Blizzard promised quick updates with WoW Midnight without loss of quality – The endeavor has failed

WoW Patch 12.0.5 is supposed to impress with new features but frustrates due to the multitude of bugs. The developers had promised that the faster update cycle would not affect the quality of the content.

What is going on with WoW Patch 12.0.5? Yesterday, on April 22, 2026, we reported about one of the most annoying bugs of the freshly released update in the new hide-and-seek minigame. However, that is just the tip of the iceberg. Here is just a selection of the worst bugs:

  • The new Void Forge did not work correctly, supplying players with items they already have.
  • Housing had to be disabled in some regions due to critical bugs.
  • An old bug has returned, causing you to lose your crests without receiving the paid upgrade.
  • L’ura suffers from bugs on all difficulty levels, making the fight frustratingly unpredictable.
  • Various Warlock bugs that were reported weeks ago in the PTR forum have made it to the live servers. Other classes are also currently suffering from bugs.
  • Many players report technical issues that have supposedly worsened with the patch – such as performance, crashes, or getting stuck somewhere with their character.

Through hotfixes, the developers have managed to resolve some issues from the world of Azeroth; however, the mood in the community is tense. In several Reddit posts, players express their dissatisfaction with the poor polish of Patch 12.0.5 (Example post 1, Example post 2, Example post 3, Example post 4).

Start video
WoW: How to Get the Mount “Rosy Sporestrider”

Back to “Never play on patch day”

What are players criticizing? The community is less concerned about the individual bugs and more about the sheer number of bugs that have made it to the live servers. The situation is worsened because the developers only address individual issues. No one knows if work is being done on other problems.

This is reminiscent of the old “Never play on patch day” rule and the less glorious phases of World of Warcraft, during which the feedback from PTR testers was ignored and buyers of an expansion were often treated as beta testers (for instance, during Battle for Azeroth).

Game Director Ion Hazzikostas had promised regarding the faster expansion and update cycle of Midnight that the quality of the content would not suffer. In February 2026, he stated to TheGameBusiness:

Midnight will be the fastest expansion we have ever made in terms of the gap between addons. We will have regular eight-week content updates all the time. No shortcuts, no compromises on what we deliver, and no sacrifices in quality.

This endeavor has obviously failed. Accordingly, various players now wish to break this planned eight-week cycle to allow more time for polish and testing. FaroraSF writes on Reddit:

I don’t think anyone would be upset if patches were released every 10 or maybe even 12 weeks instead of every 8. I am not asking for more content, but simply for more bug-free content and more time to breathe.

I’m increasingly noticing that I actually miss the “content droughts.” Okay, maybe not those HUGE droughts at the end of MoP, WoD, and Shadowlands, but the more moderate ones.

What do you think? Prefer timely updates and more bugs, or slower content delivery and more polish? Let us know in the comments! An overview of all the new features of the new update can be found in the official patch notes: Release and patch notes for WoW Patch 12.0.5 – What you need to know about the new Midnight update

This is an AI-powered translation. Some inaccuracies might exist.

The best alternative to Fallout from Amazon is a comic with a radioactive skeleton

There are many post-apocalyptic stories, whether in films, series, games, or comics. A cover was so good that MeinMMO editor Nikolas Hernes took a look at the story of a radiated guy – it’s one of the best alternatives to Fallout.

Which story is it? Comics are not only published by Marvel or DC, there are many other publishers who also release unusual stories. While visiting my favorite comic store, I stumbled upon Geiger. The cover featured a green glowing skeleton with 2 fuel rods and a torn cape. What can I say, I bought it.

After reading, I am completely thrilled because it is not just a great alternative while waiting for the 3rd season of Fallout – it even surpasses the series in some places.

Start video
The official trailer for Fallout Season 2 takes us back to the apocalypse

Somehow a superhero, somehow not

The premise of Geiger is that of a classic post-apocalypse. Two people in radiation suits tell the story of Tariq Geiger, who became a myth. Just before Tariq wanted to go into a fallout shelter with his family, he is stopped and has to stay outside to save his family.

Instead of dying from radiation, he absorbs it and becomes a living reactor. Without the fuel rods stuck in his back, he would become increasingly unstable until he explodes. If he removes them, he becomes a green glowing skeleton with superhuman abilities.

His only task seems to be to watch over his family’s bunker, which remains locked until it is safe outside again. However, his dreary life is disrupted by two fleeing children.

Geiger comes from the pen of Geoff Johns. He was the creative head at DC Comics from 2016 to 2018 and is primarily known as the author of various Green Lantern stories like Blackest Night. In 2021 he wrote Geiger for Image Comics. The story was illustrated by Gary Frank, who illustrated various Hulk stories for Marvel but also worked as an artist for characters like Batman or Superman.

Geiger offers a lot of what one likes from the Fallout world, but it has its own nice touch that makes the story feel independent.

Absurd, but also human

Besides the tragic story of Geiger himself, the comic also features absurd villains and side characters. There is a king of Las Vegas who rules the city like a medieval king. His soldiers are knights in armor. Then there is a mafia boss who handles everything like in the 1930s.

What I find very nice about Geiger is that the absurdity never outshines the tragedy of the story. The post-apocalypse is not an ironically dangerous place, but a sad one where people just want to survive. Geiger as the main character is especially effective in this regard.

He is not just the heroic guy wanting to protect his family; he has to face a dramatic truth. Conceptually, he is exciting: Geiger was created by the weapon that destroyed the entire Earth. However, that is not a gift with which he can do good; it is a burden – on a thematic and emotional level.

For me, this surpasses the ghoul from the Fallout series because Geiger’s actions are not told with flashbacks, but subtly within the story in progress. Even though he looks more otherworldly than the ghoul, he is emotionally more tangible. This fully resonated with me after the 2nd season of Fallout.

This applies to the entire world of Geiger. Human distrust and trust and the core theme survival are in focus. Decisions are morally ambiguous and also pose difficult questions for me as a reader – without being too cumbersome or complicated.

Geiger packages a dystopian theme in a pleasant reading experience without being too flashy or absurd, and that is a strong achievement. By the way, I haven’t even talked about the illustrations yet.

Drawings full of human emotions

Gary Frank manages as an artist to effectively convey the emotions of the characters. Sadness, anger, but also disgust are portrayed so in detail that one forgets they are looking at images. At the same time, he manages to create awe for Geiger and the devastated Earth. This is also due to the colors, especially green and yellow, from the colorist Brad Anderson.

They are not dark, but also not classically colorful or vivid. When looking at it, the world really feels toxic because the colors glow dangerously.

Lastly, I have to praise the character designs. They embody the personalities of the various characters well and are also stylistically confident. One can certainly believe that a mad king rules over Las Vegas. First and foremost, however, Geiger is of course the highlight. What has been made from the idea of a green glowing skeleton is truly impressive.

How can one read Geiger? I read Geiger from the German publisher Cross Cult in hardcover format. It is nice, quite large, which benefits the panels, and the paper quality was very good. It contains issues 1 to 6, making it a good entry point – although the volume is quite bulky for some shelves.

Otherwise, there are individual volumes available in English from Image Comics if you prefer to read paperback comics. Additionally, there are also German and English digital versions available if you don’t mind reading on your phone or tablet. Why digital subscriptions to comics can be worthwhile can be found here: I no longer want to wait for a Marvel or DC movie – thanks to two subscriptions, I can read the best comics directly on my phone

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO Gigantamax Gengar: The best counters against the boss

In Pokémon GO, Gigantamax Gengar is waiting for you. We have looked into how you can prepare optimally for the fight and have compiled the best counters for you.

When is the boss available? The Gigantamax form of Gengar is available on Saturday, April 25, 2026, from 2:00 PM to 5:00 PM in Pokémon GO. During this time, you can challenge the powerful boss and, if you successfully defeat him, catch him.

As mentioned by Niantic in the past, the Gigantamax battles are the toughest challenge in Pokémon GO so far. So tough that even groups of 40 players had issues with the previous Gigantamax battles.

To ensure you are optimally prepared for this challenge, we have compiled the best counters for the boss so far.

Start video
Dynamax in Pokémon Go – How to participate in the gigantic battles

The best counters against Gigantamax Gengar

What type is Gengar? Gengar has the types Ghost and Poison. Attacks of the types Ghost, Dark, Psychic, and Ground are therefore very effective against the monster.

Which attackers should be used against Gengar? To deal the best possible damage to Gengar, you should rely on attacks of the mentioned types. The following attackers are particularly suitable:

  • Gigantamax Gengar
  • Gigantamax Grimmsnarl
  • Dynamax Alakazam with Confusion or Psycho Cut
  • Dynamax Latios with Zen Headbutt
  • Dynamax Espeon with Confusion or Zen Headbutt
  • Dynamax Gengar with Hex, Shadow Claw or Lick
  • Dynamax Metagross with Zen Headbutt

Which monsters should be taken as defenders? To quickly fill your Dynameter, you should have sufficiently strong defenders that can take some hits. The following monsters are particularly suitable against Gigantamax Gengar:

  • Zamazenta (Crowned Shield) with Metal Claw
  • Zacian (Crowned Sword) with Metal Claw
  • Dynamax Regirock with Lock-On
  • Dynamax Regice with Lock-On
  • Dynamax Corviknight with Sand Attack
  • Dynamax Metagross with Fury Cutter or Shadow Claw

When choosing defender monsters, ensure they have an Instant Attack with only 0.5 seconds of animation time. This way, and by forgoing Charged Attacks, you will fill your Dynameter the fastest.

How to defeat Gigantamax Gengar

To master this challenge, you will again need many more trainers, even if the required number will likely be lower than in previous Gigantamax battles.

Coordinate with your teams of 4 and organize well so that each trainer knows whether to focus on damage, healing, or shields.

When filling the Dynamax meter, you should also use your tank monsters. Once the meter is full, switch to your attackers, execute the attacks, and then switch them out again.

This is especially important in this battle, as many of the best attackers are vulnerable to the attacks of Gigantamax Gengar and should only be used for the attacks.

Also, remember to level up your Pokémon and unlock corresponding Dyna-Attacks and increase their levels as well.

Not only Gigantamax Gengar will be waiting for you on April 25, 2026. You can also challenge the Gigantamax variants of Charizard, Blastoise, and Venusaur that day. If you need tips for counters, feel free to check our overview with the best counters against Gigantamax Charizard, Blastoise, and Venusaur.

This is an AI-powered translation. Some inaccuracies might exist.

10,253 players fight in a battle that even breaks the servers, now the developers reveal what it has cost

In the MMORPG EVE Online, the largest battle ever since the release recently took place. Not only were two records broken, but a significant amount of money was also destroyed.

What kind of battle was it? In EVE Online, there are often large battles. Almost annually, there is a grand showdown where thousands of players face off against each other. However, there has never been as many as this time.

10,253 players fought for the battle of Aioth – more than ever in any video game. With this, EVE Online set two world records:

  • Largest PvP multiplayer battle in video games (previously 8,825 players)
  • Highest number of players competing against each other in PvP simultaneously (previously 6,557)

Up to the point when the servers of EVE Online went offline, a significant amount of money was destroyed, as the developers now confirm.

Start video
EVE Online says with Legion its latest expansion suitable for newcomers

An expensive fun

What did the battle cost? The battle for Aioth cost almost 10 trillion ISK according to the developers on eveonline.com. The developers have converted that into about $74,550, or approximately €63,500.

While this battle is not the greatest financial loss in the history of the MMORPG, it still saw a yearly salary destroyed in just 10 hours. The developers also visually represent what was destroyed in a graphic:

What do the developers say about the servers? Many players from the losing side blamed their defeat on the crashed servers. The developers also commented on this. According to their statement, they specifically strengthened the server for the battle and isolated it from the rest of the game world.

They did a lot to enable the thousands of spaceships, drones, and attacks, but even CCP Games’ reinforced server simply could not handle the over 10,000 fighters. The developers also noticed new bugs during the battle that they have since fixed.

Furthermore, they urge players and faction leaders in the game to announce larger battles using a tool so that additional resources can be made available by the developers.

The largest battle in EVE Online has been fought, but the war between the two factions is far from over. You can find out more about the conflict and what it is about here: EVE Online breaks 2 world records at once, over 10,000 players destroy €40,000 in a battle

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eveonline.com

The use of a DM makes other game masters look bad, writes letters from the campaign to his players

A Dungeon Master takes a simple but effective extra step to create an even more immersive gaming experience for their players in Dungeons & Dragons in the tabletop setting. 

How does the DM enhance the immersion of the campaign? The DM PMbyday_DMbynight posted on Reddit a picture of a prop from their last session: It consists of physical letters and other handouts that look like they are sent directly from the campaign to the table.

For this, he created the “parchment” himself by printing on cheap brown paper, aging it a bit, and then putting it in an envelope that he finally sealed. (As a shoutout, he mentions the YouTuber Plant Based Bride, whose video tutorial helped him with the execution.)

When he physically handed this homemade piece from the campaign to his players at the table, he knew he had done everything right, and he realized, “This is truly one of the best and easiest ways to make the tabletop experience even more intense.”

Start video
Official D&D campaign brings stars from Baldur’s Gate 3 to Ravenloft

A tactile prop makes the story literally more tangible

How did his players react? The DM reports that his players did not open the letters directly, but turned the envelopes, checked the seal, and held and examined them as if they were really important. 

“There was silence at the whole table for a few seconds,” the DM writes in his Reddit post, “In that moment, I realized that physical handouts are indispensable.”

Other D&D fans, DMs, and players also find the idea great – even if some other DMs worry about their reputation because of the shown effort, like kRkthOr: “This guy makes us all look bad.”

Another DM writes that due to lack of preparation time, he resorts to reusable props, such as healing potions or other handouts that are used more frequently. Another explains that a kind of logbook or journal can also be maintained by hand, into which players are occasionally allowed to peek.

Editor Caro from MeinMMO also had experiences with props: Our DM uses various props that I still keep. When she first handed us a letter, we were all as excited and silent for a moment as described by the Reddit user. 

The letter not only helped us to read the message more often, but also gave it weight and is still a keepsake for our group.

To make your sessions in Dungeons & Dragons even more immersive, there are more options than just props like the physical letters. If you want to learn more about it, we have summarized the corresponding tips in a list: Dungeons & Dragons: Here are 6 tips to enhance your sessions on a budget 

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Controversial developer releases the last work of his career on Steam today, lets you play God

Peter Molyneux is as famous as he is controversial. The creator of Populus, Dungeon Keeper, Black & White, and Fable is now releasing his latest work on Steam and lets you play as a god again.

Who is it about? Peter Molyneux is one of the great visionaries of the gaming industry. He is credited with creating the genre of god simulation, which even earned one of his employees a Nobel Prize later on.

In addition to Black & White, he also gained many fans with the Fable series and is especially known as a risk-taking developer who likes to try something new. However, he is quite controversial because he has the weakness of always promising more than his games actually deliver.

The titles “Curiosity: What’s Inside the Box” and his project “Godus” are regarded as low points of his career because they could not live up to what he had promised and what the fans had dreamed of. However, his new title is supposed to change that.

Here you can watch the trailer for Masters of Albion:

Start video
Masters of Albion shows in the trailer how creative strategy games can be

Is the best saved for last?

What is his latest work? Peter Molyneux is now 66 years old and will turn 67 in a few weeks. For his presumably last work, he has turned to the genre he invented: god simulation.

In Masters of Albion, you again take on the role of an all-powerful figure resembling a god. Your task is to build a city and defend it at night. During the day, you need to invent and produce items yourself, organize food for your hungry inhabitants, and have the lord sew expensive garments.

As time goes on, you unlock more possibilities to build your city, empower your creature with even more power, and pamper your inhabitants. But that can only happen if they survive the night.

What happens at night? When the sun passes its zenith, it becomes dangerous to venture outside the castle walls. Zombies, werewolves, and trolls awaken there and want to eliminate your pampered inhabitants.

You can defend against them with weapons and armor for your citizens, as well as with the magical abilities of your deity. Every night becomes a test of strength, because not only your citizens but also the enemies are continuously upgrading.

When can one start? Masters of Albion launched today, on April 22, 2026, in Early Access on Steam. For the starting price of 22.94 €, you can get the god simulation until April 29, before it jumps to the regular price of 25.49 €.

The title is still in Early Access, where it is expected to remain for 12 months according to the developers. They plan to work on the combat system, balancing, mechanics, and expansions of the game world through patches later.

The developers hope for feedback from the community to guide the development.

Creating a genre and then revitalizing the last title of one’s career with it is an exciting career path. However, it remains to be seen whether Molyneux will make the fans happy this time or whether many will feel deceived again afterward. His idea is also subject to criticism: The hero of my childhood is back with a new game on Steam – But his idea flopped 7 years ago as Fortnite

This is an AI-powered translation. Some inaccuracies might exist.

Fans of Windrose get lost in the wrong fandom, but do not regret this mistake at all

As is the case with many games, many gamers are looking for fandom communities for their favorite games, including Reddit. Fans of Windrose wanted to do just that, but promptly got lost with a namesake of their pirate game, which are found more digging than at sea.

Where did the Windrose fans get lost? Those searching for the appropriate subreddit for Windrose will accordingly expect a community by the same name. However, fans of the pirate game will only find it if they search for the original name of the game, namely r/crosswind.

If someone still relies on the current name of the game and visits r/Windrose, they will probably think: Where have all the pirates gone?

The subreddit is dedicated to a band called Wind Rose, specifically an Italian power metal band that has created absolute fantasy anthems for dwarf fans.

Start video
The pirate survival game Windrose finally has a release date, and it is already very close on the horizon

When pirate fans meet dwarves – not such a bad misunderstanding

Who is Wind Rose? The metal band from Pisa primarily focuses on songs and albums with strong fantasy influences, whose covers are mainly adorned with dwarves. The band is particularly known for their hit “Diggy Diggy Hole” (71 million views on YouTube) or the song “Rock and Stone” (1.9 million views on YouTube).

While the former has often been used in the context of Minecraft memes, Rock and Stone is inspired by the video game Deep Rock Galactic. What started as an exclamation in the game has developed into a sign of camaraderie for fans that is still used among fans of dwarves in other games like Dungeons & Dragons.

How do the pirate fans react to the confusion? After a Reddit user pointed out with a tip to r/WindRose that the players of the pirate survival game were in the wrong place, it wasn’t so bad for them. On the contrary: They became aware of another cool thing, which earned the metal dwarves a lot of additional fans.

“I found this subreddit while searching for the Windrose video game,” explains InterestedScroller in his post, “now I’m rocking to ‘Wind Rose’ while playing ‘Windrose’. Sometimes the internet is really cool.”

FilthyBarMat also writes on Reddit: “I came here to search for the game but I already like the band. Diggy Diggy Hole!”

It’s exciting how this unusual collab between sailors and rock enthusiasts came about. The music of Wind Rose has now become an alternative soundtrack for the video game for many fans. Those who want to learn more about the pirate survival hit should check out the first impression from MeinMMO editor Benedict Grothaus: My captain wanted me to quickly write something about Windrose, but I’d rather take another round on my ship

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Eurogamer

We played the beta of The Expanse in advance: The absolute highlight is the feeling of Zero Gravity

MeinMMO editor Dariusz Müller has played the beta of The Expanse: Osiris Reborn and already recognizes the great potential of the game – but to become a hit, it must solve a serious problem by the release.

From April 22, 2026, you will have the opportunity to take a look at The Expanse: Osiris Reborn in a closed beta and play the second mission of the campaign if you have purchased “Miller’s Pack” or the collector’s edition of the game.

I have already played the beta in advance and gained insights into the dialogue system, shooter combat, and movement in zero gravity. I could also see that my choices in conversations with various NPCs have consequences, which I would only feel much later in the finished game.

Fans of the “The Expanse” universe are also offered some lore right at the beginning of the beta. In the first 5 minutes, I heard a news anchor talking about James Holden – the protagonist of the TV series and the books. As a fan of the original work, I love such details.

The Expanse Osiris Reborn Beta Screenshot 3 Dialog

Dynamic Battles Instead of “Hit the Lukas”

During the beta, we can choose between a male character from Earth or a female character from the asteroid belt with a specialization in officer or hacker abilities.

I played two runs of the beta, once with a female officer from the belt and once with a male hacker from Earth. While the officer creates chaos with grenades and incendiary ammunition, the hacker shocks his opponents with electric shocks and sends a robotic swarm of bees after them, causing damage.

Fighting takes place in a third-person perspective, and you should urgently seek cover in every fight. The Expanse: Osiris Reborn is primarily a cover shooter. However, the skill tree suggests that there could be a build later in the game that allows you to embrace the Rambo style a bit more.

Start video
The Expanse: Osiris Reborn shows the gameplay of the role-playing game in the trailer

In line with this, the game quickly shows you that you cannot sit motionless behind cover for hours – your opponents will often destroy this after a few seconds. This makes the gameplay a bit more dynamic and prevents a shootout from turning into “Hit the Lukas” with everyone just waiting for the opponent to peek out from cover.

As I am very impatient, I also made ample use of my abilities and my companion. This companion can throw an explosive present at your adversaries. To avoid panicking while coordinating attacks, you can temporarily slow down time with the press of a button while you select the desired command for your companion.

This was rarely necessary in the beta with only one companion, but it can be a very useful feature in the finished game with multiple companions. Once you get the hang of the combat system, issuing commands becomes quick and fluid. I completed the second run of the beta in just under 30 minutes.

The Expanse Osiris Reborn Beta Screenshot 5 Combat

Lots of Action with a Special Highlight: Zero Gravity

Overall, the beta gave me a good first impression. There was a lot of action, as we were thrown into a new firefight at several points within the mission. But even between the shootouts, there was often no shortage of action, as several cutscenes featured things flying into the air.

However, my highlight was the fight in zero gravity. At one point in the beta mission, we fight on the outer hull of a space station – and this fight feels fundamentally different from the battles that take place indoors:

  • Shots sound noticeably duller.
  • The movements of the characters are quite different.
  • The projectiles from firearms do not fly as they do in normal space.

The best part of the combat in space was the change of perspectives on the battlefield. To prevent our character from drifting uncontrollably into space, our character wears magnetic boots.
With these magnetic boots, we can also walk along an incline and gain – compared to our previous combat position – a new perspective on the still same battlefield.

The Expanse Osiris Reborn Beta Screenshot 4 Space Combat

The Gameplay Feels Unique, But the Rigid Faces are Distracting

This is the impression of MeinMMO editor-in-chief Leya:

On one thing, I must directly agree with Dariusz: The sequence where you go out into space and fight on the ship with magnetic boots completely blew me away! I could really feel how the boots stomped on the metal, clung, and my movement became a little slower. That, combined with the rotating perspective, gave me a sensation that I can hardly compare to other games.

It certainly helps that I am a big fan of sci-fi, spaceships, and the universe, which Owlcat has implemented beautifully. It’s almost hard to say, but I was even totally fascinated by how my opponents drifted through space when they couldn’t survive the fight with me. The physics are great – even if they were just rags drifting through space, they would have looked very pretty.

For lore fans, there is also plenty to discover. I took my time and read various diary entries. The universe and the everyday life of the people there are highlighted. You can catch big and small stories everywhere, which I personally always find cool.

What I criticize the most is that the controls still feel somewhat wooden. Unfortunately, the faces of the characters also appear wooden – which is very unfortunate! You can sense that the game will feature strong emotions, but it’s hard to recognize them on the faces.

Overall, I think it’s a good decision by Owlcat to offer a beta before release to manage expectations accordingly.

Conclusion on the Beta: A Lot of Potential for SciFi and Expanse Fans

The Expanse: Osiris Reborn shows in the beta that it has great potential. If you like sci-fi stories, are perhaps a fan of The Expanse (the series/the books), or enjoy games like Mass Effect, you should definitely keep an eye on the new game from Owlcat Games.

The initial shootouts in zero gravity were enjoyable, and the game already hints that we will experience interesting stories within the “The Expanse” universe.

MeinMMO Editor-in-Chief Leya Jankowski interviewed Leonid Rastorguev, the Game Design Director of The Expanse: Osiris Reborn, about the lore of the game and learned what characterizes the story. You can read the interview on MeinMMO: “You can try to be a political weasel” – We dive deep into the lore of The Expanse: Osiris Reborn with the Game Director in the interview

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamers receive $4,000 for 6 words in a 6-second clip

The Twitch streamers Fanfan and PaymoneyWubby made a small appearance with a clip in a movie and earned 2,000 dollars each for it. They didn’t even have to put in any effort.

Why do the Twitch streamers get so much money? PaymoneyWubby and Fanfan probably didn’t think much about it about half a year ago when they streamed Minecraft together. They were talking about the fact that there is probably always at least one person in the world who is currently masturbating.

A clip of the stream was uploaded to a highlight channel of PaymoneyWubby and even reached some people, as the clip on YouTube reached over 3 million views.

It seems that the team of the film Roommates also became aware of this clip, as did Adam Sandler, one of the producers of this film. The clip was apparently so suitable for a scene in the movie that Fanfan and PaymoneyWubby were paid for the permission to use it.

Start video
These are the 5 most relevant German streamers on Twitch in 2024, according to Google

High payment for no extra effort

How much did the two get? The two received 2,000 US dollars each for their performance, totaling 4,000 US dollars. The clip lasts a total of 18 seconds, but only 6 seconds were used. PaymoneyWubby said exactly 6 words, for which he then received this high payment without any further effort.

PaymoneyWubby mentions in a clip on Reddit that according to the team of Adam Sandler, the actor himself saw the clip, found it funny, and actually wanted it specifically for this scene.

Here you can watch the clip on YouTube:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

PaymoneyWubby and Fanfan are by no means the only Twitch streamers whose clips are used for movies. It is becoming increasingly common for content creators to be specifically booked for films.

Either as a voice for a character, as an actor, or even as themselves for a cameo appearance. For example, the YouTuber jacksepticeye can be seen in the film Free Guy from 2021. He commented on the events of the movie as himself.

Content creators not only have small or large appearances in movies, but they also produce them themselves in part. Just like the American YouTuber Markiplier with his movie Iron Lung or the Irish YouTuber jacksepticeye, who is involved in the production of a horror film: A YouTuber and streamer follows Markiplier’s example, producing a new horror movie that excites fans

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Windrose: Game Pass – Is the game included in the subscription?

Windrose is a new survival hit that sends many pirates out to sea on PC. Players are wondering if the game will come to Game Pass as well.

Many players now rely on Microsoft’s Game Pass when it comes to playing exciting titles at release in subscription format without having to pay full price. Although the survival adventure Windrose is priced at around €29.99, which isn’t full price, the question remains whether it can also be tested in Game Pass.

At the start of Early Access on April 14, 2026, the game was initially released exclusively on Steam and can currently only be played there. But will Windrose later come to Game Pass? We explain to you what the chances are.

Start video
The pirate survival game Windrose finally has a release date, and it is already very close on the horizon

Early Access on PC in Focus

Is Windrose coming to Game Pass? So far, it is only known that Windrose will remain playable exclusively on Steam during the Early Access phase. The developers want to prepare for a clean 1.0 release and focus primarily on a smooth PC version.

When and especially if Windrose will also appear on other platforms like Xbox Series X|S or PS5 is currently unknown. Given the current success of the game, it is quite conceivable that the developers will also consider a console release.

It is also unclear whether Windrose will long-term appear on other PC platforms such as the Epic Games Store or Game Pass. You will have to wait for an official statement or purchase the game on Steam. If in doubt, you can also return it there within the designated time frame for a full refund if you don’t like it.

If you decide to give Windrose a chance, you will quickly find that you can make some annoying mistakes very quickly. To prevent this from happening to you, MeinMMO has here for you 5 tips to ensure clean and fast progress: 5 short tips to make quick progress in Windrose – How to avoid pointless grind

This is an AI-powered translation. Some inaccuracies might exist.

Windrose: Best Talents – You should focus on these when leveling up

In Windrose there are many different talents, but you should only focus on a few of them while leveling up to become particularly powerful. We show you which ones they are and what they bring you.

Why shouldn’t I level everything? In Windrose, besides various weapons and armors, there are also talents that you can unlock during your journey. You can activate these step by step when you gain a level-up. Of course, the first thought is to distribute your points as evenly as possible to benefit from many bonuses, but this approach is rather ineffective.

There are some key points in your skill tree that you should focus on – these make a big difference, especially in fights against tough bosses. We show you 5 talents that you should pursue and that offer advantages for any build, whether melee or ranged.

[toc]

Start video
The pirate survival game Windrose finally has a release date, and it is already very close on the horizon

The Best Talents in Windrose

As mentioned before, our suggestions benefit every build as their bonuses are not tied to playstyles. Now let’s get to the talents:

Marathon Runner

One of the best talents in the game is the Marathon Runner. At the maximum level (Level 3), you gain up to 50 additional stamina points for your character. These are an additional small stamina bar.

If you have already been involved in sweaty fights in Windrose, you will quickly realize that stamina is one of the most important resources in the game. The more you have, the longer you can deal damage in succession or even sprint. This point should therefore be your first priority.

Agile

Your agility goes hand in hand with your stamina because: the more agile you are, the lower your stamina costs are. This is especially important when it comes to dodging, the primary action to reliably avoid damage in fights.

At level 3, this talent gives you a 40% reduction in your stamina costs, which can drastically increase your survival chances.

Stitches and Rum

Activating healing during a fight is a difficult topic in Windrose, especially when you have to fight multiple enemies at once. So if you manage to heal yourself, it must be as effective as possible, and that’s why Stitches and Rum is an important focus.

This talent increases the effectiveness of your activated healing. This means: the effect of your healing lasts longer. This ensures that you generally need less healing – so don’t underestimate this skill.

Perfect Counter

With “Perfect Counter”, especially those who have mastered the timing of parries benefit. If you successfully execute a counter, you gain an increased crit chance for 12 seconds at maximum level.

If you want to deal the most damage, you should invest in this skill because, although perfect counters are difficult to master, they greatly ease your fights.

Just A Flesh Wound

With “Just A Flesh Wound”, you permanently gain damage reduction for melee attacks. The higher the level, the greater the effect. This is especially worth it for those who have difficulties dodging or parrying.

Can I reset my skills? Yes, you can, and it’s even completely free. In the menu of the talent tree, you have the option to reset your talent tree at any time and completely free of charge. This is especially useful if you change your build and want to go in a different direction. So feel free to be creative and try many builds.

That was all the important information you should know about the best talents. Are you still unsure which armors you should gather for your pirate? Then feel free to check our overview. Here we show you which outfits are worth it for you: Windrose: Best Armor – What You Should Consider

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. games.gg

A genre on Steam is completely in hype, does not stop Ubisoft from shutting down their own attempt

The major restructuring at Ubisoft is far from over. Instead of unleashing a new wave of layoffs, the decision-makers have now chosen to abandon a genre that is booming on Steam.

Which genre is it? The decision-makers at Ubisoft have announced that they will no longer develop the cozy game Alterra. The project is being halted and the employees reassigned to other titles.

In a statement from Ubisoft to IGN, they explained:

“As part of our portfolio management approach and our evolving, internally driven creative model, we continuously evaluate projects at every stage of development to ensure that they align with our strategic priorities, quality goals, and long-term market potential […] Projects that no longer meet these expectations may be discontinued.”

Alterra was meant to be Ubisoft’s answer to Animal Crossing, making it the company’s first major cozy game.

Here you see another competitor to Animal Crossing:

Start video
Petit Planet: Das neue Spiel von HoYoverse sieht aus wie Animal Crossing im Weltall

A decision against the trend

Why is the decision unusual? Animal Crossing, Dreamlight Valley, Heartopia, Palia, and many other cozy games have become a popular genre in recent years, especially during the COVID-19 pandemic.

Since then, there have been almost weekly new, relaxing games that combine elements of survival, MMOs, and RPGs into a simpler, relaxing environment that you can experience at your own pace. The genre is a true goldmine for many developers.

Cozy games come without expensive multiplayer servers and require relatively small updates with new characters, for which a sufficient number of players are willing to pay a little money. Looking at how often these video games are searched on Google compared to large MMORPGs or multiplayer shooters, Dreamlight Valley and Animal Crossing rank higher than Call of Duty and Guild Wars 2.

Image shows the Google search for various titles
Rank 1 goes to Animal Crossing

Accordingly, Ubisoft’s reasoning for not releasing Alterra due to “strategic priorities” and “long-term market potential” seems unusual.

What do the fans think? Players find the cancellation of the game unusual as well, but emphasize that given Ubisoft’s strong monetization strategies, it would likely have become an expensive endeavor. They express their views on Reddit:

  • KazMiller20: “Honestly, knowing their business model, this could have been a good thing.”
  • dead_is_death: “Hey, this new person wants to live on your island. – A character DLC appears to purchase her”
  • JimmyJackJericho: “Since Animal Crossing: New Horizons, Pokopia, and Tomodachi are incredibly popular, this game would not have stood a chance”
  • Rosebunse: “Do they hate money?”

For the players, it was already clear before any details about the game were released that Ubisoft would have relied heavily on monetization, which they would prefer to avoid.

The fact that Ubisoft has not mentioned any layoffs this time and is “only” canceling a title may seem positive for the remaining employees, but it is clear that the company is still restructuring, and the future for Ubisoft remains very uncertain. You can find out more about the state of Ubisoft here: Ubisoft’s next hit is not expected until 2-3 years, fans think it is not about quality – and I agree with them

This is an AI-powered translation. Some inaccuracies might exist.

Amazon silently removes the last hint of the MMORPG for Lord of the Rings

The managers of Amazon Games are pushing forward their strategic shift, soon they might not have anything to do with MMORPGs at all.

What is this strategic shift? With the sudden end of New World, the managers of Amazon Games announced a strategic shift in October 2025. They intend to reduce investments in large proprietary projects (especially MMORPGs) and instead focus on their own cloud gaming service Luna and the development of casual/AI-focused games.

The publisher role for Throne and Liberty and Lost Ark was to be continued. The measures were accompanied by extensive layoffs, with the MMORPG studio in Irvine reportedly being hit the hardest.

In January 2026, there was a change in leadership: Christoph Hartmann, who had driven the focus on MMORPGs as head of the Amazon Game Studios for years, left the company after the strategic shift. His position has not yet been filled one-to-one.

Regarding the MMORPG for Lord of the Rings announced in May 2023, Amazon Games had not commented at that time. The statement of a former senior developer suggested that even the ambitious project might have been canceled. She was certain that she would have loved the new Lord of the Rings MMO.

Start video
Amazon wollte Big Player für Games sein – Das Ende von New World vervollständigt eine traurige Geschichte des Scheiterns

No statement, no entry, no MMORPG

What new hint is there? On the official game overview on amazongamesstudios.com the Middle-earth MMO was still listed until just a few weeks ago – as the Wayback Machine shows with the version of the page from February 19, 2026.

This was the last glimmer of hope that a genre and Lord of the Rings fan could point to: See, it’s still listed, it hasn’t been canceled! We also surfed the overview monthly to check: Is it still on the list?

Last weekend it happened: Looking at the MMORPG talk at CAGGTUS 2026, we passed by the game overview of Amazon Games again and saw … no MMORPG for Lord of the Rings. The open-world racing game that was to be developed in collaboration with Maverick Games has also disappeared.

Instead, in addition to the two Tomb Raider projects, Throne and Liberty, Lost Ark, and AI-judge Snoop Dogg, there’s now a new deck-building game for the Masters of the Universe universe (you know, by the power of Grayskull!), which is set to release on June 5, 2026, for Luna.

No official statement from Amazon Games regarding the cancellation of the Lord of the Rings project was provided in the course of the adjustment of the overview.

MMORPG Lord of the Rings Amazon Overview
This was part of the game overview of Amazon Games until recently.

The MMORPG department is shutting down

What else is happening at Amazon Games? From the outside, it seems that Amazon Games wants to completely part ways with the MMORPG genre at the latest with the shutdown of the New World servers on January 31, 2027:

Both personnel changes show that Amazon Games is gradually scaling back its publishing responsibilities for Throne and Liberty as well as Lost Ark. We wouldn’t be surprised if they return these responsibilities to the respective developers at NCSoft and Smilegate in the coming months to completely leave behind the MMORPG topic by 2027.

Additionally, it fits that NCSoft wants to take care of the publishing for Aion 2 in the West itself. It also seems questionable whether Amazon Games will still play a role in the AAA games industry after the two current Tomb Raider projects. Already now, the company’s balance sheet is catastrophic: Amazon wanted to be a big player in games – The end of New World completes a sad story of failure

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO announces event with a new monster that requires you to walk a lot

The next event has been announced in Pokémon GO. This includes not only a new one but also many costumed monsters.

What kind of event is this? The event is called the Spring Marathon. It will start on Tuesday, May 12, 2026, at 10:00 AM and end on Monday, May 18, 2026, at 8:00 PM.

As the name suggests, running is the focus here. In addition to various costumed monsters, there will also be a new Pikachu variant and a new monster from the Paldea region.

Start video
Pokémon GO Fest 2026 comes with Mewtwo and Zeraora

Run, Hatch, Collect

Which monsters are new? During the event, you can receive Flattutu for the first time. This monster comes from Generation 9 and can evolve into Psiopatra, for which you will need 50 Flattutu Candy in Pokémon GO. You can obtain the monster from 5 km eggs as well as one specimen in the event’s GO Pass.

Additionally, you can receive a new costumed variant of Pikachu. This is Pikachu with a marathon visor. You will receive the monster as a reward in the free, limited research during the event. With a bit of luck, you might even get it as a Shiny.

What other monsters are there? If you hatch 5 km eggs during the event, you can also obtain Pichu, Togepi, and Wonneira in costumed variants with flower crowns in addition to Flattutu. All of these costumed monsters can also appear as Shiny.

In event field research, you can encounter Eevee with cherry blossoms and Haspiror with flower crowns.

What else is in the event? In addition to the already mentioned free, limited research and field research, a GO Pass will also again be part of the event. This is available as usual in both a free and a paid version.

In the free version, you can receive event Pokémon, Stardust, experience points, rare candies, and ultra balls. The paid version also brings you an item for your avatar, incense, silver pinap berries, as well as candies and XL rare candies.

Until the start of the event, you will have to wait a bit. But even until then, there are still various contents in the game. If you want to know what these are in the last days of the current month, feel free to check our overview with all events in April 2026 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Final Fantasy XIV 8.0 – Everything concerning the announcement and the release of the new expansion

Players of Final Fantasy XIV can currently look forward to the new fan festival series starting on the weekend of April 24 and 25 in the USA. As part of this, there will likely finally be first information about the expected new expansion 8.0. We have everything that is currently known.

When will there be first info about FFXIV 8.0? Traditionally, Square Enix announces new expansions for Final Fantasy XIV during the fan festivals in the USA. Historically, there are first fresh pieces of information at the opening:

Further new information is expected to emerge at the subsequent fan festivals. The second will take place on July 25 and 26, 2026 in Berlin. The third, however, will be on October 31 and November 1 in Tokyo, Japan.

First hints about the location and plot of 8.0 are likely already present in the trailer for Patch 7.5, which goes live on April 28, 2026:

Start video
Final Fantasy XIV shows the new class in the trailer for Patch 7.5

Final Fantasy XIV 8.0: Release, Jobs, Level Cap – What do we already know?

Currently, very little is known about the release of Final Fantasy XIV 8.0. Below you will find all the information that has been confirmed so far, as well as substantial hints or speculations. These are clearly marked.

When will 8.0 be released? At the moment, there is no date for the release of Final Fantasy XIV 8.0.

However, Naoki Yoshida, the director and producer of the MMORPG, has already given some first hints about the release. In the context of the announcement of the fan festivals, he stated that players would not have to wait too long for the expansion after the Japanese fan festival (late October/early November 2026):

Thank you all so much for your support thus far, and we hope to have the pleasure of your company as we continue along this incredible journey for years to come.
(And one more thing: for those wondering what comes after the Japan Fan Fest…while I can’t give any details just yet, rest assured you won’t have to wait long.)

Naoki Yoshida via the FFXIV-Lodestone

This could indicate a release of 8.0 as early as winter 2026 or spring 2027.

What new jobs will there be in Final Fantasy XIV 8.0? Currently, there is no information on which new jobs will be implemented in Final Fantasy XIV 8.0 in the MMORPG.

In previous expansions, there were usually two new jobs (classes) for players. If Square Enix does not deviate from the previous release and content rhythm, 8.0 will also bring two new jobs upon release. If the previous rhythm is maintained, it could involve a fresh Defender and a physical ranged damage dealer in the new expansion.

In addition to the regular jobs, the MMORPG also includes the Limited Jobs Blue Mage and from Patch 7.5 the Beastmaster. Since the latter is just now being introduced into the game, a new Limited Job will likely not appear until at least 9.0.

More on the topic
FFXIV is soon bringing a new class and finally lures me back to Eorzea after a long break
von Nico Scheibel

What will the new level cap of 8.0 be? Currently, it is not known whether and to what extent Final Fantasy XIV will have a new level limit.

With the current expansion Dawntrail, the maximum level has been raised to 100. If the MMORPG maintains the usual update rhythm, the new level cap could be at 110.

What new areas or planets will be visited in 8.0? Final Fantasy XIV is expected to receive six new regions in a previously unvisited part of the in-game universe in 8.0. Where exactly it will be heading is still unknown.

Player Attrition & a Mixed Endgame – This is FFXIV Today

Currently, Final Fantasy XIV is in the later lifecycle of the Dawntrail expansion. Patch 7.5, the expected final update for the expansion, will be released on April 28, 2026.

With Dawntrail itself, the MMORPG is suffering from a steady decline in players due to several factors. The number of currently active characters at the end of Patch 7.4 stands at only 770,000, according to the census from the Japanese blog Lucky Bancho. Thus, the game is currently far from its peak of 1,020,000 active characters at the release of the penultimate DLC, Endwalker.

The reason for this is likely the rather weak main story of Dawntrail. This must be completed before classic endgame activities such as new raids can be tackled. However, the Arkadion raids are particularly well-received by players. At the moment, Occult Cresent, a major MMO grind content, is encountering less enthusiasm.

However, last year Naoki Yoshida stated that the players’ feedback has reached the developers. At least the story of the game, for which it is usually highly praised, has significantly improved since Patch 7.3. The Beastmaster seems to encourage the community to return with Patch 7.5.

A new expansion or the release of version 8.0 is a great opportunity for the MMORPG to bring players back on board with new high-quality content. Those who do not want to fight through Dawntrail will likely be able to jump in at the release with a corresponding jump potion from the real money shop at the start of the new DLC.

Whether 8.0 will be able to take Final Fantasy XIV to new heights will probably only be finalized at the release. MeinMMO will of course continue to follow the game and keep an eye on everything. We have recently dug through the list of mounts available in the MMORPG and have here the Top 5 most absurd mounts for you.

This is an AI-powered translation. Some inaccuracies might exist.

The biggest new MMORPG of the year is not one, thinks Steam hit of 2025 continues

With Honor of Kings: World, the probably largest MMORPG of the year has been released in China on April 10, 2026. Preparations for the launch in the West are underway. But how much MMO genre does the new spinoff of Honor of Kings contain? Actually, less than initially thought.

What is Honor of Kings: World? The Chinese MMORPG magazine 17173 had already ranked Honor of Kings: World #1 on their list of the biggest MMORPG releases for this year in March 2026. The main reason: The MOBA hit from Tencent is incredibly popular, especially in Asia. In October 2025, the developers celebrated hitting the milestone of 260 million players.

Honor of Kings: World is supposed to benefit from this popularity and attract many fans of the franchise to the servers. There, they will find not only the characters and classes familiar from the MOBA (you can also create your own character), but also a massive open world full of quests and puzzles, an action-packed combat system, instanced PvP modes, and challenging PvE content.

MeinMMO author Cedric Holmeier is currently reviewing the freshly released version of the game to tell you before the first alpha tests of the western version whether the largest new MMORPG of 2026 might also be the most exciting. One thing has already become clear: Honor of Kings: World is not a true MMORPG.

Start video
Honor of Kings: World shows setting and battles in the trailer

More Where Winds Meet than Aion 2

How much MMO is in it? Honor of Kings: World offers a huge, open world that does not hide in terms of scope compared to the continent Pywel from Crimson Desert. While you can see other player characters, this Tencent MMO has a special twist reminiscent of Dark Souls and Co.:

  • The other characters are just phantoms and do not actually exist in your version of the world. Therefore, you do not compete with them for monsters or resources.

In fact, the content of the open world of Honor of Kings: World seems to be designed so that you can play it solo. However, if you want, you can team up with other players to tackle Dungeons or Raids.

This is reminiscent of a more developed variant of Where Winds Meet. There too, there was a strong focus on the single-player experience as well as the optional possibility of teaming up with others for certain content.

While the multiplayer in Where Winds Meet is strictly separated from the solo experience, Honor of Kings: World goes a step further: you see a small number of characters as phantoms in your world and can interact with them directly: chat, trade, or invite them to a group.

As part of a group, you then jointly explore the world of Honor of Kings: World to complete quests and accumulate experience points. You can even experience the story content in co-op if you wish. The progress made together counts for the worlds of all group participants (for the story, it is important that you are on the same page).

Due to the solo focus and the relatively small number of visible character phantoms, the world of Honor of Kings: World thus lacks the “Massively” feeling that one would expect from a proper MMORPG.

Honor of Kings: World - Multiplayer
This is probably one of the social multiplayer contents of Honor of Kings: World.

What multiplayer content is available? In Honor of Kings: World, you can tackle a large part of the content alone. Nevertheless, there are challenges and modes where you need to team up with other players or compete against PvP enthusiasts:

  • PvE Dungeons and Raids
  • Minigames and social features such as card games or housing, as well as multiplayer hubs where you actually meet other characters (and not just their phantoms)
  • PvP: 1vs1 arenas and a 4vs4 mode reminiscent of the payload/escort content from Overwatch – there are rankings for everything and a custom mode to host your own tournaments

However, there is currently no guild function in Honor of Kings: World. You still have to organize yourself through friends lists and so-called interest groups. The pure multiplayer content for PvP and PvE is started via the respective group search registration in the menu.

How does MeinMMO editor Karsten Scholz evaluate this approach? Honor of Kings: World is further proof that we will see fewer and fewer real MMORPGs. The genre is simply too complex to develop, thus extremely expensive and risky. Moreover, many MMO fans prefer to play mostly alone and only team up for specific content.

This is not a new phenomenon, but the consequences have been felt more clearly than ever in recent months:

As a fan of large theme park MMORPGs, which distinctly showcase the “Massively” in MMORPG, I personally do not like this at all. This genre variant is dying out. The future of MMORPGs appears to be different. I will delve into exactly this in a dedicated analysis in the coming days. Please feel free to check back on MeinMMO. If you want to know where the genre comes from, you can find it here: The ultimate history of MMORPGs from the 1960s to now

This is an AI-powered translation. Some inaccuracies might exist.

HandOfBlood invites Klaas on Twitch, stole a format from him back then

The streamer Maximilian HandOfBlood Knabe had the German host and entertainer Klaas Heufer-Umlauf as a guest on Twitch. In the stream, the German host talks a lot about his early career. HandOfBlood also recalls that he was inspired by a YouTube video.

Which format did HandOfBlood steal? Klaas Heufer-Umlauf has achieved quite a bit in his time as a host, and especially created funny formats with his colleague Joko Winterscheidt. One of these formats was a kind of interview where retirees were asked specific questions.

In 2005 or 2006, the releases of the Xbox 360 and PlayStation 3 were imminent. A topic that probably very few retirees have dealt with. Therefore, Klaas simply provided the answers to the respondents along with his colleagues.

It looked as if the retirees were perfectly familiar with it, and the comedic effect came from the mention of gaming-specific terms.

The format had previously inspired HandOfBlood and one of his fellow students to create something quite similar as a YouTube video.

Start video
HandOfBlood: The most important thing about the YouTuber and Twitch streamer in under a minute

Retirees farming and rage quitting

How did HandOfBlood implement the format? HandOfBlood implemented the format in his own video in 2014. He went out onto the streets to interview retirees about the game League of Legends. Back then, LoL was one of the main topics that the content creator covered on his channel.

HandOfBlood also gave his interview partners the answers, which they read from a sheet, thus getting the retirees to say terms like farming, rage quitting or Burst. In addition, HandOfBlood gave them made-up names and gamertags.

HandOfBlood refers to it in his Twitch stream as his breakthrough back then (Source: Twitch from 01:03:17).

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

In the Twitch stream, HandOfBlood and Klaas watched the video, and the German host seemed very enthusiastic about the version of the streamer.

HandOfBlood is known for having extraordinary guests in his Twitch streams. The German director and actor Michael Bully Herbig also visited the streamer: The hero of your childhood celebrates Twitch premiere at HandOfBlood, is directly insulted in the first 3 minutes

This is an AI-powered translation. Some inaccuracies might exist.

While MMORPG Lost Ark struggles with weak numbers, the developers announce the potential successor

The mind behind Lost Ark is working on a new project for Smilegate, and this could be the successor to the popular MMORPG.

What kind of project is it? Smilegate, the developers of Lost Ark, are working on the new project “Orpheus”. It is led by MMORPG expert and the mind behind Lost Ark, Keum Kang-sun. The developers describe it so far as a next-generation fantasy open-world RPG.

But aside from marketing talk, there is already some initial information about what Smilegate intends to do with the game.

Start video
Lost Ark: Trailer zur Valkyrie zeigt die neue Klasse in Aktion

A game against the trend

What are the rumors? In a personal letter, Keum Kang-sun is said to have reached out to potential allies according to invenglobal.com, revealing what he wants to achieve with “Orpheus”. He speaks for a PC and console title, not a mobile game.

The focus will be on the characters and the story. It aims to be a “resonant epic” with “lovable and charming characters”.

The goal is to bring back passion to game development and break away from the industrial grind. The developer wants all employees to present the title with pride to their loved ones.

What will the gameplay look like? The job postings for “Orpheus” provide some initial details. The developers at Smilegate are focusing on a challenging combat system that rewards thought rather than rotations and clicking.

The world should also hold up when players attempt to take unpredictable paths or even cross boundaries with exploits. Visually, they want to maximize the hardware capabilities and create a “beautiful and captivating world”.

What does this have to do with Lost Ark? While the player numbers of Lost Ark continue to decline in the West, “Orpheus” could potentially be the successor to the MMORPG. The name “Orpheus” fits into the universe of Lost Ark and is also the name of the universe of Lupeon, the God of Order, as explained by the MMORPG website 17173.com.

It is conceivable that the two games are somehow related. Also, with multiplayer projects, one must expect a development time of about five years – by then, Lost Ark, started in Korea in 2018, would be 12 or 13 years old. Moreover, the MMORPG is still running on Unreal Engine 3, which was already outdated at release.

However, there is a catch: So far, Smilegate has not mentioned it as an MMORPG. It could be that this is again a hybrid game like Where Winds Meet or Honor of Kings: World, which offers MMORPG elements but is no longer a classic genre representative.

It will likely be years before the release of “Orpheus”. According to the current information, the developers are still at the very beginning. You can find out the current state of Lost Ark here: After layoffs, fans are concerned about the penultimate MMORPG from Amazon, is the fate of New World in danger?

This is an AI-powered translation. Some inaccuracies might exist.

I change a setting immediately when I first start a game on PC and you should do the same

You are starting a new game on your gaming PC? MeinMMO editor Benedikt Schlotmann always changes a setting when he starts a game for the first time. And he explains to you why he can recommend this to everyone.

As soon as I start a game for the first time, I usually go to the graphics settings first – if there are any – and check them.

The first setting I always adjust is the often optional FPS limit. This sets an artificial limit for my hardware on how many FPS it can render and display on my monitor.

In principle, I count these settings among the most important options that you can change in a game and should. Because these are not just bare numbers, but you are also influencing your PC hardware in the long term.

Those who don’t limit the FPS stress their PC hardware

What happens if I don’t limit my FPS? If you do not limit your FPS in the game, your PC hardware often runs at maximum capacity. Because your graphics card wants to extract the maximum from the available performance, and the FPS quickly rise as a result. And this leads to several problems:

  • Due to the high load, your graphics card gets hot, producing a lot of waste heat.
  • Since the heat has to go somewhere, ideally outside, the fans of your graphics card and case ramp up. This is the “jet engine” effect that many players probably still know and “love” from the old PS4.
  • Some graphics cards make strange noises under heavy load, which are referred to as coil whine. These are annoying and can be particularly unpleasant for sensitive individuals.
  • Also, not to be underestimated: A fully loaded graphics card results in significantly higher power consumption. This not only stresses the power supply but also ultimately your electricity bill.

The probably most well-known example of a missing FPS limit is probably the MMORPG New World, which is said to have damaged numerous graphics cards because the load was so high. The developers reacted by implementing an FPS limit in the main menu of New World to reduce the load on the PC hardware.

Limiting FPS preserves your PC hardware

With an FPS limit, you set an artificial limit for your graphics card that, ideally, it does not exceed. There are basically two options for this:

  • Ideally, directly through the graphics settings in the game, saving you time and effort.
  • If the game does not offer an internal FPS limit, you can do this via the graphics card software. For AMD, the option is called “Radeon Chill.” For Nvidia, you can find the setting under “Manage 3D Settings” and then “Max Frame Rate.”

My recommendation: Set the FPS limit to your monitor’s refresh rate. You really gain nothing if your graphics card renders 300 or 400 frames per second, while your monitor can only display 144 frames per second anyway.

It is really unnecessary to calculate 500 or even 1,000 frames and make your graphics card work hard, thus artificially increasing power consumption, noise, and wear on the hardware. Especially considering the current high prices, where you should ideally save on every repair and spare part.

By the way, when I want to buy new games, I use a practical feature on Steam that has existed for several years now. I have saved several hundred euros with it. You can read more about it directly on MeinMMO: I have been using a brilliant feature on Steam for 2 years and have saved several hundred euros with it.

This is an AI-powered translation. Some inaccuracies might exist.