New action RPG from the Pokémon creators plays like a mix of Sekiro and Monster Hunter, but for noobs who love dogs

Beast of Reincarnation Titel title

Several publications were able to try out Beast of Reincarnation in advance. They write about what the creators of Pokémon have produced this time and what strengths and weaknesses there are 

What could the testers play? Several publications were able to play the action RPG Beast of Reincarnation for 90 minutes. Players have to hunt dangerous creatures similarly to Monster Hunter. The content tested includes:

  • The opening sequence with tutorial camps and teaching the basic controls 
  • Reaching the first and larger zone, a village named Ogouchi
  • Free exploration of the first area 
  • The first major frost fight against a giant deer named Nushi 

They did not receive a special demo version but tested the first 90 minutes of the nearly finished full version from the start. Since the game will be released on August 4, 2026, it is expected that not many changes will be made to the title before the release.

In the first preview report, they write about what they liked about the action RPG – and what weaknesses they see. 

Start video
GameFreak showcases in the new trailer for Beast of Reincarnation what their new game is capable of

Feels like a mix of Sekiro and Monster Hunter

What do the testers praise? In terms of the combat system, Beast of Reincarnation reminds of soulslikes like Sekiro. However, the difficulty level is set somewhat lower, as the timing windows for parrying are more generous. 

There are also the typical souls campfires, but hardly any penalties. If you die, you lose nothing. Additionally, after resting at camps, enemies do not respawn, and opened doors or shortcuts remain.

Besides the combat system, the dog companion Koo is the big star of the game. He feels like a true companion, and his mechanic where time slows down when selecting his special attacks is a particularly nice tactical touch. This reminds of titles like Final Fantasy VII Remake. 

Moreover, he assists in exploration by selecting enemies or retrieving items for the player. 

Another strength of the game is the creative nature mechanic that keeps emerging. The heroine Emma can transform her hair into branches to build bridges or pull herself up by hooks. This is also reflected in the monsters, as Kinda Funny tells:

Every creature in this game is Bulbasaur… it has this strange mix of nature and animal here.

What is criticized? Especially the beginning is very scary. The game throws all mechanics at your feet right from the start without properly explaining them. You have to laboriously navigate through in-game text codex menus. 

Furthermore, the clunky controls, a missing crosshair, and weaknesses in ranged combat are mentioned. 

What do you think about the mentioned points? Are you more interested in the game now or will you still reject it? Feel free to write your comments to us. 

Especially the comparison with Sekiro reopens old wounds for our MeinMMO author Ody. Unfortunately, he has not managed to even play through the game at all after two years. You can read about his odyssey here: The Pokémon developers reopen a gaming wound that Sekiro stabbed into me

This is an AI-powered translation. Some inaccuracies might exist.