The worst new Warhammer game on Steam is really good, but I still can’t recommend it

In the various worlds of Warhammer, there are now dozens of games, many of which are… mediocre. While this has improved in recent years, there is still one black sheep: Realms of Ruin. MyMMO editor and Warhammer expert Benedict Grothaus gave the great disappointment a chance and was pleasantly surprised.

On November 17, 2023, Realms of Ruin was released, a new strategy game set in the world of Age of Sigmar. This is one of the three worlds of Warhammer and has long been the least popular of them.

This impression was confirmed back then with Realms of Ruin: The game flopped so badly that the developer got into trouble. The fans were not happy at all. They still aren’t.

If you look at the Steam page for Realms of Ruin, the reviews stand at 56% across all reviews (1,700 reviews, as of August 1, 2025) and even only at 36% in recent reviews (19 reviews). Thus, the strategy game only gets a “mostly negative” rating.

A while ago, I looked at the officially highest-rated Warhammer games on Steam and, of course, came across the counter-example Realms of Ruin again. I began to wonder: Is the game really that bad?

I have had it in my library forever since it was once in a Humble Bundle. Realms of Ruin pleasantly surprised me. I only played for about 3 hours, but those hours were surprisingly good.

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Warhammer Age of Sigmar: Realms of Ruin shows gameplay in trailer

High-quality graphics and unique units: Feels like Warhammer

What I notice immediately: Realms of Ruin looks good. I mean really, really good. I’m not usually a graphics whore; gameplay is always more important to me. But the units and the accompanying cutscenes look top-notch. This could easily be an MMORPG and would look even better than many on the market.

However, that is not the main reason why I enjoyed Realms of Ruin. It primarily lies in the design of the different units. Realms of Ruin only offers four different factions, but they differ significantly from each other:

  • The Stormforged Eternals are the poster boys (and girls) of Age of Sigmar. They are essentially the fantasy version of the Space Marines from Warhammer 40,000.
  • Orruk Moorpirscha are what remains of the greenskins from Warhammer Fantasy.
  • The Nightspook are an entirely new faction that loosely unites all undead, but significantly differs from the Tomb Kings and Vampire Lords.
  • And for Chaos, there are the Disciples of Tzeentch who… represent nothing special except that Tzeentch appears the least among all Chaos gods in video games. Nurgle and Khorne are more often the antagonists.

Each faction has its own units. The design is, however, uniquely tailored to fit the fantasy of each race, something that has always been lacking in Age of Empires, in my opinion. Everything just looks the same.

The focus is on quick action and simple gameplay, not complex strategies

The gameplay itself isn’t actually that bad. The rounds are short and always the same, yes. Available points massively limit unit production and you will almost never see the largest units.

Additionally, everything operates on a rock-paper-scissors principle, which makes diversity rather rare. However, if you embrace that, you can certainly have fun and discover something. A user on Steam compares it to movies:

You have to compare the game more to a flamboyantly presented action movie, where you have no expectation of finesse and just want to see explosions. […] It provides you with cozy popcorn entertainment, where you can succeed with simple bundles of all units.

Nappi on Steam

This means translated: If I want to play real strategy games, I play something else. But Realms of Ruin can be fun when I simply want to play a bit of Warhammer without sinking half an hour into build orders and rush tactics.

Because here, the game is quite good. The campaign is short but tells an exciting story, and you get a good feel for Age of Sigmar, which is significantly more exciting than many assume.

By the way, Age of Sigmar only exists because the world of Warhammer Fantasy was destroyed:

More on the topic
Here are 5 threats that nearly wiped out the world of Warhammer Fantasy – and one that did succeed
von Benedict Grothaus

Realms of Ruin is really fun, but is it worth it?

Before you open your wallet: I still do not advise anyone to buy Realms of Ruin. Sure, after 3 hours my assessment is probably not as in-depth as others, but I can already gauge that nothing is going to change. The game consists of little more than individual rounds and a short campaign, and there isn’t even base building.

The reason I cannot recommend Realms of Ruin is primarily the price: At 60 euros, the strategy game commands a harsh tone, and it’s simply not worth it. For that kind of money, there are plenty of Warhammer games that are much more fun.

However, if you can snag it at a discount somewhere, you should not necessarily be deterred by the reviews, but take a second look. If you want to get to know Age of Sigmar and just want to see really nice models in action – after all, Warhammer is essentially about cool minis on the battlefield – then consider Realms of Ruin. If you need more options, you can find here the 7 best games to step into the world of Warhammer.

This is an AI-powered translation. Some inaccuracies might exist.

New MMORPG promises nostalgia, offers much of the old charm – Publisher asks Europeans not to play

Ragnarok Online 3 recently showcased a new trailer featuring gameplay, sparking hope among many veterans. Now comes the disillusionment, at least for fans from Germany and other countries in Europe: The game will not be available here.

What kind of MMORPG is this?

Why shouldn’t Europeans play? On Reddit, a user noticed a section in Gravity’s general terms of service (“EULA”). In a box highlighted in yellow, it discusses regional restrictions.

According to this, Gravity does not offer services in certain European countries, and it goes even further. The company specifically asks Europeans not to play its games:

Please note that the company does not provide gaming services for users from member states of the European Union, Iceland, Liechtenstein, Norway, and the United Kingdom (“European Users”). Therefore, we kindly request not to attempt to play our games by using any services if you are a European user.

From the EULA on the website of developer Joymaker

The document is dated July 20, 2025, so it is highly likely that not only currently released games are meant but also Ragnarok Online 3.

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Ragnarok Online 3 drückt im ersten Gameplay-Trailer voll auf die Nostalgiedrüse

“They can keep their nostalgia cash grab lol”

The mood on Reddit regarding this topic is quite mixed. Some users are saddened that they apparently will not be able to play Ragnarok Online 3. Many, however, say: There must be a reason why Gravity is skipping Europe.

Here, there are significantly stricter regulations for monetization and gambling in video games. In the past, Gravity has built a reputation with the last Ragnarok games for relying solely on Pay2Win and continuously asking players for money.

The most commonly cited example is the “Combat Power” from previous games. All combat values and attributes like strength, intelligence, and more are summarized in a single value. And items with very high combat strength are, of course, available in the real-money shop.

Accordingly, a good portion of users are only conditionally unhappy about the situation. They say: If Ragnarok Online 3 becomes just as greedy, one can do without it. Eventually, there will be private servers anyway – just like there are now for Ragnarok Online – which also provide better service. However, there has already been a major wave of lawsuits.

However, a few users still hold out hope that Gravity will find a European company to market Ragnarok Online 3 here in compliance with European laws. The likelihood of this happening is, however, extremely low.

That Ragnarok Online 3 will likely not be playable in Europe is a bitter disappointment for many fans here. The franchise continues to enjoy great popularity even after 23 years and has made such an impression that individual developers are attempting to capture the game feel: Fan misses the feeling of an ancient MMORPG, simply creates his own on Steam in the same style

This is an AI-powered translation. Some inaccuracies might exist.

Guests of an esports hotel steal graphics cards and CPUs – and make stupid mistakes

In an esports hotel in China, there was a brazen theft. Several guests stole high-end hardware directly from the gaming PCs in their accommodation.

What happened? In a popular esports hotel in China, several guests deliberately disassembled PCs and stole high-end hardware. The affected computers were equipped with modern gaming technology.

The incident spread through a post on Reddit. There is also a video from the hotel owner showing the condition of the affected PCs. The operator found that several gaming PCs in the hotel rooms had been opened, with central components missing, as PC Gamer reported.

How easily technology can also be misused for questionable purposes is demonstrated in this video: Students spy on passersby with a hidden camera and AI.

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Students spy on passersby with hidden cameras and AI, find name and address in seconds

Between Pixels and Police

How was the theft uncovered? The hotel owner wanted to contact the departed guests via WeChat – but he found out that they had blocked him. This unusual behavior immediately raised his suspicion. He went to the room and discovered several opened gaming PCs, from which central hardware components had been removed. He promptly reported the incident to the police.

In a video that has now spread on Reddit, he describes his reaction: “I sent them a message on WeChat asking if they had broken anything. Only to find out that they had blocked me. At that moment, I knew something was wrong.”

What was stolen? The perpetrators stole several Ryzen 9 9800X3D processors, RTX 5070 graphics cards, and Logitech G Pro Wireless mice. Monitors, RAM, cases, or power supplies remained untouched. The damage amounts to an estimated over $4,000 (about 3,700 euros), as it is reported that three to four PCs were affected. Accessories such as keyboards and mice were also partially taken.

These mistakes were made by the perpetrators: Despite their targeted approach, the thieves made several mistakes.

  • They left the RAM in the case – possibly they didn’t know how to correctly remove it.
  • They apparently had to buy a screwdriver on-site, indicating insufficient preparation.
  • By blocking on WeChat, they drew attention to themselves early; the theft was uncovered on the same day.
  • WeChat is often linked to real identities in China (phone numbers and ID data are necessary), which could potentially identify the perpetrators.

According to assessments from PC Gamer, the disassembly and selection of components seemed targeted but not entirely professional.

What happens next? The police have been informed and are currently investigating unknown suspects. It is unclear whether the hotel operator is insured against such incidents. The community speculates whether the hotel publicly advertised its PC specifications, which could have attracted the guests specifically.

There are also discussions about clarification: Many Reddit users suspect that the perpetrators won’t get far. In China, services like WeChat are linked to official IDs (via Gizmodo). Due to high surveillance – for example, with cameras in public spaces – retracing their steps is likely.

The operator is reportedly considering additional security measures: lockable cases, cameras, or protective cages around the hardware. Because one thing is clear: the breach of trust is significant.

The incident at the esports hotel shows how technology creates opportunities but also risks. While individual perpetrators make hardware disappear, China is thinking in entirely different dimensions: A giant construction project is said to have influenced the Earth, and the next one is already in the pipeline.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. PC Gamer

WoW asks Classic players if they want to switch to Retail – fans are angry

A new survey about World of Warcraft is currently causing excitement. Because perhaps the Classic characters will soon come to Retail.

World of Warcraft Classic and Retail, namely The War Within, are strictly separated. Although there is occasionally some small cross-promotion, the different game versions cannot interact with each other. That could change soon. A survey from Blizzard now hints at plans that Classic characters could soon travel to Retail. Something that is not well received in the community.

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WoW: The Alliance of the Space Traveler – Patch 11.2 Ghosts of K’aresh

What has happened? On social media, such as on X or the WoW subreddit, screenshots are currently being published. These show that some players have been invited to a survey from Blizzard and are to answer questions about the future of WoW Classic.

One of the questions is: “After Mists of Pandaria ends, how interested would you be in each of the following options for your characters from Mists of Pandaria?”

One possible answer that can be given there is: “The transfer of my characters to modern WoW.”

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What is the problem? The annoyance with this survey is that Blizzard had clearly ruled out the option back then. When “WoW Classic” started, many players wondered if they would be able to earn exclusive Classic rewards – such as transmog, which is no longer available in Retail – and credit that to their Retail account. This was denied by the developers at the time. They did not want people to play Classic just to grab a few items that are no longer available.

If Blizzard were to deviate from these original plans now, many would feel betrayed – because they had trusted that all the “Classic” items would not count towards the Retail collection.

Community fears betrayal but also sees an opportunity

This is how the community discusses: In the community, the plans, even if it’s just the option of a survey, are not well received. Many say they would have played Classic if their Retail collection would have benefited from it. For example, people are writing in the WoW subreddit:

  • “It would be extremely controversial if this meant that unlocks from Classic also count in Retail. Blizzard was very clear back then that this would not happen and that they did not want people to play Classic for that reason. If they take that back now, many people will feel pretty cheated.” – KoriJenkins
  • “I won’t lie, I would be a little angry if that happens. Another missed opportunity for the Corrupted Ashbringer …” – n1sx

Another player states:

  • “As long as they bring back all the items they removed from Retail, I see no problem. Let’s get the bear from Zul’Aman, the Zul’Gurub mounts, and all the other things back. Otherwise, this action will be a Retail killer for many people who did not want to play Classic.”

Whether the survey actually indicates a “backtrack” or whether it is merely about finding out what the future of Classic might look like remains to be seen. After all, Blizzard could also choose a middle step and remove the corresponding items in a possible transfer to Retail.
A warlock has accomplished in WoW Classic what many others can only envy him for. He is cooler than all the other warlocks in the game – because his demonic companion wields a weapon that others may never be able to obtain.

This is an AI-powered translation. Some inaccuracies might exist.

Almost 20 years ago, fans made a movie about the biggest German role-playing game – Even the developers helped

Gothic is a long-standing role-playing game series from Germany that still has a loyal fanbase today. Almost 20 years ago, fans even made a film about the first Gothic, receiving help from Piranha Bytes.

There is a film about Gothic? About a month ago, the YouTube channel Zly released the video Gothic Der Movie (2025) (YouTube). The film, which runs for nearly 2 hours, is essentially the AI remake of an old fan film. The film is available in English, Polish, and even German, but has also been synchronized using AI.

While it is quite impressive that the creator of the video produced such a film, it has the typical AI problems. Animations, especially those of the faces, look strange, and in action-packed scenes, what is shown often blurs with the background. Apart from that, the film largely consists of dialogues that are only staged according to the scheme cut-back-and-forth.

Even the German dialogues from the AI do not always sound good. Sentences like Women and rotting mummies in front or Mortal. Their time has really run out irrevocably right now do not make sense when translated literally. Nevertheless, the film shows what is already possible with AI in the realm of video.

However, the story behind the source material is much more interesting, as it shows that fans have been willing to express their creativity and effort for their beloved franchise since 2006.

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Trailer to Gothic 1 Remake invites to the Old Camp

Almost 20 years ago, fans put together a charming Gothic film

What is the source material? After its release in 2001, Gothic by Piranha Bytes was able to build a loyal fanbase. The Ruhrpott charm and the quirky mechanics still have a very special flair today.

Even in the 2000s, fans loved to express their love for the game. It was not just about classic fan art. In 2006, fans released a fan film under the label T.M.T Productions that deals with the story of Gothic 1 (via worldofgothic.de). They used the original game graphics for this. T.M.T Productions was practiced from previous projects.

With dialogues from the game and a few newly recorded sentences, the charm of the series is quite well conveyed. Again, they primarily worked with cut-back-and-forth dialogues, which fits the graphics.

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According to World of Gothic, the fans did not make the film completely alone. Christian Wewerka and Bodo Henkel, who already voiced characters in the first Gothic, recorded new dialogues, and Piranha Bytes also assisted in creating the film. The story writer worked on the script, and composer Kai Rosenkranz provided soundtracks from the game series.

During the creation of the story, even the community was involved, as can be seen from a survey in a forum (Source: World of Gothic).

In 2006, GameStar reported that T.M.T Productions won a visit to Piranha Bytes in a competition. That is where the idea for the film was born.

Almost 20 years ago, fans were able to achieve quite a lot. Even though Piranha Bytes no longer exists, Gothic has a larger legacy than one might think, even outside of Germany: Makers of The Witcher rave about the German Gothic, saying they wanted to make their game just as good

This is an AI-powered translation. Some inaccuracies might exist.

Games Workshop warns company supplying fans with helmets from Warhammer 40,000 – Community now says: Rightly so

Warhammer 40,000 has been a well-known brand for many years with a plethora of different products, but also many fan creations. In the latest conflict, fans are fully on the side of Games Workshop.

What kind of company is this?

  • Galactic Armory offers various 3D prints, cosplay props, and printer files that represent replicas from well-known franchises.
  • Among the offerings are lightsabers and Clone Trooper helmets from Star Wars or capes from Helldivers 2 – mainly science fiction stuff.
  • Until recently, products from the world of Warhammer 40,000 could also be found in the range, at least until around mid-July 2025.

What is this warning now? Games Workshop, the makers of Warhammer 40,000, have sent a cease and desist notice to Galactic Armory, as explained in this YouTube video.

The warning came shortly after Games Workshop itself announced the sale of official Space Marine helmets (visible in the title image). In the video, Galactic Armory complains that Games Workshop now wants to take over this area and arbitrarily shuts down fan projects.

Something similar has happened before: The animated web series Astartes suddenly disappeared and fans have accused Games Workshop of having sued. In fact, the company has engaged the creator and Astartes 2 is set to officially debut on Warhammer+.

Consequently, some parts of the community have come to believe that the evil giant company Games Workshop only wants to crush small fan projects. In the current case, however, fans are fully behind the Warhammer creators.

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Trailer for the brutal Warhammer series “Astartes II”

“It sucks that I’m siding with the big, evil corporation”

In several threads on Reddit (like here and here on Reddit), users are reopening the case. They explain: What Galactic Armory has done is simply theft of intellectual property.

The company has used the motifs of Warhammer 40,000 and sold them without ever paying anything to Games Workshop, without a license, without permission. This is not a simple fan project; it is the business with foreign property, and Games Workshop is absolutely right to demand that the sale be stopped. More precisely, it states:

I believe we often forget that behind a company are artists and creatives who have poured their souls and time into the franchise to support themselves and their families. Here, Galactic Armory took the work of these people […] and sold it without paying the creators any money.

If Games Workshop does not make money from the things under their licenses, then the people who created these things will not receive their rightful share of their work either.

It is not necessarily the case that employees benefit if a company makes money from licenses. The distribution of funds is usually not transparent. However, Games Workshop recently paid out fat bonuses due to the success of Warhammer.

Users explain that it often happens that intellectual property – especially from Warhammer 40,000 – is sold elsewhere. However, the names are at least different so that it doesn’t seem like official products.

Galactic Armory, however, used the original names from the Warhammer universe. Therefore, it is only logical and quite right for Games Workshop to enforce the rights to the intellectual property here.

In many cases, fans can showcase their own creations without getting into trouble. Only when it comes to selling does it lead to disputes – understandably, as the community sees it. However, the creativity of fans leads to very interesting things: Player returns to Warhammer 40,000, builds his own army out of clay, delights fans: “Father Nurgle is happy”

This is an AI-powered translation. Some inaccuracies might exist.

An action movie rated 18 is an underrated insider tip on Netflix that especially fans of John Wick should check out

On Netflix, there are many hard action movies that fans of good choreography can watch. MyMMO editor Nikolas Hernes can particularly recommend a hidden gem that reminded him of an absurd version of John Wick.

Which movie is it about? In Boy Kills World, Boy, played by Bill Skarsgård, lived with his mother and sister in a dystopian world until the dictator Hilda van der Koy chose them to participate in deadly games called The Culling. The two die, and Boy’s tongue is cut out and his hearing taken away.

One day, little Boy meets a shaman who trains him for years to finally kill Hilda. But to do that, he must face countless opponents who are tough themselves. As viewers, we are accompanied by Boy’s internal voice, which comments on everything Boy does.

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Boy Kills World – Trailer for the hard action movie on Netflix

Like a great video game

What makes Boy Kills World so good? Even in the trailer, it is said: The van der Koys must pay for what they have done. This summarizes the film quite well. Boy embarks on his journey to kill Hilda. Like John Wick, Boy Kills World feels like a video game.

Every new room is like the level of a quirky action game. Boy uses not only his combat skills but also various weapons. In addition to classic firearms, there are also frying pans or super brass knuckles that hit particularly hard. The editing is impressive as well. You know what you want to do and execute it.

I had an incredibly fun time with the choreography because, like the overall tone of the film, they are designed with humor in mind. There is a special sequence during a live show sponsored by a cereal company.

The characters are the right choice for the film because they feel like comic characters. Any character development or depth can be forgotten, but I didn’t care because the absurd action showcased the characters well.

The fights themselves are also enjoyable to watch. Boy is quite well trained, but he never comes across as an unstoppable force. Sometimes he loses or gets into trouble. Particularly satisfying are the creative ideas he uses to fight his way out of situations.

I love absurd action movies that go completely overboard, and Boy Kills World is the film adaptation of that.

Maybe even a tad too much like a video game

I can’t recommend Boy Kills World to everyone. I had a great time with Boy Kills World, but the film perfectly matches my taste. I also liked the constant commentary from Boy’s voice, which felt almost like a reaction stream, but that might also get on some people’s nerves.

Also, you shouldn’t expect much from the storytelling. In Boy Kills World, the story only serves to bring the main character into new fighting arenas. But after a long day at work, that might be just what you need.

The big difference from John Wick is the tone. Boy Kills World wants to be a brutal action comedy and lets the viewer know that every second. Those who mainly like the dark and serious atmosphere of John Wick might find this off-putting.

But let’s be honest: If you can enjoy anything related to video games and have a Netflix subscription, then watch Boy Kills World because the film is one of the best video game adaptations, even though it is not actually based on any game. Here you can also find 5 movies like John Wick

This is an AI-powered translation. Some inaccuracies might exist.

New game on Steam mixes Among Us with Takeshi’s Castle and it is as crazy as it sounds

A new game on Steam locks up 24 people in a huge castle – many of them with the goal of taking out the others. What could go wrong? MeinMMO author Ody tried it.

The game is called Killer Inn and is being developed by Square Enix in collaboration with TBS GAMES, the gaming brand of the Japanese television channel TBS Television. And you can tell. Killer Inn strongly resembles a game show in its presentation – think of Takeshi’s Castle, but with fewer fun challenges and more murder and mayhem.

The events are commented on by an off-screen voice, and overall, everything is structured like a game within the world. The rules are quite simple and again remind one of Among Us (or its quasi-predecessor: “The Werewolves of Düsterwald”):

  • 24 players wake up in a fancy, remote castle and are trapped there.
  • These players are divided into two groups – sheep and wolves.
  • The goal of the wolves is to eliminate all the sheep. The sheep work to uncover and eliminate the wolves.
  • Throughout the map, you will find keys that open the gate to a ship. The sheep can escape on this ship as well.
Who is writing here? Ody has been a freelance writer for MeinMMO since August 2024 and has been playing video games longer than he can remember. Starting with strategy games like Age of Empires and Total War, his interests have expanded to include online games. He has spent far too many hours in Dead by Daylight and is currently returning to the Bayou of Hunt: Showdown.

However, detective games are completely new territory for him – aside from a few rounds of “The Werewolves of Düsterwald” that he played during school. This is partly because he couldn’t even lie to save his own skin.

Here you can see the announcement trailer for Killer Inn:

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Trailer zum Action-Game KILLER INN, in dem ihr in einem Mörder-Mystery-Spiel landet

Just going wild is not an option

But before you get the idea of just mindlessly slaughtering: In some areas, killing other players is prohibited. If you try it anyway, you will be punished. Moreover, you do not want to be seen by the castle staff while committing a murder. They might then rat you out to the other players. 

If you randomly attack people as a sheep, hoping that they are wolves among them, that will also not be tolerated. If you hit another sheep, you are out of the game. These rules are in place to ensure that rounds don’t immediately devolve into massacres, and that’s a good thing.

At the beginning, most participants are busy collecting items and completing quests. You get the quests from the staff. Completing these will earn you money. With that, you can buy weapons and special items, among other things. But sooner or later, the first player will meet a sad fate.

Killer Inn: As a murderer, you should not stand out at the crime scene.
As a wolf, you should not behave conspicuously, especially at a crime scene.

At the crime scene, you look for clues. Every murder leaves traces – whether it’s hair, a piece of clothing, or something similar. You can narrow down the suspects based on those clues. You can also exchange information with other players – using voice chat in the game is recommended.

Eventually, one player after another will fall, and it becomes increasingly clear who is a wolf and who is a sheep. From here, the detective game turns into a third-person shooter. The gunplay already feels quite good, but I had problems with melee weapons. With those, it’s quite difficult to hit opponents.

But there are also ways to take out your enemies with just one attack. I learned this when I let a player – whom I was pretty sure was a wolf – get a bit too close to me, and then I got knocked out with a cloth soaked in chloroform.

Atmospheric detective game with explosive action

Even though none of the rounds went particularly well for me, I had fun. The distinct characters fit the setting, and the “commentator” enhances the atmosphere significantly. Moreover, each game felt different. I played three of them, two as a sheep and one as a wolf. Both times I had plenty to do and enjoyed moving through the castle.

Especially towards the end of a match, there are really epic battles, such as when the last sheep must withstand a rush of wolves – and survives. But it’s not only about how well you can aim, as there are also other ways to eliminate opponents. So you don’t need to be a shooter pro to succeed here.

If that sounds exciting to you, you can sign up on Steam for upcoming beta tests.

Just as there are countless ways for you to send other players to the afterlife in Killer Inn, the legendary developer Hideo Kojima believes he knows countless such ways as well. That other studios have less expertise makes him sad too. What this is about, you can find out in this article: Hideo Kojima knows countless ways to kill people because he has “trained” for his job as a developer.

This is an AI-powered translation. Some inaccuracies might exist.

Gigantamax Butterfree in Pokémon GO – 4 Tips and the Best Counters

The Dyna Battle Day featuring Gigantamax Butterfree is coming up in Pokémon GO this weekend. Here’s what to expect.

What kind of event is this? The Dyna Battle Day is an event that focuses on a Dynamax or Gigantamax Pokémon. The event will take place on Sunday, August 3, 2025, from 2:00 PM to 5:00 PM.

During this time, you will find Gigantamax Butterfree at all energy sources. These will also respawn more frequently, you’ll receive 8 times the amount of Dyna particles at these locations, and the limit for Dyna particles is raised to 1,600. Additionally, you can conduct 2 extra special trades, and the limit for remote raids is increased to 20 (until August 4, 2025, at 5:00 AM).

The event is further enhanced by the fact that you will receive double the amount of Dyna particles while walking and the necessary distance is reduced by 75%.

Start video
So sah das Pokémon GO Fest 2025 in Paris aus

4 Tips for Battling Gigantamax Butterfree

1. Use the Best Counters

Which attackers are suitable? The Gigantamax form of Butterfree, like its regular form, has the Bug and Flying types. Thus, it is weak against Electric, Fire, Flying, and Ice attacks. Rock attacks are even more effective, as the Pokémon has a double weakness to them.

Since there are currently few strong Dynamax and Gigantamax Pokémon with Rock attacks, you should rely more on the other types if in doubt. Strong attackers against Butterfree include:

  • Gigantamax Cinderace
  • Gigantamax Charizard
  • Gigantamax Rhyperior
  • Dynamax Flapple
  • Dynamax Zapdos
  • Dynamax Articuno

Which defenders are suitable? To withstand Butterfree’s attacks for as long as possible, you should also use suitable defenders. These include:

  • Zacian (King of the Sword)
  • Zamazenta (King of the Shield)
  • Dynamax Corviknight
  • Dynamax Charizard
  • Dynamax Metagross
  • Dynamax Zapdos

2. Distribute Different Roles

When battling Gigantamax Pokémon, it’s crucial to coordinate with your teammates and distribute roles. It’s important not only to deal significant damage but also to fill supportive roles in the battle.

Discuss within your group who will take which role. Ensure that everyone brings the appropriate Pokémon.

3. Use the Right Strategy

You should definitely approach the battle against Gigantamax Butterfree with the right tactic. Use your defenders to absorb Butterfree’s attacks and charge your Dynamometer.

Once charged, switch to your attackers or, depending on your role, to the supporters. Execute your important and strong attacks now.

Afterwards, switch back to your defender and fight with them until your Dynamometer is charged again. Repeat the process until the battle is successfully completed.

4. Fight with Enough Trainers

Gigantamax battles are among the toughest challenges you can face in Pokémon GO. Therefore, the number of trainers you team up with should be substantial.

It is also now possible to participate in Gigantamax battles via remote raid passes. If you consider this option, ensure that a high number of trainers are available here as well.

Since communication and coordination can be more challenging in this case than in a local raid, having enough trainers here is even more essential.

Besides battling Gigantamax Butterfree, many more events and content are awaiting you in the coming weeks in the game. If you want to know what they are, it’s worth taking a look at our overview of all upcoming events in August 2025 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Gabe Newell is known for his love of the sea, now he is buying an entire company for superyachts

Gabe Newell is a curious legend in gaming. The Valve CEO is not only known for the platform Steam but also for his quirky hobbies. One, he is now pursuing further, is investing in a large yacht company.

Who is Gabe Newell? Newell is one of the founders and the current head of Valve, which developed not only the largest gaming platform with Steam but also legendary titles such as Portal, Half-Life, or Left 4 Dead.

But his engagement with the community, such as special birthday gifts, has also garnered him much attention.

In recent years, Gabe Newell has also shown other facets outside of gaming. He has his own research company and regularly goes diving with high-tech submarines.

His love for the sea even goes further. Currently, Gabe Newell lives and works from a boat and seems to find great pleasure in it. Now he has made a new investment. He is investing in the company that builds his yacht.

He made a special commercial for kitchen appliances:

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Commercial for the Joule Kitchen Appliance with Gabe Newell from Valve

Yacht fan Gabe becomes new owner of Oceanco

What kind of company is it? On August 1, 2025, Oceanco announced that Gabe Newell will be the new owner of the company. Oceanco is based in the Netherlands and builds superyachts. The company was purchased by Mohammed Al Barwani in 2010.

In their announcement, they state that it is time for the next owner of Oceanco. In this context, Newell is not seen merely as a financial backer. He is described as a hands-on visionary who respects the sea, the craft, and especially the people who make it all possible.

According to the statement, Newell now seems to have considerable power in the company and is to act as the new owner. His first decision, however, is to let the team do its work and not to interfere (according to Oceanco).

Gabe Newell already owns several yachts, including the Draak Yacht (via superyachtfan.com), which costs 150 million US dollars, and the Rocinante (via superyachtfan.com), which costs 100 million US dollars. Throughout the year, he will also become the owner of the Y722, a superyacht from Oceanco, which is expected to cost between 350 and 400 million US dollars (via luxurarylaunches.com). The Y722 is currently still under construction.

Oceanco is expected to continue building such yachts with Newell, at least if the statement is to be believed: He wants Oceanco to continue what it already does best: putting people first. It is not about buying a yacht company. It is about joining a team and exploring what future it can create when there are no limits.

Gabe Newell is and remains a curious guy who will likely continue to surprise the gaming world with interesting investments in the future. Newell also comments on technological innovations, offering advice to the youth: Gabe Newell believes: AI makes inexperienced people better programmers than 10 years of experience could

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer

MMO with fantastic graphics crashes on Steam in “Mostly negative” – Subscription model is to blame

The new subscription model at Pax Dei has caused a lot of criticism, as the last players feel robbed. They lose what they have already purchased.

Pax Dei was a promising MMO, particularly impressive with its large sandbox world and pretty graphics. Until now, one could mainly participate in the game by purchasing founder packs and securing bonuses. However, these bonuses, which cost around €100, are now also tied to a subscription. This has led to a lot of frustration and devastating reviews.

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Pax Dei: Trailer for the Early Access launch shows beautiful medieval world

What’s going on with Pax Dei? Anyone looking at the reviews of Pax Dei on Steam will likely be quickly deterred from the game. The overall rating is “Mixed” and the rating for the last 30 days has dropped to “Mostly Negative”. The main point of criticism is the announcement of the subscription model. Many have no problem with that alone. But from the perspective of the buyers of the previous “Founder’s Packs”, they are now being forced into a subscription if they want to keep access to their own houses.

What kind of subscription is this? The subscription for Pax Dei comes in 3 different variants – for €7, €11, and €19. All subscriptions grant the benefits of premium access but also come with other bonuses – namely plot tokens. Either 1, 2, or 4 of them. These are needed to keep one’s plots “active”. Those wanting to build and use a plot must therefore equip it every month with a plot token.

This is not going down well in the remaining community. Many have purchased “Founder’s Packs”, that is, founder packages, sometimes for up to €100 and a plot “forever”, which apparently was part of the deal for many. The fact that this is now retroactively tied to a subscription model has caused a lot of displeasure.

The community is boiling, calling developers “thieves”

The ratings of the game have drastically plummeted since this announcement. Only 30% of recent reviews are positive. Most are now negative and criticize the “greed of the developers” and the “broken promise”. Here are a few excerpts from reviews on Steam:

  • “After purchasing the premium founder pack, my house plots are limited by a subscription? (…) The game isn’t even complete. No duels, trading barely works, currencies and combat mechanics are unfinished, and there are still no mounts. No, I’m done. I feel robbed of €100 and they’re just killing the city-building.” – Atlas_UK
  • “The developers are simply thieves. The game is dead and was already dead before the subscription model was announced, and now it’s even more dead.” – ドリル
  • “Stay away. Look at the player count and you see the real picture. They sold us a promise and then got greedy while watching their game slowly die.
    Don’t waste your money on this, when there are so many other games to try.”
    – Magical Mycologist

How is Pax Dei otherwise doing? One has to say: Not very well. A look at player numbers reveals that the game has been struggling since entering the testing phase. A year ago there were still 6,500 players simultaneously in Pax Dei, now in the last 30 days, there are only about 520 concurrent gamers.

This is likely far too few to still be considered “healthy” – even if the game isn’t officially released yet. Some see precisely the dwindling numbers as the reason for the subscription. A review from the player ドリル on Steam states:

“They want to force these remaining players into a subscription model so that they can keep what they have long paid for. Steam needs to take this off the market and enforce refunds, at least for the DLC, as it is no longer what was originally sold.”

The future of Pax Dei may be uncertain, but at least currently, the signs are rather poor. Whether the subscription model is a last-ditch effort to get back on track, or indeed the final “scamming method”, as many reviews claim, will likely only become clear in the coming months.
Meanwhile, the developers had recently taken a little inspiration from the combat system in WoW.

This is an AI-powered translation. Some inaccuracies might exist.

User thinks Baldur’s Gate 3 is only for geeks, plays it for the first time, directly spends 360 hours

Baldur’s Gate 3 was voted Game of the Year in 2023, overcoming strong competition. Not every gamer could understand this and still wonders what is so good about the Larian role-playing game. One of them has now experienced firsthand why Baldur’s Gate 3 is such a big deal for many fans.

This is the success of Baldur’s Gate 3:

That’s why a fan was skeptical: Already at the 2023 awards, there were major controversies surrounding Baldur’s Gate 3. The game had won against hits like The Legend of Zelda: Tears of the Kingdom and Alan Wake 2. Hogwarts Legacy wasn’t even mentioned, which was already a sticking point for many.

On Reddit, a user now explains that he was quite confused back then that Spider-Man 2 didn’t win the award. He thought Baldur’s Gate 3 was just “nerdy D&D bullshit.” Then he tried it himself.

His first playthrough took 360 hours. The user explains that he wanted to be really evil, “Shao Kahn-level evil,” but couldn’t pull it off completely. He often had to think seriously – something that games today hardly manage, as he says.

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D&D in crisis: What will happen to Baldur’s Gate 4 now? The GameStar Talk in the video

“The Unquestionable Proof of Not Judging a Book by Its Cover”

Baldur’s Gate 3 taught the user that he shouldn’t judge hastily, as he explains. The community, on the other hand, is somewhat puzzled by the initial attitude: If one is already into comic stuff like Spider-Man, it’s strange to label Dungeons & Dragons as “nerd stuff.”

Others retort: D&D is still, unlike comics, a niche within a niche. Superheroes have become socially acceptable through films and cinema. Pen and paper still has to make that leap, even though Baldur’s Gate 3 or films like Honor Among Thieves have done a good job.

In a further comment, it states: Actually, the original skeptic is quite right. D&D is “nerdy bullshit”, but people do not understand that it’s just really good. Nerds have been right for a long time, now they should just join their club.

Even though the thread creator is met with a lot of head-shaking, there are plenty of users in the comments who acknowledge that he has grown with his realization. He tried something and was proven wrong. The tone may be a bit strange, but at least he was able to admit his mistake.

That the user couldn’t really be evil is likely known to many gamers, although Baldur’s Gate 3 explicitly has a character designed for evil playthroughs. But even with this character, the game keeps reminding you of all the evil things you do: I wanted to be really evil, but Baldur’s Gate 3 keeps rubbing it in my face

This is an AI-powered translation. Some inaccuracies might exist.

A new alternative to Diablo 4 on Steam relies on ancient gods and mythology, has spontaneously appeared

For those looking for an alternative to Diablo 4 and Path of Exile 2 on Steam, there is a possibility to play a new ARPG. With Titan Quest 2 you can now loot and level up in an ancient world full of myths and gods.

What kind of game is Titan Quest 2? On the evening of August 1, 2025, THQ Nordic spontaneously released Titan Quest 2 in Early Access on Steam. The action RPG is an alternative to Diablo 4, Path of Exile 2, and Last Epoch.

The predecessor, Titan Quest, was released in 2006 and the latest installment aims to pick up right where it left off. Instead of demons and hell, Titan Quest 2 focuses on ancient Greece as a setting, full of monsters and gods from mythology.

Here you can see the announcement trailer for the game:

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Announcement trailer for the action RPG ‘Titan Quest II’

Flexible Class System and Beautiful Beaches

What makes Titan Quest 2 so special? The biggest unique feature is the setting and atmosphere. Unlike Diablo and Path of Exile, Titan Quest 2 perfectly matches the summer. On beautiful beaches and in cities and deserted ruins, you will battle with Cyclopes or Centaurs.

The class system relies on so-called masteries, of which you can combine 2 to build your character. Each mastery is supposed to have strengths and weaknesses that you must consider for builds.

The developers also emphasize challenging action-RPG fights, in which enemies cooperate and combine abilities. Additionally, the campaign is said to focus on world exploration and puzzles.

How is Titan Quest 2 currently being received? On Steam, the game has received 770 reviews so far (as of August 2, 2025, 09:30), and 84% of them are positive, so the game is doing quite well so far. Especially the closeness to the original and the old-school feeling are praised.

  • Matt writes (via Steam): In a time when live-service ARPGs flood you with loot and feel more like a spreadsheet, Titan Quest 2 is a bold and daring message to fans of the old ARPG formula.
  • puncleV (via Steam) compares it to PoE2 and Diablo 4: After Diablo 4 and PoE2, it feels very good. The mastery tree seems boring in comparison to PoE2 (although less overwhelming), but very good compared to D4.
  • bup (via Steam) warns players in his review, as there seems to be little content due to Early Access: I STRONGLY recommend waiting for future updates. Currently, you only get about 3–4 hours of fun before reaching the end of the available content.

Titan Quest 2 seems to be laying a good foundation that can be expanded with future updates and could be especially interesting for fans of traditional ARPGs.

How much does Titan Quest 2 cost? Until August 8, 2025, you can get Titan Quest 2 with a 20% discount for €23.99. The regular price of the game will be €29.99. There is currently no roadmap for Early Access. If you want an ARPG alternative with more content, Grim Dawn is worth a look: Offline alternative to Diablo gets huge DLC on Steam, bringing 54 new bosses and 380 items

This is an AI-powered translation. Some inaccuracies might exist.

“There is only one experience like WoW in a lifetime” – Community praises the beloved MMORPG

Will there ever be another game that captivates like World of Warcraft? No – thinks the community. But that is due to many circumstances.

World of Warcraft holds a very special meaning in the lives of many players. Clearly, it is more than just a game; for many, it is a piece of home and often even a constant in life that has accompanied one for nearly 20 years.

However, the uniqueness of World of Warcraft is often hard to put into words. A mixture of nostalgia, paired with the beginnings of the Internet, made WoW the first online world for many that they could explore. The first step into a completely new form of entertainment. Although World of Warcraft was by no means the first MMORPG ever – for countless players, it was the first real MMORPG experience.

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WoW mal so richtig ehrlich erklärt

The player atasel gave it a try in the WoW Subreddit and reminisces. He describes his experiences as follows:

I played the original WoW from beta to The Burning Crusade when I was about 16 (I can’t really remember the years well, but I’m 37 now). Even though I haven’t played extensively since then, I keep coming back and play at least the leveling phase of the expansion. Right now, I’m at work and listening to my WoW playlist, as I often do.

It’s crazy that we got to experience the launch of this game when the Internet itself was still so new; seeing other players in a game was overwhelming. This experience can never be recaptured for us or for anyone else because the world has changed so much since then.

I often think back to my teenage years when I played WoW. The memories feel so vivid, and the nostalgia is so strong. It’s almost as if my memories of Azeroth are memories of real places, as if I really spent time in the Elwynn Forest, in Blackrock Mountain, in Tanaris, or the Plaguelands. I even have fewer memories of how I spent time in real life back then, but to be honest, I regret nothing.

I don’t really know what I wanted with this post. I’m just sitting at work, feeling nostalgic, and have no other place to share this. WoW is magic.

Community dives into nostalgia

The post seems to have struck a chord in the community, as over 1,000 upvotes and plenty of comments have already been received within a few hours, with many sharing their own beginnings.

  • “I love the heartfelt message about your experience. Everyone who has played the game for a long time can agree that if you loved playing it, you likely have some very good memories of it and miss how it was back then. Now it is still a good game, but just a bit different, just like the world around us.” – Sapers_45
  • “I had friends who were vehemently against WoW for some reason. I remember we tried it a few months after the launch, and I let them talk me out of it. Now I have a sort of “on and off” relationship with the game and wish I had never listened to them.” – superkow
  • “No matter what anyone says about WoW, it was simply a legendary game. It spawned so many copycat MMOs, and the systems and design have influenced games in general. Single-player, multi-player, it impacted both.
    It was truly next level back then, and to be honest, I don’t think we will ever see a game again that lifted gaming to a new level like WoW did.”
    – Izletz

It is clear that World of Warcraft represents a very special piece of the past for many people. The first steps into the digital world when the Internet and its widespread use were still in their infancy. How did you experience your beginnings in Azeroth? Or was it a completely different game for you that also created such memories?
Some express their love for WoW differently – and collect so much that even Blizzard is impressed.

This is an AI-powered translation. Some inaccuracies might exist.

The soldiers of Helldivers 2 will soon receive reinforcements, teaching the new recruits the principles of directed democracy.

In Helldivers 2, the brave soldiers will soon receive reinforcements from players on Xbox. Now they are already explaining to the new recruits how to behave in a guided democracy.

When will the reinforcements arrive? Starting August 26, players on Xbox Series X|S will be able to support Over-Earth in the galactic war alongside PC and PS5 players. While the developers are still on summer vacation, some of the new recruits are already inquiring with the veterans about the best ways to engage in the fight for Over-Earth.

The battle-hardened veterans have the right answers ready, following the motto: “No matter the situation, always ask: ‘Is this democratic?’ If the answer is ‘No’, do not do it” (via Reddit).

Here you can see the latest war bond from Helldivers 2:

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Helldivers 2 shows its new war bond “Control Group”

Veterans provide etiquette and tips

What should the new recruits keep in mind? Instead of revealing the best weapons and gadgets of Helldivers 2 to the new recruits, they consider etiquettes that should be kept in mind. According to Reddit, the following rules and tips have emerged in the game since the release:

  • Samples are shared. As long as the Helldiver carrying them is successfully extracted, all team members receive the samples. For example, if 10 samples are extracted, each player gets 10 samples.
  • It’s called “friendly fire”, not “intentional fire”. Don’t be upset if your teammate accidentally shoots your head off.
  • If your comrade stretches out their arms in greeting, never refuse the hug.
  • Turrets can and will shoot through you. Be cautious near them.
  • In missions where a flag must be raised, saluting (especially the default emote) increases the speed by 7.5% per player, up to a maximum of 30%.
  • Do not take others’ gear from their fallen bodies. People will mark their extra gear if they want you to take it.
  • Do not revive teammates if they are not near their dead bodies. Having to run half the map back to retrieve your things is annoying, especially if the cooldowns are still active.
  • When throwing strategems with a large radius (e.g. 380mm barrage), watch out for your teammates.
  • Thank your friendly Helldiver if they give you supplies, save you, or lend you support weapons.
  • Don’t rush off alone; leave that to the Rank 150 players who can solo entire maps. Together you are stronger.
  • Slow is smooth, smooth is fast. Don’t rush anything. It’s okay to stay in one spot to regroup and resupply.
  • There is no “meta”. Everything has a role.
  • Listen to advice from your fellow Helldivers. It might be useful.
  • Make sure you know the three D’s: cover, cover, and more cover.

Do you have any more tips and etiquette rules that new recruits must absolutely keep in mind while fighting for Over-Earth? Please feel free to share them with us in the comments. The Helldivers are currently working on a mission that could make things much easier for them, but they don’t want to: The brave soldiers of Helldivers 2 received the perfect perk to save Over-Earth ages ago, yet hardly anyone uses it

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Xbox.com

Developers reveal: Those who wanted to work on Expedition 33 needed quite unusual requirements

When applying, interested parties are quite clear about what the potential employer values highly. However, anyone who wanted to apply with a particularly large portfolio at the makers of Clair Obscur: Expedition 33 probably didn’t have a great chance – or maybe just because of that?

Who are these developers? The creators of Expedition 33 surprised with their unexpected hit with a small development team capable of bringing such a project to life. 

It should be emphasized that they also collaborated with other small studios, especially regarding voice actors, animation, and playtesting. However, the core team consists of only about 30 developers.

“We had five people working on the environments, two on the story. I believe about three to six people worked on the cinematic sequences. The music was made by four people,” reports Creative Director Guillaume Broche during a conversation with Automaton Japan (via PCGamesN).

What requirements did the workers have to fulfill? To assemble this team, over 200 interviews were conducted, but they focused on a rather specific requirement that is quite unusual for a game studio: they did not want industry veterans; on the contrary, they specifically sought out young, talented individuals without prior experience.

Here you can see the trailer for Clair Obscur: Expedition 33, created by these young developers:

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Clair Obscur: Expedition 33 – JRPG with French Flair has Release Date

The unexpected hit was developed by newcomers and that is what brought them success

Why was the developers’ lack of experience an advantage? Creative Director Broche explains that they valued the “fighting spirit” of new talents over the experience of long-term developers, and for good reason: “They had no fixed ideas about how the work should look, which I think was good. Because that allowed them to adapt to our peculiar working style.” (via PCGamesN)

As an example, Broche mentions the visual effects artist and character designer of the team, who they hired right after his college graduation. Expedition 33 was therefore his very first job in the game industry.

What are the team’s future plans? The lead programmer of the game, Tom Guillermin, says that the team has no ambitions to expand for their next game because they simply do not consider it necessary.

“I think, for now, I would prefer to work in a small team,” he says in the interview (via PCGamesN), “I am not sure how big an ‘ideal team’ should be, but when it comes to developing a full-fledged turn-based RPG, I believe our current team is exactly the right size.”

Determining what size is considered “ideal” is also not necessary when the team has already proven that it works with its current size. And the success of Expedition 33 is the proof.

The developers have previously commented on the size of their team, and that they do not intend to grow significantly. The core team is to be maintained and, if necessary, supplemented through outsourcing. This approach is seen by the CEO of Sandfall and producer of Expedition 33 as more sustainable than that of other studios.

This could be interpreted as criticism of AAA studios, whose opposite, overly ambitious approach is not only harmful to the studios themselves. He says that especially the developers suffer under these practices. Here on MeinMMO you can read more about it: “People are losing their jobs” – Developers of Clair Obscur are convinced that many AAA developers make a certain mistake

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

Players in Pokémon GO discover mysterious button after Dyna battle, ask: What is this?

In Pokémon GO Dyna battles have been active for several months. However, even today, players still discover things related to it that they didn’t notice before. For example: A small button in the lower left corner.

Which button are we talking about? After finishing a Dyna battle, you can find a small button in the lower left corner. It shows the spawn symbol, indicating that a Pokémon appears here.

This button has been around for a long time, but some are just noticing it now – or not at all, as a post in the “TheSilphRoad” subreddit about Pokémon GO shows. A trainer reported exactly this button, highlighting that they didn’t know what it did until now (you can find the post here on Reddit).

In the replies, some trainers are saying that they have never seen this button or that they are not quite sure what it does. So: What does it do?

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Pokémon GO: Over 800 Trainers fight in Gigantamax battle

Button at energy sources in Pokémon GO gives you a Pokémon – Even Dynamax

What does the button do? In fact, the button is not always there when you finish a Dynamax battle. It only appears when trainers have left Pokémon at the energy source. However, when it is there, you can look forward to an appearing Pokémon. These can be all kinds of monsters, but some trainers also report really good spawns, such as Grolldra.

Important: You do not have to necessarily collect this Pokémon using the button. Sometimes these Pokémon simply appear next to the energy source.

The button becomes particularly interesting when players leave a Gigantamax Pokémon at the energy source after a Dyna battle. This is possible after every completed Dyna battle: You choose one of the Pokémon you had in your team and leave it behind so that it gives attack bonuses for players who participate in future battles.

If this Pokémon is a Gigantamax Pokémon, then the appearing Pokémon from the button can be a Dynamax Pokémon. This is a great opportunity for everyone just starting to delve into the feature to expand their collection of Dynamax Pokémon. Additionally, some of the Pokémon that appear there may even be shiny. Thus, you have the chance to receive a shiny Dyna Pokémon if you are lucky.

So: Always check for the spawn button in the lower left after Dyna battles at energy sources. And when you leave Pokémon, consider whether you might want to leave a Gigantamax Pokémon at the energy source to improve the spawns.

What else is going on in Pokémon GO? It is still early August. Thus, we have a whole month full of new events ahead. At the top of the list is the Dyna finale, which brings really strong bonuses at the end of the month. Want to know what else is happening? Then check here: All events in August 2025 at Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

New MMORPG for Steam raises multiple times the desired amount on Kickstarter, set to release in 2026

It’s time for our MeinMMO format “MMORPG News in Two Minutes.” We summarize the most important news about the best genre in the world. You can expect blooming MMORPGs, but also problem games, new testing phases just like offline servers.

The highlights of the week:

What else happened? Where Winds Meet is actually an action RPG with a Wuxia setting, but with its options and multiplayer content, it also specifically appeals to MMORPG fans. The game has already had a strong start in China. In their gameplay special, our chief editor Leya reveals why you should definitely keep an eye on this game.

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Where Winds Meet 5 Minutes Gameplay Trailer

Welcome to the endgame of Mists of Pandaria Classic

What happened in the major MMORPGs:

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What happened with the smaller MMORPGs:

  • In the livestream for Update 7.7.1, the developers of Star Wars: The Old Republic revealed what is planned for the near future of the MMORPG. One goal of the innovations: to improve the free-to-play experience.
  • On August 5, 2025, Blade & Soul will conduct server merges for its Neo servers. The 3 EU servers Moonwater Plains, Cinderlands, and Fishbelly Pub will become Cinderlands. You can find the details on bladeandsoul.plaync.com.
  • This week, Update 45.1 landed on the live servers of Lord of the Rings Online. There were changes for PvMP, birdwatching, burglars, hunters, seafarers, and more. The patch notes can be found on lotro.com.
  • Game director Moritz Bokelmann provided a preview of the next innovations of Albion Online in the latest developer update. The focus is on updates for faction wars. Details can be found on albiononline.com.
  • For RuneScape, “Eclipse of the Heart” was released on July 28, marking the “epic conclusion” of a story quest series that started in 2001 and whose roots even trace back to the game DeviousMUD from 1999. To experience the finale in the Kharidian Desert, players must have completed over 50 quests and be an experienced necromancer. All details can be found on runescape.com.
  • Skyforge is coming to an end. The PC servers are expected to go offline on September 3, with the console servers following on October 29, 2025. The official announcement can be found at eu.4gameforum.com.
  • On July 30, 4Story received an update, increasing the level cap and adding the Mihur map. Details can be found on Steam.
  • ODIN: Valhalla Rising reportedly achieved 4 million downloads within the first 100 days. In the near future, the developers are planning innovations such as guild battles for territories, world dungeons where guilds fight for powerful items and buffs for the world, and the new region Muspelheim (via mmorpg.org.pl).
  • Embers Adrift received a new patch on July 29, 2025, bringing quality-of-life improvements, fixes, and more. The patch notes can be found on Steam.
  • In Star Trek Online, the event “Reflections of an Empire” has started, through which you can earn an Agony Phaser Torpedo Strike Platform. You can also experience the mini-episode “Matter is Everything” and the mission “The Heart of the Devil” with the console version of the MMORPG. All information can be found at playstartrekonline.com.

What happened with the MMORPGs in development:

  • For the medieval MMORPG Bellatores, a playtest is currently running on Steam. Some of the testers have released gameplay and screenshots from the game via mmorpg.org.pl. MeinMMO has also received access and plans to publish a playtest report next week.
  • Once again, the developers of Chrono Odyssey have commented on the feedback from the last closed beta and explained in detail what needs to improve before launch.
  • With ArcheAge Chronicles, PvE fans can look forward to a new MMORPG on Steam. In a new letter to the community, the producer discussed the goals of the game. The focus will primarily be on battles that differ from traditional skill rotations.
  • An MMORPG classic that is 23 years old is getting a 3rd part: Ragnarok Online. This brings back many old memories in the first proper gameplay trailer.
  • The developers of the MMORPG Broken Ranks published the plans for the rest of the year on brokenranks.com. In Q3, balancing updates and the challenge arena are planned, and for Q4, pet overhauls and a new region with high-level bosses are planned.
  • The developers of Stars Reach are currently preparing a 24/7 server for the sci-fi MMORPG, which will offer significantly more content than on the previous test servers. You can find the video talk from the devs on YouTube.
  • The early access version of Corepunk received a massive patch on July 30, focusing on PvP content such as battlegrounds and arenas, but also includes new features like group search. You can find the patch notes on corepunk.com.
  • The new MMORPG “Project N” has released a trailer showcasing plenty of action and interesting battles. However, an announcement regarding monetization spoils the mood.
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MMORPG “Project N” shows medieval fantasy battles and a large open world in the trailer

With that, we have summarized the most important points that occurred recently in the world of MMORPGs.

What have you been happy about this week? What have you been upset about? Let us know in the comments. If you’re looking for an overview of the history of online role-playing games, you will find it in this comprehensive special: The History of MMORPGs – From Habitat to Throne and Liberty, and everything in between

This is an AI-powered translation. Some inaccuracies might exist.

PC user struggled for 18 hours with an error in Windows – A television ultimately provided the unexpected rescue

A Reddit user struggles for almost an entire day with a bizarre PC issue: The display on the PC is completely distorted. Only a tip from the community can help.

In a post on Reddit, a user describes a problem with his Windows PC, which he was slowly getting desperate over, and asks the community for help. In the image he shares, gigantic UI elements can be seen – the clock takes up half the screen, menus disappear outside the visible area. The display on his sister’s PC has suddenly become so enlarged that nothing is usable.

He explains that he has tried to solve the problem for 18 hours – without success. “I googled and searched Reddit, but nothing works,” he writes. Even a reinstallation of Windows is not possible on the PC. The scaling is apparently so extremely adjusted that he can’t even access basic menus or settings.

If you are dealing with UI and device symbols, you have surely wondered what the N symbol on your phone means. We explain it in this video:

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What does the N symbol on your phone mean?

An error in full resolution

What was the problem? The cause lies, according to users in the comments, probably in an extremely high display scaling in Windows – possibly at 500%. This setting remains even after a restart and can in some cases even survive a reinstallation, such as when the system reloads certain user data or drivers. As Microsoft itself explains on their official developer site, this setting is saved per user and automatically applied at system startup.

On low-resolution screens, the system becomes practically unusable: Menus, input fields, and buttons lie outside the visible area; even simple clicks become a challenge.

This is the saving solution: In the comments, several approaches to solving the problem are suggested. Frequently, there is a suggestion to connect a higher resolution display or directly a TV. Some users also suspect that it could be the Windows screen magnifier, sharing corresponding key combinations like Windows + “–” or Windows + Esc to reset the zoom.

Shortly thereafter, the author of the post responds and says he will try the tip with the television. It doesn’t take long before he writes: “It actually worked. I connected the PC to my TV and everything looked normal. Then I was able to reset the setting to what it should be.” With that, his problem is solved, and the PC can be used normally again, even on the original monitor.

This is how the community reacted: Many users empathize with the author. Some share similar experiences; others make fun of the absurd display. Comments like “Buy more monitors so that the whole image fits on them” or “I need to learn how to do this in Windows and undo it, to annoy my boss” show how much the post swings between real frustration and humor.

The case once again shows how quickly small settings can lead to big problems. Sometimes, all it takes is a TV with enough pixels. And sometimes, an apparently harmless intervention can have entirely different consequences. Just like a user on Reddit wanted to clean his case and ended up ruining it with alcohol.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

WoW Patch 11.2: What to Expect – A Raid with a Gigantic Final Boss, a New Zone and Special Phase Diving

WoW Patch 11.2 is named “Spirits of K’aresh” and brings the zone K’aresh, the raid Manaforge Omega & the new Phase Diving into the game. Everything you need to know about the great WoW update is in this article.

The “Spirits of K’aresh” sound like an exciting new story, and that’s exactly what you get with this final update for the WoW expansion “The War Within”. 

WoW Patch 11.2 expands the player experience of the current World of Warcraft by exploring the destroyed homeland of the Ethereals and their tragic fate.

Get World of Warcraft: The War Within here!

It not only introduces a new zone, but also the new raid “Manaforge Omega”, the dungeon “Bio-dome Al’dani”, and a completely new gameplay mechanic, the “Phase Diving”.

When does WoW Patch 11.2 come out? The official release date for Patch 11.2 “Spirits of K’aresh” in Europe is Wednesday, August 6, 2025. A week later, on August 13, the corresponding 3rd season of The War Within will start. 

With this, the new raid opens its gates on all difficulty levels, the new dungeon rotation of the Mythic+ season begins, and the next PvP season starts as well.

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All features of WoW Patch 11.2 at a glance:

  • Continuation of the campaign story
  • New zone K’aresh with the player hub Tazavesh
  • New raid Manaforge Omega
  • New dungeon Bio-dome Al’dani
  • Upgradable artifact cloak with the ability to phase dive
  • New depth archive attack
  • New system: Ecological conservation
  • New M+ season with new dungeon rotation
  • New class updates
  • New PvP updates

More details are revealed in Blizzard’s special edition of WoWCasts:

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A shatter world full of new adventures

WoW Patch 11.2 is a content-packed update that expands the gameplay experience on multiple levels. In addition to the namesake new zone, there is another raid including a truly outstanding final boss (and we mean that literally!) and even a completely new gameplay mechanic.

The following key features dominate the journey to K’aresh.

Get World of Warcraft: The War Within here!

K’aresh: Explore a world between worlds

What exactly is K’aresh? K’aresh is not an ordinary place you can just walk into. Rather, K’aresh is the shattered and void-wrecked remnant of a once-thriving world.

It was the original home of the Ethereals, a people of magical energy who wrap their “bodies” with special bandages to maintain a physical form.

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In this bizarre world, you must prevent a major disaster.

But how did this happen? Long ago, K’aresh was attacked by the void lord Dimensius the All-Devouring and was literally shattered in a cataclysmic event.

The remnants of the world – huge, floating land masses and arcane-infested boulders – have been drifting through the Twisting Nether ever since. The survivors of all this transformed into what we now know as the Ethereals. They are now known as skilled interdimensional traders and travelers.

In the latest part of the story, however, the Ethereals have stolen the heart of darkness from Xal’atath and are planning all sorts of terrible things. Therefore, you must now travel to this inhospitable place and thwart the plans of the Ethereals.

Get World of Warcraft: The War Within here!

Tazavesh as the new player hub

Tazavesh returns not only as a dungeon in the M+ rotation but also serves as the new player hub of WoW Patch 11.2. The legendary, astral, and bustling city thus serves as a hub for you.

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In Tazavesh, you can prepare for the fight against Dimensius.

Phase Diving: A new way to play

The coolest new feature of WoW Patch 11.2 is the Phase Diving. This brand new gameplay mechanic allows you to enter a hidden, alternative version of the world.

You activate this ability through a new artifact cloak, the “Reshii Wrap”, which you receive early in the story in K’aresh.

But what exactly happens when you use the wrap? Once you dive into this alternative reality, the environment changes. Suddenly, new paths become visible that were previously blocked by rock walls.

Get World of Warcraft: The War Within here!

In some places, unique enemies and elite creatures appear that do not exist in the normal world. Additionally, Phase Diving reveals new world quests, hidden treasures, and special resources that can only be found in this dimension.

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With this cloak, you switch existence levels.

This feature is not just a short intermezzo but is deeply woven into the exploration of K’aresh. It rewards you for looking at the world from a completely new perspective and actively switching between realities.

But the best part: Phase Diving is not limited to the new open world of K’aresh. Rather, it will be an integral part of the entire new patch.

You will also be able to use the phase mechanic in the new dungeon, the Bio-dome Al’dani, and even in certain places in the new raid, Manaforge Omega.

Get World of Warcraft: The War Within here!

The new raid Manaforge Omega

Besides the new zone, WoW Patch 11.2 has enough work for real heroes. Kicking things off is the new raid Manaforge Omega.

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Phase Diving is also a crucial gameplay element in the raid.

The raid – Manaforge Omega: At the heart of K’aresh awaits you the Manaforge Omega, an impressive new raid with a total of eight challenging bosses.

This massive structure was once a center of power and technology for the current Ethereals, but is now corrupted by dark forces.

A special final boss: At the end, you will face none other than the dreadful void lord Dimensius as the final boss. He is enormous and towers over cities like Stormwind.

Get World of Warcraft: The War Within here!

The raid will integrate the Phase Diving system at certain points. This should make the boss encounters particularly intense and innovative.

The Manaforge Omega will open its doors with the start of the 3rd season on August 13, 2025 for the difficulty levels Looking for Raid (1st wing, LFR), Normal, Heroic, and Mythic. 

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The huge facility was built to extract cosmic energy.

The new dungeon Bio-dome Al’dani

For fans of 5-player content, “Spirits of K’aresh” introduces a brand-new dungeon.

Here, you will enter one of the huge bio-domes where they are trying to bring life back to K’aresh. But it’s not so idyllic, as something has gone wrong.

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Something has really gone wrong in these bio-domes!

The created flora and fauna are aggressive and out of control. It is up to the heroes to restore order in this failed experiment.

The Bio-dome Al’dani will be available on Normal, Heroic, and Mythic 0 difficulty levels starting from the patch release on August 6.

Get World of Warcraft: The War Within here!

With the start of the 3rd season, the dungeon will also become part of the new Mythic+ rotation and continually present you with growing challenges.

The major update “Spirits of K’aresh” thus offers more than enough new content to keep you engaged in WoW for many hours. 

New system: Ecological conservation

wow-11-2-05
Help Ven’ari breathe new life into the bio-domes of K’aresh.

Ven’ari asks for your help to repopulate the bio-domes of K’aresh with life. You should collect creatures in already explored areas and then help them adjust to their new life in the bio-domes. 

Your goal is to turn the barren bio-domes into a place full of life and hope.

So look forward to August 6, 2025, when you can finally explore the shattered world of K’aresh with the release of WoW Patch 11.2!

This is an AI-powered translation. Some inaccuracies might exist.