The tank of your raid group is again the biggest noob? Now you can prove what you can do without MMORPG

Dont Loose Aggro Titelbild Spielcharakter

Tanks are probably the least popular role in MMORPGs, which also has to do with the fact that they carry a lot of responsibility and receive little recognition. Now a game is coming to Steam, where you can tank without any frustration.

What kind of game is it? In Don’t Lose Aggro, you simulate the life of a tank in an MMORPG, and without any real players. As a single-player roguelike, you fight your way through dungeons with different skills and items.

You have a group of NPC companions with you, who take on the typical roles of an MMORPG party. There are healers, rangers, mages, rogues, and summoners to choose from.

The choice of the perfect group is just as important as items and skills. Only if you can hold aggro will your companions stay alive. If you are not careful and they draw aggro, their support ends abruptly.

You can watch a trailer about it here:

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Don’t Lose Aggro shows in the trailer what the MMORPG simulation looks like for tanks

Tanking Without Frustration

Can tanking be fun without other players? The developer behind the game answers this question with a clear “Yes!” He himself states that he has tanked in MMORPGs for 20 years and now simply does not have the time to continue.

For this reason, he created Don’t Lose Aggro to not give up tanking. His goal is to translate all systems of an MMORPG into the single-player title with the help of the community. The nasty comments from fellow players are also to be simulated.

Currently, Don’t Lose Aggro is available for €5.72 on Steam on sale. Normally, the title costs €7.15. If you don’t want to spend money, you can try out the game for free thanks to a demo version.

Tanks are Unpopular Only Because of Other Players

What does MeinMMO expert Cedric Holmeier think about the tank role? The unpopularity of tanks is due to the great responsibility they bear. While a damage dealer can afford to fail his rotation, a botched button press by the main tank often leads directly to a wipe. In my long experience as a healer in MMORPGs, I see every mistake immediately, but I usually have few opportunities to compensate for them myself.

In the dungeon, tanks must play as close to death’s door experience as possible to reach the final boss quickly and efficiently. If you play it safe, group members get annoyed; if you pull too many enemies, it results in a wipe, which ends up dissolving the group.

Playing a tank is fun in itself, but your fellow players are often ungrateful for the great responsibility you bear. This often reveals itself when you say, “Then you tank!”, because surprisingly few people want to do that.

That a player is free from the tank experience of spiteful fellow players may be a good opportunity for some to take on the role again. Perhaps the title can even serve as a tutorial for new players in the role. In another game, you are surely the best: Players discuss about a new MMORPG on Steam, where you are guaranteed to be the best player: “Feels like The Truman Show”

This is an AI-powered translation. Some inaccuracies might exist.