Final Fantasy XIV: Evercold – Everything about release, trailer, platforms and more

Final Fantasy XIV Evercold Titelbild

Through our table of contents, you can jump directly to sections that interest you:

Combat Systems in Evercold: Reborn & Evolved

Should the combat system be adjusted? Yes, the combat system is set to change. Specifically, the currently known system will remain as the so-called Reborn combat system, while the new Evolved system will highlight the characteristics of the individual jobs.

However, the two new jobs will only be available in the Evolved mode.

More information is not yet available and will be presented in a separate letter from the producer for all jobs.

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Final Fantasy XIV shows the new tank of Evercold in the extended trailer

Main Quest Variants

With Evercold, it will be possible to freely choose the next area you want to visit – once you have completed the introductory quest. So when you arrive in the city, you can freely choose whether you want to travel to area A, B, or C and experience the story there. This is intended to give players more freedom and encourage interaction with one another.

Auto-Balancing of Characters

Due to this change, players of vastly different levels will be able to tackle content together. With the new auto-balancing system, players retain their level; however, the difficulty of the content they face will adjust to the strength and number of players.

Revamping of Chocobos

The developers significantly expand the functions of Chocobos in the upcoming updates. They will be improved both as companions in content and through a revamped development system.

  • From Patch 8.1, Chocobos can be used as content helpers in dungeons
  • They can be used together with another player in a light group
  • With Patch 8.2, the development and commands system of Chocobos will be revamped
  • Already achieved Chocobo levels will be retained and transferred

Expanded Character Customization and Other Innovations

How will individual character customization be expanded? With Patch 8.1, the developers will expand character creation with numerous new customization options. These include:

  • a color palette for hair, eye, and skin colors
  • additional shadow effects on the face and more options for face paint for Miqo’te
  • other cosmetic details like adjustments for the horns of Au’ra
  • Additionally, you will be able to selectively hide or show parts of your equipment

Character Action Skins

At the launch of 8.0, so-called animation skins will be introduced, allowing you to visually customize certain movements and abilities, such as teleportation or some job actions:

  • With the new character animation skins, you can choose between different animations for actions
  • The skins will be unlocked as rewards in the game
  • At the launch of Patch 8.0, there will initially be alternative animations for actions outside of combat
  • With Patch 8.1, the first alternative combat animations will follow
  • In future updates, further animation skins will be gradually added

What are further system adjustments coming with Evercold? The following adjustments are currently known:

  • New season system
  • Expanded arsenal
  • Extended free trial (now including Shadowbringers)
  • PvP adjustments
  • Matchmaking with players from other data centers
  • Shareable item level when maximum is reached
  • World raids as a supplement to FATEs in the open world (no more than the name known)

On the next page, you can read everything about the story, the cities, and new races in Evercold. If you want to know directly what the expansion is about and what is known about the new jobs and raids, click here: Final Fantasy XIV Evercold: Jobs, Raids, and Collaborations

This is an AI-powered translation. Some inaccuracies might exist.