WoW Patch Notes – 30.11.2024
- Death Knight
- Blood
- Blood Boil damage increased by 15%.
- Heart Strike damage increased by 20%.
- Blood Plague damage increased by 10%.
- Death Strike damage increased by 20%.
- San’layn: Vampiric Strike proc chance increased to 35% (was 25%).
- San’layn: Essence of the Blood Queen duration increased to 25 seconds (was 20 seconds).
- San’layn: Gift of the San’layn increases the effectiveness of Essence of the Blood Queen by 200% (was 150%).
- Blood
- Druid
- Balance
- Celestial Alignment and Incarnation: Chosen of Elune once again reset at the end of raid encounters.
- Starfall damage increased by 6%.
- Starsurge damage increased by 8%. Does not apply to PvP combat.
- Starfire damage increased by 5%.
- Wrath damage increased by 10%.
- Shooting Stars and Crashing Stars damage increased by 20%.
- Sunseeker Mushrooms grow 12% less often.
- Touch the Cosmos chance to proc increased to 15% for Wrath and 22% for Starfire.
- Power of Goldrinn’s damage increased by 25%. Does not apply to PvP combat.
- Rattle the Stars increases Starfall and Starsurge damage by 8% (down from 10%).
- New Moon and Half Moon damage reduced by 5%.
- Restoration
- Call of the Elder Druid’s duration increased to 15 seconds (was 10 seconds).
- Dream of Cenarius now causes Wrath and Shred to transfer 100% (was 50%) of their damage done into healing and Starfire and Swipe to transfer 50% of their damage done into healing (was 33%).
- Balance
- Hunter
- Beast Mastery
- Dark Ranger: Bleak Powder no longer damages its primary target.
- Pack Leader: Frenzied Tear proc chance reduced to 10% (was 20%).
- Pack Leader: Vicious Hunt damage reduced by 10%.
- Barbed Shot damage reduced by 25%.
- Stomp damage increased by 50%.
- Multi-Shot damage increased by 100%.
- Explosive Venom now procs at 3 stacks (was 5) and will appropriately apply Serpent Sting to enemies regardless of their distance to the caster.
- Marksmanship
- Dark Ranger: Black Arrow damage reduced by 10%.
- Dark Ranger: Bleak Powder damage increased by 25%.
- Dark Ranger: Shadow Surge damage increased by 25%.
- Sentinel: Symphonic Arsenal damage increased by 15%.
- Beast Mastery
- Monk
- Mistweaver
- All healing increased by 6%.
- Awakened Jadefire now causes Spinning Crane Kick to transfer 110% of damage done (was 90%).
- Jadefire Teachings now increases Ancient Teachings by an additional 160% (was 140%).
- Rushing Wind Kick’s damage increased by 150% and Rushing Winds now increases Renewing Mist healing by 100% for its duration (was 50%).
- Yu’lon’s Whisper healing increased by 400%.
- Jade Bond now increases Mastery: Gust of Mist’s healing by 20% (was 60%).
- Mistweaver
- Paladin
- Holy
- Beacon of Virtue now costs 5% base mana (was 4%).
- Holy Shock now costs 2.8% base mana (was 2.6%).
- Holy
- Priest
- Discipline
- Power Word: Radiance healing increased by 20%.
- Flash Heal healing increased by 15%.
- Premonition of Piety increases healing done by 20% (was 15%).
- Preemptive Care increases Atonement duration by 4 seconds (was 3 seconds).
- Shadow
- Psychic Link now causes direct damage to inflict 30% of damage dealt to targets afflicted by Vampiric Touch (was 25%).
- Discipline
- Rogue
- Assassination
- Master Assassin – Critical Strike Chance granted during effect reduced to 20% (was 25%).
- Assassination
- Shaman
- Elemental
- Farseer: Ancestor Chain Lightning damage increased by 40%. Not applied to PvP combat.
- Farseer: Ancestor Lava Burst damage increased by 15%. Not applied to PvP combat.
- Farseer: Ancestor Elemental Blast damage increased by 15%. Not applied to PvP combat.
- Stormbringer: Arc Discharge now grants 1 instant cast Chain Lightning or Lightning Bolt (was 2).
- Stormbringer: Voltaic Surge now increases Earthquake and Chain Lightning damage by 5% (was 15%).
- Preeminence now increases haste by 20% while Ascendance is active (was 25%).
- Icefury now increases Frost Shock damage by 200% (was 150%).
- Enhancement
- Lightning Bolt damage reduced by 10%. Not applied to PvP combat.
- Chain Lightning damage reduced by 10%. Not applied to PvP combat.
- Stormbringer: Tempest damage reduced by 15%. Not applied to PvP combat.
- Restoration
- Farseer: Ancestor Chain Lightning damage increased by 40%. Not applied to PvP combat.
- Farseer: Ancestor Lava Burst damage increased by 15%. Not applied to PvP combat.
- Elemental
- Warlock
- Affliction
- Hellcaller: Wither damage increased by 25%. This change does not affect PvP combat.
- Agony damage increased by 15%. This change does not affect PvP combat.
Corruption damage increased by 25%. This change does not affect PvP combat.
Unstable Affliction damage increased by 20%. This change does not affect PvP combat. - Demonology
- Dreadstalkers now have a 100% chance to generate a Demonic Core (was 50%).
- Grimoire: Felguard damage is now increased by 125% (was 60%).
- Hand of Gul’dan damage increased by 25%.
- Call Dreadstalkers damage increased by 20%.
- Destruction
- Hellcaller: Wither damage increased by 25%. This change does not affect PvP combat.
- Chaos Bolt damage increased by 10%.
- Immolate damage increased by 25%.
- Incinerate damage increased by 20%.
- Conflagrate damage increased by 25%. This change does not affect PvP combat.
- Rain of Fire damage increased by 20%.
- Warrior
- All
- Execute damage increased by 10%.
- Arms
- Colossus: Demolish single-target damage increased by 15%.
- Slayer: Reap the Storm damage increased by 25%. This change does not affect PvP combat.
- Slayer: Slayer’s Strike damage increased by 15%.
- Mortal Strike damage increased by 15%.
- Overpower damage increased by 15%.
- Dreadnaught damage increased by 15%.
- Cleave damage increased by 20%.
- Fury
- Slayer: Reap the Storm damage increased by 25%. This change does not affect PvP combat.
- Slayer: Slayer’s Strike damage increased by 15%.
- Mountain Thane: Lightning Strike damage increased by 30%.
- Bloodthirst damage increased by 20%.
- Bloodbath damage increased by 20%.
- Rampage damage increased by 10%.
- Protection
- Colossus: Demolish single-target damage increased by 15%.
- All
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