Blizzard puts so much love into Diablo 2 that even an expert on Diablo 4 is now raving about it

Diablo is getting a ton of new content in the coming weeks, spread across three games in the series. Kicking off is Diablo 2: Resurrected, whose new expansion you can already play. MeinMMO spoke with Diablo expert Rob, known for his content on Diablo 4. Even he is excited.

Who is the expert?

  • Rob2628, or simply Rob, is a streamer and YouTuber focusing on various action RPGs, particularly Diablo 4 – although he praises the competition from Path of Exile 2 for its challenge .
  • His expertise lies particularly in extremely strong builds for the endgame and a deep understanding of the game’s mechanics. His opinion is often crucial for our tier list of the best classes in Diablo 4.
  • Now that Blizzard has revealed how Diablo 2: Resurrected will continue, the streamer wants to “grind” in the remaster for a while – at least until the Lord of Hatred expansion for Diablo 4 arrives. And so far, Diablo 2 has him fully hooked.

What exactly is new in Diablo 2? In case you missed it: Blizzard has announced the Warlock as a new class for Diablo 2, Diablo Immortal, and Diablo 4.

While information about the Warlock in Diablo 4 is still to come, he is already playable in Diablo 2 as part of the “Reign of the Warlock” expansion – enough reason for our veteran Karsten Scholz to immediately start downloading Diablo 2 again. However, the expansion contains much more content than just the new class.

One highlight is the significantly larger inventory, but particularly – or at least for Rob, very interesting – the expansion of the endgame. Because Blizzard has really stepped up:

The terror zones that have existed for some time are now harder. Starting from the difficulty level “Hell”, you’ll be hunted by demons that get stronger. If you defeat them, you can sacrifice their loot in the horadric cube to initiate an even crazier boss fight.

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Diablo 2: Resurrected introduces the new class of the Warlock in the gameplay trailer

Diablo 2 “does not need an endgame”, but the new challenge sounds way too good

Shortly after the release of the new information on the night of February 11 to 12, I met briefly with Rob to exchange impressions – especially since the expert always has a very good eye for details that sometimes escape me.

Although Rob is mainly looking forward to what is yet to come in Diablo 4, he sounds super excited about what Blizzard has created for Diablo 2:

I know the lead developer, Matthew Cederquist, who also made the video that came out a few days ago. And he has mega passion. […] With the terror zones, it’s just a better-developed endgame system with a similar UI to what was in Diablo 3 with the adventure mode.

Rob in interview

Particularly the new Herald of Terror, which we think could function similarly to the Butcher in Diablo 4, seems to appeal to him. “This is awesome,” he says dryly, “hopefully it will also have a really good challenge.”

Because actually, Rob thinks, Diablo 2 is not known for its endgame: “Diablo 2 is hard to play through, but in the endgame, once you surpass level 80 or so, you are already the god. Many say Diablo 2 basically does not need a challenging endgame.”

However, if Blizzard is now planning new challenges with the terror zones and new bosses, that is very welcome. “I’m really excited,” he adds, revealing that he also wants to play the new content of Diablo 2 for a few days before continuing in Diablo 4.

Rob usually produces his streams and videos in English for the wider audience, but he now has a channel for German videos on YouTube, where guides and tier lists will appear once Lord of Hatred releases.

“I am pleasantly surprised, this is so awesome”

Since Blizzard surprisingly released the expansion for Diablo 2 right away, we were able to discuss the live content shortly thereafter. Rob’s opinion: Reign of the Warlock and the new class are doing everything right. In particular, he likes the Warlock:

“The Warlock is simply mega versatile. I hope he appears similarly in Diablo 4. You have so many options, every build has its niche. You can play a physical build, fire, magic summons… I find that mega cool.

And he is of course already very strong. Not as crazy as the Spiritborn in D4 back then, not a million times stronger, Diablo 2 does it a bit better. The Warlock is not completely OP, but still very strong right from the start.”

Rob in interview

One of his colleagues took less than 5 hours to reach the famous Uber bosses with a new character. Visually, the class is also convincing: “The skill animations with the fire AoE, the death star on the ground that explodes… I just logged in and I’m already really excited again.” Although we are only speaking on voice, I hear his grin while he talks. There are no three days between the release and this conversation, and he has already reached level 96.

Rob also finds the price of the expansion, 25 euros for the new content, fair. For the amount of content, with the improved terror zones, the improved chests, and indeed the Warlock, Reign of the Warlock is really strong even without a 6th act. The story of Diablo 2 is actually perfect as it is. A particular highlight for him: the rune tab in the inventory that a 26-year-old game received before the much newer Diablo 4.

During the conversation, we also chatted about our favorite classes and speculated about what exactly Blizzard could be planning with the Warlock in Diablo 4. Rob mentioned something I hadn’t thought of: With the Warlock – and the Paladin – new classes are in the game.

New classes mean more coins that can be thrown into the wells. Into the wells that are thought to be for the greatest secret in Diablo, at least fans suspect: the cow level. And yes, with Lord of Hatred, we might actually be getting a lot closer to that: What is the cow level in Diablo and why does everyone want to find it?

This is an AI-powered translation. Some inaccuracies might exist.

The best Baratheon fights in the new series of Game of Thrones for the hero – But who are the other fighters?

In A Knight of the Seven Kingdoms, hero Dunc must face a judgment of the Seven. He barely manages to find six allies for the fight against Aerion and his knights. These 7 now stand for Dunc’s honor, life, and freedom.

Why is there a judgment of the Seven? In episode three of A Knight of the Seven Kingdoms, Ser Duncan the Great, or Dunc, rushes to the aid of the puppeteer Tanselle. Prince Aerion Targaryen feels insulted by her show in which she kills a dragon. As the prince of the Targaryen dynasty, he sees this as a slander against the royal house and breaks Tanselle’s fingers as punishment.

He probably would have done more violence to her, but Dunc’s squire, Egg, fetches his master, who then beats Aerion to a pulp. It takes two guards to stop him. For hitting a prince, Dunc now faces the death penalty.

Furthermore, Aerion’s older brother, Daeron the Drunk, accuses Dunc of kidnapping: Daeron should have been watching the youngest brother Aegon Egg Targaryen. But Aegon has traveled to the tournament independently after Dunc. To avoid his father punishing him, Daeron shifts the blame for the disappearance onto the hedge knight.

Both accusations are serious crimes, and Dunc insists on a judgment by combat – as is his right as a knight. But Aerion wants the judgment of the Seven, which is also his right. Discounter Joffrey probably does not expect that Dunc will find six more fighters to stand for him.

However, the insufferable prince is completely miscalculating: Dunc finds six knights. And here we introduce them to you.

What is a judgment of the Seven?

A so-called judgment of the Seven is a special kind of judgment by combat, a trial by combat, in the religion of the Seven from the Game-of-Thrones universe. In this, seven knights fight on behalf of the accuser and the accused. Only knights can demand a judgment of the Seven and participate in it.

The facts are similar to a judgment by combat regarding the outcome: The one who wins is right. The loser is the one who falls in battle or surrenders. If the accuser loses, the accused is acquitted. If the accused loses, he is found guilty. If the accused cannot find seven knights to fight for him, he will also be found guilty.

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A Knight of the Seven Kingdoms shows in the final trailer that one can expect more humor than in Game of Thrones

Honor and Justice – These 7 Knights Stand for Dunk

Ser Duncan the Great

As the accused knight and not prevented by an injury, Dunc also steps forward himself. After all, one defends their own innocence best with their own sword. Armed with Ser Arlan’s blade and Tanselle’s freshly painted shield, he charges into battle. He received the armor from his foster father, a smith with heart.

Why does he fight for Duncan? Duncan fights to defend his own honor and freedom. Of course, he also stands up for himself.

Ser Robyn Rhysling

Ser Robyn Rhysling is hired by none other than Dunc’s squire Egg. The two met in episode 3 when Egg was preparing himself and Dunc’s horse Thunder for the tournament. In the books, they had known each other earlier.

After another joust, five years before the events of the series, he lost an eye. Thus, he is visually the most daring among Dunc’s allies.

Why does he fight for Duncan? In contrast to Dunc, he says that Ser Robyn would die as a loyal servant of the king for the crown. But when the crown goes against the gods, Ser Robyn will stand against the crown. For him, Dunc is innocent.

This is an AI-powered translation. Some inaccuracies might exist.

Here are 5 of the strongest weapons from Warhammer 40,000, number 1 is just a card

In the world of Warhammer 40,000 there are dozens of absurd weapons with greater destructive power than we could ever imagine. But which of them are the truly strongest? MeinMMO attempts to explore this question.

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If there is only war in a world, the selection of war tools is correspondingly large, and no universe demonstrates this as impressively as Warhammer. Various huge factions fight for dominance in the galaxy or for mere survival, using all their might.

However, a small note directly upfront: Comparing the “strongest” weapons in Warhammer 40,000 is almost impossible and more or less irrelevant. If multiple weapons can annihilate a planet or entire systems, which one is stronger?

Additionally, the slowly awakening Necrons have historically the strongest weapons by far. To ensure this list is not just a compilation of Necron technology, we considered various criteria in our evaluation to determine the strongest portable, planetary, or galactic weapons.

In our attempt to list the strongest of these weapons, we compared the technologies of all peoples and had many of the results evaluated by AI. Of course, we checked the results and supplemented them with our own expertise. Enjoy reading!

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Die Lore der Necrons in Warhammer 40.000: Wer sind die untoten Space-Roboter?

Place 5: The Necron weapon that no armor can withstand

Of the weapons that “normal” soldiers can carry, the laser rifle is by far the most widespread and significantly stronger than its reputation. However, it is far from being the strongest “hand” firearm.

That falls to the Necrons. Their Gauss rifles are the standard armament of most of their warriors and have a special property: They dissolve matter layer by layer, and that in split seconds.

A shot does not penetrate the target; it slowly disintegrates it on a molecular level. Not even the thickest armors of the Space Marines are prepared for this. Gauss rifles can penetrate any armor – or rather: vaporize it.

Thanks to the Mechanicus, there are now initial attempts to make this Xenos technology available to the Imperium, with partial success, but not with the same efficiency as the weapons of the Necrons. Gauss weapons come in various forms, such as cannons, scalpels, or vehicle- and platform-mounted weapons.

This is an AI-powered translation. Some inaccuracies might exist.

The most brutal species from Warhammer 40,000 has its own racing game on Steam, costing only €9 for a short time

The orcs from Warhammer 40,000 may not be the most peaceful species in the universe, but they also find joy in racing – at least as long as it goes Boom. A racing game with the brutal greenskins currently costs only €9 on Steam, but you should hurry.

Which game is being talked about? The game is called Warhammer 40,000: Speed Freeks and is being developed by Cage Element Inc. The crazy racing game was released on May 22, 2025, on Steam and has only a few players, but they celebrate it wildly.

In Speed Freeks, you play as orcs who participate in brutal combat races against each other. You choose a ride – ranging from speedy racers to tanks and helicopters – and dive straight into the action. Moreover, you can customize your vehicles (or flying contraptions) with new paint jobs or parts.

You can get the game on Steam for €8.99 instead of the usual €19.99, but only until February 16, 2026.

Here is a trailer for Warhammer 40,000: Speed Freeks:

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Warhammer 40,000: Speed Freeks on Steam delivers brutal combat racing with the Greenskins

Really good Ork racing game, yet without a large player base

What is the game about? You won’t find a story mode or anything similar here. However, there are three different game modes you can play solo with bots or in multiplayer.

  • In the “Killarallye,” two teams alternately race and fight with their vehicles. The winner is the team that collects the most points.
  • In the “Mördakonvoi” game mode, each team escorts a Stompa, heavily armed fortresses on two legs. Your goal is to slow down the opponent’s Stompa with bombs so that yours crosses the finish line first.
  • In the “Kustom-Rallye,” you can play on maps created by other players – or you can be creative in the “Creation mode” and build a death track yourself from over 400 assets.

Regarding multiplayer, Speed Freeks currently has hardly any active players on Steam. In the last 24 hours, the peak of simultaneous players was just 31 (according to steamdb.info; as of February 14, 16:46).

Those hoping for lobbies full of players will be disappointed right now. However, those who don’t mind playing mostly with and against bots can still have a lot of fun here: Of over 340 reviews on Steam, 85% are positive.

  • Steam user NozZza writes in his review: “This game doesn’t deserve to die, still getting updates while it has 10-20 player base that’s insane.”
  • Slayaz12 states in his review: “a super polished and awesome game. i love how racing and fighting are incorporated simultaneously.”
  • Greenreaper must have become a real orc after about 18 hours, his review states: “WAAAGH!!!!!!! DAKKA DAKKA DAKKA!!!” (he gives a thumbs up)

Orcs are one of the most popular races from the Warhammer 40,000 universe, which is likely due to their rather simple-minded nature. But one question fans are asking: Why aren’t they also available in the Chaos variant? The community wants to know why: Why are there no Chaos Orcs in Warhammer 40,000? The community has a simple but clever answer

This is an AI-powered translation. Some inaccuracies might exist.

Famous singer raves about a 25-year-old MMORPG, especially one detail she really likes

In a recent interview, the well-known singer Chappell Roan raved about a 25-year-old MMORPG. She was especially thrilled by its soundtrack.

Who is she? Kayleigh Rose Amstutz, aka Chappell Roan, is an American singer-songwriter. Besides her music, she is known for her striking makeup and impressive costumes that could easily come from a video game. In 2024, Roan even appeared on SNL and looked as if she came straight out of a game like Baldur’s Gate 3.

Just recently, her appearance in Fortnite was announced with a new trailer. The singer is the Icon artist for Fortnite Festival Season 13 and will get her own skin in the game.

That the singer is also an enthusiastic gamer has been expressed several times. She is a personal fan of the Zelda games and swears by The Sims 2. In a conversation with musician Isimeme “Naomi” Springs, aka Hemlocke Springs, she now raves about a 25-year-old MMORPG.

Here you can see the trailer for Chappell Roan’s Fortnite appearance one more time:

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Chappell Roan is the icon of Fortnite Festival Season 13

Chappell Roan loves the soundtrack of RuneScape

Which game does the singer rave about? She means RuneScape, specifically the original from the early 2000s. The original RuneScape was released in 2001, but over the years, it evolved into a whole franchise.

Roan mentioned RuneScape while she was discussing her debut album The Apple Tree Under The Sea with Springs. The album reminded her a lot of the game’s soundtrack.

Springs initially didn’t even know which RuneScape was being talked about. When Roan asked, Springs responded, “Is it a romance game?” However, Roan quickly clarified that she was talking about the MMORPG from the early 2000s. In the interview, she shares (via Nylon.com):

No, not that, but it’s from the early 2000s and has video game sounds. It’s really medieval synth stuff. I’m a video game girl and I love synthesizers and weird stuff from the 80s. When I hear that, I think… “Sever the Blight” was one of my favorite songs…

Sever the Blight is a song by Hemlocke Springs, with whom she conducted this interview.

The RuneScape franchise is celebrating its 25th anniversary this year. On this occasion, the developers of RuneScape 3 shared a new roadmap for the year. However, they made one important change immediately: RuneScape presents new roadmap for 2026, immediately dismisses Pay2Win

This is an AI-powered translation. Some inaccuracies might exist.

ARC Raiders will punish players who have exploited the big exploit, but they say: That will probably never happen

ARC Raiders will punish players, as they used an exploit. However, the community believes that punishments are unlikely. The team behind the shooter, Embark Studios, is considered too lenient towards cheaters.

In ARC Raiders, a bug allowed players to duplicate items an unlimited number of times. Players complained that the shooter became nearly unplayable because of it. The developer has since fixed the exploit and stated, that they intend to punish players who exploited it.

Overall, the community seems quite relaxed about this. The developers have always been forgiving towards exploiters and cheaters in the past.

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Spieler in Arc Raiders schreit so laut um Hilfe, dass der Nachbar die Tür aufbricht

Community considers ARC Raiders developers “soft” on cheaters

What does the community say about this? Initially, they are not overly concerned about the announced punishments. Some explain that Embark Studios has previously handled cheaters and scammers quite leniently. Punishments have been mild, if any were issued at all, and that is unlikely to change significantly. One user writes on Reddit.com:

It [the statement] might scare some kids if they see the post, but they have been lenient towards exploiters and cheaters so far. I’m not sure why they would suddenly decide to be strict now.

Cheaters have been an issue in ARC Raiders for a while

Cheaters have long been causing trouble in ARC Raiders. In one case, this even escalated to Embark Studios banning numerous players. However, they simply bought the game again and continued to cheat. Cheaters are repeatedly caught, but real punishments are rare. And scammers keep appearing: sometimes relatively harmless, when thousands of rubber ducks appear in the game world, in other cases quite detrimental to the enjoyment of the game, by allowing players to walk through walls.

On the other hand, there are currently no solid statistics on how many players have been banned so far. Recently, the head of ARC Raiders stated that they want to ban tens of thousands of players, but they “must ensure that we are locking out those who deserve to be banned” (via frvr.com).

Account bans are at least a topic that many in the community currently criticize. Account bans do not help anyone. If people were actually banned, they would just buy the game again, create a new account, and continue cheating.

Many users have already demanded that Embark Studios should prefer hardware bans. This would make cheating significantly more difficult.

At least: When cheaters are banned, however, the developers do not just ban the troublemakers; they also take good care of the victims of the hackers. You can read more about this on MeinMMO: ARC Raiders bans cheaters from the game but also considers the victims

This is an AI-powered translation. Some inaccuracies might exist.

Players say Diablo 4 feels better than ever: Soon offers unique content instead of just copying the competition

The community explains that Diablo 4 is getting better and better. This is mainly because the developers are increasingly relying on their own ideas. The game is finally getting an identity that the action RPG has long lacked.

Diablo 4 was released in June 2023, and since then more than 2 years have passed. Blizzard has since invested significant time and resources into the further development of the action RPG.

And many players say that Diablo 4 has been developing in the right direction since then. Above all, there is an effort to work on its own identity rather than just copying the good ideas of the competition.

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Diablo 4 shows its new expansion Lord of Hatred with Mephisto in the trailer

Diablo 4 is working on its own identity, and it is being well received

What was the players’ criticism? According to the community, the developers of Diablo 4 attempted to adopt many ideas from the competition to convince players of the predecessors or to appeal to veterans of Path of Exile. However, players claim this led to a problem: The game lacked its own identity or direction. It tried to be many things without really achieving any of them.

As the well-known streamer and critic Michael “Bellular” Bell stated, Diablo 4 lacks an identity and many things felt unfinished at release. This was due to an inability or unwillingness to agree on a target audience. In the end, neither new players nor long-time veterans were satisfied with the game.

What is the current situation? With the new expansion, “Lord of Hatred,” this could change. A user on Reddit writes that Blizzard is currently on the right path with Diablo 4:

[Diablo 4] seems to be finding more of itself in the next expansion. It strengthens its endgame pillars, offers more unique things for Diablo 4, and appears to be heading in a better direction. Time will, of course, tell, but I am excited.

Overall, players seem quite satisfied with the state of Diablo so far. Some have already stated that Season 11/12 could be the turning point for Diablo 4 and Blizzard, and that the hack ‘n’ slash could finally become a really good game.

Because the development team has put many improvements into the game and additionally released the Paladin, a long-requested class for the action RPG. And the new expansion in April 2026 could also provide fresh content.

In a few months, there will be more content for Diablo 4: The second expansion will be released on April 28, 2026, and is already available for pre-order on all platforms. You can find all the information about the DLC content in our overview: Diablo 4: Lord of Hatred – All important information about release, price, trailer, and content

This is an AI-powered translation. Some inaccuracies might exist.

2026 is supposed to be an important year for Blizzard, but the president of the company admits: “Not everything’s going to hit”

The year 2026 is set to be a big one for Blizzard. At least that’s what the company’s head, Johanna Faries, says. She is optimistic about the future, but also makes it clear: “Not everything’s going to hit”

Where does she say that? This statement was made in a new episode of the official Xbox podcast. The president of Blizzard was invited as a guest. You can watch the episode in full on YouTube. Blizzard has been part of Microsoft’s gaming division since the acquisition in October 2023.

Joanna Faries has been president of Blizzard since February 2024 and talks about the 35th anniversary of the company, the major updates for many Blizzard titles recently, and what players can expect.

With a new season and 5 new heroes at once, Overwatch is really ramping up:

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Everything about Overwatch in 2026 in a quick overview

Blizzard plans big things for the year 2026

Blizzard has delivered a lot in recent months, more is to come: Fans have received a lot to be happy about in the last months.

That’s not all, says Faries. “We will simply continue to lay the groundwork for what will hopefully be a very, very big year,” the president states regarding 2026.

No major announcements were made in this podcast episode, but BlizzCon is expected to provide that this year. “The teams are cooking,” says Faries. They are very excited to present some “major announcements or maybe surprises”.

There’s sort of a reliability that players can depend on us to launch in big ways, launch in surprising ways. Maybe take some zags! Not everything’s going to hit. That’s gaming. But in many ways, let’s understand where we are going – not only as a company, but by franchise, by game.

Such a surprise could be a new game in the StarCraft series. The strategy series has been dug up by Blizzard only for new expensive skins in Diablo 4 recently. There hasn’t been a new game since StarCraft 2 about 10 years ago. However, insiders believe that the new StarCraft could be a shooter, not a strategy game.

One of Blizzard’s most famous brands is now Warcraft. But it almost didn’t have that name. This emerges from an interview with Holly Langdale and Ion Hazzikostas, who have been guiding the direction of WoW for years at Blizzard. The name sounded too scary – a statement that caused criticism. You can read more about it here: Is Blizzard sacrificing the soul of Warcraft to be like Disney? The former head responds to the criticism

This is an AI-powered translation. Some inaccuracies might exist.

Blizzard back on the victory tour – Is the time of terror over?

For years, Blizzard stood for quality and great games – in the past. Now it seems to be on the upswing again. Is this Blizzard’s second spring?

For many years, Blizzard was synonymous with fantastic gaming experiences. Whether it was Warcraft III, World of Warcraft, StarCraft, Diablo, or Overwatch – whatever Blizzard was involved with and released became a success and was loved by the community.

But that time is long in the past. A huge sexism scandal, questionable decisions in the games, and a noticeable decline in quality have caused Blizzard to lose much of its former glory.

Where one once had the impression that Blizzard’s games were “made by gamers for gamers,” the prevailing sentiment in recent years has been: It’s all about developing content that generates as much revenue as possible and milking players for all they are worth.

That’s a reputation that’s hard to shake off.

The latest Blizzard cinematic resonates with the WoW community:

Select a MMO video…

But Blizzard seems to be on the path to improvement. The vast majority of overarching news in recent weeks and months has been positive. Sure, there are small news items with criticism, but the overall mood seems to be good across pretty much all of Blizzard’s games. How did this happen?

The Sad Chronicle of Overwatch

Even today, the journey of Overwatch and its successor Overwatch 2 feels like a bad joke. With Overwatch, Blizzard revolutionized the hero shooter genre and practically had the license to print money. Overwatch was on everyone’s lips, and regular content updates with new heroes, game modes, and cosmetic rewards provided a constant incentive.

It was simply a good, well-thought-out game that was played nearly nonstop in my circle of friends. At least until the development of the game suddenly came to a standstill. Because Overwatch suddenly sank into lethargy. The meta froze because updates dried up, and there were virtually no new contents anymore. The reason for this was Overwatch 2 with the promise of a PvE mode, an extensive campaign.

But for this promise, Overwatch (1) was sacrificed. The many months without updates had left the player base starving.

Overwatch 2 Reinhardt Brigitte title title 1280x720
Overwatch wanted too much – and ultimately delivered virtually nothing.

When Overwatch 2 then launched hastily and especially without the PvE mode (which was supposed to be added later), the disappointment was huge. It grew even larger when it became clear after a few months that: Yes, the PvE mode is not happening. We can’t do it; the community doesn’t want it at all. Many had already begun to wonder what substances were circulating among the Blizzard executives at that moment.

In the last year, Overwatch has then made a turnaround. It remains extremely ironic that it has renamed itself from “Overwatch 2” back to “Overwatch” after the community sarcastically claimed for years that the 2 only stood for broken promises and false expectations.

But right now, Overwatch is in a better position than ever before. This is not only due to a huge influx of new heroes, like the absurd jetpack cat or the tank-mommy Domina, but also due to the variety of well-thought-out game modes:

  • The 5vs5 mode, the standard mode of Overwatch 2, is loved by some and hated by others.
  • Those who prefer a classic experience can opt for the 6vs6 mode, which alleviates some pressure from the tanks and thus feels more relaxed.
  • Those who like it bizarre can play Stadium – here all heroes have absurd powers that become even more outrageous with each round.
Domina Overwatch
Domina is the new heroine in Overwatch – one of 5.

Even though there is no PvE mode, the story of Overwatch continues. Story content in the form of videos or comics that can be viewed in-game is exactly what a part of the community desires.

Currently, Overwatch is in better shape than perhaps ever and might experience its second spring.

On the next page, we’ll talk about World of Warcraft and Hearthstone.

This is an AI-powered translation. Some inaccuracies might exist.

Players blame moderator for the failure of Highguard, but an employee of Larian says: This is nonsense

Many believe Geoff Keighley is the reason for the failure of Highguard. However, senior developers say the game would have failed anyway, and it has little to do with the host of the Game Awards, who simply presented the game.

The raid shooter Highguard is seen as highly controversial among players and failed to meet its high expectations at release: of the approximately 100,000 players at launch, only a few thousand remain, according to the numbers on SteamDB.

Many see one person as the “executioner” of the game: Geoff Keighley, the host of the Game Awards. Keighley presents the shooter Highguard at the end of the Game Awards on December 11, 2025. Until shortly before release, it was unclear what kind of game one could expect from Highguard.

However, the release of Highguard turned into a debacle, and many say Geoff Keighley is responsible for it, as he raised expectations so high. Now, Michael Douse, Publishing Director of Baldur’s Gate 3, has clearly spoken against this assumption. According to Douse, the problem was never Keighley. And another developer adds: Highguard was never a good game.

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Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet

Douse and other senior developers defend Keighley

This is what Douse says: In a post on X.com, Douse stated that Keighley should not be blamed for the release chaos. The issues are much more complex, according to him. Blaming everything on one person would not be a good idea. He explains:

The layoffs at Highguard are, like many others, a sad reminder of the economic instability of an industry that demands much but promises little. It is immature to blame a man for showing a trailer in his show and shows little understanding of the industry.

Eric Arraché, founder of Critical Hits, adds that Keighley even gave the game the best chance, but the game just wasn’t good, and Keighley cannot be blamed for that:

If anything, [Keighley] gave Highguard the best chance it could have. The problem was that the game was not that good (the map was too big for 3v3), and I believe there were some server issues on PC on launch day. Aside from that, it seems that companies are pulling out much faster since the Concord fiasco.

That Highguard can be a lot of fun despite its problems, explained MeinMMO editor Benedict Grothaus in his article. Many just play the game incorrectly and therefore do not have fun with it.

From “One Last Thing” to the next industry meme: MeinMMO editor-in-chief Leya Jankowski analyzes how the Highguard case exposes the dangerous tension between idealistic game development and ruthless algorithmic logic of 2026: From “One Last Thing” to the Concord meme: Highguard is the fatal misjudgment of a market that lives on anger.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Meowth as Gigantamax Boss – How to defeat it on Dyna Battle Day

You can challenge and catch Mauzi as a Gigantamax boss in Pokémon GO for the first time. MyMMO shows you how to do it best.

When does the Dynamax Battle Day take place? The event takes place on Sunday, February 15, 2026, from 2:00 PM to 5:00 PM. Here you have the opportunity to obtain the Gigantamax form of Mauzi for the first time.

What bonuses are active? During the 3 hours, the following bonuses are active:

  • the collection limit for Dynamax particles is increased to 1,600
  • energy sources renew more frequently
  • you will find Gigantamax-Mauzi at all energy sources
  • 8 times the amount of Dynamax particles from energy sources

On February 15, 2026, the following bonuses are also active from 12:00 AM to 5:00 PM:

  • double the amount of Dynamax particles from walking
  • walking distance for Dynamax particles is reduced by 75%

Throughout the event day, you can also perform a total of 4 special trades. The limit for remote raids is also increased to 20 from February 15, 2026, 1:00 AM until February 16, 2026, 5:00 AM.

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Pokémon GO shows its new season in the trailer

How to defeat Gigantamax Mauzi in Pokémon GO?

What are the best attackers? Since Mauzi is a Normal type, only Fighting type moves are very effective against the monster. The strongest attacker you can use is Gigantamax Machamp. If you have this monster, you should definitely use it.

If you don’t have it, there are still some other Pokémon that are suitable as attackers against Gigantamax Mauzi. These include:

  • Dynamax Urshifu with Wrecking Blow or Counter
  • Dynamax Gallade with Low Kick
  • Dynamax Machamp with Counter or Karate Chop
  • Dynamax Alakazam with Counter

Make sure that your attacker is not only leveled up to a high CP but also that their Dynamax move has been leveled up to Level 3.

What are the best defenders? To absorb the damage from Gigantamax Mauzi, you should also rely on a strong defender. The following monsters are suitable:

  • Zamazenta (King of Shields) with Metal Claw
  • Zacian (King of Swords) with Metal Claw
  • Dynamax Urshifu (Focused Style) with Deep Strike
  • Gigantamax Olangaar with Bite, Deep Strike or Low Kick
  • Dynamax Amoroso with Mud Shot or Water Gun

Zamazenta is the best defender here. If you have this monster, you should rely on it. On one hand, it has very strong defensive stats, and on the other hand, it is a Steel type, which has a type advantage against Mauzi’s attacks.

How should the battle proceed? You should assign roles within your team: Who acts as the attacker, who acts as the healer? Regardless of your role, use your defender Pokémon until the Dynamax meter is charged.

Afterward, switch to your attacker or healer to use your attacking or protective moves. Once the Dynamax meter is depleted, switch back to your defender and start charging the Dynamax meter again. Repeat this until Mauzi is defeated.

How many trainers are needed? Expect that you will need many trainers for the battle. Gigantamax raids are among the toughest challenges in Pokémon GO and require a lot from you.

It is currently hard to say exactly how many trainers are needed. However, you should expect that you will need at least 10 trainers. Each group of 4 trainers from your raid forms a team.

In addition to the Gigantamax debut of Mauzi, several other contents are expected in Pokémon GO in February. These include events, raids, and spotlight hours. If you want to know when which contents are coming up this month, feel free to check out our overview with all events in February 2026 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Steam fulfills an important wish of the players: You can finally admit when you have bad PC hardware

Steam has a new feature: You can specify your hardware when leaving reviews. This is important information for many reviews that users have long requested. However, there are still a few limitations.

Valve has released a new beta update for Steam that brings you some new features. You can find the full patch notes directly on Steampowered.com.

The perhaps most exciting new feature for many players: You can now add information about your hardware specifications when publishing a new game review or updating an old one.

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Valve presents the Steam Machine in the new trailer

Valve meets an important demand that players can specify their hardware

Players have long demanded that users must specify their specs on Steam. Because when a player complained about poor optimization, it was never clear whether the game was really poorly optimized or if the user simply had weak hardware.

If a player then writes “the game doesn’t run on my PC” and it becomes clear that the user’s hardware is significantly below the requirements, many reviews can be better assessed and analyzed in the future. Because inadequate optimization in PC games has been a persistent issue in the community for years.

What limitations are there? So far, the feature is purely optional and voluntary. Players must therefore specify their hardware voluntarily, and Steam does not do this automatically. How many users will really make use of this voluntariness is another question.

Because players who write on Steam, “the game doesn’t run on my PC,” still hide their PC hardware at the end because they do not want to admit that it ultimately lies with their PC.

Valve has been working on various features that help you with the performance of your games for a while now. One function, for example, now provides you with extensive performance data of your games. This way, you can see whether it is indeed your PC that causes the game not to function properly: Steam has received a new feature so you finally see who is to blame for the poor performance of your game

This is an AI-powered translation. Some inaccuracies might exist.

10 Losers of Sauercrowd – these Twitch streamers could have performed better in WoW Classic Hardcore

Hold on, Adventurer! English localization still loading...

This article is currently in its original German "vanilla" version. We're channeling our inner Mein-MMO and grinding hard on the English localization quest line!

The full English version will be unlocked soon. Thanks for your patience.

Das Sauercrowd-Event der deutschen Twitch-Szene läuft und läuft und läuft. Einige der Content Creator gaben bislang jedoch keine allzu gute Figur ab. MeinMMO stellt euch einige der größten Verlierer aus WoW Classic Hardcore vor.

Seit Ende 2025 läuft das Sauercrowd-Event der deutschen Twitch-Szene. Angeführt von Metashi, HandOfBlood und Papaplatte machen hunderte Content Creator die Welt von WoW Classic Hardcore unsicher, um aller Voraussicht nach am 22. Februar gemeinsam im ersten Raid des Geschmolzenen Kerns zu stehen.

Viele der Vollzeit-Streamer konnten von ihrer Teilnahme am Event schon jetzt spürbar profitieren. 10 klare Gewinner von Sauercrowd hatten wir euch bereits in einem anderen Artikel vorgestellt. Doch wo viel Licht ist, da fällt bekanntlich auch Schatten. Welche Streamer zählen also zu den Verlierern des Events?

Für eine Antwort wollen wir ganz bewusst nicht auf die nackten Follower- und Sub-Zahlen schauen oder mit dem Finger auf die Streamer zeigen, die mit ihrem Azeroth-Besuch spürbar Reichweite und damit Geld verloren haben. Wir wünschen allen Teilnehmern von Sauercrowd den größtmöglichen Erfolg!

Stattdessen konzentrieren wir uns mit einem Augenzwinkern auf Persönlichkeiten, die aus anderen Gründen keine allzu gute Figur gemacht haben. Vielleicht taucht hier sogar die eine oder andere Nase auf, die wir schon zu den Gewinnern gekürt haben – das Leben ist halt nicht immer nur Schwarz und Weiß. Wenn es für euch weitere Verlierer gibt, haut diese gerne in die Kommentare!

[toc]

Achtung: Während so eines großen Events ändern sich die Zahlen für Follower, Subs und Co. quasi im Minutentakt. Gleiches gilt für das Level manch eines Charakters. Unsere Angaben stammen vom 13. Februar 2026 – 11:28 Uhr.

MontanaBlack

Twitch-Kanal: MontanaBlack88 | Follower: 5,7 Mio. Follower | Sauercrowd-Charakter: –

Sicherlich denkt ihr jetzt: Moment mal, MontanaBlack macht doch gar nicht bei Sauercrowd mit? Das stimmt. Doch wäre der deutsche Streamer wohl sehr gerne ein Teil des Events gewesen. Nur wurde er nicht eingeladen, und sich selbst einladen, das macht man nicht – so die leicht quengelige Beschwerde von Monte in Richtung der Sauercrowd-Veranstalter.

Und obwohl er bislang keine Berührung mit WoW hat, sagte er seinerzeit: „Also ich wäre auf jeden Fall am Start bei so einem World-of-Warcraft-Turnier. Warum nicht, Digger?“ Er würde sich sogar jetzt noch drüber freuen, wenn ihn jemand bezüglich einer Teilnahme ansprechen würde.

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MontanaBlack is one of the most well-known streamers in Germany – This was his very first video

Metashi, einer der drei Gründer des Projekts, erklärte danach auf YouTube: „Monte ist einfach zu erfolgreich und zu Variety-mäßig aufgestellt. Wir dachten, es bringt nichts, ihn einzuladen, weil man halt mindestens 3 bis 5 Wochen an Spielzeit mitbringen müsste.“

Dieses Mißverständnis konnte also geklärt werden. Doch warum ist Monte dennoch nicht beim Sauercrowd-Event dabei? In einem Short auf YouTube erklärt er, dass er beim Start des Events in Amsterdam war, um dort seinen Urlaub zu verbringen. Mit der zweiten Welle im Projekt durchzustarten, das würde er auf gar keinen Fall machen wollen.

Halten wir also fest: Erst wollte keiner mit MontanaBlack spielen, dann wollte Montana nicht mehr mit den anderen spielen. Ist also wie im Kindergarten – beim 4 Jahre alten Nachwuchs gibt’s das alle paar Wochen. Grund genug, um Monte mit in diese Liste zu nehmen. Wir hätten nur zu gern gesehen, wie sich einer der größten und bekanntesten Content Creator aus Deutschland in WoW Classic Hardcore schlägt.

The 2 largest MMORPGs 2026 adjust their release while a competitor retreats to next year

It’s time for our MeinMMO format “MMORPG News in 5 Minutes.” We summarize the most important news about the best genre in the world. You can expect hopeful updates, several delays, and a lot of Sauercrowd.

Highlights of the week:

What else has happened? The sudden end of Ashes of Creation will echo for a long time. Our MMORPG expert Karsten Scholz addresses in his current assessment whether the MMORPG from Intrepid was indeed – as claimed by some critics – an attempt at fraud from the beginning: Was Ashes of Creation a scam from the start? Everything speaks against it, despite the bitter end.

How dark World of Warcraft is a new cinematic shows, with some horror elements that are really uncomfortable:

Select a MMO video…

Pax Dei assures: I’m fine, I’m not going offline

This is what happened in the big MMORPGs:

Since 2014, The Elder Scrolls Online has continued with new content and expansions. The year 2026 could be one of the most important for the MMORPG. In a new YouTube video, MeinMMO explains whether it’s worth getting back into the game.

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This is what happened with Sauercrowd this week:

This is what happened with the small MMORPGs:

  • In a letter to the community on playpaxdei.com, the team of Pax Dei explains that there are currently no plans to take the MMORPG offline. Apparently, various fans feared this after Ashes of Creation and New World. On the contrary, they are currently working on various improvements to enhance existing systems and the player experience.
  • During the early access phase on Steam, Project: Gorgon flew under the radar of many MMORPG fans despite strong reviews. With the release, that is changing now, but it brings new challenges. New servers are needed!
  • Due to the currently noticeably rising number of players, the developers of Tibia announced 3 new worlds for February 18, 2026. You can find the details on tibia.com.
  • On February 11, Update 46.2 for Lord of the Rings Online was released. Since February 12, the third level of the new instances has been available. You can find the German patch notes on lotro.com.

This is what has happened with the MMORPGs in development:

  • The new MMORPG Lord of Mysteries is already highly anticipated worldwide. Now the first players were allowed to take a look inside and describe how good the MMORPG really is.
  • The MMORPG Epitome is celebrating great success on Kickstarter with strong AI support. 2 weeks before the end of the crowdfunding campaign, it has already reached multiple times the hoped-for amount. More about the game in our list of Kickstarter MMOs.
  • In a new financial report, the people in charge of WEMADE stated that the blockchain MMORPGs MIR 5 and NIGHT CROWS 2 are expected to be globally launched this year.
  • MapleStory M, the mobile offshoot of MapleStory, is expected to be released soon on Steam. There is already a demo available for download.
  • The first test of Fractured Conquest (the revamped version of Fractured Online) is set to take place on February 19. Interested parties can sign up via this link.
  • The team of Eterspire has published a roadmap for February to April on Reddit. Planned are among other revisions for combat challenges, bosses, and fishing. Performance is set to improve and new side quests and a guild system are planned.
  • The developers of Eternal Tombs have released a preview for 2026 on YouTube. After 7 years of development, the MMORPG is expected to be released early in 2027. Interested parties can register for upcoming tests on eternaltombs.com.
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With this, we have summarized the most important things that have happened lately in the world of MMORPGs.

What did you enjoy this week? What frustrated you? Let us know in the comments. If you’re looking for a comprehensive overview of the history of online role-playing games, you’ll find it in this extensive special: The History of MMORPGs – From Habitat to Throne and Liberty, and everything in between

This is an AI-powered translation. Some inaccuracies might exist.

The Pokémon developers re-open a gaming wound that Sekiro gave me

The studio behind the Pokémon games has reopened an old gaming wound with the latest trailer for their new action RPG on PS5 with MeinMMO author Ody. The gameplay surprisingly looks quite similar to Sekiro: the hardest Soulslike he has played so far.

During the State of Play, a new trailer for Beast of Reincarnation, the upcoming game from Game Freak, was shown. The studio is actually known for the Pokémon games, but their latest project is very far from those.

Beast of Reincarnation is an action RPG set in a post-apocalyptic Japan. It is the year 4026, and the world is full of monsters and dangerous robots. We play as Emma, who fights for humanity’s survival with her wolf companion Koo.

Here you can see the new trailer for Beast of Reincarnation:

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Beast of Reincarnation: The new game from the studio behind the Pokémon games has a release date

When I first saw the trailer, I was immediately transported back into one of the hardest Soulslikes I have ever played: Sekiro. I got the game just over two years ago, and I still haven’t managed to get through it at all.

Who is writing here anyway? When it comes to Soulsborne titles, Ody is a true masochist: He has started nearly all of FromSoftware’s brutal games and hasn’t finished (with great difficulty) any. On his list of shame are only Elden Ring (mostly out of boredom) and Sekiro, which is even a bit too extreme for him.

Sekiro in the post-apocalyptic Japan of the future

If I can claim that a Soulslike has broken me, it’s Sekiro. And in terms of gameplay, Beast of Reincarnation is quite similar to that. The trailer shows this in multiple places, not just in the battles.

  • In battle against a gigantic plant creature, our character parries the monsters’ attacks at the perfect moment until an opportunity for a counterattack arises
  • Our character can climb to places using plant vines, similar to how Sekiro can with its prosthetic arm
  • Emma also seems to have a few tricks up her sleeve that remind of Sekiro’s shinobi arts – in this case, an automatic crossbow

However, these similarities do not necessarily mean that Beast of Reincarnation will be equally tough. At least Game Freak is not marketing it with a high level of difficulty, and the term “Soulslike” is nowhere to be found.

If you’ve always thought that the battles in Sekiro look really cool but are too difficult, then Beast of Reincarnation might be a good lite version of that. We’ll learn more when the release approaches. This will be on August 4, 2026, so still this year.

During the State of Play, many other trailers were released alongside the new trailer for Beast of Reincarnation. Among them was also an open-world game where you play as a very muscular chicken. It makes sense once you’ve seen it, promise: Everyone notices the bizarre chicken biceps in a new open-world game for the PS5, while the gameplay is even more exciting

This is an AI-powered translation. Some inaccuracies might exist.

Farming Obsidian in Diablo 4: How to Find the Material Quickly in Season 11

To enhance your items in Diablo 4 with Completion, you need Obsidian. Where you can best farm the crafting material for the endgame, you will find out here.

What do I need Obsidian for? In Diablo 4, you need Obsidian to enhance your equipment at the blacksmith with Completion. With Completion at the blacksmith, you improve the quality of your items. This increases the value of all affixes. How to unlock Completion and how it works specifically can be found in our overview.

Especially in the endgame, you virtually need heaps of Obsidian, as you are not only completing one set of equipment but probably several – depending on what you find. If you disassemble old, completed items, you will at least get some of the materials back.

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Diablo 4: Immediately activate these 2 settings, otherwise you will miss important equipment values

The best farming spot for Obsidian

Where do I farm Obsidian the fastest? You gather Obsidian in all sorts of endgame activities. However, one of them is particularly worthwhile: Nightmare Dungeons with the affix “Horadric Vault.” While these chambers can only appear randomly in other dungeons, they are guaranteed with seals that have this specific affix.

In the Nightmare Dungeons, you enter the Vault through a portal and activate pillars to customize your passage. In the chambers, you have limited time to eliminate monsters and thereby increase your reward level.

Once time runs out or you reach the maximum level, the boss appears. After defeating the boss, a chest awaits you, which contains not only loot but also heaps of Obsidian.

Alternative farming spots for Obsidian

Besides the Horadric Vaults in Nightmare Dungeons, you can also obtain Obsidian in the following activities:

In the Mercenary Hideout, you can exchange materials for “Pale Signs” with Fayira once a mercenary reaches level 5. To refill your account of Pale Signs and expand the offerings, you need to level your mercenaries. This happens automatically through rapport when they accompany you in battle.

Completion is an essential component in Diablo 4 to enhance your builds in the endgame and get the most out of them. Are you still looking for the best builds for the current season? Then with our current tier list, you have the best overview: Diablo 4 Season 11: Tier List with the best builds for all classes

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: How to make the most of the Raid Tag with Cupidos

The spirit form of Cupidos makes its debut in Pokémon GO. Along with it, there are also 2 other monsters that you can obtain more easily as Shiny.

When is this event? The raid day featuring the spirit form of Cupidos takes place on Saturday, February 14, 2026, from 2:00 PM to 5:00 PM.

While the incarnate form of Cupido has been in the game for a while, the spirit form will be available in the game for the first time on raid day. We will show you how to ideally utilize the 3 hours if you want to make the most of the event.

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Pokémon GO shows its new season in the trailer

Raid Day with Cupidos – Content and Tips

What bonuses are there for the event? Within the 3 hours, the following bonuses are active:

  • You can receive 5 additional free raid passes at gyms
  • Increased Shiny chance for Liebiskus (1-star raids) and Coiffwaff (3-star raids)
  • Increased remote raid limit of 20 (from Saturday, February 14, 2026, at 1:00 AM to Sunday, February 15, 2026, at 4:00 AM)

You can only obtain the additional raid passes individually. If you are already level 75 in the current GO Pass, you can receive one additional raid pass every day.

What content is available with the event ticket? For €5.49, you can purchase a ticket for the event. The following additional bonuses await you, which will be active during the 3 hours of the event:

  • 8 additional raid passes through gyms
  • Increased chance of receiving special XL candies after raids
  • 50% more experience for successful raid battles
  • Double amount of stardust for successful raid battles

How should I approach the event? On raid day, you should proceed as follows to make optimal use of the free raid passes:

  • Visit a gym and defeat Cupidos
  • Spin the gym disc to receive a new raid pass
  • Head to the next gym

If you are satisfied with your haul of Cupidos, you can also jump into the 1 and 3-star raids to challenge Liebiskus or Coiffwaff. Both monsters have an increased Shiny chance during the event.

What counters are effective? Cupidos has the types Fairy and Flying. This makes it weak against attacks from the types Poison, Rock, Steel, Electric, and Ice. So you should primarily focus on attackers with these types to defeat Cupidos in its spirit form. We have the suitable counter Pokémon listed here for you.

If you have strong counter monsters at high levels, you can already take down the boss with just two trainers. If your counters are not optimal, it would be better to rely on more trainers.

Which Mega Evolution is suitable for the event? If you are not using a Mega Evolution for the fight itself, you can take a suitable evolution with you in your team to gain more experience points and candies for Cupidos.

For this, you need to select a Mega Evolution that is also of the type Fairy or Flying. Therefore, you can rely on one of the following evolutions:

  • Mega Charizard Y
  • Mega Pidgeot
  • Mega Pinsir
  • Mega Aerodactyl
  • Mega Gardevoir
  • Mega Flunkifer
  • Mega Altaria
  • Mega Brutalanda
  • Mega Rayquaza
  • Mega Ohrdoch
  • Mega Diancie

Which buddy is worthwhile? With some monsters, you need to meet specific requirements while having the Pokémon as a buddy in order to evolve it. For these two monsters, there is such a condition that you can work on during the raid day:

  • Hisui-Baldorfish to Myriador (win 10 raids)
  • Galar-Makabaja to Oghnatoll (win 10 raids)

Not only the raid day awaits you this month. If you want to know what events and contents like raids or spotlight hours are active in February and what to expect, we have the right overview for you: all events in February 2026 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

The Warlock will be the new class in Diablo 4 – What we know about gameplay, abilities, and class mechanics

With the new expansion “Lord of Hatred,” Diablo 4 gets another new class: the Warlock. What we know about the Warlock can be found here.

This article will continuously be updated with new information as it becomes available. On March 5, Blizzard intends to hold the next stream about the Warlock.

What is known about the Warlock: Currently, there are only initial details. Blizzard describes him in the blog post as the embodiment of infernal vengeance and a dark counterpart to the Paladin. As an anti-hero, he utilizes the powers of the Burning Hells. It is essentially a mage class that specializes in forbidden arts.

What are the abilities of the Warlock? Blizzard has so far only mentioned “powerful invocations.” However, we do not yet know the exact abilities. In Diablo 2, the Warlock can use demons as tools against his enemies. Blizzard describes the Warlock in Diablo 2, who was unexpectedly announced and released:

As a master of forbidden knowledge, the Warlock seeks dominion over his foes. He commands enslaved demons, twists abhorrent magic to enhance weapons, and rains devastation with hell, fire, and shadow.

Source: diablo2.blizzard.com/de-de

How does the Warlock play? Currently, there is no official gameplay of the Warlock in Diablo 4 – only from Diablo 2 and Diablo Immortal. There, he summons demons, swings fiery chains, and casts fire around. How much of this will be carried over to Diablo 4 is unknown. We only know for sure that he uses powers from the hell.

It is therefore to be expected that his main damage types will be fire and shadow, possibly also physical damage.

Here you can see the cinematic trailer for the Warlock in Diablo 2, Diablo 4, and Immortal:

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Blizzard presents the new Warlock class for Diablo 2, Diablo 4, and Immortal in the cinematic trailer

When can I play the Warlock in Diablo 4? He will appear as the second new class with the DLC “Lord of Hatred.” While the Paladin was revealed as the first new class at the Game Awards and was immediately playable for pre-orderers, you will have to wait a bit longer for the Warlock: you can play this dark counterpart at the release of the expansion on April 28, 2026.

Blizzard will provide more details about the Warlock on March 5, 2026, in a livestream, during which more new features for Diablo 4 will also be presented.

Lord of Hatred is the second expansion for Diablo 4. It will feature a new campaign, a new area, two new classes, and additional innovations and adjustments. More information about the second DLC can be found in our overview: Diablo 4: Lord of Hatred – All important information about release, price, trailer, and content

This is an AI-powered translation. Some inaccuracies might exist.

From “One Last Thing” to the Concord meme: Highguard is the fatal misjudgment of a market that thrives on rage

From “One Last Thing” to the next industry meme: MeinMMO editor-in-chief Leya Jankowski analyzes how the Highguard case reveals the dangerous tension between idealistic game development and the ruthless algorithmic logic of 2026.

It took less than 60 seconds to drive the final nail into Highguard.

It sounded like a fairy tale. A team of veterans escapes the corporate world to passionately pursue the indie path without AI. In the end, they wanted to bring us a game made with heart and the best interest for gamers.

Then came the Game Awards in 2025. 60 seconds, and the trap snapped shut.

When the show was actually over, Geoff Keighly, the organizer of the Game Awards, announced the “One Last Thing”. This is traditionally a last announcement that was previously reserved for giants like Zelda, GTA, or entirely new milestones.

In 2026, however, the production cycles of AAA games are so long, averaging 5-8 years, that often there simply aren’t enough mega-announcements to make every show a spectacle.

Keighly now tried to stage an “indie powerhouse” team with the ex-Titanfall devs like AAA. However, this backfired. The slot was interpreted as a promise of quality. When only a colorful hero shooter came out, it was a perfect disaster.

Cynical tongues might claim: The prestige of an announcement slot is more important today than the actual content of the game.

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Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet

60 seconds, and the internet trembled.

What followed was mockery and scorn even before the game was released. It became a meme to label Highguard as the next Concord that spectacularly failed. Keighly was made the devil who damned Highguard with his well-meaning final slot.

It’s easy to hate a tangible face and create a common enemy. But it’s not that simple. The case of Highguard is a lesson in the perfect storm of naive idealism and an algorithmic rage economy.

Let’s dive deeper.

The Benevolent View: A Heartbeat Against the Algorithm

To understand the case of Highguard, one must read Josh Sobel’s letter on X. This letter is not a polished PR statement. Josh reflects on the release of his first game and publicly licks his deep wounds. From this perspective, the story of the Wildlight studio is a tragedy about the loss of humanity in a digitized industry.

Viewed from the outside, Wildlight operated according to an almost chivalric code of honor. In an era when the industry is flooded with generative AI and soulless corporate decisions, this team relied on what the community (theoretically) always demands: Real craftsmanship.

However, theory does not hold up against the reality of 2026. The fact that a studio like Larian (Baldur’s Gate 3) is receiving backlash for AI experiments shows the sensitivity of fans; however, Highguard was about something else. Here, not the process was criticized, but the legitimacy of existence. It was about outrage as an end in itself – fueled by a mechanism I know all too well.

As editor-in-chief of an ad-supported website, studying algorithms is part of my daily bread. I know that our modern digital infrastructure not only allows hatred but actively rewards it. Today, anger can often be a more efficient way to make money than enthusiasm.

However, blindly using this algorithm is a dangerously risky game with humanity. How much this fire can burn a team is described by Josh Sobel with painful precision:

From the first minute we were made the laughingstock, mainly due to false assumptions about a million-dollar advertising placement […]. Within minutes it was clear: This game was doomed to fail from the start, and creators now had a month of free content for their anger campaigns.

In today’s gaming culture, the line between product criticism and a desire for destruction seems blurred. Since all of this happened before the release, gameplay was not evaluated, but the identity of the project was defiled.

Highguard never had a real chance to prove itself. It was sacrificed as fuel for content machines. This is the ugly face of modern cyberbullying – and a deadly signal to all creative minds: Those who show themselves will be destroyed.

The Critical View: When Passion Becomes Strategic Blindness

Since I deal with this spiral of hatred almost daily by combing the internet for topics, I empathize deeply with Josh and his team. Very much. But at this point, I need to move away from the emotional level and address the strategic miscalculation.

Passion is the engine of game development, but it is no shield against market mechanisms. In the case of Highguard, mistakes were made that one would not expect from a team of this size and the experience of the studio’s veterans.

I do not know Josh personally. However, he writes in his letter: “Everyone I knew who had any connection to the team or project was of the same opinion: ‘This has the potential to be a mainstream hit.'”

This is the classic echo chamber. When you only talk to people who want to love the project, you lose sight of the harsh reality out there and the question: Does the world even want this game?

I played Highguard myself and found that the basis for a good game was there. But there was a fatal discrepancy. The colorful hero shooter was touted as an innovation while the market already exhibited massive saturation in this area.

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Bungie presents Marathon in the launch trailer

Our editor Benedict really enjoys Highguard – he also likes extremely complicated games. His conclusion perfectly summarizes the issue: You’re all playing Highguard wrong, but you can’t even help it.

So no, unfortunately, “mainstream hit” was not written on the cover of Highguard. The appearance suggested a casual, colorful hero shooter, while the mechanics were so stuffed and complicated that casual gamers bounced off immediately.

Accepting the “One Last Thing” slot at the Game Awards without really presenting a revolutionary vision was simply naive. This is the biggest stage in the industry, and whoever claims the last spotlight here invites comparison with giants.

The team was not prepared for the fall height.

The comparison with Concord was not accidental. The audience in 2026 is extremely allergic to anything that looks like “more of the same” in the multiplayer space. Highguard could not convey a unique identity strong enough to overshadow the hate and endure it easily.

The realistic view: The relentless logic of the market in 2026

Let’s put emotions aside completely, ignore technical errors, and look at the sober logic of the market.

The most precious commodity for people is time. A new multiplayer shooter competes not only with new releases but also with service games that just keep going. Giants like Fortnite, Valorant, or Apex Legends are already established. It takes more than just a good foundation to lure players away from their familiar environment and leave their hard-earned battle pass progress behind.

But that’s not all. We now have a gigantic entertainment offering, where all providers want our time and all platforms are perfecting their algorithms to keep us with them. Netflix, YouTube, Audible, Instagram. Take your pick.

The narrative determines everything. Josh Sobel is absolutely right on one point: Once a brand is branded online as a “flop”, it is almost impossible to save commercially. The ripping apart of the game became a game in itself. Participating in a collective “shitstorm” has become a social event, creating new echo chambers again.

Whoever releases a game in 2026 must unfortunately reckon with becoming a victim of a mob of anger and thus have an appropriate shield and a lot of resilience ready. After his own shitstorm, Larian CEO Swen Vincke even issued a warning and stepped aside from Highguard. If developers lose their love for players due to such phenomena, it can become even more bitter.

The maintenance of service games is expensive. Leading a self-financed service indie game into profitability is a high-risk gamble. Infrastructures for servers, anti-cheat measures, global marketing, ongoing community management eat away margins that single-player indie titles do not have to deal with. Even if you are not playing in the upper league of live-service games, you need deep financial breath here.

A Warning for All of Us

The case of Highguard is the warning of a market that monetizes cynicism. That toxic algorithms spread anger today often faster than enthusiasm is structural poison. But anyone who ignores this dynamic in 2026 acts not idealistically but negligently.

The true tragedy lies in the impending alienation: If developers withdraw more and more into echo chambers out of fear of hate campaigns, games will be created that miss the market. This gap between makers and players is the breeding ground for the next shitstorm – a vicious circle that stifles innovation.

Would another path have saved Highguard? Perhaps a public playtest – an organic growth with the community instead of the risky “big bang” at the Game Awards. Whether the money would have sufficed for that and whether it would have been the key to success remains open.

If you have recently wondered why our hobby gaming sometimes feels dull today, you might find some answers in this text.

This is an AI-powered translation. Some inaccuracies might exist.

The new content of a hit for PS5 takes me back to a time when I met my great love among bloodbaths

During yesterday’s State of Play, several games were presented for PS5. In one of them, MeinMMO editor Jasmin reminisces with her partner about their early beginnings together.

The single-player mode of Ghost of Tsushima completely captivated me at the time. I loved the game so much because the landscape looked absolutely stunning, and the mini-games, which were somewhat revised for Ghost of Yotei, filled the vibrant world even more.

Since I enjoyed the single-player mode so much, I wanted to check out the multiplayer mode called Legends. However, none of my friends were interested in seeing the Legends mode.

Therefore, I asked in a very niche forum about Japanese role-playing games if anyone would be interested in playing the Legends mode with me. A user, whom I had been in contact with for a while but had never spoken to via voice chat, responded to this question. From this inquiry, a deep and loving relationship developed, making the newly announced Legends mode of Ghost of Yotei send me into a beautiful nostalgia frenzy.

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Ghost of Yotei: The Date for the Legends Mode in the Trailer

Ghost of Tsushima was the better Tinder for me

In Ghost of Tsushima, players could choose between 4 classes in the Legends mode. You could play as a Samurai, Hunter, Ronin, or Assassin in different modes. The mode relies heavily on teamwork in co-op:

  • In the story missions for 2 players, you had to work together to achieve objectives and receive rewards.
  • In the survival mode, you could even battle waves of increasingly difficult enemies as a team of four. You had to defend various locations on Tsushima.
  • Additionally, there was the option to start a raid or compete in a rivals mode in teams of two.

With the mentioned user from the forum, I then dived into the story missions and the survival mode. We fought through the massive waves of enemies and had to act simultaneously in several locations. Perfect coordination was crucial here, as losing a key point could occur if an enemy wave broke through at any given location.

Whenever I needed help, I knew I could rely on my partner, and he would be there right away. The same was true in reverse. If there was time between waves, we could chat and talk about other things. Over time, I learned more and more about my teammate and grew to appreciate him.

If I were to describe it exaggeratedly, the Legends mode would be the perfect dating app for me. Here you can test if a potential partner would be suitable for cohabitation. How do they react in stressful situations? Does your communication work well together? Do you understand each other immediately?

From random encounter to couple activity

The shared gaming actually didn’t start off with me looking for a partner. But as fate would have it, I found the great love of my life through it, which I wouldn’t want to miss anymore. We still play all sorts of games together today and are happy that we can do it not just through voice chat but side by side on the couch.

Since so many years have passed, we joyfully looked at the Legends mode of Ghost of Yotei during yesterday’s State of Play. The release date was revealed in the presentation: It will launch on PS5 on March 10, 2026. The mode will be provided for free to all those who already own Ghost of Yotei as a full version.

If you’re looking for a partner or want to test your relationship, the Legends mode is perfect for you. But playing alone can also be fun, hacking through waves of enemies. The only downside is that you can’t coordinate as perfectly with your team as I could with my friend on voice chat.

By the way, there is a very special mode for the endgame of Ghost of Yotei. If you want, you can hunt the last trophies with chill music. You can find out what that has to do with anime in the following article: Fans love a new mode from Ghost of Yotei on PS5: “Perfect for collecting all trophies”

This is an AI-powered translation. Some inaccuracies might exist.