The great survival show 7 vs. Wild kept many viewers engaged and allowed them to cheer on their favorite influencers. However, after the sale of the show, the original creators stepped back after season 4. Now there is a new sign of life.
Who is it about? Maximilian Kovacs and Johannes Hovekamp are the minds behind 7 vs. Wild, who founded the show with Fritz Meinecke and made it so successful. However, after the emotional farewell video from 7 vs. Wild, in which they announced their final exit, things went quiet around the two behind the camera.
Now Johannes Hovekamp breaks his silence and explains why he really had to sell 7 vs. Wild and what will happen next.
Also, Knossi is part of the inventory of 7 vs. Wild, having thrilled the audience in two seasons:
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From the Witness Stand with Barbara Salesch to the King of Twitch – Career and Life of Knossi
A life in front of and behind the camera
Why was 7 vs. Wild sold? In his first video on his own YouTube channel, Hovekamp goes through his career. From the beginnings as a small YouTuber to his training and his first meeting with “7 vs. Wild” participant Survival Mattin.
He explains that the greater the success of the show became, the worse it got for him and co-founder Maximilian Kovacs. He explains in the video: “With all these highlights […] there were […] also a few problems. Especially that Max and I just had no time for anything anymore […] too little sleep, too much stress, bad food, no exercise, and so on.”
These were also the reasons for the decision to sell their own project and not to produce it themselves anymore. Contrary to the bad mood from the community, he shows himself very happy about how the project was continued and that they found someone in CaliVision who implements the project at its core as it was once intended.
According to his own statement, he and co-founder Maximilian Kovacs benefited greatly from stepping back. Thus, both have regained time for sports and a generally healthier lifestyle.
Here you can see the whole video:
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What happens next? Johannes Hovekamp has mainly been active behind the camera so far, working as a cameraman and editor for various survival YouTubers. But he also took care of the marketing and the development of YouTube channels like the “Fritz Meinecke Live” channel and the channel of marine biologist and research diver Robert Marc Lehmann together with Maximilian Kovacs.
In his video, he now explains that he also wants to step in front of the camera and wants to share his life with the viewers. At the same time, he emphasizes that he is not just a pure outdoor YouTuber who only makes and releases tours like the channels he oversees. It will be interesting to see what the content on the channel actually looks like.
At the end of the video, co-founder Maximilian Kovacs also speaks out again. He also looks visibly well, even though he wants to stay behind the camera for now. For both of them, just like for Fritz Meinecke, there seems to be no turning back to 7 vs. Wild, which may be bitter for the fans, but for the three of them likely means a gain of much quality of life.
Even without the three, the first international edition of 7 vs. Wild is currently running on Swiss television. Among the participants is also a familiar face who has already survived the Amazon. Who is also taking part and where it is going, you can find out here: 7 vs. Wild suddenly announces new season for January 2026, but you can’t watch it
This is an AI-powered translation. Some inaccuracies might exist.
With Diablo 2: Reign of the Warlock, Blizzard has introduced a new class in its classic hack & slash title. Many are wondering which build to start with, and we provide you with the appropriate answer.
What can the Warlock do?With the release of the Warlock, you have the chance for the first time in 25 years in Diablo 2 to play a new class. With its talents, you have the opportunity:
to summon demons and sacrifice them or have them fight for you
to wield abhorrent weapons imbued with magic and throw them at opponents
to unleash hellfire and the void upon your enemies
This opens up new possibilities in the endgame to successfully climb the ladder. But to do that, you need a powerful build. Therefore, we looked around and wanted to find out which talents can take you far as a Warlock.
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Diablo 2: Resurrected introduces the new class of the Warlock in the gameplay trailer
Warlock Build – How to set up your build
Early Game (Normal): In normal difficulty, it is first important to level up your character and progress. Here you can try things out, but we recommend the skill “Ring of Fire” (engl. Ring of Fire). This skill in the “Chaos” tree can take you up to the “Hell” difficulty.
With it, you create a ring of fire around you at the push of a button, which deals damage to enemies and knocks them back. While using Ring of Fire, you cannot move, but you don’t need to, as no one can get close to you. You will handle the few fire-immune enemies with your mercenary and the magic attacks from the Chaos tree.
Mid-Game (Nightmare/Hell): In mid-game, in addition to Ring of Fire, you will use the skills Flame Wave (engl. Flame Wave) and Apocalypse (engl. Apocalypse). Both skills complement each other well, as you can alternate between them while one of them is on cooldown, meaning it is not ready.
Apocalypse causes all enemies in the inverted pentagram to burst into flames. Flame Wave, on the other hand, throws a wall of flames in the direction your Warlock is facing, dealing extra damage to all affected enemies. Nice: Apocalypse lowers the fire resistance of your enemies, which is extremely helpful at higher difficulty levels.
When leveling, make sure to max out Ring of Fire and Apocalypse first before leveling Flame Wave. As for your equipment, you should only make sure to carry a two-handed weapon that gives you 3+ points in your fire skills.
Endgame (P7+, Uber Tristramand co.): To get the most out of the Warlock, you should respec your build to “Hailstorm Strike.” Here’s how you should prioritize your points:
Abhorrent:
Hailstorm Strike (Max.)
Mirrored Blades (Max.)
Blade Teleportation (Max.)
Optional (an either/or choice)
Hover Mastery (for more damage)
Cursing: Corruption (to harm enemies outside of physical damage)
Daemon:
Consumption (Max.) to consume Goat Demon
As for your item values, you should consider the following effects:
+ to Warlock skills or all skills
+ % in spell rate
+ % increased damage
+ % death strike
+ % drained mana per hit
For a weapon, you should choose a Thunder Hammer as a base, as it has the slowest attack speed but deals the highest damage. Since you will throw the hammer at your opponents anyway, the attack speed doesn’t matter – you mainly benefit from the damage.
You can easily use ethereal weapons. The Abhorrent skills trigger effects like mana drain or death strike, but your weapon does not lose durability. So you never have to repair.
Initially, the Twitch streamer Fanasia was definitely planned with her Paladin for the first raid of Sauercrowd in WoW Classic. However, shortly before the announcement of the roster, she made a fatal mistake in a dungeon.
What is the situation? Before the guild meeting that took place on the evening of February 15, 2026, Fanasia was in the dungeon Scholomance with four other Sauercrowd members. The group was already clearing the last chambers to prepare for the fight against the final boss.
During this cleanup operation, you encounter Rotten Corpses that cause surprisingly large explosion damage as soon as they pass away. To avoid any risk, you prefer to deal with them from a safe distance while slowing them down with Frost effects – for example, through traps or mages.
Unfortunately, Maxim also had a mishap during the Sauercrowd project:
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Sauercrowd guild loses its “indestructible” tank just before level 60
At the Wrong Time in the Wrong Place
What happened to Fanasia? Paladins are also very effective against undead. The plate-wearers possess offensive Holy attacks and even an exclusive Fear spell. Fanasia plays such a Paladin and wanted to support her team in the fight against the undead hordes. However, she underestimated – like many others before her – the range of the explosion.
After several corpses were defeated in quick succession, Fanasia’s hardcore character took fatal damage in a matter of moments. The player was so surprised that she didn’t even think to use emergency abilities like Lay on Hands or Divine Shield. You can see the scene on Twitch or in Sieglinde’s analysis on YouTube.
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The hardcore death of Fanasia is doubly bitter: Almost an hour later, the guild leaders HandOfBlood and Metashi announced the roster for the first raid in the Molten Core. When it came to the fourth place in group 7, Hänno stated (source: YouTube):
Due to the passing of Fanasia, we had to change the plan an hour before this show – and once again heartfelt condolences to Fanasia, this is truly ultra-bitter, and please don’t die until next Sunday, folks – we had to adjust on short notice.
How bitter it is shows the reaction of Fanasia, who struggled with tears after her hardcore mishap. Once she collected herself, she admitted that it was only her fault … she simply stood too close.
For Fanasia, Marc-Oliver aka BododerKillerkarpfen was brought into the roster, who made it to level 60 after his unfortunate demise, managing to bring another character to the maximum level in time.
The Netflix series about One Piece has been well received by many fans, which is why season 2 will soon set sail. You can find all the current information about the release, cast, and more on MeinMMO.
Update on February 16, 2026: The latest trailer has been added.
Season 1 aired on August 31, 2023, on Netflix. It contained 8 episodes and was rated an average of 8.3 out of 10 possible points on IMDB. The manga has been around for several decades, but the Netflix series only covers a small part of it. Therefore, there are still plenty of episodes that could be released in the future. We already know what to expect in season 2.
You can watch the trailer for season 1 here:
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A new sneak peek shows behind the scenes of One Piece season 2 and how some fight scenes were filmed
One Piece Season 2 on Netflix: What We Know About the Release So Far
Trailer: Is there already a preview?
If you want to see all the characters and Devil Fruits that exist in One Piece again, the latest trailer is perfect for you. It gives a great overview of the upcoming season.
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Netflix shows in the new trailer for One Piece the many new villains of Season 2
In another trailer for Season 2 of One Piece, Nico Robin is in the spotlight. Fans love her for being such a cynical antagonist as in the source material. Additionally, more agents of the Baroque Works can finally be seen in motion:
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One Piece: Netflix shows new trailer for season 2 with Nico Robin
Netflix also revealed, what Chopper will look like in Season 2. The reindeer will be completely animated with CGI. Unfortunately, we only see the castle where Chopper is currently located. For more material on the Netflix series, we will have to be patient.
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One Piece: Season 2 reveals release year and Tony Chopper
Additionally, there is another trailer that provides a preview of the upcoming Season 2. Here we see different islands like Whiskey Peak or Logue Town. Moreover, we get a first glimpse of one of the two giants, Nico Robin, Vivi, and Captain Smoker. Even the whale Laboon is briefly visible:
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Der Trailer zu Staffel 2 von One Piece auf Netflix zeigt direkt, dass Staffel 3 kommen wird
The actors we already saw in season 1 have remained in their roles. They will also appear in season 2 if the manga template allows it. The following actors are already confirmed for season 2:
Episodes: How many episodes does One Piece Season 2 have?
Season 1 had 8 episodes. There is still no information on how many episodes there will be in season 2. However, we can assume that it will also be around 8 episodes – with an approximate length of 55 minutes. If it behaves like season 1, all episodes will be released on the same day.
Streaming Service: Where can I watch the series?
The live-action adaptation is an exclusive production of Netflix. Therefore, season 2 – just like season 1 – will be available on Netflix. You need a paid subscription to watch the series. The episodes will be available in numerous language versions, including the German dubbing or the Japanese soundtrack with German subtitles.
Season 1 ended at the point where the Straw Hat crew sets off for the Grand Line. Based on the manga template and the actors presented, we can already estimate what we will see in season 2. Presumably, season 2 will cover the following arcs:
Logue Town
Reverse Mountain
Whisky Peak
Little Garden
Drum Island
Whether Alabasta will be included is still unknown. Either way, there are some moments for MeinMMO editor Jasmin Beverungen that the production team must not botch. These are often very emotional moments: 8 important scenes in One Piece season 2 that Netflix must get right
This is an AI-powered translation. Some inaccuracies might exist.
CGI is a common practice in cinema today, used in countless movies and series. Nowadays, excessive use is criticized. But did you know which film first used these computer effects over 50 years ago?
Which film is it about? Michael Crichton is an important name in the film world. He is best known as the author of the novel Jurassic Park, for which he also wrote the screenplay for the adaptation by Steven Spielberg.
But he also worked as a director. In 1973, he directed the sci-fi western Westworld, which he also wrote. The film is still captivating not only for its theme but also because it was the first film to use CGI, even though it was produced quite differently back then.
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Westworld shows a completely robot-themed park in the 1973 trailer
To show the perspective of a machine, you should use a machine
What kind of film is Westworld? Similar to Jurassic Park, Westworld presents viewers with a type of amusement park brought to life by robots. The film is about 2 vacationers who go to the Wild West paradise. However, a malfunction occurs, and a robot starts hunting the vacationers.
What was CGI used for? The rampaging robot is played by Yul Brynner, and at certain points in the film, we see his perspective. It is depicted as pixelated. To represent this accurately, Crichton wanted to use CGI, as he explains on his own website: I suggested a rather simple solution: To show the perspective of a machine, one should use a machine. I wanted to shoot the scenes and then edit the film with a computer.
This technique had not been used in Hollywood before, but it was in aerospace, as the YouTube channel Vox explains. To take images of the moon, cameras were used that did not produce a classic image but sent back a code with numbers, from which a picture could be generated. Essentially paint by numbers.
Crichton wanted to do this for Westworld as well and initially approached the Jet Propulsion Laboratory (JPL), a NASA institute, because the special effects studios had no idea about it. However, there was a problem at JPL too. Previously, the technique had only been used for individual images because immense computing power was needed. They could have done it for Westworld, but for 2 minutes of film, it would have cost $200,000 (about €168,000). For a film that ultimately cost an estimated $1,250,000 (about €1,054,000) (Source: IMDb), that was too much. The production time would have been too long as well.
Therefore, they turned to John Whitney Jr., who managed to do it as a special effects artist in 4 months for $20,000 (about €17,000). But that took a lot of overtime since he could only produce a few seconds per week.
On paper, it was not 3D CGI as we know it today but 2D CGI. 2D images were generated and turned into short scenes. Ironically, the sequel Futureworld from 1976 was the first film to use 3D CGI (Source: historyofinformation.com).
In ARC Raiders, many players choose between a more hostile or friendly player behavior, determining how they interact with other raiders in the shooter. One player, however, proves to the community that there is still enough room for mercy and new opportunities between friend and foe.
What is the player’s approach in ARC Raiders? The player SpeakInCode6 shared with the community on Reddit that he has a very special approach in ARC Raiders: He likes to defibrillate opposing raiders when they don’t become – as he calls them – “toxic assholes” after his knockout.
To illustrate this, he presents a clip of such a situation that led to his former opponent becoming a friendly teammate, thereby changing his entire perspective on the game.
And the community appreciates him for this good deed, stating: “Maybe there’s still hope” (ch3ck18 on Reddit).
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ARC Raiders receives new matchmaking option and trophy display with Headwinds
Community appreciates the player’s mercy, but cannot help but express criticism elsewhere.
What happens in the situation between the two players? In the clip from SpeakInCode6, you can see how the two raiders get into a shootout on a staircase while one is fleeing and the player pursues. After a few moments, the opposing raider goes down, but not without giving a small compliment: “You really got skills.” And that was all SpeakInCode6 needed.
He decided to revive the raider who had fallen to him, to which the confused opponent understandably reacts with surprise.
SpeakInCode6 calms his former enemy with: “It’s all good. It’s just a game, man, we’re just messing around, okay?”
The clip ends with a farewell and a lingering “You changed my entire perspective on this game, what the hell?”
Here you can watch the entire clip of the exchange between the two raiders:
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How does the community react to the player’s good deed? In the community, SpeakInCode6 is praised for his behavior. Other players also report how such behavior has been part of their own memorable moments in ARC Raiders that even lead to friendships: “I play a few times a week with a guy I met in a similar situation. A pretty cool guy. ARC Raiders is something entirely different when people are people.” (Omnipitous on Reddit)
The other major reaction to the player’s clip completely ignores his good deed. These players focus much more on SpeakInCode6’s skill, which they cannot leave unmentioned:
“Your aim is really unsettling, but your attitude and sportsmanship are top-notch,” writes DIo_22, to which SunsetSpark responds: “Watching console/controller clips makes me nervous, lol.”
RyabBordello replies: “That’s the trade-off for being able to sit back on the couch with your legs up.”
SpeakInCode6 also writes: “I’m old and not particularly good, but I still have an incredible amount of fun with this game.”
Eragon is being adapted as a series on Disney+ after the 2006 movie disappointed many fans. Everything currently known about the production can be found in this article.
What is Eragon? It is a fantasy book series by American author Christopher Paolini. The first volume was published in 2003 and received three sequels by 2011.
The books tell the story of the Dragon Rider Eragon, who lives in the world of Alagaësia and stands with his dragon Saphira against the evil forces of King Galbatorix.
The books were very successful and, according to USA Today, have sold a total of 35 million copies worldwide.
A movie was released in 2006 that adapted the first part. 124 critics gave it a rating of only 15 % on Rotten Tomatoes, while over 250,000 users rated it 46 %.
Disney+ is giving the source material a second chance and is working on a series. While it has been known since 2022, there is now finally concrete information.
When will the series about Eragon be released? The series is currently in pre-production and is assembling its team. Since the filming has not yet started, a release is realistically expected no earlier than 2027. However, the launch could also be delayed until 2028.
Is there a trailer? Currently, there is no footage available for the series. If that changes, we will show the trailer here. The title image of this article is from the 2006 film, as is the following trailer that shows what Eragon’s adventures looked like back then:
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The Story of the Dragon Rider Eragon in the 2006 Trailer
Eragon: Stream and Seasons
Where can you stream Eragon? As soon as the series starts, it will likely be available on the streaming service Disney+.
How many seasons will there be? This is currently unknown. According to Variety, however, the producing studio 20th Television (owned by Disney) has secured the rights to all four books.
Season 1 might depict the events of the first volume, while three more seasons might cover the rest of the story.
Eragon: Plot, Team and Cast
What is the series about? It is expected that the series will closely follow the plot of the books. The official description from Disney is as follows:
“When fate selects an ordinary teenager to become the first Dragon Rider in over a hundred years, he must forge an unbreakable bond with his dragon, master ancient magic, and challenge the mad king who has destroyed the Riders.” (via Variety)
We will once again witness how an ordinary farm boy becomes a hero. Themes such as growing up, loyalty, and friendship will be explored.
Who is in the cast of the series? Eragon is still in the early stages of production. Disney has not yet revealed who will play the roles of Eragon, his mentor Brom, or King Galbatorix.
Who is behind the team of the series? The production is led by both the author of the source material, Christopher Paolini, and Todd Harthan (High Potential). The latter teams up with Todd Helbing (Superman & Lois) as the showrunning duo.
Together with Marc Webb (The Amazing Spider-Man) and Rachel Moore (Furiosa: A Mad Max Saga), they are managing the production of the series.
The fact that the books are being adapted for a new film is partly thanks to the requests from the fan community. Already with the announcement of the production in 2022, author Christopher Paolini wrote on x.com:
I can’t tell you how many conversations, meetings, and messages it took to reach this point. And we are still at the very beginning! All of this would not have been possible without all those who have read the books, supported the tweetstorms, and participated in this fan community over the years. Therefore, a big thank you from me to all Alagaësian out there.
Christopher Paolini
As soon as there is new information about the series, we will update this article accordingly. Now we want to know your opinion. Are you excited about the Eragon series? Please share your thoughts in the comments. If you’re now in the mood for more from the genre, check this out: These are the 9 best fantasy series of all time via IMDb
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO there is a new Spotlight Hour in the calendar. What does the event on February 17, 2026, bring?
When does the Spotlight Hour start? The Spotlight Hour on February 17, 2026, starts at 6:00 PM. As usual, a specific Pokémon will appear in all corners of the wilderness until 7:00 PM, before the current spawns of the Lunar New Year event appear again.
Which Pokémon will appear? Seadra is the Pokémon of the Spotlight Hour on February 17. It is from the first generation and evolves into Seaking and Kingdra.
Seadra and its Shiny family
Can Seadra be Shiny? Yes, the shiny version of Seadra is also catchable. However, keep in mind that the chance of finding one is not increased. So you’ll need some luck.
What bonus is active? You will receive double the amount of candy when you send Pokémon to the professor.
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Pokémon GO shows its new season in the trailer
Is the Spotlight Hour with Seadra worth it?
Seadra is not a really useful attacker when it comes to raids – and unfortunately, this also applies to its evolutions.
However, its final evolution, Kingdra, has its areas of use – namely in the battle league. It is useful in the Great League, and even better in the Ultra League.
The bonus also allows you to secure candy for Pokémon for which you have a few unused specimens in your collection. It’s best to sort your Pokémon collection by day in advance of the event and then send away everything you don’t need anymore.
Finally, you can also use the hour to keep your eyes open for golden PokéStops. They are active due to the Lunar New Year event.
In addition to the Spotlight Hours, there are numerous other events coming up in Pokémon GO. Especially at the end of the month, the Kalos Tour is on the horizon, and the preparatory journey to the Kalos event has a lot to offer as well. To get the full overview, be sure to check here: All events in February 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
The system requirements for Crimson Desert are known. MeinMMO presents to you the hardware required for the action game on Steam.
Update, March 9, 2026: The article has been slightly adjusted and information about the Steam Deck has been added.
Developer Pearl Abyss has revealed the system requirements for the new action game Crimson Desert on Steam. The good news first: A high-end system is not a must if you want to play the action game in a few weeks.
However: You will need plenty of space on your hard drive or SSD to play it at all.
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Crimson Desert shows more of the fights and progression in the action RPG in the new gameplay video
Here are the system requirements for Crimson Desert
What hardware do I need: Crimson Desert does not require a high-end PC if you want to play the game via Steam. With the most popular graphics card on Steam according to the Hardware Survey, the RTX 4060, you shouldn’t have major issues. The same applies to the processor.
What you will need, however, is plenty of space: Crimson Desert requires 135 GB of free storage space and that is quite a lot. An SSD is also recommended by the developers. Generally, you can probably install the game on a hard drive (HDD), but you will experience noticeably longer loading times.
Minimum
Recommended
Operating System
Windows 10 64-bit
Windows 10 64-bit
Processor
Ryzen 5 2600X / i5-8500
Ryzen 5 5600 / i5-11600K
Memory
16 GB
16 GB
Graphics Card
RX 6500 XT / GTX 1060
RX 6700 XT / RTX 2080
Storage
135 GB
135 GB
Where else can you play Crimson Desert? Crimson Desert is set to release simultaneously for Playstation 5, Xbox Series X|S, MacOS, GeForce Now, and PC. This means you can alternatively play Crimson Desert on the PS5 if your computer is not fast enough.
Alternatively, you can purchase Crimson Desert via Steam and then stream it through GeForce Now – provided you have a sufficiently fast internet connection.
Does Crimson Desert also run on the Steam Deck? Officially, there is still no information on whether the game will be verified for the Steam Deck or at least run on it. However, since the system requirements are moderate, it is likely that it will be possible to play Crimson Desert on the Steam Deck at some point.
While the major MMORPGs are still in their winter slumber, various indie MMORPGs are achieving success on Steam in 2026. One game, in particular, is resonating well with fans and setting a player record once again.
Which MMORPG is it? Project: Gorgon is an old-school indie MMORPG that is more successful on Steam than ever before. On Sunday, February 15, 2026, the MMORPG reached a new peak of over 3,800 players, after already setting a new record with nearly 3,500 players a week earlier on February 8 (Source: SteamDB).
Here you can watch a trailer for Project: Gorgon:
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Project: Gorgon – Steam Release Trailer
Content Over Hype
How does the MMORPG convince its players? Project: Gorgon had been in Early Access on Steam since 2018 and has gone completely under the radar of players. With the release on January 29, the developers declared Early Access over and likely signaled many players to take another look at the game.
What players see in Project: Gorgon appeals to them. Although the MMORPG struggles in terms of graphics and animations, it’s the gameplay content that convinces fans of the MMORPG. Fans especially praise how the developers have implemented “old-school” elements.
There is no hand-holding in Project: Gorgon, no exclamation points over NPCs’ heads, and a strong focus on exploration. Quest reading is just as much a part of the MMORPG as countless skills, from cheese production skills to training your alcohol tolerance, everything can be trained.
MikeVp: “I invested my refund from Ashes of Creation here and am having a great time. I accidentally followed a group into a dungeon and suddenly found myself as a deer – and the NPC selling the cure doesn’t talk to animals. 10/10.”
hellnawh22: “If you can look past the graphics and animations, this game has a lot to offer. I played for 12 hours like a possessed person yesterday and even subscribed, although that’s completely optional.”
SanSoren: “Honestly, I can’t get into it. I tried the free trial, but it just felt too clunky.”
Project: Gorgon implements the sandbox MMORPG genre well for its fans, yet there is criticism of the game as mentioned in the last comment.
What is being criticized? Fans of Project: Gorgon criticize mainly how difficult the MMORPG is to play. Smooth animations, nice graphics, and a bug-free experience should not be expected. While some consider this part of the game’s charm, it frustrates others to the point where they cannot warm up to the MMORPG.
Even for the theme-park MMORPG players, Project: Gorgon is probably not for them. Those who want to quickly reach the raid with the F-key will not get far in this MMORPG and will likely never understand the charm of the game.
Project: Gorgon is a niche MMORPG that is currently well executing its niche and achieving success. At the same time, the MMORPG is also not for everyone, as help and support are provided by the community and not by the game itself through quest markers and red dots in the menu. Anyone wanting to see if the MMORPG is for them has a good opportunity right now: MMORPG secret tip on Steam aims to attract new players, eases the entry, and totally annoys veterans
This is an AI-powered translation. Some inaccuracies might exist.
The hero of Dragon Ball, Son Goku, has defeated numerous enemies throughout the anime. However, some of them have undergone a change of heart. MeinMMO presents you with 5 enemies of the Saiyan who became friends over time.
Son Goku is not known for his persuasive skills, but for his strength. Throughout the anime, he learns new techniques from various teachers that make him stronger. It’s no wonder that one would rather count the Saiyan among his friends than among his enemies.
Therefore, it has happened multiple times throughout Dragon Ball that an enemy switched sides and fought alongside Son Goku. Mein MMO lists a total of 5 characters who initially wanted to fight Son Goku but later stood up for the same goals as he did.
Piccolo
Why was he Son Goku’s enemy? Piccolo Junior is actually the son or reincarnation of the evil King Piccolo. His father was the evil side of God. He wanted to plunge the world into chaos, but fortunately, Son Goku killed him by punching a hole through his stomach.
Just seconds before his death, the evil King laid an egg. Inside was Piccolo Junior. His father gave him his only purpose in life: to take revenge on Son Goku and avenge his death.
Start video
Dragon Ball Super: The Trailer for the Anime
What kind of change did he undergo? The change happened when Son Goku’s brother Radditz threatened Earth. Piccolo realized that his opponent was so strong that he couldn’t defeat him alone. Therefore, he forged an alliance with Goku to defeat Radditz.
Additionally, Piccolo later took care of Goku’s son, Son Gohan. Initially, he just wanted to train the little child as a warrior. Over time, however, a friendship developed between the two, and Piccolo became something like a surrogate father for Gohan. It also happened that Piccolo intercepted a blast to save Gohan and even sacrificed his life for the son of his archenemy.
Continues on page 2.
This is an AI-powered translation. Some inaccuracies might exist.
The free action RPG Where Winds Meet sends you with its first major expansion to three new regions. You will be able to explore the first one very soon, and all without paying a cent.
The name of the new expansion is Hexi: This will take you very soon to the first of three new areas, the “Jade Gate” (in English roughly translates to “Jade Gate”). You can catch a first glimpse of it in the announcement trailer:
This is the announcement trailer for the Hexi expansion for Where Winds Meet:
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Where Winds Meet announces its first major expansion, shows three new areas in the trailer
Where Winds Meet sends you to the desert
The first major expansion for Where Winds Meet (in the West): The free-to-play action RPG has received many updates since its global release in November 2025, but has not had a true expansion yet. That changes on March 6, 2026, with the free DLC called “Hexi”.
The announcement trailer already shows first glimpses of all three areas. However, these will only gradually become part of the expansion.
The Jade Gate is the first of the new areas and will be accessible upon release. It is part of a huge yet quite dilapidated wall. The impressive structure is surrounded by a vast desert. In the trailer, you can see the wind sweeping sand over the dunes.
After the release, another area will open its gates every 28 days. These are:
the pale and quite gloomy Liangzhou with its white snowfields
Qinchuan, which is striking in the trailer with an endless sea of grass
The trailer already shows some new bosses and enemies that you can expect in these parts of the world.
What else is included in the new expansion: “Hexi” continues the story of Where Winds Meet and provides – in addition to the already mentioned areas and enemies – further innovations.
The innovations include:
Fighting from the back of your mount
Fresh combat styles that incorporate your environment (such as the sand beneath your feet)
The YouTuber and Twitch-streamer Viktor “iBlali” or “Vik” Roth has been a full-time content creator his whole life. Now he is at a point where he wants to change his content. One reason for this is that he has burned himself out on streaming on Twitch.
How did iBlali burn himself out on streaming? iBlali is one of the first German YouTubers and has been a content creator his entire life. During his time, he has changed his content multiple times, and now it seems that another moment has come for that. Streaming on Twitch is no longer fun for him, he says.
During his livestreams, he felt pressured that the streamed content should generate a click-worthy YouTube video. Nowadays, it is normal for Twitch streamers to upload their livestreams again in edited form on YouTube. This increases reach, but also brings in more money through YouTube clicks.
iBlali says that he felt so stressed by this pressure to produce a financially rewarding YouTube video that he stopped enjoying the stream itself:
Never stop a running system. No matter how much you don’t want to anymore. That’s how I completely ruined streaming for myself over the years. So, I really didn’t have any fun anymore.
He continues, saying that he would have liked to have streamed the game Clair Obscure: Expedition 33 but knew that the corresponding video would likely have only gotten “just” 30,000 views. Too few in the mindset of the YouTuber back then.
iBlali, like Gronkh, is one of the pioneers of the German YouTube and Twitch scene:
Start video
Gronkh, the man with the voice – Career and life of Germany’s most famous Let’s Player
iBlali focuses on sponsorships and jewelry in the future
What does iBlali have planned for the future? In the future, iBlali wants to regain the fun of streaming and shift the focus away from click-worthy YouTube videos. He wants to play what he enjoys in the stream and mainly publish video essays on YouTube. These will be diverse, including opinion videos or also retrospectives.
Specifically, this means for his two channels: On “iBlali” he wants to bring irregular uploads with gaming content from the Twitch streams and on “VIK” video essays.
However, the YouTuber is also aware that if he changes his content now, he will have less income. Therefore, he relies on two things: sponsorships from advertising partners and his own jewelry company.
In the future, these should be his main sources of income so that he can make his profession, streaming, more of a hobby again.
With the new Infernal Edition, you can now play Diablo 2 on Steam. The debut of the nearly 26-year-old classic from Blizzard is a success. The player numbers and reviews are likely to encourage the developers to consider further DLCs.
How to start Diablo 2 on Steam? Since February 11, 2026, you can purchase the new Infernal Edition of Diablo 2 on Steam, which includes the content of Diablo 2: Resurrected, as well as the new DLC “Reign of the Warlock”. The entire package costs nearly 40 Euros on Steam. If you already own Resurrected via Battle.net, you can secure the new content directly in Blizzard’s launcher for 25 Euros.
Although Diablo 2 is nearly 26 years old and the price of the DLC, which primarily brings the new class of the Warlock, is heavily criticized, the Steam debut is successful.
During the weekend, 11,749 players played Diablo 2 on Steam simultaneously (Source: steamdb.info). In comparison: The significantly more modern and younger Diablo 4 had 11,047 players playing at the same time (Source: steamdb.info).
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Diablo 2: Resurrected introduces the new class of the Warlock in the gameplay trailer
“Catapulted straight back to childhood – Awesome!”
How does the Steam community rate Diablo 2? Many fans celebrate the sudden release of Diablo 2 on Steam. Not only on Steam but also on community platforms like Reddit.
Q.Drache writes in his review on Steam: “D2 on Steam, with a new class and QoL features … is today Christmas? Did I wake up in a parallel universe or did I die overnight? For me personally, an unexpected highlight of this year!”
Kowalski celebrates the nostalgic time travel on Steam: “Catapulted straight back to childhood – Awesome! […] The graphics are way better than back then, which lets the locations shine in a much prettier and more detailed light.”
Actual_Priority8445 counters on Reddit the players who criticize the price: “On the other hand, there are also those among us who are willing to pay again on Steam.”
johnsmith1234567890x adds on Reddit: “I bought it right away and haven’t even played the new class yet … I just want them to make more DLCs like this.”
TT Games has lowered the system requirements for the latest LEGO game.This is a response from the developer to the difficult situation in the hardware market.
These price increases have also reached game developers. They are responding to the high prices by starting to lower their system requirements.
Start video
Why is RAM so expensive? The current situation explained in 2 minutes
Developer lowers system requirements for LEGO game
Which game is it about? Specifically, it is about LEGO Batman: Legacy of the Dark Knight, an action game set to be released on May 26, 2026. In early January, developer TT Games announced the system requirements, surprising many players: TT Games set a recommendation of 32 GB of RAM.
However, the developers have partially revised these requirements: On February 13, 2026, TT Games announced on Steam that they intend to reduce the system requirements in terms of RAM for their new LEGO game: Instead of 32 GB, only 16 GB is now recommended. The minimum requirements remain at 16 GB of RAM, and no other changes have been made.
MeinMMO editor Nikolas Hernes was able to ask 4 developers behind the upcoming RPG Monster Hunter Stories 3: Twisted Reflection a few questions about the new size of the title, the habitat restoration, and the hardest monsters.
What is Monster Hunter Stories 3: Twisted Reflection? The RPG is the new installment in the Monster Hunter Stories series and will be released on March 13, 2026, on the Nintendo Switch 2, PS5, PC, and Xbox Series X|S.
For the upcoming RPG, as well as for the series itself, I interviewed the lead developers of the game and spoke with:
Ryozo Tsujimoto – Executive Producer
Kenji Oguro – Director
Takahiro Kawano – Art Director
Daisuke Wakahara – Lead Game Designer
MeinMMO: Thank you for the opportunity. First of all: What stands out to me is the visual change from Stories 2 to Stories 3. Why did you decide to change the proportions of the monsters and characters in the new game?
Ryōzō Tsujimoto: Yes, when we started working on the third title of the series, I had the opportunity to think about the development of the first two games. And I think we did a great job bringing the Monster Hunter series into a new genre, namely that of turn-based RPGs.
I think the biggest part of our work was to transfer the gameplay of the series into this new format and ensure that it works. Players received this very well.
That was, so to speak, our starting point, where I thought that we had achieved everything we could achieve in this game so far in terms of gameplay. So where should we go with the next game, and were there new directions we wanted to take?
As we began thinking about the next direction at the start of this development, the RPG element was the main focus for me. I wanted to develop the next game, No. 3, even more towards JRPG.
This meant giving the story more maturity and depth. I think this has naturally been reflected in the visual style, because in the first two games, you accompanied these young riders on their journey to adulthood and saw how they became part of this world.
And that meant we wanted to show in part 3 that this development has already taken place and that you are now controlling a more realistic, mature character, which is also shown in the relationship between the riders and the rangers in the game and their interaction with the monsters. Ultimately, the visual style reflects a certain new maturity and depth in the narrative and RPG elements.
MeinMMO: You talked about maturity, and when I played the first few hours of the game, I noticed that there is a strong emphasis on the story between the two countries Vermeil and Azuria. Were there any inspirations in developing the story behind this impending war?
Kenji Oguro: There is no specific inspiration for this plot, but regarding the scope of the story, the previous games were based on villages and smaller settlements. When we started this project, I told the team that I wanted to expand the scope from the village or settlement level to the country level.
As an example, I cited Game of Thrones. I said it’s a story in which different factions operate on a much larger level. One gets a sense of a world whose countries are on the brink of war.
This does not mean that the story is directly inspired by it, but this is how I made it clear to the team that this is the scope I want to achieve for this plot.
MeinMMO:Speaking of the story, I’m particularly interested in the characters of the game. Compared to the two predecessors, I find that the characters have much more depth in terms of their personality, design, and their relationships with the kingdom.
Why did you decide to give the human characters in Stories 3 more space?
Kenji Oguro: The main feature of this series so far has been the connection between humans and the monsters they raise. And that continues to be an important part of the plot. But as mentioned before, one of the executive producer’s directives was that we should lean more towards JRPG than just RPG. That meant we had to ask ourselves what exactly JRPG means.
We concluded that it meant human dramas and relationships between the characters, including side quests and subplots that add more breadth and depth to the narrative.
Even though the main character is a sort of rider who dives into the world of rangers, and many elements of the plot revolve around monsters and how to deal with them in different ways, and the fateful monsters of the main plot.
But to give this central plot more breadth, there are new characters who become your friends, and you can explore their relationships with each other and dive into the humanity of the core group at various points in the storyline while still following the main story about monsters and various related things.
Ultimately, it’s really just about complementing the depth of this game with the breadth of a JRPG.
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Monster Hunter Stories 3 shows habitat restoration in trailer
MeinMMO:Yes, now more about gameplay. I am really looking forward to learning more about habitat restoration in the game and the new mechanics. Because when you think about Monster Hunter’s past as a series, ecosystems have always been an important aspect.
But now you give us players the ability to help the monsters without killing them or other monsters. Now we can help them, for example, by strengthening their population. How did you come up with the idea of not being the enemy anymore but the one who helps the ecosystem continue to grow?
Ryōzō Tsujimoto: First of all, I would say that back when we developed Monster Hunter Stories, the original game, the key concept was to feel close to the monsters and build a bond with them, to bring them more into focus.
As you’ve already said, monsters are popular characters in the main series games, and players have their favorite monsters, but it was difficult to feel close to them since you could only interact with them in combat due to the action gameplay.
One of the main pillars of this series, and especially the first game, was therefore to change the context by interacting with monsters and giving the player the feeling that they can build a stronger bond with them as living beings.
Kenji Oguro: With this in mind, we wanted to find a way to reflect this relationship with the ecosystem not only as an element of the plot but also in gameplay. Specifically, it was about the idea of restoring an ecosystem that has fallen out of balance or needs to be restored to flourish again.
That was my starting point as a producer to consider the impact of this monster relationship, which was established in previous titles, in gameplay.
Restoring the habitat and the elements of the ecosystem really came from where, as [Ryozo] said, I want you to feel close to the monsters and build a bond with them.
We went beyond the dimension of individual monsters that were bred and ridden in the old games, as you know, and shifted this to the level of the entire ecosystem of this monster itself, which is achieved through the ranger characters.
I want players to feel that they have a relationship and responsibility regarding their influence on this ecosystem. It’s not about individual monsters that you breed, bond with, and respect in some way, but about the player character as a human having a respectful relationship with the entire ecosystem.
MeinMMO:A feature that I have always wanted to talk about, also from the previous games, is the animations of tribal attacks. I always think of Brachydios, where there is this anime flashback and then this big hit.
Are there any limitations for you in creative development, or can you do whatever you want?
Takahiro Kawano: I would say it’s not so much about everything being allowed, but rather we want these attacks to be designed to make sense in the context of the relationship that you build with each individual monster.
I would say we know that you will see these animations many, many times over the course of a game, especially when players are really focused on the fight. Many players might want to start skipping the animations to progress faster.
For this reason, we hope to keep them relatively short. The maximum length is 10 to 15 seconds. But we also want to make them cool enough that you hopefully won’t want to skip them but will want to watch them every time.
You can watch a kinship attack from the predecessor here:
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MeinMMO:If I imagine having to use one of these kinship moves in a main title in Monster Hunter, I would think I have no chance. Like, for example, the golden Rathian, which creates this black hole. I believe normal hunters would all lose.
[Developers laugh]
One more casual question for all of you. You all know these monsters. What do you think is the best monster to have as a pet in real life?
Takahiro Kawano: The first is Kulu-Ya-Ku. I think he has a really cute personality when you see him carrying eggs and other things around. I think he would be just charming as a real pet.
Kenji Oguro: I would like to have Paolumu as a pet. He’s fluffy and cute, and I believe I could even sleep on him like on a bed. I could maybe hold onto him and sleep on his fur, and he could fly into the sky, so I’d basically have my own floating hammock.
Daisuke Wakahara: I would like to have a real version of Palamute, the dog, the friendly, dog-like character. I think his size is well suited for a real home, and I believe he would be a very loyal companion.
Ryōzō Tsujimoto: As for gameplay, I would say that Brachydios is also my favorite, but when I think about a pet in the real world…
If I imagine going for a walk with my monster pet in the pet park, Rathalos would certainly be a very impressive animal to have with me, and it also sounds just very practical to be able to fly through the air with it.
MeinMMO: A question for the entire series, for you as developers and perhaps also for the players. I have nightmares about several monsters because I’m too bad at fighting against them, like Kirin or Rajang.
Are there monsters that you really hate fighting against, regardless of the game?
Takahiro Kawano: Nergigante was a very challenging monster for me.
Kenji Oguro: Given the monsters you mentioned, I suspect you have also played “Monster Hunter Stories 1”, but for me, even as someone who worked on the game, Yian Garuga in this game was such a sudden increase in difficulty that I, as a producer when I tested it, had to go to the team and say: “Hey guys, what’s going on? I find this monster really difficult.”
Ryōzō Tsujimoto: For me, Alatreon was a very challenging monster. As you know, I have only used the hammer in every single Monster Hunter game ever. And that is a pretty large monster to hit on the head with my hammer.
Daisuke Wakahara: And finally, I agree with you regarding Rajang, especially in the days of Monster Hunter 4 and Monster Hunter 4 Ultimate. I have never seen a monkey in my life that scared me as much as Rajang in Monster Hunter 4. It was just so intense.
MeinMMO: Thank you for the interview. I am looking forward to the complete game, and yes, have a nice day.
Tanks in World of Warcraft are tired of being insulted constantly. They give up – and the waiting times increase.
Those who want to see the difficult “Mythic+” dungeons from the inside in World of Warcraft need a tank by their side – ideally one who at least knows roughly what they are doing.
However, some in the WoW community seem to have particularly short fuses and explode at the slightest problems. Usually, it’s the tank who gets the criticism or hate. This, however, is also the reason why tanks are becoming increasingly rare.
Start video
WoW: The Origin of Xal’atath and Salhadaar’s Decision in the “Superiority” Trailer
Tank is tired of complaints, simply withdraws from it
What do tanks report? In a post in the WoW subreddit, the player TheHelpfulBadger reports on his experiences as a tank. He tried to play as a tank last month but is now throwing in the towel. The reason is the toxic community and all the negative experiences he has accumulated over the past months. He writes:
I had trouble learning a new class, the routes, the tank mechanics, and so on, but I ultimately managed to achieve it at an acceptable level and also complete Mythic +10 without problems.
The whole process was quite fun, although occasionally a bit frustrating.
What was consistently terrible were the teammates. The amount of insults and harassment I received over the last month for being too slow or too fast or not taking exactly the route that others envisioned is just insane. Not to mention the many times when the DPS players pulled instead of me, while I was either waiting 2 seconds for my cooldowns to make the pull easier or wanted to give my healers a few seconds before the boss to regenerate mana.
Someone with thicker skin than I might be able to handle this, but I cannot, and I do not want to spend my limited free time being insulted.
I understand now that the community is exactly the reason for the tank shortage.
This is how the community discusses: Under the post, there are a lot of comments from other tanks who have had a very similar experience. Most of them seem to have transitioned to only tanking for friends and acquaintances – further increasing the tank shortage:
„That’s exactly why I love the “giving up keys” feature. I have been tanking on and off since Cataclysm and create explicit “chill” groups, but if someone complains and rages, then screw it, the key is over. I can find a new group in 2 minutes. I’m too old to deal with elitist wannabe MDI dudes.” – Squawnk
„Tanking for randoms = Terrible Tanking for friends and guild members = Awesome” – Stevez0r10
„Yes, that’s also the reason why queues are so long. If you enjoy tanking, you will find friends to play with and soon only play with them, while avoiding random groups like the plague.” – A_Zealous_Retort
However, there are also comments from some tanks who cannot confirm this and wonder how other tanks regularly end up in such negative groups, where insults are thrown around immediately.
„Where do you find all these people? So many posts and I’ve maybe had one toxic person in 10 runs and that doesn’t even ruin the run.” – Galcitor
Cortyn says: Although I only occasionally tank with my Demon Hunter, I can completely understand the problem. The “negativity bias” also plays a role here – the fact that negative experiences tend to stick in memory much more than neutral or positive ones.
If you had five positive dungeon runs, that memory fades. As soon as you have even one “fool” who escalates in chat and insults as if it were a major cardinal sin not to attack exactly this one group they had wished for. Because some people on the internet type out every insult that comes to mind without restraint, the negative feeling is further amplified.
Therefore, I can well understand if tanks say to themselves: It’s my free time, and I have little desire to be insulted. So they withdraw from it.
What are your experiences as a tank in World of Warcraft? Do you also have recurring problems with toxic players? Or have you transitioned years ago to only tanking for friends and the guild? Let us know in the comments! Tanking will become significantly easier in Midnight as well – because Blizzard has an idea on how to make dungeon routes easily recognizable.
This is an AI-powered translation. Some inaccuracies might exist.
No matter if in the games or the Amazon-series: In Fallout, you don’t pay with cash or coins, but with the bottle caps from simple bottles. There are three good reasons for this.
What are bottle caps for in Fallout? In short: As currency. In the wasteland, people don’t pay with dollars and cents, but with the bottle caps from bottles. This is the norm in almost all games. Fallout 2 is an exception. Here, the bottle caps were replaced by a new dollar of the NCR (New Californian Republic). But let’s take it step by step.
In our real world, we usually throw bottle caps into the trash after opening a bottle. They are worthless to us. In Fallout, it’s different. There are three simple reasons why people established bottle caps as the new currency after the Great War in 2077:
The first reason: Bottle caps already existed in large quantities. The most popular and widely spread ones were those from Nuka-Cola. The vending machines that were scattered across the USA served as a kind of ATM.
The second reason: The technology to produce these bottle caps was lost due to the war. This meant that it was simply not possible or only extremely rarely possible to produce new bottle caps. This ensured that the existing currency hardly lost its value. Inflation was no longer a problem.
The third reason: Because it was very difficult to produce new bottle caps, it also reduced the risk of counterfeiting. The new currency was tied to a specific shape, metal and color. Most bottle caps came from Nuka-Cola, but in the Mojave wasteland of New Vegas, payments are also made with those from Sunset Sarsaparilla. In Fallout 4, bottle caps from other manufacturers are also common.
The story of bottle caps in Fallout, however, was not without incidents. Not all factions agreed with it in the long term.
Start video
The official trailer for Fallout Season 2 takes us back to the apocalypse
The NCR wanted the dollar back
What happened to the bottle caps? The origin of the currency was in New California. The idea came from wealthy water merchants who wanted to tie the price of water to a physical object. Thus, each bottle cap was worth a certain amount of water.
In 2093, 16 years after the Great War, bottle caps became the new payment standard. Initially in the western USA, and about three years later also in the east.
In the west, this changed when the faction New Californian Republic, short NCR, came to power. They wanted to restore the old order in the country and also bring back the dollar and secure its value through stored gold.
However, the plan ultimately failed: The Steel Brotherhood carried out a series of raids on the gold supplies of the NCR and destroyed parts of it. Soon the new dollar could no longer be backed. Desperately, the NCR tried to introduce so-called fiat money. This has no intrinsic value but serves only as a means of exchange and is not backed.
Accordingly, people trusted the new currency very little. Many merchants soon returned to the bottle caps, which continued to be based on the value of water.
They then tried to either prohibit or strictly control the production of bottle caps. This was successful, and both counterfeiting and inflation remained largely in check.
In the end, the bottle caps became absolutely dominant in the wasteland, although alternative forms of payment like the NCR dollar are accepted here and there. As a player of Fallout, you should collect every single cap, because who knows what powerful new weapon or armor the next merchant has in stock. Or you might come up with ideas like the following: A gamer once sent 2,240 bottle caps to Bethesda and received a legendary role-playing game in return
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO the Lunar New Year begins. This has interesting bonuses onboard that you can take advantage of.
When does the Lunar New Year start? The Lunar New Year event in Pokémon GO starts on February 17, 2026. It begins at 10:00 AM and ends on February 21 at 8:00 PM.
The special thing about the event is the unusual bonuses that you can take advantage of during these five days. For example, you have the opportunity to encounter luck Pokémon and certain shinies more easily.
We will describe how you can make the most of the bonuses here for you.
Start video
Pokémon GO shows its new season in the trailer
Catch 3 Pokémon as often as possible
During the Lunar New Year event, you can encounter three Pokémon with an increased shiny chance. These are:
During the event, you should interact a lot with the trainers in your friends list and also trade as much as possible.
There is an increased chance to become lucky friends. This can be triggered by various interactions, such as opening gifts, trading, and more. If you become lucky friends, you will receive a guaranteed lucky trade with each other.
Additionally, Pokémon can also become lucky Pokémon during normal trades with increased probability. However, this is still left to chance.
What are lucky Pokémon? These Pokémon are obtained after a lucky trade. They have better stats and require less stardust for level-up.
Walk from Gold Stop to Gold Stop
A special bonus of the event is the appearance of golden PokéStops. These can normally only be created by using golden lures, but during the Lunar New Year event, they simply appear randomly.
Gold Stops bring you:
Various items
Golden coins for Gierspienst
Important: Gierspienst is expected to be attracted only by golden stops where a gold lure has also been used during the event. So don’t count on encountering it just like that.
What else is happening at the event? In the wild, you can still encounter Ponita, Galar-Ponita, and Krokel as event Pokémon. There will also be various field research tasks for the event, a collector challenge, and a paid but optional limited research in the shop. And then it goes directly forward with the next dates: Here you can find all events in February 2025 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
In Helldivers 2 gives very little space for cosmetic gear. The more combat missions a Helldiver has experienced, the dirtier he becomes. Accordingly, capes are both rare and special. Now there is supposed to be a new one.
What kind of cloak is this? The second anniversary of Helldivers 2 was on February 8, 2026, and the developers are giving away a new cloak for this occasion. The cape is named “Eye of Liberty” and features a golden skull as a symbol, behind which a secret is hidden.
Here you can see the trailer for the current expansion of Helldivers 2 “Machinery of Oppression”:
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Helldivers 2 shows in the trailer for Machinery of Oppression how the new cyborgs change the fight
A secret for two players
What is this secret? If the print of the skull looks familiar, you are right. An almost identical pattern, just reversed, was already present for the first anniversary of Helldivers 2. The cloak back then was named “Eye of Freedom” and displayed a silver skull.
However, if you team up with a friend and bring the two capes side by side, a complete skull is formed from the two halves. It’s also conceivable that the developers will include an Easter egg for this case, such as a certain voice line, but whether that is the case is still unknown.
How the two capes might look next to each other has already been shown by user LordSky2040 on Reddit:
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How do you get the skin? Although the new cape is available for free to all players, there is a requirement to unlock the cosmetic item. As it is a birthday gift, players must log into Helldivers 2 between February 1 and February 28, 2026.
Once that is done, according to the developers’ statement on X.com, the cloak should be received on March 2. A time for when the cape arrives is currently unknown. It is also unknown whether logging in, as mentioned in the developers’ post, is really sufficient, or whether at least a simple mission must be played to obtain the cloak.