From “One Last Thing” to the Concord meme: Highguard is the fatal misjudgment of a market that thrives on rage

From “One Last Thing” to the next industry meme: MeinMMO editor-in-chief Leya Jankowski analyzes how the Highguard case reveals the dangerous tension between idealistic game development and the ruthless algorithmic logic of 2026.

It took less than 60 seconds to drive the final nail into Highguard.

It sounded like a fairy tale. A team of veterans escapes the corporate world to passionately pursue the indie path without AI. In the end, they wanted to bring us a game made with heart and the best interest for gamers.

Then came the Game Awards in 2025. 60 seconds, and the trap snapped shut.

When the show was actually over, Geoff Keighly, the organizer of the Game Awards, announced the “One Last Thing”. This is traditionally a last announcement that was previously reserved for giants like Zelda, GTA, or entirely new milestones.

In 2026, however, the production cycles of AAA games are so long, averaging 5-8 years, that often there simply aren’t enough mega-announcements to make every show a spectacle.

Keighly now tried to stage an “indie powerhouse” team with the ex-Titanfall devs like AAA. However, this backfired. The slot was interpreted as a promise of quality. When only a colorful hero shooter came out, it was a perfect disaster.

Cynical tongues might claim: The prestige of an announcement slot is more important today than the actual content of the game.

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Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet

60 seconds, and the internet trembled.

What followed was mockery and scorn even before the game was released. It became a meme to label Highguard as the next Concord that spectacularly failed. Keighly was made the devil who damned Highguard with his well-meaning final slot.

It’s easy to hate a tangible face and create a common enemy. But it’s not that simple. The case of Highguard is a lesson in the perfect storm of naive idealism and an algorithmic rage economy.

Let’s dive deeper.

The Benevolent View: A Heartbeat Against the Algorithm

To understand the case of Highguard, one must read Josh Sobel’s letter on X. This letter is not a polished PR statement. Josh reflects on the release of his first game and publicly licks his deep wounds. From this perspective, the story of the Wildlight studio is a tragedy about the loss of humanity in a digitized industry.

Viewed from the outside, Wildlight operated according to an almost chivalric code of honor. In an era when the industry is flooded with generative AI and soulless corporate decisions, this team relied on what the community (theoretically) always demands: Real craftsmanship.

However, theory does not hold up against the reality of 2026. The fact that a studio like Larian (Baldur’s Gate 3) is receiving backlash for AI experiments shows the sensitivity of fans; however, Highguard was about something else. Here, not the process was criticized, but the legitimacy of existence. It was about outrage as an end in itself – fueled by a mechanism I know all too well.

As editor-in-chief of an ad-supported website, studying algorithms is part of my daily bread. I know that our modern digital infrastructure not only allows hatred but actively rewards it. Today, anger can often be a more efficient way to make money than enthusiasm.

However, blindly using this algorithm is a dangerously risky game with humanity. How much this fire can burn a team is described by Josh Sobel with painful precision:

From the first minute we were made the laughingstock, mainly due to false assumptions about a million-dollar advertising placement […]. Within minutes it was clear: This game was doomed to fail from the start, and creators now had a month of free content for their anger campaigns.

In today’s gaming culture, the line between product criticism and a desire for destruction seems blurred. Since all of this happened before the release, gameplay was not evaluated, but the identity of the project was defiled.

Highguard never had a real chance to prove itself. It was sacrificed as fuel for content machines. This is the ugly face of modern cyberbullying – and a deadly signal to all creative minds: Those who show themselves will be destroyed.

The Critical View: When Passion Becomes Strategic Blindness

Since I deal with this spiral of hatred almost daily by combing the internet for topics, I empathize deeply with Josh and his team. Very much. But at this point, I need to move away from the emotional level and address the strategic miscalculation.

Passion is the engine of game development, but it is no shield against market mechanisms. In the case of Highguard, mistakes were made that one would not expect from a team of this size and the experience of the studio’s veterans.

I do not know Josh personally. However, he writes in his letter: “Everyone I knew who had any connection to the team or project was of the same opinion: ‘This has the potential to be a mainstream hit.'”

This is the classic echo chamber. When you only talk to people who want to love the project, you lose sight of the harsh reality out there and the question: Does the world even want this game?

I played Highguard myself and found that the basis for a good game was there. But there was a fatal discrepancy. The colorful hero shooter was touted as an innovation while the market already exhibited massive saturation in this area.

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Bungie presents Marathon in the launch trailer

Our editor Benedict really enjoys Highguard – he also likes extremely complicated games. His conclusion perfectly summarizes the issue: You’re all playing Highguard wrong, but you can’t even help it.

So no, unfortunately, “mainstream hit” was not written on the cover of Highguard. The appearance suggested a casual, colorful hero shooter, while the mechanics were so stuffed and complicated that casual gamers bounced off immediately.

Accepting the “One Last Thing” slot at the Game Awards without really presenting a revolutionary vision was simply naive. This is the biggest stage in the industry, and whoever claims the last spotlight here invites comparison with giants.

The team was not prepared for the fall height.

The comparison with Concord was not accidental. The audience in 2026 is extremely allergic to anything that looks like “more of the same” in the multiplayer space. Highguard could not convey a unique identity strong enough to overshadow the hate and endure it easily.

The realistic view: The relentless logic of the market in 2026

Let’s put emotions aside completely, ignore technical errors, and look at the sober logic of the market.

The most precious commodity for people is time. A new multiplayer shooter competes not only with new releases but also with service games that just keep going. Giants like Fortnite, Valorant, or Apex Legends are already established. It takes more than just a good foundation to lure players away from their familiar environment and leave their hard-earned battle pass progress behind.

But that’s not all. We now have a gigantic entertainment offering, where all providers want our time and all platforms are perfecting their algorithms to keep us with them. Netflix, YouTube, Audible, Instagram. Take your pick.

The narrative determines everything. Josh Sobel is absolutely right on one point: Once a brand is branded online as a “flop”, it is almost impossible to save commercially. The ripping apart of the game became a game in itself. Participating in a collective “shitstorm” has become a social event, creating new echo chambers again.

Whoever releases a game in 2026 must unfortunately reckon with becoming a victim of a mob of anger and thus have an appropriate shield and a lot of resilience ready. After his own shitstorm, Larian CEO Swen Vincke even issued a warning and stepped aside from Highguard. If developers lose their love for players due to such phenomena, it can become even more bitter.

The maintenance of service games is expensive. Leading a self-financed service indie game into profitability is a high-risk gamble. Infrastructures for servers, anti-cheat measures, global marketing, ongoing community management eat away margins that single-player indie titles do not have to deal with. Even if you are not playing in the upper league of live-service games, you need deep financial breath here.

A Warning for All of Us

The case of Highguard is the warning of a market that monetizes cynicism. That toxic algorithms spread anger today often faster than enthusiasm is structural poison. But anyone who ignores this dynamic in 2026 acts not idealistically but negligently.

The true tragedy lies in the impending alienation: If developers withdraw more and more into echo chambers out of fear of hate campaigns, games will be created that miss the market. This gap between makers and players is the breeding ground for the next shitstorm – a vicious circle that stifles innovation.

Would another path have saved Highguard? Perhaps a public playtest – an organic growth with the community instead of the risky “big bang” at the Game Awards. Whether the money would have sufficed for that and whether it would have been the key to success remains open.

If you have recently wondered why our hobby gaming sometimes feels dull today, you might find some answers in this text.

This is an AI-powered translation. Some inaccuracies might exist.

The new content of a hit for PS5 takes me back to a time when I met my great love among bloodbaths

During yesterday’s State of Play, several games were presented for PS5. In one of them, MeinMMO editor Jasmin reminisces with her partner about their early beginnings together.

The single-player mode of Ghost of Tsushima completely captivated me at the time. I loved the game so much because the landscape looked absolutely stunning, and the mini-games, which were somewhat revised for Ghost of Yotei, filled the vibrant world even more.

Since I enjoyed the single-player mode so much, I wanted to check out the multiplayer mode called Legends. However, none of my friends were interested in seeing the Legends mode.

Therefore, I asked in a very niche forum about Japanese role-playing games if anyone would be interested in playing the Legends mode with me. A user, whom I had been in contact with for a while but had never spoken to via voice chat, responded to this question. From this inquiry, a deep and loving relationship developed, making the newly announced Legends mode of Ghost of Yotei send me into a beautiful nostalgia frenzy.

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Ghost of Yotei: The Date for the Legends Mode in the Trailer

Ghost of Tsushima was the better Tinder for me

In Ghost of Tsushima, players could choose between 4 classes in the Legends mode. You could play as a Samurai, Hunter, Ronin, or Assassin in different modes. The mode relies heavily on teamwork in co-op:

  • In the story missions for 2 players, you had to work together to achieve objectives and receive rewards.
  • In the survival mode, you could even battle waves of increasingly difficult enemies as a team of four. You had to defend various locations on Tsushima.
  • Additionally, there was the option to start a raid or compete in a rivals mode in teams of two.

With the mentioned user from the forum, I then dived into the story missions and the survival mode. We fought through the massive waves of enemies and had to act simultaneously in several locations. Perfect coordination was crucial here, as losing a key point could occur if an enemy wave broke through at any given location.

Whenever I needed help, I knew I could rely on my partner, and he would be there right away. The same was true in reverse. If there was time between waves, we could chat and talk about other things. Over time, I learned more and more about my teammate and grew to appreciate him.

If I were to describe it exaggeratedly, the Legends mode would be the perfect dating app for me. Here you can test if a potential partner would be suitable for cohabitation. How do they react in stressful situations? Does your communication work well together? Do you understand each other immediately?

From random encounter to couple activity

The shared gaming actually didn’t start off with me looking for a partner. But as fate would have it, I found the great love of my life through it, which I wouldn’t want to miss anymore. We still play all sorts of games together today and are happy that we can do it not just through voice chat but side by side on the couch.

Since so many years have passed, we joyfully looked at the Legends mode of Ghost of Yotei during yesterday’s State of Play. The release date was revealed in the presentation: It will launch on PS5 on March 10, 2026. The mode will be provided for free to all those who already own Ghost of Yotei as a full version.

If you’re looking for a partner or want to test your relationship, the Legends mode is perfect for you. But playing alone can also be fun, hacking through waves of enemies. The only downside is that you can’t coordinate as perfectly with your team as I could with my friend on voice chat.

By the way, there is a very special mode for the endgame of Ghost of Yotei. If you want, you can hunt the last trophies with chill music. You can find out what that has to do with anime in the following article: Fans love a new mode from Ghost of Yotei on PS5: “Perfect for collecting all trophies”

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Chapter 7 Season 2 – Everything about Release, Battle Pass & Map

In Fortnite, Chapter 7 Season 1 is coming to an end soon, and many fans can hardly wait to dive into Season 2. Although Epic Games has hardly released any information yet, there are some details you should know.

When does Chapter 7 Season 2 start? The new season is set to start on Thursday, March 19, 2026. So you still have to wait for over a month. The end of Season 1 was actually supposed to take place on March 4, but it has been pushed back by a few days.

Aside from that, there are already some hints about what you can expect in the upcoming season. Keep in mind that most of this information is based on leaks, so take it with a grain of caution.

Select a MMO video…

Battle Pass & Map: What to expect in Season 2?

Is there any information about the Battle Pass? Not directly. The reliable leaker Hypex revealed on X (Source: Threads.com) that Season 2 will revolve around Nordic themes. Whether this will involve mythology is not entirely certain – some Viking skins already exist in Fortnite. In addition, the Ice King from Chapter 1 is said to return and represent some sort of boss that players can face (Source: X.com). It is also unclear whether the Ice King will be a boss for a live event or if he will just patrol the map.

Is there any information about the map? No, there is no information about the map yet. Since this is just a new season, Epic Games will only make slight changes to the existing map from Chapter 7.

Will there be a live event? So far, there is nothing to suggest for or against a live event. We will have to wait until the developers have more information to share.

Is there information on upcoming collaborations? Yes, a collaboration with Overwatch is planned (Source: X.com). Skins from the franchise, like Tracer, are expected to be available as skins. However, it is not yet confirmed how they will look and whether they will make it into the game at the release of Season 2 – these are leaks.

As we get closer to the release, more information will become available. So feel free to stay tuned and bookmark this overview, so you don’t miss anything. More about Fortnite can be found here: A player buys a computer, desperately wants to play Fortnite, but his brother has to burst the dream

This is an AI-powered translation. Some inaccuracies might exist.

Path of Exile 2 turns the plan for the future upside down, could even avoid GTA 6 in the process

Path of Exile 2 is also a popular game in China. For the Chinese New Year, the boss not only congratulated but also made an announcement.

What is the announcement? In a video, the boss of Path of Exile 2, Jonathan Rogers, sends a greeting message to the Chinese players (Source: YouTube). He wishes them all the best for the new year, which starts according to the lunar calendar in China on February 17 and is associated with the Fire Horse zodiac sign.

But instead of just sending his wishes, he reveals more. He says that the new big expansion will be presented at the end of April. Accordingly, the release of the expansion will probably follow in May, which is two months later than the originally targeted date, since the new expansion was actually supposed to be released in March 2026.

Here you can see the current expansion of Path of Exile 2 in the trailer:

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Trailer zu Path of Exile 2: Fate of the Vaal zeigt die Königin der Vaal

Delay with Consequences

What does the delay mean? The delay of the new expansion and season of Path of Exile 2 means that in 2026 there will likely be only 2 new expansions for the game instead of the usual three. If the new expansion starts in May, the next one could not start until at least September, making a third expansion before the Christmas holidays rather unlikely.

The postponement of the new season also raises the question of whether Path of Exile 2 will really celebrate its full release in 2026, which was actually planned for 2025.

Similar questions are also being raised by fans, who are willing to give the ARPG all the time in the world to become a good game, but are nonetheless not exactly happy about having to wait longer for updates.

What do the fans say? Fans of Path of Exile 2 are divided. On the one hand, they have no problem with having to play the next update of Path of Exile (1) a while longer and taking more time for a good update.

On the other hand, users on Reddit are also voicing concerns about the release plan for version 1.0. The end of early access seems to have been pushed even further away for them with this message.

At least a release in early 2027 could avoid the competition with GTA 6. Even though the overlap between the two games is likely very small, the release of GTA 6 is also an event that the developers of Path of Exile 2 would hardly want to compete with.

The developers of Path of Exile 2 will release their game when the time is right. There is no doubt about that. However, whether this will happen in 2026 is questionable. Three months ago, it sounded different: Path of Exile 2 has to postpone its release again, the boss himself explains when it should be finished

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Youtube.com

Armors of Space Marines in Warhammer 40,000 are thick plate armors – Could a human wear them?

The Space Marines from Warhammer 40,000 are genetically modified super soldiers who share little in common with humans aside from their rough shape. Accordingly, their equipment is also several sizes larger and not intended for humans. However, a common citizen of the Imperium could wear Astartes armor, though it would not be a good idea.

Armor is a central part of a Space Marine’s equipment. It consists of thick ceramite plates that are resistant or even immune to many projectiles. The popular laser rifles in the Imperium might not even penetrate them.

However, the armors not only provide protection, they are literally connected to the Space Marine. In the creation of an Astartes, additional organs are implanted, including a special skin: the carapace or “Black Carapace”.

The carapace acts as a built-in interface in the Space Marine that can directly connect to the armor, effectively “coupling” it with the Astartes. The soldier has a direct connection to his armor, making it literally a part of him. This allows for:

  • the direct monitoring of the armor’s condition
  • immediate commands to any built-in equipment
  • modifications like displays in the helmet
  • connections with weapons so that ammunition, heat, and damage can be monitored directly

It is precisely this carapace that is the reason why only Astartes can wear such armors. At least almost, as there are a few exceptions – such as the similarly bred Custodes, who wear different armors. But for now: What happens if a human gets into this armor?

With the right armor, even hundreds of Tyranids are no problem:

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The Emperor sends you in Warhammer 40,000: Space Marine 2 now, to reclaim a Void Ship from the Tyranids

Like a child in oversized clothing

The simple and sober answer is: nothing. The human may be half the size of the Astartes and would fit in the armor like a child in a too-big chair. Nothing would happen.

In the worst case, if the armor were to weigh down on the human for whatever reason, he would be crushed in it. Without the connection to the ceramite, a human simply could not move the armor.

In a theoretical case where the armor closes, it would likely be difficult to impossible to get out again. The human would starve. If anyone were to think of directly connecting the armor via a neural link with the human – for whatever reason – this person would likely die (relatively painfully) from a synaptic overload. But again: only in the worst case.

However, it is different if a human climbs into the armor of one of the traitorous brothers of the Space Marines who have fallen to Chaos. Because the armors of Chaos work a little differently.

Special case: The corrupted armor of Chaos

In itself, the armors of the Chaos Space Marines are the same as their brothers’, just much older models, as they mostly date back to the time of the Horus Heresy over 10,000 years ago. However, the Warp has an effect on everything, even on lifeless matter.

Accordingly, the armors of the traitors change, developing mutations, or can even be possessed by demons. And this is where it gets interesting:

If a human gets into corrupted armor, theoretically nothing happens at first. Depending on which of the Chaos gods it is “dedicated” to, however, there can be dire consequences. In most cases, the almost living armor would probably just devour the human.

In at least one case, however, a human was literally overtaken by a possessed armor. The slave Larana Utorian was to clean the armor of a Khorne Berserker when the armor spoke to her. She dons the armor, which miraculously fits, sells her soul to Khorne, and dies in agony as she is “reborn” as an avatar of Khorne. An excerpt from the corresponding novel “Storm of Iron” can be found on Reddit.

There is power armor for humans, but almost only women wear it

This does not mean that humans are limited to lame armors, as there are also power armors for “normal” humans, but they are not used widely.

Human lives are cheaper than the ceramite of the armor, which is why the army would never be equipped with such things. Only a few high-ranking members of the Inquisition, the most dangerous organization of the Imperium, wear such armors – as do the Adepta Sororitas.

The Sororitas are an order of women who fanatically serve the Emperor. Although they are “only” humans, their faith gives them powers similar to Space Marines, and they also wear appropriate armors, albeit in an adapted form.

Power armors of the Adepta Sororitas typically do not have a neural connection with their wearer, which means that many advantages – aside from superior protection – are lost.

Some Sororitas use implants to mimic the carapace connection of the Space Marines, achieving similar results. In the same way, the still-serving Dreadnoughts are embedded in their coffins. Others even connect with their equipment through a special implant via “thoughts”.

Of course, this all comes with dangers, as such connections pose a tremendous strain on “normal” humans. However, such concerns are something for people who do not have absolute trust in the Emperor… and that’s what makes the Sororitas so special: Chaos followers want to know why one should play the fanatical order of women in Warhammer 40,000. Fans explain: They feel the most like 40k.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO is bringing back one of the best Pokémon after years, and it is really about time

Where is Mewtwo in Pokémon GO? Players often ask this question, and it’s been quite a while now. However, there seems to be good news.

What’s new with Mewtwo? A picture from this year’s GO Fest is currently making the rounds, which was apparently presented at a press conference in Japan. The graphic, which has been shared on Reddit and now also at IGN, shows various Pokémon alongside Team Leader Blanche:

  • Articuno
  • Vaporeon
  • Squirtle with Pikachu Hat
  • Lapras
  • Paldean Tauros
  • Gible
  • And, most importantly: Mewtwo

According to the report, a statement was also made that we can look forward to the monsters in the graphic – especially Mewtwo.

As it stands, the news should be treated with caution, as there are no further official statements on the matter. However, during data mining at the beginning of the year, assets related to Mega Mewtwo were found, which would fit with the news. However, these are still not a confirmation, as hints about Mega Mewtwo have appeared repeatedly over the years.

Nevertheless: Considering that Pokémon GO is celebrating its tenth anniversary this year, and the Pokémon series itself is celebrating a major birthday with 30 years, it would make sense that something big is coming for the players. After all, we’ve been waiting for Mega Mewtwo for ages – and the regular Mewtwo is dearly missed as well.

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Pokémon GO: Over 800 Trainers fight in Gigantamax battle

The Long Wait for Mewtwo and its Mega Forms

The wait for Mega Mewtwo has almost become a running gag in the Pokémon GO community after various data mines and official graphics showed the monster without a later appearance. A release of the powerful forms would certainly be a highlight for many players.

However, the regular Mewtwo has also been absent in recent years. The last time we encountered Mewtwo in Pokémon GO was in its Shadow form, but only for one weekend and indeed in difficult Shadow Raids. If you missed the date, you had the chance for Mewtwo in summer 2022. That was almost four years ago now.

A long wait for a Pokémon that is probably among the most popular monsters of all time – and also one of the absolute top attackers in Pokémon GO.

Players who started in the last two or even four years had hardly any chance to catch this all-time favorite. You could still obtain it through trading, and the super-hard-to-reach max-level research – but that was it. Hence, it’s really time for Mewtwo to return to Pokémon GO once more.

What do you think about the topic? Have you been waiting long for Mewtwo, or do you have enough in your collection? And would Mega Mewtwo be a highlight for you to look forward to? Tell us in the comments. And if you want to know what is happening in the immediate future in Pokémon GO: Here you can find all events in February 2026 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

The “new” Spider-Man breaks all the rules of the Marvel hero, would get along great with Max Payne

Soon, fans can look forward to a new series about Spider-Man, but this version of the hero is not as heroic as one would expect from Peter Parker in Marvel films. This Spider-Man is a drunken guy who deals with villains much more brutally.

On Prime Video, a new superhero series will premiere on May 27, 2026. With Spider-Noir, the story of an alternate version of the spider hero will be shown. He has already been seen in the two Spiderverse animated films, but for the first time, he will be portrayed in a live-action series.

He will be played by Nicolas Cage. The first trailer already shows: He is very different from Peter Parker. He is brutal, likes to drink, and is less of a heroic superhero, more of an anti-hero. Looking at his backstory from the comics, it’s not surprising.

Here you can watch the trailer:

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Spider-Noir shows in the trailer that Nicolas Cage is a completely different superhero

As always, Uncle Ben must die

Who is Spider-Man Noir? In the comic Spider-Man Noir No. 1, the new variant of the web-slinger was introduced for the first time. In the comic, he is the human Peter B. Parker from Earth-90214. The big difference from the known era is that superheroes (and villains) operate here in the 1920s and 1930s.

As in almost every version of the hero, Uncle Ben also died here. His death was initiated by Norman Osborn, who has risen as the circus attraction Goblin to become a crime boss. One day, Peter encountered criminals stealing antiques after receiving a tip that was actually not meant for him.

One of them was a spider idol that broke and released several spiders. One of them bit Peter, and the rest you know: He gained powers and became the hero. His costume is based on a uniform from World War I belonging to his uncle.

Up to this point, everything sounds like the classic Spider-Man story, just in a different time. But the Noir universe is a much darker place. Inspired by the genre film noir, Spider-Man Noir operates in a more hopeless world. There are no classic heroes, and everyone operates in gray areas. The genre was particularly prevalent in the 1950s and depicted characters who could not cope with their traumas.

This Spider-Man is also not the friendly neighbor who adheres to heroic rules. He operates from the shadows, likes to drink (as seen in the trailer), brutally attacks his opponents, and does not shy away from killing. For example, he killed the Vulture, who was a cannibal here, but was also criticized by his aunt for it.

Spider-Man Noir thus struggles in the comics with his own morality in a world that apparently only holds corruption, death, and pessimism.

The new version has a different name

Is the Spider-Man from the new series also Peter Parker? Those who pay close attention will notice: The character played by Nicolas Cage is called Ben Reilly, not Peter Parker. Ben Reilly is a clone of Spider-Man in the known universe. He probably won’t be a clone in the new series, but showrunner Oren Uziel explains in an interview with Esquire why they changed the name to Ben Reilly:

Peter Parker feels very much like a typical high school student. Boyish. On the way up. […] This character is very different from the Peter Parker from the films. He is older and jaded and does not hesitate to punch a guy in the face when drunk.

The new Spider-Noir is older and, according to Uziel, significantly marked by his past. The trailer also suggests that he does not get his powers from a kind of idol. Clips from possible experiments are shown. It seems that the powers also make him more impulsive and insane. Hence, Spider-Noir and not Spider-Man Noir.

Thus, he resembles characters like Max Payne, who, plagued by their own past, try to drown their problems in violence or alcohol.

The new series seems to be a loose adaptation of the comics. The series is set to premiere on Amazon Prime Video on May 27. Until then, you should check out the latest series from Marvel: I binge-watched the new Marvel series in one day while I was sick in bed, but don’t tell my boss

This is an AI-powered translation. Some inaccuracies might exist.

WoW has secretly activated the new shop, you can spend 100 euros directly on decorative plush toys

A new shop in World of Warcraft wants your money. In return, there are housing items that you can’t get otherwise.

Even before housing went live, data miners had discovered that World of Warcraft was working on a new area in the in-game shop. Here, housing items that cannot otherwise be obtained in the game are to be sold. There was a lot of criticism at the time, but Blizzard assured that: The shop will be transparent and only a small part of the housing items will be accommodated there.

Now the shop is here – and so are the reactions of the players.

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WoW: Early access to housing has started

What can be purchased in the shop? So far, there are only two items available for purchase in the shop.

“Beloved Plush Wolf” and “Beloved Plush Lion” are, as the names suggest, plush toys that you can place in or around your house to further decorate it. They each cost 100 home tokens, but can also be purchased in a bundle of a total of 8 stuffed animals for 500 home tokens (4 of each).

WoW Housing Shop Plushie Prices
The plush toys cost 1 Euro each – or 8 pieces for 5 Euros.

Because remember: If you want to place several stuffed animals, you have to buy them multiple times.

This is the new currency: In order to purchase the two plush toys, however, you need a new currency: home tokens (Hearthsteel).

Home tokens can be purchased separately and cost 1 cent per token. The cheapest package brings 100 home tokens (1 Euro), and the largest package gives 100,000 home tokens (100 Euros).

WoW Housing Shop Prices
The prices are at least transparent.

There is no discount promotion or incentive, such as “Buy more and get a bonus” here.

As is usual in World of Warcraft, you can also buy these coins indirectly with in-game gold. If you first buy a WoW token in the auction house and then convert it to Battle.net balance, you can acquire the home tokens essentially for gold. Currently, the price for 13,000 tokens is around 400,000 gold.

Community finds housing shop disgusting, hopes for failure

Here’s how the shop is being discussed: Especially in the WoW Subreddit, there are several posts about the new shop. Under the title “And so it begins …”, WoW fans discuss the shop and hardly say anything good about it. For many, this is just the beginning, and they believe that Blizzard will be much more aggressive here than in the rest of the shop area:

  • “Damn you, wretched horse armor from Oblivion!” -Wajiji_T – referring to what the first micro-transaction DLC was.
  • “WTF, even for real money items you really have to buy several if you want to place multiple? That’s a bit ridiculous.” – Alteran195
  • “Honestly, just this could probably finance the game if they go overboard with what you can buy.” – TheZombieGod
  • “Give me a body pillow of Xal’atath, Blizzard, that’s my challenge!” – SweRakii

Cortyn says: To be honest, I don’t find the housing shop that wild. This might be because I have already come to terms with the thought or at least believe that the prices are somewhat “readable”. One cent corresponds exactly to one token across all price tiers. Therefore, I find the shop in its basic form much more transparent and fair than many other MMORPGs or mobile games.

Sure, the basic idea that there are real money shops in premium MMORPGs still bothers me. But I believe that the time to complain about it has long passed, and this is a reality we have to accept. Once you have accepted that, I find the variant of the new housing shop fair and transparent.

We can only hope that a large portion of the new housing items will not be found there and that the vast majority of the objects will still be part of the game world, just as we experienced in the early access of housing.
Aside from the cute housing, things are getting quite dark in World of Warcraft right now – because we’ve learned about the eerie, dark backstory of Xal’atath.

This is an AI-powered translation. Some inaccuracies might exist.

No matter how good or bad the new shooter from Bungie will be: One thing gamers already love

Bungie has released a new trailer for Marathon and many gamers are raving about one thing that the shooter does particularly well.

What kind of game is it? Marathon is an extraction shooter (PvPvE) in the first-person perspective, featuring elements of a hero shooter.

You are so-called runners. These are cybernetic mercenaries with different abilities. There’s an assassin who can become invisible, or a scout who should detect enemies with an echo pulse.

Before starting a round, you typically assemble a loadout and spawn on a map with NPC opponents and other players. Afterwards, you diligently collect loot and fulfill quests to improve your character.

At Sony’s State of Play on February 12, 2026, Bungie has now released a new trailer for Marathon, showcasing once again what many gamers really appreciate about the extraction shooter.

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Bungie presents Marathon in the launch trailer

The style of Marathon captivates even skeptics

What do gamers love already? The art style. There are many comments on social media praising the stylistic direction of the game.

One user on Reddit writes: “The art style totally grabs me. This is peak.” Another replies, “It’s really incredible. Even if I should be absolutely terrible at this game, I’ll love the gunplay and the style.”

Even players who are already sure that Marathon won’t be for them as an extraction shooter appreciate the graphic style. In another post on Reddit, a user writes:

I find the visual design of the game extremely exciting, but based on my experiences with Arc Raiders, I can say for sure: Extraction shooters are not for me. I wish it were a pure PvE story game […] .

And even among Bungie skeptics, the style is well-received: “I absolutely love the graphic style and universe of Marathon. However, the fact that it will be an extraction shooter spoils everything for me. I no longer trust Bungie when it comes to live service.”

The comments show: Marathon is visually very appealing, and this is said by both gamers who are interested in the game and those who are pretty sure they won’t buy it.

The style works because it is different and special

Why is the art style of Marathon so popular? Marathon has a very unique graphic style. It is colorful, but not like Overwatch or Valorant.

Bungie’s shooter is also dark, high-contrast, and primarily builds a tense atmosphere in trailers, despite the diverse color palette. The studio plays with fog, storms, and beams of light breaking through the clouds.

There are sci-fi elements, but they differ significantly from franchises like Warhammer, Star Wars, or the in-house Destiny. However, the distinction is even greater compared to many modern shooters that aim for a realistic graphic style with Unreal Engine 5 and focus their color palette mainly on gray, brown, and leaf green.

If you want to play another shooter with a similarly successful graphic style before the release of Marathon, I can recommend Returnal. More about it here: I am currently playing a shooter that is so good I want to buy a PS5 for the studio’s new game

This is an AI-powered translation. Some inaccuracies might exist.

“Why should I watch this?” – Twitch streamer needs only 5 minutes to understand why no one watches him

A streamer on Twitch could only maintain 1 to 3 viewers in his stream for a long time. Then he watched his own stream and suddenly knew where the problem lay.

Our title image is a symbolic image and has nothing to do with the people in this article.

What was the streamer’s problem? On Reddit, the user Wide-Huckleberry-151 posted his recent experiences as a small Twitch streamer. He states that he has been streaming for 8 months on Twitch and wonders why only about 1 to 3 viewers are in his stream. At first, he thought it was because he just wasn’t entertaining, but someone in the chat wrote to him: “Your vibe is cool, but the stream is hard to watch.”

This prompted the small streamer to watch his own stream as a VOD and see himself from the perspective of the viewers.

Within 5 minutes, he realized where the problems lay:

  • His intro screen had a timer for when the stream starts, but no music.
  • The game audio frequently drowned out the streamer’s voice.
  • The sounds of his transitions were too loud.
  • His overlay was too large.

When he discovered all these little inconsistencies, he asked himself: “Why would I watch this?”

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These are the 5 most relevant German streamers on Twitch in 2024, according to Google

Streamer adjusts minor details and sees improvements

What did the streamer do next? Over a weekend, he balanced out the small issues and started talking more during the streams. He also improved his camera and lighting.

Already after a week, his watch time had doubled, the Reddit user says, and he managed to get 6 to 8 viewers.

What other tips does the streamer have? Finally, Wide-Huckleberry-151 shares some tips with the community, in case there are any small Twitch streamers among them:

  • Watch your own VODs to identify potential problems.
  • Audio/sound is more important than the video.
  • Talk, even when there are no viewers.
  • A simple overlay is better than a too complicated one.
  • Intro screen with music should not be longer than 5 minutes.

Even though the Twitch streamer is still relatively small, this improvement in his watch time and viewer numbers is remarkable. Perhaps it doesn’t take much more to become even more successful.
One of the biggest streamers on Twitch is xQc, who has his own tips for success on the platform: Streamer is considered controversial, now claims to know exactly how to succeed as a Twitch streamer

This is an AI-powered translation. Some inaccuracies might exist.

New JRPG is a dream for boomers, brings continuation of a complex retro gem after 28 years on the PS5

With Brigandine Abyss, 28 years after the first part of the series, a spin-off comes for the PS5, which causes heart palpitations among longtime fans.

What kind of game is this? The title “Brigandine” surely makes many old-school hearts skip a beat, as the JRPG was a highlight for many on the PS1. The game mixes JRPG with grand strategy and turn-based battles in a unique way.

Brigandine is divided into two parts: In the grand strategy phase, you plan your next move. Do you want to launch an invasion against an enemy, or do you have to defend yourself against external threats?

In the war phase, you then play as your heroes and monsters, battling enemies in a turn-based strategy game. Your characters gain experience typical for JRPGs in battles and can become stronger.

Here you can see the trailer for Brigandine Abyss:

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Brigandine Abyss shows in the trailer what fans have been waiting for 28 years

Complex Fan Favorite

Why do fans like Brigandine? The JRPG is something very special for fans, not least because its complex and challenging gameplay is quite different from other games. It cannot be easily categorized but convinces with its uniqueness.

That a true successor has been announced at the State of Play 28 years after the first Brigandine, which is supposed to bring the JRPG to the PS5 while capturing the old charm, delights the fans.

What are fans saying about the trailer? The new trailer is met with astonishment and disbelief by the fans. Although there have been parts and spin-offs of the series in recent years, a true successor in the same style as the original was still missing.

Accordingly, fans are reacting to YouTube:

  • HappyRatKaiser: “I could never have dreamed that we would get another Brigandine game, but I am absolutely ready for it!”
  • fuloji: “A new Brigandine title? Count me in.”
  • staticvoidmain: “One of the games I played a lot on the PS1 while hardly anyone else knew about it.”
  • petersgarba: “One of my top 3 franchises of all time! Thank you for this new game!”

The fans’ reaction clearly shows that the developers have achieved exactly what so many players have likely dreamed of for over 20 years with the new installment. Even in our editorial office, an old-school gamer is excited about a title more than 20 years old: The best Diablo manages with a shadow drop to make me start the download immediately after a 4-year break

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube
  2. Reddit
  3. Reddit

Battlefield 6: Roadmap for Season 2 – What will happen in early 2026

Battlefield 6 is starting soon in its second season, and to give you an idea of what to expect this year, the developers have already released a small roadmap. Therefore, we show you the most important changes at a glance.

Update, February 17, 2026: The article has been reviewed and is up to date.

When does Season 2 start? Battlefield 6 and REDSEC will receive their Season 2 on February 17 at 1:00 PM German time – that’s a Tuesday. With the release of the new season, new weapons, vehicles, maps, and modes will come to the shooter. We have sifted through the announcement post and summarized the most important changes from the roadmap for you.

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Battlefield 6: New cinematic trailer prepares for Season 2

Roadmap 2026 – What you should know about Season 2

What should I know about Season 2? Season 2 is divided into three phases, and each phase will be unlocked at a specific time. The phases and their release periods are as follows:

  • Extreme Measures
    • Start: February 17
  • Nightfall
    • Start: March 17
  • Hunter / Prey
    • Start: April 14

When a new phase is active, new content will also be unlocked for you to enjoy.

What are the most important changes? Season 2 is set to provide you with a lot of new content. The most important changes include:

  • 2 new maps throughout Season 2
  • 6 new modes (some of which are only available in REDSEC)
  • 3 new vehicles
  • 7 new weapons (most of them will be available at the release of Season 2 on February 17)

Portal is also set to receive updates throughout Season 2 and expand its system. This includes:

  • At the start of Season 2:
    • All Portal creators will receive the entire hardware included in the Season 2 Battle Pass at launch. Owners of Battlefield 6 will also gain access to the new map “Contaminated”
  • With the release of Nightfall:
    • In Nightfall, the Portal SDK tool will receive several usability improvements as well as a scripted camera.
  • With the release of Hunter / Prey:
    • Hunter / Prey introduces two new verified modes, one for REDSEC and one for Battlefield 6
    • Duos for Battle Royale will be free for all players as a verified mode.
    • Additionally, Battlefield 6 owners can create their own verified escalation experiences

You can find more details about further smaller changes in the official overview from Battlefield.

Those were all the important changes you should know for the start of Season 2 for Battlefield 6. Are you already looking forward to how the new weapons will feel, or would you prefer to wait for community opinions first? You can find more about Battlefield 6 here: Battlefield 6 wants to build hype for Season 2 with a new trailer, but fans are missing one thing and a lot of it

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer fails with his LoL team in front of almost 600,000 viewers, now aborts his project

A Twitch streamer has gathered a few other players and founded the team Los Ratones in League of Legends. At first, he had a lot of success with it, but now the project has been abandoned.

What is Los Ratones? The team Los Ratones was founded in late 2024 by the Twitch streamer Caedrel. Several well-known personalities from the League of Legends scene are involved. Together, they had a simple goal: How far can we go as a streamer team?

Already in their first year, Los Ratones managed to win several splits of their league. But after these victories, it didn’t stop there and the team became European champion twice in a row. A final goal was the LEC, the most important European league.

How did Los Ratones’ LEC attempt go? The LEC consists of several teams playing under the names of organizations like Team Liquid or G2 Esports. Los Ratones would have had to pay a staggering 20 million for a spot in the league and eventually decided against it.

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League of Legends shows new trailer for Season 1 from 2026

With the LEC Versus 2026, the format has been slightly revised and Los Ratones was invited to compete against the major LEC teams. The top 8 places in the tournament are allowed to play against each other in the playoffs, ultimately qualifying for the First Stand 2026 tournament. This is the first tournament of the year where all regions of LoL come together (lol.fandom.com).

Los Ratones could have succeeded in front of nearly 600,000 viewers

How did Los Ratones fail? The first matches of the LEC Versus 2026 were lost by Los Ratones, but they managed to recover and celebrate some successes.

The last match took place on February 8, 2026, against Team Vitality, where it was literally about the future of Los Ratones. If they won, they would be in third place and reach the playoffs. However, if they lost, the team would end up in ninth place and be eliminated. Almost 600,000 viewers watched the match between the two teams (escharts.com).

In the end, Los Ratones lost and finished their LEC journey in ninth place. Shortly thereafter, the founder of Los Ratones, Caedrel, released a Youtube video in which he talked about the end of his team.

Why was Los Ratones dissolved? According to sheepesports.com, Caedrel had already announced at the end of 2025 that his team would not participate in their league, the NCL, after the LEC Versus 2026. The team wanted to take one last chance, but after that, there was no plan for the future.

Will Los Ratones play again in the future? Very likely not. Caedrel clearly states that the team is only a real team when every player is present. The top laner and Twitch streamer TheBausffs has already announced that he no longer wants to be a LoL professional (via escorenews.com).

At the Red Bull event, League Of Its Own, Los Ratones was already able to win 2 times. Unfortunately, they only finished second in the third event in 2025. However, they now have a 100% win rate against T1, the best team in League of Legends, which also features Faker: T1 loses to LoL team of a Twitch streamer in Germany, having the time of their lives

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. youtube.com

Everyone notices the bizarre chicken bicep in a new open-world game for the PS5, but the gameplay is even more exciting

The yesterday’s State of Play came with a strong lineup of new games for the PS5 therefore. One of them has particularly attracted attention with its main character – a muscular rooster. However, often the even more exciting genre of the game is overlooked.

Which game is being referred to? This was announced for the first time as Project Windless, with an official reveal trailer. Although there was already a bizarre and bloodthirsty trailer in September 2022, nothing more than the template was known.

Project Windless adapts The Legend of the Bird That Drinks Tears, a series of popular novels by the Korean author Lee Youngdo. These take place in a high-fantasy world that is heavily inspired by Korean mythology and folklore.

You can watch the new reveal trailer for Project Windless here:

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In the official reveal trailer for Project Windless on PS5, you slay through hordes of enemies as a muscle chicken

Fight against hordes of enemies as a giant muscle rooster

What does the trailer show? The first thing that catches the eye is the unusual protagonist of the game. This is a humanoid chicken (and a real muscle mountain), which slaughters through hordes of enemies with swords. The jokes write themselves.

In the lore of the game, you play as a Rekon. These are feathered beings about three meters tall with a rooster’s head – and they are extremely powerful. They carry oversized, nearly indestructible weapons, and even their scream has great destructive power. The main enemies appear to be the Naga, who resemble reptiles with their scaly skin.

A Rekon is also the perfect choice for the type of action game that Project Windless is likely to become. In the trailer, the open-world action RPG looks like a Musou in the style of Dynasty Warriors.

What are Musous anyway? They are a subgenre of action games where you fight against large groups of enemies as a single overpowering warrior. The fights are based on hack & slash titles.

For fans of the Musou genre, there is currently really only one option, namely the Dynasty Warriors series from the Japanese developer Koei. It has been around since 1997 and the latest installment, Dynasty Warriors: Origins, was released in January 2025. Project Windless could therefore become an exciting alternative.

What do you think of the trailer for Project Windless? Feel free to share your impressions in the comments. The game is just one of many strong announcements made during the State of Play. One studio particularly stood out, you can read more about it here: Legendary developer studio is the winner of the State of Play, showing with 4 trailers how to perfectly engage fans

This is an AI-powered translation. Some inaccuracies might exist.

I have spent hundreds of hours with my Switch: How is the OLED display after 4 years?

MeinMMO editor Benedikt Schlotmann bought the Switch OLED 4 years ago. How has the OLED display held up after all these years? Has it survived years of gaming? Benedikt explains how his Switch is doing.

In July 2022, I bought the Nintendo Switch OLED after much back and forth. For a long time, I was skeptical about the Nintendo console, but in the end, I even called the Switch my purchase of the year.

I consciously chose the OLED model back then: I wanted to play with the Switch exclusively in handheld mode, as I have my computer for everything else. Therefore, the OLED model was simply the right choice for me.

By now, I have spent about 4 years with my Switch. There have often been reports of concerns that the OLED display might fail over time or show signs of burn-in. I cannot confirm these concerns after many years; however, my Switch has other problems.

It is important that these are truly everyday gaming times. I haven’t done any stress tests or anything similar with my Switch, and I also haven’t disabled any protection features of the OLED. I have simply used my Switch normally as a handheld console: at home on the couch, on the go in the tram, or on a plane on my way to vacation.

Start video
Turtle Burst II Pro in Review: Find out in 3 minutes if the mouse is worth it for you

Many games with static menus

What have I played? I still use my Switch exclusively in handheld mode, so I can benefit from the great display. The only exception: Ringfit Adventure, which is why the Switch ends up in the docking station. Thanks to Ringfit, I have now run more than 50 kilometers with the Switch.

Over the last 4 years, I have spent hundreds of hours on countless games and am quite surprised in hindsight about what all that was. Here are a few examples of games I spent a lot of time on:

  • Persona 5 and Shin Megami Tensei V.
  • Countless Pokémon games, including the MOBA Pokémon Unite.
  • Various games from the “Rune Factory” series, which I have played extensively. I only skipped part 5.
  • Many, many hours in FIFA or now EA FC, but only in single-player mode.
  • Baldur’s Gate 2 and Knights of the Old Republic.
  • I also spent dozens of hours with Hollow Knight.

Most of these games rely on static menus, which always stay in the same place. This is officially considered a problem when using OLED devices. A YouTuber recently showed how much static menus from Overwatch can stress an OLED display.

The OLED works like at release, the Joy-Cons less so

Even after hundreds of hours spent in various games on the Switch, I can say: I see no visible damage on the OLED display to this day. Whether in the main menu of the Switch or in the games themselves, I have not noticed any disturbing streaks or burned-in menus. And I would notice that because I always have the Switch right in front of my nose in handheld mode.

Whether the brightness has worsened, I cannot check with my home capabilities.

In general, I believe that most players who have similar habits as I do while gaming do not need to worry about “their” OLED display. Three or four hours of daily gaming on the Switch OLED does not harm the Switch or the display, in my opinion. Other things on the Switch will break first:

It is noticeable that I have been carrying my Switch around daily: The left Joy-Con no longer holds properly on the body of the Switch after 4 years, and my device is quite scratched despite the protective case.

Aside from that, my model still works without major issues to this day. I would always prefer the Switch OLED to the regular Switch: Since I played on the Switch OLED, I would (almost) no longer recommend anyone to buy the regular Switch

This is an AI-powered translation. Some inaccuracies might exist.

Legendary development studio is the winner of the State of Play, shows with 4 trailers how to perfectly engage the fans

On February 12, 2026, there was another State of Play from Sony. Many developers presented new games or trailers. Legendary Konami was also present, showcasing how to make perfect use of such a show with four trailers.

Konami has produced many legendary game series. This is no surprise, as they have been developers and publishers of video games since the 1980s. They are behind series like Silent Hill, Metal Gear, Castlevania, and the classic Frogger.

At Sony’s State of Play on February 12, 2026, they showcased four titles with four trailers, demonstrating not only how to truly engage fans but also how to present a good mix for the future. We present the four trailers to you here one by one.

Castlevania: Belmont’s Curse

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Konami brings Castlevania back with Belmont’s Curse

Aside from mobile titles and the latest collections of old games, fans of the Castlevania series have been waiting for a new installment since 2014. Here and there, the vampire saga made cameo appearances (such as in Vampire Survivors), but it seems to be making a proper return now.

Together with Evil Empire and Motion Twin, Konami is bringing a new 2D entry in the series. According to the trailer, players will once again have to fight against various monsters while exploring a castle. As in previous entries, various weapons will also be visible.

Motion Twin is also not a completely unknown developer for the franchise. In their 2D roguelike Dead Cells, there was already a Castlevania DLC featuring some enemies, bosses, and weapons from the series.

The game is set to be released in 2026 for PS5, Switch 1 and 2, Xbox Series X|S, and PC.

Metal Gear Solid: Master Collection Vol. 2

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With the Metal Gear Solid: Master Collection Vol. 2, the fourth part of the series is finally freed from the PS3

Even though Hideo Kojima’s departure from Konami was a significant blow for many Metal Gear fans, it is worth revisiting the espionage series. To ensure that this goes well on modern platforms, Konami released the Master Collection Vol. 1 in 2023, featuring various games and bonus content.

For a long time, it was unclear if the fourth installment, which originally only appeared on the PS3, would return, but now we know: it is finally free, and many people will have the chance to catch up on the title. In addition to part 4, there are also Metal Gear Solid: Peace Walker and Metal Gear: Ghost Babel.

The collection will be released on August 27, 2026, for PS5, Switch 1 and 2, PC, and Xbox Series X|S.

Darwin’s Paradox!

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Darwin’s Paradox! is a playable animated film in which you must escape as an octopus

Alongside the Metal Gear announcement, a new trailer for Darwin’s Paradox! was shown. The game looks like a classic animated film, and as an octopus, you must escape captivity to return to the ocean.

To do so, you will not only need to climb and hide, but you will also have to solve puzzles in various levels. As shown in the trailer, the game relies on slapstick humor and situational comedy. The game is set to be released on April 2, 2026, for PS5, Nintendo Switch 2, Xbox Series X|S, and PC.

The game also has a demo that you can try out.

Silent Hill: Townfall

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In the upcoming Silent Hill: Townfall, horror goes to Scotland

Together with Annapurna Games, Konami will release a new installment in the horror series Silent Hill in 2026. Unlike Silent Hill f from 2025, this time it takes place in Scotland. Simon Ordell returns to the island of St. Amelia. However, he only finds fog and an abandoned town.

One of the biggest innovations this time is the first-person perspective. You must protect yourself from monsters and uncover what is happening on the island. The trailer already shows various monster designs that fit the horror of the series.

The game is set to be released on PS5 and PC.

Why were Konami’s trailers so good? Konami received a dedicated slot on the show, and the four trailers are interesting not only for hardcore fans; they cater to various genres: Metal Gear is a collection for those interested, Silent Hill is a new horror title of the series, and Castlevania and Darwin’s Paradox! target yet other audiences.

The studio’s history is celebrated, but so is the future with new titles. It is particularly exciting that each title is set to be released in 2026. Thus, players can prepare directly for the year and do not have to wait too long for a title that is set to come out in a few years. The situation is different for games like Star Wars: Knights of the Old Republic: One of the best Star Wars games was never complete, and now it is supposed to be remade and finished.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon Pokopia must implement a feature from Ruby and Sapphire to become really good

In Pokémon Pokopia you will be able to shape the world as you like. This brought MeinMMO editor Jasmin back to her childhood.

In an interview on VGC, Senior Game Director Shigeru Ohmori spoke about his beginnings in Pokémon Ruby and Sapphire. He was responsible for the map design there. He mentions that the habitats from Ruby and Sapphire, where you first meet the monsters, served as inspiration for the prototype of Pokopia.

In fact, there are also habitats in Pokopia that need to be prepared for the pocket monsters. As soon as they settle, they develop needs and desires that must be fulfilled in the form of items or furniture.

When I read the editions of Ruby and Sapphire, it immediately brought me back to my childhood. For me, a different feature than the habitats is needed to make the perfect Pokémon game.

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With Pokémon Pokopia, Nintendo mixes two of its most popular franchises for the Switch

A feature that made Ruby and Sapphire lovable

As a child, I collected all 8 badges and wandered through the Hoenn region. The map consisted of different areas such as rocky lava fields or the vast sea. Occasionally, there were special spots where players could set up their secret base.

With TM43 Secret Power, you could smash a hole into trees or rock walls. Behind it opened a room that could be decorated. That was my first encounter with video games that involved decorating rooms.

First of all, the right secret base needs to be chosen. Depending on where this secret room is located, it has a different design. Secret bases in rocky areas, for example, have stone walls and floors. I always liked the tree house best, as it made me feel as if I was actually high up in the air in a tree when I was a child.

Then came the decorating. My secret base was always characterized by being full of pink furniture, and not a single inch of the room was left free without a plush toy looking into your soul.

My brother was a bit more creative: he took inspiration from the secret base of the rival team and placed arrows all over the floor. Whenever you hit one of these arrow spaces, you would be flung in the direction the arrow pointed. As a result, visitors often spent several minutes in his room being tossed from arrow to arrow.

In hindsight, there weren’t as many options as in today’s cozy games. For example, the colors of individual furniture pieces or the walls and floors couldn’t be adjusted, which is often possible in many games today.

Pokémon Ruby and Sapphire were the first games where I could express my creativity. It wasn’t that important to me to collect all 8 badges. Much more important to me was to complete my collection of posters, cushions, and dolls.

The nice thing was that you could show your creations to friends and family. Although Pokémon Ruby and Sapphire are focused on collecting Pokémon and battles, for me, the feature of secret bases was the most important. This is how I discovered my love for cozy games.

Pokopia would be perfect for it

If a game were to evolve this system, it would indeed be Pokopia, wouldn’t it? In the 10-minute trailer, there were already some scenes showing that players could build their own houses with blocks. There is also supposed to be a room that can be freely designed.

However, it still needs to be shown how the personal space comes into play. I wouldn’t have much fun building buildings myself, as I prefer to decorate pre-made rooms like in Animal Crossing – or indeed the secret bases from Ruby and Sapphire. Also, the blocky look of the world currently rather discourages me than motivates me to terraform.

However, if there is a personal space that can be freely designed and into which you can invite your friends, Pokopia would be a dream come true for me. It is different whether you can shape the entire world freely or whether you decorate the place available to you as best as possible.

Additionally, I am curious how much you can express your creativity when decorating in Pokopia. In Ruby and Sapphire, I liked the fact that there are floor tiles with functions, such as the mentioned arrows or music tiles that play a sound.

However, there is also an aspect that discourages me about Pokopia. Normally, I prefer to have my games physically on the shelf – as a completely physical version. But the Pokémon game comes as a game key card, which leads many players to boycott: Pokémon is clashing with Palworld, but fans want to boycott the game for a completely different reason

This is an AI-powered translation. Some inaccuracies might exist.

Sauercrowd loses a Twitch streamer just before the raid, says: He has developed a real aversion to WoW

Preparations for the first raid at Sauercrowd are in full swing – but now apparently without a member of the collective Bonjwa.

Who is the streamer?

  • Matteo “Mental” Ricciardi is one of the three founders of the streamer collective Bonjwa, which has significantly expanded since its founding in 2013.
  • The streamer was in the Sauercrowd project since day 1, along with some of his colleagues from Bonjwa.
  • During the time at Sauercrowd, Mental was part of one of the biggest highlights of the project: the trial against Chefstrobel, where he himself acted as a judge. This will not happen again.
Update from February 13, 2026: Due to criticism that we misrepresented some information from the Bonjwa streams, we have double-checked the corresponding scenes from February 11 and 12 and subsequently adjusted some formulations and updated sections. Thank you for your feedback!

This is what Mental says: In his stream on Wednesday, February 11, Mental explains that his time at Sauercrowd is over. HandofBlood wanted him as a judge again, but he no longer wants to do that, wishing to completely distance himself from World of Warcraft for the time being:

I think I’m completely out of Sauercrowd now. So no more court trial or anything like that. […] The project is super cool, I wish everyone who is still involved a lot of fun, but I’m unfortunately so out that I don’t want to deal with it anymore in a court trial.

Matteo Ricciardi in the stream on Twitch, around hour 4:16:55

He has developed a “real aversion” and can “no longer stand” WoW, as he continues to emphasize. It is possible that the desire may return someday, but at the moment he can “no longer see” all of it. If there are particularly entertaining hardcore clips, they might occasionally appear on his stream.

Mentals character on the Sauercrowd server is currently at Level 50; the streamer has reached this point without any deaths (Source: sauercrowd.gg).

Start video
Blizzard bans the man who ruined WoW Hardcore

A streamer quits, but Bonjwa continues

At the “shareholder meeting” on Bonjwa’s main channel, project manager Maurice Otto and managing director Niklas “Honor” Behrens discussed the stream’s statistics. Their conclusion: after an initial high with Sauercrowd, the viewer numbers are currently below the channel’s average. However, the numbers are not related to Mental’s farewell from WoW.

In line with this, the other Bonjwa members remain loyal to WoW. Honor explained why he will not participate in the upcoming raid on Molten Core on February 22. He only died for the third time at the end of January, his new character in the guild is currently level 20 and says himself: in the 2 weeks he won’t make it to 60. However, he seems eager to continue participating in the project.

Bonjwa streamer Leon Kress also seems to be very active in the guild. Moreover, Maurice emphasized: “Sauercrowd 2 then on the Horde side, it’s going to be great.” When exactly this is supposed to happen – and whether it will even happen – has not been confirmed yet.

Niklas explains at the end of the conversation about Sauercrowd that he is currently playing the ongoing expansion The Burning Crusade on the anniversary servers. Here too, he plays hardcore, but via an addon, as the servers do not offer their own hardcore mode. And he has his gnome on the hardcore servers as well, although he is now playing a bit more relaxed.

Blizzard has released The Burning Crusade on February 5 for the third time, and since then players have been gathering on the anniversary servers to explore the shattered world (again) and ultimately encounter Illidan for the first time (again). Blizzard even celebrated the release unusually: One of the best WoW expansions is released for the 3rd time, gets a new cinematic trailer after 19 years

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: You only have 3 days left for a very special, rare Shiny

In Pokémon GO, the Valentine’s Day event is currently ongoing. You should definitely take advantage of this to catch a special Shiny.

What’s happening in Pokémon GO? Currently, everything revolves around the Valentine’s Day event. It runs until Sunday, February 15 at 8:00 PM.

There are a lot of interesting Pokémon to catch, but one stands out if you’re a Shiny collector: Pandair.

What makes Pandair so special? There are several points that make it interesting.

It can be caught in different forms – and right now you can catch it with the rare heart pattern.

This heart pattern has another special feature: When you catch Pandair in this form as a Shiny, not only does the color change but also the pattern of the Pokémon. While the normal Pandair has spots in the shape of hearts, the Shiny heart Pandair has a broken heart on its fur. This makes it quite unique among Shiny Pokémon.

And finally, Pandair is a rare Pokémon that is usually difficult to obtain. It is known to only be catchable through the rare field research Catch 5 great curveballs in a row.

This research is not only rare but also difficult – and it usually does not yield the heart pattern but other forms. Accordingly, Shiny Pandair in heart form is extremely rare. However, there is currently a significantly better chance than usual. But only until Sunday evening.

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Pokémon GO shows its new season in the trailer

How do I catch Shiny Pandair with heart pattern in Pokémon GO?

The Valentine’s Day event has an important feature that is currently in effect: the big Pandair research, which has been available since the completion of the global challenge.

The research is simply called Time-Limited Research: Valentine’s Day and offers you six encounters with Pandair in heart form. For this, you only need to catch 30 Pokémon to receive all encounters consecutively.

This guarantees that you will catch the heart Pandair. For the Shiny form, of course, you need luck as always. But the opportunity is better than usual.

If this doesn’t work out, you can continue to look for the 5-great-curveballs-in-a-row research. Visit different PokéStops and try to obtain the research. Tip: It’s best to delete other research tasks that you don’t want to solve so you can make space for the Pandair research tasks.

Have you already had luck with the heart Pandair, or are you still trying to catch it? Let us know in the comments! And more exciting Pokémon will appear in the coming weeks. Especially the Kalos Tour and the way to Kalos are likely to be of interest to many. You can find all the information about the dates until the end of the month here: All events in February 2026 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Players of Helldivers 2 Fail Because They Repeat a Mistake for Years, Developers Assist with Simple Pro Tip

The new campaign in Helldivers 2 brings the war to the home world of the robots, Cyberstan. However, the fact that the enemies from Over-Earth do not give up their world without a fight is clearly evident.

How is the battle for Cyberstan going? The galactic war currently leads the Helldivers to Cyberstan, where they must defend themselves against the recently added Cyborgs.

However, this is not going very well, as the Helldivers are currently facing strong resistance from the enemies. Recently, there were many posts on Reddit where the community complained about the high difficulty level. However, the veterans are now explaining what truly causes the high numbers of fallen players.

Here you can see the trailer for the new update “Machinery of Oppression”:

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Helldivers 2 shows in the trailer for Machinery of Oppression how the new cyborgs change the fight

Always the same mistakes

Why are the numbers so high? In a Reddit post, a user shows a message from Over-Earth which roughly translates to: “Don’t die so often.” What is meant as a simple pro tip with a wink, however, sparks a discussion on why players die so frequently in Helldivers 2.

The veterans explain that the fundamental problem is still the same as at the beginning of the game. They believe that far too many players still try to take on every enemy and inevitably get taken out.

Usually, it is exactly one player per round who keeps getting taken out and then immediately re-enters the battle with the next hundreds of enemies, while the rest of the players play the mission correctly.

What does “correctly” mean? The intro already reveals: the Helldivers are not the infantry of Over-Earth, but the special forces. Thus, the goal of the squad in Helldivers is simply to complete the mission rather than to take out enemies, as they spawn back anyway.

Accordingly, many veterans play Helldivers 2 in such a way that they simply run from mission point to mission point and then leave once everything is completed.

Strong enemies, like the new Vox machines, try to bypass the professionals and only use their support weapons when they are exactly at the mission point.

They therefore tend to avoid getting into fights and try to simply complete the missions without getting interrupted. This way, they manage to avoid many of the deaths and can complete the missions despite the enemies being stronger than they are.

There is no right or wrong way to play Helldivers 2. However, if you want to increase your chances of success on Cyberstan, the right loadouts can help you. A suitable one for fighting against the Cyborgs can be found here: Helldivers 2: Cyberstan Loadout – The best weapons and stratagems against the robot threat

This is an AI-powered translation. Some inaccuracies might exist.