Infinity Nikki: All You Need to Know About the Release – Download, Platforms, and Multiplayer

After the beta phase in October 2024 and over 31 million pre-registrations, Infinity Nikki has finally been live since December 5, 2024. The most important information about the release of the fifth game in the Nikki series is presented here at a glance, along with further information about the gameplay, gacha system, and the power of a stylish outfit.

What is Infinity Nikki? Infinity Nikki is a “cozy-adventure” game by the studio Infold Games, where exploration of the open world is a priority. The story is accompanied by various puzzles, item collection, and some dungeon passages. 

Update from December 9, 2024: We have updated the post about the game’s release.

Here you can see Infinity Nikki in the latest trailer:

Start video
Launch trailer shows the colorful world of Infinity Nikki

Key information at a glance – Release, Platforms, Multiplayer, and Price

When does Infinity Nikki release? The release of Infinity Nikki was on December 5, 2024, at 03:00 AM German time. 

On which platforms is Infinity Nikki available? The game is available for Android, iOS, PC (Epic Games), and PS5.
Infinity Nikki is currently not available for the platforms Steam, Nintendo Switch, Xbox, PS4, and Mac.

Is there co-op or multiplayer? No, currently there is no multiplayer/co-op in Infinity Nikki. Whether a multiplayer mode is planned for the future is currently unknown.

Is there crossplay? Since there is currently no multiplayer, there is also no crossplay feature. However, friends from other platforms can be added to the friend list via a friend code.

Is there cross-save? Yes, you need an Infold account that you must link to your used platforms.

Are there codes for Infinity Nikki? Yes, more about the currently valid codes and how to redeem them can be found here: Infinity Nikki: All codes that you can redeem from the release in December 2024

What are the system requirements to play Infinity Nikki? To play Infinity Nikki, your PC must meet the following minimum requirements:

  • Operating System: Windows10 22H2
  • Processor: Intel i5-6600 / AMD Ryzen 5 1500X
  • Memory: 16 GB
  • Graphics Card: Nvidia GTX 1060 / AMD Radeon RX 590 / Intel Arc A380
  • DirectX: DirectX 12
  • Free Disk Space: 50 GB

What Android version do I need? Android 8.0 or higher is required.

What iOS version is required? The game requires iOS 15.0 or newer.

How large is the download? For the download, you will need the following storage space:

  • PS5: 40.65 GB
  • Mobile: approx. 13 GB
  • PC: approx. 50 GB

Was there a beta? Yes, there was a beta that ran from October 8 to October 22, 2024.

Was there a preload? Yes, those who wanted to be ready for the release could pre-register and download Infinity Nikki before its launch. Those who wanted to use the preload themselves could do so via the official website: Infinity Nikki Official Website – The Coziest Open-World Game

How much does Infinity Nikki cost? Infinity Nikki is free and thus free-to-play. However, the game includes microtransactions, including a gacha system, which is explained further down in this article.

Gameplay: Story, Mechanics, and Gacha

What is Infinity Nikki about? The protagonist Nikki is suddenly transported with her cat companion from her attic to the magical world of Miraland.

There, she is supposed to collect so-called “Miracle Outfits” to save the world from the impending evil. Meanwhile, players explore various locations, meet new characters, assist them with personal tasks, and get to know the world of Miraland.

The gameplay of Infinity Nikki heavily relies on the different outfits and their special abilities. They allow for various movement options, fishing for fish, or the ability to “cleanse” hostile beings from evil influence.

How does the gacha system of Infinity Nikki work? Gacha is a game mechanic through which players receive random rewards in exchange for in-game currency. Infinity Nikki has a gacha system with its own currency in the form of crystals. These are obtained by completing tasks, but also through in-game transactions with real money.

Players use these crystals to pull normal or limited banners, which contain outfits of various rarity values. Pulling a 5-star outfit is quite rare (in the beta, the probability was 1.5%).

For this reason, Infinity Nikki has a “pity system” to guarantee rare items after a certain number of attempts: Every 10 attempts includes at least one 4-star piece, every 20 attempts at least one 5-star piece.

What game is Infinity Nikki compared to? Infinity Nikki’s open and lovingly designed world strongly reminds many people of Zelda: Breath of the Wild. This is not entirely incorrect, as Kentaro Tominaga, Sub-Director of Infinity Nikki, previously worked for Nintendo for 20 years and was also involved as a game designer in the development of Breath of the Wild.

Whether it’s the gacha aspect or the cozy gaming experience, fans of different genres will be able to experience new things in Infinity Nikki in a few days. Those especially intrigued by the free-to-play aspect might find more inspiration for free games on MeinMMO: Free MMORPGs: The 15 best free-to-play titles you can play in 2024

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Infinity Nikki

Pokémon GO was most successful when you were just at home and not supposed to go out

A core idea of Pokémon GO is that the game is played outdoors. Interestingly, the time when this was not the case was the most successful period for the game.

The development of Pokémon GO is constantly progressing. While new features like the Dynamax feature have been introduced into the game, adjustments to existing mechanics and features have also been made over time.

This was also the case during the peak of Corona. While people were urged not to leave their homes and to maintain distance from one another, Niantic made changes to Pokémon GO to keep the game playable during this time.

And this was not only beneficial for the players but also financially rewarding for Niantic.

Start video
Pokémon GO reveals the new season Dual Destiny in the trailer

“Most player-friendly time in the history of the game”

What changes were made during this time? Some of the changes that were active in the game during this time are as follows:

  • Remote Raid Passes cost 100 PokéCoins each
  • 3 Remote Raid Passes were even available for 250 PokéCoins
  • 20% chance of a legendary Pokémon as a reward in the Battle League
  • Community Days lasting 6 hours
  • Incense attracted a Pokémon every 40 seconds – even without movement
  • Pokémon in events were not the same ones available in the wild
  • Weekly box with strong rewards for 1 PokéCoin
  • Extended radius for catching monsters and spinning PokéStops and gyms
  • Running requirement for the Battle League was removed

With the lifting of the Corona measures, these changes were gradually rolled back. For example, the prices for Remote Raid Passes have significantly increased (a Remote Raid Pass currently costs 195 coins, the 3-pack 525), and the duration of Community Days was shortened again to 3 hours. The functionality of Incense has also been worsened again.

At least the extended radius for catching monsters and for spinning PokéStops and gyms has remained in the game as it is. The running requirement for the Battle League has not been reactivated to this day.

How successful was this period for Niantic? For the developer studio of Pokémon GO, this period was the most financially successful in the history of the game. Looking at the revenue of Pokémon GO on Statista.com, the 4 most successful years of the game are as follows:

  • 2019: Revenue of $653.47 million
  • 2020: Revenue of $908.94 million
  • 2021: Revenue of $875.78 million
  • 2022: Revenue of $652.24 million

For further comparison: in the remaining years from 2016 to 2023, revenues ranged from $444.75 million to $607.62 million.

The community misses the old changes

What does the community say about this? In the community, there are also many trainers who found this time more enjoyable and playable than the current time in Pokémon GO. Some comments on Reddit include:

  • “Somehow crazy when you think about it: the era of social distancing was the most player-friendly time in the history of the game,” writes EquivalentReality988, the creator of the post
  • “This is shocking. Back then, it was a game for us; now it is a game for them to earn more and more…,” writes Beautiful_Cat_6212
  • “And the saddest thing is that they are not really earning more from in-app purchases,” comments RegaultTheBrave
  • “The golden era of Pokémon GO,” says TheGreedySage

What is your opinion on this? Do you see it that way too? Feel free to share your opinion in the comments. Even today, Niantic continues to introduce new features and changes into the game. In the new season, there is a change that allows you to participate in many more free raids than usual.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon TCG Pocket starts the SP Emblem Event 1 – All Tasks and Rewards at a Glance

In Pokémon TCG Pocket, the SP Emblem Event 1 begins, where you can again win special emblems. But this time, the challenge is even greater than before.

What kind of event is this? This event revolves around competing against other players with your own deck in battles. In PvP battles, you cannot execute the matches automatically; you must stay in front of your smartphone and play your rounds before the time limit ends. 

Unlike the previous Emblem Event 1 (Unbeatable Genes), this time it’s not just about winning. There is a particularly tough challenge for this event. After all, the SP in SP Emblem Event 1 stands for Special.

In this regard, the best decks can be a great help:

Start video
Here are the 3 best decks for Pokémon TCG Pocket!

Participate in PvP battles even with bad decks

When does the event take place? The event runs from December 9, 2024, at 7:00 AM to December 16 at 6:59 AM. 

What are the rewards? To receive special emblems, you need to win several battles in a row against other players. The number will determine which of the following emblems you will get:

  • Participation Emblem: 2 victories in a row
  • Bronze Emblem: 3 victories in a row
  • Silver Emblem: 4 victories in a row
  • Gold Emblem: 5 victories in a row

The emblems won can then be equipped in your own profile. Additionally, it is possible to receive Stardust and Pack Hourglasses during this event. And you don’t even need a particularly good deck for that. If you do, a look at our Tier List will help you.

If you participate in battles at all, you will receive Pack Hourglasses depending on the number. You can then use them to open current or future boosters faster. You will receive the Stardust when you win battles. This does not have to happen in a row.

Meanwhile, there is currently a PvE event with Venusaur. You only have this week left to collect the exclusive promo cards. That’s why MeinMMO reveals to you how to defeat the plant Pokémon best: Pokémon TCG Pocket launches Venusaur Event: All promo cards, challenges, and more info

This is an AI-powered translation. Some inaccuracies might exist.

In the new role-playing game from the creators of Fallout, you don’t have to worry about missing a quest – you can find them randomly

The new role-playing game from Obsidian Entertainment aims to give players great freedom in exploring the world. Even important quests can be started in different ways.

What kind of game is this? Avowed is the new game from Obsidian Entertainment. The studio is behind great role-playing games like Fallout: New Vegas, Pillars of Eternity, or The Outer Worlds.

Avowed takes RPG fans to a vast, open world of Eora that can be freely explored. The dynamic combat system from the first-person perspective is reminiscent of Skyrim and provides you with various abilities in addition to weapons.

Similar to Skyrim, exploration is an important part of the player experience for the developers. However, to ensure players don’t have to be afraid of walking in the wrong direction, the team has come up with something.

Here you can see the gameplay in the trailer, which has already generated excitement:

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Avowed – The Combat System in the Trailer

No fear of wrong paths

What do the developers have in mind? In a conversation with GamesRadar, designer Berto Ritger explained that he and his team have paid special attention to the quests in Avowed.

There is not just one right way to start a quest but multiple ways. Not all of them are immediately obvious, but can be discovered by players. And this is where exploration comes into play: even those who walk in the opposite direction of the quest marker should reach their destination.

Because often perceived mistakes are rewarded. Berto Ritger explains it this way:

I believe that for almost every, if not every quest in the game, there is more than one way to start it. You can do things in the wrong order, pick up items and give them to people who want them, or kill a character or whatever, you can play things out of order.

Berto Ritger via GamesRadar

Players should be able to freely explore the world without having to fear missing out on something. You shouldn’t strictly follow the quest paths but rather find your own, natural way through the game.

This also applies to completing the quests after you have found them. Game director Carrie Patel emphasizes that there should be diverse decision-making options, and there is not just one correct solution in this regard.

Avowed will be released on February 18, 2025, for PC and Xbox Series X/S. Then role-playing fans can try for themselves how they enjoy exploration in the game. Are you interested in the game from the RPG veterans? Feel free to let us know in the comments. Parts of the team are, in any case, optimistic: Developer has been working on role-playing games for 27 years, says he has never been as confident as he is with his upcoming RPG

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamesradar.com

Path of Exile 2 feels like Dark Souls for many players, and that is exactly what causes frustration in the community

In Path of Exile 2, the new difficulty level is causing trouble with the community. Especially players who are used to the predecessor feel uncomfortable with the new intensity.

What is the problem with the difficulty level? Path of Exile 2 follows a different gameplay philosophy compared to its predecessor. While in the first part, one could rather effortlessly run through a large part of the game with high damage and only had to pay attention not to stand in the bosses’ attacks, Path of Exile 2 pulls much harder.

In PoE2, fights are supposed to last not only longer but also be harder, requiring players to pay attention to the bosses’ abilities and dodge them. New is the dodge roll, which allows players to slip out of enemy attacks.

Here you can see how the bosses in Path of Exile 2 are created:

Start video
Path of Exile 2: The new trailer reveals how the bosses of the action RPG come into being

New Orientation is Like Dark Souls

How does this relate to Dark Souls? Players of Path of Exile 2 who are accustomed to the predecessor currently feel like they are in Dark Souls. Learning boss mechanics, dodging, and longer boss fights contribute to the association with the Souls game.

On Reddit, jonny_wonny explains why the game reminds him of Dark Souls: “This is because the combat is more based on dodging, blocking, precision, and reaction. Playing a melee class feels 100% a bit like Souls, and the statement that it is closer to a Souls game than to an average ARPG is completely correct.”

A meme on Reddit, however, also describes the conflict within the community:

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As can be seen in the image, part of the community is happy about the new orientation, while others are frustrated. The player base is divided over the new direction.

How do the players feel about it? The majority of players seem to be happy with the increased difficulty. In several posts on Reddit, there are even requests not to nerf the difficulty. Although the game feels quite different from the first part, many veterans find pleasure in the new gameplay feeling.

However, not everyone is so satisfied. While players on Reddit downvote many of the posts complaining about the new difficulty, opinions of players on X.com against the higher difficulty are gathering.

User @GJX__ writes on X.com: “Why did no one tell me that Path of Exile 2 is so damn hard omfg.”

Also, @Daltin2010 cannot relate to the new difficulty on X.com: “PoE2 had the chance to become mainstream. It reached millions+ EA. And they released this version, Ruthless PoE2, which is basically the least played version of PoE1. The majority didn’t want that. And you can make money with the majority.”

Ruthless is a game mode in Path of Exile that restricts loot and makes bosses harder. It was primarily played by professionals who found the regular experience in Path of Exile too easy.

Among many of the tweets complaining about the difficulty and the similarities to Dark Souls, there are opposing voices who actually like that about Path of Exile 2. Even the richest person in the world has played PoE2 and finds it reminiscent of a Souls-like: Read the opinion of Elon Musk on Path of Exile 2 15 million people

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Reddit
  3. Reddit

One Piece: A voice actor who has been around for almost 900 episodes is retiring – This is how he says goodbye to the fans

Since the translation into German usually takes some time, many fans of One Piece watch the anime with the original Japanese voices. However, one voice actor, who has been there since the first appearance of a Straw Hat pirate, is now retiring.

Who is it about? Kazuki Yao has been voicing Franky since 2005, but has also been heard in the roles of Bon Curry and Jango. He bid farewell on X with the words that he has decided to leave the Thousand Sunny: 

The difficult farewell has finally come. After nearly 25 years together, it’s time for our paths to part… It feels surreal, as if I am no longer in my body, and there is this gap between me and the Franky I always wanted to be. So I have decided to leave the Sunny for now. This sucks! It hurts!! I’m really sorry!

The voice actor of Franky has particularly become known for his raspy voice. In his role, he often shouts a loud “SUPER,” which has become Franky’s trademark. That there is such a message suggests that this was not a spontaneous decision, but a lengthy process.

Kazuki Yao also voiced in the movie One Piece Stampede:

Start video
Anime: The Movie Trailer for One Piece Stampede

Kazuki Yao gives an outlook on Franky’s future

What happens next? The Japanese voice actor will soon be replaced, after all, Franky is still part of the story. Yao revealed that it will be announced soon who will take over the role. At Jump Festa ’25, which will take place on December 22, 2024, his successor is expected to be revealed.

Presumably, the new voice will then be heard in the upcoming episodes of the Egghead Island arc. Currently, the anime is on a longer break until April 2025. Instead, there is a remake of the Fishman Island arc to watch.

Why is he stopping? Yao has not revealed an official reason for his retirement. One possible reason could be his age, as he is 65 years old. This places him in the middle range of the voice actors of the Straw Hat pirates: the age range here goes from 55 to a full 78 years.

Another reason could be a possible health issue. As early as October 2024, the voice of Jango had to be replaced for an episode due to Yao’s health status (via X).

Whatever the reasons for his retirement may be, we wish him all the best for the future and are curious to see who his successor will be!

Franky was abandoned by his parents at a young age. Through the backstory of a villain from One Piece, it could be that we know who his father is: The team behind One Piece may have revealed Franky’s father – and you could have seen it much earlier

This is an AI-powered translation. Some inaccuracies might exist.

Mark Zuckerberg announces the end of the mobile phone and immediately presents a successor

Mark Zuckerberg, founder of Facebook, stated that the era of mobile phones is coming to an end. He explains that many people find mobile phones too inconvenient. He already knows the successor to mobile phones.

For many people, the mobile phone is an everyday object and is used more than once a day for various tasks. However, Mark Zuckerberg, the founder of Facebook and current CEO of Meta, stated in a conversation that the era of mobile phones is soon over. This is reported by Jeuxvideo.com.

What did Zuckerberg say? In a conversation with Cleo Abram on YouTube.com, he discussed technology. Here, he explained that smart glasses will become the next major platform for users. Because people want to spend their time in a more natural and social way. And mobile phones would stand in the way of that. He says:


I think the trend in IT is towards becoming more ubiquitous, natural, and social. People want to be able to interact with those around them, and I believe that [the smart glasses] will likely be the next important platform after mobile phones.

What leads him to this conclusion? He bases his thesis on the observation that users increasingly value discretion and convenience. Glasses, worn directly on the face, offer a more immersive and less intrusive experience than smartphones.

Start video
Students spy on passersby with hidden cameras and AI, find name and address in seconds

Several manufacturers have been investing in smart glasses and the metaverse for a few years now

What is the current state of development? Major companies in the industry are already investing in this area, with each presenting their own idea for a smart glass. Apple with the Vision Pro and Meta are the most prominent players, but many other companies are also working on similar projects. Meta and HTC are also offering office applications via PC that you can use through the glasses.

Even Sony has developed PSVR 2 for the PlayStation 5, but the system was not very well received because many players found it too expensive and offered too few games.

In connection with smart glasses or VR systems, the term metaverse often comes up. Behind it lies a virtual world that you can enter with your own avatar to interact with other people or players. Similar to “Ready Player One.”

Also, Facebook founder Mark Zuckerberg and Facebook have been developing their own metaverse for a few years. Horizon Worlds is supposed to be Facebook’s game where you can meet friends and wander through the world with your own avatar, thus providing a true metaverse experience.

However, Mark Zuckerberg’s metaverse hasn’t convinced anyone yet, especially not gamers who are all quite baffled by “Horizon Worlds”: The head of Facebook shows his “immersive” metaverse – gamers fear it could become reality

This is an AI-powered translation. Some inaccuracies might exist.

I was training like Luffy, Whitebeard, and Shanks at the world’s only One Piece gym in Japan

One Piece is one of the longest and most well-known stories in the world. In addition to the manga, anime and merchandise in all possible forms, there is now a dedicated gym to One Piece in Tokyo. MeinMMO editor Sophia Weiß visited the gym for you.

The One Piece gym Brag Men is located in Shibuya, one of the most famous districts of Tokyo. It spans the entire ninth floor of a shopping center and has everything a gym needs: cardio equipment, machines, free weights and a classroom.

It is named after a book from the One Piece manga that tells incredible stories from the Grand Line. By the way, Brag Men translates to something like Show-off – That’s why no one in the world of One Piece believes what is written in the book. The literary work can be found in Chapter 115 (Volume 13) and Chapter 397 (Volume 41).

To find out if the real Brag Men in Tokyo are show-offs or well-trained urban pirates, I treated myself to a few hours in the gym during my last trip to Japan.

An event gym with a lot of attention to detail – The Brag Men

One can simply visit the gym – even as a foreigner and unregistered visitor. There are a total of five different packages, one of which is specifically for teenagers aged 13 and up. How exactly that works, is explained by the gym on its homepage.

The prices are higher than I am personally used to. This is due to the fact that it is an event gym in the middle of Tokyo. Here, the high rents and licensing costs come together.

But that should not deter anyone from visiting: The gym is equipped with incredibly much love for detail. Directly opposite the entrance, you see a column where the Japanese voice actors of Luffy, Zoro, Nami, Usopp, and Sanji have immortalized themselves with their signatures.

To the left of it on the wall, Eiichiro Oda, the creator of One Piece, left a motivating quote for the trainees:

Many of the walls in the gym are adorned with life-size panels from the manga: Behind the adductor and abductor machines, the pirate emperors Big Mom and Kaido meet for the first time. Behind the lat pulldown, Luffy confronts Blackbeard. And next to that, Whitebeard’s first appearance occupies the wall.

A second column is entwined by Luffy’s black-red Gear 4 hand and seems to grip so tightly that the concrete is cracking. The course room is set up as if it were the foredeck of the Thousand Sunny – including large screens on the walls that illusionize you into thinking you are at sea. What that looks like, you can see on the Brag Men Instagram.

At the same time, the best of the One Piece anime soundtrack plays in the background. There’s even a shelf with all the mangos available for One Piece and seating. For a little break between sets.

Here are a few impressions for you. Click on the images to enlarge them:

Extra effort under the watchful eyes of the pirate emperors

For me, the trip was definitely worth it: One is that I fulfilled my training quota. The other is that I trained in perhaps the coolest gym ever.

Sitting at the lat pulldown and seeing Whitebeard’s big mustache go up and down in front of me was extremely entertaining. At the leg press, I was incredibly scrutinized by Kaido’s mural. Accordingly, I, of course, added a little extra weight.

I certainly didn’t want to disappoint the pirate emperor. That I had to fight with severe muscle soreness the next day, he didn’t notice.

I had a lot of fun with the gimmicks that didn’t have anything to do with training: If you want, you can do arm exercises with a sandbag shaped like a ham. A statue of Chibi Buggy, that is Buggy the Clown without his torso and legs, lets you try to pull him apart.

But even the whole decor is just so … One Piece: A stool looks like a Poneglyph. The floor resembles ship planks. On the walls, boxes stack up like in the storage room of the Sunny. The doors to the classroom have portholes.

Basically, I trained on the ship of the Straw Hats. Zoro and his gigantic dumbbells were just not there. He probably got lost while training. Classic.

After three, almost four hours of sweating, I was quite exhausted. Showering, buying one of the location-exclusive T-shirts, and off to eat udon. Japanese noodle soup is, by the way, the perfect nourishment after a workout.

Would I train at the One Piece gym again? Yes, absolutely. Can I recommend the gym? Absolutely, as long as you like One Piece.

Brag Men is a great event gym that has been meticulously designed with a lot of heart and attention to detail. A visit is definitely worth it. So if you have a few hours of unplanned time on your next visit to Japan and are spending a few days in Tokyo, do stop by. I combined my visit with the weekend of the Monster Hunter Now Carnival. You can read about everything that happened here: I walked through Tokyo with 20,000 players to get beaten up by dragons in an event for Monster Hunter Now

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4: Secret of the Spring – Quest Solution

The Secret of the Spring is a short quest that you will find near the first major city of Diablo 4, Kyovashad. You can find out how to complete the quest here on MeinMMO.

Where can I find the quest? You will find the quest “The Secret of the Spring” north of Kyovashad in the area “Frigid Expanse.” Near the dungeon “Abandoned Quarry,” there is a discarded note on the ground. Once you click on it, the quest will start.

How do I solve the Secret of the Spring quest? The quest leads you to a small pond. Use the “Wait” emote here to complete the task – similar to the early quest “Lift the Mood” within Kyovashad. Once you have used the emote, a buried chest will appear. If you open it, the quest is completed.

However, the “Wait” emote is not included in the preselected options of your emote menu.

How to use and switch emotes? Here are the keys for mouse and keyboard as well as controller:

  • Keyboard: Open the emote menu with “E”
    • Use the mouse wheel to switch to the emote tab
  • Controller: Open the emote menu with “D-pad up”
    • Use L1/R1 or LB/RB to switch to the emote tab

Once you are in the emote menu, press “Triangle” or “Y” on the controller or select “Customize” with the mouse. In this menu, you can exchange your emotes:

diablo 4 Secret of the Spring emote change

You then need to save the changes, and you can use the emote at the small pond of “Secret of the Spring.”

What do emotes do? In Diablo 4, actions are not only meant for communication among players. You can interact with certain shrines or return to the start of a dungeon using the emote wheel.

Some shrines provide you with various and sometimes crazy bonuses. Interact with the shrines for a hint about the emote you are looking for. The shrines do not enhance your gameplay but rather provide gold bonuses and similar perks:

diablo 4 emote shrines
The right emote gives you a bonus – Source: Reddit

Quests and shrines often obscure which specific emote you need for the solution. However, the puzzles are usually not very difficult.

If you have questions about the emotes or the quest, please leave a comment. If you would like a specific guide, please also let us know. Are you looking for tips on leveling in Diablo 4? Then we have the right guide for you here: Diablo 4: Leveling fast – Leveling Guide up to Level 60

This is an AI-powered translation. Some inaccuracies might exist.

The last MMORPGs of the year celebrate Early Access, in Middle-earth it’s into the mines of Moria

It is time for our MeinMMO format “MMORPG News in two Minutes.” We summarize the most important news around the best genre in the world. Look forward to the first major content patch for Throne and Liberty, drama in FFXIV, freshly launched early access phases, and more.

The highlights of the week:

What else has happened? Things got particularly heated these days in the community areas of Final Fantasy XIV. In the new Fatal Raid, ambitious progressive guilds were fighting for the world’s first boss kills. The fastest community, however, did not bring jubilation with its “World First”, but rather a mocking meme fest. Producer Naoki Yoshida won’t like that…

Before Patch 1.10, the player numbers of Throne and Liberty had noticeably dropped:

Start video
Throne and Liberty loses more than 70 percent of players on Steam in 2 months

Black Desert gets guns

What happened in the big MMORPGs:

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What happened in the small MMORPGs:

  • With Tarisland, the Chinese gaming giant Tencent wanted to conquer the western MMORPG market. The current numbers on Steam, however, are disastrous just before the turn of the year.
  • The update “The Outer Brood” has gone live for EverQuest. Included are new zones, raids, missions, quests, and collections. An overview of all features can be found on everquest.com.
  • In the new letter to the community from DC Universe Online (via dcuniverseonline.com), Executive Producer Andre Emerson revealed plans for the future of the MMORPG oldie. They want to change primarily the structure of the story content and will in the future release so-called story arcs. The first arc is planned for January 2025.
  • On March 6, 2025, the Korean servers of ArcheAge will also close their doors (via mmorpg.org.pl).
  • On December 4, 2024, “The Mines of Moria” went live on the legendary servers Angmar and Mordor of Lord of the Rings Online – you can find the official German patch notes on lotro.com.

What happened in MMORPGs in development:

  • The sandbox MMORPG Pax Dei continues to make noticeable progress in early access. With the next content update, essential systems for a functioning player economy are coming.
  • With Pixelite Online, a new MMORPG was launched in free early access on Steam on December 5, 2024. You can currently expect the titular pixel graphics, 7 classes, the first two of four story chapters, crafting skills like blacksmithing, PvE content, and PvP. Early access is expected to run until the first quarter of 2026.
  • Pantheon: Rise of the Fallen is expected to have a total of 22 servers at the early access launch on December 13, 2024, but only one for the European region (via mmorpg.org.pl).
  • And the crypto MMORPG Ember Sword has also launched its early access this week (via embersword.com). You can find the launch trailer on YouTube.

With that, we have summarized the most important things that have recently happened in the world of MMORPGs.

What have you been happy about this week? What have you been annoyed about? Let us know in the comments. If you are looking for a fun yet informative overview on the topic of online role-playing games, be sure to check this out: Report, columns, talks and the top list of the best MMORPGs of all time – this was the theme week from MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

Former Blizzard Chief Calls Marvel Rivals an ‘Overwatch Clone’, Embarrasses Himself Quite a Bit

Is Marvel Rivals just a cheap Chinese clone of Overwatch? At least that’s what Mike Ybarra thinks – and he embarrasses himself quite unpleasantly.

Marvel Rivals was released a few days ago and is being received pretty well by many fans. The hero shooter naturally reminds one of games like Overwatch, as there are many parallels. Former Blizzard head Mike Ybarra apparently thought so too – but he would have preferred to think a moment longer about his words. Because now he has embarrassed himself with amusing accusations.

Start video
Marvel Rivals: The launch trailer for the shooter featuring Marvel superheroes on PS5 and Steam

What happened? On the platform X, former Blizzard head Mike Ybarra commented on the new game Marvel Rivals. He criticized the similarity to Overwatch and wrote:

“Looks like Overwatch will be released tomorrow as Marvel Rivals. Similar to Light of Motiram (a clear copy of Horizon Zero Dawn) from China. I mean, even the character names – Widowmaker in Overwatch vs. Black Widow in Marvel Rivals lol. NetEase/TenCent – all the same.”

How did Ybarra embarrass himself? It didn’t take long for his tweet to receive a “Community Note.” If particularly many users find a post misleading or incorrect, such a note can be added to provide more context and correct errors. The community added:

“Natasha Romanoff, aka Black Widow, is a popular Marvel heroine who made her comic debut in 1964, more than 50 years before Overwatch and Widowmaker were created.”

Marvel Rivals Mike Ybarra Tweet
The now-deleted tweet from Ybarra.

What this implies: If someone was inspired by design or name, it was more likely Blizzard looking to Marvel and not the other way around.

Mike Ybarra has since deleted his tweet, but according to the good old rule “the internet never forgets,” many screenshots were taken, and the community is amused.

It is clear that Marvel Rivals and Overwatch do indeed have some parallels – just like almost all hero shooters share a similar core that constitutes the entire genre. Who took inspiration from whom in character design or gameplay is questionable.

Ultimately, Blizzard has a tradition of taking good game ideas from other companies and improving them. When a former Blizzard head complains that a game is a clone… it’s a bit ironic: Marvel Rivals started extremely successfully – more than 400,000 players online simultaneously.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eurogamer.net

Dungeons in WoW Need Help – And That’s Why the Delves Must Get Even Better

The depths of World of Warcraft have created a new problem. Of all people, dungeon fans are now suffering from it.

World of Warcraft is currently in a crisis when looking at the “Mythic+” area. The dungeon system is one of the major endgame pillars of Blizzard’s MMORPGs and has served well for many years. But currently, players are frustrated. Tanks and healers are becoming increasingly scarce, and reports of people who have no idea about M+ are becoming more frequent.

The reasons for this situation are multiple, and one of them is the depths. They were supposed to satisfy solo gamers but have, in some cases, had the opposite effect. For those who have exhausted the depths, they have to enter a system that they do not want to play.

Start video
WoW celebrates 20 years of the highlights of Azeroth

The problem of the depths: too poor loot

The depths (“Delves”) have solved many problems in World of Warcraft. Finally, solo adventurers can dive into small mini-dungeons, play through them at their own pace, and take breaks when real life knocks on the door. They are rewarded with quite solid equipment up to item level 616 from the weekly chest.

However, the depths have also created a problem. Because once you reach item level 616, many feel that there should be more to achieve. And that’s true, as it can go up to item level 626 or even 639 – but not in the depths.

The logical conclusion: after the depths, you move on to “Mythic+”. With an item level of 616, you are roughly at the level of “M+6” to “M+8” – at least regarding your own equipment.

WoW Brann Bronzebeard Human Cry title title 1280x720
Brann is a loyal companion in the depths – when he’s not causing trouble.

However, many who switch from depths to M+ have little or no experience with the system at all. They do not know the affixes, nor do they know the bosses or the different enemy groups. This is knowledge that “M+” players acquire relatively early in a season, often already at lower levels. “Working your way up slowly” is part of the principle of Mythic+. This is the only way to learn the dungeons, understand the affixes, and grasp what is actually happening.

Depth fans don’t want M+ – but they have to

Another problem is that many of these characters coming from the depths really have no desire to spend hours or days dealing with Mythic+. They want better equipment after their desired game mode – namely the depths – is just not providing it anymore.

The YouTuber and streamer Bellular made a rather interesting video where he goes into many of these points in more detail:

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Many tend to condemn their fellow players in the WoW subreddit or even the official forums. However, this is not very productive. Because no matter how much you complain about the so-called “bad players” – it doesn’t change their behavior or playstyle. Most of them probably don’t want to be in Mythic+ at all, but it’s the only reasonable alternative somewhat open to them.

If you compare the depths and M+ directly, it is also obvious that depth fans will have little joy in M+. After all, it is almost the complete opposite gameplay:

  • You depend on a group.
  • There is a time limit.
  • Single mistakes can be devastating and ruin the entire run.
  • Breaks are not possible.
  • You need a lot of prior knowledge about each individual dungeon.

Or in short: All that a depth player actually doesn’t want.

Solutions are clear

There are several approaches to solve this. One of them would be a system of “unlocking” in the area of Mythic+. Each season, you have to complete a “Mythic+2” first before you can enter a “Mythic+3”. So you must unlock each level individually and work your way up at least once per season and account. You could also do this for each dungeon individually. This would extend the system a bit at the beginning of a season, but it ensures: Everyone has seen the dungeon at least once and has worked their way up to the current difficulty.

This way, there would be no one starting in M+6 or M+7 without any clue about what is actually happening.

WoW Xalatath Smirk
The Xal’atath affixes are different every week. You have to learn that first.

However, the most obvious solution seems to be: Give depth fans what they want. Better equipment by scaling the depths further and increasing the difficulty. Why shouldn’t depths at levels 9, 10, and 11 provide even better gear? Why is there a limit for the system already?

World of Warcraft has placed a particularly large focus on being able to achieve a lot solo – at least in the beginning – with The War Within. The developers even published guides on how to never have to interact with other people.

I know some of you are thinking and are already typing in the comments: Why should I still raid or do Mythic+ if I can ultimately get good gear from the depths?

The answer to that is clear: Because it’s fun. Think of your most successful, entertaining visits in dungeons. Think of raids with friends and your guild. When everyone is at the same level, when everyone enjoys the same content, it just creates a good mood and is a great time.

Mythic+ is a great system – for everyone who enjoys such content. Then it can be incredibly fun to collect the best gear in the game here and continuously improve together with a tight-knit group of friends (or strangers).

But anyone who doesn’t care about that and has no fun with it should not be indirectly “forced” into it by only providing item improvements there. Give solo fans an equivalent access to strong items. Because then hardly anyone runs into these people in Mythic+ and has to complain afterwards about “what an idiot they had again.”

The guy is probably not an idiot. The game’s item system just leads him to play content he actually has no interest in and for which he is not prepared. And that shouldn’t be the case.
If this whole topic annoys you: Just listen to the song from Elwynn 133 times. Another WoW fan did that too.

This is an AI-powered translation. Some inaccuracies might exist.

3 MMORPGs you definitely overlooked in 2024, but now is a great time to start

In 2024, many MMORPGs received an update. Three formerly popular online role-playing games were not in the big spotlight, but still delivered. MeinMMO shows you where getting started is particularly worthwhile right now.

While 2024 was not filled with MMORPG releases, Throne and Liberty was able to excite many players, especially in the second half of the year. Also, Tarisland, which still is considered a WoW clone by many players, experienced a brief hype.

Otherwise, 2024 likely consisted for many players of updates for their respective favorite MMORPG. In Final Fantasy XIV, players were provided with the Dawntrail expansion and in WoW, there were also many new contents with the expansion “The War Within”. Or take Janthir Wilds for Guild Wars 2, Gold Road for ESO, and “Land of the Morning Light: Seoul” for Black Desert.

Three other MMORPGs flew under the radar in 2024, although getting started there is now truly worthwhile. We present them to you.

[toc]

Star Wars: The Old Republic

What kind of game is this? Star Wars: The Old Republic is a theme park MMORPG set in the “Star Wars” universe. At the beginning, you must choose whether to play on the good side, with the Jedi, or on the dark side with the Sith.

The MMORPG shines mainly due to its fully voiced story, which allows you to choose from at least three different responses in dialogues. Your decisions in the story also slightly change its outcome. Each of the 8 character classes has its own main story as well as a continuing plot thread that connects in the expansions.

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The new developers of the Star Wars MMORPG show in the video how they will improve the graphics

In multiplayer, the MMORPG offers not only 12 raids – with 8 or 16 players and three difficulty levels – but also 33 flashpoints for 4 players, as well as short dungeons (called uprisings) and an open world, with countless locations and objects.

In PvP, SW:TOR offers particularly interesting battlegrounds, with some traps that you can use to send your opponents flying. There is also an arena mode for “3 vs. 3” matches and a ranked mode.

The theme park MMORPG offers content for every type of player and is also worthwhile in 2025 for players who otherwise have nothing to do with Star Wars. For example, there is a housing system and various professions that can be utilized to earn money.

Why is now a good time to get started? Star Wars: The Old Republic was sold to Broadsword Online Games in 2023. The new developer studio, which includes some of the old developers from the game, is bringing fresh air.

The biggest change that Broadsword has likely made so far involves the game’s graphics, which received a facelift in 2024. New lighting and shadow effects, prettier objects, and lastly many improved and new textures enhance the game.

The developers have also done much on the technical side of the game. For example, the game’s servers have migrated to the cloud. Those who have never tried SW:TOR find countless contents, but also players who haven’t been away for long will be pleased with story expansions and new PvE content.

In addition to the technical and graphical updates, there are now also the “Date Night” missions, with which you can elevate your interpersonal relationships to the next level. Moreover, more and more cosmetic items from Disney’s series and films can be found in the game.

Star Wars: The Old Republic looks better in 2024 than ever before and is continuously adding more content to the large theme park with each update. However, since the updates have been spread throughout the year, the improvements from the new developers likely went unnoticed by many.

Which other MMORPG is also worthwhile to get started in right now, you will find out on the next page.

This is an AI-powered translation. Some inaccuracies might exist.

A legendary developer explains how in the future, only one graphics card would be needed for gaming

A developer explains how he envisions the future. He explains how in the future, all tasks could be taken over by a single graphics card. And it is already the case that graphics cards are being equipped with many features that resemble a proper computer.

Which developer is it? John Carmack is a legendary game developer and is best known as the lead programmer of cult titles like Doom, Quake, and Wolfenstein 3D.

Carmack has now stated that he can envision a future in gaming completely without computers. Then, for gaming, you would only need a graphics card. And he points out that gaming and upgrading used to be much simpler. This is reported by the English-language magazine TomsHardware.com.

A whole new graphics card has now been introduced by the manufacturer Intel:

Start video
Battlemage: Check out Intel’s new graphics cards in the video

The graphics card could take over all tasks in the future

What does the developer say? Carmack posted on X.com a comprehensive post on how he envisions gaming in the future. He explained that he could imagine that in the near future, the graphics card would take over all the work and even function as a PC:

In his example, you connect your graphics card. On the graphics card itself, a compact operating system, such as a Linux distribution, could already be installed to manage pre-installed applications. Additionally, the graphics card could be connected to a keyboard via the DisplayPort. He specifically states:

It would simply be fun if GPUs generated their own video signal with diagnostic information when you connect power outside of a host system. You could even go further and install a tiny Linux system with BusyBox on the command processor and feedback the keyboard input via the Display-Port when you don’t have a USB port [on the graphics card].

How far-fetched is that? Even now, some components of your PC already work without a processor. And graphics cards are regularly sold with additional features or are experimented with:

The developer himself explains that graphics cards were much more accessible in the past. He points out that you used to be able to directly connect graphics cards to each other. All you needed was a flat ribbon cable and the performance of the graphics card would double. And it required neither special software nor specific hardware.

Anyone wanting to get more out of their gaming PC is considering buying a new graphics card. But does it even matter whether I ultimately choose AMD or Nvidia? MyMMO presents the similarities and differences between AMD and Nvidia and explains what you should consider before your next graphics card purchase: How important is it whether I buy AMD or Nvidia for a graphics card?

This is an AI-powered translation. Some inaccuracies might exist.

In Path of Exile 2, shortly after release, there is a skill so overpowered that the developers need to nerf it

Path of Exile 2 has officially been released, but the developers are already weakening a first skill. According to the developers, it is way too strong and not balanced.

Which skill is it about? The Ranger class has a skill called “Magnetic Salvo.” The skill is at gem level 13, which is quite low in the skill tree. With this ability, you can deal a lot of area damage and eliminate many enemies at once. But the developers believe that this is too much.

In a post on X.com, the Path of Exile 2 team writes that the ability is way too strong and they want to weaken it with the next hotfix.

We found another skill that is in an unacceptable state of balance. Following the same principle as before, we will also reduce the damage of “Magnetic Salvo” in the next hotfix. Please note that this is not the only skill we currently have on our radar, but we truly want to deal with egregious cases at this moment.

We are currently playing with you and gathering a lot of your feedback, which we will implement as best as possible once the team is back in the office before the holidays.

Not the first nerf and further adjustments to skills will follow

What else do the developers say? The developers also explain that this is not the only skill being monitored. Therefore, more nerfs to adjust skills could come in the near future.

If you have already put together your perfect build for your character, you should be aware that some skills may still be adjusted. This time, it has affected the Ranger.

Path of Exile 2 was released in Early Access on December 6, 2024. What you should know before buying and what content the game offers is explained in detail on MeinMMO. Here we have summarized all the important information for you: Path of Exile 2: All Information about Release – Early Access, Classes & Crossplay

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite is bringing a new game mode that looks like a clone of Counter-Strike in just a few days

Fortnite will receive a new game mode called “Ballistic” on December 11, 2024. The new mode is reminiscent of other major shooters like Counter-Strike.

What kind of game mode is this? Ballistic is a 5v5 mode without building, played from a first-person perspective. One of the two teams must plant a bomb while the other team has to defend the point. The match ends when the bomb successfully explodes or one of the two teams is completely eliminated.

A total of 12 rounds will be played, and the team that wins 7 rounds wins the entire match. You will earn points for each kill, which you can spend before the next round on new weapons or special gadgets that you can use in battle.

When will Ballistic be released? The new mode Ballistic will be available in early access on December 11, 2024.

What content will be available? At launch, a map called “Skyline 10” will be available to you. According to the developers, more maps should follow shortly.

You can also use all skins and content from your wardrobe that you have unlocked so far in the game mode.

For more information about the game, you can find it on the official page, where the new mode has been thoroughly introduced.

Start video
Fortnite: Chapter 6 – Season 1 showcases its new skins and Godzilla in the gameplay trailer

Fortnite is becoming more and more of a gaming hub

Epic has long been on this path, expanding Fortnite more broadly. After being “just” a shooter for years, a LEGO mode, a racing game, and a music mode have been added in recent months. With the tactical shooter, the next mode is now being introduced.

Some players already believe that Epic wants to become an alternative to Roblox. Roblox is primarily a large collection of smaller and larger games.

How are players reacting? On Reddit.com, many players are already expressing their excitement for the new game mode. After LEGO and Racing, it was really just a matter of time before a tactical shooter mode would be introduced.

The initial reactions are at least positive, and many are looking forward to the new game mode.

In addition to the new game mode, the new season in Fortnite launched on December 1, 2024, with a new map, new weapons, and new skins. You can find all information about the new season directly on MeinMMO: Fortnite: Patch Notes for Chapter 6 – All updates from Update 33.00

This is an AI-powered translation. Some inaccuracies might exist.

A people in Warhammer 40,000 actually wants peace with everyone, relying on questionable methods

The T’au are a relatively young people in Warhammer 40,000. They were discovered only a few millennia ago, but they are now a growing threat to the Imperium and other races. However, they actually desire peace. MyMMO explains what these ‘space communists’ are all about.

Initially conceived as a sci-fi counterpart to the lizardmen of Warhammer Fantasy, the T’au Empire now has a character of its own. Driven by the goal of serving the “Greater Good,” the Empire spreads further and further.

The T’au are one of the youngest races in the lore of Warhammer 40,000. About 6,000 years ago, in the 35th millennium, a exploration fleet of the Imperium of Mankind discovered the planet T’au. At that time, a quite primitive species lived there, barely in a Stone Age state.

The T’au are a humanoid race, slightly smaller than humans, with blue-grey leathery skin and no noses. They live for only about 50 years, but over time, they have developed several highly specialized sub-species with unique traits.

Today, the T’au possess some of the most advanced and dangerous weapons in the entire galaxy, with a level of advancement that overshadows every other race.

Start video
Warhammer 40.000: Die Lore zum Sternenreich der T’au

From the Stone Age to Star Trek in 6,000 Years

After the discovery of the T’au, warp storms forced the Imperium to retreat before the planet could be ‘cleansed.’ Subsequently, there was no further contact with the alien people for several millennia.

Upon the next encounter, humans intercepted an unknown spaceship whose crew matched the descriptions of the T’au from over 6,000 years ago. In just 6 millennia, the T’au have evolved from the Stone Age to a sci-fi species.

By comparison, the human Stone Age lies several million years behind us and only ended roughly 9,000-5,000 years ago (via Prehistoric Archaeology). You know where we stand today.

During this time, the T’au have further expanded, colonized new planets, and integrated peoples into their Empire, even humans. Each ‘sphere’ was supposed to open new territories, which proves to be difficult for the people. They lack something important.

A People Without Sorcery and Warp

The Warp, or the Immaterium, is the realm of Chaos, but also the realm of souls. Every being with a soul has some resonance here, with different species glowing more or less strongly.

The strongest glowing souls belong to the powerful Eldar, virtually space elves, who immediately attract any demon. Humans, on the other hand, are more like a small flicker, and the T’au have such a weak connection to the Warp that they essentially do not exist there. This brings two major disadvantages for the people:

  • The T’au have no means to wield sorcery, as it requires a connection to the Warp.
  • They also cannot travel through the Warp on their own, as this requires special psychers who are simply not present among the T’au.

Unlike the Dark Eldar, they also have no webway for fast travel. This significantly restricts T’au expansion, as they rely on conventional means of travel. Accordingly, their Empire is quite small.

However, the T’au have scientists who can conduct research in astonishingly short timeframes, thereby gaining access to new technologies. They can now even make short jumps or, albeit experimentally, travel faster than light.

Interestingly, in recent developments, there is indeed a Warp entity that serves as a god for the T’au. However, this is mostly fueled by the allies of the species. The people are still not completely cut off from the Warp.

Mant’au and T’au’va

The core philosophy of the T’au is the T’au’va, or the “Greater Good.” All T’au strive for this, regardless of their origin, and their entire endeavor is designed to achieve the T’au’va.

For the people, the T’au’va is not perfect but the best way to achieve perfection. In contrast stands the Mant’au, or roughly: great evil. The term stems from a civil war among the T’au in ancient times, in which many tribes waged war against each other.

Today, Mant’au represents things that oppose the Greater Good. There are even peoples regarded by the T’au as “mant’au” with whom they cannot envision peace. These include the perpetually war-hungry Orks and the Tyranids, who wish to consume everything.

The Society of the T’au: The T’au live in a caste system, with each caste pursuing distinct tasks that serve the Greater Good. During their development, representatives even physiologically adapted to their field. The people were united only with the appearance of the “Celestials.” These strange representatives of the T’au radiate such natural authority that all others follow them unconditionally. Here is an overview of the castes:

  • Fire Caste: Fighters, the strongest and most aggressive of the T’au, literally bred over centuries.
  • Earth Caste: Scientists, technicians, and engineers responsible for construction and maintenance, as well as for developing new technologies. Also, workers who provide for agriculture are members of the Earth Caste.
  • Water Caste: Diplomats, politicians, and bureaucrats who serve as merchants and mediators between peoples.
  • Air Caste: The spacefarers and fleet masters of the T’au. The Air Caste keeps the star empire connected. Air Caste T’au have a lighter skeletal structure due to their constant presence in zero gravity.
  • Heavens Caste: Virtually the nobility and spiritual leaders of the T’au. No one questions their authority.

In the Darkness of the Distant Future, There is … Peace?

The goal of the T’au is actually to spread their T’au’va and they initially stand open to all other peoples. They attempt to persuade outsiders through diplomacy and lead them to join the Empire.

Many peoples have thus joined the T’au. The most well-known are the Kroot, but there are also humans among their allies. For the T’au, there are only those who follow the T’au’va and those who still need to be convinced or eradicated.

If diplomatic attempts fail, the T’au spread their philosophy through violence and their superior weapons. They pursue a destructive strategy with the idea: If there are no enemies left, it is easier to populate a planet.

Are the T’au Really Communists?

No, not really. The idea that the T’au are “Space Communists” is an old meme from the community, stemming from their pursuit of the “Greater Good.” Their caste system alone contradicts this.

However, the communist meme persists stubbornly.

Although the T’au are an extremely young race, their technological advancement has made them a danger, primarily to the Imperium, to which their star empire borders. On the other hand, however, there is an ancient species that is slowly waking up: A race in Warhammer 40,000 could simply eliminate the greatest threat to the world, but it has been sleeping for 60 million years.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Lexicanum

5 secret places in World of Warcraft that you have never been to

Do you already know these 5 secret places in World of Warcraft? There are few reasons to travel to them – but even fewer characters ever see them.

World of Warcraft is vast – very vast. With 10 expansions so far, the game world has been enlarged each time, thus increasing the accessible landmass. While one strolls through most areas at least once, many areas are somewhat hidden or even completely concealed. Today we are talking about a number of secret places that one normally wouldn’t reach – and yet they exert a mysterious fascination.

Soon there will be a place in WoW that many fans have always wanted – housing:

Start video
Spieler-Häuser in WoW werden das „ehrgeizigste Feature, das es jemals gab“

The Maw of the Void

The first place on this list is located at the Darkshore. You must ensure that you are in the ‘old’ Darkshore, which means before it was devastated in the War of Thorns during Battle for Azeroth. South of Lor’danel, you will find a whirlpool into which water from the surroundings flows. No quest leads here and at first glance, this is an area that one never really needs to visit.

WoW Secret Place Whirl
Whoever bathes here ends up in ruins.

However, those who dare to jump into the whirlpool trigger a small cutscene in which the character is pulled deeper and ultimately dragged into an underground ruin – ancient walls from long-forgotten times.

In these ruins, you will mainly find the spirits of Highborne – but also the remains of a Night Elf demon hunter. If you defeat this one, it even drops a quest starter item that will ultimately reward you with an achievement. This achievement is likely the reason most people ever learn about these ruins.

WoW Secret Place Demon Hunter
The remains of a demon hunter await in the ruins.

At least one living being is still here, as the Night Elf Bielara from the Circle of Cenarius offers you a way to leave the place.

Rock Island Le’val

It’s an old joke – with a spark of truth – that new landmasses keep appearing in World of Warcraft, which were previously undiscovered. However, even within the supposedly known areas, there are some peculiar islands that can currently be visited.

Anyone who leaves the map southward in the Azure Mountains and flies far out to sea can discover a peculiar island beyond the exhaustion zone: Rock Island Le’val.

WoW Secret Place Rock Island 2
A peculiar island far out to sea.

No quest leads to this island, and there is no actual use known for this island.

Nevertheless, things are a bit peculiar here, as the island is indeed inhabited by animals.

There are many different crabs displaying peculiar behavior. They have taken the bones of dead dragons and carry them on their backs. Both skulls and spines are carried and then paraded in formation across the island – as if a dead dragon were still moving.

WoW Secret Place Rock Island
The crabs are apparently playing “Dragon Imitation” here.

Aside from that, there are also a handful of herbs and battle pets to tame on the island.

A peculiar place that perhaps serves no deeper purpose but invites one to linger during every exploration.


3 more secret places can be found on the next page.

This is an AI-powered translation. Some inaccuracies might exist.

From Aion 2 to Chrono Odyssey: Outlook on the MMORPG Year 2025

The gaming year 2024 is slowly but surely coming to an end, and the MeinMMO editorial team summarizes the highlights that all fans of MMORPGs can look forward to – and which online role-playing games will not be coming until 2026 or later.

Even though there are some funerals (for example, ArcheAge), delays (for ArcheAge Chronicles for example), and even release cancellations (Blue Protocol) this year 2024, MMORPG fans look back on exciting months.

First, because all major online role-playing games have been equipped with an expansion in 2024. Second, two new MMORPGs, Tarisland and Throne and Liberty, have been launched. And third, some exciting projects started in early access, such as Pax Dei, Corepunk, and Brighter Shores.

But what does the roadmap for the coming year 2025 look like? Can genre fans look forward to one or another release again? What has been officially announced? What is being speculated? MeinMMO summarizes what is known so far.

[toc]

These major MMORPGs are expected to be released in 2025

Chrono Odyssey

In the last quarterly report by publisher Kakao Games from November 2024, there was once again confirmation: The MMORPG Chrono Odyssey is set to be released in the fourth quarter of 2025 for Steam, the Epic Games Store, PlayStation 5, and Xbox Series.

Start video
Chrono Odyssey – Gameplay Trailer

The project was announced at the end of 2020. About 120 developers are working on the game. The core features of the action MMORPG are as follows:

  • The world of Setera is to be not only large, seamless, diverse, and open, but also in constant flux – not just through seasons and weather events.
  • The change will also be triggered by time travel, allowing you to shift between the past, present, and future. The transition is intended to happen seamlessly in the game world – similar to the travel between the two worlds in Lords of the Fallen from 2023.
  • In Chrono Odyssey, you have the choice between six combat classes: Paladin, Swordsman, Berserker, Assassin, Ranger, and Sorceress.
  • Each class is to have multiple weapon types available that you can freely swap in combat.
  • In combat, you can – regardless of your class choice – manipulate space and time with the so-called Chronoprotector.
  • Thanks to the numerous customization options of the character builder, player characters and NPCs should look as individual and unique as possible.
  • The developers promise dungeon and raid challenges. There should also be PvP content.
  • There will be gathering and crafting activities. You can take on tasks such as harvesting, chopping wood, mining, and skinning. The resources can be processed into equipment and consumables.

Whether the planned closed beta for late 2024 will still take place is currently unclear. The latest update from the developers is from August (via Steam).

Aion 2

Also in November 2024, the NCSoft team confirmed that the global launch of Aion 2 is planned for the second half of 2025. Like the successor of ArcheAge, the continuation of the MMORPG from 2008 is expected to target an international audience and thus offer more PvE content.

Aion 2 is being developed by about 300 employees in Unreal Engine 5. A large-scale marketing campaign is set to start in early 2025. The publisher promises a larger world than in the first Aion and a payment model similar to Throne and Liberty (Free2Play, in-game shop, battle pass).

Corepunk

If you want, you can already play Corepunk in the early access version, which started on November 26, 2024. The feedback from players shows that the old-school experience of the “top-down MMORPG” can be fun even in this unfinished form. However, you have to live with some peculiarities that are usually not found in modern online role-playing games.

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Corepunk – 15 Minutes Gameplay

For example, characters do not regenerate health outside of battles. They must use consumable items or sit by a campfire. Additionally, NPCs are not marked as quest givers. You have to talk to them to see if they have a quest for you.

According to the developers, early access is expected to last until the end of 2025 at the latest. The MMORPG by Artificial Core is being developed in Unity Engine for PC and runs on its own launcher. You cannot download and install Corepunk via Steam or the Epic Games Store. There is also no console version.

Pax Dei

Since the start of Pax Dei in early access in June 2024, a lot has happened on the servers of the sandbox MMORPG with a buy2play payment model. Updates for crafting, the economy, the combat system, and many other areas of the online role-playing game are released regularly. According to Steam, the early access is expected to last until at least June 2025.

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Pax Dei: Trailer for the Early Access launch shows beautiful medieval world

Pax Dei is a social sandbox MMORPG with a strong focus on gathering resources, crafting items and buildings, and trading goods. Entire villages, towns, and fortresses can emerge from individual plots of land.

In addition, there are dungeons that groups with tanks, healers, and damage dealers can explore, but also areas where PvP is activated around the clock. It’s up to you which aspect of the game you want to focus on.

Brighter Shores

The new MMORPG by RuneScape creator Andrew Gower has established itself “largely positively” on Steam since its mixed early access launch on November 6, 2024. Thanks to free2play access, anyone interested can easily check it out. Early access is expected to last about six months until missing key features such as PvP are implemented.

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In Brighter Shores, you can expect an MMORPG with a fantasy setting, a nostalgic isometric look, and point-and-click controls. There are three playable classes (Cryoknight, Hammermage, and Guardian), a large number of professions such as Fisherman, Chef, Miner, Lumberjack, Alchemist, Blacksmith, or Merchant, and you can even become a Detective.

The story of the game is told in episodes. Each new episode is not only supposed to bring quests but also new professions and regions into the game. At a certain point, a paid premium pass is needed to progress further in the story.

Eternal Tombs

Eternal Tomb (formerly War of Dragnorox) calls itself an “Old School Sandbox” MMORPG, with a clear focus on PvE. At launch, there will be an open world with 30 areas, dangerous monsters, and 19 different raids. Good endgame content is particularly important to the developers.

One special highlight are the Dungeon Masters, who are part of the development team and are allowed to intervene in the MMORPG. Therefore, no day should feel like the previous one. Aside from the Dungeon Masters, the MMORPG will rely on traditional values. There will be seven different classes.

Furthermore, the game wants to completely avoid a shop and instead rely on a buy2play model with an optional subscription. According to the official FAQ, the release is still “early in 2025” on the horizon. Thanks to playtests on Steam and regular updates from the developers, we are optimistic that the launch will succeed in the coming year. More about this here:  New MMORPG War of Dragnorox focuses on Game Masters that constantly change the game – Coming in Unreal Engine 5.

This is an AI-powered translation. Some inaccuracies might exist.

In a new survival horror game from the creators of Little Nightmares, brother and sister walk hand in hand through hell

The developers of Little Nightmares presented their current project at the Gamescom 2024: A new horror game for PS5 and Steam that sends players into a world filled with violence and despair. In the first issue of EDGE Magazine for January 2025, the team reports on the development.

What kind of game is it? Reanimal is a horror game with survival and stealth elements. Alone or in pairs, players take on the roles of two siblings who want to find their lost friends and escape dark dangers.

So far, all information about the game has come from a teaser, an announcement trailer, and a demo at Gamescom 2024, but now the developers provide deeper insight in the latest issue of EDGE Magazine.

After the development studio Tarsier handed over their Little Nightmares series to the associated publisher Bandai Namco, they continue to present themselves in an authentic style with Reanimal:

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Reanimals Announcement Trailer offers a glimpse into Tarsier’s latest project

Escape through a distorted world

What is the setting in Reanimal? Reanimal takes place in a world corrupted by darkness, which seemingly harbors a grim secret. Within the game, players travel to various locations, some of which were already visible in the trailer (including a barn, a cinema, and wild waters).

Two orphaned children are searching for their missing friends and must work together to escape the dangers of the island they want to flee from. Other relevant points include the monstrous animals, the protagonists’ past, and a secret that should constantly haunt the characters and the players themselves.

What dangers await the children? In addition to the already mentioned grim setting, another danger becomes clear in the trailer: the various humanoid beings and mutated animals that inhabit the island alongside the children. 

“Each monster has its own habitat,” explains Art Director Per Bergman in an interview with EDGE, “As you explore the islands, you get trapped in their home and must repeatedly confront them.”

Together through danger

How do developers create a sense of vulnerability? The team established a fundamental principle during development: “Be scared together.” To make players feel particularly defenseless and vulnerable, the developers not only work with a creepy design but also like to use extreme size proportions.

The developers presented the EDGE team with a scene on a beach to explain this method: One of the children moves away from the other, causing the camera to slowly pull out of the shot to keep both characters in view.

As a result, they become smaller and smaller, while the extent and openness of the environment become larger, making the danger risk and the power disparity of a small person in a dangerous world increasingly prominent. An image from the trailer supports the editorial experience.

The monstrous animals and hostile humans are also clearly larger than the playable protagonists, which was a well-known concept from Little Nightmares and made the enemies appear even more dangerous.

For this reason, the children must try to sneak past them unnoticed instead of confronting them. The only alternative is to run away (or face a bad ending).

How does atmosphere align with co-op? Tarsier had already discussed a potential co-op multiplayer during the days of Little Nightmares II. With Reanimal, they wanted to revisit these experiences with both local and online co-op.

The team experimented with a split screen, but this negatively affected the connection between the characters. Technical Director Joschka Pöttgen told EDGE that it only felt right with a single camera for both siblings.

The bond between the characters is one of the central points in Reanimal. This should not only be reflected in the story but also in the gameplay. Players must seek shelter together, solve puzzles, and overcome passages that can only be conquered through cooperation. 

For this reason, they implemented a small feature that fans may already know from Little Nightmares II: holding hands. 

“Holding hands is very important to the team. In chases, the AI companion stays as close as possible to the other player. These two children help each other through hell.”

Joschka Pöttgen, Technical Director at Tarsier (Source: EDGE)

When will Reanimal be released? There is currently no release date for Reanimal, but rumors suggest that more information and likely the game itself will be released in the new year 2025. 

Whether one wants to conquer Reanimal alone or rather in pairs is up to each player. However, those particularly interested in co-op games and who want to start right away without waiting for a release might find further inspiration in this list on MeinMMO: Top 25 co-op games of 2024 – WE have chosen

This is an AI-powered translation. Some inaccuracies might exist.