Hobby technician creates a daring construction to prevent the cables of his RTX 5090 from melting

Nvidia’s current RTX 5000 generation is under scrutiny as power cables are burning or otherwise suffering significant damage. One user has developed a bold construction to prevent this. However, his method is not necessarily space-saving.

According to an article on TomsHardware, it is reported that the tinkerer has developed special countermeasures for Nvidia’s RTX 5090 due to the risk of the new 16-pin connectors melting or overheating.

His measures include so-called “Cabling-Spaghetti” solutions: The power supply is ensured by parallel distribution across as many lines and flexible cable paths as possible, so that the load is distributed more evenly. This aims to minimize the risk of local overheating.

To this day, players complain about problematic cables

Is the problem still present? The RTX 5090 (and other RTX 5000 models) use new power connectors, particularly the 12V-2×6 connector, which can transmit high power (up to 600 watts).

Even though this connector was explicitly introduced to improve upon its predecessor (12VHPWR, which was notorious for melting), users and testers continue to report cases of burned or even melted connectors.

Nvidia has already stated, that the problems are mainly caused by users:

  • Connectors and cables not fully locked in place, which increases resistance and leads to heat generation.
  • Use of third-party adapters or cables that may not fit the standard precisely or may provide poorer contacts due to manufacturing defects.
  • Excessive bends or installation stress in the case that affects the connectors.

A gamer explains that he bought an RTX 4090 for a lot of money. Now the graphics card has burned out. He himself says he was just gaming. The issue of burnt-out graphics cards has been disputed for some time. Gamer buys graphics card for 1,600 euros – A year later, the Nvidia GPU is already broken, even though he was just playing

This is an AI-powered translation. Some inaccuracies might exist.

A Jedi has just demonstrated the foolproof method for surviving Order 66 that no one else has used in Star Wars

In the third movie of Star Wars, Order 66 takes place, the major action against the Jedi, where their order was meant to be exterminated. Only a few survived this event, including a character who had extraordinary abilities.

What was Order 66? This is an emergency command issued by Chancellor Palpatine to his clone troopers. It states that all Jedi must be killed immediately. The reason given was the supposed betrayal by the Jedi. This is of course just a pretext by Palpatine to eliminate the most powerful enemy of the Sith once and for all.

As seen in Episode 3, many Jedi fell victim to this nefarious plan. Only a few survived the massacre, including one who is briefly seen in Episode 1. Among those who managed to escape was a Jedi named Grandea. She evaded certain death during Order 66 and even managed to survive later pursuits by the Empire’s Inquisition.

She was aided by an old trick, which she mastered as well as very few other Jedi.

Start video
Star Wars: Episode 3 – The Revenge of the Sith Trailer (English)

Master of Manipulation

How did Grandea survive? The Jedi was very talented when it came to using the mind trick. Grandea was fascinated by what could be done with it. After all, individuals could be wonderfully manipulated.

Others in the Jedi Order considered the mind trick to be unworthy and preferred to fight with a lightsaber – which made for epic scenes in the films. In contrast, Grandea studied the old technique of the mind trick and applied it successfully at the right moment.

When she was found by clone troopers who wanted to kill her, Grandea convinced the soldiers only with the power of her thoughts that she did not belong to the Jedi. While this may not have been honorable in the eyes of the Order, numerous other Jedi died while confronting the enemy with a lightsaber in hand.

What happened to Grandea next? The escape was successful. Grandea listened to the Force and realized that her life as a Jedi could not continue like this. She abandoned this calling, destroyed her lightsaber and her robe, and withdrew.

Later, the Empire’s Inquisition hunted down the surviving Jedi. The mind trick helped Grandea remain hidden. She could convince beings that she had not been at a location. This made her almost invisible.

However, Grandea then came close to death. Two of the most powerful Inquisitors found her. A fight ensued in which Grandea was even hit. However, through the mind trick, she managed to convince both opponents of her death. They then left her alone.

The Inquisitors returned to Darth Vader and reported the Jedi’s death. Vader was rightly skeptical, but in the end, the search was called off.

In the comic “Legacy of Vader #7”, which has just been released, much of this story (and more) is revealed. Grandea is depicted in the comic as an old woman who meets Kylo Ren in a tavern and reads his thoughts. This talent ensured her survival, even though it may not seem as spectacular as a lightsaber battle. On MeinMMO, you will find more powerful members of the Order: 10 powerful Jedi from Star Wars who could even make Darth Vader tremble

This is an AI-powered translation. Some inaccuracies might exist.

The new missions of Star Citizen bring horror to the universe, reminiscent of the sci-fi classic Event Horizon

The Alpha of Star Citizen has received a new content update with 4.3. The main highlight is the missions revolving around the supposedly abandoned Onyx facilities.

What are these missions? From Arken Mallor, a new contractor from the Hockrow Agency, you will receive the task to visit one of the approximately 100 abandoned Onyx research stations. In the decayed facilities abandoned by the ASD, you are to recover data, solve puzzles, and uncover their secrets.

The unsurprising problem: These abandoned facilities are not as deserted and harmless as they should be.

Dark corridors, somewhere in the middle of nowhere in the universe? Signs of battles and corpses everywhere? You can almost feel that something dangerous lurks in the shadows. The trailer for the new update radiates strong sci-fi horror vibes and reminds one of games like Dead Space or classic films like Event Horizon from 1997. But see for yourself:

Start video
Star Citizen: Dark Territory – Trailer for Alpha 4.3 promises horror vibes like Dead Space

Note that with Alpha 4.3, only 4 new mission paths for the facilities have been released, allowing you to explore the first two wings. The third and final wing is set to open with Alpha 4.3.1 in September.

Love for Ladders

What else does the update bring?

  • In line with the new exploration missions, the developers have adjusted the distribution of missions to better spread players across the locations. Additionally, the reward requirements for the Wikelo have been adjusted.
  • The maximum cargo capacity for freight has been increased to 5,000 SCU at landing zones and space stations.
  • In character creation, you now have access to 3 new hairstyles.
  • Comprehensive balancing adjustments have been made for the light combat ships.
  • With the Laser Sniper Rifle “Zenith”, there is a new weapon that promises raw penetrative power and high precision. It charges automatically and features the first optics with an integrated loading and heat sensor. The weapon’s downsides are noise and it heats up quickly.
  • In addition, a new stealth armor is introduced into the game.
  • Dynamic snowfall has been introduced in selected snowy regions, utilizing the same environmental systems as dynamic rain.
  • You now have more movement options on ladders. You can look around, lean sideways, or enter or exit the ladder in the middle. Additionally, collisions are now accounted for, such as with other characters on the ladder or falling debris.
  • The new Launcher 2.0 has been finalized and implemented.

You can find the official patch notes with all the new features on robertsspaceindustries.com.

What do you think of the new update? The previous update 4.2 also brought a new activity focused on an abandoned facility. There you encountered a giant sandworm. You can find out more in this report: Players of Star Citizen now have to deal with storms, radiation, and a giant worm

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: How to catch Endynalos – This is how it works in the event ‘Darkness’

In Pokémon GO appears Endynalos in the event Darkness. How can you catch it? Let’s take a look!

What is Endynalos? Endynalos is a gigantic Dragon and Poison-type Pokémon from outer space, which will become one of the absolute most powerful monsters in Pokémon GO. Additionally, it has an exciting adventure effect.

It comes from the games Sword and Shield, is the archenemy of Zacian and Zamazenta, and is also partly responsible for the Dynamax phenomenon.

In line with this, it gets a pretty big introduction to Pokémon GO during this week with the event combination of Darkness and Dyna-Finale over the weekend. You can read all the information about both events here.

But how do you catch Endynalos?

First trainers have already caught it: Those who were at the World Championships in Anaheim were able to catch Endynalos using a limited-time research (via Reddit). All others will need to earn it over the week through the new GO Pass: Dyna-Finale. We summarize more about it here.

Start video
Pokémon GO: Over 800 Trainers fight in Gigantamax battle

How do I catch Endynalos in Pokémon GO?

This is how you get the GO Pass: The GO Pass: Dyna-Finale will be unlocked on Monday, August 18 at 10:00 AM. It is active until August 24 at 9:00 PM local time.

In this pass, you earn points by completing tasks, allowing you to level up. We are familiar with this from previous GO passes. Until Friday, there is a daily limit on the points you can earn. On Saturday and Sunday during the Dyna-Finale, there is no upper limit.

What do the tasks look like? Currently, it seems that the tasks mainly involve completing raids and Dyna battles. Trainers who already have the pass are posting about this on Reddit.

At what level is Endynalos? Endynalos apparently appears as a reward at level 60. So you need to gather quite a few points and shouldn’t miss the opportunity.

How do I improve Endynalos? As usual, you improve Endynalos with candies, but the upgrades will be significantly candy-intensive compared to what you’re used to. To get Endynalos to level 40, you currently have to expect to need 8,900 candies if you catch it at level 15 (as pointed out by a trainer on Reddit). However, the jump to level 50 is hefty, requiring another 8,900 XL candies.

However, you also receive many candies in the pass (via Reddit), say some who can already play with the pass. In the paid version of the pass, there’s reportedly even more. Nevertheless, these are overall high demands. It remains to be seen how many candies you will get from Dynamax battles when you fight against Dynamax-Endynalos next weekend.

We will keep you updated on this! Will you go hunting for Endynalos? How do you want to approach the Pokémon and the pass? Let us know in the comments! And if you want to know what else is happening this month: Here you can find all events in Pokémon GO in August 2025.

This is an AI-powered translation. Some inaccuracies might exist.

Paladins in WoW cried so loudly that they now receive a buff

Sometimes it helps to be particularly sulky – at least in World of Warcraft. Paladins are getting a buff.

The new season of World of Warcraft has just gone live, but Blizzard is quickly working on balance improvements. Especially Retribution Paladins need a little boost, but Mages and Warriors have also lagged behind a bit. Therefore, there is now a first wave of buffs intended to ensure better game balance. The amusing part was that it now looks to the community as if they have reacted to the “whining”.

Start video
WoW Patch 11.2 Spirits of K’aresh – The Threat of Dimensius

What will be changed? On the upcoming Wednesday, August 20, 2025, the following changes will go live along with the start of the second actual week of Season 3:

Mages

  • Fire
    • All damage is increased by 4%.
    • The damage of Firestrike is increased by 8%.

Paladin

  • Retribution
    • All damage is increased by 5%. Does not apply in PvP.

Warlock

  • Affliction
    • All damage is reduced by 3%. Does not apply in PvP.

Warrior

  • Arms
    • All damage is increased by 8%. Does not apply in PvP.

In addition, there are a number of smaller adjustments that are only active in PvP. If you are interested in these details, you can read about them in the official WoW forum.

Recommended editorial content

At this point you will find external content from Reddit that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Reddit content

What is meant by “whining”? A few days ago, the World of Warcraft community collectively mocked the Paladin Discord server. Every class in WoW has its own Discord server with experts, which many use as a point of contact to get tips from professionals, learn the class, or simply share knowledge. After the launch of Patch 11.2 “Ghosts of K’aresh”, however, the moderators of the Paladin Discord were so sulky that they immediately closed various channels on the server as a “protest” against the current state of Paladins.

A protest that – at least you might assume – has now paid off, because the buff followed just a few days later. Even if it is probably much more likely that Blizzard is primarily reacting to the internal data and not to the “whining” of some Discord moderators.
The buff should help significantly in the new raid Manaforging Omega. It is worth it anyway, because the raid alone is probably worth the subscription.

This is an AI-powered translation. Some inaccuracies might exist.

YouTuber gives himself electric shocks to get better at shooters

A YouTuber has created a “neuromuscular aimbot” and shocks himself with electricity so his muscles aim for him in shooters without his control.

Who is it about? The YouTuber “Basically Homeless” is known for building crazy PC setups. He has garnered much attention for playing shooters like Counter-Strike or Rainbow: Six Siege with extraordinary things like a steering wheel and pedals, a “Wii Fit” board, or bongo drums (via YouTube).

Additionally, he often builds special systems: In 2021 the YouTuber converted a refrigerator into a gaming PC before transforming a toilet into a gaming PC in August 2022.

Start video
In Germany, there are over 400 USB sticks protruding from walls – What is the ‘Dead Drops’ project?

What is the YouTuber’s new project? In his new video, Basically Homeless has set out to create a “neuromuscular aimbot.”

The YouTuber’s goal was to use an EMS device to electrically shock the muscles in his arm for precise contraction, allowing him to flick to a target faster than he normally could.

He installed a program on his gaming PC that scans the pixels on the screen for human forms. Upon detecting an object, it determines the distance to the centralized crosshair and shocks the muscle to move his arm accordingly.

He later tested his “neuromuscular aimbot” in Counter-Strike 2, facing real opponents to see if he could actually win a gunfight against real players.

You can watch the YouTuber’s video here:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What are the results of the experiment? In the first rounds, Basically Homeless struggled to calibrate the enemy detection of the program he was using. Sometimes the system reacted to teammates and shocked him instead.

As the system improved, he was able to secure some kills. He wasn’t suddenly playing inhumanly well, but it was evident that he was reacting faster than usual. At one point, he only noticed an opponent because his setup reacted to him. He then slightly modified the experiment and shocked the muscle responsible for lowering his index finger, causing him to shoot automatically with the electric shock.

The YouTuber achieved the best results when using the AWP. He reacted quickly and precisely due to the targeted muscle contraction, easily taking down opponents that appeared in his line of sight. Basically Homeless then stated, “It was really like I was better than I actually was. […] It worked, it worked well. That feels crazy.”

Three years ago, we reported on MeinMMO about how the YouTuber prepared a Thanksgiving meal using a gaming PC. You can read about how exactly he did that and whether the result was actually edible here: A YouTuber cooks a feast with his gaming PC, serving turkey and sides

This is an AI-powered translation. Some inaccuracies might exist.

The new battle system in Pokémon Legends: Z-A is so different that some initial testers are overwhelmed at first

Pokémon Legends: Z-A made its first big public appearance at the Pokémon World Championships 2025. Players were able to test the new battle system in a demo and report how they perceived the innovations.

What’s new in Pokémon Legends Z-A? Unlike the main series of Pokémon games, the battle system does not take place in rigid turns. Instead, you run around dynamically with your monsters and use attacks as soon as your timer runs out and they are ready to go again.

There are four attacks that trainers can select for quick access. The attacks have an area of effect and a range. This introduces a tactical component to the game. Players must decide when and from where to use their attacks.

In a live demo, the first players were able to test the new battle system. Several publications report how they experienced the more dynamic battles.

Start video
Pokémon Legends: Z-A presents a new story trailer for Switch

Pokémon Legends Z-A overwhelms first players

How is the new feature received? Nintendo Life has gathered several voices from other publications reporting on their experiences. Many testers like those from Polygon and Serebii had positive experiences with the new battle system.

They write that it is still too early to draw a final conclusion. However, the battle was so much fun that they would have liked to have more fights than those available in the demo.

In a YouTube video from Nintendo Life, you can check out the demo:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Other testers like The Verge were somewhat overwhelmed by the innovation. Editor Kallie Plagge is used to the formula of the main games and was so overwhelmed that she panic sent her Caterpie into battle against a Pidgeotto. 

Your Pokémon was said to have been knocked out in one hit, as flying types are effective against bug monsters. She writes:

This is a big departure from nearly 30 years of Pokémon games. I’m used to viewing Pokémon like a chess game, slow and several steps ahead. In Z-A, I had to think about the same type combinations, stats, and everything else, but quickly and spontaneously. It took me some time to get used to it.

VGC agrees with this point. The tester writes that players and Pokémon take damage if they are in an opponent’s attack. If you don’t know what you’re doing, you can easily achieve “repeated failures”.

The day and night play out differently in Pokémon Legends: Z-A. At night, battles break out, turning the city into a lawless place. You can read what that looks like in the following article: “Like Team Rocket”: In Pokémon Legends: Z-A, you will become the punk who attacks others from the shadows at night.

This is an AI-powered translation. Some inaccuracies might exist.

Crimson Desert shows new gameplay, despite the delay it makes players eager for more, yet a certain type of player still misses out

The ambitious action role-playing game Crimson Desert will no longer be released in 2025. To bridge the waiting time, the developers have released new gameplay that makes you want more, but above all overlooks a certain type of player.

What is missing in the gameplay? In a new video on YouTube, previously unreleased gameplay of Crimson Desert was shown. However, the focus, as with previously shown material, was solely on the single-player experience. As a result, fans who have long been waiting for the first material on multiplayer are left empty-handed once again.

Crimson Desert was originally announced as an MMORPG. However, the development has now shifted to a single-player RPG with multiplayer elements that are said to resemble an MMO. The goal is to create a kind of “own genre” that aims to combine the best of both worlds.

After a second delay from the end of 2025 to the first quarter of 2026, without a specific new release date, new gameplay material has now been released. While the video does whet the appetite for more, this multiplayer aspect is still overlooked. Nevertheless, the video shows some exciting things and can impress with some previously unseen aspects.

If you haven’t gotten an impression of Crimson Desert yet, you can see the graphics and the world here that are supposed to captivate you:

Start video
Crimson Desert: Trailer shows powerful graphics engine of the open-world RPG

What kind of gameplay is shown? The nearly 13-minute gameplay video delves deeper into the combat system but also shows impressions of exploration and traversing the open world, following along a quest. In this, you follow the protagonist Kliff, who reclaims a besieged city, helps a colleague, and protects the local ruler.

A new boss battle is also shown, as well as various ways you can navigate through the world, such as grappling hooks or gliders. Previously unseen combat maneuvers make their appearance, like the “Axiom Force” maneuver that allows you to come crashing down from gliding and create a shockwave. Additionally, it is shown how you can call allied artillery to you with the ability “Artillery Whistling Arrows” and deal devastating damage.

You can see the full 13 minutes of gameplay here:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

How does the gameplay resonate with the community? In the comments under the YouTube video, many fans praise the graphics, sound design, and soundtrack. Many fans among the users also appreciate the shown interactions of NPCs with each other.

Some viewers make a joke about how long they have been waiting for the game. Others note that the delay and the waiting time will hopefully be worth it:

  • @alimurtaza9141 writes: “This delay better be worth it; I have really high hopes for this game.”
  • @Nobodysurvivesevenonebit jokes: “Such hype. It has been 84 years”
  • @darrengee6076 praises: “Graphics, animations, voice acting, atmosphere, gameplay – so far so good.”
  • @360Fov celebrates: “The background music and sound design are absolutely top-notch. They build so much tension and sound fantastic.”
  • @SDGameReviews notes: “This game focuses on pure action instead of trying to be just another soulslike, and I like that.”

So you’ll have to wait a bit longer for the multiplayer aspects of the game. A new, specific release date is still pending. Crimson Desert will also be present at gamescom 2025 with a playable demo, so you can get your own first impression there. Another gameplay aspect draws parallels to a popular series: Crimson Desert shows further parallels to Game of Thrones, allowing you to ride dragons in Targaryen style

This is an AI-powered translation. Some inaccuracies might exist.

“I almost shouted at my monitor”: A quest line in WoW causes frustration, as it is about saving bees

Recently, the last major update for World of Warcraft: The War Within was launched. A quest line is a thorn in the side of many players and it is about an important species: bees.

What kind of quest is it? Patch 11.2 brought the final part of the main story of The War Within into the game. The world quest “Ecological Conservation” is part of it. During this quest line, there is a series of 19 quests dealing with bees. If you count the tasks needed to even start the quest line, you get a total of 25.

It wouldn’t be so bad if the tasks were fun. However, this is where many players currently face a problem. The bee quests only offer the repetition of the same stupid routines.

The Reddit user Gaatti sums it up well: “Get honey, stun bees, collect bees, stun bees again, get more honey, stun bees again, take pictures of the bees, collect bees again because we’re moving, and you know what? Get more honey, stun bees again …”

All of this repeats multiple times, causing boredom on one hand and frustration on the other. Even MeinMMO demon Cortyn has noticed the quest negatively, but sees other problems with the update.

Start video
World of Warcraft: The War Within – Cinematic Trailer

Bees must be protected, but …

What does the community think? The Reddit user concludes his complaint with the statement: “In the end, I just wanted to kill the bees and burn down the eco-dome.”

He is not alone in his opinion. In the comments under his Reddit post, other players gather to vent their anger:

  • Exodor72 writes: “And it just goes on and on. Several times I thought I was done, and then I got another task.”
  • “The bee quest line almost drove me crazy yesterday. The day was already bad due to some negative personal messages, but this quest line … oh man, flawed, tedious, and boring,” says EXB2019.
  • “I usually don’t get too annoyed about quests, but at the point where you have to bring the bees back to the hive and the ‘hive’ is just a pile of barely visible bees on the ground, I almost yelled at my monitor,” shares rda1991.
  • “I love bees. I’ve always dreamed of having a beekeeping business after my retirement. This quest line has made me want to burn every hive I ever see again,” says Bishopkilljoy.

The quests seem to cost the world some potential beekeepers, judging by the mood in the comments.

Must the quest line be completed? No, it is optional but unlocks a weekly quest. In it, you receive a key for a chest that gives rewards deep within. If you want to have this, you have to deal with the bees one way or another.

The rest of the world quest “Ecological Conservation” can be viewed on wowhead.com. The table shows that there will be a total of 102 quests – a considerable number.

Some users on Reddit fear that these additional tasks could be just as boring as those with the bees. What do you think about it? Feel free to tell us in the comments. MeinMMO demon Cortyn has a lot to criticize, but has praise left: Even the new raid is so good that it is worth a subscription in World of Warcraft

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamesradar.com

The developer of Baldur’s Gate 3 wants to briefly try out Clair Obscur: Expedition 33, is fully convinced of one thing

Clair Obscur: Expedition 33 is definitely one of the surprise hits of this year. A developer from Baldur’s Gate 3 agrees, having initially intended to only try the game once.

What does the developer say about the game? In a stream on X.com, Greg Lidstone, who served as the animation lead on Baldur’s Gate 3, was asked whether any of the recent games he played had particularly good animations or motion capture. He replied without thinking long: “Expedition 33”.

I just started playing it. One weekend, my wife and daughter were out to see Billie Eilish, so I had the apartment pretty much to myself. I borrowed it from someone to play the beginning, and I practically played through it and thought: ‘This is really great.’ Now it’s on my list of things I have to make time for to actually play through it.

He also celebrates that Clair Obscur: Expedition 33 is a game that knows 100% what it is and simply relies on that. It’s beautifully crafted.

With his opinion, he is far from alone, as the game has captivated numerous players, critics, and developers since its release.

Start video
Clair Obscur: Expedition 33 hinterlässt bei den Spielern eine Leere

For many, the absolute highlight of 2025

What makes Clair Obscur so special? Clair Obscur: Expedition 33 is a turn-based role-playing game with real-time elements and the debut work of the studio Sandfall Interactive. The game has been so well received that even the developers themselves were surprised, and it is considered one of the best games of all time.

On Metacritic, the game receives a score of 9.7 / 10 from 19,074 user ratings (as of August 17, 2025, at 10:30 AM). It has already sold over 2 million copies within 12 days and reached 3.3 million sales after exactly 33 days.

The soundtrack has also enchanted so many people, that it broke several records. In addition to developers from Baldur’s Gate 3, for example, the creators of Witcher 3 and Death Stranding have praised the work. The father of first-person shooters, John Romero, even goes so far as to say that games like Clair Obscur are the future.

In our review, Clair Obscur also convinced us on multiple levels and climbed up our list for our highlights of this year. Many players also “mourn” their gaming experience and are convinced that they will never find anything like this again.

Many skeptical players have also been convinced by Clair Obscur so far. Despite turn-based battles not being for everyone, many people find their way into the game. The deep, compelling story even manages to change the minds of story skeptics: Clair Obscur is so good that it excites even story skeptics and players who dislike turn-based combat: “I want more games like this”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamesradar+
  2. Gamerant

YouTuber discovers a devastating bug in Battlefield 6, explains how you can easily avoid it

Currently, interested players can check out the beta of Battlefield 6. It is understandable that there are some bugs in a test phase. However, one game bug is currently causing you to not hit your target properly. A player on YouTube shows how you can work around this.

What kind of bug is this? In shooters, there is a mechanic that prevents you from shooting exactly where your crosshair aims. This makes it random whether you hit your target directly, depending on how strongly this mechanic is implemented. This creates a sense of realism and helps with balancing.

The YouTuber TheXclusiveAce has discovered that there is currently a bug in Battlefield 6 that triggers this mechanic to an excessive degree. He noticed in a video of a well-known streamer that he doesn’t hit with a precise weapon because it spreads too much:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What triggers it? According to the YouTuber, the bug can occur when you slide on the ground and this animation is interrupted, for example by jumping or sliding against another object. This could be a rock, a tree, or other uneven terrain. 

Even after the animation, the game thinks you are still in the slide movement and adjusts your spread behavior accordingly – to your disadvantage.

If you have never paid attention to it, it might even be that you haven’t noticed the bug at all. But the YouTuber directly provides a trick to get rid of this annoying bug.

Start video
Spieler fragen, was eigentlich aus „Niemals vorbestellen“ geworden ist, während Battlefield 6 die Charts auf Steam erobert

How to fix the shooting bug in Battlefield 6

How do I get rid of the bug? To regain normal shooting behavior, you need to slide again – but this time you have to ensure that you completely execute the sliding animation.

Afterwards, you should briefly check whether the trick worked. Normally, your shooting behavior should stabilize again and you can continue enjoying the second beta of Battlefield 6.

Since the bug has already been noticed in the beta, there is a good chance that the error will not appear in the final version of the game.

So that you can get the most out of Battlefield 6 even beyond your shooting behavior, you can modify your weapons. MeinMMO has compiled a list for you where you can find the most important attachments and best weapons in the beta: Battlefield 6: Best weapons and their most important attachments in the beta

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameRant

Bill Gates stated two years ago that ChatGPT-5 will not be a revolution

The latest version of ChatGPT has recently been released. However, the AI model from OpenAI is currently causing disillusionment in the tech world. Bill Gates already expressed concerns some time ago.

What problem does ChatGPT-5 have now? OpenAI has presented the latest version of their popular AI ChatGPT, disappointing many high expectations. Fans of AI models were hoping for a significant leap forward, especially compared to previous versions.

Accordingly, hype built up in the community, which was further fueled by OpenAI. In advance, CEO Sam Altman stated that version 5 is as intelligent as a PhD holder (via cnn.com).

However, the big disappointment has now set in: ChatGPT-5 is fundamentally an evolution, but the leap forward is not as significant as hoped. Moreover, glitches and outages are causing frustration. On Reddit, many comments from users who had high expectations can be found, now drawing a bitter conclusion. The user danganffan11037 summarizes it as follows:

“Short answers that are insufficient, more annoying AI-driven voice output, less ‘personality,’ and significantly fewer prompts, with Plus users hitting their limits within an hour… and we do not have the option to simply use other models.”

A man predicted about two years ago that the next generation of AI would not make significant progress: Bill Gates.

Start video
“We have created a monster” – A Spanish model earns up to 10,000 euros a month, yet she is not real

Even AI reaches limits

What did Bill Gates say? The entrepreneur is involved with artificial intelligence and sees a chance for humanity, especially when it comes to learning new things. In practice, AI is already supposed to be used in education in China.

However, he is observing developments in the scene and came to an assessment two years ago that is now proving to be accurate. In a conversation with Handelsblatt in October 2023, he expressed his concerns.

“We have reached a plateau,” Gates said at the time, while discussing OpenAI’s next AI model. According to the entrepreneur, a limit has already been reached that cannot be surpassed quickly. The next version would only be slightly better than the old one.

In general, he believes in the potential of AI. New research approaches need to be found to study AI better. This way, it could become more reliable and understandable, and a better tool.

“In the next decade, we will understand very precisely what is happening in AI,” says Gates.

The entrepreneur’s assessment regarding ChatGPT-5 seems to have come true. It remains to be seen whether OpenAI will soon improve the new version and elevate it to the expected level. What are your thoughts on this topic? Have you already tested ChatGPT-5? Feel free to let us know in the comments. The AI is currently trying out a very specific discipline: ChatGPT has been playing Pokémon on the GameBoy for a week and could soon make history

This is an AI-powered translation. Some inaccuracies might exist.

The new raid is so good that it’s worth a subscription in World of Warcraft

World of Warcraft is not perfect, but the latest raid comes very close. It has been a long time since we had so much fun.

Anyone who has been following the coverage on MeinMMO regarding the new patch in World of Warcraft in recent days will have noticed that I am not happy with everything. Especially the area K’aresh does not appeal to me and has several problems. However, that does not mean that the patch as a whole is bad or not fun – on the contrary. Because the new raid “Manaforge Omega” could be the best raid in the history of World of Warcraft and the Shadow Priest is really great again.

Although we went in “blind” on the first night, meaning without reading boss guides beforehand, we had an extremely fun time and laughed a lot.

Start video
WoW Patch 11.2 Spirits of K’aresh – The Threat of Dimensius

Dimensius – The Best Boss in the History of MMO Bosses

I have really thought for a long time about when I had as much fun with a boss fight in World of Warcraft as the fight against Dimensius. Every single phase is cool, full of action, and so epically staged like never before in the history of Blizzard’s MMORPG. Therefore, a brief overview of the phases:

  • In Phase 1, you fight on the large platform where Dimensius was summoned. Almost all mechanics are about preventing being swallowed by the Void Lord. You have to resist its pull and fish allies out of the sky who are helplessly floating toward the All-Devourer.
  • In Phase 2, you fight in the cosmos and fly from platform to platform to defeat lesser Void Lords that Dimensius has already swallowed. You not only avoid shattering planets but also world-destroying death lasers that can roast you even on your flying mount. You do not fight Dimensius directly here but try to circle around him – which is not that easy given his sheer size.
  • In Phase 3, the final phase, it is a classic race against time. Because on the final platform, the space gets smaller and smaller while Xal’atath, Alleria, and the Spacewalker desperately try to stop the annihilation by Dimensius.

Another highlight is the music that plays during this. It cannot be praised enough, as the choir in the background constantly calls out the name of Dimensius, contributing immensely to the atmosphere. It is worth turning on the music in the game here – even if many usually turn it off.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

At first, I was worried that the effects in the raid might be too much “Purple on Purple” making them hard to distinguish. But that was not the case. All mechanics are well readable and once you have died to them once, you inevitably understand them.

Raiding – From Tradition to Highlight

Raiding is often just a “necessary evil” or a tradition that I follow. Nothing that is my highlight of the day but just a habit and a reason to do something with the guild. However, in this season, the raid Manaforge Omega is what I look forward to the most. I am really eager to tackle the raid soon on heroic difficulty and sink my teeth into the bosses.

I found the two previous raids, namely the Liberation of Lor’themar and the Palace of the Nerub’ar, to be solid, but Manaforge Omega takes it to a whole new level. Every single boss was fun and in most cases, there were even quite fresh mechanics or at least a mix that you haven’t seen before.

If you’re not sure whether to try WoW again and you have a potential raid group you can join – do it. I can’t imagine there will be another time when this raid feels as wonderful as it does right now.
After all, the community shares this opinion as well – many think that Dimensius is the coolest boss fight of all time.

This is an AI-powered translation. Some inaccuracies might exist.

A zombie game on Steam will offer a huge map with up to 5,000 players, half the size of the entire Saarland

A new zombie game on Steam promises a gigantic open world with up to 5,000 players per server. And that on an area covering half of Saarland.

Which game is being talked about? This refers to CrisisX, a new survival game from developer HK Hero based in Hong Kong. The game was announced on August 15 with a gameplay trailer.

You can watch the trailer for the game here:

Start video
CrisisX: Offizieller Trailer zum riesigen Zombie-Spiel auf Steam

Huge open world with up to 5,000 players

The developers promise big: CrisisX is set to become an MMO where you – similar to DayZ – survive the zombie apocalypse (though they are called “mutants” here). The open world and the number of players per server are significantly larger than fans of DayZ are used to.

  • The game world of CrisisX is said to be 1,200 km² large. For comparison: The Badlands from DayZ, the largest map of the game so far, cover “only” 267 km². 
  • The open world of the zombie game has about half the area of the entire Saarland, which is around 2,570 km² large.
  • Up to 5,000 players are supposed to fit on a server in CrisisX. In DayZ, the limit is currently 60 players.

The game world is expected to be divided into 12 biomes, ranging “from deserts to forests to icy mountains”. You hunt animals and gather resources to survive and build your own base. This also offers you some protection from the mutants.

Roaming “Titan mutants” are much larger and more dangerous than the rest. One of them is already visible in the trailer. They are said to require a coordinated team with strong weapons. Additionally, mutants are supposed to move in hordes. More information about the game is expected at the gamescom 2025.

Are you attending gamescom this year? Then a summary might not hurt. With so many exhibitors and games, it is easy to lose track. Everything important has been summarized for you by MeinMMO here: gamescom 2025: All information on tickets, dates, and games

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN
  2. Steam

If you are fans of Solo Leveling, then we have good and bad news for you 

The 3rd season of the anime for Solo Leveling is still awaited. Fans can occupy themselves with the world of hunters in the meantime. However, there is good news and bad news. Which news do you want to hear first? The bad one? Okay, then here comes the shock!

What is the bad news? Solo Leveling continued after the events surrounding protagonist Sung Jin-woo as Solo Leveling Ragnarok. Here, readers were able to experience the story of his son Sung Su-ho. But as the author of the original web novel announced, the story is now over.

On the Korean web novel site Kakao, there is a message dated July 23, 2025, stating that Solo Leveling Ragnarok officially ends:

Hello, this is Papyrus. Author Daul’s “Solo Level Up: Ragnarok” has concluded with chapter 375. I would like to express my heartfelt thanks to all the readers who have followed “Solo Level Up: Ragnarok” so far. Thank you very much.

Accordingly, the original, on which the Manhwa and the anime are based, will not continue. But that is no reason to be sad, as we still have the good news up our sleeves. Do you remember?

Start video
New action game based on the hit anime Solo Leveling reminiscent of Hades

Fans of Solo Leveling still have new content

What is the good news? The Manhwa for Solo Leveling Ragnarok is entering the next round! After a 4-month break, the new season of the Manhwa starts and tells new stories with Sung Su-ho (to be seen on Kakao Page).

So while the web novel ends, the Manhwa still continues.

What is the difference? To clarify: The web novel is what the story of Solo Leveling is based on and is structured like a book. From this, a Manhwa, the Korean equivalent of manga, developed. From the Manhwa, the anime was then produced.

There are several differences between the web novel and the Manhwa:

  • The Manhwa mixes up the order of arcs and introduces antagonists as well as allies at different points in the story.
  • There are exclusive contents in the Manhwa.
  • The side characters have somewhat different backgrounds, for example, the reptilian humanoid Ammut.
  • In the Manhwa, the narrative is more action-oriented and focuses more on the visual representation of fights and dynamic scenes.

Additionally, the Manhwa and the web novel have different authors. Chugong was responsible for the web novel of Solo Leveling, while Daul took over the sequel. The Manhwas were each adapted by Studio REDICE, albeit with different lead illustrators.

There is still little information known about the 3rd season of Solo Leveling. However, through hints from some producers, we can piece together how things stand with the continuation of the anime. You can find all important information here: Solo Leveling Season 3: Release, Streaming and Leaks overview

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Jeux Video

Real tech priests build a functioning Servo-Skull from Warhammer 40,000, explaining how it works

Some people have built a working Servo-Skull from Warhammer 40,000 and proved themselves to be real Tech-Priests.

Who are these Tech-Priests? They roam around the YouTube channel “The Thought Emporium”, which has about 2.12 million subscribers. There are numerous videos where the channel operators conduct crazy scientific experiments. 

In a new video, “The Thought Emporium” recreates a working Servo-Skull from Warhammer 40,000. It not only looks accurate but can also receive commands and even levitate.

Start video
Der neue Trailer zu den Konglomeraten von Votann aus der 10. Edition von Warhammer 40.000

With a few tricks to the floating secretary skull

How does this Servo-Skull work? Since some technologies from Warhammer 40,000 do not exist in the real world (at least not yet), the team had to trick a bit with some aspects – for example, to make the Servo-Skull float. 

In the lore, Servo-Skulls used an anti-gravity motor to float. However, the Tech-Priests of “The Thought Emporium” use an electromagnetic coil combined with a magnet and a sensor. 

The sensor is there to measure the distance between the magnet and the coil. It ensures that the magnet is neither too close nor too far away. This way, it remains at just the right distance from the coil, making it appear as if the Servo-Skull is floating by itself.

To make the Servo-Skull talk, it was equipped with a speaker. With a text-to-speech program and a microphone, one can also give it specific instructions, just like a personal assistant. An LLM (Large Language Model) like ChatGPT is not used here: In the Imperium of Man from Warhammer 40,000, AI is strictly prohibited.

You can watch the whole video here:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What is a Servo-Skull anyway? Like almost everything in the Warhammer 40,000 universe, their story is really dark: Servo-Skulls are drone-like devices made from human skulls. In life, these mostly belonged to pious servants of the Imperium. As Servo-Skulls, they may still serve the God-Emperor even after their death. 

The skulls are created by Tech-Priests and powered by a machine spirit. The Imperium uses Servo-Skulls for many different purposes: as messengers, scouts, or bodyguards. Some even serve simply as floating candle holders.

Servo-Skulls are also found in the first Dawn of War. There you can use them as mobile scouts or add them to a squad to increase its line of sight. MyMMO author Ody has already tested the new remaster; you can read his preview report here: The remaster of Warhammer 40k: Dawn of War took me back to my childhood after 21 years, even though I had never played it

This is an AI-powered translation. Some inaccuracies might exist.

Rumi, Zoey or Mira – Who is the strongest fighter in KPop Demon Hunters?

The K-Pop band HUNTR/X from the movie KPop Demon Hunters consists of three members. They are not only talented singers but also fight demons. MeinMMO reveals who among the three is the strongest. 

KPop Demon Hunters is the new hit movie on Netflix. Since its release about four weeks ago, it has been a fixture in the Top 10 of the streaming service. The animated film is celebrated, among other reasons, because K-Pop fans feel understood by it. No wonder, that it is still breaking records

At the center of the story is the band HUNTR/X. It consists of the girls Rumi, Zoey, and Mira. Together, they fight demons that want to harm the human world. But who actually does the most work?

MeinMMO has taken a closer look at the three girls and reveals who from the trio is the strongest. We have listed the girls in a ranking that considers several points, but is still subjective. Let us know in the comments how you would have ranked HUNTR/X!

Start video
The trailer for ‘K-Pop Demon Hunters’ on Netflix shows action in the exciting animation style of Sony

The HUNTR/X from KPop Demon Hunters in the Ranking

Rank 3: Zoey

Zoey’s weapons are throwing knives, which she primarily uses for ranged combat. With them, she can eliminate multiple enemies from a distance, allowing Mira and Rumi to focus on close combat. In a pinch, she can also use her throwing knives in close encounters. 

However, Zoey is the weakest member when considering only pure strength. Her strength in combat lies elsewhere: She has a good sense of rhythm and is a fast rapper, which allows her to excel in battle with speed and agility. 

Rank 2: Mira

Mira is the most talented dancer in the group and has several traits that make her a strong fighter:

  • She wields a Woldo as a weapon, a long staff with a blade at the end. This weapon is suitable for both slaughtering large numbers of demons and for defense. She single-handedly takes out an entire horde of demons in the film.
  • She is the tallest member of HUNTR/X and is portrayed in the film as very strong. She uses her height in combination with the leverage of her weapon to defeat the demons. 
  • She even protects the other members in battle to prevent them from getting hurt. She is truly a jack of all trades. 

In terms of her physical abilities, Mira would actually be ranked number 1 in this ranking. But Rumi has one thing over her.

Rank 1: Rumi

Rumi is not only the leader of HUNTR/X but also the strongest demon hunter in the group. Her superior strength has several reasons. After Rumi accepts her true nature, she finds peace within herself and becomes even stronger. 

Additionally, she is half-demon. She is the daughter of a human demon hunter and a demon. Therefore, she inherently possesses superhuman abilities that surpass the strength of her colleagues.

Furthermore, Rumi absorbs the soul of a powerful demon during the film. As a result, her already impressive powers increase immensely and give her an even greater reservoir of demonic energy.

KPop Demon Hunters is not the only animated film on Netflix that is suitable for adults. MeinMMO has found five more films that are definitely not for children, as they are rated 16 or 18 years and older: 5 strong animated series for adults that you can currently stream on Netflix

This is an AI-powered translation. Some inaccuracies might exist.

23 sequels of games that fans have been waiting for a long time

In gaming, there are countless games, and when a title sells well, the hope for a sequel is high. However, many well-known titles have been waiting for years for a sequel. Here, we show you the most famous games without a continuation that fans are still waiting for.

What kind of games are these? In our list, you will find infamous games that everyone has heard of at least once. The genre is less important in this case. Rather, it’s about iconic titles that are loved by the community and for which a sequel has been expected for years.

In our list, we have agreed on 23 titles – not all of them have been waiting for their continuation for the same length of time. For this reason, we categorize the respective titles into four categories:

  • Games with over 5 years of waiting time
  • Games with over 10 years of waiting time
  • Games with over 15 years of waiting time
  • Games with over 20 years of waiting time

Additionally, we will explain in 2-3 sentences what kind of games these are and why fans have been waiting for years for a sequel. So let’s move on to the most recent titles:

Games with over 5 years of waiting time

The Division 3 (6 years)

Start video
Ubisoft shows the new DLC of The Division 2 in the trailer

The franchise surrounding The Division was almost buried by Ubisoft itself, but the fans and their loyalty convinced the studio to reconsider. The Division 2 eventually brought DLCs with significant delays, and it is known that Ubisoft is actively working on a third installment. However, nothing is currently known about the sequel, and fans have been waiting for it for 6 years.

Just Cause 5 (7 years)

Start video
Explosive Action zeigt der Trailer zu Just Cause 4

Just Cause 4 had a rather mediocre start after its release. The game impressed with its graphics, the game world, and the soundtrack, but its story was disappointing. Normally, the shooter receives a sequel after just a few years (3-5 years), but now it has been 7 years. Rumors suggest that a fifth installment was canceled, but this has not been confirmed by the studio (Source: kitguru.net).

Hollow Knight Silksong (8 years)

Start video
Hollow Knight Silksong – Xbox Game Pass Reveal Trailer

Hollow Knight was released 8 years ago and enchanted a large part of the gaming scene as a Metroidvania. Its world, story, and tough bosses are just a few points on the long list of things that Team Cherry, the studio, has been able to implement perfectly. Many have been waiting for a sequel for ages, and with Silksong, there is even one. It is supposed to be released in 2025, but there is no exact start date yet.

Dark Souls 4 (9 years)

Start video
Dark Souls III Cinematic Trailer

The last installment of Dark Souls was released in 2016 with a conclusion that many fans received with tears. A sequel? Not in the near future, according to the mastermind behind the trilogy, Hidetaka Miyazaki. For him, exploring new ideas is more important than returning to old success stories. He hasn’t closed the door on a Dark Souls 4, but new ideas would need to be behind it. So fans have been waiting for a sequel for 9 years (Source: reddit.com).

Continues on the second page.

This is an AI-powered translation. Some inaccuracies might exist.

Contrary to the notion of bad female players: Valorant’s e-sport chief addresses a myth – “They just have not been supported enough”

The Valorant Game Changers program is considered a pioneering model for promoting inclusion in esports and female players. MeinMMO editor-in-chief Leya Jankowski spoke with Daniel Ringland, Head of Valorant Esports, in an interview about the program and the positive impacts of promoting inclusion.

In a world where esports continues to grow, one question remains in focus: How inclusive is the scene really?

Riot Games has provided an answer with the Valorant Game Changers, which has repeatedly been highlighted as a positive initiative in the scene. The program was created by Riot Games to specifically offer more opportunities and visibility to women in Valorant esports. It consists of high-profile tournaments and regular competitions designed to create a more inclusive, representative, and safe competitive environment. Game Changers tournaments are exclusively for women and marginalized genders.

We had the opportunity to speak with Daniel Ringland, Head of Valorant Esports, to get an exclusive behind-the-scenes look at the Game Changer program. In this interview, he reveals how the vision for inclusion has been part of the plan from the beginning, how to deal with criticism, and what the ultimate goal is for a more diverse and exciting esports future.

Planned from the start: The inception of Game Changers

MeinMMO: Valorant was released about five years ago. What was the original vision for inclusion and equality in esports at that time, and how has it evolved since then?

Daniel Ringland: Game Changers was actually part of the esports plan from day one. The game came out, and six months later, we launched the first version of the VCT (Valorant Champions Tour). Even in the early planning phases, we knew that we wanted to build a more inclusive esports scene. We understood that this would not happen on its own and that we needed to take action to enable this.

So it was part of the plan from the beginning, and from Anna Donlon, Head of Valorant Studios, to the entire organization, there was a consensus that Valorant should be an inclusive game and therefore should also have an inclusive esports scene. Game Changers was essentially the starting point, one of the first things we thought about.

More context on the VCT: The Valorant Champions Tour is the global esports tournament series for Valorant by Riot Games, where all genders are allowed. It consists of regional leagues and international events where the best teams in the world compete for the title of world champion. The highlight is the grand finale “Champions,” which takes place at the end of each season.

MeinMMO: Apparently, you have done a lot right, as Game Changers is a showcase project for how to initiate change. What makes the topic of inclusion in esports so important to you personally?

Daniel Ringland: I believe one thing that has particularly stood out to me since I moved and started working on Valorant, but also just playing the game, are the negative consequences of a non-inclusive and non-diverse player base.

When I moved here, I had a group of colleagues and friends with whom I played every Thursday. The group was roughly half male and half female. Sometimes I was in a game with one of my female colleagues and would hear what they had to endure. It was really terrible.

I find the situation appalling when I see female friends of mine having to experience the downsides of a non-inclusive esports and gaming environment. At the same time, I feel fortunate to work for a company like Riot, where we immediately take action to fix something we see as broken or wrong. I think nothing is as sobering as witnessing something like this firsthand and seeing friends or people you care about go through it.

That really motivates you to say, “Okay, we can do better, we should do better, and we will try to do better.”

Start video
Valorant rewards its players with a music video for the 5th anniversary of the shooter

Separate leagues for men and women: a “protected space”

MeinMMO: I regret that your female colleagues and friends had to have such experiences, but I’m glad you were there to witness it firsthand. It is so important to also get support from men. You have created a showcase format that has been very positively received in the scene. Where did the idea for separate leagues for women come from?

Daniel Ringland: The idea originated because we spent a lot of time talking to high-ranking female Valorant players to understand what they see as the main issues and what their experiences are like.

We held detailed focus groups, and what we repeatedly heard from these women was that they felt that the normal path to becoming a professional was not a “protected space.” They used this term very often: “a protected space.”

We found it important to create such a place. That was the first step in creating a protected space where women can compete with and against other women without having to worry about all the other concerns they have.

From there, the idea came: We spoke with the Game Changers players, heard that they wanted a protected space, and Game Changers is our attempt to create exactly that.

The balancing act of separate leagues

MeinMMO: I must admit that I am personally a bit torn between the concept of a protected space and the separation of leagues. There are also many discussions online about this: “Does it really promote equality, or does it rather hinder it?” How do you see this criticism? Could it also be a problem that the teams are separated to achieve the ultimate goal of equality in esports?

Daniel Ringland: It is a very fine balance. Last year, we had the first Game Changers LAN tournament in Istanbul. We flew in many of the non-competitive Game Changers players, and our team from Los Angeles was there to help us conduct a focus group to understand the perspectives of the players.

We found that there are two groups of players within the Game Changers community. Some want to become professionals; they want to play in the Challenger Leagues and the VCT, end up on stage, and lift the trophy. Then there are players who just want to play in the Game Changers ecosystem and for various reasons do not want to go further.

Game Changers must work for both groups, even though they have very different needs. Some see Game Changers as a springboard to mixed tournaments, while others see it as their ultimate goal. And they need each other to compete against.

It’s a difficult balance because our vision ultimately remains a diverse Valorant esports ecosystem where it is normal to see teams with men and women in a few years. For that to happen, women from Game Changers need to transition to the main ecosystem. Therefore, it is a fine balance because you really have to address both groups.

The fine balance: Springboard or ultimate goal?

MeinMMO: This is interesting because it sounds like there are different needs and some may not want to advance into the currently male-dominated tournaments. This raises the question: Is there an ultimate goal for Game Changers to transition into mixed teams, or do you want to serve both needs as a long-term goal?

Daniel Ringland: I would put it this way: My wish is that a woman who is currently playing in Game Changers and wants to transition to the VCT—which we call the “mixed ecosystem,” but let’s be honest, right now it only involves men—should be able to do so.

If she wants to stay in Game Changers because she enjoys it there, she should also be able to do that. We want Game Changers players to feel that they have the choice and the path to get to the VCT.

Sometimes we internally refer to Game Changers as a “ramp” or “springboard” to the VCT. So we need to ensure that this path exists. It is our job to pave that way so they can take it if they choose to.

Stories of players as inspiration for other women

MeinMMO: Part of the problem is also underrepresentation. The big names usually come from men, similar to football or other male-dominated sports that also receive less media attention. I must honestly admit, we at MeinMMO are similar: We write about the big male names because they are well-known and people are interested in them, and thus one gets caught in a vicious cycle. How are you addressing this problem and the inequality in representation, and how do you promote female professional players?

Daniel Ringland: I believe we are trying to inspire by presenting role models.

When you look at the Game Changers Champions, you see that we create a lot of high-quality features and video content that tells the stories of the players and highlights their uniqueness in the tournament. The idea behind this is that it can be inspiring by showcasing the story behind the person and building her profile.

This year, we slightly changed our content strategy for Game Changers: We report less on pure results but more on the background stories of individual players. This is meant to build personalities and inspire other women to look at these examples and say, “That’s really cool, I can imagine that too.”

And we have found that these contents are received very well. People are interested in hearing the stories of these players.

MeinMMO: That is a very clever idea. That is something we also find: People like to read about people and their stories, not just about numbers. However, I have one last question about the mixed teams. What would need to happen in your view for this to occur more frequently and be successful for all involved?

Daniel Ringland: We believe that Game Changers does a great job of being a protected space where women can compete and improve. Game Changers Champions is quite a big tournament and a significant investment for us.

We think the next step is to create an actual space for mixed play, where the only teams competing are teams with men and women. This year, for example, we recently announced a new tournament called Project Blender.

It takes incentives to start with mixed teams

MeinMMO: What exactly is Project Blender?

Daniel Ringland: It will start with 1,024 teams, all of which will compete against each other. Over the course of the tournament, we will add Challenger League teams and then VCT teams. In the end, two teams will remain, and there will be a winner.

We will create preferred entry spots for mixed teams so they do not enter at the 1,024-level but rather later in the tournament. The idea behind this is to encourage organizations like KC and G2, which have two rosters, to deploy not one men’s and one women’s team, but perhaps two mixed teams.

We had hoped this would happen organically, but it seems we need to create incentives for the teams to say, “Okay, let’s give it a try.”

And we are confident that these mixed teams will perform very well. I think this is another tool we need to create more incentives for mixed teams.

Women do not receive the same support as men

MeinMMO: That’s something often seen in online debates where many men claim: “Women just play worse and aren’t as good at gaming, which is why they can’t keep up with male teams,” even though there are no physical disadvantages like perhaps in football or swimming. What would you say to these people?

Daniel Ringland: Last year, we had a tournament called “Spotlight,” in which only mixed teams could compete. I was at the finals and spoke to many of our Game Changers players who were there.

They were overwhelmed by how much better they became when they received the full support that male teams usually get. Suddenly, they had a coach, an analyst, and an entire support team, and they felt they had improved significantly in just a few days.

So, if we create more opportunities where women receive the same advantages as men, which is currently not the case, this gap will close.

MeinMMO: How is it that they usually do not receive the same support?

Daniel Ringland: I think it’s a vicious cycle. In the perception of players and fans, male players are better, so they receive more attention.

This of course leads to more investment to provide them with the best coaches and analysts. Here, programs we are designing can intervene and break this pattern to ensure that everyone has access to the same type of support. Then everyone can improve and grow equally.

MeinMMO: What do you want to do in the future to ensure that inclusion and equality remain a central part of Riot and Valorant’s esports?

Daniel Ringland: I think we are lucky to work at Riot because the company is truly committed to this. Anna Donlon, who runs the Valorant studio, has told us internally that we are committed to Game Changers and that it is not a program that will just disappear. We will continue it for as long as necessary to achieve our vision.

The awareness that this topic is important to the company helps a lot. It ensures that it is taken seriously throughout the organization. We know it is important, we know we will keep trying, and we will not give up.

Diversity means more exciting gameplay

MeinMMO: Before we come to the last question, how would your ideal vision of equality in esports look?

Daniel Ringland: My ideal vision is that you tune into the VCT, whether in the EU or America, or perhaps watch your favorite Challenger League, and there are just teams with men and women. That would be completely normal because you are used to seeing it.

That is the vision we have for Game Changers. We simply want to create a mixed and diverse esports scene, and we will help achieve this goal.

MeinMMO: Wouldn’t that also just be more entertaining?

Daniel Ringland: Absolutely. I think more diversity also means more diverse gameplay. Valorant is a game where you hope that different people play it in very different ways, so you never see the same gameplay twice.

If you have a more diverse group of players, you will naturally also see more diverse gameplay, and that is more interesting for fans. It would be really good for everyone.

Tips for women to succeed in esports

MeinMMO: That’s a very good point; I have never thought of it that way. It’s true that games also become more exciting through different line-ups. I only have one last question for you. What advice would you give to young women considering a career in esports?

Daniel Ringland: As a pro player or rather behind the scenes?

MeinMMO: Maybe both?

Daniel Ringland: Okay, for those who want to take their competitive game to the next level, there are different competition levels to get into. Here in Germany, for example, we have Project Queens, which is a great starting point. If you take your game seriously and have the option to become a pro, it’s a good way to form a team and compete there. From there, if you do well, you can get into Game Changers. That is definitely the path on the pro side.

If it’s about getting into esports in general, I often get asked this. It’s about thinking about the skills you need for the role you are aiming for in esports. Maybe someone is interested in content creation; they might consider working for a team to make fun videos. It’s really about learning those skills and then bringing them into esports. Esports teams and tournament organizers need many of the same skills as many other industries. So I would say: Choose a craft, learn it, get really good at it, and keep the passion to want to apply that craft in esports.

MeinMMO: Thank you very much for your perspective and the conversation, Daniel.

Mixed teams are not yet the norm, but first steps have been taken

The interview with Daniel Ringland illustrates that the path to a more inclusive esports is still long. Currently, imbalances in media representation and support for female players are clearly noticeable. However, Riot Games has taken a decisive step with Game Changers to break this vicious circle and create a protected space for women.

The program is an important start to give female players the opportunity to fully realize their potential and act as role models. Projects like Project Blender, which actively create incentives for mixed teams, show that Riot continues to work on building the bridge between separate leagues and mixed tournaments.

Although the vision of an esports scene where mixed teams are the norm has not yet been achieved, it is a concrete goal that is being worked towards thanks to these initiatives.

There are also slow breakthroughs in other esports titles, as we saw in 2025 in Counter-Strike: For the first time in history, 5 women qualified for a major tournament in Counter-Strike

This is an AI-powered translation. Some inaccuracies might exist.

The only man in an otherwise all-female DnD group is afraid that a piece of furniture has conspired against him

In a game like Dungeons & Dragons, where the fates of the players and the success of some adventures depend on a good roll of a 20-sided die, luck and misfortune can nearly become independent players. It becomes critical when these treat one specific group of players differently than the others. According to a report from a Game Master, he himself has witnessed this.

What does the Game Master report? The Game Master and Reddit user No-Walk-7909 reports in the DnD subreddit about such strikingly frequent occurrences of certain events that make him suspect that something else must be at play. 

The Game Master explains that he has led two different DnD groups in the past year. In the first group, there were 6 players, who (except for one player) were all female. This should not make any difference in the game, but still, the Game Master noted that the man inexplicably was the only player who was unlucky.

He was the only one who regularly rolled Natural 1s, to such an extent that it became a joke. 

“I found it funny and jokingly said that it was due to his nature as an undead,” writes No-Walk-7909. “He laughed and added it to his character’s backstory.”

This could of course just be bad luck, but then the pattern repeated.

Here you see the presentation of a new role-playing game from Critical Role, one of the most famous DnD groups:

Start video
Critical Role stellen ihr neues, eigenes Rollenspiel vor: Daggerheart

“The trend is alarming” – Game Master asks for help

When did the Game Master become suspicious? The Game Master further explains that his second group was plagued by exactly the same, nearly cursed phenomenon. Again, it was a group of women with only one male player, who was the only one followed by the same misfortune as his predecessor.

Failed checks, two Natural 1s in a battle. He escaped his misfortune only thanks to the “power of friendship,” by being thrown out of the window (in the game, of course).

Now the Game Master voiced his suspicion: “I fear my table is sexist. So, my literal table.”

He asks the community for advice on how to make his table “less sexist” – and the responses become very creative.

How does the DnD community react? The community’s advice ranges from rituals, aromatherapies and tricking the table to further investigations.

  • Hollow-Official: “Let your male players burn incense before the session and rub the tabletop with essential oils. It’s the little things that keep sexist tables happy.”
  • ClassicB2Carcinogen: “Clearly, the guy must deceive the spirit of the table by dressing in drag.”
  • nickster416: “Have you ever tried talking to the table about these issues? If it doesn’t respond to your feedback, maybe you should consider getting a new table.”
  • gmrzw4: “Use a tablecloth so the table can’t see it…? That might make everyone mad though.”
  • darkslide3000: “Your table is clearly too infused with female energy, probably due to the absence of a healthy male father figure at the time of its creation. You should take it to a monster truck rally, regularly place cold beer on it, and take it to the garage for a while to use while working on your car, to restore balance.”

Although the Game Master is not responsible for the bad luck of the men at his table, it is nice to see how he wants to make the situation as fair and fun as possible for everyone at the table. Not every DM feels so much sympathy for their players. There are also other examples where they are not too shy to rip off their group: Player wins 200,000 gold in Dungeons & Dragons, subsequently exploited mercilessly by the Game Master.

This is an AI-powered translation. Some inaccuracies might exist.