A Jedi Knight became a Sith Lord 3900 years before Anakin Skywalker, what happens to him is decided by you

Those who engage with the Star Wars universe outside of movies can discover many interesting characters that have not yet been seen on the big screen. One of them is Darth Revan, who has switched sides multiple times.

Who is Darth Revan? The role-playing game Star Wars: Knights of the Old Republic is quite popular among fans, especially because it showcases an era that takes place several thousand years before the actual films. Although it is not part of the current Star Wars canon, the story of Revan continues to fascinate fans to this day.

The special thing about him is that you can decide a large part of his story yourself, as you play him in Knights of the Old Republic. But much has happened even before the game.

A remake of the game is in development:

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Star Wars: Knights of the Old Republic – The trailer for the remake on PS5

From Jedi to Sith

How did Darth Revan’s journey begin? He was born around 3994 years before the Battle of Yavin. As a child, he started as a Padawan in the Jedi Order, having different teachers along the way. He quickly rose through the ranks and made a name for himself as a Jedi Knight, because he criticized the behavior of the Order during the Mandalorian War.

Revan wanted to get involved in the war, while other parts of the Order wanted to stay out of it. Together with his Jedi colleague Alek, he led a movement that helped in the war on the side of the Republic. In the military, he was even promoted to commander.

In 3940, he managed to defeat Mandalore, the leader of the Mandalorians. He removed his enemy’s mask and began to wear it himself. The Republic could only win the war with a super weapon created by another Sith Lord.

Revan in Knights of the Old Republic
Revan in the game Knights of the Old Republic

Revan learned that the Mandalorians had been manipulated by the Sith. Alek and he tried to locate the Sith. A final clue led them to the planet Dromund Kaas. There, they encountered the Sith Emperor. This was not Palpatine, but Vitiate, who ruled over the ancient Sith Empire. The Rule of Two by Darth Bane was not introduced until over 2000 years later.

The Sith Emperor planned the invasion of the Republic, and the two Jedi wanted to defeat him directly. However, he tricked them and manipulated their minds. He turned both of them into loyal Sith. They also had an immediate task. They were to find the Star Forge to build a Sith fleet.

Darth Revan was freed

Revan could be saved. In their search for the Star Forge, the two Sith traveled the universe and learned more and more about the dark side of the Force. Revan even recorded his own Holocron, which he hid in an ancient temple.

They even managed to break the Emperor’s control, but the dark side took hold of them. After they found the forge, both Sith declared themselves the rulers of the Sith Empire. Revan became the master and Alek the apprentice, known as Darth Malak. You can see his design on the cover image.

Revan built a gigantic fleet using the forge. He conquered Korriban and founded a Sith Academy. With new forces, he began a war against the Republic. His experience with the Republic troops helped him. But the Jedi also wanted to fight back.

In the year 3957 before the Battle of Yavin, the Jedi tried to set a trap for Revan. A small team infiltrated his ship. The team was led by Jedi Bastila Shan. A battle ensued, and Darth Malak, true to the Sith ways, saw his chance. He attacked his master’s ship to take on that role himself.

Despite severe injuries, Revan was able to survive because Shan rescued him with the Force. A powerful connection formed between the two. The Jedi Order wanted to use this to gain access to the secrets of the Sith Empire.

The start of the story that you can play yourself

This is where the story of Revan actually begins. Through a powerful Jedi technique, Revan’s memories were manipulated, causing him to forget his past. He was led to believe he was a normal soldier of the Republic. This is also where the story of Knights of the Old Republic begins.

But his affinity for the Force came through, and although they feared his past, they trained him anew in the teachings of the Jedi. The main goal of the Order was to overthrow Darth Malak. Through the pull of both the light, but also the dark side, the player can decide how Revan develops. This also alters the story of the game.

In the book Star Wars: The New Essential Chronology from 2005 (via Wookiepedia), it was established that Revan chose the light side of the Force in the then Legends canon. He saved Shan from Malak, whom he seduced to the dark side, defeated him, and became a hero. He and Shan even married, but the threat of the Sith was not yet eliminated.

If the player chooses the dark side of the Force, he allies with Shan and also defeats Malak. He becomes the dark Lord of the Sith again and develops a gigantic fleet with the Star Forge. But he suddenly disappears, and no other Sith can manage to use the forge.

Although all Legends works are not part of the official canon, Disney likes to use old names and characters. The official book Star Wars: The Rise of Skywalker Visual Dictionary explains the Sith Troopers of Darth Sidious (via Gamestar).

Here, it is revealed that he named the troops after Sith Lords. One of them is called Revan Legion. Thus, it is almost official that such a character once existed. However, this does not make the backstory canon. You can find more Sith Lords here: 10 powerful Sith Lords from Star Wars that even Yoda would be afraid of

This is an AI-powered translation. Some inaccuracies might exist.

A Minecraft player lets 32 bots dig for hours in the Nether to show you where to find resources best

In Minecraft, looting rare resources is an important part of the gaming experience. While many miners dig away relying on luck, one player conducted a test to see where to prospect for resources profitably in the Nether.

How did the test go? The user Mahtog42 took on a test in Minecraft to find out how ore distribution is structured in the Nether. To set this up, he used 32 bots and had them mine materials at different heights for up to 24 hours.

At the end of his test, he counted the mined materials and created a graph based on his results to see which mining height in the Nether is the most lucrative. He shared the results on Reddit. The results might be surprising for some miners.

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Minecraft shows in the video how the graphics of the game will improve

The higher, the better, but with exceptions

What did the player discover? The graph clearly indicates a trend: the higher, the better the yield, especially concerning gold and quartz. In summary, the following can be said:

  • Heights 8 to 22 and 33 to 116 are optimal for mining gold and quartz
    • Heights 110 to 114 are the most profitable regarding gold and quartz
  • Anyone looking for ancient debris should stay between heights 10 to 22
    • Anything above or below will yield hardly any ancient debris and would thus be a waste of time
  • The total yield of his test amounted to the following sums:
    • Gold blocks: 178,350
    • Quartz blocks: 636,047
    • Ancient debris: 3,945

It is important to note that the specified heights refer to the height at which the head of the bot was located.

What do fans say about the results? They are grateful and surprised by the results of the test, but they also question whether the bots could mine on solid ground throughout. User kabob95 notes that the heights from 30 to 33 showed notably low yields, which could mainly be due to the Nether often being surrounded by lava lakes – a fact confirmed by the tester.

Other users like Yoitman have wondered if any of the bots were burned while mining. The Nether is one of the most dangerous places overall. So it would not be surprising if one of the bots fell into a lava lake.

However, Mahtog42 denies this statement and explains that all bots survived the 24-hour test unscathed. He does admit, however, that he had to disable the opponents, or otherwise, Ghasts would have catapulted his diligent workers into the lava lakes – something he wanted to avoid.

With up to 2,704 upvotes on Reddit (as of May 16, 2025), many fans are grateful for the results, as they can better plan their farming routes and thus travel more effectively through the Nether to obtain their desired materials. Do you prefer to get diamonds? Then we have the right guide for you: Minecraft Guide: Finding Diamonds – How to Farm Them the Fastest

This is an AI-powered translation. Some inaccuracies might exist.

Only 6 people have a success in WoW – and they don’t know why

The rarest achievement in World of Warcraft is so confusing that even the owners do not know why they have it.

There are now several thousand achievements in World of Warcraft. The so-called achievements can be earned for all sorts of accomplishments in the game: exploring an area, defeating enemies in PvP, or even just reaching a certain level. However, one achievement is so hard to get and so hidden that only a handful of players have obtained it so far.

The curious thing? The affected players have no idea why they received the achievement.

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3 absurde Bugs, die in WoW passiert sind

Which achievement is it? We are talking about the feat “Employee of the Month”. This is not openly visible, but rather a hidden feat that only appears in the overview when it is obtained. However, it is readable through data mining — and by the fact that a few characters have already obtained the feat.

The description of the feat states that you must prove yourself as “the most valuable employee of the last pay period for C.H.E.T.T.”.

Particularly frustrating is that this feat also comes with an interesting title, namely “Character name, Employee of the Month”. And if the community is annoyed by something, it is interesting titles where one does not know how to obtain them.

What is C.H.E.T.T.? The C.H.E.T.T. machine (or “CHETT”) can be found on the upper floor of the central hotel of Lorenhall. Here you can receive a list of tasks every week that you can then complete. For this, there are Valor Stones and at the end a decision: Do you want to hand in the list at CHETT to receive more Valor Stones? Or do you give the list to one of the Goblin cartels for additional reputation?

WoW CHETT
The C.H.E.T.T. machine is currently causing frustration.

Why do some have the feat? If you look at sites like dataforazeroth, it is obvious that the feat is obtainable. Because 0.0005% of all accounts seen there have achieved this feat – that corresponds to 6 accounts.

The few who have this feat cannot explain why they were chosen. Allegedly, when talking to CHETT, they suddenly had a new option where the machine would blink red – clicking on this option grants the feat and the title.

What exactly triggers this interaction is controversial, and no one knows exactly why it appeared.

What theories exist? Although there are no reliable information yet, several theories exist about how to obtain the feat. Some of them have already been proven wrong, while others are nearly impossible to verify.

The theory that for “Employee of the Month” one must submit a CHETT list every day for an entire month has already been refuted. Several people claim to have tried this and were ultimately disappointed after much work.

Another theory is that within a month you must be the person who has submitted the most CHETT lists in the entire region (Europe, USA, Asia). Verifying this is nearly impossible, as there are no traceable records of how many CHETT lists other characters have submitted.

This is what the community hopes for: In the game’s community, a lot of frustration has built up over this feat by now. Because after over 3 months without concrete leads, one wishes for clarity from Blizzard about how this feat works — if it indeed works as intended.

Do you have an idea of how one could be named Employee of the Month by CHETT? Have you undertaken efforts to obtain this feat or does it seem like a futile endeavor to you?
How you can earn more reputation with CHETT, we have explained here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

The smallest shooter in the world fits into Black Ops 6 812,500 times, yet offers a 3D world with demonic aliens

Whoever thinks of the smallest shooter in the world, in terms of data size, probably thinks of ancient titles like Doom. However, there is one shooter that is even smaller than these gaming classics and yet runs smoothly, with acceptable 3D graphics.

Which game is being referred to? It is the 21-year-old shooter “.kkrieger”, developed in 2004 by a demo group of the German company “Farbrausch”. At first glance, the game looks like a regular 3D shooter from the old Doom era, you have weapons and fight against demonic beings.

What is interesting is not the setting, but the amount of data that the game brings to the hard drive – a mere 96 kilobytes. So the game is so small that it could fit into Call of Duty: Black Ops 6 up to 812,500 times.

In comparison, Black Ops 6 is about 78 GB (just the base game, without add-ons like Warzone). However, the 96 kilobytes of .kkrieger were already astonishing in 2004, because even Doom 1 had up to 2.39 MB.

Start video
In Germany, there are over 400 USB sticks protruding from walls – What is the ‘Dead Drops’ project?

Refined technology saves data

How did the developers manage to reduce the data size? To compress the game’s data, the developers used procedural generation. Images, pixels, and 3D models are not stored, only their creation history is.

Through this process, no files or assets need to be provided because the program handles this assembly when starting the game. However, it cannot work completely without storage, as once the game world is generated, the program must have access to it – and this is done with the help of RAM, your memory.

As for the music and soundtracks, they are also generated in real-time using Farbrausch’s in-house V2 synthesizer – this additionally saves data that would otherwise end up on the hard drive.

The game emerges from nothing, builds itself, and then temporarily stores itself in RAM. The result is a smooth and even visually appealing game.

Why isn’t this impressive technology used for modern games? One might think that the technology behind .kkrieger would be groundbreaking in game development. Games like Black Ops 6 wouldn’t need to exceed 70 GB to run. However, even if a modern game could theoretically work with the technology of .kkrieger, it would face many problems.

First, there is the loading time. For gamers, it cannot be short enough. But since .kkrieger generates its game world in percentages, players would have to wait every time before they can dive into the game. If high-resolution graphics are involved as well, the loading time could take so long that fans might completely give up playing.

Furthermore, the strain on memory would be a problem. If a studio could manage to reduce Black Ops 6 to 1 GB, the generated data would need to be stored uncompressed in memory – which could push many gaming PCs to their limits.

Finally, the creativity and character of the games would be restricted. To save space, assets would have to be simple and not high resolution for the game to effectively generate its world. However, many games want to present themselves primarily through beautiful and unique graphics and their own style – this would unfortunately have to be sacrificed.

And even if all of this seems bleak, many contemporary games still utilize at least part of this idea. Whether it’s No Man’s Sky, Minecraft, or Helldivers 2 – all these games generate their game worlds procedurally and thus implement a certain part of the groundbreaking idea behind .kkrieger.

In line with Helldivers 2, a new major update was recently released, where the fate of Over-Earth lies in the hands of the Helldivers. Do you want to help with democracy as well? Then feel free to check out the latest info: The new update in Helldivers 2 brings back humanity’s greatest threat

This is an AI-powered translation. Some inaccuracies might exist.

In Elden Ring: Nightreign you can play a bird that swoops down on its enemies like an armoured angel from above

FromSoftware gives another class in Elden Ring: Nightreign its own trailer. This time it’s the Guardian: A bird-man who protects his allies in shining armor like an angel and attacks enemies from above.

What kind of trailer is this? It introduces the Guardian in under a minute. He is one of the 8 playable Nightfarers. These essentially determine your class in Elden Ring: Nightreign.

The trailer provides a first glimpse into the Guardian’s moveset and his role:

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Elden Ring: Nightreign: Character Trailer for the Guardian

A flying tank with special abilities

How does the Guardian play? He is a classic tank who combines heavy (but slow) attacks with strong defense. The Guardian typically fights with a halberd and a large shield. 

  • Thanks to his passive skill, the Guardian can block heavy attacks with his large shield without his defense being breached.
  • With his halberd, the Guardian creates a whirlwind that flings opponents into the air.
  • Thanks to his ultimate ability, the Guardian uses his wings and soars into the sky, only to dive down again with a powerful strike.

As a Guardian, you may not deal the most damage. Instead, you will ensure that enemies stay away from your more fragile allies.

How are the reactions to the trailer? It has been received very well so far, although some in the comments on YouTube would have preferred to see the Executor or Revenant.

The bird-knight already exudes a peculiar charm – and he even seems to be educated. At least it looks like he can read, which surprises some (and many do not want to accept).

  • Shadowtepller333 says: “He’s just pretending to read.” 9L7_ adds that he probably just wants to impress the hermit next to him.
  • mattsherman4964 writes: “Hermit and Guardian are officially library buddies.”

Are you team Guardian or are you looking forward to another class? If you prefer to pick off your enemies from a safe distance with arrows, you might be happier with a different Nightfarer. Which one that is, you can find out in this article on MeinMMO: Elden Ring: Nightreign reveals a new class that will make you feel like Legolas in The Lord of the Rings

This is an AI-powered translation. Some inaccuracies might exist.

2 “very positive” games for Warhammer 40,000 will disappear from Steam forever starting tomorrow, one of them you can still get today for 4 euros

On Steam, there are dozens of games related to Warhammer 40,000, and many of them are quite mediocre. Two of the stronger representatives are now set to disappear from the platform. However, there are alternatives.

What games are these? Sanctus Reach is a turn-based tactical/strategy game that strongly takes inspiration from the original Warhammer tabletop. You play as the Space Marines of the Space Wolves or the war-hungry Orks in several missions of a long single-player campaign as well as in free skirmishes.

Important mechanics in the game include cover and elevation differences, somewhat similar to XCOM. You can also play against other players in co-op or PvP. With DLCs, Chaos Demons and Astra Militarum will also be added as playable factions.

In Warhammer 40,000: Armageddon, you also play in turns, but control larger armies on hex fields. The game visually resembles earlier “Command & Conquer” titles, but the battles do not take place in real-time, and there is no base building.

The setting takes place on the eponymous planet Armageddon, where fierce battles rage. You control units of the Orks, the Steel Legion of the Astra Militarum, or various Chapters of the Space Marines in the campaign or in cross-platform multiplayer (the game is also available for mobile).

  • Sanctus Reach regularly costs 28.99 Euros and has an 85% positive rating – To Sanctus Reach on Steam
  • Warhammer 40,000: Armageddon is currently on sale for 3.89 Euros (or 9.79 € in the Complete Bundle) and has an 81% positive rating – To Armageddon on Steam
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The trailer for the turn-based strategy game Warhammer 40,000: Sanctus Reach

Sanctus Reach and Armageddon have strong alternatives on Steam

Are the games disappearing from Steam forever? Yes, publisher Slitherine has announced that the games will no longer be available for purchase on Steam starting Monday, May 19, 2025 (via Slitherine). However, those who purchase them will still be able to play them afterward. After May 19, you can still buy Sanctus Reach and Armageddon on GOG.com.

There is no official reason given for why the games are disappearing.

Here are the alternatives: Both Sanctus Reach and Armageddon are several years old, which is particularly noticeable in their visuals. The gameplay still excites die-hard fans. However, if you don’t want to spend money on old games, there are strong alternatives on Steam for both.

Instead of Armageddon, the turn-based 4X strategy game Gladius is a good recommendation. Gladius plays similarly to Civilization, but without diplomacy. In comparison to Armageddon, this game includes base building and a plethora of factions. Alternatively, with Dawn of War, you also have an old but one of the best strategy games available right now – but in real-time.

Sanctus Reach focuses more on individual skirmishes. A modern alternative is Battlesector, which offers the same gameplay principle, more factions, but fewer mechanics such as elevation advantages. If you only want to play Space Marines and are keen on XCOM gameplay, you should check out Chaos Gate – Daemonhunters, which can be surprisingly captivating.

Although Armageddon and Sanctus Reach both have strong ratings on Steam, they received mixed reviews from the press at least at release. If you are looking for “better” Warhammer games, you can find in our list the current 5 best games about Warhammer and Warhammer 40,000 on Steam.

This is an AI-powered translation. Some inaccuracies might exist.

Star Citizen sells spaceships in parts, charges a lot of money for them, backtracks after criticism

Although Star Citizen has listened to the criticism from its players, they are still quite angry. This is because the development team has responded, but still not addressed the problem at its root.

Why are players angry? Flight Blades are a new item in Star Citizen. They are ship components that affect the flight characteristics of the spacecraft. Some can increase the maximum speed of the ships, while others improve maneuverability.

So far, Flight Blades are not available in the actual game. However, players can purchase them for real money in the Pledge Store. This store finances the development of Star Citizen, the costs of which have now reached dizzying heights.

But not all players are happy with this, as they currently can only access these advantageous items if they invest money. The Star Citizen team responded to the accusations to provide some relief.

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Star Citizen: The new capital ship Polaris in trailer

Star Citizen listens to players, but that is not enough

What has Star Citizen done now? The team announced (via Robert Space Industries) that it would address the fans’ criticism. A patch is scheduled for June 2025, allowing Flight Blades to be purchased using in-game currency as well.

Moreover, they have learned from the outcry and want to offer new items simultaneously for real money and in-game currency in the future. 

However, the team also defends itself: With this action, they have maintained the original routine of first offering new items in Early Access to finance development. Players should decide for themselves whether they want to support the project. However, this is not enough for the fans.

Why is this not enough? In the comments, there are many users who are still dissatisfied. According to the top comment, the development team simply maintains the status quo. It is not sufficient to make the items available earlier in the game. This would not address the problem at its root.

For some players, this is pay-to-win. The developers have been dealing with these accusations for quite some time. A harsh comment even states that Star Citizen is increasingly evolving into a “Shitty China Mobile Game” where every progress can be bought.

Last year was turbulent for the studio behind Star Citizen. Alongside a restructuring of the leadership, there were several layoffs. Despite the allegedly low salaries, there are said to be financial bottlenecks: Star Citizen is said to be laying off employees without severance after they had to endure the overtime hell

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

Is Dune: Awakening worth it for MMORPG players? I played the survival MMO for 17 hours and I’ll tell you.

From Friday to Monday, the big beta of Dune: Awakening took place. MeinMMO author Cedric Holmeier tested it for you and reveals whether the survival MMO is also something for MMORPG fans.

As an MMORPG fan, I was very excited about the beta of Dune: Awakening. The developers market the survival game as a “survival MMO,” which piqued my interest. Even though some of the MMO aspects are said to appear later in the game, I was able to convince myself of the gameplay in the beta and get an impression of whether Dune: Awakening is something for MMORPG players.

Who is writing here? Cedric Holmeier is a freelance author at MeinMMO and an expert on MMORPGs. He is particularly fond of titles from Asia. He has spent hundreds and thousands of hours in MMORPGs like Swords of Legends Online, Throne and Liberty, Star Wars: The Old Republic, or Metin2. But he is also not averse to a good shooter.

Here you can watch the trailer of Dune: Awakening:

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Dune: Awakening fuels the hype with a new story trailer

The grind is fun

In the first hours of Dune: Awakening, the game explains the basics:

  • Water is vital for survival.
  • The sun is dangerous.
  • Even more dangerous are the worms, because if you get eaten, you lose everything.
  • Collect as much stuff as possible.
  • Upgrade equipment and bases, then head to the next area.

With these tips, I get sent from quest to quest to obtain more tools and upgrades for my base and my character. My constant companion is the giant sandworm, which always appears threateningly close and creates excitement.

The quests are typical for MMORPGs: collect this, complete that, and explore the first research station – these are the dungeons in the game. After the first few hours, my character leaves the starting area with the first decent equipment to establish a new home in the second area behind the desert.

This first period flies by, as the grind between collecting resources and defeating enemies is really fun. The resources spawn in the same locations each time, so I enjoy taking a detour on my way back from my mission to pick up some iron.

Image shows the author's game character close to a sandworm
The sandworm greets me on Arrakis.

Dangers create excitement

In the second area, the tutorial is basically complete. While quests continue to push me forward, the environment and the enemies are noticeably more hostile. While a hit from the enemies hardly left marks on my desert outfit before, I now have to regularly retreat in battle and let my turret do the work.

Also, the previously distant worm often gets very close due to the “drum sand” fields. Twice it ate me while I was greedily looting a crashed spaceship, devouring my entire inventory and equipment. I hope it tasted good.

The increasing dangers are never annoying, and that is something that deserves praise for Dune: Awakening. Although my character needs to drink, he doesn’t suddenly lose all mobility or collapse immediately.

While there are debuffs, and they do have a significant impact, they never cause frustration. Even after the worm had eaten my equipment, I felt more motivated than frustrated – I wanted to quickly return to where I had just been.

Image shows the crafting interface of the small ore refinery in Dune: Awakening.
With my resources, I can craft new tools to gather more resources.

Where is the MMO?

The developers of Dune: Awakening have already announced that many of the MMO elements will only come into play in the mid- and endgame, and that is why they were not included in the beta. Nevertheless, I was able to try out the guild system and build a nice base together with a few friends. The rights system works very well and allows players quick access to the important things of the base.

However, I have not yet been able to test the auction house and the PvP. Trading resources is an essential part of Dune: Awakening, even though I haven’t seen it yet. Accordingly, the large endgame PvP was also missing in the beta, yet there were PvP areas. The few fights there were only ones I could observe, and they looked more like fights against NPCs, only these played much better. However, the combat system of the survival game is not perfect.

What is completely missing are challenging raids and dungeons. The test stations, which represent the dungeons in the game, always offer the same enemy types. Those looking for boss and raid mechanics, hours of rehearsed fights, and hefty rewards will likely not find them in Dune: Awakening.

With a maximum group size of four players, the dungeons can be completed without much resistance; it just takes a bit longer alone. There may still be challenges for entire guilds in the endgame, but this cooperative aspect runs through everything that has been seen so far.

Conclusion: Not for hardcore PvP and PvE players, but…

… those who enjoy collecting, crafting, trading, chatting with friends, and being active in housing in MMORPGs will find joy in Dune: Awakening. However, those hoping for tough PvE challenges will be disappointed.

The same goes for players who love sieges in Throne and Liberty and battlegrounds in WoW. The PvP in the survival MMO resembles a third-person shooter, rather than having skills that would remind you of an MMORPG. However, those who like shooters and MMORPGs can hope for a genre mix with Dune: Awakening that tries to combine the best of both worlds, which it partly succeeds at. However, the beta itself did not run perfectly: Players mention 20 adjustments that would improve Dune: Awakening immediately after 40 hours in the beta

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4 now feels like the old Diablo, say dads and praise the criticized Season 8

Currently, Season 8 is running in Diablo 4. Many players are dissatisfied with the changes and express their displeasure loudly. However, one group seems to be quite satisfied once again: Gamer dads and veterans who remember Diablo from earlier.

This is the criticism of Season 8:

  • Season 8 is all about bosses and their powers. You collect the abilities of bosses you defeat and complete events in the open world.
  • However, both elements have been present before, in the end, you play Legion events for new witch powers. Players say: The mechanic feels reheated, the event boring.
  • Although all the bosses have been revised, there isn’t much variety. One boss even annoys those who praise the season. Additionally, everything takes longer because progress is now slower and the endgame is tougher. However, this is welcomed by dads.

This is what the gamer dads say: With Season 8, it takes longer to reach the endgame and achieve the maximum level. On Reddit, a self-proclaimed gamer dad praises this very aspect and receives some support for it – at least relatively, when compared to the currently very negative tone.

He is still at level 22 on normal difficulty and doesn’t succeed in the shrine events every time: “Feels like the old Diablo […] I enjoy it when I’m not drenched in gear and legendaries.”

In earlier Diablo installments, you spent significantly more time in the respective difficulties, and you had to complete Diablo 2 before you could level up. Apparently, the slower progress is a pleasant nod to the past.

Players have even praised that Diablo 4 has its first “real progression update” with Season 8 and that leveling up feels meaningful again. However, that is pretty much the only praise the season is currently receiving widely.

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Diablo 4: Der Gameplay-Trailer zu Season 8 mit Belial

“Unfortunately, the only part that feels like the old Diablo”

Although the feeling of spending more time leveling up and achieving something significant resonates well with many players, the season itself is still under criticism. The biggest criticism remains the content, but it has now extended beyond that.

In several threads, players are already complaining about the monetization – which is typical. Whenever there is criticism, more of it tends to surface. However, this seems to be quite justified. Some players have calculated that the new Battle Pass is a hidden price increase.

Additionally, according to some comments, the diversity of builds is simply no longer present. Those who want to play Torment 4 have hardly any choice: There is one top build per class, and everything else struggles significantly at high levels.

You can find the best builds for Diablo 4 in our tier list for Season 8.

Diablo 4 receives criticism from players in every season, as it is impossible to please everyone. However, Season 8 seems to be facing significantly stronger criticism than its predecessors. However, Blizzard already has a solution up its sleeve: The new Season 8 of Diablo 4 is received mixed; now Blizzard says: It will be shorter and announces a stream for Season 9

This is an AI-powered translation. Some inaccuracies might exist.

2 words you constantly hear in online games are too difficult for the speakers from Clair Obscur

Some renowned voice actors are involved in the English voiceover of Clair Obscur: Expedition 33. These include Jennifer English, whom you know as Shadowheart from Baldur’s Gate 3, and Ben Starr, who lent his voice to Clive Rosfield from Final Fantasy 16. However, the professional voice actors are seriously struggling with some words.

What issues did the voice actors face? In a behind-the-scenes video uploaded to the YouTube channel of PlayStation, there are scenes featuring the English-speaking voice actors of Clair Obscur: Expedition 33.

Even if you set the voiceover of the RPG to English, the characters pronounce some words in French. This includes the two curse words “Putain” and “Merde” (literally in German: whore and shit), which you have probably heard from some French-speaking players in online games. Especially in situations where you have snatched a kill or loot from them.

The recordings show that the voice actors, including Jennifer English and Ben Starr, had difficulties with pronouncing some words. The rolling “R” in particular seems to be a challenge for them. The YouTube video shows how the voice actors are doing their best to manage the task.

Start video
Clair Obscur: Expedition 33 – JRPG with French Flair has Release Date

Voice Actors Recommend Another Voiceover

How did they solve it? Game Director Broche Guillaume was the only French-speaking person the voice actors could turn to. They asked him how to pronounce several words and repeated them until Guillaume gave the okay.

According to Jennifer English, it looked a bit like some scenes from Friends. In the series, Phoebe teaches her close friend Joey French. However, Joey repeats some nonsensical gibberish and believes he is pronouncing it correctly.

Ben Starr even revealed that the name François caused him huge problems. In the end, not his complete sentence made it into the game. Instead, his best-pronounced “François” was cut into the sentence.

What do the voice actors recommend? Those who are not satisfied with the performance of the voice actors can switch to the great voiceover of their French colleagues, said Starr. Their French is “a little better,” as he and his colleague Jennifer English joke.

You are welcome to tell us in the comments which voiceover you chose. Did you go for the authentic French voiceover? Or did you choose the English version because of the prominent voice actors?

It likely isn’t due to a lack of talent from the voice actors that they had pronunciation issues. Ben Starr is not a trained singer, but he still participated in the soundtrack of the RPG: “I have been in this industry for 5 minutes”: Voice actor helps with the soundtrack of Clair Obscur, puts himself at a disadvantage

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GamesRadar+

New series mixes Arcane and anime – considered a hidden gem

Visually, the series resembles Arcane and Anime, but the story could as well originate from “The Boys”. A series you shouldn’t miss.

The anime season of Spring 2025 is in full swing, and there are numerous series attracting a lot of attention. However, one series stands out a bit because it isn’t strictly a “pure” anime. Nevertheless, we want to take a look at “To be Hero X” – because what is attempted here is unique so far and works surprisingly well.

Start video
To be Hero X – Trailer for the superhero series in Arcane look

What is To be Hero X about? In the world of To Be Hero X, superheroes are an integral part of society. Essentially, every person has the potential to become a hero. Because how much power one has is solely dependent on the trust value in society. The amount of fans, their affection, and wishes shape the powers of the heroes.

However, the heroes quickly realize that the power of trust givers can also have adverse effects. For example, a hero who is considered particularly steadfast can no longer sit down. Another heroine, with the power of teleportation, can only teleport to her partner – because that is where her fans want to see her. Yet another hero is considered flawless and beautiful, leading to the development of a compulsion to always be clean.

The story begins from the perspective of Lin Ling. He is responsible for producing commercials for superheroes and loses his job due to a mistake. He wants to end his life by jumping from a skyscraper when suddenly the superhero “Nice” appears. He winks at Lin Ling – and then throws himself off the skyscraper to crash to the ground.

Nice’s manager then catches Lin Ling and forces him to impersonate Nice to avoid a PR scandal. Through the trust in Nice, Lin Ling slowly becomes this hero – and the boundaries to his true self blur.

A wild mix that works

What makes To be Hero X special? What makes To be Hero X special, besides the good story, is the fact that there are multiple shifts between representation styles. Especially in battles or flashbacks, the “Arcane” style shifts to an anime style that sometimes resembles more “quirky” series like Shin-Chan, sometimes action hits like Attack on Titan, and sometimes a more playful style like One Piece. This transition works seamlessly and gives the series a unique flair that hasn’t been seen in this way before.

Although To be Hero X uses a similar style to Arcane, one shouldn’t expect the same quality here. The scenes often seem a bit more static and the animations not quite as refined as in the “League of Legends” series. However, this hardly weighs negatively, as episodes are significantly shorter and have more action sequences where the style changes anyway.

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Where can you watch To be Hero X? Although To be Hero X is technically not a pure anime, you can watch it on the streaming service Crunchyroll. All episodes released so far are available there.

Cortyn says: While scrolling somewhat bored, I stumbled upon To be Hero X and didn’t expect much. However, after the first episode – due to a rather bad cliffhanger – I was hooked, and with each subsequent episode, I wanted to see more of it. The story mixes various well-known settings like “My Hero Academia,” but also “The Boys.” Of course, there are plenty of anime clichés that make you roll your eyes in amusement. But whenever you think you know what happens next, the series surprises with dramatic plot twists that create a hunger for the next episode.
If you are more in the mood for series that are rated 18 and over, you should check out these 5 anime.

This is an AI-powered translation. Some inaccuracies might exist.

A secret character from GTA 6 will hardly be known here because he was too brutal for Germany

A keen player has taken a closer look at the artwork from GTA 6. In doing so, he came across a character that you might recognize from another game by developer Rockstar.

Where can the secret character be seen? In an official image, the character Cal Hampton is shown relaxing with a drink. He is wearing a floral shirt and shorts, making his tattoos stand out.

You can take a closer look at the image on the X account of GTAVoclock:

On his right leg, upon closer inspection, a tattoo of a pig’s head can be seen. Since a shoulder is visible next to the head, it seems to be a hybrid creature with a human body. The creature is missing its left eye.

Since Cal Hampton is a conspiracy theorist, the X user believes that the tattoo could represent a real character in the game.

Start video
Rockstar Games presents GTA 6 in the second trailer

Piggsy from Manhunt is an Easter egg in GTA 6

Who is that? The creature with the pig’s head is a character from Manhunt, a title developed by Rockstar. The game was released in 2003 in Europe for PlayStation 2 but was indexed in Germany. The reason for this is the extreme depictions of violence present in the game.

The character depicted in the tattoo is Piggsy. He is one of the antagonists in the game and wields a chainsaw. The pig’s head is just a mask that he has pulled over his face. In reality, the character is a cannibalistic mass murderer.

As can also be seen in the tattoo, Piggsy’s pig mask has only one eye. The left one is missing. Although it is not officially confirmed that the tattoo represents Piggsy, all the clues point in that direction.

How might he appear? There was already a myth about Piggsy in GTA San Andreas, which unfortunately turned out to be a mod in many cases. The character only officially appeared as a 3D action figure in a store.

As a result, some players are confident in the comments on X that Manhunt will only appear as a video game or popular film series in GTA 6. The two franchises would not exist in the same universe, which would exclude an appearance. This fits with the idea that Cal Hampton, as a conspiracy theorist, has tattoos of mystical figures that do not even exist.

However, Carcer City, the city from Manhunt, has already been mentioned in radio broadcasts from GTA 3 and GTA Liberty City. The corrupt Manhunt cop Gary Schaffer is also mentioned in news broadcasts from GTA 3. Accordingly, it may be that some characters will spill over into GTA 6 – in whatever form.

Either way, it’s nice to see that Rockstar hasn’t forgotten its own 23-year-old game, even though it wasn’t released in every country around the world. The PC platform Steam recently removed several games from the store that, while not known for their brutality, are infamous for their risqué references: Steam has just removed 7 of the most notorious games in PC history, but you can still buy them elsewhere

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Game Rant
  2. GTA Myths

Volo appears to be a braggart in Baldur’s Gate 3, but he is actually a really important character in D&D

Volo is undoubtedly one of the most iconic characters from Baldur’s Gate 3. He is mainly known for his clumsy, eccentric manner and his subtly awkward eye surgery. His role in the game only represents a fraction of what is actually in the multiverse of Dungeons & Dragons behind him.

Who is Volo in Baldur’s Gate 3? Many know Volo as a quirky bard and scholar who encounters you on your journey in Baldur’s Gate 3. You meet him either first in the Emerald Grove of the Druids near the Idol of Silvanus – where he claims to be gathering material for his books – or in the Goblin camp. There, he is held captive for their amusement while he “tries to study them”.

If you rescue him there, he joins you in your camp and offers you “help” with your little larva problem, which, if you trust him, leads to the famous eye surgery. Volo is known for being very eccentric, prone to exaggerations, and generally telling many lies.

However, his role in Baldur’s Gate 3 shows little of what Volo is truly capable of. In the multiverse of Dungeons & Dragons, in which Baldur’s Gate 3 is also set, he is a significant figure who has a major influence, especially on the Forgotten Realms and the Sword Coast.

For players of Dungeons & Dragons, he is indispensable and has long become a walking meme.

Start video
Hasbro hat Pläne für Baldur’s Gate 4, doch die Fans glauben: “Ein Studio müsste irre sein, um Larian nachzueifern”

Chronicler of the Realms and Collector of Stories and Trouble

What role does Volo play in Dungeons & Dragons? Volothamp Geddarm, as he is fully named, has a long and rich history in the Forgotten Realms that begins long before Baldur’s Gate 3. He first appeared in the late 1980s in D&D sourcebooks and quickly became a recurring character in novels and games.

He serves as a charming character who entertainingly explains creatures and places to players on a meta-level outside of the actual game. His trademarks are a big mouth, half-knowledge, and the unshakeable confidence to know everything – even when he often does not.

Many official sourcebooks are “from his pen,” including humorous marginal notes that characterize him as a storyteller. Many D&D players know his famous works in the “Volo’s Guide to…” series, which you can also hold in your real hands and use as sourcebooks for your campaigns.

He is considered a curious researcher and storyteller who often shoots over the target. He travels through the realms, gathering information – often firsthand, which gets him into dangerous situations – and publishes his findings. His books are known for their detail, but also for sometimes containing anecdotes, rumors, or Volo’s own exaggerations, which he is all too happy to present as facts.

This makes him a lovable but also not particularly reliable narrator of the world of the Forgotten Realms in Dungeons & Dragons. All this would, however, not be possible if he did not live unusually long despite his idiocy.

Long Life as a Chosen One of a Goddess

He owes much of his lifespan to a goddess. For Volo is one of the Chosen of the Goddess of Magic, Mystra. This means he has been blessed by the goddess herself with a portion of her power, granting him an unusually long life, a connection to the goddess, and sometimes even magical abilities or protection.

She made him one of her wards and a tool of her dogma, which is to preserve knowledge about magic and the world, due to his insatiable curiosity and endless quest for knowledge.

As a Chosen of Mystra, he has a special, albeit often complicated relationship with the goddess and her other Chosen ones, such as the legendary archmage Elminster Aumar, who often has to correct Volo’s less accurate claims. You can also meet him in Baldur’s Gate 3, if you keep your eyes open.

He is also often involved in larger cosmic events, even though he often finds himself in them more by accident or his own curiosity than through deliberate planning – like with pretty much everything that drives him and which he engages in.

Through his backstory, Volo is firmly anchored in the D&D multiverse. His friend and colleague Elminster also plays a significant role in the fabric of the Forgotten Realms. In Baldur’s Gate 3, however, he is often referred to as “the Gandalf” and some players just take him out: Players kill the Gandalf of Baldur’s Gate 3 because he gives so much EXP

This is an AI-powered translation. Some inaccuracies might exist.

Older lady lives our dream: plays WoW in retirement until 5 am

Some dream of it, while others already live it – spending retirement in World of Warcraft. This older lady shows us how it’s done.

Most players know this fantasy from their school days. It was often said: “When we are old and retired, we will game all day. Or we will have a big, ongoing LAN party in the retirement home.” While this is still a dream for many, there are already some seniors living that dream. In a TikTok video, an older lady shares how she loses track of time while playing World of Warcraft.

Start video
3 absurde Bugs, die in WoW passiert sind

What kind of video is this? The TikTok channel of Vivalahair_Bremen primarily publishes videos about hairstyles, with a few hundred or a few thousand views. However, one clip has really taken off, reaching several hundred thousand views in just a few days.

In it, the master hairdresser is seen giving a new hairstyle to an older lady in her apartment. They discuss what seems to be the woman’s favorite hobby: gaming.

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She shares how she discovered World of Warcraft. At the age of 60, she saw WoW at a neighbor’s house and was initially not impressed at all. However, the neighbor convinced her to just watch a little – shortly after that, she was already at Media Markt to buy the game for herself.

Instead of just “dipping into the game”, she fell for it just as hard as many younger gamers: When she put the game aside, the sun had already come up, as it was 5 AM. A time she would reach more often during retirement.

The video also reveals that World of Warcraft is not the only gaming passion of the woman. When she’s not farming herbs for potions, she also plays adventure games, like Day of the Tentacle. One can only hope that she will continue to enjoy this hobby for a long time. Just listening to her excitedly talk about computer games is sure to bring a satisfied smile to most people’s faces.
There are not only older players but also aged guilds – but if you find them again, it can be sad.

This is an AI-powered translation. Some inaccuracies might exist.

Here are all the Traitor Legions of the Chaos Space Marines in Warhammer 40,000 in the Power Ranking

Space Marines are the showcases of Warhammer 40,000. However, in the story, many years ago, half of the existing chapters fell to Chaos. MeinMMO editor and Warhammer expert Benedict Grothaus ranks the traitors and explains which legion is the strongest.

[toc]

Who is being ranked here? This concerns only the chapters that rebelled against the Emperor during the Great Brother War, the “Horus Heresy.” They have since been considered traitors.

Most of them have openly engaged with the destructive forces of Chaos and serve one of the Chaos gods or Chaos itself as a whole. Through their pact with the demons, many of the Chaos Space Marines have gained new powers.

More on this here: What blessings do the Chaos gods actually grant in Warhammer?

This is how the ranking was created: To find out which legion is the strongest, I started from a theoretical scenario. If there were a power struggle between the legions, which one could assert itself against all others and unite the forces of Chaos? Accordingly, the following factors are included in the evaluation:

  • how many Chaos Space Marines the legion officially has
  • what means the legion fights with and what it specializes in
  • whether there is an organized structure, or whether the legion only consists of marauding gangs

The underlying data refers to “as of now” and only includes facts that are currently available. Possible future events are not considered.

Start video
The makers explain what Warhammer actually is

Rank ???: Alpha Legion

Let’s start directly with the legion that cannot be classified. The Alpha Legion is the legion nobody really knows how many members it has and whether they even serve Chaos or are still loyal to the Emperor – not even the members themselves.

Secrecy and infiltration are the specialty of the Alpha Legion; therefore, there is almost no reliable information about this legion. It could be larger than any power in the galaxy, but it could also be just 20 guys somewhere in a spaceship playing cards and reminiscing about the “good old days”.

Moreover, Space Marines of the Alpha Legion all look almost identical, just like their Primarch Alpharius Omegon. There are even stories that everyone in the legion claims to be the Primarch. And it is possible that many members of other legions are actually secretly agents of the Alpha Legion. Accordingly, the Alpha Legion cannot be classified at all.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Lexicanum

First players were able to test the housing in WoW, fans are excited but already know the biggest problem

World of Warcraft is getting housing, which was one of the biggest news in the MMORPG in recent years. Now, first players outside of Blizzard have been able to take a look at the feature and are absolutely thrilled. Their impressions are very well received in the community, but they raise a major concern.

This is what we know about housing in WoW:

This is new now: Blizzard has given several players access to a preview version of housing, including the well-known YouTuber and WoW expert Preach. He praises in his video: “Housing is much better than you think […] and exceeds expectations by far.”

Preach explains that Blizzard has looked at housing in other games. Valheim, Final Fantasy XIV, and WildStar are just a few examples, and Blizzard is doing exactly what helped the studio succeed in the past: they take good systems and make them better. Some of the details from the video are:

  • Houses are larger inside than outside, you can design the interior almost any size and shape – like a large hall, maze, jump puzzle, or mage tower.
  • There will be a limitation on furnishings, but it will be “somewhere around 10,000” and is virtually unreachable.
  • Nevertheless, performance is not impaired; anyone who has no problems in the open world can also enter a full house.
  • There are no mechanics like gravity and stability, you can build however you want, even if, for example, a set table should float in the middle of the room.
  • The building tool is incredibly easy to use, even in “advanced mode.” You immediately understand how everything works.
  • All functions can be bound to keys for easier building.

Even the exteriors are supposed to be buildable in some form, so the neighborhood looks good. How exactly these “neighborhoods” will be kept alive is still unknown, but the goal is to avoid vacant houses and plots. Anyone who wants can immerse themselves in housing – and those who don’t want to will miss nothing.

Start video
WoW kündigt Housing an und ich kann es kaum glauben

“They have opened Pandora’s box”

Preach, like many other participants, is very enthusiastic. Blizzard even asked how they could improve housing, and suggestions like an import/export function or the ability to hire more skilled builders came up.

Some players who apparently did not play during WoD asked about “utility” like herbs or an auction house – something that the devs were cautious about. Garrisons in Warlords of Draenor had that and were the death of the economy and open world. However, for any kind of utility, “they aren’t saying no.”

Nevertheless, housing will be an integral part of the game and all future content will take this into account, so there will always be new content for the houses.

On Reddit, Preach’s impressions have particularly generated a lot of joy. It is said, for example: “I hear very few downsides, and that hypes me up so much.” However, some users already see the biggest problem with housing: the community.

The general impression right now is that housing is much better than many expected. Exactly because of this, the fear is that fans now see their wishes being considered and demand more and more, eventually so aggressively that they tarnish what is actually a good system.

Complaining on a high level and particularly criticizing systems that actually do exactly what fans want has been a traditional sport among Blizzard fans for years and spans across all games. But in 2025, you will be able to see for yourself what housing is all about (- but please, complain quietly). Until then, you can find all the information about housing in WoW in our overview.

This is an AI-powered translation. Some inaccuracies might exist.

The Twitch streamer Tanzverbot reveals what kind of games are dangerous for him: ‘Definitely spent 30,000 euros’

The Twitch streamer Tanzverbot talked in a stream about how he repeatedly became addicted to a certain type of games. He invested a lot of money into them.

Which games pose a danger to Tanzverbot? Mobile games that can be downloaded for free make their money through players who buy their in-game currency. This converts real money into a currency within the game, which can then be spent in the in-game shop or used to progress faster in the game.

It seems that this type of game is a problem for Tanzverbot, as he claims he has repeatedly invested a lot of money into these games.

In our video, we summarized Tanzverbot’s difficult past for you:

Start video
Twitch streamer Tanzverbot talks about his difficult past, still regrets his lack of education

“I no longer download apps”

How much money has Tanzverbot spent? The Twitch streamer says that, for example, he spent over 700 euros in one week on a zombie survival game. Although he would have been in the top 5 best players, once his base was destroyed by another player, he quickly found himself back at one of the lowest places.

He estimates that he invested 1,500 euros in the game WarUniverse. However, the game is now completely uninteresting to him. In CrossFire, it would have been “definitely 10k” (via YouTube). Later he adds: “I must have spent about 30,000 euros on in-game currency” (via YouTube).

In such games, he always has the urge to progress quickly and would justify it to himself that the money was well invested since he was having fun with the game.

All these mobile games or something, they are absolute poison for me. I must not play anything where you can somehow invest money. (…) I still notice that addiction behavior in me. (…) I can’t do it. I also don’t download any apps anymore.

Tanzverbot via YouTube

In conclusion, Tanzverbot says that if he hadn’t spent all that money: “I swear, I would be much better off” (via YouTube).

This is not the first time Tanzverbot has shown that he has a tendency towards compulsive buying. Already in November 2023, he admitted that he now has debts with the tax office due to his high spending.

The Twitch streamer Trymacs has also invested large sums in mobile games, but he has used it to create content. For Tanzverbot, it was just for his personal enjoyment. Trymacs’ investments in the game Clash of Clans pose a threat to his relationship.

This is an AI-powered translation. Some inaccuracies might exist.

Balatro was the best game on Steam 2024, now an experienced developer explains: That was pure coincidence

The indie game Balatro captivated millions of players in 2024, but an experienced developer is convinced that the success was pure luck.

What kind of game is this? Balatro is an indie game by solo developer LocalThunk, released on Steam in February 2024. Additionally, the title is playable on mobile devices as well as PlayStation, Xbox, and Nintendo Switch.

  • The gameplay of Balatro is a mix of poker and the fundamental principles of a roguelike deck builder. The goal is to achieve a minimum score in each round – the so-called blinds – in order to advance to the next round.
  • You earn points by playing poker hands like a three of a kind or a straight. However, the required score increases with each round.
  • To achieve the highest possible scores, you need to build a setup with jokers and other special cards that increases your yield. With the right setup, you can score more points with a single pair than with a royal flush.

At the Game Awards 2024, Balatro was awarded Indie Game of the Year and was also nominated for Game of the Year, though it lost to Astrobot. On Steam, it has a 96.70% positive review rate from over 120,000 reviews, making it the highest-rated game released in 2024 (via SteamDB, as of May 17, 2025). Overall, Balatro has sold over 5 million copies (via X).

Start video
Trailer for the roguelike poker game Balatro by LocalThunk

Indie veteran convinced that Balatro’s success was just luck

Who is the more experienced developer? The online magazine PCGamer spoke with seasoned indie developer Dan Marshall about indie games and the success of Balatro.

Marshall founded his own development studio “Size Five Games” in 2008 and has extensive experience as an indie developer. His studio has released games such as:

  • “Time Gentlemen, Please!” and “Ben There, Dan That!” – the bundle of both games has an 86% positive rating on Steam
  • Lair of the Clockwork God – rated 93% positive
  • Behold the Kickmen – rated 86% positive

What does the developer say about Balatro’s success? Marshall is convinced that there is no 100% correct explanation for Balatro’s success and believes that luck played a significant role:

Why did Balatro take off? You could write a million […] essays about why it took off, and none of them will be definitively right. Damn luck.

He himself only bought the roguelike when Balatro was briefly rated 18+ due to alleged gambling mechanics. “Was that helpful for them? Probably, that’s why I knew about it. Until then, I had ignored it.”

Marshall says something similar about the Steam hit Vampire Survivors. No one knows what the secret recipe behind it is. Marshall rules out the fact that it’s a good and fun game; after all, there are “plenty of good games that are fun but not nearly as successful as Vampire Survivors.”

He concludes: “Maybe the solution is just to develop a good game and then try. Hope for the best. Pray that the incomprehensible discoverability of Steam works in your favor.”

Old methods no longer work

Marshall explains in the interview that it is no longer effective for accounts with millions of followers to recommend an indie game. People simply scroll past: “People do nothing with the information they receive. They see it, skim it, and then it’s gone.” According to Marshall, this used to be different.

He sees a similar situation with the wishlist on Steam. Previously, it was an important indicator of how successful a game would be, as you would receive an email notification upon release. The email still comes, but it makes no difference now because too many games are released. “You look at it and think, ‘Screw it, that’s one of 20 games I have on my wishlist that are coming out this week.'”

Perhaps the Frankfurt-based development studio Keen Games has a tip for Marshall on how to release a successful indie game. Their survival game Enshrouded is not only popular with thousands of players but was also awarded the best game in Germany: Survival game attracts 23,000 players on Steam with new update, offers complete freedom in building, is now the best game in Germany

This is an AI-powered translation. Some inaccuracies might exist.

Of course Clair Obscur is so hard, the boss finally has a YouTube channel with no-hit videos

To master Clair Obscur: Expedition 33 on high difficulty levels, you need 2 important gamer skills – and the head of the role-playing game proves that he has them

How hard is Clair Obscur? Although the role-playing game features a turn-based combat system, you still have to actively dodge your opponent’s attacks during their turns. Here, especially 2 important gamer skills are required: dodging and parrying.

Even on easier difficulty levels, you must skillfully avoid damage, otherwise the stronger fighters in the role-playing game will mercilessly take you down. On higher difficulty levels, it’s even possible to go down with just a single hit.

Start video
Clair Obscur: Expedition 33 – JRPG with French Flair has Release Date

The head of Clair Obscur is a real gamer who can dodge and parry

What are these videos of the head? As colleagues from gamesradar discovered, Guillaume Broche, the CEO and Creative Director of Sandfall Interactive, the developer studio behind Clair Obscur: Expedition 33, is a big fan of the action game Devil May Cry.

Broche was looking for volunteers on Reddit five years ago to lend their voices for some characters for free, so that the studio could present a demo of the role-playing game, including spoken cutscenes, to potential investors. This is how Jennifer Svedberg-Yen came to the game, for which she later worked as the lead writer (via BBC).

Through the Reddit account that Broche used for the post, one can get to the developer’s private YouTube channel. He shared a video in the Devil May Cry subreddit where he defeated a notorious boss enemy in Devil May Cry 5 without taking a hit:

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In total, there are 6 such “No Damage” videos on the CEO’s channel. Each of these videos clearly shows that Broche is a gamer who can dodge and parry – similar to what is required of you in Clair Obscur.

Devil May Cry is, like Clair Obscur, an RPG. It relies on action-packed combat with fast attack sequences. Here too, it is especially necessary at high difficulty levels to avoid taking hits skillfully.

Gamers celebrate the head for his videos

This is how the community reacts: Some gamers have now discovered Broche’s YouTube videos and are flooding the comment section. Many write praise for Clair Obscur, others commend his skill and understand now how the parry system of Clair Obscur came about.

However, you can also play through the role-playing game by not dodging or parrying enemy attacks – at least that’s what one player managed to do on Reddit. How he managed this can be read on MeinMMO: Player finishes Expedition 33 without dodging or parrying once, to prove that you don’t need “gamer reflexes”

This is an AI-powered translation. Some inaccuracies might exist.

Scientists are seriously analyzing what Warhammer 40,000 means for our world – and of course, the conference is in Germany

Warhammer 40,000 is a vast universe that has millions of fans worldwide – including celebrities. It’s logical that some people immerse themselves a little deeper into this world and take it … a bit more seriously. How serious is shown by the now second academic Warhammer conference in the middle of Germany.

What kind of conference is this?

  • During the Warhammer Conference, scientists and researchers discuss various topics from the world of Warhammer.
  • It’s not just about nerd topics in the world, such as xeno-biology, but also parallels to our real world – like the political significance of structures within the Imperium.
  • The conference will take place from September 26 to 27, 2025, for the second time at the University of Heidelberg – because where else, other than in Germany, could one turn fun into seriousness?

But why? Counter-question: Why not? But seriously, Warhammer is a huge world where there is no “good” and “evil” anymore, everything consists only of moral gray areas. Especially from a sociological perspective, it is exciting to investigate such circumstances.

Warhammer is not the first science fiction that becomes a subject of scientific research. There are dozens of books and treatises about Star Trek that analyze all sorts of topics from physics to politics to gender roles.

Part of this research is only relevant and exciting for fans within the world. Other aspects, such as cultural interactions and social developments, are scientifically interesting in comparison to our contemporary world.

Universes like Warhammer have millions of fans worldwide, some very famous, like the self-proclaimed Warhammer nerd Henry Cavill. This makes it easy to sell certain topics excitingly and bring science closer to the audience. The organizers have already published a paper on the topic titled: “Why Warhammer Matters”.

Start video
The makers explain what Warhammer actually is

Two days of nerd discussions about the Imperium and the insides of bug aliens

What topics will be presented in September 2025 is still unknown. Currently, the organizers are still collecting contributions. You can already check what was presented last year on the official YouTube channel. The topics back then included:

  • Xenobiology of the Tyranids compared to eusocial insects in real life
  • The ethical implications of the struggle between the Imperium and Chaos
  • a physical treatise on how travels through the Warp actually work

However, there are also significantly more practical topics that target creative people and analyze why the literature of Warhammer works so well and what makes the world-building.

The conference will be held live in Heidelberg in September. For those who cannot attend in person, there will be an online livestream. If you are researchers yourselves, you can still apply with your contribution on the Warhammer Conference website until June 30.

If you want to pass the time until then or enjoy Warhammer without dealing with it scientifically, you can also just spend your time on the many games that now exist in this world. Here you can find the 5 currently best games about Warhammer and Warhammer 40,000 on Steam.

This is an AI-powered translation. Some inaccuracies might exist.