WoW shows Housing – and it is 100% WildStar

WoW shows Housing – and it is 100% WildStar

World of Warcraft has revealed new details about the upcoming Player Housing. Some veterans will recognize immediately that the WildStar system has been almost directly adopted.

One of the biggest announcements from World of Warcraft for the year 2025 was the Player Housing. With the expansion “Midnight,” all heroes can finally have their own home that they can decorate according to their wishes. However, the exact details of how this will work and what limitations will be in place have not yet been revealed.

Now Blizzard has finally released more information and shown how the decorating and furnishing will work. MMO veterans will immediately recognize: It works fundamentally 100% like in the legendary housing MMORPG WildStar.

The Freedom of WildStar in World of Warcraft Housing

In a long blog post, Blizzard has now presented the decorating and furnishing of homes for the first time in detail. Basically, there are two modes between which you can switch freely at any time. In the “simple” mode, you can move objects and they automatically “stick” to the appropriate surfaces. So you move a rug over the floor while sliding a window along the wall.

WoW Housing Interior 1
In keeping with the Winterveil festival, there is of course a Winterveil tree.

If you don’t want that, you can switch to the “advanced” mode. Here you can not only set the orientation of objects with pixel precision, but you can also scale objects in size or embed them in walls and floors if you like (for example, to create new objects from them).

But you can not only place objects in the rooms – you can also create your own rooms by pulling walls through the house, placing doors as you wish, and attaching windows.

It is also possible to bind different objects together. For example, if you fill a bookshelf with books and other decorations, you can merge them into a single object. If you then want to move the bookshelf, all the other objects will automatically move as well.

WoW Housing Interior 3
The rooms can be furnished quite complexly – your imagination has hardly any limits.

This freedom and the capabilities of the system are reminiscent of the best details from WildStar – there, housing was also a huge success due to the seemingly endless freedom, which greatly benefited role-playing. But even those who have no RP ambitions can finally build a really nice home for their character.

Coloring as a New Feature

One option that will be available for almost all newly created assets is the option to change colors. If you find that your bed doesn’t match the carpet, you can adjust the coloring of the bed – this applies to several individual areas. For example, you can color the bedding as well as the wooden frame.

“Old” objects that have been in World of Warcraft for a long time unfortunately will not have this option. However, since Blizzard is working on numerous new and high-resolution objects that support coloring, this should be manageable.

WoW Housing Interior 2
In the top view, you can see how the rooms are divided – if you want it that way.

What is still unclear? There are still some unknowns. It is not yet clear what the limitations will be – such as the maximum number of objects in a room or in the entire building. A too tight limitation could lead to frustration. At least in the examples shown, the rooms already look quite well filled, so one can probably be cautiously optimistic about this.

The housing in World of Warcraft looks really impressive at first glance. Whether it can actually live up to all that is already promised in the preview, we will probably find out in a few months. Because with a bit of luck, housing will be released later this year – at least the roadmap suggests so.

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