Twitch streamers face a tough survival challenge (in Joey Kelly’s garden)

The former moderator Max Schradin and the streamer Maik alias Zarbex both broke through on Twitch last year. When they appear together, chaos and entertainment are guaranteed. Now they have fought for survival in a two-day continuous stream.

What kind of challenge was that? The popular duo Zarbex and Schradin is currently hosting a joint 45-hour stream where they fight for survival in the wilderness. The wilderness is the private forest on the estate of musician and survival expert Joey Kelly.

For the first day, the two have also set themselves a series of survival challenges, such as sourcing water, starting a fire, and building a shelter. Prior to that, there was a crash course from expert OttoBulletproof, clarifying the very important questions: Do strawberries grow in the forest? And how does one deal with the call of nature in the wild?

After the first night, the two were on their own – more or less.

Since 7 vs. Wild, the German Twitch is in a survival fever. Almost every major streamer has faced one challenge or another. Even Papaplatte has ventured into the wilderness – and that fits well, as challenges have always been part of his content:

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This is how challenges for Papaplatte became a livelihood

Twitch streamers survive 2 days in the forest

How did it go? On Friday, the first day, Zarbex and Schradin focused on the basics under the guidance of OttoBulletproof: filtering water, building a shelter, chopping wood, and sourcing food – the latter from the generously packed supply bag of the survival expert. In an emergency, they even had to try the edible firestarter and a bit of dog food.

The Twitch streamers somehow survived the night, despite intermittent wild boar panic. The next morning, it was time to say goodbye to OttoBulletproof, and the two began their self-imposed outdoor challenges.

After almost 4 hours, Zarbex and Schradin had only completed one challenge, but at least Zarbex had bravely traversed the difficult path across the yard to source water – this time even without smell, after the previously sourced water from a tarp had unfortunately failed the smell test. Along the way, they even got a can of bread passed to them.

Upon returning to camp, Schradin lay exhausted in the hammock, but at the prospect of Kölsch from Joey Kelly, their spirits lifted, and the Twitch streamer even got the fire roaring again. With a beer at the campfire, they celebrated their survival skills.

Currently, on Sunday around 12:00 PM, the stream has ended. Although the energy has noticeably dwindled after two days in the wilderness, they bravely held up.

Impressively, the stream averaged 20,000 viewers on the Twitch channel of Zarbex and nearly 6,500 on Schradin (via SullyGnome). Especially during such marathon streams, the average often drops, as there are usually very few viewers at night for many hours.

As Zarbex noted in the meantime, there were still 17,000 viewers present even at half-past 2 at night. The peak had almost 40,000 concurrent viewers across both channels.

More survival content will also be featured in the new season of 7 vs. Wild, but without founder Fritz Meinecke. Fans have been speculating for some time that there are issues behind the scenes, and Meinecke has now spoken out about his departure: “An era is coming to an end” – Fritz Meinecke speaks one last time about 7 vs. Wild, citing the reason for his departure

This is an AI-powered translation. Some inaccuracies might exist.

Player finds the best use for the USB port of the Switch 2, reminds the community of the good old Game Boy

The Nintendo Switch 2 comes with some improved features. A player has now put together something from a modified component that helps him especially during the hot summer days.

What did the player discover? The previous Switch had a USB-C port on the bottom side, which allows you to plug in the charging cable, for example. The Switch 2 has added another port on the top, so you can use the new camera at the same time.

However, a player has discovered another practical feature: he plugged in a mini fan on the top that requires so little energy that the Switch can operate it. This way, the player can still charge the console from the bottom while keeping a cool head in the summer.

On Reddit, he shows himself on his balcony while holding his Switch 2 in the shade – with the fan on the top of the screen running. As he reveals in the comments, he did not notice that the battery of the Switch 2 would drain faster because of this. 

However, he hasn’t tested any graphically demanding game yet. So far, the fan is said to have only been used with Deltarune.

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Wir packen die Switch 2 aus: Das ist im Karton

Players transport Nintendo fans back to childhood

How do other players react? Many users are excited about the idea. The top commenter writes that he would actually expect Nintendo to offer such a device from the start. Others agree and contribute with puns like “The Legend of Zelda: The Wind Maker.”

User ChainingEnds also feels transported back to his childhood: “That reminds me of how I added a lamp to the Game Boy Color. I felt like a king because I could play at night. I’m not old, you are old.”

For the Game Boy Color and also some subsequent models, there were lamps with which you could illuminate the screen. The first Game Boy where you could adjust the brightness of the screen on the device was the Game Boy Advance SP from 2003.

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Another user also mentions the camera that could be attached to the Game Boy. With this, you could take photos in the real world, which were then conveniently printed with the Game Boy printer.

However, there is also a warning you should take seriously if you want to use the USB port of the Switch 2 for other devices. As a user explains, there may be voltage spikes with USB ports, which can cause the port to burn out.

Especially dangerous is the inrush current that the device requires shortly after turning it on. It may happen that the Switch 2 does not provide this power. This could lead to parts of the power supply burning out. The fan user thanks for the tip but believes that modern devices are better protected against such voltage spikes. But you can never be sure.

So make sure not to connect any external devices to the Switch 2 that could potentially cause burning out. If you want to take a closer look at the official specifications of the Switch 2, you can do so on MeinMMO: Nintendo Switch 2: These are the official specifications

This is an AI-powered translation. Some inaccuracies might exist.

The most popular race-class combo in WoW – and the one that only 0.0091% play

Which race-class combo in World of Warcraft is actually the most popular? We looked it up – and the winner was kind of obvious.

In World of Warcraft, you have a wide selection of characters that you can play. While there are some restrictions – since not every race can choose every class – most combinations are possible now. However, some pairings are more common than others. We took a look at the statistics and reveal which race and class combination occurs most frequently in World of Warcraft.

At the same time, we also take a look at which race-class combo is so rare that you virtually never encounter such a character.

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WoW mal so richtig ehrlich erklärt

Where do the data come from? The information comes from the website Data for Azeroth. While it doesn’t analyze all WoW accounts, it does evaluate a very large number, in the range of several hundred thousand. Therefore, the data is at least representative. We only included characters that have reached the maximum level (level 80).

Night Elf Druids dominate everything

The combination of Night Elves and Druids is in first place by a large margin. Night Elf Druids make up a whole 5.0% of all characters at the maximum level – by a significant distance.

This is hardly surprising. After all, Druids are basically the Night Elf class, offering not only a pretty aesthetic, catering to the fantasy of shapeshifting, but also potentially filling any role in a group.

Night Elves and Druids are simply the natural combination – and the first WoW cinematic likely contributed significantly to that becoming the norm.

WoW Race Class Combo Popular
Night Elves dominate the list with their Druids.

In second place – also with little surprise – are Blood Elf Paladins at 4.1%, known primarily as Blood Knights in the lore. Blood Elves were the first race from the Horde that could become Paladins with The Burning Crusade. Blood Elves are also generally the most popular race in the Horde. Since Blood Elves were also the first “pretty” race in the Horde, it’s logical that many chose to become a Blood Elf Paladin. Additionally, Paladins are currently extremely popular.

Places 3 and 4 have both Demon Hunters, namely Blood Elf Demon Hunters (3.8%) and Night Elf Demon Hunters (3.6%). These values are also hardly surprising, as Demon Hunters are limited to these two races. For instance, anyone wanting to play a Demon Hunter in the Horde must choose Blood Elf – the same applies to the Alliance with the Night Elves.

WoW Dragonflight Human Ask Night Elf Laugh Male titel title 1280x720
Night Elf Druids are far ahead of Human Paladins.

In 5th place are Human Paladins. Their popularity is also mainly rooted in the lore of Warcraft. Already in the strategy games Warcraft II and Warcraft III, Human Paladins were especially heroic characters that had a significant impact on the story. Heroes like Uther Lightbringer serve as role models for many players when creating their own character.

In 6th place are Dracthyr Evokers with 2.0%, who also have their place with little surprise. After all, Dracthyr are the only ones who can actually become Evokers, thus a fairly large percentage falls to them.

The gaps after that are significantly smaller. If you’re interested in the whole list, you can view it here on Data for Azeroth.

The rarest race-class combo in World of Warcraft

Now let’s take a look at the combinations that are the least common.

Note that we filtered this a bit. For example, we combined Pandaren (who have classes on both sides) so they have a slightly higher percentage. The same applies to Earthen, who are also available for both Horde and Alliance.

After this adjustment, the rarest race-class combination is: Highmountain Tauren Warlocks. Only 0.0091% of all characters chose this combination, making it extremely exclusive.

WoW Class Race Combos Least Favourite
The graphic may not help you, but I wanted to have it here anyway.

Minimally more common are Highmountain Tauren Mages at 0.0097% and Lightforged Draenei Rogues at 0.0109%.

Overall, most Highmountain Tauren characters can be found in very small percentages. So if you want to have a particularly exclusive combination that you don’t encounter often in Azeroth, you might want to consider Highmountain Tauren.

If you want to play a particularly exclusive race-class combo in the future, Blizzard has the perfect solution for you. Because in just a few days, a new leveling event will start where you not only reach level 80 in no time but also gain a lot of reputation. This is the perfect time to level another character.

This is an AI-powered translation. Some inaccuracies might exist.

The new version of Final Fantasy 14 is free, but now charges for a feature that every MMORPG has 

The development team of Final Fantasy 14 Mobile released a new update that not all players appreciate. This means that a fundamental feature is now behind a paywall. The reason for this is only partially understandable for fans.

Which feature is now paid? On BiliBili, the developers announced that with the update on July 11, 2025, important features will be placed behind a paywall. These include:

  • The market boards
  • The trading between players
  • Use of the company chest

These features will be deactivated for all players immediately. Since the mobile version of Final Fantasy 14 is an MMORPG just like the main version, this is a significant restriction. After all, players rely on trading with others. However, there is a way to unlock the feature again.

How can one regain the feature? Players must top up at least 30 Yuan (about 3.58 Euro) to regain the features. However, the developers did not simply place the paywall in the game; they want to tackle a major problem with it.

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Final Fantasy XIV Mobile – Trailer showcases the 9 jobs and first gameplay

Bots flood the mobile version of the MMORPG

What is the problem? Since the release in June, there seem to be so many bots in the game that the developers must take action. With the paywall, the team hopes to combat black market activities. After all, every bot would then have to spend at least 3.58 Euro to pursue their activities.

Players will then need to buy various items in the in-game shop, such as outfits or mounts. 

The developers announce that further measures will be taken over time. In addition to the paywall for trading, another measure is now active: To reduce profits on the black market, the Gil (the in-game currency) obtained for completing main quests will be reduced.

Instead, there should be more Gil for activities that require a lot of playtime. Additionally, there will be more Gil for all players who have subscribed to a monthly plan. This way, bots are expected to receive less in-game currency.

How is this received by players? Under a YouTube video by Mrhappy1227, the community is divided. Some can understand why the developers have taken this action. Others would have preferred alternative solutions, such as temporarily disabling the market boards.

Even in the main game Final Fantasy 14, the developers try to satisfy all players. For a new dungeon, they are therefore adding an additional challenge for all hardcore players, which casual gamers will likely struggle with: Final Fantasy 14 wants to ensure that everyone has fun with the new dungeon

This is an AI-powered translation. Some inaccuracies might exist.

Survival game from Germany is a hit on Steam, with 6 major updates in the first year, the boss tells us: “We didn’t allow ourselves many breaks”

Enshrouded has turned out to be a surprise hit, and the developers are more than satisfied with it. Since the release in Early Access on Steam, the survival game has been continuously developed and has even won awards. MeinMMO spoke with the Creative Director Antony Christoulakis.

In January 2024, two major survival hits were released on Steam: Palworld on January 19 and just two days later Enshrouded from the German studio Keen Games based in Frankfurt. Both are among the best survival games on the market today.

Although Palworld could overshadow almost everything back then, Enshrouded still managed to attract over 100,000 players, a good portion of whom still play today.

According to steamcharts, the game still had 33,000 peak players in May 2025 – likely thanks to the new “Servants of Dusk” update, which improved many gameplay mechanics. In June, there were still almost 27,000 players.

Also in May, Enshrouded snagged a major award: it was crowned the best German game at the German Computer Game Awards 2025 and received a proud 140,000 euros in prize money.

MeinMMO had the opportunity to ask the creators a few questions. The answers were given by Antony Christoulakis, the Creative Director of Enshrouded and co-founder of Keen Games.

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The German survival game Enshrouded makes the night better with Update 6 – Here is the trailer

140,000 Euros: “We will come up with something nice”

MeinMMO: At the DCP, you won two awards and thus 140,000 euros in prize money. How did that feel?

Antony Christoulakis: It felt fantastic, of course! And we celebrated for a long time afterwards 🙂

MeinMMO: What are you going to do with the money now?

Antony Christoulakis: The money is earmarked and, as far as we know, must be used for new
platforms or new games. We will come up with something nice.

MeinMMO: Enshrouded had to compete against Palworld back then and still managed to succeed. Would you do it the same way now with the knowledge or choose a different release time?

Antony Christoulakis: It’s always difficult to say if it could have gone better. However, we are super happy with the success of Enshrouded, so we do not regret our decision back then.

“We still have a lot in store for the game”

MeinMMO: You still have tens of thousands of players on Steam. What is the feeling now, over a year after the Early Access release?

Antony Christoulakis: It motivates us immensely when we see that with each new update, we can bring many new but also existing players back to the game. We are super grateful to have such a large, positive, and active community. We still have a lot to do with the game, so we are very happy about the feedback that helps us make the game even better.

MeinMMO: In that time, you have released updates with quite a high cadence and continuously expanded Enshrouded. How much work has gone into this since release and how many people are working on it?

Antony Christoulakis: Since launch last year, we have released 6 major updates (and
numerous patches and hotfixes). It was very important for us to show our players that we really take “Early Access” and the many wishes and suggestions from the community seriously, which is why we haven’t taken many breaks so far 😉

We have also gradually expanded the team to progress more quickly and effectively in certain areas. Currently, there are 70 internal staff members and some external contributors working on the development of Enshrouded.

“The contrast between dark & sunny was very important to us”

MeinMMO: With Enshrouded, you have created a quite unique world. What were your inspirations?

Antony Christoulakis: It was especially important for us to create a world that can be freely explored and is mysterious. The theme of a fog-covered fantasy world had been in our minds for a long time and fit perfectly with the goal of developing a survival/sandbox RPG. There were, of course, many influences (from all areas of the team).

I have been playing Dungeons & Dragons (pen & paper) for many years, where the idea of having adventures with friends in an open world is also very fascinating. Enshrouded is, of course, different as a video game (and not a classic role-playing game), but I think we managed to capture that basic feeling quite well.

MeinMMO: The story of Enshrouded is rather dark and a stark contrast to the otherwise colorful and sometimes playful world. Which of the two aspects do you like more, and which do you want to expand?

Antony Christoulakis: Especially the contrast between dark & sunny, decay & rebuilding was very important to us. Our aim was to capture the dark but also slightly romantic melancholy of past places. The player should become part of the world, which is why it’s important to have beautiful and cozy places where one enjoys staying while preparing for a new, small adventure.

Dark places seem even darker due to the contrast of the world. The player should feel a sense of relief when escaping darkness in the fog and entering a sunny landscape.

Minecraft for adults “describes it quite well”

MeinMMO: Enshrouded is often referred to by some players as “Minecraft for adults”. What was your goal with the game?

Antony Christoulakis: That describes it quite well. Our three guiding principles were:

  • Experiencing adventures together with friends (player-driven experiences/stories are more important than telling an epic story that the player has to follow).
  • It is not just a game, but a place. One becomes part of the game world. It is a place where one can meet with friends. A place that reflects one’s own story of the journey through the game world.
  • The freedom of the player is super important (everything one sees can be reached, changed, touched, developed in many directions, problems solved in various ways, etc. – everyone plays their way, even within a group).

Before Enshrouded, we developed Portal Knights, which is aimed at a younger audience. Portal Knights has a similar mix of gameplay elements and was inspired by Minecraft and Zelda, among others.

The game was quite successful, but we noticed that a surprisingly large number of adults enjoyed the game. For us, that was an encouragement to build our next project on the experiences we had gathered, but to create it more for an adult audience.

It was very nice to develop a game with Enshrouded that embodies everything we would like to experience in a game. The great, creative and playful freedom was very important to us (similar to Minecraft) with our voxel world. However, we have created a hand-built game world rather than a procedural one, as that allows for a better realization of relevant discoveries and adventures.

MeinMMO: A group of players has already built some pretty crazy things, like Minas Tirith or Erebor. How did you react to that?

Antony Christoulakis: We are, of course, thrilled about what huge (but also partly very small and beautiful) things our players are building. I browse through new fantastic buildings created by players daily, and it is incredibly motivating to see how much love is poured into all the buildings and landscapes.

We are also in direct contact with the community and try to provide more opportunities to realize creativity in Enshrouded with each update.

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Fans recreate the great dwarven city from Lord of the Rings in a German survival game, using neither mods nor cheats
von Alexander Mehrwald

MeinMMO: What people have created there was all done without mods and cheats. What is your stance on mods for Enshrouded?

Antony Christoulakis: We try to primarily offer as many creative possibilities through the game itself and make it easily accessible to all our players. Mods are certainly interesting, but unfortunately a complex topic, as they could easily affect the performance or stability of the game.

However, we are not against mods. Enshrouded was developed with our own engine primarily to realize our ambitious voxel world. Therefore, it is a bit less accessible for modding, although there are already some smaller mods available. Currently, we are focusing our development capacity on the game itself, but we can certainly envision supporting mods in the long term.

This is what the city looks like:

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“With the next update, we plan to expand the game world again”

MeinMMO: With Pact of the Flame, you brought major updates for multiplayer. However, you also repeatedly introduced practical improvements for solo players. Where will your focus be in the coming months and how do you manage to balance all players’ satisfaction?

Antony Christoulakis: It is not always easy to maintain a good balance between new content,
improvements to existing content, single-/multiplayer, and entirely new features.

There are still areas in the existing world that we want to improve further. Our last update had a bigger emphasis on that; here, we primarily improved existing areas and features. With the next update, we plan to expand the game world again (there are already hints on our roadmap).

Our focus has been heavily on ensuring that all content is accessible in both single and multiplayer. The Hollow Halls, for example, were intended as an invitation to play together. However, anyone who wishes to conquer them alone can certainly do so. They just might have to level up a bit more to attempt it.

The game is certainly fun in both ways, but we want to make it as easy as possible for players to find like-minded individuals and new friends to embark on adventures together.

MeinMMO: With Frozen Frontier, you brought villagers into the game to make the world livelier. Will there be further updates in this area? Currently, the characters seem very static and like human “workbenches,” as there is no real daily routine.

Antony Christoulakis: We will certainly provide further enhancements for our residents. We are aware of the feedback from the community, and just this week we discussed potential ideas again. Whether this will be part of the next update cannot be promised at this moment.

MeinMMO: With your last update, you significantly expanded and improved the miasma. Will there also be ways to contain the miasma in the future and restore the world?

Antony Christoulakis: As a multiplayer game, it was very important for us that players always have the option to replay existing content. Bases can, of course, prevent this, so we decided (for now) not to allow building in the miasma – especially since skill points that can no longer be reached would be an issue.

However, we are indeed considering making this possible because it fits the theme of the game and we don’t want to limit players as much as possible.

MeinMMO: What plans do you still have for 2025, the future, and the 1.0 release?

Antony Christoulakis: We definitely plan to release another major update in 2025. We do not have a specific date for the 1.0 yet, but next year is definitely our goal.

With the 1.0, we also plan to release console versions, which are already being worked on in parallel. But I think we can promise that we want to continue working on Enshrouded for a long time even after the 1.0 … luckily, we have no shortage of good suggestions from the community 😉

MeinMMO: Thank you for the answers!

As Enshrouded prepares for the next major update and has already built up a considerable player base, there is a new challenger in the genre with Dune: Awakening. The new survival game from Funcom, the studio behind Conan Exiles, is already successful and has great plans: The head of Dune: Awakening knows what will happen in the game in 2035, but two factors could change the plan

This is an AI-powered translation. Some inaccuracies might exist.

ChatGPT, Gemini and other AI chatbots were given a test for eighth graders, all of them failed at one task

A user presented various chatbots with a math test for eighth graders. All struggled with the same question.

What are chatbots? Chatbots are language models powered by artificial intelligence from various companies, designed and trained to perform tasks such as generating text or answering questions. They are built to conduct human-like conversations with users through text or voice chat.

The language model ChatGPT by OpenAI was essentially the pioneer of the chatbot. There are now many different AI models from various companies, including Google’s Gemini, DeepSeek, Claude, and Perplexity. There are also some free alternatives to ChatGPT.

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What kind of test was it? A Polish Reddit user presented various AI chatbots with a math test for eighth graders and had the artificial intelligence answer the individual questions (via Reddit).

The models tested were OpenAI o3, Gemini 2.5 Pro, and Claude Sonnet 4. In total, the chatbots were supposed to solve 15 questions. However, the user did not provide any further instructions or solutions for the tasks.

The user also explained that the questions were not ones that had previously been used to train the AI models, as these tasks were only made public recently. The version of Gemini used, for example, was based on an older standard.

This is how the test went: The model from OpenAI and the one from Gemini answered 14 out of 15 questions correctly, but both failed on question 12. The Claude model only got 12 out of 15 questions right, but the user emphasized that he did not have access to the strongest model from Claude. The stronger model might have performed better.

Which question did the chatbots answer incorrectly? The task description shows a number line marked with points A, B, and C. Additionally, the segment AC is divided into 6 equal parts.

Students also see the coordinates 56 and 83 on the number line. They then need to assess whether the 2 subsequent statements are true or false:

  • The coordinate of point C is an even number.
  • The coordinate of point B is a number less than 74.

What was the mistake? To solve the task, students need to find out how long a segment on the line is. Between the coordinates 83 and 56, there are three segments. The total distance between 56 and 83 consists of 27 units. From this, one can conclude that each segment is 9 units long.

Subsequently, the intersection points of the line and the coordinates of point C can be calculated. The solution is: The first statement is false, as point C is at coordinate 101, which is an odd number, and the second statement is true because point B is to the left of the coordinate 74 on the line.

A screenshot from the Reddit user shows that ChatGPT assumed point B was at coordinate 74; however, it is slightly offset to the left. It incorrectly concluded that point B is not less than 74 but equal to it. We tested Gemini with the task, and Gemini made exactly the same mistake.

This is an AI-powered translation. Some inaccuracies might exist.

What is the difference between Warhammer 40,000, Fantasy and Age of Sigmar? The 3 worlds of Warhammer explained simply

The world of Warhammer is divided into three universes, each of which stands on its own but is still somehow connected. MeinMMO explains the relationship between Warhammer Fantasy, Warhammer 40,000, and Age of Sigmar, and what makes these worlds unique.

If you want to get into Warhammer today, you will be confronted with a huge world. Each part of Warhammer has its own lore, its own heroes, and characteristics. In short:

  • Warhammer Fantasy, or now “The Old World”, is the original fantasy world with elves, humans, dwarfs, and orcs.
  • Warhammer 40,000, the science fiction world full of heavily armored super-soldiers, fanatical warrior-priestesses, and… space elves and space dwarfs does many things similarly, just on a much larger scale.
  • And Age of Sigmar, the latest iteration of Warhammer, is particularly interesting for players who like fantasy with a certain, quirky steampunk element in Frankenstein style.

Even though each of these worlds stands on its own and brings its own lore, they do have some commonalities, which go far beyond the name. All Warhammer universes are interconnected in certain ways. We will attempt to provide a comprehensible explanation.

Start video
The makers explain what Warhammer actually is

Warhammer Fantasy – The world where it all began

The original Warhammer, where it all began in the 1980s, is the fantasy version of the game. Here knights in armor meet dwarves in fortresses, wood elves with bows, or nasty rat and beastmen.

You can expect a classic high-fantasy world, and by the way the world where Warcraft originates – just much dirtier. Warhammer Fantasy borrows many things from our history and aligns factions with real nations, such as:

  • Bretonnia, which roughly corresponds to the similarly named Brittany and combines French culture with the British Arthurian legend
  • the Empire, which bears strong similarities to the Holy Roman Empire of the German Nation
  • the Great Empire of Cathay, which resembles ancient China and is the newest army available in the game
  • pirates, which exist in the form of… vampire pirates, of course
  • or very unmistakably the nations Nippon (Japanese for Japan) or the kingdoms of Ind

Warhammer Fantasy eventually ceased to exist, and there is a lore reason for that: the world was destroyed during the “End Times.” Archaon, the Everchosen and 13th Champion of all Chaos Gods, destroyed the “known world” in his crusade and left only the “World-that-was” behind.

Today, Games Workshop is working on reviving the fantasy world in the form of “The Old World.” However, the actual sequel is much wilder.

Age of Sigmar is what remains after the end of the world

In principle, Age of Sigmar picks up where Warhammer Fantasy leaves off. As the world is destroyed, Sigmar – the Imperator and God-King of humans – and some powerful characters manage to escape into another world.

These new “Realms of Mortals” are interconnected worlds where Sigmar and others act as gods. What fundamentally distinguishes Age of Sigmar from Warhammer Fantasy are:

  • quirky, more sci-fi reminiscent concepts like the Stormcast Eternals, which roughly resemble Space Marines or even the cybots bound to their duty even in death
  • the historical context that Warhammer Fantasy had has been reduced in favor of more freedoms in a high-fantasy world
  • with “Order” and “Chaos,” there is a clearer line between factions, but morality is still rather in the gray area

Chaotic dangers include the Skaven from Warhammer Fantasy, which have also made it into the world of Age of Sigmar and represent one of the greatest threats there. In fact, Age of Sigmar has a significant peculiarity here.

Actually, the four Chaos Gods Nurgle, Slaanesh, Khorne, and Tzeentch are the same for every Warhammer world. They are the only continuous connection between all three universes and are supposedly always the same entities.

In Age of Sigmar, however, there is a fifth Chaos God, the Horned Rat. This God is neither in Warhammer Fantasy’s pantheon, nor in Warhammer 40,000, where the Skaven no longer exist. However, Warhammer 40,000 has its own developments.

Warhammer 40,000 – More than just “Warhammer in Space”

Newcomers often think that Warhammer 40,000 is simply equivalent to Warhammer Fantasy and takes place 40,000 years later. However, this is not the case; the worlds are fundamentally different.

The most important feature: Warhammer 40,000 is actually “our” world, just far in the future. Important wars and events from our world have also happened in Warhammer 40,000, and the Emperor was born on our Earth a few thousand years ago.

To roughly imagine the world, the comparison of “Warhammer in Space” is quite fitting, as many elements are the same or similar:

In general, the world of Warhammer 40,000 is vastly larger. Where Warhammer Fantasy only takes place on one planet, Warhammer 40,000 consists of billions of worlds connected by the Warp. Battles with a few million participants are a daily occurrence here.

Interesting information on the side: In the Imperium, High Gothic is spoken, which corresponds to our Latin – only, the language has undergone significant development over tens of thousands of years and has nothing to do with modern Latin.

The Horus Heresy is part of Warhammer 40,000, but is not Warhammer 40,000

As it would be too easy to have just these three connected yet separate worlds, Games Workshop has been releasing the latest set under the name “The Horus Heresy” for some time.

This set takes place during the time of the Great Brother War in the 31st millennium – so it is actually Warhammer 30,000 (which is also a common term among fans, but not an official setting).

There are numerous fundamental differences to Warhammer 40,000. For example, there are still some armors and weapons that have been lost today and the legions of Space Marines are entirely differently structured. The great reformation only took place after the heresy, as this was the very reason for it.

Simplified, one could say:

  • If you are into gritty fantasy for adults, The Old World or Warhammer Fantasy is your setting.
  • Sci-fi fans who find Star Wars and Star Trek too clean have a home in Warhammer 40,000.
  • If you can’t decide and want a bit of both, play Age of Sigmar.
  • If you find the scale of Warhammer 40,000 not absurd enough, read up on the latest set surrounding the Horus Heresy.

If you are interested in the lore behind it, you can dive into any of these worlds with loads of books and fan wikis. The Lexicanum (and of course MeinMMO) is a good starting point for free information. If you prefer books, you can find a few tips here: There are over 350 books on Warhammer 40,000 – these are the 15 best for getting into the world

This is an AI-powered translation. Some inaccuracies might exist.

A game on Steam offers 100 different endings, saved its company from financial ruin

The developer team of Too Kyo Games went all in when they released their latest game on Steam. The success of the title was so great that it pulled the company out of the red – and saved it from bankruptcy.

What kind of game is this? The Hundred Line – Last Defense Academy is a mix of strategy game and visual novel. If the character design seems familiar, there’s a reason for that: The development studio consists of former employees of Spike Chunsoft, who are responsible for titles like Danganronpa. 

In the game, Tokyo is invaded by monsters. The boy Takumi Sumino is offered the chance to save his loved ones, if he kills himself for it. Shortly after, he wakes up in a school that he must defend along with 14 other students for 100 days.

In strategic RPG battles, the monsters must then be stopped. When not engaged in beating up monsters, the player spends time with the other students. Takumi’s decisions determine the course of the game.

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The Hundred Line -Last Defense Academy-: Trailer for the new JRPG by the creators of Danganronpa

Game with 100 endings saves developer from bankruptcy

Why was the studio facing bankruptcy? The Hundred Line is admittedly partly responsible for the studio’s looming bankruptcy. The project was supposed to be as big as Cyberpunk 2077 or GTA 6. The studio had high ambitions.

In advance, CEO Kazutaka Kodaka stated that the game had to be a success, otherwise the development team would be history. The developer had borrowed money from everywhere, as Bloomberg reports, to finance the costly 5-year development.

One reason for this effort in development may be the 100 endings specifically created for the game. For each ending, a different story writer was to be employed. This is also evident in the individual routes: sometimes there are rather funny paths full of humor, sometimes rather dark routes with murder and mayhem.

How did it help? On Steam, the title has a rating of “Very Positive” and scores 88%. The title has convinced players, which benefits the developer team. Kodaka reveals that the game is selling so well that he does not foresee bankruptcy in the near future.

Even better: The developer team even plans to add more endings to the game. The game already has so many dialogues that some countries are not interested in translation. There is so much text that it could print 60 paperback novels: A new game on Steam has so many dialogues and text that some countries are not interested in translation, but players love it anyway

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku
  2. nintendolife

The rapper leaves a hint about GTA 6 in his new music video – Did you spot it?

Travis Scott has hidden a secret in his latest music video “2000 Excursion” related to GTA 6. Savvy fans have discovered it and are now theorizing about it.

Who is Travis Scott? Travis Scott is an American rapper and producer known for shaping the sound of modern rap with albums like Astroworld and hits like “Sicko Mode.” Beyond music, he is also recognized as a fashion icon under his brand “Cactus Jack,” frequently collaborating with Nike and Fortnite.

However, his career is inseparably linked to a tragedy at his Astroworld Festival in 2021, where several people died during a crowd surge while he continued performing (see sueddeutsche.de).

What has the musician hidden? In the music video for the song “2000 Excursion,” rapper Travis Scott embedded a clue that should particularly delight fans of GTA 6.

If you look closely, you can see at the timestamp 3:56 that the license plate of the shown car reads “GTA VI 6.” You can find the relevant video, for example, on YouTube. Fans are speculating about what this clue could mean.

Start video
Rockstar Games presents GTA 6 in the second trailer

Easter egg or is there more to it?

What theories are fans coming up with? In a thread on Reddit, fans have been discussing since the video’s release what could be behind the license plate and the connection to the video. They generally agree on one point: Travis Scott will likely appear in the game in some way.

Some speculate that he might get his own radio station, as has been the case with other stars in past GTA installments. Others believe he could even appear as a character in the game due to his aesthetic.

Other fans suspect that the license plate is just a random detail on the car or that Travis Scott simply wants to show how much he is looking forward to GTA 6. Another possibility is that Rockstar wants to emphasize that he would like to be part of it. Other users joke that the “VI 6” part on the license plate means that Travis Scott is already looking forward to GTA 12.

Either way, the license plate in Travis Scott’s latest video is fueling discussions about him and the game. Many fans in the comments would be thrilled if the rapper had an appearance in GTA 6 – just as many think a collaboration would be inappropriate, considering his background.

Whether this is merely an Easter egg meant to spark conversation or if there is indeed something more substantial behind it remains to be seen. In the meantime, fans are already looking forward to the release of GTA 6 in 2026. To learn how Rockstar plans to stand out from the competition and make GTA 6 a unique gaming experience, read here: The characters in GTA 6 will really sweat – 11 patents with which Rockstar aims to stay ahead of the competition

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

Fans love a new mode of Ghost of Yotei on PS5: “Perfect for collecting all trophies”

Ghost of Yotei is coming out this year for PS5. In a recent digital presentation, the game introduced a new mode that primarily appeals to anime fans – and those who want to go trophy hunting.

What kind of mode is this? Ghost of Yotei dedicated a new mode to 2 well-known directors. One of them, Takashi Miike, the director of 13 Assassins, was honored with a special camera mode. On the other hand, there is a new mode created in collaboration with Shinichiro Watanabe.

In this mode, fans can fight to Lofi beats and explore the area. The songs were even created by Watanabe himself. In the State of Play, you can hear for yourself how chill the soundtrack is at 16:47 minutes:

Start video
Ghost of Yotei: New trailer shows all you need to know about the PS5 title

Soundtrack appeals to anime fans and trophy collectors

What does this have to do with anime? Shinichiro Watanabe is the director of Samurai Champloo. In this series, viewers follow the adventures of the girl Fuu, the ronin Jin, and the vagabond Mugen. The trio is on the run, as the two samurai have been sentenced to death due to an incident at the tea house.

In the anime, relaxed Lofi hip-hop beats were used, which you can now hear in Ghost of Yotei. The anime gave the genre a significant boost.

Moreover, the mode is a tribute to the Lofi musician Nujabes, who became known as a legend of the genre. He composed the music for Samurai Champloo and contributed to the success of the anime. Unfortunately, he passed away in 2010.

What do fans like about it? Many fans comment under the YouTube video of the State of Play that they did not expect the sounds from Watanabe, but the songs are a great addition to the PS5 game. 

In the comments on X, many fans also write that the soundtrack is perfect for collecting the trophies at the end of the game. SynthPotato sums it up well: I think this will be perfect when it comes to trophies.

As in Ghost of Tsushima, there will likely also be some trophies in the sequel that are related to collecting certain items or exploring. This can take some time. Especially after you have completed the story, such a chill soundtrack can make trophy hunting even more enjoyable.

However, there are also voices that find nothing appealing about the Lofi mode. X user Robby1614 writes, for example, that the songs break the immersion, as there would be no Lofi in a world of samurai.

By the way: For MeinMMO editor Niko Hernes, Samurai Champloo is the best anime of all time. He loves not only the soundtrack but also the wonderful mix of the episodes. What fascinates him about it and which animes the rest of the editorial team loves, you can find out on MeinMMO: The best anime of all time – This is what our editorial team watches

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameRant

Producer of Final Fantasy explains whether they want to orient themselves in the future to the success of Clair Obscur: Expedition 33

The surprise hit Clair Obscur: Expedition 33 marked a renewed upswing for turn-based combat games and JRPGs. The producer of Final Fantasy XIV and XVI now explains whether future successes will be modeled after it.

Why is this question being asked? Clair Obscur: Expedition 33 not only celebrated incredible success among gamers, but it also drew on many famous (J)RPGs, assembling a toolkit to create something new. Among the sources of inspiration were also successful installments of Final Fantasy.

The gaming experience has etched itself deeply into the hearts of players, leading them to fear they may never find something like it again. Clair Obscur primarily relies on an emotional, profound story and a kind of reactive, turn-based combat system that gives the gameplay a unique touch.

This strong orientation to Final Fantasy and the resounding success of the game led to the producer of Final Fantasy XIV and XVI, Naoki Yoshida, being asked in an interview whether future installments of the franchise would take inspiration from Clair Obscur.

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Clair Obscur: Expedition 33 – JRPG with French Flair has Release Date

Success of Clair Obscur not a guarantee for the return of turn-based combat

What does Naoki Yoshida say about it? In an interview with Anime News Network, the producer was asked whether with the success of Clair Obscur there was a possibility that turn-based battles could return in future mainline Final Fantasy titles.

Fans have shown that there is still interest in such a combat system. With this question, they reference a trend in recent years, where both Final Fantasy XV and XVI focused primarily on action-oriented combat systems.

Naoki Yoshida has a clear opinion on the topic:

The question of whether a game is turn-based or action-oriented reduces the gameplay to the combat system. It doesn’t take into account what kind of experience the creators want to offer the players. For example, if we want to provide our players with a certain graphical quality or tell a specific story, it relates to how we align the game systems accordingly.

This includes the combat system, game design, and gameplay feel. There is no definitive answer to whether the game will be completely turn-based or more action-based.

I may not necessarily be involved in Final Fantasy 17, so we don’t want to constrain or restrict our future director or whoever will produce games like 17 or even 18. We don’t want to pigeonhole them.

Naoki Yoshida in an interview with Anime News Network

A return to the roots of Final Fantasy, especially regarding the focus of the combat system, seems not to be ruled out. Nevertheless, they do not want to commit at this point to where the journey will lead in the future.

Clair Obscur: Expedition 33 has not only been received excellently by the gaming community because of its gameplay or epic story. The game also broke records on other levels and could even completely convince non-gamers: Expedition 33 breaks several records – but others than you think

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer

Monster Hunter Wilds finally addresses a major criticism that put you under time pressure

In the so-called Guild Report, Monster Hunter Wilds now responds more directly and quickly to community feedback. With a new change, they aim to alleviate players’ fears of missing out – and it’s hitting a nerve with the fans.

What changes are expected soon? In various posts, the developers of Monster Hunter Wilds have been frequently sharing common player feedback and what they intend to do about it. In the latest Guild Report, they address community feedback via x.com, stating that the tempered monsters should be permanently present in the game.

The tempered monsters are particularly strong monsters and thus the current toughest challenges of the game. Until now, they were only available temporarily in the form of event quests, which caused many players to fear missing out. Additionally, from the fans’ perspective, this also led to a lack of appropriate challenges in the game between event phases.

So far, there was only the monster Rey Dau in a tempered variant, but now he, along with Uth Duna, is set to be permanently available in the game starting July 23, 2025. This means that the tempered Uth Duna will appear one week earlier than originally planned and will remain available from then on.

The team is also considering permanently integrating upcoming tempered monsters as well as all other event quests into the game. This is aimed at avoiding time pressure and increasing the constant amount of content in the game – a fact that the community appreciates.

Start video
Monster Hunter Wilds bringt Unterwasserkämpfe zurück

“This is the solution I wanted to see!”

How is the change perceived by players? In a thread on Reddit, the community discusses this innovation. Overall, fans are pleased that there is finally more open engagement with feedback. They see this change as an important step to keep players consistently in the game. However, there are also some voices that view the innovation more critically:

  • Tough_Accident3148 writes: “This is very welcome! A non-MMO/live-service game should really not impose scheduling requirements or require careful planning to participate in the parts that are particularly fun. To me, this is quite a big ask. I’m glad they’re considering letting us play when we can.”
  • Angelfry is happy: “This is a huge relief that I can finally kill them and get the armor instead of trying once and then giving up.”
  • xlbingo10 celebrates: “Oh, thank God. I also hope they actually move beyond mere ‘consideration’ for the event quests and forget the live-service FOMO nonsense.”
  • Sufficient-Bid-6602 comments: “Nice, I can finally return to Wilds without getting bored.”
  • Masappo chimes in: “This is the solution I wanted to see!”
  • Random_Guy_47 adds: “However, this poses a problem. If all event quests are available, the player base spreads out among them. This makes it harder to find an SOS for the older quests that most players have already completed.”

Particularly the latter point was, according to the community, a concern that existed during the times of Monster Hunter World. Many users reassure the player, stating that they have no issues finding teammates even today in World. In the predecessor to Wilds, all event quests are now permanently available.

Fans see such changes as an important step to bring the game closer to the community and to keep players happy in the long run.

Even with the latest update, TU2, the newest reviews of Monster Hunter Wilds on Steam are still largely negative. This is mainly still due to significant performance issues that many players are struggling with. Capcom recently addressed this issue and explained how they plan to improve things in the future: Capcom explains how Monster Hunter Wilds will progress, aiming to solve the community’s biggest problem

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamers open crates for Counter-Strike 2 worth 360,000 dollars – fan counts whether it was worth it

Recently, the largest opening in the history of Twitch took place featuring Counter-Strike 2. A viewer kept track of the valuable items in the crates and whether the opening was worthwhile.

What was this event about? Originally, 4 selected streamers were supposed to open crates for Counter-Strike 2. A collector offered the streamers rare in-game items. Each streamer was expected to reach around 60,000 US dollars, approximately 51,000 euros. The money was to be invested in 250 crates and sticker capsules, which were then opened live in front of viewers.

However, the event was expanded to include two more streamers. Thus, a total of 6 streamers received items worth 60,000 dollars, leading to a total opening of 360,000 dollars (about 308,000 euros).

And there was another surprise: During the opening, valuable Katowice-2014 capsules and Cobblestone Packages were given away, raising the total sum to a staggering 500,000 dollars (approximately 427,700 euros). Was it worthwhile?

Start video
Counter-Strike 2: Valve once again impresses with the launch trailer

Twitch streamers open crates for half a million dollars

Who participated? Besides ohnePixel, TimTheTatman, Arrow, and Nadeshot, Heyzeus and Sparkles joined. alleine ohnePixel streamed for over 10 hours (see Twitch) and achieved a peak of 137,000 viewers (seen on SullyGnome).

Was it worthwhile? X-user RemixFloats claims to be a skin enthusiast of Counter-Strike. He kept track of whether the opening was worth it for the streamers. He came up with the following numbers:

  • TimTheTatman likely scored the biggest win, with 30,707 US dollars
  • Arrow follows shortly after, with a significant distance, at 15,653 dollars
  • ohnePixel lands in the middle with 14,016 dollars
  • Heyzeus is below with 12,796 dollars
  • Sparkles is very close to Heyzeus, reaching 12,064 dollars
  • Nadeshot is at the bottom, only able to pull items worth 9,302 dollars

This results in a total of 94,538 dollars for the team. This does not even come close to the value of the items donated by the collector, which had a total value of 500,000 dollars. Even if you were to consider the small skins that RemixFloats did not account for, you still wouldn’t reach the value of the unopened crates.

However, it must be noted that it was still a donation. Even though the streamers could not recoup the value, everyone was able to make a profit for themselves.

Even during the last opening, things did not go well for ohnePixel. He pulled so many duds that he only turned 4,000 euros from 118,000 euros. Nonetheless, the spectacle was worthwhile for the streamer back then: 556,000 people watched as a German Twitch streamer pulled duds worth 120,000 € in CS:GO

This is an AI-powered translation. Some inaccuracies might exist.

One of the most popular animes in the world is banned in China – Because students played a stupid prank

In China several animes are banned. A series was banned due to an incident involving students in 2005.

Which anime is it about? Death Note takes place in a fictional world where high school student Light Yagami finds a special notebook. The so-called Death Note kills anyone whose name is written in the notebook. This way, Light Yagami can realize his own fantasies and kill all criminals.

The anime has become known for its elaborate psychological game and the plot twist in the middle of the anime. On MyAnimeList, the series is rated 8.62 / 10. However, fans in China unfortunately can no longer enjoy the anime, as it has been banned here.

Start video
DEATH NOTE Killer Within: Gameplay from the new game on Steam

China bans Death Note due to student prank

Why was it banned? As ANN reports, students in Shenyang took the anime as an example and created their own “Death Notes.” One student told Shenyang Night Report that he and his colleagues jokingly wrote the names of teachers they didn’t like in the book.

The newspaper subsequently called Death Note a “poison that creates evil hearts.” At that time, the Death Note manga was banned from all schools. Shortly after, the ban wave spread further in China until it was eventually banned nationwide.

Additionally, the anime addresses themes such as suicide, violence, bloodshed, and murder. The Chinese government had concerns about its impact on children, which also contributed to the ban.

What other animes are affected? Death Note was not the only anime that was banned. According to BBC News, there are at least 38 other animes or mangas that have been banned. These include Attack on Titan, Highschool of the Dead, and Parasyte, which feature either suggestive or violent content.

The largest wave of censorship of banned animes comes from 2015. By now, many further series have likely been added. A user on Reddit claims that there are now 100 animes that are banned in China.

The mangaka of Death Note revealed how he got into the profession of being a mangaka. He simply didn’t like regular work, which is why he decided to create mangas. You can find his background and other interesting facts on MeinMMO: “I didn’t like regular work” – Creator of Death Note had to survive, which is why he became a mangaka  

This is an AI-powered translation. Some inaccuracies might exist.

Fan of Helldivers 2 celebrates the implementation of his idea in the new war bond – players suspect: he is a leaker of the Over-Earth

Arrowhead delivers new war equipment for its players in Helldivers 2 with each new war bond. Control Group is no exception. A fan has recognized a weapon, as he had posted it on Reddit 4 months ago, even before the war bond was announced.

What weapon is it? With the upcoming war bond “Control Group,” new weapons are coming to Helldivers 2, including the stratagem “PLAS-45.” This electric rocket launcher fires charged plasma and causes area damage upon impact. If the weapon is charged for too long, the launcher will be thrown into the air.

A player found the weapon suspicious and after a brief inspection, it turned out: He had already presented this weapon on Reddit before its release – with its appearance and function. Arrowhead seems to have taken inspiration from it. The artist of the weapon was pleased, and some fans believe he actually works for Over-Earth and has access to secret data and research.

Start video
Helldivers 2 shows its new war bond “Control Group”

“Must be an informant from the Over-Earth Science Ministry”

How are the fans reacting? The post on Reddit received over 10,000 upvotes and 213 comments in less than 18 hours (as of July 11, 2025, at 3:00 PM). Many fans speculate in the comments that this is no coincidence. Somewhere, the creator of the weapon must have insider information, as no one could have portrayed the weapon so accurately. Here’s what can be heard in the comments:

  • “OP must be an informant from the Over-Earth Science Ministry.” – Shaftoe-
  • “He is from the Over-Secrets Ministry” – CameraFuzzy7235
  • “Joking aside, I think you accurately predicted the design features of plasma weapons and combined them with the design of lighter weapons. All plasma weapons are largely similar, so the possibilities are limited.” – KingAardvark1st
  • “You understood and combined the existing design language of the game for plasma weapons and heavy weapons” – Pro_Scrub

Some players like Scarptre even go so far as to say that data mines had already predicted the weapon before the fan’s drawing – it was just introduced now and was already finished. In any case, players can soon look forward to a new weapon in their collection.

When does Control Group start? The new war bond “Control Group” is expected to start on July 17, 2025. The start time is estimated to be around noon between 12 PM and 3 PM, depending on when Arrowhead wants to release the bond. You can find more about the new war bond here: A new item in Helldivers 2 can revive you, and fans are now asking if this also applies in extreme death cases

This is an AI-powered translation. Some inaccuracies might exist.

New MMORPG on Steam wants to revive the RvR battles of old classics like Dark Age of Camelot

It is time for our MeinMMO format “MMORPG News in Two Minutes”. We summarize the most important news about the best genre in the world. Look forward to new details about housing and 11.2 of WoW as well as numerous updates on the MMORPGs in development. However, there has also been some unpleasant news.

The highlights of the week:

What else has happened? After 7 years of development, Microsoft has canceled the new MMORPG project from the studio behind Elder Scrolls Online. For MeinMMO editor Karsten Scholz, this reflects a fundamental challenge for all developers of online role-playing games: The end of the Zenimax MMORPG frustratingly reveals the biggest problem of the genre.

Here you can see the new trailer for WoW-Patch 11.2:

Start video
WoW: The Alliance of the Space Traveler – Patch 11.2 Ghosts of K’aresh

The Opening of Ahn’Qiraj Has Begun – Again

This is what happened with the major MMORPGs:

Start video
Black Desert: New trailer showcases Deadeye class in action

This is what happened with the smaller MMORPGs:

  • In the third year it finally worked! A group of hobbits has finally reached Mordor and Mount Doom in Lord of the Rings Online, without completing a single quest beforehand.
  • For Eve Online, the Freelance delivery missions have been introduced with the Legion update. This logistical expansion opens up new creative possibilities, such as setting up buyback programs, regular fuel delivery missions, and much more. You can find all details at eveonline.com.
  • Furthermore, the so-called “Global PLEX Market” has been introduced in Eve Online. There, players can view and access all PLEX trades regardless of their region. The details can also be found at eveonline.com.
  • On July 11, the second PTR for the Reckoning expansion of Mortal Online II went live. For the announcement, go to mortalonline.com.
  • In Star Wars: The Old Republic, the “Nightlife on Nar Shaddaa” event is running until August 19, 2025, with new rewards! For more information, check out swtor.com.

This is what happened with the MMORPGs in development:

Start video
Bellatores: Neuer Trailer zur geschlossenen Beta des MMORPGs auf Steam

Thus, we have summarized the most important things that have recently happened in the world of MMORPGs.

What were you excited about this week? What upset you? Let us know in the comments. If you are looking for a witty yet informative overview of online role-playing games, be sure to check out here: Report, columns, talks, and the top list of the best MMORPGs of all time – that was the theme week of MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

Wrapping aluminum foil around the router – what lies behind the viral internet myth and whether it really helps

An image of a router wrapped in aluminum foil is circulating on the Internet. The trick is said to help with internet problems. We will reveal what’s really behind it.

Which image are we talking about? On April 19, 2025, a post on X created a stir: It featured an image of a Netgear router sitting on a sheet of aluminum foil, with aluminum foil placed behind the device. The caption read, “Place aluminum foil behind your Wi-Fi router and thank me later!”

Over 59 million people viewed the post. Three months later, another user on X asked, “What is this actually supposed to do?” and brought the topic back into discussion.

If you’ve ever struggled with Wi-Fi symbols and connection issues, you’ve probably also wondered what the N symbol on your phone means. We clarify this for you in the following video.

Start video
What does the N symbol on your phone mean?

Invisible Waves and the Art of Reflection

Can aluminum foil improve Wi-Fi? In fact, there is a kernel of truth behind the viral idea, even in the literal sense. Wi-Fi signals are electromagnetic waves, similar to radio waves or light. As the tech site HowStuffWorks explains, data is transmitted over Wi-Fi via radio waves, which can be reflected, just like light. These signals can be reflected and redirected by metal surfaces such as aluminum foil.

A reflector concentrates the signal purposefully, instead of allowing it to scatter uncontrollably in all directions. If you place the foil behind the router or antennas, it directs the signal where you need it, such as to a PC, console, or TV.

How effective is the effect? A research team from Dartmouth College in the USA tested the effect. In their video on YouTube, the team demonstrates how it combines 3D printing and aluminum foil to create custom reflectors. Using an algorithm, they calculated the perfect shape based on a building floor plan. The result: up to 55% better reception in targeted areas, scientifically measurable.

That the trick doesn’t just work on social media was shown by a test from CHIP Online. The editorial team built a reflector from paper, cardboard, and aluminum foil and was able to increase signal strength by up to 166%. The effect was especially noticeable over longer distances and through walls.

How is the trick implemented in practice? To improve your router’s signal, you need to consider a few things. The aluminum foil should not just be randomly wrapped around the router or antennas. The trick works better if you place the foil behind the antennas purposefully, like a parabolic reflector.

It is particularly useful when your router is poorly positioned – such as in a corner, behind furniture, or directly against a wall. A targeted reflector can then direct the signal to the desired location. However, if the router is already centrally located and free, aluminum foil can even interfere and decrease the range.

Using aluminum foil as a DIY hack can directly guide the Wi-Fi signal, a simple experiment with surprising effects. Wi-Fi problems might still be solvable with some aluminum foil. But what happens when you completely ignore basic security rules? An experiment vividly demonstrates what happens when you connect an outdated PC to the Internet unprotected.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. X
  2. CHIP
  3. Futurezone

Diablo 4 brings buffs for one of the weakest classes – Patch notes in English

The Barbarians were among the strongest classes in Diablo 4, but that has changed with Season 9 – however, Blizzard is providing some buffs in the upcoming patch. Crafting materials will also be enhanced. We summarize the highlights from the patch notes for Patch 2.3.1 for you.

These are the highlights from the patch:

  • With the upcoming patch, Blizzard will buff the Barbarians, who, with their builds, are currently at best in the middle of the strongest builds for endgame. But other classes will also receive some buffs.
  • Additionally, there will be more Crafting Masterstones from the pit, and important crafting materials, like “Forgotten Souls,” will now drop more frequently from Horadric material supplies and chests during Legion events.
  • You will now automatically collect Arcana, which you need for the Horadric spells in Season 9.

The patch also brings some bug fixes. The Patch 2.3.1 will be released on Tuesday, July 15, 2025. You can find the detailed German patch notes on page 2 of the article.

Start video
Diablo 4 shows Horadric spells and new endgame content in the trailer for Season 9

Blizzard brings buffs for the Barbarians

This is what the Barbarians can expect: Patch 2.3.1 brings some buffs for the Barbarians. You can find the exact numbers in the official patch notes on page 2 of the article, but here are the most important changes at a glance:

  • Battle Trance: Increased critical hit chance and increased damage bonus
  • Doubleswing, Hammer of the Ancients, Upheaval, Whirlwind: Increased damage
  • Rending: Increased bleeding damage
  • Thorned Armor: Increased thorn damage

But other classes also receive buffs. Blizzard increases the damage bonus for the Aspect of Pestilence of the Spirit-born, as well as the damage bonus from Reapers and Cutting Blades. Druids receive a buff for the damage of Pulverize. The sacrifice bonus for additional Golem damage from Necromancers will also be slightly higher.

Hunters will see an increase in the damage bonus from the unique “Death Mask of Nirmitruq,” and Sorcerers will receive buffs for the skill Meteor, the Aspect of the Frozen Orbit, and the Aspect of Frozen Memories.

More crafting materials, less loot stress

This is what the patch changes regarding loot: More crafting materials will drop from Legion event chests and chests in Nightmare dungeons with the affix “Horadric Material Supply” – including Forgotten Souls. In the pit, you’ll receive extra Crafting Masterstones:

  • Level 70-84: 2-3 Crafting Masterstones
  • Level 85-99: 4-6 Crafting Masterstones
  • Level 100+: 8-9 Crafting Masterstones

All group members will then receive the experience granted by particles in Nightmare dungeons with the affix “Forgotten Wisdom,” so not just the one who picks up the particles will benefit. Additionally, more particles will appear and they will provide more XP.

Regarding looting, you no longer need to manually collect your Arcana. This was recently a topic of discussion in the community, as many players simply forgot to collect the important seasonal items – and then wondered why they were missing so many: “Do we have to pick those up?” – Players in Diablo 4 are missing important seasonal items because they forgot to loot them

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Blizzard

A hardcore construction game on Steam has captivated me for over 180 hours, and now it is getting even bigger

Against the Storm is getting a new DLC called “Nightwatchers” on Steam at the end of July, along with a new race and fresh biomes. The game has accompanied MeinMMO editor Benedict Grothaus through tough times and delights anyone he recommends it to. The new content should provide a few more hours of gameplay.

What kind of game is this?

  • In Against the Storm, you fight against a storm that threatens the land repeatedly. This storm regularly sweeps the map clean, and a playthrough starts over.
  • As the “Vice-King,” you are sent out to build settlements to venture deeper into the wilderness and gain “seals” to keep the storm at bay longer.
  • At its core, Against the Storm is a city-building roguelite where you manage different races with preferences and needs to build settlements and achieve specific goals in individual rounds. You rebuild the villages repeatedly.

What’s new: On July 31, the DLC Nightwatchers for Against the Storm will be released on PC (Steam, Epic, GOG, and Microsoft Store). The console version for Xbox, Nintendo Switch, and PS5 will receive the DLC at a later date.

The main content of Nightwatchers is the bats as a new race that can be part of your settlements. Bats have a gothic, vampire-like architecture in their buildings and some special traits:

  • They are enthusiastic metallurgists and are better suited for relevant professions.
  • Bats despise weakness: regularly, you can kick out the “weakest” member of your settlement to strengthen the rest.
  • When members of other races leave the settlement, the morale of the bats increases.

Additionally, there are two new biomes: Rocky Ravine and Bamboo Flats. In the rocky regions, there are more metals and resources, but few trees. The special gameplay mechanics here are greedy merchants and a black market.

In the bamboo forests, there is no fertile soil. Instead, you have a “Fluffbeak” in the settlement, a kind of large friendly owlbear. If you take care of the creature, it will produce fertilizer for you.

With Nightwatchers, new quests, world events, and rewards will also be introduced. Players who do not wish to purchase the DLC will receive new upgrades for the Smoldering City and additional content with the free update 1.8. The update will also be released on July 31.

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Der Trailer zu Nightwatchers, dem 2. DLC von Against the Storm auf Steam

Against the Storm is perfect for playing it again and again

Unlike city-building games like Anno, in Against the Storm, you don’t just keep expanding a settlement. While you can play a map for a long time if you want, the goal is to move on once the tasks are completed.

Each map plays differently from the previous one, because you start with different conditions, such as:

  • a different biome that inherently comes with specific traits and mechanics
  • races that you did not have before, and to which you must adjust your playstyle
  • buildings that you must unlock during a round, making a “cookie cutter” build impossible

Depending on the difficulty and game speed, you spend about 20-45 minutes on a village. It can’t take much longer, because you are indeed under time pressure: the longer you take, the harder survival becomes. This way, it is easy to plan whether to start another round or not.

Against the Storm has a rating of “Very Positive” on Steam with over 28,000 reviews and everyone I recommend the game to falls in love with it. It typically costs only 30 euros and is often on sale.

Against the Storm has captivated me for over 180 hours, and with Nightwatchers, I will surely put in a few more dozen hours. This may sound little given how often I praise the game, but Against the Storm holds a very special place for me: A hidden gem on Steam has captivated me for almost 160 hours – Always helps me when I’m feeling down

This is an AI-powered translation. Some inaccuracies might exist.

9 Myths about Pokémon, Master Balls and Prof. Oak that we believed as kids

There has always been a lot of whispering on schoolyards. It was the same when the first Pokémon games were released. It’s no wonder that over the years, more and more myths surrounded the world of Pokémon. We’ll take a look at a few of them.

Trading cards, discussing the latest episode, comparing captured Pokémon on the Gameboy: Pokémon first appeared over 29 years ago, and it didn’t take long for it to become a topic on the schoolyard that sparked some discussions during breaks.

We all know that one kid who already has a Pokémon at level 200. Or whose uncle works at Nintendo and has shown him the Pokémon from upcoming games. Or who just happens to possess the rarest card of all time but naturally can’t bring it to school!

Such rumors might last a day or two before they are either swept under the rug, forgotten, or – in the rarest cases – proven true. However, there are also a few myths that have lasted much longer – in some cases, even to this day.

We’ve listed a few of our favorites here! Do you have any to share? Then tell us in the comments!

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So sah das Pokémon GO Fest 2025 in Paris aus

1. Pressing down and B at the right moment will definitely catch a Pokémon

Let’s start with a classic! You all know that moment when the Poké Ball hits a wild Pokémon and starts wobbling back and forth.

Once, twice, three times – and click! If this sequence occurs, you can look forward to a successful catch.

To increase the chance of a catch, various things can be done. Of course, you need to weaken the opposing Pokémon. It’s best if you also put it to sleep, paralyze it, or put it in a similar state.

And, very importantly: Always press down and B when the ball moves! The latter at least turned out to be a nearly infallible but not quite 100 percent tactic on our schoolyard to actually catch Pokémon.

It’s clear now: Pressing doesn’t help at all. But people still haven’t gotten rid of the habit.

2. Pressing A frantically will definitely catch a Pokémon

Let’s stay on the Pokémon-catching topic! Because even though “Down and B” is the right tactic, other people have also developed different methods that have proven effective in similar ways.

Our editor Jasmin Beverungen, for instance, still swears by constantly pressing A repeatedly while the Pokémon tries to break free from the ball. And if you press A often enough, the Pokémon will stay caught.

It broke free? Well… then you probably didn’t press A often enough!

Our editor-in-chief Leya Jankowski, on the other hand, tends to lean towards yet another variation!

3. You can battle Professor Oak in the first games

In the red and blue editions, there are plenty of exciting battles. At the forefront is, of course, the battle against our rival Blue (also known as “Gary” or “Loser”), who challenges the player in the final duel for the champion title.

Other exciting opponents include characters like Brock, Misty, the ghost lady Agatha, or dragon master Lance. However, another character avoids all battles: Professor Oak.

The good professor distributes the starter Pokémon in the Kanto region and offers advice and assistance, but he cannot be persuaded to battle. Unless, according to the myth, you speak to him at the right moment or just talk to him repeatedly until he’s had enough and issues a challenge. At least that’s what some people claimed on the schoolyard.

Today, it’s known that there should have been a battle against the professor; corresponding data with a strong team and even a glitch that allows the battle to be played have been found. However, it was cut from the game.

You can find more myths on pages 2 and 3 of this list!

This is an AI-powered translation. Some inaccuracies might exist.