Elizabee is one of the most sought after and useful Pals in Palworld. Why she is so important, where to find her, and how to obtain her can be read here.
Why should you secure Elizabee? Elizabee is a versatile Pal, as she is suitable both as a work Pal in your base and in combat. She brings 2 levels each in Plant Care, Crafting, Gathering, and Medicine, and reliably provides honey, an important resource.
She belongs to the Grass type. With her partner skill “Queen Bee Command”, she becomes significantly stronger when Beegarde Pals are in the team.
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Ein Crossover beflügelt Palworld, plötzlich spielen wieder über 100.000
You can definitely find Elizabee at this location
If you want to encounter and capture the “normal” Elizabee, you can definitely find her on this island:
There you can find her both during the day and at night and either defeat or capture her.
Finding Elizabee as an Alpha Boss
Elizabee is also available as an Alpha Boss, making her larger and giving her more health points, a higher level, and stronger attacks.
Finding her as an Alpha Boss is a bit more challenging, as you first have to go through a cave. The entrance is located northeast of the teleport point Lake Center, at the coordinates 37, -187. You can see where the cave is approximately located here:
It is best to reach and discover the entrance with a flying mount by flying north along the river and looking left. Eventually, you will see an indentation with brown rocks where you can recognize a rectangular passage. You need to go through there, and you are almost at your destination.
In addition to Elizabee, you will also encounter Beegard there, making the location suitable for securing a small bee army.
How to successfully breed Elizabee
You can obtain Elizabee from Huge Green Eggs by placing them in the incubator. You can find these eggs as collectible items everywhere on the map or receive them by combining specific Pals in the breeding farm.
If you want to breed an Elizabee specifically, you can mate any combination of Pals with Grass element and, with a bit of luck, obtain a Huge Green Egg.
Alternatively, you can also breed two Elizabees together if you simply want to have more of them.
Besides Elizabee, Jormuntide Ignis is also highly regarded when it comes to powerful Pals in the game. In our guide, you will find out where to find him as early as possible and how to breed him specifically. Everything you need to consider can be found here: Palworld: Jormuntide Ignis – How to find and breed the powerful Pal
This is an AI-powered translation. Some inaccuracies might exist.
In Path of Exile 2 there are countless different ways to play. Just the skill tree offers hundreds of different values that a character can acquire. A gamer has now chosen his own way to play the ARPG.
How does the gamer play? While many players struggle with a character in Path of Exile 2, this is probably not the case for Reddit user draxor_666. In a video on Reddit, he shows that he controls both characters simultaneously in the local co-op mode of the ARPG.
In the comments, he explains that he holds a controller in each hand and can play both characters together. To make this work well, he has come up with even more ideas.
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Path of Exile 2 presents gameplay trailer with the new Hunter class
A new kind of build
What has the player come up with? The gamer is not just playing two random builds in Path of Exile 2. He takes advantage of two characters that can only be effective together, creating two builds that support each other.
In this, the player wants to build as much negative lightning resistance as possible with the Monk character, while the Witch character prefers to perform lightning attacks with minions, which then trigger combos between the two characters.
However, he has not yet managed to implement the build of both characters really well, as he admits on Reddit. He does not provide a detailed guide accordingly. Even though his characters do not yet harmonize perfectly, he has managed to get them to level 92 in this setup.
Is the method worth it? While two characters sound like double the damage, loot, and possibilities, the play style is already significantly limited by the control. More complex builds that require many different skills are just as difficult to implement as builds that rely heavily on movement and dodging.
Another problem is the immature co-op mode of Path of Exile 2. While the player himself says he has not experienced a severe, game-breaking bug, he also admits that there have been many issues. Other players even write on Reddit that the co-op mode is currently unplayable.
In Destiny 2 the strongest Guardians competed over the weekend to see who would be the first to complete the new raid, but Bungie kept the name of the winning team a secret.
What kind of raid is this? On Saturday, July 19, 2025, the new raid: The Eternal Desert started in Destiny 2. This continues the saga that began with the “Forsaken” campaign.
The Vex from the conductor Maya Sundaresh enter the singularity that formed from the death of 3, a member of the Nine, in his lifeless remains. They arrive at a strange, unknown place where time and space are distorted.
The Guardians follow the Vex to uncover Maya Sundaresh’s plans and stop her and her Vex – whatever they are up to.
Start video
The launch trailer of “The Edge of Fate” showcases the new expansion of Destiny 2
Bungie names every player, but not the team name.
What was the challenge? Countless teams attempted the challenge of successfully completing the raid first. Traditionally, upon the introduction of a new raid, the so-called World-First race takes place. This occurs in contest mode under difficult conditions. Well-known content creators such as Aztecross, FalloutPlays, and Datto also participated in the race.
Who completed the raid first? The winning team that finished the raid first after 15 hours and 35 minutes is called “Team Nuts.” This name seems to have been a bit uncomfortable for Bungie, because in the X post announcing the winners of the race, only the names of the players were mentioned, not the name of the team.
Among the team members were players milito, Dabs, Enskeria, Silken, mitcH, and Ham – all relatively unknown guardians with only a few hundred followers across various social media channels.
The most well-known among them is Dabs, who goes by the name “TheSnazzyRock” outside of Destiny and typically receives between 3,000 and 30,000 views with his relatively sporadic YouTube videos.
This is how the raid race unfolded: The World-First race was supposed to have some unforeseen stumbling blocks, including various bugs and the fact that players were required to change their loadouts during the raid, which was hardly possible on consoles.
Overall, community feedback indicated that this time the raid focused more on raw damage rather than understanding complicated raid mechanics. The individual bosses were said to have very high health points.
Critical Role is one of the most well-known and popular streamers of Dungeons & Dragons. For some time now, they have been working on their own video game – and they are finally revealing the studio they are collaborating with.
Which studio is Critical Role working with? As Variety reports, the group’s own video game is taking shape, as they would be closely collaborating with AdHoc Studio. The indie studio is currently working alongside “Project Exandria,” the working title of Critical Role’s game, on Dispatch (see Steam), which is set to be released in 2025.
This is what they call a “superhero workplace comedy,” where you lead and coordinate a team of heroes while tackling everyday and less ordinary problems of citizens in Los Angeles. Additionally, you must manage your life in the office, build personal relationships, and balance your urge for heroism.
When member Travis Willingham was invited to audition for the game, he was immediately impressed by the design and storytelling style. Alongside him, members Matthew Mercer and Laura Bailey are also involved in Dispatch. Through the work on Dispatch, Critical Role came to love and appreciate the team at AdHoc Studio, which is why they decided to also entrust “Project Exandria” to them.
With Daggerheart, Critical Role has also created their own alternative to Dungeons & Dragons:
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Critical Role stellen ihr neues, eigenes Rollenspiel vor: Daggerheart
An own video game in the world of Exandria
What is known about “Project Exandria”? According to member Travis Willingham, the game is still in a very early phase of development. It is certain that it will be a narrative role-playing game set in the world of Exandria they created.
“We are currently discussing scope and budget and considering what things we absolutely need. You will want to see your favorite characters,” Travis Willingham explains to Variety. Nevertheless, Project Exandria will likely provide a completely new story that may take place between the group’s three campaigns.
Thus, the events could occur somewhere between the stories of Vox Machina, The Mighty Nein, and Bells Hells. There is certainly consideration to introduce familiar characters so that fans could encounter them.
The narrative gameplay is expected to draw from that of Dispatch, so fans can get a good impression of what to expect gameplay-wise. The team specifically chose a smaller studio because it has to feel like a “dream job,” as Travis Willingham tells Variety.
Currently, it is estimated that the development will take several years. So it will take a while before you can play a game in the world of Exandria.
In addition to their streams and their work on projects such as their video game and their own role-playing system, the group also frequently goes on live-show tours. In 2026, a tour called Echoes of Exandria is planned, with 5 different locations – including Germany. You can find all the info here: Critical Role: Echoes of Exandria Tour 2026 – All info on dates, tickets, and pre-sale
This is an AI-powered translation. Some inaccuracies might exist.
On July 29, 2025, the 9th season of New World begins. In order for the community to truly play the new Capture-the-Flag mode, the developers are resorting to an unpleasant measure.
What kind of measure is this? On the official Discord channel of New World, the developers announced on July 21, 2025, that they will limit access to PvP modes with the start of season 9. Specifically, it says:
At the beginning of the Season of the Banner, it is important to us that everyone has the opportunity to enjoy this new mode. For this purpose, we strive for short waiting times for Capture the Flag by temporarily limiting the number of available PvP game modes. Outpost Rush will be disabled from July 29 to August 8. The team will monitor waiting times and take necessary measures to keep them short and thus optimize the player experience.
New World Aeternum: Well-Staged Gameplay Trailer for Launch
“Ouch”
How does the community react to this announcement? Under a report from massivelyop.com about this announcement, readers summarize it as follows:
Snoid writes: “This is a sign of a game with a healthy population.”
StoneLegion adds: “Your game is so dead that you have to force people to play features they might not even want to play… Ouch.”
Dug From The Earth sees it that way as well: “Yes, forcing players to play content they might not want to play has always proven to be the best approach.”
Is New World really in such bad shape? From the peak of 913,634 concurrent players, today, almost 4 years after release, only a fraction remains – according to steamdb.info, the MMORPG from Amazon Games last crossed the 10,000 mark in March 2025.
Currently, the daily peak on Steam is under 8,300 concurrent players – along with the console players, of course.
Few games have such an impressive development history as the MMORPG Final Fantasy XIV. From an initial disaster, it has evolved over the years into one of the most successful MMOs. How this was possible is explored in our MMORPG theme week.
What kind of game is Final Fantasy XIV? Final Fantasy XIV is a so-called theme park MMORPG. Similar to a visit to an amusement park, with clear attractions and routes, players are guided through a main story from quest to quest and content to content.
The path along the campaign is lined with side quests, raids, dungeons, and other instanced content. The game takes you by the hand, along an epic story, offers well-designed “attractions” and ensures a clear sense of progress.
You dive into the world of Eorzea as a character created by yourself, where you experience various epic adventures and engage in content with your fellow players. With 5 expansions now available, the game easily offers several thousand hours of gameplay and has become one of the most popular MMORPGs of this time.
The Grinding Festival from July 21 to 27 This week, exciting articles about MMORPGs await you every day. Included: a journey through the history of online role-playing games, nostalgic retrospectives, streaming nights, interviews, columns, and analyses.
But it wasn’t always like this: The game was so flawed, inaccessible, and frustrating at the release of version 1.0 on September 30, 2010, that it faced massive rejection even from loyal fans of Final Fantasy. Initially, it seemed that the game had fundamentally failed and would not meet the expectations of players and the demands of a modern MMORPG in many respects.
Final Fantasy XIV Trailer for Version 1.0 Shows a Past Era
An experience between technical catastrophe, overloaded world, and boring content
Why did 1.0 fail? At that time, Final Fantasy XIV was technically immature, frustrating to play, and design-wise overly ambitious. The engine was extremely resource-intensive and poorly optimized, causing even powerful PCs and the PS3 to struggle with performance issues. The user interface was slow, confusing, and made even simple actions unnecessarily complicated.
The gameplay also left much to be desired: many game mechanics were poorly explained, cumbersome, unclear, or simply boring. Additionally, while the game world seemed ambitious and comprehensive, a closer look revealed it was full of copy-paste elements. Entire sections consisted of identically looking environmental elements or buildings, which detracted from the world’s credibility.
Another problem was that for a long time, the feedback from players was ignored, as many of the aforementioned weaknesses became apparent during the beta phase. However, the development team clung too long to their own concept, causing the community to grow increasingly frustrated.
You can get an impression of version 1.0 here:
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All of this was exacerbated by the lack of motivating content: There were hardly any exciting dungeons, raids, or quests. Multiplayer content was scarce, and battles were often tedious, unengaging, and sluggish. Additionally, there were no world bosses or events within the game world.
Players could mainly level up through quests and letters, but there was only a limited number that could be completed per day. Although players could switch between different classes with a single character even back then, many parts of the system were illogical or heavily restricted, for example by a weekly XP limit.
All of this led even huge fans of Final Fantasy to turn away disappointed and avoid the game.
The destruction of the world
Ultimately, Square Enix recognized the gravity of the situation and made a simultaneously risky and unprecedented decision: the world of Final Fantasy XIV was destroyed in a large in-game event, as a symbolic and narrative fresh start, but also as an official acknowledgment of the failure of the previous version. The event took place on November 11, 2012, well over two years after the release of 1.0.
In the game world, this event became known as the “Seventh Calamity” – a massive apocalypse in which the moon Dalamud fell from the sky, unleashing Bahamut. The mighty dragon then devastated Eorzea and laid almost everything to waste.
You can experience the last minutes of version 1.0 here:
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The event culminated in an impressive cutscene that directly transitioned into the reboot and still plays a role in the current story of the MMO today.
Instead of completely erasing version 1.0 from the history of Final Fantasy XIV, the new team decided to make it part of the fresh start and integrate its end into the story of the new version. This finale is still considered one of the most memorable shutdown events in MMORPG history.
That this event also remained part of A Realm Reborn had, besides shaping the story, another important reason, as producer Naoki Yoshida revealed in our interview:
At the time, I was thinking about “regaining trust”. This not only encompassed the rebuilding and rebirth of FFXIV, but I made a judgment that the most important thing was to make our customers trust us once again for the future, rather than for the business- related success of the company. If we terminated the service and simply rebuilt the game after a failed launch, the memories, data, and time of everyone who played the game up to that point would be lost.
In Helldivers 2, the developers are facing a problem that the Imperial troops from Star Wars also knew, and the CEO now compares himself with exactly these.
What is this problem? The developers and the CEO of Arrowhead Game Studios repeatedly engage in conversations and discussions about their game with fans. Recently, the CEO personally answered a player’s question on Discord.
The fan asked the developers if they were already working on new mines or if there was a possibility to submit his 30 pages full of ideas for new mines. The mines are a running gag in Helldivers 2, as players repeatedly chose against them and for other rewards from the developers. They have become a symbol of a gift that no one wants.
Despite the slightly provocative question, CEO Shams Jorjani calmly responded to the message. He explained to the user on Discord that the team did not lack ideas. On the contrary: “We have a bajillion ideas per minute. We are not short on ideas,” the CEO tells the fan.
The problem is something else. As he continues, he states: “We are short on manpower. As Grand Moff Jerjerod said to Vader: ‘I need more men'”.
Here you can see the latest war bond from Helldivers 2:
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Helldivers 2 shows its new war bond “Control Group”
Two Sci-Fi Universes and Similar Problems
What is this quote? One of the most memorable quotes from Star Wars comes from Grand Moff Tarkin, not Grand Moff Jerjerod, as the CEO thinks. The quote comes from the Moff who speaks to Darth Vader at the very beginning of Episode 6 when he laments the lack of progress in the construction of the Death Star.
Grand Moff Tarkin famously says the legendary quote: “I need more men”. Just like with the construction of the Death Star, it seems things are similar in Helldivers 2. The developers have millions of ideas for the game but only a limited number of developers to implement them.
What are the developers busy with? The developers of Helldivers 2 are not only under the pressure of a live-service game but also under the pressure of players who can always influence the course of the game with their actions.
When the developers want, they can force the Helldivers to play exactly their content. All Helldivers had to face a sudden invasion of the Illuminated, which goes down in history as one of the biggest events so far in the game.
Such large events require adequate preparation on the part of the developers to even function, and even though the developers have to manage the game at the same time. Therefore, it is understandable that not all millions of ideas can be implemented, and things like 30 pages full of suggestions for new mines are unlikely to be fulfilled.
In the basement, you can find many things. Sometimes even epic things. Like the cursed rune blade Frostmourne from World of Warcraft.
Legendary weapons can be found in various fantasy stories in the most unexpected places. Sometimes in a secret temple deep in the woods, sometimes at a cursed shrine in the icy snow – and sometimes just at grandma’s in the basement. That’s what happened to a fan of World of Warcraft who suddenly is the owner of Frostgram.
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Nur im Juli 2025: Diese 3 Mounts in WoW solltet ihr jetzt farmen
Where does the sword come from? The Reddit user named Future-Document2450 shared a picture, along with the sentence that he “found this in his grandmother’s basement” and now wonders what it might be worth.
The picture shows the sword Frostgram (“Frostmourne”) in impressive size, resting in a pedestal.
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At least the community is quite enthusiastic about the finding. Within a few hours, the post in the WoW subreddit collected over 5,000 upvotes. Besides congratulations for the great find, there is also a whole journey of cheesy puns that you can add to your vocabulary.
“Is there a chance that the forests whispered her name when she was born?” – Quackethy
“Grandmarthas …” – ohrofl
“Any moment now a dwarf will run up and tell you that you must not take the sword.” – VolksDK
Where does the sword come from? There have been several replicas of Frostgram in the past in different variations. One comment explains that this version must be the prototype version made for Blizzard, which later served as the template for the mass model. Some Blizzard employees had owned it and some sold it over the years.
In the comments, it is revealed that the grandmother was not really the owner of this sword. Instead, it was an uncle of the Reddit user who had lived with the grandmother in the basement apartment for a very long time due to illness. Now the decorative blade has passed to Future-Document2450. Let’s hope he doesn’t suddenly start clearing out towns … We have introduced you to the 7 most powerful weapons in the history of World of Warcraft here.
This is an AI-powered translation. Some inaccuracies might exist.
Final Fantasy XIV will be 12 years old on August 27, 2025, and is currently in its fifth expansion. While it may not be the oldest, it is one of the oldest still active MMORPGs worldwide. But is it still worth starting with the game in 2025? MeinMMO editor Sophia Weiss has the answer.
The story of Final Fantasy XIV began back in 2010 with the 1.0 version that was shut down in 2012. However, the success story started in 2013 with the relaunch as Final Fantasy XIV A Realm Reborn.
With the first expansion Heavensward in 2015, the MMORPG gained increasing popularity, reaching its peak with Shadowbringers and Endwalker from 2019 to 2022. During the current expansion though, Dawntrail, the game suffers from a decrease in players.
Currently, Final Fantasy XIV is one of the few MMORPGs that can be played not only on PC and PlayStation but also on Xbox and MAC. Additionally, a mobile version is now live in China.
So is it worth starting Final Fantasy XIV 12 years after the relaunch, after the port to multiple platforms, and the mobile launch? It really depends.
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The Grind Festival from July 21 to 27 In this week, you can expect exciting articles every day about the topic MMORPG. Included: a time travel through the history of online role-playing games, as well as nostalgic recollections, streaming nights, interviews, columns, and analyses.
Final Fantasy XIV: Launch trailer for Dawntrail prepares for the adventure in Tural
What can you expect in Final Fantasy XIV in 2025?
Final Fantasy XIV is a so-called theme park MMO, where you can play a whole range of different content as you unlock them. Besides classic MMO content like raids, dungeons, or bigger boss fights, there are also treasure maps, an in-game casino, jumping puzzles, housing, and crafting and gathering classes.
What content you can expect in the game’s endgame can be read in our endgame guide. It should be noted that all content in the MMORPG that is not removed from the game is still relevant and actively being played today.
In the game, you control your character, known as the Warrior of Light. This character can be customized, and you can choose from eight races, each with male and female versions and two subraces each.
At the start, you choose one of nine classes. Starting at level 30, these become known as jobs, transforming into RPG classes like White Mage, Paladin, or Dragoon from the Final Fantasy universe. With each new expansion, further jobs have been added, unlockable at levels 60, 70, 80, and 90.
At level 90, all currently available jobs, provided you own the respective expansion, can be played with the same character. You switch between them simply by changing the main weapon. Combat is via tab-targeting with abilities on customizable hotbars.
New players in Final Fantasy XIV have to level their chosen class, but especially they must play through the main story. This story spans the entire MMORPG, and completing it is a prerequisite for most of the game’s content. You can also pay to skip the story up to the start of the current expansion.
Currently, the MMORPG can be played almost entirely as a single-player game. For many group contents, the game provides NPCs that take on the roles of other players.
… still there? Ok, jokes aside – here’s the detailed explanation: Yes, it is still worth starting Final Fantasy XIV in 2025. However, it depends heavily on why you want to play the game.
If you enjoy good stories that keep you engaged for a long time and get better over time, you are in the right place. The first hours in A Realm Reborn are tough, despite the already shortened questlines, as they are important for the foundation of the story. At the latest from Heavensward, it really picks up and maintains the momentum until the highlights in Shadowbringers and Endwalker.
Pure story players, however, need to prepare for the MMORPG parts. These extend the very good story and can be somewhat testing of patience at times.
If you enjoy traditional MMORPG content like raids and dungeons, you will likely never get enough of Final Fantasy XIV. Thanks to the level sync system and the roulettes, all content from the first dungeon to the current endgame is not only playable, but also continues to be relatively quickly populated with players.
Additionally, the built-in group finder quickly connects you with players for more obscure or rarely visited content. So, there are 12 years of challenging content, which can still be made more complex if desired.
But: Leveling up and immediately jumping into content is not possible in Final Fantasy XIV. All combat content must be unlocked through the main story and some side quests. If you want to skip the main story, you can do so for a fee. However, the latest content still hides behind several hours of quests in Dawntrail.
It is also important to note that while the early content is still being played, it doesn’t quite hold up against current content: The developers have been working on the game for 12 years now, and you can tell that dungeons, raids, boss fights, and other side content are becoming more challenging and dynamic the further you progress in the game.
In summary: If you appreciate games with a very good story or enjoy challenging MMORPG combat content, or even both, you should definitely check out Final Fantasy XIV, but you need to have perseverance.
Final Fantasy XIV has been with me since October 2016, so this year marks nine years. I appreciate the battles in the game for their colorful mix of challenging mechanics – sometimes, when executed perfectly, they even remind me of choreographed group dances. I love the story of the game and enjoy the mini-games, crafting, and gathering.
But I also know how hard it is to start with this particular game or to return after a long time. You are initially overwhelmed by a multitude of mechanics and systems before you really know what you are even playing.
The battles start slowly, as you first have to unlock abilities. At level 100, the Dragoon (in my view) plays excellently. But that doesn’t help someone who is bored pressing the same three buttons at level 35.
Moreover, while I say that I love the story, I can’t specifically say that for the beginning. A Realm Reborn slowly transforms your character from a delivery boy into an epic world savior. But if you can hold on until then, the final plot twist of the base game and the first expansion will captivate you completely.
Final Fantasy XIV suffers like many JRPGs from this meme: Main story chapter 2 – find a cat; Main story chapter 84: Kill God
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And: I would probably have quit during A Realm Reborn and would never have seen the things I love about the game today if it hadn’t been for a half-naked, dancing catboy who caught my attention – the community ultimately kept me. That could still happen today.
And it was worth it. At least until today. But I want to be honest: After 9 loyal years, I’m struggling with the plot of Dawntrail. I’m feeling a bit like I did back when I started A Realm Reborn.
But that is precisely the sign for me to keep going: Final Fantasy XIV is continuously improved, adapted, and is built on the still glowing embers of its direct predecessor. If Naoki Yoshida and his team are determined to improve, the chances of success are very good.
Today I am more than willing, after so long, to play a little longer. In other words, to have the perseverance for the game.
I can highly recommend Final Fantasy XIV to anyone who finds even one of the above-mentioned points interesting. Sticking with it is worth it, even if it may not always feel that way.
And if you’re still not sure if the game is worth it: You don’t even have to spend money on your first outing if you don’t want to. The free trial includes all content up to the second DLC Stormblood and level 70. This gives you a really extensive preview of what awaits you in the truly amazing expansions Shadowbringers and Endwalker.
So trying it out really costs you nothing but some time.
During our currently ongoing Grind Festival, the MeinMMO theme week for MMORPGs, you can get to know several other games. If Final Fantasy XIV hasn’t convinced you (yet), you might still find the right game for you. Everything about our program, all articles, and what’s coming up can be found here: Welcome to the Grind Festival! The program for MeinMMO’s big MMORPG theme week 2025
This is an AI-powered translation. Some inaccuracies might exist.
Tomorrow is the spotlight hour in Pokémon GO. It features Jigglypuff and comes with bonuses. We will show you all the information.
When does the spotlight hour start? The fourth spotlight hour in July starts on July 22 at 6:00 PM. As always, it ends at 7:00 PM.
Which Pokémon will appear? Jigglypuff! It is a classic Pokémon known for its soothing song. It is a Fairy and Normal type, and its evolution is Wigglytuff.
Is it strong? No. Currently, neither Jigglypuff nor Wigglytuff are really strong in battles.
What bonus is active? You will receive double the amount of candy for Pokémon you send to the professor. This is the typical spotlight bonus for this week. But that’s not all.
Start video
So sah das Pokémon GO Fest 2025 in Paris aus
Multiple bonuses are active during the spotlight hour
On Tuesday morning at 10:00 AM, another Pokémon GO event will start: The last Hyperbonus will begin and will bring among others the Pokémon Gramokles. Additionally, there are other bonuses active:
Quadruple XP when catching
Quadruple stardust when catching
Both bonuses are likely to be active during the spotlight hour as well, effectively bringing three bonuses at once. By the way, you also have an increased shiny chance for Unown U, which you can challenge in raids.
Is the spotlight hour worth it? Unfortunately, the Jigglypuff line isn’t particularly strong. However, you can make good use of the hour to catch a lot of specimens and thus earn plenty of XP and stardust. Also, make sure to take advantage of the sending bonus for Pokémon you have duplicates of but need candy for.
What’s next in Pokémon GO? The end of July is approaching, yet there are still some interesting dates to be aware of. The Hyperbonus is just one of them. To keep track, it’s best to check here: We show you all events in July 2025 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
EA FC 26 will officially release on September 26. A boy has already received the game as a gift. A very special relationship with a football star helped him.
Who is this boy? The lucky one is Jerell Musiala, the younger brother of cover star Jamal Musiala. He received the new EA FC 26 from his older brother a few weeks ago.
The handover took place in cooperation with EA Sports. The Bayern star, who will grace the cover of the football simulation for the first time in FC 26, handed his younger brother the unreleased game. Jerell represented the Musiala family, for which Jamal wanted to express his gratitude for all the support over the years.
In the attached video, Musiala proudly presents his brother with the game along with the new cover, which features him and buddy Jude Bellingham (Real Madrid). Musiala also mentions that it has been a dream for him to land on the cover of EA FC (formerly FIFA) and he hopes that his brother will achieve this one day too.
The first trailer for EA FC 26, in which Musiala also plays a key role, received positive feedback from the community. You can watch the trailer here:
Start video
EA SPORTS FC 26 | Offizieller Enthüllungstrailer
Fans moved: “The best I have seen in a long time.”
How are the fans reacting? The comments mostly reflect positive reactions to the video. Many fans seem touched by the images:
cris.without.a.h: “This is probably the best thing I have seen in a long time.” (via Instagram)
meta: “This is what true joy looks like.” (via Instagram)
lavieenhazel: “A refreshing sight. A man full of love” (via Instagram)
Additionally, Musiala receives many well wishes in the comments. The Bayern star suffered a serious injury in the semifinals of the Club World Cup against Paris Saint-Germain on July 5, 2025. Many fans are also surprised that Musiala is doing so well already.
It should be noted that the video was recorded weeks ago, well before the serious injury. This is also confirmed by Musiala and EA in their post description: “I surprised my little brother with the FC26 cover a few weeks ago” (via Instagram)
Only because of this was Musiala able to walk without issues in the video. However, the community still has another question regarding FC 26 specifically.
Community asks: Can Musiala’s brother already play FC 26?
Can Musiala’s brother already play FC 26? A few fans are wondering if the young man can actually play the new FC 26 before them.
kundyvibes asks: “So, has he already played it?” (via Instagram)
_l_e_e_r_o_y_ replies: “Yes.”
qbood31 adds: “They keep everything secret from the fans until the official release date.”
Whether Musiala’s brother has really been able to play FC 26 is not clear from the post. However, unlike the fans, we would not claim that Musiala’s brother can already play FC 26.
Traditionally, EA releases a closed beta before the official release, for which you could even apply as a tester on EA Playtesting – Official EA Site in recent years. This version differs from the final release and is meant to gather feedback from testers.
If anything, the Musialas likely only got to face off in a few matches of the closed beta. For future matches, the younger Musiala has already shown great confidence towards his older brother. He announced at the end of the video that he would easily and casually defeat his older brother.
There was once an official MMORPG for Warhammer. Or rather: there is, because unofficial servers are still running after many years. MeinMMO editor and Warhammer expert Benedict Grothaus has taken a look at Return of Reckoning and feels like he is in a history lesson that you can touch.
In 2008 there was an attempt to launch Warhammer Online as a competitor to World of Warcraft. The MMORPG had a similar structure, with two factions (Order against Chaos), races, classes, and a very similar control scheme. Unfortunately, it did not last long.
By 2013, the servers were shut down again – at least the official ones. Because just a few months later, in July 2014, a few fans started unofficial private servers, which are still running today. Return of Reckoning is the project and receives regular updates.
For a long time, I postponed a visit, simply because MMORPGs consume so much time. But Return of Reckoning is different. For me, it is not just a game I play, but a playable history from one of the best fantasy worlds of all time.
Start video
Der Cinematic-Trailer zum uralten MMORPG Warhammer Online
Return of Reckoning is the world of Warhammer to touch and explore
I don’t want to bore you with my entire gaming experience, especially since I have only managed to play a few hours so far. Most of the time I simply hang out in the world and admire the surroundings.
As a Druchii player, I am particularly taken by the world of Dark Elves. Just to explain: Return of Reckoning is divided into campaigns and chapters. Depending on which race you play, you have a different story ahead of you.
As a Dark Elf, you start right in the war with the High Elves somewhere in Ulthuan. After a few lore-correct kill quests, I come to a place that amazes me every time I log in: a black ark. These are the ships of the Dark Elves, or rather: floating cities.
I knew these barges were huge, but I didn’t expect them to be of such absurd size. The ark is no less impressive than the entrance to Icecrown Citadel in World of Warcraft, and you discover it right at the beginning:
A black ark of the Dark Elves.
Right next to it, there are a few buildings of the High Elves, whose architecture I know pretty well from Total War: Warhammer 3, but have never been able to see up close. For the nerds among you, a few other places you can visit are:
The grind festival from July 21 to 27 During this week, you can expect exciting articles every day around the topic of MMORPGs. Included: a journey through the history of online role-playing games, as well as nostalgic throwbacks, streaming evenings, interviews, columns, and analyses.
Lore-accurate classes feel much cooler than the RPG standard
Return of Reckoning actually caught my interest right at character creation. Sure, the graphics are very outdated. Unlike WoW, Return of Reckoning has never received a graphics update and still looks like it is from 2008.
But the class selection blew me away. There are classic archetypes like the “ranged fighter”, a “light melee fighter” or a “healer”, so in the end tank, rogue, mage, hunter or whatever.
But all classes have their own designation, and it is different for each race – and fits the respective lore:
“Rogues” of humans are Witch Hunters/Inquisitors; those of High Elves are the White Lions of Chrace
dwarves have Ironbreakers as tanks, while High Elves have Swordmasters of Hoeth, and the Black Orcs are at the front with Greenskins
The Empire offers Fire Wizards, while Chaos provides a daemon-summoning Magus.
Dwarves, who cannot use magic, heal through Rune Priests, while the Empire relies on Sigmar Priests
There are some peculiarities: Dwarves have Slayers who are exclusively male and Machinists as ranged fighters. Among the Dark Elves, there are Witch Elves exclusively for female characters
Most classes still follow certain archetypes, but they all have special mechanics and are only somewhat comparable to their counterparts in other races. That is the diversity I love about Warhammer.
More a museum than a game – in several ways
Return of Reckoning is still actively played, but the majority of players are at endgame. In particular, PvP is an important part of the game and belongs to the world, but in this case, organically. The open areas blend in so well that PvP – outside of dedicated battles – is rarely noticeable.
Otherwise, players are constantly looking for companions for dungeons and such in the global chats – but at a high level. This means: while leveling, you won’t encounter many other players, rather none.
Return of Reckoning is still worth it in 2025, as our MMORPG expert Karsten Scholz has pointed out. And it is true, but you should prepare to spend the first hours solo or be carried through.
Glorious has introduced a new gaming mouse with the Model O Eternal: Weighing 55 grams, it is very lightweight and has a large body suitable for bigger hands. But how does the gaming mouse perform in a test?
What device is this? The Eternal version is a lighter model of the previous standard Model O: The Eternal variant is 12 grams lighter than the original, which weighs 67 grams. The sensor is significantly weaker compared to the normal Model O, but the mouse is also considerably cheaper. Priced at around 35 euros, it is one of the more affordable options among gaming mice.
I currently own over 20 gaming mice and have tested over 15 keyboards. Privately, I also have over 10 sets of in-ear headphones. I’ve been testing hardware for our readers at MeinMMO since 2019. Besides the PC and the PS5, I am now also using the Steam Deck.
Our review unit was provided to us by the manufacturer.
Benedikt Schlotmann Hardware Editor MeinMMO
Technical Details:
Details
Sensor
12K Sensor
Resolution
Up to 12,000 DPI
Switches
Glorious Switches, up to 80 million clicks
Buttons
5 Buttons
Design
White mouse. RGB lighting at the bottom, asymmetrical right-handed mouse.
Glide Feet
4
Cable
2.0 m USB-C cable
Weight
55 grams
Price (RRP)
39.99 Euros
Contents, Design, and Build
What does the package include? In addition to the gaming mouse, there is only a thin manual and a few stickers in the box. Since the mouse is wired, there is no wireless adapter, and no further accessories or spare parts are included.
How is the mouse built?
On the top of the mouse are the main buttons and the scroll wheel in between. There is a button on the top in front of the scroll wheel to adjust the DPI.
On the bottom, there are 4 small mouse feet; there are no additional buttons here.
On the left side of the mouse, there are two additional buttons in the thumb area that you can personalize in the software if needed.
What is special? The entire mouse features a honeycomb structure, a so-called “honeycomb” pattern. This is intended to make the mouse lighter since the housing requires less material.
Build Quality
In general, you get a robustly constructed gaming mouse: during the shake test, nothing rattles. The cable cannot be removed and is overall stiff.
However, the porous honeycomb pattern design has the downside of getting dirty more quickly. The housing cannot be opened to clean the mouse. In practice, cat hair and other dirt quickly get caught in the housing. How long the technology inside the mouse can handle this in the long run, I cannot say.
Software
The Core software is used for the Model O Eternal. Here you can make all the essential settings for the gaming mouse.
Positively: The software is large and thus excellently readable on a big monitor. Other manufacturers like Turtle Beach or Logitech could learn something from this. Additionally, the software can be easily scaled over the monitor. This is really great.
Large text and big design. This is very commendable and great for large monitors.
Negatively: Some menus in the software are truncated at the bottom and are not displayed completely. A reinstallation did not help.
The software is only offered with white text on a black background. There is no option to change the colors, such as for color-blind individuals.
The menus in the Glorious Core software are partially cut off at the bottom. This looks odd but shouldn’t be intentional.
Weight and Ergonomics
The weight: With 55 grams, the mouse is very lightweight and thus ranks among competitors positioned similarly. At 55 grams, it is also 3 grams lighter than the Model O- (Minus) from its own house:
Turtle Beach Burst II Air: 47 g
Razer Viper V2 Pro: 58 g
Glorious Model O-: 58 g
Logitech G Pro X Superlight 2: 62 g
The ergonomics: I have very large hands with a hand size of 19 centimeters. The mouse itself is surprisingly large and fits comfortably in my hand. It is very well suited for palm grip. If you have played with a Glorious mouse before, you will feel right at home. The hand or palm rests well on the mouse, and all the buttons are easily reachable.
For fingertip or claw grip, the mouse is almost a bit too large. With fingertip grip, the thumb buttons are just reachable for me before it becomes uncomfortable.
The gliding ability of the mouse, however, feels rather weak. Glorious does not use PTFE for the feet like many other manufacturers in the shooter sector, but UPE. UPE is considered durable but has a higher friction resistance than PTFE. Other mice are better suited for very fast movements.
This could also be due to the mediocre PVC cable, which is quite stiff overall. Other manufacturers use significantly more flexible options, such as Turtle Beach or Razer.
The Mouse Buttons, Scroll Wheel, and Sensor
The mouse buttons: Under the buttons are Glorious Switches, which should last up to 80 million clicks. This places Glorious on par with other manufacturers that also promise 80 to 100 million clicks. They are audible but pleasantly restrained. There is no loud click like on the Logitech G309 or a dull “thock” like on the Burst II Air.
The scroll wheel: The scroll wheel feels a bit spongy in everyday use. This is mainly due to the scroll wheel lacking a hard ratchet: scrolling feels very soft, you can feel a ratchet but need to work a bit more precisely. The Burst II Air from Turtle Beach does this significantly better.
Sensor: The mouse contains a sensor from Glorious that is not specified further, simply referred to by the manufacturer as “12K Optical”. With an IPS of 300 and an acceleration of 35 g, the sensor is more of an entry-level model.
Conclusion: Budget Mouse with Too Strong Competition
Who is the mouse suitable for? The Model O Eternal is a budget gaming mouse that shows its low budget everywhere. In this price range of around 40 euros, there are significantly better offers: The Razer Cobra is regularly available for 30 euros, offering a better sensor, better cable, and better buttons.
The SteelSeries Prime is also regularly available for around 30 euros and clearly outperforms the Eternal: This is mainly due to the magnetic switches, which feel more precise and trigger more accurately. For this reason, there is hardly any real substantial reason to buy the Eternal at this time. At least not at the RRP of 40 euros.
What alternatives are there?
The Turtle Beach Burst II Air costs between 60 and 70 euros and is often available at a significantly lower price. The build quality is mediocre, but it convinces in terms of haptics and sensor.
The Logitech G Pro X Superlight 2 is available on sale for around 100 euros, is powerful, and also suitable for small hands. However, the build quality did not convince me in the long run.
Razer Kobra and SteelSeries Prime are both mice around 30 euros that offer a good sensor and good haptics. The SteelSeries Prime also offers even better build quality with magnetic buttons.
An Australian company claims responsibility for the removal of hundreds of games from Steam in July 2025.
What kind of company is that? Collective Shout is an Australian company that positions itself as a movement against the objectification and sexualization of women in media, advertising, and pop culture.
In past campaigns, the company advocated (via collectiveshout):
To have content removed from Pinterest that sexualized teenagers
To ban deepfake content created without the consent of the depicted person
To urge online marketplaces like Temu and Etsy to take action against the sale of child sex dolls
In the gaming space, they recently succeeded in a campaign aimed at having the game “No Mercy” removed from various platforms such as Itch.io and Steam, where the player commits sexual violence against the protagonist’s family members.
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This is Deadlock – The new MOBA shooter from Valve
Steam bans games that violate the standards of companies like PayPal
What kind of ban is this? No specific type of game has been explicitly banned, but Steam added a new rule in July stating:
Content that may violate the guidelines and standards set by payment processors affiliated with Steam, related card networks and banks, or internet service providers. In particular, certain types of adult content.
The new rule therefore states that games must comply with the policies of Steam’s payment service providers. These include PayPal, Visa, Skrill, and Mastercard.
What type of games have been banned? Valve did not publicly disclose what types of games were specifically banned, but as the database SteamDB noted in a post on X, a plethora of incest-based games were removed from Steam at the time the new rule was implemented.
In a statement to the English-language online magazine PC Gamer, Valve explained in this context:
“We were recently informed that certain games on Steam may violate the rules and standards of our payment processors and their affiliated card networks and banks. Therefore, we are removing these games from sale in the Steam Store.”
Collective Shout called on service providers to take action
How did the company achieve the ban? On July 11, 2025, Collective Shout addressed an open letter to companies like PayPal and Mastercard, demanding that they “cease processing payments on Steam and Itch.io, as well as on all other platforms” that offer games “that have themes of rape, incest, and child sexual abuse” (via collectiveshout).
Shortly thereafter, Steam made a rule change, which seems to be due to pressure from the payment service providers.
On July 18, Collective Shout indirectly claimed the ban and the removal of the games in a post on X. The company wrote: “Since we launched our campaign asking payment processors to stop enabling payments for games with themes of rape, incest, sexual torture, and child abuse on Steam, they have added a new rule to their guidelines and removed hundreds of these games.”
Last weekend, the Community Day with Kwaks in Pokémon GO reignited an old discussion: the issue with time.
Did you catch a shiny Kwaks over the weekend? Your chances were good because the Water Pokémon had its own Community Day on Sunday from 2:00 PM to 5:00 PM. Three hours during which one encountered Kwaks at every corner of the game.
But only if you had time—or the right weather. And this is exactly a point that the community criticized in light of the last Community Day.
Some players are sad to miss the popular C-Day events due to external circumstances.
Start video
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The Community Day is not a day—Would it be better?
In the subreddit for Pokémon GO, a player expresses dissatisfaction with the recently concluded event. The main issue raised in the post by “carlkentt” was the weather: It is summer, and the timing from 2:00 PM to 5:00 PM can be quite intense regarding heat.
Of course, you want nice weather while playing Pokémon GO. However, noon is often the hottest time of the day, and if it gets too hot, it not only eventually affects the performance of some smartphones but is also physically really exhausting. In extreme heat, one can even risk health problems.
The user suggests times of 10:00 AM to 1:00 PM or 5:00 PM to 8:00 PM during the summer. Some agree and mention that they had strong issues with the heat themselves. Others point out that not everywhere in the world these weather problems occur at this time, many can relate to the difficulty, though. And: Generally, the timings are a problem for some.
Community Days are always on weekends and typically last three hours during midday. This doesn’t fit into some people’s planning. The fact that the “Day” event does not run all day bothers some players—or at least longer.
They suggest various options:
A user suggests 6 instead of 3 hours, possibly also split, to offer two slots in the morning and noon (via Reddit).
Another suggests that the C-Day could also be its own smoke item that one activates at the appropriate time and then uses the bonuses for 3 hours (via Reddit).
A larger time window would simply suffice for others (via Reddit).
Wasn’t it like that before? Indeed, it was. During the pandemic, the Community Day window was extended to six hours and remained that way for a while. In spring 2022, it was reverted. At that time, it was also explained that Niantic aimed to bring the community together more in real life, to meet outside. That would work better with the shorter events.
What has changed? At least, a limited research concept for Community Day was introduced some time ago, which always runs for a week from the start of C-Day. Here, you have the opportunity to catch the event monster again for a few days, also with a special background. Furthermore, it has been introduced that the evolution-attack bonus can be used during the same period.
What do you think about the current times of the Community Day? Do you like using the event, does it fit in your calendar? Or do you have problems with the timings? Let us know in the comments! And to plan well for the upcoming month: Here you can find the remaining events in July 2025 for Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
A mass of content is flooding the scientific market. Researchers see this as a significant danger to the future of research, as the quality is rapidly declining and harming the research.
The process of reviewing a scientific paper is not easy, and the market is being overwhelmed with millions of new publications. Many of these are now AI-generated.
Researchers and editors who need to check this content are now reaching their limits and raising alarms. Researchers even see the future of research as threatened.
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Researchers see a great danger in massive scientific content
What is the problem? For years, the number of scientific contents published on platforms has been rising rapidly: In 2022, the total number of articles was about 47% higher than in 2016. And that creates new problems: Both publishers and their editors can no longer keep up with checking millions of submissions.
And there are hardly any reasonable ways to sort the sheer volume of content landing on publication platforms for scientific papers, causing researchers to panic.
What are scientists afraid of? Researchers cite several reasons why they view the current situation with concern:
Publishers can no longer afford the time to check millions of submissions, leading to a rapid decline in the quality of individual contributions. Quantity currently takes precedence over quality.
AI-generated content is flooding research and is not being properly reviewed, which could lead to significant problems and lasting damage to the research.
And AI has become significantly better at creating images and texts. In the world of scientific research, quantity rather than quality has become the new norm, and the ability to utilize AI to create absurd and strange research papers has become a path to profit for many. The “research paper” about a rat with an oversized penis, which was AI-generated, has become famous (via Vice.com).
The publishing industry is broken: Quantity over quality for profit
What do researchers say about this? Many researchers, according to the English-speaking TheGuardian, believe that the scientific publishing system is broken, unsustainable, and produces too many works that border on worthless.
Sir Mark Walport, the former chief scientist of the government and chairman of the publishing committee of the Royal Society, stated in this context that quantity is a poor decision:
Volume is a poor driver. The incentive should be quality, not quantity.
However, this is tied to another deeply rooted problem: For publishers and researchers, it is financially more appealing to favor quantity over quality.
Some researchers have published a joint paper on MIT.edu proposing measures to rein in the large volume of content. And, according to researchers, urgent changes are needed, as “Recent controversies already show this threat, as research paper mills within publishing groups have led to massive retractions of articles.”
Many Gen Z individuals are turning away from studying and looking for regular jobs. Some have realized that a long academic path is not for them. Instead of pursuing education and seeking high-level positions, there is now a turnaround among the first members of Generation Z: Many are now seeking jobs, and there are good reasons: Generation Z has just made a tough decision: They are starting to work
This is an AI-powered translation. Some inaccuracies might exist.
Now is the perfect time to embark on World of Warcraft. Let’s look at why getting started is worthwhile now.
With its lifespan of almost 21 years, World of Warcraft is one of the largest and oldest MMORPGs on the market – and surely the game that everyone has heard of at some point.
But hasn’t the train for starting WoW already left?
If someone hasn’t played so far, can they still join in?
Isn’t it all way too complex and vast, don’t you have to buy dozens of addons?
We want to address the most important reasons why WoW is currently in excellent shape to finally take the plunge into the world of Azeroth. Along the way, we will debunk a few myths and explain why it has never been easier to step into World of Warcraft.
Start video
WoW: The War Within – Forces Within
World of Warcraft – Why Now?
The fact that now is such a good time to start playing World of Warcraft has several reasons.
The best endgame state ever: Especially the endgame of the game, meaning everything you can do at max level, is more diverse and complete than ever before in the history of MMORPGs. Whether you’re interested in large raids, dungeons, or solo content – everything is open and offers appropriate progression. For really good gear, it is no longer necessary to prepare for raids many nights a week. You can also succeed alone or in small groups, and a variety of content offers something for every playstyle.
Good story entry: The story of World of Warcraft can seem relatively confusing and convoluted because it is often told in pieces. The addons are often only loosely connected, and the relevant characters frequently change. With the current addon cycle “Worldsoul Saga,” this is different. The War Within was the beginning of a three-part epic, which will soon continue with “Midnight.” Those who join now can comfortably play the story of The War Within and then almost seamlessly continue with Midnight.
The story is being well explained, thanks also to the new lore-walking quests.
Preparing for housing: In a few months, the biggest feature ever will start in World of Warcraft: Player housing. This has been requested by many fans for two decades and is finally coming with the new expansion “Midnight.” Even the first preview of the feature makes it clear that it fulfills all dreams and far exceeds the community’s expectations. It could be the most extensive housing ever in an MMORPG and might even overshadow the grand model WildStar.
Level event with a lot of gear: Currently active is the event “Winds of Mysterious Luck”. With this you not only get more experience points but also find additional rewards in many enemies. This ensures that you always wear solid equipment that is appropriate for your level. XP accumulates faster and more efficiently, allowing you to quickly advance to the endgame.
The Grindfest from July 21 to 27 In this week, exciting articles about MMORPGs await you every day. Included: a time travel through the history of online role-playing games, as well as nostalgic retrospectives, streaming evenings, interviews, columns, and analyses.
Additionally, you can also use the coming days to collect a respectable number of mounts or transmog templates, so your character always has the perfect look. Because until July 29, the event grants you increased drop chances for mounts and transmog rewards. It’s worth diving deep into the variety that WoW has to offer.
A nice side effect: If you farm old dungeons and raids for the rewards, you also earn a nice sum of gold along the way, making your entry into World of Warcraft even easier.
Leveling goes fast – and there’s bonus loot too.
Isn’t it super expensive and do you have to buy a lot?
Anyone looking at the list of addon releases can almost hear their wallet crying. There have been a total of 10 addons for WoW so far – and do you have to buy them all?
No, you don’t. For World of Warcraft, you pay a monthly subscription that costs between 11 and 13 euros.
Note: The subscription fees can theoretically also be paid with earned in-game gold and by purchasing a “WoW” token. However, this is rather unrealistic for newcomers – and would likely reduce the enjoyment of the game since a large part of the time would have to be spent just farming gold.
In addition to the subscription, only the current expansion needs to be purchased. Currently, that would be “The War Within,” in a few months it will switch to “Midnight.”
The next expansion is already almost at the starting line.
The costs for WoW thus amount to 13 euros per month, and roughly every two years a new expansion needs to be purchased for €50 – €60.
Considering that some people have over 720 days of pure playtime in WoW – that’s over 17,000 hours – one can spend a lot of time in the game and be well entertained for the invested money.
What’s not going so smoothly?
Although World of Warcraft is currently in very good shape, there are still a few issues.
Especially leveling for new accounts – without the currently running event “Winds of Mysterious Luck” – can be difficult because players are forced to level their first character in “Dragonflight” and may encounter an item bottleneck that slows down progress. Although this is currently being corrected by the running leveling event, Blizzard still needs to find a long-term solution.
The toxic community – it exists, but it is no bigger or smaller than in other games. You have to filter.
Moreover, there is often criticism regarding the “toxic community.” However, it must be said rather neutrally that the WoW community is hardly different from other MMORPG communities.
It is definitely worth looking for a guild that plays on the same wavelength early on. This significantly reduces the chance of getting into conflicts. Some veterans, who have been playing for 21 years, often lack the necessary patience for newcomers – but at the same time, as a newcomer, you should not be rushed and explore everything at your own pace.
It usually helps tremendously if you clearly communicate that you are new to the game. The willingness to help is then significantly greater when everyone knows that you are simply new to Azeroth.
Essentially, when you start WoW, you should mainly enjoy the time. There is almost an endless amount to discover, and the magic of the first weeks quickly fades if you spend too much time with guides, tips, and instructions from other players.
Explore Azeroth at your own pace, take a closer look at what you like. You’ll have all the time in the world later for guides and data simulations when you delve into the depths of the endgame. But be warned: once you start with WoW, you will be trapped in the 10 phases of every WoW player forever.
This is an AI-powered translation. Some inaccuracies might exist.
In a new financial report, Ubisoft explains to its investors which risks can lead games to fail, and your feedback is part of that.
What kind of report is this? As a major gaming company, Ubisoft is also publicly traded. This means that anyone who wants to can purchase shares of the company. In order for shareholders to know which risks affect the company and how it is currently performing, the company regularly publishes new financial reports.
The current report (via Ubisoft.com) goes into great detail regarding the risks of developing new games. Your expectations and feedback are one of many reasons that can lead a new game to fail.
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Many risks in game development
Which risks stand out? Ubisoft addresses many of the risks in game development in its report (via Ubisoft.com). It describes that simultaneous releases, issues with server providers, or new legislation pose risks for new titles.
Some of the risks, the company writes, also lie with the player. The company states in the financial report: “In a highly competitive environment where players pay much attention to the quality and content of the games, the success of a video game depends as much on the efficiency of its development process as it does on its market release.”
Furthermore, Ubisoft mentions factors that should not suit you in new titles. These include bugs and poor (server) performance in the first hours of gameplay, promises that did not make it into the final game, lower quality of the title than previously communicated, or when the competition offers a comparable, better product.
Even when games are released too early and are not yet refined, or when they are sold too expensively, Ubisoft claims that this can lead to problems with the community.
What impact do comments have? If something about the title does not suit you for any of the reasons mentioned above, or even for a completely different issue, you let Ubisoft know. Accordingly, comments from players, videos from influencers, or poor reviews from the press are another risk factor for Ubisoft.
Similarly, the launch of a video game can be affected by […] negative reviews, whether from the press or from players, which are amplified through social media and review platforms, potentially damaging the game’s image or even the brand’s reputation.
Above all, the so-called “bashing” is a risk for Ubisoft. This does not refer to individual or constructive critiques, but rather to “massive, often intense, and organized campaigns of criticism against its [Ubisoft’s] products, teams, or public statements”.
These frequently occur “in social media, on content-sharing platforms, or in certain specialized media, particularly following strategic decisions, technical issues with games, or statements perceived as controversial by certain segments of the public,” Ubisoft writes in the report (via Ubisoft.com).
According to Ubisoft, “the changed perception of the video game industry as a cultural and artistic medium […] has also led to an increase in criticism [of Ubisoft]”.
Ubisoft sees its analysis accordingly considering shitstorms as a risk, which, according to the report, can not only damage a game release but, in the worst case, also harm Ubisoft’s image. These could diminish customers’, business partners’, and other stakeholders’ impressions of the brand, Ubisoft writes.
On Twitch, there are various things that are not fundamentally forbidden but are received negatively by the majority of the community. The CEO of Twitch is now being criticized for self-promotion, even though he did it for a good cause.
What did the Twitch CEO promote? On July 19, Dan Clancy, the CEO of Twitch, held his own stream as part of the GCX Charity Marathon. Between July 14 and 21, various Twitch streamers streamed and raised money for St. Jude Children’s Research Hospital.
As of the latest update (July 21, 2025, 11:06), the charity event has generated over $355,000 in donations.
Before his stream, the CEO promoted it, but not through booked campaigns or partnerships, rather in the chats of other streamers. This does not sit well with many, as it breaks one of Twitch’s most important etiquettes.
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Twitch CEO makes shameless self-promotion
How did he self-promote? Zach Bussey, a news channel about Twitch and streamers, posted a chat excerpt on x.com. There, a user named DJClancy writes: I shamelessly go into the chats of streamers I know to ask for raids when they are done. DJClancy is Dan Clancy’s channel. In the screenshot, you can even see that the CEO received a Timeout.
In his own stream (via Twitch), around 00:25:00, you can also see him reading the message aloud before seemingly posting it in other chats.
Zach Bussey comments: This is so disrespectful and ignores the most basic rules of Twitch etiquette. (Source: x.com).
Dexerto reports that this message was likely posted to at least 5 streamers, including Gassymexican and Fanfan.
Is this forbidden? Generally not. Self-promotion in the streams of others, such as asking for raids or viewers, is not forbidden according to Twitch’s guidelines. However, if such messages accumulate, it could quickly be considered spam, which would indeed be forbidden on Twitch.
Besides that, this form of self-promotion is not well-seen by the Twitch community.
How does the community react? The community strongly criticizes this self-promotion, especially the irony that it comes from the CEO himself. There is considerable criticism from Twitch streamer Gothalion (Source: x.com). He questions why the CEO did not proactively prepare collaborations with companies or crossovers with other streamers. Other users also comment under the tweet, wondering if the CEO of Twitch should not have significantly more options to generate attention.
Lord of the Mysteries is an anime from China (Donghua) that recently launched in Germany. It was celebrated beforehand for its animation, but there is one drawback.
What kind of “anime” is this? In the Donghua, Zhou Mingrui lives in modern-day China, but is reborn in the body of Klein Moretti due to an incident. Klein lives in a world that could originate from Victorian England in the 19th century. There are steam engines, warships, and other traces of the emerging industrialization everywhere.
This world is inhabited by Beyonders. These are people who gain superhuman abilities by drinking special potions. There is a complex system with 22 paths, divided into tiers of power.
Klein must discover how he died and what the Beyonders have to do with it. The anime was already celebrated beforehand for its animation, which is said to have an even higher frame rate than Solo Leveling. However, there is also a drawback for which the screenwriter apologizes.
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Lord of the Mysteries: Trailer for the Donghua with great animations
Lord of the Mysteries goes too fast
What is the drawback? Gideon-Liu is the screenwriter of Lord of the Mysteries. He recently admitted on social media that he is not as satisfied with the first three episodes as he is with the rest of the Chinese anime.
The reason for this is the approach in anime, as often the first three episodes determine how good a series is and whether viewers stay engaged (via X):
The script is an art bound to certain requirements, and the end of the clown fight in episode 3 was a tough assignment. This corresponds to the widely accepted “three-episode rule,” according to which viewers judge anime/Donghua.
Of course, one regrets the first three episodes – painful compromises had to be made. Personally, I am more satisfied with episodes 4, 5, 6, 7, 9, 10, 11, 12, and 13. Regarding difficulty, episode 1 was by far the hardest.
In the first three episodes, the pacing of the developments is said to be much too fast for some viewers. On X, some fans write that they found the story too rushed. However, with the quick handling in the first three episodes, fans know right away what awaits them with the Donghua.
Gideon-Liu can at least reassure that the pacing slows down again from episode 4. This way, viewers can enjoy the story of Lord of the Mysteries at a suitable pace. If you watch the series, you should keep this in mind.
Chinese animes are becoming increasingly popular. To Be Hero X also comes from the country. The series has the unique feature that fans can already help determine how the Donghua will continue. You can find out how this is arranged here: In a new series, you can decide how strong the characters are for season 2
This is an AI-powered translation. Some inaccuracies might exist.