CoD: Black Ops 7 gives no chance to cheaters from Season 2, wants to catch every fraudster with a new method

Call of Duty has always had problems with a fraction of players: the cheaters. They cheat and ruin honest fans’ enjoyment of the game, even in Black Ops 7. The anti-cheat could only provide limited help. Now, a new method is set to put an end to the cheats.

What is Black Ops 7 struggling with? Cheaters, and they are cunning when it comes to their methods. In addition to the usual software cheaters who use wallhacks or aimbots, there are also hardware cheaters. While the former is usually detected sooner or later, hardware cheats are harder to track.

Often, cheats run around with these devices, firing without recoil or even manipulating weapon fire modes. Activision has watched this spectacle long enough and has promised improvements since the release of Season 2.

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CoD: Black Ops 7 zeigt seine kommende Season 2 im neuen explosiven Trailer

Anti-Cheat now analyzes more than just your hardware

What will change? From now on, the anti-cheat system of Call of Duty should be able to detect hardware cheats like Cronus Zen and XIM Matrix. The team clarifies that such hardware is difficult to track, which is why the anti-cheat system will analyze your gameplay behavior.

This includes your movement, aim behavior, and firing activity. Based on these parameters, a profile will be created to check whether you are cheating or playing honestly. If the former is true, you will be banned. Since cheats and their creators are constantly evolving, the fight against them resembles a relay race.

Initially, there will be successes in catching these cheaters, but over time, the system will need to evolve to remain successful – as explained by Activision.

What do fans say about the new method? The opinions on Reddit are divided. On one hand, fans are happy that there are advancements. On the other hand, there are players who have no hope that Call of Duty will ever be cheat-free. Here’s what can be heard:

  • “Cool, this time it’s actually real. Hopefully, they ban an account as soon as such a device is detected with sufficient security! I understand the pessimistic comments, but it’s great that finally someone is addressing this issue!” – Apexde
  • “I have little hope, but I wish them good luck!” – alinzalau
  • “Big promises. I really hope they succeed, but their track record is quite poor at the moment, so who knows. Imagine being such a bot that you need these devices or other cheats at all.” – c1p0
  • “Hopefully it works this time, and they actually ban people for it. I’m curious how many codetubers/streamers will be affected. And while they’re at it, they should also ban all the people who engage in 2boxing.” – PMMMR

It remains to be seen how well the anti-cheat operates this time and whether more cheaters will be banned.

Are you optimistic or have you also lost hope for cheat-free lobbies? Call of Duty: Black Ops 7 has recently started its 2nd season. If you are looking for the patch notes, we have the right overview for you: Call of Duty Black Ops 7: Patch Notes for Season 2 in German

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO brings new legendary Pokémon, gets its own raid tag

In Pokémon GO, Cupidos appears in a new form. Everything about the raid day with the monster you can read here.

When does the raid day with Cupidos take place? The raid day takes place on February 14th – that is, on Valentine’s Day. The event runs from 2:00 PM to 5:00 PM.

What kind of Pokémon is this? Cupidos is a legendary Pokémon that combines the types Fairy and Flying. The new form now appearing is the Spirit Animal form, which resembles a turtle. This completes the group Incarnations of Nature, consisting of Boreos, Voltolos, Demeteros, and Cupidos.

Cupidos is known as the Pokémon of love. Therefore, the timing on Valentine’s Day also fits perfectly. We already know this from the last Cupidos form. However, the new Cupidos will not appear in top-raids, but in regular 5-star raids. It will therefore be easier to catch. We will summarize how the event works and whether it is worth it here for you.

Raid Day with Cupidos – All Content and Bonuses

The event is not only about Cupidos, but also about the Pokémon Liebiskus and Coiffwaff. They are also in raids. All bonuses of the event:

  • Cupidos appears in level-5 raids.
  • You will receive up to five additional free raid passes from gyms – but only after the last one has been used up.
  • You will have an increased shiny chance for Liebiskus and Coiffwaff from raids. They will also appear in raids.
  • You can change Coiffwaff’s form to the Heartcut during the event through form change.
  • The remote raid limit will be increased from 1:00 AM on February 14th to 4:00 AM on February 15th to 20.

Important: The new Cupidos form cannot actually appear as shiny. You should keep this in mind.

In addition, there is an event ticket in the shop that costs $4.99 (approximately similar in euros) and brings up to eight additional raid passes when spinning the gym, as well as additional bonuses. However, the ticket is optional; the previously mentioned bonuses are also available without it.

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Pokémon GO shows its new season in the trailer

Is the raid day with Cupidos in the Spirit Animal form worth it?

Essentially, this is a new Pokémon that you can add to your collection. Just for the Pokédex, it is worth it.

However, the incarnation form of Cupidos is currently the stronger monster. So you shouldn’t expect a particularly strong attacker for your teams when you catch the new Cupidos. Furthermore, the new Cupidos cannot be shiny. This may also be a disappointment for collectors. Those on a shiny hunt should rather use the raid passes for Liebiskus or Coiffwaff after the first Cupidos.

If you already own the incarnation form Cupidos, the new raid day is a good opportunity to collect candy for it. The candies can be used for both forms.

The raid day with Cupidos is just one of many dates that are on the calendar this month. Currently, for example, you can still secure Flaminkno in the carnival event. But there are still many more monsters that want to be caught. What dates are important for that you can read here: All events in Pokémon GO in February 2026.

This is an AI-powered translation. Some inaccuracies might exist.

Gandalf finally reveals when he will return to the robe of the wizard from Lord of the Rings, but he does not like the time

Fans of Middle-earth have been waiting for Hunt for Gollum for a long time. The next movie in the Lord of the Rings universe also sees the return of familiar faces, including Ian McKellen, who will portray Gandalf again. In a new interview, he finally revealed the start of filming.

The Hunt for Gollum has been in the works for a while. The film is set shortly before the events of The Lord of the Rings: The Fellowship of the Ring and focuses on Gollum, who loses the ring and is later tortured by Sauron.

When does filming start? In an interview on The Late Show with Stephen Colbert (Source: YouTube), Ian McKellen, the legendary actor of Gandalf, briefly talked about The Hunt for Gollum. He revealed that filming is set to begin in July of this year. However, this time frame is not very comfortable for him.

An anime film has also been released as a spin-off:

Start video
One of the most promising projects in the universe of The Lord of the Rings is actually an anime

Difficult Season in New Zealand

What is the problem with July? The big problem in July is that it is winter in New Zealand at that time and the weather conditions are therefore not optimal. When asked when filming would begin, McKellen replied:

I think in July, which is unfortunate because it is winter down there in New Zealand and I am not sure I want to be out in the wind and rain, but we will probably spend most of the time indoors.

Filming most of the time indoors is probably not the optimal situation for the actor, who was unhappy on the set of The Hobbit because so much CGI was used.

Did the actor reveal any more details about the upcoming film? No. Unfortunately, McKellen does not reveal any further details about the story or other actors. He only mentions again that he will wear his hat, beard, nose, and eyebrows again.

But at least for fans of The Lord of the Rings, there is a new detail. In the interview, he shares that there was likely a pocket hidden in his robe in the films, containing all of Tolkien’s work, so he could look at it before filming. According to McKellen, you can probably see the outlines of the book in the films.

When is Hunt for Gollum supposed to start? The film is expected to premiere in Germany on December 16, 2027, just in time for Christmas.

Gandalf is not the only role to which Ian McKellen returns. He will also don the armor of Magneto again. In Avengers: Doomsday, the X-Men villain returns, and a first look at Ian McKellen has already been revealed: New teaser for Avengers: Doomsday shows the return of two legendary actors who fought against each other 25 years ago

This is an AI-powered translation. Some inaccuracies might exist.

MMORPG from Germany is known for PvP battles with hard consequences, is set to become even more dangerous

The German MMORPG Albion Online has provided an update on their faction system in a new developer post, which is set to make battles even more dangerous.

What kind of MMORPG is it? To understand the updates, one must first know what defines Albion Online. The sandbox MMORPG features PvP, even though it is not mandatory and has introduced many PvE modes over the years, a hallmark is the faction war.

Here, the various factions of Albion Online battle against each other in PvP. There are different areas, many of which allow players to be completely looted after being defeated, some even allowing the equipment of players to be taken.

These harsh consequences in PvP provide fans with excitement and joy at the same time. The faction system, where player masses collide in PvP, has now received two changes that will make it even more action-packed.

Here you can watch a trailer for Albion Online:

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Albion Online presents major rogue update in trailer

Two new features for even more battles

What was announced? In an update post on AlbionOnline.com, the developers discussed the expansion of their major update “Realm Divided.” They announced two features for part 2 of the update, which is set to start on February 23, 2026.

The first feature in the new update is the battle standards. The flags of the factions can be carried to allied outposts in a kind of “Capture the Flag” mission to gain faction points. The longer they are carried, the more points can be earned.

However, the flags are also a target for the other factions, meaning that factions must defend their standard bearer, leading to new battles around this feature.

What other feature is coming? The second feature that comes with the update makes Albion Online even more dangerous. It involves the overhaul of bandit raids in the game. These will be fully integrated into the revamped faction war system with the update.

The event is set to begin as a “widespread race for supplies in multiple provinces” and later culminate “in two massive, cross-faction fortress sieges for valuable chests.”

According to the developers, the final battles will be about everything or nothing, as only the winners will receive the war loot.

Since its release, Albion Online has continually expanded. Currently, the focus of the patches is mainly on the faction system. The first part of the PvP update “Realm Divided” has already brought about many improvements: MMORPG from Germany overhauls its PvP, gives away free items under one condition.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmorpg.org.pl

Japan has realized that important infrastructure is missing to handle mass tourism: public trash cans

Japan is fully committed to tourism, but this leads to a problem: trash that needs to go somewhere. However, until now, this East Asian country has done without public trash cans.

Japan is considered one of the cleanest countries in the world, but now it has a problem: mass tourism that not only brings money into the country but also trash. And this trash has to go somewhere.

And this creates a very specific problem related to Japanese culture: in this Asian country, there are no public trash cans.

Select a MMO video…

Japan lacks public trash cans for the many tourists

Why are there no public trash cans in Japan? In Japan, there is the attitude that people prefer to take their trash home with them rather than distribute it in trash cans. When someone buys something on the go, they immediately think about what to do with the packaging. Therefore, public trash cans have been unnecessary in Japan so far, reports the magazine LiveJapan.com.

What is the problem now? But this becomes a problem with thousands of tourists who need exactly that in their daily lives: public trash cans to get rid of packaging or other waste. And this is an annoyance that many tourists feel confronted with. The English-speaking CNN reports that travelers have to carry their trash around all the time and quote someone as saying:

Some 7-Eleven, Family Mart, or Lawson branches didn’t even have trash cans, so you have to carry these dirty wrappers or bottles around all day until you’re back at your hotel. It’s great that the streets are clean, but it’s annoying to have to carry trash around all day long.

Meanwhile, authorities have distributed public trash cans at particularly busy locations, but the basic idea of cleanliness has not fundamentally changed in Japan. The problem has been recognized, but not yet addressed. And until that changes, tourists will continue to have to carry their trash around.

The most famous cities in Japan are currently experiencing a sharp increase in tourists. To also support weaker regions, visitors are encouraged to travel more to rural areas. At the same time, this should help alleviate the burden on the cities: There are so many tourists in Japan that the government is now sending them to the countryside

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. xataka.com

Baldur’s Gate 3 receives a series that connects to the end of the game, relying on the mind behind HBO’s The Last of Us

Larian’s successful role-playing game Baldur’s Gate 3 will receive a series adaptation that is supposed to tie in with the events of the game. Well-known names will be involved in the project, but not necessarily the ones you would expect.

What do we know so far about the series adaptation? HBO is developing the series “Baldur’s Gate”, which does not intend to retell the events of the video games, but rather aims to connect directly to the events of Larian’s Baldur’s Gate 3 (Source: Deadline). The creator of HBO’s The Last of Us, Craig Mazin, is supposed to be involved as writer, executive producer, and showrunner. He himself states that he has invested nearly 1,000 hours in the game:

I am an avid fan of D&D and the brilliant way Swen Vincke and his talented team have adapted it. I can’t wait to bring Baldur’s Gate and all its incredible characters to life with as much respect and love as possible, and I am deeply grateful to Gabe Marano and his team at Hasbro for entrusting me with this incredibly important project.

Craig Mazin (Source: Deadline)

Aside from the creator of The Last of Us, Chris Perkins is also involved in the project. The former long-time head of the story department at Wizards of the Coast serves as a consulting expert on the Dungeons & Dragons universe alongside Mazin. By the way, Chris Perkins currently works for Critical Role.

However, those who are currently missing from the team are the creators of Baldur’s Gate 3 themselves, Larian Studios. But publishing director Michael Douse and Larian head Swen Vincke comment on this news and explain how much – or whether – they are actually involved in the series.

Here you can see the trailer for Baldur’s Gate 3 from Larian Studios:

Start video
Baldur’s Gate 3 is coming to PS5 – Trailer prepares for console release

Mixed Reactions from the Creators of Baldur’s Gate 3

What does Larian say about this announcement? Based on the reaction of publishing director Michael Douse on X, Larian was not involved in the final GO for the series. Instead, Hasbro Entertainment would be on board, which Mazin ultimately thanks in his statement for entrusting the franchise.

“Very good journalism by the way, you never asked the developers of Baldur’s Gate 3, but don’t worry, that’s okay,” writes Douse regarding the announcement from Deadline on X

The CEO of Larian, Swen Vincke, reacts to this news in a more peaceful manner. He finds it crazy how the story that began in a small hotel conference room was inspiring enough to become an HBO series, and explains how he stands on this series project:

We have worked incredibly hard to make Baldur’s Gate 3 worthy of its legacy. Its characters and narratives are the result of the collaboration of many teams, and I believe I can speak for everyone when I say that they think that’s cool and hope that what comes next is implemented with the same passion.

The endings of BG3 have been designed to serve as a basis for new adventures. There are many possibilities for where it could go. I am curious about which one Craig and his team will choose. He has invited us to a conversation so we can present our ideas to him.

Swen Vincke on X

Will the writers from Larian also advise on the show with their expertise? In response to the user @ahsanford’s question on X whether any writers from Larian would serve as consultants for the new series, Swen replies: “Not to my knowledge.”

However, Mazin asked the team if he could come to the studio to talk with him and the developers. Swen himself sounds quite optimistic based on his words: “After our conversation, I believe he is really a big fan, which gives me hope.”

Larian Studios is more focused on their new and own project Divinity after Baldur’s Gate 3 and seems to not be significantly involved aside from exchanges with the creators of the series. With Divinity, Larian not only caused a strong reaction at the Game Awards 2025 but also a significant increase in players for their older games: The head of Baldur’s Gate 3 celebrates the success of his 9-year-old RPG on Steam, but a squirrel is bothering him

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. X

A user shows his father’s data backup and shocks the community: 10 USB sticks in three USB hubs

The internet hosts many quirky storage devices in all sorts of shapes and colors. But a user’s father is currently shocking with his setup. His method of backing up data follows a simple principle: more USB sticks equals more storage.

How does the father back up his data? In a Reddit post from 01.02.2026, the user master_JayCe posts a picture of ten USB sticks plugged into three different USB hubs, held together only by a rubber band. The post is titled: “My father’s data storage solution.” 

The reason for this could be quite simple. After a USB hub apparently had no slots for additional USB sticks, another one was added, and after this place was again insufficient, possibly another extension was added. Unfortunately, the user did not post any further explanation, so we can only speculate.

The end result is a monster made of various USB sticks and hubs from different brands. The rubber band serves as a safety measure for the second hub, which would likely fall apart otherwise. But he is not the first user to come up with the idea of handling storage in an unusual way. 

How USB sticks are used in another unusual way and why there are places where they protrude from walls, you will find out in the following video: 

Start video
In Germany, there are over 400 USB sticks protruding from walls – What is the ‘Dead Drops’ project?

Speeds and power supply are not guaranteed

Why can the construct be problematic? USB ports cannot be infinitely split. The more devices using the same port, the less power and speed remain for each individual stick/hub. 

A single USB standard port has only a limited bandwidth available. If this is split multiple times and several devices are connected, it can lead to significant problems:

If you exceed the power limit of the port, the speed of all connected devices will automatically throttle, or one device will be prioritized while others become barely usable. 

If you exceed the specified power output of a port, it may occur that individual or all connected devices no longer function. Therefore, many USB hubs require an external power supply to ensure their function. 

Additionally, the chance of data loss with such an unstable setup due to external influences or software issues is quite high. Even cloud storage is not protected from data loss, as a developer had to find out. 

How does the community react? The comments on the post are filled with various opinions, but most are just shocked: 

  • MassiePersonality61 comments (via Reddit): “I don’t even know what I’m looking at right now!” 
  • Tructruc00 writes (via Reddit): “Actually, USB extenders with multiple ports internally use multiple connected hubs that are chained together. So it’s not that stupid.”
  • hifi-nerd says (via Reddit): “A single SSD would likely cost less, have more capacity, be faster and more reliable …”

The user’s father has come up with an interesting, albeit inefficient solution. It would be more sensible to back up his data according to the 3-2-1 backup rule, which states that you should keep at least three copies of files on two different storage types, such as hard drives and cloud storage. Additionally, one copy should be stored offsite. A case that proves why this is a good idea is that of an entrepreneur: An AI ignores all precautions and autonomously deletes an entire developer’s work in seconds

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Space Marines are cool and all, but here are 6 games in Warhammer 40,000 that do without hyper-masculine superhumans

In most games set in Warhammer 40,000, the pumped-up Space Marines appear. Of course, genetically-engineered super-soldiers are the poster boys of the setting. However, Warhammer has much more to offer than just hyper-masculine space warriors.

[toc]

By the latest enormous success of Space Marine 2, the nerd world surrounding Warhammer 40,000 has delved deep into gaming. After all, the game does a lot really well, conveying the feeling of marching through hordes of enemies in bulky armor and defeating huge foes with exaggerated weapons. Space Marine 2 is one of the best games to get into the world of Warhammer.

But what if you don’t want to play as a guy with superhuman muscles? After all, Warhammer 40,000 has significantly more factions than just the Space Marines and their chapters, though these often get drowned out in the flood of Astartes.

We have already presented the best games with Space Marines (one of which doesn’t even take place in Warhammer). This list aims to show you the best alternatives where you don’t play as Space Marines, but something completely different.

The selection is partly based on ratings on Steam and in the community, partly on personal recommendations with the aim of providing much variance. The list is unordered and not ranked.

Darktide, the absolute opposite of Space Marines

  • Genre: First-person shooter/Action
  • Players: Up to 4 in co-op
  • Platform: Steam, PS5, Xbox
Start video
Warhammer 40,000 Darktide shows a new class in the trailer that relies on chemicals and a crowbar

If the idea of a super-soldier with too many organs and steel-hard muscles repulses you, but you’re still looking for a first-person action game, Darktide is your best choice.

Here, you play not as Space Marines, but as condemned criminals sent on suicide missions. Survival is optional; according to the lore, no one really cares about your fate.

As expendable troops, the Imperium sends you deep into one of the gigantic macropolises, where a cult of Chaos is festering, to fulfill various tasks. In a team of four players (or AI partners), you complete missions and fight against enemies like in Left4Dead. You generally have four classes to choose from:

  • Veteran with a classic shooter playstyle
  • Ogryn, the “tank” of the group with a lot of punch behind
  • Psychic, basically the space mages with dangerous spells
  • Zealot, expressing their faith in the Emperor mainly with hammers and other melee weapons

Additionally, there are paid DLCs such as the Arbitrator, something like the space police or Judge Dredd in Warhammer 40,000, and recently the Hive Scum, who is indeed the absolute scum of the world, but plays like John Wick on combat stimulants.

This is an AI-powered translation. Some inaccuracies might exist.

17 year old MMORPG wants to be like Harry Potter, is a big success on PS5, Xbox and Switch

When thinking of the big MMORPGs, one might not immediately think of Wizard101, yet 17 years after its release, the developers have reached a new milestone that comes as a surprise to many.

What kind of MMORPG is this? If you have always missed an MMORPG like Harry Potter, you will find what you are looking for in Wizard101. The MMORPG from 2008 is somewhat based on a world of magic and spells and allows players to take on the role of students at the “Ravenwood School of Magic Arts.”

In the process, players learn spells and can use them in battles against enemies. The MMORPG is clearly aimed at a younger audience, so there is an extra protection feature for children under the age of 13.

Since the MMORPG and the developer studio KingIsle Entertainment were acquired by the German company Gamigo in January 2021, there have been several changes to the MMORPG that are now proving to be very successful.

Start video
Vom deutschen Jugendzimmer zum MMORPG-Welterfolg – Die unglaubliche Geschichte von Tibia

The Magical Upswing

What has the MMORPG achieved now? Although the MMORPG has existed for over 17 years, the expansion for PS5 and Xbox Series X|S only came four months ago. Shortly thereafter, a version for the Switch was also released.

This expansion performed extremely well. According to a press release from the developers, which MeinMMO has, over a million downloads on the new platforms were achieved in just four months. Thus, the family-friendly MMORPG ranks among the largest titles in the genre and still attracts new players to the magical world despite its age.

“This milestone speaks volumes about the strength of the Wizard101 brand and its player base,” said Wolfgang Duhr, CEO of Gamigo Group. “This project was eagerly awaited by players around the world, and we are pleased to say that the hard work it took to realize it was worth it. However, we are not yet ready to lay down our wands – many milestones still lie ahead for Wizard101, KingsIsle Entertainment, and the Gamigo Group as a whole.”

Can this work for other titles as well? Analysts from New World have already seen that the console market is hungry for new MMORPGs. The success of Wizard101 also indicates the demand for the genre on these platforms.

Besides the MMORPG Trove, which is also distributed by Gamigo Group, the publisher’s portfolio has further titles such as RIFT and Fiesta Europe that could be considered for a console release. However, it is unknown if the success of Wizard101 will lead to a new strategy.

Although Wizard101 is not yet quite Harry Potter, the magical world is once again enchanting many players these days. But there is also an MMORPG from Harry Potter that many overlook, probably because its art style does not quite match the films: A new MMORPG for Harry Potter has been released and offers what Hogwarts Legacy lacked

This is an AI-powered translation. Some inaccuracies might exist.

New MMORPG from China is also set to appear in the West, gives a new sign of life

The new MMORPG Honor of Kings: World gives a sign of life and invites players in China to the new beta. But in the West, one must still be patient.

What kind of MMORPG is this? While everyone in the West is waiting for the LoL MMORPG, the big competition of the MOBA, Honor of Kings, has long been working on its MMORPG. With Honor of Kings: World, a new sandbox MMORPG is set to launch, reinterpreting the universe of Honor of Kings.

There isn’t much content to say about the MMORPG yet. The first gameplay scenes remind of the anime MMORPG Blue Protocol: Star Resonance and Tarisland, both genre representatives that did not fare particularly well in the West.

The first gameplay trailers suggest that the well-known characters from the most played game in China are used as playable characters, meaning each hero has only a few abilities, and that battles are more about teamwork and tactics. The current state of the game is now revealed by a first sign of life.

Here you can watch the trailer for the new MMORPG:

Start video
Honor of Kings: World shows setting and battles in the trailer

Major Test in China

What kind of sign of life is this? As reported by the Chinese magazine 17173, the developers from Tencent and Netease are planning a major test for the Chinese version of the game. Players should be able to try out the new MMORPG and provide feedback on gameplay as early as February.

However, despite plans for expansion into the West, there is no way for players outside of China to participate in the tests. According to information available to MeinMMO, there will also be tests for the international market later on. When these will take place, however, is still unknown.

What is Honor of Kings? Already at Gamescom 2025, the developers showcased with a very large booth and a trailer at the Opening Night Live that they want to make their MMORPG a big success in the West.

It is no wonder, as Honor of Kings is one of the biggest games in China and has about the same status as League of Legends here. There are many fans who eagerly want to dive into the world. While we in the West are likely dreaming of the LoL MMORPG, Honor of Kings: World is exactly that for the Chinese players.

But in the West, they also want to establish themselves firmly. This was already shown by the oversized booth at Gamescom, where players could test the MMORPG, but ultimately it was much too early: The developers could not gain any more sign-ups than for a waiting list with this appearance.

With Honor of Kings: World a new MMORPG from China is coming, which thanks to the strong brand likely does not have to fear a tight budget. However, it is questionable whether the MMORPG will be successful in the West, as the example of Blue Protocol: Star Resonance and Tarisland shows that the modern Chinese formula has so far not been well received in the West. This also causes concerns for MeinMMO expert Karsten Scholz: 2025 will go down as one of the worst years for fans of MMORPGs in history

This is an AI-powered translation. Some inaccuracies might exist.

The WoW chief is proud of the new expansion because the team did not do one thing that is often standard

Crunch, strict bosses, few people with something to say – that’s what you think of when it comes to video games. But World of Warcraft: Midnight probably didn’t need that.

When you think of the video game industry, images of fun and leisure likely come to mind first. But if you linger on the topic, the issue of crunch comes up more frequently – that is, times when employees have to work massive overtime under stress. Usually to meet a release date. World of Warcraft Midnight didn’t need that. The Game Director explains how they were still able to deliver.

Start video
WoW Midnight shows gameplay – All new features

What was said? In an interview with The Game Business on YouTube, the Game Director of World of Warcraft, Ion Hazzikostas, talked about the development of Midnight and the general work environment in the teams.

He mentioned that in the past they had tried to simply hire more and more developers to produce more content, but that didn’t work. Because in the end, there would be a bottleneck at the management level, where everything had to be decided.

The solution was to have multiple teams with more decision-making power and divided management levels. This way, different smaller teams can make decisions efficiently and work on multiple projects.

Additionally, there is one point that Hazzikostas is visibly proud of, as he says:

The most important thing is that there were no sacrifices to team health. I can truly say, and that may be a rarity in this industry, but fortunately, that is changing, this expansion was created without crunch. This was an expansion we made without having to tell the team: “Alright, we also need you on weekends and late into the evening.” We did it smarter, instead of pushing our team into unhealthy paths.

No Crunch, But Worse Quality – the Community Thinks

This is what the community says about the incident: Even in the WoW Subreddit, there is discussion about the statement. Most are pleased that working conditions at Blizzard seem to have improved. However, there is criticism regarding the speed of the patches, which sometimes comes at the expense of quality:

  • “That would explain all the bugs xD
    I’m not saying that this approach is a bad thing, I actually think it sounds good, but I wouldn’t mind if they took a month longer on the patches and then had time to fix some of the bugs beforehand.”
    – FaroraSF
  • “My cynical reaction to this would be to say: ‘Of course that’s true, look at the state of the product they deliver as a result.’ But, even though I am still dissatisfied with the UI bugs and how poorly some specializations are right now, I hope that’s accurate. Crunch should never be used to mask bad decisions and bad management.” – Aern
  • “They’ve previously stated that their new approach is to become a more positive work environment. I really don’t think Blizzard can risk more bad press here.” – Absoled

Cortyn says: I can only hope that Hazzikostas’s statement is true. But at least it sounds fitting – after all, we know that Blizzard is still working on many expansions and is already preparing for the time after The Last Titan. Over such a long time, it would probably be impossible to impose a massive burden without literally burning out the employees.

However, it must also be said that the original quality of patches and events has significantly suffered due to the faster cadence. Especially in the first week of a new patch, you can almost expect daily hotfixes, which often not only fix minor issues, but also throw entire reward systems into disarray or reduce grind times by 80% to 90%. Here, one notices that a little more time might help to increase quality.

This is an AI-powered translation. Some inaccuracies might exist.

Because Bethesda takes too long to make Fallout 5, a fan builds their own vault – in The Sims

It has been over ten years since Fallout 4, and fans are waiting for a new installment in the series. A player quickly built his own Vault and combined two popular games.

The release of Fallout 4 in November 2015 was over a decade ago. Since then, fans have eagerly awaited a new single-player title in the post-apocalyptic wasteland. While Bethesda provided some content with Fallout 76 in October 2018, it is an MMO.

The MMO had a difficult start and received a lot of criticism – particularly for the absence of the typical quirky NPCs and funny dialogues. Over the years, Fallout 76 has turned around; numerous updates have fixed bugs and delivered new content, making it even one of the top survival games on PC, PS5, and Xbox. Nevertheless, many simply miss a new single-player title.

A fan invested 90 hours to combine his two favorite franchises. He created a Fallout Vault within the life simulation “The Sims.” According to the creator, the tribute to the wasteland is far from finished.

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Trailer for Fallout 4, the post-apocalyptic adventure from Bethesda

Fan builds Vault with 3 floors and many rooms

What exactly did he build there? In the 90 hours, user HeyR built a Vault in The Sims, featuring the typical bunker entrance and spanning three floors. Each floor has its own functions with numerous rooms, including:

  • Apartments with two bedrooms, bathroom, kitchen, living area
  • Armory
  • Cafeteria, diner
  • Clinic, lab
  • Classroom
  • Party room
  • Gardens
  • Overseer’s test lab

On Reddit, he presents a few screenshots of his project:

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On his blog, he gives the rooms a soul and weaves real stories around the inhabitants. For example, he explains why certain areas were designed that way. Since the inhabitants sorely miss the sun, their area is decorated in bright yellow (Source: juliussims.tumblr.com).

In the subreddit for The Sims, users express their excitement about HeyR’s creation. Many ask him to make his Vault available for download. And deereese99 jokes that the Sims makers are probably planning to create an official Fallout pack at this sight.

Is Vault 18 real? Yes, Vault 18 does exist, but only in Fallout: New California, a fan-created mod and an unofficial prequel to the action RPG Fallout: New Vegas. In the mod, you start at a location that is built as a huge, luxurious control Vault. The layout is circular, which sets it apart from the usual rectangular design used in many other Vaults (Source: new-california.fandom.com).

You will probably have to wait a long time for Fallout 5, but at least there is some good news: The game has received the green light for future development from Bethesda. This news brings joy to the community, but also some jokes about Bethesda’s development. Some even believe that the developers hate Fallout fans.

This is an AI-powered translation. Some inaccuracies might exist.

Tonight, one of the best WoW expansions is being released for the 3rd time, getting a new cinematic trailer after 19 years

On the night of February 5th to 6th, 2026, the first expansion of World of Warcraft – once again – starts on the anniversary servers of WoW Classic with The Burning Crusade. To celebrate, Blizzard has released a new trailer.

Originally, The Burning Crusade was released over 19 years ago, on January 16, 2007. Now, almost exactly 19 years later, the Dark Portal opens again on the servers that Blizzard has set up anew for the anniversary of WoW 2024.

During the first second release (yes, sorry…) of TBC in February 2021, Blizzard showcased a new trailer back then, but in in-game graphics featuring the “new” features of the expansion.

The Burning Crusade Classic laid the foundation for the entire development of the Classic project, which fans had demanded for years and turned out to be a massive success with great popularity, with a surprisingly stable launch. Now Blizzard is raising the stakes even higher.

The Burning Crusade was ranked 3rd in our survey in 2022 for the most popular expansions of World of Warcraft

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After 19 years, WoW: The Burning Crusade gets a new cinematic trailer

This is the new trailer: A few hours before the opening of the Dark Portal, Blizzard has released a new trailer, this time as a cinematic in modern and familiar Blizzard quality – with a lot of winking and a kudos to the community.

The trailer skips Illidan and his famous: “You have no idea what is waiting for you!” and instead shows hundreds of player characters patiently waiting in the Blasted Lands to pass through the portal.

With a moderate rush, the characters step through the gate into the shattered world. A Thunderfury (did someone say “Thunderfury, Blessed Blade of the Windseeker”?) flies past the protagonist, who rushes directly into battle and – completely unrealistically – tags some of the important quest mobs before being surprised by a Felhunter.

The Burning Crusade brings back some of WoW’s best content – once again

The trailer showcases more iconic moments from the expansion, such as the city of Shattrath and other areas or dungeons. Also, the flying mounts that were newly introduced at the time and the hard-to-get Nether Drakes get their own scene.

For many, however, the highlight of the expansion lies in the return of the raids. The trailer not only features Gruul’s Lair and the Pit Lord Magtheridon, but also presumably well-known scenes from Karazhan, by far the best raid in the entire game. Surely, every veteran has experienced Butler Moroes politely eliminating the intruders.

The release of The Burning Crusade today marks the third time the expansion is being released. Whether the anniversary servers will develop like the classic servers and go through the entire cycle once again remains to be seen.

Blizzard recently spoke about the future of World of Warcraft but remained tight-lipped about WoW Classic – no information on Classic+ or other ideas. However, I already know that I will be occupied with TBC Classic Anniversary (this name…) for some time, as it has worked twice before: Damn! WoW BC Classic is much more fun than it should be

This is an AI-powered translation. Some inaccuracies might exist.

Horizon gets a new co-op game for PS5 and Steam, instantly drawing comparisons to Monster Hunter and Elden Ring

Guerrilla Games, the creators of Horizon: Zero Dawn and Horizon: Forbidden West, have announced a new game: Hunters Gathering. The gameplay video of an early build shows how the new co-op game plays for PS5 and Steam. Many users feel like they have seen something like this before …

What kind of game is this?

  • Hunters Gathering takes place in the world of Horizon and apparently a good while after the events of the games. Aloy herself assigns you the task of protecting the world.
  • You choose one of the pre-made characters and go hunting for dangerous machines with two other players in various mission types.
  • The gameplay is reminiscent of Monster Hunter, and the visuals are playful in a colorful cartoon style. Hunters Gathering will be released for PS5 and on Steam, currently without a release date. However, you can already register for the playtest on the official website.

What makes Hunters Gathering special? Unlike in Monster Hunter, you do not create characters but choose from existing heroes. Each comes with their own weapons, play styles, and “classes” that can change their roles.

During hunts, you should combine your abilities to be victorious. The gameplay already showcases healing abilities and strong combos in close and ranged combat with various weapons.

In addition, Hunters Gathering combines the game principle with roguelite elements. During hunts, you can find perks and upgrades for weapons and stats to continuously build a new build.

You will always play in a team, but you can also experience a solo campaign with bots. However, this will not be included in the playtest. The first playtest will already take place in February 2026.

“This brings all the old Dauntless players right in, 100%”

The video is receiving mixed reactions on YouTube. Shortly after release, the glimpse into Hunters Gathering has 5,704 upvotes to 3,371 downvotes (as shown via “Return YouTube Dislike”, as of 6:18 PM).

In the comments, there are plenty of comparisons, especially with Elden Ring: Nightreign and with Dauntless, the competition to Monster Hunter on PC, which ended in early 2025. One user jokes: “I didn’t know they were making Dauntless 2” (on YouTube), while another claims: “This brings all the old Dauntless players right in, 100%” (on YouTube).

There is already criticism that the game lacks character creation. There is little interest in the presented heroes. One user even complains (on YouTube) that Hunters Gathering looks less like Horizon than the recently presented mobile game.

Meanwhile, Guerrilla promises that they will not forget the focus on single-player games and will continue to work in this direction. Hunters Gathering has a very different style for this reason, in order to stand out and fit into the action-packed co-op gameplay.

While the studio works on Hunters Gathering, NCSoft is creating a real MMORPG in the world of Horizon. Whether the two games will interfere with each other is hard to say, but it could happen, since the gameplay is quite similar: First gameplay of the Horizon MMORPG excites: ‘It looks like a Monster Hunter, I’m hyped’

This is an AI-powered translation. Some inaccuracies might exist.

You will soon be able to see which bosses are doubly worthwhile in Diablo 4, but the info is where hardly anyone looks

Against the bosses in Diablo 4, you get strong loot drops. If you link them with the right mechanics, the crunchy battles are even worth it twice – and starting from Season 12, you’ll see directly when that is the case.

On March 10, 2026, Season 12 starts in Diablo 4 and brings new content to the ARPG. Many of these can currently be tested on the PTR (test server). There, players noticed a small but useful change that immediately reveals which bosses are particularly worth it. However, you have to look very closely.

What kind of change is that? In the last seasons, Blizzard has already introduced an icon for nightmare dungeon seals. This indicates whether a dungeon currently counts as a whisper task. Previously, you had to search the map for which dungeons were marked and then painstakingly rummage through the chest for the matching seal or hope for luck when crafting.

With Season 12, Blizzard expands this system to the bosses on the torment levels. A small icon now immediately tells you which boss currently counts as a whisper task. For 10 collected offerings, there is a chest at the Tree of Whispers – and a single boss gives you directly 5 offerings when you defeat him.

Where can I find the icon? However, you have to look very closely, as the icon is quite small and hides behind the number of your boss materials. When you hover over the item, it additionally shows you how long the whisper for this boss is still active:

If you “activate” the boss materials like a nightmare dungeon seal, your map opens with the hideout of the respective boss in focus. If you then click on the hideout icon, you can either travel directly there, mark the way to that location, or list or search for the boss fight in the group finder.

By the way, Season 12 is intentionally shorter according to Blizzard. It serves as a kind of transition season until the new DLC Lord of Hatred, which will be released on April 28, 2026. Overall, Season 12 thus runs for about 7 weeks, so not quite two months.

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Diablo 4 shows its new expansion Lord of Hatred with Mephisto in the trailer

How is the small change received? Even though it is just a small change, players like it. On Reddit, one user writes that this is a great “Quality of Life” adjustment. However, some users wonder why this feature is only coming now and not already introduced simultaneously with the changes for the nightmare seals.

In addition to a fresh seasonal quest and new uniques, Season 12 brings back a mechanic from Diablo 3. The bloody slaughter is literally at the center. The faster you take down the monster hordes in Diablo 4, the more bonuses you secure. In keeping with this massacre, Blizzard brings new, bloodstained items into the game.

This is an AI-powered translation. Some inaccuracies might exist.

Godzilla Minus Zero: Release, Trailer, Opponent – All Information about the Monster Movie

After Godzilla Minus One 2024 was a major hit, a sequel to the Japanese monster saga, Godzilla Minus Zero, will be released later this year. You can find everything about the release, trailer, and the opponents on MeinMMO.

What kind of movie is this? Godzilla Minus Zero is set to continue the film Minus One from the year 2024. Once again, Takashi Yamazaki will be responsible for directing, scripting, and special effects. Minus One has already received an Oscar for its visual effects.

When is the release of Godzilla Minus Zero? The release of the film is now known for both Japan and the USA. In Japan, Godzilla Minus Zero will be released on November 3, 2026, and in the USA on November 6, 2026.

Thanks to the US release, one can assume that the film will start in Germany on November 5, 2026. However, there is no official confirmation yet.

Is there a trailer for Godzilla Minus Zero? So far, there is no proper trailer or teaser for Godzilla Minus Zero. Currently, only the logo of the film is known. You can watch the trailer for Godzilla Minus One in the meantime here:

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Godzilla Minus One – Trailer for the Japanese Return of the Giant Lizard

Godzilla Minus One: Opponents and Plot

Which opponents will be in Godzilla Minus One? It is still unknown whether another monster will appear in the film. Takashi Yamazaki, the director of the film, has already expressed quite positive remarks about the film, in which Godzilla battles Hedorah, leading many fans to suspect that the monster will return.

However, it is also unclear how Godzilla will look in the film and in what form he will return, as he died in the predecessor but regenerated at the end.

What is the plot of Godzilla Minus One? Nothing is known yet about the plot either. At the end of Godzilla Minus One, the monster is defeated by Shikishima and then collapses in the sea. As a new hero, he learns that Noriko has survived and everything seems to be fine.

However, at the end, one sees that Godzilla is regenerating on the ocean floor, and something seems to be wrong with Noriko as well. In the hospital, it is shown that Noriko has a black mark on her neck.

If you want to see battles with Godzilla, you won’t have to wait until Godzilla Minus One. At the end of February, the 2nd season of a series full of gigantic monsters is expected. There, the well-known Kaijū will face a new threat: “This Titan is like a God” – The next opponent of Godzilla is confirmed, and he is so powerful that the giant lizard needs help from Kong again

This is an AI-powered translation. Some inaccuracies might exist.

Call of Duty Black Ops 7: Patch Notes for Season 2 in English

With Season 2, new content such as maps, weapons, and significant adjustments to game balance are arriving in Call of Duty Black Ops 7. Activision has released the patch notes for the upcoming season, and we are showing them to you in English.

What are the main changes? In addition to important adjustments to game balance, there are upcoming contents that fans can look forward to. The main changes and new features are summarized here:

  • 9 multiplayer maps during Season 2
  • 1 new Warzone map
  • 1 new map for Zombies
  • 6 modes 
  • Events for all three modes (Multiplayer, Warzone & Zombies)
  • 7 new weapons and 6 new attachments
    • 50+ new camos to collect
  • A new battle pass and various bundles for the shop

The patch notes currently look very clear, and in addition to the new content, adjustments and bug fixes are also intended to improve the game, addressing issues that have plagued players for some time. You can find more details about the patch notes here on the official page of callofduty.com.

Since the patch notes are in English, we have gathered all the patch notes and translated them. You can find the German list of all changes for Season 2 on page 2. 

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CoD: Black Ops 7 zeigt seine kommende Season 2 im neuen explosiven Trailer

When does Season 2 start? Black Ops 7 Season 2 is set to start on February 5, 2026, which is today. Between 6:00 PM and 7:00 PM, you can then kickstart and enjoy the new content with your friends in multiplayer, in zombie mode, or in Warzone. You can also find a rough overview of the changes in our live ticker for the season start.

This is an AI-powered translation. Some inaccuracies might exist.

Crimson Desert shows how you become as powerful as the character in the trailers, reveals more about battles

Crimson Desert shows further details about the battles of the action RPG in a new gameplay video and reveals how your hero becomes as strong as in the trailers.

What kind of video is this? On February 5, 2026, Pearl Abyss, the developer of Crimson Desert, released a new gameplay video on the official YouTube channel. It is nearly 9 minutes long and focuses on the battles and progression of your hero, that is, character progression.

By now, we can also speak of “heroes” in the plural. In a new trailer Crimson Desert announced two new playable characters. The two appear briefly in the video, but it mainly centers around the protagonist Kliff Graumähne.

Here you can see the new gameplay video about combat and progression in Crimson Desert:

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Crimson Desert shows more of the fights and progression in the action RPG in the new gameplay video

What does the video show? The combat system of Crimson Desert is said to give you a lot of freedom to decide how to approach battles. You have a variety of maneuvers and abilities at your disposal to customize your combat style.

You can rely on precise parries and counterattacks, or throw your enemies down with full force and slam them into the ground like a wrestler. Fighting from the back of a mount is also effective in Crimson Desert – if you ride on a bear, it even joins the fray. 

The video also features the steampunk mech again, which was already introduced in a previous trailer. It shoots bullets like a machine gun and even fires rockets. It creates maximum destruction while hero Kliff sits safely inside the machine.

Not the hero from day 1 of the trailers

How does progression work in the game? In many trailers, Kliff appears to be an unstoppable force when swinging over walls with a magical grappling hook, spinning rapidly in the air, and finally shaking the ground with a powerful impact.

Now the developers have clarified what many players might have already suspected: Your character will only become that powerful later in the game. Many of the shown abilities are unlocked by collecting artifacts. 

You collect artifacts through quests, battles, and exploration of the game world. Many await as rewards behind challenging trials and boss fights. With artifacts, you improve your existing abilities and unlock new ones. Additionally, you increase your stats such as health and stamina.

However, some skills cannot simply be unlocked with artifacts. You must first learn them by observing them in the open game world.

Your progress should also be noticeable in items. You collect new weapons and armor in the game world or buy them from merchants. With the right raw materials, you can also craft many items yourself. You can also improve your equipment if you don’t want to switch your weapon.

The developer team behind Crimson Desert is currently releasing video after video. So you don’t lose track of the essentials, we have summarized the most important information for you. Here’s our overview: Crimson Desert: Release, trailer, and gameplay – All information about the action-adventure with an open world

This is an AI-powered translation. Some inaccuracies might exist.

Tonight you can experience an hour of gaming music live on Twitch, we asked the organizers how it works

On the Twitch channel of ARD, a gaming concert will take place tonight. MeinMMO spoke with two organizers to get a behind-the-scenes look at the extraordinary concert.

Recently, the number of gaming and anime concerts has been increasing. In various cities in Germany, mash-ups of the best music pieces are taking place as events. Some games even get their own tours, traveling across Europe and other continents.

The BR Munich Radio Orchestra is also an organizer of such a concert. The special thing is: If you can’t be there in person at the concert hall, there is the option to follow the event live on Twitch. The concert takes place tonight at 7:00 PM on the Twitch channel of ARD.

Fans can expect well-known pieces from Kingdom Come Deliverance, The Legend of Zelda, and Uncharted. How such a concert is put together and what viewers can expect on Twitch is revealed in the exclusive interview on MeinMMO. Annekatrin Hentschel (Organizer/Production) and Philipp Potthast (Organizer/Community & Twitch) were available to answer questions from MeinMMO editor Jasmin Beverungen.

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Im Kingdom Come Deliverance 2 DLC “Vermächtnis der Schmiede” übernehmt ihr eine eigene Schmiede

The Development of Video Game Music Concerts

Jasmin Beverungen: Currently, there are more and more offerings when it comes to video game concerts. One example is “The Witcher” and I’m going to a concert of “Clair Obscur” next year, as there is a big tour going on. How has this developed in your perception over the past few years, especially as a live event?

Philipp Potthast: I actually feel that there has been a strong shift in recent years and that it is now taken more seriously. Five to ten years ago, many people, especially in the mainstream area, still felt: Video game music is Super Mario, it is 8-bit music, chiptune sound, and so on. This feeling that there are real compositions behind it, large orchestral arrangements, was not there. That has changed significantly in the last five years. 

I don’t know how much of a role COVID played, that people started to focus more on their favorite video game soundtracks and that the demand for it has increased. But I believe that this is the timeframe in which it has changed. We totally see that people, even from the professional classical field, no longer hesitate to perform concerts. Everyone is eager to get involved. One could say that it has caught up with film music as a serious subject.

Annekatrin Hentschel: Because the quality is simply so good. There is incredibly good music and I believe a lot has happened. On the composers’ side, a lot has happened, with great people coming and writing incredibly good music that stands on its own, aside from the game. That’s one thing: whether it works in the game or if you can experience it well at the concert. I often have that in the selection – not everything is suitable for concerts. If you focus on a game, you can do that. But if you are looking for music that works independently in a concert… There are incredibly good tracks that can be enjoyed completely detached from the gameplay. Even if you have never seen the game. I think it’s amazing when that works.

Philipp Potthast: That is also related to how video games have their own status in pop culture overall. You can see this with video game adaptations. Fifteen years ago, it was still quite exotic to make a Resident Evil film. Nowadays, with “The Last of Us” – which has been one of the very big pop culture events of the last three years – the music is in the spotlight. Especially with The Last of Us, it is really incredible and atmospheric. It pushes a series forward. That is exactly why the desire for video game music is increasing.

Are Non-Gamers Also a Target Group?

Jasmin Beverungen: You just hinted at it: What do you think, to what extent does the proportion of people who have little to do with video game music or video games in general play a role, but are still interested in such events?

Annekatrin Hentschel: Good question.

Philipp Potthast: The video game concerts I attend are primarily visited by people who have played the game. I was recently – that’s now a year and a half ago – at a Final Fantasy concert in the Olympic Hall in Munich. There’s a real fandom present. People are in cosplay and they’re excited about it. I do believe that the concerts are mainly attended by those who have played the game. But Anne, perhaps it is different in mixed concerts, I don’t know exactly.

Annekatrin Hentschel: Yes, that exists. There’s a series in Düsseldorf that does it quite cleverly and basically addresses a young audience, mixing it with classical music. Sometimes there are classical pieces that have become famous through a game. Pieces that are very old, classics, but also take place within the game and become iconic. They combine that well. They might take Super Mario and combine it with a classical piece that either has a connection to the game or fits musically well into the program. I can imagine that this also appeals to others. I haven’t researched it, but it’s a feeling. 

But I want to look at it from another perspective. We felt in the development that the people who play a lot and love their games and the music sometimes don’t even know that such a thing exists and how great that could be. And I feel there’s still a very large number of people who could discover this. Who would experience something like this for the first time with great amazement and did not anticipate how great it could be and how much it would resonate with them. There’s still much potential to bring people into the concert hall. That’s also a great value for the orchestras and the ensembles that play.

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Uncharted 4 – PS4 Trailer

Selection of Pieces & Rights Clearance

Jasmin Beverungen: In order to appeal to as many players as possible, especially at concerts that feature mixed music and do not focus on a specific fandom or video game, certain pieces need to be selected. How was it ensured in Game on Symphony that the target audience was as broad as possible? Did you focus on different eras, different genres, or how was the approach?

Annekatrin Hentschel: We are aware that you need big names, that AAA plays a significant role and that there must be something that attracts many people, something as universally appealing as Zelda. That’s something you know will attract a lot of people and put you on the safe side. It is difficult to obtain the music, the score material along with the associated rights. We not only organize a concert, but also need the livestream rights and the on-demand rights for the platforms where it will be available online afterwards – the ARD media library, YouTube, and the ARD classical channel. It is time-consuming and costly. 

This can only be done with good partners who have connections to the publishers and those responsible for the music. It’s a huge journey. Of course, the sheet music must exist or must be arranged. Basically, you need the rights and some are inaccessible. Especially when they themselves are on tour, like with The Witcher, it becomes challenging to obtain this music for additional concerts. That will only be possible again when they are no longer on tour. 

We have a good partner who is a composer himself and takes care of this. We discuss a lot with him: What makes sense, what sounds good. He has a sense for smaller games where the music is incredibly good. I find the mix good. On top of the big hits, you can also place something small, indie games, or new releases. We also have premieres where the music has never been played in concert before. We have to start very early and it’s a hard struggle. We keep following up. We are looking for direct contact with the publishers and are in touch with the composers. In this case, we spoke directly with Wilbert Roget (composer of Helldivers 2, editor’s note) about how to proceed and how he could support us. We try to tap into different channels because we’re going into a concert series. We are already planning very far in advance. 

We are planning a concert in Circus Krone in 2027 with a choir. We are already looking at which games we can get because there are great things like Halo. The earlier you start planning and asking, the more likely it is that you will get the sheet music. We are also trying to plan theme nights. For example, we want to have a strategy evening with the big strategy games, where the new Anno is included. We have set ourselves big themes under which we want to work in the future. 

It’s nice when you can plan long-term because the chances of finding the right partners to support you are much greater. But now we have looked to ensure that we have a good mix and that the music is of high quality. It needs to sound good, and work well with an orchestra. And then you have a certain lineup to work with. How many strings, how many brass, how much percussion? You have to hire substitutes. There are many components, and we work with a size with which we have had good experiences to get the pieces played. It’s sometimes bombastic with many brass instruments and that’s something you need to get together. That is a very large ensemble with which we are working.

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Trailer for the open-world game The Legend of Zelda: Breath of the Wild

Planning Duration of a Concert

Jasmin Beverungen: How long does it take from the first idea, saying “Hey, Game on Symphony, we want to do this,” until the very first concert actually takes place?

Annekatrin Hentschel: We have done it once. 2024 was the first test version – we originally only had four months. And that was tight. At times, we didn’t have the scores until the day before the concert. It takes time to get the notes. They arrive and must be prepared for the orchestra. 

Everything takes time. Then you have the musicians who need to rehearse before coming to the rehearsal. The conductor has to prepare it. You can’t really imagine from the outside what paths this takes. Now, we sometimes have a year to plan, and that makes everything a bit more relaxed. But we have also managed it in four months. For this concert, we have refined it over six or seven months.

Jasmin Beverungen: An impressive achievement to get all of this together.

Twitch Broadcast & Visual Concept

Jasmin Beverungen: The special thing about this is that the concert will also be streamed live on Twitch. How is it ensured that the viewer from the screen has almost – of course, the acoustics can’t be exactly replicated – but has a similar experience to the visitor sitting in the concert hall?

Philipp Potthast: You mean audio-wise?

Jasmin Beverungen: Everything. For example, visually. There are also screens that simultaneously show game scenes. How does the viewer on Twitch experience this?

Philipp Potthast: I believe, audio-wise we have to face it: The live experience cannot be completely reproduced.

Annekatrin Hentschel: But we give it our all.

Philipp Potthast: Exactly. We have a very good team of people who have great experience in recording orchestras and are able to do this very well in a live broadcast. I believe that it probably cannot get better than this on Twitch. Everything gets a bit compressed; otherwise, it won’t get through the line. 

In terms of implementation: We do not have game scenes because we said that people watching on site are really excited about the orchestra. Of course, you can support it with game scenes, but especially our concert is mixed. It’s not like you completely immerse yourself atmospherically in a journey through the game, but rather that you are back in a new world. The concert experience takes center stage. 

On Twitch, we’ve had the experience – we conducted user testings – that many people consume the whole thing on the side. That many people switch on a stream while not really watching. That’s why we said we want to focus on the acoustics. Nevertheless, we have many cameras and an elaborate live directing. It’s a high orchestra live broadcasting standard with which we are presenting it in TV quality on Twitch. We want to emulate the concert experience as closely as possible on screen.

Annekatrin Hentschel: We have around 10 cameras. And we also try to create a visual concept that is somewhat more modern than what is typically done in classical music. That is also important. There has been a standard for many years, but we are trying to create much more intimacy because Twitch is so emotional. This music is so emotional. 

The orchestra was celebrated so much during the initial tests we did – we also did something with film music, with the Downton Abbey soundtrack and so on – that the orchestra deserves to be shown. I was totally surprised by how the Twitch community reacts to these musicians. How great they find a cello and how excited they can get about it. And we want to create this intimacy visually.

We are also working with graphics. We have a graphic designer who creates overlays in the style of the game; so, based on mood boards, she develops extra graphics. There are some effects we utilize in Twitch that also fit the games. For every game, there are info panels where you can read more about the game, also about the music, about the composers, if there are any interesting facts. 

And then on the orchestra stage, we have a screen where the host is transmitted while he speaks to the audience on stream. There are also flashbacks, images that correspond to the game world, which we have all created ourselves because this is also a rights issue. And partly also made with AI. This is all done by a young graphic designer we have. And that already provides a very nice graphic level with which we work. But not directly from the game.

Interaction & Event Programming for Viewers

Philipp Potthast: Additionally, we do a half-hour stream before and another half-hour stream after. We refer to it internally as Pre- and Aftershow. There we also have the conductor who joins in and has the opportunity to interact with the chat. The composer Wilbert Roget will also be connected. We also want to focus more on the people from the orchestra so that they can be engaged with.

Annekatrin Hentschel: And there’s also a streamer involved, KaddiTV, who will be a guest throughout the evening. There are various components. And of course, the host who guides the evening.

Jasmin Beverungen: Will the chat be moderated throughout the evening?

Annekatrin Hentschel: We have three people moderating the chat, who are currently preparing a lot. There will also be quizzes… all those functions that Twitch also offers. As a public broadcaster, we cannot utilize everything because we do not have a commercialized channel, but there are tier lists and quizzes. You can vote on which piece can be played as an encores. 

We will likely try out this heatmap. We are working with Easter eggs, hiding something from the games somewhere in the orchestra. After the initial tests, we have thought a lot about how interactive we can make this. And this is now also an ongoing process to continuously develop this format. We are taking a step further now than in the first test versions. It’s still about optimization.

But as Philipp said, in these user testings we also found that music is really the core, and sometimes you shouldn’t do too much. Where we really hit a wall, to be honest: We tried a react stream where the host and a guest also talked about the music. The big realization was that this was very poorly received. People were really upset in the chat when they talked about the music and disrupted the music experience. 

We took that very seriously, that this can’t happen again. And you really have to give music its space. That should be the case, and I think it’s great that it’s desired like that. It shouldn’t be “too much.” I believe we need a good balance. That’s the experience from the first rounds.

Philipp Potthast: You can have it just playing in the background while you perhaps play something yourself, or you can actively watch because there is visually enough to engage with the orchestra. And if you want to interact in the chat, that’s also there. You can engage as much as you want without being disturbed if you don’t want to engage too much.

Jasmin Beverungen: Yes, that sounds like a good middle ground. That the audience can interact a bit, but still enjoy the music.

To experience the best sound possible from such a concert, good headphones or speaker boxes are essential. An audio expert reviewed several headphones on YouTube and gave them a blunt verdict: Audio expert evaluates gaming headphones on YouTube – “I’ve heard many, they are all terrible”

This is an AI-powered translation. Some inaccuracies might exist.

After 2,500 hours in Overwatch, I never wanted to play a hero shooter again, then they showed me a cat … with jetpacks

In fact, MeinMMO editor Caro has already finished with Overwatch years ago and vowed never to spend so much time on such a game again. However, this vow only held until the hero shooter finally showed her what she had been wishing for so long.

In 2018, actually already two years after the release of Overwatch, I became aware of the hero shooter. I was at the start of my game art studies, and although I had never really been interested in shooters, the stylish cinematics and character design of the heroes played directly in my favor.

Through Overwatch, I met new friends, gradually got better, and despite some frustrations, I had incredible fun. However, I realized that I was spending way too much time on the game. Instead of the usual relaxed gaming of a single-player gamer, I fell into the grind. And I knew: this relationship with Overwatch is not good. 

Two years ago, I completely stopped and made a vow that I would not give such a game, and especially Overwatch, a second chance. And that worked quite well… until I woke up this morning with Blizzard’s new announcement in my feed. Overwatch 2 is supposed to become Overwatch again, the narrative of the universe will continue, and I can play a new heroine I have been waiting for years: Fika, also known as Jetpack Cat.

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Overwatch shows 5 new heroes coming with Season 1: Conquest

Jetpack Cat – The Legend Lives!

Jetpack Cat is a heroine that many players have hoped for year after year with almost every hero announcement. The little cat developed into a legend, who however was introduced back then by the former director of the game, Jeff Kaplan.

Kaplan explained in an interview with Gamespot from 2017 that the team wanted to test the limits of how far they could go with their character concepts in the development of Overwatch – after all, there is also Winston, an intelligent, talking gorilla, who is an important part of the organization. 

“Then there was this one hero that sparked a huge internal debate in the team because we liked him so much, but he didn’t make it,” Kaplan reports. “It was this jetpack with a cat in it that occasionally played around with the controls with its paws.”

By the time Wrecking Ball, the hamster Hammond in a spherical mech, was introduced, the community was certain that Jetpack Cat could also come into the game. And now, on February 10, 2026, it is finally happening!

She can not only fly through her jetpack but also carry allied players through the air and transport enemies into abysses with her ultimate. Her primary fire consists of projectiles that heal allies and damage enemies. Additionally, she has such a powerful purring that provides more healing to the team in the immediate vicinity and pushes back enemies.

A nice fact on the side: Jetpack Cat is “voiced” by Jennifer Hale, who is also the voice of Ashe in Overwatch.

Jetpack Cat is the Bait, but the Other Announcements Made Me Weak

Alongside Jetpack Cat as the long-awaited heroine, the other announcements for Overwatch are also very tempting. A total of 10 heroes are supposed to be released this year, of which the first 5 have already been revealed. Besides Jetpack Cat, I find the tank “Domina” (what a name!) particularly exciting, who, with her … let’s call it “effective” design, piqued both the community’s and my own curiosity.

5 new heroes in Overwatch
The 5 new heroes in Overwatch (Image rights: Blizzard)

Aside from the heroes, I am very much looking forward to another promise from Blizzard that they will hopefully keep. A major disappointment that somewhat shook my trust in the game was the canceled PvE campaign, which I had been very excited about with the announcement of Overwatch 2.

The lore and the characters were a major point for me to give the shooter a chance. The one-year narrative they now want to tell through the seasons makes me quite excited and hopeful to learn more about the heroes who made me such a fan back then.

Of course, I am a bit annoyed about my lack of perseverance and the fact that despite my conscious rejection, I now want to give Overwatch a second chance. I have a lot to catch up on that I missed during the last two years of break before I will finally be overwhelmed with fresh content on February 10.

This time, I don’t want to let it turn into a toxic relationship with Overwatch again. Instead, I hope for some relaxing rounds with old friends I got to know and a shooter that can impress me like it did back in 2018. MeinMMO editor Darisuz also finds a lot of fun in Overwatch, and that even before the big announcement: Overwatch 2 is better than ever because Blizzard made 3 decisions

This is an AI-powered translation. Some inaccuracies might exist.