A player in World of Warcraft has succeeded. He has achieved all achievements in the game and accomplished everything. But what comes next?
Anyone looking for a job in World of Warcraft can find something to do for virtually endless times. At least if one focuses on completing all achievements in the game. But does it really take “forever”? No, because one player has gone through with it and collected all achievements currently available.
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Older lady lives our dream and plays WoW until 5 a.m.
What has happened? In the WoW subreddit, the player BillybobbsWoW proudly shows a screenshot. It displays his character and an achievement window. The almost unbelievable accomplishment: He has collected all achievements in the game. With 52,245 achievement points and all categories at 100%, he has mastered all contents of World of Warcraft.
How long did it take? According to his own statements, he has played for 720 days – pure WoW playtime, which translates to over 17,000 hours. Although he did not work on the achievements the entire time, the sheer amount of time is impressive. After all, he has spent about 2 years of real life in Azeroth.
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The community reacts excited and fascinated: Within a few hours, the post in the WoW subreddit already received over 5,000 upvotes, and the number continues to rise. It’s not surprising that there are also a few references to one of the most famous South Park episodes:
“Now you can play the game.” – ValkyrieLyra
“Holy shit, I didn’t know it was even humanly possible. Congratulations!” – Pepsifraiche
“He has succeeded. This crazy guy actually completed an MMO.” – SomeLevel428
An achievement for a short time – New patch coming soon
The accomplishment of completing all achievements is, of course, always a temporary achievement. Because with the next patch, new achievements will be added again, meaning that the now so beautifully complete list will once again show gaps. It remains to be seen whether BillybobbsWoW will continue to keep up with patch 11.2 Ghosts of K’aresh and beyond – or if he will now take a well-deserved break.
What were the hardest achievements? Interestingly, he did not find the PvP to be the worst grind, as most would have assumed, but rather the pet battles. He comments:
Especially the pet battles took a long time. Every day 5 hours a day for a total of 2 months and then a bit more, but less consistently.
This includes not only the 5,000 pet battles in general but also 1,000 PvP pet battles, as well as the “Family Battler” achievements, where you have to win multiple times in PvP but can only use pets from a specific group.
What is he doing next? BillybobbyWoW seems to be a true collector. In the comments, someone suggests that he should collect all transmog rewards in the game next. A task he undertakes and writes:
Yes, that could be crazy, but I’ll give it a try. […] Currently, I am at 72% of all unique appearances according to AllTheThings.
At AllTheThings is an addon for collectors that lists all items, quests, and events in the game, showing what you have already collected and experienced and what you haven’t.
How many achievement points have you collected in World of Warcraft so far? Do you come even close to the accomplishment of this player? Or do you not care about achievements and the points associated with them at all because you think that achievements can even make a game worse?
This is an AI-powered translation. Some inaccuracies might exist.
The Water Festival starts in Pokémon GO. A new Pokémon and some strong bonuses are included.
What kind of event is this? As the name suggests, the Water Festival is an event that focuses mainly on water monsters. It starts on Tuesday, July 15, 2025 at 10:00 AM and runs until Sunday, July 20, 2025 at 8:00 PM.
How do I get Nigiragi? Nigiragi, the Pokémon with the types Water and Dragon, makes its debut at the event. It has 3 different forms that you can challenge in Level-1 Raids, depending on your location:
Nigiragi (Curved Form): Europe, Middle East, Africa
Nigiragi (Hanging Form): America
Nigiragi (Stretched Form): Asia-Pacific
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So sah das Pokémon GO Fest 2025 in Paris aus
All Event Contents
What bonuses are available during the event? The following bonuses are active in Pokémon GO during the event:
Rain Incense lasts for 2 hours
more candies for nice, great, and excellent throws
increased chance to encounter Shiny Starmie and Shiny Galapagos
Lapras with scarf may have a special background if obtained through raids
Which Pokémon are featured in the event? You can encounter several water Pokémon during the event. These are the following monsters.
In the wild:
Squirtle*
Slowpoke*
Krabby*
Staryu*
Magikarp*
Marill*
Swablu*
Wishiwashi*
Bamelin*
Finneon*
Reisslaus*
Lanturn (rare)
Barboach* (rare)
Creapod (rare)
Galapagos* (rare)
In 1-Star Raids:
Clamperl*
Piccolente*
Nigiragi (Curved Form): Europe, Middle East, Africa
Nigiragi (Hanging Form): America
Nigiragi (Stretched Form): Asia-Pacific
In 3-Star Raids:
Kingler
Gyarados*
Lapras with scarf*
Azumarill
All monsters marked with * can also be caught as Shiny.
Additional event contents: During the event, you can also complete event field research. Here, you can receive Mega Energy as well as encounters with event Pokémon as rewards.
Collector challenges are also part of the event again. Completing these will grant you experience points, stardust, and event Pokémon.
For $4.99 (approximately €5), you can also purchase a paid, limited-time research. If you complete it, you will receive 1 Rain Incense, an event avatar pose, as well as encounters with event Pokémon like Gyarados and Lapras with scarf. If you get the Hyper Ticket Box in the Pokémon GO web store, you will also receive a Star Piece.
Additionally, with the start of the event, new avatar items will be available in the shop. These are backpacks styled after the 3 Nigiragi forms.
Within the current month, there are, as usual, several events and contents waiting for you in the game. If you want to know which ones they are, what to expect there, and when they take place, feel free to take a look at our overview of all events in July 2025 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
An established modder deletes his account on Steam after many years of helping many players with his work. He blames Valve and their policies.
Who is the modder? The modder Kaldaien has significantly worked for more than 20 years to develop a program that corrects and improves PC ports (games that were originally released for other platforms) mainly regarding graphics and performance – the mod SpecialK (see special-k.info), also known to some as “The Swiss Army Knife of PC Gaming”.
The creator of the mod announced via GitHub in a detailed post that he deleted his Steam account after 20 years. He attributes the blame to Valve, the company behind Steam, and their policies.
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Commercial for the Joule Kitchen Appliance with Gabe Newell from Valve
The problem lies mainly in the policies
Why does he blame Valve? One of the main arguments that Kaldaien brings forth for his frustration and the deletion of his account revolves around Valve’s update policies, as he explains in his blog post on GitHub:
In 2002, the client ran under Windows 98. Over the years, the DRM client was bloated with all sorts of unnecessary and insurmountable features that hinder software compatibility. For games purchased on a Windows 98 machine, system requirements were later raised to Windows XP, then to Windows 7, and finally to Windows 10.
[…]
One no longer has the freedom to buy a game wherever one wants. One must consider whether the purchase will continue to receive patches, whether the game itself continues to support the hardware and software, and whether friends have also purchased the game online in the same store.
This implies that if players buy a game for Windows 98 on Steam and do nothing about it, it would eventually stop working. And in that case, it would not be because the developer hasn’t updated their game or the players have changed their PCs. The problem would be that Steam would no longer work on that operating system, even though the game was specifically purchased for it.
“You no longer have the freedom to buy a game wherever you want”
Therefore, the modder criticizes that gamers today “do not have the freedom to buy a game wherever they want,” as one must check whether a store continues to provide patches, supports their hardware, or whether friends also buy there.
He prefers shops like GOG, the Microsoft Store, or Epic Games, because they forgo DRM features. He also likes subscription services like the PC Game Pass, as it allows him to try many games without having to buy them individually. He views the access ending upon cancellation similarly to Steam, where games are only available through revocable licenses, except that there one pays the full price instead of the subscription fee.
What is DRM?
DRM stands for Digital Rights Management. These are technical measures designed to prevent digital content – such as games, movies, or music – from being copied, shared, or modified without authorization.
DRM features in games ensure, for example, that:
One can only start the game if online
One must log in with their account with the provider (e.g., Steam, Ubisoft, etc.)
The game is tied to a specific platform or hardware
One can no longer use it when the service is discontinued
Criticism of DRM primarily stems from the fact that it restricts honest buyers while pirates often find ways to bypass the protection. Consequently, many players prefer DRM-free platforms like GOG, where they can download and use games directly without such restrictions.
Additionally, Kaldaien mentions “Valve’s lies,” to which he attributes the disappearance of his content after he deleted his account. Although Valve assures that published contributions remain despite a profile’s disappearance, Kaldaien found that this measure was not adhered to in his case: “In less than a month, literally all content was deleted, despite their useless promise.”
He has increasingly felt that Valve is resistant to feedback. They have shown obstinacy towards serious objections regarding the Steam client and his inputs, as well as a number of significant bugs he had to “work around”: “At the end of my bitter confrontations with Valve, I simply bypassed errors in the Steam client and didn’t even waste my time reporting the bugs because there was no hope.”
At the end of his entry, he addresses a piece of advice to his community. They should think carefully about where to buy their games, as in the long term, it could be that they can no longer play the game and cannot do anything about it:
I would advise reconsidering from whom you license your software and whether long-term “ownership” of self-updating software is even possible. Given the weak guarantees and obvious lies of some stores, it may be reassuring to subscribe to an entire publisher’s game catalog for a month or buy from the Microsoft Store to take advantage of cross-platform licensing and thus avoid the headaches of PC compatibility.
That games on Steam may no longer be playable for various reasons has been a topic of extensive discussion for a long time. This is partly due to the fact that when you buy a “game” on Steam, you are not actually buying the game but merely a license for the game on Steam: Steam now reminds you that purchased games do not truly belong to you
This is an AI-powered translation. Some inaccuracies might exist.
In his new video, Marco Risch from Nerdkultur talks about the next film in the James Bond series – and what role its director will take on.
Who is Marco Risch? Since 2015, Marco Risch has been publishing reviews, analyses, and news in video form on his YouTube channel Nerdkultur about movies and series.
He can also be heard on the podcast Nerd & Kultur, which he co-hosts with his colleague Yves Arievich. Here, they discuss pop culture topics, such as Star Wars, Marvel, and much more.
Both the YouTube channel and the podcast are part of the Webedia network, which also includes MeinMMO.
In his latest video, Marco discusses the next James Bond film and its director Denis Villeneuve. The focus is mainly on what influence the creative mind behind “Dune” and “Blade Runner 2049” will have on the long-established spy series.
Here you can see the video in full:
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Marco from Nerdkultur explains why the director of the new Bond only has limited influence on the film
A director, but not an auteur
How important is the director? The news of who will be the director of the next Bond film has been eagerly anticipated. Now it’s official: Denis Villeneuve will take the director’s chair.
They have chosen a veteran for the new majority owner of the brand, namely Amazon. According to Marco, however, the director is not the most important factor for Bond – the impact of how a film in the series feels can only be partially attributed to him.
Bond has always been a traditional series, firmly held in the hands of producers Harry Saltzman and Albert R. Broccoli. Later, Broccoli’s children, Barbara Broccoli and Michael G. Wilson, took the reins. They had the largest influence on the series and also denied directors the right to final cut – that is, the decision over the final edit.
This aspect has led to the refusal of several notable directors. Among others, Christopher Nolan was reportedly offered the opportunity to direct Bond. However, the right to final cut was too important to him, so he declined. Villeneuve seems not to be bothered by this. Unlike Nolan, he is not a classic auteur filmmaker who wants to control every single aspect of filmmaking.
A fan directs
With Denis Villeneuve, a director comes into play who has talked for years about how much he loves Bond. He has already gained extensive experience with big films and has revitalized a known franchise multiple times with “Blade Runner 2049” and “Dune”.
It’s important to note that Villeneuve will not write the new Bond himself. According to Marco Risch, he simply doesn’t have time for that. Villeneuve is currently working on “Dune 3” and three other projects. The next 007 is not expected before 2028.
However, the screenplay is still very important for the new film. Even a great director is only as good as the screenplay – as proven by the challenges faced by Villeneuve’s predecessors Sam Mendes and Cary Fukunaga. Some story developments in “Skyfall”, “Spectre”, and “No Time To Die” were not very successful. How the Craig films stack up against each other can be found on MeinMMO.
Marco is sure that Villeneuve, as a fan of Bond, has studied the older films well. Especially his favorite Bond, “Casino Royale,” has been quoted in other Villeneuve films. And Sean Connery’s version already served as inspiration in “Sicario” – whether consciously or unconsciously.
Visually, the next Bond could look more like “Skyfall” again. The cinematographer Roger Deakins has worked multiple times with Villeneuve, including on “Blade Runner 2049”.
Another decision, according to Marco, lies only partially with Denis Villeneuve. Namely, the answer to the question of who will play the role of James Bond now. The casting is being handled by Amazon’s producers Amy Pascal and David Heyman.
After the former leadership of Barbara Broccoli and Michael G. Wilson, actor Aaron Taylor Johnson was a hot candidate, but currently, Tom Holland, Jacob Elordi, and Harris Dickinson are leading the race.
Marco emphasizes that all three are between 28 and 29 years old and therefore quite young for Bond. On the other hand, they would be about 32 years old at the film’s release – the same age as Sean Connery in his first appearance. By the way, the youngest Bond of all time was George Lazenby, although, as Marco notes, he looked significantly older back then.
In parallel, a video game based on James Bond is also in development. Here, too, they are keeping quiet about who will play the role, even though there is already video material. According to Marco, this may be because they do not want to distract attention from the film Bond.
How the next Bond will ultimately look under the direction of Denis Villeneuve and who will play the role remains to be seen. What do you think of the choice of director? Do you believe Villeneuve will do a good job? Feel free to share your thoughts in the comments. Marco Risch has previously dealt with the popular secret agent: Afterwards, you will see the beginning of GoldenEye in a new light
This is an AI-powered translation. Some inaccuracies might exist.
With “Teamfight Tactics: K.O. Coliseum” the 15th set of the “League of Legends” spinoff will be released soon. In addition to a new look and uniquely strong attributes, there will also be fundamental changes that will likely affect all upcoming sets.
What is the new set about? Thematically, “Teamfight Tactics: K.O. Coliseum” revolves around anime. We encounter skin series like Star Guardian and Soul Fighter, empower our champions to become overpowered heroes, and listen to music worthy of an anime intro. Additionally, all champions have been visually adjusted to provide a true anime look.
When is the new set coming out? The new TFT Set 15 will be released on Wednesday, July 30, 2025.
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In the new TFT Set 15, your champions become anime heroes
Powerful Heroes and a Better Future
What are the highlights? As a new mechanic, Set 15 features so-called power-ups, which allow you to make any champion the superstar of your team.
Twice during the game, you will receive a “power-snax” that you can apply to any champion. A selection with three upgrades will open, from which you can choose one.
The upgrades are individually tailored to the champions and support them in their respective play styles.
Unlike, for example, the anomalies in Set 13, you can even remove power-ups. This makes them an important tool throughout the game. Early in the game, you can boost units fairly carelessly and later move the power-snax to stronger champions.
Theoretically, you can also use the removers to reroll the upgrade selection for a champion. But beware: each upgrade only appears once in a game. So think carefully about whether you really want to give up the current bonus.
Here I choose a power-up for my Kayle. If I’m unhappy with the decision, fortunately, I still have a remover available (left by the items).
What permanent changes are there? Also new in the set is a reworking of the roles system. At first glance, this might not sound very exciting, but it could have a significant impact on the game in the future.
Each champion is now assigned to a fixed role. This assignment resembles the familiar item recommendations but now has a direct impact on the game.
The currently most important consequence of this change is a new mana system. Units now receive mana based on the role they belong to.
Tanks, for instance, receive mana when they are attacked. Ranged champions, on the other hand, when they attack themselves.
Additionally, stats and abilities can now also refer to specific roles.
Darius, for example, deals additional damage against tanks.
Overall, this clear role assignment is intended to ensure greater accessibility, versatility, and better balancing. Champions no longer need to be overloaded with abilities to function, as the basic mechanics are already anchored in the role. In the future, this classification will likely have further effects in the game – at least that’s the rough plan.
Here you can see the influence of your champion’s role.
With this combo, you finish the game
Along with 120 new augments and powerful 5-gold champions, there are, of course, special attributes again. A special highlight: with a set, you can end the game immediately and win!
How does that work? To bring the game to an early end, you need to rely on the attribute “The Crew”. Here, you receive extra bonuses for each crew member that has a star rating of 3. If you get all five crew members to three stars, you launch the planet splitter and win the game immediately.
Of course, this end is not really “early” since it will be extremely difficult to get a 5-gold champion to 3 stars. So you don’t have to worry that this combo will dominate the meta and end every third game. Only in approximately one in 6,000 games should there be an immediate victory through the planet splitter.
Are there more such victory conditions? “The Crew” is the only attribute that allows you to force a real, automatic victory. However, there are other attributes that unlock similarly powerful capabilities in the endgame.
These abilities replace the prismatic attributes that you can currently achieve by exceeding a certain attribute with emblems. Instead, you now have to collect all units of an attribute and then complete a suitable “quest.” Once you’ve accomplished that, you are usually strong enough to win for sure – and in a particularly stylish way.
Your “Academia Certaminis” units, for instance, need to be equipped with particularly many items to gain powerful ability upgrades.
“Star Guardians”, on the other hand, must consume 20,000 mana to literally rain stars down on their opponents.
The attributes in Set 15 include some familiar faces, such as Bastion or Duelist. Here’s an overview of the most important new attributes:
Academia Certaminis: Units continually learn, unlock their true potential, and enhance their abilities.
The Crew: Champions gain additional health and attack speed for each crew member. Each member with a star rating of 3 provides an extra bonus.
Ghost: Units draw power from the shadow realm and unleash it on the next three enemies. Additionally, the unit with the lowest health is healed.
Crystal Maneuvers: Victories and defeats grant crystal power. After 4 battles, you can choose to receive a reward or double the stake.
Luchador: Units gain additional attack damage and a boost when they fall below 50% health.
Powerful Mecha: Each unit strengthens the Powerful Mecha. Higher star ratings bring more power.
Mentor: If you manage to have all 4 mentors on your team, they receive bonuses and enhanced abilities.
Monster Tamer: Lulu is the first champion that consists of three different units. When Lulu is placed, she jumps to the edge and summons a monster. It can be chosen from three options: Kog’Maw deals damage, Rammus is a tank, and Smolder is an AD caster.
Soul Fighter: Units gain additional health. Additionally, their attack damage and ability power increase every second up to a maximum of 8. They then deal additional, true damage.
Star Guardians: Units have a unique team spirit bonus, which all Star Guardians receive. Each Star Guardian on the board increases the bonus!
Super Cells: All cells gain bonus damage. The unit with the highest damage becomes the Super Cell, receives even more damage, and executes enemies below 10% health.
Are you excited about the new TFT Set? What do you think will be the most powerful attribute? Let us know in the comments! If you can’t wait until the end of the month, there’s already a big update in League of Legends on July 16, namely the new ADC champion Yunara. My colleague Niko Hernes got to test the hyper-carry in advance and reports here on his first impressions: With the new ADC champion, LoL feels better than it has in a long time
This is an AI-powered translation. Some inaccuracies might exist.
The week from July 21 to July 27 is all about the grind fest on MeinMMO. During our big MMORPG theme week 2025, you can expect nostalgic retrospectives, a journey through the history of online role-playing games, streaming nights, as well as analyses and columns.
The MMORPG genre has been a core part of MeinMMO’s DNA since its founding in 2013, and that will continue in the future. Just like last year, the genre enthusiasts from the editorial team have also prepared a large, colorful theme week for you in 2025 for the best genre in the world. This year it even has a name: the grind fest!
With the grind fest, we want to celebrate our and your enthusiasm for the MMORPG genre. How? With nostalgic anecdotes, well-researched analyses, exciting interviews, and entertaining streaming nights that will go live on MeinMMO from July 21 to July 27. Joining us: some MMORPG fans from the sister publications GameStar and GamePro.
Look forward to a journey through the long history of MMORPGs. Expect insights from Producer Naoki Yoshida about the relaunch of Final Fantasy XIV. And of course many personal insights and informative trivia nuggets as well. You can find the extensive program for the grind fest below.
Update from July 21 – 6:03 PM: The first day of the grind fest is over and the first 5 articles are live. You can find all the links here in the program. Tomorrow, we will get back to the loot!
Start video
MMORPG expert Karsten Scholz and MeinMMO editor-in-chief Leya Jankowski discuss the current state of MMORPGs
What you can look forward to – the program for grind fest 2025
What we are planning for the MMORPG theme week in detail is revealed in the following program (please note that individual program points may shift at short notice or there may be additions – but we will update the overview daily and add the respective links as soon as an article goes live).
08:00 AM – The story behind the catastrophic launch of Final Fantasy XIV and how Square Enix turned it around
10:00 AM – The amazing history of Final Fantasy XIV from the producer’s perspective – Naoki Yoshida in an interview
12:00 PM – WoW has forever changed my life, though I almost quit at level 35
02:00 PM – A forgotten MMORPG about Monster Hunter was so absurdly hard that the toughest creatures in the wilds seemed like little poodles
From 06:00 PM – Streaming night with GameStar on Twitch – including quiz, the history of MMORPGs, and a very special guest
Wednesday – July 23, 2025:
08:00 AM – This boss duo from WoW broke me, leading me to resign from guild and raid leadership
10:00 AM – Flower pots in Final Fantasy XVI looked so stylish back then that they nearly ruined the whole game
12:00 PM – How does the world’s most beautiful MMORPG look six months after release?
02:00 PM – A 23-year-old MMORPG has the best class system ever and none have come close since
From 06:00 PM – Streaming night with GameStar on Twitch – including tier list, the current status quo of the genre, an emerging MMORPG trend from Asia, and there will be gameplay
Thursday – July 24, 2025:
08:00 AM – Cozy games are the better MMORPGs and I almost believe it too
10:00 AM – How a 28-year-old MMORPG from Germany shaped my life
12:00 PM – For the greatest betrayal in the history of MMORPGs, a guild invested almost a year to topple a powerful organization
02:00 PM – How I started with WoW and immediately stopped playing
06:00 PM – An alliance of guilds almost defeated the hardest raid boss in MMORPG history, but Sony prevented it at the last moment
Friday – July 25, 2025:
08:00 AM – 8 classic versions of popular MMORPGs that exude nostalgia from every pore
10:00 AM – The fascination of MMORPGs: This is why fans spend several years of their lives in Azeroth, Eorzea, or Tamriel
12:00 PM – One MMORPG introduced the very first mounts and it wasn’t WoW
02:00 PM – 20 years of World of Warcraft – Why play the same MMORPG for two decades
06:00 PM – The totally outdated Metin2 is still a successful MMORPG in 2025, especially in Germany – But why is that?
Saturday – July 26, 2025:
08:00 AM – MMORPG Tier List 2025: 76 online role-playing games in the ranking
10:00 AM – Amazon’s first MMORPG for Steam is considered a disappointment, but one thing was perfect
12:00 PM – One MMORPG introduced a popular feature so early that it even holds a world record
02:00 PM – One of the best WoW clones failed because it tried to cash in on revives
Sunday – July 27, 2025:
08:00 AM – 9 love letters to MMORPGs that excite us about the genre
10:00 AM – One of the best MMORPGs of all time does everything at the beginning to scare you off – but it’s worth sticking around!
No chance for WoW 2 – Why are sequels to MMORPGs so difficult?
Which announced MMORPG is the MeinMMO community most looking forward to? Evaluation of the survey
04:00 PM – A shooter player forever changed how MMORPGs and other games are played on PC
Join us, it’s worth it!
So it’s even more worthwhile to regularly check back at MeinMMO in the coming week. And not just for MMORPG fans! Many of our articles are also aimed at gaming enthusiasts who simply want to learn more about the nearly 45-year history of one of the most exciting game genres there is.
By the way, MeinMMO has also had countless entertaining anecdotes, personal assessments, or informative news from the MMORPG genre in recent days and weeks. Here’s a small selection:
Now it’s up to the MeinMMO community: How important is the MMORPG genre to you? Are you currently actively playing an online role-playing game? In which one have you spent the most playtime? Which upcoming MMORPG are you most looking forward to?
Or have your MMORPG times long passed and you now mainly play other genres? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
There have never been this many rewards for collectors in World of Warcraft. Many are excited – and are looking forward to finally being done.
Those who are currently playing World of Warcraft likely spend most of their time in outdated content – at least if they enjoy collecting mounts and transmog items. Because the acquisition of these rewards is currently drastically enhanced. Some even sing praises of the bonus and consider it the best event that World of Warcraft has ever had.
You can see the teaser for the next WoW patch here:
Start video
WoW: The Alliance of the Space Traveler – Patch 11.2 Ghosts of K’aresh
What exactly does the event do? Currently, the buff “Collector’s Bounty” is active in World of Warcraft. This increases the drop chance of mounts in old content (before Dragonflight) by 5%. Additionally, the chance for transmog is also increased, as all bosses drop double the amount of loot.
Particularly enthusiastic is the player Kronicedge, who praises the event so much that it puts the 18 previous years in WoW into the shade for him. In the WoW subreddit he writes:
“I have been playing WoW since 2007. I have tried to collect many different mounts: Ashes of Al’ar, Onyxia, and so on. Because of this, I have not been able to focus completely on new content, as I am totally consumed by transmog and mount collecting with every single class since I was able to solo raids and transmog became a thing in 2011.
I say all this just because I made more progress in the last week than in the entire roughly 18 years I’ve been doing raids weekly. I am so incredibly happy and it feels like what I usually grind weekly or daily is finally gaining momentum. This is the best event in all the time I’ve been playing WoW and I just had to tell someone. I only need a few more pieces, then I will never have to visit a Classic or Burning Crusade raid again!”
Other players are also getting involved. They elevate the event a bit more with humorous comments like:
You even have a 50/50 chance of getting the mount of your choice. Either you get it, or you don’t. /s – Fragrant-Doctor8782
Not only mount collectors, but also transmog fans are in heaven
In addition to the increased drop chance for mounts, the event has another bonus. Because all dungeons and raids before Dragonflight currently contain double the amount of loot – each boss drops much more items than usual. This allows for a significant expansion of the transmog collection of one’s own account, as you can collect transmog with all classes for a while now. Even if you collect some plate items as a mage, these are still unlocked for your own account.
This way, with addons like “All the Things” you can track very precisely whether you still need items from dungeons and raids – or literally already own every single item.
The event will last a little more than two weeks, until July 29. If you still need mounts or transmog, you should take the time to do so – as it is still uncertain when this event will return. Most likely not before the end of the next expansion Midnight – and then housing is already coming.
This is an AI-powered translation. Some inaccuracies might exist.
Right on time for the end of Game Two on ZDFneo, Simon Krätschmer is launching his new solo project on YouTube. We at MeinMMO took a look at it.
What kind of format is this? Simon Krätschmer, also known as “The Guy from GameOne and Rocket Beans”, released the pilot episode of his new project Game Mon on YouTube on July 11, 2025. He already hosted a gaming podcast under the same name in 2022.
Now, however, it exists as a video and lasts a whole hour. In episode 1, it’s about the legendary shooter franchise Doom, but exactly what it’s about is not so easy to say. Even after 15 minutes, it still feels somewhat like an intro, a series of gags without a clear thread. The reaction of the viewers is subdued.
Start video
DOOM: The Dark Ages rocks in the new trailer, reveals release date
An hour of AI storm and something about Doom
What do the reactions look like? Disappointing. The video did rank quite high in YouTube’s “Trending” charts, currently sitting in 6th place, but out of nearly 50,000 viewers, only 1,700 left a thumbs up (as of: 07/13/25, 2:00 PM).
In the comments, there is a lot of criticism, especially regarding the excessive use of Artificial Intelligence. Already the intro is a series of AI clips, followed by a gag where the voice of Ingo Meß – the off-speaker of Game One and Game Two – calls out to not support AI productions, only to be promptly shot by Simon.
You can watch the final result here:
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Since this is a solo project and Simon apparently does everything alone according to the credits, it’s probably not too surprising that AI is used at times. Because producing a video in this style completely alone would not only be an incredible effort, but often isn’t worth it.
However, this does not change the fact that fans apparently struggle with the concept. One viewer states they gave up “after 2 minutes of AI crapfest.” Another asks whether Simon even recorded the video himself, or if that was also AI. One viewer states bluntly, “Normalization of AI-generated video rubbish, no thanks.”
Other points of criticism, such as the length of the video, the pacing, and the jokes not always landing, the community might forgive. One comment mentions that the first 10 reviews are often bad until one finds their own style.
But Simon is no rookie, and he already had a style that fans liked. According to another comment, you can’t really see much of his 25 years of experience in the gaming industry in the video.
Simon had already been criticized for the use of Artificial Intelligence in his “apology” video after his recent shitstorm. The excessive use of AI content in his new project also seems a bit like a stubborn response instead of seriously addressing the criticism, and is likely to upset viewers even more in this context.
Several viewers are also upset about the timing. Because although Simon has repeatedly emphasized that he has been working on this project for months, the first episode came shortly after the TV end of Game Two. This seems somewhat disrespectful to some fans, and some would rather wait to see what the former colleagues will bring in the future: New Game Two team members report, excited about the future
This is an AI-powered translation. Some inaccuracies might exist.
For drivers, navigation apps are essential these days. They securely guide you to your destination and also warn about installed speed cameras. However, a study now claims that the use of such apps leads to the opposite.
The header image is a symbolic image.
What does the study claim?Independer is a Dutch insurance comparison site. The site conducted a study in 2024, concluding that 41% of all users of radar camera warning apps received at least one fine. This includes apps like Google Maps or Waze.
For comparison: During the same period, only 19% of all drivers who did not use such services had to pay a fine. Therefore, drivers without warning apps avoided fines nearly twice as often. Michel Ypma, an insurance expert at Independer, explains the reason for this.
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Slate Auto presents new truck with electric motor
Drivers rely too much on radar detector apps
Why does usage lead to more fines? As Ypma explains, drivers are said to rely too heavily on their apps. With the assurance of being warned about a speed trap, drivers pay less attention to traffic. This leads to a false sense of security:
Users depend on the warnings so much that they lose focus. When the app doesn’t alert them, they mistakenly assume there are no speed cameras and drive faster.
As their attention is on the app, it is no longer on traffic. This leads to delayed reactions and potentially to fines. Missed information from the app is also said to be a reason. Drivers are inclined to speed up for the remainder of the journey if they seemingly receive no alerts.
What is the conclusion of the study? The study by Independer concludes that there should not be a complete abandonment of such apps. Rather, drivers need to change their behavior and become more attentive to avoid fines. After all, navigation apps are only a support and not a substitute for vigilance on the road.
Waze and Google Maps notify drivers when they are speeding and always display the current speed limit. Additionally, they alert both for mobile and fixed speed cameras.
Is the study representative? In the study, 1,000 Dutch drivers with a driver’s license were surveyed by the research institute Q&A. Care was taken to consider all age groups. Thus, the survey can be seen as representative. Although the survey only concerns the Netherlands, it can still be well applied to other countries like Germany.
However, Google Maps does not only warn you about speed cameras; a blue Z symbol has also been helping you avoid fines since January. You can find out more about this from our colleagues at GameStar.
The bitterly charming colony simulation RimWorld is already one of the best games on Steam. Now, with a new expansion, it raises the bar even higher.
What game are we talking about? RimWorld is officially a sci-fi colony simulation and the best of its kind on Steam. Players must build a civilization on an alien planet while confronting various dangers of space.
With the latest expansion “Odyssey,” colonists have been able to build spaceships since July 11, 2025, and explore the universe with their flying base – and it’s being received very well.
Start video
The Official Trailer for RimWorld by Ludeon Studios
“1,000 out of 10, but you might want to expect only a 900 out of 10”
Here’s the current status of RimWorld: The new DLC has given the popular colony sim a significant boost, catapulting it into the top 15 most played games on Steam, where RimWorld stands alongside giants like Counter-Strike 2, Stardew Valley, GTA 5, and Palworld (via SteamDB).
With the release of Odyssey, the player count has doubled, from around 30,000 players in June to 68,000 on Friday. Now, over the weekend, RimWorld has even set a new all-time record with more than 85,000 concurrent players – which is something that every expansion has achieved so far.
But it’s not only a quantitative surge in players; the DLC also impresses qualitatively: it sits at 95% positive reviews just two days after release, and like the base game, it is “extremely positive.” Here too, players are already reporting absurd experiences:
I built a wooden spaceship, landed in a lava field, it caught fire, and everyone died. I had a tribe that lived in peaceful harmony under a glacier. On the first day I shot myself into space with a launch site I found. I died immediately. I built a complete fishing colony on a river. I explored a ruin and died from a bomb that chased me through 5 rooms. I had a village in an eternally dark mushroom forest that was always high on shrooms. A 30-foot tall insect ripped the face off my favorite colonist.
These are just a few of the thousands of stories I’ve experienced. I would give Odyssey a modest 1,000 out of 10 because it perfectly fits my personal play style and lets me explore cool places. But I think you should keep your expectations in check and maybe only expect a 900 out of 10. Let me not overhype you.
Steam user MortalSmurph (product received for free)
Started with a Gravship. Started above the North Pole. Spent the first 20 days trying to reach habitable land. I had to kill two of my starting people so the third could survive. He had a breakdown because he lost (and then ate) his friends, ran outside, and was killed by a polar bear.
100/10, would give Tynan [the developer, note] my money again.
Steam user Flöffddraig
In addition to spaceships, the DLC also includes new biomes, paired with a landmark system, as well as new animals, quests, weapons, traps, and enemies. However, so much content comes at a price, and so Odyssey costs €23.49.
If you don’t own the base game yet, you can still grab it at a reduced price of €25.59 until July 24 and save more if you buy the base game and DLCs together in a bundle.
With 97% positive based on over 180,000 reviews, RimWorld belongs to the absolute top tier on Steam. Very few games reach this “God Tier” – we have presented you with 10 of them here on MeinMMO: Here are 10 games that reached the “God Tier” in reviews on Steam
This is an AI-powered translation. Some inaccuracies might exist.
The former moderator Max Schradin and the streamer Maik alias Zarbex both broke through on Twitch last year. When they appear together, chaos and entertainment are guaranteed. Now they have fought for survival in a two-day continuous stream.
What kind of challenge was that?The popular duo Zarbex and Schradin is currently hosting a joint 45-hour stream where they fight for survival in the wilderness. The wilderness is the private forest on the estate of musician and survival expert Joey Kelly.
For the first day, the two have also set themselves a series of survival challenges, such as sourcing water, starting a fire, and building a shelter. Prior to that, there was a crash course from expert OttoBulletproof, clarifying the very important questions: Do strawberries grow in the forest? And how does one deal with the call of nature in the wild?
After the first night, the two were on their own – more or less.
Since 7 vs. Wild, the German Twitch is in a survival fever. Almost every major streamer has faced one challenge or another. Even Papaplatte has ventured into the wilderness – and that fits well, as challenges have always been part of his content:
Start video
This is how challenges for Papaplatte became a livelihood
Twitch streamers survive 2 days in the forest
How did it go? On Friday, the first day, Zarbex and Schradin focused on the basics under the guidance of OttoBulletproof: filtering water, building a shelter, chopping wood, and sourcing food – the latter from the generously packed supply bag of the survival expert. In an emergency, they even had to try the edible firestarter and a bit of dog food.
The Twitch streamers somehow survived the night, despite intermittent wild boar panic. The next morning, it was time to say goodbye to OttoBulletproof, and the two began their self-imposed outdoor challenges.
After almost 4 hours, Zarbex and Schradin had only completed one challenge, but at least Zarbex had bravely traversed the difficult path across the yard to source water – this time even without smell, after the previously sourced water from a tarp had unfortunately failed the smell test. Along the way, they even got a can of bread passed to them.
Upon returning to camp, Schradin lay exhausted in the hammock, but at the prospect of Kölsch from Joey Kelly, their spirits lifted, and the Twitch streamer even got the fire roaring again. With a beer at the campfire, they celebrated their survival skills.
Currently, on Sunday around 12:00 PM, the stream has ended. Although the energy has noticeably dwindled after two days in the wilderness, they bravely held up.
Impressively, the stream averaged 20,000 viewers on the Twitch channel of Zarbex and nearly 6,500 on Schradin (via SullyGnome). Especially during such marathon streams, the average often drops, as there are usually very few viewers at night for many hours.
As Zarbex noted in the meantime, there were still 17,000 viewers present even at half-past 2 at night. The peak had almost 40,000 concurrent viewers across both channels.
The Nintendo Switch 2 comes with some improved features. A player has now put together something from a modified component that helps him especially during the hot summer days.
What did the player discover? The previous Switch had a USB-C port on the bottom side, which allows you to plug in the charging cable, for example. The Switch 2 has added another port on the top, so you can use the new camera at the same time.
However, a player has discovered another practical feature: he plugged in a mini fan on the top that requires so little energy that the Switch can operate it. This way, the player can still charge the console from the bottom while keeping a cool head in the summer.
On Reddit, he shows himself on his balcony while holding his Switch 2 in the shade – with the fan on the top of the screen running. As he reveals in the comments, he did not notice that the battery of the Switch 2 would drain faster because of this.
However, he hasn’t tested any graphically demanding game yet. So far, the fan is said to have only been used with Deltarune.
Start video
Wir packen die Switch 2 aus: Das ist im Karton
Players transport Nintendo fans back to childhood
How do other players react? Many users are excited about the idea. The top commenter writes that he would actually expect Nintendo to offer such a device from the start. Others agree and contribute with puns like “The Legend of Zelda: The Wind Maker.”
User ChainingEnds also feels transported back to his childhood: “That reminds me of how I added a lamp to the Game Boy Color. I felt like a king because I could play at night. I’m not old, you are old.”
For the Game Boy Color and also some subsequent models, there were lamps with which you could illuminate the screen. The first Game Boy where you could adjust the brightness of the screen on the device was the Game Boy Advance SP from 2003.
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Another user also mentions the camera that could be attached to the Game Boy. With this, you could take photos in the real world, which were then conveniently printed with the Game Boy printer.
However, there is also a warning you should take seriously if you want to use the USB port of the Switch 2 for other devices. As a user explains, there may be voltage spikes with USB ports, which can cause the port to burn out.
Especially dangerous is the inrush current that the device requires shortly after turning it on. It may happen that the Switch 2 does not provide this power. This could lead to parts of the power supply burning out. The fan user thanks for the tip but believes that modern devices are better protected against such voltage spikes. But you can never be sure.
So make sure not to connect any external devices to the Switch 2 that could potentially cause burning out. If you want to take a closer look at the official specifications of the Switch 2, you can do so on MeinMMO: Nintendo Switch 2: These are the official specifications
This is an AI-powered translation. Some inaccuracies might exist.
Which race-class combo in World of Warcraft is actually the most popular? We looked it up – and the winner was kind of obvious.
In World of Warcraft, you have a wide selection of characters that you can play. While there are some restrictions – since not every race can choose every class – most combinations are possible now. However, some pairings are more common than others. We took a look at the statistics and reveal which race and class combination occurs most frequently in World of Warcraft.
At the same time, we also take a look at which race-class combo is so rare that you virtually never encounter such a character.
Start video
WoW mal so richtig ehrlich erklärt
Where do the data come from? The information comes from the website Data for Azeroth. While it doesn’t analyze all WoW accounts, it does evaluate a very large number, in the range of several hundred thousand. Therefore, the data is at least representative. We only included characters that have reached the maximum level (level 80).
Night Elf Druids dominate everything
The combination of Night Elves and Druids is in first place by a large margin. Night Elf Druids make up a whole 5.0% of all characters at the maximum level – by a significant distance.
This is hardly surprising. After all, Druids are basically the Night Elf class, offering not only a pretty aesthetic, catering to the fantasy of shapeshifting, but also potentially filling any role in a group.
Night Elves and Druids are simply the natural combination – and the first WoW cinematic likely contributed significantly to that becoming the norm.
Night Elves dominate the list with their Druids.
In second place – also with little surprise – are Blood Elf Paladins at 4.1%, known primarily as Blood Knights in the lore. Blood Elves were the first race from the Horde that could become Paladins with The Burning Crusade. Blood Elves are also generally the most popular race in the Horde. Since Blood Elves were also the first “pretty” race in the Horde, it’s logical that many chose to become a Blood Elf Paladin. Additionally, Paladins are currently extremely popular.
Places 3 and 4 have both Demon Hunters, namely Blood Elf Demon Hunters (3.8%) and Night Elf Demon Hunters (3.6%). These values are also hardly surprising, as Demon Hunters are limited to these two races. For instance, anyone wanting to play a Demon Hunter in the Horde must choose Blood Elf – the same applies to the Alliance with the Night Elves.
Night Elf Druids are far ahead of Human Paladins.
In 5th place are Human Paladins. Their popularity is also mainly rooted in the lore of Warcraft. Already in the strategy games Warcraft II and Warcraft III, Human Paladins were especially heroic characters that had a significant impact on the story. Heroes like Uther Lightbringer serve as role models for many players when creating their own character.
In 6th place are Dracthyr Evokers with 2.0%, who also have their place with little surprise. After all, Dracthyr are the only ones who can actually become Evokers, thus a fairly large percentage falls to them.
The gaps after that are significantly smaller. If you’re interested in the whole list, you can view it here on Data for Azeroth.
The rarest race-class combo in World of Warcraft
Now let’s take a look at the combinations that are the least common.
Note that we filtered this a bit. For example, we combined Pandaren (who have classes on both sides) so they have a slightly higher percentage. The same applies to Earthen, who are also available for both Horde and Alliance.
After this adjustment, the rarest race-class combination is: Highmountain Tauren Warlocks. Only 0.0091% of all characters chose this combination, making it extremely exclusive.
The graphic may not help you, but I wanted to have it here anyway.
Minimally more common are Highmountain Tauren Mages at 0.0097% and Lightforged Draenei Rogues at 0.0109%.
Overall, most Highmountain Tauren characters can be found in very small percentages. So if you want to have a particularly exclusive combination that you don’t encounter often in Azeroth, you might want to consider Highmountain Tauren.
If you want to play a particularly exclusive race-class combo in the future, Blizzard has the perfect solution for you. Because in just a few days, a new leveling event will start where you not only reach level 80 in no time but also gain a lot of reputation. This is the perfect time to level another character.
This is an AI-powered translation. Some inaccuracies might exist.
The development team of Final Fantasy 14 Mobile released a new update that not all players appreciate. This means that a fundamental feature is now behind a paywall. The reason for this is only partially understandable for fans.
Which feature is now paid? On BiliBili, the developers announced that with the update on July 11, 2025, important features will be placed behind a paywall. These include:
The market boards
The trading between players
Use of the company chest
These features will be deactivated for all players immediately. Since the mobile version of Final Fantasy 14 is an MMORPG just like the main version, this is a significant restriction. After all, players rely on trading with others. However, there is a way to unlock the feature again.
How can one regain the feature? Players must top up at least 30 Yuan (about 3.58 Euro) to regain the features. However, the developers did not simply place the paywall in the game; they want to tackle a major problem with it.
Start video
Final Fantasy XIV Mobile – Trailer showcases the 9 jobs and first gameplay
Bots flood the mobile version of the MMORPG
What is the problem? Since the release in June, there seem to be so many bots in the game that the developers must take action. With the paywall, the team hopes to combat black market activities. After all, every bot would then have to spend at least 3.58 Euro to pursue their activities.
The developers announce that further measures will be taken over time. In addition to the paywall for trading, another measure is now active: To reduce profits on the black market, the Gil (the in-game currency) obtained for completing main quests will be reduced.
Instead, there should be more Gil for activities that require a lot of playtime. Additionally, there will be more Gil for all players who have subscribed to a monthly plan. This way, bots are expected to receive less in-game currency.
How is this received by players? Under a YouTube video by Mrhappy1227, the community is divided. Some can understand why the developers have taken this action. Others would have preferred alternative solutions, such as temporarily disabling the market boards.
Even in the main game Final Fantasy 14, the developers try to satisfy all players. For a new dungeon, they are therefore adding an additional challenge for all hardcore players, which casual gamers will likely struggle with: Final Fantasy 14 wants to ensure that everyone has fun with the new dungeon
This is an AI-powered translation. Some inaccuracies might exist.
Enshrouded has turned out to be a surprise hit, and the developers are more than satisfied with it. Since the release in Early Access on Steam, the survival game has been continuously developed and has even won awards. MeinMMO spoke with the Creative Director Antony Christoulakis.
In January 2024, two major survival hits were released on Steam: Palworld on January 19 and just two days later Enshrouded from the German studio Keen Games based in Frankfurt. Both are among the best survival games on the market today.
MeinMMO had the opportunity to ask the creators a few questions. The answers were given by Antony Christoulakis, the Creative Director of Enshrouded and co-founder of Keen Games.
Start video
The German survival game Enshrouded makes the night better with Update 6 – Here is the trailer
140,000 Euros: “We will come up with something nice”
MeinMMO: At the DCP, you won two awards and thus 140,000 euros in prize money. How did that feel?
Antony Christoulakis: It felt fantastic, of course! And we celebrated for a long time afterwards 🙂
MeinMMO: What are you going to do with the money now?
Antony Christoulakis: The money is earmarked and, as far as we know, must be used for new platforms or new games. We will come up with something nice.
MeinMMO: Enshrouded had to compete against Palworld back then and still managed to succeed.Would you do it the same way now with the knowledge or choose a different release time?
Antony Christoulakis: It’s always difficult to say if it could have gone better. However, we are super happy with the success of Enshrouded, so we do not regret our decision back then.
“We still have a lot in store for the game”
MeinMMO: You still have tens of thousands of players on Steam. What is the feeling now, over a year after the Early Access release?
Antony Christoulakis: It motivates us immensely when we see that with each new update, we can bring many new but also existing players back to the game. We are super grateful to have such a large, positive, and active community. We still have a lot to do with the game, so we are very happy about the feedback that helps us make the game even better.
MeinMMO: In that time, you have released updates with quite a high cadence and continuously expanded Enshrouded. How much work has gone into this since release and how many people are working on it?
Antony Christoulakis: Since launch last year, we have released 6 major updates (and numerous patches and hotfixes). It was very important for us to show our players that we really take “Early Access” and the many wishes and suggestions from the community seriously, which is why we haven’t taken many breaks so far 😉
We have also gradually expanded the team to progress more quickly and effectively in certain areas. Currently, there are 70 internal staff members and some external contributors working on the development of Enshrouded.
“The contrast between dark & sunny was very important to us”
MeinMMO: With Enshrouded, you have created a quite unique world. What were your inspirations?
Antony Christoulakis: It was especially important for us to create a world that can be freely explored and is mysterious. The theme of a fog-covered fantasy world had been in our minds for a long time and fit perfectly with the goal of developing a survival/sandbox RPG. There were, of course, many influences (from all areas of the team).
I have been playing Dungeons & Dragons (pen & paper) for many years, where the idea of having adventures with friends in an open world is also very fascinating. Enshrouded is, of course, different as a video game (and not a classic role-playing game), but I think we managed to capture that basic feeling quite well.
MeinMMO: The story of Enshrouded is rather dark and a stark contrast to the otherwise colorful and sometimes playful world. Which of the two aspects do you like more, and which do you want to expand?
Antony Christoulakis: Especially the contrast between dark & sunny, decay & rebuilding was very important to us. Our aim was to capture the dark but also slightly romantic melancholy of past places. The player should become part of the world, which is why it’s important to have beautiful and cozy places where one enjoys staying while preparing for a new, small adventure.
Dark places seem even darker due to the contrast of the world. The player should feel a sense of relief when escaping darkness in the fog and entering a sunny landscape.
Minecraft for adults “describes it quite well”
MeinMMO: Enshrouded is often referred to by some players as “Minecraft for adults”. What was your goal with the game?
Antony Christoulakis: That describes it quite well. Our three guiding principles were:
Experiencing adventures together with friends (player-driven experiences/stories are more important than telling an epic story that the player has to follow).
It is not just a game, but a place. One becomes part of the game world. It is a place where one can meet with friends. A place that reflects one’s own story of the journey through the game world.
The freedom of the player is super important (everything one sees can be reached, changed, touched, developed in many directions, problems solved in various ways, etc. – everyone plays their way, even within a group).
Before Enshrouded, we developed Portal Knights, which is aimed at a younger audience. Portal Knights has a similar mix of gameplay elements and was inspired by Minecraft and Zelda, among others.
The game was quite successful, but we noticed that a surprisingly large number of adults enjoyed the game. For us, that was an encouragement to build our next project on the experiences we had gathered, but to create it more for an adult audience.
It was very nice to develop a game with Enshrouded that embodies everything we would like to experience in a game. The great, creative and playful freedom was very important to us (similar to Minecraft) with our voxel world. However, we have created a hand-built game world rather than a procedural one, as that allows for a better realization of relevant discoveries and adventures.
MeinMMO: A group of players has already built some pretty crazy things, like Minas Tirith or Erebor. How did you react to that?
Antony Christoulakis: We are, of course, thrilled about what huge (but also partly very small and beautiful) things our players are building. I browse through new fantastic buildings created by players daily, and it is incredibly motivating to see how much love is poured into all the buildings and landscapes.
We are also in direct contact with the community and try to provide more opportunities to realize creativity in Enshrouded with each update.
MeinMMO: What people have created there was all done without mods and cheats. What is your stance on mods for Enshrouded?
Antony Christoulakis: We try to primarily offer as many creative possibilities through the game itself and make it easily accessible to all our players. Mods are certainly interesting, but unfortunately a complex topic, as they could easily affect the performance or stability of the game.
However, we are not against mods. Enshrouded was developed with our own engine primarily to realize our ambitious voxel world. Therefore, it is a bit less accessible for modding, although there are already some smaller mods available. Currently, we are focusing our development capacity on the game itself, but we can certainly envision supporting mods in the long term.
This is what the city looks like:
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“With the next update, we plan to expand the game world again”
MeinMMO: With Pact of the Flame, you brought major updates for multiplayer. However, you also repeatedly introduced practical improvements for solo players. Where will your focus be in the coming months and how do you manage to balance all players’ satisfaction?
Antony Christoulakis: It is not always easy to maintain a good balance between new content, improvements to existing content, single-/multiplayer, and entirely new features.
There are still areas in the existing world that we want to improve further. Our last update had a bigger emphasis on that; here, we primarily improved existing areas and features. With the next update, we plan to expand the game world again (there are already hints on our roadmap).
Our focus has been heavily on ensuring that all content is accessible in both single and multiplayer. The Hollow Halls, for example, were intended as an invitation to play together. However, anyone who wishes to conquer them alone can certainly do so. They just might have to level up a bit more to attempt it.
The game is certainly fun in both ways, but we want to make it as easy as possible for players to find like-minded individuals and new friends to embark on adventures together.
MeinMMO: With Frozen Frontier, you brought villagers into the game to make the world livelier. Will there be further updates in this area? Currently, the characters seem very static and like human “workbenches,” as there is no real daily routine.
Antony Christoulakis: We will certainly provide further enhancements for our residents. We are aware of the feedback from the community, and just this week we discussed potential ideas again. Whether this will be part of the next update cannot be promised at this moment.
MeinMMO: With your last update, you significantly expanded and improved the miasma. Will there also be ways to contain the miasma in the future and restore the world?
Antony Christoulakis: As a multiplayer game, it was very important for us that players always have the option to replay existing content. Bases can, of course, prevent this, so we decided (for now) not to allow building in the miasma – especially since skill points that can no longer be reached would be an issue.
However, we are indeed considering making this possible because it fits the theme of the game and we don’t want to limit players as much as possible.
MeinMMO: What plans do you still have for 2025, the future, and the 1.0 release?
Antony Christoulakis: We definitely plan to release another major update in 2025. We do not have a specific date for the 1.0 yet, but next year is definitely our goal.
With the 1.0, we also plan to release console versions, which are already being worked on in parallel. But I think we can promise that we want to continue working on Enshrouded for a long time even after the 1.0 … luckily, we have no shortage of good suggestions from the community 😉
A user presented various chatbots with a math test for eighth graders. All struggled with the same question.
What are chatbots? Chatbots are language models powered by artificial intelligence from various companies, designed and trained to perform tasks such as generating text or answering questions. They are built to conduct human-like conversations with users through text or voice chat.
The language model ChatGPT by OpenAI was essentially the pioneer of the chatbot. There are now many different AI models from various companies, including Google’s Gemini, DeepSeek, Claude, and Perplexity. There are also some free alternatives to ChatGPT.
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“We have created a monster” – A Spanish model earns up to 10,000 euros a month, yet she is not real
What kind of test was it? A Polish Reddit user presented various AI chatbots with a math test for eighth graders and had the artificial intelligence answer the individual questions (via Reddit).
The models tested were OpenAI o3, Gemini 2.5 Pro, and Claude Sonnet 4. In total, the chatbots were supposed to solve 15 questions. However, the user did not provide any further instructions or solutions for the tasks.
The user also explained that the questions were not ones that had previously been used to train the AI models, as these tasks were only made public recently. The version of Gemini used, for example, was based on an older standard.
This is how the test went: The model from OpenAI and the one from Gemini answered 14 out of 15 questions correctly, but both failed on question 12. The Claude model only got 12 out of 15 questions right, but the user emphasized that he did not have access to the strongest model from Claude. The stronger model might have performed better.
Which question did the chatbots answer incorrectly? The task description shows a number line marked with points A, B, and C. Additionally, the segment AC is divided into 6 equal parts.
Students also see the coordinates 56 and 83 on the number line. They then need to assess whether the 2 subsequent statements are true or false:
The coordinate of point C is an even number.
The coordinate of point B is a number less than 74.
What was the mistake? To solve the task, students need to find out how long a segment on the line is. Between the coordinates 83 and 56, there are three segments. The total distance between 56 and 83 consists of 27 units. From this, one can conclude that each segment is 9 units long.
Subsequently, the intersection points of the line and the coordinates of point C can be calculated. The solution is: The first statement is false, as point C is at coordinate 101, which is an odd number, and the second statement is true because point B is to the left of the coordinate 74 on the line.
A screenshot from the Reddit user shows that ChatGPT assumed point B was at coordinate 74; however, it is slightly offset to the left. It incorrectly concluded that point B is not less than 74 but equal to it. We tested Gemini with the task, and Gemini made exactly the same mistake.
This is an AI-powered translation. Some inaccuracies might exist.
The world of Warhammer is divided into three universes, each of which stands on its own but is still somehow connected. MeinMMO explains the relationship between Warhammer Fantasy, Warhammer 40,000, and Age of Sigmar, and what makes these worlds unique.
If you want to get into Warhammer today, you will be confronted with a huge world. Each part of Warhammer has its own lore, its own heroes, and characteristics. In short:
Warhammer 40,000, the science fiction world full of heavily armored super-soldiers, fanatical warrior-priestesses, and… space elves and space dwarfs does many things similarly, just on a much larger scale.
And Age of Sigmar, the latest iteration of Warhammer, is particularly interesting for players who like fantasy with a certain, quirky steampunk element in Frankenstein style.
Even though each of these worlds stands on its own and brings its own lore, they do have some commonalities, which go far beyond the name. All Warhammer universes are interconnected in certain ways. We will attempt to provide a comprehensible explanation.
You can expect a classic high-fantasy world, and by the way the world where Warcraft originates – just much dirtier. Warhammer Fantasy borrows many things from our history and aligns factions with real nations, such as:
Bretonnia, which roughly corresponds to the similarly named Brittany and combines French culture with the British Arthurian legend
the Empire, which bears strong similarities to the Holy Roman Empire of the German Nation
pirates, which exist in the form of… vampire pirates, of course
or very unmistakably the nations Nippon (Japanese for Japan) or the kingdoms of Ind
Warhammer Fantasy eventually ceased to exist, and there is a lore reason for that: the world was destroyed during the “End Times.” Archaon, the Everchosen and 13th Champion of all Chaos Gods, destroyed the “known world” in his crusade and left only the “World-that-was” behind.
Today, Games Workshop is working on reviving the fantasy world in the form of “The Old World.” However, the actual sequel is much wilder.
Age of Sigmar is what remains after the end of the world
In principle, Age of Sigmar picks up where Warhammer Fantasy leaves off. As the world is destroyed, Sigmar – the Imperator and God-King of humans – and some powerful characters manage to escape into another world.
These new “Realms of Mortals” are interconnected worlds where Sigmar and others act as gods. What fundamentally distinguishes Age of Sigmar from Warhammer Fantasy are:
the historical context that Warhammer Fantasy had has been reduced in favor of more freedoms in a high-fantasy world
with “Order” and “Chaos,” there is a clearer line between factions, but morality is still rather in the gray area
Chaotic dangers include the Skaven from Warhammer Fantasy, which have also made it into the world of Age of Sigmar and represent one of the greatest threats there. In fact, Age of Sigmar has a significant peculiarity here.
In Age of Sigmar, however, there is a fifth Chaos God, the Horned Rat. This God is neither in Warhammer Fantasy’s pantheon, nor in Warhammer 40,000, where the Skaven no longer exist. However, Warhammer 40,000 has its own developments.
Warhammer 40,000 – More than just “Warhammer in Space”
Newcomers often think that Warhammer 40,000 is simply equivalent to Warhammer Fantasy and takes place 40,000 years later. However, this is not the case; the worlds are fundamentally different.
The most important feature: Warhammer 40,000 is actually “our” world, just far in the future. Important wars and events from our world have also happened in Warhammer 40,000, and the Emperor was born on our Earth a few thousand years ago.
To roughly imagine the world, the comparison of “Warhammer in Space” is quite fitting, as many elements are the same or similar:
The Imperium of Man is still there, just much larger (and politically questionable)
Elves and Dark Elves appear as Aeldari and Drukhari
In general, the world of Warhammer 40,000 is vastly larger. Where Warhammer Fantasy only takes place on one planet, Warhammer 40,000 consists of billions of worlds connected by the Warp. Battles with a few million participants are a daily occurrence here.
The Horus Heresy is part of Warhammer 40,000, but is not Warhammer 40,000
As it would be too easy to have just these three connected yet separate worlds, Games Workshop has been releasing the latest set under the name “The Horus Heresy” for some time.
This set takes place during the time of the Great Brother War in the 31st millennium – so it is actually Warhammer 30,000 (which is also a common term among fans, but not an official setting).
The developer team of Too Kyo Games went all in when they released their latest game on Steam. The success of the title was so great that it pulled the company out of the red – and saved it from bankruptcy.
What kind of game is this? The Hundred Line – Last Defense Academy is a mix of strategy game and visual novel. If the character design seems familiar, there’s a reason for that: The development studio consists of former employees of Spike Chunsoft, who are responsible for titles like Danganronpa.
In the game, Tokyo is invaded by monsters. The boy Takumi Sumino is offered the chance to save his loved ones, if he kills himself for it. Shortly after, he wakes up in a school that he must defend along with 14 other students for 100 days.
In strategic RPG battles, the monsters must then be stopped. When not engaged in beating up monsters, the player spends time with the other students. Takumi’s decisions determine the course of the game.
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The Hundred Line -Last Defense Academy-: Trailer for the new JRPG by the creators of Danganronpa
Game with 100 endings saves developer from bankruptcy
Why was the studio facing bankruptcy? The Hundred Line is admittedly partly responsible for the studio’s looming bankruptcy. The project was supposed to be as big as Cyberpunk 2077 or GTA 6. The studio had high ambitions.
In advance, CEO Kazutaka Kodaka stated that the game had to be a success, otherwise the development team would be history. The developer had borrowed money from everywhere, as Bloomberg reports, to finance the costly 5-year development.
One reason for this effort in development may be the 100 endings specifically created for the game. For each ending, a different story writer was to be employed. This is also evident in the individual routes: sometimes there are rather funny paths full of humor, sometimes rather dark routes with murder and mayhem.
How did it help? On Steam, the title has a rating of “Very Positive” and scores 88%. The title has convinced players, which benefits the developer team. Kodaka reveals that the game is selling so well that he does not foresee bankruptcy in the near future.
Travis Scott has hidden a secret in his latest music video “2000 Excursion” related to GTA 6. Savvy fans have discovered it and are now theorizing about it.
Who is Travis Scott? Travis Scott is an American rapper and producer known for shaping the sound of modern rap with albums like Astroworld and hits like “Sicko Mode.” Beyond music, he is also recognized as a fashion icon under his brand “Cactus Jack,” frequently collaborating with Nike and Fortnite.
However, his career is inseparably linked to a tragedy at his Astroworld Festival in 2021, where several people died during a crowd surge while he continued performing (see sueddeutsche.de).
What has the musician hidden? In the music video for the song “2000 Excursion,” rapper Travis Scott embedded a clue that should particularly delight fans of GTA 6.
If you look closely, you can see at the timestamp 3:56 that the license plate of the shown car reads “GTA VI 6.” You can find the relevant video, for example, on YouTube. Fans are speculating about what this clue could mean.
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Rockstar Games presents GTA 6 in the second trailer
Easter egg or is there more to it?
What theories are fans coming up with? In a thread on Reddit, fans have been discussing since the video’s release what could be behind the license plate and the connection to the video. They generally agree on one point: Travis Scott will likely appear in the game in some way.
Some speculate that he might get his own radio station, as has been the case with other stars in past GTA installments. Others believe he could even appear as a character in the game due to his aesthetic.
Other fans suspect that the license plate is just a random detail on the car or that Travis Scott simply wants to show how much he is looking forward to GTA 6. Another possibility is that Rockstar wants to emphasize that he would like to be part of it. Other users joke that the “VI 6” part on the license plate means that Travis Scott is already looking forward to GTA 12.
Either way, the license plate in Travis Scott’s latest video is fueling discussions about him and the game. Many fans in the comments would be thrilled if the rapper had an appearance in GTA 6 – just as many think a collaboration would be inappropriate, considering his background.
Whether this is merely an Easter egg meant to spark conversation or if there is indeed something more substantial behind it remains to be seen. In the meantime, fans are already looking forward to the release of GTA 6 in 2026. To learn how Rockstar plans to stand out from the competition and make GTA 6 a unique gaming experience, read here: The characters in GTA 6 will really sweat – 11 patents with which Rockstar aims to stay ahead of the competition
This is an AI-powered translation. Some inaccuracies might exist.
Ghost of Yotei is coming out this year for PS5. In a recent digital presentation, the game introduced a new mode that primarily appeals to anime fans – and those who want to go trophy hunting.
What kind of mode is this? Ghost of Yotei dedicated a new mode to 2 well-known directors. One of them, Takashi Miike, the director of 13 Assassins, was honored with a special camera mode. On the other hand, there is a new mode created in collaboration with Shinichiro Watanabe.
In this mode, fans can fight to Lofi beats and explore the area. The songs were even created by Watanabe himself. In the State of Play, you can hear for yourself how chill the soundtrack is at 16:47 minutes:
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Ghost of Yotei: New trailer shows all you need to know about the PS5 title
Soundtrack appeals to anime fans and trophy collectors
What does this have to do with anime? Shinichiro Watanabe is the director of Samurai Champloo. In this series, viewers follow the adventures of the girl Fuu, the ronin Jin, and the vagabond Mugen. The trio is on the run, as the two samurai have been sentenced to death due to an incident at the tea house.
In the anime, relaxed Lofi hip-hop beats were used, which you can now hear in Ghost of Yotei. The anime gave the genre a significant boost.
Moreover, the mode is a tribute to the Lofi musician Nujabes, who became known as a legend of the genre. He composed the music for Samurai Champloo and contributed to the success of the anime. Unfortunately, he passed away in 2010.
What do fans like about it? Many fans comment under the YouTube video of the State of Play that they did not expect the sounds from Watanabe, but the songs are a great addition to the PS5 game.
In the comments on X, many fans also write that the soundtrack is perfect for collecting the trophies at the end of the game. SynthPotato sums it up well: I think this will be perfect when it comes to trophies.
As in Ghost of Tsushima, there will likely also be some trophies in the sequel that are related to collecting certain items or exploring. This can take some time. Especially after you have completed the story, such a chill soundtrack can make trophy hunting even more enjoyable.
However, there are also voices that find nothing appealing about the Lofi mode. X user Robby1614 writes, for example, that the songs break the immersion, as there would be no Lofi in a world of samurai.
By the way: For MeinMMO editor Niko Hernes, Samurai Champloo is the best anime of all time. He loves not only the soundtrack but also the wonderful mix of the episodes. What fascinates him about it and which animes the rest of the editorial team loves, you can find out on MeinMMO: The best anime of all time – This is what our editorial team watches
This is an AI-powered translation. Some inaccuracies might exist.