The new series looks like it’s for toddlers, almost taking Squid Game’s spot on Netflix

Last week, a new series was launched on Netflix featuring two characters from the Hello Kitty universe embarking on an adventure. It looks like it’s made for little kids. However, according to viewers, there is much more to it.

What kind of series is it? My Melody & Kuromi is a Netflix exclusive series that appears to have come from a sugary sweet fever dream of a kindergarten child. It focuses on the two titular characters, who hail from the same universe as Hello Kitty.

My Melody opens a cake shop in Mariland. She is successful, while Kuromi struggles with her Japanese candy shop which has few customers. The two participate in a competition held by Patissier Pistachio.

However, strange things happen after My Melody finds a magical heart in the forest. The events affect the fate of Mariland.

The series has 12 episodes, each averaging just 14 minutes long. Both the episode duration and the cuddly look suggest that the series is aimed only at toddlers. Yet, even beyond that age group, the series is well received.

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My Melody & Kuromi – The trailer for the series on Netflix

Adventures of My Melody & Kuromi are well received

How successful is it? In its opening week, My Melody & Kuromi became the second most-watched series on Netflix that was not originally produced in English (via Netflix Tudum). In the ranking, the series places ahead of Dandadan and Trigger, but falls short against the long-running Squid Game.

In the overall ranking, which also considers English-language series, the colorful series ranks 7th (via FlixPatrol). 

What do viewers say? On IMDb, not many ratings have come in yet. 209 viewers feel that the series deserves an average of 8.4 / 10 (as of July 30, 2025, at 9:11 am). The final rating will likely change, but the initial ratings are a good indicator that the series is not just for toddlers.

Viewers write about what they enjoy about the series:

  • “As someone who grew up with the Sanrio characters, “My Melody & Kuromi” felt like a nostalgic hug, wrapped in bright colors and a gentle story. Even though it appears to be a simple kids’ show, there is an emotional depth that speaks to all ages.”
  • “This show is full of good vibes and fun, with sweet treats and flawless animation. This adventure is suitable for all ages and includes heroes and villains, as well as valuable life lessons and morals.”
  • “When the trailer was released… I had reasonable expectations that the series wouldn’t be perfect, but Sanrio exceeded my expectations by far, it’s more than perfect.”

Especially the relationship between My Melody and Kuromi is praised. So, those who are not put off by the colorful aesthetics and can relate to the characters should give the series a chance.

Did you know that there was even an MMORPG based on Hello Kitty? In fact, the game was launched in Europe, not just in Asia. You can find out what content it had and what ultimately happened to it on MeinMMO: In 2009, a cute MMORPG launched in the world of Hello Kitty – What happened to it?

This is an AI-powered translation. Some inaccuracies might exist.

2 new cards in Pokémon TCG Pocket are only placeholders because the designers illegally copied from their fans

In Pokémon TCG Pocket a new set has been released. However, 2 cards can only be collected temporarily with a placeholder.

What kind of set is this? On July 30, 2025, the new set “Wisdom of Sea and Sky” was released in Pokémon TCG Pocket. The stars of the new set are the two legendary birds Ho-Oh and Lugia from the 2nd generation of Pokémon, both of which are available as Ex-cards in the new set.

If you are lucky enough to obtain one of the two cards in the rare immersive variant, there is one thing that will certainly catch your eye: Both cards currently have no artwork and are only present as placeholders in the game. And there is a simple reason for that.

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Pokémon TCG Pocket: Promo A 008 – What is behind the missing card?

Use of “false reference materials”

Why do the cards have placeholders? The artwork used for the immersive Ho-Oh card seems to be a plagiarism by a fan. The fan art was published by lanjiujiu in 2021 and has striking parallels to the variant that made it into the game.

Since there appears to be a similar problem with the Lugia card, this card has also been temporarily removed from the game.

If you want to see both variants of Ho-Oh for yourself, you can find a comparison between the fan art and the card on X.

What do the developers say? There is already an official statement from the developers of the game, which you can also read on X. It states, among other things:

“We discovered that the card production team provided the illustrator, who was commissioned to create these cards, with false reference materials as official documents. As a result, both cards have been replaced by a provisional placeholder, which the team is actively working to replace with new graphics as soon as they are ready.”

What do the placeholders look like? You can see what the placeholders look like in another post on X. Here, the placeholder version of the immersive Lugia Ex card has been uploaded.

In addition to the usual information on the card such as the name of the card, the attack, details on weakness, retreat costs, and rarity, there is only the text “New Art Coming Soon” found where you would normally find the image.

Besides collecting the cards, battling is also a major aspect in Pokémon TCG Pocket. To ensure you have a good chance and don’t go down mercilessly, you should know which decks are among the best in the game. We have compiled them for you: Pokémon TCG Pocket: the best meta decks in the tier list.

This is an AI-powered translation. Some inaccuracies might exist.

Dune: Awakening is supposed to receive new Depths every week, but after just 2 months, Funcom breaks the promise: “A terrible experience” 

The developers of Dune: Awakening are changing the endgame of the game every week with the Coriolis Storm. The loot is also supposed to change, giving players a new reason each week to explore the Deep Desert. But this week there is trouble.

What kind of system is this? The Deep Desert, its formation, the loot, and everything happening around the endgame of Dune: Awakening is supposed to change every week – this is the developers’ concept. Since the release, this has indeed happened as planned: Every Tuesday morning, the great Coriolis Storm swept over Dune: Awakening, creating a new endgame map.

The storm always brought new loot. While loot items from previous weeks occasionally appeared, the exact same loot table never appeared again without new items. But that has now changed.

Here you can see what to expect in the future from Dune: Awakening:

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Dune: Awakening – Das ist die Zukunft des MMOs

Loot from the Recycler

What’s going on with the loot this week? On Reddit, user StarChief1 compared the Deep Desert loot from this week with the Deep Desert loot from two weeks ago. He concluded that exactly the same items are lootable. The loot table has probably just been duplicated.

This is frustrating for players. Because this week there is hardly any reason to loot research stations, shipwrecks, and crashed spaceships if one has already thoroughly done so two weeks ago. Fans of the game will probably have to wait until Tuesday, August 5, 2025, for new loot.

How are players reacting to the accusation? Opinions among players on Reddit are mixed – as often happens when it comes to the topics of the Deep Desert and endgame. Some do not see the whole thing as a problem, as they believe one does not need to spend every week collecting all items. On Reddit, they write:

  • BilboDabinz: “If you are strictly limiting yourself to the Deep Desert because there is nothing else for you to do, and you are slowly getting enough, it might be time to take a break for a month or two, play another game, and wait for a few patches.”
  • lurker512879: “Or go back to home base and finish all the adventures you probably skipped to rush to the Deep Desert.”
  • Hikaru83: “I recently reached the Deep Desert. Most of these things are new to me. I don’t have 400+ hours in the game and expect new content every week.”

But there are also critical voices regarding the loot. For them, the recycled loot is a big problem, because there is already little to do in the endgame of Dune: Awakening. On Reddit, they write:

  • xShadow_Starx: “How can people defend this, lol? If you are new to the Deep Desert, everything is new to you, so it doesn’t matter what it is. For players who have been here in previous weeks, this is terrible. No, that’s just not how rotations work. Three of the last five weeks had exactly this loot table. This is a terrible experience for people looking for any variety in the Deep Desert every week. This is supposed to be the primary source of content variety (research stations) from week to week, and it is extremely discouraging that they keep offering the same things […]”
  • PigletNeedsProzac: “I have enough Albatross wings to start a wing repair service for Ornithopters.”
  • Thoresus: “I can wear a new Ix-core leggings every in-game day since launch.”
  • Redox_101: “I am at the point where the weekly drop pool is a main reason for me to engage with Deep Desert content. If these are recycled so often, the Deep Desert loses its appeal for me.”

That the developers want to bring a new endgame map with loot and activities every week has been ambitious from the start. However, the fact that this promise is no longer being kept in parts frustrates the fans. Why some gamers continue to play, even when there is nothing to do, you can find out here: Dune: Awakening has a big problem right now: You need to play even though there is nothing to do – otherwise you will lose your progress 

This is an AI-powered translation. Some inaccuracies might exist.

The MMORPG with the best action battles wanted to be even better, released an update that makes several contents unplayable

A new update for Black Desert can be aptly described with the slogan “Never change a running system”!

What do I need to know about the update? With the patch from July 24, 2025, the developers of Black Desert aimed to overhaul the combat system. The goal was to revise some problematically categorized aspects of combat and all affected areas to extract even more from the already genre-defining action skirmishes.

The numerous classes, values, griffin talents, damage calculations, and much more were affected. Accordingly, the official patch notes on playblackdesert.com are quite long and comprehensive.

The trailer for the new Wukong class shows how magnificently impactful the battles of Black Desert can be:

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Black Desert: Trailer for the new class Wukong shows furious staff action

What does “Verschlimmbessern” mean in Korean?

What is the problem? Unfortunately, with the overhaul of combat, bugs also made their way onto the live servers of Black Desert. A particularly serious error means that damage in certain PvP situations is not applied correctly.

The developers explain in a post on playblackdesert.com:

We know that many of you want to try out new play styles after the combat update, but ensuring a stable gaming environment is our top priority. Therefore, we have made the difficult decision to temporarily suspend PvP content – including siege wars, conquest wars, the war of roses, and the red battlefield – until our next maintenance.

All affected players will receive compensation for the temporary suspension of the PvP modes. The next maintenance is scheduled for July 31, 2025 – it is expected to run from 10 AM to 2 PM.

A list of all known issues has also been published by the developers on playblackdesert.com. Note, for example, that you currently cannot dissolve an alliance if a fortress has already been built – as siege and conquest wars are currently not taking place.

What distinguishes the combat in Black Desert? The brutal action combat of the MMORPG feels wonderfully impactful, responsive, and satisfying. It is simply fun to send masses of enemies to the afterlife with the beautifully staged attack and spell combinations. So much fun that the otherwise boring monster grind hardly bothers many fans of the game. Quite the contrary: Where are the next victims?! This is pure power fantasy! You can read more about it here: In which MMORPG does it really bang? Power ranking for the online role-playing games with the best combat

This is an AI-powered translation. Some inaccuracies might exist.

Elden Ring: Nightreign – Everything about the current server downtime and patch 1.02.0

On July 31, 2025, Patch 1.02.0 for Elden Ring: Nightreign will be released. When the servers are down, when you can play again, and patch notes can be found here.

Update, July 31: Today is the day. At 10 AM German time, the servers will be shut down for one hour for maintenance in order to download the new update.

What happens during the server downtime? The servers will be shut down to upload the new update. During this time, you can only play Nightreign offline and solo. To be able to play online again, you must have downloaded the new update – however, it is currently not available.

Server downtime in Nightreign – from when? The servers will be shut down on July 31, 2025, at 10:00 CEST (17:00 JST, 01:00 PDT) on all platforms.

When can I play Nightreign again? According to a post on X.com, maintenance and implementation of the patch will take about 1 hour. We will inform you as soon as the servers are available again.

What is included in the patch will be revealed in the next section.

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Diese Special-Events solltet ihr in Elden Ring Nightreign nicht verpassen

All Patch Notes for 1.02.0

What is in the patch notes? There are currently no patch notes available, but FromSoftware has announced what you can expect in the upcoming update. Primarily, you can look forward to three major changes:

  • The implementation of the Duo mode that many Nightfarers have been waiting for
  • Unlocking a new Sovereignty boss – The Augur
  • A new filtering system for your relics

Further adjustments such as balance changes or the implementation of new QoL features that are meant to ease your life in Limveldt are also possible, but until we know what FromSoft has prepared, we have to wait for the patch notes.

In the future, Nightreign is also expected to receive additional content such as a major DLC. This will likely introduce new bosses and characters for a fresh experience. To learn what else awaits you, the latest updates on the planned content, and when you can expect them, read here: Elden Ring: Nightreign – Roadmap and Upcoming Content

This is an AI-powered translation. Some inaccuracies might exist.

The new series of God of War for Amazon confirms what many of us have already suspected – Its creator brings a faithful adaptation of the game

The video game series God of War will soon get an adaptation as a series. This is being created at Amazon, and its creator has now announced an important update, which will please some and disappoint others.

What kind of series is this? Series adaptations of video games have not only been very good in recent years but also successful. Well-known examples include Arcane, Fallout, or The Last of Us.

Now God of War is also getting its own series, which will be developed and produced by Amazon. It will, unsurprisingly, tell the story of Kratos. While the project was already announced some time ago, the showrunner has now revealed which aspect of the game he considers particularly important – and when the story takes place.

There is no footage from the series yet; instead, watch the trailer for the latest game of God of War:

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God of War: Ragnarök – Ein Meisterwerk für PS4 und PS5 erscheint endlich auf Steam

Heading to the Far North

What has the showrunner revealed? Ronald D. Moore is in charge of the new series and spoke at Comic Con 2025 with Collider about it. It became clear that the scripts are just in development, but work is progressing well.

The series takes the two reboot games as a template, thus relocating the story and its characters to Norse mythology. The first three iterations of the original took place in ancient Greece.

This decision is likely to please those fans who particularly enjoyed the modern God of War titles. Fans of the original may feel disappointed by the departure from the original Kratos.

Although God of War is Moore’s first video game adaptation, he wants to ensure everything is done right. He emphasized to IGN that it is important for him to accurately capture the tone of the original. Despite all the action and cool monsters, he is especially focused on the emotional relationship between father and son.

However, it will not be a 1:1 adaptation:

This is an adaptation, so it’s an adaptation/interpretation when dealing with live-action, and it has been really fun to say: “Wow, there’s a lot we can play with. Okay, we want to keep the story. We want to keep the characters and the spirit of the story.” There are all these things to refer back to for inspiration. It has been really interesting.

Ronald D. Moore in conversation with Collider

It is also noteworthy that Moore himself is not a gamer, so he knows God of War only from watching. Nevertheless, he wanted to engage with it.

How many episodes will there be? The first season is expected to contain 10 episodes. Another season has already been ordered by Amazon. However, when exactly the series will start is still uncertain. According to Moore, filming will not begin before 2026. Are you excited about the series? Let us know in the comments. A successful series adaptation was The Last of Us – MeinMMO editor Leya Jankowski was very impressed: The new “The Last of Us” series exceeds my expectations: spoiler-free conclusion after all 9 episodes

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 3djuegos.com

A German game company turns 25 years old, having coined one of the most famous phrases in gaming history with a game

Who hasn’t heard the ultimate question about their PC setup: “Can it run Crysis?”. This phrase is one of the most famous memes in gaming history, but its roots lie in Germany and it all began 25 years ago .

Where does the phrase come from? The phrase originated back when Crytek introduced its stunning shooter “Crysis” and unleashed it into the world of gaming. The game was considered revolutionary in 2007, primarily due to its engine.

For its time, the requirements to run Crysis smoothly were enormous. You could say Crysis was the ultimate benchmark to test your performance. Nowadays, that is no longer a problem, but many gamers still jokingly use this phrase when questioning the hardware of a PC.

As for Crytek, the company from Germany has had a long journey before becoming known for its stunning engine. It began 25 years ago with three brothers from Coburg.

Select a MMO video…

Crytek turns 25 – Celebrate its moments in gaming

How did it all begin? Three brothers from Coburg – Avni, Faruk, and Cevat Yerli – wanted a high-end gaming PC from their father in 1994. The reason: they needed it to learn – but like them, these brothers were also passionate gamers and used their old machine to play various games.

From a passion, the goal emerged a few years later to also develop games themselves, but they wanted to change something. German game studios at that time were known for their complex RPGs and strategy games. However, the brothers wanted to take a different approach and move towards sandbox and open-world experiences.

They created a tech demo called X-Isle with 50 other enthusiasts on ICQ. They then presented it at E3 in 2000. One studio was very impressed with their demo, which led to their first contract. This was with Ubisoft and the game Far Cry.

Through the tech demo, Crytek was able to demonstrate how ahead of their competitors they were in terms of graphics representation. With Far Cry, they implemented that with CryEngine 1.

The game was well-received and especially praised for its strong graphics and world. However, the team wanted to improve, so the development of CryEngine 2 followed, along with their own game “Crysis”. Here the studio wanted to take another direction.

What did Crysis do better than Far Cry? Far Cry enchanted many players with its idyllic island, but this one was created from the minds of the developers and was therefore fictional. As for Crysis, the team wanted to elevate realism to a new level. For this reason, they sent some employees to a tropical island to get a feel for the terrain there.

This excursion bore fruit, as the game was able to amaze the entire gaming community in 2007. Trees fell after being shot at, breaking into pieces, and even grass and leaves could bend and move with the wind depending on explosions.

It’s no wonder that even today the saying “Can it run Crysis?” pops up when you build your gaming PC.

What is the studio working on now? Crytek initially worked on Crysis 4, but the project was recently canceled as the studio had to lay off some of its employees. Currently, the studio is maintaining the multiplayer success Hunt: Showdown, but it is unknown if there will be any future projects for the studio.

Crysis was already a strong shooter, but there are also other titles you can blast your way through. A list of the best shooters has been compiled by our shooting expert Dariusz Müller. Here’s the list: The 25 best shooters of 2025 – These PvP and PvE games impress with their gameplay

This is an AI-powered translation. Some inaccuracies might exist.

The most important new MMORPG of the year presents such a long list of tasks that a release in 2025 becomes increasingly unrealistic

Once again, the developers of Chrono Odyssey have responded to feedback from the last closed beta and explained in detail what needs to be improved before the launch.

What are the developers of Chrono Studio planning? After the team behind Chrono Odyssey published the first part of their analysis of feedback from the recent beta test a few weeks ago, the second, much more comprehensive part has now followed on Steam.

In summary, the developers will address every area of the ambitious MMORPG to adjust the unfortunately still quite numerous construction sites of Chrono Odyssey. Below are the most important points from our perspective from the new to-do list:

  • Through various measures, the fights are intended to feel more direct, responsive, satisfying (hit feedback!) and better readable, with the different control options (controller vs. mouse and keyboard) receiving user interfaces tailored and optimized for them.
  • The skill system will be refined to highlight synergies better and enable more different playstyles. Each class is to receive a more developed identity that clearly distinguishes it from the others. A matrix system will be introduced, where you choose from multiple talent trees for your weapon. The overall progression of the character will be adjusted.
  • The AI of monsters will see noticeable improvements, their attack animations will be easier to read, and the difficulty of enemies will be rebalanced. You should encounter the first Chrono Gate, which overwhelmed many level 3 heroes in the beta, a bit later.
  • Content for solo players and groups will follow clearer rules and play more diversely and excitingly. The open world will receive additional content and more alternative/optional paths for exploration. PvP zones where duels are possible will be more clearly recognizable.
  • Navigation in complex regions will be facilitated by more points of interest. It will also be easier to recognize collectible resources and find the core content of the game in the open world. The visual identity of the regions will be developed further. The compass will be optimized.
  • Exploring points of interest (POIs) and the world in general should be more rewarding. The developers will introduce new, dynamic quest lines that you can stumble upon while exploring, as well as hidden caves, story encounters, and more. Additionally, the regions will receive more significant events and quests.
  • All dungeon content will be adjusted to make it feel more varied, challenging, and rewarding.
  • Crafting will be better introduced and documented. Collecting should feel more satisfying through adjusted animations and effects and potential bonus resources.
  • The developers plan several measures to significantly improve performance. The user interface will be optimized in all areas. Animations will be improved. Menus will be adjusted. Graphics and sound will be refined.
  • The narrative aspect of Chrono Odyssey will receive a complete overhaul to provide a story that pulls players into the world and its lore.
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Chrono Odyssey: Trailer from Summer Game Fest 2025 shows action-packed battles and a dark world

With great ambitions come great expectations

That’s quite a lot, isn’t it? Considering that Chrono Odyssey is actually supposed to be released in 2025 for PC, PlayStation 5, and Xbox Series: yes! This launch window seems hardly feasible when looking at the planned revisions for fundamental systems of the MMORPG.

Chief developer BongGun Bae admitted on July 8, 2025, that the current schedule depends on development progress and even the next closed beta test could be pushed to 2026.

From our perspective, taking the time to address the issues found in the closed beta is the right approach. After the first, well-staged trailers were able to generate a certain hype, the last playable version of Chrono Odyssey was only convincing in a few areas – which is also reflected in our survey from the Grindfest.

Only 123 participants of the survey (7 percent) named Chrono Odyssey as the MMORPG they are most looking forward to. That’s far too few for such an ambitious project, which – unlike many other games on the list – is supposed to be released soon. You can find the complete survey results here: The Lord of the Rings is such a strong brand that even Amazon Games cannot harm it – These are the MMORPGs you are looking forward to the most

This is an AI-powered translation. Some inaccuracies might exist.

Players are convinced: Destiny 2 makes a mistake that WoW made over 15 years ago

Destiny 2 aimed to simplify loot farming with a new feature, but repeated a mistake from WoW.

What is this mistake? Bungie introduced the new portal system with the release of Forsaken, through which players can start and repeat activities. The portal system serves as a kind of activities hub and replaced the Pathfinder system.

The system offers a customizable difficulty and various modifiers, allowing players to tailor the missions to their own demands. Additionally, you farm your top loot here. The core idea behind the portal system is to give players more control over the potential rewards of the activity.

Within the portal, certain missions have proven to be particularly rewarding since the system’s launch, as they can be completed relatively quickly and easily when you want to farm the best loot to increase your power level. The remaining missions are ignored. Even worse, all content that does not appear in the portal is affected, as you only get the loot you need to reach power level 400 and above there.

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The launch trailer of “The Edge of Fate” showcases the new expansion of Destiny 2

What does this have to do with WoW? A player compares the current situation of the portal system on Reddit with the dungeon finder in WoW. He is convinced that Bungie has just made the same mistake in Destiny 2 that Blizzard made with World of Warcraft back in 2009 with the release of the dungeon finders.

The player states that the WoW community started to repeatedly play the quickest dungeons for daily rewards after the dungeon finder’s introduction, completely ignoring other dungeons. His thesis is: “Players will always take the fun out of the game when the system encourages them to do so.”

He believes it is human nature for players to seek the easiest path and grind as efficiently as possible. The choice that these games give players is merely an illusion. There is always one optimal option that everyone plays because it leads to the goal the fastest and easiest – even if that takes the fun out of the game.

The post collected over 2,500 upvotes on Reddit within a day and received much agreement in the comments, including from former WoW players.

Why is this a problem? The grind for power level is a motivation for many players in Destiny 2 to play and a significant driving force. If this grind becomes faster and more monotonous, players could lose interest – especially if increasing the power level is such a laborious and time-consuming task.

Especially players who want to complete new raids in contest mode are dependent on a high power level. If their level is too low, they are not competitive. This is even more critical considering how many players cheated in the World First race: Countless teams faced the new raid in Destiny 2, it turns out: The majority of the best have cheated.

This is an AI-powered translation. Some inaccuracies might exist.

Gachiakuta: An Overview of All Important Characters

In the anime of Gachiakuta, there are some characters with special abilities. MeinMMO lists the people who have a Jinki.

Update on August 4, 2025: The information about Semiu Grier has been updated.

What makes them so special? In Gachiakuta, there are people who have a special bond with an object that is considered worthless trash by many others. These characters are referred to as Givers, and their objects are called Jinkis. The Jinkis can be altered by thought power and can thus be used as weapons.

The better the owner takes care of their object, the more powerful it becomes. Therefore, MeinMMO presents all the known characters from the anime who are Givers. The characters that have only been shown in the manga are not included in this list for spoiler reasons. Over time, new characters will be added to the anime, which we will then supplement in this article.

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Gachiakuta: Trailer with German synchronization of the anime

All Characters from Gachiakuta with Jinki

Rudo Surebrec

  • First appearance in the anime: Episode 1
  • Jinki: 3R (Gloves)

Rudo is the protagonist of the series. He lives in the slums with his foster father Regto, but one day Rudo is accused of murdering Regto. He is then thrown into hell and must fight his way through.

He has a special relationship with used objects and always values them. As a result, the gloves he received from Regto have become something special: they can create additional Jinkis from used objects, which Rudo uses in battle.

Enjin 

  • First appearance in the anime: Episode 2
  • Jinki: Umbreaker (Umbrella)

Enjin is a high-ranking member of the Cleaners and the leader of Team Akuta, which Rudo also joins. He shows his skills during his first appearance by defeating the trash monsters on his own.

Assisting him is his umbrella. With this Jinki, he can float in the air and then attack opponents in a dive. The umbrella doubles in size and blades sprout from it.

Zanka Nijiku

  • First appearance in the anime: Episode 3
  • Jinki: Lovely Assistaff (Staff)

Zanka is also a member of the Cleaners and part of Team Akuta. He was picked up by Enjin and aims to get stronger to surpass a certain person. He uses his staff, which normally splits into two ends.

In battle, the staff however gains several blades at the top end and becomes much heavier. This allows him to be thrown in combat or used as a melee weapon. Zanka uses the staff very skillfully to strike both from a distance and up close.

Riyo Reaper

  • First appearance in the anime: Episode 3
  • Jinki: The Ripper (Scissors)

Riyo is also part of Team Akuta and thus part of the Cleaners. She has a calm demeanor and is seen as childish by others because she lacks good manners. She is easily motivated by a strong challenger.

Her Jinki is a pair of hair-cutting scissors that she always carries with her. When the Jinki activates, it grows to the size of Riyo’s legs. Consequently, the scissors are handled with her legs and no longer with her hands. This allows her to effectively cut things – including the trash monsters.

Semiu Grier

Semiu Grier Gachiakuta
  • First appearance in the anime: Episode 4
  • Jinki: Eyes (Glasses)

Unlike the other characters, Semiu is not a fighter. Rather, she works as a receptionist at the headquarters of the cleaning crew. She was born for this job and completes her work as quickly as she can.

As she does not fight, her Jinki is not intended for battling the trash monsters. Instead, she can see abnormalities in people with her glasses and assess their abilities. Additionally, she can glance a little into the future, allowing her to anticipate the trajectory of projectiles. However, she cannot use this ability for too long, or it will impair her vision.

Do you have a favorite character or think a Jinki is particularly cool? Let us know in the comments! When the next episode is released, you can see it here: Gachiakuta: When is the release of Episode 4? Date, time, and streaming services of the anime

This is an AI-powered translation. Some inaccuracies might exist.

Players have been using Pokémon GO since 2016 to bring joy to children in hospitals

Pokémon GO is a game that aims to bring people together and motivate them to go outside. But what if that’s not possible? Then some players help.

Pokémon GO was released in 2016 and sent the world into a Pokémon frenzy. Some will certainly remember how back then pretty much everything and everyone was out to catch the little monsters with their phones.

However, not everyone always has the opportunity to go outside. Even in the early days of the game, an image of Nurse Joy from the series circulated, calling for players to place lures at nearby children’s hospitals. This way, children who are health-challenged and bedridden could also catch Pokémon.

A post by user Silver-Sun3559 in the Pokémon GO subreddit is currently reminding us of this trend, which you can check out here (Link to the post on Reddit). And it turns out: Even today, there are still people who follow this idea and try to bring joy to children with the game.

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Pokémon GO: Over 800 Trainers fight in Gigantamax battle

This is what the community says: The post has garnered a lot of attention in the subreddit with over 8,000 upvotes and more than 120 comments. Numerous community members are exchanging thoughts about it and sharing that they still think about it today and occasionally activate lures at hospitals.

  • “I go to the Children’s Memorial Hospital in Toronto once a month and activate a whole bunch of lures for the kiddos,” writes a user (via Reddit).
  • “I always did this when I worked in hospitals. Definitely do it for the kids!” writes another user (via Reddit).
  • “I will do that when I’m near one. That’s such a nice idea,” finds a user (via Reddit).
  • “I work at Children’s Health and sometimes see kids playing when I do my rounds,” shares someone else (via Reddit).
  • “I would have appreciated that too when my son was in the neonatal ward lol,” writes another user (via Reddit).

The last point is indeed one that several commenters address: After all, parents are often in the hospital with their children when they are being treated. Other hospitals and situations are also mentioned in which one simply waits in the hospital – and appreciates any distraction. And if that distraction is Pokémon collecting.

What should be considered? In general, the situation today is certainly different from 2016 when everyone was out hunting Pokémon, and even some crazier stories came out. But of course, one should still be careful not to go where one does not belong – and there are plenty of places like that in hospitals. Therefore, one should be mindful of where exactly one places lures.

Indeed, there was a hospital in 2016 that opposed the trend. It explained that luring can also lead to disappointment, as some children could not get out of bed to chase Pokémon in the hospital or go outside (via globalnews.ca). Such actions should always be approached thoughtfully and one should assess whether the situation allows it.

What do you think of the idea of bringing joy to children with Pokémon GO? Have you done something in this regard, do you know corresponding stories? Share it with us in the comments and exchange views with other trainers. Want to know what’s happening in the game? Then check out the event overview for Pokémon GO in August 2025.

This is an AI-powered translation. Some inaccuracies might exist.

Player takes Switch on plane to survive 9-hour flight, but a new Nintendo feature disrupts his plans

The Nintendo Switch is considered a popular handheld console due to its lightweight and slim design, which makes it easy to take on vacation. However, one player recently had bad luck on his trip with the Switch.

What happened to the player? The user reports on Reddit that he wanted to travel with his Switch. However, as soon as he sat down in the airplane and wanted to start playing, his Switch complained that he should please insert a “virtual game card.” The problem: He needs an active internet connection for this step, which was not possible while on the plane. He explains:

Suddenly, Nintendo requires users to insert a “virtual game card” for games they already own. An internet connection is required for this. I find this out at the beginning of a 9-hour flight. I was completely bored.

Start video
The Nintendo Switch 2 in the unboxing video

Virtual game cards can be handy if you want to lend digital games

What is this feature? With the “Virtual Game Card”, you can temporarily lend digital games between Switch consoles. This applies to both your own consoles and to consoles and users who use the same family account. It works somewhat like Steam Family on PC, but with temporary restrictions.

What is the problem? Some speculate that the player made an error during setup: Instead of making his Switch the “primary console,” his account believes that it is logged in on a secondary console. In this case, he requires an online connection or a virtual card to be able to play the games.

The solution to the problem: He needs to disable the “Virtual Game Card” feature in the settings and use the old licensing system, where he can use digital purchases directly through his account and his Switch. Additionally, he should set his console as the primary system for the account so that he can also play offline in the future.

A user reports that he was banned by Nintendo after attempting to use games on his new Switch 2 that he had purchased used for the old Switch 1. He had bought four used games through the Facebook marketplace, inserted them, and installed the respective updates: Nintendo bans owners of a Switch 2 because he bought used games

This is an AI-powered translation. Some inaccuracies might exist.

Typically WoW: Player is kicked from the group because he is the only one who knows the mechanics

In World of Warcraft, knowledge can also be burdensome. Because a player knows the dungeon and plays correctly, they get kicked.

That parts of the long-established community of World of Warcraft can sometimes be a bit impatient is something everyone knows who has tried to visit a “Random Dungeon” in recent years and lost sight of the tank after just 10 seconds.

Generally, you can still get through the dungeon well if you simply follow the group in silence. But if the whole group ignores a necessary mechanic, that is simply not possible – and leads to strange incidents.

Start video
WoW: Spieler sammelt ALLE Erfolge im Spiel, fragt dann „Was mache ich jetzt?“

Which player got kicked? In the WoW Subreddit, the player Nerdy_Valkyrie shared a screenshot from their visit to the Stratholme dungeon. Since their group rushed after each boss, they asked:

“You do know you need to kill the enemies in the ziggurats, right?”

Later, they added:

“Because I had to do the last two solo.”

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Apparently, the group did not take this very positively. Because the reaction of another member was simply “Stop talking” – followed by the successful kicking of the player, who then received a deserter debuff, preventing them from signing up for dungeons for a while.

Why did the player fall behind? In Stratholme, unlike almost all other dungeons in the game, it is not only necessary to defeat the individual bosses. Additionally, you must enter the ziggurats located behind the bosses and defeat the mobs within them as well. Only then does the barrier at the end of the dungeon drop, allowing access to the final bosses.

The community is amused: Under the post, the incident and its absurdity are celebrated. Even though it does not necessarily represent the entire WoW community, some report that they have had similar experiences – and those do stick in the memory.

  • “‘Stop talking?’ I wonder if they know they are playing an MMO… Don’t take it to heart. Idiots do idiotic things.” – Rampaging Biscuit
  • “This is funny because I saw a comment recently that basically published a guide on how to never get kicked in dungeons, and it has been working for me for weeks: Step 1) Never talk in chat. Step 2) Follow the group, even if they are wrong. Step 3) Never talk in chat.” – SweetMeese
  • “Their heads are literally echo chambers. Some jokes write themselves…” – Sylvinus98hun

Have you ever experienced a dungeon run where you were the only person pursuing the actual goal and were kicked for it? Or have you so far been fortunate enough to avoid such ignorance?
Not only players get kicked in WoW, but soon some items will be deleted forever.

This is an AI-powered translation. Some inaccuracies might exist.

„Less Border, more Lands“ Head of Borderlands 4 reveals how the “largest map“ was created

The head of Borderlands 4 has talked about the development of the game and revealed the philosophy that helped developers create the largest map yet.

Who is it about? Randy Pitchford is the CEO of Gearbox Entertainment Company and head of the Borderlands series. Since May 2025, there have been controversies surrounding him because he told a fan that a real fan would find a way to raise the money to buy Borderlands 4.

In this process, the head faced a lot of criticism, but he continued to respond with new posts and reignited the conflict with the fans.

In a new interview, however, the focus was not on the controversies of the CEO, but on Borderlands 4 itself. The head revealed the ideas that the developers brought to the game and how it led to the largest world yet.

Here you can see the trailer for Borderlands 4:

Start video
Borderlands 4 – Story trailer for the new installment of the loot shooter series

“Less Border, More Lands”

How was the development? The head revealed a lot about the development of the game in an interview with RollingStone.com. The protagonists leave Pandora and arrive on the new planet Kairos, where they encounter a villain named “The Timekeeper.”

The new planet has opened up several new possibilities for the developers. The game features different physics and is designed to be played in a much more open way than previous installments. The world is supposed to be “the largest” that Gearbox has ever created.

Above all, there should be more open areas instead of “choke points,” following the motto “Less Border, More Lands.” To ensure this is implemented correctly, players can look forward to new movement options. There will be grappling hooks, double jumps, and dashes. Characters will also be able to swim on Kairos.

Why the change? The developers explain in an interview with RollingStone.com that they no longer have several technical limitations. The developer explained, “We can now transfer large amounts of data at very high speeds from these new storage units that we have on consoles and PCs into memory that the CPU can access.”

He further says that all of this is “technical nonsense,” but simply put, they are no longer reliant on these choke points to load the game. They are simply not needed anymore, allowing for a real open world that is perfectly suited for a new planet.

The fact that the technological advances are so great that Borderlands 4 can be developed with a completely different concept is likely to have pleased the developers. There will also be a new class in the next installment of the shooter: Borderlands 4 shows gameplay of a new class, but a joke is at the center of it

This is an AI-powered translation. Some inaccuracies might exist.

There is finally a Nintendo game that uses mouse control of the Switch 2, and it is 33 years old

The Switch 2 launched with a new feature that saw little use. Now Nintendo is bringing back a 33-year-old game that will benefit from it.

What is this feature? The new Joy-Cons of the Switch 2 provide the functionality to imitate a mouse like on a PC. Many were excited about the mouse control of the Switch 2, but until now, few games have truly benefited from it – at least until now.

Through Switch Online, you can now play an old classic on the Switch 2: Mario Paint. It was released on July 14, 1992 for the Super Nintendo Entertainment System, or SNES. Thus, the game is already 33 years old.

Here you can see a trailer for Mario Paint on the Switch 2:

Start video
Mario Paint is being released 33 years after its release also for the Switch 2

Mario Paint moves from the SNES to the Switch 2

What kind of game is this? Mario Paint can best be described as a simplified graphic program. 

  • In it, you can paint your own pictures, create animations, and even compose simple music.
  • At its release in 1992, it did not use a controller but a mouse developed for the SNES, which was included with the purchase of the game.

Since the original was played with a mouse, it makes sense that Mario Paint on the Switch 2 will also utilize the mouse control of the Joy-Cons. Many players are pleased because this feature has not been properly utilized by any previous game.

  • “Unironically, the best mouse controller game currently on the Switch 2,” writes NathanielBandy under a trailer for the game on YouTube.
  • YouTube user Sudoloku64 is also looking forward to it: “Finally, a proper use for the mouse feature”
  • The combination seems perfect. “As soon as I heard about mouse controls on Switch 2, I saw this coming,” wrote brockbracken318 under the same trailer.

When it comes to its own games, Nintendo is significantly more restrictive than other companies. They are only available on the company’s home consoles. Additionally, the company is not a fan of used games. A Switch 2 owner had to experience this firsthand: Nintendo bans a Switch 2 owner for buying used games

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

In a new cooperative game on Steam, you use your own voice to cast spells, costing only 3 €

Do you find it boring to just have to press the right hotkey for spells in video games? Then a new co-op game on Steam might be just right for you – and it only costs €3.

What game is it about? It is about Mage Arena: A new co-op PvP game that was released on Steam on July 24, 2025. As a wizard or warlock, you fight alongside and against other players, where you have to cast your spells out loud. So you need a microphone.

You can watch a trailer for the game here:

Start video
Mage Arena: Im neuen Koop-Spiel auf Steam könnt ihr euch wie richtige Zauberer fühlen

Exciting magic duels with a special twist

What is the game about? Wizards and warlocks battle in the eponymous Mage Arena to see which side is superior in the arcane arts. You join this millennia-old conflict on one of the two sides

So far, there are 2 different game modes: battles with 2 teams of 4 players each and simple duels. The special thing is that you have to cast your spells out loud for them to take effect:

  • For example, if you shout “Fireball”, you cast a fireball.
  • You can also give your spells custom names that you use in battle.

How is the game currently received? On Steam, Mage Arena has become a small hit. The game reached a peak of 13,450 concurrent players on July 29, just 5 days after release (according to steamdb.info).

The game also receives very good ratings from players: 95% of the reviews on Steam are positive. The fun concept of the game is especially praised. This comforts many despite the rather outdated-looking graphics and numerous bugs.

  • “insanely good proof that a fun game concept will always beat graphical fidelity” (Joker on Steam)
  • “Absolute pontential… it still needs to cook, but it is very fun.” (panch s on Steam)
  • “In no other game I’ve ever played am I able to yell “FIREBALL” and it actually do it.” (VRCentral on Steam)

As exciting as the concept of the game is, it also brings problems. In discussions on Steam, many complain that players cast spells with racist insults. Also, the game currently seems to have trouble reliably recognizing female voices.

Mage Arena currently costs only €2.99 on Steam. The developer claims to have decided to lower the price due to the many bugs. It is supposed to cost €4.99 by default.

Recently, the developers of a massive hit on Steam “abused” their power to troll Twitch streamers. This created some very funny situations. You can read more about this in the following article: Developers create surprising hit on Steam, played by over 114,000 players – Use their power and a plush toy to troll Twitch streamers

This is an AI-powered translation. Some inaccuracies might exist.

An AI has defeated the protection against robots just so it can book a vacation

ChatGPT has released a new feature that turns the AI into a personal secretary. It can bypass protective mechanisms that were supposed to stop it without any problems.

What is this new feature? Recently, access to the Agents was unlocked for premium users of ChatGPT. The new agent function is supposed to work like the namesake agent or secretary who actively performs tasks on the internet for the user. From booking flights for the next vacation to analyzing competitors and subsequently creating presentations, to managing one’s own calendar, the artificial intelligence is expected to handle everything.

The feature is not only new but also experimental. Not every attempt has been successful so far, and sometimes the tool fails at obstacles that wouldn’t be a problem for humans. However, there is already one obstacle that the AI can solve without any issues: captchas.

Start video
“We have created a monster” – A Spanish model earns up to 10,000 euros a month, yet she is not real

u201cI am not a robotu201d

What are captchas? Captchas are the small boxes that appear on many websites to prevent requests from robots instead of humans. Usually, you have to move your mouse over a box and click on it. Sometimes you also have to click on pictures of school buses, traffic lights, or bicycles.

The “magic” behind captchas lies mainly in how you move your mouse over them. While robots do this in a straight line or arc, humans tremble slightly, which makes them easy to distinguish from robots.

What has ChatGPT accomplished now? A user on Reddit tasked the new agent function of ChatGPT with a job. The AI had to solve one of those captchas and it did so without any problems. The tool also commented on the task without irony:

The link has been inserted, so I’m now clicking the checkbox “I am not a robot” to complete the verification via Cloudflare. This step is necessary to prove that I am not a bot and to proceed with the action.

The Cloudflare verification was successful. Now I click the “Convert” button to proceed to the next step of the process.

In the comments on Reddit, some users attempt to explain. They say that ChatGPT is not a classic bot used for automated processes and is also trained on human data.

According to winfuture.de, captchas are primarily intended to make automated attacks more difficult and expensive. It seems that the solution to such tasks can no longer be completely prevented.

That ChatGPT can now solve such challenges without any problems shows once again that we are just at the beginning of a great new development in artificial intelligence. However, there are also negative aspects of these useful tools: When a AI is threatened with deletion, it attempts to copy itself to external servers – It gets caught and denies the attempt

This is an AI-powered translation. Some inaccuracies might exist.

A German and a Spanish streamer are currently dominating worldwide on Twitch and they have something in common

Two European streamers are currently leading the international Twitch charts with their special events. MeinMMO shows you what this is all about.

Who are these streamers? The Spaniard Ibai Llanos and the Cologne resident Kevin “Papaplatte” Teller are currently at the top of the list of the most-watched streamers worldwide on SullyGnome. Ibai leads with a watch time of more than 45 million hours watched in the past 3 days, while Papaplatte has managed 2.6 million.

Start video
This is how challenges for Papaplatte became a livelihood

Success with special events

What’s behind this? The current success of the European streamers can be attributed to a common factor: Both hosted a recurring special event during this period.

  • Ibai has been hosting an annual boxing event called La Velada del Año since 2021, which translates to: The Night of the Year. In 2022, the streamer shattered the previous record for the most concurrent viewers on Twitch. Since then, he has surpassed his own records every year, but in 2025 he completely overshadowed his previous highs: Up to 9.1 million people watched simultaneously when streamers like TheGrefg stepped into the ring (via SullyGnome).
  • Papaplatte also managed to stream into the Twitch charts with a special event. The Edeltour is taking place for the 4th time this year, where a group of friendly streamers travel together in a motorhome – this time through the United Kingdom. With a peak of 102,000 viewers, Papaplatte and Co. are baking somewhat smaller rolls, but the tour lasts longer than just one night, allowing them to accumulate a substantial watch time. You can follow the escapades of the streamers on a dedicated website for the Edeltour.

Both Ibai and Papaplatte are already big streamers, regularly attracting several tens of thousands of viewers. However, their current success shows how much such events can enhance a streamer’s appeal.

After all, the Velada is not just about Ibai: Fans of the participating influencers will also want to see how their favorite performs, and the streamer can showcase star guests like Will Smith.

The same goes for Papaplatte: Even if his channel is the most visibly represented, events like the Edeltour thrive on the interaction between the streamers, which continually creates entertaining and surprising moments.

Such special events repeatedly help streamers achieve new career milestones. The so-called Subathons are also popular: marathon streams where content creators stay online longer for every paid subscription completed on Twitch. In 2021, Ludwig catapulted himself to the top of Twitch with such a stream – but it didn’t go as he had imagined.

This is an AI-powered translation. Some inaccuracies might exist.

Wuchang Fallen Feathers: All Puzzle Doors, their Solutions and Rewards

In Wuchang Fallen Feathers there are gates that present you with puzzles. Where to find them, how to solve them, and what awaits you is explained here.

What are these mysterious doors? In the game, there are exactly 3 doors or gates that present you with a choice of two answers. If you answer them, you will receive rewards or consequences, depending on your choice. If you solve all 3 doors, you will receive the trophy or achievement called “Wise”.

All gates have a red, lightning-like vertical beam that makes them easy to identify.

[toc]

Start video
Wuchang: Fallen Feathers – New Action RPG from China Shows Boss Fight and Release Date

Puzzle Gate I

Location: You will find the first puzzle pretty much automatically since you just need to follow the story. It is located in the palace where you will have to face 2 boss fights.

Correct Answer The Rise of the Winged
RewardShen – Lasting Momentum (Blessing)

Puzzle Gate II

Location: You will find this gate near a checkpoint and a bridge in the area Sky Fortress – Hill Watch.

Correct Answer Challenge the Threads of Fate
Reward– Kong Wine 1 x
– Bride’s Armor

Puzzle Gate III

Location: Gate number 3 can be found in the underworld towards the end of the game. Right next to it is the shrine of the area Capital of the Bo – Depths of the Capital.

Correct Answer The Great Dream Fades
RewardTalk to the Ferryman and receive “Shimmering Red Feather”

Wrong Answers and Their Consequences

What happens if you answer incorrectly? If you give the wrong answer, you will be teleported away and have to fight a strong enemy. Depending on the door, your teleportation location will be your last checkpoint until you find another one.

If you answer the first door incorrectly, you can, however, also receive additional items that may be helpful. However, you will not receive the trophy then.

With the third door, it may be advantageous to intentionally give the wrong answer, depending on which ending you want to achieve. The wrong answer in this case is related to the “True Ending”.

At launch, Wuchang Fallen Feathers attracted many players. The game received positive feedback, but another issue led the community to initially advise against purchasing in the comments, threads, and reviews: Wuchang: Fallen Feathers had over 100,000 players at launch, but many strongly advise against purchasing it

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Game8
  2. Gamespot

MeinMMO in the GameStar Talk: Do Asian MMORPGs secure the future of the genre?

As part of the Grindfest, MeinMMO discussed the future of the genre. A significant part of this consists of Asian MMORPGs that could save the genre’s future. We explain which representatives are interesting and which have less chance in the talk.

Who is participating in the Gamestar Talk and what is it about? In line with the MeinMMO theme week Grindfest, host Felix Rick was invited to talk about Asian MMORPGs, their chances, but also their difficulties. Joining him are Managing Editor Sophia Weiß and Senior Editor Karsten Scholz from MeinMMO.

In the talk, the three first discuss why so many Asian MMORPGs are coming to the West and what challenges Western MMORPG development actually entails. Topics like high costs and the significant chance of becoming a flop play a crucial role.

According to MeinMMO’s experts, games from Asia have it somewhat easier. They can initially test themselves in the Asian market and work on their strengths and weaknesses before coming to the West. However, porting in the West has its own unique challenges.

What these challenges are will be revealed here, in the full talk:

Start video
MeinMMO and GameStar discuss the death of western MMOs

You can find even more video talks directly at GameStar Talk on GameStar.de and on the YouTube channel of the colleagues, which you can of course also subscribe to. The GameStar podcast is also available on Spotify. It’s worth checking out!

The Grindfest is over

The MeinMMO theme week Grindfest is behind us, and over 30 articles have been published. From the first MMO to 2025 and beyond, we have summarized the history of the genre. We asked you which MMORPG will be the hit in the future, and the team from MeinMMO, GamePro, and GameStar has written 9 love letters to the genre.

Another highlight was the GameStar Talk with guest and WoW veteran George “Uncle Barlow” Zaal, in which nearly 2 hours of 60 years of MMORPG history were discussed, and all important milestones paired with nostalgic memories were experienced once again.

If you want to read all the articles from our MeinMMO theme week Grindfest again, you can find over 30 articles to browse and linger in our overview: Welcome to the Grindfest! The program for the big MMORPG theme week 2025 from MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.