The creators of 7 vs. Wild faced their biggest critics and answered a variety of questions. They also disclosed why nothing came from the fans’ biggest wish.
What was the event like? The producers from Calivision, who acquired the series 7 vs. Wild after season 2, participated in an Ask-Me-Anything on Reddit. As the name suggests, this is the opportunity for fans to ask various questions that the responsible parties will answer.
The viewers submitted questions over several days, which were answered on the evening of September 24 for two hours.
You can learn more about the former contestant Knossi here:
Start video
From the Witness Stand with Barbara Salesch to the King of Twitch – Career and Life of Knossi
The truth behind the group exemption
What did the fans ask? The fans had many different questions about 7 vs. Wild, but the most common one was why the production company chose to do another season with group exemption. Many fans had filled out the production company’s survey after season 4 indicating that they did not want to see groups anymore.
However, the producers explained the decision based on safety considerations. The Amazon as the filming location for the season is so dangerous that no one can be left alone. The trailer has already shown how many animals live there.
Thank you for your question about group exemption, which we often find here. Conducting a season in such a dangerous place is only possible as a group for safety reasons. The clear wish of the community to conduct S5 in the Amazon was thus only possible in this way. […]
For production reasons, there will always be a safety concept and a rescue team in the background (which is probably the case with Alone as well). Our goal is, whether isolation or group exemption, that the participants feel authentically left to their own devices in the wilderness.
What else did the creators reveal? The creators of 7 vs. Wild revealed much more. They responded to a user’s question, stating that they had indeed anticipated the very negative comments from viewers.
At the same time, they want to continue the project in the way that the original founders Fritz Meinecke, Maximilian Kovacs, and Johannes Hovekamp are used to. The changes in this season are mainly due to the filming location and may accordingly be different in the next season.
In Europe and America, a dry spell might be approaching for WoW fans. Because WoW Classic is first focusing on China.
For several years now, alongside the “regular” World of Warcraft, which is the current retail version with The War Within, there are also several Classic variants. In addition to hardcore realms, The Burning Crusade, and now also Mists of Pandaria, there was also the “Season of Discovery”. The latter was the first attempt by Blizzard to try a kind of “Classic+”. Now we know: There is more to come.
The bad news: At least for the foreseeable future, the developers are focusing on the Chinese realms.
The hardcore servers were a success of WoW Classic:
Start video
WoW Classic: The Hardcore Servers Are Here!
WoW Classic focuses on China for at least a year
What kind of realms are these in China? In China, the “Titan Reforged” realms will soon launch. This is a version of WoW Classic that does not exist anywhere else in the world. This variant includes the Classic games, The Burning Crusade, and Wrath of the Lich King. Here, it goes up to level 80, but with a special twist: All raids from all 3 games can be tackled at level 80 and provide good rewards.
Even better: Legendary items, like Thunderfury or Shadowmourne, are supposed to be permanently upgraded over the duration of the realms, allowing them to remain active permanently.
According to Game Director Ion Hazzikostas, these realms will be the main focus of the team for the coming year – alongside modern WoW and Mists of Pandaria Classic.
In other words: Blizzard wants to make a significant effort with the “Titan Reforged” realms in China.
Why is Blizzard placing a major focus on China? Netease and Blizzard had a falling out a few years ago. After an uncomfortable conference that led to no agreement, employees even went so far as to destroy a giant statue. The lines were hard, and Blizzard was hated.
In recent months, Blizzard and Netease have begun to reconcile and bring WoW back to China. To make up for lost time – after all, China missed so many events and releases – there are now these special realms called Titan Reforged.
What else was said? It is also clear that Blizzard is already working on new experiences behind the scenes that do not only concern the “Titanforged” realms in China. Because from a post by Netease, it is revealed that there are further “Classic content” that is “currently in development”. Moreover, this content will be released simultaneously “in China and in the West”.
MeinMMO author Max Handwerk is currently playing Borderlands 4 only in split-screen. What is fun? And what is less enjoyable?
I am a typical console gamer, always have been. My brother and I started playing video games together on the PS2 after the Game Boy – always with two controllers. The idea of sitting together in front of a screen and gaming is my original understanding of video games.
This has changed in recent years, of course. On one hand, because you simply start playing more different games. But also because “2-person-on-one-console games” have become increasingly rare.
There are always exceptions, such as Split Fiction, Baldur’s Gate 3, or various Switch games. But also: Borderlands 4. This game series is one of the best for me when it comes to playing together on the screen.
So it’s logical that Borderlands 4 at my home has only been played in split-screen so far – this time in a duo with my wife. And what can I say? Borderlands 4 is just a blast in split-screen, even if there are a few issues.
Start video
In Borderlands 4 helfen wir einer Rakete ihre Mission zu erfüllen
What makes Borderlands 4 so good in split-screen?
Primarily, it’s the aspects that also ensure that solo players have fun with Borderlands 4. Those who enjoyed the Borderlands gameplay before will enjoy it in part 4 as well. And from my perspective, it’s actually a bit better.
Borderlands 4 is incredibly fast thanks to its improved movement, and it is diverse due to its variety of weapons and abilities. The main story captures me enough that I want to know what happens next, and there are a few laughs in the side stories.
And the best part about split-screen: You share everything together. You can laugh together when funny things happen, and you can empathize together when Claptrap concludes his past in a side mission – or helps a rocket to fulfill its destiny.
You don’t have to do everything together
What I really like is that you can explore the open world on your own despite split-screen. You can do your own thing here and there, and then meet up again to take on the next big mission or challenge one of the world bosses in their arenas.
We often have that “Look here, I found something cool” moment. Then you just teleport over to see what’s hidden there together. This is also useful when the backpack is full and you want to sell stuff. One person can teleport quickly to the vending machine and then just return to the other player.
Furthermore, some gameplay aspects are designed to be played together. We play Amon and Vex and can support each other with certain abilities – it’s just fun. It’s also nice to revive each other in battle and avoid resetting the entire fight. Tension rises when a boss takes one of us down (usually me) and threatens to take out the other vault hunter as well. Then it’s always “Hurry up” to quickly rejoin the fight.
It’s actually quite good that loot is now instanced, and everyone gets their own stuff. So there’s no need to argue about who gets to use the cool new gun.
Overall, I simply notice that we often have that “come on, let’s play another round quickly” feeling in the evenings. Whether it’s a small side mission to complete together, a larger story mission, or just one of the points in the open world that needs to be conquered: For us, BL4 in split-screen is a game that can be played spontaneously for half an hour, but also for an entire evening. And that’s something that far too few games manage these days.
Where are the problems in split-screen?
I want to limit this directly: In the Borderlands titles, I could write articles about how clunky the Borderlands split-screen is and that the fun is significantly diminished because of it. From my subjective perspective, that is actually not the case this time. So, first of all, kudos:
The menu is significantly clearer in Borderlands 4 than it was in Borderlands 3 or Wonderlands. Space is well utilized without losing too much information.
You can play split-screen vertically or horizontally right from the start. We prefer vertical, which was missing at the beginning of Borderlands 3.
For me, the performance is completely sufficient and does not diminish the enjoyment of the game. More on that shortly.
The problems are as follows:
Subtitles are only available for one side
The sound is bound to just one player. This is actually quite annoying. When Vex accepts a new quest or generally talks to NPCs, we only hear it if Amon is standing next to them.
Subtitles can only be displayed on one of the split screens. Also frustrating, especially considering problem number 1. This means: One can simply follow the stories worse.
Then of course the overview. But I guess you have to let that go since it’s only half a screen.
And then: the performance. We have significantly lower FPS compared to solo mode. This bothers less on the small split screen than on the full width, but it is still noticeable.
At first, this still bothered me, but you get used to it quickly. I read a tip online that suggested setting the session to “local” to achieve more stable performance. I’m not a hundred percent sure if it helped, but “it feels like” the game is indeed more stable since then.
These are the kinds of things I would be happy to see improvement on in upcoming updates. But overall, Borderlands 4 is a game that is just brutally fun in split-screen. So much so that I have put off playing it solo in a serious way so far.
Of course, you don’t have to play Borderlands 4 together on one screen. You can also play online! What is your experience with the Borderlands multiplayer? Tell us in the comments! And if you generally want more information about the options available in Borderlands 4 to play together, check here: Borderlands 4: Everything about crossplay, multiplayer, coop and split-screen
This is an AI-powered translation. Some inaccuracies might exist.
A popular co-op shooter on Steam faces heavy criticism from loyal fans after a poorly timed price change.
Which game is it? Payday 2 is a popular co-op shooter on Steam where you take on the role of criminals in various scenarios. You rob banks, engage in illegal activities, and aim to seize the big money.
The approach you take in each mission is to some extent up to you. You determine the equipment used and whether you want to proceed quietly or loudly and violently.
The game has an 88% positive rating on Steam (all reviews), but it has recently lost a lot of support, dropping to 60% in recent reviews.
If you want a closer look at the gameplay of Payday 2, we are including the gameplay trailer for the Black Cat Heist here:
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PAYDAY 2: Black Cat Heist Gameplay Trailer
Price change angers loyal fans
What was that price change? In recent years, numerous paid add-ons and DLCs have been released for Payday 2. If you were to buy every available package for the co-op shooter, you would be spending over 200 euros.
Instead, the developers offer the so-called Infamous Collection, which gives you 75 contents at a 52% discount. The collection thus costs around 118 euros – this changed recently.
On September 5th, the price of the bundle rose to over 170 euros (cf. SteamDB). About three weeks later, on September 24th, the developers released a subscription that allows players to play all DLCs of the co-op shooter for 4.59 euros per month.
The price increase just a few weeks before the introduction of a subscription for the same contents left a bad taste for many players and led to heavy criticism from the community. A player with over 330 hours played complained on Steam:
Introducing a subscription to milk a 12-year-old game and making the DLC bundle more expensive because you refuse to invest money or work into the successor is truly shameless.
Many other players expressed a similar sentiment. The game received over 30 negative reviews on Valve’s gaming platform within 2 days.
This is how the developers respond: The developers have responded to the criticism from fans and reverted the price increase of the Infamous Collection. The bundle now costs around 118 euros again.
In an email to the English-language magazine Game Developer, the developers explain that the price change and the introduction of the subscription occurred independently, but they messed up the timing of the price change and now understand how it appears from the outside.
In 2023, the direct successor to the popular co-op shooter, Payday 3, was released. However, this was not well received by many fans and only brought an important feature that players had long demanded many months after release: Payday 3 finally gives fans what they want – triples player counts on Steam
This is an AI-powered translation. Some inaccuracies might exist.
Since September 23, Diablo 4 has entered Season 10. With the new content, there are also new strongest builds, but this time it seems there is something for everyone – at least the community recognizes this based on the first tier lists.
This is what the current tier list looks like:
In the tier list for Season 10 of Diablo 4, each of the 6 classes currently has at least one, often even two or more builds in the S-tier, the highest rank.
Besides balance changes, one reason for shifts and the strength of certain builds in Season 10 is the use of chaos powers: the new mechanic of Season 10 alters how certain abilities function.
This is what players say about it: Typically, especially at the beginning of a season, forums, social media, and especially Reddit are flooded with all kinds of discussions, where praise and criticism usually balance each other out.
In a larger thread on Reddit, one player points out that the balance in the tier list delivers exactly the variety that has been awaited for a long time. Each class has at least one build with which it can compete at the top.
While there are still requests in the comments for specific builds that have never or rarely been at the top – along with some criticism of exactly that – many users agree. However, it is also said: that is not so unusual.
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Diablo 4 shows the new features in Season 10 in the gameplay trailer
“Build diversity has been great for several seasons now”
In the top comment, one user states that Diablo 4 has been doing a good job balancing the classes for several seasons. While many users agree here, there are also dissenting voices: especially hunters have often been at a disadvantage.
In a direct comparison with the best classes and builds from the previous Season 9, it can be seen that there were at least two classes without an S-tier build: hunters and barbarians. However, it is also said: hunters have the best balance overall – perhaps not the best builds, but everything is somehow usable without real losers.
Nevertheless, many fans agree that the balance has improved significantly and Season 10 has had a strong start in this regard.
How long this praise lasts remains to be seen. Often there is another wave of criticism a few weeks after the season starts – then, when the gamer dads have reached the endgame and grind. However, the negative sentiment has become more moderate in the last seasons.
In any case, Diablo 4 is a game that you can also simply leave for a while. Unlike, for example, Path of Exile 2, you can play for a while, do not have to get overly involved, and can still achieve something. That is the great strength of the game: players explain how to play Diablo 4 best without getting annoyed
This is an AI-powered translation. Some inaccuracies might exist.
With Dawn of War 4, the dark world of Warhammer 40,000 gets a new installment in a popular strategy game series – and a sequel that hardly anyone expected. The developer is the German studio King Art, which has actually made a name for itself with adventure games. In a conversation, the co-founder explains how all of this came about.
With various factions, you compete against each other in classic real-time strategy: building bases, training troops, capturing objectives, or annihilating the opponent. The different races provide a perfect introduction to the world of Warhammer.
This is what the boss says: In the “DevPlay” podcast on YouTube, the heads of three successful German studios discuss their games: Antony Christoulakis from Keen Games (Enshrouded), Björn Pankratz from Pithead (Cralon, formerly Gothic), and Jan Theysen from King Art (Dawn of War 4).
Theysen is Co-CEO and co-founder of King Games. The studio has previously developed games like The Book of Unwritten Tales, a point-and-click adventure. They entered the RTS field with Iron Harvest.
With exactly this game, they eventually came to Dawn of War 4. With a bit of material for their engine and what they can offer with their games, the creators of Warhammer themselves approached them:
Someone at Games Workshop must have seen this. When we were still working on Iron Harvest, they contacted us and said, “Hey, if there were to be a Dawn of War 4, what would you do with it?” […]
Then we made a concept, we did a presentation, and then we didn’t expect anything to come of it. It was more like, “We can give it a shot, it won’t hurt.” Then suddenly, when Iron Harvest was released and received well, they contacted us again and asked, “What’s the deal? Do we want to talk about this seriously?”
Together with Deep Silver, they decided to pursue the project – a “pretty big leap,” as Theysen explains. Iron Harvest was already large, but with Dawn of War came much greater expectations: “A huge burden on top.”
Start video
Warhammer 40.000: Dawn of War 4 – Beloved RTS gets a sequel 8 years later
“You compete with the memory of the people”
With Dawn of War, King Art is working on a game that already has fans for the first time, at least on this scale. Warhammer is an IP where “hundreds of thousands” watch what the studio is doing: “Everyone has an opinion and knows the subject matter.”
King Art tries, according to Theysen, to connect more with the first part of Dawn of War. The series has changed significantly over the years and iterations, moving away from base building to become a skirmish simulation.
Theysen explains that they work with the vision of returning more to the roots, and that poses its own challenges:
We clearly stated that we take Dawn of War 1 as a model. It’s a kind of reinterpretation or evolution of Dawn of War 1. And then, of course, you suddenly have the problem that you are not really competing with the game from back then, but with people’s memories of the game.
In November 2025, Call of Duty: Black Ops 7 will be released. The latest installment of the popular shooter series will again feature a round-based Zombie mode that you can test for the first time before the release.
How can you test the Zombie mode before release? Activision has announced that you will be able to play the Zombie mode of Call of Duty: Black Ops 7 during the upcoming beta. This is the first time that Zombies will be playable during a beta.
The Beta of Black Ops 7 starts for pre-orders on October 2, 2025. Everyone else can test the shooter starting October 5, before the servers go down again on October 8 until release.
If you want to get a taste of Black Ops 7, you can watch a trailer here:
Start video
Call of Duty: Black Ops 7 zeigt erstes Gameplay aus dem Multiplayer-Modus
Which popular mode has been confirmed for the beta? Activision has also confirmed that the Survival mode will be part of the Zombie experience in the beta of Black Ops 7. It was previously known that the mode would return to the shooter.
The Survival mode differs from the standard Zombie mode in that it focuses on pure survival. There are no quests or Easter eggs, just endless waves of undead trying to take your life on relatively small maps.
The Survival mode has not been included in a Call of Duty since the release of Black Ops 2 in 2012.
What else is known about the Zombie mode? The new Zombies map of Black Ops 7 is called “Ashes of the Damned” and is set to be the largest map you have ever played in the round-based mode. To reach the different areas of the map, vehicles like the newly introduced Wonder Vehicle will be available to you.
The Zombie mode will be playable in four different variations: Standard, Survival, Cursed, and Directed. The latter is especially suitable for beginners as it assists you in navigating the map and completing quests/Easter eggs.
Diablo 4 has had a long and rocky road since its release, paved with much criticism from the community. Now, with the release of Season 10, the ARPG looks better, as many fans praise the changes that Blizzard has implemented over the months.
What has changed? A lot, as Blizzard has tinkered with various aspects of the ARPG since the release of Diablo 4. Mainly, there are many smaller changes that have accumulated over 2 years and provide a new gaming experience. The changes include:
The skip of the class quest, which appears from level 15
Updates to skills and items
Changes to the Hell hordes
Whisper Dungeons will be displayed on your seals
and many more
For the Reddit user zirax1000, it is the changes that provide him with a more positive gaming experience, and he is not alone in this opinion.
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Diablo 4 shows the new features in Season 10 in the gameplay trailer
Diablo 4 follows the same path as its predecessor
What do fans say about the ARPG? LittleGrogg also commented on Reddit, agreeing with zirax1000’s post. He believes that changing the class quest was a good idea. Dry-Type-3603 additionally mentions that he took a very long break after Season 3 and returned for Season 9. For him, Diablo 4 offers a completely new gaming experience thanks to the mentioned changes.
However, not everyone in the thread feels positive. Many players believe that every season Blizzard releases is essentially the same. There is a lack of fundamental changes and fresh concepts for the seasons, so they don’t all feel the same.
GilbeastZ also thinks that many changes need to be made that go beyond just quality of life adjustments. This includes adjustments to the Paragon system, implementation of new mechanics suitable for the season, new skill trees, and much more.
What do Diablo 4 and its predecessor have in common? Anyone who knows Diablo 3 will know the journey the game has gone through to be the ARPG that many praise today. The release was accompanied by significant dissatisfaction from fans until improvements were seen with the “Reaper of Souls” expansion.
One might think that Diablo 4 is following the same path as its predecessor, learning from its mistakes post-release and only achieving a state that many find optimal and enjoyable through many updates years later.
It remains to be seen what changes Blizzard still has in store for Diablo 4, but the current quality of life changes are positively perceived in the community, significantly altering the game already.
Diablo 4 has released its latest season accordingly, and with it, you can once again slay countless demon hordes. Which build you should start with, you can find out in our current tier list for Season 10: Diablo 4 Season 10: Tier list with the best builds
This is an AI-powered translation. Some inaccuracies might exist.
Developer Electronic Arts has published the first patch notes for EA FC 26. MeinMMO shows you the most important aspects and why your squad in career mode will no longer become unexpectedly thinner – the player exodus is fixed.
What stands out from the first patches? The probably most bizarre, but necessary change can be found in career mode. From time to time, players could unexpectedly leave the club during the calendar simulation – even real transfer insiders like Fabrizio Romano would not foresee such moves.
This abrupt player exodus is now said to no longer happen and has been fixed according to the patch notes.
Start video
EA FC 26 shows many changes for the career mode that provide more dynamics
The first patch for EA FC 26 – here’s what else is included
What else is included? The compiled notes show that in addition to the unwanted player departures, some gameplay mechanics have already been adjusted. Especially the attacking AI has received an upgrade:
Low Driven Shots are now less accurate when shot with too much power.
Attacking AI improved: more crossing runs by wingers, wing backs play higher, better runs into open space, better offside detection.
Defensive behavior adjusted: with low defensive tactics, players stay deeper, center-backs do not move unnecessarily wide.
Goalkeeper Mode: New display showing the direction from which a shot comes + UI adjustments.
Reworked passes: fewer unexpected misplaced passes (e.g. ground passes behind a teammate), driven passes are harder to play.
Diverse fixes for shooting and dribbling animations.
What happens in the most popular mode of EA FC? Here, EA has also made some initial bug fixes. However, these are more like small adjustments that have been made.
Co-op invitations now work more reliably.
Item portraits and squad screen bugs fixed.
Stability issues after the first squad setup fixed.
And in general? EA has also improved the borderless display and controller detection slightly and updated aspects such as faces, kits, and textures. Only on PC has there been an adjustment to the display settings in borderless mode, which until now could unintentionally lead to performance issues. Additionally, there have been some cases on PC where controller inputs were not recognized. If you still want to know how a sinfully expensive starter team can look, feel free to find out here: One of the biggest Twitch streamers for EA FC 26 presents their team, stating: A newly crowned world footballer also impresses on console
This is an AI-powered translation. Some inaccuracies might exist.
A player explores Night City from Cyberpunk 2077, when he comes across a strange situation at a vending machine that many players have never discovered before – and it ends fatally for him.
What kind of opponent did the player encounter? In a clip on Reddit, the player shows that while navigating through Night City, he encountered a strange situation. Just before he was able to use a staircase at Corpo Plaza, he sees to his left how a vending machine, also known in the game as S.C.S.M (“Spontaneous Craving Satisfaction Machine”), knocks out a pedestrian with an electric shock.
When he looks closer, he himself falls victim to the machine. What exactly happened is not shown in the clip, but another player has already noticed this strange vending machine. In his clip, you can see what the machine is actually up to:
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As the first player reports, the machine repeatedly spits out bundles of bills worth 100 Eurodollars each before ultimately killing him with an electric shock, just like the NPC before.
Here’s the trailer for the “City of Dreams” from Cyberpunk 2077, where even the vending machines are treacherous:
Start video
Cyberpunk 2077: The Ultimate Edition trailer shows a ‘City of Dreams’
Players love the little things that bring the game to life
Where is this vending machine located? The treacherous vending machine is located in Corpo Plaza near a fast travel point. The player theycallmetheBESToat has provided a screenshot for this:
Location of the malicious vending machine in Corpo Plaza from Cyberpunk 2077 (Source: theycallmetheBESToat via Reddit)
For those who know the location, you can slowly but surely farm with each bundle of Eurodollars with a strong health bar or appropriate cyberware.
How does the community react to the vending machine? Players are excited about the shown situation despite the cheeky trap.
“Surprises like this are the reason why I love strolling through the city,” writes Forward_Artist_6244 on Reddit, and starfruit_enjoyer finds: “There are so many little details like this all around the city. So many places, settings, and little scripted events – if you just wander around and observe, you discover something new every time. There’s so much to see in Night City” (via Reddit).
The player reddittomarcato has to credit the studio behind Cyberpunk 2077 for players still encountering new little details in the game years after its release: “I suspect that CDPR, just like with Witcher 3, added enough random encounters to fill years with discoveries” (via Reddit).
For those who haven’t played Cyberpunk 2077 because they aren’t PC gamers or didn’t have the right consoles, they might benefit now that the game will finally be released for the Nintendo Switch 2, even though the game is already 5 years old: The sci-fi RPG Cyberpunk 2077 finally arrives on a Nintendo console after 5 years
This is an AI-powered translation. Some inaccuracies might exist.
Here you will find the best talents in the EA FC 26 career mode. We show you players with potential for all positions: whether goalkeeper, defender, midfielder or forward.
What talents does this list show for EA FC 26? In this list, you will find the talents with the greatest potential. You will find talents for every position:
Goalkeeper (GK)
Center Back (CB)
Full Back (LB, RB)
Midfield (CM, CAM, DM)
Winger (LW, RW)
Forward (FW)
All talents are no older than 23 years and still have enormous development potential.
What does potential mean in EA FC 26? The potential in FC 26 indicates how much a player can develop. For example, a player with a current rating of 85 could have a potential of 93. Through good performances and intensive training, you can gradually improve this player to that maximum rating.
However, potential is dynamic and not fixed. It can change positively or negatively through your actions.
Why do I need talents in FC 26? Many young talents can be acquired for a cheaper price than established stars. You can sign them, train them, and shape them into world-class players for your club – or sell them at such a profit that your club is in a better financial position.
[toc]
Start video
EA FC 26 shows many changes for the career mode that provide more dynamics
FC 26: The 25 Talents with the Highest Potential
What kind of list is this? Here we present to you the greatest talents of EA FC 26 with the highest potential. Since they are still quite young, they still have plenty of room to develop. Over the years, they can become the best players in career mode.
If you are looking for cheaper talents, then we have put together 10 talents under 10 million for you below.
Player
Age
Overall Rating
Potential
Position
Market Value
Lamine Yamal
17
89
95
RW
147 million
Jude Bellingham
22
90
94
CAM, CM
174.5 million
Florian Wirtz
22
89
93
CAM, FW, CM
150.5 million
Pedri
22
89
93
CM, DM, CAM
149.5 million
Jamal Musiala
22
88
92
CAM, LW, CM, FW
133.5 million
Endrick
18
77
91
FW, RW
24.5 million
Désiré Doué
20
85
91
RW, LW, CM
83.5 million
João Neves
20
85
90
CM, DM
79.5 million
Cole Palmer
23
87
90
CAM, RW, FW
109 million
Eduardo Camavinga
22
83
90
CM, DM, LB
73.5 million
Bukayo Saka
23
88
90
RW, RM
118.5 million
Dean Huijsen
20
82
89
CB
56 million
Kenan Yıldız
20
79
89
CAM, LW, RW, CM
38.5 million
Nico Paz
20
79
89
CAM, CM
38.5 million
Jorrel Hato
19
78
89
LB, CB
29 million
Arda Güler
20
81
89
RW, CAM, RW
56.5 million
Gavi
20
83
89
CM, CAM
56 million
Álex Baena
23
84
89
LW, FW, LW
63.5 million
Nico Williams
22
86
89
LW, RW, LW
94.5 million
Piero Hincapié
23
83
89
CB, LB, LW
52 million
Willian Pacho
23
86
89
CB
83 million
Moisés Caicedo
23
87
89
DM, CM
93 million
Nuno Mendes
23
86
89
LB, LW
86 million
Estêvão
18
78
89
RW, CAM, FW
29.5 million
Rodrigo Mora
18
78
89
CAM, LW, CM, FW
17.5 million
Cheap Talents in EA FC 26 with High Potential
These are the selection criteria: Here we present to you 10 players who are not too expensive and do not exceed a market value of 10 million. These can particularly help you at the beginning of your career when the budget is still a bit tighter.
Player
Age
Overall Rating
Potential
Position
Market Value
Jorthy Mokio
17
70
89
DM, CM, LB, CB
3.8 million
Rio Ngumoha
16
68
88
LW, FW
3.3 million
Francesco Camarda
17
65
87
FW
2.3 million
Finn Jeltsch
18
72
87
CB
5 million
Luka Vušković
18
72
87
CB
5 million
Julien Duranville
19
72
87
RW, LW, FW
5.5 million
Pablo García
18
68
87
RW, FW, LW
3.1 million
Kees Smit
19
72
87
CAM, CM, RW
5.5 million
Maher Carrizo
19
72
86
RW, CAM, FW
5.5 million
João Costa
20
71
86
RW, LW, LB, RB
4.5 million
Best Talents for GK – Strong Goalkeepers with Potential
Here you will find the goalkeeper talents with the highest potential. If you are looking for cheap goalkeeper talents, check out the article about GK talents in EA FC 26.
Player
Age
Overall Rating
Potential
Position
Market Value
Lucas Chevalier
23
83
88
GK
44 million
Senne Lammens
22
78
87
GK
27.5 million
Anatoliy Trubin
23
80
87
GK
36 million
Guillaume Restes
20
78
86
GK
26.5 million
Konstantinos Tzolakis
22
79
86
GK
30.5 million
Maarten Vandevoordt
23
76
86
GK
14.5 million
Matthieu Epolo
20
73
85
GK
6.5 million
Rome-Jayden Owusu-Oduro
20
71
84
GK
4 million
Dennis Seimen
19
66
84
GK
2 million
Mike Penders
19
73
84
GK
5.5 million
Best Talents for CB – Strong Center Backs with Potential
Here you will find the center back talents with the highest potential. If you are looking for cheap center back talents, check out the article about CB talents in EA FC 26.
Player
Age
Overall Rating
Potential
Position
Market Value
Dean Huijsen
20
82
89
CB
56 million
Jorrel Hato
19
78
89
CB, LB
29 million
Piero Hincapié
23
83
89
CB, LB, LW
52 million
Willian Pacho
23
86
89
CB
83 million
Jorthy Mokio
17
70
89
CB, LB, DM, CM
3.8 million
Pau Cubarsí
18
82
88
CB
40.5 million
Castello Lukeba
22
80
88
CB, LB
44.5 million
Finn Jeltsch
18
72
87
CB
5 million
Murillo
22
83
87
CB
47.5 million
Luka Vušković
18
72
87
CB
5 million
Best Talents for LB, RB – Strong Full Backs with Potential
Here you will find the talents for LB, RB with the highest potential. If you are looking for cheap full back talents, check out the article on the LB/RB talents in EA FC 26.
Player
Age
Overall Rating
Potential
Position
Market Value
Eduardo Camavinga
22
83
90
LB, CM, DM
73.5 million
Jorrel Hato
19
78
89
LB, CB
29 million
Piero Hincapié
23
83
89
LB, CB, LW
52 million
Nuno Mendes
23
86
89
LB, LW
86 million
Jorthy Mokio
17
70
89
LB, CB, DM, CM
3.8 million
Givairo Read
19
75
88
RB, RW
13 million
Álvaro Carreras
22
80
88
LB, LW
45 million
Castello Lukeba
22
80
88
LB, CB
44.5 million
Myles Lewis-Skelly
18
78
87
LB, CM
28 million
Balde
21
83
87
LB, LW
49.5 million
Best Talents for CM, DM, CAM – Strong Midfield Talents with Potential
Here you will find the talents for CM, DM, CAM with the highest potential. If you are looking for cheap winger talents, check out the article on the CM/DM/CAM talents in EA FC 26.
Player
Age
Overall Rating
Potential
Position
Market Value
Jude Bellingham
22
90
94
CAM, CM
174.5 million
Florian Wirtz
22
89
93
CAM, FW, CM
150.5 million
Pedri
22
89
93
CM, DM, CAM
149.5 million
Jamal Musiala
22
88
92
CAM, LW, CM, FW
133.5 million
Désiré Doué
20
85
91
CM, RW, FW, LW
83.5 million
João Neves
20
85
90
CM, DM
79.5 million
Cole Palmer
23
87
90
CAM, RW, FW
109 million
Eduardo Camavinga
22
83
90
CM, DM, LB
73.5 million
Kenan Yıldız
20
79
89
CAM, LW, RW, CM
38.5 million
Nico Paz
20
79
89
CAM, CM
38.5 million
Best Talents for LW, RW, FW, LW – Strong Winger Talents with Potential
Here you will find the talents for LW, RW, FW with the highest potential. If you are looking for cheap winger talents, check out the article on the LW/RW/FW talents in EA FC 26.
Player
Age
Overall Rating
Potential
Position
Market Value
Lamine Yamal
17
89
95
RW, FW
147 million
Jamal Musiala
22
88
92
LW, CAM, CM, FW
133.5 million
Désiré Doué
20
85
91
FW, LW, CM, RW
83.5 million
Cole Palmer
23
87
90
RW, CAM, FW
109 million
Bukayo Saka
23
88
90
RW, RM
118.5 million
Kenan Yıldız
20
79
89
LW, FW, CAM, CM
38.5 million
Arda Güler
20
81
89
RW, CAM, FW
56.5 million
Alejandro Baena
23
84
89
LW, FW, FW
63.5 million
Nico Williams
22
86
89
LW, RW, FW
94.5 million
Piero Hincapié
23
83
89
LW, LB, CB
52 million
Best Talents for FW – Strong Forward Talents with Potential
Here you will find the talents for FW with the highest potential. If you are looking for cheap forward talents, check out the article on the FW talents in EA FC 26.
In Path of Exile 2 is crafting since update 0.3 an important part of the progression to reach the desired item that you need for your build. A streamer also wanted to improve his God Roll, but accidentally destroyed it irreparably.
What happened to the streamer? The Twitch streamer Raxxanterax, known for his distinctive blue hoodie, is famous for his videos and streams about the ARPGs of Path of Exile and Diablo. With the release of The Third Edict, the expert also ventured into Path of Exile 2, this time in SSF mode (No trade or multiplayer allowed – you are on your own).
By chance, he managed to find a focus for his witch that had 2 prefixes and 3 suffixes with tier 1. This item also had the effect that his skills related to minions gained +2 levels – so a real gem.
Now Raxxanterax wanted to remove the unwanted tier 2 prefix with the Omen of Carving and replace it with a new one. The Omen removes the modifier with the lowest level with the next chaos orb – thus the unwanted prefix. However, when using the chaos orb, the suffix of the minions was removed instead of the prefix, even though it was tier 1.
Select a MMO video…
A mistake that could have been avoided
What went wrong? Raxxanterax and his Twitch chat were astonished and wanted to find out where the mistake lay. They scoured the internet and then found out that they had misjudged the Omen.
The Omen of Carving, as its effect states, removes the modifier with the lowest level with the next chaos orb. Consequently, you would think of the tier levels, which are all visible in the game, but those are not meant.
Each prefix and suffix has an invisible level called iLevel, in addition to its tiers. This level indicates at what level the respective effect can appear in the mentioned tiers. The mana effect on tier 2 that Raxxanterax wanted to get rid of had an iLevel of 65, while his other effects were over 75, except for the effect of the minions – this was also at an iLevel of 65.
In the attempt to banish the mana effect from his focus, there was a 50% chance that it would also hit the suffix of the minions, which consequently happened.
How could the mistake have been avoided? Through third-party sites like PoE2Wiki and PoE2DB, one can learn how the respective items actually work, and Raxxanterax also learned about the actual function of the Omen.
The Twitch streamer asked his audience and the developers from GGG whether it was intended that one has to rely on external sites to find out. For him, the system was not optimal and since he is in SSF, there is also no chance to replace his item.
In general, it can be said: Before trying anything in crafting, make absolutely sure of what you are about to do – even more so in SSF, because if you mess up something once, there’s no going back. Path of Exile 2 is a ruthless game and as a beginner, you can make many mistakes. We show you which ones to avoid: 12 mistakes in Path of Exile 2 that you should avoid as a beginner
This is an AI-powered translation. Some inaccuracies might exist.
In Hades II, you can enhance Melinoë through Arkana. We will show you which Arkana are perfect for starting.
Hades II is, in contrast to its predecessor, significantly more complex. What may initially seem overwhelming quickly reveals a mix of interesting game systems that are beneficial to the genre. One of the most important systems is the Arkana – special powers that amplify Melinoë during the night.
To ensure that you get the most out of the Arkana right from the start, we will show you a strong build that is suitable for both the early hours and still works wonderfully in the endgame.
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Start video
A popular roguelike on Steam finally leaves Early Access
Unlocking and Upgrading Arkana
What are Arkana? Arkana are tarot cards that hold special powers. Most of them grant passive bonuses that accompany you on your descent into the underworld or ascent to Olympus. At the start, you only have a few Arkana, but you unlock them gradually through the use of ash.
The number of Arkana you can have active simultaneously is determined by your current knowledge. You can increase your knowledge by spending psyche.
You can view both your current Arkana and your knowledge in the preparation area. Once you enter the area, simply go to the floating archway and select the “Meditate” function.
Here you can meditate and access your Arkana.
How do you obtain ash and psyche? Ash is needed to unlock new Arkana, and psyche increases your knowledge, meaning the maximum number of simultaneously active Arkana. You can buy both resources from the Wretched Trader at the Witch Camp as soon as you have unlocked the merchant. You can also find both resources during your adventures – they remain after a defeat.
How to unlock Arkana: There are a total of 25 Arkana. As soon as you unlock an Arkana using ash, the adjacent Arkana are also revealed, allowing you to purchase them afterward if you have the necessary resources (usually more ash).
Later on, you will also have the opportunity to further upgrade your Arkana and make them even more powerful, but this unlocking only happens after a few hours of gameplay.
The Best Arkana for Beginners
At the beginning, it is essential to get to know the various enemies, understand their abilities, and progress as far as possible to gather many resources. Therefore, we recommend starting with Arkana that make you more resilient and improve the selection of your gifts.
Since your knowledge is quite limited at the start, we recommend activating the Arkana in the order listed here and adding the next one as your knowledge grows or you can purchase the next Arkana.
The Eccentric Son (1 Knowledge): Upon leaving each area, Melinoë restores 3 health points.
The Huntress (2 Knowledge): Attack and specialty deal more damage when Melinoë has less than 100% magic.
The Messenger (1 Knowledge): Banishing circles make Melinoë invulnerable for a short moment and increase her movement speed.
The Crafty One (3 Knowledge): Once per night, Melinoë can turn a small reward into a large one.
The Strength (4 Knowledge): If Melinoë has no Death Defiance, she takes 30% less damage and deals 20% more damage.
The Excellence (5 Knowledge): Gifts have an increased chance of being legendary or at least rare.
If you have followed everything up to this point, three additional Arkana will automatically be activated (if you possess them). These three additional Arkana remain active as long as their conditions are met and have no activation costs. They are:
The Centaur (0 Knowledge): Every 5 areas, Melinoë receives 3 maximum health and 3 maximum magic. Condition: Activate one Arkana with costs of 1, 2, 3, 4, and 5.
The Divinity (0 Knowledge): Gifts have an additional chance to be epic. Condition: Activate 5 Arkana in any other column or row.
The Queen (0 Knowledge): Gifts have an increased chance to contain a powerful duo gift. Condition: Activate no more than 2 Arkana with the same knowledge cost.
Your build of active Arkana should now look like this screenshot:
With this build, you have powerful gifts and a higher longevity at the same time.
With this build, you only need 16 knowledge, but you already have a large amount of strong effects that will help Melinoë during the nights.
Late-Game Build: These Arkana You Should Unlock Next
As you progress, you will unlock more knowledge, allowing you to activate even more Arkana additionally. If you want to keep the previously mentioned build, you need to ensure that you do not choose Arkana that conflict with the conditions of other Arkana (i.e., for Centaur, Divinity, and Queen). Therefore, we recommend continuing with the following Arkana:
The Hidden Ones (5 Knowledge): Melinoë regenerates 6 magic every second.
By unlocking “The Hidden Ones”, the condition for the following Arkana is also activated, which is automatically active if you have already unlocked it:
The Moon Goddess (0 Knowledge): The moon spell charges automatically as if Melinoë consumed 1 magic every second. Condition: Activate any surrounding Arkana.
Next, you will proceed as follows to spend the last points:
The Persistence (2 Knowledge): Melinoë gains 20 maximum health and 20 maximum magic.
The Death (4 Knowledge): Melinoë starts with +1 Death Defiance (rebirth after death).
The Transformer (3 Knowledge): Melinoë can once per night turn a regional reward into another.
If you have recreated everything, your build should ultimately look like this screenshot:
This is what the final build looks like.
Don’t the Arkana contradict each other? Particularly attentive readers will notice that 2 of the Arkana seem to contradict each other at first glance. Because The Strength improves Melinoë only as long as she does not possess Death Defiance – but The Death grants exactly such a Death Defiance.
It is true that the effect of The Strength only becomes active when the last Death Defiance is used up – which usually happens in a boss battle. In that case, the additional strength after a rebirth is often helpful. Fundamentally, however, The Strength is in this build, as it ensures that many other free Arkana are also triggered, such as The Divinity or The Queen. That alone justifies activating The Strength.
Of course, you are free to experiment with other Arkana and create creative, interesting combos. For the first hours in Hades II, this build has proven to be very versatile and successful, allowing us to defeat the end bosses after just a few nights. And surely many more will follow, because Hades 2 is one of the best games of the year.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO October is approaching. What events can you expect? We summarize it for you.
What does October bring to Pokémon GO? October is traditionally associated with spooky ghost vibes in Pokémon GO, as Halloween is just around the corner.
Usually, this is accompanied by thematic events with changes to the map and numerous ghost spawns.
Whether this will be the case this time remains to be seen. In any case, at the end of the month, a two-part Halloween event is scheduled, which could bring corresponding content. And there are plenty more dates. We will show you which!
We mark all possible shiny Pokémon with an asterisk*.
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Start video
Pokémon GO: The Season “Stories of Transformation” in the Trailer
Exciting Events in October
The following events will start in October. If more information is available, you will find it under the corresponding link. If there is currently only the date, we will add more information as soon as it becomes known.
The following Dyna bosses will appear in October. Every Monday during the respective period from 6:00 PM to 7:00 PM, the Dyna Monday Hour takes place, during which the respective boss will take over all power sources in Pokémon GO.
Date
Dyna Boss
September 29 – October 5
Tanhel*
October 6 – 12
Rotomurf*
October 13 – 19
Frubberl*
October 20 – 26
Nebulak*
October 27 – November 2
Fleknoil*
Spotlight Hours in October
The spotlight hour takes place every Tuesday from 6:00 PM to 7:00 PM. The following Pokémon will appear everywhere and will always bring a bonus with them.
Date
Pokémon + Bonus
October 7
Kastadur* + double evolution XP
October 14
Lilminip + double catch stardust
October 21
Nebulak* + double catch XP
October 28
Fatalitee + double catch candy
Raid Hours in October
Raid hours take place every Wednesday from 6:00 PM to 7:00 PM. Here you will meet the respective raid boss at almost all gyms.
Date
Raid Boss
October 1
Ur-Palkia*
October 8
Deoxys (Normal Form)* and Deoxys (Defense Form)*
October 15
Deoxys (Attack Form)* and Deoxys (Speed Form)*
October 22
Genesect*, Genesect (Water Module)* and Genesect (Shock Module)*
October 29
Giratina (Altered Form)*
What are the highlights in October? October has a lot to offer.
The Halloween event is not yet specifically known regarding content, but it is always one of the highlights in Pokémon GO.
Fatalitee is a cool spotlight hour if you still need that Pokémon. Additionally, you can hope to catch its extremely rare special form, the Original Form.
During the harvest festival and the steel skyscraper event, new monsters will come into play that you can secure.
From September 29, 2025, you can play a special event quest in Monster Hunter Wilds that turns the mechanics of the game a bit upside down. Especially the two new “classes” associated with it are well received by fans.
In the associated permanent event quest, you will face an iconic enemy from the MMORPG – Omega Planetes. This enemy is part of a popular raid series in Final Fantasy XIV and will confront players in Monster Hunter Wilds. With its distinctive move set and known attacks, it brings raid feeling to the otherwise classic hunts.
However, it is not only through new combat mechanics that fresh wind is brought, but hunters will also receive for the first time two playable “classes” from the MMORPG, whose streamlined abilities they can use in their battles – the Dark Knight and the Pictomancer. And especially these are well received by the fans.
Some first impressions of the battle can be gained from a video from Gamespot on YouTube or you can watch the trailer for TU3:
Start video
Trailer shows 3rd major update of Monster Hunter Wilds and the return of the Elder Dragons
Casting magic as a Pictomancer or tanking as a Dark Knight
How can you play the quest? To participate in the crossover event, you must have reached at least Hunter Rank 41 and completed the quest “What Lies Ahead”. You will encounter the quest in the main story and therefore cannot miss it.
Then you can unlock the additional special mission in the Ice Shard Cliffs and restart it via your menu after completion. The event quest will be permanently added to the game, so you can’t miss it.
How do the classes work in Monster Hunter Wilds? By completing the quest, you can obtain materials with which you can then craft armor and weapons. If you fully equip the sets, you will receive special actions in your inventory for both the Dark Knight and the Pictomancer, as was the case in the crossover with Street Fighter 6.
For the Dark Knight, you must craft the Bale Armor α set to use the iconic ability “Blackest Night,” which allows you to consume health to create a barrier around yourself. Additionally, you can craft the popular Greatsword “Shadowbringer” from the MMORPG and also utilize a special ability with it.
Similarly, the Pictomancer comes with several actions. This allows you to cast various spells as in the MMORPG to combine them with a powerful finishing spell.
The new “classes” for Monster Hunter Wilds are well received by fans: On Reddit, many users celebrate the magic influence of the Pictomancer and the armor of the Dark Knight (see Reddit). The new mechanics also excite the fans. Some are even specifically drawn back into the game because of this (see Reddit):
souljump writes via Reddit: “Well. I played for about 200 hours and then stopped. I guess we’re back.”
Educational_Can_6583 celebrates via Reddit: “Not a GS main, but I’ll do this as quickly as possible!”
angelXholika notes via Reddit: “Those who know the context of the Shadowbringer expansion will love this set even more.”
The developers of Helldivers 2 have responded to the loud criticism from the fans. They clarify what the plan is and what they want to change now.
Why was there criticism? Recently, there were many updates for Helldivers 2 at once. Initially, players on Xbox could support the soldiers from over-Earth, then two new war bonds came with new weapons and equipment, and the new expansion “Into the Unjust” significantly changed the shooter. Even the queues returned to the game.
All the updates that came in a short time brought their own problems. Bugs, performance issues, and balancing spoiled the experience for players. Although the developers continually tried to counter the frustration of players with updates and hotfixes, their frustration could not be appeased.
Now the developers have released a message to the players titled “State of the Game” to explain themselves.
Here you can see the trailer for the new expansion “Into the Unjust”:
Select a MMO video…
Some problems can’t be fixed with duct tape
What do the developers explain? In their statement, which was simultaneously published on multiple platforms such as Discord and Reddit, the developers apologize for the poor communication.
Furthermore, they acknowledge the negative feedback from players and clarify that they read it and that it does not fall on deaf ears. The blame for the problems, the developers explain, clearly lies with them, and the latest updates did not turn out as hoped.
To make the game better in the future, the developers announce three things they want to work on.
How will it get better? First, a major patch is coming in October that aims to fix many of the problems that have recently arisen or have existed for a long time in the game. This will include fixing audio bugs, balance changes, the issue with landing on caves, and crashes.
Secondly, the developers address the technical issues: Here they want to create an entirely new development plan, which will help them to solve the difficult problems. However, this will not be completed in 60 days.
Third, the developers announce their intention to improve communication. There should be a post under the motto “State of the Game” repeatedly, and the developers also plan to release a roadmap that will indicate which issues will be fixed when.
They conclude their first post in the new format on Reddit with a message to the players: “We hear you, we want things to get better, we take this very seriously, we will continue to work on it and keep you updated.”
Helldivers 2 thrives on its strong community, which continues to support the game even after more than a year. Missteps such as severe bugs and underdeveloped updates have occurred repeatedly. The fact that the developers are now listening to the fans is a good sign for them. Just as one bug was fixed, it should not happen again in the future: Developers of Helldivers 2 fix a bug that tyrannized one player per round – now it affects all players
This is an AI-powered translation. Some inaccuracies might exist.
It’s ironic that Son-Gohan’s first fight shows how brutal Dragon Ball was even back then. The anime was never intended for children.
What kind of scene is this? Son-Gohan has his first real fight against a dinosaur in Dragon Ball Z, where he receives no further help and emerges victorious. He is chased by a dinosaur but then turns the tables.
The young half-Saiyan pushes off from a rock, draws his sword, and cuts off the dinosaur’s tail. Afterwards, he creates a campfire with a Ki attack and cooks the meat on it. You can watch the chase on DBZSM’s YouTube channel.
What’s so special about this: His mother Chi-Chi was introduced in Dragon Ball with a similar scene. In the direct comparison, it becomes clear how brutal the origins of Dragon Ball were.
Start video
Dragon Ball Z: Battle of the Gods – German Trailer for the Anime Film
Dragon Ball is not a children’s series
What was different back then? In a video by YouTube user The 90’s, it shows how Chi-Chi first appeared in the anime. She was also chased by a dinosaur but brutally slaughtered it.
With her razor-sharp boomerang on her helmet, she decapitated the dino. The torso, from which a fountain of blood flowed, was then vaporized by an energy beam. The scene appears much more violent than that of her son. However, it establishes a nice connection to Son-Gohan’s first fight.
Was Dragon Ball always so brutal? Although Dragon Ball Z appears significantly more brutal with scenes like Krillin’s death and Nappa’s massacre than Dragon Ball, the beginnings of the anime were also not intended for children. This is evident in several scenes:
Tao Baibai kills General Blue by drilling a hole in the opponent’s head with his tongue
In the fight between Demon King Piccolo and Son-Goku, there were several pierced bodies
In the fight between Son-Goku and Piccolo Jr., both combatants break bones, pierce each other and crush entire body parts
Is Dragon Ball suitable for children? Although the series contained such violent scenes, many users on Reddit believe that the series is still okay for children. They think this because the violence seems too cartoonish and does not come across as serious for children.
In contrast, the FSK believes that the anime should only be released for ages 12 and older, as seen on the DVD box. There are other series that look like they were made for children, but are actually extremely brutal. One example is this series: A brutal highlight among the animes looks like it’s meant for toddlers
This is an AI-powered translation. Some inaccuracies might exist.
Blue light from monitors is considered a problem for our eyes. For this reason, a 17-year-old invented a monitor in 2023 that should protect the eyes. Since mid-2025, model 2.0 has been available on the market. But how good is this revolutionary monitor really?
What kind of monitor is this? The Eazeye monitor was introduced in 2023 as a particularly eye-friendly monitor by 17-year-old developer Louis Huang and relied on reflective LCD technology instead of conventional backlighting. The idea behind it was primarily to reduce harmful blue light.
To achieve this, the teenager installed a reflective panel behind the display that captures light around the screen. This way, the color and brightness of the display could automatically adjust to the surroundings, such as your room.
Start video
Students spy on passersby with hidden cameras and AI, find name and address in seconds
Good monitor for office and outdoors, only partially suitable for gaming
How well does the monitor perform? Most reviews on YouTube highlight the significantly lower eye strain compared to classic LCDs, especially during prolonged use. Thus, the monitor achieves its goal of being gentler on the human eye overall.
Additionally, testers explain that the reflective design allows for a paper-like viewing experience, especially in daylight or direct sunlight. Outside, the monitor is clearly superior to all classic LCDs; indoors, the advantages are less pronounced, unless the lighting is optimal.
It is also important that the monitor works very well in everyday use and with office tasks. However, for professional work with colors or gaming, the monitor can quickly fall short.
Are there also disadvantages? Yes, it is criticized among other things for its limited usability in poor lighting and the sometimes visible gradient in the image (“clouding” in uneven lighting): color gradients in the display can appear unsightly and no longer create a smooth image. This is particularly annoying when colors need to be accurately represented. This is explained by a user in an extensive report on Reddit.com.
The MSRP of 999 USD is also considered too high: some reviewers believe that the model would be more attractive as a “budget option” under 750 USD. In euros, the model currently costs 867.95 EUR. For the 1st model, 520.95 euros are due.
Anyone looking to buy a new monitor must keep several things in mind before ultimately spending a lot of money on the wrong model. The most important features and what to pay attention to when buying a monitor can be found directly with us on MeinMMO: The 8 most important features to consider when buying a gaming monitor
This is an AI-powered translation. Some inaccuracies might exist.
To get started in Hades II, we have 5 tips for you that will make it easier to dive right in. We wish we had known this earlier!
Hades II celebrates its release after a long time in Early Access. We have already spent many dozens of hours in Hades II and experienced a large part of the game – therefore, we are also sure that Hades II is one of the major games of 2025. However, Hades II does not explain everything and leaves many details out that you can only find out through experimentation.
That’s why we have here 5 tips for you that we wish we had known before playing Hades II, as they make the experience much more enjoyable.
Start video
A popular roguelike on Steam finally leaves Early Access
1. Enemies are stunned as long as you attack them, except …
In Hades II, there is basically a constant “panic” state, as your health points are limited and the enemies are numerous. Every hit can cause (sometimes irreversible) damage and ensure that the run ends prematurely.
Being calm is much better than panicking – especially when you know one thing: The vast majority of enemies are stunned as long as you attack them. This means: If you overwhelm a single enemy or a small group with attacks, they cannot retaliate during this time. Because each hit from Melinoë resets the enemy’s attack animation and stuns them for a brief moment.
But caution, there are some exceptions: The respective bosses of a level (such as Hecate or Scylla) continue to attack while you are hitting them.
The same applies to all enemies that have armor, which means a yellow health bar that protects their normal health points. As long as enemies have armor, they can attack you unhindered and even cross your ban circles without being significantly delayed.
2. Synergy is better than epic rewards
When you receive gifts from the gods, especially epic gifts stand out clearly. Through countless games, we are trained: “Epic” or “Purple” means “extremely good” and is always to be preferred.
This is not necessarily the case in Hades II. It is true that an epic gift, in isolation, fundamentally has a higher value than a normal or rare one – but the gifts do not exist in a vacuum.
When choosing a gift, you should always pay attention to which gifts and effects you already have active in this run.
Even common gifts can be extremely powerful.
A small example: You get a gift from Zeus and have the choice whether to add a powerful, epic lightning strike for 160 damage to your ban circle or a normal gift that adds a mini-chain lightning for 10 damage to all your attacks.
If you have previously increased your attack speed or are using a weapon that makes many small hits in a short time, then the chain lightning can be much more powerful than the epic alternative.
Synergy is more important than rarity, even if epic purple is tempting.
3. Focus on resources is important
Especially at the beginning, the great appeal of Hades II (and all roguelike games) is that you want to progress as far as possible. But that should not be the focus at the beginning. At first, it is much more efficient to concentrate on gathering resources.
Bones, ash, psyche, and nectar are particularly important at the beginning to provide you with permanent upgrades. By using ash and psyche, you can expand your Arcana collection, which are permanent buffs that are active in every run.
Nectar, in turn, is needed to give gifts to other characters. You should do this at least once for every character, as in exchange they will give you a lucky charm that also improves your abilities or grants special bonuses.
A visit to the merchant is always worth it. But especially at the beginning.
Bones serve as “all-rounders” because you can exchange them for other resources at a merchant you unlock early on – including psyche and ash.
So if you have the choice between a new blessing or some resources at the beginning, prefer the resources, as it pays off in the long run.
4. Daedalus Hammer is more important than (almost) anything else
Even though resources are important, there is one upgrade that you should choose almost every single time: the Daedalus Hammer. This golden hammer offers you the choice between 3 options that can drastically modify your weapon.
In most cases, the effects of a Daedalus Hammer are so strong that it can outweigh 2 or 3 gifts from other gods. Some upgrades can increase your attacks by up to 300% or increase the attack speed so drastically that you deal more than double the damage in the same time.
Whenever you see a Daedalus Hammer as a potential reward: Take it. You won’t regret it.
Of course, an exception would be if you are completely satisfied with your build and do not want any modification to your weapon attacks. Generally, however, the Daedalus Hammer is an upgrade that offers you many “gain faster” improvements.
Another exception could be when you have to choose between the Daedalus Hammer and Charon’s shop. Since Charon always offers you 3 items (with some blessings even more), a visit to Charon can be more valuable here than the hammer.
A final tip that has nothing to do with combat or resources but will still save you time. The Book of Shadows is your collection of important information. Whether it’s about the gods of Olympus, the servants of the Underworld, enemies, or resources – in the Book of Shadows, you see everything that matters.
However, it can sometimes be annoying to find what you’re actually looking for in the Book of Shadows. If you want to see how popular you are with the High Witch Hecate, you have to click through several pages to find the entry.
A single key press is all it takes.
But the Book of Shadows is “intelligent”. When you open it (on PC: C key) while standing in front of a character or object, it automatically opens the correct page related to that character or object. This way, you can quickly see whether it would be worth giving a character another nectar or other gift.
The Returnal developers showcased gameplay from their new game Saros at the State of Play yesterday. One person is particularly excited: the actor of the main character.
What game is it? It is the game Saros. Sony provided a gameplay glimpse yesterday, on September 24, 2025, during their State of Play. The game was developed by Housemarque, who are also responsible for the game Returnal, and it will be released on March 20, 2026.
The PS5 exclusive game follows the main character Arjun Devraj, who is a Soltari Enforcer and is on a quest to find a loved one.
Similar to Returnal, death in this game does not mean the end, but a new, individual chance. The world changes after each demise, but at the same time, Arjun Devraj’s equipment can be upgraded.
You can watch the gameplay trailer for Saros here:
Start video
Saros zeigt in seinem Gameplay-Trailer seine Action in Sci-Fi-Optik
“This is so surreal”
Who is the actor? In a short TikTok, the actor Rahul Kohli shares his excitement about his role in the game. He portrays the main character Arjun Devraj with body and voice.
His positive excitement is palpable in the video. The British actor points to the television behind him, on which he has the PS5 store page for Saros open. He says, “Look! This is so surreal! This is wild. Look, Mom, that’s me!”
You can watch the TikTok here:
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Rahul Kohli has previously only appeared in film or television productions, but not in a video game. For example, he starred in the Netflix series Midnight Mass and the film The Life of Chuck.
It’s no wonder he is so excited about his role as an action hero that players can control themselves.
That a fixed role in a video game is not always positive is proven by the case of MindsEye. MindsEye was a flop, and the actor Alex Hernandez, who played the lead role, received some of the criticism from players. You can read more about it on MeinMMO: An actor becomes the face of a game on Steam, now he worries about his future
This is an AI-powered translation. Some inaccuracies might exist.