Diablo 4 Season 4 Tier List: The best builds for all classes in the endgame

In our tier list for Season 4 “Fresh Prey” (“Loot Reborn”) in Diablo 4, we show you which classes and builds are the strongest in the endgame. Additionally, there is a brief description of what the builds can do and what makes them so good.

What are the best classes in Season 4? Currently, Barbarians have proven to be the absolute rulers of the rankings. They are so strong, that other classes get quite annoyed with them. However, in the tier list, Hunters are approximately on par with them. Blizzard is actively pushing out buffs.

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Who creates the tier list? We obtain our data from maxroll.gg, where the list is created with tests and mathematics. The experts behind the data are Wudijo, Northwar, Facefoot, Chronikz, Raxxanterax, and Chewignom. One of them showed the strongest builds in Season 4 for each class after the PTR.

The tier list includes all endgame activities in Diablo 4. For PvP, speed grinds, and the fastest way to level 100, the builds are not always the best suited.

What does “S” to “F” mean? In the tier list, the builds are categorized with letters. In this case, “S” stands for the best builds, while “F” marks the worst.

S Tier: The best builds and classes in Season 4

The builds in this tier are the absolute best you can play. They have almost no weaknesses and perform better than anything else in every content. Here and there, there may be a small weakness, but it usually isn’t enough for other builds to come out ahead.

S-Tier: Heartseeker Rogue

The Heartseeker build emerged in Season 4 due to the possibilities of itemization and focuses on enhancing the base skill Heartseeker through other skills and multiplicative aspects. Shadowstep and Dash provide you with nimble movement. The Hunter’s “Inner Eye” is suitable for efficiently utilizing energy.

S-Tier: Rapid Fire Rogue

The Rapid Fire build is well-suited for any situation that you want to tackle from a safe distance. Rapid Fire rains arrows down on your enemies and is particularly effective against bosses. You also quickly take out mobs when you upgrade the Rapid Fire skill with an aspect that causes arrows to bounce.

S-Tier: Penetrating Shot Rogue

The Penetrating Shot Rogue is a relatively easy-to-understand, powerful build that scales well into the endgame. With the playstyle, you shoot from a distance at your enemies while your other skills make you more nimble. You fire a powerful arrow with your core skill, the “Penetrating Shot,” which you can make even deadlier with infusions.

S-Tier: Andariel’s Puncture Rogue

The Andariel’s Puncture Rogue is a special build that made its way back onto the tier list in Season 4. The build revolves around the Uber Unique “Andariel’s Visage,” which the bosses Duriel and Andariel can drop. As a skill, you use the Blade Storm and combo points to increase your attack speed while leveraging poison damage from the Uber helm.

If you are just starting with the class, you can find our tips for leveling quickly as a Hunter in Diablo 4 here.

S-Tier: Shadow Minion Necromancer

The Shadow Minion Necromancer combines his army of undead with enormous shadow damage over time. Your skeleton mages, which become shadow mages in this build, throw themselves into battle while you push them with skills from the background. For that, you use Corpse Tendrils to stun opponents and “Pest” to deal shadow damage.

S-Tier: Bone Spirit Necromancer

With the Bone Spirit build, you focus on your critical hit chance and deal massive damage when you push it to the max. You summon a bone spirit that tracks down enemies and clears them from the battlefield with an explosion. Nearby enemies also take damage from this. With Corpse Tendrils, you make enemies vulnerable and pull them together, while Bone Prison locks them in. This makes it easier to wipe out entire mobs.

S-Tier: Thorns Barbarian

The Thorns build offers a unique variant of the melee-oriented playstyle for which the class is known. While other Barbarians storm into battle and shred their enemies with Whirlwind, this build takes a more relaxed approach and utilizes thorns for damage. The base skill here is the Bash.

S-Tier: Bash Barbarian

With the new crafting system, the Bash build experiences a surge in Season 4. The skill receives a larger area of effect and greatly benefits from the aspects “Adaptability” and
“Moonrise,” which first need to be unlocked. With Bash, you then clear everything in your way.

S-Tier: Flay Barbarian

For the Flay build, you need the affix “+% damage against vulnerable targets,” which you can obtain on Hunters and Sorceresses. Therefore, you have to play one of the classes and unlock the recipe for Hardening. With “Flay,” the Barbarian relies on bleed damage, and with the crafting system “Hardening,” you extend the damage temporally. The ability “Flay” is especially strong against single targets, making the build best suited for bosses and high dungeon levels.

If you are just starting with the class, you can find our tips for leveling quickly as a Barbarian in Diablo 4 here.

S-Tier: Firebolt Sorceress

The Firebolt Sorceress relies on the Flameweaver gloves you can get from Grigoire. In this build, you play your firewall and shoot fire bolts at enemies. If you hit the same enemy with multiple fire bolts triggered by the gloves, the damage gets significantly higher. The specific build is primarily geared towards single targets, making it well-suited for bosses and in the dungeon.

If you need a brief overview of Season 4 “Fresh Prey,” you can watch a video here:

Start video
Diablo 4: The boss explains Season 4 in 60 seconds

A Tier: Strong Builds for the Endgame in Season 4

These are our recommendations: Here we provide you with a small selection of builds that have been placed in A-tier and that we find particularly noteworthy. Most of them are well-suited for beginners.

A-Tier: Minion Necromancer

If you are looking for a build that almost plays itself, the Minion build is the right one. With Season 4, the companions are buffed, and the survivability of your minions increases significantly. You play with skeleton warriors, skeleton mages, and golems, and thanks to “Army of the Dead,” you summon unpredictable skeletons that sweep your enemies away with explosions.

If you are just starting with the class, you can find our tips for leveling quickly as a Necromancer in Diablo 4 here.

A-Tier: Werewolf Tornado Druid

The build is based on the Tornado skill in combination with Werewolf skills. The Werewolf Tornado Druid becomes particularly strong through the “Storm Roar” unique, a headgear for the Druid. The ability of the headgear ensures that your storm abilities are also werewolf abilities.

A-Tier: Hurricane Druid

With this build, you harness the power of a hurricane around you, dealing damage to nearby enemies over several seconds. It is well-suited for endgame content but depends on the two new crafting systems in Diablo 4 to extract the maximum. Once you fully utilize its potential, you extend the duration of the hurricane and deal enormous damage.

If you are just starting with the class, you can find our tips for leveling quickly as a Druid in Diablo 4 here.

A-Tier: Ball Lightning Sorceress

The Ball Lightning build has been a big favorite since Season 2 and is still one of the best in the game. While you need certain legendaries, the build is easy to play from there: Ball lightning circles around you and sizzles everything that comes too close. The build is perfect for any content and in its variant as an Electric Whip build, it was last the strongest build on the leaderboards.

A-Tier: Frozen Orb Sorceress

The Frozen Orb Sorceress unleashes an endless barrage of frozen orbs to decimate enemies from a distance. With ease, you melt dense mobs with the build in hellish floods and events in the open world of Sanctuary, but it also performs well in Nightmare Dungeons. The build also works quite well without uniques.

A-Tier: Blizzard Sorceress

As a Blizzard Sorceress, you summon as many snowstorms as possible, which generate ice spikes that impale enemies. You depend on the corresponding Glacier aspect, but then you have a build available that can deal good damage and can also take a hit thanks to Ice Block. Only for speed farming are Blizzard Sorceresses not particularly useful.

If you are just starting with the class, you can find our tips for leveling quickly as a Sorceress in Diablo 4 here.

Other Builds in A-Tier:

Each of the builds listed here can easily carry you through the endgame and achieve many levels in the dungeon – probably even level 200. You will just need to exert yourself a bit more than with the S-Tier builds.

B-Tier: The solid mid-range

In the B-Tier, there are some builds that are somewhat experimental but also simply have significant weaknesses in certain content – for example, against bosses or when farming. However, they are strong in other areas. B-Tier builds are weaker than those in higher tiers but still useful, especially in groups.

B-Tier Builds for Druids

B-Tier Builds for Sorceresses

B-Tier Builds for Necromancers

B-Tier Builds for Rogues

B-Tier Builds for Barbarians

C-Tier: The weakest builds in Season 4

C-Tier Builds

With C-Tier builds, you will probably still progress relatively well. Do not let the rank discourage you: The builds are fun, you just won’t be able to play at the top. Since Season 4 does not have a seasonal mechanic that fundamentally influences your power like the vampire powers or the petty lord, it primarily depends on the inherent strength of the class in this season. Changes here mainly come through patches from Blizzard. In the overview, you can find all information and content about Season 4.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. maxroll.gg

Game of Thrones: The actor of Ramsay explains how it was to deal with ‘Theon’ after filming

In Game of Thrones, there are many characters who do incredibly terrible things. Probably at the top of the list is Ramsay. In the series, he is a man who commits many cruel acts purely out of joy. In an interview, the actor explains how he interacted with his co-star after filming.

Who is Ramsay Bolton? In season 3, the character Ramsay Snow, played by Iwan Rheon, is introduced. He is the bastard of Roose Bolton. Despite his initially sympathetic and nice demeanor, he quickly shows his true face, especially to Theon Greyjoy, played by Alfie Owen-Allen.

Instead of just killing Theon, he tortures him in the most brutal ways. Not to extract information, but purely for pleasure. In season 4, it is shown that Ramsay has turned Theon into a compliant slave. In a recent interview, Rheon revealed how he interacted with Owen-Allen after filming.

Currently, you can see Iwan Rheon in a new Amazon series: New series on Amazon mixes Game of Thrones with Gladiator in ancient Rome: Who is “Those About to Die” worth it for?

Start video
Trailer for the first season of the HBO series ‘Game of Thrones’

After the gruesome scenes, we eat and play billiards

Iwan Rheon was a guest on the Rich Eisen Show and talked about his new series Those About to Die. During the interview, he is also asked what it was like to play Ramsay Bolton. Rheon first explains that he initially did not know what all he would do as Ramsay. However, he found playing the character to be great and fun.

Then, Rich Eisen asks him how he interacted with Alfie Owen-Allen after filming the gruesome scenes.

It was important for us to go out, have dinner, and play billiards or something else and just relax. […] As actors, you have to trust each other.

Iwan Rheon on working with Alfie Owen-Allen in Game of Thrones (Source: The Rich Eisen Show)

Rheon describes the professionalism with which the two worked. First, Rheon tortured Alfie, and then they both went to eat. According to Rheon, Alfie was very friendly to him from the beginning since he was the new actor joining. Generally, the actors were said to be very accommodating.

Rich Eisen also reveals to Rheon that he hated his character, but that is a compliment. Rheon thinks that is good, saying that if it were not the case, something would be wrong with him. However, he often doesn’t hear that he is hated. People who meet him are generally very nice to him. Another unpopular character from Game of Thrones can soon be seen in a Netflix series: The most hated character from Game of Thrones is now becoming the evil fairy in a fantastic series

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. The Rich Eisen Show

New strategy game from former Blizzard employees aims to improve the genre, relying on a tool that makes everything easier

In the real-time strategy game Stormgate, the developers want to introduce a new tool aimed at anyone who finds the game too difficult.

What kind of tool is this? The biggest challenge in the real-time strategy genre is probably macro play, meaning the coordination of expanding one’s base, building the army, combat, upgrading, and scouting simultaneously. For beginners, this can make entering the genre quite exhausting.

A tool is designed to solve exactly this problem in Stormgate. The tool in question is called “Buddy Bot.” The Buddy Bot assists anyone who wants help and automates processes in the background that beginners in the real-time strategy genre are too slow to handle.

Here you can watch the trailer of Stormgate:

Start video
Stormgate shows a new trailer at the Game Awards and reveals a new race

“We don’t want to dilute RTS”

Doesn’t the tool ruin the genre? The Buddy Bot is aimed at beginners as well as casual players who have previously been hopelessly outmatched in all games in the genre. The tool is fully adjustable and can help players more or less depending on how the player wants it.

It is not meant to take over most of the game but to ensure that everything runs smoothly in the background. The tasks that one can assign to the Buddy Bot include worker management, expansion of production structures, and army production. Players still need to fight and expand on their own.

CEO Tim Morten says: “It’s okay to be a game with high difficulty” and adds: “That’s actually a good and appealing thing. We never want to dilute this aspect of RTS, but we talk a lot about lowering the difficulty level.”

Is it just the bot? No, the developers have thought further and want to make it even easier for new players to get started. In addition to a story campaign where you learn the most important principles and that also works in co-op with 2 other friends, Stormgate will also feature battles against computer opponents.

There will also be private games against friends for practice in Stormgate. Stormgate is seen by many players as the hope for the entire genre and has celebrated immense success on Kickstarter: The hope for a new era of strategy games is back thanks to the Starcraft developers

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer

A character from The Big Bang Theory thought she would never come back, but Jim Parsons didn’t want her to leave

Over the course of The Big Bang Theory, more and more characters join, without whom one can hardly imagine the series later. Amy and Bernadette brought new dynamics and further possibilities for character development. However, the actress playing Amy didn’t know for a long time whether she would be allowed to stay for more than a few episodes.

Originally, The Big Bang Theory consisted of the four well-known nerds and Penny, who turned the friends’ world upside down as an outsider. Over the course of the series, Amy and Bernadette joined, who were not just love interests but characters that evolved as well.

For Mayim Bialik, the actress of Amy, a significant role in the series was still uncertain. In a book, we learn that she was sure she would disappear from the show after a few episodes.

Just like Amy, Penny is also an important part, but it almost turned out differently: The Big Bang Theory: Before Penny, there was actually another female lead character, but everyone found her terrible

Start video
The Big Bang Theory – Trailer of Season 1

Bialik’s Fear Was Unfounded

What was the original plan with Amy? As Entertainment Weekly reported, Mayim Bialik did not have a fixed contract. Originally, she was hired for the finale of season 3, with no prospect of further episodes. In the book The Big Bang Theory: The Definitive, Inside Story of the Epic Hit Series, she talks about it.

After filming, she didn’t know if she would return. But she was lucky that Jim Parsons, the actor who played Sheldon, and Chuck Lorre, the co-creator of the series, liked her very much. She was extended. Parsons mentions in the book that he would never have argued with the show’s writers, but he would have for Amy.

I thought if we were to remove her from the show for any reason, I would talk to them. I said this years ago, but now I believe even more that it was one of the smartest things the writing team ever did, to introduce Bernadette and Amy.

Jim Parsons on the character Amy (Source: Entertainment Weekly)

When Bialik learned that she would become a recurring character, she realized that her fears were unfounded. At the beginning of filming, she was even still teaching neuroscience and giving piano lessons.

Bialik also mentions that there were negative voices when she joined the series because people were afraid she would change Sheldon. Ultimately, however, both Sheldon and Amy contributed to character developments.

Did the show help her acting career? Not really. While there were good roles for Kaley Cuoco, Bialik was hardly seen in other series or films. She has done voice work, but major roles were scarce. Despite her fears, she remained one of the most important characters until the finale of the series. A recurring aspect is also the elevator. Here you can find out why it is broken: In The Big Bang Theory, the characters had to take the stairs for 12 years – but the explosion in the elevator is not to blame

This is an AI-powered translation. Some inaccuracies might exist.

A German Twitch streamer has increased his viewer count almost tenfold in the last six months – this is behind his success

Currently, this Twitch streamer is prominently featured on the For-You page of TikTok by numerous users – at a rapid pace he surpasses his own records and stands out mainly for his unbridled personality. But who is Zarbex and what makes him special?

Who is this streamer? Behind the name Zarbex is 25-year-old Maik from Schleswig-Holstein. He was drawn to the internet at an early age, initially experimenting in his childhood room.

In an interview with Henke on YouTube, Zarbex shares that he received his first camcorder as a gift and started making sketches at the age of 10 or 11. He adds that he wore a yellow mask back then because his mother feared he would be bullied otherwise. He dryly remarks, “It turned out later that she was right.”

After a brief phase of producing Beyblade videos, he set all his videos to private and deleted his channels to start anew.

Between 2014 and 2016, he also experimented with opinion blogs. In retrospect, he says: “Even if it sounds stupid that I made these opinion blogs videos and pissed people off on the internet, that was my only outlet. In real life – I was just heavily bullied and school was terrible.”

During this time, Zarbex began an apprenticeship as a paralegal in a law firm, which he did not complete. About this difficult phase he says: “It was a really bad time.” In the interview with Henke, he also recounts that after a period of doing nothing, he obtained his higher education entrance qualification and later completed a second apprenticeship as a media designer for image and sound.

In 2019, Zarbex moved into his first own apartment and started taking streaming seriously. Through Twitter (now X.com), he met the streamer Filow, which marked the beginning of his career.

Even Trymacs started from the bottom and is now among the most well-known German streamers:

Start video
Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten

“How many retirees can you take on?” asks a viewer

What makes him successful? In recent months, Zarbex has made a name for himself particularly through his open and direct style. He is not afraid to share intimate and often bizarre details from his life.

Whether it is his first time, which “was way too quick – after 3 seconds,” his experiences with unusual objects he had “fun” with, his bowel movements, or his stories from his apprenticeship – everything is recounted candidly. This unfiltered style makes him fascinating and controversial for many viewers.

The streamer is particularly known for answering bizarre questions from his fans, which often end in a humorous competition. Questions like “How many emus could you take on?” or “How many retirees would you defeat?” are part of his regular challenges.

In one of his streams on Twitch, he comments, “When people meet me at events, they don’t say: ‘Hey Zarbex, what’s up?’ – instead, one asks: ‘How many eight-year-olds can you take on?’ Dude, talk to me normally!”

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This direct and humorous interaction contributes significantly to his popularity and shows how Zarbex stands out from other streamers through his authenticity and “unfilteredness”.

How his numbers have exploded this year

How is his career progressing? In April 2019, Zarbex started his career on Twitch and began his current channel with streams of games like League of Legends, Minecraft, and Rust. His first significant milestone was reached when, starting in January 2022, he regularly averaged over 100 viewers – a success that lasted until about mid-2023.

From June 2023, Zarbex observed a steady increase in his viewer numbers. However, the real breakthrough only came this year. While he had an average of 781 viewers in January 2024, this number rose to an impressive 6,887 by July 2024.

Zarbex is particularly active in the “Just Chatting” category, in which he has streamed over 2000 hours. Followed by GTA5 with more than 1000 hours, Rust with 900 hours, Minecraft with 300 hours, and Valorant and League of Legends with 200 hours each.

According to Twitchtracker, Zarbex is currently in 10th place among the German Twitch channels with nearly 270,000 followers.

“This was the craziest thing I’ve experienced in 6 years”

What did the streamer recently unlock? On Sunday, July 21, 2024, Zarbex managed to break his own records. In an impressive 12-hour stream, he experienced a true flood of subscriptions, donations, and bits that took his channel to new heights. The highlight of the stream was the appearance of the “Golden Kappa Hype Train”.

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What is a golden hype train? The platform Twitch offers streamers the opportunity to trigger so-called hype trains. This happens when support events such as subscriptions or bits on a channel reach a previously set value. During a countdown, the community has the chance to show their support and climb the hype train levels.

A special variant, the “Golden Kappa” hype train, has only been available since 2023. Some time ago, the streamer Reved also managed to unlock this exclusive feature, which challenged her significantly.

What record did he break that day? But that was not all. While subscriptions flooded in at a rapid pace and the chat became unreadable in seconds, Zarbex broke the mark of 15,000 subscribers.

In an emotional moment, he jokingly turned to his girlfriend and exclaimed: “Julia, we’re buying a house next week!” Completely overwhelmed, he later expressed: “I can’t thank everyone here enough. I’m completely overwhelmed right now. We’ve had subathons, we’ve had everything. What happened today was the craziest thing I’ve experienced in 6 years.”

Even the streamer Gronkh has already triggered a golden hype train, which caused all functions of his stream to temporarily crash. You can read more about this here: Gronkh gets 7,000 subscriptions on Twitch in a few minutes, destroying all functions with it

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Pokémon GO mixes two popular events – This is what comes out

The Adventure Week returns to Pokémon GO. But this time it gets a villainous twist.

This is happening in Pokémon GO: The first events for August in Pokémon GO have been announced. This includes, for example, Spotlight Hours, Raid Hours, the Community Day with Robball – but also the Adventure Week.

When does the Adventure Week take place? The Adventure Week starts on Friday, August 2, 2024, and runs until Monday, August 12, 2024. It begins at 10:00 AM and ends at 11:59 PM.

The special thing: On August 8, an additional event starts: “Adventure Week: Taken Over,” including a Crypto Raid weekend. Clearly, this is a takeover by Team GO Rocket.

What makes the takeover special? Takeovers are very popular because they usually allow you to forget the move “Frustration”. This way, you can finally teach your Crypto Pokémon useful moves and get some of the best attackers in Pokémon GO. Because Cryptos deal 20% more damage than the normal variants.

Additionally, the Rocket bosses are likely to receive new monsters and new Cryptos will come into the Grunt rotation. So that’s exciting.

This all takes place during Adventure Week. And it has always been very popular.

Start video
Heavenly teamwork in Pokémon GO – a new season begins

This is Adventure Week in Pokémon GO in August 2024

Adventure Weeks usually focus on Fossil Pokémon. That is also the case this time. You can find the content bonuses here.

All bonuses: You can look forward to additional XP if you are out and about a lot. Because:

  • You get double XP when spinning stops, and even five times XP at the first stop
  • There are double XP when hatching eggs

Moreover, there will be an increased shiny chance for six Pokémon:

  • Koknodon
  • Schilterus
  • Galapaflos
  • Flapteryx
  • Balgoras
  • Amarino

Which Pokémon appear?

Here you can find the event Pokémon. Possible shinies are marked with an asterisk *.

In the wild:

  • Digda*
  • Amonitas*
  • Kabuto*
  • Dummisel*
  • Kiesling*
  • Rotomurf*
  • Scoppel*

7-km Eggs:

  • Koknodon*
  • Schilterus*
  • Galapaflos*
  • Flapteryx*
  • Balgoras*
  • Amarino*

Field research:

  • Dummisel*
  • Liliep*
  • Anorith*
  • Koknodon*
  • Schilterus*
  • Kiesling*
  • Rotomurf*
  • Galapaflos*
  • Flapteryx*
  • Scoppel*
  • Balgoras*
  • Amarino*

Furthermore, there will be showcases and collector challenges for the event, as well as a paid limited research in the shop. It will cost 2 US dollars (similar in euros) and is expected to provide you with two incubators, a super incubator, and encounters with event Pokémon. However, August is still a bit away, and we are first heading into the finale of the current month. Because July still has a few dates to offer: All Pokémon GO events in July 2024.

This is an AI-powered translation. Some inaccuracies might exist.

Helldivers 2 turns you into a babysitter for bug offspring, reminiscent of the loneliest multiplayer game in the world

Helldivers 2 gets new missions where you play the babysitter for bug larvae and shoot your way through huge hordes.

How do you become the bug babysitter? With the upcoming update for Helldivers 2, a new mission will be added to the co-op shooter that makes you a kind of babysitter for bug larvae. While you typically shoot your way through massive hordes of enemies, now you are supposed to abduct their larvae and transport them across the map. In doing so, you must protect yourself from attacking hordes of insects.

While transporting the larvae across the map, they naturally attract a multitude of terminids with their cries. They attack you in droves, ensuring that transporting them won’t be boring.

You can watch the trailer for the new Helldivers 2 update here:

Start video
Announcement for Helldivers 2: Escalation of Freedom shows extreme battles

Which game does the new mission remind you of? The larva in its glass container is reminiscent of Death Stranding, Hideo Kojima’s post-apocalyptic game. In Death Stranding, you constantly carry a baby in a container with you as you travel across the map.

Although you are constantly exploring the world in Death Stranding without other players, you can support each other. You do this through messages and structures that other players can see and use. This makes Death Stranding the loneliest multiplayer game.

What other content does the update bring? “Escalation of Freedom” includes, among other things, a new difficulty level, larger enemy outposts, and new enemies on the side of the terminids and the robots.

Additionally, a new system is being introduced that protects your loot when the host of a mission kicks you out of the lobby just before the end. Until then, you would have lost all collected samples if you were kicked: Helldivers 2 brings a new system that saves your loot when undemocratic jerks ruin the game for you

This is an AI-powered translation. Some inaccuracies might exist.

With Dungeonborne, there is finally a good “Dark and Darker” on Steam, but one feature is missing

Dungeonborne is currently celebrating its success on Steam. The new offshoot of the ‘Dark and Darker’ principle is well received by fans, but they are missing one feature.

How is Dungeonborne currently performing? Dungeonborne is well received by fans of the game. Even a week after the game’s launch, player numbers seem to be holding steady (via SteamDB).

Dungeonborne is heavily inspired by the genre pioneer ‘Dark and Darker’ and offers the familiar PvEvP battles in the dungeon for solo players or groups of up to three players as one of 8 different classes. However, despite the game being released not too long ago, fans already have wishes.

Here you can see the trailer of Dungeonborne:

Start video
Dungeonborne shows how good the latest representative of the ‘Dark and Darker’ principle looks

A topic divides the community

What feature is controversial? PvP is simply part of Dungeonborne for many. The thrill of losing everything in a fight makes it interesting for many players. Others are not so fond of PvP, which is why the demand for a pure PvE mode has been voiced repeatedly in recent days.

NerfedSkills writes on Steam: ‘A pure PvE mode would be cool, especially when collaborating with randoms. Initially, it was a good experience, but as a new player, the last few runs were immediately ended by max-level players who completed the missions effectively in fast-forward while watching […]’.

Demryn gives the game a negative review on Steam and writes: ‘Why does it always have to be PvP?’

Others believe it is good that there is no PvE mode. Schotti writes in his review on Steam: ‘People who complain that this game is not PvE do not understand the thrill of an extraction game. This game has various difficulty modes that really allow someone to enjoy the game without ever running into an enemy (or they just run away in fear).’

Is there a solution for PvE fans? Yes, there is a solution, even if it is not perfect. Dungeonborne offers all players custom games where they can conquer the dungeons without PvP opponents.

However, the catch is with the loot; you do not take it out of the round and you also do not receive any experience points to level up. Additionally, you need an ‘opponent’ on the other team, which can of course be a friend who does not attack you.

If you have not yet made a final decision on which class is the right one for you, you can find all information about the different archetypes from Dungeonborne in our class guide: Dungeonborne all classes at a glance: Which is the best for beginners?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

Elden Ring Scadutree Fragments: Map with all locations in German

In the DLC of Elden Ring, there is only one way to make your tarnished stronger, and that is the Scadubaum fragments. We will show you how to find all 50 pieces from the DLC on the map.

Update, July 26, 2024: The article has been reviewed and is up to date.

Map with all Scadubaum fragments: In our interactive map, all known Scadubaum fragments have been marked. So you can see them at a glance.

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You will find the fragments in the following locations:

  • At Miquella’s Crosses
  • After defeating Golden Hippopotamuses
  • At secret or special locations, like the Scadubaum Chalice

Note: The map was created in collaboration with our colleagues from Gamepressure. Please note that the map is still being worked on and is constantly expanding.

Start video
Elden Ring introduces the boss enemies of the DLC

Scadubaum Fragments – Why are they so important?

Why are the Scadubaum fragments important? In the DLC of Elden Ring, you will quickly notice that your level doesn’t matter. No matter how high your strength has been leveled, you will always take a proportional amount of damage. This can be frustrating over time, and to counteract this, you need to increase your Scadubaum blessing.

Just like the Golden Seed or the Sacred Tears from the base game, the Scadubaum fragments help you to become more powerful in the DLC. The blessing reduces the damage you take after each further increase and also increases the damage you deal. So it is important that you increase your blessing first and collect the fragments before venturing into boss fights.

How far can the blessing be increased? The Scadubaum blessing also has its limits. The limit is at 20 levels. Please note that the blessing only applies in the DLC. You will only become stronger in the shadowlands; the Lands Between do not benefit from this buff. Additionally, the buff also carries over into NG+ and can, if you have not yet reached the maximum value, be completed in the additional run.

That was all the information about the Scadubaum fragments and the Scadubaum blessing. What do you think of the new mechanic? Are you enjoying it or is the DLC too difficult for you? Let us know in the comments! Elden Ring: All guides, beginner tips, and builds at a glance

This is an AI-powered translation. Some inaccuracies might exist.

Elden Ring: Ymir Questline in English – Guide to all Finger Ruins with Maps

In Elden Ring Shadow of the Erdtree, you can take on Ymir’s quest to secure rewards. How to complete his quest and find all the Finger Ruins is explained here.

Update, July 26, 2024: The article has been reviewed and is up to date.

Who is Ymir? Ymir is an NPC from the “Shadow of the Erdtree” DLC. He will send you on a journey to find various Finger Ruins that you must activate. If you follow his quest, you will be generously rewarded. Especially wizards benefit from his gifts.

Where can I find Ymir? To find Ymir, you have to reach the grace site “Cathedral of Manus Metyr”. You will reach the cathedral if you stay at the eastern edge of the ruins of Moorth. There, you will see a collapsed building that is in a gaping hole.

Jump down and follow the path until you find a ladder that takes you back up. You are on the right track if you have emerged from a well and reached the grace “Bonny Village”.

Now wander through Bonny Village and stay on the northeastern path until you have crossed two rope bridges.

Elden-Ring-Weg-zu-Ymir
Follow the path marked by our markers (the green arrows indicate the underground path)

Now continue up the dirt path and keep left; eventually, you will reach the Cathedral of Manus Metyr. Ymir is in there on his throne, waiting to be addressed by you.

We will show you step by step what you need to do for Ymir’s quest and how to find the Finger Ruins. With our directory, you can jump to the individual steps of the quest.

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Elden Ring introduces the boss enemies of the DLC

Find the first Finger Ruin (Finger Ruins of Rhia)

When you first speak with Ymir, he will give you a map and the key item “Chiseled Necklace”. Your task now is to find the first Finger Ruin and ring a bell there. The first ruin is called “Finger Ruins of Rhia” and is located between the sky-blue shore and the Blade Peak.

The location is hard to reach, but with our map, you will find the right way. Start from the grace “Three-Way Crossroad” and follow our map. The green arrows mark the underground path you need to take:

Elden-Ring-Fingeruine-1-Weg
Red arrows mark above-ground paths, green arrows mark the underground ones.

Once you have rung the bell, you will receive the reward “Purple Talisman +1” and can now return to Ymir.

Speak with Ymir and Jolán

After ringing the first bell, you need to travel back to the Cathedral of Manus Metyr. Once there, speak with Ymir again so he can give you another map. In addition, you will receive the talisman “Beloved Stardust” as a reward – strong for spellcasters.

If you have exhausted all of Ymir’s dialogues, you can also learn two new spells from him: “Shimmerstone Nail” and “Shimmerstone Nails”. Once you’re done, turn around towards the grace and keep left. At the last pillar, a new NPC named Jolán is waiting. Speak with the grumpy knight and exhaust all dialogue options with her too.

Elden-Ring-Jolán-Fundort
Jolán is located there.

Defeat Anna, Blade of the Night

Go to the grace at the Cathedral of Manus Metyr and rest there once. Now Ymir will have disappeared from his throne. Interact with the throne and press a hidden button. A mechanism will move the throne, and you can use a ladder to visit the Finger Ruins of Miyr.

Run toward the bell until you are greeted by the intruder “Anna, Blade of the Night”. Defeat her and receive the weapon “Claws of the Night”.

Then return to the grace of the cathedral and speak with Ymir, who is back on his throne, about the intruder. Once you are done, you can also tell Jolán about it. After visiting every NPC, you now need to find the second Finger Ruin.

Find the second Finger Ruin (Finger Ruins of Dheo)

The second Finger Ruin is located northeast of the Cathedral of Manus Metyr. This one is called the “Finger Ruins of Dheo,” bound to a secret, and can only be reached once you have obtained the gesture “Oh Mother” from Bonny Village.

The gesture is located near a headless corpse outside the village, close to a dead tree. We will show you the location on the map:

Once you have acquired the gesture, you must go from the grace location “Shadow Hill Cemetery, Back Gate” to the right into the small chapel where a statue of Marika is located. Now use the gesture “Oh Mother” in front of the statue and wait until it moves aside by itself.

Elden-Ring-Oh-Mutter-benutzen
Use the gesture “Oh Mother”.

Now follow the path further and keep an eye out for the Finger Ruins that can be spotted from afar. Be wary of enemies that may stand in your way. Two tree knights patrol the area on their horses, challenging anyone who stands in their path. We have also created a map with an exact route for you.

Elden-Ring-Fingerruine-2-Map-Weg
Follow the path marked by us to the ruin.

Once you reach the ruin, all you have to do is ring the bell. After doing so, you will receive the talisman “Heavenly Talisman +1”. Now you can return to Ymir and discuss the further steps with him.

Speak with Ymir and Jolán

Once you have returned to the Cathedral of Manus Metyr, you must speak with Ymir. He will now give you the third map, which should lead you to the last Finger Ruin. Talk to him until his dialogue options repeat.

When you’re done, you can also acquire the spell “Fleeting Microcosm” from Ymir. Now go to Jolán and speak with her until her dialogue options are exhausted. After speaking with everyone, it’s time to go to the last ruin.

Find the third Finger Ruin (Finger Ruins of Miyr)

The last Finger Ruin is located below Ymir’s throne. Rest again nearby at the grace site and activate Ymir’s throne while he mourns again at the graves. Take the ladder down and ring the last bell. This will lead you to a boss fight.

Defeat Metyr, Mother of Fingers

Once you have rung the bell, you will be teleported to an interdimensional space and must face the cosmic entity “Metyr, Mother of Fingers” there. The boss is relatively easy and can be easily defeated with a strong bleed build. After you have trimmed the boss’s fingers, you will receive “Echo of the Mother of Fingers” as a reward. With this echo, you can craft two weapons:

  • Starrender Finger (Gigantic weapon with magic damage)
  • Staff of the Great Beyond (Shimmerstone staff)

After the fight, return to the Cathedral of Manus Metyr to continue with the quest.

Defeat Jolán and Ymir

When you arrive at the cathedral, you will be haunted by Jolán. She wants to destroy you because you no longer act for the benefit of her master. Defeat her and wait for Ymir to spawn as a boss. Also defeat Lord Ymir and receive his High Priest set along with the shimmerstone staff “Maternal Staff” as a reward.

Give Jolán the Iris of Grace or the Iris of Dusk

After defeating Ymir and Jolán, you can reload the area of the cathedral to find Jolán curled up on the ground. She is in the same location where she always stood.

You now have the choice to determine her fate with the Iris of Grace or the Iris of Dusk. Depending on your choice, the reward you receive at the end will differ. Here are the items you can obtain:

  • Iris of Dusk: You receive Jolán’s katana “Sword of the Night”.
  • Iris of Grace: You receive the spirit ash “Jolán, Blade of the Night”.

These were all the steps you need to complete Ymir’s quest. How did you find the quest? Did you have trouble finding the ruins? We have more guides and assistance for Elden Ring and its DLC. You can find them in our overview: Elden Ring: All guides, beginner tips, and builds at a glance

This is an AI-powered translation. Some inaccuracies might exist.

Elden Ring: Using weapons two-handed – This is how it works and what it brings you

Anyone who has played Dark Souls knows this feature: You can use all your weapons with both hands. In Elden Ring, this is also possible, but it works a bit differently than before. MeinMMO tells you how to do it.

Update from July 26, 2024: This article has been updated with new links and information.

Just like in Dark Souls, you can also use your weapons with both hands in Elden Ring. However, compared to previous FromSoftware games, the controls for this have changed.

Especially with large and heavy weapons or for classes without shields, it can be very important to hold your weapon in both hands.

That’s why we will show you how to do it here. Because this little trick can make your life much easier, especially against the hardest bosses.

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Elden Ring: This old lady provides you with an amazing stew if you spare her

Elden Ring: Use Weapon with Both Hands on PC, PS4, PS5, and Xbox

This is how you use your weapon with both hands: To equip a weapon with both hands in Elden Ring, you need to press the interaction button together with the appropriate button for the weapon in the right and left slot of your inventory.

These are the buttons you need to press:

  • Xbox Controller: Y + RB for the right weapon, Y + LB for the left weapon
  • PS5 Controller: Triangle + R1 for the right weapon, Triangle + L1 for the left weapon
  • Mouse & Keyboard: E + Left Mouse Button for the right weapon, E + Right Mouse Button for the left weapon

If you do this correctly, your character should hold the desired weapon in both hands. This opens up many new possibilities in the complex combat system of Elden Ring.

More on the topic
Elden Ring: All guides, builds, and beginner tips at a glance
von Marko Jevtic

Here’s Why It’s Worth Using Weapons with Both Hands

Why should I use weapons with both hands? When you take a weapon in both hands in Elden Ring, you take a calculated risk: you increase your damage but sacrifice defensive flexibility in return. For example, if you hold a katana in both hands, you can no longer use your shield for blocking.

It’s also important to note that in two-handed mode, you have new attacks that you can access. Your light and heavy attacks are different and have different properties depending on the weapon, such as greater range.

Furthermore, in two-handed mode, you can use the weapon styles that you have with each weapon and can also find throughout the game. You can often swing weapons that you don’t yet have enough strength attributes for with both hands.

However, if you use a shield that has a passive effect (like faster stamina regeneration), you will still receive that effect even with an offensive weapon in both hands.

For these reasons, it is worthwhile to carry your weapons with both hands. Although it may not always be the right choice, depending on your build and situation, it can make a huge difference. You should not underestimate the new attack animations either – they can be a great help.

If you want to know what other differences there are between Elden Ring and the other Soulsborne games, we recommend this article: 6 Important Things that Elden Ring Does Differently than Dark Souls and Bloodborne.

If you have any feedback or suggestions for improvement regarding this guide, please send them to us at [email protected]. Thank you!

This is an AI-powered translation. Some inaccuracies might exist.

„Share Link“: Two Words for a New Feature of the PS5 that Turns Strangers into Players in Your Favorite Titles on Sony’s Console

The latest firmware update for the PS5 opens up completely new possibilities for finding players. It could be anyone via QR code.

What is this new feature? The firmware update 24.05-09.60.00 (via playstation.com) adds the feature Share Link. With this, you can invite any other PlayStation 5 player to an ongoing open multiplayer game. For example, if you need help with a specific boss and the game supports co-op? No problem. We’ll explain how the new system works.

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All known features of the PS5 in the official trailer from Sony

SOS via QR Code into the Vastness

How do I invite strangers to my multiplayer games on the PS5? It’s easy: open the action card of the ongoing game session and select Share Link. A QR code will be displayed. Scan this with your phone and follow the instructions or directly copy the displayed link.

What can I do with that? With this QR code, almost any PS5 player can join your game. You could post the link on X, Facebook, Instagram, TikTok, Discord, or any other forum and wait to see which random person joins your game.

Perhaps you will soon find numerous new PlayStation friends this way – or simply and easily new players for an evening or just a few minutes as helpers in need.

This is what the new feature looks like in practice. Image source: gamepro.de

What else has the update added or changed? The performance and stability of the system software have been improved according to Sony, and the device software for some DualSense wireless controllers has been updated to ensure more stable functionality. Additionally, messages and usability on some screens have been enhanced.

How to install the update

In principle, the update should be installed automatically; you can check if you’ve allowed this as follows:

  • Open the system settings of your PS5.
  • Select the System option.
  • Now go to the System Software menu.
  • In the Update and Settings of System Software section, you will find the option Automatically download update files / Automatically install update files

Would you like to have an R2D2 from Star Wars as your driver in the car? Military pilots from the USA could in the future have something very similar to the little astromech as a co-pilot on board. We present you the exciting concept that will soon undergo testing on real aircraft in the following article: If you were a fighter pilot, a virtual “R2D2” from Star Wars would soon accompany you.

This is an AI-powered translation. Some inaccuracies might exist.

League of Legends experiences its third spring thanks to Arena and Swarm, changing its strategy for the future

On the official blog of Riot Games, the developers of League of Legends talked about “Swarm, Arena, and the value of game modes.” Due to the enormous success of the new game variants, there will be more experiments in the future.

What is the deal with Swarm and Arena? Recently, Swarm, a new PvE mode, came to the servers of League of Legends. Here, up to four players fight in the style of Vampire Survivors against hordes of enemies.

Last year, however, LoL fans could finally dive into the Arena to survive 2v2v2v2v2v2v2v2 battles. MeinMMO editor Niko could not get enough of the fun mode.

The trailer for the new Swarm mode of League of Legends:

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Swarm – Trailer for the new LoL PvE mode

Success that sets an example

What conclusion do the devs draw? In the blog post from July 24, 2024 (via riotgames.com), the developers evaluate the introduction of the two new modes:

  • It was a mistake to temporarily slow down the development of new game modes for League of Legends and set other priorities (such as creating new maps).
  • The players have made it “loud and clear” that they miss the modes.
  • Fresh game modes can allow players to experience a 15-year-old game like League of Legends in new ways.
  • Additionally, different game variants can attract different target audiences to the game.
  • Game modes also allow for comprehensive changes to be tested in a lower-risk environment. If the tested variant is well received, it might also be integrated into established LoL content.

In the future, Riot Games wants to focus even more on the development of game modes and take more risks to “push the boundaries of what it means to have fun in the League ecosystem.” However, they want to consistently deliver “what players expect from a League experience. “

This new strategy from Riot Games, however, does not end with League of Legends. Also in other games like Wild Rift and Teamfight Tactics, they have successfully released new game modes recently, such as Choncc’s Treasure and Pingu’s Party.

How do you evaluate Riot Games’ current approach? Share your thoughts in the comments! By the way, it wasn’t just the developers of League of Legends who had the idea for a swarm mode in the style of Vampire Survivors: Same name, same genre: TemTem accidentally takes on League of Legends, taking it with humor.

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Player collects 18,000 stones in Once Human, builds a yacht like Jeff Bezos

In Once Human, a free survival game, players fight for survival. A special aspect is the creative building of bases, which allows players to unleash their imagination. One user stands out with his home.

What is Once Human about? Once Human is a free survival game set in a dystopian world shaped by monsters and destruction. You fight for survival, explore a post-apocalyptic environment, and develop your characters further.

An important aspect for many players is building bases, where they can unleash their creativity. Whether castles, small huts, or houseboats – there are no limits to imagination. The user WhiskerTriscuit shares his impressive building skills on Reddit and delights the community.

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Is it worth starting with Once Human when the reset is coming soon?

18,000 Stones for a Yacht

What has the player built? The player wanted to unleash his creativity and decided to build a huge, luxurious yacht. For this, he needed 18,000 stones. The result is impressive, and not only he is thrilled with his construction.

He emphasizes that he is impressed by the possibilities of the building system and the endless options the game offers. However, he was occasionally frustrated as the building menu in Once Human functioned somewhat sluggishly at times, according to the user.

You can see the player’s construction here:

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How does the community respond to his construction? Most users are also overwhelmed by the player’s construction. Even if there are few restrictions when building – aside from the property limit – many players are excited about the community’s constructions.

  • bart9611 writes on Reddit: Look at Jeff Bezos over there. That’s not a boat, that’s a yacht.
  • Also, tomometer shows enthusiasm on Reddit: I thought I built a decent base. Now I’m convinced I just built a storage room.
  • Former-Marketing-251 says on Reddit: I can’t believe I never thought of that.

It won’t be long until the first server reset in Once Human. Besides a new scenario, you will have to level up your character again, even if your story progress remains intact. What this means for your base and whether it is worth it for new players to join at the reset can be read here: Is it worth starting with Once Human when the reset is coming soon?

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After over 14 hours of failure, HandOfBlood buries the toughest boss in the Elden Ring DLC – literally

HandOfBlood, one of the most well-known German Twitch streamers, took on the challenge of the new DLC in Elden Ring. In particular, the final boss caused some difficulties and a burial.

Which boss is it about? With the release of the new Elden Ring DLC, HandOfBlood wanted to play through the entire DLC in one go over several days. The streamer managed quite well, but one boss made him fail: the final boss Radahn.

After over 14 hours and an almost continuous three-day stream, HandOfBlood admitted defeat for the time being. Radahn is considered one of the toughest bosses in the DLC among players. In one of his last streams, however, the streamer wanted to finally defeat him.

Learn more about HandOfBlood in this video:

Start video
HandOfBlood: The most important thing about the YouTuber and Twitch streamer in under a minute

I let myself be humiliated for 14 hours

How did his second attempt go? In his second stream with the final boss Radahn, the streamer fortunately did not need 14 hours. To get in the right mood, a coffin was carried into the room, symbolically representing the boss.

His streaming colleague Sterzik even held a highly professional eulogy for this – complete with singing. HandOfBlood issued another challenge to the final boss, stating that he had previously let Radahn humiliate him for 14 hours. This time it would be different.

You can see the complete clip from TikTok here:

@haennolive Farewell to Hänno’s arch-nemesis! #hänno #handofblood #twitch #twitchclips #hob #eldenring #darksouls #radahn #videogames @HandOfBlood ♬ Original song – Hänno LIVE

The burial of Radahn seemed to have had its effect on the streamer, as this time he needed considerably less than 14 hours to finally defeat the boss. After a total of three attempts, HandOfBlood succeeded and completed the DLC.

How did he celebrate his victory? HandOfBlood celebrated his victory over the final boss Radahn in a rather unusual way. As he hinted at the beginning of the stream, he wanted to literally bury Radahn.

When he finally defeats the boss in his third attempt during the stream, he turns to the open coffin, which contains a mummy with a printed image of Radahn. A clip on TikTok shows how HandOfBlood then slams the lid on the coffin and says: You will now be buried.

Previously, HandOfBlood had tried to play through the Elden Ring DLC in one go during a three-day stream. However, the final boss Radahn threw a wrench in his plans, even though he was perfectly prepared. You can read about how the stream went and what laugh yoga has to do with it here: 20,000 people watch on Twitch as HandOfBlood fails at the Elden Ring DLC for 3 days

This is an AI-powered translation. Some inaccuracies might exist.

Blizzard had a dispute with the coolest nun ever at the release of Diablo 4, now giving her the ‘Key to Hell’

At the launch of Diablo 4, actress and comedian Whoopi Goldberg was angry with Blizzard. Now, at a cannabis event, there was a chilled peace summit between Goldberg, some demonic beings from the underworld, and the head of the Diablo franchise.

Why was Whoopi Goldberg angry with Blizzard? When Diablo 4 celebrated its release for PC and consoles, all Mac users were left empty-handed. This came as a surprise. After all, Diablo, Diablo 2, and Diablo 3 could still be played on the Mac. Actress Whoopi Goldberg (Sister Act, Ghost – The Message from Sam) was upset about this in a message that went viral.

At that time, she demanded a refund for the purchase of the game, which she received a few days later. To this day, there is no official support for the Mac. Anyone who wants to play Diablo 4 on the Apple platform is reliant on third-party tools like CrossOver.

The new class from Diablo 4 in the trailer:

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Diablo 4: The trailer for the first new class, the Spiritborn from Vessel of Hatred

What has happened now? Over the weekend, the “A Night with Whoopi” event was held to celebrate the cannabis brand Emma & Clyde in Venice Beach, California. There, in addition to cannabis connoisseurs, were the head of the Diablo franchise, Rod Fergusson, as well as some demonic hellish beings.

They presented the popular comedian with the “key to hell” at the peace summit and let her loot and level up in Diablo 4 (at least that’s visible in a picture from the report by Entertainment Weekly). This likely boosts the mood comparably, similar to the cannabis promoted at the event – however, it is unclear if there were tasting stations for this as well.

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Successful even without Mac support

If you are wondering how successful Diablo 4 can be without official Mac support: By August 2023, the fourth main installment of the diabolical franchise had reached twelve million players – at that time, the game was not yet available on Xbox Game Pass. In total, all parts are said to have been played by more than 100 million different monster hunters.

The next highlight is scheduled for October 8, 2024. Then the first expansion for Diablo 4, Vessel of Hatred, will be released. Included: a continuation of the story, the new class Spiritborn, the area Torajan, and more.

Are you looking forward to the expansion? Let us know in the comments! All details about the mentioned key features and other innovations, as well as further information on prices, editions, add-ons, and more can be found on our comprehensive overview page: Diablo 4 Vessel of Hatred – Everything about the release, pre-orders, and beta of the first DLC

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CoD Warzone 2: Meta – The Best Weapons with Setups in Season 5 / July 2024

  • Reclaimer 18
    • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
    • Semi-Auto Fire Type
      • Increased fire rate from 182rpm to 200rpm (+10%).
      • Increased hipfire spread by 12%.
    • Pump Action Fire Type
      • Increased hipfire maximum damage from 80 to 220 (+175%).
      • Increased hipfire maximum damage range from 2m to 3m (+50%).
      • Increased hipfire near-medium damage from 20 to 25 (+25%).

    Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

    • KV Broadside (MWII)
      • JAK Jawbreaker Conversion Kit
        • Decreased vertical recoil by 20%.
    • MX Guardian (MWII)
      • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

    Light Machine Guns

    • Pulemyot 762
      • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

    Marksman Rifles

    • MTZ Interceptor
      • Decreased maximum damage range from 30.5m to 22.9m (-25%).
      • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
    • EBR-14 (MWII)
      • SO-90 Factory Stock
        • Fixed an issue causing players to become unable to move while aiming down sights.

    Sniper Rifles

    • XRK Stalker
      • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

    Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

    • Carrack .300 (MWII)
      • Increased maximum damage range from 12.7m to 17.8m (+40%).
      • Increased near-medium damage range from 30.7m to 66m (+115%).
      • Removed medium damage range.

    Handguns

    • COR-45
      • Decreased rate of fire from 375rpm to 240rpm (-36%).
      • XRK v6 Match Trigger Action
        • Decreased rate of fire from 438rpm to 264rpm (-40%).
      • XRK v21 Heavy Match Trigger Action
        • Decreased rate of fire from 545rpm to 272rpm (-50%).

      COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

      • TYR
        • Increased maximum damage range from 5.6m to 8.9m (+14%).
        • Increased near-medium damage range from 11.4m to 15.2m (+33%).
      • GS Magna (MWII)
        • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

      Melee

      • Sledgehammer
        • Decreased movement speed by 22%.
        • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

      PERKS

      • Engineer Vest
        • Added a Lethal Equipment slot.
      • Gunner Vest
        • Added a Boots Perk slot.
      • Demolition Vest
        • Added a second Gear Perk slot.
      • CCT Comms Vest
        • Added a Tactical Equipment slot.
      • Overkill Vest
        • Added a Field Upgrade slot.
      • Ninja Vest
        • Added a Gloves Perk slot.
      • Assassin Vest
        • Added a Field Upgrade slot.
      • Gunslinger Vest
        • Added an extra Lethal Equipment to the equipped slot.
      • Mission Control Vest
        • Added a Boots Perk slot.
      • Modular Assault Rig Vest
        • Added a second Gear Perk slot.
      • Compression Carrier Vest
        • Added a Tactical Equipment slot.

      What is meta in Warzone 2? Best weapons for the battle royale

      Is there currently an over-weapon in Warzone 2? No.

      List of best weapons in Warzone

      What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

      Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

      Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

      If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

      Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

      CoD Warzone 2: The best assault rifle – STG44

      CoD Warzone 2: STG44 Setup

      • Magazine: 50-shot drum
      • Stock: DR79 Combo Stock
      • Sight: Corio Eagleseye 2.5X
      • Barrel: Long Heinrichter C70 barrel
      • Muzzle: Quartermaster suppressor

      What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

      • Alternatives
        • M4
        • Lachmann 556

      CoD Warzone 2: The best submachine gun – Static-HV

      CoD Warzone 2: Static-HV Setup

      • Stock: Lightweight SPRY 34 stock
      • Sight: JAK Glassless Sight
      • Barrel: Lightweight Auger 840 barrel
      • Muzzle: Quartermaster suppressor
      • Underbarrel: DR-6 Handstop

      What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

      • Alternatives
        • VEL 46
        • PDSW 528
        • Vansev-9k

      CoD Warzone 2: The best LMG – TAQ Eradicator

      CoD Warzone 2: TAQ Eradicator Setup

      • Stock: Tacverte Core stock
      • Sight: JAK Glassless Sight
      • Barrel: Long Conquer-70 barrel
      • Muzzle: Quartermaster suppressor
      • Underbarrel: Heavy Bruen support grip

      What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

      • Alternatives
        • LAHS MG
        • RPK

      CoD Warzone 2: The best DMR – KAR 98k

      CoD Warzone 2: KAR 98k Setup

      • Sight: Range Master V3.4 sight
      • Laser: SL Razorhawk laser
      • Barrel: Long Precision Rifle 762 barrel
      • Muzzle: Suppressor (SCRATCH 20-L)
      • Ammo: 7.92x57mm High Caliber

      What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

      Ultimately, both types deliver high damage and good control for the range.

      • Alternatives
        • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

      CoD Warzone 2: The best sniper – KATT-AMR

      CoD Warzone 2: KATT-AMR Setup

      • Bolt: Fast Ephemeral Bolt
      • Stock: Tactical Stock Pad
      • Barrel: Zang-34 barrel
      • Muzzle: Sonic Suppressor XL
      • Ammo: Caliber 50 High Caliber

      What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

      • Alternatives
        • MCPR-300 – Can also land one-shot headshots with explosive ammo
      More on the topic
      CoD Warzone 2: Voice chat not working – Here’s how you can fix it
      von Christos Tsogos

      We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

      If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

      Balance changes for Season 5

      Assault Rifles

      • BAL-27
        • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
        • Decreased overall recoil magnitude to aid in long-range effectiveness.
        • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

      Submachine Guns

      • Superi 46
        • Decreased movement speed from 5m/s to 4.9m/s (-2%).
        • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
        • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
        • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
      • FJX Horus
        • Increased sprint to fire time from 93ms to 110ms (+18%).
        • Decreased maximum damage range from 13.7m to 11.4m (-17%).
        • Decreased near-medium damage range from 22.9m to 19m (-17%).
        • Decreased medium damage range from 29.7m to 25.4m (-15%).
        • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

      Shotguns

      • Reclaimer 18
        • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
        • Semi-Auto Fire Type
          • Increased fire rate from 182rpm to 200rpm (+10%).
          • Increased hipfire spread by 12%.
        • Pump Action Fire Type
          • Increased hipfire maximum damage from 80 to 220 (+175%).
          • Increased hipfire maximum damage range from 2m to 3m (+50%).
          • Increased hipfire near-medium damage from 20 to 25 (+25%).

        Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

        • KV Broadside (MWII)
          • JAK Jawbreaker Conversion Kit
            • Decreased vertical recoil by 20%.
        • MX Guardian (MWII)
          • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

        Light Machine Guns

        • Pulemyot 762
          • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

        Marksman Rifles

        • MTZ Interceptor
          • Decreased maximum damage range from 30.5m to 22.9m (-25%).
          • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
        • EBR-14 (MWII)
          • SO-90 Factory Stock
            • Fixed an issue causing players to become unable to move while aiming down sights.

        Sniper Rifles

        • XRK Stalker
          • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

        Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

        • Carrack .300 (MWII)
          • Increased maximum damage range from 12.7m to 17.8m (+40%).
          • Increased near-medium damage range from 30.7m to 66m (+115%).
          • Removed medium damage range.

        Handguns

        • COR-45
          • Decreased rate of fire from 375rpm to 240rpm (-36%).
          • XRK v6 Match Trigger Action
            • Decreased rate of fire from 438rpm to 264rpm (-40%).
          • XRK v21 Heavy Match Trigger Action
            • Decreased rate of fire from 545rpm to 272rpm (-50%).

          COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

          • TYR
            • Increased maximum damage range from 5.6m to 8.9m (+14%).
            • Increased near-medium damage range from 11.4m to 15.2m (+33%).
          • GS Magna (MWII)
            • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

          Melee

          • Sledgehammer
            • Decreased movement speed by 22%.
            • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

          PERKS

          • Engineer Vest
            • Added a Lethal Equipment slot.
          • Gunner Vest
            • Added a Boots Perk slot.
          • Demolition Vest
            • Added a second Gear Perk slot.
          • CCT Comms Vest
            • Added a Tactical Equipment slot.
          • Overkill Vest
            • Added a Field Upgrade slot.
          • Ninja Vest
            • Added a Gloves Perk slot.
          • Assassin Vest
            • Added a Field Upgrade slot.
          • Gunslinger Vest
            • Added an extra Lethal Equipment to the equipped slot.
          • Mission Control Vest
            • Added a Boots Perk slot.
          • Modular Assault Rig Vest
            • Added a second Gear Perk slot.
          • Compression Carrier Vest
            • Added a Tactical Equipment slot.

      What is meta in Warzone 2? Best weapons for the battle royale

      Is there currently an over-weapon in Warzone 2? No.

      List of best weapons in Warzone

      What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

      Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

      Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

      If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

      Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

      CoD Warzone 2: The best assault rifle – STG44

      CoD Warzone 2: STG44 Setup

      • Magazine: 50-shot drum
      • Stock: DR79 Combo Stock
      • Sight: Corio Eagleseye 2.5X
      • Barrel: Long Heinrichter C70 barrel
      • Muzzle: Quartermaster suppressor

      What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

      • Alternatives
        • M4
        • Lachmann 556

      CoD Warzone 2: The best submachine gun – Static-HV

      CoD Warzone 2: Static-HV Setup

      • Stock: Lightweight SPRY 34 stock
      • Sight: JAK Glassless Sight
      • Barrel: Lightweight Auger 840 barrel
      • Muzzle: Quartermaster suppressor
      • Underbarrel: DR-6 Handstop

      What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

      • Alternatives
        • VEL 46
        • PDSW 528
        • Vansev-9k

      CoD Warzone 2: The best LMG – TAQ Eradicator

      CoD Warzone 2: TAQ Eradicator Setup

      • Stock: Tacverte Core stock
      • Sight: JAK Glassless Sight
      • Barrel: Long Conquer-70 barrel
      • Muzzle: Quartermaster suppressor
      • Underbarrel: Heavy Bruen support grip

      What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

      • Alternatives
        • LAHS MG
        • RPK

      CoD Warzone 2: The best DMR – KAR 98k

      CoD Warzone 2: KAR 98k Setup

      • Sight: Range Master V3.4 sight
      • Laser: SL Razorhawk laser
      • Barrel: Long Precision Rifle 762 barrel
      • Muzzle: Suppressor (SCRATCH 20-L)
      • Ammo: 7.92x57mm High Caliber

      What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

      Ultimately, both types deliver high damage and good control for the range.

      • Alternatives
        • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

      CoD Warzone 2: The best sniper – KATT-AMR

      CoD Warzone 2: KATT-AMR Setup

      • Bolt: Fast Ephemeral Bolt
      • Stock: Tactical Stock Pad
      • Barrel: Zang-34 barrel
      • Muzzle: Sonic Suppressor XL
      • Ammo: Caliber 50 High Caliber

      What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

      • Alternatives
        • MCPR-300 – Can also land one-shot headshots with explosive ammo

      We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

      If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

      • Reclaimer 18
        • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
        • Semi-Auto Fire Type
          • Increased fire rate from 182rpm to 200rpm (+10%).
          • Increased hipfire spread by 12%.
        • Pump Action Fire Type
          • Increased hipfire maximum damage from 80 to 220 (+175%).
          • Increased hipfire maximum damage range from 2m to 3m (+50%).
          • Increased hipfire near-medium damage from 20 to 25 (+25%).

        Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

        • KV Broadside (MWII)
          • JAK Jawbreaker Conversion Kit
            • Decreased vertical recoil by 20%.
        • MX Guardian (MWII)
          • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

        Light Machine Guns

        • Pulemyot 762
          • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

        Marksman Rifles

        • MTZ Interceptor
          • Decreased maximum damage range from 30.5m to 22.9m (-25%).
          • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
        • EBR-14 (MWII)
          • SO-90 Factory Stock
            • Fixed an issue causing players to become unable to move while aiming down sights.

        Sniper Rifles

        • XRK Stalker
          • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

        Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

        • Carrack .300 (MWII)
          • Increased maximum damage range from 12.7m to 17.8m (+40%).
          • Increased near-medium damage range from 30.7m to 66m (+115%).
          • Removed medium damage range.

        Handguns

        • COR-45
          • Decreased rate of fire from 375rpm to 240rpm (-36%).
          • XRK v6 Match Trigger Action
            • Decreased rate of fire from 438rpm to 264rpm (-40%).
          • XRK v21 Heavy Match Trigger Action
            • Decreased rate of fire from 545rpm to 272rpm (-50%).

          COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

          • TYR
            • Increased maximum damage range from 5.6m to 8.9m (+14%).
            • Increased near-medium damage range from 11.4m to 15.2m (+33%).
          • GS Magna (MWII)
            • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

          Melee

          • Sledgehammer
            • Decreased movement speed by 22%.
            • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

          PERKS

          • Engineer Vest
            • Added a Lethal Equipment slot.
          • Gunner Vest
            • Added a Boots Perk slot.
          • Demolition Vest
            • Added a second Gear Perk slot.
          • CCT Comms Vest
            • Added a Tactical Equipment slot.
          • Overkill Vest
            • Added a Field Upgrade slot.
          • Ninja Vest
            • Added a Gloves Perk slot.
          • Assassin Vest
            • Added a Field Upgrade slot.
          • Gunslinger Vest
            • Added an extra Lethal Equipment to the equipped slot.
          • Mission Control Vest
            • Added a Boots Perk slot.
          • Modular Assault Rig Vest
            • Added a second Gear Perk slot.
          • Compression Carrier Vest
            • Added a Tactical Equipment slot.

          What is meta in Warzone 2? Best weapons for the battle royale

          Is there currently an over-weapon in Warzone 2? No.

          List of best weapons in Warzone

          What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

          Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

          Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

          If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

          Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

          CoD Warzone 2: The best assault rifle – STG44

          CoD Warzone 2: STG44 Setup

          • Magazine: 50-shot drum
          • Stock: DR79 Combo Stock
          • Sight: Corio Eagleseye 2.5X
          • Barrel: Long Heinrichter C70 barrel
          • Muzzle: Quartermaster suppressor

          What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

          • Alternatives
            • M4
            • Lachmann 556

          CoD Warzone 2: The best submachine gun – Static-HV

          CoD Warzone 2: Static-HV Setup

          • Stock: Lightweight SPRY 34 stock
          • Sight: JAK Glassless Sight
          • Barrel: Lightweight Auger 840 barrel
          • Muzzle: Quartermaster suppressor
          • Underbarrel: DR-6 Handstop

          What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

          • Alternatives
            • VEL 46
            • PDSW 528
            • Vansev-9k

          CoD Warzone 2: The best LMG – TAQ Eradicator

          CoD Warzone 2: TAQ Eradicator Setup

          • Stock: Tacverte Core stock
          • Sight: JAK Glassless Sight
          • Barrel: Long Conquer-70 barrel
          • Muzzle: Quartermaster suppressor
          • Underbarrel: Heavy Bruen support grip

          What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

          • Alternatives
            • LAHS MG
            • RPK

          CoD Warzone 2: The best DMR – KAR 98k

          CoD Warzone 2: KAR 98k Setup

          • Sight: Range Master V3.4 sight
          • Laser: SL Razorhawk laser
          • Barrel: Long Precision Rifle 762 barrel
          • Muzzle: Suppressor (SCRATCH 20-L)
          • Ammo: 7.92x57mm High Caliber

          What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

          Ultimately, both types deliver high damage and good control for the range.

          • Alternatives
            • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

          CoD Warzone 2: The best sniper – KATT-AMR

          CoD Warzone 2: KATT-AMR Setup

          • Bolt: Fast Ephemeral Bolt
          • Stock: Tactical Stock Pad
          • Barrel: Zang-34 barrel
          • Muzzle: Sonic Suppressor XL
          • Ammo: Caliber 50 High Caliber

          What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

          • Alternatives
            • MCPR-300 – Can also land one-shot headshots with explosive ammo

          We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

          If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

          Balance changes for Season 5

          Assault Rifles

          • BAL-27
            • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
            • Decreased overall recoil magnitude to aid in long-range effectiveness.
            • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

          Submachine Guns

          • Superi 46
            • Decreased movement speed from 5m/s to 4.9m/s (-2%).
            • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
            • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
            • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
          • FJX Horus
            • Increased sprint to fire time from 93ms to 110ms (+18%).
            • Decreased maximum damage range from 13.7m to 11.4m (-17%).
            • Decreased near-medium damage range from 22.9m to 19m (-17%).
            • Decreased medium damage range from 29.7m to 25.4m (-15%).
            • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

          Shotguns

          • Reclaimer 18
            • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
            • Semi-Auto Fire Type
              • Increased fire rate from 182rpm to 200rpm (+10%).
              • Increased hipfire spread by 12%.
            • Pump Action Fire Type
              • Increased hipfire maximum damage from 80 to 220 (+175%).
              • Increased hipfire maximum damage range from 2m to 3m (+50%).
              • Increased hipfire near-medium damage from 20 to 25 (+25%).

            Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

            • KV Broadside (MWII)
              • JAK Jawbreaker Conversion Kit
                • Decreased vertical recoil by 20%.
            • MX Guardian (MWII)
              • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

            Light Machine Guns

            • Pulemyot 762
              • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

            Marksman Rifles

            • MTZ Interceptor
              • Decreased maximum damage range from 30.5m to 22.9m (-25%).
              • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
            • EBR-14 (MWII)
              • SO-90 Factory Stock
                • Fixed an issue causing players to become unable to move while aiming down sights.

            Sniper Rifles

            • XRK Stalker
              • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

            Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

            • Carrack .300 (MWII)
              • Increased maximum damage range from 12.7m to 17.8m (+40%).
              • Increased near-medium damage range from 30.7m to 66m (+115%).
              • Removed medium damage range.

            Handguns

            • COR-45
              • Decreased rate of fire from 375rpm to 240rpm (-36%).
              • XRK v6 Match Trigger Action
                • Decreased rate of fire from 438rpm to 264rpm (-40%).
              • XRK v21 Heavy Match Trigger Action
                • Decreased rate of fire from 545rpm to 272rpm (-50%).

              COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

              • TYR
                • Increased maximum damage range from 5.6m to 8.9m (+14%).
                • Increased near-medium damage range from 11.4m to 15.2m (+33%).
              • GS Magna (MWII)
                • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

              Melee

              • Sledgehammer
                • Decreased movement speed by 22%.
                • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

              PERKS

              • Engineer Vest
                • Added a Lethal Equipment slot.
              • Gunner Vest
                • Added a Boots Perk slot.
              • Demolition Vest
                • Added a second Gear Perk slot.
              • CCT Comms Vest
                • Added a Tactical Equipment slot.
              • Overkill Vest
                • Added a Field Upgrade slot.
              • Ninja Vest
                • Added a Gloves Perk slot.
              • Assassin Vest
                • Added a Field Upgrade slot.
              • Gunslinger Vest
                • Added an extra Lethal Equipment to the equipped slot.
              • Mission Control Vest
                • Added a Boots Perk slot.
              • Modular Assault Rig Vest
                • Added a second Gear Perk slot.
              • Compression Carrier Vest
                • Added a Tactical Equipment slot.

          What is meta in Warzone 2? Best weapons for the battle royale

          Is there currently an over-weapon in Warzone 2? No.

          List of best weapons in Warzone

          What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

          Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

          Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

          If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

          Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

          CoD Warzone 2: The best assault rifle – STG44

          CoD Warzone 2: STG44 Setup

          • Magazine: 50-shot drum
          • Stock: DR79 Combo Stock
          • Sight: Corio Eagleseye 2.5X
          • Barrel: Long Heinrichter C70 barrel
          • Muzzle: Quartermaster suppressor

          What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

          • Alternatives
            • M4
            • Lachmann 556

          CoD Warzone 2: The best submachine gun – Static-HV

          CoD Warzone 2: Static-HV Setup

          • Stock: Lightweight SPRY 34 stock
          • Sight: JAK Glassless Sight
          • Barrel: Lightweight Auger 840 barrel
          • Muzzle: Quartermaster suppressor
          • Underbarrel: DR-6 Handstop

          What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

          • Alternatives
            • VEL 46
            • PDSW 528
            • Vansev-9k

          CoD Warzone 2: The best LMG – TAQ Eradicator

          CoD Warzone 2: TAQ Eradicator Setup

          • Stock: Tacverte Core stock
          • Sight: JAK Glassless Sight
          • Barrel: Long Conquer-70 barrel
          • Muzzle: Quartermaster suppressor
          • Underbarrel: Heavy Bruen support grip

          What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

          • Alternatives
            • LAHS MG
            • RPK

          CoD Warzone 2: The best DMR – KAR 98k

          CoD Warzone 2: KAR 98k Setup

          • Sight: Range Master V3.4 sight
          • Laser: SL Razorhawk laser
          • Barrel: Long Precision Rifle 762 barrel
          • Muzzle: Suppressor (SCRATCH 20-L)
          • Ammo: 7.92x57mm High Caliber

          What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

          Ultimately, both types deliver high damage and good control for the range.

          • Alternatives
            • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

          CoD Warzone 2: The best sniper – KATT-AMR

          CoD Warzone 2: KATT-AMR Setup

          • Bolt: Fast Ephemeral Bolt
          • Stock: Tactical Stock Pad
          • Barrel: Zang-34 barrel
          • Muzzle: Sonic Suppressor XL
          • Ammo: Caliber 50 High Caliber

          What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

          • Alternatives
            • MCPR-300 – Can also land one-shot headshots with explosive ammo

          We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

          If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

          • Reclaimer 18
            • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
            • Semi-Auto Fire Type
              • Increased fire rate from 182rpm to 200rpm (+10%).
              • Increased hipfire spread by 12%.
            • Pump Action Fire Type
              • Increased hipfire maximum damage from 80 to 220 (+175%).
              • Increased hipfire maximum damage range from 2m to 3m (+50%).
              • Increased hipfire near-medium damage from 20 to 25 (+25%).

            Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

            • KV Broadside (MWII)
              • JAK Jawbreaker Conversion Kit
                • Decreased vertical recoil by 20%.
            • MX Guardian (MWII)
              • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

            Light Machine Guns

            • Pulemyot 762
              • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

            Marksman Rifles

            • MTZ Interceptor
              • Decreased maximum damage range from 30.5m to 22.9m (-25%).
              • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
            • EBR-14 (MWII)
              • SO-90 Factory Stock
                • Fixed an issue causing players to become unable to move while aiming down sights.

            Sniper Rifles

            • XRK Stalker
              • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

            Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

            • Carrack .300 (MWII)
              • Increased maximum damage range from 12.7m to 17.8m (+40%).
              • Increased near-medium damage range from 30.7m to 66m (+115%).
              • Removed medium damage range.

            Handguns

            • COR-45
              • Decreased rate of fire from 375rpm to 240rpm (-36%).
              • XRK v6 Match Trigger Action
                • Decreased rate of fire from 438rpm to 264rpm (-40%).
              • XRK v21 Heavy Match Trigger Action
                • Decreased rate of fire from 545rpm to 272rpm (-50%).

              COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

              • TYR
                • Increased maximum damage range from 5.6m to 8.9m (+14%).
                • Increased near-medium damage range from 11.4m to 15.2m (+33%).
              • GS Magna (MWII)
                • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

              Melee

              • Sledgehammer
                • Decreased movement speed by 22%.
                • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

              PERKS

              • Engineer Vest
                • Added a Lethal Equipment slot.
              • Gunner Vest
                • Added a Boots Perk slot.
              • Demolition Vest
                • Added a second Gear Perk slot.
              • CCT Comms Vest
                • Added a Tactical Equipment slot.
              • Overkill Vest
                • Added a Field Upgrade slot.
              • Ninja Vest
                • Added a Gloves Perk slot.
              • Assassin Vest
                • Added a Field Upgrade slot.
              • Gunslinger Vest
                • Added an extra Lethal Equipment to the equipped slot.
              • Mission Control Vest
                • Added a Boots Perk slot.
              • Modular Assault Rig Vest
                • Added a second Gear Perk slot.
              • Compression Carrier Vest
                • Added a Tactical Equipment slot.

              What is meta in Warzone 2? Best weapons for the battle royale

              Is there currently an over-weapon in Warzone 2? No.

              List of best weapons in Warzone

              What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

              Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

              Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

              If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

              Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

              CoD Warzone 2: The best assault rifle – STG44

              CoD Warzone 2: STG44 Setup

              • Magazine: 50-shot drum
              • Stock: DR79 Combo Stock
              • Sight: Corio Eagleseye 2.5X
              • Barrel: Long Heinrichter C70 barrel
              • Muzzle: Quartermaster suppressor

              What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

              • Alternatives
                • M4
                • Lachmann 556

              CoD Warzone 2: The best submachine gun – Static-HV

              CoD Warzone 2: Static-HV Setup

              • Stock: Lightweight SPRY 34 stock
              • Sight: JAK Glassless Sight
              • Barrel: Lightweight Auger 840 barrel
              • Muzzle: Quartermaster suppressor
              • Underbarrel: DR-6 Handstop

              What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

              • Alternatives
                • VEL 46
                • PDSW 528
                • Vansev-9k

              CoD Warzone 2: The best LMG – TAQ Eradicator

              CoD Warzone 2: TAQ Eradicator Setup

              • Stock: Tacverte Core stock
              • Sight: JAK Glassless Sight
              • Barrel: Long Conquer-70 barrel
              • Muzzle: Quartermaster suppressor
              • Underbarrel: Heavy Bruen support grip

              What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

              • Alternatives
                • LAHS MG
                • RPK

              CoD Warzone 2: The best DMR – KAR 98k

              CoD Warzone 2: KAR 98k Setup

              • Sight: Range Master V3.4 sight
              • Laser: SL Razorhawk laser
              • Barrel: Long Precision Rifle 762 barrel
              • Muzzle: Suppressor (SCRATCH 20-L)
              • Ammo: 7.92x57mm High Caliber

              What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

              Ultimately, both types deliver high damage and good control for the range.

              • Alternatives
                • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

              CoD Warzone 2: The best sniper – KATT-AMR

              CoD Warzone 2: KATT-AMR Setup

              • Bolt: Fast Ephemeral Bolt
              • Stock: Tactical Stock Pad
              • Barrel: Zang-34 barrel
              • Muzzle: Sonic Suppressor XL
              • Ammo: Caliber 50 High Caliber

              What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

              • Alternatives
                • MCPR-300 – Can also land one-shot headshots with explosive ammo

              We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

              If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

              Balance changes for Season 5

              Assault Rifles

              • BAL-27
                • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
                • Decreased overall recoil magnitude to aid in long-range effectiveness.
                • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

              Submachine Guns

              • Superi 46
                • Decreased movement speed from 5m/s to 4.9m/s (-2%).
                • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
                • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
                • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
              • FJX Horus
                • Increased sprint to fire time from 93ms to 110ms (+18%).
                • Decreased maximum damage range from 13.7m to 11.4m (-17%).
                • Decreased near-medium damage range from 22.9m to 19m (-17%).
                • Decreased medium damage range from 29.7m to 25.4m (-15%).
                • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

              Shotguns

              • Reclaimer 18
                • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                • Semi-Auto Fire Type
                  • Increased fire rate from 182rpm to 200rpm (+10%).
                  • Increased hipfire spread by 12%.
                • Pump Action Fire Type
                  • Increased hipfire maximum damage from 80 to 220 (+175%).
                  • Increased hipfire maximum damage range from 2m to 3m (+50%).
                  • Increased hipfire near-medium damage from 20 to 25 (+25%).

                Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                • KV Broadside (MWII)
                  • JAK Jawbreaker Conversion Kit
                    • Decreased vertical recoil by 20%.
                • MX Guardian (MWII)
                  • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                Light Machine Guns

                • Pulemyot 762
                  • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                Marksman Rifles

                • MTZ Interceptor
                  • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                  • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                • EBR-14 (MWII)
                  • SO-90 Factory Stock
                    • Fixed an issue causing players to become unable to move while aiming down sights.

                Sniper Rifles

                • XRK Stalker
                  • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                • Carrack .300 (MWII)
                  • Increased maximum damage range from 12.7m to 17.8m (+40%).
                  • Increased near-medium damage range from 30.7m to 66m (+115%).
                  • Removed medium damage range.

                Handguns

                • COR-45
                  • Decreased rate of fire from 375rpm to 240rpm (-36%).
                  • XRK v6 Match Trigger Action
                    • Decreased rate of fire from 438rpm to 264rpm (-40%).
                  • XRK v21 Heavy Match Trigger Action
                    • Decreased rate of fire from 545rpm to 272rpm (-50%).

                  COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                  • TYR
                    • Increased maximum damage range from 5.6m to 8.9m (+14%).
                    • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                  • GS Magna (MWII)
                    • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                  Melee

                  • Sledgehammer
                    • Decreased movement speed by 22%.
                    • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                  PERKS

                  • Engineer Vest
                    • Added a Lethal Equipment slot.
                  • Gunner Vest
                    • Added a Boots Perk slot.
                  • Demolition Vest
                    • Added a second Gear Perk slot.
                  • CCT Comms Vest
                    • Added a Tactical Equipment slot.
                  • Overkill Vest
                    • Added a Field Upgrade slot.
                  • Ninja Vest
                    • Added a Gloves Perk slot.
                  • Assassin Vest
                    • Added a Field Upgrade slot.
                  • Gunslinger Vest
                    • Added an extra Lethal Equipment to the equipped slot.
                  • Mission Control Vest
                    • Added a Boots Perk slot.
                  • Modular Assault Rig Vest
                    • Added a second Gear Perk slot.
                  • Compression Carrier Vest
                    • Added a Tactical Equipment slot.

              What is meta in Warzone 2? Best weapons for the battle royale

              Is there currently an over-weapon in Warzone 2? No.

              List of best weapons in Warzone

              What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

              Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

              Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

              If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

              Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

              CoD Warzone 2: The best assault rifle – STG44

              CoD Warzone 2: STG44 Setup

              • Magazine: 50-shot drum
              • Stock: DR79 Combo Stock
              • Sight: Corio Eagleseye 2.5X
              • Barrel: Long Heinrichter C70 barrel
              • Muzzle: Quartermaster suppressor

              What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

              • Alternatives
                • M4
                • Lachmann 556

              CoD Warzone 2: The best submachine gun – Static-HV

              CoD Warzone 2: Static-HV Setup

              • Stock: Lightweight SPRY 34 stock
              • Sight: JAK Glassless Sight
              • Barrel: Lightweight Auger 840 barrel
              • Muzzle: Quartermaster suppressor
              • Underbarrel: DR-6 Handstop

              What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

              • Alternatives
                • VEL 46
                • PDSW 528
                • Vansev-9k

              CoD Warzone 2: The best LMG – TAQ Eradicator

              CoD Warzone 2: TAQ Eradicator Setup

              • Stock: Tacverte Core stock
              • Sight: JAK Glassless Sight
              • Barrel: Long Conquer-70 barrel
              • Muzzle: Quartermaster suppressor
              • Underbarrel: Heavy Bruen support grip

              What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

              • Alternatives
                • LAHS MG
                • RPK

              CoD Warzone 2: The best DMR – KAR 98k

              CoD Warzone 2: KAR 98k Setup

              • Sight: Range Master V3.4 sight
              • Laser: SL Razorhawk laser
              • Barrel: Long Precision Rifle 762 barrel
              • Muzzle: Suppressor (SCRATCH 20-L)
              • Ammo: 7.92x57mm High Caliber

              What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

              Ultimately, both types deliver high damage and good control for the range.

              • Alternatives
                • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

              CoD Warzone 2: The best sniper – KATT-AMR

              CoD Warzone 2: KATT-AMR Setup

              • Bolt: Fast Ephemeral Bolt
              • Stock: Tactical Stock Pad
              • Barrel: Zang-34 barrel
              • Muzzle: Sonic Suppressor XL
              • Ammo: Caliber 50 High Caliber

              What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

              • Alternatives
                • MCPR-300 – Can also land one-shot headshots with explosive ammo

              We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

              If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

              • Reclaimer 18
                • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                • Semi-Auto Fire Type
                  • Increased fire rate from 182rpm to 200rpm (+10%).
                  • Increased hipfire spread by 12%.
                • Pump Action Fire Type
                  • Increased hipfire maximum damage from 80 to 220 (+175%).
                  • Increased hipfire maximum damage range from 2m to 3m (+50%).
                  • Increased hipfire near-medium damage from 20 to 25 (+25%).

                Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                • KV Broadside (MWII)
                  • JAK Jawbreaker Conversion Kit
                    • Decreased vertical recoil by 20%.
                • MX Guardian (MWII)
                  • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                Light Machine Guns

                • Pulemyot 762
                  • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                Marksman Rifles

                • MTZ Interceptor
                  • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                  • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                • EBR-14 (MWII)
                  • SO-90 Factory Stock
                    • Fixed an issue causing players to become unable to move while aiming down sights.

                Sniper Rifles

                • XRK Stalker
                  • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                • Carrack .300 (MWII)
                  • Increased maximum damage range from 12.7m to 17.8m (+40%).
                  • Increased near-medium damage range from 30.7m to 66m (+115%).
                  • Removed medium damage range.

                Handguns

                • COR-45
                  • Decreased rate of fire from 375rpm to 240rpm (-36%).
                  • XRK v6 Match Trigger Action
                    • Decreased rate of fire from 438rpm to 264rpm (-40%).
                  • XRK v21 Heavy Match Trigger Action
                    • Decreased rate of fire from 545rpm to 272rpm (-50%).

                  COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                  • TYR
                    • Increased maximum damage range from 5.6m to 8.9m (+14%).
                    • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                  • GS Magna (MWII)
                    • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                  Melee

                  • Sledgehammer
                    • Decreased movement speed by 22%.
                    • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                  PERKS

                  • Engineer Vest
                    • Added a Lethal Equipment slot.
                  • Gunner Vest
                    • Added a Boots Perk slot.
                  • Demolition Vest
                    • Added a second Gear Perk slot.
                  • CCT Comms Vest
                    • Added a Tactical Equipment slot.
                  • Overkill Vest
                    • Added a Field Upgrade slot.
                  • Ninja Vest
                    • Added a Gloves Perk slot.
                  • Assassin Vest
                    • Added a Field Upgrade slot.
                  • Gunslinger Vest
                    • Added an extra Lethal Equipment to the equipped slot.
                  • Mission Control Vest
                    • Added a Boots Perk slot.
                  • Modular Assault Rig Vest
                    • Added a second Gear Perk slot.
                  • Compression Carrier Vest
                    • Added a Tactical Equipment slot.

                  What is meta in Warzone 2? Best weapons for the battle royale

                  Is there currently an over-weapon in Warzone 2? No.

                  List of best weapons in Warzone

                  What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                  Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                  Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                  If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                  Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                  CoD Warzone 2: The best assault rifle – STG44

                  CoD Warzone 2: STG44 Setup

                  • Magazine: 50-shot drum
                  • Stock: DR79 Combo Stock
                  • Sight: Corio Eagleseye 2.5X
                  • Barrel: Long Heinrichter C70 barrel
                  • Muzzle: Quartermaster suppressor

                  What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                  • Alternatives
                    • M4
                    • Lachmann 556

                  CoD Warzone 2: The best submachine gun – Static-HV

                  CoD Warzone 2: Static-HV Setup

                  • Stock: Lightweight SPRY 34 stock
                  • Sight: JAK Glassless Sight
                  • Barrel: Lightweight Auger 840 barrel
                  • Muzzle: Quartermaster suppressor
                  • Underbarrel: DR-6 Handstop

                  What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                  • Alternatives
                    • VEL 46
                    • PDSW 528
                    • Vansev-9k

                  CoD Warzone 2: The best LMG – TAQ Eradicator

                  CoD Warzone 2: TAQ Eradicator Setup

                  • Stock: Tacverte Core stock
                  • Sight: JAK Glassless Sight
                  • Barrel: Long Conquer-70 barrel
                  • Muzzle: Quartermaster suppressor
                  • Underbarrel: Heavy Bruen support grip

                  What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                  • Alternatives
                    • LAHS MG
                    • RPK

                  CoD Warzone 2: The best DMR – KAR 98k

                  CoD Warzone 2: KAR 98k Setup

                  • Sight: Range Master V3.4 sight
                  • Laser: SL Razorhawk laser
                  • Barrel: Long Precision Rifle 762 barrel
                  • Muzzle: Suppressor (SCRATCH 20-L)
                  • Ammo: 7.92x57mm High Caliber

                  What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                  Ultimately, both types deliver high damage and good control for the range.

                  • Alternatives
                    • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                  CoD Warzone 2: The best sniper – KATT-AMR

                  CoD Warzone 2: KATT-AMR Setup

                  • Bolt: Fast Ephemeral Bolt
                  • Stock: Tactical Stock Pad
                  • Barrel: Zang-34 barrel
                  • Muzzle: Sonic Suppressor XL
                  • Ammo: Caliber 50 High Caliber

                  What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                  • Alternatives
                    • MCPR-300 – Can also land one-shot headshots with explosive ammo

                  We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                  If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                  • Reclaimer 18
                    • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                    • Semi-Auto Fire Type
                      • Increased fire rate from 182rpm to 200rpm (+10%).
                      • Increased hipfire spread by 12%.
                    • Pump Action Fire Type
                      • Increased hipfire maximum damage from 80 to 220 (+175%).
                      • Increased hipfire maximum damage range from 2m to 3m (+50%).
                      • Increased hipfire near-medium damage from 20 to 25 (+25%).

                    Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                    • KV Broadside (MWII)
                      • JAK Jawbreaker Conversion Kit
                        • Decreased vertical recoil by 20%.
                    • MX Guardian (MWII)
                      • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                    Light Machine Guns

                    • Pulemyot 762
                      • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                    Marksman Rifles

                    • MTZ Interceptor
                      • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                      • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                    • EBR-14 (MWII)
                      • SO-90 Factory Stock
                        • Fixed an issue causing players to become unable to move while aiming down sights.

                    Sniper Rifles

                    • XRK Stalker
                      • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                    Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                    • Carrack .300 (MWII)
                      • Increased maximum damage range from 12.7m to 17.8m (+40%).
                      • Increased near-medium damage range from 30.7m to 66m (+115%).
                      • Removed medium damage range.

                    Handguns

                    • COR-45
                      • Decreased rate of fire from 375rpm to 240rpm (-36%).
                      • XRK v6 Match Trigger Action
                        • Decreased rate of fire from 438rpm to 264rpm (-40%).
                      • XRK v21 Heavy Match Trigger Action
                        • Decreased rate of fire from 545rpm to 272rpm (-50%).

                      COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                      • TYR
                        • Increased maximum damage range from 5.6m to 8.9m (+14%).
                        • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                      • GS Magna (MWII)
                        • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                      Melee

                      • Sledgehammer
                        • Decreased movement speed by 22%.
                        • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                      PERKS

                      • Engineer Vest
                        • Added a Lethal Equipment slot.
                      • Gunner Vest
                        • Added a Boots Perk slot.
                      • Demolition Vest
                        • Added a second Gear Perk slot.
                      • CCT Comms Vest
                        • Added a Tactical Equipment slot.
                      • Overkill Vest
                        • Added a Field Upgrade slot.
                      • Ninja Vest
                        • Added a Gloves Perk slot.
                      • Assassin Vest
                        • Added a Field Upgrade slot.
                      • Gunslinger Vest
                        • Added an extra Lethal Equipment to the equipped slot.
                      • Mission Control Vest
                        • Added a Boots Perk slot.
                      • Modular Assault Rig Vest
                        • Added a second Gear Perk slot.
                      • Compression Carrier Vest
                        • Added a Tactical Equipment slot.

                      What is meta in Warzone 2? Best weapons for the battle royale

                      Is there currently an over-weapon in Warzone 2? No.

                      List of best weapons in Warzone

                      What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                      Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                      Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                      If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                      Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                      CoD Warzone 2: The best assault rifle – STG44

                      CoD Warzone 2: STG44 Setup

                      • Magazine: 50-shot drum
                      • Stock: DR79 Combo Stock
                      • Sight: Corio Eagleseye 2.5X
                      • Barrel: Long Heinrichter C70 barrel
                      • Muzzle: Quartermaster suppressor

                      What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                      • Alternatives
                        • M4
                        • Lachmann 556

                      CoD Warzone 2: The best submachine gun – Static-HV

                      CoD Warzone 2: Static-HV Setup

                      • Stock: Lightweight SPRY 34 stock
                      • Sight: JAK Glassless Sight
                      • Barrel: Lightweight Auger 840 barrel
                      • Muzzle: Quartermaster suppressor
                      • Underbarrel: DR-6 Handstop

                      What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                      • Alternatives
                        • VEL 46
                        • PDSW 528
                        • Vansev-9k

                      CoD Warzone 2: The best LMG – TAQ Eradicator

                      CoD Warzone 2: TAQ Eradicator Setup

                      • Stock: Tacverte Core stock
                      • Sight: JAK Glassless Sight
                      • Barrel: Long Conquer-70 barrel
                      • Muzzle: Quartermaster suppressor
                      • Underbarrel: Heavy Bruen support grip

                      What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                      • Alternatives
                        • LAHS MG
                        • RPK

                      CoD Warzone 2: The best DMR – KAR 98k

                      CoD Warzone 2: KAR 98k Setup

                      • Sight: Range Master V3.4 sight
                      • Laser: SL Razorhawk laser
                      • Barrel: Long Precision Rifle 762 barrel
                      • Muzzle: Suppressor (SCRATCH 20-L)
                      • Ammo: 7.92x57mm High Caliber

                      What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                      Ultimately, both types deliver high damage and good control for the range.

                      • Alternatives
                        • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                      CoD Warzone 2: The best sniper – KATT-AMR

                      CoD Warzone 2: KATT-AMR Setup

                      • Bolt: Fast Ephemeral Bolt
                      • Stock: Tactical Stock Pad
                      • Barrel: Zang-34 barrel
                      • Muzzle: Sonic Suppressor XL
                      • Ammo: Caliber 50 High Caliber

                      What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                      • Alternatives
                        • MCPR-300 – Can also land one-shot headshots with explosive ammo

                      We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                      If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                      Balance changes for Season 5

                      Assault Rifles

                      • BAL-27
                        • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
                        • Decreased overall recoil magnitude to aid in long-range effectiveness.
                        • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

                      Submachine Guns

                      • Superi 46
                        • Decreased movement speed from 5m/s to 4.9m/s (-2%).
                        • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
                        • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
                        • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
                      • FJX Horus
                        • Increased sprint to fire time from 93ms to 110ms (+18%).
                        • Decreased maximum damage range from 13.7m to 11.4m (-17%).
                        • Decreased near-medium damage range from 22.9m to 19m (-17%).
                        • Decreased medium damage range from 29.7m to 25.4m (-15%).
                        • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

                      Shotguns

                      • Reclaimer 18
                        • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                        • Semi-Auto Fire Type
                          • Increased fire rate from 182rpm to 200rpm (+10%).
                          • Increased hipfire spread by 12%.
                        • Pump Action Fire Type
                          • Increased hipfire maximum damage from 80 to 220 (+175%).
                          • Increased hipfire maximum damage range from 2m to 3m (+50%).
                          • Increased hipfire near-medium damage from 20 to 25 (+25%).

                        Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                        • KV Broadside (MWII)
                          • JAK Jawbreaker Conversion Kit
                            • Decreased vertical recoil by 20%.
                        • MX Guardian (MWII)
                          • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                        Light Machine Guns

                        • Pulemyot 762
                          • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                        Marksman Rifles

                        • MTZ Interceptor
                          • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                          • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                        • EBR-14 (MWII)
                          • SO-90 Factory Stock
                            • Fixed an issue causing players to become unable to move while aiming down sights.

                        Sniper Rifles

                        • XRK Stalker
                          • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                        Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                        • Carrack .300 (MWII)
                          • Increased maximum damage range from 12.7m to 17.8m (+40%).
                          • Increased near-medium damage range from 30.7m to 66m (+115%).
                          • Removed medium damage range.

                        Handguns

                        • COR-45
                          • Decreased rate of fire from 375rpm to 240rpm (-36%).
                          • XRK v6 Match Trigger Action
                            • Decreased rate of fire from 438rpm to 264rpm (-40%).
                          • XRK v21 Heavy Match Trigger Action
                            • Decreased rate of fire from 545rpm to 272rpm (-50%).

                          COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                          • TYR
                            • Increased maximum damage range from 5.6m to 8.9m (+14%).
                            • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                          • GS Magna (MWII)
                            • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                          Melee

                          • Sledgehammer
                            • Decreased movement speed by 22%.
                            • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                          PERKS

                          • Engineer Vest
                            • Added a Lethal Equipment slot.
                          • Gunner Vest
                            • Added a Boots Perk slot.
                          • Demolition Vest
                            • Added a second Gear Perk slot.
                          • CCT Comms Vest
                            • Added a Tactical Equipment slot.
                          • Overkill Vest
                            • Added a Field Upgrade slot.
                          • Ninja Vest
                            • Added a Gloves Perk slot.
                          • Assassin Vest
                            • Added a Field Upgrade slot.
                          • Gunslinger Vest
                            • Added an extra Lethal Equipment to the equipped slot.
                          • Mission Control Vest
                            • Added a Boots Perk slot.
                          • Modular Assault Rig Vest
                            • Added a second Gear Perk slot.
                          • Compression Carrier Vest
                            • Added a Tactical Equipment slot.

                      What is meta in Warzone 2? Best weapons for the battle royale

                      Is there currently an over-weapon in Warzone 2? No.

                      List of best weapons in Warzone

                      What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                      Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                      Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                      If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                      Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                      CoD Warzone 2: The best assault rifle – STG44

                      CoD Warzone 2: STG44 Setup

                      • Magazine: 50-shot drum
                      • Stock: DR79 Combo Stock
                      • Sight: Corio Eagleseye 2.5X
                      • Barrel: Long Heinrichter C70 barrel
                      • Muzzle: Quartermaster suppressor

                      What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                      • Alternatives
                        • M4
                        • Lachmann 556

                      CoD Warzone 2: The best submachine gun – Static-HV

                      CoD Warzone 2: Static-HV Setup

                      • Stock: Lightweight SPRY 34 stock
                      • Sight: JAK Glassless Sight
                      • Barrel: Lightweight Auger 840 barrel
                      • Muzzle: Quartermaster suppressor
                      • Underbarrel: DR-6 Handstop

                      What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                      • Alternatives
                        • VEL 46
                        • PDSW 528
                        • Vansev-9k

                      CoD Warzone 2: The best LMG – TAQ Eradicator

                      CoD Warzone 2: TAQ Eradicator Setup

                      • Stock: Tacverte Core stock
                      • Sight: JAK Glassless Sight
                      • Barrel: Long Conquer-70 barrel
                      • Muzzle: Quartermaster suppressor
                      • Underbarrel: Heavy Bruen support grip

                      What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                      • Alternatives
                        • LAHS MG
                        • RPK

                      CoD Warzone 2: The best DMR – KAR 98k

                      CoD Warzone 2: KAR 98k Setup

                      • Sight: Range Master V3.4 sight
                      • Laser: SL Razorhawk laser
                      • Barrel: Long Precision Rifle 762 barrel
                      • Muzzle: Suppressor (SCRATCH 20-L)
                      • Ammo: 7.92x57mm High Caliber

                      What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                      Ultimately, both types deliver high damage and good control for the range.

                      • Alternatives
                        • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                      CoD Warzone 2: The best sniper – KATT-AMR

                      CoD Warzone 2: KATT-AMR Setup

                      • Bolt: Fast Ephemeral Bolt
                      • Stock: Tactical Stock Pad
                      • Barrel: Zang-34 barrel
                      • Muzzle: Sonic Suppressor XL
                      • Ammo: Caliber 50 High Caliber

                      What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                      • Alternatives
                        • MCPR-300 – Can also land one-shot headshots with explosive ammo

                      We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                      If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                      MeinMMO keeps an eye on the meta of Call of Duty: Warzone 2 and provides you with the best weapons for your loadouts with setups in English. The list is regularly updated by us as soon as there are balance changes with updates.

                      Update, July 25, 2024: The article has been supplemented with new weapons and is up to date for Season 5.

                      In order to provide you with the best weapons from Call of Duty: Warzone 2, we regularly check analyses from Warzone experts, look at trends in the community, and spice it all up with a dash of our own experience.

                      Our focus is on easy playability – if we have to choose between high damage and easier control, we always prefer better control. However, we will list the meta weapon with higher damage as an alternative.

                      The article is divided into 3 parts:

                      Current changes to the meta – Season 5

                      Mid-Season 3 – Update: You can find the complete adjustments of Mid-Season 3 in the blog on callofduty.com. We have included the changes to weapons and equipment here in English:

                      • COR-45
                        • Decreased rate of fire from 375rpm to 240rpm (-36%).
                        • XRK v6 Match Trigger Action
                          • Decreased rate of fire from 438rpm to 264rpm (-40%).
                        • XRK v21 Heavy Match Trigger Action
                          • Decreased rate of fire from 545rpm to 272rpm (-50%).

                        COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                        • TYR
                          • Increased maximum damage range from 5.6m to 8.9m (+14%).
                          • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                        • GS Magna (MWII)
                          • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                        Melee

                        • Sledgehammer
                          • Decreased movement speed by 22%.
                          • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                        PERKS

                        • Engineer Vest
                          • Added a Lethal Equipment slot.
                        • Gunner Vest
                          • Added a Boots Perk slot.
                        • Demolition Vest
                          • Added a second Gear Perk slot.
                        • CCT Comms Vest
                          • Added a Tactical Equipment slot.
                        • Overkill Vest
                          • Added a Field Upgrade slot.
                        • Ninja Vest
                          • Added a Gloves Perk slot.
                        • Assassin Vest
                          • Added a Field Upgrade slot.
                        • Gunslinger Vest
                          • Added an extra Lethal Equipment to the equipped slot.
                        • Mission Control Vest
                          • Added a Boots Perk slot.
                        • Modular Assault Rig Vest
                          • Added a second Gear Perk slot.
                        • Compression Carrier Vest
                          • Added a Tactical Equipment slot.

                        What is meta in Warzone 2? Best weapons for the battle royale

                        Is there currently an over-weapon in Warzone 2? No.

                        List of best weapons in Warzone

                        What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                        Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                        Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                        If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                        Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                        CoD Warzone 2: The best assault rifle – STG44

                        CoD Warzone 2: STG44 Setup

                        • Magazine: 50-shot drum
                        • Stock: DR79 Combo Stock
                        • Sight: Corio Eagleseye 2.5X
                        • Barrel: Long Heinrichter C70 barrel
                        • Muzzle: Quartermaster suppressor

                        What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                        • Alternatives
                          • M4
                          • Lachmann 556

                        CoD Warzone 2: The best submachine gun – Static-HV

                        CoD Warzone 2: Static-HV Setup

                        • Stock: Lightweight SPRY 34 stock
                        • Sight: JAK Glassless Sight
                        • Barrel: Lightweight Auger 840 barrel
                        • Muzzle: Quartermaster suppressor
                        • Underbarrel: DR-6 Handstop

                        What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                        • Alternatives
                          • VEL 46
                          • PDSW 528
                          • Vansev-9k

                        CoD Warzone 2: The best LMG – TAQ Eradicator

                        CoD Warzone 2: TAQ Eradicator Setup

                        • Stock: Tacverte Core stock
                        • Sight: JAK Glassless Sight
                        • Barrel: Long Conquer-70 barrel
                        • Muzzle: Quartermaster suppressor
                        • Underbarrel: Heavy Bruen support grip

                        What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                        • Alternatives
                          • LAHS MG
                          • RPK

                        CoD Warzone 2: The best DMR – KAR 98k

                        CoD Warzone 2: KAR 98k Setup

                        • Sight: Range Master V3.4 sight
                        • Laser: SL Razorhawk laser
                        • Barrel: Long Precision Rifle 762 barrel
                        • Muzzle: Suppressor (SCRATCH 20-L)
                        • Ammo: 7.92x57mm High Caliber

                        What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                        Ultimately, both types deliver high damage and good control for the range.

                        • Alternatives
                          • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                        CoD Warzone 2: The best sniper – KATT-AMR

                        CoD Warzone 2: KATT-AMR Setup

                        • Bolt: Fast Ephemeral Bolt
                        • Stock: Tactical Stock Pad
                        • Barrel: Zang-34 barrel
                        • Muzzle: Sonic Suppressor XL
                        • Ammo: Caliber 50 High Caliber

                        What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                        • Alternatives
                          • MCPR-300 – Can also land one-shot headshots with explosive ammo

                        We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                        If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                        • Reclaimer 18
                          • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                          • Semi-Auto Fire Type
                            • Increased fire rate from 182rpm to 200rpm (+10%).
                            • Increased hipfire spread by 12%.
                          • Pump Action Fire Type
                            • Increased hipfire maximum damage from 80 to 220 (+175%).
                            • Increased hipfire maximum damage range from 2m to 3m (+50%).
                            • Increased hipfire near-medium damage from 20 to 25 (+25%).

                          Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                          • KV Broadside (MWII)
                            • JAK Jawbreaker Conversion Kit
                              • Decreased vertical recoil by 20%.
                          • MX Guardian (MWII)
                            • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                          Light Machine Guns

                          • Pulemyot 762
                            • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                          Marksman Rifles

                          • MTZ Interceptor
                            • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                            • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                          • EBR-14 (MWII)
                            • SO-90 Factory Stock
                              • Fixed an issue causing players to become unable to move while aiming down sights.

                          Sniper Rifles

                          • XRK Stalker
                            • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                          Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                          • Carrack .300 (MWII)
                            • Increased maximum damage range from 12.7m to 17.8m (+40%).
                            • Increased near-medium damage range from 30.7m to 66m (+115%).
                            • Removed medium damage range.

                          Handguns

                          • COR-45
                            • Decreased rate of fire from 375rpm to 240rpm (-36%).
                            • XRK v6 Match Trigger Action
                              • Decreased rate of fire from 438rpm to 264rpm (-40%).
                            • XRK v21 Heavy Match Trigger Action
                              • Decreased rate of fire from 545rpm to 272rpm (-50%).

                            COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                            • TYR
                              • Increased maximum damage range from 5.6m to 8.9m (+14%).
                              • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                            • GS Magna (MWII)
                              • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                            Melee

                            • Sledgehammer
                              • Decreased movement speed by 22%.
                              • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                            PERKS

                            • Engineer Vest
                              • Added a Lethal Equipment slot.
                            • Gunner Vest
                              • Added a Boots Perk slot.
                            • Demolition Vest
                              • Added a second Gear Perk slot.
                            • CCT Comms Vest
                              • Added a Tactical Equipment slot.
                            • Overkill Vest
                              • Added a Field Upgrade slot.
                            • Ninja Vest
                              • Added a Gloves Perk slot.
                            • Assassin Vest
                              • Added a Field Upgrade slot.
                            • Gunslinger Vest
                              • Added an extra Lethal Equipment to the equipped slot.
                            • Mission Control Vest
                              • Added a Boots Perk slot.
                            • Modular Assault Rig Vest
                              • Added a second Gear Perk slot.
                            • Compression Carrier Vest
                              • Added a Tactical Equipment slot.

                            What is meta in Warzone 2? Best weapons for the battle royale

                            Is there currently an over-weapon in Warzone 2? No.

                            List of best weapons in Warzone

                            What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                            Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                            Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                            If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                            Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                            CoD Warzone 2: The best assault rifle – STG44

                            CoD Warzone 2: STG44 Setup

                            • Magazine: 50-shot drum
                            • Stock: DR79 Combo Stock
                            • Sight: Corio Eagleseye 2.5X
                            • Barrel: Long Heinrichter C70 barrel
                            • Muzzle: Quartermaster suppressor

                            What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                            • Alternatives
                              • M4
                              • Lachmann 556

                            CoD Warzone 2: The best submachine gun – Static-HV

                            CoD Warzone 2: Static-HV Setup

                            • Stock: Lightweight SPRY 34 stock
                            • Sight: JAK Glassless Sight
                            • Barrel: Lightweight Auger 840 barrel
                            • Muzzle: Quartermaster suppressor
                            • Underbarrel: DR-6 Handstop

                            What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                            • Alternatives
                              • VEL 46
                              • PDSW 528
                              • Vansev-9k

                            CoD Warzone 2: The best LMG – TAQ Eradicator

                            CoD Warzone 2: TAQ Eradicator Setup

                            • Stock: Tacverte Core stock
                            • Sight: JAK Glassless Sight
                            • Barrel: Long Conquer-70 barrel
                            • Muzzle: Quartermaster suppressor
                            • Underbarrel: Heavy Bruen support grip

                            What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                            • Alternatives
                              • LAHS MG
                              • RPK

                            CoD Warzone 2: The best DMR – KAR 98k

                            CoD Warzone 2: KAR 98k Setup

                            • Sight: Range Master V3.4 sight
                            • Laser: SL Razorhawk laser
                            • Barrel: Long Precision Rifle 762 barrel
                            • Muzzle: Suppressor (SCRATCH 20-L)
                            • Ammo: 7.92x57mm High Caliber

                            What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                            Ultimately, both types deliver high damage and good control for the range.

                            • Alternatives
                              • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                            CoD Warzone 2: The best sniper – KATT-AMR

                            CoD Warzone 2: KATT-AMR Setup

                            • Bolt: Fast Ephemeral Bolt
                            • Stock: Tactical Stock Pad
                            • Barrel: Zang-34 barrel
                            • Muzzle: Sonic Suppressor XL
                            • Ammo: Caliber 50 High Caliber

                            What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                            • Alternatives
                              • MCPR-300 – Can also land one-shot headshots with explosive ammo

                            We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                            If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                            • Reclaimer 18
                              • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                              • Semi-Auto Fire Type
                                • Increased fire rate from 182rpm to 200rpm (+10%).
                                • Increased hipfire spread by 12%.
                              • Pump Action Fire Type
                                • Increased hipfire maximum damage from 80 to 220 (+175%).
                                • Increased hipfire maximum damage range from 2m to 3m (+50%).
                                • Increased hipfire near-medium damage from 20 to 25 (+25%).

                              Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                              • KV Broadside (MWII)
                                • JAK Jawbreaker Conversion Kit
                                  • Decreased vertical recoil by 20%.
                              • MX Guardian (MWII)
                                • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                              Light Machine Guns

                              • Pulemyot 762
                                • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                              Marksman Rifles

                              • MTZ Interceptor
                                • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                                • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                              • EBR-14 (MWII)
                                • SO-90 Factory Stock
                                  • Fixed an issue causing players to become unable to move while aiming down sights.

                              Sniper Rifles

                              • XRK Stalker
                                • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                              Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                              • Carrack .300 (MWII)
                                • Increased maximum damage range from 12.7m to 17.8m (+40%).
                                • Increased near-medium damage range from 30.7m to 66m (+115%).
                                • Removed medium damage range.

                              Handguns

                              • COR-45
                                • Decreased rate of fire from 375rpm to 240rpm (-36%).
                                • XRK v6 Match Trigger Action
                                  • Decreased rate of fire from 438rpm to 264rpm (-40%).
                                • XRK v21 Heavy Match Trigger Action
                                  • Decreased rate of fire from 545rpm to 272rpm (-50%).

                                COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                                • TYR
                                  • Increased maximum damage range from 5.6m to 8.9m (+14%).
                                  • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                                • GS Magna (MWII)
                                  • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                                Melee

                                • Sledgehammer
                                  • Decreased movement speed by 22%.
                                  • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                                PERKS

                                • Engineer Vest
                                  • Added a Lethal Equipment slot.
                                • Gunner Vest
                                  • Added a Boots Perk slot.
                                • Demolition Vest
                                  • Added a second Gear Perk slot.
                                • CCT Comms Vest
                                  • Added a Tactical Equipment slot.
                                • Overkill Vest
                                  • Added a Field Upgrade slot.
                                • Ninja Vest
                                  • Added a Gloves Perk slot.
                                • Assassin Vest
                                  • Added a Field Upgrade slot.
                                • Gunslinger Vest
                                  • Added an extra Lethal Equipment to the equipped slot.
                                • Mission Control Vest
                                  • Added a Boots Perk slot.
                                • Modular Assault Rig Vest
                                  • Added a second Gear Perk slot.
                                • Compression Carrier Vest
                                  • Added a Tactical Equipment slot.

                                What is meta in Warzone 2? Best weapons for the battle royale

                                Is there currently an over-weapon in Warzone 2? No.

                                List of best weapons in Warzone

                                What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                                Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                                Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                                If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                                Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                                CoD Warzone 2: The best assault rifle – STG44

                                CoD Warzone 2: STG44 Setup

                                • Magazine: 50-shot drum
                                • Stock: DR79 Combo Stock
                                • Sight: Corio Eagleseye 2.5X
                                • Barrel: Long Heinrichter C70 barrel
                                • Muzzle: Quartermaster suppressor

                                What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                                • Alternatives
                                  • M4
                                  • Lachmann 556

                                CoD Warzone 2: The best submachine gun – Static-HV

                                CoD Warzone 2: Static-HV Setup

                                • Stock: Lightweight SPRY 34 stock
                                • Sight: JAK Glassless Sight
                                • Barrel: Lightweight Auger 840 barrel
                                • Muzzle: Quartermaster suppressor
                                • Underbarrel: DR-6 Handstop

                                What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                                • Alternatives
                                  • VEL 46
                                  • PDSW 528
                                  • Vansev-9k

                                CoD Warzone 2: The best LMG – TAQ Eradicator

                                CoD Warzone 2: TAQ Eradicator Setup

                                • Stock: Tacverte Core stock
                                • Sight: JAK Glassless Sight
                                • Barrel: Long Conquer-70 barrel
                                • Muzzle: Quartermaster suppressor
                                • Underbarrel: Heavy Bruen support grip

                                What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                                • Alternatives
                                  • LAHS MG
                                  • RPK

                                CoD Warzone 2: The best DMR – KAR 98k

                                CoD Warzone 2: KAR 98k Setup

                                • Sight: Range Master V3.4 sight
                                • Laser: SL Razorhawk laser
                                • Barrel: Long Precision Rifle 762 barrel
                                • Muzzle: Suppressor (SCRATCH 20-L)
                                • Ammo: 7.92x57mm High Caliber

                                What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                                Ultimately, both types deliver high damage and good control for the range.

                                • Alternatives
                                  • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                                CoD Warzone 2: The best sniper – KATT-AMR

                                CoD Warzone 2: KATT-AMR Setup

                                • Bolt: Fast Ephemeral Bolt
                                • Stock: Tactical Stock Pad
                                • Barrel: Zang-34 barrel
                                • Muzzle: Sonic Suppressor XL
                                • Ammo: Caliber 50 High Caliber

                                What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                                • Alternatives
                                  • MCPR-300 – Can also land one-shot headshots with explosive ammo

                                We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                                If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                                Balance changes for Season 5

                                Assault Rifles

                                • BAL-27
                                  • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
                                  • Decreased overall recoil magnitude to aid in long-range effectiveness.
                                  • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

                                Submachine Guns

                                • Superi 46
                                  • Decreased movement speed from 5m/s to 4.9m/s (-2%).
                                  • Decreased crouched movement speed from 2m/s to 1.9m/s (-5%).
                                  • Decreased sprint speed from 5.9m/s to 5.8m/s (-2%).
                                  • Decreased ADS movement speed from 3.6m/s to 3.4m/s (-6%).
                                • FJX Horus
                                  • Increased sprint to fire time from 93ms to 110ms (+18%).
                                  • Decreased maximum damage range from 13.7m to 11.4m (-17%).
                                  • Decreased near-medium damage range from 22.9m to 19m (-17%).
                                  • Decreased medium damage range from 29.7m to 25.4m (-15%).
                                  • Decreased far-medium damage range from 36.6m to 30.5m (-17%).

                                Shotguns

                                • Reclaimer 18
                                  • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
                                  • Semi-Auto Fire Type
                                    • Increased fire rate from 182rpm to 200rpm (+10%).
                                    • Increased hipfire spread by 12%.
                                  • Pump Action Fire Type
                                    • Increased hipfire maximum damage from 80 to 220 (+175%).
                                    • Increased hipfire maximum damage range from 2m to 3m (+50%).
                                    • Increased hipfire near-medium damage from 20 to 25 (+25%).

                                  Using the Pump Action Fire Type, the Reclaimer 18 is now capable of killing enemies with one shot within its maximum damage range, and 2-shot kills are now more consistent.

                                  • KV Broadside (MWII)
                                    • JAK Jawbreaker Conversion Kit
                                      • Decreased vertical recoil by 20%.
                                  • MX Guardian (MWII)
                                    • Removed the ability to equip the incompatible GRV-Z Short Grip Underbarrel Attachment.

                                  Light Machine Guns

                                  • Pulemyot 762
                                    • Increased upper arm and lower arm damage multipliers from 1x to 1.1x.

                                  Marksman Rifles

                                  • MTZ Interceptor
                                    • Decreased maximum damage range from 30.5m to 22.9m (-25%).
                                    • Decreased lower torso, upper arm, lower arm, and hand damage multipliers from 1x to 0.9x.
                                  • EBR-14 (MWII)
                                    • SO-90 Factory Stock
                                      • Fixed an issue causing players to become unable to move while aiming down sights.

                                  Sniper Rifles

                                  • XRK Stalker
                                    • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x.

                                  Within its maximum damage range, the XRK Stalker is now capable of a one-shot kill regardless of hit location.

                                  • Carrack .300 (MWII)
                                    • Increased maximum damage range from 12.7m to 17.8m (+40%).
                                    • Increased near-medium damage range from 30.7m to 66m (+115%).
                                    • Removed medium damage range.

                                  Handguns

                                  • COR-45
                                    • Decreased rate of fire from 375rpm to 240rpm (-36%).
                                    • XRK v6 Match Trigger Action
                                      • Decreased rate of fire from 438rpm to 264rpm (-40%).
                                    • XRK v21 Heavy Match Trigger Action
                                      • Decreased rate of fire from 545rpm to 272rpm (-50%).

                                    COR-45 Trigger Action Attachments were previously more beneficial than intended. Due to negligible downsides, fire rate increases are generally kept below 50%. We’ll continue to monitor player feedback for potential improvements to base Handguns.

                                    • TYR
                                      • Increased maximum damage range from 5.6m to 8.9m (+14%).
                                      • Increased near-medium damage range from 11.4m to 15.2m (+33%).
                                    • GS Magna (MWII)
                                      • Removed the ability to equip the incompatible JAK NRG-IV Optic Attachment.

                                    Melee

                                    • Sledgehammer
                                      • Decreased movement speed by 22%.
                                      • Decreased heavy swing melee range from 5.3m to 3.2m (-40%).

                                    PERKS

                                    • Engineer Vest
                                      • Added a Lethal Equipment slot.
                                    • Gunner Vest
                                      • Added a Boots Perk slot.
                                    • Demolition Vest
                                      • Added a second Gear Perk slot.
                                    • CCT Comms Vest
                                      • Added a Tactical Equipment slot.
                                    • Overkill Vest
                                      • Added a Field Upgrade slot.
                                    • Ninja Vest
                                      • Added a Gloves Perk slot.
                                    • Assassin Vest
                                      • Added a Field Upgrade slot.
                                    • Gunslinger Vest
                                      • Added an extra Lethal Equipment to the equipped slot.
                                    • Mission Control Vest
                                      • Added a Boots Perk slot.
                                    • Modular Assault Rig Vest
                                      • Added a second Gear Perk slot.
                                    • Compression Carrier Vest
                                      • Added a Tactical Equipment slot.

                                What is meta in Warzone 2? Best weapons for the battle royale

                                Is there currently an over-weapon in Warzone 2? No.

                                List of best weapons in Warzone

                                What are the best Warzone weapons? There are always outliers in some weapon classes. But generally, assault rifles are considered the best weapons in Warzone, along with a mobile submachine gun.

                                Good range paired with decent damage, plus mobility is usually fine and you are not completely helpless in close combat.

                                Assault rifles are supposed to take targets at medium and long range into focus and provide maximum “help” in close combat. Therefore, a submachine gun is suitable as a secondary weapon. With the little MP in hand, you run faster, are quicker in focus, and deal more damage in close combat.

                                If mobility is not that important to you, an LMG can also replace the assault rifle. The sluggish monsters come with plenty of ammunition in the magazine and also offer very good control in some cases.

                                Moreover, the lethal combination of sniper/DMR together with an MP is popular. However, with full armor, you can no longer land one-shot headshots in Warzone 2. Therefore, snipers are not considered meta weapons.

                                CoD Warzone 2: The best assault rifle – STG44

                                CoD Warzone 2: STG44 Setup

                                • Magazine: 50-shot drum
                                • Stock: DR79 Combo Stock
                                • Sight: Corio Eagleseye 2.5X
                                • Barrel: Long Heinrichter C70 barrel
                                • Muzzle: Quartermaster suppressor

                                What makes this weapon class special? Assault rifles are the all-rounders of Warzone. Best suited for medium and long distances, but also do not let you down in close combat – when it has to be. It is important that you can put your hits well and have a secure shooting feeling.

                                • Alternatives
                                  • M4
                                  • Lachmann 556

                                CoD Warzone 2: The best submachine gun – Static-HV

                                CoD Warzone 2: Static-HV Setup

                                • Stock: Lightweight SPRY 34 stock
                                • Sight: JAK Glassless Sight
                                • Barrel: Lightweight Auger 840 barrel
                                • Muzzle: Quartermaster suppressor
                                • Underbarrel: DR-6 Handstop

                                What makes this weapon class special? Submachine guns are the close combat specialists, quickly losing damage at range, but are absolutely deadly at short distances. They also offer strong mobility values – so switch to the small weapons when you want to quickly move from A to B.

                                • Alternatives
                                  • VEL 46
                                  • PDSW 528
                                  • Vansev-9k

                                CoD Warzone 2: The best LMG – TAQ Eradicator

                                CoD Warzone 2: TAQ Eradicator Setup

                                • Stock: Tacverte Core stock
                                • Sight: JAK Glassless Sight
                                • Barrel: Long Conquer-70 barrel
                                • Muzzle: Quartermaster suppressor
                                • Underbarrel: Heavy Bruen support grip

                                What makes this weapon class special? LMGs are sluggish, slow, and reload forever. But these disadvantages are correspondingly compensated. Light machine guns have huge magazines, often provide a secure shooting feeling, and some models are among the highest damage.

                                • Alternatives
                                  • LAHS MG
                                  • RPK

                                CoD Warzone 2: The best DMR – KAR 98k

                                CoD Warzone 2: KAR 98k Setup

                                • Sight: Range Master V3.4 sight
                                • Laser: SL Razorhawk laser
                                • Barrel: Long Precision Rifle 762 barrel
                                • Muzzle: Suppressor (SCRATCH 20-L)
                                • Ammo: 7.92x57mm High Caliber

                                What makes this weapon class special? Warzone 2 offers two different types of DMRs. Weapons like the SP-R 208 or the Lockwood have a low fire rate and behave more like snipers. The EBR-14 or the TAQ-M behave more like battle rifles with higher fire rates.

                                Ultimately, both types deliver high damage and good control for the range.

                                • Alternatives
                                  • No recommendations at the moment – rather take a look at the snipers if you are looking for something with range

                                CoD Warzone 2: The best sniper – KATT-AMR

                                CoD Warzone 2: KATT-AMR Setup

                                • Bolt: Fast Ephemeral Bolt
                                • Stock: Tactical Stock Pad
                                • Barrel: Zang-34 barrel
                                • Muzzle: Sonic Suppressor XL
                                • Ammo: Caliber 50 High Caliber

                                What makes this weapon class special? Sniper rifles deliver the highest damage in the game. A large sight, a few attachments for stability, and you can go on a headshot hunt. But beware: if enemies have more than 2 armor plates, headshots are no longer lethal.

                                • Alternatives
                                  • MCPR-300 – Can also land one-shot headshots with explosive ammo

                                We keep an eye on balance changes and regularly update our list. In addition, we always provide a brief overview of the current changes to the meta. Check back regularly to stay updated.

                                If you have your own weapon recommendations or want to discuss the list with us, you are welcome in the comments. Also show us your weapon setups, with which you currently have the most fun and/or success.

                                This is an AI-powered translation. Some inaccuracies might exist.

Once Human: This is the meaning of the number on your backpack

In Once Human, you can carry all kinds of materials with your backpack. We have summarized what the number on the backpack display means for you.

The number on the backpack explains: The number displayed on your backpack indicates how far you are from star dust pollution. If the number is low, there is no active danger yet. When you reach a heavily polluted area, you will also receive a warning: “The star dust pollution is getting worse.”

It is not for nothing that the backpack warns you about star dust pollution. After all, this is the reason why so many monsters roam the world. In the game, the pollution attacks your sanity, which negatively affects your health points (HP) when it decreases.

In Once Human, you can be glad to have such a practical backpack, as there are many dangers lurking in this world:

Start video
Once Human lässt Spieler zurück in eine verrückte Welt

Two more features with your backpack

What other functions does the backpack have? Your backpack is your best friend in Once Human. Not only does it carry all your items, but its display can also be an important indicator for you and your health:

  • Green display: Your mental and physical health is good.
  • Orange/Yellow display: Your mental and physical health is okay.
  • Red display: Your mental and physical health is low.

Additionally, the small yellow dot at the top right of your backpack indicates whether you are near Morphic boxes. These are hidden boxes with precious contents. If the display blinks quickly, you need to press Q to make the box visible.

Then shoot at the box, and the contents are yours. For quicker locating of the boxes, you can also use the interactive map. If the collected items no longer fit in your backpack, you can also increase the carrying capacity.

How can I carry more in the backpack? The most important function of your backpack is, of course, carrying your resources. However, if your inventory fills up too quickly, you can increase the carrying capacity.

For this, you need to have reached level 15 and then unlock the backpack expansion Master Craftsman Meme specialization. In the meme menu, you need to navigate through specializations to the backpack expansions.

After unlocking, you need to craft the backpack expansion at a workbench. This will give you 40 kilograms more carrying capacity.

Another way to increase your carrying capacity is to adjust your character’s weight. If you increase it, you also increase your resilience. Additionally, your weight has other advantages and disadvantages.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer
  2. Memory PC

Barbar posts relieved that he has finished Diablo 4 – Community destroys his worldview in a comment

If you want to have the absolutely best gear in Diablo 4, you have to grind for many hours and days. Especially towards the end, the improvement is hardly noticeable. One player, however, is ambitious to improve everything possible – and thought he was finally at the end. But even after over 2,000 Pit runs, there’s still more to go.

This is the hard grind:

Here’s how the player can still improve: With his build, the player can easily master all the content of Diablo 4 – except for the highest pit levels that no one has achieved yet or Lilith, if he plays foolishly.

Nonetheless, the top comment already points out what can still be improved: “Get rid of the crit on maximum life on the chest and go for imposing appearance.”

For that, the user is missing some items with multiple great affixes, i.e. stats that are 1.5 times stronger than usual. However, these are in some cases rarer than the coveted Uber Uniques.

In the end, the improvements the player can still achieve probably only make up a few percentage points. Not significant given the damage he could already deal. And for his persistence, there is plenty of admiration.

With the Spiritborn, you can farm loot for a new class in Vessel of Hatred and receive 2 new weapon types. Here’s how the Spiritborn works:

Start video
This is how the Spiritborn plays, the new class in Diablo 4: Vessel of Hatred

“I wish I could enjoy a game this much”

In the comments, other users congratulate the player on completing the game. Others say they wish they could have that much fun in a game. But especially with the Pit, the excitement was already gone after 50 runs.

One user even wonders whether farming with such an amount is still fun or has become unhealthy, like an escape from reality.

The monotonous grinding in the Pit and maximizing loot is not necessarily the epitome of joy for many players. Many simply prefer the Hell Tides, even if there’s nothing left to collect there. But at least they have fun doing it.

In the upcoming Season 5, there will be a new mode, the Infernal Hordes, which is supposed to be an alternative to the Pit. In the first test, however, the mode did not go well because the rewards simply weren’t good enough. Meanwhile, Blizzard has improved this, and the fans are looking forward to the season: “The game is getting better and better” – Season 5 looked lame at first, but is now exciting the players

This is an AI-powered translation. Some inaccuracies might exist.

Once Human: How does PvP work?

In Once Human, you need to survive and what would a survival game be without a bit of PvP? Here too, you can compete against other players, but it’s not that easy. Therefore, we will show you how PvP works.

How does PvP work in Once Human? To engage in PvP in Once Human, you only need to hold the “P” key long enough. Once you have made the input, the chaos mode is activated. In this mode, you can deal damage to other players who are also in chaos mode. Players who are not in this mode can only observe you neutrally and do not take damage.

The PvP mode is thus present in every type of server. This means you do not necessarily have to join a PvP server to fight against other survivors. We show you here which server type suits you.

The chaos mode throws you into a temporary PvP state at your current location. Temporarily, because a timer is constantly counting down until you automatically leave chaos mode after the time runs out. However, if you are actively fighting, the timer will be slightly extended.

Do I lose items if I die in PvP? It depends on which instance you are competing against other players. There is either chaos mode or PvP zones in the form of the new delivery truck that you can find on the streets of Red Sands and loot daily between 9 PM and 10 PM German time.

In chaos mode, you lose a small amount of equipment upon death. So be careful with whom and where you fight against other players.

In the PvP zones, however, the loss of items and the wear of equipment are disabled. Here you can duel without having to worry about losing any of your equipment. So if you want to try PvP, then the PvP zones are just the right place for that.

How you can play together with friends and what hurdles you need to overcome for that, you can find out here in our detailed guide: Once Human: Playing together with friends – Here’s how it works

This is an AI-powered translation. Some inaccuracies might exist.