The 2nd season of the live-action adaptation of One Piece is drawing closer. However, it has not yet been revealed how the reindeer Chopper will look in the series. The actor playing Zorro gives a positive update about it.
What does the actor reveal about Chopper? In an interview with Variety, Mackenyu was asked what he can share about the 2nd season of One Piece. The actor portrays Zorro, the swordsman of the Straw Hat crew, in the live-action series.
Mackenyu immediately thinks of a fellow actor who has left a lasting impression. He reveals:
I try not to give too much away, but a lot of new characters are coming. We will cover the story arc – Oda-sensei announced it – until Chopper comes out. And I met Chopper! He was the cutest! Oh my God, I am a Chopper fan.
He adds that it was crazy to act alongside him. For Mackenyu, the experience was something special that he can take home with him. This could suggest that Chopper will be portrayed by a person who hasn’t been present on set yet – for example, a child.
You can watch the trailer for season 1 here:
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One Piece – German Trailer for the First Season of the Live-Action Series by Netflix
Chopper is a big mystery of One Piece
Why is Chopper so special? In the series, Chopper is a reindeer who has eaten the Human-Human Fruit. This allows him to walk on two legs and speak with humans. For a live-action version, the question remains how the human reindeer will be portrayed in the series.
Thanks to a crew member of the series, we already know that Chopper will be portrayed by a human (via GamePro). Additionally, CGI effects will be used to depict things like fur or the animations of the ears.
However, it remains a big mystery what the little Chopper will look like in his child form. Therefore, fans are eager to see how the little reindeer will look with a mix of actor and CGI effects.
What’s the status of the 2nd season?The filming for the 2nd season has now been completed. Although there is no official release date yet, it has already been revealed that the series will launch sometime in 2025. The series will be exclusive to Netflix.
A company abolishes remote work to save costs. But the employees are fighting against the employer’s plans. With surprising consequences: A quarter of the workforce resigns and strikes are shaking the company.
Remote work or telecommuting were considered important alternatives to the office, especially during the Corona pandemic, and many companies temporarily relied on remote work for their employees. But now, many are returning to the old structures and abolishing remote work again. Many employees are even willing to make significant financial sacrifices for remote work.
At a Spanish energy company, remote work now has particularly strong effects: here, remote work has been completely abolished, but many employees do not want to stay anymore. This has significant consequences for productivity. The French magazine Jeuxvideo.com reports on this.
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“We have created a monster” – A Spanish model earns up to 10,000 euros a month, yet she is not real
Strikes and Resignations After the Abolition of Remote Work
Which company is it about? Holaluz is a Spanish company specializing in energy marketing. In 2024, Holaluz was close to bankruptcy and had to save money. For this reason, the company decided to return to a 100% presence model, arguing that remote work was incompatible with the situation. They referred to an “internal assessment of the functioning of telecommuting”, but did not provide the data from the evaluation. Many employees feel more productive in remote work than in the office anyway.
This radical decision had unexpected consequences: the resignation of a quarter of its employees. In addition to the resignations, the abolition of telecommuting triggered an indefinite strike initiated by the unions UGT and CGT. The employees protested against the fundamental change in their working conditions and demanded the retention of telecommuting. Now the focus is on finding a compromise within the company.
What is a problem for many? The lack of dialogue between the company and employees. Especially from the employees’ side, the lack of dialogue and respect for the staff is criticized. The company made its decision unilaterally and did not discuss it with the employees. This is now causing internal conflicts and numerous resignations.
Whether dangerous quests, mystical creatures, or the tender approaches between characters – romantic fantasy RPGs offer a unique blend of excitement, emotion, and fantasy. In this article, we present to you the five best romantic fantasy RPGs.
How were the games selected? A romantic fantasy RPG is distinguished by several factors:
Magical fantasy worlds with supernatural beings
Meaningful romances that shape the player experience
Depthful characters that resonate with players
The ability to shape romantic relationships through your own choices
These five games meet all or most of these criteria and guarantee magical adventures full of love and excitement.
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1. Dragon Age: Inquisition
Developer: BioWare | Release: 2014 | Platform: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, PC
What kind of game is this? Dragon Age: Inquisition is an epic role-playing game set in the fictional world of Thedas. As the “Inquisitor,” you lead a powerful organization to save the world from a looming apocalypse.
The game combines profound story elements with tactical combat and an open world that invites exploration.
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In Dragon Age Inquisition you will become the leader
How is the romance structured? In Dragon Age: Inquisition, there are a total of eight different characters with whom your Inquisitor can enter into a romantic relationship.
Each romance option has its own requirements regarding the gender and race of the Inquisitor, and each relationship develops differently based on your choices in the game.
The characters Josephine and Iron Bullare bisexual and available for romances regardless of the Inquisitor’s gender.
Other characters like Sera and Dorian, on the other hand, are specialized in same-sex relationships.
There are also characters with additional preferences. For example, Cullen Rutherford, who only accepts human or elven Inquisitors.
The player’s decisions, as well as dialogues and shared adventures, significantly influence whether a relationship develops or not.
Why does the game make hearts race? An absolute highlight of Dragon Age: Inquisition is the emotional roller coaster with Solas. This character brings constant heartbreak!
Whether you accompany him as a lover or a friend, Solas will continually drive you to distraction with his mixture of charm, pride, and inner conflicts.
This is an AI-powered translation. Some inaccuracies might exist.
In Diablo 4, you summon some of the toughest bosses in the game with the right materials. One of them is Varshan, from whom you can obtain certain uniques. Here you will find everything about the location, loot drops, and how to summon and defeat the boss.
Update, May 6, 2025: The article has been revised and updated for Season 8.
How to summon Varshan: You will find Varshan at all torment levels in his “Boshaftebau” at the Whispering Tree in Hawezar. To summon shelter bosses, you no longer need special materials since Season 8. Thus, you can simply enter his dungeon and summon him at the altar.
Where do I get Boshafte Hearts? After defeating Varshan, a chest will spawn that you can open with the Boshafte Hearts to access his loot. The materials you need for the bosses drop in almost all endgame activities. Depending on which content you enjoy the most, you essentially farm the hearts “on the side” from events, treasure goblins, hell blooms, blood maidens, and whisper chests.
What level is Varshan?With Season 6, Blizzard abolished the often-criticized world levels and integrated a new difficulty system. The monster levels then depend on the level you are playing at and are no longer displayed. Thus, Varshan’s level depends on your difficulty level, as does that of the enemies awaiting you in the “Boshaftebau”. There, you will predominantly encounter snake summons and snake cultists.
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Diablo 4 shows the new level system and difficulty levels in the video
Since Varshan primarily deals shadow damage, you should also ensure that your resistances are at least 70% in that area. If this is not the case, equip yourself with potions to increase the value. Alternatively, a potion that boosts your armor will help, as long as you haven’t reached the cap yet.
What should I watch out for? Varshan uses three attacks in the fight. He attacks you with his tentacle-like innards and throws putrid projectiles at you. It’s best to jump behind the boss during this. If he hits you, he restores his barrier.
Varshan covers the ground with rot, causing several areas to glow pink and explode. Make sure to avoid standing in these areas. The boss also summons 3 servants from whom Varshan absorbs power. First, kill the servant from whom Varshan absorbs, and then the other two. If Varshan manages to absorb the power, he receives dangerous buffs.
What loot does Varshan drop? With Varshan, you have a chance at different uniques for all classes:
All classes: Frostbrand, Mother’s Embrace
Barbarians: Purple Fields, 100,000 Steps, Ghor’s Devastating Grasp, Ring of Red Fury
Sorcerers: Staff of Endless Wrath, Esu’s Heirloom, Robe of the Infinite, Tal Rasha’s Shimmering Ring
Druids: Bliss of the Mad Wolf, Vasilys’ Prayer, Grand Staff of the Matron, Airidah’s Unyielding Will
Hunters: Damnation, Eyes in the Darkness, Sky Hunter, Winding Band of Deception
Necromancers: Bloodless Scream, Immortal Visage, Pendant of the Deathspeaker, Ring of the Soul of Sacrilege
Spiritborn: Madness of the Dead God, Ring of the Winding Moons, Ring of the Noon Hunt, Sustainable Warcrux Staff
Have you already defeated Varshan? If so, with which build did you enter the battle? We would love to hear your thoughts in the comments. If you are looking for other uniques and bosses, you can find them all in our listing: Diablo 4 Boss Loot Table: List of all bosses and their drops in Season 8
This is an AI-powered translation. Some inaccuracies might exist.
The Echo of Andariel is one of the toughest bosses in Diablo 4. We’ll show you how to summon and defeat her, as well as what you should pay attention to.
Update, May 6, 2025: The article has been revised and updated for Season 8.
This is how you summon Andariel: To summon the Echo of Duriel, you no longer need any special materials since Season 8. You can simply enter her dungeon and summon her at the altar. Head to the “Hall of the Hanged Man” in Kehjistan at the waypoint “Tarsarak” on a torment level. When you interact with the altar, the boss fight will begin.
Once you’ve defeated Andariel, a chest will spawn that you can open with the known materials to get the loot:
2x Sand-Searing Shackles
You can acquire them among other things from chests of the Whispering Tree, from Hellish Floods, from Treasure Goblins, and from the boss “Lord Zir” in the hideout “Seat of the Ancient” in the “Darkened Path”
2x Needle-Pierced Dolls
You can acquire them among other things from chests of the Whispering Tree, from Hellish Floods, from Treasure Goblins, and from the boss “Beast in the Ice” in the dungeon “Glacier Split”
What level is Andariel?With Season 6, Blizzard abolished the often-criticized world levels and integrated a new difficulty system. The monster levels now depend on the level you are playing at, and are no longer displayed. Thus, the level of Andariel depends on your difficulty level, as does that of the opponents you will encounter in the “Hall of the Hanged Man”.
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Diablo 4 shows the new level system and difficulty levels in the video
Because Andariel uses all elements, you should also ensure that your resistances are at 70%. If that is not the case, stock up on potions to increase the lowest value.
What should I watch out for? Andariel will hit you and attack you with blood projectiles that are difficult to dodge. Her hard blow will knock you back, and you could get hit by other attacks during this time. Try to keep as much distance from Andariel as possible to avoid her melee attacks.
The boss attacks you with a poison nova. You can dodge this by moving into the gap between the projectiles. Afterwards, she summons a rune circle that explodes, deals massive damage, and knocks you back. Around the circle, Andariel spawns smaller circles that also explode one after another. Try to dodge the circles as well.
At some point, Andariel will leave the arena and summon three “Images of Torment”. They won’t attack you, but you need to destroy them within their protective barriers for the boss fight to continue. In the meantime, various things will spawn that will attack and knock you back. These “combat pauses” occur when Andariel is still over 80% and 40% health.
After the second pause, Andariel summons two floating skulls at two opposite ends of the arena, connected by a beam of fire. The beam slowly rotates in a circle and deals immense damage if it hits you.
What loot does Andariel drop? Against Andariel, you have a chance for various uniques:
All classes: God Slayer’s Crown, Flickering Step, Tibault’s Will, Rusty Seal Ring of X’Fal, Soulburn, Talisman of the Banished Lord, Blue Wrath
Barbarians: Joritz the Mighty’s Jaw Helm
Sorcerers: Brand Scar, Blue Rose
Druids: Storm Roar, Dolmen Stone
Hunters: Cowl of the Nameless, Rogue’s Leather
Necromancers: Black River, Blood Moon Spine
Spiritborn: Sepazontec, Staff of Kepeleke, Gorget of the Sunbird
You can summon all bosses from torment level 1 to farm certain uniques. To experience a greater challenge, you can unlock higher torment levels in the pit. The number of materials you need for the bosses does not change. What bosses are available in Diablo 4, where to find them, and what uniques they drop can be seen in our overview: Diablo 4 Boss Loot Table: List of all bosses and their drops in Season 8
This is an AI-powered translation. Some inaccuracies might exist.
The PlayStation Network is important for starting online games on PS5 and older Sony consoles. Yesterday, the service was unexpectedly down. Now, Sony announces that there will be compensation for players.
How did the current PSN outage play out? The PSN was down for about 24 hours from the night of February 7 to 8, 2025. As a result, online features of numerous games and other important functions could not be utilized. Many fans were also unable to participate in the beta of Monster Hunter Wilds, which is running this weekend.
Since the night of February 8 to 9, 2025, the PSN is functioning again, and players can access betas, their games, and online features as usual. However, players are demanding compensation for the lost time.
Meanwhile, Capcom has also commented on X.com: The beta is expected to be extended by 24 hours on a different date. However, this weekend is unlikely to be extended.
Players have partially missed the beta of Monster Hunter Wilds due to the PSN outage. A trailer for the game can be found here:
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In the new trailer for Monster Hunter Wilds, it gets icy
Sony gives gifts to some PSN users
When was PSN last down for such a long time? In the Reddit forum, many players remember the PSN outage in 2011. At that time, the PS3 and PSP were current. The PSN service was offline for a total of 23 days. The reason was a hacker attack that compromised the personal data of 77 million players.
Among the data were sensitive information such as addresses, birth dates, passwords, and credit card data. The case even attracted attention in the US Senate, and Sony had to answer questions about the data breach.
What was offered as compensation? Sony released a “Welcome Back” package in which users received several gifts:
30 days of free PS Plus membership for all PSN members
30 additional days of PS Plus for all who were already subscribed
30 days for all users of Sony Entertainment Network, a service that also offered movies, music, and videos at the time
7 additional subscription days for the streaming service Hulu
5 PS3 and 4 PSP games, including LittleBigPlanet and Ratchet & Clank: Quest for Booty
What is there now? As Sony announced, there are 5 free days for all PS Plus subscribers. The days are to be added automatically. If you do not have PS Plus, unfortunately, you will miss out due to the outage.
On X, some players are responding with confusion. They feel that 5 days is too few. Instead, one user demands a free game of their choice. Some also want to know what happened. However, there are also comments thanking for the 5 free days.
The world of Kingdom Come Deliverance 2 currently excites many role-playing fans. In the new special from MeinMMO, Karsten Scholz recommends you other open worlds that, in his opinion, offer a comparable immersion and fascination.
If you have read my assessment of Kingdom Come: Deliverance 2, you know: I had a lot of fun with the new role-playing game from Warhorse Studios. The realistically appearing world is one of the clear highlights for me. At the same time, I fear that some players may not be able to enjoy the wonderful, virtual Bohemia because of some peculiarities of KCD2.
Fortunately, there are still some other games with huge worlds that, in my opinion, are similarly fascinating and immersive, and in which you can expect comparable advantages as in Kingdom Come 2: For example, the often robust, direct manner of the inhabitants, or the use of exciting points of interests instead of generic tasks to guide players through the world.
Who is writing here? Karsten Scholz is actually the MMORPG expert at MeinMMO. However, since he discovered the world of games with the C64 and the NES, he also feels very comfortable in almost all other genres.
His relationship with games featuring huge open worlds outside the MMORPG genre, however, is challenging. Often, story blockbusters are so huge and cluttered with optional, mostly generic content that they eventually lose me.
Although I have played almost everything with GTA or Assassin’s Creed on it, there are hardly any parts of both franchises that I could actually complete. It takes a lot for such a massive game to click for me, and I play freely until the credits roll.
I present you with a selection of these special worlds or games below, as alternatives to Kingdom Come: Deliverance 2. You can jump directly to the suggestions that interest you via the content overview. Which open worlds have particularly captivated you so far? Share it in the comments!
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If you want to take a look at Kingdom Come 2, here are some starter tips:
Start video
Kingdom Come Deliverance 2: 3 Tipps für den perfekten Einstieg
The roots of Kingdom Come 2
In my initial assessment linked above, I already made a comparison to Gothic. The iconic role-playing game from Piranha Bytes was indeed the first game that could truly captivate me with its hand-designed and plausibly simulated 3D world.
If you played Gothic back then, you will (often very fondly) remember the Mine Valley, the rough demeanor, and characters like Diego, Lester, or Mud. Or the grumpy reactions of the inhabitants when you got too close to their property or tried to make yourself comfortable in their bed.
Somewhat heretically, one might say that the developers of Piranha Bytes have been making the same game over and over again for almost 25 years, at least regarding design, rules, and simulation of the respective worlds.
While the Risen and ELEX parts also offer their charm, the previous highlight of the studio is clearly Gothic 2 (plus “The Night of the Raven”), which builds on the strengths of its predecessor and eliminates some of its teething problems.
If you missed Gothic and don’t want to catch up with the classic due to its outdated technology, you should keep your fingers crossed: This year the elaborate remake of the first Gothic part is supposed to be released, currently being developed by a Spanish studio of THQ Nordic, and with Kai Rosenkranz at least one creative from the original crew is involved.
Next, we continue with the Elden King.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2 there is currently a bug that all classes can benefit from, and although it only brings advantages, Bungie lets players have fun – but not for long.
What bug is it? Just recently, at the launch of Episode: Heresy, players discovered a curious bug regarding the customized glaives. These are typically bound to the respective classes, but after the disastrous episode launch, players found that they could equip and use any glaive.
This is especially practical when Warlocks want to use the Titans’ bubbles or when Titans want to become healers. If this change were intentional, Guardians would have a more diverse way to reshape their builds to make them even more powerful. However, Bungie confirmed that this is just a bug. But where is the quick hotfix?
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Destiny 2: Launch trailer for the new episode Heresy
Any bug that is fun will be nerfed immediately
What is Bungie known for? Anything that is fun or gives players an advantage is immediately nerfed or disabled. This mainly includes exploits regarding Legendary Shards or also Exotics that are far too powerful.
With the glaives, fans already feared that Bungie would immediately follow up with a patch or the disabling of the Exotics. But only a message followed stating: “Not intentional. Aside from that, we will not prioritize fixing this issue in an immediate patch. Have fun with it while it lasts!”
What are the fans’ reactions? They appreciate the developers’ flexibility but respond on x.com with the suggestion to keep this “bug” as a new feature of the glaives. The following can be heard:
“Don’t fix it. Class-restricted weapons are a terrible idea” – @TygersByte
“If it’s fun and doesn’t hurt anyone, it should be left as is.” – @thelugardis
“I hope this doesn’t get fixed. Almost no one uses the glaive class, but it actually makes them somewhat appealing and interesting! Keep it in!” – @Commander_Prime
“Don’t fix it. It doesn’t break the game and it’s fun. These glaives have been a disappointment until now.” – @ninshua
Does the bug break the game? Not directly, by keeping the bug, the different classes would have the opportunity for “multiclassing” – that is, to do things that other classes can also do.
This could be particularly useful in Nightfalls, and otherwise the glaives are not so strong that they would make a huge difference.
The healing shield and the small bubble would be a strong addition in a Nightfall, but they do not replace the Titan or the Warlock – let alone the Hunter. Would you like to keep the bug, or do you prefer the restriction? You can find out more about Destiny 2 here: Two forgotten Exotics are currently the best options in Destiny 2 to become immortal
This is an AI-powered translation. Some inaccuracies might exist.
Legendary runes are relatively rare in Diablo 4, but a player has a clever tip on how to currently snag some. Those who play in the next few days have the best chances of getting some.
This is what the runes are about: With the Vessel of Hatred, the first expansion for Diablo 4, runes were introduced. They come in three rarities: magic, rare, and legendary. The rarer the rune, the stronger its effect. By combining two of them, a rune word is created with unique bonuses. You can see all runes and their functions in our overview.
Rune words can have a huge impact on your builds and support your skills as well as your stats. However, since runes drop rarely, players are constantly looking for the best farming methods. A player has now discovered a good strategy – and it has to do with the current event. Many of you might not get new cosmetics there, but you will get useful loot instead.
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Gameplay trailer for Season 7 in Diablo 4, the Season of Witch Power
Currently, the “Lunar Awakening” event is underway in Diablo 4, where you can earn various rewards by climbing through prestige levels – the event lasts until February 18 at 19:00. All you need to do is activate event shrines, collect the buff, and mow down hordes of monsters. This way, you collect “Favor of the Ancients”, which serves as reputation for the prestige levels.
You can secure repeatable rewards after level 10.The rewards include rune chests, among other things.
“Endless” grind for legendary runes
What does the player recommend? In addition to loot, you will also receive “legendary rune chests of the ancients” during the event, which typically contain six runes. A player on Reddit therefore advises to definitely use the event for rune farming. The last prestige level grants you legendary runes, but also the “endless gifts of the ancients”, which you can continue to farm after completing all levels, contain valuable runes.
Specifically, he writes in the post:
The highest two reward levels of the event give legendary runes. Once you reach level 10 in the event, each subsequent chest contains legendary runes. With this method, you can probably farm 5-6 chests per hour – maybe even more?
It was noted that each chest only contains one legendary rune. That’s true, but 5-6 legendary runes per hour are still quite good. While you are collecting these, you will also receive dozens of lower-tier runes that you can exchange for legendary runes.
What other tips are there for the event? To specifically farm this repeatable reward, the player recommends riding through the bounty hunting zones and hell floods. There are many lunar shrines and plenty of enemy hordes there. The so-called witch floods are also perfect for leveling. Also participate in mini-events, as they spawn particularly many monsters.
Another player on Reddit also recommends repeatedly running the nightmare dungeons Sirokko Cave and Abandoned Tunnel in Kehjistan. Because there, it’s swarming with spiders that spawn even more spiders upon death.
Additionally, he advises to better “reroll” the shrine of connection, as it tends to hold you up rather than help. It suffices to teleport back to town, wait a bit, and then travel back to the area. Upon arrival, a different shrine should be present. On top of that, the player recommends taking the mercenary Subo with you, as he shows you all monsters and resources on the minimap. You can see which mercenaries are available in Diablo 4 and what they can do in our overview.
This is an AI-powered translation. Some inaccuracies might exist.
In the games of the Pokémon series, everyone surely has their personal favorites. MeinMMO author Paul Kutzner reminisces about a very special specimen in his collection.
Every trainer who played the first generation of Pokémon on the Game Boy as a child probably still remembers the old rumors surrounding the mysterious Pokémon Mew. One of the most famous theories was that it was hidden under the truck near the SS Anne.
In the 2nd generation, there were similar rumors, this time regarding the mysterious Pokémon Celebi. There was only one way to obtain the monster in our region regularly and without the help of cheats. And I was able to use that as a child.
Here you can see the trailer for the current season in Pokémon GO:
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Pokémon GO reveals the new season Dual Destiny in the trailer
6 Dates, 6 Cities, 1 Pokémon
How could one obtain Celebi? In conjunction with the release of Pokémon Crystal, the so-called Celebi Tour took place in 2001 at 6 dates in 6 different cities in Germany. Trainers could show up with their 2nd generation games and hand them over to the employees of Nintendo.
The employees then placed the games into a device that transferred a Celebi to the game save files. This was the only official and legitimate way to obtain Celebi in Germany without resorting to cheats or bugs.
Small monster, big children’s eyes: Since my father was very attentive, he had learned about this tour in advance and asked me if it would be interesting for me. Of course, it was interesting for little Paul, so we went there together.
After I handed over my golden edition to the employees of Nintendo, it only took a few seconds until I got my game back. Naturally, I had to put my game right into the Game Boy Color and start it. And indeed: in my Pokémon box, there was a small Celebi at level 5.
It goes without saying that I was more than happy about it. Not only did I really like the Pokémon. After all, it was also the rarest Pokémon that could be collected in this generation. And I had it. Completely without cheats or any other assistance. A legitimate Celebi.
The hero among friends: In the gold and silver editions, there was the so-called cloning trick that most players probably still remember. This made it possible to duplicate Pokémon.
Since all my friends also wanted to have Celebi, I cloned the Pokémon and distributed it among my friends. That way, we could all enjoy the monster. But I knew: only my Celebi was the original one, obtained from Nintendo.
Even though my save file unfortunately didn’t survive and the Celebi is no longer in my possession today, I still fondly remember it. And I am grateful to my dad for letting me obtain the Pokémon because of him. Thank you, Dad.
I not only fondly remember Celebi from the main games of the 2nd generation. There are also memories regarding Pokémon GO from a time that remains unforgettable to this day and unfortunately will never return in this form: The best time of Pokémon GO will never come back.
This is an AI-powered translation. Some inaccuracies might exist.
Civilization VII relies on leaders that you must choose at the start of your game and maintain. The advantages vary greatly and can be quite strong. MeinMMO presents the 6 strongest leaders who will give you a significant advantage in the game.
Civilization VII has fundamentally changed some principles of the series. However, you still choose a leader at the beginning of your game, and they provide some powerful advantages that can help you win. MeinMMO presents the best options currently available in Civilization VII. The so-called “Mementos,” which you can unlock later after multiple playthroughs and offer additional benefits, are not included.
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Xerxes, King of Kings
Advantages:
+3 Combat strength for units attacking on neutral or enemy territory
Receive 100 Culture and Gold per era when you conquer a settlement for the first time.
+10% Gold in all settlements. +20% if the settlement was not founded by you.
1 settlement limit per era
Xerxes comes in two variants, but as “King of Kings” he has the strongest advantages in the game. He is among the best options if you want to play a round of Civilization VII for the first time, as he possesses strong advantages.
He has two Gold bonuses, one of which is a 10% increase in Gold in all settlements, which doubles to 20% if the settlement was not founded by you. Xerxes also provides an additional settlement limit per era, which is very important if you want to establish many cities early on. Finally, Xerxes’ combat units receive an additional bonus of +3 to combat strength when attacking in territory that is not their own.
If you want to overwhelm your opponent with war, there is currently hardly a better option than Xerxes.
Receive a unique venture called “Friend of Wei,” which can be executed in an alliance to grant you and your allies +25% Science.
+4 Science per era and for each leader you are friendly or helpful towards.
Can support ventures for free.
The greatest advantage Himiko has is the free support of ventures. This means you can save influence costs on all diplomatic options. This is very powerful if you want to play peacefully.
Additionally, Himiko offers very strong advantages in research. This includes not only the project called “Friend of Wei” but also a strong bonus of +4 Science as long as you are just friendly.
Machiavelli
Advantages:
+3 Influence per era
You receive 50 Gold per era when diplomatic actions you proposed are accepted, or 100 Gold if they are rejected.
Ignores prerequisite relationships for declaring formal wars
You can recruit troops even if you are not the suzerain of the affected city-states.
Machiavelli offers you various advantages in economy, diplomacy, and military, making him less tied to a specific play style.
Start video
Sid Meier’s Civilization 7 shows gameplay in the trailer
First of all, Machiavelli receives +3 influence in every era, which always gives you a quick advantage. However, the real strength of this advantage comes with the bonus of receiving Gold for each proposed venture.
Machiavelli ignores all requirements to declare war on another leader. This can be quite practical depending on your play style. Additionally, you can recruit the troops of a city-state in war, effectively stealing them from the player who is officially the suzerain.
Augustus
Advantages:
+2 Production in the capital per district
Can purchase cultural buildings in districts
+50% Gold for purchasing buildings in districts
Augustus relies on a rather slow play style, as all three advantages can only be effectively utilized if you do not upgrade your newly founded districts to cities.
Especially the production bonus can be very powerful for making your capital grow quickly or if you want to quickly raise an army. Therefore, you benefit from exploiting the advantages for a long time before upgrading your districts to cities.
Ibn Battuta
Advantages:
Receives 2 wildcard attribute points after the first orientation in each era.
+1 Vision for all units
Receives a unique venture called Cartography, which gradually allows you to see the explored areas of other leaders.
The strongest advantage of Ibn Battuta is that he receives 2 wildcard attribute points in each era. You can use these to progress faster in one of the four victory conditions (Culture, Military, Science, Economy).
Additional attribute points give you an early boost in the victory condition you want to specialize in. Normally, it takes time to unlock attribute points in the legacy path.
The other two advantages are nice, but not as powerful as the wildcard points.
Harriet Tubman
Advantages:
+100% influence for prompting espionage actions
Receive 5 war support for all wars declared against you
Units ignore movement penalties from vegetation
The main advantage of Harriet Tubman is that she automatically receives +5 to war support when someone declares war on you. This is a strong advantage, as your chances in wars increase significantly, and it also makes it easier for you to make peace offers.
When fighting in difficult terrain, the reduction of movement penalties from vegetation can also be very practical, as you can move significantly faster than your opponent.
At the beginning of 2024, an indie game rapidly stormed the Steam charts and captured the hearts of millions of players. It was created entirely by a single developer.
What game is it? We’re talking about Balatro. The game was released on February 20, 2024, and quickly had over 35,000 players at its 24-hour peak (via steamdb.com).
It currently has around 98% positive reviews on Steam, earning it the rating “Extremely Positive.” Balatro also impressed at the Game Awards, winning numerous prizes (via thegameawards.com). You can get the game for €13.99.
What is Balatro about? Balatro is a poker roguelike. You play illegal poker hands with 150 special joker cards that you can combine in countless variants. The game features deck-building and collectible card elements that you can use in a campaign mode with 8 difficulty levels and daily challenges.
In your matches, you earn points that you can spend on cards and upgrades to improve your deck. This allows you to tackle increasingly challenging challenges and create decks with exciting tricks.
There’s not just an interesting story behind the development of the game, but it also emerged from the creative work of a single person.
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Trailer for the roguelike poker game Balatro by LocalThunk
“I prefer to write really bad code and draw silly game cards. That’s what I enjoy about it.”
Who is behind Balatro? The mastermind behind Balatro is a single developer named “LocalThunk”. At the end of 2023, he had quite a bit of vacation time left. So, he took about a month off, as he explained in an interview with thelogic.co:
“I had saved about a month of vacation at my job and had to take it at the end of the year. So, I basically had all of December off. And in Saskatchewan, it’s quite cold in December, and you can’t do much.”
That marked the birth of the now-successful project Balatro. In the first year, LocalThunk developed the game as a hobby project alongside his job. However, when he had to give up his full-time job, he wanted to focus on the development of Balatro for a few months. It was intended as a piece for his portfolio, which he could use for future applications.
Shortly after he set up the page in the Steam shop, the first of many companies that wanted to publish his game contacted him. He ultimately chose the London publisher Playstack because he felt understood by them.
However, LocalThunk attributes the fact that his game became a “viral hit” less to luck:
I think it’s like everything. You have to be prepared, and if you put in the work, then hopefully, it will be a success.
He also mentioned that the development was somewhat lonely without a team to celebrate progress with. Nevertheless, he wants to tackle the next project alone as well: “I don’t like leading people. I prefer to write really bad code and draw silly game cards. That’s what I enjoy about it.”
What do fans say about it? Fans who have read the interview share their admiration for LocalThunk and his game Balatro once again on Reddit:
User Cranjesmcbasketball1 shares: “This is damn awesome, the game has sucked my soul, it’s so good, and when he brought it to smartphones too, the game was over.”
User Jackol4ntrn writes: “Balatro has helped me enormously with my travel/work anxiety. I just engage with the game and the hour passes without me being bothered by delays.”
Cheese1423 also encourages poker novices to try the game: “The only true poker element is forming poker hands. You focus on manipulating the card game and other things. It’s a fantastic game and worth it even if you hate poker.”
Many service games are currently not doing well. Games are becoming cash pits or struggling to win over their players. One developer now explains: games urgently need to change to remain attractive. Because the market is evolving and “endless games” must do so as well.
What does the market look like at the moment? “Endless” games, also known in technical terms as “live service games”, rely on constantly delivering new content. However, this principle no longer works as well as it used to:
Apex Legends has recently suffered from declining player numbers.
Games like Destiny 2 and The First Descendant are struggling to keep their players engaged.
The lead legend designer of Apex Legends, Devan McGuire, stated that Apex “absolutely” needs to evolve, as players eventually move on. All service games need to evolve so that they do not disappear from the market.
In an interview about the launch of Apex Legends Season 24, a new adrenaline shot that enhances every single weapon in the game, VideoGamer asked Respawn Entertainment (the studio behind Apex Legends) whether the massive gameplay change was necessary given the significant problems.
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3 shooters where you can play in PvP mode
Games need to change to remain successful
What the developer said: It’s no longer enough to always deliver the same content because the players will also change. Sure, there are still regular players who have been playing a title since the beginning and will continue to do so. But one must also engage newcomers and keep older players interested so that they do not quit:
The longer a live service game exists, the more it needs to adapt to changes in the audience. We have a lot of core players who have been with us since season one. For Respawn, the best way to achieve this is to provide players with a significant meta change regularly, which offers a reset regarding the importance of skills in Apex.
There are specifically three target groups that should not be forgotten:
Core players, as they have been around for years and ensure steady revenue. This is what McGuire means by “serving our core”.
The second group is the people who are playing the title for the first time.
And the third group consists of individuals who are returning and want to know what has happened in the past weeks, months or years.
And the goal must be to “provide a really good entry point for players who may be returning, haven’t played for a while, or are even new players.” And this is something that, according to McGuire, is truly necessary, otherwise there will be no success in the market.
But it’s not just service games that are flopping mercilessly in the market: Unknown 9: Awakening was supposed to be the next big thing for Bandai Namco. They wanted to release not only games but also comics and books for the universe. However, despite the efforts, nothing is coming of it, as the game is a flop: The next big gaming flop on Steam and PS5 after Concord comes from the company behind Dark Souls
This is an AI-powered translation. Some inaccuracies might exist.
Patch 11.1 of World of Warcraft could become a real highlight. This is not only due to the gameplay but also to the accompaniment.
The next adventure of World of Warcraft: The War Within is apparently nearly finished. Patch 11.1 Lorenhalt has received a new version on the PTR which is marked as a “Release Candidate”. This means that only minimal balancing changes and bug fixes will be made until the release of this version.
However, with the last update, something else came into play – the music for the boss fights. And this is something completely new, at least for World of Warcraft.
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For the 20th Birthday, Blizzard Speaks About ‘WoW 2’ and What We Think About It
What’s new? The latest update of the PTR traditionally brings not only the final balance changes but also the soundtrack of the new patch. And even though many WoW fans often have the music turned off (a sin, by the way), in Patch 11.1 it could be worth it – because those responsible for it have chosen a completely different music style.
What kind of music is this? The music is referred to in the game files as “Gallywix Combat 01 – 05”, so it will probably be played during the final confrontation with Gallywix in the liberation of Lorenhall:
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The special thing about the music is that Blizzard has this time dispensed with the now “typical” boss fight music with epic choirs and instead relies on saxophone and drums. The music is more in the jazz category and reminds many of gangster movies set in the 50s or 60s.
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Community celebrates the music exuberantly: In the World of Warcraft subreddit, the music is being discussed and basically receives praise from all sides. Even though the style does not quite fit the previous music selection of WoW, it does seem appropriate for the goblins – especially for the encounter with a cartel leader. Some voices from the community:
“This is definitely a shift in musical direction that sets it apart from all other areas in the game. Funky, jazzy, drums? I can’t think of any other area that has anything remotely like this. What a hit.” – SlowTheBow
“I swear to God, the developers who are responsible for all the goblin stuff are all so passionate about it, because everything they do is just great.” – Kavartu
“Okay, WoW has always had fantastic music over the years, but this? This is on a completely different level!” – -more_fool_me-
In Pokémon TCG Pocket, there are currently many top decks. However, one trainer shows that in doubt, a small electric squirrel with a lot of support is enough to win.
And other cards like Gyarados, Celebi, or Mewtwo are still very powerful
The card “Pachirisu-ex” from the new expansion is currently not among the absolute top favorites. While the small electric squirrel is strong, it is not a top pick in the current meta.
However, one player was not deterred from building a deck around the card. To top it all off, he completely forwent other Pokémon.
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Pokémon TCG Pocket: Trailer for the Collision of Space and Time Expansion
Pachirisu-ex and 18 Trainer Cards Win the Game
Through the portal “play.limitless.tcg,” numerous tournaments are organized and held – also in Pokémon TCG Pocket. Recently, a tournament with 64 participants caused excitement in the community of the game’s subreddit. There, a trainer noted: The player “javirl02” built a deck with only 2 Pachirisu-ex and 18 trainer cards – and won.
You can check out the post from user “Adept-Arm7967”, which received over 4,500 upvotes, here:
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What’s in the deck? The complete deck list can be viewed at Limitless TCG. Here is the following setup:
2 copies of Pachirisu-ex. It is the only Pokémon in the deck.
2 Professor’s Research
2 Giovanni
2 Sabrina
2 Cyrus
1 Blue
1 Mars
2 Pokéball
2 Potion
2 Giant Cape
2 Headband
What makes the deck special? Since you always get a basic Pokémon at the beginning of the game, you are guaranteed to have a Pachirisu-ex in hand that you can play right away. The risk is that you only draw the one and can’t put anything on the bench. If Pachirisu 1 is defeated early before Pachirisu 2 is on the bench, you can lose quickly.
Pachirisu-ex in Pokémon TCG Pocket
That’s why there are cards in the deck designed to quickly get to the second Pachirisu. There are also cards like Cyrus and Sabrina, with which you can swap your opponent’s active monster. Giovanni and Blue change the damage numbers, while Mars allows you to shuffle your opponent’s hand back into the deck.
Equipment cards like Giant Cape and Headband give Pachirisu bonuses and especially strengthen its attack “Device Spark”. Then it deals more damage.
Is this deck really that strong? It is definitely a deck that can surprise the opponent and plays unconventionally. The combinations are not bad. Surely luck plays a part here, as a lot has to go right to win multiple matches with this deck. But: At least for the player in the tournament, it seems to have worked. It’s definitely something “different” to try when you don’t feel like playing the same decks all the time.
The special thing about Pachirisu: Pachirisu is a special Pokémon, which is likely a reason why this deck received so much attention. At the 2014 Pokémon World Championship, it was precisely a little Pachirisu that decided the final of the tournament in the main games. Here you can see a little recap on YouTube:
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In an iconic moment to this day, player Se Jun Park used the Pokémon considered useless in the final game and redirected the attacks of the opposing Tyranitar and Brutalanda through the attack “Spotlight” onto Pachirisu. This absorbed the attacks and gave his own Garchomp room to attack. Se Jun Park became world champion – through Pachirisu. Endless memes were created that immortalized the moment.
So: Anyone who wants to rely on the little world champion creature can give it a try. This deck will definitely bring a bit of fresh air when you see only Darkrai or Shardrago everywhere else. Especially this combo is currently annoying quite a few TCG players, as matches with the two cards can stretch quite a bit. You can see a closer look at the Darkrai-Shardrago combo here.
This is an AI-powered translation. Some inaccuracies might exist.
However, the reasons provided by EA for this are seen by many as bizarre or simply absurd. This includes the former lead developer behind Dragon Age, who said: “If someone says something like that, […] I would quit.”
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Dragon Age: The Veilguard Unleashes the Dragon in Official Launch Trailer
What has happened? A few days ago, EA presented the sales figures for the last quarter and stated that the newest installment of the Dragon Age series, The Veilguard, has fallen 50% short of expectations. The justification they found for this sounded quite curious to many fans. Because Andrew Wilson of EA said that players “increasingly want more multiplayer features in a shared world.” In other words: Dragon Age: The Veilguard was supposed to be a “service game” that would be continuously developed.
Several former BioWare employees also apparently could not let this stand and found sharp words in response.
What the former lead of Dragon Age says: Mike Laidlow was the Creative Director behind the entire Dragon Age series at the time. He found rather clear and drastic words regarding Wilson’s statements. Laidlow said (via pcgamer):
You know, I’m not a great CEO type, but if someone says to me: “The key to the success of this successful single-player IP is to turn the game into a pure multiplayer game. No, not a spin-off, but a change in the core DNA of what people love about this game,” then I would probably quit my job or something. I’m just thinking out loud here.
That’s pretty sharp, especially considering that Laidlow left the company at the exact moment when Dragon Age was set to head in the live-service direction. Laidlow adds:
Who would be stupid enough to demand such a thing? … Twice.
Other former BioWare employees also expressed their thoughts on the incident, such as David Gaider, who said (via pcgamer):
If I really stretch my empathy, I can understand the line of thought. I mean, let’s just say you don’t know much about games. You’re in a big office with a bunch of bosses who also don’t know much about games. What do they all say? “Live service games bring in big numbers! Live service games are hot!” […]
My advice to EA would be (not that they’d care): You have an IP that people love. Very much. At its peak, [Dragon Age] sold so well that you were happy with it, right? Look at what it did best at that time. Look at the lead of [Baldur’s Gate 3] and do it like that. The target audience is still there. And they are waiting.
Whether EA will learn from the words of the former BioWare employees and all the criticism that has arisen regarding the statements in the financial report remains to be seen – probably until the next game from BioWare, which will most likely be a new installment of the Mass Effect series.
This is an AI-powered translation. Some inaccuracies might exist.
The creator of the popular Diablo series is not a fan of modern action RPGs like Diablo 4 and Path of Exile 2. Why he finds much of what is currently in the genre trivial is explained in a podcast.
Who is being referred to here? We are talking about David Brevik, co-founder of Blizzard North and creator of the Diablo series. In 2005, he left the company; his last Diablo was part 2. Today he works for the indie publisher Skystone Games.
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Diablo 2 Resurrected – Cinematic zu Akt V
Action RPGs are increasingly focusing on speed and less on duration
In the VideoGamer podcast, Brevik shares his opinion on today’s action role-playing games: He wishes for a bit more deceleration in a genre that nowadays often bombards you with hordes of enemies and lets you level up every few minutes.
While there were already many enemies in the first two Diablo games (at least by the standards of the time), new games, according to Brevik, have drawn the wrong lesson from it and have ramped up the number of enemies even further.
I think RPGs in general have started to lean in this direction: quickly killing swarms of enemies everywhere. Your build kills all sorts of things so that you get more drops, you can level up, […] and the screen is filled with things that you don’t care about.
Moreover, players often level up very quickly. He cites Diablo 3 as an example, where it takes only a few hours to reach level 70. While this gets you to the goal quickly, the journey itself feels more trivial and the experience feels “cheaper” as a result.
Brevik prefers the leisurely pace and the number of enemies in Diablo 2 over the power fantasies of many new games that he personally finds somewhat silly.
The Space Marines of Warhammer 40,000 are known as the fierce combat machines with big guns that crush any opponent. However, there are chapters that do not live for fighting – or at least not only for that. One of them even keeps a diary, albeit … somewhat questionable.
The Tome Keepers are a successor chapter of the famous Ultramarines. They are not one of the original chapters but originate from a later foundation. Their heraldry features an open book.
Although they are superhuman warriors like all Space Marines and still stronger fighters than any normal human could be, their true mission is to gather and preserve knowledge.
Among the Astartes, the Tome Keepers are somewhat like the history nerds and surprisingly empathetic, especially for Warhammer standards. Their inclination to preserve actually comes from the people they protect.
A multitude of new chapters has emerged from the Ultramarines. This is what the Smurfs, as they like to be called, look like:
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Warhammer 40.000: Der Trailer zur Armee der Ultramarines im Tabletop
The Guardians of a Fleeting World
The homeworld of the Tome Keepers is the planet Istrouma (for the nerds among you: It is located in the Segmentum Pacificus). The majority of the planet’s surface is uninhabitable, as enormous radiation makes it a deadly place.
Nevertheless, around 8 billion people live on the “dark side” of the planet on a large continent – but only with a life expectancy of about 30 years. Even for human standards, that is a fleeting lifespan.
The inhabitants of Istrouma have therefore developed the tradition of documenting their lives and stories in books that are stored in large libraries. The Tome Keepers, who were assigned to this planet later on, have become living legends for the people there due to their long lives.
After the people of the planet welcomed the Space Marines so warmly and showered them with all sorts of honors, the Tome Keepers swore an oath to protect these traditions at all costs.
Knowledge that Shortens Eternal Wars
As a result, the Tome Keepers have not only become fighting protectors but also historians and chroniclers. They do not only record what happens on Istrouma, but everything – especially what happens in battle.
The importance of knowledge to the Tome Keepers is evident in their doctrine: Every brother carries a book with him, which he fills with knowledge about the battle after a fight. Accordingly, the Tome Keepers do not rely on sheer firepower but on tactics that combat the enemy as efficiently as possible.
Similarly, the Iron Hands, one of the strongest chapters in Warhammer 40,000 also operate this way – however, the knowledge of the Tome Keepers is accessible. Reports suggest that their records have already helped the Imperium drastically shorten devastating wars through knowledge.
The diaries of the Tome Keepers are so important to them that they are to be recovered together with the gene-seed whenever a brother falls.
Unlike most other Astartes, the Tome Keepers have a significantly closer relationship with humans. How much the Space Marines feel connected to the people on Istrouma is revealed by their mutual perceptions of one another:
As the people on the planet live very short lives while Space Marines feel as if they live for “eternity,” the Tome Keepers feel as if their path to their ancestors is blocked.
At the same time, the people often do not see the Space Marines as holy warriors but as living dead because, in their understanding, they should have been dead long ago.
However, the collection of knowledge also has a downside, especially in a world that thrives on faith. The chapter has, therefore, a chronicle that offers a sober, objective, and undistorted view of the Imperium of Man. Accordingly, their relationship is tense.
The release of Captain America: Brave New World is approaching. On February 13, 2025, the latest Marvel-movie will hit theaters. However, fans are already viewing some aspects critically.
What is Captain America: Brave New World about? As the fourth film in the series about the Marvel hero Captain America, Brave New World continues the story from The Falcon and the Winter Soldier. This time, the character Sam Wilson takes on the role of Captain America, who gets involved in an international conflict after a meeting with the new US president. Sam Wilson is played by Anthony Mackie, while President Thaddeus Ross is portrayed by Harrison Ford.
The film will be released in German cinemas on February 13, 2025. Therefore, promotional efforts have been ramped up for some time with various clips, trailers, and interviews. While fans appreciate the input, they notably criticize several important aspects that could be decisive for the entire film.
Image rights for Captain America: Brave New World are held by Disney
Here you can see the latest trailer for Captain America: Brave New World:
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Captain America: Brave New World – Trailer of the Movie
“Should the fight be this slow or…?”
What are the fans criticizing? The community is especially discussing the action scenes and special effects (via x.com). It is criticized that certain sequences look more like a cheap television production than a real blockbuster. Although the film has a smaller budget than previous productions (via 3djuegos.com), Marvel has accustomed audiences to a certain standard of quality that one would also expect from a title like Captain Marvel.
The choreography of the fights is also being criticized. Many fans feel that the quality seems to have deteriorated and find the fights not spectacular enough. For example, @Jaqaal024 questions via x.com whether the fights are intended to be this slow.
Additionally, fans are bothered that Sam Wilson as Captain America appears too powerful. Unlike Steve Rogers, who possessed superhuman strength due to the super soldier serum, Sam does not actually have such abilities. From the community’s perspective, even the high-tech flight equipment does not sufficiently compensate for this deficit.
However, despite the many concerns: The film has not yet been released, and the community’s impressions are primarily based on trailers and clips that have been shared across various channels. It remains to be seen how the film will ultimately fare.
Path of Exile 2 is still in Early Access, but players have already discovered a profound issue in the endgame that seems difficult to resolve.
What issue is it? The launch of Path of Exile 2 in Early Access was two months ago, and gamers have had enough time to closely examine the ARPG. They have noticed a significant problem for which there doesn’t seem to be a simple solution.
In the endgame of Path of Exile 2, the player’s character is so powerful that it can effortlessly annihilate all enemies like a deity. The strong builds of PoE2 enable players to eliminate any resistance until their character dies in a miraculous way.
At the end of the game, most enemies can hardly touch the character, and there are rarely any dangerous situations. When an adventurer dies, it is either due to one-shot mechanics or inexplicable events. The community sees this as a profound problem.
Here you can watch the cinematic intro of Path of Exile 2:
Start video
Path of Exile 2: The Cinematic Intro of the Greatest Diablo Competitor
The big design flaw of PoE2
Why is this a profound problem? The community of Path of Exile 2 is sure after their two-month playtime that the developers cannot simply solve the problem. The issue seems to be composed of various points, which the community has compiled on Reddit:
The visibility of effects in the game is too low
There are too many death and hit effects that suddenly take characters out of the game
Making PoE2 slower only worked in the campaign; the endgame feels like the predecessor
The random factors from enemies sometimes result in unimaginably powerful opponents
Boss fights should actually be designed so that one doesn’t succeed in the first attempt but learns how the fight works
The punishment for the character’s death feels frustrating in relation to the game design
In summary, a problematic picture emerges. The interesting moments from the campaign where players genuinely fight for their character’s life and defeat bosses in their last breath fade away later in the game.
Instead, the character grows into an undisputed god who occasionally gets hit in the Achilles’ heel and simply collapses.
What do players say about the current state? Players are frustrated with the current situation. They explain on Reddit precisely what bothers them:
“Honestly, this is the big design flaw of PoE2. It should be slower, so it doesn’t need one-shot mechanics to kill [players]. But the endgame is just PoE1 again, back to zoom-zoom and one-shots,” finds Isaacvithurston on Reddit.
“I stopped playing a few nights ago after one of those [unfair] deaths. I told my wife that I don’t know why there are even healing potions, because I’m either at full health or dead. There is rarely anything in between,” describes Revolutionary-Ice-16 on Reddit.
Moethelion has likely identified the core problem on Reddit: “Recovery. The problem is recovery. As long as players are able to restore their hit pool within a fraction of a second, monsters must be able to bring the player’s hit pool to zero within a fraction of a second, or the game will become trivial. […]”
Path of Exile 2 has been in Early Access for only two months. Since the Early Access launch, there have not yet been any profound changes to gameplay systems. Whether the developers will change the gameplay loop in the endgame remains to be seen. There are also recurring complaints about the trading and crafting system in PoE2: Path of Exile 2 is driving away its new players due to a missing feature
This is an AI-powered translation. Some inaccuracies might exist.