Monster Hunter Wilds: Title Update 2 is now live – Complete Patch Notes

The Title Update 2 is now playable in Monster Hunter Wilds and the servers are back online. What to expect, you can read here.

What highlights can you expect? In addition to the two new monsters Lagiacrus and Seregios, there are also several other exciting innovations waiting for you. A focus has been placed on performance improvement, which has been a problem for many players since release.

Other major changes that the community has long desired include:

  • The option to change the appearance of your weapon with the so-called “decoration weapons”
  • An option to disable the glow of buffs on the hunter
  • A combat-hardened variant added by Uth Duna that will be huntable later in an event quest
  • Hardened monsters can now also appear in herds

What else is included, you can read here.

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Monster Hunter Wilds: Trailer for Title Update 2 shows Lagiacrus in action

Complete Patch Notes for Title Update 2 in Monster Hunter Wilds

Here you will find the patch notes for TU2:

Important innovations and changes

Monsters

  • The Lagiacrus has been added and is available in an additional mission. Hunters must have reached at least JR 31 and completed the main mission “The World is Upside Down” and the side mission “Doshaguma in the Forest” to unlock the additional mission.
  • The hardened Lagiacrus has been added and appears once the Lagiacrus additional mission is completed and JR 41 is reached.
  • The Seregios has been added and is available in an additional mission. Hunters must have reached at least JR 31 and completed the main mission “The World is Upside Down” to unlock the additional mission.
  • The hardened Seregios has been added and appears once the Seregios additional mission is completed and JR 41 is reached.
  • The combat-hardened Uth Duna has been added. (Available in a future event quest.)
  • Hardened monsters now appear in monster herds.

Players

  • – New equipment and abilities have been added.
  • – New charms and stickers have been added.
  • – New spoken lines, pose sets, and gestures have been added.
  • – New Saikrii decorations have been added.
  • – Decoration weapons for hunters and Palicoes have been added.
  • – β-set armors have been added to decoration armor settings. α versions in possession of players automatically unlock β versions.
  • – New backgrounds, poses, nameplates, and titles for the hunter profile have been added.
  • – Additional helper hunters have been added: Mina (Sword & Shield) and Fabius (Lance). They can join quests once the main mission “Hunter’s Pride” has been completed. Fabius is only available during a limited-time seasonal event.
  • – A function has been added to the quest switcher that allows players to choose which helper hunters will assist when dropping a distress signal.

Bases and facilities

  • Object chests have been added outside of tents in base camps and the Great Site.
  • An outdoor object chest has been added as a storage equipment option for field camps.
  • The lobby-switching menu can now be opened from the tent of base camps or field camps.
  • A function to switch the field expert from Alma to Erik and vice versa has been added. This function is unlocked after completing the Lagiacrus mission.
  • A function for trading seasonal event items has been added to the supply depot.
  • A new Festival of Harmony takes place from July 23 to August 6, 2025.
  • The following features will be temporarily modified during the Festival of Harmony: Field expert clothing, Saikrii decorations, the Diva’s playlist, decorations in the Great Site, the menu in the canteen, barrel bowling, and barrel bowling bombs. The costumes of Erik and Gemma can also be changed.
  • Barrel bowling now has additional reward slots and special pin setups for seasonal events. Barrel bowling bombs behave differently during seasonal events for a very special challenge compared to Large barrel bombs.
  • New temporary bounties have been added (“Research Aid: Fishing” and “Research Aid: Creatures”).
  • New leaderboard categories have been added (Fishing, Native Creatures).
  • A smithing function for automatically selecting armor spheres during armor enhancement has been added, which converts excess points into armor spheres.
  • A smithing function for automatically selecting materials for enhancing Artian weapons has been added, which converts excess points into materials.

Miscellaneous

  • The additional mission “Under Voltage” has been added. It will be available after completing the main mission “The World is Upside Down” and the side mission “Doshaguma in the Forest” as soon as you leave the Karmin Forest and switch to another region.
  • The additional mission “Partly Clear, Partly Sandstorm” has been added. It will be available after completing the main mission “The World is Upside Down”.
  • The side mission “The Fashion Hunt is Open” has been added. It will be available after completing the main mission “The World is Upside Down” and the side mission “Quality Seal of the Blacksmith”.
  • A new area has been added to the Karmin Forest. It will be available during the additional mission “Under Voltage”.
  • A new important dialogue for Ferdinand in the base camp of the Wind Abyss has been added. Talk to him and fulfill the conditions to receive a new charm.
  • The ambient info can now be accessed in the Great Site and contains announcements at the time of events like the Festival of Harmony.
  • Changes for Steam:
    • Steam®– A notification will now pop up when the application is started with pending graphics card driver updates, unsupported operating system, or compatibility mode.
    • New customizable keyboard configurations have been added.
    • DLSS4 and FSR4 are now supported for graphic upscaling. DLSS4 requires a NVIDIA RTX 5000 series or higher graphics card. FSR4 requires an AMD Radeon 9000 series or higher graphics card.
    • NVIDIA DLSS for multi-frame generation is now supported and can be found in the graphics settings under “Frame Generation”. When using a NVIDIA RTX 5000 series or higher graphics card, the frame rate can be increased by 2-4 times or set to “NVIDIA DLSS Auto” to dynamically toggle frame generation on and off based on load.
    • The upscaling and frame generation settings in the graphics options have been separated from each other. Frame generation can now be set independently from the upscaling settings. Example: With a NVIDIA RTX 3000 series graphics card, upscaling via NVIDIA DLSS can now be selected in conjunction with frame generation from AMD FSR or other combinations.
  • Lobby ID and hunter ID can now be copied to the clipboard via the start menu.
  • The hunting group ID can now be copied to the clipboard via the start menu.
  • A new graphics setting to disable screen distortion effects in underwater or lava areas has been added.
  • A function has been added to quickly refill item bags and ammo bags.
  • The ammo bag is now automatically refilled when an item set is activated.
  • The material procurement for Nata has been given the “Take All” function.
  • A function “Remove All Decorations” has been added to the “Edit Decorations” submenu.
  • The hunter profile of the group leader can now be accessed via the hunting group map.
  • An option to display elapsed time in arena quests (and other time-based quests) in the objectives has been added. Previous best times can also now be accessed.
  • The equipment appearance can now be accessed via the equipment info or Palico info in the start menu.
  • The chat log can now be accessed via the start menu.
  • Photo mode options for “Effects” and “Character Display” have been added. Gestures and poses can now also be selected from the first-person perspective.
  • The “Completed Quests” page of the hunter profile has been added to the category “All Quests Except Arena”, which excludes total weapon usage. The previous “All Quests” category has been appended to the end of the list. Additionally, the target quest category has been added the function to reset weapon usage.
  • “Best Times” entries for arena quests in the hunter profile and quest switcher can now be deleted. (Times in the leaderboards of the expedition record board cannot be deleted.)
  • The following options have been added:
    • An option “Health Bar Warning”
    • A display option “Fixed” under “Display Elapsed Time in Quests”
    • An option “Highlight Active Effects”
    • An option “Highlight Equipped Talismans”
    • An option “Display Damage from Helpers”
    • An option “Collect Excess Items”

Bug fixes and balance adjustments


Bases and facilities

  • A bug has been fixed that prevented any input from being registered in barrel bowling when certain steps were taken.
  • The likelihood that the pins in barrel bowling are arranged the same way for several consecutive days has been reduced.
  • A bug has been fixed that caused stumps in the Great Site to sometimes float in the sky.
  • Object requests for material procurement can now be performed during weather events in Kunafa and Azuz, and objects can now still be collected during weather events.

Monsters

  • The frequency at which monsters discover field camps has been adjusted.
  • A bug has been fixed that prevented stealth attacks in the arena from causing normal damage at times.
  • Hardened wounds in future free challenge quests are now at fixed locations.
  • A bug has been fixed that caused the size of a target monster to change when an investigation with only one attempt remaining was accepted.

Players

  • Generally
    • Players now gain control over their character faster after starting a quest.
    • The responsiveness of the gather action for players has been improved, especially when riding the Saikrii.
    • The abnormal status “Bleeding” now recovers faster when the character moves while crouching.
    • A bug has been fixed that caused the effects of the ability “Smooth Polished Blade” to not be removed when entering/exiting the training area.
    • A bug has been fixed that caused players to have multiple types of Large Barrel Bombs in their item bag when collecting a previously placed Large Barrel Bomb while having a Blossom Barrel Bomb in their possession.
    • A bug has been fixed that caused pressing the sprint button (set to single press) from a crouch when standing up to result in a “run” movement rather than a sprint.
    • A bug has been fixed that caused the status “Entangled” to not be removed correctly by “Cleaning Wasp Delivery”.
    • Other minor bug fixes and related adjustments for all weapon actions have been made.
  • Sword & Shield
    • The base damage and stun values of “Shield Attack”, “Shield Strike”, and “Hard Strike” have been slightly increased.
    • The base damage of the final part of “Perfect Charge” has been slightly increased.
    • It is now harder to execute the block hit multiple times in a row.
    • The dodging window for the Sliding Wiper has been slightly extended.
    • The damage from “Chop” and “Side Hit” has been slightly decreased.
    • The base damage of Counter Hit has been decreased.
    • A bug has been fixed that allowed focus attacks to be accidentally executed multiple times on the same wound on certain monsters.
  • Dual Blades
    • The movement direction can now be changed midway when players transition into demon mode immediately after dodging.
    • When players dodge in demon bonus mode (while in demon mode), they now transition into Blade Dance II when activating Blade Dance. (If the demon gauge is not sufficiently filled, Blade Dance I will occur instead.)
    • The responsiveness of Blade Dance II has been improved.
    • The movement speed in demon mode has been increased.
    • The base damage of basic actions like “Demon Six Slash”, “Demon Whirlwind”, and “Demon Spiral” has been increased.
    • The base damage, element, and status scaling of “Screw Cutter” have been significantly increased.
    • The base damage of “Focus: Tide Turn” has been increased.
    • The base damage of “Heavenly Blade Dance” has been increased.
    • The element and status scaling of “Blade Dance” have been slightly decreased, while the base damage has been increased.
    • The base damage bonus in demon bonus mode has been slightly decreased, while the element scaling bonus has been increased.
    • A bug has been fixed that caused the bonuses of the demon bonus mode to remain longer than intended due to the ability “Power Extension”.
    • A bug has been fixed that caused unintended camera shaking in demon mode.
  • Longsword
    • The element scaling for Crimson Slash II has been significantly increased.
    • The base damage, element, and status scaling for “Crimson Slash III” have been increased.
    • “Crimson Slash III” moves into “Elan Blade I” faster now.
    • The base damage of “Elan Unleashed Slash” has been slightly increased.
    • The base damage of “Elan Round Slash” at red Elan bar has been increased.
    • The base damage of “Spinning Crimson Slash” has been increased.
    • The base damage of “Iai Elan Slash” at white and yellow Elan bars has been increased.
    • The element and status scaling for “Crimson Slash I” has been decreased.
  • Hammer
    • When a monster is staggered by a successful counterattack, you can now execute a special follow-up attack.
    • You can now execute “Focus: Earthquake” directly after “Charged Side Sweep”.
    • The attacks “Charged Upward Swing” and “Powerful Charged Upward Swing” have been given counter effects.
    • Charge levels now increase faster after performing a charged step after dodging.
    • The base damage of “Charged Big Bang” has been increased.
    • The base damage and element scaling of “Powerful Impact Crash” have been increased.
    • The hit zones for certain attacks like Big Bang have been adjusted.
    • A bug has been fixed that caused the damage display for “Big Bang IV” to be shown twice.
  • Hunting Horn
    • Performing the focus attack: Echo with precise timing now plays an extra note at the end of the attack.
    • Offering “Focus: Echo” with precise timing now places an echo bubble at the end of the attack. (You can cancel the echo bubble by holding R2 (PS5), RT (Xbox), or R (PC keyboard with default layout) at the end of the action.)
    • A single hit of “Resounding Melody” on a monster now triggers a sound wave.
    • Your Saikrii no longer stops for mounted performances.
    • The damage hit zone of the echo bubble has been significantly increased.
    • The duration of invulnerability during the counter melody has been increased.
    • A bug has been fixed that caused melodies to be shown that were not yet offered as encore when switching from one hunting horn to another.
    • A bug has been fixed that caused a hit with the counter melody to sometimes not trigger counter attacks.
    • A bug has been fixed that caused saved notes not to reset correctly when executed as special performance.
  • Lance
    • You can now execute a charge counter immediately after “Focus Attack: Victory Strike”.
    • The hit zone of “Focus Attack: Victory Strike” has been adjusted to make landing hits easier.
    • A bug has been fixed that caused shield attacks during “Focus Attack: Determination” to unintentionally destroy monster wounds.
  • Gunlance
    • A bug has been fixed that caused critical hits during multiple hits of certain actions like the “Full Wyrmstake Multiple Explosion” to also cause follow-up hits to be critical hits.
  • Morph Axe
    • Adjusting your distance to monsters while using “Unrestrained Slash” and “Full Unleashed Slash” has been made easier in focus mode.
    • The backward movement triggered by the “Element Unleashing Death Strike” can now be slightly reduced by tilting the left stick in the character’s facing direction.
    • The element scaling of subsequent explosions from sword attacks when using element vials has been significantly increased.
    • The element scaling of subsequent explosions from the abilities “Unrestrained Slash”, “Full Unleashed Slash”, and “Axe: Additional Attack Morph Slash” when using element vials has been significantly increased.
    • The base damage of “Axe: Heavy Additional Attack Knockdown” and “Axe: Additional Attack Morph Slash” has been increased.
    • The switch gauge recovery when performing standard attacks in axe mode has been increased.
    • Base damage and enhancement gauge recovery of “Axe: Morph Upward Double Slash” have been increased, and the switch gauge consumption has been reduced.
    • Base damage and enhancement gauge recovery of “Sword: Triple Slash” have been increased.
    • The switch gauge consumption when using “Sword: Overhead Slash” has been reduced.
    • A bug has been fixed that caused the damage scaling of the ability “Lightning Morph” to not be applied to the landing of the Jumped Morph Slash.
  • Energy Blade
    • Block points now have detection for perfect blocking, and you can now execute “Wild Axe Slash” directly after a perfect block.
    • The base damage of “Super Enhanced Element Unleashing” directly after performing certain attacks (like “Enhanced Element Unleashing”) has been increased.
    • The base damage of “Enhanced Element Unleashing” and “Super Enhanced Element Unleashing” has been increased.
    • The base damage of “Weak Slash”, “Counter Attack”, and “Shield Bash” has been slightly increased.
    • The base explosion damage of vials for “Axe: Element Unleashing”, “Axe: Enhanced Element Unleashing”, and “Axe: Super Enhanced Element Unleashing” has been increased.
    • The base explosion damage of impact vials in sword bonus mode has been increased.
    • “Axe: Element Unleashing” now chains faster into other simple axe actions like “Axe: Sprint Knockdown” and “Axe: Horizontal Retreat Slash”.
    • The base damage for multi-hit attacks in power axe mode has been decreased.
    • A bug has been fixed that caused the damage bonus of the vial explosion when performing “Element Unleashing I” or similar attacks with impact vial and enhanced vials not to be applied.
    • A bug has been fixed that caused weapon sharpness to decrease faster than usual when performing a block point with the element bonus activated.
    • A bug has been fixed that caused the damage scaling of the ability “Lightning Morph” not to be correctly applied to certain jumping attacks in axe mode.
  • Heavy Bowgun
    • The rapid fire gauge recovery when using shotgun ammo I and II has been increased.
    • A bug has been fixed that made dodging difficult after firing slicing ammo.
    • A bug has been fixed that caused the ability “Salvo” to activate with fewer hits than expected when using cluster bombs or wyvern explosion ignition.
  • Bows
    • A bug has been fixed that caused coatings to inadvertently switch to “unequipped” under certain circumstances.
  • Helper Hunters
    • A bug has been fixed that caused mounted helper hunters to leave cover too early during the large area attack of a Jin Dahaad and thus take damage.
    • If the quest management is at JR 100 or higher, the attack power of helper hunters is now increased.
    • The behavior of helper hunters when mounting a monster has been adjusted.
    • Olivia now performs an additional attack after a successful counterattack.
  • Saikrii
    • The responsiveness of the Saikrii after being called has been improved.
    • The responsiveness when controlling your Saikrii after ascending via Saikrii calling has been improved.
    • A bug has been fixed when riding with auto-movement that caused the Saikrii to run in circles upon reaching the target area before the large monster.
    • The response behavior to inputs for using objects while riding a Saikrii has been improved in some areas:
      – After a weapon switch while riding
      – When using an object after closing the map
      – When using an object directly after another object
    • It is now possible to dismount from the Saikrii while drifting.
  • Palico
    • A bug has been fixed that caused Palicoes to cancel the delivery of vitality wasps under certain circumstances.

Miscellaneous

  • System
    • The guild points awarded for delivering wyvern eggs have been increased.
    • The ability info window is now quickly accessible in various menus.
    • The button mapping for the option “Delete Investigation” has been changed during investigations.
    • The button mapping for the option “Allowed Equipment” has been changed during arena quests and challenge quests.
    • Food abilities can now be viewed in the ability info window via “Equipment Info” in the start menu.
    • The exact effects of food abilities can now be displayed on the “Active Abilities” page in the ability info window.
    • Accepting and breaking up (quick start) a quest is now possible directly from a quest invitation in the important chat messages.
    • The option “Skip” has been removed from important chat messages, and the map can now be opened even when the messages are still active.
    • The map has been adjusted so that it no longer automatically changes level when focusing on a large monster.
    • The storage info is now displayed at the top right of the start menu and on quest switch screens.
    • The monster encyclopedia can now be displayed in the tent through the quest menu.
    • A bug has been fixed that allowed decorations to be equipped on slots for which they were not intended.
    • A bug has been fixed that caused received nameplates not to appear in the settings in the hunter profile.
    • Steam®– The VRAM usage during texture streaming has been adjusted, leading to an overall lower VRAM usage.
    • A bug has been fixed that caused the estimated VRAM usage in the display/graphics settings to be calculated too low. (Therefore, a higher estimated VRAM usage is now displayed, but due to a separate optimization, the actual VRAM usage has decreased, keeping the current minimum and recommended system requirements unchanged.)
    • A bug has been fixed that caused the display of VRAM usage in the graphics settings to show incorrect values for “Quality of Distant Shadows”.
    • A bug has been fixed that caused the armor to not be displayed in the display options of the chest protection when “Display Armor” was selected in the appearance change menu.
    • A bug has been fixed that caused performing certain actions like eating or forging weapons/armors in the Great Site to reset mantle cooldowns.
    • A bug has been fixed that caused repeated fast travel in the training area to reset certain statuses like mantle cooldowns.
    • The response time for using objects after leaving a tent has been improved.
    • A bug has been fixed that caused blocked users not to be removed correctly from the follower list.
    • – A bug has been fixed that caused incorrect icons to be displayed for offline players in the members list.
    • – A bug has been fixed in the “Equipment Appearance” menu so that the focus now stays on the selected decoration armor.
  • Quests
    • Accepting and joining quests during ambient connections is now possible from the quest switcher.
    • Adjustments have been made to reduce interruptions when joining quests via an invitation message.
    • The conditions for unlocking the hunter highlight “Social Butterfly” have been adjusted.
    • A bug has been fixed that caused an automatic distress signal to be sent when starting a quest with max. member count set to 1 and auto distress signal ON.
    • A bug has been fixed that caused the departure animation to not finish when the target quest ended at a specific moment during the animation, making it impossible for players to control their character.
    • A bug has been fixed that caused the effects of the Super Luck voucher not to be applied to the target quest when accepting a quest invitation from a connecting member during an ongoing quest.
    • A bug has been fixed that allowed a grand hunt (a hunt with multiple monsters) to be generated in your environment during non-field exploration, even if one of the monsters did not appear in the respective environment.
    • A bug has been fixed that allowed players to significantly decrease the health of a monster with poison or similar abnormal statuses before the start of a field exploration.
    • A bug has been fixed that prevented the save process when completing a free challenge quest in offline mode, resulting in lower-ranked times being incorrectly displayed at the quest switcher.
    • A bug has been fixed that caused a target monster not to appear in investigations with multiple monsters at times.
    • A bug has been fixed that caused the participant count in the leaderboard to not register correctly when multiple players joined an arena quest simultaneously.
    • New measures to prevent unacceptable or fraudulent investigations have been implemented.
    • Quest completion times that are clearly unfair will not be entered into the leaderboards, and corresponding users will be automatically banned or available functions restricted.
  • Other
    • A bug has been fixed that caused some spoken lines not to trigger correctly.
    • Various text issues have been fixed.
    • Some minor bugs have been fixed.

Even after Title Update 2, the story of Monster Hunter Wilds continues. In a message to the community, Game Director Yuya Tokuda wrote about what is still to come in the future. What to expect in the near future, you can read here: Capcom explains how Monster Hunter Wilds will continue, aiming to solve the community’s biggest problem

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. monsterhunter.com

Guild wants to close with Dune: Awakening because a cheater is terrorizing their server

As much fun as Dune: Awakening can potentially bring, the struggle for survival can also cause a lot of frustration. In addition to griefers, cheats, hackers, and dupers also torpedo the gaming fun of many players.

What is the concrete problem? Apparently, various players in Dune: Awakening are using unauthorized external means such as hacks or exploits to gain significant advantages on Arrakis. This can manifest, for instance, in the victim’s Ornithopter being stolen while transitioning to the Deep Desert.

Last week, Known_Writer_9036 reported another severe case on Reddit. In his world Hyperion, a single cheater is alleged to not only steal vehicles in the Deep Desert but also empty entire bases and adjust the permissions there.

The damage caused by this cheater is said to be so great that the entire guild wants to stop playing Dune: Awakening until a sustainable solution is found. According to Known_Writer_9036, they were just in the process of building an alliance with other communities for further large guild operations.

To emphasize his experience and clarify that this is not an isolated incident, Known_Writer_9036 provides 5 links in his post to further reports about the cheating problem in Dune: Awakening.

The release trailer for Dune Awakening:

Start video
Dune: Awakening presents new action-packed trailer for the release of the game

“Hacking is the game killer”

How does the community react to the report? With over 2,600 thumbs up and more than 415 comments.

  • ChapterDifficult593 sums it up on Reddit: “Hacking is the game killer.”
  • BlindMancs reports on Reddit about a personal case: “I just lost a base in the Deep Desert. […] Outside, no damages. A door was replaced by a wall – probably so they could go in when needed. We’re at the end.”
  • lWinkk doesn’t understand on Reddit: “I don’t understand why anyone would want to hack in a role-playing game. That’s really sad. These real-money trading clowns ruin games on a large scale.”
  • 42mir4 writes on Reddit that he knows it well from other games: “Reading that gave me chills. I have many bad memories of Red Dead Online, where hackers and menu mods ruined the game for the average player. To this day, they still roam because R* refuses to do anything about it.”

In the Reddit section of Dune: Awakening, more and more reports and posts about hackers, dupers (who are said to exploit a glitch to duplicate items), and cheaters can be found daily. kam1sh reports on Reddit that he has been regularly reporting a cheater on his server for 21 days. So far, nothing has happened.

SherpaGoolsbee would love to see permanent bans for every exposed cheater (via Reddit). Additionally, the protection software BattleEye urgently needs updates to reliably detect things like speed hacks, according to the wishes of various players.

What has your experience been with cheaters in Dune: Awakening so far? Is your gaming experience already suffering from cheaters and hackers? Share it in the comments! Fortunately, there are also heartwarming feel-good stories from Arrakis. Here’s an example: Players from Dune: Awakening build a gas station with free access: “The sign is great, I have never seen anything like it”

This is an AI-powered translation. Some inaccuracies might exist.

The WoW truth you don’t want to hear: Players with 1-button macros are better 75% of the time

With just one button, many players in World of Warcraft are stronger than their peers. A full 75% leave them behind without mastering their class.

The introduction of the “1 Button Assistant” was controversial. Thanks to it, players in WoW can play their characters without learning complex rotations. The PvE aspect of the game is reduced to one button, and players only have to select major cooldowns or utility abilities manually.

What is a blessing and a great method of accessibility for some turns out to be a curse for others. Because what happens when you suddenly realize that you perform better with the assistant than without? This is likely to lead to some crises of conscience and frustration, especially knowing that 75% of characters are better when using the assistant.

Start video
Older lady lives our dream and plays WoW until 5 a.m.

75% are being taken away by the 1-Button Assistant

What was found out? When the “1 Button Assistant” was introduced, community sites like wowhead calculated how great the DPS loss of individual classes was. After all, there is a penalty on global cooldown, and the feature doesn’t work “perfectly”, making small mistakes that professionals wouldn’t make.

It was found out that you lose between 10% and 25% performance when using this feature.

What was forgotten in this context was that Wowhead based its calculations on theoretical maximum values, i.e., the results of “simulations” where the character plays flawlessly, has to ignore no boss mechanics, and every decision is made perfectly.

This, however, is completely unrealistic for most characters – no one plays as well as the simulation.

The shocking result, measured against real numbers: well over 75% of characters are overtaken by people using the “1 Button Assistant”.

The YouTuber Bellular analyzed the numbers in one of his latest videos:

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How do the differences arise? How well the “1 Button Assistant” works depends on several factors. The most important are:

  • How well is the rotation programming planned by Blizzard?
  • How well does the chosen specialization fit the “1 Button Assistant”?
  • How many abilities have long cast times, so the increased cooldown doesn’t matter?

Bellular is sure that this feature will lead to some balance problems and related discussions in the coming months and years. The game will become even more complex, as there will likely not only be a “best talent choice for every class” but also a “best talent choice for every class with 1 Button Assistant”.

Additionally, the social pressure may increase to use the assistant with particularly strong classes – even if one would rather play manually.

It is clear, however, that the “1-Button-Assistant” is a real alternative for many players. A significant portion of the community would likely perform better if they took advantage of this aid – even if one might not want to admit it, as they see themselves as the chosen DPS master of God.
But for that, you can also simply play the most popular class, as it greatly benefits from this feature.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Fourth promo code is finally here, gives another 50 energy

In Pokémon GO there is a final promo code for the GO Fest. It provides energy for Zamazenta.

Here is the code: The following code was released a bit later than the three from the previous days. The codes were linked to new followers of the Pokémon GO YouTube channel. However, by the afternoon of the GO Fest Sunday, the required amount was apparently reached and the code was finally released.

It is:

  • T3DZFDW7LY7TZ

The codes from the previous days:

What does the code get me? The code provides 50 form change energies for Zamazenta, which you could catch yesterday. If you happen to be missing up to 50 energies to reach the 1,000 required energies, you can use the code to complete the 1,000.

Start video
So sah das Pokémon GO Fest 2025 in Paris aus

How do I redeem the promo code in Pokémon GO?

This is how you redeem the code: Currently, this can no longer be done in the game, but in the Pokémon GO web store.

You should now receive a push notification from Pokémon GO that an online offer has been redeemed. In the game itself, you can now collect the energy.

Do you want to check if it worked? Either simply look up your Zamazenta and see how much energy it has now. Alternatively: Check the diary in your trainer menu. There you can find all activities, including code redemptions.

The GO Fest is now over, but the near future brings many more Pokémon into the game. These include Solgaleo and Lunala, which are appearing in raids for the first time. You can also look forward to more themed events, spotlight hours, and raid bosses. We show you all in the overview of all events in July 2025 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Did you know that the corpses in Dark Souls that you loot are not really dead?

In Dark Souls, it’s primarily about looting, leveling up, and defeating bosses. The former can usually be found on corpses scattered wildly throughout Lordran, Drangleic, or Lothric. However, one player has discovered something about these corpses that makes looting a bit unpleasant.

What was discovered? The player Purpleyeggs reported in a thread on Reddit about something that he can’t get out of his head, and this thing concerns the corpses in the game. A large portion of the loot in Dark Souls can indeed be found on the corpses of various husks lying on the ground.

Now one might think that these are just normal heroes and people who have perished over time and are lying where they were placed, but that makes no sense. Dark Souls is the game of the undead and husks; they shouldn’t be dead at all… and indeed, they are not.

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The Dark Souls Remastered in the Trailer

A world full of wandering corpses

What is the deal with the husks? In Dark Souls, all beings branded with the Dark Sign are cursed to wander as husks eventually.

Husks are beings that require humanity (shadows of darkness) to remain sane. Those who lose their humanity become a husk – a wandering corpse that can distinguish neither friend nor foe, attacking everything and everyone. Some of these husks represent the corpses that you loot during your journey. However, Purpleyeggs notes: these husks can’t possibly be dead.

In a land where the husks are immortal, they cannot possibly be dead. As Purpleyeggs aptly puts it, the husks are in a form of stasis: “You have lost any sense and purpose you clung to, but you can’t even be in a furious rage; you just sit and lie there until another undead picks up your things without paying you any attention.”

What supports the player’s thesis? Husks cannot die unless their parts are used to create a new bonfire. Those who are still “alive” are still living, just without consciousness and the drive to exist.

The best evidence that the husks are still alive lies in Dark Souls 3. In the dungeon of Irithyll, there is a husk in a cell that has loot on its lap. When you try to steal from the husk, it starts screaming and reaching for the player. What appears to be a jumpscare is more an indication that the “corpses” are still alive, just without the will to live.

So next time you loot a corpse in Dark Souls, don’t feel too good about it. Who knows, it might just come back to haunt you. If you want to read more about Dark Souls, here’s an exciting list: The strongest bosses in Dark Souls 1, 2, and 3 according to lore in the power ranking

This is an AI-powered translation. Some inaccuracies might exist.

A player plays as a Paladin in Baldur’s Gate 3, but in one situation he has to break his holy oath

A player on Reddit found himself in a very tricky situation with his Paladin in Baldur’s Gate 3. The moment left him with only two options, both of which would lead him to break his oath.

What situation was the player in? At a significant point in the second act of Baldur’s Gate 3, Reddit user Ghetsis_Gang faced an uncomfortable situation. He was playing a Paladin, and when he reached a certain point in the story, there were only 2 options for him to choose from, as he shares on Reddit.

Since he had previously killed an important NPC, he was left with only 2 options to choose from at this point. However, both decisions ultimately led to him breaking his Paladin oath.

What role does the oath play? For a Paladin player, the oath is an important gameplay mechanic. On one hand, the oath dictates the values the Paladin commits to in role-playing and must uphold. On the other hand, he receives specific powers and magic for the oath, which are lost if he breaks his vow.

If one breaks their vow, they receive the subclass “Oathbreaker” along with different abilities. Players must then decide whether they want to remain an Oathbreaker or atone (i.e., pay gold corresponding to their level) and restore the oath.

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There are secret rooms in Baldur’s Gate 3 that only a few of you will ever see

Decision for or against authority and the protection of the innocent

Why did it not matter which decision broke the oath? The “Oath of the Crown,” which the user chose as a subclass, is based on the four principles of Law, Loyalty, Courage, and Responsibility. One breaks their oath when they violate these principles.

Unlike other oaths, which often revolve around the alignment of good and evil, this one primarily concerns the maintenance of order and authority. And this is where the crux of this moment apparently lies.

Warning: Spoilers ahead!

For in the moment when the player decides to save Aylin, he seemingly interferes with the order. Shadowheart is a cleric of the evil goddess Shar, while Aylin is a daughter of Selûne – and both deities are deeply opposed to each other.

From the perspective of the community in the comments of the Reddit thread, the player here contradicts the natural order and enmity of the two goddesses and their followers with his decision. However, if he allows Shadowheart to kill Aylin, the player does not fulfill his oath to protect the innocent. So he breaks his oath with both decisions.

Other users see a potential reason in another decision why the player broke his oath. For he had promised an NPC to help another person but instead killed them.

Whether this is a bug or a deliberate dilemma is hard to say. Either way, the decision has cost the user quite a bit of gold to restore his oath. Another user notes that he suspects this dilemma can be circumvented by completing the Shar Temple before heading to the tower (via Reddit).

The Paladin with the Oath of the Crown was only added in the latest patch in Baldur’s Gate. Yet even before, the Paladin was by far the most popular class. Why that is, you can read here: Why is the Paladin actually the most popular class in Baldur’s Gate?

This is an AI-powered translation. Some inaccuracies might exist.

A user plays Pokémon GO and suddenly receives surprising mail from North Korea

A player is playing at the “Pokémon GO Fest.” But the big surprise is when he receives a postcard in Pokémon GO. Because it comes from the isolated country of North Korea. He didn’t expect that.

In Pokémon GO, you can send or collect postcards and unlock a special Pokémon when you collect enough postcards from a certain region. But a player has now received a surprising postcard: namely from the highly isolated country of North Korea.

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So sah das Pokémon GO Fest 2025 in Paris aus

A postcard from North Korea, but can you even play there?

What did the player receive? A player posted a screenshot of his app on Reddit, where you can see a postcard he received. The special thing about it is the location: The postcard was sent from Hamgyong. That is a province on the east coast of North Korea near the border with China.

How authentic is the postcard? Some players suspect that the postcard must come from a spoofer. Spoofers are people who fake a location where they are not. One player also explains that the mentioned location is outside of tourist routes. Nevertheless, Hamgyong (or Hamhung) is outside the game’s China/North Korea exclusion zone, so PokéStops and gyms could theoretically be possible there:

Not to mention that the city from where this gift originates, Hamhung, is rarely visited by tours through North Korea, which means it is extremely unlikely that a player is actually there legally. Interestingly, however, the city is outside the game’s China/North Korea exclusion zone, so PokéStops and gyms are indeed possible there and the game works properly, which in practice means nothing, as there is no internet.

Can you even play Pokémon GO in North Korea? How and whether you can play Pokémon GO in North Korea is unknown due to the difficult political situation.

In an older discussion on Facebook, it is said that a large part of North Korea is geographically blocked and therefore not available for Pokémon GO. However, there are allegedly some functioning areas in the far north near the Russian border and just behind the border with South Korea. This could also apply to Hamgyong, which is the border region with Russia and China. However, we cannot confirm this.

What do the postcards bring at all? In Pokémon GO, you can collect postcards from various regions of the world. If you collect enough postcards, you unlock an encounter with the Pokémon Scatterbug: Scatterbug eventually evolves into Vivillon. The patterns of Vivillon’s wings are based on the region from which the postcard originates. All regions and patterns for Vivillon are listed on MeinMMO.

In Pokémon GO, you can now secure Vivillon with the help of your friends since December 2022. Some trainers have already fully completed their Platinum medal for this. We at MeinMMO show you how to find friends to collect all forms as well: Pokémon GO: Trainers have already found all Vivillon forms – Here’s how to find friends for that

This is an AI-powered translation. Some inaccuracies might exist.

Players in Elden Ring: Nightreign receive a powerful attack boost of over 40%, just by killing a few simple bosses

Players have succeeded in obtaining a powerful buff to their attack power in Elden Ring: Nightreign, permanently increasing it by over 40%. They only needed a specific relic and some simple bosses.

What are players reporting? On Reddit, some players share their experience that they were able to obtain a guaranteed, permanent buff to their attack power for their runs, which is extremely powerful.

In ideal runs, they achieved a powerful buff of 40.71%. With their tactic, all 3 players can receive this buff. All three only need a specific relic and a clear route with relatively simple bosses.

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Elden Ring Nightreign liefert neuen Boss-Content

With relics and mini-bosses to a significant advantage

How did the players achieve this? To obtain this powerful buff, you first need a relic with the bonus “Attack power permanently increased for each defeated Seal Prison captive.” With this, you can receive a bonus of 5% for each captive you defeat.

The buff is permanent, lasting for your entire run. Some players managed to obtain a buff of 40.71% by strategically defeating all 7 available Seal Prison captives on the map. These mini-bosses can be tackled relatively easily in a group, making them a popular destination.

A relic with this buff can be obtained for Sovereignty Sigils at the Collector’s Shield once you have defeated your first boss in its Eternal Darkness Sovereignty form. Currently, you need to face the current Eternal Darkness boss Fulghor and defeat him or hope for another relic with this bonus. However, note that you cannot equip multiple relics with this effect.

The relic from the Collector’s Shield also has another advantage, as you start with a Stone Sword Key, which you need to open the Seal Prisons. Additionally, treasures on the map are marked, allowing you to specifically search for more keys.

If all three players bring this relic into the run, you can gain significant advantages. It is worth trying this tactic, as in addition to this buff, you also receive a substantial amount of runes upon completing Seal Prisons, allowing you to level up quickly.

Some players even speculate that this relic was intentionally designed to ease difficult runs in the long term when encountering problems.

Another way to catapult your attack damage to astronomical heights was recently discovered by another player. They managed to not only increase their damage with their tactic but also forced the game to its knees, ending up dealing no damage at all: Player defeats 727 enemies in Nightreign for an hour to strengthen a weapon, ultimately dealing no damage and dying

This is an AI-powered translation. Some inaccuracies might exist.

An actor has so many children that he forgets their names when he tries to remember them all: “Why do I have so many?”

The actor and comedian Nick Cannon has 12 children with 6 different women. But he can’t remember all their names. In the past, there were also allegations against the actor, for which he has partly apologized.

Nick Cannon, actor, comedian, and musician, spoke with Bobbi Althoff on the podcast “Really Good” about his children. When Cannon was asked to name all his children, he couldn’t do it completely. In the end, he was only able to name 10 of his 12 children.

In the podcast, Cannon jokingly said:

I usually get in trouble. I know them all, but here we go. I will list them all for you. To be honest, there are Roc, Roe, Golden, Powerful, Rise, Onyx, Legendary, Zion, Zillion, Zen, and … you see, here we go … How many [are left?]

The host replied that he was missing 2. At the beginning of the conversation, Althoff also asked Cannon why he has so many children. His answer: He feels like a king and therefore has to have many children:

Why do I have so many children? I have a king complex. Black men always ask: ‘What’s up, King?’ I really think I’m the king.

With whom does he have children? His biography is relatively confusing regarding whom he has children with. Because he has not only children with one woman but with several. 6 mothers are known by name (via US-Magazine.com):

  • With his ex-wife Mariah Carey, he has twins Moroccan and Monroe.
  • With Brittany Bell, he has 3 children: Golden Sagon, Rise Messiah, and Powerful Queen.
  • With Abby De La Rosa, he also has three children: Zion Mixolydian, Zillion Heir, and Beautiful Zeppelin.
  • With Bre Tiesi, he has one child, the son Legendary Love.
  • With LaNisha Cole, he has one daughter, Onyx Ice.
  • With Alyssa Scott, he also has one daughter, Halo.
Nick Cannon has previously faced anti-Semitic allegations and is said to have made several statements that were deemed anti-Semitic (via BBC.com). For some statements, he has since apologized. MTV nonetheless ended their collaboration with Cannon.

Certain names not permitted in Germany: The sometimes very strange-sounding names are not unusual for the USA. In Germany, it is prohibited to name children after certain products or objects.

Registry offices usually reject first names that have a predictable potential for mockery. Other, sometimes surprising names are repeatedly approved. According to Familie.de, someone was allowed to name their child Pepsi-Carola or Champagna.

The movies from Tolkien’s universe are full of talented and versatile actors. But only one has made it into every single film of the franchise, and that in different roles. You can read more about it on MeinMMO: One single actor has appeared in all films of The Lord of the Rings and The Hobbit, and the reason for that is simple

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. usmagazine.com

A boss mechanic drives players insane in Diablo 4, now a statement from the community chief brings hope

Since Season 8, bosses in Diablo 4 can no longer be “oneshotten.” On one hand, the difficulty has increased; on the other, they have phases where they are immune. This annoys many players greatly. However: A comment from the community lead gives hope.

What specifically annoys the players? With Season 8, Blizzard has increased the difficulty on the torment levels in Diablo 4. The hideout bosses no longer go down immediately, have more hit points, and deal more damage. They don’t just have more health, but also so-called immunity phases.

That means: Even if you would take down a boss with a few hits, it still doesn’t go down. That takes away the players’ “secret weapon” against the tough opponents. Instead, it switches to a phase where it is either briefly immune or simply leaves the map altogether – like Duriel, who burrows under the map. And that takes away the players’ “secret weapon” against the tough opponents.

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Diablo 4 shows Horadric spells and new endgame content in the trailer for Season 9

Blizzard will work on the immunity phases

What does the community lead say? In a post on X, a user writes on June 28, 2025: “Please remove the immunity phases from Andariel/Duriel/Mephisto dog [Note: the Herald of Hatred, a new boss in Season 8]. For Lilith’s sake.” In response, community lead Adam Fletcher states that there are plans to address this.

What this specifically means, whether the phases will be completely removed or just weakened, Fletcher leaves open. It is also unclear when a fix will come. A user follows up, asking whether this will be included in the Season 9 update, but so far there is no answer. Season 9 starts on Tuesday, July 1, 2025.

“Back to oneshotting”

How the community is reacting: In a post on Reddit, the community picks up on Fletcher’s comment. Many agree: The sooner Blizzard fixes it, the better. And TheoryOfRelativity12 jokingly comments: “Back to oneshotting bosses.” And Trunks252 replies: “If they can oneshot us, then we should be able to do the same. That’s only fair.”

WhatsRatingsPrecious comments that until then, he will just keep focusing on Belial. And ssjgoku27 says: “Hopefully they fix that with Uber Lilith as well.” The fight against her echo is considered the toughest in the entire game, which even OP builds fail against.

Even before Season 9 has even begun, criticism is already pouring in. Especially the new battle pass is currently in sharp focus, but the seasonal features are also receiving little enthusiasm. Since Blizzard released an overview graphic for the new season, the community has primarily been discussing the controversial reliquary system: The new season has not yet started in Diablo 4, but players are already complaining: “I’m slowly losing hope”

This is an AI-powered translation. Some inaccuracies might exist.

“Games are still amazingly cheap”: Former PlayStation chief defends 80 € expensive games

The prices for video games are rising – but Shuhei Yoshida, the former head of PlayStation, does not see this as critical, as he tells in an interview. For him, games are still remarkably affordable compared to other forms of entertainment.

What was the interview about? In an interview with Kit and Krysta via YouTube, the two former Nintendo employees spoke with former PlayStation head Shuhei Yoshida about what “PlayStation really thinks about Nintendo”.

During this, Shuhei Yoshida also commented on the current discussion about games that now cost 80 euros or more. He refers to the title Mario Kart World, which is a release title for the Switch 2 and costs 79.99 euros digitally and 89.99 euros for the cartridge version. Other publishers like Microsoft with The Outer Worlds 2 would also follow suit with the prices.

From his perspective, the games are still “remarkably affordable” compared to other media. He refers to current developments but also to the value of the games themselves.

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The creators of PlayStation visited hundreds of developers, but everyone found the idea terrible

“It’s up to you whether you see the value in it or not”

Why does Yoshida hold this opinion? The former head of PlayStation believes that each game has a different value for its players and that not every game needs to cost 70 or 80 U.S. dollars or euros, as every game is different:

If you look at the entertainment value of a good video game, like Mario Kart 8, many people have played for hours with just one purchase, or perhaps some people paid for additional tracks… It really depends on the game, and people need to [assess] which game provides the entertainment they want and see if it makes sense to pay the price on the first day, or if in some cases [the] price drops if you wait.

Additionally, he emphasizes that particularly in live-service games, often much higher prices are charged for in-game purchases that players are willing to pay if they see the value in it:

100 U.S. dollars for the purchase of that one digital collectible card or similar, some people see the benefit and spend the 100 U.S. dollars… It is up to you whether you see the value in it or not.

Yoshida also emphasizes that he is aware of the current financial burden on many people – especially due to rising living costs. Nevertheless, he finds that in relation to the game time offered and compared to, for example, the inflation-increased ticket prices of cinemas, many games are “remarkably affordable”.

The prices of consoles and games are a hot topic of discussion in the community, especially regarding Nintendo. At MeinMMO editor Karsten, the latest developments have led him to turn away from the Nintendo Switch 2 after many years as a fan. Why, read here: The Nintendo Switch 2 has lost me, even though I have been a Nintendo fan for 38 years

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamesradar.com

Pokemon GO: Defeat Zacian, King of Swords – All Counters in the List

In Pokémon GO Zacian, King of the Sword appears today in raids. We show you the best counters in the list. 

Zacian, King of the Sword is today, on Sunday of the GO Fest 2025, the raid boss in level 5 raids.

If you defeat the Pokémon, you can catch it in its hero form. At the same time, you will receive form change energy for Zacian during the event if you defeat it in the raid. If you collect enough, you can transform it into its stronger form.

But how to defeat Zacian? Best with the right counters. We show them to you in the list.

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So sah das Pokémon GO Fest 2025 in Paris aus

List of the Best Counters against Zacian, King of the Sword

Use the following top counters to exploit Zacian’s weaknesses and defeat it:

  • Proto-Groudon with Mud Shot and Precipice Blades
  • Mega Charizard Y with Fire Spin and Blast Burn
  • Mega Blaziken with Fire Spin and Blast Burn
  • Mega Garchomp with Mud Shot and Earth Power
  • Mega Charizard X with Fire Spin and Blast Burn
  • Incineroar with Fire Spin and Overheat
  • Heatran with Fire Spin and Lava Plume
  • Ramoth with Fire Spin and Overheat
  • Shadow Entei with Fire Spin and Overheat
  • Reshiram with Incinerate and Fire Blast
  • Ho-Oh with Incinerate and Sacred Fire
  • Flareon with Fire Fang and Overheat
  • Rhyperior with Mud Slap and Earthquake
  • Victini with Quick Attack and V-Create
  • Zamazenta with Metal Claw and Behemoth Bash

What type weaknesses does Zacian have? In its crowned form, Zacian is weak against ground and fire attacks. So use counters of this type.

How many trainers do I need? You can defeat Zacian with two to three trainers if you use strong counters. It becomes easier with more people.

And what’s next? After the GO Fest, it won’t be long until the new month begins. You can also secure strong Pokémon again, like Solgaleo and Lunala. We show you the exact overview here: All events in July 2025 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Wir haben die größte Twitch-Streamerin zu WoW gefragt, wie sie nach 15 Jahren die Liebe zum MMORPG aufrecht hält

MeinMMO met the streamer AnnieFuchsia at TwitchCon 2025. She spoke with our editor and streaming expert Lydia about her love for World of Warcraft and her biggest achievements in the MMORPG.

Annie Fuchsia is a streamer based in Stockholm and has been active on her Twitch channel for over 10 years, entertaining her viewers daily with a variety of games. It all started with World of Warcraft, which to this day remains her most streamed game by a wide margin.

About 2,000 viewers on average watch Annie Fuchsia when she goes hunting for achievements or makes WoW unsafe with the streamer guild OnlyFangs. She is the most-watched female streamer for the MMORPG and gladly returns to Azeroth after 15 years.

MeinMMO’s editor Lydia spoke with AnnieFuchsia at TwitchCon 2025.

Start video
Only 6 people have a success in WoW – and they don’t know why

“Sometimes I just logged in to chat with people”

MeinMMO: You started streaming with World of Warcraft. What is your personal connection to this game? 

Annie Fuchsia: World of Warcraft was an important game for me because it was always my source of fun with friends. For me, it was a great way to talk to people. Sometimes I just logged in to chat with people.

I think that’s a bit different nowadays because people add each other on Discord. So, the chats take place outside the game, but back then, that was my chat system. I logged in to talk to guild members and friends.

So yes, World of Warcraft has always meant a lot to me in that sense. I’ve made many friends and met a lot of people through it.

When I became a streamer, it also became a big part of my activity. But I enjoyed World of Warcraft long before that.

MeinMMO: World of Warcraft recently turned 20 years old. What does this anniversary mean for you? 

Annie Fuchsia: I haven’t played World of Warcraft since the very beginning. So, the anniversary doesn’t mean much to me, but it makes me think about what an incredible game it must be that it’s still around. There aren’t many games that have survived that long. And yes, there are problems in the game, and yes, many people have stopped playing.

I think the state of MMOs in general is very difficult in today’s society, where people are used to fast dopamine sources and an MMO is a slow one. It’s hard to keep players engaged in MMOs. Given that, I find it incredible. I’m basically happy for the game.

MeinMMO: How long have you been playing personally? 

Annie Fuchsia: Since 2010 or 2009, around that time. I think it was during that winter period, so that’s 15 years, which is still a long time.

No Fear of Short Breaks

MeinMMO: That’s a very long time. Many people talk about “burnout” in World of Warcraft – and you haven’t just played for fun. It’s also a big part of your profession. How do you keep the passion alive? 

Annie Fuchsia: Well, I would say that because I’m not afraid to – quote unquote – take “breaks”. I’ve never taken a complete break. Normally, I just let my things run, but sometimes I might log in once a week and sometimes daily.

Right now, for example, I’ve been streaming more variety games. My most recent games were Expedition 33 and Oblivion for a few weeks. So, there have been a lot of variety games, which means I play less [WoW].

But that’s not intentional because I’m burning out. I think because I do that, I never really hit burnout. It’s about finding a balance. For example, I was sometimes really exhausted from certain things.

There was a time with Final Fantasy 14 and World of Warcraft, and I thought to myself: you know what? I just won’t play either game. And then I played League of Legends for two months, and people were very unhappy about that.

But I didn’t care because I was under so much pressure, like: “No, play 14, no, play WoW.” “No, this is better, this is better.” And I thought, okay, I’ll just play neither. I tend to return to WoW whenever something is going on. For example, when OnlyFangs was active, I played it for three or four months straight. And the next thing coming is, I believe, MoP [Mists of Pandaria Remix]. So I might get into that.

MeinMMO: Did you play it back then?

Annie Fuchsia: Yes, because that was the expansion that was active when I started streaming.

MeinMMO: What does Blizzard need to get right for you?

Annie Fuchsia: Well, I would say the game itself was pretty good as it was back then. I don’t think there’s really anything that needs to change. I assume they will speed up the tiers and such. There was about Siege of Orgrimmar, which was there for ages, I mean.

So I think they will speed up these patches.

Other than that, I think just leave it as it is. […] I just hope they didn’t break the Challenge Modes system, I thought that was cool.

Housing in WoW is not needed – or is it?

MeinMMO: Which expansion are you most looking forward to?

Annie Fuchsia: In general, I am looking forward to the retail expansion, Midnight. It comes with housing, which I am really excited about.

MeinMMO: Is this something you have been wishing for a long time?

Annie Fuchsia: Yes, I’ve been talking about it forever. Especially since I wasn’t convinced in the past that WoW needed housing. When people mentioned housing, I said: “Why? What would you do there?” I thought it was a strange idea.

But then I experienced housing in Final Fantasy 14 and thought: “This is great.”

You create your own place, decorate it. Even if it’s just for you, it’s fun.

And beyond that: inviting friends over to your home, stuff like that. I think that’s genius.

MeinMMO: Is there something you absolutely want in your house?

Annie Fuchsia: Nothing specific, but I would like to see cool items like trophies for things achieved in the game. Maybe something like a special painting, or actual trophies. That would be cool. They could have an engraving in the game.

MeinMMO: Speaking of achievements, you completed WoW 100% in 2022…

Annie Fuchsia: Yes, I finished it at the end of Shadowlands and at the end of Dragonflight. So I’ve accomplished it twice.

Achievement Hunting in WoW – A Full-Time Job?

MeinMMO: Have you kept up? What’s your current status?

Annie Fuchsia: I am currently behind, but I am figuring out which achievements require a lot of time so that I can start with those because many achievements are also time-limited. So I’m doing research on which those are so that I can slowly complete them in the background because yes, I’m currently falling behind because I’ve been playing a lot of variety games.

For example, I recently started in Undermine(d), and that has been out for months, I believe. But I have only just now gotten around to diving in and now I have a game plan. I have the CHETT list and I know what I have to do with it.

MeinMMO: It’s a real science.

Annie Fuchsia: Especially when you don’t have much time to play because you – in my case – might prioritize other games to stream. Then I need to be particularly efficient with my time. For instance, if I want to complete a task, that’s not enough. Ideally, I have to complete four different tasks simultaneously. So it’s really efficient.

MeinMMO: And you want to go everywhere just once and get everything done.

Annie Fuchsia: Yes, exactly. Or if I’m completing a few quests when a Darkmoon Faire is happening, then I have to make sure to bundle that up and just minimize how often I have to do something.

And to be fair to the people out there, I was also able to stream most of that. I don’t stream it as much anymore, but I’ve already shown many of the grind achievements live. So, if I weren’t a streamer, I might not have had the time to do that.

MeinMMO: If you had a different job, for example.

Annie Fuchsia: Yes, if I had a different job in real life, it would be harder to find the time.

If you haven’t heard of AnnieFuchsia in connection with WoW yet, you might remember her from another MMORPG. Do you remember the streamer who got banned for milking a cow in New World? Yep. Twitch streamer gets banned for milking cow in New World – Asks cow for forgiveness

This is an AI-powered translation. Some inaccuracies might exist.

New Warhammer game on Steam receives poor ratings at launch, the developer apologizes, extends refund period

A few days ago, the remaster of Warhammer 40,000: Space Marine was released. However, players are complaining about the quality and the high price. Now the developer has apologized and announced improvements, including a significant price reduction for certain individuals.

On June 10, 2025, Warhammer 40,000: Space Marine – Master Crafted Edition was released, an enhanced remake of the old classic. The manufacturer advertised optimizations for new systems, better graphics, and new multiplayer features.

However, many players were not thrilled, particularly about the high price. PCGamer reports that the price at release was said to be $80 for a remaster that offers minimal improvements. In Germany, you pay 39.99 euros. Consequently, fans are quite upset. The developer has now responded, promising improvements and especially discounts.

Start video
The cinematic trailer for Warhammer 40,000: Space Marine

Disappointed players: Many had hoped for a free upgrade

What do players say? Currently, the game holds a “Mostly Negative” rating on Steam (29% positive). However, there are only about 100 reviews (as of June 29, 2025, 10:20 AM). The player count peaked at 128 (via steamdb.info).

Angry and especially surprised are many players in the community, as they assumed that they would receive the remaster for free if they own the old Anniversary Edition (via steamcommunity.com). Over two discussions, there are now around 200 comments demanding a free upgrade (via steamcommunity.com).

How the developers are reacting: The developers responded in an official blog post on Steam. Here they apologized for the issues and for the lack of transparency, explaining that they intend to adjust the prices. Particularly, players who already own the old Anniversary Edition are to benefit from this. While there will still be nothing given for free, a substantial discount of 50% is offered:

We have heard your concerns regarding pricing and would like to outline the steps we will take to address them.

(…)

We understand that this situation has been frustrating for some of you, and we apologize for the confusion it has caused. We hope that this approach represents a workable solution, while we continue to improve the game itself.

The main adjustments:

  • Those who have already purchased the Space Marine: Master Crafted Edition are entitled to a full refund, regardless of playtime, as long as they request it before the end of the Steam Summer Sale.
  • Those who already own the Warhammer 40,000: Space Marine – Anniversary Edition will receive a 50% discount when purchasing the Master Crafted Edition from June 26, 2025, to July 10, 2025.

In the future, additional improvements and adjustments to the game are planned. With these discounts, they likely aim to smooth things over and accommodate the players.

The official sequel, Warhammer 40,000: Space Marine 2, is also receiving frequent updates. Recently, a new game mode was introduced, which players have been waiting for months. More about this can be read on MeinMMO: Warhammer 40,000: Space Marine 2 finally brings a mode that players have been waiting for months, aiming to challenge even the best teams

This is an AI-powered translation. Some inaccuracies might exist.

German director is known for bad movies, now facing a big critic, this time not in the boxing ring

Uwe Boll (in the title image) is one of the best-known, but also one of the most controversial German directors. He is also known to gaming fans for his mediocre video game adaptations. He often clashes with critics, but this time it led to a constructive conversation.

Who is Uwe Boll, anyway? Uwe Boll is a German director, whose first film, German Fried Movie (1.5/10 stars from over 1300 reviews on IMDb), was released in 1992. He is best known for mediocre video game adaptations that did not fare well. These include:

  • House of the Dead (2.1/10 stars from over 39,000 reviews on IMDb)
  • Alone in the Dark (2.4/10 stars from over 47,000 reviews on IMDb)
  • Far Cry (3.2/10 stars from over 15,000 reviews on IMDb)
  • or also Dungeon Siege (3.8/10 from over 52,000 reviews on IMDb)

He has also made better-reviewed films like Darfur (5.8/10 stars from over 2800 reviews on IMDb) or Rampage (6.2/10 stars from over 20,000 reviews on IMDb), but overall, his filmography does not consist of audience or critic favorites.

He has often clashed with critics in the past. The most famous incident occurred in 2006. He challenged his critics to step into the boxing ring with him. Four dared to, but Boll, who had experience in boxing, managed to defeat all four (via The Guardian).

Now, in June 2026, he faced off against a major critic again. Instead of fighting with David Hain from the YouTube channel Behaind, he conducted a talk.

Start video
Far Cry – Trailer (English)

This time no boxing ring

How did the conversation come about? The YouTuber Behaind is one of the largest content creators in the film sector in Germany. On June 16, 2025, he concluded his video series, the worst films of all time, naming the controversial films Postal and Hanau in first place. David Hain describes the films as tasteless. The colleagues from Filmstarts were also not particularly thrilled.

Especially regarding Hanau, he criticizes that the film about the 2020 attack focuses on the perpetrator and is also staged like a splatter film. Even before the film was made, the families of the victims expressed their opposition (via Zeit). David Hain concludes his description of the film with: It is a really […] contemptible film that tramples on the victims of this act.

Despite this harsh criticism, Uwe Boll invited David Hain for a conversation and uploaded the over 1-hour talk on YouTube. The conversation was not a long argument but rather a constructive dialogue on many different topics.

You can watch the conversation here:

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A constructive conversation

How did the conversation between the two go? Instead of a major argument, the conversation between the two was quite constructive. They not only talked about Uwe Boll’s films, but also about problems with German film funding, which Boll also has experience with. It was criticized, for example, that there are too few genre films in Germany.

During the conversation, both also talked about the film Hanau. David Hain asked about Boll’s intention, and Boll provided some context. He explained that he tried to contact those affected, but they did not want to. Boll continued and explained that he focused on the perpetrator because he found it fascinating.

Hain also argued during the conversation and criticized again that Uwe Boll gives a platform to the perspective of the perpetrator. While they did not agree on this point, the conversation remained respectful, and both explained their positions.

Overall, there was a positive atmosphere during the conversation, and David Hain concluded by summarizing: I know I used harsh words in my video. But I still want to say again: I think you’re great. I also realize that this conversation was really fun.

How does the community react? The conversation between the two surprised the community quite a bit, but the reactions are mostly positive.

  • @freshair4165: David and Uwe Boll before GTA VI.
  • @finnH_nf: Strong action from Uwe Boll to engage in a conversation with a critic who does not like his work. And also great from David to respectfully explain his opinion.
  • @bertholdbrechteisen: With the films from Mr. Boll, I still never warm up, but one must have the size to engage with critical voices. Really a watchable talk between you both.

Even if one doesn’t really have any interest in Boll’s films, the talk is still worthwhile, especially since Uwe Boll also shares his experiences with the German film industry. However, he also likes to criticize other films: German trash director Uwe Boll looks with Schadenfreude at the Borderlands film: ‘Now you wish I had directed’

This is an AI-powered translation. Some inaccuracies might exist.

China produces so many cars that even new cars have to be sold as used

China has a problem: The domestic market is producing so many cars that even new cars are being sold as used. However, this does not change the fact that there are significant overcapacities in China.

The Chinese car market, especially in the field of electric vehicles, is currently experiencing a massive price war. Due to overcapacities, brand new vehicles are often offered at greatly reduced prices even directly at used car dealerships.

Why are new cars ending up at used car dealers? Many used car dealers employ a trick. The Chinese government is said to support the auto industry so strongly with subsidies that dealers exploit these subsidies to resell the vehicles as used.

With purchase bonuses, scrappage bonuses, and financial support from local governments, the prices of new cars are driven down. In some cases, there are even further discounts directly in the factories.

This was reported by Tagesschau, which spoke with a Chinese dealer who is generously taking advantage of these subsidies but simultaneously explains that everyone is doing the same. The dealer stated:

I usually don’t like such tricks. But what should I do? Business is not good. I have to survive. Others do it too – money doesn’t stink.

Even car manufacturers benefit from this used car trick: Because manufacturers benefit in the short term since they can beautify their sales figures, which looks good in front of investors and banks.

What are the consequences? The consequences are not to be overlooked: Due to the high subsidies in the domestic market, more and more manufacturers have emerged that offer their cars for the market. And this has led to a price war, where many experts question who can even make money here. Because in addition, manufacturers are fighting each other with further discounts of 30 or 40% on the car prices.

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The Escape to Export

The manufacturers’ response: The Chinese communist government wants to change the situation and among other things end the practice of selling brand new used cars. However, this does not end the fierce price war. The solution for many manufacturers: the escape to export, with consequences for other countries. China now sells as many cars abroad as no other country, and companies like BYD have long since surpassed Tesla in sales numbers.

European car manufacturers feel threatened by the pressure from China in the car market and are calling for tariffs and restrictions on the prices that could ruin their own prices.

Many EU countries are also arguing that the subsidies in China are distorting competition (via adac.de). In the end, the majority of the 27 EU countries voted for punitive tariffs against China. Germany, by the way, voted no (via Deutschlandfunk.de).

A car is a costly investment and one normally hopes to be able to use a new car for many years. But for a 24-year-old, it was already over after 2 days. And that, even though he had to wait 3 years for the car and made a down payment of about 80,000 US dollars: A 24-year-old had to wait 3 years for his car and paid 80,000 euros – 2 days after the first drive, the car was already dead

This is an AI-powered translation. Some inaccuracies might exist.

Zelda has a secret level system that MMORPGs could learn from

It is precisely from a Zelda game that MMORPGs could learn a lesson. Because that would make MMOs more attractive even for solo fans.

The game worlds of MMORPGs often become boring over time. Enemies in the open world can usually be defeated so easily that one can almost wipe out entire camps with closed eyes and without much thought.

For this reason, many MMORPG fans increasingly long for challenges that are offered in solo content – which in World of Warcraft has led to the Depths or the Mage Tower, for example.

However, it is a pity that this only concerns small, individual areas, while the large open world remains at the same level. Everything eventually becomes weak, and one can basically run into any mob camp, spam area spells, and succeed without any problems.

The game world of Azeroth, which initially captivates so much, becomes trivial and simply boring after a while. Simply because the challenge is lost due to the strength of one’s own character. But it doesn’t have to be that way.

WoW Game Master Bored title 1280x720
The open world in MMORPGs is quite easy too quickly – but that doesn’t have to be the case.

Breath of the Wild makes the world harder

In The Legend of Zelda: Breath of the Wild there is a hidden level system. “Hidden” because there is no clue in the game and the details were only found through data mining and a lot of research.

At its core, it works like this:

As you kill enemies in the world, you gain experience points – not visible to players. Whenever you exceed certain experience thresholds, things in the game world change. A camp with 3 easy enemies, for example, turns into a camp with 2 easy and 1 medium enemy. Later, there are further adjustments when you have even more experience points.

In Breath of the Wild, the world levels up too – something that is also known from other games.

This system works for almost all enemies and camps in the game. A Leune (a kind of centaur) that was tough at the beginning of the game remains challenging even toward the end because it has “leveled up” as well – it learns new abilities, has more health points, and uses better weapons.

Consequently, stronger enemies also leave better loot. So it is not just “annoying” that there are now stronger opponents – you also get something for it.

YouTuber Croton broke down the system if you’re interested in the details:

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I understand that Zelda: Breath of the Wild is neither the first nor the only game that offers increased world difficulty. Many other games do something similar, usually not very subtly. But I have never found it resolved as smartly as in Zelda. It is simply not a big system that is imposed – it integrates organically into the game.

The game world would be better if it grew with you

I would also wish for something like this for MMORPGs, especially for World of Warcraft. I love questing in the open world, but after reaching the maximum level, one very quickly reaches a state where everything in the game world is trivial. Those seeking challenges must necessarily go into dungeons, raids, or the Depths.

What if a camp of the Defias lets elite guards patrol after I have broken in too often? What if my constant assaults on an outpost of the black dragons eventually lead to them defending it more strongly? These stronger enemies could drop more gold or have a higher chance of better loot – as long as one is traveling alone, of course. Otherwise, it would just again be a farming nightmare with maximum exploitation.

At least it seems World of Warcraft is open to experimenting with such a system. Because in the upcoming game mode “Legion Remix,” Blizzard wants to showcase such an alternative world where enemies are much more powerful. I can only hope that this will be used as an inspiration for future expansions to perhaps give the open game world a bit more love – even if only for solo fans who want a bit more challenge.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: All new Shinys and regional monsters for GO Fest 2025 and how to find them

The Pokémon GO Fest 2025 brings some interesting monsters again. We have summarized which new Shinies and regional Pokémon are included.

The GO Fest 2025 is just around the corner. As in every year, it brings many contents, including Zacian and Zamazenta with new adventure effects, shiny Pokémon, and monsters that you can only catch in other parts of the world.

If you are collectors, you should take the chance and catch the regional monsters while they are available. To know exactly which interesting monsters are waiting for you at the event, we have summarized them for you.

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All new Shinies from the event

Frospino

What kind of Pokémon is this? Frospino is a Dragon-Ice Pokémon that has existed since Generation 9. It can evolve into Cryospino and then into Espinodon. Espinodon is also among the best attackers in Pokémon GO of the Ice type.

At the GO Fest 2025, you can receive Frospino as Shiny for the first time.

How do I get the Pokémon? Frospino will be waiting for you both days in the Hypnotic Tundra habitat. It is one of the monsters that appears a bit rarer. Additionally, you can find and challenge the monster in 1-star raids.

Rocara

What kind of Pokémon is this? Rocara is a monster with the types Rock and Fairy. It has existed in the Pokémon world since Generation 6 and has no evolutions. After Rocara was recently removed from the 10 km eggs, you can find the monster in the event for the first time as Shiny.

How do I get the Pokémon? If you want to catch Rocara, you need to look out for it in the Moonless Volcano habitat both days. There, you can find it, slightly rarer than the other Pokémon of the habitat.

All regional monsters of the event

Flabébé

What kind of Pokémon is this? Flabébé is a monster that can have a total of 5 different colors: orange, white, red, blue, and yellow. The white and orange forms are available worldwide, while the red one can be found in Europe, the Middle East, and Africa.

During the GO Fest 2025, you can also obtain the blue form, which is regularly only available in the Asia-Pacific region, as well as the yellow form, which is found on the American continent. Both are also available as Shiny.

How do I get the Pokémon? The yellow-bloom variant of Flabébé can be found both days in the Galvanic Dojo habitat, the blue form in the Hypnotic Tundra habitat.

Mähikel

What kind of Pokémon is this? Mähikel is a Grass Pokémon that has existed since Generation 6. It has an evolution with Chevrumm. Until now, you could only obtain the monster at the city safari and the local editions of this year’s GO Fest.

Mähikel can also appear as Shiny.

How do I get the Pokémon? You can lure Mähikel using incense in the Galvanic Dojo habitat. However, you need the ticket for the GO Fest 2025 to be able to catch the monster.

Clavion

What kind of Pokémon is this? The key Pokémon Clavion has existed since Generation 6. It has the types Steel and Fairy and has no evolution. Normally, you can only catch the monster in France.

How do I get the Pokémon? If you have purchased the ticket for the GO Fest, you can lure Clavion in the Fairy Swamp habitat by using incense.

Qurtel

What kind of Pokémon is this? Qurtel is a Fire Pokémon that has been part of the Pokémon world since Generation 3. It has no evolution. You can normally find the monster only in South Asia.

With a bit of luck, you can also obtain the monster as Shiny at the GO Fest.

How do I get the Pokémon? You can only obtain this monster if you have purchased the event ticket. You can then get it with incense in the Moonless Volcano habitat.

Pachirisu

What kind of Pokémon is this? The small electric rodent Pachirisu has been around since Generation 4. The monster has no evolution. Normally you can only find the Pokémon in Canada and Russia.

You can also, with a bit of luck, obtain Pachirisu as Shiny.

How do I get the Pokémon? Ticket holders can encounter Pachirisu in the Hypnotic Tundra habitat when they use incense.

All costumed Pokémon from the event

Legios

What kind of Pokémon is this? Legios, the fighting Pokémon from Generation 8, can be obtained in a costumed variant at the event. Legios has dressed up as a train.

With a bit of luck, you can also receive train-Legios in its shiny variant.

How do I get the Pokémon? If you want to get the costumed Legios, you need to challenge it in 3-star raids during the event.

Pikachu

What kind of Pokémon is this? Pikachu, the popular electric monster from Generation 1, comes in a costumed variant called dapper Pikachu during the GO Fest. There are 3 different versions: the dapper Pikachu with red, blue, and yellow accents.

All 3 variants can also be obtained as Shiny.

How do I get the Pokémon? If you want to collect the Pikachu variants, you need to challenge them in 1-star raids.

In addition to various Shinies and regional monsters, the GO Fest also brings new adventure effects for Zacian and Zamazenta. What exactly they do and how to obtain them, you can find out here: Pokémon GO brings you new adventure effects – This is how you use Gigant Impact and Gigant Smash.

This is an AI-powered translation. Some inaccuracies might exist.

An AI company bought millions of printed books and subsequently destroyed them just to train its AI model

The AI company Anthropic is facing a lawsuit for using external content to train its own AI Claude. This involves, among other things, millions of books that Anthropic claims to have purchased.

On Monday, June 23, 2025, court documents revealed that the AI company Anthropic spent millions of dollars scanning printed books to develop Claude, an AI assistant similar to ChatGPT.

One particular detail: The company bought used printed books, cut millions of printed books from their bindings, scanned them into digital files, and discarded the originals, just to train the AI. This was reported by the English-language magazine ArsTechnica.

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Company purchases printed books to circumvent licensing difficulties

Why is Anthropic doing this? The problem is generally about the legal control of content. Companies and publishers fundamentally believe that digital content belongs to them and that AI should not use it without payment. And AI companies are not always willing to negotiate a license for it.

The way out of the dilemma: Anyone who buys a physical book can do more or less what they want with it and can also destroy the book they purchased. And exactly this advantage is what Anthropic exploited.

Because purchasing used physical books completely circumvented the licensing issue and simultaneously provided the high-quality, professionally edited text that AI models need, and destructive scanning was simply the fastest way to digitize millions of volumes.

The company reportedly spent “many millions of dollars” on purchasing and scanning, often buying used books in bulk. The books were then removed from their bindings, the pages trimmed to a usable size, scanned as stacks of pages into PDF files with machine-readable text including the covers, and then all paper originals were discarded.

What was the judge’s decision? In favor of the AI company: Judge William Alsup stated that this destructive scanning process should be considered fair use. However, only because Anthropic legally acquired the books first, destroyed each printed copy after scanning, and kept the digital files internally rather than distributing them. Had the company distributed the scans, there could have been legal issues.

The judge compared the procedure to “preservation of space.” However, he did not elaborate much further.

A company must file for bankruptcy. For years, it had offered AI services that were actually performed by humans. Companies like Microsoft are said to have invested millions in the company: A company pretended to work with AI for years: Exposed for secretly employing 700 real people

This is an AI-powered translation. Some inaccuracies might exist.

5 Animes in Summer 2025 that are better than any sunset on the beach

With July 2025, a new anime season begins again. To make sure you don’t miss the highlights of the coming months, MeinMMO lists the best upcoming series for you.

This summer is packed with all sorts of animes worth watching. There are many continuations, but also new animes spread across various streaming services. To keep track, you can check the following list to see which series from Japan are worth your time.

As there are many good animes this season, MeinMMO presents the 5 series we expect to have the most potential. Additionally, we will give you some recommendations at the end that you should keep an eye on.

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Dandadan (Season 2)

  • Start Date: July 3 (subbed)
  • Provider: Crunchyroll, Netflix, ADN
Start video
Dandadan: Official Trailer for Season 2 of the Anime

What is it about? Okarun firmly believes in the existence of aliens. However, his schoolmate Momo thinks that there are only ghosts as supernatural beings. As they try to convince each other of the existence of supernatural beings, they encounter strange creatures – with severe consequences for Okarun’s private area.

Season 2 picks up right where Season 1 left off. Momo’s childhood friend Jiji is haunted by an evil spirit that Momo wants to exorcise. But things seem to go wrong in Jiji’s hometown.

Who is it suitable for? The anime is characterized by its wild genre mix. So if you enjoy varied series that rely on humor, Dandadan might be your new favorite anime. Some episodes have even reached almost perfect ratings on IMDb.

This is an AI-powered translation. Some inaccuracies might exist.