Initially, several tutorials were found that are supposed to explain the buddy system. This way, you won’t have any issues getting started.
The buddy helps in battle? Some miniatures of buddies were also found that can appear in quest rewards, during raids, or in rocket encounters. What they could bring is unclear. Perhaps your buddy will simply appear in battle and help you out.
These levels exist: You can level up your buddy. You can raise it up to level 5. In doing so, you will receive animations, just like during a level up of your account.
Besides the normal levels, there are also levels for your buddy’s emotions. There are 7 different emotional levels. It seems important that your buddy likes you. However, files were also found that indicate the opposite. Your buddy can also hate you.
What can you do with the buddy? A plethora of possibilities has been found in this regard. You can feed your buddy, pet it, and even walk with it on your screen.
Leveling up your buddy also has advantages. Its CP will likely be boosted the higher its level is. How exactly this will play out in battles remains to be seen.
These gifts exist: Your buddy will give you gifts. Dataminers have found various gifts that your buddy can collect. These include stones, flowers, or leaves.
Look forward to this medal: With the new buddy system, a new medal is also waiting for you. It is named “BestBuddyBadge” in the files. It is likely to count your buddies at their highest level.
What can you do with friends? A lot of files concerning interaction with friends have been found. Soon you will be able to admire your buddies with friends and, for example, take group photos.
When could the feature come? It is noteworthy that Niantic is already talking about it. In the last patch notes, they did not mention the buddy feature, even though a lot was found about it. The current mention suggests that a release is imminent.
So we can even expect the new buddy feature this year. After all, all necessary files have now been inserted.
Rocket battles could now be faster
This is new: The app now remembers which Pokémon you fought against rocket grunts with. So if you selected a team for a grunt and then face the next grunt, you will be suggested the same team. So you won’t have to switch it again.
This applies to each grunt individually as well. If you fight against a grunt that has normal Pokémon, your battle team will only be suggested against the next grunt with normal Pokémon.
The loading screen shows a large winter landscape with the Pokémon Sevipers and Wurmple. It seems that these Pokémon will soon be added to the game, otherwise, they would not be seen in the picture.
The new Metamorph league of the action RPG Path of Exile is very popular. We take a look at why that is.
What is Metamorph? In the new league, you set out to hunt monsters. This may sound relatively unremarkable. However, you collect essences from each defeated enemy. You then combine these essences to create unique boss opponents that you eventually must defeat.
The corresponding update also improved the balancing for ranged characters and introduced new items that affect all classes.
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How is Metamorph received? As the player numbers on Steam show, the new league has once again caused a resurgence.
In November, the numbers of concurrent players according to Steamcharts averaged 12,077. Now, with the start of Metamorph, this number has risen to 17,792. That is an increase of over 47 percent. The peak was even at 117,757 concurrent players. That is almost as high as last December, when the previous record of 123,462 was reached.
This shows that the new league has brought back many players.
It is also evident on Twitch that interest in Path of Exile has risen sharply with the new league. On December 14 and 15, PoE with almost 139,000 viewers was briefly the most-watched game on the streaming platform.
What has been the problem so far? The last leagues were not well received by players. Especially Synthesis was plagued by bugs and performance issues, leading to a loss in the player count for Path of Exile. However, the developers have now shown that they are back on track.
Players are excited
What do players particularly like about the new league? The players are mainly – but not only – excited about the new gameplay mechanic that allows them to create boss monsters. The combination possibilities are very vast, making each fight something special.
Moreover, the balancing adjustments are well received, especially those for ranged characters. Not only is it more fun to play ranged characters, but the loot drops are also better.
Of course, this time it also plays a role that the new league runs very stably.
Roflhammer states in the official forum: “With this league, I’m having more fun than ever.”
One thing that most people like, even though it is not yet in the game: Grinding Gear Games has announced an auto-pickup feature. This will allow the essences from monsters to be automatically picked up.
Exxxiled665 writes: “Good, my hand has gone numb from all the clicking!”
Metamorph has done a lot of things right and has ensured that Path of Exile is back on the path to success after the rather disappointing last leagues.
In Call of Duty: Modern Warfare has now the first player reached an insane milestone of 100,000 kills in multiplayer. His statistics are impressive as well. We also look at his weapon choice.
Which player is it? It is the PS4 account “P-Hami”, which according to cod.tracker.gg is the first account to reach this milestone. At the time of writing (16.12 at 8:30 AM) he has already achieved 103,411 kills.
Thus, P-Hami is in first place with over 6,000 kills ahead. All of his competitors have less than 100,000 kills.
These are his favorite weapons: P-Hami shows a clear tendency towards his preferred weapons. He has achieved the most kills (13,432) with the MP5. This is followed by the M4A1 with 11,769 kills.
The most popular weapons and killstreaks. Source: cod.tracker.gg
The MP5 is a submachine gun and currently the strongest weapon of its kind. It also has various customization options, making it versatile and suitable for almost all situations. For guides, see The best setups and attachments for the MP5.
These are the killstreaks he likes to use: The killstreak that brought P-Hami the most kills is the TJOL-Jet. He has used this killstreak a total of 1,815 times.
These are his numbers: Not only the 100,000 kills are impressive. He has also achieved 1,873 victories and a K/D of 2.26. Alongside his thousands of kills, he has also recorded 45,672 virtual deaths. P-Hami has dealt over 18,000 headshots.
He has played for this long: The account has been in use for a total of 19 days and 46 minutes. That is an enormous amount of hours, considering that Modern Warfare has only been on the market for about 52 days. On average, that would be about 64 matches per day.
What to keep in mind: P-Hami is merely a player account. Multiple players can access it. Therefore, it does not necessarily have to be a single player who has reached the 100,000 kills and taken on the enormous time commitment, but several players may also be responsible for it.
Need help in 2v2 in multiplayer? Then check out these tips:
In Destiny 2, you can currently use a small trick to earn double loot in the new Sundial activity from Season 9. We explain how.
What is the Sundial? Recently, Season 9, the Season of Dawn, has begun in Destiny 2. With this, a new seasonal activity was introduced – the so-called Sundial.
What has been discovered about the Sundial? Some players have now found a way to double the yield at the end of a Sundial match in this new seasonal activity.
Then, a loot selection is actually displayed, and you must choose a reward. However, this limitation can be bypassed with the trick.
It is not a severe glitch that affects others’ experience and only helps in the hunt for the perfect roll, which is why we decided to describe this trick in detail.
How the trick works: The trick is quite simple, but speed is required. In short: Essentially, the Sundial terminal can be opened twice after a match, allowing you to get double loot.
You need to interact with this terminal
At the end of the activity, you will be teleported back to the Sundial from the arena. And here, haste is required. Immediately run to the Sundial terminal and interact with it using the corresponding button – even if no screen display is present yet. The terminal can still be opened.
Now quickly grab one of the displayed weapons and exit the menu. As soon as you see the regular activity rewards on the right side of the screen near the weapon, interact with the terminal again and grab another weapon.
You have about 16 seconds to get into the menu and draw a weapon for the first time – so the trick can also be easily performed on the consoles PS4 and Xbox One. It is important, however, to only interact with the terminal for the second time when the activity rewards are displayed on the right side. Otherwise, you will typically only receive loot once.
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According to YouTuber CheeseForvever, the trick should also work with the Obelisk upgrade “Time Siphon”. This way, you already receive 2 weapons at the end of the Sundial activity and can apparently make it a total of 4 per run with the trick – optimal for hunting the perfect roll of a weapon or for additional infusion material.
The trick actually reminds many players of the chest trick from the Menagerie. There, players were also able to collect loot multiple times from the chest at the end of the activity, making the Menagerie a highly popular farming spot.
By the way, starting tomorrow you can bake cookies in Destiny 2 again:
From now on there are predictions for TOTW 14 (Team of the Week) in FIFA 20. And this one could be really strong, as Ronaldo, De Bruyne, and Coutinho are hot candidates.We will show you what the next Team of the Week might look like.
What are TOTW Predictions actually? The predictions for the Team of the Week are created by the FIFA community to get an idea of the next TOTW. They try to guess which players might end up in the next Team of the Week due to their good performances over the weekend.
Often they manage to accurately predict many players.
Prediction for Team of the Week 14 in Ultimate Team
Philippe Coutinho showed his skills in Bayern’s 6-1 win against Bremen, scoring 3 goals and providing 2 assists, making him the best player on the pitch by far. His second Inform card seems guaranteed.
This could be the next Inform card of Coutinho
Jadon Sancho performed strongly again in Dortmund’s 4-0 win against Mainz. The Englishman scored one goal and assisted another. This could certainly be enough for an Inform card.
Marcel Halstenberg from RB Leipzig excelled with a fantastic defensive performance in the game against Fortuna Düsseldorf. No one could get past the left-back.
Sebastiaan Bornauw played an important role in Köln’s relieving 2-0 win against Leverkusen. He defended strongly and even scored a goal himself.
Florian Niederlechner from FC Augsburg set up 3 of the 4 goals against Hoffenheim, thus making the 4-2 victory possible. This performance definitely deserves an Inform card.
The release of TOTW 14: From Wednesday, December 18 at 7:00 PM, these new and improved TOTW cards will be available in sets for one week.
This is how you can use the predictions now: To quickly earn some coins in FIFA 20, the TOTW predictions are ideal. What you need to do for that, you can find out here:
The Winter Veil festival allows for a nasty trick in Alterac Valley of WoW Classic, with which players can surprise their enemies. But beware, this might backfire…
In World of Warcraft: Classic, most action currently takes place in Alterac Valley – both on PvP and PvE realms. Here, players can farm Honor most effectively, and many want to reach a high rank to purchase strong PvP gear. At the same time, there is another event going on in World of Warcraft: Classic – the Winter Veil festival. This creates some funny moments and enables a nasty trick.
What kind of trick is this? In Alterac Valley, players can loot special snowballs as long as the Winter Veil festival lasts. These snowballs have a knockback effect and can be thrown not only at enemies but also at allied characters – including the bosses Vanndar Stormpike and Drek’thar.
This can be exploited to shove the bosses directly into opposing players who are actually outside the aggro range. What that looks like is shown in this short clip:
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What is the danger of this trick? However, the trick can also backfire significantly. If the bosses draw aggro from players in this way, any commanders that might still be present in the bunker will not be pulled along. If the attackers are already significantly outnumbered, there is a risk that they will kill the boss directly without having to defeat the commanders (or take down towers).
However, this should only happen in rare cases – as a rule, the bosses reset quite quickly when they are at the entrance area.
Will this be fixed? That is uncertain; Blizzard has not commented on this yet. This effect can only be achieved during the weeks of the Winter Veil festival. However, whether this was also possible in the “Vanilla” version or only affected players back then is hard to say today – players’ memories differ on this.
What do you think about this little trick? A fun thing or totally annoying and should it be turned off?
In Call of Duty: Modern Warfare there are many multiplayer modes designed to keep the game fresh and the players engaged. Included: The exciting gunfights. Here are some tips and tactics for all maps.
This includes Gunfight. A fast-paced 2v2 mode with very small maps and its own unique charm. Due to the small teams, coordination and precise knowledge of the map are essential for a successful battle.
You play with random weapons that are already built – so you can’t play with your own creations from the gunsmith. This mode is perfect for getting to know new weapons or taking a closer look at less played weapons.
[toc]
The small Gunfight maps make the rounds quick and dangerous.
Gunfight – Function and Goal
How does standard Gunfight work exactly? 2 teams of 2 players each try to gain the upper hand on the tiny maps.
The round time is 40 seconds
The loadout is randomly determined
There is no health regeneration
If both teams have survivors after 40 seconds, there will be an extension
During the extension, a target flag must be captured
The extension lasts 10 seconds
The time is reset on capture
Flag capture takes 3 seconds
After 2 rounds, teams and loadouts switch
The team with 6 round victories wins
What are the victory conditions? There are several ways to win the round. Sometimes it’s enough to have more health than the opponents left:
All opponents have been eliminated
Capture of the extension flag
After the extension expires, the remaining total health counts
The team with the highest remaining health wins
Working together makes the hunt for opponents a fun affair.
General Tactics and Tips for Gunfight
Gunfight is a close-quarters battle and accordingly, the maps are designed to be small. Tiny maps with varying amounts of cover for quick action.
The maps offer plenty of variety, but there are some tips that generally apply to this close combat fight.
Gunfight Best Done as a Team
Get a teammate
The 2v2 mode is most fun and makes the most sense with a buddy. Many opposing teams will be moving in a squad and thus have a significant advantage over solo fighters.
Play regularly
The 2v2 mode is excellent for establishing a regular gaming night with a friend to practice routines and memorize the opponents’ pathways.
Don’t get stuck, try new things
You can try one strategy 2-3 times in a row and try to force the opponent into your playing style. But sometimes that doesn’t work. Change the tactic if it absolutely doesn’t work twice in a row.
Play together
Especially after several rounds in a row, this aspect can fall by the wayside. Always try to know where your teammate is and communicate frequently. Coordinate as many actions as possible. Whoever has a steady hand should provide cover. Whoever has already become accustomed to the run-and-gun style is suitable as a striker.
At the start, many teams enter a sniper duel. Face the challenge or play it safe.
Starting the 2v2 Round
The Game Start
The first seconds of the round often determine victory or defeat in many gunfights. Plan the match start carefully and get yourself into good positions right away.
Sniper Duel
You may not see the opponents directly at the start, but you are usually just a few steps away from a good sniper point.
If you have a skilled sniper on your team, go early into the sniper duels to decimate and intimidate the opposing team.
You can also use sniper points to keep opponents occupied with a feigned duel for a few seconds, allowing your teammate to clear the spot with a well-aimed grenade.
Cross the opponent’s line of sight briefly to indicate a direction, then disappear behind cover.
If the opposing team is communicating, they will expect a quick attack from that direction.
Take the route in the opposite direction to surprise the enemies. Sometimes an enemy pushing from the other side may not expect you and becomes an easy target.
All Small Gunfight Maps with Tips
The current maps for Gunfight are all quite small yet still vary in size. Some forest maps are surprisingly spacious, while the Atrium map is nothing more than a large entrance to a house.
We have compiled some tips for all maps and provided a starting tactic for each map, with a brief overview map highlighting key points:
Flag: Position of the target during the extension
Spot: Point with good visibility and decent cover
Sniper: Easily reachable sniper spot from the start
Danger: Opponents can unexpectedly appear here
Docks
Layout: Docks is a waterfront map in a harbor with appropriate elements. The spawn areas are quite open but also provide good cover. In the middle, the map is crossed by a bridge connecting 2 houses. The houses and the bridges provide 2 levels. A 3rd level is offered by the canal that runs through the map from left to right.
Flag: The flag is located right in the middle, on the middle level in an arc of the bridge.
Tips: Additionally, there is a water canal at a slightly lower level, allowing you to cross the entire map. Vehicles on one side will not explode from explosives.
Tactic: The map features a narrow upper level in the middle, protected on both sides by the houses. Try to take the high ground immediately after the start and capture the spots. Be particularly cautious when moving across the bridge. While you have excellent visibility, you are also vulnerable to attacks.
Pay attention to the canal in the middle, as opponents can often appear there! The deep passage is also very suitable for surprise attacks and unusual tactics.
Gulag Showers
Layout: The Gulag Showers is a small shooting range with little visibility and fast action. At the start, opponents are hard to see, and the map allows for many tactics with a quick advance if you keep an eye on the most important spots.
Flag: The flag is located right in the middle of the map and is hardly protected, it can even be seen directly from the start.
Tips: Although the map only has one level, you can climb the cover elements to surprise opponents. The spots provide very good visibility, but many teams are already aware of them. So be particularly cautious when standing by the spot windows.
Tactic: One of you climbs up to the spots and scouts the opponents while the other uses one of the three passages to advance. Try to anticipate which passage will remain uncovered by the opponent and fire a few initial shots to lure the enemies out from the back area.
Many teams also separate on this map. You should try to stay together as much as possible and start the advance together through the uncovered side. Quick play is key here and quick reactions to the opponent’s actions.
The team that gets the first opponent on this map has a significant advantage as you can then exert strong pressure on the remaining enemy, who has little chance to hide or take cover.
Hill
Layout: Hill is a forest map with many hiding places, tricky sniper spots, and little visibility. You are protected during the spawn, and the enemy cannot predict your movements.
Flag: The flag is located in the middle, in a small trench that is somewhat lower than the surrounding railing.
Tips: Keep an eye on the outer lanes. Opponents often sprint along here if you focus too much on the central area. In rounds with sniper rifles, watch out for snipers in the enemy spawn area.
Every bush, every corner offers cover and can be used for tactical waiting. A very dangerous map with slight advantages for the left side, as there is better visibility from the back.
Tactic: Take advantage of the fact that opponents cannot see you at the start. Capture one of the spots on the map and show yourself to the enemy, but remain in cover.
Many teams go over the covered outer lanes here. Provoke one of the outer lane enemies from that spot and pressure them with the second teammate. Always watch the opposite outer lane as enemies can quickly sprint over to your side.
King
Layout: The King map lives up to its name. The map provides everything that makes close-quarter combat exciting and is quite difficult to master, basically the king of the Gunfight maps.
Covered passages on the outer lanes and through the middle, elevated sniper points at the start, tricky stairs, and a 2nd level that is only protected by wooden railings. Action can come quickly and from all directions.
Flag: The flag is located right in the middle, in one of the passages. Well protected but difficult to hold, as the enemy can appear from above and on both sides.
Tactic: Play the first round and see if the opponents engage in a sniper duel at the start. In the next round, you can exploit this behavior to your advantage.
One of you plays cautiously in the sniper duel or takes a few shots at the opponent and takes cover. The other player quickly runs upstairs and heads straight for the spot on the side with the sniper.
From here, the sniper likely won’t expect you at first, and this tactic works well if the opponents hardly change their behavior at the start.
However, the spots on this map should be approached with caution. An opponent can quickly come up the stairs or surprise you with explosives if you sprint to the position one too many times.
Pine
Layout: Pine is also an unbalanced forest map, with slight side advantages for the left side, which offers a slightly better overview at the start. The map is relatively large, with many items and objects for hiding or planning an ambush.
Flag: The target point is located centrally in a transport container. The exit to the left is only half open.
Tips: If you keep this in mind, the two elevated sniper spots shouldn’t pose a problem. Watch for opponents, and if you see a foe running into one of the wooden huts at the start, greet him with a small hit from your hardscope.
Tactic: On this map, you might not directly see the opponents at the start and have to draw conclusions about their tactics. There are small gaps between the objects that provide good visibility of the starting area. At least one team member should focus on the opponents’ pathways from the start and try to land an initial hit.
Player number 2 takes the spot on your side and scouts the map from there. These spots offer excellent visibility and are well covered. Keep an eye on the outer lanes! Many teams play this map more cautiously. You can use this to surprise them offensively.
One of you stays at that spot to provide cover. The other player should take the position around the container near the flag to ambush opponents as they advance or flank when you attack.
Near the container, there are also very good cover options, and upon spotting an opponent, the player near the flag can act immediately in all directions while the player at the spot provides suppressive fire.
Speedball
Layout: The Speedball map resembles a paintball arena with many cover elements, targets, and short paths. Almost all advances can be well covered, but also watch out for long-range attacks.
Flag: The flag here is slightly offset in the lower area, near the containers. The spot close to the flag is therefore more dangerous and is used more often, but once you take it, it provides direct access to the target point.
Tips: Try to keep an eye on opponents right from the start. The map is very suitable for fast play, and if you act too slowly and the opponent takes the center before you have a good view, the round can end quickly.
Tactic: Choose a side and try to quickly get to one of the spots. Move in sync, with one player further forward at the spot and the second player somewhat behind, deep in cover, watching the other side to keep an eye on pushing opponents.
Always pay attention to the middle and ideally use explosives to clear the good cover in the middle without risk. Once you reach the spot, you should have scouted the positions of the two opponents, and player 2 can attack from the background without being seen.
Stack
Layout: Stack is a simple map with quick action and often requires a direct 1-on-1 fight. At the start, the opponents are only a step away from the scope, and many teams play the initial sniper game.
Flag: The flag is located in the middle, protected by a transport container and easily accessible for both teams.
Tips: Don’t get into a fight on the stairs. It’s more or less a gamble whether you manage to hit the opponent’s head first. It’s better to work with explosives if you scout an enemy on the stairs.
Tactic: Choose a side, one player acts as the sniper and the other as the runner. The runner briefly crosses the line of sight of the enemy sniper and can provoke a reaction from the player or disrupt the aim assist on consoles. But watch out not to jump too far into the opponent’s line of sight; otherwise, you’ll quickly take a hit.
The sniper keeps an eye on the back area and observes the opponent’s reactions, while the runner carefully makes his way along the outer lane of the selected side to flank the sniper or hold off incoming enemies.
Atrium
Layout: The Atrium is a tiny, square map featuring a large cover element in the center. Hits can come quickly and unexpectedly, as many areas are directly visible, but the spawn offers plenty of cover for surprises.
Flag: The target appears on the right side and can be well observed, but the columns near the flag also protect against enemy fire. Check the map at each new spawn and orient yourself towards the flag point immediately.
Tips: The fountain in the middle can provide good cover and visibility, and players at this point are pressed for a quick decision. If you have opponents who occupy this point quickly, hold back a bit at the start and use your explosives.
If the round involves sniper rifles, you may try to take out your opponents right at the start. Objects in the middle can be shot through, and shots from the AX-50 or HDR easily penetrate this cover.
Tactic: Split at the start and take positions near the columns. Once the pathways of the opposing teams are clear, shift towards the flag. The player closer to the flag keeps an eye on the field and the opponents from the column.
Player 2 moves around Player 1 and tries to get a sight on the opponents while Player 1 reports movements and shoots at appearing opponents.
Cargo
Layout: Cargo takes place in the storage area of a container ship and is full of containers and cargo for cover. Many various heights, the size, and plenty of cover make this map a real challenge.
Flag: The flag is located almost exactly in the center and is open downward. Use this to your advantage for the flag and look for a good spot to apply pressure on the target point at the end.
Tips: Don’t get surprised by opponents rushing through the containers to your side. The entire map could be filled with “danger icons”, as there are many ways to cross the map.
Tactic: One of you takes one of the spots from the start and tries to observe the opponents’ pathways. Player 2 comes to the same side, and as soon as player 2 reaches the spot, player 1 pushes to the other side.
The lower side with the open container is best for this approach, and you are also already on the right side to apply pressure on the flag.
The 2v2 tournament took place in a beta with a knockout system, including a final and grand prize.
The developers apparently want to try out several things here, as there have already been talks about 3v3 gunfights. A 1v1 duel mode has also been mentioned.
The Hasbro brand has created some Fortnite Nerf guns that you can buy. We show you some offers for these toy weapons on Amazon.
These toy weapons are especially suitable for children/teens, but also for adults who remain young at heart. They provide a lot of fun and are often used in office battles.
If you are still looking for a cool Christmas gift for a Fortnite fan, these Nerf guns are particularly suitable.
Buy Fortnite Nerf Guns on Amazon
In this overview, we show you one offer from each weapon category. We base our selection of weapons on the best customer reviews.
Fortnite Nerf – Scar
What kind of weapon is this? This motorized toy blaster was built exactly like the Scar that you can find in the game. They look quite similar.
With the built-in acceleration button, you can shoot even faster and defeat your opponents.
This offer also includes 20 Elite Darts that serve as ammunition.
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Fortnite Nerf – Pumpgun
What kind of weapon is this? This is a toy version of the well-known shotgun that you can find in the game.
Its appearance is similar to the original weapon in the game. The colors were also chosen exactly the same. With the Nerf Pumpgun, you can shoot particularly far to take out your opponents from a distance.
This offer also includes 8 Nerf Mega Fortnite Darts, which serve as shotgun shells for the shotgun.
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Fortnite Nerf – Silenced Pistol
What kind of weapon is this? With this pistol featuring a suppressor, you can sneak up on your opponents. This blaster toy resembles the original in the game very closely.
With this toy pistol, you can remove the magazine for an even better simulation of the game.
The offer also includes 6 Fortnite Elite Darts, which are used as ammunition for the toy weapon.
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Fortnite Nerf – Desert Eagle
What kind of weapon is this? This toy weapon is a replica of the single-shot weapon: Desert Eagle from the game.
Just like in Fortnite, you can only fire one shot at a time with the Nerf Desert Eagle.
You don’t need batteries for this toy. The offer also includes 3 Nerf Mega Darts that are used as ammunition.
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Fortnite Nerf – Rocket Launcher
What kind of weapon is this? This replica rocket launcher, known from Fortnite, allows you to shoot foam rockets. While there won’t be a huge explosion like in the game, you can reenact it, right?
The offer also includes 2 foam rockets and a shoulder stock.
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How alive is the so-called dead game “Heroes of the Storm” actually after a year? Cortyn is still playing – and finds that it is only getting better.
What happened to HotS? Shortly after BlizzCon 2018, Blizzard essentially “pulled the plug” on Heroes of the Storm. The entire official e-sports was shut down and the development team was drastically reduced. Even though it was already said back then that the team is more than just a “maintenance team”, the MOBA was declared dead by many fans. It was just a matter of time until it would be discontinued – so they thought. A year has passed now and Heroes of the Storm is still playable, new patches are released less frequently, but regularly.
What has happened since then? Although HotS has significantly fewer developers, new heroes and updates occur less frequently, there is still no standstill. There are always new balance patches or recurring events with small changes. The flow of new heroes has not ceased, although production has slowed down significantly. In addition to Anduin, there was also Qhira and most recently the long-awaited Deathwing as heroes.
Some things have even improved: Personally, I find that some decisions made over the last year have significantly improved HotS. I think it’s great that loot boxes can now only be purchased with gold or earned through playtime. I also think it’s awesome that the weekly brawl no longer switches between different modes, but every week the same mode is on a different map (everyone plays random heroes, there is only one lane – basically “ARAM” from League of Legends).
Seeing the positive in the negative: Even if this might be considered “nitpicking” by some, honestly, I like the slower development of new heroes. Other MOBAs, like SMITE, have lost me over the years because too many heroes appeared in a short time. If you took a 3-4 month break (say because of a new WoW expansion), returning was overwhelming. Such breaks are not as bad in HotS because usually only one new hero has appeared.
What about the community? Of course, I can only provide my very subjective opinion here. But at least “it feels” like players have become much more relaxed. I have often experienced in the brawl that players play a “silly but fun” combo – we once managed to compete with 5 healers. We lost, but it was incredibly fun. In other modes, the people seem to be more relaxed and more willing to give tips. This may be because only people who truly enjoy the game are still playing and don’t want to scare off the last community.
Even in the subreddit for Heroes of the Storm, discussions are civilized and there are often posts where newcomers ask questions and many answers come together. Without e-sports and with a smaller player base, everything seems to have become a bit friendlier.
Sure, sometimes there is that one strange guy who insults everyone because he considers himself the cream of the crop. But that is the everyday life in every game. If you simply block them consistently, it doesn’t hinder the enjoyment of the game much.
By the way, there are hardly any wait times unless you absolutely want to play the newest hero. Generally, a match is found in just a few seconds.
Is the game still worth it? From my personal perspective, I would definitely say: Yes, it’s worth it. The balancing of many heroes has been greatly improved and the innovations of recent months are sensible. A new change to the experience points is currently being tested in the live environment. The team no longer automatically receives experience when they are near dying minions. Instead, the minions now leave experience orbs that must be collected. This leads to new, strategic gameplay because you can no longer “leech XP” from a distance.
In summary, HotS is still a worthwhile and interesting game a year after its supposed “end”, as long as you don’t plan to get involved in e-sports. For that, you should rather look for 5 games you can really play professionally.
Of all the MOBAs on the market, it is still the game I want to dedicate my free time to the most.
Have you checked in to HotS again in the last few weeks? Or have you completely written off the MOBA?
The first game for the upcoming PlayStation 5 has been officially announced and it already shows influences from some well-known titles. No wonder, as the developers are veterans of famous hits.
What kind of game is this? The title of the upcoming game is Godfall and it was presented during the Video Game Awards 2019. The first trailer already provides a small glimpse into the game.
Featured are three characters in thick, ornate armor with animal masks and weapons – including an apparently magical, burning sword. The three face a multi-headed dragon or a hydra attacking a tower.
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These are the features: Much about gameplay and features is still unknown. However, the game is described by the developers as a “looter-slasher”, so presumably a loot shooter with melee weapons. On the official website of Godfall there is more information:
Godfall offers coop for 2-3 players and singleplayer
There will be legendary weapons and armor
Action-packed melee combat in third person
Cool weapons, cool armor.
Not much is known about the story yet, except that after a thousand-year war, an “apocalypse” was apparently initiated. Sounds a bit like Darksiders.
Some of these features also remind players of games like Destiny 2 or Diablo 3, especially the aspect of loot. Whether Godfall will be a service game is still undecided.
Who is developing the game? Behind Godfall is the developer studio Counterplay. It consists of veterans from noted and famous top titles such as:
The developers became known with the card game Duelyst, which was released in 2016 on Steam. Here, the game has achieved a status of “very positive” with 81% positive reviews (as of December 15). Some community members even speculate that Godfall may take place in this universe.
In Destiny 2, the new season has also brought new reasons to visit the Crucible. We have 4 tips from a PvP expert to help you keep a cool head even in the toughest lobbies.
Currently, the Trials are not returning in the Season of Dawn, but many Guardians are still drawn to the PvP of Destiny 2. Whether you are hunting for the latest ritual weapons, sweating in the Iron Banner, or just want to enjoy a casual round in quick play, we all know how it feels when things just don’t go right in PvP.
We have gathered 4 general tips from a true Crucible veteran. These will help you in almost any match, regardless of whether you are a complete PvP noob or have many Guardians on your record.
Where do these tips come from? The useful insights originally come from True Vanguard. He has been a well-known PvP expert and streamer since the “Destiny 1” days and is highly regarded by the community for his positive attitude.
The Guardian community often abbreviates his name as “TV”. One of his trademarks is being able to perform well even with seemingly weak loadouts. Unlike most big Destiny streamers, he primarily plays on console (PS4).
True Vanguard and Mrs5oooWatts together with (Cosplay)Cayde – Source: Twitter
Tip 1: “Play your way” – Play your way
What is this tip about? Play the way you want. Don’t let yourself be swayed from your (planned) playstyle. If you find yourself constantly getting taken out by one player and his “Last Word“, don’t feel compelled to switch to that weapon.
Do you want or need to change your loadout during an ongoing game? Then do it very early in the match. Constantly switching, rearranging, and adjusting leads to unsatisfactory results.
Why this is important: According to TV, this breaks your rhythm. A key note here: of course, you should respond to situations and circumstances. You just shouldn’t feel forced into a playstyle or pushed too far out of your comfort zone.
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What is this tip about? You always have to play as if it’s your lobby. Of course, you can’t be the best or dominate every round. In the PvP reality, you often get taken down quite a bit. But you should adopt this mindset.
Guardians who hold back or think from the outset that they can’t do it often really can’t. Tell yourself:
That’s me!
I own this lobby!
My playstyle works!
These are my weapons and my build!
Why this is important: True Vanguard wants you to say and think that you are the game-changing force. You are important in the ongoing match and have an impact on it.
You gotta play, like you are the force to be reckoned with!
Playing confidently does not mean acting recklessly. You should break through even when surrounded by enemy Guardians and dare a risky play. Just don’t charge in blindly with the mentality of an immortal god.
You fly like Superman, who can stop you?
Tip 3: Trust your teammates
What is this tip about? Even the PvP pro knows that this tip is sometimes hard to implement. Many players think to themselves, “The blueberries (random teammates are represented as blue dots on the radar) can’t do anything” or “My teammates are the worst players ever”.
But it’s extremely important to stick with your own team every now and then. Don’t always let the lone wolf out. For instance, TV mentions situations where an enemy Super was taken down. Not because he tricked the Super user himself, but because the team helped.
Why this is important: Sometimes, all it takes is just a handful of shots on the energy-filled, one-eyed striker Titan. Combined with brave teammates, the damage is often enough to take out the Super, more than you might think.
Another good example would be: You’re in a “1v1” duel and come out on the losing end. Don’t always go “all in”; it’s okay to retreat and play it safe. The injured opponent can still be taken down by one of your teammates. You get the assists, the team gets a kill, and the opponent is one player short on the battlefield.
Tip 4: Fulfill your objectives
What is this tip about? In the various Crucible modes, there are many different game objectives. Sometimes you need to control zones, sometimes you have to collect emblems, and other times only kills count. TV emphasizes how important it is to work towards the mission objective.
It rarely pays off to go berserk, collecting kill after kill while completely ignoring the zones. You would need to get more than double the kills compared to the opponent to help your team win.
Don’t use your powerful Super as soon as it’s available. Wait until you have the upper hand in control and earn double points per kill.
Why this is important: Imagine this situation: you rack up a bunch of kills but still lose. Only because you didn’t take 10 seconds to briefly capture zone B with your team.
It’s much more satisfying when at the end of the match, Lord Shaxx roars, “You won” and you contributed to that victory.
Lord Shaxx proudly handing over Luna’s Howl
What do you think of the tips presented? Do you have any tips for the Crucible yourself? Read here about what annoys Guardians in PvP:
This is an AI-powered translation. Some inaccuracies might exist.
After the mysterious “Xbox Scarlett” has now been officially unveiled with the Xbox Series X, there are further details about the new Microsoft console. It not only looks completely different but is also likely to be quite a bit larger than its predecessor.
Here’s how big the Xbox Series X will be: From several images of the official presentation of the Xbox Series X, both the shape and a possible size of the next-gen console have emerged. Apparently, the Xbox Series X will be almost twice the size of an Xbox One X:
Xbox Series X: 31cm x 16cm x 16cm = 7936cm³
Xbox One X: 30cm x 24cm x 6cm = 4320cm³
Image source: Windows Central
The numbers have been derived by the website Windows Central from the available images and calculated the size through comparisons, such as with the also presented controller. Therefore, the numbers are probably not entirely accurate, but they should at least provide a point of reference regarding the consoles.
Users are surprised,
but see advantages
These are the first voices: The form and size of the Xbox Series X have already been discussed on reddit by the community. Here there are differing opinions about the new design.
Initial comparisons are being made with the competition from Nintendo. While Microsoft is now building a massive box, Nintendo is limiting itself with the Switch to two tiny controllers and one screen as an entire console.
There is also criticism that some versions of the Xbox One are not much smaller than the Series X. However, these cannot be positioned vertically. The Series X can be placed both vertically and horizontally.
That’s why the design is good: A major advantage of the shape and size is that the Xbox Series X can thus focus more on performance. The Series X is expected to be 4 times more powerful than the Xbox One X. Such a “tower” design allows for better ventilation features and thus increased performance.
I am really grateful that they have taken this approach with the console design. It was also time to focus on the primary game design and make use of the maximum performance they can achieve with a console in order to make it slimmer.
The design is compared to PC gaming. Many PC towers are also just blocks, but they allow for good air circulation and thus good cooling thanks to fans and their construction.
What do you think about the design? Do you have room in your place for the box? Or would you rather go for the competition, the PlayStation 5?
Fortnite has new “Star Wars” challenges. Among other things, you need to visit crash sites of TIE Fighters and set up your banner. Here you can see how it works.
Why does everyone have lightsabers here? The big Star Wars event is currently running in Fortnite. The kickoff was a live event, which brought various content from the film along with a scene from the new movie.
You can now buy Star Wars cosmetics, but the event also makes its presence felt in-game with lightsabers and blasters. Additionally, there are several Star Wars challenges that you need to solve. Among other things, you have to visit crashed TIE Fighters!
The TIE Fighter probably won’t fly anywhere anymore
All TIE Fighter Crash Sites
So you find the crash sites: The TIE Fighter crash sites are already clearly visible when you jump out of the Battle Bus. Thick plumes of smoke rise from the crashed starfighters into the air – so just keep your eyes open as you fly towards the island. And don’t let yourself be distracted by the smoke from Steamy Stacks.
Because right near the power plant you will find one of the crash sites. The others are located at Slurpy Swamp, Salty Springs, Holly Hedges, and around Retail Row. You can see the locations here on the map:
How to complete the Banner Challenge: The Banner Challenge is divided into three steps. In the first, you need to mark a crash site with your banner, in the second 2 sites, and in the third, it’s 3.
To do this, you basically just need to go to the crash sites. But: Stormtroopers of the First Order are already waiting there for players who want to raise their banner. Therefore, you should not land unarmed there because the troops can indeed inflict damage – assuming they hit you. And that is known to be a problem with stormtroopers. You can actually secure their blaster afterwards, by the way.
Set up the banner once you have defeated the stormtroopers
Nevertheless, you should be careful, as other players also want to secure the spots. So be prepared for resistance.
How to set up your banner: Once you have defeated all the stormtroopers, you just need to swap out the standing banner. You do this simply by pressing the square button. You then repeat this step at various crash sites to complete the challenge.
Star Wars: Challenges and Rewards
These are the Star Wars challenges: In addition to the TIE Fighters, there are other tasks you need to solve. They all revolve around the Star Wars universe: Among other things, you must deal damage with lightsabers and defeat stormtroopers. You can find all the challenges here:
These are the rewards: In total, you can secure three rewards for the Star Wars challenges. Depending on how many stages you complete, you receive these rewards:
Level 1: A new Star Wars banner
Level 2: First Order back accessory
Level 3: Jedi training emote
If you’re looking for more items for your Fortnite character, you can find them right here:
Patch 8.3 of WoW has been updated. It finally includes the first cutscenes and provides insights into the story.
With the Patch 8.3 Visions of N’Zoth, the next chapter in the story of World of Warcraft has been in the making for several months. Until now, many quests were still incomplete, important cutscenes were missing, making the context sometimes a bit hard to grasp. A first cutscene has now been implemented in the latest update, showing the black dragon Wrathion in action.
What can be seen? The short sequence shows Wrathion, the black prince and one of the last black dragons, as he is being corrupted by the dark inquisitor Xanesh. He fights back and manages to overpower the inquisitor. He does not want to end up like his father and instead wants to stand against N’Zoth. Xanesh flees, but promises that all black dragons will serve N’Zoth again.
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Where does the sequence take place? The small cutscene is part of the quest line to unlock the legendary cloak. This is particularly important in Patch 8.3, as it reduces the corruption of players. This is not only important for certain items that have a specific value of corruption, but is also needed in boss encounters in the new raid Ny’alotha .
Wrathion
collects the scales of his fallen siblings (Onyxia and
Nefarian) to reinforce the cloak.
What’s going on with the black dragons? The black dragons have been a constant threat since WoW Classic. Alongside Nefarian, Onyxia, and Deathwing, they have reappeared in quests as the “mastermind” behind various plans. The swarm went insane, having been early corrupted by N’Zoth. All of Nefarian’s experiments conducted in Blackrock ultimately only benefited N’Zoth.
By the way, we will see more of Wrathion in Patch 8.3. He is also part of the new raid in Ny’alotha, the Awakened City.
Are you looking forward to new storylines about the black dragons? Or should the swarm finally go extinct?
In the new MMO “New World” from Amazon, it was initially thought that it would take place in America during the colonial era. But this is not the case: Such a setting would be politically incorrect. Now it is said that there are no indications of America in the MMO. The game takes place on an island in the Atlantic, akin to Atlantis.
How did the idea of America come up? New World was introduced in September 2016. However, for years it remained an unknown entity. Only a few trailers and bits of information surfaced.
However, there were some indications that New World would take place in 17th-century America:
The term “New World” is actually closely associated with the colonization of America by Europeans, who discovered and claimed a “new world”.
Moreover, the first image of New World resembled a Spanish “Conquistador”.
Amazon itself has stated from the beginning that “mystical elements” would play a role in this new world.
It was therefore clear: This would be a “fictional setting”, not a historical one. Where exactly it would take place was left open.
The leaks and trailers suggested that the game would take place on the East Coast of North America in the 17th century, right in the colonial period.
Looked like North America.
Why is this a problem? Colonialism is viewed critically. The Europeans came as conquerors and believed in their superiority over indigenous peoples.
Diseases were introduced, atrocities were committed, resources were plundered.
Setting a game in America and allowing players to take on the role of European conquerors would therefore be highly problematic and could turn into a PR nightmare for Amazon as soon as someone considers what they are actually roleplaying.
“This is not America”
These are the new details: The Game Director of New World, Scot Lane, spoke with Eurogamer about the difficulties of setting a game in colonial-era North America:
“Colonialism: There is no good way to tell this story. We are not doing that. This is not America. We have no history of America on the island. There is nothing that connects us to America.”
Scot Lane, in conversation with Eurogamer
New World takes place “on an island in the middle of the Atlantic”, says Lane. You can call it “Atlantis” or “Terra Australis Incognita”.
All people on the island came there, the island was previously uninhabited. Everyone who is there was driven by greed or the desire to possess Azoth – the source of magic.
This is the story that they want to tell in New World.
Here’s what’s behind it: It was already clear that New World takes place in a “fictional version” and is not historical, but will be based on a historical setting.
With the twist of setting it on a previously uninhabited island, Amazon avoids a deep pitfall: This way, they can utilize the advantages of a new setting during the times of colonization without having to deal with the fate of indigenous peoples.
Because in the world of New World, there were no indigenous peoples; everyone arrived of their own accord.
It would be interesting to know whether this was planned from the beginning or if the studio only came to the realization during development of the problems that the “untouched” setting of the colonial era poses as a background for an MMO.
In any case, the problem now seems to be elegantly solved. You can see how clearly Scot Lane distances himself from connections to America.
In Monster Hunter World: Iceborne, you can customize your weapons. To do this, you need various things. We have compiled a list of the materials required for augmenting your weapon.
Many players know the problem. You want to upgrade a weapon but see only “???” instead of the material displayed in your window. This list is meant to help you avoid farming in the dark. Here you will find the materials you need for the augmentation of your weapons.
This is what augmentation means: When a weapon has reached its maximum level, you can enhance it with additional skills. This is referred to as augmentation in Monster Hunter World. In the Iceborne expansion, these include weapons of rarity 10, 11, and 12. You can customize them to fit your playstyle. You can find a detailed guide to improvement and augmentation here.
This is what the view looks like during augmentation
Attention! This list is not complete and will be continuously updated.
[toc]
Where to find most of these materials is shown in the following lists:
You can enhance your weapon in various ways. There are common augmentations like attack increase or health regeneration. Such enhancements require augmentation slots, the number of which decreases with the higher level of the weapon.
You will find the additional slots at the very top
The required materials depend on whether the maximum level of the weapon is 10, 11, or 12. Additionally, the number of materials can vary from weapon to weapon.
If you should change your mind, you can remove the augmentations again. You will also get your materials back. An exception to this are the additional slots and the bonus slot, provided there was no space for decorations beforehand.
Weapons of rarity 10
A bow of rarity 10
Additional Slots (give you more space for augmentations)
Additional Slots I:
Spiritvein Synthesis Bone x3
Dire Dragonvein Bone x3
Hardened Great Horn x3
Additional Slots II:
Spiritvein Gem x1
Spiritvein Steel Bone x3
Hardened Shimmer Fur x3
Additional Slots III:
Large Spiritvein Gem x1
Elder Spiritvein Bone x3
Devastating Hardhorn x3
Hardened Ice Ripper Fang x3
Attack Increase (increases the attack of the weapon)
Attack Increase I:
Flickering Flame Fur x9
Dire Dragonvein Bone x3
Wasteland Rock Bone x5
Attack Increase II:
Twisted Hardthorn x7
Crackling Thunder Fur x5
Dragonvein Steel Bone x5
Hardened Rock Bone x3
Affinity Increase (increases the critical hit of your weapon)
Affinity Increase I:
Shining Splendid Feather x9
Dire Dragonvein Bone x3
Decayed Crystal x3
Affinity Increase II:
Stormcaller Steel Wing x9
Assassin’s Cut Wing x5
Dragonvein Steel Bone x3
Forest Crystal x5
Affinity Increase III:
Hardened Cut Wing x7
Hardened Cathode x3
Spiritvein Steel Bone x3
Thriving Crystal x3
Affinity Increase IV:
Hardened Detonating Scales
White-Hot Magma Fin x5
Spiritvein Steel Bone x3
Magma Crystal x5
Defense Increase (increases your defense)
Defense Increase I:
Ruffled Mane x9
Dire Dragonvein Bone x3
Mossy Great Bone x3
Defense Increase II:
Fragrant Poison Sack x9
Dire Dragonvein Bone x3
Forest Great Bone x5
Defense Increase III:
Obsidian Fur x9
Dire Dragonvein Bone x3
Sleeping Great Bone x3
Defense Increase IV:
King Scale x7
Ancient Great Horn x5
Heavy Dragonvein Bone x3
Guiding Lands Dragon Bone x1
Bonus Slot (gives you extra space for decorations)
Bonus Slot I:
Blackturn Tyrant Horn x9
Crackling Thunder Fur x5
Heavy Dragonvein Bone x3
Wasteland Crystal x5
Bonus Slot II:
Moonlit Scale x9
Charged Death Shock x5
Dragonvein Steel Bone x3
Clear Crystal x3
Bonus Slot III:
Hardened Azure Mane x7
Hardened Leather Skin x3
Elder Spiritvein Bone x3
Guiding Lands Crystal x1
Bonus Slot IV:
Hardened Gold Scale x7
Metal Shield x5
Elder Spiritvein Bone x3
Molten Crystal x5
Health Regeneration (gives you health for the damage you deal)
Health Regeneration I:
Hardened Ripper Claw x7
Ink-stained Oil Hammer+ x5
Spiritvein Synthesis Bone x3
Miasma Rampaging Bone x5
Health Regeneration II:
Hardened Tail Blade x7
Muscle-bound Jaw x5
Spiritvein Steel Bone x3
Infested Rampaging Bone x3
Element/Status Effect High (increases the elemental damage or status of the weapon)
Element/Status Effect High I:
Sparkling Light Organ+ x9
Dire Dragonvein Bone x3
Pale Crystal x3
Element/Status Effect High II
Smooth Ice Leather Skin x9
Rubber Armor x5
Heavy Dragonvein Bone x3
Coral Reef Crystal x5
Element/Status Effect High III:
Enchanting Fine Skin x9
Sharpened Tail Blade x5
Elder Dragonvein Bone x3
Deep Sea Crystal x3
Weapons of rarity 11
A bow of rarity 11
Additional Slots (give you more space for augmentations)
Additional Slots I:
Spiritvein Gem x1
Spiritvein Steel Bone x1
Hardened Crown Horn x3
Additional Slots II:
Large Spiritvein Gem x1
Elder Spiritvein Bone x3
Hardened Shimmer Fur x4
Additional Slots III:
Large Spiritvein Gem x1
Elder Spiritvein Bone x3
Devastating Hardthorn x4
Hardened Frost Leather Skin x4
Attack Increase (increases the attack of the weapon)
Attack Increase I:
Deadly Ripper Claw x9
Ancient Great Horn x5
Heavy Dragonvein Bone x3
Glowing Crimson Bone x3
Attack Increase II:
Scorching Scale x9
Festive Ball Horn x5
Elder Dragonvein Bone x3
Guiding Coral Dragon Bone x1
Attack Increase III:
Hardened Dragon Grip x7
Hardened Frost Leather Skin x5
Elder Spiritvein Bone x3
Guiding Tundra Dragon Bone x1
Affinity Increase (increases the critical hit of your weapon)
Affinity Increase I:
Sinister Silver Fur x9
Crackling Thunder Fur x5
Heavy Dragonvein Bone x3
Thriving Crystal x3
Affinity Increase II:
Hardened Azure Scale x7
Hardened Thunder Fur x3
Spiritvein Synthesis Bone x3
Guiding Forest Crystal x1
Affinity Increase III:
Hardened Detonating Scale
Hardened Magma Fin x3
Spiritvein Steel Bone x3
Infernal Crystal x3
Defense Increase (increases your defense)
Defense Increase I:
Sludgy Crown x9
Dire Dragonvein Bone x3
Cracked Crystal x3
Weathered Rock Bone x3
Defense Increase II:
Queen’s Scale x9
Dire Dragonvein Bone x3
Wasteland Crystal x5
Defense Increase III:
Twisted Muthorn x9
Heavy Dragonvein Bone x3
Clear Crystal x3
Defense Increase IV:
Hardened Crown x7
Spiritvein Synthesis Bone x3
Guiding Wasteland Crystal x1
Bonus Slot (gives you extra space for decorations)
Bonus Slot I:
Infernal Fire Mane x9
Hardened Flame Fur x3
Elder Dragonvein Bone x3
Hardened Rock Bone x3
Bonus Slot II:
Hardened Black Armor x7
Hardened Shield x3
Spiritvein Steel Bone x3
Volcano Wild Bone x5
Bonus Slot III:
Hardened Azure Mane x7
Enticing Viper Thorn x5
Elder Dragonvein Bone x3
Ancient Ice Bone x5
Health Regeneration (gives you health for the damage you deal)
Health Regeneration I:
Hardened Silver Fur x7
Hardened Poison Sack x3
Spiritvein Steel Bone x3
Sleeping Great Bone x3
Health Regeneration II:
Stained Leather Skin x7
Hardened Green Scale x3
Spiritvein Steel Bone x3
Guiding Forest Dragon Bone x1
Element/Status Effect High (increases the elemental damage or status of the weapon)
Element/Status Effect High I:
Midnight Hood x9
Dire Dragonvein Bone x3
Deformed Crystal x3
Deformed Rampaging Bone x3
Element/Status Effect High II:
Muscle-bound Jaw x9
Ink-stained Oil Hammer+ x5
Heavy Dragonvein Bone x3
Miasma Crystal x5
Element/Status Effect High III:
Twilight Ripper Fang x9
Veelenbringer Claw x5
Elder Dragonvein Bone x3
Twilight Crystal x3
Element/Status Effect High IV:
Devastating Hardthorn x7
Overzealous Dragon Grip x5
Elder Dragonvein Bone x3
Dawn Crystal x3
Weapons of rarity 12
A bow of rarity 12
Additional Slots (give you more space for augmentations)
Additional Slots I:
Large Spiritvein Gem x1
Elder Spiritvein Bone x3
Erasure Great Horn x5
Additional Slots II:
Large Spiritvein Gem x1
Elder Spiritvein Bone x5
Hardened Shimmer Fur x5
Additional Slots III:
Large Spiritvein Gem x1
Elder Spiritvein Bone x5
Devastating Hardthorn x5
Hardened Dragon Grip x5
Attack Increase (increases the attack of the weapon)
Attack Increase I:
Hardened Steel Wing x7
Blood-stained Black Leather Skin x5
Elder Spiritvein Bone x3
Sleeping Great Bone x5
Affinity Increase (increases the critical hit of your weapon)
Affinity Increase I:
Glimmering Tail Tip x9
Heavy Dragonvein Bone x3
Clear Crystal x3
Affinity Increase II:
Hardened Crimson Mane x7
Azure Mane x5
Elder Spiritvein Bone x3
Guiding Wasteland Crystal x1
Affinity Increase III:
Devastating Hardthorn x7
Hardened Ice Ripper Fang x5
Elder Spiritvein Bone x3
Guiding Ring Crystal x1
Defense Increase (increases your defense)
Defense Increase I:
Rubber Armor x9
Dire Dragonvein Bone x3
Radiant Crimson Bone x3
Defense Increase II:
Hydrated Sack x9
Dire Dragonvein Bone x3
Coral Crimson Bone x5
Defense Increase III:
Hardened Ice Leather Skin x7
Heavy Dragonvein Bone x3
Glowing Crimson Bone x3
Defense Increase IV:
Hardened Black Armor x7
Heavy Jaw x5
Dragon-burned Wild Bone x3
Bonus Slot (gives you extra space for decorations)
Bonus Slot I:
Blackturn Hardthorn x7
Aurora Crown Horn x5
Dragonvein Steel Bone x3
Guiding Wasteland Dragon Bone x1
Bonus Slot II:
Hardened Gold Scale x7
Overzealous Dragon Grip x5
Dragonvein Steel Bone x3
Permafrost Ice Bone x3
Element/Status Effect High (increases the elemental damage of the weapon)
Element/Status Effect High I:
Hardened Oil Hammer+ 7x
Deadly Ripper Claw x5
Spiritvein Synthesis Bone x3
Twilight Crystal x3
Element/Status Effect High II:
Shaking Dark Jaw x9
Twilight Ripper Fang x5
Elder Dragonvein Bone x3
Guiding Miasma Crystal x1
Element/Status Effect High II
Hardened Gold Scale x7
Shimmering Black Armor x5
Spiritvein Steel Bone x3
Guiding Magma Crystal x1
Custom Enhancements
Your custom enhancements look like this
In addition to the common augmentations, you can equip your weapons with so-called custom enhancements. These give the weapon a new look and enhance it further. Custom enhancements do not require augmentation slots and are also flexibly removable.
The custom enhancements are sorted by monsters and consume a mix of Guiding Lands materials.
Base material of the monster’s name
Monster Bones
Bones from bone piles
Ores
The base material remains the same whenever remodeling the same monster. You can find it from the respective beast in the Guiding Lands, the endgame area of Monster Hunter World. All other items are very individual and depend on the weapon type, the weapon itself, and the level of enhancement. However, we can assist you with the base material of each monster.
These are the monster base materials for custom enhancement:
A new loading screen has appeared in Pokémon GO. It shows two Pokémon from Generation 5, which have not yet been revealed.
Which Pokémon are they? The image features Sesokitz and its evolution, Kronjuwild. They are monsters from the Unova region and have not been officially shown before.
This suggests that we can expect even more new Pokémon in the game that have not yet been announced.
Are the new Pokémon coming for Christmas?
What kind of loading screen is this? The image was shared by players on reddit, who have already downloaded the latest APK of Pokémon GO.
In the image, a large winter landscape with many Ice Pokémon can be seen. Among them are Petznief and Siberio, which have been announced for the Christmas event 2019. These are also new Pokémon from Generation 5.
What are these new Pokémon? Sesokitz and Kronjuwild are seasonal Pokémon. They have a slightly altered appearance in each season. This is somewhat comparable to Formeo, which takes on different forms in different weather.
The two new Pokémon from the loading screen fit perfectly with Christmas, as they have a winter form. There couldn’t be a better release time than Christmas.
Sesokitz and Kronjuwild
When could the Pokémon arrive? There is officially still nothing about that. However, since the image also shows the other Gen-5 Pokémon that will come to the Christmas event, Sesokitz and Kronjuwild could also be part of this event, which starts on December 24.
What else can we expect for Christmas? The big Christmas event brings us many bonuses. The bonuses in the game change every two days, and new shinies like Damhirplex and Shnebedeck will be introduced. The event runs throughout the Christmas season and ends on January 1.
The Community Day is currently also happening in Pokémon GO. Here you will find all the info:
On Saturday evening, December 14, a live event for the new Star Wars movie: The Rise of Skywalker took place in Fortnite. J.J. Abrams and Geoff Keighley were present, there was space action, a scene from the new movieand lightsabers for everyone at the end. Only the chance to show Darth Jar Jar in Fortnite was missed.
How did the event unfold? The live event in Fortnite had to be postponed by 10 minutes because the influx on the Fortnite servers was apparently so immense that many experienced login issues and the servers were overloaded. Therefore, the event was delayed.
However, at around 8:15 PM German time, the Millennium Falcon appeared over the skies of Fortnite and engaged in battle with some TIE Fighters.
Suddenly, Palpatine could be heard, and all players held a lightsaber in their hands. The lightsaber matched the color they had voted for, and the slaughter began.
The special twist is that the lightsaber’s color also determines the type of lightsaber, so “Red” is Kylo Ren’s lightsaber with the “cross” on the hilt.
After that, it was said that even blasters would be available in Fortnite.
Live events in Fortnite are highlights of the game
Here’s what it’s about: Fortnite continues to do things that no other game does. Live events and crossover events have become an integral part of the game, and part of Epic Games’ marketing strategy.
Tonight is the night: The Star Wars live event in Fortnite will take place. We will show you the time, countdown, and what we know so far about the Fortnite X Star Wars event.
Update 20:03: Due to high demand, the event has been postponed to 20:10. Fortnite is experiencing login issues.
When does the live event start today? Today, Saturday, December 14, the live event for Star Wars in Fortnite will start. The countdown at Risky Reels counts down the time to 20:00 CEST (our time) on Saturday evening. The event should start around this time.
You can see the countdown at Risky Reels (west of Frenzy Farm). The live event will also start there. It’s best to find a good spot where you can keep an eye on the countdown.
Keep in mind that the doors to the “Star Wars” event will open at 19:30. So you should start the game early enough.
What happens at the Star Wars live event? At this event, an exclusive scene from the new Star Wars film: The Rise of Skywalker will be shown.
The film’s director J.J. Abrams will likely be present at the live event and may even say a few words about the new film.
You don’t even need to play Fortnite to watch the event. As a Star Wars fan, you can watch it like this:
Unfortunately, it’s still not known what exactly will happen at the live event today. But we do know that an exclusive scene from the new film will be shown.
Star Wars Cosmetics in the Shop
In the item shop, you will find a separate section for the Star Wars Cosmetics. These are currently offered and you can buy them. So if you want to gear up accordingly for the live event, you should take a look in the shop.
Important: You do not need to purchase Star Wars Cosmetics to participate in the event.
Get the free reward “Tie Whisperer”
Those who participate in the Star Wars event today will receive the “Tie Whisperer” glider for free.
To do this, you must be present live at the Star Wars event today at 20:00. Log in early enough and start the game on time so that you receive this cool glider as a gift.
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The new mobile MMORPG Black Desert Mobile has launched worldwide. What is the best class to start with? We provide you with an overview of the 5 classes and what playstyle they are suitable for.
How many classes are there in Black Desert Mobile? The game launches here in Europe with 5 classes: There are 3 melee classes and 2 ranged classes.
In South Korea, the MMORPG is already much more advanced, where players can choose between 12 classes – they already have the advanced “Awakening” weapons. But that’s still future music here in Europe.
In Korea, there are 12 classes to choose from – here, we currently only have 5.
What do you need to know at the beginning? At the beginning, only the class needs to be selected. There are hardly any other decisions to make, as the classes in Black Desert Mobile are “Race- and Genderlocked”. Therefore, you have no choice of race or gender.
However, you should pay attention to choosing a reasonable family name. Because it will be displayed behind each of your characters. You need an item to change the name again.
The Valkyrie relies on sword and shield like the warrior, but also brings buff and healing skills. Even though there are no “typical” supporters in Black Desert Mobile, the Valkyrie has the closest inclination in that direction.
The Ranger is a classic archer with a longbow and dagger. She is especially suitable for farming mobs, is quick, and deals a lot of damage. She is considered a good class for beginners.
The Mage fights with a staff and the help of elements. She has a high damage output. As is often the case with mages, she is considered a class with a high “skill ceiling”, a class that requires skill but pays off.
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