WoW makes raids better again, drastically improves your loot

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In the next patch, visiting the raids of World of Warcraft will be worthwhile. The loot is more powerful than ever before – and raid fans can rejoice.

Those who want the best gear in World of Warcraft must visit raids – this has been the truth for many years. However, that’s no longer the case for quite some time. Visits to “Mythic+” provide a quicker and more reliable stream of good rewards, especially through the weekly cache. As a result, raid loot has become increasingly irrelevant, and aside from the odd “Best in Slot” piece, it has been wise to simply run dungeons.

But with Patch 12.1 Curse of Ula’tek, this is likely to change. Blizzard is altering the rewards that the weekly cache yields – to the benefit of everyone who likes visiting raids.

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What will be changed? The line from the weekly cache that is unlocked by defeating raid bosses is getting a significant upgrade. The weekly reward here is increasing significantly and lies far above what you could actually get from the raid:

  • LFR bosses ensure that you can choose from “Normal” items.
  • Normal bosses grant items of Hero level in the cache.
  • Heroic bosses provide items of Mythic level.
  • Mythic bosses grant Mythic items – at the maximum upgrade level (6/6).

Or in short: You will always receive raid loot from the weekly cache that is one level above the difficulty you actually completed.

Why is Blizzard doing this? Although there is no clear statement from the developers, the intention seems obvious. So far, the cache offers loot that is in most cases somewhat higher than the actual difficulty that had to be completed for it. Visiting a dungeon of tier “M+10” grants Mythic items in the cache, even though only Hero items drop in the dungeon itself. The same applies to depths that lure with Hero items in the weekly chest, although the depth itself grants only Champion.

What do you think about the improvement of raid loot for raid fans? A good thing that benefits everyone? Or does this lead back to a perceived “raid compulsion” that no one wants?

The upcoming patch of WoW brings even more changes for raid fans. Because world bosses will also be revamped. In the future, they will be more than just easy targets – they will have their own difficulty levels and will no longer be in the open world!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com