“SIUUUbscribe” – Cristiano Ronaldo is now on YouTube and is about to smash a world record in 24 hours

With Cristiano Ronaldo, perhaps the best, but certainly the most well-known soccer player of our time, is now also active on YouTube. As typical for the superstar, his YouTube channel breaks a world record right from the start.

With over 110 million followers on X and 170 million followers on Facebook, the brand Cristiano Ronaldo, or simply CR7, has been a real crowd-puller on social media for quite some time. On Instagram, he still holds the record for the most followers, with 636 million subscribers. Now he wants to make a splash on YouTube as well.

Since when does Ronaldo have a YouTube channel? Ronaldo’s YouTube account “UR Cristiano” (translated: “You are Cristiano”) went online on August 21, 2024, at around 3:00 PM German time.

A week earlier, there was an announcement video on Instagram, in which the Portuguese superstar hinted at a new project. With the official launch of his YouTube channel, the guessing game has now come to an end.

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UFL: New EA-FC competitor shows Cristiano Ronaldo tricking and scoring goals

Nearly a million more subscribers every hour for CR7

Not that he needs it, but just to be safe, CR7 included his typical shout “Siuuu” in the channel description, calling on his fans to “Siuuuscriben,” i.e., to subscribe.

Within just a few hours, Cristiano had his first million subscribers. But that was far from the end, and the first world record for Ronaldo did not take long to materialize.

What record could Ronaldo break on YouTube? In less than 24 hours, Ronaldo managed to smash the milestone of 10 million subscribers on YouTube. Thus, he set a new record.

The previous record holder for the fastest reach of the 10 million mark was only set about 2 months ago by the channel “Hamster Kombat” on YouTube. This channel took significantly longer with 7 days. (via goal.com)

Just a few hours after the launch of his account, CR7 received the Golden YouTube Button for reaching his first million subscribers delivered to his villa in Saudi Arabia.

How does Ronaldo react to his success? The Portuguese shows in a video how he celebrates his first big success on YouTube. The moment when Ronaldo presents the award to his twins and his second youngest daughter was captured by his partner Georgina and published on the new channel:

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Under the video title: “The Golden Button… for my golden children” he first explains to his kids what the award is for. They seem to be well informed already and are more focused on claiming the button for themselves.

At the end of the video, Ronaldo makes the button available to his children like an exhibit. They excitedly look at and touch dad’s latest achievement.

What content does Ronaldo share on his channel? Ronaldo announced that he would take his fans on a journey. More personal topics are also set to be presented on the new channel. A video titled “Who is better at…?” for example, features Ronaldo with his partner Georgina in a little relationship quiz.

If it continues so rapidly, it won’t be long until he reaches 20 million subscribers. Ronaldo could also use his new platform to promote a new soccer game, which he is said to have invested several million in. This game is announced for early September after some test runs. A FIFA expert has taken an in-depth look at the first Open Beta and provided a conclusion.

This is an AI-powered translation. Some inaccuracies might exist.

Before Dragon Ball, the manga was still called Dragon Boy – This is what Son-Goku and Bulma looked like in the first prototype

Dragon Ball has produced numerous anime series, movies, and merchandise to this day. However, the mangaka Akira Toriyama originally intended to tell a somewhat different story. His first prototype for Dragon Ball was called Dragon Boy.

What was Dragon Boy as a manga? Dragon Boy was released in 1983, one year before the publication of Dragon Ball. The manga is considered a prototype of Dragon Ball and consists of only two chapters.

  • The story is based like Dragon Ball on the Chinese story “Journey to the West.”
  • The manga is a mix of comedy and action, combining the humor of Dr. Slump with the battles of Dragon Ball.
  • In the Dragon Boy manga, there are even the first prototypes of the Dragon Balls. However, they could only produce small dragons when hit by an energy blast.
  • Son-Goku was called Tangtong in this manga, and Bulma was the princess of Flower Country. Pingyao, on the other hand, is a flying shape-shifting cat from which Pool and Oolong later emerged.

In the tweet from X-user ToriyamaArts, you can see what Tangtong and the princess looked like:

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There are many elements in Dragon Boy that Toriyama used as inspiration when drawing the first manga chapters of Dragon Ball. For example, the flying supersonic cloud originates from the Flying Nimbus in Dragon Boy, and the backgrounds of Bulma and Son-Goku resemble their counterparts.

However, he slightly changed the appearance of Son-Goku and Bulma. The princess resembles Chi-Chi more in her appearance, as she also has black hair. Bulma has a different hair color, which constantly changes in the anime.

The next anime related to Dragon Ball will be Daima:

Start video
Dragon Ball DAIMA starts in autumn

Multiple Prototypes of Dragon Ball

What is the story about? Tangtong lives in the land of Sen and trains with his master. One day, the boy is tasked with escorting the princess of Flower Country back to her homeland.

However, the princess complains about many little things during the journey. She is hungry, exhausted, or thirsty. She seems to Tangtong like an annoying creature. Besides dealing with the whining princess, Tangtong must also face some monsters that he has to confront.

Was there another predecessor? Between the release of Dragon Boy and Dragon Ball, there was actually another one-shot that combines many elements from both mangas. The Adventures of Tongpoo introduced an early concept of capsules.

Additionally, the Kame House appears here, which in the one-shot is still the house of Plamo, Bulma’s predecessor. So it took two stories for Dragon Ball to become what it is today.

Fans of the anime can look forward to a new MOBA. Dragon Ball: Project Multi is expected to be released for PC and mobile devices sometime: New game for Dragon Ball will be a MOBA, and you can test it before its release

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dragon Ball Wiki

Wealthy user invests over 500,000 € on Steam to become number 1 – risking it all with skins in CS2

There is a new number 1 on Steam, with a very valuable and large inventory in Counter-Strike 2, which is causing quite a stir.

What is the deal with the Steam level?

  • Basically, the Steam level indicates how much money and time you have invested in your Steam account. You earn experience points for different actions and can level up.
  • For years, a Steam user named “St4ck” was the number 1.
  • Here you can see the list of the top accounts on Steam, ordered by level (via Steam).

Who is the new king of Steam? The new high-level king on Steam is a user named “stasik”. He has a level of 5,960. The previous leader, St3ck, is at level 5,001. The new king of Steam is thus almost 1,000 above the old leader.

Start video
Counter-Strike 2: Valve once again impresses with the launch trailer

Where does the sum come from? To reach such a high level, you have to invest a lot of money. This can be done, for example, by buying and owning expensive skins in Counter-Strike.

The CS2 streamer ohnePixel has often taken a look at the top list of Steam users and had some fun when he let the old number 1 level up and thus ruin the round number 5,000. Accordingly, ohnePixel was surprised when he saw that there is a new number 1 on Steam and immediately took a look at the Steam inventory of the new king (YouTube).

ohnePixel says that stasik must have invested between €500,000 and €700,000 to reach this level. The streamer is considered a skin collector and enthusiast in the Counter-Strike community and can therefore assess the value of CS2 items very well.

What does the king risk? The new number 1 has a publicly viewable Steam inventory. This includes various valuable items and CS2 skins, many of which cost thousands of euros. However, some of these CS2 skins have been vulgarized with CS2 stickers, giving Steam the ability to ban the user.

What has been done with the skins? In CS2, you have the possibility to freely place stickers on the weapon. Stasik has some skins in his inventory that have been designed in a tasteless manner. One of these weapons is a nearly $9,000 “Factory New M4A1 Howl,” which displays a racist term through specially arranged stickers. This weapon is also shown in the video by ohnePixel on YouTube.

Currently, the weapon with the racist designation can no longer be found in stasik’s Steam inventory. He may have parted with some skins or moved them to another account.

Even the old number 1 St4ck has a very valuable inventory and has experienced firsthand how quickly a player with an inventory estimated at over one million euros can be banned.
Thus, St4ck could not access his inventory during the ban and could have lost a lot of money. Valve bans account with the highest Steam level and €1.4 million in Counter-Strike 2: pardoned after 17 hours

This is an AI-powered translation. Some inaccuracies might exist.

25 minutes of quests, battles, and dialogues from the medieval RPG – Kingdom Come: Deliverance 2 teases its fans

After a brief gameplay teaser at the Opening Night Live of the gamescom 2024, Warhorse Studios now proudly showcases 25 minutes from the game. The focus is on a quest, the player’s decision-making options, and the interactive world.

What game is this about? Kingdom Come: Deliverance 2 is an open-world RPG by Warhorse Studios, a video game developer based in Prague. It continues the story of the first part and transports the player to a detailed, late medieval world.

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von Cedric Holmeier

The protagonist of the story is Heinrich – an (almost) ordinary young lad who was raised as the son of a blacksmith. After his home was burned down by an invading army and his family was killed, he swore revenge on their murderer.

During the first part, Heinrich served several nobles, gained their favor, and ultimately discovered that his origins are not as humble as he had assumed. In the epilogue of the game, Heinrich sets off with his lord Hans Capon to Kuttenberg in search of powerful allies.

Kingdom Come: Deliverance 2 is set to be released on February 11, 2025 for PC on Steam and in the Epic Games Store, as well as for the PS5 and Xbox Series X|S. 

On August 21, 2024, the developer studio released 25 minutes of gameplay from the game, which you can watch here:

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Warhorse shows 25 minutes of new gameplay from Kingdom Come: Deliverance 2

What does the gameplay trailer show? In the selected quest, Heinrich is searching for Ranjek and Adda – two mercenaries whose services he wants to enlist. The trail of the first leads Heinrich to a small village, where the said person was seen playing dice. 

On the way there, we pass a gentle stream and ride through a piece of forest. The natural landscape invites exploration and wandering in Kingdom Come: Deliverance 2 once again.

Lifeless Bodies and Pits of Manure

This is how the quest unfolds. Upon arriving at the local tavern, we learn that gambling has not been good for the mercenary Ranjek. In short: The man has gotten stuck in a manure pit, and we must now search for his lifeless body there. 

Such “creative” quests were common in the first part. For example, we once had to capture a specific type of songbird, relying entirely on our hearing and memory.

After the body has been pulled from the muck, the presumably first major decision arises: Do we keep Ranjek’s bow and incur the wrath of his creditors or do we give them the bow and resolve the situation without bloodshed? 

The Heinrich from the trailer opted for the first option, which led to a fight. By the way, the fighting plays out just like in the predecessor: We can choose from multiple attack directions and combine strikes into combos, while simultaneously needing to pay attention to our stamina.

The World is Set to Become More Interactive

What do we learn from the gameplay? Wading in the muck had its benefits, as the developers were able to introduce their interactive world. Upon leaving the (murder) scene, we encounter a woman who points out our strong smell. 

We can respond to her in various ways, but we should first excuse ourselves. While sitting on our horse, we can just about hear how the woman is startled by the result of our work.

Next, we head to the large city of Kuttenberg, where we visit a bathhouse to wash off the stench. Afterwards, we take a short walk through the city. The developers explain that the inhabitants of this world have their own routines and are not just waiting for us to pass by.

If we whistle for our horse in the middle of the city, it can also be misinterpreted: for example, by a townswoman who happened to be standing next to us and thought we were whistling at her. A nice detail, but hopefully it won’t happen too often; otherwise, it could become quite annoying.

Angel or Bastard? – Both Should Be Possible 

As for Heinrich’s character, he is meant to be moldable in all directions. We can remain nice, kind, and righteous, but there should also be plenty of opportunities to be a real scoundrel. 

For example, Heinrich sits half-naked next to a man with glasses in a brief scene, who prefers to read in peace. When asked about his lack of clothing, Heinrich responds poorly charmingly that it is still at his mother’s house after the two – well, you know how that goes.

Interestingly, Kingdom Come: Deliverance 2 is being released on the same day as the 4X strategy game Civilization 7 – a coincidence that drives Twitch streamer HandofBlood to the edge of madness. You can read more about it here: Two highlights of gamescom 2024 are being released on the same day – And pose a problem for a Twitch streamer

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Monster successfully defends a gym – For over 7 years

Presumably, every trainer in Pokémon GO has already occupied gyms. However, very few have managed to defend a gym for as long as a trainer on Reddit.

Why should I occupy gyms? When you occupy a gym with one of your Pokémon in Pokémon GO, you can earn coveted PokéCoins. You can use these to purchase items like incubators, raid passes, or lures.

For every 10 minutes that one of your Pokémon defends a gym, you will receive one PokéCoin as soon as your creature leaves the gym. Since the maximum possible coins is 50 coins per day, you would need to defend a gym for 8 hours and 20 minutes if you only placed one Pokémon to maximize your earnings.

A trainer on Reddit has now published a screenshot showing how long his Pokémon has already defended a gym. And it’s record-breaking.

Start video
Pokémon GO: New teaser shows something ‘big’

A Caterpillar Against the Rest of the World

Which Pokémon is it? The Pokémon that the trainer is diligently occupying the gym with is not one of the strongest attackers in Pokémon GO or a top monster with a lot of hit points. It is a Caterpie, the small caterpillar from Generation 1.

How long has the Pokémon been in the gym? The fact that the Pokémon is a very weak monster is not the special thing – it’s the time the Pokémon has been in the gym.

As can be seen in the trainer’s screenshot, the Pokémon has been in the gym for an incredible 2,583 days. This corresponds to more than 7 full years and is likely one of, if not the, longest-sitting Pokémon in a gym in the game.

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What does the trainer say about it? In response to a commenter’s question about whether the gym is located in a small town, the post’s creator replies that he found the gym while on vacation and that it is not near his home.

He also adds in another comment that the Caterpie was placed in the gym just a few days after the gym system was revamped. If he had placed the Pokémon in the gym before the change, it would have automatically returned to him.

What does the community say about it?

While some commenters have advice for the trainer, others just want to use the gym themselves or speculate about the location. There is also some sympathy for the poor Caterpie.

  • This gym must be pretty hard to find. If you say where it is, a spoofer will probably take up the challenge and track it down. I would keep the location to myself, because that’s pretty cool, writes the trainer Crazy-Culture2274
  • Where the hell is the gym? I really want to go there, and I want to do it now. I’m going to book a flight, writes soggyleaff
  • Poor Caterpie, stuck there for years, comments user VartixGaming
  • The brother is on Mount Everest, speculates user Bitter_Pea_4047

What do you think about it? What is your record for defending a gym? Feel free to share your experiences in the comments and exchange with other trainers here. If you want to know what awaits you in the game soon, take a look at the events in August 2024 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4: Crafting leaves players in despair, but a new feature can save your ‘destroyed’ items

The “Tempering” allows you to enhance items with limited attempts in Diablo 4. The system frustrates some players, but with “Vessel of Hatred,” a feature comes that provides relief.

How do players “brick” their items? With the Crafting system “Tempering”, it’s possible to imprint 1-2 additional affixes on items. However, the attempts are limited. This means that once the tempering attempts are exhausted, you cannot further improve the item.

If players do not get their desired result, they refer to the item as “bricked.” The items are not truly “broken.” Players regularly complain about their unusable items and are truly frustrated with the system.

With “Vessel of Hatred,” the first expansion for Diablo 4, a new feature is introduced that allows you to reset tempering attempts. This gives you the chance to temper an item again.

Get a glimpse of the new features that “Vessel of Hatred” brings to the game here:

Start video
Diablo 4: Vessel of Hatred shows the new features and the new region Nahantu in the video

Scroll resets tempering

What is this feature? It is the “Scroll of Retempering.” This allows you to “unbrick” items, meaning to reset the tempering. In a post on X, community manager Adam Fletcher explained what the scroll entails.

He writes there:

  • The scroll is one-time use and can be applied to a specific item only once
  • The scroll will also be available in the base game
  • You can obtain the scroll with a small chance as a drop in the open world

He also notes in a comment that the scroll resets the tempering attempts back to the original number.

Where can I get the scroll? The main source for the scroll is the new endgame activity, the “Dark Citadel.” In this co-op activity, you work in groups of two to four players and fight bosses and other dungeon enemies. You can also earn weekly rewards.

Diablo expert says: “A nice little tool”

What is the reaction? One side of the player base seems skeptical about the new feature. Some criticize that the main source is an endgame activity that must be played in a group. For example, “DiligentRanger7591” writes on Reddit: “So, they said solo players lose nothing if they skip the raid… Perfect.”

Others note that items can still be “bricked” with the scroll. “spizotfl” comments in the same post: “I can’t wait to ‘brick’ the only useful GA item I find, just to use a scroll to ‘brick’ it again.”

However, there are also many players who think positively of the new item. “mpmaley” writes on Reddit: “This seems to be a good compromise.” And “Deidarac5” responds: “Honestly, […] I would say this is better than making an item completely ‘unbrickable.’ […] If you can’t get it right in 12 attempts, you should just get a new item.”

Diablo expert wudijo expresses confidence in his YouTube video regarding the scroll:

Realistically, I expect that you will have more scrolls than items to apply them to, because you can only use them once per item and you really need to find an optimal item to even consider using them. So yeah, it’s basically a nice little tool.

And with the changes made in Season 5 – for example, with the additional attempt per major affix and the overall reduction [of affixes on recipes] […] I think we won’t see many more bricked” items in the future, regardless of how it all works.

The new feature for “Tempering” comes with Vessel of Hatred in Diablo 4 – so in October. How the new scroll for the crafting system will be received remains to be seen. One announced feature that is already well received in the community is the group finder, which will also come with the expansion. You can read more about it here: Diablo 4 finally brings the feature that everyone is asking for in endgame content with Vessel of Hatred

This is an AI-powered translation. Some inaccuracies might exist.

Google buys a developer studio and fired everyone on release day, but the developers are now celebrating their big comeback

A developer studio sold its company to Google, hoping for great things, but the journey ended quickly and everyone was laid off. Now the developers are back.

Who is it about? The developers of the action-adventure game “Journey to the Savage Planet” were acquired by Google in 2019. In a press briefing, the developers told the website PCGamesN.com about their experiences with Google and especially what expectations the company had of them.

Meanwhile, the developers are back with the sequel to “Journey to the Savage Planet”. You can watch the trailer for the sequel “Revenge of the Savage Planet” here:

Start video
Former Google Developer Studio Shows Trailer for ‘Revenge of the Savage Planet’

Working with Google was difficult

How was the time at Google? After the developer studio was sold to Google in 2019, the hopes of the 25-member team were still high. The game’s lead, Reid Schneider, said: “We were acquired by Google and thought: ‘Great, it’s fun to work for a leading company, and we have access to technology,’ and all of that seemed like something none of us had done before.” (via PCGamesN.com)

Google assigned the developers to two games. The “Employee of the Month” edition of the original game “Journey to the Savage Planet”, which was supposed to be released for Stadia, and the sequel to the game “Revenge of the Savage Planet”.

Just as the development team had started at Google, the pandemic hit in 2020. According to their own account, the developers never saw a Google office from the inside.

The demands for the game were reportedly very high. The games had to work for Stadia, and according to the developers, there was an expectation to create a game that would “appeal to 100% of people.” This and the expected features were always in conflict, as Google also did not want the developers to hire new staff.

Alex Hutchinson, the other founder of the studio, felt that Google expected the work of 600 employees from the 25-member team. He also stated: “We said: ‘Okay, we can do that, but you have to let us hire,’ but they said: ‘No, if you make the game and it’s great with 25 people, then we will let you hire 500 artists.’ That’s not how it works!”

He continued: “Everything they wanted from us we couldn’t do, so we just kept working on [the sequel]. They were very confused, so we asked what we should do, and they said: ‘Make Star Wars,’ and we can’t make Star Wars!”.

Image shows Revenge of the Savage Planet in split-screen mode.
You can also play Revenge of the Savage Planet in split-screen.

How did the time at Google end? On the day the expanded “Employee of the Month” edition of “Journey to the Savage Planet” was released, Google announced the closure of Stadia Games and Entertainment. In this context, the developer studio of “Journey to the Savage Planet” was also closed.

For the developers, however, this was no reason to give up. They re-founded their own studio and, after a lengthy process, bought back their brand and the source code from Google.

Back to the beginning

What is the status of the sequel now? At the gamescom 2024 Opening Night Live, the developers presented the sequel. “Revenge of the Savage Planet” is set to be released in 2025 and begins with a familiar story.

The players will be hired by a new company to travel to another planet for 100 years. Shortly after takeoff, the new company for which the players work realizes that space expeditions are far too expensive and fires all employees. When the players arrive on the alien planet after their 100-year journey, they find two emails awaiting them.

One email congratulates them on the new job, the other informs them that they have been laid off. The people who laid off the players or were behind the decisions have already been deceased for 50 years, and the players are now on this new planet.

The developers hope to excite as many people as possible with their new game and ensure the survival of their company entirely without Google. Elsewhere, Google seems to have no problem spending money: A young software engineer receives a full salary from Google, even though he hardly works there

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

WoW: The War Within – What you can do in Early Access and what you cannot

Today marks the start of the Early Access for World of Warcraft: The War Within. We will tell you what you can experience – and what is not available yet.

The Early Access for World of Warcraft: The War Within begins at midnight for everyone who has purchased the Epic Edition. Players will be able to play for four days before the rest of the fans join in with the official launch – even though most of you will already be playing from tonight.

However, the Early Access is not a full release of the game. Many contents are still disabled or not available at all.

Start video
WoW: The War Within – Shadows Beneath the Surface

WoW: The War Within – The Contents of the Early Access

What can you experience during the Early Access? The Early Access is primarily designed for taking your time and experiencing the story. Therefore, the following content is unlocked:

  • The campaign and all side quests of the areas
  • Delves up to level 3
  • Dungeons of “Normal” difficulty – both with companion NPCs and with other heroes
  • Professions
  • Hero talents

What is locked during the Early Access? In plain language, this means that the following content will not be available during the Early Access:

  • World Quests
  • World Events
  • Delves from level 4 and above
  • Dungeons on “Heroic,” “Mythic,” or “Mythic+”

What should you do during the Early Access? The answer to that is quite simple: Take your time, enjoy the new areas, experience the campaign, and get one or two characters to the maximum level. It is not worth farming gear during the early access – as there are hardly any sources for solid equipment anyway.

You can enjoy the story at your own pace. If you want to earn a little gold, you can already start farming resources like ores or herbs. This might give you at least a small gold advantage if you can sell these items early in the auction house. While we dive into the 10th expansion, story chief Chris Metzen is already working on the next 7 addons.

This is an AI-powered translation. Some inaccuracies might exist.

The saddest anime movie from Ghibli is coming to Netflix – The true story behind it is even more dramatic

Netflix has nearly the entire catalog of Ghibli films available. However, one of the most important anime films has been missing until now. As the streaming service has now announced, the collection will finally be completed.

Which film is coming to Netflix? Starting from September 16, 2024, Netflix will add Grave of the Fireflies to its lineup. This is an anime film from 1988 based on the partly autobiographical short story Grave of the Fireflies by Akiyuki Nosaka.

  • The film is set in 1945, towards the end of World War II. Kobe is hit by a bombing raid. In this, fourteen-year-old Seita and his four-year-old sister Setsuko survive.
  • Right at the beginning of the film, we see a scene where Seita is lying starved in a train station. It is clear from the very beginning that the boy will die.
  • The film shows how the story of Seita and Setsuko evolved to that point. The two experience several tragic moments and have to find their way in a war-torn world.

The Ghibli film is considered the saddest film that the animation studio has ever produced. This is partly due to the sad experiences that the two children must endure. On the other hand, the actual story behind the film is even more dramatic.

So keep your tissues ready if you want to watch Grave of the Fireflies:

Start video
The Last Glowing Fireflies – The Official Trailer for the Ghibli Film

The story of the Ghibli film is only partly fictional

What lies behind the film? The film is based on a short story by Akiyuki Nosaka. In it, the author processes his own experiences that he had to endure at that time: One of his sisters died of an illness, his adoptive father died during the bombing, and his younger adoptive sister from malnutrition.

Nosaka revealed that the young Seita became such a good and caring person only to compensate for what he himself was unable to do. For him, it was a burden to carry his little sister and endure her crying at night:

I always thought that I wanted to perform these generous acts in my mind, but I couldn’t. […] I believe there is no one in the world more hopeless than I am. I wrote nothing about this in the novel.

Akiyuki Nosaka, via Ghibli Wiki

The author kept the food for himself every time he found something to eat. The food is said to have tasted even better because it was scarce. Yet, every time he kept the food for himself, he reportedly felt guilty. The short story is therefore an apology to his sister.

How sad is the film? If you watch the film, this background information will emotionally destroy you even more. In the Reddit forum, some users write that they could only watch the film once and never again afterward.

Many users cried during the film. They believe it is one of the best films ever. This is also reflected in the ratings on Rotten Tomatoes, which stands at 100% based on 46 reviews or 95% based on over 50,000 audience reviews.

However, they simultaneously hope that they will never have to watch it again. We can now fully understand why. If you want to see more animes that will bring tears streaming down your face, we can recommend the following: The 5 saddest animes that will surely break your heart

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Netflix

„Taught me about the dynamics of players“ – In the interview with Joel Bylos about Dune: Awakening and the influence of his predecessor

As part of the gamescom 2024, we had the opportunity to interview Joel Bylos, the Chief Creative Director of Dune: Awakening. We spoke with him about what experiences from Conan Exiles have been incorporated into the new survival MMO.

Dune: Awakening is a highly anticipated new survival MMO, with a particular focus on sandbox gameplay. This is intended to give players a completely free gaming experience with some story elements. You can read all about it in our summary of the game.

MyMMO editor and MMO and survival connoisseur Benedict Grothaus spoke with Joel Bylos, the Chief Creative Director, during the gamescom 2024 about Dune: Awakening. The conversation included the predecessor Conan Exiles and what fans of this game can expect from Dune.

The trailer for Dune: Awakening can be seen here:

Start video
Dune Trailer Shows Gameplay – From Survivor to Spice Hunter

From 20 to several hundred employees

At the beginning, we spoke with Joel Bylos about what of his experiences from Conan Exiles have been incorporated into Dune: Awakening. He told us, among other things, that around 20 people worked on Conan Exiles back then, while several hundred people contributed to Dune: Awakening.

He also talks about the start in Conan Exiles and survival games in general:

I think Conan Exiles is a very difficult game. The user interface leaves a lot to be desired. The onboarding in Conan Exiles or survival games in general is not really good. I think Conan Exiles was somewhat better, but still not great. I think with Dune, it’s different and much better. We tidied up the user interface here.

Through Conan Exiles, Joel Bylos learned a lot about the players themselves, which has also helped him in the development of Dune: Awakening.

I believe I learned a lot about player dynamics in Conan Exiles. It taught me a lot about what players do in the game – what they claim to do but don’t actually do. I consider it a very clear example.

I believe what was really well received in Exiles was climbing. The free-fall climbing, where you could explore the world in the sandbox, and I believe in Dune we’ve improved that with climbing and flying threefold.

A story system similar to Conan Exiles

We also wanted to know more about the story of Dune: Awakening – and what to expect. His answer remains somewhat vague:

There is an opening section that basically just covers the story and character creation. After that, there’s about a ten-minute tutorial, and that’s it. Once you land in the desert, the game becomes an open sandbox. After some time, however, events occur that draw you back into the story, so yes, there is indeed a plot in Dune.

The way the journey unfolds is a bit different than in Conan Exiles. It’s a similar idea to Exiles, but the journey is more specific, and we have a variety of different journeys for different things – a kind of new system. About a year ago, we implemented a similar update for Conan Exiles, and Dune is somewhat more specific in this regard and resembles this new system.

Another point that intrigued us was whether there are plans for the future to incorporate a single-player or coop mode, similar to its predecessor:

Unfortunately, that won’t work. The game will be online and requires a connection to servers. You can play alone, but there will be no single-player mode; the game will always take place on online servers.

We are currently discussing whether we want to enable private servers like in Conan Exiles. But that is not yet decided. 

You can see more about the story in the story trailer and read about it in our article, where we cover everything that is known so far.

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Trailer for Dune Awakening Shows New Details About the Story

Dune: Awakening is set to receive updates for up to five years after release

From our experience with Conan Exiles, we know that the game was continuously developed and adjusted even after release. We asked Joel Bylos what plans he has for the future of Dune: Awakening. He reveals:

I can’t say exactly how often updates will be released. The scope of updates depends on the success of the launch and how many players continue to play the game in the long run. Creatively, I plan about five years of updates, similar to Conan Exiles. At that time, I had an extensive list of features that we added in the five years after launch.

For Dune: Awakening, I also plan features, content, and the main story that players will experience. The main story has an endpoint at launch, but there will gradually be more story elements and plot lines. I already have a plan regarding how we want to release the content and structure timeframes. The exact pace and duration depend on our development teams and circumstances, so I can’t say that for sure. But this is the approach we’re taking.

During gamescom, players were able to enjoy a new trailer for Dune: Awakening at the Opening Night Live. This trailer shows in particular how the elements of MMO and survival are combined. What the latest trailer has in store for you can be found here: Dune: Awakening aims to combine MMO and survival, impressing with new gameplay: The next big thing in the genre.

This is an AI-powered translation. Some inaccuracies might exist.

“Too perfect to ignore” – head of Pokémon GO explains how new monsters are to come into the game in the future

The release of new monsters in Pokémon GO is a highlight for many trainers. The director of Pokémon GO has commented on plans for future monsters.

Who made these statements? Michael Steranka is the Director Live Game of Pokémon GO. Already in June, Steranka commented to MeinMMO on the recent releases of new monsters.

Now he has again commented in an interview on dotesports.com about how new monsters should be introduced into Pokémon GO. And why this should happen less and less in the wild in the future.

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Pokémon GO: New teaser shows something ‘big’

“Considering the wide range of features”

What did the head of Pokémon GO say? The director states in the interview: I think we always try to highlight or consider the natural features of each individual Pokémon.

As an example of this approach, he mentions the recent release of Zwips. This Pokémon consists of two mice. They are always found together and never alone.

This Pokémon was available during the Hyperbonus event both in a limited research task and in field research. However, since the event, it can also be found as a reward from team-play tasks.

Steranka says about this: This is a Pokémon that we thought was perfect for something like team play, where you play in a group with other people. That’s where the Pokémon is currently located.

How is this plan being pursued? This strategy is also to be pursued with future monsters. The Pokémon GO team wants to “consider the wide range of features” for upcoming monster releases, according to Steranka.

While there are still many Pokémon that can be encountered in the wild, there are simply Pokémon and suitable features that are just too perfect to ignore.

So, it can be expected that new monsters will find their way into the game more and more through features like team play, hatching eggs, or in other ways, rather than simply appearing in the wild.

What do you think about this? Do you find this approach creative and appropriate? Or would you prefer new Pokémon to simply spawn in the wild? Feel free to share your opinion in the comments. If you want to know what events await you in August 2024 in Pokémon GO, we have the right overview for you.

This is an AI-powered translation. Some inaccuracies might exist.

The gangster epic ‘Mafia’ takes a completely new direction and thus shows one of the most exciting trailers of gamescom

Mafia announced a new installment of the game series during the Opening Night Live of the gamesom 2024. For MeinMMO editor Dariusz, this is one of the most exciting trailers of gamescom 2024.

The final trailer of the Opening Night Live of gamescom 2024 showcased a new installment in the Mafia game series – and this one is taking a completely different direction than its predecessors.

The action game published by 2K Games puts you in the role of a gangster involved in organized crime since the first part. So far, the series has always led us to a fictional city in the United States. Mafia has always felt like “the little brother of GTA” because we have an open world, the life of a criminal, and numerous shootouts and chases.

The newly announced “Mafia: The Old Country” takes you to Italy, specifically Sicily in the 1900s. This marks the first time the series leaves the USA and the American urban jungle that we will also experience in GTA 6.

A fresh and unused setting

The Italian mafia is a polarizing topic in various media. Numerous films, series, and games address the life and actions of organized crime – glorifying theft, murder, and trafficking in illegal substances.

However, most of these films, series, and games only portray the Italian mafia in the USA. If you take a look at the best mafia movies according to our colleagues at Moviepilot, you will see titles like The Godfather, GoodFellas, Casino, or Donnie Brasco. Some of the most famous mafia films even have isolated scenes in Italy, but hardly any predominantly take place in Sicily.

Although the mafia is not an innovative theme for films, series, and games, Sicily is indeed a very unused and fresh-looking setting.

Here you can watch the trailer:

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Mafia announces the latest installment in the series, ‘The Old Country’, in the trailer

An iconic game series takes a new direction

Mafia is an iconic game series, at least for fans. The action game will probably never be mentioned alongside big names like Elder Scrolls, BioShock, or GTA, yet the first part particularly gained some fans. This is also reflected in the still really good Metacritic rating of 88.

I have enjoyed playing the Mafia games and also like to watch corresponding films. Therefore, I find it very interesting that the game series dares to take a new path with the new title and leave the USA. I am very much looking forward to the Sicilian setting.

For years, there has been the thought game in my circle of friends: “What if GTA were to be set in Berlin, Paris, Tokyo, Rio de Janeiro, Rome, or somewhere else in the world, instead of always in America?” Although we will probably live again in a fictional city in “Mafia: The Old Country”, at least it will be a city in another country, in a new setting.

By the way, Mafia 1 is also the perfect game if you are looking forward to Grand Theft Auto 6 and want to shorten the long wait for the highly anticipated title from Rockstar Games. But we also have 4 other game recommendations for you in our repertoire: 5 games that will shorten your wait for GTA 6

Webedia Gaming (GameStar, GamePro, MeinMMO) is accompanying the large gaming event as the official media partner of Gamescom 2024.

This is an AI-powered translation. Some inaccuracies might exist.

Dragon Age: The Veilguard – Developers test more than 200,000 hours of technology: These features are available on PC

Dragon Age: The Veilguard will be released at the end of October for PC and console. The developers have now revealed more about the technology of the PC version.

The developers of Dragon Age: The Veilguard introduced the technology behind the action RPG in a new blog post. In the blog post, they also explained that this time the PC version is receiving special attention.

MeinMMO explains what information the developers have revealed and what technology you can expect. Before that, you can enjoy the new trailer for Dragon Age: The Veilguard, which shows gameplay and reveals the specific release date.

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Dragon Age: The Veilguard – New trailer reveals release date in October 2024

PC version tested for more than 200,000 hours

What do the developers say about the PC version? The developers state in their blog post that they want to have tested the PC version for thousands of hours:

Many of us at BioWare are PC gamers ourselves, and during testing, PCs accounted for 40% of our platform tests, with over 200,000 hours of performance and compatibility testing. It was very important to us to get the PC experience right, and we established our own team focused on the PC.

Let’s hope that the thousands of hours were truly worth it. Because Star Wars Jedi: Survivor was a technical disaster on PC.

Dragon Age: The Veilguard – These features are in the PC version

The following features will be available on PC:

  • Full support for 21:9 Ultra Wide
  • Unlimited adjustable frame rate
  • VSync, including Fractional Rate VSync
  • HDR support
  • Upscaling technologies like DLSS 3, FSR 2.2, and XeSS
  • NVIDIA Reflex 
  • DLSS 3 Frame Generation
  • Optional Dynamic Resolution Scaling 
  • Cinematic Aspect Ratio

Additionally, you should receive plenty of graphic settings to adjust. These will include texture settings, lighting and shadow configuration, as well as settings for RayTracing in the game. RayTracing requires a suitable graphics card.

Also convenient: You should be able to control the game using both mouse and keyboard as well as a controller. So you are not restricted to one platform. Whether the developers have also adapted the menus for mouse and keyboard or if PC players will have to scroll through controller-optimized menus for hours is still unknown.

More about Dragon Age: The next game in the “Dragon Age” series will be released at the end of October 2024. If you want to know more: Everything about the release, the release date, gameplay, and the companions of the action RPG can be read here: Dragon Age: The Veilguard – Everything about the release, release date, collector’s edition, factions, and companions

This is an AI-powered translation. Some inaccuracies might exist.

New live-action movie about Naruto will focus on the main character, therefore ignoring the large ninja world

After many live-action adaptations in recent years, Konohas chaotic ninja Naruto is now getting his own movie with real actors. The movie has now reached an important milestone and reveals some details about the plot.

What has the movie accomplished? Tasha Huo is working as a writer for the live-action film of Naruto and revealed that her script is finally complete (via Entertainment Weekly). With this, the film has reached an important milestone. Now the production team can proceed to tackle the actors and the location for the film. Following that, filming can begin.

The script has now been passed on to director Destin Daniel Cretton, who is taking care of the adaptation of Naruto. He has faced criticism for potentially making a disaster out of the live-action adaptation. He was accused of not being familiar with the original material.

However, Tasha Huo has only positive words for Cretton after finishing her script. She trusts the director and believes that he has a very personal and relatable style. Masashi Kishimoto, the mangaka of Naruto, can’t imagine a better director. Huo also reveals which elements will be important in the film.

Naruto is actually a manga, from which an anime was created:

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Boruto: Naruto and Sasuke fight Momoshiki

Naruto is the focus, the rest of the world is not

What will the movie be like? In the live-action adaptation of Naruto, the titular blonde will be at the center of the story. Huo thinks that it is a cool decision. This way, the movie can show how special and nuanced Naruto is:

This is definitely a film that comes from the love for Naruto and its character and its relationships.

However, the focus on Naruto means that the large ninja world in which the anime and manga take place is not as prominently featured. In Naruto, there is not only Konohagakure, but also other countries like Sunagakure and Kumogakure.

It could be that these countries will not be a topic in the film at all. Because the large world should not distract from Naruto, as Huo explains.

What could be shown? Accordingly, we assume that the movie will return to the roots of Naruto. It could be that we will only experience the initial missions of the ninja. He maintained his closest relationships with Team 7, which is why Sakura, Sasuke, and Kakashi could also play a significant role in the film.

However, since the script of the film has only just been completed, it will likely take at least another two years before the film is released.

Until then, we can be curious whether it will be on a similar level as Dragon Ball Evolution. Another anime adaptation has already managed that: “As bad as Dragonball Evolution” – Hollywood may have buried the next anime adaptation

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

A single question from Jeff Kaplan is said to have initiated the decline of World of Warcraft

A veteran developer and former Blizzard designer spoke about the sharp decline in player numbers for World of Warcraft and what, in her view, the reasons for the crash were.

Which developer is being referred to? Irena Pereira has been in the industry for 27 years and has worked for companies like Sony Online Entertainment and Warner Bros. Games. Today, she is the CEO and Creative Director of Unleashed Games, where the cooperative MMO Haven is being developed.

From January 2006 to August 2008, she worked as a User Interface Designer on World of Warcraft, specifically on the last Vanilla updates as well as the expansions Burning Crusade and Wrath of the Lich King.

In an exciting article on nwn.blogs.com, the veteran describes why she believes that WoW: Cataclysm led to the significant drop in player numbers from over twelve million subscribers to nearly four million subscribers at one point.

World of Warcraft has often been declared dead; the video highlights three of those moments:

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3 times World of Warcraft was declared dead

A change in target audience

What is the developer’s thesis? According to Pereira, the drastic decline in player numbers is attributed to a shift in internal focus when developing content for WoW, which Jeff Kaplan (many years WoW designer, later head of the team that worked on Project Titan and Overwatch, and Vice President at Blizzard) reportedly initiated with a simple question.

Specifically, the developer refers to the planning of an expansion around the Lich King and the design of the Death Knight class. In a discussion about powerleveling curves and multiplayer content, Kaplan supposedly interjected: “What about the solo players?”

This question persisted in the minds of the team and they began to put a much greater focus on the solo experience in WoW. Irena Pereira refers to it as an “overcorrection,” as the developers galloped too far in this direction, visibly damaging the social gaming experience in Azeroth.

WoW Follower Dungeons Group
Nowadays, WoW dungeons can be played in the leveling phase with AI companions.

What does the solo focus have to do with player numbers? According to the developer, WoW’s incredible success in its early years was due to the immense appeal that Azeroth, as a dynamic virtual world, radiated, and to how the game fostered both cooperation and competition.

All of this has increasingly faded from WoW as a result of the new focus over the years. Instead, players are guided from character creation to endgame, with every single step spoon-fed. Every edge and hurdle has been replaced over time with comfort and new options.

The leveling experience today is so short and low-risk that it hardly holds any significance. Like in a script, one works like a machine, simply processing content and to-do lists in a specific order.

According to Pereira, all of this leads to dwindling motivation to join together with others, communicate, and help each other. WoW feels far less like a world. There are hardly any opportunities for individual player experience left. There are few incentives to participate in multiplayer content.

The Blizzard executives originally wanted to expand the target audience for WoW but apparently achieved the opposite, according to Pereira. The extent of the desire for the old player experience was impressively demonstrated by WoW Classic, the developer adds. If you want to read more about the success of the MMORPG, check this out: The exceptional success of World of Warcraft and its reasons

This is an AI-powered translation. Some inaccuracies might exist.

„I let you have some slack“ – The loudest Twitch duo is making gamescom unsafe chained together

The Twitch streamers Zarbex and Max Schradin are together at gamescom 2024 in their Chained Together cosplay. During their visit, they stream live and offer their fans an entertaining experience.

Which streamers are we talking about? These are the Twitch streamers Zarbex and Max Schradin, who will be causing a stir at gamescom on August 21. Zarbex is one of the most successful streamers in Germany. His colleague Max Schradin is known to many primarily from his time at 9Live, but on Twitch he is currently experiencing a real upswing.

Both are now together at gamescom streaming their stay. What may surprise many viewers: They are in Chained Together cosplay and are chained to each other.

Start video
3 German Twitch streamers you should know

In Chained Together cosplay across gamescom

Why did the streamers choose this cosplay? The main reason for this is likely the joint streams in which they played the game together. In Chained Together, up to four players must master an obstacle course that leads further and further upwards. However, a mistake can cause you to fall back to the starting point.

Several clips of these streams went viral on TikTok, where streamer Zarbex shouts at Max Schradin because he thinks he is too slow for the game.

In this context, Zarbex regularly jokes about Max Schradin’s old age, especially when he is not complaining about the fact that they have fallen several meters.

A clip from YouTube featuring Zarbex and Max Schradin in Chained Together can be viewed here:

https://youtu.be/gkiS5eA20U8?si=M6OgrjOBPYtkMjf2

What are they doing at gamescom? Their goal in the stream was to show the entire gamescom to viewers on Zarbex’s Twitch channel within four hours. Right from the start, there were the usual quarrels over their chain, and Zarbex eventually relented and promised Max to “give him some slack”.

During their stay, they also took the time to take photos with fans and even met their Twitch colleague Rumathra, who was almost chased away by security, as a clip on Twitch shows.

Additionally, viewers had the chance to send Max a fax at times, which came directly from Zarbex’s portable fax machine, as a clip on TikTok shows. This led to nice messages from viewers, such as: Zarbex, who is the chained skeleton next to you?

Before they were even allowed to stream from gamescom, several security measures needed to be taken. The requirement was that they had to organize and pay for eight security personnel to receive permission from gamescom.

The Twitch streamer Zarbex is not only one of the most successful streamers in Germany but has also managed to tenfold his viewer count in just six months. Who Zarbex actually is and what you need to know about the streamer can be read here: A German Twitch streamer has almost tenfold his viewer count in the last six months – this is behind his success

This is an AI-powered translation. Some inaccuracies might exist.

„Reminds me of Mass Effect“: The new feature in Starfield excites fans

Starfield was present at the opening of gamescom with a new trailer. During this, a new update was revealed that brings a feature to the game that fans have been waiting for.

What update is it about? It had been a bit quiet lately regarding Starfield, the space game from Bethesda. Now, a new trailer was shown at gamescom, as the game surprisingly receives an update.

This is free for all owners of the main game. The good news: The update is already live and brings a feature to the game that particularly lazy players have been eagerly waiting for.

Start video
Starfield: The new vehicle in the first trailer

Tedious journeys have come to an end

What does the update bring to the game? A vehicle in Starfield had been requested by many players. It’s great that the update adds just such a vehicle to the game. It is a buggy, which can be used to comfortably explore the vast planets of Starfield.

Long walking distances are now a thing of the past; the vehicle named REV-8 is meant for moving around much faster and more easily. The developers further explained that you can not only drive with it, but also jump and shoot. Resources can also be harvested with it.

The innovation has already received positive feedback from fans. The user “SilverDeath” writes on Reddit:

I honestly love it. The boosting, the jetpacks, the big wheels, the way your companions can ride in it, the fact that it has a weapon. Reminds me of the Mako or Nomad from the Mass Effect games, but in the form of a dirt buggy.

Many players agree with this opinion. The vehicle would be a sensible innovation. However, ironic comparisons to other “vehicles” from Bethesda games are already being drawn. Particularly mentioned are the horse from Oblivion and its paid horse armor, with the quiet hope that the REV-8 will be spared from this fate. After all, the game has recently made headlines with paid missions.

What else does the update bring? Additionally, some bugs in the game are fixed and new configuration options are added for the Xbox version.

And the upcoming expansion “Shattered Space” now has a release date. It will be released on September 30, 2024. The expansion is part of the big plans that Bethesda has for Starfield. You can find an overview of this and information about “Shattered Space” on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 3djuegos.com

The star from Gladiator had a problem 3 months before filming: He was bald and weighed too much

For some roles, actors have to really push themselves. Especially when one has been personally moved by the story. Russell Crowe experienced this with his film The Insider, for which he not only shaved his hair.

Which film is it about? In 1999, The Insider was released. In the film, Russell Crowe plays Jeffrey Wigand, the vice president of the research department of a tobacco company. The movie is based on the true story of Wigand, who worked with a journalist as a whistleblower to expose the tobacco industry’s secrets.

Both the journalist and Wigand had to stand against the tobacco industry, which certainly did not want the information about the harmful effects of cigarettes to become public. Russell Crowe went all out for the film, even shaving his head for a wig. However, there was a problem: he had to play a well-built guy in Gladiator.

Christian Bale also does everything for his roles: “My own mortality stares me in the face” – Batman actor repeatedly gains or loses 40 kg for roles, can’t take it anymore

You can see how he looks in Gladiator in this trailer:

Start video
English trailer for Gladiator starring Russell Crowe

He had to get in shape quickly for Gladiator

In a recent interview with Joe Rogan (via YouTube), Russell Crowe revealed that he had admiration for the man he was to play in The Insider. When he met him, he asked many questions, which, according to Crowe, even brought him to tears. He wanted to embody the role perfectly.

One of his problems was his hair. They tried to alter his hair to behave like that of old people. According to him, it was bleached seven times and styled to the right places. However, it didn’t work, and Crowe told Michael Mann, the director: Just give me a wig. He then shaved his head for that. He also gained weight for the role.

But this caused problems for his subsequent role. As Maximus, Crowe achieved huge success with Gladiator. However, three months before the role, he had a shaved head, was almost 20 kg overweight, and due to the wig, there was a difference in skin tone between his head and face.

He still wonders how it was possible for Ridley Scott, the director of Gladiator, to still want him: I don’t know how it was possible that he ever saw me as that character.

Despite the short time, Crowe managed to prepare for Gladiator as well. According to Men’s Journal, he did this with a strict diet. He trained with weights, learned sword fighting, and worked on his own farm. However, he did injure himself multiple times on the set of Gladiator. Even five years after Gladiator, he trained his body to the max: Russell Crowe trained intensely for a role, even fought against real opponents – Still experiences pain almost 20 years later

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube
  2. IMDb

Never before has a Civilization dared so much new – the leap from part 6 to 7 will be huge

After the big opening event for the gamescom 2024, there was also an official gameplay showcase for Civilization 7. For more than 25 minutes, the developers from Firaxis explained what they want to do differently and better with the new installment of the venerable global strategy series.

What’s new in Civilization 7? While the new trailer for Civ 7 at the Opening Night Live was nostalgic and superficial, the subsequent gameplay showcase went much deeper (via YouTube). What stands out: The experienced developers from Firaxis are not afraid to adopt ideas from younger global strategy competitors and do many things differently with the seventh installment.

  • At the beginning of a game, you choose leader and starting civilization separately. Additionally, not only heads of state will be available as leaders, but also other famous personalities, such as Confucius or Benjamin Franklin.
  • A change of civilization for each age is planned, similar to Humankind from 2021 (the initially chosen leader remains). Three eras are planned: Ancient, Age of Exploration, and Modern.
  • The leader levels up over a game and unlocks new advantages along the way.
  • There will no longer be builders, and you won’t have to move citizens between tiles.
  • The districts from the predecessor will be replaced by a completely new system. In Civ 7, there are rural and urban districts. The neighborhoods provide you with two building slots each. You can freely choose which buildings go there, but by certain combinations, you can activate additional bonuses.
  • It will no longer be possible to win through a religious victory. The four possible victory paths are: Economic, Culture, Military, and Science.
  • Each victory path brings a goal per era. For military focus, for example, you should own a certain number of cities. You can also pursue goals from multiple victory paths simultaneously. Mastering the goals grants legacy points, bonuses for the next eras, or they represent the victory conditions in the final era.
  • Walls can now be built not only around the city center but around every district of a city.
  • When transitioning to a new era, buildings from previous eras lose effectiveness. Therefore, there are good reasons to rebuild cities with each new phase and utilize current facilities.
  • Diplomacy receives new options as well as the resource Influence. Through influence, you can support proposals from other parties, impose effects like war weariness on them, or sanction them.
  • Instead of barbarian villages, you will now find neutral settlements in the world that you can either defeat militarily or support with influence. The latter will cause the settlements to grow into city-states, of which you will become the suzerain.

Here is the new trailer for Civilization 7 from gamescom 2024:

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Sid Meier’s Civilization 7 shows gameplay in the trailer

Uns-Maurice is thrilled

How does the new Civilization 7 play? Colleague Maurice Weber, notably a big strategy fan, was allowed to play the new Civ for three hours and expresses his surprise in his new video on YouTube because so much is different, yet the global strategy is still a lot of fun.

Specifically, Maurice praises:

  • The content creator praises the graphics of Civilization 7, saying it is more of a painting than a comic. Not as colorful. Much prettier. Design and atmosphere are significantly better than the predecessor.
  • The improved visuals are also noticeable in the details. You can now see which buildings you have constructed in the individual city areas and which district is already protected by a wall.
  • Additionally, the armies are accompanied by visible commanders if desired. They can call reinforcements from the home city to the front and coordinate attacks from multiple units on a target. Commanders level up and provide more learnable talents than the troops from Civilization 6.
  • Since there are numerous civilizations, each bringing its own research, every game should feel significantly more varied due to the three civilization changes than in Civ 6. However, Maurice also acknowledges that Civilization deviates even further from depicting realistic eras than it already did in the past.
  • The four victory paths provide players with clear goals starting from the first era, which is a noticeable improvement compared to the previous victory conditions that often only become relevant at the end.
  • In the new district system, Maurice likes that it feels more like organic city growth than before, and that it plays fluidly and elegantly from the start because multiple previous systems are sensibly combined.
  • Maurice is already looking forward to pulling the strings more or less secretly in multiplayer games with the new diplomacy system and backstabbing opponents.

Is there nothing to criticize? In the area of satisfaction, the developers are changing too much from Maurice’s point of view. Cities generate satisfaction points in the new Civ through buildings and bonuses. However, satisfaction can also decrease through buildings or if you own more cities than you can currently maintain.

If you build up a surplus of satisfaction, you regularly trigger a celebration that activates additional bonuses for a certain period. The bonuses depend on your form of government. Additionally, there is an extra policy slot (which is no longer categorized into different areas). Maurice finds this new system “too banal, impersonal, and reduced.”

Is there another hands-on opinion? By the way, colleague Martin Deppe was also at the playtest event at Firaxis. You can read his extensive preview on gamestar.de (Paywall). His equally very positive conclusion: “Civilization 7 will be nothing less than a revolution.” More Civilization 7 awaits you, of course, at our livestream program for gamescom 2024:

More on the topic
FYNG gamescom 2024: What to expect at the exclusive show by GameStar, GamePro, and MeinMMO
von Cedric Holmeier

You won’t have to wait long to play Civilization 7 yourself. The final release is scheduled for February 11, 2025 – and according to Martin Deppe, the preview version shown was already in a technically good state (“ran smoothly and crash-free”).

What’s next at gamescom? After the Opening Night Live on August 20, 2024, gamescom 2024 will truly take off in the coming days. You can expect a very exciting fair in Cologne, with impressive booths and many play opportunities. But there will also be plenty offered on the screen, as more streams will follow – for example, the FYNG show from GameStar, GamePro, and MeinMMO.

Webedia Gaming (GameStar, GamePro, MeinMMO) accompanies the big gaming event as the official media partner of Gamescom 2024.

This is an AI-powered translation. Some inaccuracies might exist.

In the new game from the developers of Black Desert, hills transform into dangerous monsters

If you are not at the gamescom 2024 to play Crimson Desert for the first time, you can also watch the boss fights available in the demo here at MeinMMO.

Wait, wasn’t there just a boss fight trailer for Crimson Desert? Good catch! Even before the local gaming fair started, an official video for the new action RPG from the creators of the MMORPG Black Desert Online was released, showing the fight against Weisshorn.

Now the developers followed up with three more videos, in which the remaining bosses from the playable gamescom demo are shown. Before we present these to you below, a quick note that you can expect more Crimson Desert during our livestream program for gamescom 2024:

More on the topic
FYNG gamescom 2024: What to expect at the exclusive show by GameStar, GamePro, and MeinMMO
von Cedric Holmeier

Three bosses, three fights, three trailers

In the open world of the continent Pywel, you may unexpectedly stumble into a boss fight. This is illustrated in the first video featuring the Queen of Stoneback Crabs. In the nearly four-minute trailer, hero Kliff meets a certain Diederik at a hill where gemstones apparently grow. The plan: to remove the gems with a pickaxe.

However, as soon as the two step onto the hill, it turns out to be the namesake back of the Crab Queen. She does not find it amusing to be attacked with a pickaxe and immediately counterattacks – with blows that leave no stone on top of another. Kliff can only win the fight if he climbs onto the back of the gigantic creature and targets its weak spots.

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Crimson Desert: Boss fight against the Queen of the Stone Back Crabs in the gamescom trailer

What does the second trailer show? The next video featuring the Stag King is significantly longer at eight minutes and presents a humanoid boss adversary for the first time. In a fortress ruin, the giant greets you while sitting on a throne. He earns his name from the stag antlers he wears on his head.

After a brief greeting, the blades of both fighters clash, which you trigger through a QuickTime event. Follow-up combo attacks and targeted dodging maneuvers occur. The Stag King uses jump attacks, throws, and rolls. He can also charge his shield for heavy blows.

Just like in the fight against Weisshorn, you must also bring several health bars to zero here, with each phase change accompanied by a short, well-designed sequence. In addition, the Stag King expands his arsenal, for instance, with a charge attack. Take a look:

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Crimson Desert: Boss battle against the Stag King in the gamescom trailer

And what about trailer number 3? In this one, Kliff faces the so-called Reed Devil in a cornfield, apparently as part of a bounty quest. He is very agile and regularly disappears during the fight to ambush the hero.

Additionally, the Reed Devil uses charged sword attacks or throws several throwing knives at Kliff from a distance. He also places several totems after a cutscene that negatively affect your alter ego’s perception. So you need to destroy these as quickly as possible.

If you succeed, the Reed Devil attempts another deceptive trick, sending several versions of himself against Kliff. His sword attacks unleash harmful waves against the protagonist, which you should dodge as best as you can. Here is the associated video:

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Crimson Desert: Boss fight against the Reed Devil in the gamescom trailer

What is your impression of Crimson Desert after the four boss fight presentations and the previous trailers that also showcased things like balloon rides, parkour climbing, siege battles, or taming mounts? Are you looking forward to the open-world adventure? Share it in the comments!

There is currently no release date for Crimson Desert. It is clear that the action RPG is set to be released for PC and consoles and will have a global launch. Unlike Black Desert, Crimson Desert will focus on the single-player campaign, with optional multiplayer content, similar to Red Dead Redemption 2 or the GTA series.

What’s next at gamescom? After the Opening Night Live on August 20, 2024, gamescom 2024 will really kick off in the coming days. You can expect an extremely exciting fair in Cologne, with impressive booths and many opportunities to play. But there will also be plenty on screen, as more streams will be hosted – for example, the FYNG show from GameStar, GamePro, and MeinMMO.

Webedia Gaming (GameStar, GamePro, MeinMMO) accompanies the big gaming event as the official media partner of Gamescom 2024.

This is an AI-powered translation. Some inaccuracies might exist.