Leaks show the 50 best players in FC 25: 5 ratings don’t make sense

The latest leaks for FC 25 show the 50 best cards in Ultimate Team. However, for some players, one might question how they even arrive at their rating, as their supposed stats don’t reflect it.

As is customary before EA FC, many experts speculate about the best cards. Over the past week, speculations about the new ratings have surfaced periodically.

On Sunday, August 25th, several insiders shared new information about the 50 best players in FC 25:

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What kind of leaks are these? The leaks shared by well-known leakers such as futsheriff or DonkTrading on X reveal the so-called Top 50 in FC 25. This consists of the 50 gold cards with the best ratings in Ultimate Team.

Start video
EA FC 25 trailer shows new features for Ultimate Team

Leaks show 5 ratings that don’t make sense

The rating essentially reflects the strength of the player in their position. For cards to achieve a high rating, they need, depending on their position, certain values in a high range:

  • Defenders need good values in DEF (Defense)
  • Midfielders
    • defensive: good values in DEF, PHY (Physical) and PAS (Pass)
    • offensive: good values in DRI (Dribbling), PAS and SCH (Shot)
  • Forwards
    • Wingers: high values in TEM (Speed), DRI, PAS, SCH
    • Strikers: high values in SCH, DRI

Why do some ratings not make sense? Sometimes players receive ratings that their stats do not warrant because not a single value meets the overall rating of the card.

We will show you 5 such examples based on the leaks for FC 25.

We would like to point out again that the players mentioned below are leaks and not official confirmations. What values the cards will actually have in the game remains open.

Rodri (91) – Manchester City

The card of midfield dynamo Rodri supposedly rises to one of the 4 best cards in FC 25 according to leaks. The Spaniard’s values, except for his speed, look very good.

However, there seems to be no value that justifies the 91 rating. His highest stat in the leaked card is at 87 for his DEF value. That would still leave him 4 points shy of the 91.

Martínez (89) – Inter Milan

The captain of Inter also makes a solid leap to a 89 in FC 25. Although his predicted stats look very good, they do not justify a 89.

According to leaks, his highest value is at 88 for his SCH value. A relatively small gap to his rating compared to Rodri, yet like the Spaniard, his stats fall short of his overall rating.

Rüdiger (88) – Real Madrid

With Antonio Rüdiger, a German national player also appears on our list. While the center-back has certainly earned his upgrade to an 88, his stats do not yet reflect that.

With 86 points each, his highest values for DEF and PHY would be two points under his new rating.

Katoto (88) – Paris Saint-Germain

The forward retains her 88 rating from FC 24. That is enough for a place among the top 50.

Looking at the supposed stats of Katoto, it becomes apparent that she also does not have any value of at least 88. Her predicted SCH value of 87 would, like Martínez from Inter, be just below her rating.

Guijarro (88) – FC Barcelona

The defensive midfielder will once again be a popular card for starter teams at the beginning of FC 25, as she has many values in the good and very good range.

However, an 88 rating is also not apparent for the Spaniard. According to the leak, her highest value is her DRI value, which is at 87 and just below her overall rating.

The fact that ratings and stats do not always match would, by the way, not be a new discrepancy in FC 25. In the past, there have been cards with high ratings that could not boast any high value. How exactly EA determines the ratings remains a mystery. Everything we know about the new FC 25 can be found here on MeinMMO: EA FC 25: All information on release, price, leagues, and innovations

This is an AI-powered translation. Some inaccuracies might exist.

The author of “The Witcher” writes faster than George R.R. Martin – New novel is finally finished

Fans of “The Witcher” can look forward to it. Soon there will be new material about the Witcher Geralt. After a long wait, author Andrzej Sapkowski has finished a new novel.

What kind of book is this? The video games and the Netflix series based on “The Witcher” all derive from the novels by Polish author Andrzej Sapkowski. There have been nine books so far.

  • The last part, “Time of Storms”, was published in 2013.
  • In 2018, Sapkowski announced that a new volume was to be released.
  • Now, the new part is finished, the author tells in an interview (via Chimères).

By the way, Witcher fans have been waiting almost as long for a sequel as fans of “Game of Thrones”. The last part of George R.R. Martin’s fantasy epic was released in 2011. However, the notorious sequel “Winds of Winter” is still pending to this day.

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The Witcher: New teaser for season 4 shows Liam Hemsworth as Geralt for the first time

“A prequel or a sidequel”

What is the new book about? The new novel will again revolve around the Witcher Geralt of Rivia. However, the main story is supposed to be concluded. Already in 2018, Sapkowski stated (via YouTube):

The saga is over. So if I write something in the Witcher universe again, which I intend to do, then it would probably be something like a prequel or a sidequel. No sequel.

Such a prequel would not be unusual for the Witcher universe either.

Which parts are there so far? Only five of the nine published books deal with the main story, which is also referred to as the “Geralt Saga”. In addition, there are several volumes of short stories that mostly recount Geralt’s past.

The most recent part, “Time of Storms”, also takes place in the past. It deals with future events of the Geralt saga somewhat more loosely and even anticipates some of them. It is likely that the new part will go in this direction as well.

Here you can see all the previously published books, in content chronological order:

  • Backstory:
    • The Last Wish (Collection of short stories, 1993)
    • Time of Storms (Novel, 2013)
    • The Sword of Destiny (Collection of short stories, 1992)
  • Geralt Saga:
    • The Last Wish (Novel, 1994)
    • Time of Contempt (Novel, 1995)
    • Blood of Elves (Novel, 1996)
    • The Swallow Tower (Novel, 1997)
    • The Lady of the Lake (Novel, 1999)
  • Further Short Stories:
    • Something Ends, Something Begins (Collection of short stories, 2000)

What happens next? Whether further parts are planned after the publication of the new novel is not yet known. In the interview, Sapkowski says:

We will see how it goes on. No one can say.

When will the new book be released? The new Witcher book is supposed to be released in Poland by the end of this year. An English translation is planned for early 2025. When a German translation will be released is still unknown.

The fourth season of the Witcher Netflix series is also expected in 2025. This will be the first season in which Liam Hemsworth, instead of Henry Cavill, will take on the role of the famous Witcher. In the first teaser, we see how that could look. However, many fans are not convinced: Netflix shows teaser for Season 4 of The Witcher, but fans complain about Liam Hemsworth as “Geralt for the poor”

This is an AI-powered translation. Some inaccuracies might exist.

How strong will GTA 6 be on PS5 and Xbox? Experts discuss performance and FPS

Everyone is waiting for GTA 6. What will the game look like once it is released? The experts from Digital Foundry discuss performance and FPS.

What is known about GTA 6? Not much as of today. It is now known that the game is scheduled for release in 2025, first for Xbox Series X|S and PS5. The PC version will have to wait. A release in the Xbox Game Pass is not planned for the time being.

Furthermore, the setting in Vice City is known, and we have already seen our main characters. It is also clear that we can expect numerous law violations in virtual Florida.

Here you can watch the only official trailer that has been released for GTA 6 so far:

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Rockstar Games shows GTA 6 for the first time in the trailer

Many technical details and additional content are still unclear for now. However, the experts from Digital Foundry have already thought about performance.

What could performance and FPS look like in GTA 6?

Will GTA 6 achieve 60 FPS? According to the experts from Digital Foundry, it is unlikely that GTA 6 will offer an option for 60 FPS for PS5 and Xbox Series X|S.

In a discussion on YouTube, they analyzed the trailer, which they believe likely shows a representative version of the game once it is released – at least that was the case with GTA V and Red Dead Redemption 2.

Many things are visible in it, like a beach scene filled with various characters. The experts discuss in their video that this will likely be quite demanding for the CPU – and the CPU power will also be needed for other things like the open world, new physics, or animations.

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They believe this could become quite intensive for the consoles and one should not expect 60 FPS.

According to Digital Foundry, one should expect rather 30 FPS at 1440p for PS5 and Xbox Series X, while they suspect 30 FPS / 720p for Series S.

What about the PS5 Pro? There is much talk about a possible PS5 Pro. However, in another video, Digital Foundry also discussed the potential upgrade console and its abilities regarding GTA 6 (via YouTube). They also believe that it will likely remain at 30 FPS if the base version for the normal PS5 does not already have the option for 60.

More information about GTA 6: Do you want to know more about GTA 6? Then check out our information overview on Grand Theft Auto 6. There, all relevant and new information will be gathered in one place until the game’s release.

You can already find initial summaries of the trailer’s content, known information about the release, and other facts about the game. The article will be updated regularly over the coming weeks and months, so check back often: GTA 6 – All information about the release, the platforms, and the trailers. However, we will also keep you informed here at MeinMMO about everything related to GTA 6!

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Path of Exile 2 throws you into boss fights that are reminiscent less of Diablo 4 and more of Dark Souls

During gamescom 2024, there was new information, impressions, and trailers about Path of Exile 2. The focus was often on the quality of the boss fights, which are said to differ significantly from those in the predecessor and competitors like Diablo 4.

What are the insights about Path of Exile 2? The more than 100 bosses available at launch are said to differ significantly from those in the predecessor. In a new trailer, Game Director Mark Roberts explained during gamescom 2024:

  • all bosses in Path of Exile 2 have been designed, balanced, and animated from the ground up, not a single existing asset is said to have been reused, and all bosses are meant to feel unique
  • the design of the mechanics benefits from the enormous experience gained over the past decade with Path of Exile
  • the result is, according to Mark Roberts, a package “where the best of what is possible in boss encounters from an action RPG environment with Soulslike mechanics comes together”
  • part of the bosses were created around a narrative and thus fits well into the respective storyline
  • all other bosses stem from the limitless creativity of the designers, offering crazy, unique designs, including for example hundreds of tentacles, thousands of teeth, or bodies that seem to consist of multiple heads
  • over time, many more new bosses are planned to be added to the game
  • unlike in the predecessor, in PoE 2, you must bring a boss’s health from 100% to zero in one attempt – if this fails, you get stuck and have to try again
  • you then need to learn the timing of the attacks and the different animations, actively dodge them or – if possible – block them, and strike back strategically during safe windows
  • when you achieve that and finally defeat a boss, the victory feels all the more rewarding

You can watch the new trailer for the bosses of Path of Exile 2 here:

Start video
Path of Exile 2: The new trailer reveals how the bosses of the action RPG come into being

Ruthless and Different

What else is known about the bosses of PoE 2? Already in July 2023, MeinMMO reported that the developers plan many adjustments compared to the popular predecessor Path of Exile. The fights are said to feel slower and more strategic. Dodging rolls should be more important in the fights than before, and targeted blocking of certain melee and ranged attacks is possible.

Those who perfect their timing will even be rewarded with a parry. If your hero dies, all monsters on the map respawn, and you lose a portion of earned experience points. This leads to further comparisons with the Souls games from FromSoftware.

When can I play Path of Exile 2? The action RPG from Grinding Gear Games will launch in Early Access on October 15, 2024, on PC, PlayStation 5, and Xbox Series. The monetization of the free-to-play game is expected to be as fair as in the first part, with an in-game shop for cosmetic offerings and conveniences like more inventory space.

The developers promise a story campaign for part 2 that should keep you engaged for about 40 to 50 hours. You can expect many freedoms in building your builds and the exciting choice of twelve character classes. Additionally, in-depth equipment and skill systems, as well as a fresh endgame experience are coming. More details can be found here: Path of Exile 2.0 – We now know when the major competitor of Diablo 4 will launch

This is an AI-powered translation. Some inaccuracies might exist.

Players of Once Human demand all their money back because they are simply not allowed to play anymore

In Once Human there may currently be a devastating bug preventing players from logging in. Fans feel betrayed that they have invested a lot of money. They are now demanding refunds.

Why do players want their money back? Players are reporting issues with their login on Steam. They cannot log in, cannot get past the loading screen, or have temporarily lost their characters.

In a thread regarding server and character issues on Steam, several fans report the same issue, despite having invested a lot of money into the game. Season 2 is supposed to launch soon, and for many, that would have been a reason to dive back into the survival game.

Unfortunately, discontent is high due to the issue, and some players now want the money back that they spent in the in-game shop. Others demand that the launch of Season 2 be postponed to make it fair for everyone.

Start video
Is it worth starting with Once Human when the reset is coming soon?

Bug or a Ban?

What is behind the problem? Our colleagues at jeuxvideo.com have looked closely at the issue, and according to them, there was an exploit that allowed players to cheat their way into getting double the amount of real money currency.

However, the joy did not last long, as the developers quickly patched the exploit and punished those who had the double amount of currency. They were stripped of the additional currency, and players who had spent it received a negative balance.

According to the developers’ terms of service, accounts with a negative balance are penalized and even prevented from playing until their account is back in the positive. This could be one of the reasons why some players cannot play.

Once Human has many bugs: Aside from the cheaters in the community, however, Once Human is a game with many issues. Performance and bugs in the game cause problems for the fans. It is therefore also quite possible that this is a devastating bug preventing players from playing.

It remains to be seen when the developers will speak up and investigate the issue, because if it really is a bug, the release of Season 2 could fall through for many fans. You can find more about the server wipe here: Is it worth starting with Once Human when the reset is coming soon?

This is an AI-powered translation. Some inaccuracies might exist.

WoW: The War Within – When the heroic dungeons open

Players are craving more content in World of Warcraft: The War Within. But heroic dungeons are not open yet. When will they be released?

For several days now, the early access of the new WoW expansion The War Within has been running. Many have reached level 80 not just with one but with several heroes and are now yearning for more content. However, there is currently little to do at level 80, as many endgame features are not yet available. This also includes the heroic dungeons, which would be the first step towards better gear.

Start video
WoW Cinematic: Threads of Destiny

Heroic Dungeons in WoW: The War Within – When will it start?

When will heroic dungeons open? The heroic dungeons of The War Within (also called “Heroic Dungeons” or “hc dungeons”) will only open with the official launch of the expansion – that is, at 00:00 on August 27, the night from Monday to Tuesday.

What loot can be found in heroic dungeons? Although the heroic dungeons will open with the launch of The War Within, the bosses within will drop “only” items with an item level of 567. While this may already be an upgrade for many, it is not the big leap that many are hoping for.

Heroic dungeons will grant better loot once the first season of The War Within goes live on September 11. Then the item level from these dungeons will rise to 580.

Have heroic dungeons been changed? If you have taken a longer break from WoW, you should mentally prepare for the heroic dungeons of The War Within. They are not comparable to the heroic dungeons from Shadowlands or Battle for Azeroth. Already at the end of Dragonflight, Blizzard massively overhauled the dungeon system and adjusted the difficulty of the content.

This has led to heroic dungeons now being as difficult as former mythic dungeons. Mythic dungeons, on the other hand, now have the difficulty of former “Mythic+10” dungeons. So be prepared for the challenge to be a bit higher than what you may be used to from earlier expansions.
You are particularly strong right now if you have never reached level 80.

This is an AI-powered translation. Some inaccuracies might exist.

A new game on Steam is like Pokémon, but in a dark world with monsters from horror movies

Pokémon is one of the biggest brands in the world that most people were introduced to in their childhood. To this day, the main games are more focused on cheerful and lighthearted stories in their graphics and presentation. A new game on Steam aims to be inspired by Pokémon but intends to make it much darker and creepier.

What is Voidsayer? Voidsayer is set to be the first game from the indie studio SGO Studios from Poland. The game is planned to be a turn-based role-playing game, primarily inspired by Pokémon. Instead of a colorful and shallow story, Voidsayer presents a dark twist in the genre.

Visually, the game is reminiscent of titles like Darkest Dungeon. Everything is drawn but in a dark comic style. The monsters used in battle also look like this. The designs are inspired by dark fantasy or cosmic horror, similar to the Cthulhu mythos.

You can find even more cosmic horror here: In a new city-building game, you must take care of insignificant people and then awaken your dark god

You can watch the first trailer here:

Start video
Voidsayer – Trailer for the dark role-playing game for Pokémon fans

Pokémon with horror elements

What does the game offer? In the short trailer, you can already see a few of the monster designs. A type of shadow cat fights against a griffin. It gets even darker on the Kickstarter page of the game. Just like in Pokémon, you can choose a starter from 3 monsters in Voidsayer.

You can choose from a red dragon, a kind of hybrid creature between a plant and a panther, and a tentacle monster that naturally resembles Cthulhu. The game is said to contain over 100 monsters, and there will also be evolutions similar to Pokémon, which are not solely tied to levels.

The game is not supposed to have a strong focus on the story. It is more about creating an atmosphere. Voidsayer aims to primarily focus on gameplay. With various events, procedurally generated dungeons, and different traits among the same monsters, variety should be provided. The structure of the shown map resembles Slay the Spire.

Outside the dungeons, there is a town that you can upgrade with resources you find. On the Kickstarter page, you can see an example of a building that provides you with more information about your opponents when upgraded.

How did the Kickstarter go? The Kickstarter campaign has now ended. The funding goal for the game was set at €1500. They easily reached that goal. SGO Studios raised almost €7000. Players do not have to wait long anymore. There is no official release date yet, but most rewards on Kickstarter indicate December 2024 for an estimated delivery. However, this is not an official date. If you need a tip in the genre beyond Pokémon, check this out: A Pokémon alternative on Steam has kept me busy for over 200 hours

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4: Someone asked Blizzard at gamescom if Diablo is coming back – This is their answer

At the gamescom 2024, there was a lot of new information about Diablo 4. Someone asked the developers if Diablo is returning. This is their answer.

Who is Diablo? Diablo is the Lord of Terror and one of the three most powerful adversaries of Heaven and the Angels. He is the youngest of three brothers, following Mephisto, the Lord of Hatred, and Baal, the Lord of Destruction. As the three are demons, they can be defeated but not permanently killed.

The Lord of Terror is the main and final boss in the first three Diablo games. He refers to himself as the ultimate evil and is always the hardest boss in the games. However, Diablo himself has not yet appeared in Diablo 4. You can read more about him and why Diablo 4 still bears his name, here.

At gamescom 2024, MeinMMO editor Benedict Grothaus spoke with two of the developers of Diablo 4. You can watch the full interview here:

Start video
gamescom 2024: Diablo 4 interview with Rod Fergusson and Gavian Wishaw

Is Diablo returning? No matter what happens, the supreme evils…

What was the developers’ answer? During gamescom 2024, the colleagues from Dexerto spoke with Production Director Tiffany K. Wat about the supreme evil Diablo. She explained that the Diablo games are extremely popular, and that they currently have the opportunity to explore the various parts of the lore of the world of Sanctuary.

Then she becomes more specific:

No matter what happens, the supreme evils will always return in some way, so it’s about exploring how that will happen in this game. We can paint the canvas, and I hope we can continue to expand it while always connecting it to the supreme evils.

Tiffany K. Wat, August 22, 2024 in Cologne

Wat is likely referring to the fact that Diablo can be defeated but not permanently killed. Accordingly, there is not much standing in the way of his theoretical return in the course of updates for Diablo 4.

Who is currently the villain in Diablo 4? Since the titular villain is not present at the start of the story of Diablo 4, Lilith takes up the mantle as the opponent and final boss. You can read how that happened here: The story of Diablo explained briefly – What you need to know before Diablo 4 comes out

As the main story progresses, Lilith is defeated. For the announced expansion Vessel of Hatred, it is now known that Diablo’s older brother Mephisto will be the new big boss.

During gamescom 2024, a live stream about Diablo 4 was also announced. This should provide new information about the DLC. A PTR for new permanent content was also announced: Blizzard confirms that you can test Season 6 of Vessel of Hatred in advance

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto
  2. Millenium

The head of Final Fantasy XIV answers an open question from the MMORPG Dawntrail

The end of the Dawntrail expansion has left MMORPG fans with many unanswered questions. However, in an interview, Naoki Yoshida, the director of Final Fantasy XIV, clarifies one of the many questions. There were already some theories about it.

Which question did Yoshida clarify? In the interview with The Gamer, the editor wanted to talk about the area “Living Memory,” which has been newly introduced with Dawntrail. Yoshida explained what the development team had in mind for the city. Casually, he clarified one of the biggest fan theories:

When we were thinking about the concept of searching for the city of gold, we considered how we could express that in the story. […] We felt that we had to make it authentic, and we had to do a proper job, or else the thoughts of the people living in the ninth reflection would not be conveyed correctly.

In the end, Yoshida casually revealed that the people from Alexandria who end up in the Living Memory after death come from the ninth shard world. This information was kept secret in the DLC. It was only known that the people from Alexandria presumably come from some shard world, but not from which one.

You can watch the Dawntrail expansion in the following trailer:

Start video
Final Fantasy XIV: Launch trailer for Dawntrail prepares for the adventure in Tural

The shard worlds in Final Fantasy XIV

What did fans think so far? A popular theory in the Reddit forum included that Alexandria comes from one of the shard worlds that have not yet united with the origin world. Currently, there are still four worlds about which we don’t know what happened to them.

The permanent storm in Alexandria indicated that the associated shard world is currently in an end phase of the world. According to the theory, the shard world is therefore on the verge of uniting with the origin world or it may have even been possible for Alexandria to survive the unification.

What are the shard worlds? When Hydaelyn, the will of light, banished her counterpart Zodiark, the will of darkness, to the moon, the origin world was torn apart. This resulted in the creation of 13 other parallel worlds, the so-called shard worlds.

Each of the shard worlds has its own inhabitants, who are connected to each other through the origin world. Some of them we could see in Shadowbringers, as the DLC takes place in the first shard world.

7 of the original 13 shard worlds have already reunited with the origin. So far, players have only encountered the first and the 13th shard world. There are still 4 worlds left to explore. 

Although the saga surrounding Hydaelyn and Zodiark ended with Endwalker, it could be that it will continue with some hints. Yoshida revealed that there could be a reunion with the Ascians: Head of Final Fantasy XIV hints at a reunion with your greatest enemies

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameRant

In WoW you are stronger when you don’t level up – therefore Blizzard is banning that now

In WoW: The War Within you are powerful when you are not leveling – it was such a problem that Blizzard has now removed the XP cap so you level up by default.

The launch of a new expansion of World of Warcraft is always a reason for joy, as there are plenty of new things to discover. However, one downside is that well-equipped characters become weaker during leveling – a side effect of scaling in the game. With “The War Within”, it was so severe that Blizzard had to intervene and actively prevented you from not leveling.

Start video
WoW: The War Within – Shadows Beneath the Surface

What is the problem? If you played a lot at the end of Dragonflight in season 4, then your character is extremely powerful. You can especially feel this during the first few level-ups in the new expansion. Enemies can regularly die from “one-hits” and the quests are absolutely no challenge. Between levels 70 and 75, most quest rewards are even significantly worse than anything you collected at the end of Dragonflight.

This leads to your character being disproportionately strong when they arrive in Khaz Algar. Dungeons, depths, quest enemies – everything virtually melts under the power of well-equipped characters.

The culprit is the extremely good gear from Dragonflight. This gear passively becomes weaker while leveling since the character needs more of a stat with each level-up to achieve the same benefits as before.

An example (with simplified, fictional numbers):

  • At level 70, you need 100 critical strike rating to get 1% Crit.
  • At level 80, you need 200 critical strike rating to get 1% Crit.

How did people exploit this? Some clever individuals have noticed how overpowered they are in Khaz Algar when their character remains perpetually at level 70. They activated the XP stop and then farmed various content to gain resources and other benefits without their character becoming weaker.

Especially the depths (“Delves”) were a target for anyone wanting to exploit this strength.

At level 70 and with the XP stop activated, some revisited the depths again and again to complete them infinitely at the highest possible level (in Early Access this is level 3). This leveled up the companion Brann Bronzebeard and made him increasingly stronger.

Some leveled their Brann Bronzebeard up to level 60, making him extremely powerful and capable of clearing the depths almost single-handedly. Because every level above 10 grants Brann a 5% bonus to his damage dealt (up to a maximum of 250%).

What has Blizzard done now? Blizzard has removed the ability to activate an “XP stop” at level 70. This was still possible until yesterday and is no longer the case. All characters that previously had an XP cap at level 70 will now automatically gain experience points again and cannot prevent this.

Additionally, Blizzard has implemented a cap for leveling Brann Bronzebeard – from level 15 onward, the dwarf cannot become stronger during Early Access. However, if you already have a higher-level Brann, their progress has not been reset. Still, it is quite possible that Blizzard will adjust this later and reset Brann for the respective accounts – as otherwise, it would significantly ease the depths with the launch of season 1.

How Blizzard will deal with those who exploited this XP cap to level Brann remains to be seen. However, Blizzard does not need to rush with the decision since harder depths will only open in 2 weeks with the launch of season 1 of The War Within – until then, one can hardly benefit from an overpowered Brann anyway.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Only because of Baldur’s Gate 3 we will soon be able to play a new, exciting role-playing game on Steam

The developers of Larian have shown with Baldur’s Gate 3 how successful an early release in an early access phase can be. So successful that another promising role-playing project is soon following this strategy on Steam.

Which role-playing game is it? On September 24, 2024, GreedFall 2: The Dying World will launch on Steam in early access. Due to the qualities of its predecessor and the developers’ promise to specifically eliminate its weaknesses, the RPG from Spiders is considered one of the biggest hopes for role-playing fans in the remaining year of 2024.

In an interview with gamesradar.com, Spiders CEO Jehanne Rousseau revealed that the team was only able to push for an early access start at publisher Nacon thanks to the great success of Baldur’s Gate 3 – the enormously successful role-playing game from Larian was also in early access on Steam for quite some time.

Here you can watch a trailer for GreedFall 2:

Start video
Greedfall 2 spielt drei Jahre vor den Ereignissen des ersten Teils

The success of Baldur’s Gate 3 serves as a model

What exactly does the studio head say? Specifically, Jehanne Rousseau explained: “It was [Baldur’s Gate 3] that allowed us to convince Nacon to make early access for GreedFall 2. I had been asking for years to have early access for our game, and they said ‘No, RPGs never work, this won’t work.’ And since Baldur’s Gate 3, it’s been: ‘Look, it works, let’s do it.’”

Rousseau hopes that early access on Steam will facilitate a lively exchange with the community, so they can implement feedback into improvements and additional options before the launch.

For every game they have developed in the past (besides GreedFall also Steelrising, The Technomancer, or Bound by Flame), it has been very frustrating for the studio head that the most important feedback often came from players only after the release, and then they would think: They are right, we should have done that.

What do I need to know about GreedFall 2? The new role-playing game from Spiders takes place three years before GreedFall and leads you to the Old Continent, where you will encounter a decaying core filled with disease and crime in an exotic setting of crumbling cities.

Once again, you are an outsider dealing with different interest groups and must find your own solutions for various challenges – sometimes with cunning, sometimes with diplomacy, sometimes with violence.

For the adventure, in addition to the individually created hero, you also have a group of companions available, whom you can equip, manage, and control in combat. The relationships with your companions are intended to be much more engaging than in the predecessor. More about this: Steam: Greedfall 2 is supposed to improve exactly where the first part of the RPG failed

This is an AI-powered translation. Some inaccuracies might exist.

An employee at Amazon does not meet a goal in 1.5 years, receives 330,000 euros for it

A senior employee at Amazon reportedly took advantage of the working conditions to negotiate the maximum salary with minimal work. After being let go from Google, he moved to Amazon. There, he shares how little he did for the company and how he received almost 330,000 euros in salary for it.

How little did the employee accomplish? The employee started at Amazon as a Senior Technical Program Manager about 1.5 years ago, and so far, it seems his tactic has not been discovered. He applied to Amazon with the intention of “doing nothing” and getting paid until he is caught and fired (via X).

  • His current work routine consists of denying other teams who want to integrate into his team. Alternatively, he leaves them with 95% of the integration work.
  • According to his own statement, he only works eight hours per week. Most of the time, he would spend the time in meetings.
  • He has 0 Kingpin Goals. This is the system with which Amazon defines goals for its employees.
  • In the 1.5 years, he reportedly only processed seven tickets that came to him.
  • For an automated dashboard, he allegedly only took three days to create it with the help of ChatGPT. In contrast, he told Amazon that he invested three months in the project.

For all his “work” that he has done in the 1.5 years, he reportedly received a proud salary of 330,706 euros in his senior position. The post has now been deleted (via teamblind.com). 

Amazon is known not only for its warehouse but also for its movies and series:

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The Summer When I Became Beautiful – Teaser for Season 1 of the Amazon Series

Divided Opinion on Exploiting Working Conditions

What do other users think about it? In the comments, several users find such behavior acceptable. X user Olua_AO writes that people who only work two hours a day and get paid for eight (which gives them enough time for their personal lives) are the winners in life.

DracoThinks believes that one should “exploit the exploit” if the game is “manipulated.” Thus, he supports what the employee revealed to the public. By exploiting, the senior manager would at least not be the only one, as many employees exploit a trick to work as much as possible from home.

However, there are also some voices that disapprove of the behavior. User HapiiHD writes that people like the employee in the following example are the reason why such mass layoffs exist at all. Moreover, they are paid far too well.

User TheMonkDev adds that such people would diminish the work of honest employees who just want to work and earn money.

The corporate giant also has to carry out layoffs of several employees. Amazon laid off numerous employees in its gaming division last year as the company wanted to restructure: Amazon Games lays off more than 180 employees – How does this affect MMORPGs?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Hindustan Times

German boss of Amazon Games says: Games have no actors, so AI does no harm

In an interview that took place during the gamescom 2024, Christoph Hartmann, Vice President at Amazon Games (New World, Lost Ark), spoke about the use of AI in games.

What does Christoph Hartmann say? The head of Amazon’s game studios has great hopes for the use of artificial intelligence in game development for several reasons:

  • The gaming industry faces a difficult challenge. In order to compete with competitors for people’s leisure time (like TikTok and various streaming services), developers need to be bold and try new things.
  • At the same time, game development is becoming increasingly expensive, making risks extremely risky. And developing a game is already a risk or gamble because one spends more and more years on a project and has to predict what the zeitgeist will look like in five or six years.
  • According to Hartmann, the use of AI can significantly reduce the duration of game developments, thereby lowering costs and allowing more products to be completed in the same time frame.
  • Additionally, shorter development phases and lower costs should make it possible to focus more on innovation and risk again.

This year, an important launch for Amazon Games is still upcoming with New World Aeternum:

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Trailer for New World Aeternum announces console version

“This explains the quality of their game stories”

How does Christoph Hartmann assess the potential dangers of AI? In the next part of the interview, which you can find on IGN, the Vice President is asked about the strike of the SAG-AFTRA actors’ union, which demands agreements to protect actors and voice actors in video games from artificial intelligence (via tagesspiegel.de).

Christoph Hartmann first emphasizes that he has to be careful with statements on the topic, as Amazon Games is constantly dealing with the organizations involved in the strike. Nevertheless, he seems not to share the concerns of the actors and voice actors.

When we talk about the use of AI, we hope first and foremost that it helps us develop new game ideas, which has nothing to do with taking someone’s job away. And specifically for games, we don’t really have actors… most of the team is working in programming, and that will remain the case because this is about innovation.

Christoph Hartmann via IGN

According to Hartmann, AI should mainly be used where it comes to tedious tasks. He cites localization, i.e., the translation of all texts into different languages, as an example. This is labor-intensive and studios always have to question whether the translation into certain languages will be economically viable. AI can significantly help expand the target audiences.

How does the community react to the statements? Under the interview and on platforms like Reddit, the statements of the Amazon Games chief are not received very well.

  • grizzlyfoxcat writes on IGN something like: “So he’s saying that acting is a boring, artless task that can be replaced by AI. He has no idea what kind of talent is needed to develop a game; he’s just another executive issuing orders based on numbers.”
  • LordofDarkness42 comments on Reddit: “This honestly explains the quality of their game stories. If the higher-ups think so little of voice acting, I can’t imagine that the writers receive much attention either.”
  • Sloafuge echoes on Reddit: “I think this speaks volumes about the quality level we should expect from Amazon Games.”
  • pmmeyourdoubt has an alternative idea for the use of AI (via Reddit): “Honestly, an AI would do a better job in his position. Replace him.”

Assessment of the MMORPG expert from MeinMMO

How does MeinMMO editor Karsten Scholz evaluate the situation? I truly believe that there are areas in game development (especially in smaller and medium-sized studios) that can benefit from the use of AI. Many activities primarily involve hard work and little creativity.

Minimizing these tasks to improve quality in the creative areas, shorten development times, and improve working conditions (keyword: less crunch) would definitely be a good thing.

However, the claim that “you don’t really need actors for game development” is false in my opinion. A “The Last of Us 2” or “Baldur’s Gate 3” would never be as good without the outstanding performances of the actors and voice actors.

Or just listen to how much passion and joy the German voice actor Vinvent Fallow brings to the character Clive Rosfield in Final Fantasy XVI. This, in my view, is material that no AI in the world could ever replicate.
How do you see it?

By the way, Christoph Hartmann also talked in the interview about the studio’s current MMORPGs, New World and Lost Ark, as well as upcoming projects like the Lord of the Rings online RPG, for which they are still looking for the special twist. More on this here: There is a sign of life from the new MMORPG for the Lord of the Rings from Amazon Games

This is an AI-powered translation. Some inaccuracies might exist.

Dragon Age: The Veilguard introduces the 7 companions and even lets them tell their own stories

A podcast series about Dragon Age: The Veilguard is starting soon. There, you will learn more about your companions who accompany you in Thedas. MeinMMO reveals the details.

What kind of podcast is this? The podcast Vows & Vengeance will provide the backstory to the highly anticipated new Dragon Age: The Veilguard. The new podcast series will also introduce us to the companions of the RPG with whom our protagonist Rook goes on adventures in Thedas. Knowing a little more about them might even be beneficial. Because in The Veilguard, our companions have to like us in order to become stronger.

Are you hyped too? Dragon Age: The Veilguard will be released on Halloween, October 31, 2024. Here you can watch a trailer for the RPG:

Start video
Dragon Age: The Veilguard – New trailer reveals release date in October 2024

All 7 Veilguard companions will be introduced in the podcast series

What is the first episode about? The former thief Nadia is drawn back into action by the allure of one last big heist. Unbeknownst to her, she is working on behalf of the Dread Wolf and sets out to find a powerful, ancient artifact.

Together with her love Elio, she finds herself caught in a web of lies that endangers the entire world. When Elio is banished to the Fade – a mysterious, magical dimension – Nadia embarks on a desperate rescue mission to bring him back.

Here you can see the podcast teaser on YouTube:

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How is the podcast structured, what else can you learn? The first episode introduces the main characters Nadia, Elio, and Drayden, while each subsequent episode highlights one of the companions from The Veilguard.

This narrative is complemented by the appearance of voice actors of well-known characters from previous games, including perhaps the most popular dwarf from Inquisition – the chief scout Lace Harding (Ali Hillis). She also fights as a companion at your side in The Veilguard.

When will the podcast be released? Vows & Vengeance is an eight-part podcast series that will be released every Thursday from August 29 to October 17.

Here is the complete schedule:

  • Episode 1 on August 29: Nadia, Elio, and Drayden
  • Episode 2 on September 5: Harding
  • Episode 3 on September 12: Davrin
  • Episode 4 on September 19: Bellara
  • Episode 5 on September 26: Taash
  • Episode 6 on October 3: Lucanis
  • Episode 7 on October 10: Emmrich
  • Episode 8 on October 17: Neve

Matthew Mercer from Critical Role will also be present, lending his voice to the skeleton assistant Manfred of the necromancer Emmrich. He also voiced Minsc from Baldur’s Gate 3. The two MeinMMO editors Karsten Scholz and Sophia Weiss have summarized all the important info about Dragon Age: The Veilguard: All about the release, collector’s edition, factions, and companions

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer
  2. Kotaku
  3. IGN

The Neverending Story: The shoot was almost fatal for a child star, Atreyu spent 2 months in the hospital

The German fantasy film “The NeverEnding Story” is 40 years old. To celebrate the anniversary, actor Noah Hathaway spoke about a dangerous stunt that nearly cost him his life.

What does Noah Hathaway say? The American actor, who played the role of Atreyu in the cult film “The NeverEnding Story” at just twelve years old, recalled in an interview with indiewire.com a nearly fatal accident during filming.

According to Hathaway, the German director Wolfgang Petersen was known for demanding that actors perform their own stunts. Atreyu was supposed to fall from trees, ride horses, fight through a swamp, and confront monsters.

Even before the actual filming began, extensive riding training was scheduled, the actor further explained. And during that, an accident occurred that would affect him into adulthood.

Before we started filming, I was training on a horse. It got spooked, took off, and jumped over a fence. I flipped, and it fell on me and broke my back. I spent two months in traction in a German hospital before we could even shoot a scene. It was a lot, but I pulled myself together, and we filmed for almost a whole year.

Noah Hathaway via indiewire.com

Atreyu was supposed to be green

What other anecdotes does the actor reveal? Noah Hathaway had more memories from the shoot:

  • Atreyu was originally supposed to have green skin, so the boy was painted green at first. Later, they abandoned this idea and opted for a tanned protagonist. Noah Hathaway was therefore tasked with visiting a tanning salon twice a week.
  • The pressure during filming must have been enormous. Hathaway describes: “Wolfgang was a madman. We did 30, 40 takes, sometimes of stunts like falling from a tree. Everything hurt. “
  • Painful was also an encounter with Gmork, an evil, wolf-like creature. It was said to weigh a few hundred pounds and was thrown at the actor in a scene using an air cannon. At one point, it knocked Hathaway unconscious: “My father said I snored for about five minutes,” the actor recalls.
  • It was not the only time Hathaway lost consciousness during filming. The scene where Atreyu is deep in the swamp was also dangerous. In addition to mud, dry ice was used to give the sequence an eerie atmosphere. It was cold. Plus, there was mud everywhere. When too much of it got into the actor’s mouth, he had to be pulled unconscious from the artificial swamp.

Looking back, Noah Hathaway comments on the filming back then: “It was totally crazy. There’s no way you could get away with something like that today.” Pretty shocking, right?

Why should you have seen “The NeverEnding Story”? The 1984 film is based on the novel of the same name by Michael Ende and thrilled an entire generation of fantasy enthusiasts with great effects, lovable child actors, quirky characters, and the exciting battle against the all-consuming Nothing.

As viewers, we follow the ten-year-old Bastian Balthasar Bux, who secretly reads “The NeverEnding Story” in his school’s attic, but also the young warrior Atreyu, who in the fantasy world of the book must stop the Nothing and save the severely ill Childlike Empress.

Those who saw the film back then with enthusiasm still remember the luck dragon Fuchur, the encounter with the ancient Morla, or the goblin couple Engywuk and Urgl. And maybe you now also have the wonderful music in your ears that plays when Atreyu rides through the air on Fuchur. Here’s another filming anecdote from an actor: The star from Gladiator had a problem three months before filming: he was bald and weighed too much

This is an AI-powered translation. Some inaccuracies might exist.

One of the most promising projects in the universe of The Lord of the Rings is actually an anime

At the end of the year, we are allowed to embark on our very first journey into Middle-earth in anime format, and MeinMMO author Ody is so ready for it.

Which movie is this about? “The Lord of the Rings: The War of the Rohirrim” is an anime film that takes us back to Middle-earth – this time “through the eyes” of the renowned anime director Kenji Kamiyama.

The film is set about 200 years before the events of “The Lord of the Rings” and revolves around Helm Hammerhand and his daughter Héra. Hammerhand is one of the most famous kings of Rohan, alongside Théoden.

Due to a diplomatic mishap of the highest order, war breaks out between Rohan and the Dunlendings, led by the young prince Wulf. The shieldmaiden of Rohan, Éowyn, known from the films and books, will return as a narrator for the film.

The Lord of the Rings: The War of the Rohirrim will be released in German cinemas on December 12. You can watch the German trailer for the film here:

Start video
The Lord of the Rings: The Battle of the Rohirrim – The next film in Middle-earth will be an anime

A Love Letter to Middle-earth

The trailer has not been received positively by all LOTR fans. Some are bothered by the fact that it is an anime and not a live-action film. Others criticize that the focus is on Hammerhand’s daughter Héra rather than on the king himself. However, I am really looking forward to the film. To me, it feels like a love letter to Middle-earth

I immediately notice that with Philippa Boyens, Fran Walsh, and Peter Jackson, the producers of the original film trilogy are back on board. Rohan looks exactly as I expected, and the clothing and armor also fit wonderfully into the picture. Even if the trailer didn’t contain snippets and music from the films, you would know – yep, that’s it!

The anime has taken on a very exciting story to tell: Helm Hammerhand is a familiar name to many fans, his name is even part of the name of the fortress Helm’s Deep. The decision to perhaps focus more on his daughter does not mean that Hammerhand will be any less interesting or important.

Animes are Not Just for Kids

I also don’t think it’s a problem that the film is being released as an anime. On the contrary, I notice that the understanding of anime or “cartoons” as a medium is not particularly widespread. We know from series like Invincible or the Castlevania anime that animation doesn’t have to be just for kids.

If someone looks at you funny because you, as an adult, are going to see an anime film, I would just ignore it. You can be sure that this person is missing out on some great productions, while you hopefully enjoy the new LOTR film.

Fans of the Amazon series The Lord of the Rings: The Rings of Power can look forward to a meeting with one of the most fascinating characters from the books in the second season. You can read more about it here: Legendary figure from Middle-earth missing in the “Lord of the Rings” films, now making an appearance in Rings of Power

This is an AI-powered translation. Some inaccuracies might exist.

Dragon Ball: The 5 strongest humans in the power ranking

Humans are not as strong compared to other races from Dragon Ball. MeinMMO reveals who the strongest among humans are. This time, we have crowned a special number 1.

In Dragon Ball, there are different races that have their individual characteristics. The Saiyans are known to be a warrior race. No wonder that the Saiyans Son-Goku and Vegeta keep saving humanity from destruction. But how do things actually look on the human side?

How were the humans selected? MeinMMO evaluated the listed characters in this power ranking based on the following criteria:

  • They do not belong to any other race or species. C18 and Tenshinhan are disqualified, for example, because they are a cyborg or a descendant of an alien species.
  • They have already demonstrated their fighting techniques and strength in battles.
  • They appeared at some point in the anime, meaning in Dragon Ball, Dragon Ball Z, Dragon Ball GT, or Dragon Ball Super. We did not consider the movies, which is why Olibu does not appear here.

From all these criteria, we crowned the ultimate champion of humanity. We were able to award a very “special” first place. But you should read for yourself.

Place 5: Videl

Dragon Ball Videl
Videl lives for fighting before she marries Son-Gohan.
  • First appearance: Episode 200 (Dragon Ball Z)
  • Special technique: Videl Rush

Videl is the daughter of the legend Mr. Satan. She has dedicated herself to martial arts since she was a child. She won the junior version of the Great Martial Arts tournament at a young age. Son-Gohan teaches her how to control her Ki so she can fly and use energy attacks, thanks to some coercion.

In the fight against Spopovich, she was able to demonstrate that she is an extremely capable fighter. Unfortunately, she faced a supernatural opponent, which eventually drained her strength. Additionally, she gave up martial arts when she married Son-Gohan and gave birth to Pan.

Place 4: Yamcha

Dragon Ball Yamchu
Yamcha is a baseball pro after his martial arts career.
  • First appearance: Episode 5 (Dragon Ball)
  • Special technique: Wolf Technique

Although Yamcha died ridiculously against a plant man and his death pose became a meme, he is one of the strongest humans on Earth. He is one of Son-Goku’s longest-standing friends and trains so hard that he even masters techniques like the Kamehameha.

Unfortunately, Yamcha never makes it past the quarter-finals of the Great Martial Arts tournament. Over time, he realizes that he cannot keep up with his friends and hangs up his fighting suit. Instead, he dedicates himself to a career in baseball.

This is an AI-powered translation. Some inaccuracies might exist.

„We have been waiting for 3 years, but you play WoW instead of preparing“ – Trymacs sends an angry voice message to his Twitch colleague

The Twitch streamer Trymacs sent his colleague Rumathra an angry voice message. The reason for this is the new add-on in World of Warcraft.

Who is this about? During the stream, the Twitch streamer Trymacs sends his colleague Rumathra an angry voice message, as a clip on TikTok shows. The reason for this is that Rumathra, together with Papaplatte, is hosting a 72-hour stream for the new WoW add-on The War Within. Trymacs is upset because they have joint plans that were supposed to take place shortly after the event of Papaplatte and Rumathra.

This is not the first time Trymacs has been angry with his friend for having other plans. Previously, he was already upset because Rumathra did reactions instead of playing with Trymacs.

Start video
Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten

“You play WoW instead of preparing”

What bothers Trymacs about the situation? The streamer seems mainly bothered by the fact that he and his friend Rumathra already have plans for Monday, August 26th. On that day, the two want to play version 1.0 of Core Keeper, which they have been waiting for according to Trymacs for three years. He also planned to play the game for many hours over several days.

Trymacs is now worried that Rumathra may not be fit enough for their plans if he is streaming WoW for 72 hours straight and not preparing for their joint plans. Of course, Trymacs’ “anger” towards Rumathra does not seem entirely serious.

Although Trymacs doesn’t seem to mean his words entirely seriously, many users still show little enthusiasm for his reaction.

Reactions from the community: Even though many are aware that the streamer doesn’t mean his words seriously, they still find his reaction unacceptable.

Under the clip on TikTok, some users write:

  • tosch4one says: Papaplatte meets Rumathra on equal terms and doesn’t always joke at his expense.
  • Deechen comments: Hmm, WoW with a friend in a chill environment and just having a good time or Core Keeper with an angry person who insults and puts you down? Yeah, tough decision.
  • The user Impp reacts similarly: I don’t understand how Rumathra can be friends with Trymacs. Every clip I see, he makes fun of him.

Trymacs has already been criticized in the past for his behavior towards Rumathra. At an event, there was a dispute between the two, which led to Rumathra leaving early. Fans found Trymacs’ behavior disrespectful: Twitch: Streamer flees on the second day of his buddy Trymacs’ event: “Disrespectful behavior”

This is an AI-powered translation. Some inaccuracies might exist.

Link, the hero of your childhood, officially had a really dark end

Did you know what happened to the young Link you played in The Legend of Zelda “Ocarina of Time” and “Majora’s Mask”? The answer is quite dark.

Many of you probably had your first encounter with the hero “Link” from the “The Legend of Zelda” universe during the golden age of the Nintendo 64 console. This is where the two titles “Ocarina of Time” and “Majora’s Mask” were released, which still rank among the most beloved Zelda games of all time.

You play the hero’s journey of Link, the boy from the Kokiri village, who becomes the “Hero of Time.” He defeats Ganondorf, rescues the princess, and later even prevents the moon from crashing into the world of Termina.

But what most probably didn’t know: Link, the Hero of Time, came out of these experiences anything but positively. They traumatized him and led to him finding no peace even in death.

The latest Zelda was recently revealed:

Start video
Nintendo has introduced The Legend of Zelda: Echoes of Wisdom

The Hero of Time – A Legend That No One Knows

If you don’t remember the events of “Ocarina of Time,” here’s a brief summary:

Ocarina of Time is a time travel story where Link, as a child, comes into contact with the “Master Sword,” through which he essentially freezes for 7 years. Once he awakens as an adult, the world is under Ganondorf’s control.

In the game, you repeatedly switch between these two timelines (by putting the Master Sword back into its pedestal). After defeating Ganondorf, Princess Zelda uses her power to send Link back to the past so he can live his life again and have a fulfilling childhood this time. The sword is also sealed again, preventing further time travel.

Zelda Ocarina Link Princess
Zelda bids farewell to Link – and then sends him back to the past.

Even though Zelda’s idea was for Link’s benefit, the decision had consequences: Because Zelda thus created two different timelines. The “Adult” timeline, where all the events of Ocarina of Time took place, and the “Child” timeline, where Link lives his new youth.

For Link, however, this was extremely burdensome. Because he still had his memories of all the years he fought in Hyrule and the friendships he had formed. But in this “new” timeline, these things never occurred. He had been locked out of “his world,” where he was the Hero of Time.

However, since Link still has a heroic and good character, he warns Zelda in this timeline about Ganondorf, allowing Zelda and the king to act against Ganondorf before he puts his schemes into action. In this “Child” timeline, Ganondorf is therefore rather unceremoniously thwarted early in his plans.

A Second World in Majora’s Mask

However, Link doesn’t stay with Zelda for long; instead, he wants to search for Navi – his fairy friend who left him without a word. In doing so, he ultimately wanders through the forests of Hyrule and is found by the “Horror Kid.” Link is transported to another dimension: The realm of Termina, which is threatened by the moon that will crash into the world in three days. This is the game “The Legend of Zelda: Majora’s Mask.”

Again, time plays a significant role. Link is able to “reset” the destruction of the world repeatedly and travel back three days before the moon strikes. All beings he has met – except for the new fairy accompanying him – lose their memory of him.

Zelda Majoras Mask Art
In Majora’s Mask, Link must keep rewinding time – and ultimately destroys the universe.

After countless time jumps, he finally succeeds in preventing the moon’s impact and freeing the “Horror Kid” from the mask and defeating the dark being Majora.

However, the destruction of Majora “saves” the world from the moon’s crash – but at the same time, the entire universe of Termina is wiped out, as it was merely an invention of the powers of the mask and the Horror Kid. All the experiences, all the friendships and heroic deeds that Link experienced there were simply not “real” – and there is no one who can remember them. Except for Link himself.

After that, Link finds himself back in the “real” world and continues to search for the fairy Navi.

What happens to him after that is not entirely clear. But one thing is certain: Link dies eventually.

Twilight Princess and the Dead Hero

In “Twilight Princess,” you encounter the “Spirit of a Hero” multiple times throughout your journey. This is an undead skeleton with a suspicious sword and shield that teaches the hero of the game new sword techniques. This skeleton is the Hero of Time – that is, Link from Ocarina of Time and Majora’s Mask.

Zelda The Heros Spirit
The protagonist from Twilight Princess (left) and the Hero of Time from Ocarina of Time (right).

The fact that the Hero of Time is depicted as a skeleton knight is no coincidence. It is a being known in Ocarina of Time as “Stalfos.” People who get lost in the forest and do not belong to the Kokiri become Stalfos there. Since the Hero of Time is not a Kokiri but was taken in as an orphan by the Deku Tree, this fits.

Or to put it very clearly: Link, the Hero of Time, never found his friend Navi while wandering through the forests, ultimately got lost himself, and could find no peace in death due to all the experiences and doubts, losing two “realities”.

Who would have thought that such a dark story lies behind Zelda?

Where do the info come from? The information comes from the book “Hyrule Historia,” which was published several years ago. With the book, Nintendo has brought the Zelda games into a chronological order and explained the connections between the various games. Because even though you often play a “new” Link, many games in the Zelda universe are clearly connected to each other.

Did you know what happened to your shining childhood hero? Or would you have been happier if you had never had this new information, since you can no longer look at the “Hero of Time” with the same innocent eyes? In any case: You’re welcome. Link was never entirely harmless anyway – he could also kill a villager.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. zelda.fandom.com

I love strategy games on PC, but an RTS with a controller is my insider tip from gamescom 2024

Empire of the Ants sounded completely unappealing to MeinMMO editor Benedict Grothaus. The gamescom 2024 had so many great games – and he has to check out a strategy game for consoles at the request of the boss. Luckily, because it is an extremely positive surprise.

Being a video game journalist sounds like a dream job for many: You talk to the devs, get a lot of games for free and earlier, and basically get paid to play. Sometimes, however, you have to deal with pretty tedious tasks.

While planning for gamescom 2024, MeinMMO editor-in-chief Leya Jankowski made an appointment for me to Empire of the Ants, a real-time strategy game with ants. She said: This is exactly my game, after all, I am an RTS nerd.

In itself, that’s correct, but Empire of the Ants is a strategy game for consoles with ants and somehow not really what I usually play. Nevertheless, Leya insisted that I attend this appointment.

Even though I trudged into the hall with moderately much desire, I must now thank her for it. Empire of the Ants absolutely surprised me and even if the game will certainly not attract hundreds of thousands of players, I had surprisingly much fun.

Start video
Empire of the Ants: The trailer for the ant strategy game on PS5

Real-time strategy with controller works – thanks to a trick

Why I was skeptical at all: I love playing real-time and turn-based strategy games, preferably on a large scale. Crusader Kings, Total War: Warhammer 3, and Sins of a Solar Empire are among my favorite games. Dawn of War is still one of the best strategy games for me.

What they all have in common is that you play them with mouse and keyboard because you simply need a quick overview and have to manage several menus to manage troops and base building.

However, Empire of the Ants is designed for controllers and is supposed to be primarily a strategy game for consoles. That can’t work – I thought. But a trick from the developers makes the game a unique experience.

Instead of playing a “god” who manages everything from above, I control a single ant with the controller that is right in the action. Through the sticks and buttons, I command whole armies instead of individual troops and send them around – either from a distance or up close.

Base building works by crawling to one of the nests and expanding it there through a menu on the ground. I have to actively “walk” to the buildings and troops I want to build or train.

A bit like Pikmin with Mount & Blade

While playing, I felt a bit like Captain Olimar – you know, the little astronaut with the bulbous nose who coordinates the little beetle men through the tall grass in Pikmin.

In fact, Empire of the Ants plays similarly. Through a cursor, I select spots on the ground, structures, or enemy armies to send my units there, gather resources, or attack troops.

Similar to Mount & Blade: Bannerlord, I stand as a commander in the back and make sure my ants, bugs, and other insects really win the battle. The selection of troops is somewhat smaller than usual and roughly follows a rock-paper-scissors principle.

The game is played in different “missions” with different tasks and varying degrees of challenge:

  • Exploration is aimed at casual players, here you are supposed to mainly walk around alone and discover the area or rescue worker ants.
  • Tactically brings a combat component into the game, you command a few troops, but you don’t really build anything yourself. According to the developers, it should help players find their way into strategic gameplay.
  • Strategically is finally real-time strategy with base building, resource management, troop training, and enemies to defeat.

Although the boss explained to me in the conversation that I should better play an exploration mission, I accidentally selected a strategic objective directly. Luckily, because I was totally thrilled by the gameplay.

Here you can see the detailed gameplay video of Empire of the Ants from GameStar:

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Strategy in a whole new way and I’m really looking forward to it

It is somewhat difficult to articulate what makes Empire of the Ants so exciting. I was skeptical myself, although the colleagues from GameStar have already praised the game.

Because I play an ant and not an invisible commander, playing with the controller feels natural. I am indeed the commander who is just passing on the queen’s orders to the workers and soldiers, monitoring that everything goes the right way.

I think what really helps while playing is the mission approach. The whole game feels more like an adventure and leans on the campaign, something that is often the highlight for players in many RTS games.

In various chapters, you are supposed to complete a certain number of tasks to proceed. In total, there should be between 30 to 60 hours of gameplay, plus a 1vs1 PvP mode and a FFA mode for 3 players. Cooperative gameplay is not planned for now.

Webedia Gaming (GameStar, GamePro, MeinMMO) accompanies the big gaming event as the official media partner of Gamescom 2024. It will be an exciting week for all those taking the journey to gamescom. But also on the screen, as there will be further streams – for example the FYNG show from GameStar, GamePro, and MeinMMO.

Empire of the Ants will certainly not be a game that I will play hundreds of hours repeatedly. But I definitely want to check out the campaign and maybe play casually from time to time. The game will be released on November 7 for PC, PlayStation 5, and Xbox Series X|S. At gamescom 2024, it is definitely my surprise tip – my highlight was actually another one: An RPG about Warhammer 40k is the best game at gamescom 2024

This is an AI-powered translation. Some inaccuracies might exist.