PS Plus Essential will present the new games for March 2025 in a few days. MeinMMO summarizes all known information and explains which games could be included in the free bundle for March 2025.
What does the schedule look like?
PS Plus: Games available from Tuesday, March 4, 2025
Available around 12 noon
Possible announcement: Wednesday, February 26, 2025
PS Plus Essential: All games that could come in March 2025
What games are available? In general, it can be observed that Sony often compiles a bundle of a strong title and two weaker games for PS Plus. However, no official information is available yet, so we have to rely on fan speculation. The final line-up could still change.
RoboCop: Rogue City
RoboCop is one of the candidates for the games in March. Here you take on the role of the famous RobCop and solve criminal cases as a cyborg in Detroit. How you proceed is up to you. You can choose aggressive methods and cause collateral damage or take a tactical approach. Depending on the path you choose, the outcome of your case will also change.
If you are not making progress tactically, you can also grab your weapon and fill your opponents with lead. The graphics can impress, and the game also offers a great variety, especially for fans of first-person shooters, with story content.
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RoboCop: Rogue City Trailer
LEGO Bricktales
In LEGO Bricktales, LEGO attempts to reinvent itself and uses its well-known building with the small bricks in a smaller format. You explore various worlds and biomes, solving quests and puzzles in smaller worlds that resemble dioramas. If you don’t want to complete levels, you can also build your own and let your creativity run free.
Banishers: Ghosts of New Eden
Banishers: Ghost of New Eden is an action RPG with a deep story. You take on the role of two banishers and dive into the world of New Eden in the year 1695. A terrible curse haunts the surrounding settlements, and your task is to find the root of evil.
You explore the surrounding land, solve puzzles, and if necessary, you take up arms and fight your way through the dangers.
The highlight is your fingerprint, which you leave behind in the world. Your actions have consequences that affect the ending. Depending on how you decide, you will face a different ending, which significantly increases replay value.
MeinMMO Editor-in-Chief Leya believes that this Monster Hunter Wilds is quite close to the perfect gameplay loop for a Monster Hunter. Read her review.
Monster Hunter Wilds is a fantastic action RPG if you love looting, leveling, and boss fights.
However, you do not level up your character. You hunt monsters with huge weapons that drop materials like horns, scales, fur, or claws. From this, you craft increasingly stronger gear to hunt even stronger monsters. If you remove this gear, you are just as weak and puny as at the beginning of the game.
That is the core of it.
Capcom has been following this principle since 2004, so for a proud 21 years. Monster Hunter Wilds is now the sixth main installment in the series, celebrating its release on February 28. There are some innovations that improve the gaming experience. However, the fundamental formula does not change with Wilds. We have reached a point where we are moving towards the perfect gaming flow. But there are a few annoyances – not severe but noticeable. And that’s what we’re going to look at.
Monster Hunter Wilds is the best Monster Hunter that Capcom has created so far. There will be veterans among you who will surely disagree with me here. But we will get to that.
If you dive into a Monster Hunter for the first time, learning the combat system and the various weapons is part of it. It’s similar to an MMO, where you also have to learn your rotations. It comes with the territory that sometimes you might feel like biting the table’s edge, but that also makes it exciting.
Who is writing this review? I am Leya, Editor-in-Chief of MeinMMO, and I found my way into the series with Monster Hunter Tri about 10 years ago. In games, I particularly value atmosphere and a coherent gaming feel. I tend to take a relaxed approach and do not optimize for the last percent for the highest damage – whether a fight lasts 5 or 8 minutes doesn’t matter to me. As long as my gigantic hammer gives a proper bonk.
With my Huntress, I set out to save the ecosystem
This is how I played: Overall, I spent just over 40 hours on the PC in Monster Hunter Wilds. During that time, I completed the entire story, battled all currently available monsters, and played a good chunk into the endgame. I used only the hammer and dual blades as weapon types. About 15 hours of that was spent in co-op with another tester. I skipped most side quests to progress as quickly as possible for this review.
What you can expect from the review: In the test, I’ll discuss gameplay, atmosphere, story, endgame, long-term motivation, general strengths, and weaknesses. I will not provide you with details about the story, specific monsters, weapons, or surprises. You should be able to dive into the game as spoiler-free as possible and discover the world for yourself. Due to Capcom’s NDA guidelines, it is also not possible to go into detail in some areas.
Let’s dive in.
Monster battles are more fun than ever thanks to new features
The most important thing in a Monster Hunter is the battles and how the hunt for the monsters is structured. Capcom introduced new features with Wilds that do not change the basic principle of battles but offer entirely new strategic possibilities. And above all, they bring a ton of fun to the hunt!
Among the biggest innovations are:
New are the Saikrii mounts that automatically take you to the monster and allow you to carry two weapons
The new focus and wound system that enables strong combo attacks
There are now camps that can be set up on the map for adjusting equipment instead of a central base camp
The deeper I dive into Wilds, the more I appreciate these new features. In the main story, I stuck with my comfort weapon: the hammer. During these hunts, I hardly made use of the secondary weapon, which quickly changed later in the endgame.
This is mainly because the monsters here become more challenging and complex, but I also want to efficiently farm the monster loot. Doing so alone is much easier with the second weapon. For example, I can use sharp dual blades to sever the tails of the monsters and then switch to the blunt hammer to break off their parts. I can also take two of the same weapon type that comes from different monsters and thus possibly utilize different elemental effects.
For newcomers, here’s a quick explanation of the loot system: From the monster parts and resources you farm, you craft different armors and weapons. These have various abilities. Some can increase certain types of damage, or there are effects that keep you from losing balance quickly or improve the sharpness of your weapon. There are elements like poison or fire and monsters can have weaknesses to different elements, similar to Pokémon.
This results in builds that not only consistently increase damage but can also provide other benefits depending on play style. The same principle applies to the weapons as well. The appearance of the armor and weapons depends on the monsters from which you collected the loot.
This also makes the appeal of hunting as many different monsters as possible to gain variation in your builds, allowing you to efficiently hunt certain monsters. Or simply to get the most stylish armors.
The maps where the monsters are located have become much larger. The Saikrii take you directly from your base camp to the monsters. The search for the beasts is completely eliminated. The mounts considerably speed up fighting and collecting loot as you are taken directly to your target. I particularly enjoyed this in co-op. While riding the Saikrii to the monster, you can casually nibble on a snack, chat a bit, and accomplish various tasks along the way: sharpen your weapon, take potions, casually grab resources with the grapple hook as you pass by.
The Saikrii are great mounts on large maps and can be freely customized
The gameplay loop is getting better and better
Because it’s really all about the cool fights and not wandering around on the map – I’m aware that this point is debatable for some.
Yes, in old parts, meticulous preparation for battles and searching for monsters was part of it. Monsters still have a time limit within which they must be hunted. In the past, you could ruin a hunt by bringing too few whetstones to sharpen your weapon, thus inflicting hardly any damage. For some, this experience is part of it. I like the modernized acceleration, and Wilds has raised the bar again compared to World in terms of comfort features.
The focus and wound system changes your attack strategy: You can specifically target certain body parts to expose weak points. This creates new combos and even more satisfying hits. It gives you a whole new incentive to completely work on the monster, and it’s an incredibly great feeling when you see the damage numbers explode. I mean, even though the very highest damage isn’t that important to me, I still enjoy seeing bigger numbers!
The Balahara is one of the first monsters you encounter.
Especially in the gameplay loop of monster hunting, it is evident that Capcom is addressing this very thing to continuously perfect and refine the game. The battles are fully in focus, and the innovations here serve to approach the fights differently and to get from hunt to hunt faster.
What some will certainly see critically here is simplifying everything around the battles. This will apply to the veterans of the franchise, for whom these hurdles like perfect preparation for the hunt and searching for monsters were a core element of the game. However, even in Wilds, Monster Hunter remains true to its combat style: weapons feel substantial, combos require good timing, and if you’re standing wrong, you’ll be hit mercilessly. That’s the appeal of the series – and it provides the unique thrill when a gigantic beast rushes at you.
Monster Hunter is not played for the story – but for hunting and looting.
However, I want to acknowledge that for the first time there is indeed a consistent story that this time is more than just a tool to introduce new monsters. You help a child who has been separated from his family and village by a mysterious monster. He is a cornerstone in the story.
Of course, it’s about monsters causing anomalies, disrupting the ecosystem, and posing a threat. It is thus entirely justified that we, as superhumans with our immense power, slay the monsters in their natural habitat to obtain fancy gear from them… I mean, to save the ecosystem.
The story this time is nevertheless more coherent, and with the child as a cornerstone, it even adds an emotional touch. Still, it remains mainly a means to an end – and that’s perfectly fine. It serves to gradually introduce you to new mechanics and monsters. I perceived the main story as a large but very enjoyable tutorial.
For me, the story plays a very minor role here, which may not apply to others. What matters more to me is that the world in a Monster Hunter feels authentic and everything fits well together. Because even if the lore itself is totally bananas, the world of Wilds feels like a coherent ecosystem in which the characters and monsters fit in well. I can feel like a huntress wandering through the lands, helping the villagers.
NPCs like Olivia have even grown dear to me
The world becomes a nature park that can even be cozy
Monster Hunter Wilds takes a step forward in that the maps this time are seamlessly connected. But what stands out most is that the monsters feel much more like they actually live in the environment. I observed a Chatacabra, a green frog monster, enjoying a bath in the oasis. I almost feel bad about giving it a whack with the hammer. But only almost.
This becomes particularly noticeable even in battles, where the monsters utilize the surroundings much more. The maps range from a (seemingly obligatory) desert to an enchanting mountain landscape that is interwoven with black oil. A good example here is my new favorite, the Rompopolo, of which mosquito-like monster gameplay has already been released. It’s striking how he dips his stinger into the oil, absorbs it, and turns it into a toxic gas that he emits.
If you like how strongly he interacts with the oil and uses it in battle, then rejoice: there is more of that. This contributes to making everything feel more alive.
And of course, a good dose of humor should not be lacking in a Monster Hunter. Monster Hunter is a game that does not take itself too seriously. There are delightful interactions with the clever cat beings, the Palicos, who also assist you in battle.
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Monster Hunter Wilds is about to be released: Here’s what you should know before buying
Through the beautiful open maps that can be traversed with the Saikrii, Monster Hunter Wilds has suddenly also become a cozy game for me. You can set up your own camps where you can change your equipment during hunts and customize them with colors and decorations. It is also simply nice to stroll through the maps, collect resources, and observe monsters.
If you stop while farming for resources and look around, you will be rewarded with attention to detail. You see Palicos living their own lives. Or if you wait long enough, mushrooms even start to grow on slain monsters.
There are also new weather phenomena, which can lead to a storm with thunder and lightning in the desert. This affects the hunts and makes the environment feel even more natural.
It feels like being in a documentary by David Attenborough. Only, instead of watching giraffes, you are looking at laser-shooting dragons. I should mention that the monster designs, armors, and weapons can look quite alien this time.
Capcom has created an impressive ecosystem that is livelier, more dynamic, and atmospheric than ever before.
From nature to sci-fi: more colorful designs, underscored by synthesizers
In Monster Hunter World, monsters and equipment still appeared relatively natural – with subtle colors and little design variation. Monster Hunter Wilds takes a different path here, and I love it.
The designs are again more colorful, striking, and in places already reminiscent of science fiction. The designs also offer a high diversity and should cater to many tastes.
My huntress can look like a warrior princess in elegant attire reminiscent of a kimono. Just as well, I can dress her like a villainess from Power Rangers wearing a gigantic horned helmet and an eccentric armor. It ranges from super sexy to stoic or even silly and funny.
A long-overdue innovation brings much more variety: The gender lock for armors has been removed!
It’s fun to just roam around in the world.
You can now mix and match male armor parts with female models and vice versa. This gives you much more choice because the armors for male and female models look very different. I also have to praise how well the respective parts look on the opposite models and adapt according to the shape. You can mix wildly and, for example, use the helmet and gloves of the female model while the rest comes from the male model.
I don’t want to go into too much detail here because for me the joy of discovering armor pieces and weapons after defeating a new monster is part of the fun, and I do not want to spoil that.
The monsters appear somewhat horror-like at times, which is complemented by the soundtrack. It subtly uses synthesizers and mixes them with orchestral elements. Lovecraft, associated with Cthulhu and cosmic horror, makes his appearances now and then.
The sound design of the monsters is equally great. I can only recommend paying close attention when you come to the flaming octopus Nu Udra, who lives in the oil spring pool and whose tentacles scrape across the ground with an eerily rubbery squeal.
The UI remains a mess and there are technical hiccups
As much as I am excited about the gameplay loop and atmosphere, I want to pull my hair out over the user interface.
Japanese studios like Capcom are known for their often cumbersome UI and controls – especially for western players. I just wish so much that the user interface would eventually become more intuitive and easier to understand. There are indeed some improvements over predecessors. For example, I find it incredibly helpful that the buttons you need for the attack combos for the various weapons are now displayed. I’m really bad at remembering such things, and that motivates me to try out more weapons that are technically more difficult than my beloved hammer. The hammer almost only requires a bonk button.
The other example: Even after 15 hours in co-op, I am still confused about how exactly to start a shared mission, invite someone, or join a quest together. We will definitely need to write a guide on MeinMMO. There are numerous ways to play together, and none of them are clearly explained.
There is not just one menu for items, but two, and there are sub-menus for these, and it is not easy to understand how to adjust them.
This continues throughout, and I am already familiar with Monster Hunter. For newcomers, this is a real hurdle – and Capcom should significantly work on this.
In general, it must be said that the game explains little again, especially when the story itself is completed. There are improvements, also through the NPC Alma, who calls out useful tips to you occasionally. Or the blacksmith Gemma gives you hints about which gear you should forge. But there is again a lot where the game leaves you in the dark, and you have to sift through guides.
I didn’t have many technical problems, but they were there. I played on PC with the following specifications:
CPU: 13th Gen Intel(R) Core(TM) i7-13700KF
Graphics Card: NVIDIA Geforce RTX 4080
I had one crash of the game in over 40 hours. There were occasional graphical errors where black triangles moved across the screen. All testers on PC experienced this issue, while the PS5 was spared. I also heard from testing colleagues with older PCs that they occasionally faced frame drops.
Unfortunately, I cannot say much about things like textures, as there was no graphical patch for the test version on PC yet, which is supposed to come with the release. The PS5 already received it for testing. It remains to be seen whether a nicer graphics update will negatively affect performance on PC.
On the whole, the game ran smoothly – with only minimal technical hiccups.
Endgame a bit thin, hope lies in DLCs
As with every Monster Hunter, the endgame begins with the high rank – and thus with the real challenge. Your hunter rank reflects your experience. The higher it is, the harder quests and monsters await you.
For most, the game really begins in high rank, with new, stronger armor sets. You can equip these with decorations to significantly improve your stats. This is where the tinkering for the perfect build truly begins.
In Monster Hunter Wilds, as seen from predecessors, there will again be stronger variations of monsters. I won’t reveal more at this point.
The long-term motivation lies mainly in improving and building new gear. Some do this to improve their stats and take down monsters even faster. For others, fashion is the motivation of the endgame. With high rank comes the transmog system: you can now cosmetically use armors without sacrificing good stats. To do this, you only need to have built the high rank armor piece once.
There are also little endemic creatures on the map that you can catch and collect. And of course, there are trophies to unlock.
Since we cannot show anything from the endgame for NDA reasons, here’s my Palico.
You reach high rank quite quickly when you play steadily. I did that for this test and needed about 15 hours. As mentioned, I am now over 40 hours and still have plenty to do. For me personally, a significant long-term motivator is indeed co-op. Because it is simply great to farm armor parts together with other hunters and support each other. You also receive loot for yourself that you can always use.
Capcom has managed to distribute rewards pretty well throughout the game this time. For every progress, there is something new to look forward to, and there are also some surprises involved. New features will occasionally be added in high rank.
However, you will quickly reach the point where you have seen every monster in every variation. I strongly suspect that Capcom will want to quickly push out DLCs and event quests here. This would keep the motivation up, as more content would gradually arrive after the release. That is at least my hope and I would actually like that, as it prevents burning through the content too quickly. We already know the first DLC monster, which is the fan favorite Mizutsune. Long-term motivation mainly appeals to the types of players who enjoy optimizing and grinding.
My hope: Capcom delivers regularly – so that we can enjoy new content longer instead of rapidly clearing everything. A big expansion, like Iceborne for Monster Hunter World, is also very likely.
Conclusion: Monster Hunter Wilds will hit hard
I am convinced that Monster Hunter Wilds will be one of the most successful games in 2025. This can clearly be predicted from the beta numbers on Steam and the generally positive sentiment around the game. With the full version, I can now say that the beta has given a good impression.
Monster Hunter World was already popular and did not even release simultaneously for consoles and PC, as is the case for Wilds now.
The game has already established itself in the West with World and will fully do so with Wilds. Because the quality has been further increased in comparison. When I look at the things I criticize, it is already complaining at a high level. Still: Capcom, please take care of a simpler UI for the next title.
For me, Monster Hunter Wilds borders on perfection in terms of refining the core elements. The flow of the game around monster hunting and looting is simply getting better and better. That makes the franchise so good. It knows what it wants and optimizes exactly that.
I expect a great hunting feeling from a Monster Hunter. That is exactly what Wilds achieves with the now very lively world. In addition, Capcom is increasingly focusing on the battles and has streamlined the game around it without losing depth. I am particularly pleased that we have received a great variety of armors and weapons here – grinding for the prettiest outfits and the best stats is really fun!
Despite minor weaknesses, Monster Hunter Wilds offers one of the best hunting experiences in the series – and is likely to get even better with future updates.
Pros
Dynamic World: It feels alive, with realistic weather changes
Riding & Combat Flow: The new mount system makes everything smoother
Is it suitable for newcomers? It is a bit difficult for me to assess how cumbersome Monster Hunter Wilds actually is for newcomers. However, I would say that this Monster Hunter is a good starting point. Overall, Capcom is making more effort to guide new people, for example, by displaying your weapon combos in the UI. It has also become a bit easier to get through the main story. Learning the complex fights and systems is somehow part of it. We will definitely be on hand with advice and assistance on MeinMMO.
You want to play Monster Hunter Wilds? Then check out our release live ticker, where we already provide you with the most important information and first guides.
This is an AI-powered translation. Some inaccuracies might exist.
The Joker is one of the most popular villains of all time. This is not only due to his relationship with Batman, but also to his portrayal by various actors in movies and series. A mime often doesn’t fare too well, as shown by a dedicated DC series that mocks this.
Which series is it about?Teen Titans Go! started in 2013 and has had 8 seasons to date. The cartoon series is based on the superhero group Teen Titans, led by Robin, who is known from the Batman universe.
However, the series is not a classic superhero series, but a comedy series mainly for children that parodies various aspects of the genre. It was produced by DC Entertainment and Warner Bros. Animation, which is why the series regularly pokes fun at DC.
In one episode, various interpretations of the Joker are shown and given respect. Except for one: the one by Jared Leto from the 2016 film Suicide Squad.
Image rights of Suicide Squad belong to DC and Warner Bros.
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Suicide Squad – Trailer for the first adaptation of the anti-hero group
You can’t just slap on some tattoos and fake teeth
What happens in the episode? To get into a secret hideout of the Joker, the Teen Titans must outsmart the guards at the gate. They then try to mimic various Joker interpretations. They also dress up.
It starts with Cyborg impersonating Jack Nicholson. Beast Boy tries to copy Heath Ledger, even imitating his iconic smacking and speaking in pseudo-philosophical questions. Then comes Robin, covered in tattoos, as a Jared Leto interpretation.
You can watch the clip here:
https://youtu.be/WPIJddqTGHw?si=aIlYknpubgzBxXkM
The Joker’s henchman reacts only angrily with: Wait a minute, that’s not the Joker. The other members of the Teen Titans also react angrily and ask Robin what he is actually doing. Cyborg harshly criticizes Jared Leto’s portrayal:
Jared Leto? You can’t just slap on some tattoos and fake teeth and make me think you are any kind of crazy person. Starfire adds that no one buys that from him.
To save the situation, Beast Boy dresses up once more as the Mark Hamill Joker and convinces the henchmen.
Why is Jared Leto unpopular as the Joker? There are indeed viewers who liked the Joker, but some fans criticized the portrayal especially in comparison to greats like Jack Nicholson, Mark Hamill, and Heath Ledger.
Living in the world of Game of Thrones is quite dangerous. It is not for nothing that the series is notorious for letting numerous characters die. However, not every place is equally dangerous. A statistic shows which locations one should better avoid on a spontaneous visit to Westeros and Essos.
What kind of statistic is this? In 2019, shortly after the release of the final eighth season, The Washington Post published a comprehensive statistic about all 6887 deaths in Game of Thrones. They also counted at which locations in the series the most deaths were seen.
A death was only counted if:
The death is explicitly shown in the series
The death is not seen directly but occurs very clearly after a specific scene
The death is not seen but is a very prominent part of the plot
Of course, the numbers cannot be 100 percent accurate. In action-packed battle scenes, it is somewhat more difficult to determine the exact death toll. It becomes even more complicated with dragons, which can literally burn whole groups of people with a single breath. Nevertheless, the statistics show especially deadly locations where one should definitely not linger.
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Game of Thrones Kingsroad shows powerful monsters in the video
The bottom of this list is occupied by the Goldroad. This is one of the main roads in Westeros that connects the realm of Casterly Rock in the west to King’s Landing in the east. The Goldroad is also used, among other things, to transport gold from the famous gold mines of the Lannisters to the capital, hence the fitting name.
In the series, the Goldroad became an important location in episode four of the seventh season. To secure her power, Cersei needs resources. An army of Lannisters, accompanied by Jaime, transports gold and food along the Goldroad to King’s Landing. But just before they reach their destination, they are attacked by Daenerys on her dragon Drogon and the Dothraki. A fierce battle ensues, during which especially numerous soldiers fall victim to the deadly dragon flames.
Number of deaths: 116
This is an AI-powered translation. Some inaccuracies might exist.
Nvidia has suffered a loss of 600 billion euros in market value, and it was all due to a new AI model from China. However, Nvidia CEO Jensen Huang sees the panic as unfounded. In his opinion, high-performance computing remains essential for the future of AI, and the market has completely misunderstood the situation.
How did Nvidia lose value?
DeepSeek, a Chinese AI startup, caused a stir when it recently unveiled its new AI model R1. An innovation that works with less powerful and cheaper chips.
The announcement raised concerns in the markets as investors feared that demand for Nvidia’s powerful GPUs for AI development might decline.
Investors’ concerns led to a sell-off of Nvidia shares, causing the company’s market value to drop by 600 billion euros.
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Students spy on passersby with hidden cameras and AI, find name and address in seconds
That is why Nvidia speaks of a misunderstanding: In an interview with DDN (a partner of Nvidia) on YouTube, CEO Jensen Huang contradicted the market reaction and called it a misunderstanding. “There is the mental model that the world consists of pre-training and inference, but this paradigm is wrong,” Huang explained. The assumption that AI models could operate without intensive computing power is, according to him, a miscalculation.
While DeepSeek’s R1 model is impressive, it does not change the fact that the long-term dependence on powerful chips remains. Huang emphasized that Nvidia’s GPUs still play an indispensable role in AI development – especially in the post-training phase, where models need to be further refined and optimized.
AI models need to be continuously improved to stay up to date. For this, specialized, high-performance chips are essential. In addition, AI models will also require enormous computing resources in the future to achieve the desired performance.
What does the future of the AI market look like? Although Nvidia’s stock experienced a drastic drop, the price has since recovered. Huang remains optimistic and emphasizes that Nvidia will continue to be the leading provider of chips for AI applications in the long run.
In a time when optimizing AI is becoming increasingly important, the demand for high-performance computing will not diminish. Leading tech CEOs like Sundar Pichai (Google), Tim Cook (Apple), and Satya Nadella (Microsoft) have also shown a positive attitude towards DeepSeek’s R1 model without questioning the market position.
Steam’s Next Fest starts today, February 24, 2025, where you can test numerous game demos and get a first impression of the titles. Some games have already released their demos a few days prior in preparation for the event. One of these games has even become one of the most played.
Which game is it? Last weekend, the multiplayer game Mecha Break climbed the Steam charts. It is a PvP shooter where each player controls a so-called mech.
These robot-like machines all come with different equipment. There are attack, melee, sniper, reconnaissance, and support mechs – some of them can fly, while others are intended for ground combat. Players can also individually customize the appearance of their machines and pilots.
Mecha Break primarily focuses on fast-paced PvP battles, which can sometimes seem chaotic due to the very fast movement and many effects on the screen. There are various modes like team deathmatch, where players compete in 3v3 or 6v6 battles. Additionally, a PvPvE extraction mode is playable.
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Mecha Break shows in the trailer how it wants to combine cool mechs with teamwork like in Overwatch
More Players than the Latest Hype Shooter
How many players does the game have? Over the weekend, Mecha Break temporarily surpassed the hero shooter Marvel Rivals and became the fourth most played game on Steam with 317,000 players – only the eternal top players PUBG, Dota 2, and Counter-Strike 2 had more players.
Marvel Rivals was released in December 2024 and has since continuously captivated several hundred thousand players on Steam, peaking at over 640,000. The shooter, which is often referred to as Overwatch with Marvel heroes, is thus the latest hype shooter on the platform.
Mecha Break reached its peak of 317,000 players on Sunday, February 23, in the afternoon. The top 5 games on Steam at that time were as follows (via SteamDB):
Counter-Strike 2 – 1,783,434 players
PUBG – 818,843 players
Dota 2 – 704,824 players
Mecha Break – 317,522 players
Marvel Rivals – 218,081 players
Currently, Mecha Break still stands at 206,000 players in 4th place among the most played games on Steam, ahead of Marvel Rivals with 124,000 users (as of February 24, 2025, 11:15 AM, via SteamDB).
How is Mecha Break being received? Currently, the demo of Mecha Break is largely rated negatively with 3,680 reviews on Steam. Only 33% of all reviews are positive, even though the gameplay is praised.
Apparently, the demo suffered from review bombing by Chinese players. The YouTuber Axelottol took a closer look at the Chinese reviews and says that many of them are underage players, who are legally not allowed to play in China after a certain time. The demo started after this time, and affected gamers were upset because it is the game of a Chinese development studio.
Nevertheless, there are also other points of criticism regarding the demo. Some users are bothered by the fact that Mecha Break utilizes a so-called “Kernel Level Anti-Cheat”, which must be manually removed after the game has already been uninstalled. Kernel level refers to the deepest, central level in an operating system. Software with access to this level can change almost anything.
The release of Monster Hunter Wilds is coming closer and fans can’t wait. They take this as an opportunity to discuss what they want to do first at launch. One thing is particularly on their minds.
What can you do in Monster Hunter Wilds? In Monster Hunter Wilds, everything revolves around the titular monster hunting. But there is also a lot to do beyond that: explore the area, enjoy the story, observe monsters, train weapons, forge equipment, and much more.
Despite its generally simple core gameplay, Monster Hunter offers a vast scope of various activities. That’s why fans are already discussing what they will do first at launch and what is important to them.
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If Monster Hunter Wilds leaves you cold, even though all your friends love it, there might be a simple reason for that
“I will approach things at my own pace.”
What plans do the fans have for launch? In a thread on Reddit, the community is exchanging their plans for launch. Many want to take their time and enjoy the game, rather than heading straight into the hunt and rushing to the high-ranking monsters:
User AntonGrimm opens his thread with: “What will you do first at launch? I will find a good spot to fish and then grill the fish. And after that, I will defeat every monster that comes my way.”
KineticKris writes: “I will take my time. I haven’t looked forward to a game this much in a long time. I just want to kick back and enjoy it.”
MEGoperative2961 shares: “I will walk around the map with a checklist of all endemic creatures and go back and forth between the maps to get them ALL.”
Cyonsd-Truvige plans: “3 hours for character creation.”
TheAbyssWolf has completely different plans: “As with every PC game. I will set up the graphics settings first, lol.”
However, one thing seems to particularly occupy many fans, as their mission is quite clear: They want to find out as quickly as possible whether and where Poogie can be found. Because whether and how the little pig has made it into the game is still a mystery that the developers have kept to themselves.
Who is Poogie? Poogie is the lucky pig and a kind of mascot of the Monster Hunter series. The likelihood that Poogie will also be present in Monster Hunter Wilds is very high. He was already there in the first Monster Hunter and brings many hunters not only smiles because he is extremely cute but also useful items, provided the hunters pet him properly.
Shortly before the launch of the classic The Elder Scrolls V: Skyrim, a developer implemented realistic ants that nearly destroyed the game due to its severe slowdown.
Why ants in Skyrim? Skyrim is a highly detailed game for its release time. In addition to countless NPCs with their own backstories, the vibrant world of Tamriel was particularly impressive. Animals that fled in danger or insects that buzzed around – Bethesda made every effort to create a lively world, but there should have been even more.
Developer Jeff Gardiner wanted to create an even more realistic world and said (via PCGamer): “It’s the feeling that there’s a living world out there and things are constantly happening.”
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The Elder Scrolls V: Skyrim – Official Trailer
“Why is the game running so slow?”
How did the ants destroy the game? Developer and designer Mark Teare was too enthusiastic about the details and implemented ants that caused a significant drop in game performance. He implemented them as “shadow casters.”
This meant that every light source had to calculate how the ant reacted to it and cast shadows. An action that required an enormous amount of computing power. And this was despite the fact that the ants were mostly not visible – which caused problems.
It wasn’t just ants that were the problem: Developers were also asking elsewhere: “Why is the game running so slow?” It turned out that another developer had programmed a special ability for butterflies.
If the player had flowers in their inventory, the butterflies were supposed to smell them and possibly follow the player. While this could have been a great gimmick, it also consumed a lot of computing power.
This required a script that had every butterfly near the player “check” whether the player had flowers in their inventory. This was also not conducive to the performance of the game.
The Iron Banner is active in Destiny 2 and with it, two weapons returned to the loot pool. One of them is a remaster, but it is so good that you should definitely get it.
Which weapon is it? It is the Stasis pistol “Peace Treaty”. The pistol debuted with the release of Witch Queen and can be randomly obtained through the Iron Banner.
Unfortunately, it never really convinced in the PvE or PvP meta, and due to the rocket-powered Stasis pistol “Tinasha’s Supremacy”, there were better alternatives for the Guardians’ loadout. Bungie recognized this and gave the Peace Treaty a new paint job, and it is so good that farming for PvE and PvP is worthwhile.
Start video
Destiny 2: Launch trailer for the new episode Heresy
Old pistol becomes a strong option for PvE and PvP
Why is the weapon so good? The Peace Treaty has undergone a complete overhaul. The perks in column 3 and 4 of the possible rolls have been exchanged for stronger ones. So if you’re looking for the God-roll, we can recommend the following rolls for PvE and PvP:
God-roll for PvE
Chambered Compensator
Extended Mag
Grave Robber
Cold Steel
Masterwork: Reload Speed
What can the roll do? With this roll, you become a juggernaut and dominate the battlefield with crystals. Headshots create crystals that you can then detonate. If you destroy them, you get Frost Armor – a powerful weapon when combined with your Stasis build.
God-roll for PvP
Further Barrel
Improved Rounds
Lone Wolf or Zen Moment
Desperado or Headseeker
Masterwork: Range or Stability
What can the roll do? Depending on where your strengths lie, you can turn the pistol into a small killer with strong headshot potential, thanks to Headseeker. Or you can turn it into a small razor with Desperado and watch your enemies get wiped out in seconds.
Through its rework, Bungie shows that even forgotten weapons still deserve a chance, as long as they are given the love they deserve. Anyone looking for a strong weapon for their Stasis build should definitely get this weapon.
How long do I have to farm? The Iron Banner event started on February 18, 2025, and ends on Tuesday, March 4, 2025. So you still have a whole week if you want to secure this gem. You can find more about Destiny 2 here: Popular bug becomes a feature in Destiny 2, so Guardians can have fun
This is an AI-powered translation. Some inaccuracies might exist.
On March 6, 2025, the first expansion of the MMORPG Throne and Liberty titled “Wilderness of Talandre” will be released. MeinMMO had the opportunity to ask “Tico” from Amazon Games some questions in advance.
What do I need to know about the expansion? When “Wilderness of Talandre” is released on March 6, 2025, for all versions of Throne and Liberty for free, you can expect the continent that bears the name, fresh story quests, a maximum level of 55, and a lifestyle level of 25.
Additionally, the developers will expand the endgame of the MMORPG with further world bosses (including two arch bosses), 3 abyss dungeons, tier-2 equipment, solo dungeons, 3-star dungeons, a revamp of weapon mastery, an artifact system, and the island of Nebla.
As there is currently no trailer for the new expansion, you can watch the launch trailer for Throne and Liberty again below.
Start video
Throne and Liberty: Claim the Throne – Launch Trailer of the MMORPG
Fight Against Toxicity
Before the official launch of “Wilderness of Talandre”, MeinMMO had the opportunity to grill Daniel “Tico” Lafuente with various questions. The Globalization Design Manager from Amazon Games has earned a very positive reputation within the community through his always clear communication in his video series “Tico Talks”.
To warm up, we wanted to know from Tico what conclusions he draws after the first few months and what his highlights and biggest surprises were.
Since the launch, we have reached several important milestones. The passionate response from the community to our major events, particularly the castle sieges, was incredibly gratifying. Our seasonal content, including Halloween and winter events, received wonderful feedback.
One of our biggest successes was the worldwide launch of the spear in collaboration with NCSOFT. This was the first time we successfully coordinated a major game update and released it simultaneously across all regions of the world.
What surprised and encouraged me the most was how quickly our community has grown and how players have helped each other succeed. The spirit of collaboration we have experienced has exceeded our expectations.
Daniel “Tico” Lafuente in an interview with MeinMMO
Since we have only experienced this spirit of collaboration to a limited extent, we spoke with the Amazon Games employee about the dominance and power of large alliances that have robbed many players of fun.
In doing so, we presented Tico with some community solution proposals: limiting alliances to a maximum of two guilds and providing additional castles that can be besieged. His thoughts on that:
We take the issue of mega-alliances very seriously and will address it comprehensively before the launch of Talandre. We are aware that dominant forces that eliminate competition are not healthy for the game’s ecosystem. While simply reducing alliance sizes may not be enough to prevent unofficial alliances among groups, we will take several measures to improve the situation.
Our approach focuses on promoting more structured GvG activities, which has already received positive feedback from our community. We are committed to maintaining a balanced and competitive environment that allows guilds of all sizes to meaningfully participate in game content.
Daniel “Tico” Lafuente in an interview with MeinMMO
However, frustration has not only come from alliances, but also in the cooperative dungeons. Toxic behavior from some players was intensified when the challenging 2-star instances went live. As the next level – 3-star dungeons – comes with the expansion, we ask Tico if the developers are planning measures to combat toxicity in cooperative content.
Daniel Lafuente explains in his response that they want to release the 3-star dungeons with a slight increase in the difficulty curve compared to the 2-star dungeons. The base version of the new instances is intended to target a broader audience. Those seeking tougher challenges will find them in the dimension trials.
Here you can check out the February issue of Eye On Solisium:
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In recent weeks, it has been repeatedly noted on community platforms that players are unhappy with the release timing of “Wilderness of Talandre”. With Monster Hunter Wilds set to be released on February 28, 2025, which is, well, a massive scope of a game into which many fans want to pour hundreds of hours.
We would therefore like to know the criteria on which the start date of the expansion has been determined. Apparently, Amazon Games and NCSoft did not look at the releases of the competition. Tico explains:
We are convinced of the extensive content offering that Wilderness of Talandre provides to our players. Even though we are aware of the wider game calendar, we focused on delivering an expansion that provides our community with significant value and exciting new experiences. The scope and quality of the content we are bringing to Throne and Liberty with this expansion will give players compelling reasons to explore everything Talandre has to offer.
Daniel “Tico” Lafuente in an interview with MeinMMO
But how big is “Wilderness of Talandre” actually? Especially with regard to the new continent. And how long will players need to reach the new maximum level of 55 through the new story chapter? The Globalization Design Manager explains:
Talandre represents a huge expansion of our world and doubles the size of the current map. Players will discover six extensive new zones, four new field bosses, two new ore bosses, and three new abyss dungeons.
We designed the level progression so that it is manageable yet rewarding – most players should reach the new level cap within 8 hours, while more experienced players may achieve it in about 4 hours. The journey through this content will be filled with unforgettable moments and exciting discoveries.
Daniel “Tico” Lafuente in an interview with MeinMMO
Among the announced features of the expansion are the new solo dungeons. We ask to what extent these differ from the previously available solo challenges, what level of difficulty can be expected, and what rewards interested players can look forward to.
While I don’t want to reveal too many details about the solo dungeons yet, I can say that there will be five different difficulty levels, with the base level being more accessible than our current coop dungeons.
We will release detailed information about the unique mechanics and reward structures in our upcoming deep-dive article on Talandre. What I can already say is that we have designed these dungeons to provide an engaging solo experience that complements our existing content offerings.
Daniel “Tico” Lafuente in an interview with MeinMMO
Following this, we forwarded a question from the community to Tico: Why is there a time limit of 7 hours per week for the island of Nebla? According to Daniel Lafuente, this is to maintain the balance of competition.
The PvP area should not be dominated by a single group for the entire time, but rather ensure broad participation from players. However, stones should allow the maximum playtime to be increased to a certain extent.
We also had a question about the new artifact system, specifically how it will work in practice. Tico explains:
The artifact system features a special interface with six slots – four for talistones, one for a lunarstone, and one for a solarstone. Players can receive certain bonuses by selecting their combinations. The lunar and solar stones add extra depth by providing both a passive ability and an activatable ability with their own key binding.
To help players navigate this new system, we have partnered with developers from the community who will publish comprehensive guides explaining all aspects of the artifacts and the mist island prior to their release.
Daniel “Tico” Lafuente in an interview with MeinMMO
Looking at the release and the server merge occurring shortly before, we finally want to know what preparations the developers are making to effectively handle a possible influx of players on all servers.
Tico explains that the server consolidation has been carefully planned in view of the expansion launch. All worlds have free capacities for newcomers and returners. Everyone should be able to enjoy Talandre comfortably when the expansion goes live.
Although the new patch of World of Warcraft does a lot of good, Blizzard cannot get a problem under control: the annoying Valor Stones.
Those who want to have good gear in World of Warcraft not only need to acquire the corresponding items but also upgrade them. For this, you usually need two different items – namely Emblems and Valor Stones. The Valor Stones especially keep dividing the community. While one group has virtually unlimited amounts, others never have enough. A problem that Blizzard acknowledges but cannot provide a good solution for, even in Patch 11.1 Lorenhalt.
Start video
3 absurde Bugs, die in WoW passiert sind
What is the problem with Valor Stones? Valor Stones (Valor Stones) are basically needed permanently. You earn them for almost all endgame content in the game – whether Dungeons, Raids, World Quests, or events in the open world. Many are permanently at the “cap” of 2,000 Valor Stones and have no issue with that.
It is different for Twinks. Especially second characters usually have a lack of Valor Stones, as they engage in fewer activities than on the “main”. However, when they want to venture out to actively farm the stones, there are so few that the joy quickly fades.
Why are Valor Stones important? One suggestion from the community is to simply eliminate the Valor Stones, as they are just “annoying and unnecessary”. In fact, however, Valor Stones also have a regulatory factor. They influence how expensive it is to upgrade different armor pieces.
While you need only a small amount of Valor Stones to upgrade bracers, you need significantly more for chest armor or a weapon. Only the Emblem costs are the same per upgrade.
This makes upgrading a chest armor “more expensive”, which is fair because it offers more stats and improvements than, say, bracers.
An additional suggestion from the community is to simply bind Valor Stones to the Warfront so they can be sent back and forth between characters. This would drastically reduce the problem for many.
Valor Stones are important, but Emblems were more important
What does Blizzard say about it? In an interview with “But why tho?”, Morgan Day from Blizzard was addressed regarding the issue. He acknowledges that there is a problem here but cannot yet offer a real solution:
We know that Valor Stones are a hot topic in the community. But a large part of our focus, especially in the Mythic+ area, has been on Emblems, because we know that they are often the limiting factor.
You can acquire Emblems much more easily and in greater quantities in Patch 11.1. Even Depth fans can snatch the best Emblems, while everyone else is rewarded a bit more from dungeons.
Valor Stones are currently a bit odd, we acknowledge that because they are so important at the beginning of a season. Especially before you have all the Emblems you need, Valor Stones are important for the [first] upgrades. Then you reach a saturation point where you no longer need them, and Emblems are the limiting factor. At the start, you care a lot about [the Valor Stones], then that interest fades.
We really understand that [the Valor Stones] are currently not in the healthiest position. We believe there is still a lot we can adjust in Season 2.
At least there is a small change for everyone who enjoys participating in raids:
I want to mention that there are some increases for raids, you’ll get a few more [Valor Stones]. […]
We hear the community’s feedback and understand the problem here.
Even though the problem is known, Blizzard evidently has no appropriate solution for the start of Season 2 and will probably only provide this in the coming weeks. A somewhat curious response when one considers that Valor Stones are important in the first weeks of the season – and then not so much anymore. Again and again, Blizzard does not have a one-size-fits-all solution – as also with heirlooms, which have sharply declined in the fans’ views.
This is an AI-powered translation. Some inaccuracies might exist.
Vegeta and Bulma have been a couple since Dragon Ball Z. They have two children together, Trunks and Bra. Although Vegeta is such a headstrong Saiyajin, he shows in the new episode of the anime how important his family is to him.
Why is Vegeta close to death? Son-Goku and his friends must face the powerful King Gomah, who has now gained immense powers through the third demonic eye on his forehead. Vegeta faces him alone after regaining his adult form through Glorio’s wish.
Vegeta is pushing himself to his limit: He transforms into the triple Super-Saiyajin and realizes that he doesn’t have much time left to maintain the transformation. His defeat is imminent, but he is ready to fight to the death.
Fortunately, he has his wife Bulma, who loves him. She manages with a nasty trick to force him to give up.
How Son-Goku and the others became children is shown in the first trailer for Dragon Ball Daima:
Start video
In Dragon Ball DAIMA, Son Goku and his friends shrink
Bulma saves Vegeta’s life by bathing
What kind of nasty trick is that? Bulma calls out to Vegeta to stop fighting immediately. Otherwise, she would never bathe with him again. Vegeta turns around in slow motion, visibly shocked. He shortly thereafter leaves the battlefield at incredible speed, leaving the fighting to the others.
With this, Bulma has probably saved Vegeta’s life. The Saiyajin had already sacrificed himself in Dragon Ball Z to defeat his opponent Majin Buu, which unfortunately didn’t quite work. Here too, it could have been the case that he fights to the bitter end.
Why does Vegeta let himself be manipulated with bathing? The scene shows how important his family and especially his wife Bulma are to Vegeta. But there have also been many moments beforehand that showed their love for each other:
When Bulma asked if Vegeta could carry her while flying, he replied that he intended to do so anyway.
In Dragon Ball Super, the God of Destruction, Bills, hits his wife Bulma. Vegeta becomes so angry that he transforms into a Super-Saiyajin and challenges Bills.
When Bulma is pregnant with Bra, Vegeta refuses to participate in the tournament of universes. He doesn’t want to miss the birth of his daughter and leave his wife alone.
The series surrounding the idyllic Pokémon vacation paradise was exclusively available on Netflix until just a few days ago. Now, all those who previously did not have a subscription to the streaming service can watch the series completely free of charge – and even in German.
Which series is it about?The Pokémon Concierge is an animated stop-motion series consisting of a total of 4 episodes. It has been exclusively available on Netflix since December 28, 2023. According to Netflix, a second season is currently in production as announced on X.
Protagonist Haru wants a fresh start, as she is plagued by misfortune. She begins as a Pokémon concierge on a tropical island.
As a concierge (similar to a property manager), she takes care of the well-being of the pocket monsters. They are fed and entertained.
One day, Haru encounters a shy Psyduck. She befriends the Pokémon and discovers its peculiar powers with it.
The series, unlike the anime, focuses on relaxation and recreation, not on action-packed battles. It is more about the loving interactions between the concierge and the Pokémon, not the adventures that trainers experience with them.
You can watch the trailer for The Pokémon Concierge here:
Start video
Pokémon Concierge – Official Trailer by Netflix
Watch The Pokémon Concierge for free now
Where can you watch it for free? On the occasion of Pokémon Day, which celebrates the anniversary of the release of Pokémon Red and Green, the series will be available in different languages on the official Pokémon channels on YouTube. If you want to watch The Pokémon Concierge in German, you need to go to the German YouTube channel.
However, you need to hurry up with watching: The entire series will only be available on YouTube until March 9, 2025. After that, you will have to watch it on Netflix as before. But until that date, you should have enough time to watch all episodes: After all, the series only consists of 4 episodes, each with a runtime of about 15 minutes.
However, there is also criticism: The story and the characters are said to be simple, and users wished to know more about Haru. There is no depth in the dialogues, which is why some believe that the series is only meant for children.
The game Twisted Towers lets you play a demo during the Steam Next Fest. The shooter is reminiscent of BioShock and is even recommended by its creator.
Who is the creator of BioShock? Ken Levine founded the development studio Irrational Games in 1997 with Jonathan Chey and Robert Fermier. He served as lead writer and creative director for the BioShock series.
As the former creative mind behind BioShock, he is regarded as the creator of the legendary shooter.
Which game does he recommend? Ken Levine urges his followers in a post on X to try out the new game from developer Thomas Brush. Brush is currently working with his studio “Atmos Games” on the single-player shooter Twisted Tower, for which a demo is available as part of the upcoming Steam Next Fest.
Here you can watch a trailer for Twisted Tower:
Start video
Twisted Tower Trailer
Horror in a 1950s Amusement Park
What is Twisted Tower about? In Twisted Tower, you play as a desperate man who has been left by his great love for a wealthier guy. But then you receive a mysterious ticket to an amusement park where you can win an equally mysterious prize.
Shortly thereafter, you find yourself at the gates of an abandoned amusement park from the 1950s, where creepy mascots attack you and the rides could use some maintenance.
Your goal within the park is simple: You want to climb the ominous Twisted Tower, for those who reach the top of the tower can expect a prize. What that prize is, however, the mysterious park manager, Mr. Twister, does not want to reveal. However, he promises you that you will like the prize – even if it is supposed to be different than the protagonist expects.
The park manager also makes it clear that he knows about the lady you love so dearly. Within the park, there are also paintings of the young woman on display.
Overall, there are 5 levels in the creepy amusement park that you must traverse: a hotel, a water park, a clown casino, a carnival forest, and a fairy-tale castle. The entire amusement park is reminiscent of various Disney worlds and BioShock – especially the latter is evident through the bizarre enemies and the overall level design.
How is the game received? Even the demo of Twisted Tower makes a really good impression on players. Currently, a strong 92% of about 630 reviews on Steam are positive (as of February 23, 2025).
Although there are some criticisms, such as optimization, the art style is particularly impressive. Besides the design of the enemies, the sound contributes significantly to the atmosphere of the shooter, enhancing its overall appeal.
Shuhei Yoshida was a leader at Sony for 11 years and experienced the company’s difficult phases – such as the PS3 era.
Who is it about? Shuhei Yoshida spoke in an interview about the era of PlayStation 3 and explained how tough the time was back then.
Yoshida held various positions at Sony Interactive Entertainment – Sony’s entertainment division.
In 2008, Yoshida was appointed President of PlayStation Studios (previously SIE Worldwide Studios). He held this position for 11 years until November 2019.
On January 15, 2025, Yoshida retired at the age of 61, leaving the company after over 30 years.
During his years at Sony, Yoshida was involved in the launch of the first PlayStation, and as an executive producer at PlayStation Studios, he was responsible for games like Gran Turismo, Ape Escape, and Crash Team Racing (via mobygames).
Start video
Sony releases the official reveal trailer for the PS5 Pro
The Toughest Time for Sony
What does he say about the PS3 era? In the interview with Venture Beat, Yoshida said that the PS3 period was very tough for Sony, and the company lost a lot of money:
At that time, I was part of management, so I could see the finances. We lost a billion dollars. I thought PlayStation was over.
Yoshida further explains that fortunately, Sony’s flat-screen TVs were very popular at that time and generated enough revenue to cover the losses of the PS3, allowing the company to survive.
Still, the PS3 era was really tough back then: “That was the hardest time. Another was the PSN outage. It lasted for months. It’s incredible how difficult that was internally.”
How well did the PS3 sell? Looking at the sales figures of the different Sony consoles today (via sonyinteractive.com), it becomes clear that the PlayStation 3 sold significantly worse at the time than its predecessors, the PS1 and PS2. The successor, the PlayStation 4, was also much more popular.
PlayStation – More than 102.4 million units sold (as of March 31, 2012)
PlayStation 2 – More than 160.0 million units sold (as of March 31, 2012)
PlayStation 3 – More than 87.4 million units sold (as of March 31, 2017)
PlayStation 4 – More than 117 million units sold (as of June 30, 2022)
Almost half of Gen Z does not save money for emergencies. This is also due to significant societal and economic pressure. A great dissatisfaction within the generation leads many to see little sense in saving money.
What kind of survey is this? The team behind the financial app “Frich” conducted an anonymous data analysis of its community of one million “Gen Z” users and examined the sentiment regarding savings goals, money concerns, and attitudes towards financial emergencies:
Almost half, 47%, of Generation Z has no emergency fund and does not save.
Only 29% of the surveyed participants are actively saving. Those who do save are 80% below the amount recommended by Frich, averaging only $6,820. This equals about 6,500 euros.
Instead of saving money, Generation Z prefers to spend their money directly and lavishly, a behavior also known as “doomspending”: the reckless spending of money. Many find saving to be pointless (via crowdfundinsider.com):
44% have already maxed out at least one credit card. Instead of saving for the future, they prefer to spend money.
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“We have created a monster” – A Spanish model earns up to 10,000 euros a month, yet she is not real
Those who save often save for big goals and ask family or friends for help
What are savers saving for? Most individuals who do set aside money have big dreams they want to fulfill:
21% of Generation Z state in the survey that they are saving for a house.
17% are saving for a car.
13% are saving for their own education.
Most of them would also either ask a family member for money (31%) or ask a friend for money (25%). A quarter of respondents (25%) would be willing to go into debt. Additionally, many young people assume that they need to save millions to be financially secure.
Why do so few want to save? The magazine Fortune reports that this is primarily due to dissatisfaction within the generation: One of the many mental hurdles that members of Gen Z report is that savings feel pointless when no one listens to their frustrations and instead lectures them without understanding the thoughts behind their actions.
Aleksandra Medina, co-founder and CPO of Frich, explains that the situation for Generation Z is different than it was 20 or 25 years ago. The high societal and economic pressure makes saving more difficult:
Many in Generation Z are on a financial tightrope, torn between covering immediate expenses or saving money for emergencies and paying for goods on credit. The resurgence of financial pressure leaves Generation Z little room to save in the same way previous generations did.
Little willingness to help among the generation when it comes to money
It is also surprising that many respondents from Gen Z state that they are not willing to help others: 76% say they would not lend money to their partner. On the other hand, only 17% are willing to ask their partner for financial support.
Gen Z and the so-called Boomer generation differ significantly from each other, even in the purchase and consumption of certain goods. This is also evident in a direct comparison of the generations. We present things that “Boomers” use or buy daily, which play almost no role for Generation Z: 6 things Boomers spend money on every year that Gen Z would never do today
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO a new event has been announced that is meant to prepare you for the first global event of 2025. And it brings a lot of legendary Pokémon with it.
What kind of event is this? “The Path to Unova” is an event that takes place just before the big GO Tour 2025. It starts on Monday, February 24, 2025, at 10:00 AM and runs until March 1, 2025, at 10:00 AM.
In addition to some Pokémon in the wild and in eggs, the event mainly brings a large number of legendary monsters with it. And that in a short period of time.
Start video
Pokémon GO reveals the new season Dual Destiny in the trailer
All Pokémon in the Event “The Path to Unova”
Which legendary Pokémon are available? From Monday to Friday, different legendary Pokémon will await you in 5-star raids each day. Additionally, you have a raid hour on each of those days from 6:00 PM to 7:00 PM, where the corresponding Pokémon can also be found.
Furthermore, you can look forward to an exclusive charge attack for each of the monsters when you catch them in raids on their respective days.
Monday, February 24, 2025:
Genesect*
Genesect (Shock Module)*
Genesect (Flame Module)*
Genesect (Freeze Module)*
Genesect (Water Module)*
Genesect possesses the charge attack Tech Blaster. If you catch the regular Genesect, the attack is of the Normal type. In the other Genesect modules, the attack is adjusted to the respective types of Genesect.
Tuesday, February 25, 2025:
Kobalium*
Terrakium*
Viridium*
All three Pokémon have the charge attack Sancto Blade.
Wednesday, February 26, 2025:
Boreos (Therian Form)*
Voltolos (Therian Form)*
Demeteros (Therian Form)*
Boreos will have the charge attack Polar Vortex, Voltolos with Thunder Vortex, and Demeteros with Desert Vortex.
Thursday, February 27, 2025:
Reshiram*
Reshiram has the charge attack Cross Flame when you catch it on this day.
Friday, February 28, 2025:
Zekrom*
If you take Zekrom into your team on this day, you will receive it with the charge attack Cross Thunder.
All legendary Pokémon marked with a * can also be found in their shiny forms.
Special Background: With a bit of luck, you can also receive the legendary Pokémon with a new special background. Boreos and Reshiram can receive a special background reminiscent of the black version of Pokémon.
Voltolos and Zekrom can receive a background reminiscent of the white version of Pokémon. Kobalium, Terrakium, Demeteros, and Genesect can have one of the two backgrounds.
Limited Research: During the event, there will also be limited research where you will receive an encounter with each of the legendary Pokémon from the 5-star raids, except for Reshiram and Zekrom, as a reward. These can also appear as shiny.
What other Pokémon are there in the event? In addition to the legendary monsters, the following Pokémon will also be available in the event.
In the wild:
Serpifeu*
Floink*
Ottaro*
Efoserp (rare)
Ferkokel (rare)
Zwottronin (rare)
In 1-star raids:
Serpifeu*
Floink*
Ottaro*
In 3-star raids:
Shardrago*
In 2-km eggs:
Kiesling*
Praktibalk*
Laukaps*
Schnuthelm*
Ignivor*
In field research tasks:
Serpifeu*
Floink*
Ottaro*
Kiesling*
Praktibalk*
Laukaps*
Schnuthelm*
In a masterpiece research:
You can purchase a masterpiece research from 10:00 AM on February 24, 2025, until 6:00 PM on March 2, 2025, for $4.99 (approximately €5). After purchasing, there is no time limit to complete it.
As a reward, you can expect a shiny Meloetta with the charge attack Relic Song.
What bonuses are available during the event? The following bonuses will be active during the event:
Eggs hatch twice as fast when placed in an incubator during the event
The remote raid limit will be increased to 20 raids per day (from Monday, February 24, 2025, to Friday, February 28, 2025, at 8:00 PM)
The remote raid limit will be completely lifted (on Saturday, March 1, 2025, and Sunday, March 2, 2025)
Paid Tickets: You have the opportunity to purchase 2 tickets from 10:00 AM on Monday, February 24, 2025, until 6:00 PM on Sunday, March 2, 2025. These will each cost $4.99 (approximately €5) and will provide you with limited research and various bonuses.
Contents of the Raid Ticket:
5 Kobalium candies XL
5 Terrakium candies XL
5 Viridium candies XL
5 Boreos candies XL
5 Voltolos candies XL
10 Reshiram candies
10 Zekrom candies
5 Demeteros candies XL
25 Genesect candies XL
Avatar item Joggers (Black & White)
Additionally, in this ticket, you will receive the following bonuses:
5,000 additional experience points for successful raid battles
double the amount of star dust for successful raid battles
an additional raid pass per day by spinning gym discs
Contents of the Hatch Ticket:
Maracamba*
Symvolara*
Bisofank*
Avatar item Hoodie (Black & White)
In this ticket, you will also find the following bonuses:
double the amount of hatch experience points
double the amount of hatch candies
double the amount of hatch stardust
Tour Pass: At the start of the event, there will be a Tour Pass available. This comes in a free and a paid version. Here’s what’s included in the Tour Pass.
Pokédex Update: It has also been announced that the Pokédex in the game will receive a visual update at the start of the event. So far, there are no exact details on what the new Pokédex will look like.
Avatar Items: With the event, 2 new avatar items will also be available in the game. These are “Black Kyurem Wings” and “White Kyurem Backpack.” Through the Tour Pass, all players can also receive a t-shirt for the GO Tour for their avatar.
This is an AI-powered translation. Some inaccuracies might exist.
The “most legendary exploiter” in World of Warcraft is back. This time, it’s the Horde that faces doom – with an absurd one-hit combo.
In World of Warcraft, there are some players who have achieved legendary status in the community. One of them is Rextroy, who repeatedly publishes videos with absurd achievements, mostly allowing for the “one-hitting” of player characters or bosses. After a long break, Rextroy is back – and he obliterates Horde characters with over 100 million damage points with just a few clicks.
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3 absurde Bugs, die in WoW passiert sind
What did Rextroy do? In his latest video, Rextroy shows how he jumps into a group of well-equipped Horde characters with a rather poorly geared mage and shortly thereafter kills them with absurdly high damage numbers. Values of over 100,000,000 damage points light up. That is so much damage that it is enough to send most characters to the digital afterlife 20 times over. No character can withstand such a large amount of damage unless they have immunities.
How does it work? As is often the case with Rextroy, the core of this functionality lies in a faulty scaling. This time, it’s a talent of the mage called “Frostfire Empowerment.” This talent ensures that the spell Frostfire Bolt occasionally becomes an instant-cast spell, dealing 60% more damage and inflicting 80% of its damage to all nearby enemies.
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Low-level enemies in World of Warcraft, however, suffer drastically increased damage. So, if the mage fires his Frostfire Bolt at a low-level target and deals several million damage points, all nearby enemies also take 80% of that value as damage – even though they are not low-level.
Previously, Rextroy used frogs for this type of trick, which were ultimately nerfed because of him. Now he has found a new item for this purpose, namely the “Unconscious Pit Rat,” which can be obtained in the Barrens. He can summon it at will, and it provides a low-level target. All nearby enemies can then prepare for a quick, frostfire demise.
Is this allowed? Rextroy’s videos mostly showcase exploits, which are not allowed to be used excessively and can lead to account penalties. Before Rextroy publishes his videos, he always informs the WoW developers about the newly discovered bugs so they can be fixed before the exploit becomes widely known. Typically, the bugs are already fixed by the time the video goes online.
A user buys a new hard drive, but it doesn’t work properly. When his son opens the hard drive, he’s in for a big surprise. Because inside, there’s nothing resembling a hard drive in sight.
A user purchased a completely new hard drive for his system. And 20 TB is quite a lot. But the device doesn’t want to function properly at home on his computer. For this reason, he turns to his son, who should take a look at the purchased model.
He opens the device at his home and is astonished when he sees the inside. Because instead of a hard drive, he finds half a dozen iron weights glued inside the plastic casing. There’s not much to see of a hard drive. He shares his find in disbelief on Reddit.com.
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In Germany, there are over 400 USB sticks protruding from walls – What is the ‘Dead Drops’ project?
Fake models feign Windows storage space that isn’t even there
Why has the fake product only now been noticed? Fake models like this one are usually delivered with a fake controller unit or fake software that tricks the operating system into believing there is plenty of storage space available on it. In reality, the existing storage is only a few GB large.
Fraudsters use this “trick” with very large hard drives, SSDs as well as USB sticks. Typically, it is particularly models that are already advertised with large storage capacities, such as USB sticks with 16 TB of storage or other absurd sounding numbers. The player on Reddit writes himself:
It shows up in Windows as a 19-TB drive but hangs when you try to do anything with it. I believe I saw something similar with USB sticks in an LTT video [Linus Tech Tips]. The small board reports to Windows that it is a huge drive that actually has no storage space.
We have also warned about such fake models available for purchase on Amazon: Here, SSDs with 8 TB are sold for 50 euros, but often it’s a counterfeit product behind it. In general, a glance at the reviews is sufficient to see if the SSD doesn’t work or is fake.
You can protect yourself by using common sense and not buying models where the storage space and the price are not ridiculously far apart. An SSD with 8 TB for 40 euros is simply (too) absurdly cheap.
Spider-Man is one of the most popular heroes in the Marvel universe, and not just in the movies, but also in the comics and games. As usual, throughout his history, there have been several variants. MeinMMO presents the most absurd Spider-Man variants in a list.
How was this list created? In the Marvel universe, there are different variants of almost every hero and villain, coming from other universes. Sometimes, this leads to strange interpretations of well-known heroes.
In this list, we present 7 Spider-Man variants that are so absurd that they probably would never get their own movie or series.
If your favorite variant is missing, feel free to tell us in the comments.
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Spider-Man: Far From Home – Trailer for the Sequel with Tom Holland
1. Spider-Ham
First appearance:Marvel Tails Starring Peter Porker the Spectacular Spider-Ham No. 1 (1983)
Who is Spider-Ham? Contrary to what one might think, Peter Porker was originally a spider living in Cartoon Universe 8311. He lives with the brilliant May Porker, who adopted him. She invents an atomic-powered blow dryer that causes her to bite Peter, transforming him into a pig with Spider-Man’s abilities.
One of his greatest enemies is Ducktor Doom, who wants to conquer the world with super vegetables. He regularly appears in multiverse stories. His most famous appearance is probably in the Spider-Verse film from 2018, where he, along with other variants and Miles Morales, tries to save the multiverse (via Marvel.com).
What abilities does Spider-Ham have?
He has basically all the abilities that the regular Spider-Man has
He has the abilities of pigs
He can break the fourth wall, just like Deadpool (via Marvel Database)
This is an AI-powered translation. Some inaccuracies might exist.