In the most eagerly awaited strategy game on Steam, you fight with assault rifles against knights – Now there’s a release date

After a long wait, the Steam game Kingmaker finally has a release date. We will tell you when it starts.

Sometimes there are game ideas that are so absurd and yet so banal that you wonder why they haven’t been implemented yet. One of these ideas is Kingmaker, which fans have been waiting for months. It combines the heroic notion of medieval knight battles with a simple idea: What if you also had weapons from the future?

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In Kingmakers you must change the course of history

When will Kingmaker be released? After the game has been in development for quite a while, the release date has been announced for October 8, 2025. However, this is initially only for Early Access. In just over 4 months, you can join the epic battles and show the superiority of future technology with the knights.

Currently, Kingmaker is the most anticipated strategy game on Steam (via store.steampowered.com).

What kind of game is Kingmaker? At first glance, Kingmaker seems like a crazy idea: You participate in medieval battles with knights who hit each other with swords, maces, and battle axes. What’s absurd about it? You come from the future and possess assault rifles or tanks. You are therefore significantly more powerful than individual enemies or allies, as you can achieve much more on the battlefield while, for example, riding along the front on a motorcycle and helping out wherever your troops are about to collapse.

At the same time, you not only have to fight at the front but can also switch to a tactical view to give orders to your troops from afar or to order fortifications and consolidate your position.

The trailers already make it clear that the battles are not about small skirmishes with a few knights, but that hundreds or even thousands of knights can appear on the screen, all engaged in the fights.

You can play Kingmaker alone or in co-op.

Will you take a look at this rather unusual strategy game? Or is the combination of knights and assault rifles a little too strange, and will you wait for the reviews first? If you prefer cuter action, then Escape from Tarkov – but with ducks – could be just for you.

This is an AI-powered translation. Some inaccuracies might exist.

5 Animes on RTL2 that you only know if you really watched everything back then

Many anime series aired on RTL2 that most people probably still remember. Among them are Naruto, One Piece, and Dragon Ball. But do you also know the lesser-known animes that aired on the television channel?

Many millennials grew up with the anime series on RTL2. Even smaller series like DoReMi and Hamtaro were very popular back then. However, there are still some series that probably hardly anyone knew were aired on the television channel. MeinMMO introduces you to some of them.

We always write down when the anime series first aired on RTL2. Moreover, you’ll find out how well-received the series is on MyAnimeList and whether it might be something for you.

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The Super Trio: The RTL2 Anime Gets a Remake

Mrs. Pfeffertopf

  • Premiere on RTL2: 1994
  • How good is the anime? 6.66/10 (MAL)

What is it about? The anime is based on a Norwegian children’s book. Mrs. Pfeffertopf leads a normal life with her husband in a small village. However, the elderly lady shrinks to the size of a mouse every time she sneezes. In this tiny state, she experiences various adventures, during which she even talks to animals.

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She always tries to hide her secret from other people – even from her own husband. The only person she can relate to is a girl named Lily who lives in the forest. 

Who is the anime for? The series is primarily suitable for younger children. It has a harmless story, thus is completely free of violence. Additionally, it depicts everyday situations from which children might still learn something. For adults, the anime is probably only worth watching if they enjoy retro animes.

This is an AI-powered translation. Some inaccuracies might exist.

In Once Human, you will soon be able to be your own Game Master if you pay for it.

In the road map of the survival game Once Human, it has already been hinted that new custom servers will be coming in 2025. The development team has now announced the first details.

What kind of servers are they? Players can pay a monthly fee to “borrow” a server. On this server, they can adjust the game settings as they wish. It is enough for one user to rent the server – other players can join.

The game master has a control panel with which they can spawn items or designate admins who have the same rights as they do. In addition, players can be kicked or even deleted from the server.

Since running such custom servers costs a lot of resources, players need to pay some money. Depending on the price, they can choose the duration of operation and the maximum number of players. How much this will cost is still unknown. However, the team promises to reduce server costs over the months.

This model already exists in other survival titles like Palworld. Soon, fans of Once Human will also have the opportunity to become their own game master. This was already hinted at in a roadmap for 2025.

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Once Human – Gameplay Trailer for the Major Update The Way of Winter

Once Human offers customizable servers with advantages

What is special about it? The development team does not want to lease the servers through third-party vendors but offer official custom servers. They should provide the advantage of having no security issues, easy configuration, and stable performance.

The advantages over the game server include:

  • Diverse customizable parameters
  • Less lag and faster loading times

So far, players could only choose between PvE or PvP servers. With the rentable servers, they get a new option that offers a lot of freedom.

When are they coming? The early access trial phase is scheduled to start on June 5, 2025. The official trial phase will then begin on June 19, 2025.

If it goes according to the creators of Once Human, the survival game should exist for many decades. In order for the title to survive that long, the development team plans to offer Once Human on even more platforms: Developers reveal their big plans for the Steam hit Once Human – should exist for “decades”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Once Human

A character from Baldur’s Gate 3 is so unpopular that 9,000 people run a whole Reddit against him

A single character in Baldur’s Gate 3 is hated to the core – by almost everyone. He has worked hard for this.

In Baldur’s Gate 3, there are seemingly endless NPCs, so each player can find one or another that they can’t get enough of. However, there is one single NPC in the game that is universally hated by the entire community. The aversion is so strong that a small part of the player base has come together to dedicate an entire subreddit to this disdain. We are talking about Wulbren Bongle.

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Hasbro hat Pläne für Baldur’s Gate 4, doch die Fans glauben: “Ein Studio müsste irre sein, um Larian nachzueifern”

Who is Wulbren Bongle? Wulbren Bongle is the leader of the “Ironhand Gnomes” and essentially a terrorist in the game. He tries to destroy the Steel Watch in Baldur’s Gate and wipe out all Gondians in the city. While this is somewhat understandable, considering the significance of the Steel Watch for Gortash and the cult of the Absolute, it is ruined by Wulbren’s demeanor.

He insults everyone around him – and permanently. No matter how often you help him, he is always dissatisfied and shows no spark of appreciation. This is especially true for Barcus, another deep gnome, who embarks on a long and arduous journey to save Wulbren – only to receive disdain in return.

What has the community done? Out of the rejection of Wulbren Bongle, the subreddit named “FuckWulbrenBongle” has emerged, where all contributions revolve around why this gnome is so utterly hated. The members of this subreddit try to outdo each other, proving why Wulbren should be sent to hell.

All that rejection sure brings a lot of creativity, as there are plenty of funny memes in the subreddit against Wulbren, like this one:

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Also popular is a song on YouTube with the simple title “F*** Wulbren Bongle”. And, well, the name says it all.

This makes Wulbren Bongle even more unpopular than the nastiest villains in Baldur’s Gate 3. Because those at least have their little fanbase – but this deep gnome seems to be different. In this regard: Be nice to the NPCs from Baldur’s Gate 3. Except for Wulbren Bongle.

Do you also have an NPC in Baldur’s Gate 3 that you just can’t get along with and that deserves his own song of rejection? Or do you also believe that there is no other character who deserves as much aversion as Wulbren Bongle?

This is an AI-powered translation. Some inaccuracies might exist.

One Piece on Netflix finally reveals 2 major secrets, shows us Chopper and the release year: “He is so cute and lovable”

Many Netflix series have been provided with new trailers. Among them is the live-action adaptation of One Piece. The video unveiled 2 highly anticipated secrets, including the appearance of Tony Chopper.

What is seen in the trailer? In the video, we see Chopper. The production team seems to have decided not to use a real person without any CGI effects as Chopper. Instead, we see the computer-animated reindeer revealing the release year of One Piece.

Accordingly, the 2nd season of the Netflix series will arrive in 2026. More precise dates will probably only be available once post-production has advanced further. 

The appearance of Chopper was one of the most anticipated secrets among fans. As this little being is a reindeer that has eaten the Human-Human Fruit, it is unique in the universe. 

So far, we only knew that the Rumble Ball version would be portrayed by a real person. For the small Chopper, Mikaela Hoover will be used as the voice actress (via X). You may already know her from guest roles in Two and a Half Men or How I Met Your Mother.

You should convince yourselves of Chopper:

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One Piece: Season 2 reveals release year and Tony Chopper

Chopper retains the essence from the anime

How is the new Chopper being received? Among fans, Chopper is well-received. In the Reddit forum, fans write that Chopper is “cute and lovable.” Furthermore, he is said to have retained the essence from the anime. This is evident, for example, in how he becomes shy when receiving compliments.

Fans even make comparisons to Detective Pikachu or Star Wars, with Chopper scoring well. Even some critics write that it “could have been MUCH worse.”

There are also occasional comments that are negative. One user writes that he would hate the voice. Another comments that Chopper would look “ugly as hell.” In the end, the appearance of Tony Chopper is a matter of taste, but many seem to like it.

Even under the German trailer on YouTube, there are many positive comments about Chopper. One commentator even says he reminds him of Baby Groot.

For those who can’t get enough of Chopper: There is a project in the works that will see Chopper in the real world. He rides a train, uses a smartphone, and looks at the Earth. You can take a closer look at the adventures here: Chopper from One Piece lands in the real world, gets his own social media accounts

This is an AI-powered translation. Some inaccuracies might exist.

A single god is barely protecting the Space Elves of Warhammer 40,000 from the evil Chaos by being a giant troll

The gods of Chaos are the most well-known pantheon from Warhammer 40,000, but some of the peoples have their own deities – even if many of them are already dead. At least one god of the elven Aeldari is still alive and takes care of his flock. More or less…

Chaos is a constant threat to pretty much all living beings in the galaxy, because it seeks to corrupt everything and everyone. Many voluntarily join the four Chaos gods, while others are slowly corrupted or simply wiped out.

However, one species has particularly difficult relations with Chaos: the Aeldari, a once-powerful elven-like race that once ruled the galaxy. Over the millennia, the Aeldari eventually became overconfident – and too greedy.

In search of ever-greater excesses, they no longer hesitated at torture, agony, and the like. Their constantly growing hedonism ultimately contributed to the birth of Slaanesh, the Chaos god of temptation and obsession.

In the massive catastrophe, Slaanesh not only nearly wiped out all Aeldari and condemned their souls for eternity, but also exterminated most Aeldari gods. Only one remains quite active today.

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The army of the Aeldari in the Warhammer 40,000 tabletop

The trickster god of the Aeldari: Cegorach

Cegorach is known by many names: the laughing god, the Great Harlequin, the Great Fool, or the First Fool. He is a “trickster” god, meaning he is known for mockery, (sometimes very macabre) pranks, and for taking nothing seriously. He is also the god of theater and performances.

That is also his gift to the Aeldari: irony and humor. This is meant to allow at least a few of the noble people to escape the trap of constantly growing hubris and not fall to Slaanesh.

According to legend, he survived Slaanesh’s birth only because he had a certain distance from the feeling of excess that led the Aeldari to their doom through this behavior. He reportedly hid behind the war god Khaine while he fought against Slaanesh.

To escape the Chaos gods, Cegorach hides in the web of a Thousand Paths, a kind of branching pocket dimension – where Comorragh lies, the last bastion of the Drukhari, who still indulge in excess today.

Cegorach’s chosen live dangerously

The Aeldari who follow Cegorach’s teachings call themselves Harlequins and are… pretty much just that: witty clowns and actors. Originally, they performed plays and dances that were meant to remind what the Aeldari have forgotten in their excess.

However, since the Harlequins received much hatred in response, they had to practice fighting and today rank among the best warriors in the galaxy. A special feature among them is that they do not carry soulstones.

Normally, Aeldari protect themselves with these special stones, which are supposed to capture their soul after death so that Slaanesh does not get them. Harlequins trust in Cegorach and that the god will take them in after their death.

Even more dangerously live the Solitaires, special Harlequins who live reclusively even among their own kind. A Solitaire can play the “role” of Slaanesh, is a better fighter, and is resistant to psychic attacks. But: he promises his soul to Slaanesh and relies on Cegorach to retrieve it from the Chaos god in death, through some kind of gamble or trick, to escape endless torture.

One of the last guardians of the Aeldari – for now

Cegorach is the last officially still actually living god of the Aeldari, but not the last from the pantheon. Isha, the goddess of fertility and harvest, is supposedly the prisoner of Nurgle, who tests his diseases on her – since she cannot die.

Kaela Mensha Khaine was shattered into many pieces after the battle against Slaanesh, his avatars. Technically, he is still alive, but not… quite.

Some Aeldari, who call themselves Ynnari, are currently doing everything possible to awaken a new god: Ynnead, the god of death. They believe that they can “create” Ynnead with enough psychic power and hope that he can permanently destroy Slaanesh.

So far, it has not been possible to completely awaken Ynnead, but he is slowly beginning to awaken.

Similarly, the situation currently is with humans. Although they already have the God-Emperor, it is still uncertain whether he is really a true god. And even those who should know are no longer sure: The new leader of the Imperium in Warhammer 40,000 questions whether the Emperor is a god, when he should know better

This is an AI-powered translation. Some inaccuracies might exist.

It took 4 months and 200 workers to build a wall, but that did not prevent a film from failing in the cinema

The legend of King Arthur has often been adapted for the big screen. In 2004, a director attempted a historical approach, even building elaborate sets, but that did not help the film become successful or popular.

Which film is it about? In 2004, director Antoine Fuqua attempted a new film about the legend of King Arthur. Fuqua is known among other things as the director of Training Day, Olympus Has Fallen, or The Equalizer. For the film King Arthur, he tried to realize a historical approach for the well-known characters.

To achieve a more realistic look, Fuqua did not want to rely on CGI scenes, but on built sets. To this end, he constructed a long replica of Hadrian’s Wall in Ireland. This required not only the help of about 250 workers but also 4 months of construction time, as explained in the making-of (via YouTube).

To make the battles look better, high-quality props were also used for the weapons. Over 300 swords, 700 spears, and 300 axes were produced. However, the elaborate sets did not convince viewers or allow for a great success.

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King Arthur – Trailer for the fantasy film by Antoine Fuqua

Despite elaborate sets, not a big success

How was King Arthur received? Although a lot of time was invested in the sets and props of the film, it was received only moderately by critics and audiences. On Rotten Tomatoes, the film has a score of only 30% from 187 critics. Users are somewhat more forgiving, as it has 59% based on over 250,000 reviews.

It has been criticized that the film is easily forgettable, the actors lack chemistry, and the battle scenes are not good.

The elaborate sets also cost something, and the budget was, according to Box Office Mojo, 120 million US dollars. Although the film grossed over 200 million US dollars worldwide, it cannot be called a success when considering that there are also marketing costs involved.

Typically, a film is considered a success if it earns about double or more than its budget. The film was rated PG-13 in the USA, meaning it is recommended for those 13 years and older. Although this potentially allows more people to watch the film, it was not actually the version Fuqua wanted.

The film was originally intended to be much more brutal

What was Antoine Fuqua’s original vision? Originally, Fuqua wanted to make a more brutal film out of King Arthur. That was actually the agreed plan, but according to Fuqua (via sfgate.com), Disney, which was the film distributor behind the film, noticed that a younger audience was also showing interest in the film.

As a result, Fuqua changed some parts of the film. His director’s cut is 15 minutes longer and has nearly 80 new scenes compared to the theatrical release (via Schnittberichte). However, it is quite unlikely that a more brutal version would have helped the film at the box office.

Every year, promising films are released that often end up flopping. Even in 2024, there were some releases that failed at the box office, even if the predecessor was a hit: The 5 biggest flops of 2024 – Which films have flopped at the box office

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 3DJuegos
  2. IMDb

A legend on YouTube has been making videos for 18 years, has 1.55 million subscribers, does not monetize her videos

The content creator Kathrin “coldmirror” Fricke has been a mainstay on the platform YouTube since 2007. MeinMMO presents her here.

Who is it about? It is about the YouTuber coldmirror. Behind the pseudonym is Kathrin Fricke, often called “Kaddi.” At 22 years old, she created her YouTube channel in 2006. A year later, she uploaded her first videos on YouTube.

From February to October in 2009, she was the most subscribed YouTube channel in Germany, with just 10,000 subscribers. In an interview with World Wide Wohnzimmer, coldmirror said about it: “I never wanted to be that, so it was overwhelming” (via YouTube).

coldmirror has over 1.55 million subscribers and over 490 million views on her YouTube channel.

Also, Gronkh is one of the pioneers in the German YouTube scene:

Start video
Gronkh, the man with the voice – Career and life of Germany’s most famous Let’s Player

Success through parodies

What are coldmirror’s contents? Her “breakthrough” came through her so-called “Harry Potter” dubbings. She uploaded the first three films from the “Harry Potter” series, but she dubbed all roles herself and never faithfully. She also altered the titles, for example, “Harry Potter and the Goblet of Fire” became “Harry Potter and the Plastic Cup.”

In this way, she could showcase her own special humor. And it worked: A playlist with her dubs has reached over 5.7 million views to date (via YouTube) – and these are only the re-uploads on other channels. Quotes from coldmirror’s “Harry Potter” videos have reached cult status.

Additionally, coldmirror had an animation series called Japanoschlampen, in which she sent two main characters on adventures in a simply drawn style. The series parodied animes and their content.

For the film “Harry Potter and the Sorcerer’s Stone,” coldmirror created her own podcast, which she uploaded from 2016 to 2024 both on YouTube and on Spotify. In each episode, she took 5 minutes from the first film of the “Harry Potter” series and analyzed tiny details in each frame and provided explanations for them.

Between 2010 and 2015, coldmirror even had her own television show on the TV channel Einsfestival. Here, videos that had previously been seen on her YouTube channel were improved and aired on television.

coldmirror in 2010 (via YouTube)

In 2016, coldmirror switched to the online content network of ARD and ZDF funk. Before that, she had produced content for the Hessian Broadcasting Corporation, so joining funk was a natural fit.

As part of the switch, she started a new animation series: StarStarSpace. A parody of the “Star Trek” franchise in the style of her previous series Japanoschlampen.

Her content also regularly includes showcasing funny commercials or product descriptions. In summary, coldmirror’s YouTube channel offers a mix of colorful parodies and dubbings, all in her own humor style.

“Legend of YouTube”

What is special about coldmirror? Although coldmirror has been able to achieve and still achieves high view counts, she did not monetize her videos, so she could not earn money from them. coldmirror is glad that she never made herself dependent on “this flawed system” (referring to monetization through YouTube) (via YouTube).

Rather, she only wants to make videos when she really feels like it. However, through her joining funk, she does earn money.

Further coldmirror says that she “never had a plan” (via YouTube) and also has “no life plan” for the future (via YouTube).

For the community, coldmirror is a “legend of YouTube” (@Kresko25 via YouTube). Other voices see it similarly:

  • @martse7652 writes (via YouTube): “The woman is just so likeable”
  • @user-ll8ym9or8c thinks (via YouTube): “She is part of our culture. Protect her forever.”
  • @SupeerFranzi finds (via YouTube): “coldmirror was the first channel I watched. The Harry Potter dubs back then were genius.”

Also successful during the first major YouTube era was the channel “DieAussenseiter.” The cousins Dima and Sascha produced comedy content for their viewers. In an interview, Dima said he felt like a Pokémon at the time, as he was overwhelmed by his fans.

This is an AI-powered translation. Some inaccuracies might exist.

Twitch makes it more fun to spend money, but not all streamers benefit

TwitchCon Europe 2025 has kicked off in Rotterdam. During the opening ceremony, numerous new features and improvements were announced.

How should spending money be fun? Twitch offers viewers numerous ways to support their favorite streamers. In addition to Subs and Cheers, there will also be Combos in the future. These are a type of emote that viewers can exchange for bits.

If a Combo is used often enough, animations are activated that take over the entire chat.

Twitch aims to create an accessible and fun way for fans to give money to their favorite streamers – but not everyone can cash in.

Start video
„Stop giving me money against my will“ – This is how confused Gronkh was by his first donation on Twitch

What’s the catch? The ability to monetize one’s stream has so far been reserved for streamers who have reached Affiliate or Partner status. This year, freshly minted streamers are set to also gain access to Subs and Bits, the official revenue sources on Twitch.

However, to cash out the money, streamers still must first reach at least Affiliate status and gather a minimum of $50.

Here too, Twitch announces improvements: Streamers will be able to spend their earnings on purchases on Twitch, such as gift subs, even if they haven’t yet reached the threshold. Those who prefer to save are also in luck, as the requirements for Affiliate status are being lowered.

You can read all announcements on the official website of Twitch.

To give viewers an idea of the Combos, Twitch decided to make a special exception: Monetization on the official channel was temporarily activated so that viewers could spam Combos in the chat to their heart’s content. This is what the Combo looked like:

TwitchCon Combo

The proceeds from these Combos will be donated to charity, along with an equally large donation from Twitch itself. Twitch occasionally sees new records. A hype train record was set by a cheeky AI: Viewers donate over 215,000 € to cheeky AI on Twitch, breaking the record for the largest hype train

This is an AI-powered translation. Some inaccuracies might exist.

Even after 2 years I regularly think of a forgotten co-op shooter with dinos that far too many people missed

In 2023, Capcom released an absurd multiplayer shooter full of dinosaurs. However, the game has pretty much sunk on Steam. MyMMO editor Nikolas Hernes finds that unfortunate, even if he would hardly recommend it nowadays.

What game is it about? Does anyone still remember Exoprimal? Alongside all the Monster Hunter and Resident Evil games, Capcom tried its hand at a multiplayer shooter with thousands of dinosaurs. There was quite a stir even at the release of the first trailer. Fans would have rather wished for Dino Crisis.

Despite how absurd Exoprimal looked, I was somehow immediately fascinated. A shooter where you fight hordes of dinosaurs in exosuits? Even the first trailer showcased raining raptors. How cool is that, I thought, and when it was released, I grabbed the game and was thrilled. But I guess I was one of the few who felt that way.

Start video
In the co-op shooter Exoprimal, it rains dinosaurs and you are in the middle of it

Mechs, Dinos, and a Good Game Feel

What does Exoprimal do well? I am a fan of mechs and absurd scenarios, which is why I liked the premise right away. Exoprimal also manages to use them well. During the various missions, great real-time moments regularly occur that even overshadow cutscenes.

Standing as a tank with a shield in front while hundreds of dinos crash against it feels just amazing. Coupled with a beautiful soundscape filled with screaming hordes and the mechanical exosuits, situations arise that I will not forget.

Then there’s Capcom’s great strength: The game feels incredibly good as a 3rd-person shooter. Every jump, every shot, and every ability feel impactful and well-animated. Especially the movement options of the various suits feel unique and give the individual classes personality. This creates a solid variety, especially since each suit serves a different purpose.

The battles become increasingly intense over time and also make good use of the sci-fi scenario to provide surprises beyond the regular dinos.

But with such an enthusiastic opinion, I am alone. Looking at the Metacritic score of 67 and the Steam reviews with 76%, the game appears to be rather mediocre. And to be honest, I can understand that.

A Really Unattractive Game Structure

Unfortunately, Exoprimal has 2 major issues. One is the overall mission structure. There is a main story, but it doesn’t simply follow it in a straightforward manner. You unlock new missions and cutscenes as you play enough. The missions are always multiplayer with other players. Which mission is selected was random at release.

Especially at the beginning, this meant that you often played the same missions. Additionally, the story is rather dull because you have to endure constant sci-fi mumbo jumbo that makes little sense. Since the cutscenes are not as cool in design as the missions, I honestly remember very little about them.

The other problem is the missions themselves because you play PvE, but PvEvP. In a race against another team, you have to complete the objectives to play a PvP mode at the end. The team that is faster gets to push the payload or capture the areas first.

Fighting against other mechs is fun, but it can be quite frustrating due to the race in the first stage if your team isn’t fast enough. You can transform into a dino in PvP, but that’s never as fun as playing with the mechs.

The game was clearly designed as a service game, and that has hurt Exoprimal the most.

A linear mission structure and pure PvE would have suited the title better. Exoprimal hasn’t been received well either when you look at the Steam numbers. At peak, it couldn’t even reach 5000 players (via SteamDB). According to truetrophies.com, the game had 97% fewer players at launch on PS4 and PS5 than in the Game Pass, and even on Xbox, the game only reached 6th place in the gameplay charts at launch.

Can I recommend the game in 2025? Honestly, no. I still check in for 2 or 3 rounds regularly, and you can tell that the player numbers are quite poor. On Steam, there have been between 10 and 20 concurrent players in recent weeks (via SteamDB). You can start missions, and have bots if necessary, but you no longer get the true multiplayer experience.

The gameplay is really good, but I can’t recommend spending full price for it. However, if you see the game on sale and have one or 3 good friends with you, you could indeed have fun. If you have the Game Pass, you should definitely check it out.

No matter how many problems Exoprimal has and how empty it is nowadays, it is one of my favorite games of the past few years. You also find similarly absurd scenarios in the Yakuza series and its great open world: Ubisoft has destroyed open worlds, but the world of a great action RPG still captivates me to this day

This is an AI-powered translation. Some inaccuracies might exist.

WoW tests Patch 11.2.5 – Is the ‘Addon Ban’ finally coming?

A mysterious patch for World of Warcraft is already being tested by Blizzard. Fans are already worried – is there a restriction on addons coming?

When Blizzard declared war on addons in World of Warcraft a few days ago, there was a lot of unrest. What does this mean for tools like ‘Deadly Boss Mods’ or ‘WeakAuras’? Shortly thereafter, there was reassurance that this was a process that would still take some time. However, a forthcoming patch has now surfaced, raising some concerns.

Start video
WoW admits: When it comes to housing, it was inspired by WildStar

What has been found? Dataminers have discovered within the Battle.net network that Blizzard has brought up an internal server for World of Warcraft. This is already testing an upcoming patch. However, not the major update 11.2, but the patch after that – namely 11.2.5. And that provides a lot of incentive for speculation.

What is being tested? Since the entire patch 11.2.5 is still encrypted, not much can be said about the exact details. However, there are already some well-founded speculations that at least hint at what Blizzard is testing internally.

Patch 11.2.5 could currently be used as a ‘testing ground’ for housing. After all, there was a major preview of housing a few weeks ago, where some content creators could get a closer look at the upcoming feature. Blizzard has also admitted that they were inspired by WildStar.

A second possibility is that Blizzard is now beginning to implement the ‘threatened’ restriction for addons. Because over the course of the coming months and years, the developers want to integrate more and more features into their own interface, and then gradually prohibit addons from accessing data, such as the combat log or the cooldowns of group members. This is supposed to create a better World of Warcraft for everyone.

The idea behind it is that getting started in World of Warcraft should be easier, and that the game provides all the information one wants by default. At the same time, there should be fewer opportunities for addons to simply calculate how a character must act to achieve the best results in a boss fight.

What Blizzard is actually testing here, we will probably only find out in weeks or even months. Because before patch 11.2.5 even comes close to being released, we will first have patch 11.1.7 and the major update 11.2 – and little is known about 11.2 so far.
Until then, you can take a look at the 10 best MMORPGs currently available.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Head of Path of Exile 2 admits mistakes in the release of updates, explains what they want to change now

Although Grinding Gear Games released Path of Exile 2 in Early Access in 2024, they promised not to neglect the first part. It didn’t go as expected. In an interview, the studio head admits mistakes and explains how they intend to proceed in the future.

What is the problem? Despite promised that Path of Exile would not suffer from the Early Access release of its sequel, fans of the predecessor were waiting for new updates, and Grinding Gear Games apologized.

10 months after the last season, players could finally breathe again, as the studio finally announced a new season for the first part. In a new interview, the head of Grinding Gear Games, Jonathan Rogers, spoke about the development philosophy and what they want to improve.

You can watch a trailer for the new season of Path of Exile here:

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Path of Exile reveals new season ‘Secrets of the Atlas’ in the mysterious teaser trailer

They want fixed update cycles for both games

What does Jonathan Rogers say about the development of updates? In a new interview on YouTube, Jonathan Rogers spoke with Talkative Tri about the updates for the two Path of Exiles and how they approached it and how they want to proceed in the future.

Right at the beginning, Rogers explains how they approached updates in the past. They had a fixed deadline but no fixed features. They did this because, according to him, you cannot set a deadline and features at the same time. So they decided to always set the deadlines.

However, that changed for Path of Exile 2. They focused on fixed features and no fixed dates anymore, but according to Rogers, that wasn’t so good. They could no longer communicate to players when something would be released.

Now they want to change that again. They want to maintain an update cycle of 4 months for both PoE and PoE2. They align it so that when an update for PoE is released, one for PoE2 should be released 2 months later. If features are not ready by the next update, they will just move them to the next one.

Whether they will be able to maintain a fixed cycle for both games remains to be seen in the future. In game development, problems can arise quickly, which is why updates sometimes need to be postponed. Soon, Path of Exile will get a new feature: Path of Exile will finally get a simple feature after 11 years that is standard in other games

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer

Expert warns, AI could replace half of all office jobs for entry-level positions

The head of Chatbot Claude has commented on the future of AI and wants to make it clear to everyone what is coming for humanity.

Who is the expert? While ChatGPT from OpenAI and Gemini from Google are among the most well-known AI assistants, there are other competitors in the industry. One of them is Claude, which has been trained to “provide safe and accurate answers”.

The development of Claude is closely linked to Dario Amodei. As a former Vice President of Research at OpenAI, he decided to leave ChatGPT and founded Anthropic to realize his own vision of an AI tool. Today, Claude is considered one of the most significant AI applications in the world (via golem.de).

In a recent interview with Axios, he discusses the future of artificial intelligence and how it can be dangerous for job seekers.

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“We have created a monster” – A Spanish model earns up to 10,000 euros a month, yet she is not real

AI Threatens Entry-Level Jobs

What does the CEO have to say about the future of AI? In the interview, the CEO warns about the advancement of AI. As the head of a chatbot, he sees how quickly development is progressing and how artificial intelligence is improving.

He wants to stop sugar-coating development and clearly states that AI will become a threat to job seekers. In the areas of technology, finance, law, consulting, and other office jobs, AI could, in his opinion, take over half of entry-level jobs within 5 years.

This could lead to an increase in the unemployment rate to 10% to 20% in the USA. According to lbbw.de, it currently stands at 4.2%. Artificial intelligence could thus lead to a growth in the unemployment rate between 138% and 376% if the CEO’s predictions come true.

How can this be prevented? For the CEO, it is clear that the development of artificial intelligence cannot be stopped. The competition among countries in the global market is simply too great: “Even if progress in the USA were to be slowed down, China would continue to forge ahead,” says Amodei in an interview with Axios.

He further explains: “You can’t just stand in front of the train and stop it […] The only thing that works is to steer the train – to steer it 10 degrees in a different direction than it was going before. That is feasible. That is possible, but we need to do it now.”

He holds society accountable and explains that everyone should now start working with artificial intelligence and learn how to use it. But government education is also required, believes the CEO.

The CEO also mentions an AI tax, which should add an additional 3% tax on any product where AI is used for any task. This could help to finance transformation processes, even though this tax would not be in the economic interest of the CEO.

The CEO firmly believes that AI can be a revolution in the job market. But what if artificial intelligence no longer listens to humans? This scenario has already occurred: Researchers have just proven that AI does not fully obey anymore: ChatGPT prevents its own shutdown to continue working

This is an AI-powered translation. Some inaccuracies might exist.

Expedition 33: Farming infinite “Color of Lumina” to become extremely strong

In Clair Obscur Expedition 33 you need many Lumina points. We will tell you two tricks to farm them.

If you want to get the most out of the characters in Clair Obscur Expedition 33, you need a lot of Lumina points. These are actually rare and quite tedious to obtain. But there are two methods to farm Lumina very quickly and in large amounts. We will introduce both to you in this post.

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Clair Obscur: Expedition 33 – JRPG with French Flair has Release Date

How does the trick work? The method is simple: defeat the clones summoned by the Chromatic Danseuse repeatedly without killing the boss herself. Because each clone you defeat increases the number of “Color of Lumina” at the end of the fight by 5. With solid equipment and well-leveled characters, you can get up to 1,600 Lumina in about an hour.

It is important that you never counter the Chromatic Danseuse. She has very few hit points and could die from a counter.

Note that this method only works once per playthrough. If you have already defeated the Chromatic Danseuse, you can only fight her again in the next playthrough (like in “New Game+”).

Also, be aware that this continuous farming can overwhelm some PCs and consoles. If you notice that your game starts to lag at some point, you should end the fight as quickly as possible and collect your loot. In the event of a game crash, the loot would be gone, and you would be back before the fight.

Method 2: Renoir’s Drafts

The second method can be found at Renoir’s Drafts. This is an endgame area that you unlock as soon as you gain the ability to dive with Esquie. We have explained how to do that in our Esquie guide.

Next, travel to the northern part of the map. There you will find a circle in the sea with an entrance portal. The water shimmers slightly bluish nearby, and you should also have a marker on the world map. Here is the endgame area “Renoir’s Drafts”.

Clair Obscur Simon Renoirs Drafts
Deep under Renoir’s Drafts, you can find something else…

How does the trick work? In this case, it’s not a real “trick” – but simple farming. Many of the enemies in Renoir’s Drafts have a guarantee to drop Color of Lumina. Especially the 3 “Contorsionniste” at the entrance (down the ramp and then left) always drop 3 Color of Lumina and are very easy to defeat, as you just have to shoot at their eyes to deal extremely high damage.

You can reset the area at any time by resting at a flag. This makes all enemies respawn (as in the rest of the game), and they can drop their loot again.

If you are still lacking a bit of “punch”, it might be worth spending an hour or two in Renoir’s Drafts. You not only collect a lot of Lumina points, but you also gain a lot of XP, so you probably reach level 90 or higher in the end.

How many Colors of Lumina you farm is completely up to you. However, note that too many Lumina points can trivialize the game. If all characters have all Lumina abilities, even the toughest enemies fall in one blow. Combine that with our strong builds, for example for Lune, and no enemy can stop you.

This is an AI-powered translation. Some inaccuracies might exist.

Elden Ring: Nightreign celebrates over 2 million players, but the community is divided: “One must be aware that it is not a classic Souls game”

Elden Ring: Nightreign has finally been released, and the unusual FromSoftware title seems to be selling well. However, the community is not completely thrilled, as the most important aspect of the game is turning players off.

How well is Elden Ring: Nightreign doing? On May 29, 2025, Elden Ring: Nightreign was released and apparently had a good start. On x.com, the official Elden Ring account celebrated just a day later that they welcomed over 2 million players in Limveld.

Player numbers are also impressive. Currently (as of May 31, 2025, 09:00 AM), there are 230,000 concurrent players online, and at peak, the game reached 313,593 players (via SteamDB). While this does not reach the impressive 953,462 concurrent players (via SteamDB) at the release of Elden Ring, it is not bad for a spin-off.

The usual review euphoria expected with FromSoftware titles seems to be missing. On Metacritic, it only scores a 77. And the community ratings on Steam are mixed.

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The launch trailer for Elden Ring: Nightreign shows atmospheric scenes and boss fights

Some players love Nightreign, others criticize the concept and online features

How is Elden Ring: Nightreign performing on Steam? Currently, Elden Ring: Nightreign has 19,348 Steam reviews, and only 67% of them are positive. Thus, the game is rated Mixed. While some players praise the new approach and celebrate the difficulty, others are less impressed, particularly with the multiplayer:

  • CatGirlLover (via Steam) praises the genre mix but warns against playing the game solo or in duo: The game principle is great! An Elden Ring/Darksouls game as a Roguelike multiplayer is relatively new for the Soulslike genre and brings fresh air. […] If you don’t have 2 friends who own the game or easily quit and start trolling/inting, this is a total waste of money for you.
  • For Moyanka (via Steam), the game principle works, but the most basic online features are missing: The bosses have been recycled from the main game, and the leveling system is just trash. When you die, you lose your character and the levels you earned. […] The simplest online coop mechanics are practically nonexistent, like voice chat or even crossplay.
  • MONOC3ROS (via Steam) is having quite a bit of fun with the game, even though it’s different: It’s really fun. But you have to be aware that it’s not a classic Souls game, but an “arcade” game. To me, it fits into the same category as Helldivers 2: cool, fast fun with friends.

It’s evident that Elden Ring: Nightreign has indeed gained fans, but even they criticize the missing online features or technical aspects of the game.

How does FromSoftware respond? On x.com, Yasuhiro Kitao, a producer from FromSoftware, spoke and compared the game to Demon’s Souls and Sekiro. He says Nightreign can be a bit confusing at first, but offers its own challenges.

What do you think about Elden Ring: Nightreign? Have you played the game yet, or are you not interested in the game concept? Feel free to let us know in the comments. If you want to dive into the action solo, these tips might help you: Elden Ring: Nightreign – How to play best as a solo player

This is an AI-powered translation. Some inaccuracies might exist.

Fans want to revive an MMO for Borderlands after 10 years, which you were never allowed to play

Ten years ago, an MMO set in Borderlands died, which was never playable in Europe. Now fans of the shooter series want to save the game.

What kind of game is this? In 2014, the loot shooter “Borderlands Online” was released in China. This is an MMO developed by 2K China.

The game featured four different classes that had different weapons and abilities. Overall, the game came with over 2,000 different weapons and allowed players to explore 18 instances in 3 different regions.

However, Take-Two shut down Borderlands Online in 2015, when they closed the studio behind the MMO and laid off 150 employees.

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Looter-Shooter Borderlands 4 showcases its action-packed gameplay in the trailer

Fan wants to revive the shut down MMO

What is behind the efforts? The YouTuber, modder, and passionate Borderlands fan “EpicNNG” has decided to bring Borderlands Online back to life 10 years after its shutdown. His goal is to archive the game for the franchise’s community. He emphasizes that he does not wish to harm the companies involved nor profit from the project or claim intellectual property; he does this solely “for the purpose of media archiving.”

Initially, however, they had to obtain a version of the game. This was supposed to be found by one of his collaborators on a publicly accessible Chinese website, the YouTuber explains. Many of the download links were, however, infected with viruses, and they had to disable various security features in Windows to start the game’s .exe file – a risk he was willing to take.

You can see the entire video here:

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Progress despite many problems

What’s the status of the revival of the game? The YouTuber encountered various problems when trying to start the game. First, he “cleaned” the shooter files, removing bloatware and the anti-cheat system. Then, he removed the login requirement at startup and reached a blank screen.

At some point, he managed to bypass the blank screen and call up various menus. He then reached the class selection for the first time. The next goal was to get into the actual game. However, since he was not sure if he even owned the complete game, he loaded the entire project into the Unity engine on which the MMO was based, according to the YouTuber.

EpicNNG was convinced that he had the complete game and stated that the build version number was indeed higher than the last publicly displayed version number. He describes:

We examined some maps, explored the hub world, missions, tutorials, and even the
main menu. We looked at characters, sprites, weapons, scripts, and more. It seemed like we literally had everything we needed.

However, there is currently little reason for joy for the YouTuber. He found that many scripts in the game were faulty. Although he had corrected hundreds of errors, there were thousands that needed to be fixed. This would take an enormous amount of time, EpicNNG explains, and would probably still result in the game remaining completely broken when they managed to get it running.

He explains that these errors could have various causes, such as custom elements that he and his team do not have in their Unity setup. Therefore, they returned to their original method, which led them to once again not be able to get past the loading screen after logging in.

What’s next? EpicNNG asked for help in his video. He wants the video to be shared so that it reaches people who can help him bypass the loading screen. However, he explicitly requests not to leak any assets or other information from Borderlands Online publicly to avoid upsetting the intellectual property holders – after all, he is only concerned with archiving the game.

The newest title in the popular shooter series is called Borderlands 4 and is set to release in September 2025. The release of the game has actually been moved up, as the head of the studio announced: Borderlands 4 just moved its release date and some developers are likely sweating now

This is an AI-powered translation. Some inaccuracies might exist.

The story chief behind Dragon Age does not believe that AAA publishers will learn from Baldur’s Gate 3

Everyone hoped that Baldur’s Gate 3 would serve as a lesson for the big publishers. But it did not, says someone who should know.

Few games have been as successful in recent months as Baldur’s Gate 3. Therefore, many fans hope that major publishers will take a close look at this success and create more players that can captivate just as much. However, this hope is in vain. At least, that is what the man behind the stories of the first “Baldur’s Gate” games and Dragon Age believes.

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Der animierte Kurzfilm zu Patch 8, dem letzten Update für Baldur’s Gate 3

What does this have to do with Baldur’s Gate 3? Baldur’s Gate 3 is considered one of the best, if not the best, RPGs of all time. This is also due to the fact that Baldur’s Gate 3 has made no compromises. It has opted for a tactical, complex combat system with relatively little action and created a vast world full of far-reaching connections, countless choices, and plenty of dialogues. For many, Baldur’s Gate 3 is thus seen as the new “gold standard” that even large AAA developers and their publishers should follow.

But will this really happen? At least the former lead writer behind the “Dragon Age” games strongly doubts it.

What did Gaider say? In an interview with PCGamesN, David Gaider spoke about the success of Baldur’s Gate 3 and the hope that publishers might learn from it. Gaider was the lead writer from Dragon Age: Origins to Inquisition, but also responsible for Knights of the Old Republic and the original “Baldur’s Gate” games. He said:

This is the hope: [The success of Baldur’s Gate 3] shows all companies with big IPs like Dragon Age or any good RPG IP what is possible when you focus on the genre and don’t approach it with the idea that RPGs are just a niche thing. You don’t have to say: “Oh, we need the action demographic and have to make it appealing to the masses” – why? Because RPGs are such a niche and nerdy thing that they will never be mass successes? No. If you focus on what the genre does well, people will play it.

This is at least the theory. But Gaider does not believe that this realization will reach the publishers.

[…] I don’t think many publishers will learn such lessons. My fear is that they will tell their developers “We want results like Baldur’s Gate 3” and the developers will then say “Okay, but then we need X and Y in resources.” Then they will say “Can’t you achieve the same results with half the resources?” Of course, the developer will probably say: “Yes, we can.” But the true answer would be No, because that’s just not how it works.

Publishers draw the wrong conclusions – they just want success

When it comes to lessons that publishers should learn, Gaider also believes that quickly wrong conclusions are drawn. Since the success of Baldur’s Gate 3, many new games have romance options. While these did exist before, now games seem to increasingly rely on them. Gaider has said:

This is disturbing. It is so easy for companies to learn the wrong lessons: The idea that romances should become a routine. That if you have a character, you just make “Let’s attach a romance to it”, which is just a few extra lines of dialogue and maybe a cutscene – that this is what the player base wants. It does not advance the medium. If we reach the point where romances are simply seen as the standard to add, then there will be a backlash and people will say: “Look, these romances feel very heartless, as if it’s just another item on the checklist of features.”

Even if big publishers may not draw the lessons from the success of such games that they should, perhaps it gives smaller teams at least hope that they can complete their vision. Because even the current hit Clair Obscur Expedition 33 is currently showing the big AAA publishers what is possible. They just have to learn from it.

This is an AI-powered translation. Some inaccuracies might exist.

You can now try Stellar Blade on Steam and keep your progress

You can now experience the action of Stellar Blade on PC – and test if you like the game before you have to buy it.

On the PlayStation 5, Stellar Blade was quite an unexpected success that hardly anyone had on their radar until the game took off. Now, everyone who has a PC can finally enjoy the game, as the release is just around the corner.

Stellar Blade has already released its playable demo on Steam, allowing all interested parties to download and try out the game. This is a good opportunity to get a taste of the game and see if your computer meets the requirements of Stellar Blade and whether you can enjoy the action gameplay.

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The action-adventure Stellar Blade shows the story trailer for PS5

What kind of game is Stellar Blade? Stellar Blade is described as an action-adventure and falls into the “Souls-like” category, even though the difficulty level of the game is significantly milder than that of the FromSoftware models. Nevertheless, you need to approach fights tactically, dodge skillfully, and unleash your own combos while sending the monstrous Naytiba, which have ravaged the Earth, back to the beyond.

You play as EVE, a quite pretty robot lady, who initially attracted attention mainly due to her rather flawless appearance – to the extent that she resists being scrutinized too closely by players.

What can you play in the demo? The demo contains about the first one to two hours of gameplay. This includes the intro and the first, larger playable area up to the first boss fight, which gives a fairly good feeling of what to expect in Stellar Blade.

You can download the demo on the Steam page of Stellar Blade.

Will your save file be preserved? Yes. If you complete the demo, you can transfer your save file to the release of the game on June 12 if you decide to purchase it.

Although Stellar Blade has also caused some controversies, we at MeinMMO were also convinced by the game and had a lot of fun with it. However, one must be able to accept that Stellar Blade is especially visually impressive and fun to play – don’t expect a particularly complex story and be prepared to overlook one or two minor logic flaws in the plot. But EVEs various outfits will likely distract from that, as one or the other might not pay attention to anything else.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wccftech.com

Diablo 4 brings back a popular boss in Season 9 that you already know from the campaign

Season 9 brings new content to Diablo 4 and an old friend returns. You have already fought against him in the campaign – and this time he remains permanently in the ARPG.

With Season 9, Blizzard shakes up the endgame in Diablo 4 and revamps existing activities. Horadric vaults appear in Nightmare Dungeons, containing powerful enemies and strong loot. In the “Escalating Nightmares,” you will be sent through three consecutive Nightmare Dungeons, where the difficulty increases, but so do the rewards.

Who is returning in Diablo 4? Besides new content, a fan favorite is also returning: Astaroth. The wicked demon belongs to Mephisto’s lieutenants and originally encountered you at the end of Act 2 in the campaign. Astaroth rides on his Amalgam of Wrath, with rider and mount sharing the health bar and fighting as one unit.

With his return, there is a novel strategy in the boss fight, as Astaroth splits into two independent bosses with unique combos.

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Blizzard summarizes the story of Diablo 4 in the video

In “Escalating Nightmares,” you will meet Astaroth

When can I fight Astaroth? Season 9 is expected to start on July 1, 2025. Then you can dive into the new endgame content, including the encounter with Astaroth. However, he is not part of the Hideout bosses. Instead, he awaits you at the end of the Escalating Nightmares – provided you master all three dungeons.

To even enter the new activity, you need so-called Ascension seals. These drop starting from torment level 1 in the horadric chests found in the vaults. With an active seal, you can start in the first of three consecutive Nightmare Dungeons.

If you successfully complete the third Nightmare Dungeon in the series, you will reach Astaroth’s hideout and can take revenge on the campaign boss.

What the community says about the return: Astaroth is one of the popular bosses in the campaign of Diablo 4. In a Reddit thread from June 2023, a user writes: “Dear Blizzard, can we please fight Astaroth again?” The thread gathered over 3,800 upvotes.

Two years later, it’s finally time, and you can actually fight Astaroth outside the campaign. In a recent Reddit post from May 22, 2025, LoatheBurger writes that he thinks it’s “pretty cool” that the boss apparently dismounts during the fight.

In the comments, MostPutridSmell agrees: “I feel the same – his design is just really cool.” And SheWhoHates hopes for a suitable mount drop in the style of his “Amalgam of Wrath.”

The innovations around the Nightmare Dungeons are expected to remain beyond Season 9. From then on, you can additionally activate new Nightmare seals directly within the dungeons without having to leave the dungeon each time.

For those who want to test the changes now: The PTR (test server) for Season 9 runs until June 3. There you can not only pay Astaroth a visit, but also examine all the new features. More information, including German patch notes, can be found here: Blizzard shakes up the endgame of Diablo 4 with Season 9, and you can play it today

This is an AI-powered translation. Some inaccuracies might exist.

New MMORPG has already 40 million players in the first month, now coming to us – Offers special feature to make NPCs feel alive

In China, the MMORPG Sword of Justice has many fans, and now it is set to come to the West as well. The developers have now revealed the first trailer and information about the game.

What kind of MMORPG is this? Sword of Justice is a free-to-play MMORPG from publisher NetEase. It is themed around a Wuxia world set in 12th century China and is reminiscent of games like Swords of Legends Online or World of Jade Dynasty.

In China, the MMORPG reportedly reached 40 million players in the first month and over 1.1 million pre-registrations on the first day, according to publisher NetEase. Although there is no exact release date yet, the publisher has now planned for Sword of Justice to be released in the West as well. The MMORPG will be available on PC, Android, and iOS.

Sword of Justice aims to provide a huge open world that is visually impressive thanks to ray tracing and a partnership with NVIDIA. The developers focus on the interplay between light and shadow and elaborate reflections.

You can see what the new MMORPG looks like here in the trailer:

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Sword of Justice shows its first trailer in the West, wants to impress with martial arts and beautiful graphics

Good Looks and Good Tech

What features does the MMORPG offer? Besides its beautiful appearance, Sword of Justice also has special technical features. One of them is a dynamic weather system that is supposed to create an immersive environment. However, the innovative NPC system stands out as a special highlight.

With the help of China’s AI chatbot DeepSeek, the NPCs are said to possess their own identities, memories, and the ability to provide dynamic responses. This means that the NPCs can individually react to events and player actions.

However, the extent to which this technology is mature and how much of the Chinese competition to ChatGPT is integrated into the MMORPG is still unclear. There are concerns regarding data protection with DeepSeek, and in countries like Italy, the AI assistant is completely banned (via Handelsblatt).

What will the gameplay be like? The developers are focusing on the classic elements of the genre for gameplay. Players are supposed to explore an open world, fight mythical beasts and bandits in dungeons, and loot and level up.

In combat, Sword of Justice is going in the direction of Blade and Soul and aims to offer martial arts battles with fluid animations. However, the trailer also shows weapons, magical attacks, and abilities.

While the MMORPG offers over 100 hours of content for single players thanks to AI companions, more sociable gamers are also intended to have their fun. Therefore, Sword of Justice plans to introduce guilds, a mentoring system, and other communities right from the start, helping players connect.

How is the game being received? Sword of Justice attracts players with Free2Play and no Pay2Win (via NetEaseGames.com). The trailer on YouTube has been viewed by about one million people within a day, and on the website SwordofJustice.com, there were already over 350,000 registrations during this period.

Other videos on the YouTube channel of the MMORPG, however, receive less attention, with only a few hundred views recorded, and in the comments under the trailer on YouTube, there are only a few fans.

For fans of Wuxia MMORPGs, the new Sword of Justice could also become a hit here. This theme park world hasn’t been around since Swords of Legends, even though it’s very popular in China. Additionally, the girlfriend of MeinMMO author Cedric Holmeier has been waiting for a replacement since then: I got my girlfriend into playing MMORPGs, and now she’s mad at me

This is an AI-powered translation. Some inaccuracies might exist.