Switch 2 Pro Controller in test: Is the upgrade worth 90 euros at all?


Nintendo has launched the new Pro Controller for the Switch 2 alongside the Nintendo Switch 2. MeinMMO editor Benedikt Schlotmann was able to test the controller and explains how the new controller performs.

The Pro Controller is always considered an alternative to the Joy-Cons when you want to play on the Switch (2). This has not changed with the release of the Switch 2. To complement the Switch 2, Nintendo has also launched a new Pro Controller. The old and new models look very similar externally, but is the expensive upgrade of around 90 euros really worth it? After all, the old Switch controllers are also compatible with the Switch 2.

I played with the controller in everyday life and will explain whether the controller is worth it for you. In the end, it also depends on whether you absolutely want an official product.

Switch 2 Pro Controller in review, overview:

Who tested it?

I have a penchant for hardware and tech and privately own over 20 gaming mice, as well as numerous keyboards and controllers. For MeinMMO, I have been testing hardware for our readers since 2019. In addition to the PC and PS5, I now also play on the Steam Deck.

Our device is a loaner unit provided to us by Nintendo for testing.

asks meinmmo Benedikt

Benedikt Schlotmann
Hardware editor MeinMMO

Contents

What does the package include? The contents of the controller include

  • the Pro Controller
  • a thin manual
  • a USB-A to USB-C cable

How is the controller designed? The Pro Controller for the Switch 2, like all controllers for the Switch consoles, features an asymmetric design: the sticks are positioned offset rather than next to each other. The D-pad is located on the bottom side, with the XABY buttons on the top right.

On the back, there are two additional buttons below the level of my middle fingers (a total of 2). These can be assigned extra functions via the software.

The new Pro Controller for the Switch 2 also continues to support NFC and Amiibo functions, just like the old controller.

By the way, the controller cannot be used with the PC, Xbox, or PS5. It is neither recognized by my system nor can it be applied otherwise.

Processing

Nintendo does not use micro-switches or hall-effect sticks in its Pro Controller. This is quite disappointing given the high price of 89.99 euros (RRP) and would have benefitted the controller quite a bit.

For comparison: The 8bitdo controllers, priced between 60 and 70 euros, offer hall-effect switches and overall a rounder construction compared to Nintendo’s new Pro Controller. However, there are still compatibility issues.

The battery in the Switch 2 Pro Controller is also non-removable and cannot be replaced. Other components, such as thumbsticks or general buttons, are also non-interchangeable and are firmly integrated. Other manufacturers are a bit further ahead here, though they sometimes charge a premium for this flexibility.

A common criticism I read in forums: The surface of the controller is very smooth and lacks any rubberization or texturing for a better grip. In everyday use, however, I cannot confirm this as a problem. I, too, am used to texturing, but had no issues with the smooth surface. And I am someone whose hands get quite moist and slippery in everyday situations.

Switch Pro Controller vs Xbox Controller back side
Xbox Controller (left) and Pro Controller (right): The Xbox controller shows clear texturing, while the Pro Controller is smooth.

Software

Nintendo relies entirely on the internal software of the Switch 2 for software. Here, you can also easily assign the two extra buttons. How to connect the Pro Controller to the Switch 2 can be read directly on MeinMMO.

Ergonomics and weight

Weight: The Pro Controller for the Switch 2 weighs 235 grams. This makes the new model a few grams lighter than its predecessor, which weighed 246 grams. You hardly feel this difference in everyday use.

In contrast, the official, larger Xbox controller is significantly heavier at 280 grams than the Pro Controller.

Switch 2 Pro Controller vs Xbox Controller
Switch 2 Pro Controller vs Xbox Controller

Ergonomics: In direct comparison to the old Pro Controller, little has changed regarding ergonomics, as the size is more or less identical. Both my wife and I can comfortably hold the controller. This is mainly due to the slim, tapering grips that fit well in hand.

Gameplay: How does it play on the Switch 2?

How does it feel to play with the controller? I mostly played Mario Kart: World with my wife. Both of us switched between the Joy-Cons and the Pro Controller.

In everyday scenarios, the lighter weight stands out. When I sit on the couch with my wife and play on the Switch 2, I hardly feel the Pro Controller while playing. I also find the Pro Controller significantly more comfortable than the Joy-Cons-2 in the holder, which is included with the Switch 2.

However, I find it disappointing that Nintendo did not equip the buttons with micro-switches. Compared to other controllers, the button presses feel slightly mushy as you do not receive a “clicky” feedback, like with the TurtleBeach Stealth Ultra.

Nintendo Switch 2 Pro Controller detail view thumbstick
Nintendo Switch 2 Pro Controller, detail view thumbstick.

Battery life: The manufacturer states that the battery life is around 40 hours. In everyday situations, I usually plug the controller back into the Switch 2 via one of the USB ports after a full afternoon of play.

The battery life is certainly more than sufficient if you want to play for a long afternoon without recharging or cables.

Nintendo Switch 2 Pro Controller front
Nintendo Switch 2 Pro Controller without packaging

Conclusion: Successful ergonomics, but slightly mushy buttons

For whom is the controller worthwhile? First of all, 89.99 euros is not a small amount of money. This becomes especially noticeable when comparing prices with competitors. Well-equipped third-party models (3bitdo, PowerA) cost about 20 euros less than the Pro Controller for the Switch 2. However, there are still compatibility issues between the Switch 2 and third-party products at this time. The third-party models can also be used with PCs and Xbox and are not limited to the Switch 2.

If you want to move away from the Joy-Cons and not play with the Joy-Con holder while watching TV, then the Pro Controller is certainly worth its 90 euros. If you don’t necessarily need the official product, I would recommend taking a look at the often very good alternatives from third-party manufacturers.

Alternatives to the Switch 2 Pro Controller:

  • Joy-Cons 2: 2-pack included with the Switch 2, can be converted into a controller with the charging holder.
  • 8BitDo Ultimate Bluetooth: Excellent processing thanks to hall-effect sticks, good ergonomics, and sufficient battery life.

The Nintendo Switch 2 has now been officially released. MeinMMO summarizes the most important information before the release in 10 questions for you and explains what you need to know about the release of the new console: Nintendo Switch 2: The 10 most important questions and answers about the release

This is an AI-powered translation. Some inaccuracies might exist.

Hearthstone has changed the Arena mode – everything is more expensive and frustrating

The arena in Hearthstone has always been a popular game mode. That has changed – because now everything is new and your gold is quickly gone.

The arena mode in Hearthstone is one that has hardly changed since its introduction, almost at the release of the game. While there were occasional minor adjustments, the basic idea remains unchanged: For an entry fee of 150 gold (or a ticket), you assemble a deck of 30 almost random cards and play – until you have either accumulated 12 victories or 3 losses.

Depending on the number of victories, there are different rewards: card packs, arcane dust (for crafting cards), and gold. With 7 victories, you would almost guarantee to get your gold investment back, allowing you to play the next round. More victories meant additional gold, which either allowed for more arena rounds or direct purchasing opportunities for card packs (or expansions).

Now Blizzard has split the arena mode in two and also drastically changed it. The community is really angry: Everything is more expensive and gold as a reward has been almost abolished.

Start video
StarCraft in Hearthstone – the old team returns

Arena: Split in two and more Constructed than before

What has changed? Since the latest patch, the arena has been divided into two different game modes. There is the arena and the underground. At its core, the game modes differ as follows:

  • Arena: Costs 150 gold or 1 ticket. You build a deck of 30 cards. The game ends after 2 losses or 5 victories. With 5 victories, you get your ticket back, making the round essentially free. Your opponents are at your skill level.
  • Underground: Costs 300 gold or 2 tickets. You build a deck of 30 cards. The game ends after 3 losses or 12 victories. After each loss, you can choose 5 new cards and then remove 5 from your deck. Your opponents can come from all skill levels. With 7 victories, you are guaranteed to receive 2 tickets as a reward, making the round free.

Why is the community angry? What sounds new and interesting on paper has actually angered the community. This can be summarized in several reasons, all falling under “Blizzard is greedy.”

Normal Arena: Fewer games for the same money and fewer rewards

In the normal arena, there is no longer any gold as a reward. Previously, you could earn gold here, even with only a few victories. This way, you could sometimes finance the next round or afford several arena rounds with very many victories or directly buy packs with the gold. Now there is no more gold, but at best only a ticket, which is less flexible.

Additionally, you now get less playtime in the arena for the cost of one ticket (or 150 gold). Previously, you could lose up to 3 times or win 12 times for 150 gold; now the limit is 2 losses and 5 victories – about half of the possible matches. The result: You have to pay more frequently for the arena.

Underground Arena: Double the stake, lousy profits, luck-based rewards

The underground is a second arena mode that is unlocked only after winning a few times in the normal arena. Here, each entry costs 300 gold (or 2 tickets) and you play until you have accumulated 12 victories or 3 losses. Again, there is almost no gold as a fixed reward, but mainly tickets – with 7 victories, you get both entry tickets back.

As a special feature, after each loss, you can exchange 5 cards, allowing the deck to be refined afterwards.

The player base is particularly angered here by a “possible” reward. As a special incentive, there is the “Favor of the Audience” – an enticing reward of 2,000 gold. However, this is never guaranteed, and there is only a small percentage chance of winning it. After 6 victories, you have a 5% chance for this reward, and at 12 victories (with 0 losses), this chance rises to a maximum of 13%.

Hearthstone Rewards Underground Arena
The best rewards sound enticing – but the only gold is linked to a rather small chance of winning. And that for perfect play.

You need to play perfectly in the underground an average of 8 times (12 victories) to statistically get the 2,000 gold at least once – which would likely mean many hundreds of matches for a reward that isn’t even guaranteed.

In summary, it can be said: The new arena quickly reduces the gold of your account and has alienated a whole group of fans who now feel out of place in this mode (via Reddit).

The opinion in the community is correspondingly one-sided. Most of the posts in the Hearthstone subreddit currently deal with the arena and the poor experience of the players.

One of the biggest points of criticism is the fact that the “arena is no longer made for arena fans”. Because when choosing the legendary card, you immediately get 3 additional cards that fit well with the legendary card. This allows for much more professional deck construction: It reminds people of the standard game mode. And this is exactly what they do not want to play in the arena.

Many play arena to escape the current “meta-decks” – but these also enter the arena and the underground through these “card buckets” with closely linked cards.

Additionally, the arena is currently still plagued by several bugs. For example, it can happen that you are presented with three legendary cards at the start of a round – of which 2 are supposedly “banned”. Then you can only choose the last option:

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This is indeed a visual bug, where restarting the game helps, but if you don’t know that, you can feel pretty fooled.

Cortyn says: Honestly, I am also quite shocked by the changes to the arena in Hearthstone. For me, this has always been the game mode that I liked to check out when I didn’t feel like “Battlegrounds” or found the meta-decks in the normal game mode too boring.

Now both variants of the arena mode are only one thing: expensive. I realize that Hearthstone has been trying to monetize every game mode even more for quite some time, but that they now resort to poor practices like “a small chance to win something big” is extremely disappointing to me. I expected better from Blizzard. Especially after they had already monetized the battleground mode harder. What a shame.

This is an AI-powered translation. Some inaccuracies might exist.

Nintendo Switch 2: All cameras that are supposed to work now

The Nintendo Switch 2 officially now supports cameras for multiplayer. MeinMMO explains which cameras work and which do not.

What is the camera needed for? The camera on the Nintendo Switch 2 is part of the new GameChat features. You can read more about it directly on MeinMMO.

Nintendo had already explained beforehand that the Switch 2 should officially support most USB cameras. However, it doesn’t seem to be that straightforward. MeinMMO explains what we currently know and what you need to consider.

Start video
Wir packen die Switch 2 aus: Das ist im Karton

Nintendo Switch 2: Webcams that work

How did we create our list? MeinMMO has tested several cameras with the Switch 2, including the Logitech MX Brio (for testing), the official camera for the Switch 2, and the Logitech C920. We have included additional working cameras from the following Reddit thread. Currently, there is no official list from Nintendo (as of 10.06.25).

If there are further updates or new cameras, we will update the list for you.

List of cameras that are supposed to work with the Switch 2:

  • Official camera for the Switch 2
  • Logitech Brio 4K (with official Pro Controller cable)
  • Logitech C920
  • Logitech C930e
  • Razer Kiyo
  • HP 4310
  • Logitech StreamCam
  • Razer Kiyo Pro
  • Razer Kiyo
  • Logitech StreamCam
  • Logitech MX Brio
  • Logitech C930e
  • Logitech C910
  • Logitech C615
  • Logitech C310
  • Logitech C250
  • Microsoft LifeCam 3000
  • Microsoft LifeCam Studio
  • HP 4310
  • Lenovo WHWC500

While some users on Reddit report that the Logitech Brio 4K does not work, it runs perfectly fine for us in testing with the official Pro Controller cable.

Switch 2: Connect and test the camera

It’s that simple: Go to the settings on the Switch 2 and select the menu option “Controllers and accessories”. In the next step, select “Check USB camera”. If your camera works, you will see an image displayed from your camera.

The Nintendo Switch 2 was released on June 5, 2025. To ensure a smooth launch with the console, guides are particularly useful. If you need tips and tricks for Nintendo’s new hybrid console, you can find a collection of all important guides for the Nintendo Switch 2 on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. theverge.com

A new “Anime” is coming this summer, makes the animations from Solo Leveling look outdated

Along with Japan and Korea, China also produces animated series called Donghua, which are successful worldwide. If you are looking for a new Anime after Solo Leveling, Lord of Mysteries might be something for you.

What is the Chinese anime about? Lord of Mysteries is based on a Chinese web novel that was published from 2018 to 2020. The series is basically an Isekai, as a Chinese programmer named Zhou Mingrui suddenly awakens in the body of another person from an alternate universe.

  • Zhou awakens as Klein Moretti, a poverty-stricken history graduate, in the city of Tingen. The city resembles London from the 19th century, with some steampunk and Cthulhu elements.
  • Klein finds himself caught up in a murder investigation that is linked to his life as a programmer. His death is tied to consuming a Beyonder potion.
  • Klein joins the Nighthawks, a secret organization under the Church of Eternal Night. They are responsible for supernatural threats.

The unique aspect of the series is the Beyonder power system. Through potions, people gain supernatural abilities and essentially embark on a path. Klein Moretti, for instance, is a seer and learns divination and mental perception. 

The potions are divided into sequences, with sequence 9 being the weakest and 0 the strongest variant. They also come with a certain risk: people may experience a loss of control after consumption if they fail to master the abilities or violate the rules of the path.

The power system, with its different paths, is reminiscent of other animes like Solo Leveling, where there are classes like the Shadow Monarch. However, there is one area where Lord of Mysteries could surpass the anime from Korea.

Start video
Lord of the Mysteries: Trailer for the Donghua with great animations

Lord of Mysteries focuses on high frame rates

What makes the anime better than Solo Leveling? In a Q&A session on Reddit, animation producer Atsushi Kaneko revealed that between 8,000 and 10,000 frames are used for an episode of Solo Leveling. In elaborate episodes like Episode 24, even 17,000 frames were used.

As Solo Leveling is praised for its animations, this serves as a good benchmark for particularly impressive episodes. Fans have voted it the anime of the year. However, as a Reddit user claims to have learned from a private event, Lord of Mysteries might top that: reportedly, 30,000 frames are used per episode.

A tweet on X shows how cool the final result looks. Many fans write in the comments that the animations are absolutely the best in the anime industry.

When will it be released? The broadcast is planned for summer 2025. According to the programming schedule from Tencent Video (via CBR), the specific release date is set for July 7, 2025. Unfortunately, it is still unclear whether the series will run in Germany and on which streaming service it will be available. For now, it’s just a matter of waiting and having tea.

Several Donghuas from China are currently airing with us. One of them allows viewers to determine how the battles in season 2 will turn out. Fans can even win voice roles: In a new series, you can decide how strong the characters will be for season 2

This is an AI-powered translation. Some inaccuracies might exist.

Zuckerberg had to lay off employees because a 70-year-old law was amended in 2017

A change in the law in 2017 requires tech companies like Meta to suddenly pay millions more in taxes for research and development areas in the USA. The consequences? Mass layoffs.

What law has changed? Until the end of 2021, US companies were allowed to immediately deduct their research and development costs (R&D) in full (§ 174 of the US tax code). This included salaries, material costs, rent, and much more.

With the Tax Cuts and Jobs Act (TCJA, 2017), a system of mandatory amortization was introduced starting in the 2022 tax year: R&D investments must now be amortized over 5 years, with foreign expenses amortized over 15 years. This is a radical change for research-intensive industries and companies, as ABGI reports.

Start video
The tech demo of The Witcher 4 provides insights into the technology of the new game by CD Projekt Red

Rising costs lead to layoffs

What do tech giants have to do with it? Tech giants like Meta and Google invest billions in research and development – especially in AI, new hardware, or software solutions. As a result, their tax burden has been significantly high since 2022.

As reported by 3Djuegos, the previous rules allowed companies to pay high salaries and hiring bonuses to remain attractive in the competition for skilled workers. These costs could be immediately tax-deductible, effectively reducing total expenses.

Due to the new amortization mechanism, the tax burden increased significantly – an effect that likely put considerable financial pressure on companies like Meta (via FastCompany). According to Quartz, the law change hit many tech companies hard. Meta CEO Mark Zuckerberg responded with the declared “Year of Efficiency”, which resulted in large-scale job cuts.

What are the implications of the changes for the future? Major tech companies like Microsoft, Apple, Google, or Meta were able to develop their innovations in an environment that allowed direct tax relief on investments. This environment no longer exists – and that could significantly slow down future innovations.

Microsoft’s operating systems were developed in the state of Washington. Apple’s original hardware and software development took place in California. Google’s search engine started at Stanford and was further developed from Mountain View. The entire social platform of Facebook was conceived in Menlo Park (via qz).

This is likely to change in the future, as the location USA will ultimately become too expensive from a tax perspective. This could lead to relocations abroad.

While companies like Meta lay off their employees for cost reasons, others are turning to AI – only to find that people are indeed irreplaceable. Read here how a company first laid off employees to subsequently rehire them due to AI: A company laid off 7,800 employees to replace them with AI, but it was not expected that many employees would be rehired because of AI

This is an AI-powered translation. Some inaccuracies might exist.

Relaxed mode in LoL adapts to the new season, brings back beloved map

ARAM is a popular fun mode in League of Legends. Instead of large tactics, there is 5v5 brawling on a single bridge. As part of a new presentation, Riot has announced an update for the mode that not only changes the map.

What is ARAM? ARAM stands for “All Random All Mid” and is a permanent mode in LoL that differs from the classic MOBA structure. Instead of large objectives and 3 lanes, players brawl in ARAM on a single lane with random champions.

For many players, ARAM is the relaxing alternative to regular LoL. You don’t have to deal with lane management or jungle monsters, just fighting. Many people only play ARAM now.

In a new dev update (YouTube), Riot announced a new update for ARAM. Along with a new map and a return, they will also change how champions are chosen.

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Hall of Legends: Uzi – Trailer to celebrate the Chinese LoL legend

A New Map and Rotation for Variety

What will change in ARAM? Currently, League of Legends is in the 2nd Season of 2025. It thematically and visually focuses on the Spirit Blossom theme. ARAM is also supposed to represent this now. On June 25, 2025 (Patch 25.13), a new version of the map will come into play, which will also bring a different soundtrack and death screen.

This will also change the hexgates; you now have 2 portals at the top and bottom in the center of the map.

To ensure some variety, the style of the map will be rotated. The popular pirate map Butcher’s Bridge is also returning. This map was first introduced during the Bilgewater: Burning Tides event. In this map, there are now cannons that shoot you straight into the action.

So, when you start an ARAM game, you will get one of the 3 maps: Howling Abyss, Spirit Blossom, or Butcher’s Bridge.

You can see how the new maps look here:

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The champion selection will also be slightly adjusted. Now, when you are in the champion selection, you will see 2 champions (with luck even 3) to choose from. Once you pick one, the remaining champions will stay in the pool for the whole team.

Rerolls will disappear, but you now have direct access to at least 2 champions even if you have no rerolls.

Besides the new ARAM changes, Riot announced the new champion Yunara in the dev update, who is set to be a classic auto-attack ADC. A new meta-game in the form of a 2D beat-’em-up is set to appear as well. The story of the current season will continue with this. More information will be available in 2 weeks. Unlike the last meta-game, you won’t need to play any LoL matches for it: LoL is releasing a new mini-game in the style of a Steam hit, but to unlock everything, you need to play the real League of Legends

This is an AI-powered translation. Some inaccuracies might exist.

Dune: Awakening has a hidden feature that also makes the GTA series special

The developers of Dune: Awakening have put enormous effort into designing the world of this new survival MMO. This is particularly clear in a notable feature, which most players likely haven’t even discovered yet.

What is this feature? In Dune: Awakening, there is a comprehensive radio program that you can activate or deactivate at any time. How? By pressing the “N” key. This brings you to the so-called KOMNET, which provides a detailed event log, an overview of the transmission channels, and of course the radio.

You have the choice between 5 radio settings:

  • None: The radio remains silent.
  • Imperial Classics: Timeless compositions performed by the Chori Imperialis.
  • Collector’s Radio: The station that provides spice harvesters and regular workers with advertisements, survival tips, music, and entertainment.
  • Atreides Radio: The official radio station of House Atreides broadcasts propaganda, motivational speeches, music, and entertainment.
  • Harkonnen Radio: The official radio station of House Harkonnen broadcasts propaganda, reports on slave fights, music, and entertainment.

The launch trailer for Dune Awakening:

Start video
Das neue Survival-MMO Dune: Awakening im Launch-Trailer

“I laughed! I cried! I died!”

How does the community find this feature? In a post on Reddit, players discuss the radio of Dune: Awakening.

  • danohalloran writes on Reddit: “I laughed! I cried! I died of dehydration because I wasn’t paying attention! The radio stations not only play music. On the harvesting station, I heard a radio play, a sitcom, another piece of propaganda, etc. And everything was very well produced. Perfect to keep you company while you collect and craft.”
  • Lamplorde adds on Reddit: “Yes, I just discovered it today. The Harkonnen slave fights and the Atreides radio plays are fantastic. Too bad the music is absolute garbage.”
  • However, some of the music is also very well received. noso2143 explains on Reddit: “The music comes from the old Dune RTS games that were released in the late 90s or early 2000s.”
  • ClkwrkDragonfly praises on Reddit: “They are not only entertaining, but they also effectively expand the story of the alternative universe. In one of the episodes of ‘Five Days at Carthag’, it is revealed that Ariste Atreides publicly rejected Feyd, preventing the mediation of peace between the two houses.”

Strong Role Model: Dune: Awakening follows in the footsteps of one of the biggest blockbuster franchises, which is also known for its diverse radio programming: GTA. And just like in Grand Theft Auto, unfortunately, the radio stations of Arrakis are only available in English. What else you need to know about the new survival MMO from Funcom, you can find here: Everything about the release on PS5, Xbox, and PC of Dune: Awakening.

This is an AI-powered translation. Some inaccuracies might exist.

Dune: Awakening – The first Coriolis storm sweeps through Arrakis earlier than planned, taking the servers offline

In Dune: Awakening, the developers have recently announced a new patch that will shut down the servers and bring a sandstorm that causes significant changes in the game.

What kind of patch is this? The developers of Dune: Awakening have announced a new patch. For this, they will shut down the servers on June 10 at 09:00 AM CEST (07:00 AM UTC | 12:00 AM PDT). The maintenance is expected to take about 2 hours. Therefore, the servers should be live again by 11:00 AM CEST (09:00 AM UTC | 02:00 AM PDT).

What exactly the developers will change with the patch is still unclear. The patch notes are currently only published by Funcom when the servers are back online.

Here, you can see what awaits you in the future in Dune: Awakening:

Start video
Creative Director Joel Bylos erklärt, was euch in Dune: Awakening nach Release alles erwartet

Coriolis Storm Brings New Map

What kind of sandstorm is this? In Dune: Awakening, the great Coriolis storm sweeps through the desert for the first time on Tuesday morning. This sandstorm is the game mechanic that announces the weekly reset of the endgame PvP area Deep Desert. The sandstorm was originally supposed to come at a different time, but the developers have brought it forward to coincide with today’s maintenance.

Once a week, the endgame area Deep Desert is hit by this sandstorm and changed. When players return to the servers after maintenance on Tuesday, they will find a completely new endgame area. There will be new dungeons, places for materials, and wrecks that are also located in new areas. The desert will therefore be completely reset.

Anyone who logged out in the Deep Desert or built a base there will lose their character and/or dwelling with the reset. Therefore, the developers recommend players to pack their materials and valuables before each storm and take them to the Hagga Basin. There, they are protected and unaffected.

On Tuesday morning, after the reset, a new week in the in-game politics system Landsraad will also begin. Here, players will again have the opportunity to accumulate power to pass new laws in favor of Atreides or Harkonnen after the reset.

In the past, the developers have exceeded their originally announced times for maintenance work. If that is the case this time as well, we will update this article with new information. Until the servers are live, we recommend: Dune: Awakening – 10 Tips for Beginners that will noticeably ease your start

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. x.com/
  2. Discord

Bosses in Diablo 4 were unfair in the past, but now players are missing their only secret weapon

In the endgame of Diablo 4, you can challenge bosses and relieve them of their loot. However, many players are quite annoyed by the fights in Season 8 because they cannot use a popular mechanic.

In Diablo 4, there are several hideout bosses that you can defeat in the endgame. As a reward, you can expect loot if you have the specific mats ready. To obtain certain items, many players farm the bosses multiple times. The effort is high, and the farming drags on. Moreover, a once “secret weapon” against the tough opponents, which could previously deal damage, suddenly doesn’t work anymore.

What is the popular “secret weapon”? In previous seasons, it was possible to defeat most bosses with just a few hits – or even to “oneshot” them. Since Blizzard adjusted the difficulty levels in Diablo 4 and made the bosses more resilient, that simply isn’t possible anymore. The bosses don’t just have more health; they also have so-called immunity phases.

This means, concretely: Even if you would defeat the boss with just a few hits, it still won’t go down. Instead, it switches to a phase where it is either briefly immune or simply retreats from the map. Andariel, for example, becomes invulnerable until you eliminate her little helpers. Duriel, on the other hand, completely disappears into the ground at times, leaving you with three smaller opponents.

Start video
Diablo 4 feiert seinen 2. Geburtstag mit Event & neuen Cosmetics

“The A in ARPG stands for Action”

Why does this annoy players? In various posts on Reddit, players complain about the boss fights. The general sentiment is that the fights simply take too long due to the immunity phases. Especially those who engage in several fights to farm items are losing a lot of time because of this.

In a Reddit post, Ropp_Stark summarizes his thoughts as follows:

If one only had to fight a hideout boss once as a challenge, I wouldn’t mind longer fights, demanding mechanics, or immunity phases. The problem is that Blizzard treats these bosses simultaneously as “ultimate endgame content” and as something you should be able to do 50 times in a row.

The mats could be used for more activities, such as crafting uniques or creating certain dungeon seals. You could keep the current functionality for those who like the current version for farming uniques, but I’d rather farm other content and use the bosses as special progress milestones.

Many now perceive the fights as simply unfair. Eldric-Darkfire writes in his Reddit post: “If a hideout boss can take me out with one hit, then let me darn well oneshot it too.”

He also finds the waiting for the loot chest to spawn annoying: “Keep in mind that it’s completely normal to collect hundreds of boss mats […] and then blast them away in a session. That’s when it gets the most boring. Wait, wait, wait… just let me take the thing down.”

Players like Old-Fig-9531, on the other hand, celebrate the somewhat “smaller” hideout bosses like Varshan or Lord Zir. “They die faster, give the best rewards, and have no immunity phases. […] This is an ARPG – the A stands for ACTION. You just want to stomp these demons into the ground. Andariel was already disappointing, Duriel didn’t get any better, and Lilith? Even worse,” he writes on Reddit.

Especially the fight against the Echo of Lilith has sparked discussions since release. Many feel that the boss fight against her is frustrating, not rewarding at all and feels like an “action RPG without action.”

In contrast, many see Belial as a successful endgame boss. The Lord of Lies was newly introduced in Season 8. At the same time, the old bosses were revamped: they no longer crumple immediately but hit back hard. The community is divided on whether this is really a gain for the game, but one boss seems to annoy (almost) everyone: players argue whether the “new” bosses in Diablo 4 are good or bad – only one is really not liked.

This is an AI-powered translation. Some inaccuracies might exist.

WoW player shows how questing can feel good again

Do you want to have fun questing again and experience a true character journey? A player from World of Warcraft reveals how he managed to do it.

Quests in World of Warcraft have always provided a lot of discussion material. Some love to experience the many little stories and be rewarded with experience points and gear. Others consider questing a torment and want nothing to do with it.

However, everyone agrees that the questing experience is no longer what it was in “Vanilla” WoW – for better or worse. Leveling is significantly faster, and with flying, there’s hardly any time to truly experience the world as it was originally intended. A player has now listed tips and tricks on how to restore the feeling of the past.

Start video
Only 6 people have a success in WoW – and they don’t know why

What does the player recommend? In his post on the WoW subreddit, xKaedos recommends a whole range of adjustments to make when you want to undertake a “real journey”. This includes playing the stories in the correct order and doing so completely. This way, you could refresh your WoW knowledge and lose yourself again in the game world.

His basic ideas include:

  • Play all WoW expansions in their intended original order.
  • Do not use a mount until level 40 and do not fly until level 60.
  • Do not leave an expansion until you have collected all mounts and completed the factions that interest you. Raid content can be skipped.
  • Read all quest texts and lore books found in the game.
  • Do not use heirlooms. Only use equipment you find or craft in the expansion.
  • Level your professions while playing the expansion.
  • Use XP stops at specific limits:
    • Burning Crusade: 20
    • Wrath of the Lich King: 25
    • Cataclysm: 30
    • Mists of Pandaria: 35
    • Warlords of Draenor: 40
    • Legion: 45
    • Battle for Azeroth: 50
    • Shadowlands: 60

Another tip is that it can also help to create a separate character for each expansion that thematically fits well. For example, a Blood Elf Paladin for “The Burning Crusade”, a Monk for “Mists of Pandaria”, or a Demon Hunter for “Legion”. This way, you don’t have to do everything with a single character and can still experience all quests.

In the end, xKaedos emphasizes that these are just his personal preferences that have worked well for him. The quest experience is, of course, a subjective matter – so you can make it a little easier or harder for yourself if you are not happy with his ideas.

Community loves it, criticizes Blizzard: The ideas are well received in the community. However, the top-rated comment from SystemofCells notes that it is very unfortunate to have to take such detours. Because WoW has so much fantastic world content that is simply no longer utilized. He says:

I don’t want retail to become like classic again. But there should be an optional mode for people who want to experience some kind of classic adventure in modern WoW. A satisfying way to go through a journey with all the great content.

It seems that Blizzard has also planned a bit of this by bringing back many old contents and reworking them into “evergreen” content. There is also a new feature for the upcoming “Legion Remix”: A new type of “World Difficulty”, and that could be exactly what many players wish for.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Spotlight Hour tomorrow brings a strong attacker and more candies

The second Pokémon GO Spotlight Hour in June is coming up. You have an encounter with Magnemite ahead – and its evolution is powerful!

When does the Spotlight Hour start? On June 10, the second Spotlight Hour in June starts at 6:00 PM. During this time, the Spotlight Pokémon will appear pretty much everywhere for 60 minutes.

Which Pokémon will appear on June 10? Magnemite is the Pokémon – a classic from the first generation, belonging to the Electric and Steel types. It evolves into Magneton and Magnezone.

How do I get Magnezone? To evolve Magnemite into Magneton, you need 25 candies. You can then trigger the evolution into Magnezone with an additional 100 candies, but you must be within the range of a Magnetic Lure Module.

What bonus is active? During the Spotlight Hour, you will receive double the amount of candies for every catch you make. So, you could easily get enough candies for Magnezone.

But is participating worth it?

Start video
Pokémon GO starts new season Pleasant Days – Trailer for the season

Is the Spotlight Hour with Magnemite worth it?

Is Magnemite strong? Magnemite is not, but Magnezone is. The Pokémon is one of the better Electric attackers, and it’s one of the best if you exclude Legendary Pokémon. Especially if you’re missing a few of the top attackers, Magnezone is a really good option. The Shadow variant of the Pokémon is particularly strong, so you can at least collect candies until you have one.

Is the bonus worth it? Double candies are always good, and with Silver Pinap Berries, you can double the candy count again. The bonus also applies to every other Pokémon during the period, including Raid bosses. You can take advantage of that.

Is there Shiny Magnemite? Yes, the Shiny variant is catchable, but you need a lot of luck. The Shiny rate is not increased during the event.

Is the Spotlight Hour worth it? There are definitely worse options. With Magnemite, you have a Pokémon that can be used effectively in battles. But of course: Long-time players will likely have plenty of Magnemite already. For newcomers, though, it’s an exciting hour.

This month, there are plenty of other events as well. On one hand, there are Spotlight Hours, and on the other hand, many other themed events that bring new Pokémon. Want an overview? Then you’re in the right place: All events in June 2025 for Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

A new RPG on Steam makes the butterfly effect the main character, impressing players with a creative trailer – „I was convinced after 30 seconds“

During the Xbox Games Showcase 2025, a variety of games were revealed, one of which is already considered a favorite among many players. The RPG for Steam and Xbox showcased itself with a 5-minute trailer, cinematic sequences, and a creative approach to gameplay.

Which game is being discussed? It is the RPG “Clockwork Revolution” from inXile Entertainment, which will be available for Xbox and on Steam. A release date has not yet been announced, but there is a wealth of information about the game’s content that is also shown in the trailer.

The trailer was part of this year’s Xbox Games Showcase and has already convinced many players, which is not only due to the gameplay and cinematic sequences. Especially the style, tonality, and creative implementation of “generic” gameplay features quickly made Clockwork Revolution a favorite among many interested parties.

You can watch the aforementioned trailer for Clockwork Revolution here:

Start video
The new trailer for Clockwork Revolution shows gameplay and story in a creative style

The trailer for Clockwork Revolution is a “real refreshment”

What is Clockwork Revolution about? In the first-person RPG, a ruthless and mysterious ruler, Lady Ironwood, reigns over the steampunk-cloaked metropolis of Avalon. She came to power due to her ability to alter the past to suit her preferences. A power that now the player has also acquired.

As a custom character, you are now able to prevent or alter historical events to reshape the present and the future of Avalon. The butterfly effect is therefore a constant companion, but it can bring both good and negative consequences. The player’s decisions are therefore of great importance. 

What is the reaction to the trailer? In the comments under the trailer on YouTube, the enthusiasm of the community is clearly evident.

  • @Ohmagawdjr: “I was convinced after 30 seconds and it just got better.”
  • @MrRasta3600: “It’s really a refreshment to get a trailer with some substance. I’m interested.”
  • @ArborealOreo: “Interactive NPCs and assets that time-traveling gameplay needs to proceed. Awesome! The custom guns look great too. The voice acting is fantastic, very stylish.”
  • @Duskets: “You had my interest. And now you’ve got my undivided attention. And when it comes out, you’ll also have my money.”

Clockwork Revolution seems to bring together an interesting story, an exciting world, dialogues, gameplay, and time travel as gameplay mechanics in a project that generates great interest and anticipation among players. If this RPG isn’t absurd enough for you yet, another game from the Xbox Games Showcase 2025 could be more intriguing: I don’t know what that was – but a running lighthouse won my heart and is coming as an RPG to Steam

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube
  2. Steam

Player achieves the impossible in Dune: Awakening on Steam, rides a sandworm through the desert

The sandworms in Dune: Awakening are feared creatures. If your character gets caught, you lose all items from your inventory. A player on Steam has now turned the tables and outsmarted the sandworm.

What is the deal with riding sandworms? The sandworms are among the feared creatures on Arrakis. The monsters move through the sands and dunes of the game world and consume everything that gets in their way. If you get eaten, you lose everything you were carrying. Vehicles are not spared either.

Riding a sandworm through the desert of Dune: Awakening is no easy task. So far, there has been no prescribed way to do this, and no official game mechanic allows it. Nonetheless, a player has managed to do it thanks to a creative approach.

On Reddit, user SgtDolphin shared a clip where he rides on the back of a sandworm through the desert. It is also shown how he does it. Here you can see the clip:

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Riding Sandworms Made Easy

How did he manage that? To even get on the back of a sandworm in Dune: Awakening, the right skills are needed. The player in the clip uses the combination of various classes for this.

  • On one hand, he has the “Bindu Sprint” from the “Bene Gesserit” class. This makes the character really fast for a short time.
  • The other important skill is the grappling hook of the “Trooper” classes. This allows a character to pull themselves to a point.

The player combines these abilities with a clever location. He stands at the top of a dune and waits there for his fateful encounter with the sandworm.

At the right moment, he uses the Bindu Sprint to jump from the dune onto the sandworm. To ensure it works, he also uses the grappling hook ability in the air to actually land on the sandworm’s body. To the astonishment of the community, it works surprisingly well. Although there are some graphical issues indicating that this is not an intended feature, it still works.

You can learn more about the classes and abilities in Dune: Awakening here:

Start video
Dune: Awakening – Welche Klasse ist zum Start am stärksten?

How are players reacting? The community is ecstatic. Hardly anyone would have thought that a player could find a way to ride a sandworm so early after the launch. Many comments on Reddit cheer the player on:

  • Gwenladar writes on Reddit: “I won’t lie, this is damn cool 👍.”
  • Also TheGoodKiller is excited on Reddit: “We’ve found him, the Kwisatz Haderach of this alternate universe”
  • User bubblesort33 wishes for a proper function on Reddit: “They should really do that. You need to build the rain in the late game, and then you can hunt the other players with it. The ultimate PVP weapon.”

Many users on Reddit also comment “Lisan Al-Gaib!”, which in Dune means “The Voice from the Outer World”. It refers to the prophecy that a messiah would come to Arrakis to lead the Fremen to a better future. The sandworm rider takes on this role through his ride, just as Paul Atreides does in the films.

Dune: Awakening thrives on the powerful sandworms that continuously threaten players and their progress in the survival MMO. They also play an important role in the Dune universe. What lies behind the worms has been uncovered by MeinMMO expert Niko Hernes for you: Everyone knows the sandworms from Dune, but few know what they really are

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO is a much better game on vacation than at home, at least if you have chosen the right place

Let your soul unwind, walk in the sun – and conquer a lot of arenas! MeinMMO author Max Handwerk discovered while on vacation how much fun Pokémon GO is in places where you usually aren’t.

I can’t really complain about my Pokémon GO situation at home. While colleagues living in the countryside sometimes struggle to find even one arena, I have three right in my vicinity.

The first PokéStop is accessible from my apartment, there’s a route to the city, and even a relatively active community that conquers and gives up arenas and is even sufficient for most raids. Only the Gigantamax battles and top raids are still difficult here.

But everything has two sides. And because I have a relatively simple environment, I always work through the same places in Pokémon GO, conquer the same arenas, and catch Pokémon on the same paths.

In short: It becomes relatively routine. But the point of Pokémon GO is actually to go on an adventure. You quickly forget that in your hometown. But it’s different on vacation.

Start video
Pokémon GO starts new season Pleasant Days – Trailer for the season

Pokémon GO the way it was meant to be – not bad at all!

Developer Niantic has repeatedly emphasized in recent years that Pokémon GO is meant to lure people outside and encourage exploration. In my last vacation, that was the approach anyway. I stayed in an Italian village for nearly two weeks and was unfamiliar with the area. But: Pokémon GO actually serves as a good compass in such cases!

Because where there are many arenas and stops, the chance is also high that there’s some activity. So I occasionally strolled around and in the process explored almost the entire place over time – and ensured that pretty much all the arenas fell into Team Red’s hands.

Pokemon GO on vacation spots
Remote places, many arenas, and even Dynamax battles

By the way, this was practical for collecting coins, since the community in the village seems to be rather medium-active. Here and there a few coins came back, while others remained long-term. Let’s see: Either I will receive coins from Italy over the next few days or my Pokémon left behind can enjoy the sun a little longer.

But, back to the topic: I noticed how vacation and gaming pleasure drove each other. Because while I initially played Pokémon GO only ‘on the side’, I quickly realized how much fun it actually was to catch Pokémon more intensely again. To see what the stops actually represented or what the arena actually was. And suddenly there were a few more walks on my agenda than initially planned.

  • Once, a remote arena took me all the way out to a pier from which you could view the harbor. I probably wouldn’t have gone there without the game.
  • Another time, the stops pointed me to some hidden graffiti art.
  • And while sending gifts, I even took a look at what postcards I was actually sending.
  • My personal highlight: The Galar Moltres, which I had been chasing since the introduction of adventure incense, finally showed up and got caught. So that was a success too.
  • Even in the Dynamax battles, which I had only played half-heartedly until then, I got into during that time.

All in all, it was exciting for me to see how this game suddenly felt “fresher” in an unfamiliar environment than usual. I assume this works especially in places that fit well for the game. In the place where I was, the weather, the stop and arena distribution, as well as the community that occasionally left an arena standing but also conquered others, all matched.

Now I’m back in Germany and everyday life has caught up with me again. But: Maybe I can implement the “learned” from the vacation here as well, and occasionally try out unfamiliar paths when going on a Pokémon hunt. And: I’m curious how many coins will eventually flow in from the arenas here. Do you have such experiences too? What places do you like to play the most? Tell us in the comments! And here are all upcoming Pokémon GO events in June 2025.

This is an AI-powered translation. Some inaccuracies might exist.

I don’t know what it is – but a walking lighthouse has won my heart and is coming to Steam as an RPG

During the Xbox Showcase 2025, there were a lot of new games to see. An RPG has captured the heart of MeinMMO editor Sophia Weiss at first glance. However, not much is known about the walking lighthouse on Steam.

What kind of game is it? The game in question is the latest release from Double Fine Productions: Keeper. In the game, an old, decaying lighthouse is possessed and brought to life by magical vines. From then on, it explores the world on four spider legs. By its side is a mysterious bird with four claws, which apparently helps when needed.

In the story, you explore an island with the lighthouse and search for its heart, from where it is said to lead to other even more fantastical worlds. Keeper is tagged as a cinematic adventure in single-player mode. But it is also considered psychedelic, with puzzle aspects and exploration.

Best to make up your own impression with the trailer:

Start video
In Keeper you play a lighthouse on spider legs

Call of Cthulhu or Wall-E – What is Keeper?

Keeper fascinates me and I don’t know exactly why. From the start of the trailer, when the lighthouse finds its four little legs, to the end of the trailer with the glowing mountain and the Marvel-esque light column, so much is happening.

At first, I wondered if this might be a game about Call of Cthulhu. Even if it is a very cute one: An Eldritch Horror lighthouse could wonderfully fit into said cosmos. But better still, it is something entirely of its own.

On its journey to the center of the island, the lighthouse traverses various areas: At the beginning, it is surrounded by sea and crooked sculptures. Later, it carefully climbs along a steep mountain slope. In a plain, fluffy cloud-like plants (?) stand, which the tower apparently can carry to jump further.

Generally, I find it very cute how the lighthouse wobbles slightly back and forth.

However, the most exciting part for me is the ruins of the village inhabited by small robots. They give the game a slightly post-apocalyptic vibe that would otherwise not come across within the more naturalistic areas. Only later in the trailer do you see more and more wondrous structures and clockwork-like ruins.

The green bird also has its tasks: In the trailer, it continuously accompanies the lighthouse and supports it. For example, it seems to turn on the tower light and clear obstacles out of the way.

Overall, Keeper reminds me of a mix of Journey and Wall-E, just with a touch of Cthulhu horror. Where else would the spider legs on the tower come from?

According to the showcase, the game is supposed to be completely wordless, which further enhances the post-apocalyptic feeling: Wandering through an almost mute world with only the soundtrack and the sounds of nature in the background is unusual and somehow exciting.

What Keeper is exactly, the developers are not revealing yet.

Presumably, there will soon be more information about Keeper. If not, that’s not a problem either: The game already has a release date. By October 27, 2025, we will be able to find out what the unusual duo of bird and walking tower is all about. In addition, there were a few more announcements. For example, the creators of the Pokémon games have proven that they can also develop completely different games: Pokémon fans are shocked after the developers present their new game: “Game Freak can make games that don’t look a decade old?”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steam
  2. Purebox

„Hodor“ reveals how WoW helped him overcome his drug addiction

The most reliable giant from Game of Thrones loves to play World of Warcraft. It even saved him from a drug addiction.

If you listen to the cynical tongues, then World of Warcraft has ruined many a youth and plunged some players into a video game addiction. But that WoW can also help one escape from a completely different addiction is something you hear rather seldom. There is a fairly prominent example: Kristian Nairn, whom many will know primarily as ‘Hodor’ from the series ‘Game of Thrones.’

Start video
WoW player finds his old guild again – but it’s quite sad

Where did Nairn talk about this? In the latest episode of ‘The Games That Made Me,’ Kristian Nairn is a guest. He talks mostly about his time in World of Warcraft and how the game has shaped him. He was actually a console gamer who bought a lot of consoles – but after he started playing World of Warcraft, he hardly had time for them anymore.

Nairn previously published the autobiographical book Beyond The Throne. In it, he speaks extensively about his drug addiction. This included alcohol and amphetamines as well as ecstasy and cocaine.

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How did WoW help Nairn? Nairn reveals that during his drug addiction, one day he no longer recognized himself in the mirror and decided to change something drastically. He packed his things and moved to the coast with his dog and his computer to gain distance from everything.

He had intended to take his dog for walks on the beach – but that never happened in the 6 months. Instead, he hardly left his apartment and was almost permanently immersed in World of Warcraft.

Such a fixation on World of Warcraft for such a long time is probably not particularly healthy, but it was a good way to escape drug addiction. Because in doing so, he “found himself again,” as he reveals.

Community jokes Exchanged one dark master for another

This is how the community reacts: In the Subreddit of WoW, they are also discussing the video. Most people think it’s great how openly Nairn addresses his past problems. Some also admonish him, not necessarily jokingly, that he has just exchanged one demon for another.

As spanishtroll112 says, “He probably slipped into a worse drug,” which another player commented with, “Yes, but this one at least has transmogs and mounts.”

  • “He exchanged one evil master for another.” – Sexus445

Even though this is actually a nice story, others should not take it as an example. Those struggling with addiction problems should confide in friends or family and seek professional help to overcome this addiction.
That World of Warcraft can engage and distract for a considerable time is also known to many players – as one who proudly shows that he has completed all quests.

This is an AI-powered translation. Some inaccuracies might exist.

Atlus announces a new Persona game that everyone already knows

A new, old Persona game is getting a literal “revival.” Persona 4 is being remade.

Atlus has announced a new Persona game at the Xbox Game Showcase. Although “new” might be a bit of an exaggeration – but fans of the series have gotten used to this by now.

What has been announced? During the “Xbox Game Showcase 2025,” a small teaser trailer for a new Persona game was released. Although “new” seems a bit questionable here, because the game is titled “Persona 4 Revival.” It is likely a remake of the beloved Persona 4.

Start video
Persona 4 Revival: Trailer shows new graphics of the remake

Atlus is making another remake, revealing few details

Atlus is known for giving successful games a new version with more content without straying too far from the original. This was also the case recently with Persona 5 and the expanded version “Persona 5 Royal,” or Catherine and its “Full Body” version.

When will Persona 4 Revival be released? There is still no indication of when Persona 4 Revival will be released. As soon as there is concrete information about it, you will read it here on MeinMMO.

What is new in Persona 4 Revival? At least the teaser reveals that the graphics of Persona 4 have significantly improved with Revival. They visually resemble the more modern Persona 5 much more and also offer quite decent shadow effects. As usual, one shouldn’t expect a graphic revolution from Persona; the series traditionally leans towards a somewhat old-fashioned anime look.

Is everything new or just updated? Rumors about a remake of Persona 4 have been around for a while. Therefore, some have asked the “old” voice actors if they will reprise their roles in the remake, such as Erin Fitzgerald. She voiced Chie Satonaka in the original Persona 4 and, according to her own statements (via bluesky), was not asked if she wanted to reprise this role.

This could mean one of several things:

  • The development is still in a very early stage.
  • There are new voices for the familiar characters.
  • Simply the old recordings are being reused.

Since it is completely unclear how much actual “remake” is in Persona 4 Revival, fans of the series will have to wait a while longer until they really find out what exactly they are waiting for.

Are you excited to dive back into the universe of Persona 4? Or would you rather be happy if a Persona 6 finally appears on the horizon instead of always new versions of the already old and known games? You can find more exciting games and analyses on Find your Next Game in the coming days.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon fans are shaken after the developers reveal their new game: “So Game Freak can actually make games that don’t look a decade old?”

Game Freak is particularly known for the development of the Pokémon games. However, they have now announced their latest project, which thematically and especially graphically differs greatly from their usual formula – and confuses fans quite a bit.

Which game is being discussed? It is the new action RPG “Beast of Reincarnation,” which was announced during this year’s Xbox Games Showcase. It will be released in 2026 on Steam, the PS5, and Xbox and will also be included in Game Pass from day one.

Game Freak’s latest project is set in 4026 in a post-apocalyptic Japan, where a young woman named Emma must fight alongside a wolf against monsters and mechanical foes to save humanity from extinction. One travels through decaying landscapes, discovers hidden powers, and battles against opposing creatures that are not just of natural origin.

From the structure and atmosphere of the trailer, the characters and environments, “Beast of Reincarnation” is quite reminiscent of Studio Ghibli’s Princess Mononoke:

Start video
The trailer for Game Freak’s Beast of Reincarnation shows a post-apocalyptic Japan in the year 4026

No one expected Game Freak’s new look

What is the reaction to the trailer? Under the trailer for “Beast of Reincarnation,” the community expresses a mix of surprise and unexpected anticipation, but also confusion and incomprehension. Because Game Freak and the look of the latest Pokémon games have been under scrutiny for some time.

  • “I’m just saying what everyone is thinking – GAME FREAK IS DOING THIS????”, writes TrashStack. (via Reddit)
  • “They made this game to prove to everyone that they can make good-looking games,” responds Schitzl1996 (via Reddit), “Now they just need to get the framerate under control.”
  • “It seems like Game Freak knows how to make video games, but the Pokémon Company doesn’t let them… when it’s for Nintendo,” says @cha-cha_supercazador under the trailer on YouTube.

What does the community say about the comparison with Pokémon? For most, Game Freak is directly associated with the Pokémon Company. Besides Beast of Reincarnation, they are also responsible for the upcoming Pokémon Legends: Z-A. For this reason, it is inevitable that the two games are compared directly, resulting in the look of the latest Pokémon games being scrutinized even more. 

“Both are games by Game Freak. Lmfao the Pokémon fans are going to be really TOXIC soon,” writes @pory_leaks in a post on X with a screenshot of both games showing the stylistic, but especially graphical difference.

X-Post by @Heitor_Games
Another post on X shows screenshots of both Game Freak games (@Heitor_Games via X)

Frustration among Pokémon players is also evident on Reddit:

“Beast of Reincarnation” seems to have been a delightful surprise for many players at the Xbox Games Showcase 2025. Even though some of them are already worried about the optimization and framerate issues seen in the trailer, it will still be a while before they can see and play the final result. Those who want to learn more about current announcements can inform themselves here on MeinMMO: Summer Game Fest 2025: All announcements and the most important information at a glance

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. YouTube

Microsoft shows a trailer of a popular MMORPG at their big show, but players complain: “it doesn’t fit the game at all”

The MMORPG Elder Scrolls Online appeared at the big Xbox Games Showcase 2025, but players are wondering about what was shown.

What was shown? During the big Xbox Games Showcase by Microsoft, various trailers, announcements, and game presentations were shown for over two hours. The MMORPG genre was not left out. With Elder Scrolls Online (ESO), one of the largest MMORPGs belongs to Microsoft, and it was not to be missed on the big stage.

The new trailer titled Tales of Tamriel follows the typical events in ESO from the perspective of a cat that follows its owner on their adventures. The trailer is colorful and action-packed, showcasing various locations in Tamriel, as well as Halloween and Christmas festivities, and offers some humorous moments.

Here you can see the trailer yourself:

Start video
Microsoft brings Elder Scrolls Online to the big stage with colorful trailer

Wonder in the Community

How are players reacting to what was shown? The players of the MMORPG are dissatisfied with the new trailer. They feel that what was shown, the music selection, and the overall style of the trailer do not fit Elder Scrolls Online at all. Players are complaining on YouTube:

  • @x-roshtemaky2484: ‘This type of
    • @pacfi88em: ‘I have been playing this game for ten years. I like it, and I recommend it. But this marketing style does not fit the theme and tone of the game at all. Maybe they confused it with another game.’
    • @x-roshtemaky2484: ‘This type of
      This is an AI-powered translation. Some inaccuracies might exist.
      Source(s):
      1. YouTube
      2. YouTube
  • “The most disappointing One More Thing of all time” – The reveal of CoD: Black Ops 7 causes frustration in the community

    During the Xbox Showcase 2025, over 30 new games were shown. Among them was the famous One More Thing announcement of Call of Duty: Black Ops 7. This has caused frustration in the CoD community.

    What kind of game is this? The One More Thing at the Xbox Showcase 2025 was Call of Duty: Black Ops 7. The first-person shooter is the direct successor to Call of Duty: Black Ops 6, which was released in 2024. It is being developed by Treyarch and Raven Software. The publisher is Activision.

    The setting of the game is the year 2035, and the world is plunged into chaos after the events of CoD: Black Ops 2 and CoD: Black Ops 6. Under the leadership of David Mason, the protagonist of Black Ops 2, the Black Ops team faces a manipulative enemy.

    The campaign has been announced as a co-op experience, a novelty for the Black Ops series. In addition, there will be multiplayer and again a zombie mode. Here you can watch the reveal trailer:

    Start video
    Activision shows the new Call of Duty: Black Ops 7 in the trailer for the Xbox Showcase 2025

    The trailer made people curious, but it was CoD

    What does the community say? Overall, the reveal of Black Ops 7 seems to be met with confusion and misunderstanding in the community. However, the trailer resonated with some people:

    “The trailer made me really curious about what it could be. Maybe a new brand or the continuation of an older game – I was wondering what it would be and what the butterfly was about??? … And then it said CoD …” writes Knightseason on Reddit.

    UltimateGamingTechie feels similarly. He titled his Reddit thread “That was the most disappointing ‘One More Thing’ I have ever seen. Really? Call of Duty??” The post has since received over 1,300 upvotes and more than 230 comments, all giving similar feedback.

    Even under the trailer on YouTube, the comments sound very similar, even if it’s more about the fact that the last CoD game just came out. @NOOB_NINJ4 says, Black Ops 6 just came out dude (via YouTube). Commentator @MomentoaMori9813 writes that COD is the Fast and Furious franchise of the gaming world (via YouTube).

    Here and there, fans are also calling for the return of the character David Mason. He has already been announced for Black Ops 7, which could please some players.

    Why is the One More Thing so important? The biggest disappointment seems to stem not only from the fact that there will be a new Call of Duty. Most players seem to be upset because it was the One More Thing at the end of the showcase.

    The One More Thing is the last announcement at major product presentations. Usually, this is where a really good, surprising, or simply highly anticipated game is shown. For example, Nintendo showcased The Legend of Zelda: Tears of the Kingdom at the very end of their E3 Direct 2019. In 2021, the Game Awards featured the first gameplay of Elden Ring after two years of silence about the game as the One More Thing.

    Of course, the reveal of Call of Duty: Black Ops 7 was not the only game shown during the Xbox Showcase. The Summer Game Fest also presented several new games. Among them is an MMO shooter from the Atomic Universe: A new MMO shooter presents itself with a colorful world and follows in the footsteps of The First Descendant 

    This is an AI-powered translation. Some inaccuracies might exist.