The fascination of MMORPGs: That is why fans spend several years of their lives in Azeroth, Eorzea or Tamriel 

There are hardly any genres as multifaceted, lasting, and immersive as MMORPGs – the Massively Multiplayer Online Role-Playing Games. Millions of players spend years, sometimes even decades, in them. But what exactly makes games like World of Warcraft and others so special?

What are MMORPGs about? Online role-playing games are endless, and there is always something to do: a level not yet reached, a boss not yet defeated, or a mount that one definitely wants.

In MMORPGs, it’s about progress, community, and individuality. Once you dive into such a world, you quickly understand that it’s not just about playing, but about a total experience. 

Your character is built and shaped over the years. You can make a name for yourself or express yourself in various ways. Whether you prove yourself in epic raids, collect rare gear, assemble stylish outfits, or simply hang out with the guild in chat: everything is part of it.

The best MMORPGs of all time, chosen by the MeinMMO community:

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The best MMORPGs of all time for PC and console

What does RPG progression encompass in MMORPGs? The role-playing progression – that is, the continuous advancement for the virtual alter ego – is what motivates players to stick around. You want to see how your character grows and becomes stronger. 

Learning or unlocking new things is always fun and is especially intense in MMORPGs because it happens over weeks, months, or even years. There are many areas to focus on:

  • Level-ups: You collect XP and level up. This makes you stronger, gains more abilities, better stats, and so on.
  • Equipment & Loot: You find or loot better weapons, armor, and items, thereby improving your character further.
  • Story progression: The character experiences a story and becomes part of a larger world – often with choices that make a difference.
  • Cosmetic development: Looks, mounts, outfits, and so on can also be part of the progression. You show what you have achieved – but also what you like and how you want to present yourself in the world.

Guild Wars 2 focuses on horizontal progression, where gear has not improved for years, but the game world of Tyria offers another kind of progress, appealing to collectors, explorers, casual players, and achievement hunters. Here is the trailer for the latest expansion Janthir Wilds:

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Guild Wars 2: Janthir Wilds – Announcement trailer introduces you to new expansion

In MMORPGs, you don’t have to be able to do everything

What is the role distribution like in MMORPGs? In MMORPGs, you are rarely alone, and that’s a good thing. A central element of many genre representatives is the clear role distribution within groups: tank, healer, damage dealer. Each role has its own responsibility and playstyle.

The exciting part is that you don’t have to be able to do everything. If you master your task well, you quickly become an important part of the team. Through specialization, you can further focus your character. Maybe you will become the best supporter in the group or someone who plays a very specific mechanic particularly well. 

Many MMORPGs thrive on teamwork, and it works very well because:

  • Every role is important – collaboration is essential
  • You don’t have to do everything – just master your task well
  • There is often room for niche roles (e.g. supporters, buffers, crowd control, etc.)
  • Sometimes you can take on pacifist tasks for a community and specialize in farming rare resources or crafting certain items.
The Grindfest from July 21 to 27
During this week, exciting articles on the topic of MMORPG are expected every day. Included: a journey through the history of online role-playing games, nostalgic throwbacks, streaming nights, interviews, columns, and analyses.

Here is the program for the big MMORPG theme week 2025 by MeinMMO

The nice thing is: In most MMORPGs, you don’t have to be part of a community to have fun. Often, you can also just go solo and focus on leveling, quests, and the story. The genre is so broad that it appeals to very different types of players.

The more challenges you master with a community, the more time you spend with them, and the more shared memories you create, the closer you feel to them (and thus to the game). This social bond can last for decades and create friendships and relationships for a lifetime.

Elder Scrolls Online is an MMORPG that can be played very well solo and especially for the stories – here is one of the cinematic trailers:

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The Elder Scrolls Online – Gold Road in the announcement trailer

Some take it seriously, others prefer it relaxed

Why do people stick with MMORPGs for years? One of the biggest appeals of MMORPGs is that they don’t rush you. There is no fixed goal and no timer telling you when you are done. You set the pace according to your mood and life situation.

Some take it seriously, wanting to improve, see progress, and measure themselves against others. For them, the game is like a sports competition. Others just want to have fun and be relaxed. Maybe stroll through the capital, listen to music, and just chat.

Often, you stay because you meet people, build social bonds, or because your character develops into part of your online identity over the years. The good thing is that you don’t have to choose. There’s no “right” way to play MMORPGs – and that’s what makes these games so enduring.

MMORPGs offer countless possibilities, yet some say the truly magical times are far behind us. But what made the “golden era” of online role-playing games special when titles like Guild Wars and Lord of the Rings Online were at their peak? Here’s how the genre has changed since then: Truly sad: Those who are trying an MMORPG for the first time will never feel the fascination of the veterans

This is an AI-powered translation. Some inaccuracies might exist.

I played almost 25 hours of Soulframe and can tell you: This is not an MMO

Soulframe is the new game by Digital Extremes, the studio behind Warframe. MeinMMO editor Karsten has extensively played the online RPG with a fantasy setting. While he didn’t find an MMO, he did experience something special.

You have certainly heard that the developers of Digital Extremes (Warframe) recently enabled all interested parties to access the current test version of Soulframe – although only for a short time.

Well, my access has been sitting here for quite some time. However, my first visit to the fantasy island of Midrath was a disappointing experience. There was hardly any player guidance, the character window was not intuitively designed, and the labels were at times vague, confusing, or hidden behind cryptic symbols. I haven’t struggled this much to get into a new fantasy RPG in a long time.

Since then, there have been further updates, and thanks to my vacation, I finally had more time to really devote to Soulframe. And it was worth it! After about 25 hours, I’m so fascinated by the world that I’d like to play in every free minute. But don’t expect a true MMO! More on that later. First, I want to celebrate Soulframe’s greatest strength.

One of the trailers for Soulframe:

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Soulframe: Prelude trailer for the new fantasy MMO by the creators of Warframe

Nature is the star

The first surprising moment is delivered by Soulframe right upon logging in. On the start screen, I see my hero, sitting by a tree, surrounded by animals.

As soon as I type in my login details, the immersion-breaking text field disappears immediately. The camera zooms in. My character gets up. Fawns and rabbits tumble off my lap. I’m immediately in the action right after entering the password. Fantastic!

What about character creation? Soulframe begins with your birth, where you can determine many details such as skin and hair color, hairstyle, gender, and more. You also get to choose between 3 packs, which determine your starting attributes, skills, and weapon – bow, staff, or sword, what will it be?

The fact that the animals of the world feel so comfortable around me is no coincidence. On the island of Midrath, there is an evil force that corrupts nature, locks up harmless animals, and turns the spirits of nature into dangerous monsters. As a messenger, I fight the local troops that wage war against nature, freeing every living being and cleansing the corruption.

So I rescue raccoons, squirrels, and rabbits from cages. I pull corrupted spears from majestic world trees and gradually uncover more parts of the world map. At another place, I manage to save a large white wolf from certain death. This was not a pre-assumed quest or anything like that; I stumbled into this adventure quite by chance.

Afterward, I also rescue the wolf mother’s pups, where the four-legged warrior assists me in battle from time to time – and with an action I don’t want to spoil, I was treated to one of the funniest boss moments of all time.

Now one of her adorable fur balls is waiting for me at my base (more on that shortly), where he regularly comes for cuddles. If he grows as big as his mom, he would make a great mount or at least a wonderful companion… will that actually happen?

A highlight so far have also been the fights against the corrupted nature spirits. The production, musical background, and atmosphere presented must not hide behind any boss encounter from From Software (Dark Souls and so on). It’s already pretty great cinema.

If you want to be slightly spoiled, check out this 31-minute gameplay from the developers where a singing bear plays an important role – goosebumps!

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Lastly, nature is the star for me in Soulframe also because the world is simply wonderfully immersive.

Thanks to the understated user interface (apart from the current version of the chat) and atmospheric sounds, you can wonderfully dive into this special adventure while exploring. And you don’t always run into other players named Shàdówróuge1995 bouncing through the screen.

What does Soulframe have to do with Warframe?
The developers themselves refer to their new game as a sister project of Warframe because both games have similarities that the “Frame” in the title is supposed to indicate. However, these parallels refer to the gameplay experience and not to the worlds, which are completely different and unrelated.

In Warframe, the titular Warframes refer to the exo-armor, which have various pros and cons, and you complete them with a melee weapon, a secondary weapon, and a primary weapon. You can also switch between such a “Frame” or equip build in Soulframe.

However, the term “Frame” first appears in Soulframe when choosing your gender during character creation.

The developers are not entirely happy with their choice of name: The new MMO by the creators of Warframe struggles with the name “Soulframe” because it sounds like “Dark Souls”

Homeopathic doses of multiplayer

Indeed, I haven’t encountered a single other player in my first 20 hours. Even the recently mentioned chat was long deserted. At least the latter changed when the developers recently invited significantly more players to the current test version. Since then, one question follows the next; others clearly also have difficulties getting into this Soulframe.

That I still roam the world alone is due to the fundamental structure of Soulframe. Outside of certain social hubs where you may encounter other players, interaction only occurs when you form a group and explore the world as a team. Soulframe is thus more of an (optional co-op) online RPG, and not an MMO.

Soulframe: Wolf pups
You frequently rescue trapped animals from cages.

The core of Soulframe

In Soulframe, I stomp through this mystical world in a close third-person perspective, consistently following a bird that leads me to important locations at the push of a button, and fight opponents in an action-packed combat system. In battles, I chain light attacks to heavy ones, block, dodge, or use one of the 3 skills activated via my selected pact.

While exploring, I stumbled upon the enclave of the so-called Kith of Kings, where I managed to defeat a knight and unlock a faction. Since then, small, rather generic tasks appear everywhere in the game world for the king loyalists, which allow me to increase my reputation.

Unfortunately, it takes forever to gain reputation this way – and to clear the same camps, intercept messengers, defeat corrupted creatures, or explore underground vaults.

The dungeon-like areas at least bring some variety in the form of smaller puzzles. Sometimes I have to drain water from a flooded room somehow to progress to the ground floor. Other times I must extinguish the deadly flames blocking my path. The ability to throw and recall my weapon also helps in these moments.

Combat gameplay as a mage in Soulframe:

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New trailer for the fantasy MMO Soulframe shows action-packed combat as a mage

Through won battles, rescuing animals, completing tasks, and more, I gain experience points. Level-ups, through which I can increase the values of courage, grace, and virtue, are rare. Levels for the weapons used and the bond with the aforementioned pact increase much faster – allowing me to unlock improvements in the respective skill trees.

All these level-ups take place, by the way, in the so-called Nightfold, your own base which you can access from anywhere by pressing the Tab key. There, alongside the wolf pup, unusual NPCs you meet throughout your adventure gradually come together – including a blacksmith.

Soulframe: Blacksmith
Here I have just unlocked the blacksmith in my base. Unfortunately, there are no materials yet, so she can’t craft anything for me.

With her, I can have new weapons and armor pieces crafted as soon as I have the necessary reputation and provide the materials.

My tip: Start destroying every barrel and chest in the world as soon as possible. Otherwise, it takes forever to get your first equipment upgrade – especially since crafting usually takes several real-time hours (unless you want to whip out units of one of the in-game currencies for faster crafting).

Speaking of in-game currency: I can’t say much about the monetization of Soulframe yet. The game is supposed to follow a free-to-play model, like Warframe. However, there isn’t a shop in the current version of the game yet.

Why do I do what where and how?

All this feels significantly slower and more tedious than in many other action-RPGs. Partly, that is certainly intentional from the developers and refreshingly decelerated. Partly, it also has to do with the fact that Soulframe doesn’t explain many things well in several places (yet?) – and as a player, you often walk through the world with question marks overhead.

Here are just a few of the questions I’ve yet to find answers to within the game:

  • How do I unlock additional packs? So far, only 1 of 7 is showing up, even though I’ve been playing for a while.
  • What is the relationship between my character level, the power level from equipment, and the level displayed for opponents?
  • Weapons and packs can be upgraded through so-called Motes. Where do you get them from? What do they bring in detail?
  • At a weapon rack, I increased the capacities of packs and weapons by paying in-game currency. I haven’t noticed any effects from that so far (except that the money is gone).
  • When I found the enclave of the Silent Rose (this is one of the social hubs but also the base of a faction), I encountered an already known NPC there. However, nobody wants to interact with me in the enclave – it’s currently a dead end.
  • Where can I finally get bombs or grenades or something similar to destroy the annoying turrets of the enemies?
Soulframe: Character window
The character window is rather unusually structured.

Since the game leaves much unclear, and I’m currently playing an unfinished version of the game, I constantly wonder: Is this a bug or a feature? The constant questions in the chat show me that many other testers are dealing with the same.

This is something the developers should definitely address before launch. Otherwise, they will lose many interested players in the first hours, who don’t want to painstakingly figure out all these details.

That would be a shame because Soulframe already offers a fascinating, immersive gaming experience that significantly stands out from typical mainstream RPGs.

For my part, I hope that the developers use the remaining time until the free-to-play release on PC to address the existing issues. However, there is still no specific launch date. By the way, the YouTuber TheLazyPeon is also excited about the game: Popular MMORPG YouTuber plays Soulframe for the first time: “The game is so damn cool”

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer has streamed for 31 days in a row, set a new record – still switched to YouTube

Through a Subathon on Twitch, the American streamer Ludwig Ahgren was able to catapult himself to the top of Twitch for a month, but he fell just as quickly back down. MeinMMO tells you the story of the streamer.

Who is it about? The American streamer Ludwig Ahgren is one of the biggest in the industry. He is often referred to as Twitch’s “Golden Boy” because he has never been involved in a major scandal.

In 2021, Ludwig held a Subathon that was supposed to make Twitch history for him, but the success of this event did not bring him what the streamer ultimately hoped for.

Ludwig is considered one of the biggest streamers internationally. In our video, we introduce you to the biggest Twitch streamers in Germany:

Start video
These are the 5 most relevant German streamers on Twitch in 2024, according to Google

A Subathon Like Never Before

Ludwig streams for 31 days straight: In December 2020, Ludwig reached 1 million followers on Twitch, but for health reasons, he had to take a short break in March 2021.

When he returned, Ludwig had something new in mind: a Subathon.

What is a Subathon? The word “Subathon” consists of the words “sub” (“subscription”) and “marathon.” A Subathon on Twitch thus refers to a kind of marathon with the completed subscriptions with the respective streamer.

The Twitch stream is extended by a certain period of time for each subscription that is completed in the stream. The time can be determined by the streamers, but usually ranges in seconds or minutes.

The time the stream runs is thus tied to the number of subs, and viewers are encouraged to spend more money to keep the stream running as long as possible. Most streamers set a time limit for their stream, such as 24 hours. For streamers, a Subathon is especially worthwhile financially.

The special thing about Ludwig’s Subathon: He set no time limit for his stream. As many subscriptions that would be completed, the stream would last. For each new subscription completed, 20 seconds were credited to the Twitch stream.

In the following days, Ludwig took his Twitch stream into his daily life: He showed himself while training, gaming, sleeping, and repeatedly did special things with his friends and colleagues.

At peak times, the timer for the Subathon stood at 72 hours. Eventually, Ludwig decided to lower the time per sub to 10 seconds. Nevertheless, the timer did not really want to decrease, even when Ludwig banned viewers who, in his opinion, spent too much money.

Partially, Ludwig’s stream colleague Slime took over Ludwig’s stream and entertained the viewers with gameplay. Ultimately, Ludwig and his team set a limit: After 31 days, the stream should finally come to an end.

At that time, Ludwig broke the record for the most subscribed Twitch streamer in a month with over 280,000 subs. Previously, Ninja held the record when he was able to account for over 269,000 subs in a month in 2018.

The revenue from Ludwig’s Subathon was 1.4 million USD. Of this, Ludwig kept over 202,000 USD. The rest of the money he shared among his moderators and viewers, donated to charities, and Twitch naturally kept a portion.

“I had the biggest fall that anyone has ever had on Twitch”

Why did Ludwig switch to YouTube? Ludwig thought that after this Subathon, after this huge success and a piece of Twitch history, he had made it. He thought he would now remain the biggest streamer on the platform, but that was not the case.

In April 2021, Ludwig had an average viewership of over 44,668; in May 2021, this figure dropped to around 19,644; in June it was “only” 16,618. These were fewer average viewers than he had before the Subathon since in January 2021 he still had 25,942 and in February 20,908 (Source: SullyGnome).

Ludwig himself once said in a podcast: “I had the biggest fall that anyone has ever had on Twitch” (Source: YouTube).

At the same time, his contract with Twitch ended. In the negotiations, it seemed to Ludwig that the platform did not want the streamer as much as he had hoped. So Ludwig Ahgren switched exclusively to YouTube Streaming in November 2021, likely mainly for the money.

Ironically, Ludwig was banned from streaming on YouTube after 3 days for a few days, but overall he did well on YouTube. He was able to maintain his success and made YouTube Streaming better known among his audience.

The exclusive contract with YouTube lasted a total of three years, but nowadays such contracts no longer exist, so Ludwig did not extend his contract. After 3 years, Ludwig returned to Twitch in 2025 and is now streaming simultaneously on YouTube and Twitch.

Despite everything, he has established himself in the streaming landscape and is still one of the biggest streamers in the international bubble despite his “fall.”

Streamer Ludwig Ahgren is considered by his community to be someone who is easy to fool. When he falls for a fake account pretending to be one of his colleagues, it is once again confirmed: Twitch streamer Ludwig fell for an imitation of his friend, even inviting him to game

This is an AI-powered translation. Some inaccuracies might exist.

Detective Conan receives 50 new episodes in German, even with the voices from your childhood – only 2 are missing

Detective Conan is getting new episodes of the anime in German. Some of them can be watched starting now. Almost all voices from the RTL2 era are back.

What episodes are these? Crunchyroll has announced that episodes 484 to 533 will be available with German dubbing. Among them are many love stories, appearances of the Detective Boys, as well as Kaito Kid. Even the men in black are an important part of some episodes.

In Japan, these episodes were aired 18 to 19 years ago. Now, viewers from Germany can also watch the episodes in German audio. Almost all the voices you remember from the RTL2 anime era are included. At least the majority.

Who is missing? Last year, Jörg Hengstler passed away, the German voice actor for Kogoro Mori. Since then, he has been replaced by Dirk Bublies. Viewers could already admire his talent in the film Detective Conan: The 1 Million Dollar Pentagram. 

Sadly, shortly after Hengstler, the German voice of Professor Agasa also passed away. The helpful professor was voiced by Frank Ciazynski. Now, Peter Reinhardt takes his place, who was also heard for the first time in the movie.

Start video
The Super Trio: The RTL2 Anime Gets a Remake

Detective Conan with new episodes in German

When can I watch them? The first 12 episodes are available now. So you can already watch more episodes of the young detective. Further episodes will only be available in a month. All subsequent episodes will then be released on a monthly basis.

Where can I watch them? The new episodes in German are available on Crunchyroll. Unfortunately, you need a paid premium subscription to watch the anime. Here, costs of around €7 to €10 per month may apply.

How many episodes are still missing? In fact, the Detective Conan anime continues to air regularly on Japanese television. You can imagine that the German dubbing is not even close to catching up with the Japanese version, given that episodes that are 19 years old are being dubbed now.

Crunchyroll will dub all episodes up to 533. In Japan, episode 1169 is currently airing. The voice acting team would therefore have a lot of work ahead of them if they are to catch up with all episodes.

You can probably imagine that throughout the episodes, there have been some exciting cases of the little detective. MeinMMO has listed the 5 most exciting cases in the anime in a ranking: The 5 most exciting cases of Detective Conan with thrilling twists

This is an AI-powered translation. Some inaccuracies might exist.

Player is a big Destiny fan, spends thousands of dollars on a suitable room, says goodbye to the community after 10 years

The end of the Light and Darkness saga marked the end of many fans’ careers as Guardians in Destiny 2. A player on Reddit is one of them, but he doesn’t want to leave quietly and showed the community his love for the franchise in the form of his fan room.

Which player is being referred to? This is about the player EYEONME2534. The user doesn’t post much, but when he does, it’s pictures of his gaming room. A glance is enough to know that this Guardian has a passion for Destiny and the franchise. His room is filled with figures from Destiny 1 & 2, replicas of various Exos and weapons, posters, and pins.

He often let the community on Reddit participate in the growth of his memorabilia and showed what he has accumulated over the years. But now it’s also time for him to say goodbye to the loot shooter.

With a long post, EYEONME2534 said goodbye to the community and explained that for him, the journey is over after the conclusion of the Light and Darkness saga. Fans celebrate him but wonder what will happen to his collection now.

Start video
The launch trailer of “The Edge of Fate” showcases the new expansion of Destiny 2

Collection worth several thousand dollars

What does the fan room look like? EYEONME2534 has 4 display cases stuffed with figures and replicas from Destiny 1 & 2. Additionally, there is a cabinet with more figures and picture frames of all the seals he has collected over the years.

Here’s a brief glimpse of what the Guardian has been able to accumulate:

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Furthermore, his walls are adorned with posters, a television, more replicas, and a small nook full of “Funko POP” figures from Destiny and even a “World First” belt for the raid “The Crown of Sorrow”.

The post garnered over 3,500 upvotes and 283 comments on Reddit (as of July 24, 11:57 AM) and many resonate with the Guardian regarding his retirement. Still, many are excited about the sheer amount of fan items.

And although EYEONME2534 doesn’t want to think about how much his collection has cost, one can tell just by the Collector’s Editions that he must have spent over a thousand dollars. One of them is the Destiny 2 Vanilla Collector’s Edition, which sold back then for $249.99, but there are also ones for The Witch Queen, Lightfall, and even Beyond Light – all in about the same price range.

What do fans say about the collection? They are thrilled and recognize immediately that this is a passionate Guardian. However, they want to know what will happen to all the items the Guardian has accumulated over the years.

According to EYEONME2534, the collection is to go to his son. The user Suavecore_ then asked whether his son would be playing Destiny or would rather deal with eBay. The collector jokingly replied that it would likely be eBay (to possibly sell his collection).

Do you also have a small collection of fan items related to Destiny 1 & 2, or did your in-game items suffice? At the Edge of Destiny has now launched everywhere, and if you want to use the best weapon meta, feel free to use our list: The 51 best PvE weapons with God Rolls in Destiny 2 – Sorted by type 2025

This is an AI-powered translation. Some inaccuracies might exist.

Merz demands more work from the Germans, but one in five in Germany already works too many overtime hours

The federal government wants the German population to work more. However, most are already working far too much. This is shown by a report from the Federal Statistical Office. At least: Compared to the previous year, overtime has decreased slightly, but it is still high.

What is Merz’s demand? Chancellor Merz stated at that time in front of present managers and businesspeople (via Welt.de): “With a four-day work week and work-life balance, we will not be able to maintain the prosperity of our country.” More and more efficient work is needed again, thus he demands more work from the Germans. And ideas have been proposed in the government and Bundestag:

  • Away from the known 8-hour workday. Instead, towards a weekly working time that should be more flexible.
  • Even the elimination of one public holiday has been discussed to enable Germans to work more.
  • Additionally, there is discussion about making overtime tax-free to make extra work more attractive (via Süddeutsche.de).

However, the report from the German Statistical Office now shows that many people in Germany are already working significantly too much.

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Students spy on passersby with hidden cameras and AI, find name and address in seconds

Every 5th person in Germany already works too much, sometimes up to 15 hours per week

What does the current situation look like? The German Statistical Office has now investigated how much people in Germany are overworking. To do this, the Statistical Office published a report. “The data,” says the report, “is based on the preliminary results of the labor force survey of the microcensus for the year 2024.”

According to the Statistical Office, around 4.4 million employees in 2024 worked an average of more than what was agreed upon in their employment contracts. This corresponds to 11% of all employees or one in five currently employed persons. Specifically, those surveyed stated:

  • 45 percent indicated that they had worked an average of less than five overtime hours.
  • 73 percent had worked less than ten hours.
  • 15 percent of those affected had at least 15 hours of overtime in the week.

The different professions are affected to varying degrees. While many overtime hours are accumulated in the fields of finance and insurance services as well as energy supply, the hospitality and security services are hardly affected.

Also interesting: Men performed overtime slightly more frequently at a rate of 13% than women, who only reached 10%.

At least: Those who have worked overtime could transfer these hours to a working account to compensate later. Alternatively, depending on the employment contract, they were paid for their extra work.

A young boss explains that one must work 80 hours a week in his company. But this meets with little positive reactions. He defends himself: as a start-up, one has to compete against great competition: The 22-year-old boss of a company demands that his employees work 80 hours a week: “We do not offer work-life balance”

This is an AI-powered translation. Some inaccuracies might exist.

8 classic versions of popular MMORPGs that exude nostalgia from every pore

More and more developers are offering Classic or Legacy servers for their online role-playing games to provide fans of the original gaming experience with a virtual home. As part of the MMORPG theme week, MeinMMO presents the games for which there are these types of nostalgic journeys.

Online role-playing games evolve progressively throughout their lifespan, receiving updates and changes that can significantly alter the player experience over the years.

Unfortunately, fans of the original version often get left behind. It’s also a shame to show up late to the party and miss the beginnings of a particular game – and be unable to catch up.

It’s great that more and more developers are offering so-called Classic or Legacy servers for their MMORPGs to provide this part of the community with a home as well. As part of our big theme week, MeinMMO presents the most important online role-playing games for which there are these types of nostalgic journeys.

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Both parts of EverQuest have countless expansions behind them – here’s one of the trailers:

Start video
Trailer for the 21st expansion of EverQuest II: Scars of Destruction

EverQuest’s Progression Servers

Setting: Fantasy | Developer: Darkpaw Games, Daybreak | Platform: PC | Release Date: March 16, 1999 | Model: Free2Play

No other still-active MMORPG has as many years (26) and expansions (29) as the first EverQuest. If you want to experience this journey again or for the first time from the beginning, you can do so regularly since 2015 on the so-called Progression Servers.

12 of these servers have already existed over the past decade, with the two latest – Teek and Tormax – starting on May 22, 2024. These Progression Servers go through the release cycle of the expansions much faster than the original and often include special rule sets to spice up the gameplay and appeal to different types of players.

You can find all details about the EverQuest Progression Servers on everquest.com. By the way, there’s now also an Origins server for EverQuest II called Anashti Sul, which launched in June 2024 without expansion content (via everquest2.com). For both games, you need an “All Access Membership” if you want to embark on the nostalgic journey to Norrath.

Alternatively, you can just wait for the developers at Daybreak to finish their current EverQuest project, announced in September 2023. The new MMORPG is supposed to be a modern remake of the first EverQuest. You can find the development roadmap here: 25-year-old MMORPG is set to soon have a successor – What we know about EverQuest 3

This is an AI-powered translation. Some inaccuracies might exist.

An emote is supposed to protect you in Helldivers 2 from explosions, but the community has doubts

In Helldivers 2 a player has discovered that an emote supposedly protects you from explosions, but the community has doubts about its validity.

Which emote is it? In Helldivers 2, player SomeRandomBirdMan shared a video on Reddit that claims to show an emote protecting you from explosions. In the clip, he uses the emote where your character covers their ears while an explosion occurs nearby.

The Helldiver near him gets blown up, but he remains unharmed. For him, this is a good enough reason to share the experience and tip with the community.

Here you can see the mentioned video:

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Link to the Reddit content

Bug or Feature?

How are players reacting to the trick? Many players are celebrating the new trick and giving the Reddit post a thumbs up. Some players also attempt to explain it. For instance, Real_Garlic9999 writes on Reddit: “In crouching and prone positions, a certain resistance to explosions is achieved; it must be so.”

However, there is also criticism of the method, as some believe it is just coincidence or that the player was out of the explosion’s range, unlike his companion:

  • Butter_Eterno says on Reddit: “I don’t think so; he was closer to the explosion than you.”
  • woycraft says on Reddit: “I find it amazing how standing just 5 meters away has absolutely no effect while the other guy gets blown to bits.”
  • Charming-Village-603 says on Reddit: “30 meters is the safe zone for a 500-kg bomb. I always stick to that and do fine unless the bomb unfortunately hits a rock.”

Whether the trick really works, for example, because it triggers the same mechanics as crouching or lying down in the game, or if it is just pure coincidence, cannot be definitively clarified. The community is divided on this issue.

Start video
Spieler erhält zum Geburtstag eine Nachricht von einem Helden aus Helldivers 2

If you have tried out the new emote trick, please let us know if it worked for you or if the video just shows pure luck. While the trick presents an interesting new angle, the Helldivers are currently dealing with a major problem: The developers of Helldivers 2 are going on vacation, but a bug is ruining the vacation mood

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Players love WoW: Mists of Pandaria Classic – But slowly an awareness is dawning

Mists of Pandaria is the peak for many of World of Warcraft. But not everyone is satisfied when playing the Classic version.

For many WoW fans, a dream has come true, as they can once again experience the launch of Mists of Pandaria in the Classic version. Many are currently creating their Pandaren, completing quests in the Jade Forest, or have already begun to expand their little farm.

However, some are slowly realizing that they are drifting further away from the classic experience and have now reached a state closer to “modern” WoW – and they wish to have the conveniences of the latest expansion.

Start video
WoW Brings Mists of Pandaria Classic

What is being discussed? In the WoW subreddit, shortly after the release of Mists of Pandaria Classic, the game is currently being discussed. Most people are enjoying Mists of Pandaria, but for many, the lines between what constitutes the true “Classic” spirit and the many nice conveniences present in retail are beginning to blur.

  • “There are many quality of life improvements that I would have liked to have in Classic, but after WotLK, the game just doesn’t feel like “Classic” to me anymore. I just wish the class balance wasn’t so bad in Classic or TBC.” – schneizel101
  • “I played the Pandaren starting area for the mount and immediately remembered why I prefer retail, even though I would love to play Mists of Pandaria for the ‘release experience’ feeling.
    It’s like going back and playing one of the original Monster Hunters after Rise, World, and Wilds exist. There are just too many improvements to ignore.”
    – Akeeneyedguy
  • “Honestly, the biggest problem with Mists of Pandaria for me is something that started with Wrath of the Lich King or even The Burning Crusade.
    It feels fantastic to create a Pandaren and play through the starting area. But then, before I can go to Pandaria with the Panda, I have to level through Vanilla, then TBC, then WotLK, and then Cata.”
    – TheGamingBDGR
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“Mists of Pandaria is the best of Retail and Classic”

Many love Mists of Pandaria: However, there are also many who are happy with Mists of Pandaria and have found their home there. Because for some, Mists of Pandaria is the perfect blend of the feel of Classic and the modern innovations that have made their way into the game over the years:

  • “Mists of Pandaria is just the sweet spot between retail and classic for me.” – HoodieNinja17
  • “It simply has the best of both worlds.” – cdcadrian

Are you currently experiencing adventures in Mists of Pandaria Classic again? Or have you not yet checked out the “new, old” expansion? If not – what is holding you back and what group of fans do you belong to?

This is an AI-powered translation. Some inaccuracies might exist.

The free game based on Persona on Steam wanted to calm the players with a stream, but they only became angrier

After the release of Persona 5: The Phantom X, the game faced a lot of criticism. The developers tried to make up for this with a stream, but they ended up doing the exact opposite.

What is the criticism? Persona 5: The Phantom X is a Gacha game based on Persona 5. This means it can be played for free but includes microtransactions. The items for purchase usually provide no significant advantage in the game; they are mostly cosmetic items.

Common for Gacha games are also the many different in-game currencies, which can also be purchased with real money.

The Phantom X was released in China a year ago, but only recently in the West. Thus, Chinese players have a significant advantage over Western ones. The developers, ATLUS, want to address this by releasing updates more quickly.

However, the reward system has not been adjusted to match the pace of the rest of the game. This causes a lot of dissatisfaction among the players.

The main point of criticism regarding The Phantom X is that the global version offers significantly less in-game currency, rewards, and codes than the Chinese version. This makes the game fairer to paying players than to those playing for free.

The criticism led to only 45% of the ratings on Steam being positive; The Phantom X thus only receives a “Mixed” rating.

Start video
Persona 5: The Phantom X shows in the story trailer what you can expect

“You might want to keep that to yourselves, folks”

Developers hold stream to calm the community: According to the developers, improvements will be made in update 1.2 for The Phantom X, but the community seems to see it differently. The developers are adding more login rewards and gifts with the update.

What is not addressed is the chance to obtain rare characters. Special characters are only added to the base character pool after they have been in the game for 6 months. The developers justify this by saying they want to “consider players” who use premium currency and thus real money to obtain rare characters.

The community is far from happy about these changes and appears even angrier. In a post on Reddit, user nightoftheghouls states: “To be honest: ‘We only care about people who spend money.’ You might want to keep that to yourselves, folks.”

Further voices from the community:

  • __breadstick__ says goodbye on Reddit to the game: “It was nice knowing you, but I won’t play a game that doesn’t respect my time. I love Persona, but this is unacceptable.”
  • LegalFishingRods does not see the update as an improvement either (on Reddit): “The six-month delay for inclusion in the standard character pool is worse than anything we have encountered so far.”
  • VictorSant is disgusted by the developers’ behavior (on Reddit): “They have done one of the most appalling things they could do: They are only doing it to stir FOMO, but pretend it’s ‘for the players’ good. That’s disgusting.”

It remains to be seen how ATLUS will continue to handle The Phantom X and what future updates will bring.

Are you also playing The Phantom X, and if so, what do you think of the update? Let us know in the comments! If you’re more in the mood for Persona, we have a recommendation for another game for you. You can read more about it on MeinMMO: A new action RPG on Steam and Switch 2 is perfect for fans of Persona and Pokémon, offering over 120 monsters

This is an AI-powered translation. Some inaccuracies might exist.

Fans celebrate the first trailer for Battlefield 6, but some caution: “Let us not have too high hopes”

The first trailer for Battlefield 6 has been released and promises a lot of action and explosions. The trailer is also well received by many fans, but some users advise caution since the trailers for the predecessor also looked good.

Battlefield fans have been in a difficult situation over the last few years. Battlefield 2042 was released in 2021 and did not go down well due to many innovations that fans did not like. Even though EA has tried multiple times to save the game, it was simply too late for many players.

While the major competitor Call of Duty has been able to celebrate successes with new titles, the name Battlefield has not been as present. After 4 years, EA has now presented a first trailer for Battlefield 6, which focuses on modern settings and large-scale destruction.

The trailer is generally received well, but not everyone is immediately hyped. Some users urge caution and wish that a certain trend does not make it into the game.

Here you can watch the trailer:

Start video
Reveal-Trailer zu Battlefield 6

Fans are hoping for one thing: a grounded Battlefield

How are fans reacting? If you take a look at the Reddit post or the YouTube comments on the reveal trailer, it seems that what has been seen is generally well received. Especially the atmosphere and the modern approach seem to please users. Comparisons are made with the film Civil War from 2024, which shows a modern war setting in the USA.

For many, there is hope that Battlefield can meet expectations once again. @Vadact writes in a YouTube comment: DICE has the chance to deliver something great here. Don’t mess it up! Other users hope for an experience similar to Battlefield 3 or Battlefield 4.

Even in our comments on the trailer reveal there is positive feedback, even though it is noticeable that EA needs to convince the fans with more information.

Not everyone is hyped in general. unfit-spartan-baby writes on Reddit, for example, that the trailer looks good, but that the trailer for Battlefield 2042 also looked good. He warns against reaching for the wallet too quickly. No-Bath-400 (via Reddit) is generally satisfied but says: We shouldn’t get our hopes up too high.

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Even if Call of Duty may have been more successful in recent years, there is a trend that some commentators under the YouTube video do not want to see in Battlefield: colorful skins. @penguinnnnnnnn766 writes, for example: No absurd skins, no crazy movements.

In general, it can be said: Battlefield fans want a serious, grounded setting, and the first trailer seems to be the first step in the right direction.

Could the new Battlefield be like parts 3 and 4? The possibility that DICE will take inspiration from these parts is certainly there. After all, Call of Duty has also relied on Black Ops nostalgia with its recent titles. However, expectations should be approached with caution.

Battlefield 3 was released in 2011, and over the past 14 years, the gaming landscape has changed significantly. Especially the monetization of AAA games has undergone a major transformation. Therefore, it is difficult to estimate how the multiplayer and monetization in Battlefield 6 will look.

On July 31, 2025, EA will show new information about the multiplayer of Battlefield 6. For many fans, this is also the crucial aspect of the game. So, you will have to wait a little longer. Although the competitor Black Ops 6 has started well, it is now being criticized by many players: CoD: Black Ops 6 now plays ads when you use an important feature: “Nothing makes me regret quitting this game”

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer receives a compliment for his gameplay in Pokémon, immediately fails after that

The Twitch and YouTube streamer Ludwig Ahgren is currently facing a tough Pokémon challenge. He receives a compliment for his gameplay, but this leads him to fail shortly thereafter.

What is this compliment? Currently, Ludwig Ahgren is in a particularly difficult Pokémon challenge. It is based on Nuzlocke rules and has similarities to the challenges that German Twitch streamers are also facing.

Ludwig Ahgren is participating, along with many other Twitch streamers, in the Pokémon Nuzlocke challenge organized by streamers pChal and PointCrow. A “Nuzlocke coach” is allowed to assist the streamers.

From his Nuzlocke coach, Ludwig received a compliment—that he himself is quite relaxed and does not need to pay too much attention to Ludwig’s gameplay. He simply should not worry much because Ludwig is doing quite well.

Ludwig Ahgren is a big name on international Twitch. In our video, we present the biggest names in German Twitch:

Start video
These are the 5 most relevant German streamers on Twitch in 2024, according to Google

Inattention with Too Much Speed

Why does Ludwig fail? Ludwig is visibly flattered and responds: “Really? You don’t have to worry, because I am not like the other people in this competition? Because I am able to take care of myself?” (Source: twitch.tv).

While the Twitch streamer is focused on the compliment and his reaction to it, something fatal happens: He is in a battle with his Flambirex against a wild Duflor. The Duflor uses the move Abgangsbund.

Abgangsbund ensures that if the Pokémon that is attacking faints in the same turn, it takes the opposing Pokémon down with it to the “death”.

Ludwig is so distracted by the compliment and is playing the game at an increased speed, which means he does not notice the death of his Pokémon at all. Finally, his Pokémon coach says: “Wait, what just happened? Open your team.”

Ludwig then opens the menu and lets his Pokémon be displayed. Lo and behold: his Flambirex is fainted and that is particularly bad in this Nuzlocke challenge.

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If a Pokémon has no HP left during such a challenge, it is considered deceased and cannot be used again. Ludwig has therefore lost an important Pokémon for his attempt in this competition, simply because he was inattentive and had his game set too fast.

This is not the only blunder that Ludwig has made in his streaming career. He actually fell for a fake account of his friend. Read more about it on MeinMMO: Twitch streamer Ludwig has fallen for an impersonator of his friend and even invited him to play

This is an AI-powered translation. Some inaccuracies might exist.

LoL professional explains why his team won the European league: He forewent the ranked mode

Professionals in League of Legends also prepare for tournaments and important players outside of training sessions. A player from the last EU champion team has now explained that the relaxed mode ARAM helped him.

Which professional is it about? At the LEC 2025 Spring Playoffs, the most important European tournament in LoL, the Spanish team Movistar KOI secured the victory. The team also includes the Canadian wonder kid Jojopyun, who played for Cloud9 until 2024. He plays in the mid lane.

In a stream (via Twitch), he explained why his team won the LEC. He said that he stopped playing Solo Queue, the ranked mode in LoL, and preferred to focus on ARAMs. ARAM is a mode that is often described as relaxed and for casuals.

Start video
Das ist LoL – Einmal richtig ehrlich erklärt

The chaos in ARAM can be educational

What does Jojopyun say on the subject? In the stream, he wants to explain to his viewers the method with which one can win the LEC. He reaches the following conclusion:

I stopped playing Solo Queue for the last three months. I might have played Solo Queue for a week and then only spammed ARAMS. I promise you, brother, playing ARAMS is much better than Solo Queues, even for professionals.

Jojopyun about ARAM (Source: Reddit)

Although he exaggerates with the statement that he hasn’t played Solo Queue for three months, as a Reddit user points out, he played extremely much ARAM during the LEC period. At the end of the clip, he even says: I believe we won the LEC because I only played ARAMs.

You can watch the clip here:

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Can you really learn from ARAMs? In draft and ranked modes, much is about optimized processes, such as farming, timing, and also laning against other opponents. A completely different important factor is the team fight. One single fight can change everything and quickly end a close match.

The chaos of ARAM is perfectly suited to train one’s overview and behavior in such fights, after all, ARAM is practically a constant team fight. The random factor continually brings forth new configurations that one can practice.

Although it is a relaxed mode for many, you can still learn a lot from it.

Another professional also comments on the topic. The mid laner of Los Ratones, Nemesis, reacted in a stream (Source: YouTube) to Jojopyun’s statements and explained that many Korean professionals probably play a lot of ARAM, but he believes that Arena is much better for improvement if you don’t want to play Solo Queue. In addition, he further explains that Solo Queue in the Challenger area is bad.

Many players in LoL even exclusively play ARAM. What do you think? Do you prefer to stick to ARAM or do you also enjoy solo queue? Let us know in the comments. Also in ARAM there are regular updates. Recently, the maps have changed: The best mode for relaxed LoL players now gets more variety and new maps

This is an AI-powered translation. Some inaccuracies might exist.

An alliance of guilds almost defeated the toughest raid boss in MMORPG history, but Sony prevented it at the last moment

When it comes to the most remarkable events in the history of online role-playing games, a story from the first EverQuest must not be missed. During the MMORPG Theme Week 2025, MeinMMO takes a look back.

What is this story about? With “Kerafyrm the Sleeper”, there is a boss in the first EverQuest who was never meant to be defeated. Instead, the prismatic dragon is tied to a unique story event that involves defeating four Wardens (which are four ancient dragons) to awaken Kerafyrm from his eternal slumber.

Once that happens, Kerafyrm falls into an apocalyptic frenzy that changes the face of the world. After some time, the Sleeper disappears forever from Norrath, along with the four Wardens, meaning they are no longer available as a source of loot.

Since many players were eager for the loot from the Wardens, they agreed to always farm a maximum of three of the Wardens, so that Kerafyrm could slumber in his cave for eternity. This worked on very few servers, which repeatedly caused drama – even today and on private servers for EverQuest.

This is about another milestone in MMORPG history:

Start video
The first raid in the history of MMORPGs does not come from WoW

The battle against the Unkillable

Why was Kerafyrm considered unkillable? While normal raid bosses at that time entered battles with a maximum of 2 million health, the prismatic dragon was said to have between 100 and 400 million hit points. There is no exact number. Additionally, he was immune to all spells except for “Manaburn” and “Harmtouch”.

The fight is also difficult because Kerafyrm’s attacks have no known range limitation, are deadly, and can wipe entire groups in one hit. Where he strikes, no hero’s hair grows back. Unfortunately, EverQuest was still the kind of MMORPG that punished you with XP loss for every death, up to a character level loss.

And then you also do not have unlimited attempts available, as the prismatic dragon disappears forever after a while. Kerafyrm is rightly considered the hardest raid boss in MMORPG history.

EverQuest: Kerafyrm
Here you see Kerafyrm from EverQuest.

Who tried their luck? Nevertheless, there were some crazies who absolutely wanted to master the challenge. Among them were the players of the top three guilds Ascending Dawn, Wudan, and Magus Imperialis Magicus from the PvP server Rallos Zek. They had already earned a notorious reputation as merciless player killers and had no interest in waking the Sleeper.

But when a small guild announced that they wanted to change the status quo on the server and trigger the story event, the leading guilds stopped the PvP battles and teamed up. This led to more than 180 characters gathering at Kerafyrm on November 15, 2003, successfully waking him and attempting the impossible.

A battle began that would last several hours. This was made possible by the numerous healers who were able to resurrect and heal fallen characters quickly enough to prevent a complete wipe. After 3 hours and 15 minutes, the guilds managed to bring Kerafyrm down to 26 percent of his hit points. But then the dragon suddenly disappeared …

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In this week, exciting articles on the topic of MMORPG are expected every day. Included: a journey through the history of online role-playing games, as well as nostalgic retrospectives, streaming evenings, interviews, columns, and analyses.

Here you can find the program for the big MMORPG Theme Week 2025 from MeinMMO

What happened? The officials from Sony Online Entertainment had been following the fight and ultimately decided to intervene and prevent the victory over the dragon. The next day, Kerafyrm was back in his cave, sleeping the sleep of the sleeper.

Meanwhile, the community of the server was furious and criticized the developers harshly for this action. Sony explained that they had made Kerafyrm disappear because they were not sure what impact it would have on the game world and the server if someone actually managed to defeat the unkillable boss. They also feared that players might have fought against Kerafyrm using exploits. They wanted to investigate this.

Was there a rematch? Yes! The guilds had a taste for blood and stood with more than 200 battle-ready characters at Kerafyrm again on November 17, 2003. This time, Sony let them go. After about 4 hours and 1,000 revivals, the dragon fell. By the way, there was no valuable loot or a secret achievement for this historic fight.

However, Sony congratulated the guilds for the first victory over the Sleeper. After that, he was also taken down on other servers. Another community milestone from the history of MMORPGs is discussed in this article: One of the most memorable MMORPG moments turns 26 years old – How a player accidentally committed regicide in Ultima Online

This is an AI-powered translation. Some inaccuracies might exist.

EA reveals Battlefield 6 in the trailer, presents modern locations, shows a lot of destruction

With Battlefield 6, EA has announced the latest installment of its popular shooter series. Now there is the first trailer that shows the game’s setting in more detail.

What kind of trailer is this? Four years after the release of Battlefield 2042, Electronic Arts and DICE presented the first trailer for Battlefield 6 on July 24, 2025, revealing how the popular franchise will continue.

We get a first impression of the story campaign. The nearly 2-minute reveal trailer of the shooter starts from the perspective of a camera facing the microphones of a podium, at which a politician later gives a speech to the people. In the background, conversations can be heard that refer to a parallel military operation.

Additionally, the trailer shows, as is customary with Battlefield trailers, action-packed battles in various locations, chaos, and destruction—accompanied by dramatic music and the typical Battlefield roar.

Moreover, we see a fairly modern setting with weapons and vehicles of the current era, reminiscent of Battlefield 3 and 4. The scenery does not appear futuristic like in 2042 or historical like in the last installments, 1 and V.

Start video
Reveal-Trailer zu Battlefield 6

What is known about Battlefield 6 so far? Not much is known yet about the latest installment in the series. Rumor has it that Battlefield 6 will be released in October 2025 for PC, PlayStation 5, and Xbox Series X|S (via Reddit).

Furthermore, we already know that there will be servers with class-bound weapons. Additionally, unlike the predecessor Battlefield 2042, Battlefield 6 is also said to include a story campaign again. Leaks in recent months have also mentioned a free battle royale mode, similar to Call of Duty: Warzone.

The multiplayer of Battlefield 6 is set to be revealed on July 31.

EA and DICE need to win back the trust of fans with Battlefield 6 after the predecessor 2042 turned out to be a major disappointment for veterans of the series in various areas. Fans wish for proper classes instead of specialists, a server browser, and a scoreboard would also be nice at launch. EA must avoid a launch like that of 2042: Battlefield 2042 is being ripped apart on Steam, only 21% positive reviews

This is an AI-powered translation. Some inaccuracies might exist.

How I started with WoW and immediately quit

World of Warcraft has been captivating players of all ages since 2004. Even MeinMMO editor Sophia Weiß was absolutely hyped. But just as she got started with WoW, she quit right away.

As the daughter of an IT guy, I grew up with PCs. My first steps in video games were on Windows 98 with titles like Railroad Tycoon 2 and Age of Empires. I also vaguely remember a car chase or two in GTA: Vice City.

I didn’t really get in touch with big games—those that required more than Game Boy hardware—until I was a teenager. My best friend had a Wii with the latest The Legend of Zelda and a gaming laptop.

And on that laptop ran World of Warcraft: Wrath of the Lich King—THE game everyone was talking about. The game everyone wanted to play. The one I, unfortunately, couldn’t play at home.

Of course, we sat down together and I got to give it a try. Though… not as successfully as I had hoped.

Start video
Fall of the Lich King – WoW WotLK Classic Trailer

Sneaking in some time with the “evil” subscription game

Just to clarify upfront: I couldn’t play WoW at home because I wasn’t allowed to install it on our family PC. Plus, I couldn’t afford the subscription with my pocket money.

My best friend, however, had the sub and her own laptop. And my parents didn’t need to know that we were playing WoW.

So, after school, we sat down together, and I got to create my very first MMORPG character: a Blood Elf named Chiannachan.

I don’t even remember the exact class anymore. I just know I could cast spells.

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This week, exciting articles about MMORPGs await you every day. Included: a journey through the history of online role-playing games, nostalgic retrospectives, streaming nights, interviews, columns, and analyses.

Here’s the program for the great MMORPG theme week 2025 by MeinMMO

With my best friend as my guide, I set out on the adventure. My first lesson? Kill monsters, gain experience, and complete those essential quests. All the usual stuff you do in an MMORPG. Honestly, it was my very first one.

Back then, I was already a huge fan of good stories and devoured books like crazy. But if I had read every single word of those endless quest logs, I might never have made it out of the Blood Elf starting zone. So my friend gave me the context instead. I think she did a good job—though, as an Undead player, Blood Elf lore wasn’t exactly her specialty.

That Undead player, by the way, was already a huge Sylvanas fan back then—she had gotten into Warcraft through Warcraft 3. I wanted to know who this cool elf was. So, we quested in a way that would let us visit her as soon as possible.

That was the most important to-do on our list. After that, we actually just wanted to continue playing, lounging, and exploring. 

I actually had a lot of fun: the world was beautiful, my character great, and my best friend showed me with gusto her favorite game. It was also somehow wild to think that behind every other character running through the Immersangwald was another player. 

We had already started to think about how I could somehow get my own account and play. But. 

Taking a wrong left turn and not coming back

At around level 15 to 20 (I don’t remember exactly), I explored the Ghostlands south of my starting area. That was also an absolutely gorgeous area with the bluish light and forest feel. Only at night. 

But we didn’t spend much time there; it was already late afternoon. Instead, I continued to wander with my character, probably south, to a portal. 

The third area I entered was a vast desert with red sand and rocks. I thought nothing of it, and my best friend had no concerns either. At least none that she voiced out loud. 

I wandered with my pretty blood elf across this desert.

Until I met another player who simply smashed my character. Just like that. Without talking to me or interacting. Just bam, boom – dead. 

We were, to put it mildly, shocked. I more than my friend. 

But okay, here we go. Reviving the character. 

To do this, I had to physically walk with my elf’s spirit to her body. That went pretty well. But as soon as I revived her, another player came along and knocked me down again. 

That happened three or four times. I think it was always the same opposing player. Eventually, I just lost interest. 

No patience for spawn campers

Today I know that I had entered the Eastern Plaguelands and thus an area for high-level heroes. But back then, the area and the guy just ruined the fun for me. And this was how my first excursion into MMORPGs ended, and actually in WoW to this day. 

Sure, I visited my best friend a few more times after that. I love dragons, so I definitely had to see Deathwing in action. But I never started playing WoW myself. 

In my later teenage years, I had other things on my mind and mainly a work laptop for my studies, not one specifically for gaming. I also thought that the most exciting story times were already over. I wanted more about Arthas and Sylvanas. But I wanted to play the story, not read it in big text boxes. 

It was only with my start into professional life that I could be excited about an MMORPG again: Final Fantasy XIV. You still have to read a lot, especially at the beginning, but the boxes are smaller bites compared to the monster boxes in WoW. 

Actually, I have been wondering for some time now whether it would be worthwhile to test WoW again. Now the subscription is no problem for me, and I decide what gets installed on my PC myself. And I would stay away from the Eastern Plaguelands for now.

I would really appreciate a few tips for newcomers to WoW. If you have any ideas, feel free to leave them in the comments. And should I manage to get back to Azeroth, you’ll read about it here at MeinMMO. But for now, enjoy the Grind Festival! You can read more about it here: Welcome to the Grind Festival! The program for the great MMORPG-themed week 2025 by MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

A new Pokémon game is supposed to be free, but charges 40 € for all content

During this year’s Pokémon Presents, a new mobile game was introduced that entices users with free gameplay. However, expensive unlocks await in the shop.

What kind of game is it? Pokémon Friends is a new puzzle game set in the Pokémon universe, available for Android and iOS. The game was launched during the Pokémon Presents and is already playable. The target audience appears to be children, as the puzzles to solve are extremely simple.

The core idea of the game is to complete puzzles daily to use the rewards to decorate your own room, including Pokémon plush toys. However, a look in the shop quickly ends the free dream.

Start video
So sah das Pokémon GO Fest 2025 in Paris aus

Expensive additional content for free play

What can be bought in the shop? After a short tutorial, players can start solving puzzles. The simple tasks are, as TheGamer.com points out, quickly completed by adults. Those who want more content must either wait until the next day or visit the in-game shop.

For those willing to spend money, many new contents are available. In the shop, there are 5 packages:

  • More Puzzle Fun Set 1 for €17.99 – Includes new puzzles, plushies, and designs for the virtual room
  • More Puzzle Fun Set 2 for €17.99 – Includes new puzzles, plushies, and designs for the virtual room
  • Base Set for €9.99 – Includes new puzzles, plushies, additional features, and the ability to replay puzzles as often as desired
  • More Puzzle Fun Set 1 & 2 for €29.99 – Includes both “More Puzzle Fun Sets”
  • Combo Package for €39.99 – Includes all of the above contents

Why is this concerning? Editor Tessa Kaur from the website TheGamer.com criticizes the game, as the puzzle game advertised as free for children offers in-app purchases ranging from €10 to €40. Some of these include basic features, such as the ability to repeat puzzles.

The author suspects in her article that these contents are permanently paid and cannot be unlocked by simply playing.

Another point of criticism mentioned by TheGamer.com is a message in the game regarding the “Plush Rates.” The report points out that the wording “Some actions – such as purchasing downloadable content (DLC) – may unlock more plush varieties. More available varieties mean that the chances of getting a specific one decrease.” raises concerns. The fact that there is a pull rate for plushies would raise eyebrows.

The new Pokémon Friends initially seems like a nice puzzle game, but the criticism is clear, and in-app purchases of up to €40 contradict a free game. If you want to play a Pokémon game on your phone, take another look at Pokémon Go, which currently has 2 Shinys: In Pokémon GO, you will soon be able to catch 2 Shinys much more easily, but you only have 3 hours to do so

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. thegamer.com
  2. YouTube

YouTuber understands the frustration with Final Fantasy 14, lists what is going wrong and explains how he deals with it

Final Fantasy 14 is currently under criticism for several reasons. A YouTuber has now clarified in a video what is going wrong – and how players should deal with it.

Why is there currently trouble with Final Fantasy 14? The player count of Final Fantasy 14 continues to decline. Currently, this is said to be the strongest player decline in 8 years, primarily triggered by veterans.

In a YouTube video, MMORPG streamer The Daily Preach covers a rant from Ilamatodd, who goes into the problems of the game. According to the FF14 content creator, several things are going wrong:

  • There have been no updates to the user interface or quality-of-life features for over 10 years
  • The mobile version of FF14 is receiving features that players of the main version envy
  • The server structure is outdated
  • The main quest in the new expansion Dawntrail is unsatisfactory

Additionally, he mentions a few more reasons. For Ilamatodd, there are few reasons to currently log into Final Fantasy 14. These include one’s own house or the friends with whom one regularly meets in-game. However, apart from that, the MMORPG provides little incentive to log in.

The Daily Preach agrees, stating that the criticism is even mild. He also sees hardly any reasons to log into FF14 at the moment. He reveals how he deals with such games.

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Final Fantasy XIV Trailer for Version 1.0 Shows a Past Era

YouTuber recommends dealing with criticism, which not everyone can afford

How does he deal with his dissatisfaction? As soon as The Daily Preach is dissatisfied with a game, he simply switches games. His channel shows that he not only engages with Final Fantasy 14 but also other video games. One shouldn’t let such problems influence one’s life.

However, he can also understand that content creators like Ilamatodd can’t just easily turn their backs on a game. After all, they earn their money by specializing in a certain game, streaming it, and cannot just switch as easily as he claims. 

What is his prediction? The Daily Preach assures that Naoki Yoshida, the producer of Final Fantasy 14, is well aware of the criticism. 

In fact, the producer addressed an issue in a recent interview, which is a misstep in development. In the future, they want to appeal to both casual and hardcore players alike. An example of this will be an upcoming dungeon with patch 7.3.

Ilamatodd mentioned that some players are envious of features from the mobile version. However, even in FF14 Mobile, not everything is running smoothly. Currently, developers need to combat numerous bots: The new version of Final Fantasy 14 is free, but now requires payment for a feature that every MMORPG has 

This is an AI-powered translation. Some inaccuracies might exist.

MeinMMO and Uncle Barlow visiting GameStar Talk, focusing on the history of MMORPGs

The Grindfest is live and MeinMMO was a guest on GameStar Talk to discuss the history of MMORPGs. Joining us: WoW veteran “Uncle Barlow”. If you want to watch the lively chat, you are in the right place.

Who is participating in the Gamestar Talk and what is it about? In line with the currently ongoing themed week about the genre of MMORPGs, host Felix Rick invited to chat about the history of online role-playing games. Joining him are Managing Editor Sophia Weiß and Senior Editor Karsten Scholz from MeinMMO and WoW veteran George “Uncle Barlow” Zaal.

Many WoW fans are likely familiar with “Uncle Barlow” from his entertaining class blogs, which you can still listen to in full glory on YouTube. George is also a seasoned journalist from the gaming sector, who has worked for GIGA Games and GIGA Play among others.

The quartet takes nearly 2 hours to celebrate nearly 60 years of online worlds. They discuss the roots of MMORPGs, significant milestones of the genre, and of course, our nostalgic memories.

You can watch the current GameStar Talk on the topic of MMORPGs below:

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The History of MMORPGs: MeinMMO, GameStar and Uncle Barlow discuss 60 years of online worlds

The Grindfest continues

As part of our themed week, more than a dozen articles have already been published. Included is a comprehensive special on the history of MMORPGs from the 1960s to 2025 in text form, which also goes into many games that unfortunately didn’t have time in the Talk.

Additionally, there were two jam-packed streaming evenings where not only the history of MMORPGs was a topic, but we also created a ranking of the 20 games that you voted as the best MMORPGs of all time last year . Oh, and there was a fun quiz with questions about the genre of online role-playing games and we highlighted a current trend from Asia. You can find the full streaming program of the Grindfest on twitch.tv/gamestar.

But also the Grindfest program for the coming days looks promising. Look forward to Sophia’s explanation of why she stopped playing WoW, even though she had just started. Or a tier list with 76 online role-playing games ranked. Or 9 love letters to the best genre in the world. Or … well, you can find the complete program in our overview: Welcome to the Grindfest! The program for the big MMORPG themed week 2025 from MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: All Events in August 2025 – Raids, Bosses, Dates in the List

In August 2025, there will again be many events and content in Pokémon GO. We have summarized all the information for you.

What kind of events are there? August brings the usual recurring events such as Spotlight Hours, Raid Hours, as well as of course more unique events. The Darkness event, which culminates in the Dyna-Finale, also takes place in August.

Highlights in August 2025: In addition to the Max Finale, there will also be some interesting Raid bosses in August. Alongside Lugia, Ho-Oh, and Necrozma, there will also be a strong Mega Raid with Mega Salamence in August.

We have summarized all the important dates for you below. All Pokémon that you can also obtain as Shiny are marked with an *.

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So sah das Pokémon GO Fest 2025 in Paris aus

These are the events in August 2025

In this list, you will see all the themed events taking place in the upcoming month. For some events, only the English title is currently known. As soon as the German version is also known, we will update the list accordingly.

DateEvent
August 2Fossil Research Day
August 3Dyna Battle Day with Gigantamax Butterfree
August 3 – 6Sweet Swarm
August 6 – 12Cozy Companions
August 9Hatch Day
August 10Unknown Event
August 11 – 17Delightful Days: Taken Over
August 15 – 172025 Pokémon World Championships GO Battle Weekend
August 16 – 17Shadow Raid Weekend
August 18 – 23Dark Skies
August 23 – 24Max Finale
August 25 – 31Sunkissed Shores
August 30Community Day August with Rookidee*
August 31Mega Raid Day

Raids in August 2025 – All 5-Star Raids, Mega Raids, and Raid Hours

The following raid events will take place in August 2025 in Pokémon GO:

DateRaid Boss
Every weekend from August 3 to September 2Shadow Regirock*
August 4 – 11Lugia*
August 4 – 11Mega Ampharos*
August 6Raid Hour with Lugia*
August 11 – 18Ho-Oh*
August 11 – 18Mega Slowbro*
August 13Raid Hour with Ho-Oh*
August 18 – 25Mega Pidgeot*
August 25 – September 2Necrozma*
August 25 – September 2Mega Salamence*
August 27Raid Hour with Necrozma*

Spotlight Hours in August 2025 – Pokémon and Bonuses

During the Spotlight Hours, you each have a Pokémon that is in focus and appears in very high numbers on the respective day between 6:00 PM and 7:00 PM. Each event is accompanied by a bonus.

DateSpotlight Hour with Pokémon & Bonus
August 5Swirlix* and double catch Stardust
August 12Plusle* and Minun* and double catch XP
August 19Ralts* and double catch Candy
August 26Lechonk* and double transfer Candy

Max Battles in August 2025

August also brings you various Dynamax bosses that you can challenge, defeat, and catch in Max Battles. The respective bosses will also be waiting for you every Monday, during the specified time frames, on the so-called Max Monday from 6:00 PM to 7:00 PM at all power sources.

DateDynamax Boss
August 4 – 10Omanyte*
August 11 – 17Trubbish*
August 25 – 31Chansey*
September 1 – 7Pidove*

As soon as there are new information regarding the events and content of the month of August, we will add the corresponding information for you. If you are already looking for strong Pokémon to defeat the raid bosses in August, you will find our overview of the strongest attackers in Pokémon GO here.

This is an AI-powered translation. Some inaccuracies might exist.