Announcement about Season 17 excites fans again for Diablo 3

The new Season 17 of Blizzard’s hack and slash Diablo 3 is coming, and the big patch will soon launch on the test server. Finally, there are significant changes again. This even leads some to want to reinstall the hack and slash.

What does the new Season bring? This time, fans of Diablo 3 can look forward to some significant changes. The fans are so excited that they plan to dive back into the action RPG. These include:

  • Strengthening effect for Season 17: Each equipped ancient item increases your damage dealt and reduces your damage taken – as long as no set bonus is active.
  • The new torment levels Torment 14, Torment 15, and Torment 16 provide even greater challenges
  • New portals: The archaic weaving ring in Kanai’s Cube opens new portals to unknown locations
Nintendo Switch Diablo 3
  • Larger loot chest: PC players receive 5 additional loot chest slots, players on PS4 and Xbox One as well as on Switch get 140 additional slots.
  • Most bounties are displayed directly. You can see them right upon entering the area.
  • The defeated boss in the rift is marked. A ping indicates where the boss was defeated until you leave the rift
  • Portals from treasure goblins are supposed to lead to interesting places
  • The season journal shows you all chapters, regardless of your progress
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von Andreas Bertits

The players are excited

How are the players reacting to these changes? The Diablo 3 fans are showing enthusiasm. Finally, Blizzard is implementing significant adjustments to the gameplay. Previous seasons had rather few changes in this regard.

Qualstufen-Diablo-3
Diablo three introduces three new torment levels with Season 17.

Especially well-received are the increase in space in loot chests as well as the additional torment grades. The changes have rekindled interest in the game:

  • Stirfryed1 comments on Reddit: “I have been a Diablo fan for years, but switched to Path of Exile. The changes of the new season are fantastic, and I will reinstall Diablo 3 because of that. A surprisingly good update!”
  • Shadowfury22 explains: “I would never have believed that in 2019 I would be so excited about a Diablo 3 patch again. I hope this is not an April fool’s joke!”

However, there are also players who had hoped for even more. For example, adjustments to Legendary items and classes.

Some players wish for more changes to the classes, as shown here with the Necromancer.

Trikalicious states in the official Diablo 3 forum: “The LoN season sounds fun, but I want to see more updates for the Legendary items to get more variety.”

However, the majority of Diablo 3 fans believe that the new season will be very interesting and that Diablo 3 is getting the best changes in a long time.

When will Patch 2.6.5 start? The update will be deployed on Friday, April 5, to the PTR servers of Diablo 3. Afterwards, the patch will be available for testing there for one week.

More on the topic
Who is Diablo 3 still worth it for in 2020?
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.

This is how Battlefield 5 aims to improve the most annoying problem in Firestorm: looting

In the Firestorm mode of Battlefield 5 a particularly annoying problem is driving fans crazy – looting. DICE has now revealed how they intend to tackle the issue.

What are fans upset about? Collecting loot is not well implemented in the Battle Royale mode Firestorm – many fans agree on this point.

In critical situations, it is often impossible to pick up the necessary items or even to recognize them at all. This greatly hampers the enjoyment and flow of the game for many players.

Numerous fans vented their frustration about the loot system on Reddit and demanded improvements.

What does DICE intend to do about it? This criticism has not gone unnoticed by the developers. As DICE revealed in a post on Reddit, the solution for the loot problem will be delivered with the next patch (3.1). This is expected to be released later this week (first week of April).

They plan to solve the problem with a more extensive loot distribution. Items should drop over a larger area and wider radius. This should make them easier to spot and pick up. Furthermore, this should also reduce the overlap and stacking of items.

They will continue to pay attention to player feedback and are also exploring other design options to further improve looting.

This was the specific problem with looting: With this approach, DICE is trying to address the main points of criticism.

bf5 fs loot 1
This is what loot distribution often looks like currently

When an enemy dies in Firestorm mode, there is no loot bag or crate that can be easily searched. The individual items end up in a large chaos on the ground – often piled on top of each other or overlapping.

This quickly leads to a loss of overview. It can become extremely difficult to specifically collect the desired item or even see it. If multiple enemies are taken out in close proximity, the problem becomes even more pronounced.

Additionally, some items block others for no apparent reason, even if they are sufficiently scattered. It is often impossible to specifically pick up the item you are currently targeting.

https://youtu.be/f6wfz8fNdZM
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This promised feature will never come to Battlefield 5
von Sven Galitzki

What do you think? Will this approach improve looting? Or should DICE consider another system?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. DICE auf Reddit

Must MMORPGs drop the Massively to succeed again?

The trend in online gaming is increasingly moving away from large player masses and towards smaller groups, which often operate in instances. MyMMO author Andreas Bertits asks: Is this the path that (M)MORPGs must take in the future to be successful again?

The developer studio Improbable, which works on Spatial-OS technology, explains something that has been visible in the MMORPG sector for some time: The interest in ‘Massive’ games is waning and is shifting towards smaller game sessions.

Basically, this means that games like The Division, Destiny, or Anthem are currently more popular with us players in the West. These titles rely on shorter game sessions with a manageable number of players. The “Massively” is fading further into the background – at least here in the country. According to Improbable, the situation is quite different in Asia.

The Division 2 Combat Screenshot
Games like The Division 2 are currently very successful.

Does this mean that MMORPGs should forgo the “Massively” to achieve greater success? About two years ago, I posed the question in a column: “Is the ‘Massively’ disappearing from MMORPGs?” and it seems that the answer to that is now “Yes”.

Back then, I pointed out how more and more online games are focusing on instances for smaller groups and how these games are becoming increasingly popular. This is more true today than it was then.

What is the problem with “Massively”?

The shorter the intervals in which players can achieve something, the quicker the success experiences come. This naturally motivates and provides fun. But this is just one aspect of why titles with shorter game sessions are successful.

Much more, it’s also about the freedom to experience a game the way one wants. Currently, there is a discussion surrounding the action-adventure Sekiro: Shadows Die Twice by From Software. Is it too hard? Should there be an “Easy Mode”? Here opinions diverge. The question that arises is: Why not?

World of Warcraft Warlords of Draenor
The times when MMORPGs like World of Warcraft were extremely successful are now over.

Isn’t it about having as much fun as possible with a game and not being frustrated by it? What harm does an Easy Mode do to those who don’t want to use it? Why should anyone impose how they should experience a title on others?

This decision to experience a game the way one wants is important for many, and it plays a significant role in MMORPGs. What if I don’t want to have to look for a group for the dungeon first? What if I want to defeat the final boss alone? Or why should I have to deal with strangers when I just want to play with my friends?

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von Jürgen Horn

Do we still need “Massively” today?

Massively in MMORPGs means being thrown into a world with thousands of players. Of course, no one has to interact with these people, but many contents are designed for larger groups. MMO fans may consider this to be correct since these are group games.

Yet it is precisely this “compulsion” that can be off-putting. Especially when other games show that things can be different. If you can have a lot of fun in a Destiny or The Division with friends in small game sessions, play at your own pace, and get continuous success experiences, why should you give that up?

Bioware’s Anthem relies on small player groups and short game sessions.

Strangers, or random players, can be annoying, that’s just how it is. But why should you let your fun be spoiled by such people when it doesn’t have to be? There are titles that you can play together with friends and that are a lot of fun. So, shouldn’t you rather choose those?

Can MMORPGs do better without “Massively”?

“Massively” has a problem today. The pressure to group, the focus on having to play in a larger group with strangers, the often long game sessions where you experience relatively few success moments … this no longer seems to be what the majority of players want.

This was already apparent two years ago in my column. Today we have confirmation. For hardly any classic MMORPG that comes to market is truly successful. Even titles like Atlas, that start strong, drop off significantly over time. This could also relate to the early-access system, but it is simply evident that “Massively” games no longer reach the broader audience.

The MMORPG Atlas started strong. The player count has since dropped significantly.

And this is paradoxical. Because “Massively” lives from the “mass”. Is it a temporary trend? It is hard to say in the gaming industry. Turn-based combat in computer games was long considered dead. Today games like XCOM or Divinity: Original Sin 2 achieve success with this system.

“Massively” could also come back. But at the moment it seems that developers have to forgo this term to be successful. Online games for smaller groups and shorter game sessions are currently what is in demand.

Contrary to my column from two years ago, the question is no longer whether the “Massively” will disappear from MMORPGs. There is already evidence of that. Much more, a new situation shows itself: If MMORPGs are to become MORPGs, then it seems that successes could once again be achieved.

More on the topic
Online role players can still look forward to these 5 MMORPG highlights in 2019
von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.

Caller in “Call of Duty” Swatting must serve 20 years in prison – It was about $1.50

The 26-year-old Tyler Barriss was sentenced to 20 years in prison by a court. Barriss pleaded guilty: In 2017, he made a so-called “swatting” call related to the game Call of Duty WWII. In the police operation, an innocent person lost their life.

That was the trigger for the incident: The incident occurred during the Christmas season of 2017.

According to what we know and what the authorities reported, the following occurred: Two “Call of Duty” players, Casey Viner (19) and Shane Gaskill (20), got into an argument over a bet related to the video game Call of Duty WW2. It was about a bet of $1.50 – about 1.34€.

The two threatened each other to “swat.” This means that someone alerts the police and fakes a dangerous situation. The idea is that a police response team, an armed “SWAT” team, is sent out to subdue the victim of the swatting call.

One of the two Call of Duty players, Viner, then actually recruited Tyler Barriss for such a swatting call. Barriss was known in the “scene” for making such swatting calls.

Gaskill reportedly messaged Barriss on Twitter, asking him to “give it a try.”

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Barriss faked a hostage situation with intent to commit murder-suicide

This was the incident: Barriss made the swatting call to police in Wichita. He posed as a hostage-taker who had shot his father. Now he was holding his brother, sister, and mother hostage. Barriss threatened to set the house and himself on fire and kill his family.

Barriss directed the police to an address in Wichita, Kansas, that Viner had provided. Viner believed his rival, Gaskill, lived there. However, that was not the case. Gaskill had given Viner a false address in Wichita, Kansas.

The SWAT team responded on December 27 in Wichita, Kansas, and stood in front of a house from which Andrew Finch emerged, a 28-year-old man completely uninvolved in the situation.

A police officer thought Finch reached for a weapon and opened fire. Finch died.

Afterward, witnesses who were close to Finch said he had repeatedly pulled up his pants. For the police officer who fired and others who were further away, it appeared as though Finch was reaching for a weapon.

No charges were filed against the police officer by the district attorney’s office following the investigation, but charges were filed against Tyler Barriss.

cod_ww2

This is how it first looked: Initially, in January 2018, Barriss faced a “light sentence” in Kansas for involuntary manslaughter.

He was facing “only” 36 months in prison and a $300,000 fine.

At that time, Barriss did not seem particularly burdened by it. In April 2018, Barriss apparently was able to gain internet access in prison due to a mistake. Barriss then boasted that he was a “eGod.”

https://twitter.com/GoredTutor36/status/982258000223072259?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E982258000223072259&ref_url=https%3A%2F%2Fmein-mmo.de%2Fpolizist-erschiesst-unschuldigen-swatting-was-danach%2F

But the actual indictment was now under federal law, and many other crimes by Barriss came into play.

Gesetz

Longest prison sentence in the area of “swatting”

This is how it turned out: Barriss pleaded guilty in November 2018 to a total of 51 charges, including the incident in Wichita and numerous other “false calls.” He was sentenced to 20 years in prison by a federal judge in Los Angeles.

There were 51 federal charges for false calls and threats.

The prosecutors believe this is the longest prison sentence ever pronounced in connection with “swatting.”

The prosecutor stated that they had entered “unknown legal territory” – the law had not yet caught up to the technology. And it still does not reflect how serious the incidents were that occurred.

Gefängnis
20 years in prison await Barriss.

This is what the parties involved are saying now:

  • Barriss says: “If I could, I would take it back, but there’s nothing I can do. I’m so sorry.”
  • His lawyer says Barriss is a loner who found solace in the gaming community. His father passed away early and his mother left him.
  • The sister of the swatting victim, Dominica Finch, said Barriss got what he deserved. But she also wants to hold the police officer who fired accountable. The Finch family has sued the city of Wichita and the involved police officers.

The two Call of Duty players, Viner and Gaskill, pleaded “not guilty” – their court dates are still pending.

As a result of Andrew Finch’s death, laws have already been tightened.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. AP News

WoW Classic calculates abilities 10 times slower and fans rejoice

In WoW Classic is intended to be played much like it was during Vanilla. This also means that some things are purposefully worse. Therefore, abilities are calculated more slowly. Fans appreciate this decision.

This is why the calculations are slower: In World of Warcraft, there is a system known as “Spell Batching.” This roughly means that spells and abilities do not occur in real-time. They are collected and processed simultaneously during intervals, in so-called “Batches.”

In the current live version of World of Warcraft, the interval length is 20 milliseconds. Therefore, it collects 50 times per second. All abilities that are cast within 0.02 seconds will occur simultaneously.

In Vanilla WoW, however, this time was ten times longer: 200 milliseconds. Therefore, it only collected and calculated 5 times per second. This allowed significantly more abilities to fit into a much smaller timeframe.

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WoW Classic: What to Expect on a Vanilla Server?
von Benedict Grothaus

In a forum post, the developers have now confirmed that the Classic version of WoW coming this summer will utilize the old “Spell Batching” system.

What are the effects of “Spell Batching”? As a result of this “Spell Batching,” various abilities could occur simultaneously and both effects still have an impact. This could lead to situations where two mages transform each other or two warriors charge at one another.

WoW Human vs Orc Stromgarde Warfront Title
Two warriors charging at each other was a rather common sight.

Specifically, Blizzard mentions the example that a mage can be hit by a warrior’s “Charge” while he is transforming him. The warrior would then be transformed and the mage takes damage, but his spells are not interrupted. This can still happen today, but is less likely.

This is because at the start of the batch, both abilities are valid. The effect occurs simultaneously, not sequentially. Especially in PvP, this has a significant impact on the behavior of abilities and combat.

WoW PvP Arenabattle
Batching is still relevant in PvP today.

This is how fans see it: After fans were already excited about the level plan for content release, they are now also pleased with this decision from Blizzard.

On reddit, there is great praise for the Classic team for doing such a great job and considering what would truly be valuable. The user LeftBehind4Hate writes:

It is amazing to see what a team can achieve when they truly dedicate themselves to their project.

What do you think of the decision?

Do you remember how it was during Classic?

More on the topic
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von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead
  2. buffed

I imagined the world rankings in The Division 2 completely differently

The new online shooter The Division 2 has been out for about 2 weeks now, and our author Schuhmann has reached the endgame. He had a very different expectation of the “World Rank” system.

This is what I thought the world ranks would be like: I must admit, I followed The Division 2 beforehand, but I didn’t inform myself about one aspect, because I was sure I already knew what it was.

When I read, “A world rank system is coming to The Division 2,” it was clear to me what that would be:

In the endgame of The Division 2, there would be different “rank” levels, actually difficulty levels – similar to the “Grandmaster” systems in Anthem or the torment levels in Diablo 3.

Qualstufen-Diablo-3
In a torment level in Diablo 3, one stays for quite a while until leveling up.

I thought world ranks were like in Diablo 3 or Anthem

A single level would certainly keep me busy for a long time:

  • I would do the same content for a long time as with normal leveling
  • and would painstakingly farm gear until I am strong enough to move to the next world rank
  • then it would start all over again
  • that would mean hours of farming the standard content

At least, that’s what I thought, without further informing myself.

Division-2-Agent
This is how I started with level 30 into the world ranks.

This is how it actually is: In fact, a rank level in The Division actually corresponds to just 3 missions and 50 gear points.

It is about taking a “stronghold” – each of the 3 “end-missions” of the campaign is also an “end point” of a world rank, in a new version.

To unlock the stronghold, you have to run two specific “group contents” beforehand and acquire a certain amount of gear.

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von Tarek Zehrer

On World Rank 4 in about 14 hours

This is how it is in practice: In fact, the progression through the world ranks in a group is fast. Even with random players, I breezed through the content effortlessly:

  • I spent about 3 or 4 hours on a world rank level, I didn’t rush too much
  • I ran a few random instances to farm gear
  • then specifically in two new main missions via the direct group search
  • and then I tackled the stronghold – also that in the group.
division-2-sweet-dreams-exotic
I hunt the exotics like Sweet Dreams at max rank.

Since matchmaking in The Division kicks in quickly, there is hardly any downtime between missions. I couldn’t find major reasons to play other content before reaching max level 450.

In the group on “normal”, the strongholds and main missions are not a big deal – in contrast to solo play, where I struggled a lot at the end of the normal campaign.

Equipment is abundant in The Division 2 anyway.

Only at 450 do you have to really think about what to equip and which sets and rolls to focus on – at least that’s how I play.

With 450, I will also start to deal with hunter masks and look for exotics.

The-Division-2-Agent-52-Stunden
I took about 15 hours from level 30 to world rank 4 and item level 442.

This is how I liked it: I found the world ranks to be significantly “more linear” than I had originally thought.

Actually, I have no problem with the regulation – I just expected something different under the term “world rank”.

Basically, the world ranks 1 to 4 are just brief stops on the way to actual endgame. This comes with world rank 5 quite soon.

More on the topic
Why World Rank 5 is so important for the toughest players in The Division 2
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.

Borderlands 3: YouTube ad confirms release date, shows hero names

Today, on April 3rd, Gearbox developers want to reveal the release date of Borderlands 3. However, this has allegedly already been confirmed: by an advertisement on YouTube.

What does the advertisement show? An anonymous user has recorded an alleged YouTube advertisement for Borderlands 3. The clip shows a French advertisement for the shooter that displays the names of the protagonists and even a possible release date.

The release of Borderlands 3 is stated in the clip to be on September 13th – the date, that previously appeared in a now-deleted tweet from the developers.

Additionally, the text “Against the Calypso Twins and their friends” and “Discover new worlds” is displayed in French.

https://twitter.com/Scapman/status/1113235891806404609

The advertisement also shows the alleged box art of the game. The cover and possible Collector’s Edition were also recently leaked.

Who are the protagonists? As in other main games of the Borderlands series, players can choose from four different characters that represent the classes of the shooter. The names of the new Vault Hunters are also visible in the YouTube advertisement.

  • Moze (Soldier): Moze will be a soldier commanding a giant mech.
  • Fl4K (Beastmaster): Fl4k will be able to summon three different pets. In the trailer for Borderlands 3 and also in the advertisement, he is seen with a Skag.
  • Amara (Siren): Amara is the Siren in the team. The trailer shows that she can summon additional arms.
  • Zane (Operative): Zane will work with all sorts of tools and gadgets. He can place decoys and lure enemies into traps.

More info about the new classes in BL3 can be found here.

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What are the fans saying? In the Games Subreddit, there is mainly discussion about the display of the Epic logo in the advertisement. For some time now, there have been indications that Borderlands 3 will be exclusively released on the Epic Store.

However, players are putting the appearance of the logo into perspective: Some believe that the logo might indicate that the shooter uses the Unreal Engine. Additionally, the clip is very blurry. What is actually stated there is not clear.

Don’t miss any news: Keep an eye on our Facebook page for Borderlands 3 . There we will share all our articles about the new shooter with you.

What we currently know about the story and characters of Borderlands 3 can be read here:

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What we know about the story and characters of Borderlands 3 – All information
von Irina Moritz
This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2 announces content that finally fulfills an old wish

Guild Wars 2 has released information about upcoming changes in a blog post. Among these are features that many players have been waiting for since the release.

What changes have been announced? In the blog post, Game Director Mike Zadorojny talked about the upcoming months and the general future of Guild Wars 2.

A small release, likely in the form of a side story, is expected in the coming weeks, leading up to the finale of the fourth season of the Living World.

This finale and another raid that is set to continue the story of the previous raids are also expected to be released soon.

However, Zadorojny announced some highlights especially for the general future:

  • Legendary runes and sigils
  • Build templates
  • Cooking to 500
  • The overhaul of World vs World
  • Overhaul of the PvP tournament system

There is still no fixed release date or timeframe for all these changes.

Guild Wars 2 fulfills player wishes

Adjustments in Communication: For a long time, Guild Wars 2 was criticized for not communicating with the community and addressing player requests. This seems to be changing now, after issues and layoffs.

This change is particularly evident in the fact that almost all announced features have been on players’ wish lists for many years.

Legendary Scepter GW2

What is special about build templates? Guild Wars 2 was surprisingly released in 2012 without a system for saving skills, traits, and gear, which surprised many players.

Yet, the first part of Guild Wars had such a system from the start. Throughout Reddit, in forums, and even in the MeinMMO wishes for 2018, there was constant demand for a save function.

Now, after almost 7 years, the templates are within reach.

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Revisions of Gear: The desire for adjustments to the inventory has also been on the players’ list repeatedly. It had usually become cluttered with items quickly. Additionally, multiple gear sets are sometimes needed for the same content, taking up space as well.

In the meantime, ArenaNet has responded. Last year, the runes and sigils were adjusted, and recently, the loot system was overhauled. In the next step, legendary runes and sigils will come to improve inventory management further.

Wyvern GW2 Heart of Thorns

More love for the competitive side: PvP and WvW were the hope-bearers of the game at launch and over the years have become the unwanted stepchildren.

Particularly since the cancellation of PvP tournaments with prize money and the WvW seasons, very few believed that any significant changes would happen for these modes.

However, the Game Director has now talked about newly formed teams. In addition to four content teams that are to deliver new content constantly, there are now special teams for balance, rewards, WvW, and PvP.

Here too, changes such as the major overhaul of World vs World and the Swiss system for PvP tournaments are planned.

GW2 PvP eSports

Further into the future: Mike Zadorojny even went further in his post, announcing changes that will come after the above list has been completed:

  • A PvP festival that is meant to highlight both competitive game modes
  • The profession Jeweler to 500
  • Point allocation in World vs World in an 8-hour interval to make the mode fairer

Is the shift in communication too late?

Criticism of Communication: As nice as the list looks for many players, the developers also face a lot of criticism. It mainly concerns the late shift in communication policy.

Players are wondering why there wasn’t open communication earlier and whether it took layoffs for Guild Wars 2 to develop positively again.

The long silence and ignorance have already led to players turning their backs on the MMORPG. While ArenaNet is currently trying to win these players back, they will likely only be convinced by new content.

More on the topic
Guild Wars 2 wants to bring players back, but the most important thing is missing
von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.

This new Hearthstone card is likely to be a must-have in many decks

Blizzard has released new Hearthstone cards from the upcoming expansion. Some of them are likely to become must-have cards.

The reveals of the cards from the next Hearthstone expansion “Conspiracy of Shadows” are entering the final round. Once again, new cards with powerful effects have been revealed that encourage new deck ideas already. We would like to present some highlights of the last few days here.

A few days ago, we introduced you to some cool new cards.

Warlocks receive a previously unique healing effect that does not cost them any mana to use. The demonic servant Matriarch of the Aranasi has values of 4/6, has Taunt, and costs 6 mana to play. As a special effect, it restores 4 health points to the hero when the card is drawn. This is one of the few effects in the game that activates upon drawing.

Borderlands 3 Box Art and Collector’s Edition Contents Leaked

A box art for Borderlands 3 surfaced in a leak. It shows the cover of the standard and the Deluxe Editions. The contents of the Collector’s Edition are also included in the leak. The developers at Gearbox found a funny way to respond to this tweet.

What was leaked? Players are currently counting the hours until the announcement of the release date for Borderlands 3. This was announced today, April 3rd at 3:00 PM. During this hot phase, the leaks also intensified.

Borderlands 3 Super Deluxe Edition PS4
The Super Deluxe Edition of Borderlands 3 from the new leak

On Twitter, user @Wario64 likely showed the box art for Borderlands 3. This is the appearance of the case in which the game is stored. These are the graphics for

  • Borderlands 3
  • Borderlands 3 Deluxe Edition
  • Borderlands 3 Super Deluxe Edition
  • Borderlands 3 Diamond Loot Chest Collector’s Edition
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The contents of the Collector’s Edition: The leak also reveals what is likely included in the Collector’s Edition of Borderlands 3.

  • A replica of a diamond loot box
  • The Borderlands 3 game
  • Steelbook
  • Season Pass
  • Sanctuary 3 Snap Model
  • 10 character figurines
  • 5 character art lithographs
  • 4 Vault Key keychains
  • A fabric map of the galaxy
  • Deluxe bonus content
  • Golden weapon skins

How the developers reacted to the tweet: The official Borderlands 3 Twitter account responded directly to the tweet. As expected, the team shows humor in this case as well. The Borderlands series is known for that.

However, they did not want to directly confirm the leak or label it as fake. Instead, they wrote “How are you doing, dear gamers? This looks really good. I think we should all tune in tomorrow at 3 PM to see if it’s real.”

They also posted a picture of a Psycho wearing a fake nose and glasses as a “disguise”.

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Don’t miss any news: Keep an eye on our Facebook page for Borderlands 3. There we will share all our articles about the new shooter with you.

Update: In the meantime, quite a bit has been confirmed about Borderlands 3:

How are fans reacting? In the community, the design of the covers is being very well received. A Twitter user writes, “This is so cool. I love that there are character faces on the roses.”

On Reddit, someone writes, “This is really a great cover. Holy shit!”

Borderlands 2 Headshot
The box arts of past Borderlands installments featuring the symbolic headshot

In many places, players point out that Gearbox did not find another way for the Psycho to symbolically shoot himself in the head. However, that’s not too bad, as the cover is well received.

More on the topic
Borderlands 3: YouTube ad confirms release date, shows hero names
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Comicbook

In Destiny 2, Banshee-44 will soon be the new hub for weapon fans

In Destiny 2 the next update is coming soon. In addition to various gameplay improvements, update 2.2.1 also gives the well-known Gunsmith a long-awaited upgrade. Here we show you which weapons you will see more often in the future.

When is the update coming? According to Bungie, the update 2.2.1 is planned for April 9.

What changes are coming to the Gunsmith? Our forgetful Exo friend will receive new daily and weekly bounties in the April update that you can pick up for Gunsmith materials.

What are the rewards? The exact rewards are still unknown. However, these bounties are said to provide you with a guaranteed enhancement core in addition to the previously undefined loot.

destiny-2-waffenmeister-banshee-44-caydes-testament
Banshee-44 was among others your contact for Cayde’s Testament.

According to community manager “dmg04”, Banshee’s inventory will also specialize in Gunsmith-exclusive weapons with the update. Furthermore, the team is considering whether to possibly reduce or adjust the costs for his packages and items.

Many weapons that Banshee has in stock are currently going a bit unnoticed. Due to the large loot pool and the high material costs required to rank up with him, many of these weapons are a rare sight for new players – especially for Guardians with little time. Many will invest the weapon parts into mod components rather than into rank-ups with Banshee.

destiny-2-hüter-pvp

Veterans are at risk of forgetting these firearms. Some Guardians still have the Year 1 versions lying in their vault and ignore the new ones or completely refrain from rank-ups with the Gunsmith to save weapon parts.

Below, we have compiled a list of all weapons that are exclusively available at the Gunsmith.

Note: This list does not include the entire loot pool of Banshee-44. Weapons that are also available from other sources are not listed here.

These weapons are exclusive to Banshee-44:

  • Halfdan-D: Kinetic auto rifle
  • Black Scorpion-4SR: Energy scout rifle (Arc)
  • Erentil FR4: Fusion rifle (Void)
  • Eystein-D: Kinetic pulse rifle
  • Pribina-D: Kinetic hand cannon
  • Antiope-D: Kinetic submachine gun
  • Elegy-49: Energy sniper rifle (Solar)
  • Valakadyn: Energy auto rifle (Solar)
  • Good Bone Structure: Energy precision shotgun (Arc)
  • Proelium FR3: Fusion rifle (Solar)
destiny-2-oger-hüter

Therefore, it’s worth taking a look at these weapons: These weapons have been in the game since the start of Destiny 2, but many have received a Year 2 version – with mod slots and random rolls.

Some of these weapons are true “underdogs” with the right perks. Many of them benefited from buffs after the sandbox changes in season 6 and are now stronger than before. The YouTuber “Aztecross” has already tested some of them.

So if you have any of these lying around in your vault or if you get them in the future, it’s definitely worth taking a second look at these weapons.

Here, the YouTuber presents the recently buffed version of the auto rifle “Halfdan-D”:

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Here you can watch a video about the “Black Scorpion-4SR”. This weapon can fire fully automatically thanks to its intrinsic perk.

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Lastly, we have the fusion rifle “Erentil FR4”. This weapon is a real insider tip for fusion rifle enthusiasts.

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What else changes with the update? Among other things, the weapon forms from Ada-1 will no longer rotate after the April update. In the future, all powerful weapon forms in her inventory will be accessible to you.

In addition, the drop rate for rare items from the Dreaming City and the Forsaken raid will be increased.

Also, Bungie will be more generous with the new weapons in Gambit Prime and Reckoning.

Do you still have old Gunsmith weapons lying around in your vault? Or are you even using one of them right now? Let us know in the comments!

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This is an AI-powered translation. Some inaccuracies might exist.

Bug Event in Pokémon GO: All about Quests, Bonuses and new Shinies

The Bug Event in Pokémon GO has started and brings a new Shiny as well. There are also cool new quests and some bonuses.

What is the Bug Event? During this event, you will find Bug Pokémon in the wild everywhere. Additionally, there are bonuses related to the item Incense, and a new Shiny, Scyther, is in the game.

The event runs until April 9 at 10 PM German time. Until then, you can take advantage of all bonuses and maybe catch a rare Shiny that is currently more common.

What we know about the Bug Event

What are the bonuses? As with every event, there are numerous bonuses here as well. They include:

  • Incense lasts for one hour
  • Incense attracts more Pokémon
  • Bug Pokémon from quests, raids, and in the wild
  • Shiny Scyther is in the game
Pokémon GO Incense
It’s all about the item Incense

This is the new Shiny: Scyther can be caught for the first time in its shiny form. Its evolution, Scizor, is also available as Shiny. You can find Scyther not only in the wild but also in quests and raids.

Shiny Scyther Scizor
This is what the Shinies of Scyther and Scizor look like

These quests are available: There are a total of 5 quests specifically designed for this event:

  • Catch 15 Bug Pokémon
    • Reward: 1500 Stardust
  • Catch 10 Bug Pokémon
    • Reward: Encounter with Scyther
  • Catch 2 Wurmple
    • Reward: Encounter with a Caterpie
  • Catch 5 Ledyba or Spinarak
    • Reward: Encounter with a Yanma
  • Evolve 3 Bug Pokémon
    • Reward: Encounter with a Nincada

This quest is special: You have a chance to get Nincada again from a quest after a long time. Many players were missing this Pokémon or its evolution. You can now secure it through the quest.

Nincada Pokemon GO
You will get Nincada again from quests!

What spawns are there? Almost every Bug Pokémon spawns more frequently in the wild. Particularly noteworthy are the possible Shinies, which include Caterpie, Weedle, Scyther, and Pinsir. So keep an eye out for them.

This summer, there will likely be a new Safari Zone in Germany:

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von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Redit

FIFA 19: The FUT Swap Deals in April – All Information on Exchange Objects

In April, new FUT Swap Deals continue in FIFA 19. Check out all the rewards and FUT swap items here.

These are the FUT Swap Deals: At the beginning of each month, new Swap Deals appear in FUT 19. Throughout this month, you will have the opportunity to earn various swap items. You can exchange these for rewards in special SBCs.

These are the rewards available: This month, you have the chance to unlock strong player cards and packs. Among other things, there are cards from the FUT Birthday event, various TOTW cards, and an Icon set.

fifa-19-griezmann-jubel

These are the rewards in April

These players can be unlocked in April:

TOTW Pépé (87) – 3 FUT swap items

TOTW Werner (87) – 5 FUT swap items

TOTW Robertson (86) – 6 FUT swap items

FUT Birthday Meunier (87) – 7 FUT swap items

TOTGS Griezmann (90) – 12 FUT swap items

FUT Birthday Costa (90) – 14 FUT swap items

These are the packs you can unlock in April:

  • Jumbo Gold Pack – 1 FUT swap item
  • Premium Gold Player Pack – 2 FUT swap items
  • Rare Mega Pack – 4 FUT swap items
  • Jumbo Rare Mega Pack – 8 FUT swap items
  • Ultimate Pack – 10 FUT swap items
  • Base Icon Player Pack – 14 FUT swap items

This is how you get the rewards

These are FUT swap items: The swap items are player cards that are only meant to be exchanged for rewards.

You receive the swap items by:

  • SBCs
  • Weekly Objectives
  • Squad Battles

Exchange swap items: You can exchange the collected swap items for rewards. In doing so, you must choose between the various rewards.

Since it is not possible to unlock all player cards and packs. There are simply too few swap items.

All FUT swap items in April

This is how you get FUT swap items: The first FUT swap item is obtained effortlessly directly from EA. The remaining items will appear throughout the month and must be earned.

Throughout April, a total of 14 swap items will be released – if you want the best rewards, you shouldn’t miss any of them!

The following list will be updated as new items are released.

The following are known so far:

  • 25.04.19 – Callum McFadzean – Squad Building Challenge
  • 22.04.19 – Boris Rotenberg – Squad Battles – Achieve Rank: Silver 3
  • 19.04.19 – Giulio Bizzotto – Weekly Objective – Score with Italians in 4 separate Division Rivals matches
  • 19.04.19 – Shan Pengfei – Weekly Objective – Play 14 Online Matches
  • 15.04.19 – Fejiri Okenabirhie –
    Squad Building Challenge
  • 12.04.19 – Francesco Rossi – Weekly Objective: Win 8 Online Matches
  • 12.04.19 – Roli Pereira de Sa – Weekly Objective: Score with a rare Champions League card in separate 4 matches, in any FUT mode
  • 08.04.19 – Modou Jadama – Achieve Rank Silver 3 in Squad Battles
  • 05.04.19 – Filip Piczczek – Weekly Objective: Play 13 Online Matches
  • 05.04.19 – Martin Payares – Weekly Objective: Score with Colombian players in three different Rivals wins
  • 05.04.19 – Eric Weeger – Weekly Objective: Win seven matches with a two-goal lead
  • 01.04.19 – André Sødlund – freely available
  • 01.04.19 – Takaki Fukumitsu – Squad Building Challenge
fifa-19-ronaldo

Remember: The player items can only be exchanged in April. So don’t forget to collect your rewards at the end of the month!

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Players open their own shops in Fallout 76 because Bethesda takes too long

In Fallout 76, there is supposed to be a feature that allows players to open their own shops and sell goods. However, it does not exist yet. Some fans, however, did not want to wait any longer and have simply opened their own shops.

What are player shops? Even before the release of Fallout 76, Bethesda announced in June 2018 that players can own stores in Fallout 76. Back then, fans could not imagine much about it.

At the beginning of 2019, player shops were finally officially announced. With the first news about the big Wild Appalachia update, information about how the system is supposed to work came.

Players will be able to set up their own vending machines. They will fill these with goods and assign prices to them. Other players can then come by and purchase desired items for caps directly.

https://www.youtube.com/watch?v=CIZ-LGaRB6M

This is what players are doing: The idea is so popular that many active players are already preparing for the shops. Most fans are already collecting blueprints and other items that they can promote in their shops.

However, some do not appear to be patient enough. The user FredrowActual posted his work on reddit. He has transformed his C.A.M.P. into a store. As a trapper, he sells various goods like:

  • Armor
  • Chems
  • Clothing
  • Food
  • Weapons

He named his store on Xbox One “Trapper by the Crapper,” referring to a Dixi toilet that serves as his “throne.”

Fallout 76 Trapper by the Crapper player shop
Image source: imgur.

Also, players from our community have already built their own bars, where they have been offering homemade beer since the alcohol update. Perhaps a beer vending machine will also appear here soon.

When will official shops be available? The date for the official player shops in Fallout 76 is set for April 9, 2019, according to a tweet from Bethesda and a roadmap.

Fallout 76 Wild Appalachia Roadmap

On reddit, there are already several threads where players express their impatience and hope that nothing will interfere with the date.

What do you think of the player shops that already exist? Will you create vending machines?

The player shops will be a major change that will likely bring some players back. But Fallout 76 offers even more:

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Ihr wollt mehr zum Spiel? Auf unserer Fallout-Seite auf Facebook findet Ihr alle News und spannende Specials. Wenn Ihr nicht alleine durch Appalachia streifen wollt, findet Ihr in unserer Fallout-Gruppe andere Vault-Bewohner

This is an AI-powered translation. Some inaccuracies might exist.

Apex Legends is only half as popular on Twitch – How did this happen?

Apex Legends is slowly and steadily losing influence on Twitch. Fans already have some ideas about why this might be the case and how to combat it.

How is Apex Legends doing at the moment? According to the statistics page SullyGnome, fans watched approximately 55 million hours of Apex Legends on Twitch last month. (As of April 2, 2019)

That is only about half of the current leader League of Legends and approximately 40 million hours less than competitor Fortnite.

The particularly controversial aspect is that Apex Legends was able to achieve about one and a half times the viewing time around the same time in March. In our report on the past and current state of Apex Legends in March, viewers watched Apex Legends for 123 million hours.

Apex Legends viewer statistics on Twitch April 2019
Image source: SullyGnome.

This is why fans are losing interest in Apex Legends

The reasons for the drop of over 50% in the last 30 days, despite the start of Season 1, are attributed by players to several factors.

Cheaters remain a problem: After famous streamers like Dr DisRespect urged Respawn to finally do something about the increasing number of cheaters in Apex Legends, the developers took action.

According to a report, over 350,000 hackers have already been banned and the introduction of a new reporting system should further assist in the fight against rule-breakers.

However, that does not seem to be enough. There are still numerous reports and complaints about cheaters. A cheat seller even boasted about their earnings. In a reddit post, a scene appeared where a brazen hacker named “Reports don’t work” simply shoots multiple players one after the other.

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Leveling has no incentive: The current maximum level of Apex Legends is 100. After that, players can still earn a bit of in-game currency by collecting experience points, but there isn’t much to do with it at the moment.

It is only used to purchase new legends and very rarely for special skins, which must already have a base version available.

Players complain that they have no incentive to play anymore. Especially crafting materials should, according to many fans, be included as rewards, since at level 100 they can only be obtained through purchasing loot boxes or by leveling the Battle Pass in Belgium.

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With the material, they could choose for themselves which skins or other cosmetics they get. Thus, they simply miss something, as the currency just sits around.

Apex Legends Peacekeeper
Great skins? Only with luck.

The Battle Pass is dull: Another issue is the Battle Pass and its contents. Since Season 1, players can purchase a Battle Pass and level it up. They gradually receive special loot. However, the Battle Pass has two problems:

Although the Battle Pass has a mechanic that makes it particularly interesting for players with little time, the Pass itself is generally poorly received by most fans. It takes a long time and the rewards do not motivate players to play.

Apex-Battle-Pass-Prices
The Battle Pass and its prices.

Some streamers send the wrong signals: One last problem was raised by a reddit user, who also addressed a general difficulty. The user ReadyToRee demands that toxic streamers should receive a ban.

He directly points to a streamer who regularly insults his teammates or wishes them cancer and death, or worse, while playing Apex Legends on camera.

https://www.youtube.com/watch?v=TB2LU3jWdpc

While such streamers are not the norm, as can be seen with the popular pro Shroud, they harm the reputation of the game and may scare away viewers.

What do you think are the reasons for the sudden decline of Apex Legends?

Maybe the upcoming content will help once again. Two new weapons Respawn may have already shown:

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Für mehr Infos und News zum Spiel, besucht auch unsere Apex-Seite auf Facebook. Sucht Ihr noch nach Mitspielern für Apex Legends? In unserer Apex-Gruppe auf Facebook findet Ihr immer neue Leute.

This is an AI-powered translation. Some inaccuracies might exist.

Red Dead Online continues to bring updates: Here’s what’s new this time

Rockstar brings an update today on the multiplayer mode of Red Dead Redemption 2. In the new Showdown mode Up in Smoke for Red Dead Online, you must blow up enemy camps.

What does the new update bring? Red Dead Online will receive another small update today, on April 2nd. This brings the new Showdown mode “Up in Smoke”, an XP bonus on all equipped ability cards and new items.

The items are exclusively clothing. The new additions this week that you can find in the catalog of Wheeler, Rawson & Co. are:

  • Winter Shotgun Coat
  • Benbow Jacket
  • Stuffed Socks
  • Manteca Hat

Why so much is happening: At the beginning of 2019, Rockstar announced that in the coming months they would significantly improve the gaming experience of Red Dead Online with many new contents. After the beta launch, players complained about too little content. It also became quite quiet around the multiplayer spin-off of Red Dead Redemption 2, which worried fans.

Red Dead Redemption 2 Red Dead Online Winter Shotgun Coat
This week there are new clothing items for RDO.

But that is now different. The developer has remained true to the promise of expanding the online game with regular updates.

What has recently come: New missions, items, events and modes, including the in-house battle royale version Gun Rush, the Target Race and the hide-and-seek game Spoils of War.

Game systems have also been tackled and measures against griefers have been introduced, daily challenges now provide more variety, the new notoriety system goes against overly aggressive players, and they addressed the weapon balancing.

What is yet to come: In the content offensive announced for spring, players can expect a new feature with dynamic events. Players should be able to repel attacks, initiate rescues, or defend people in need in the game world. Furthermore, more freedom will be given to players, more incentives for daily logins will be created, and adjustments to the character editor will be made.

This is the new mode

The update brings a new Showdown mode. In the new PvP mode “Up in Smoke”, all players start with an explosive charge. Each time a player manages to attach their explosives to the enemy camp, a piece of the hideout is destroyed.

Showdown modes are the PvP battles in Red Dead Online. We have an overview of the showdown activities here for you.

The team wins that can first level the enemy hideout.

Ability cards like “Tomorrow is also a day”, “Strange Medicine” and “Slick Bastard” could turn out to be useful in the new Showdown mode “Up in Smoke”. This week, you have the opportunity to level up your skills.

Red Dead Redemption 2 Red Dead Online Up in Smoke
It gets explosive in “Up in Smoke”.

Level up with XP bonus: This week you will receive a 30% XP bonus on your equipped abilities. Ability cards have active benefits, such as when Dead Eye is activated, while passive ability cards improve various attributes in the categories of combat, recovery, and defense.

All cards have three levels in which they can be leveled up. You can read here how the ability cards for Dead Eye work.

Just last week, RDO received a new mode with the target race:

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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The new weapon in Fortnite is for everyone who can’t aim

The Boom Bow in Fortnite is here and players already love the new weapon. Especially for players who aren’t great at aiming, the bow is ideal.

This is what the bow can do: The Boom Bow has come with the latest content update 8.20. The weapon shoots explosive arrows that explode upon first contact.

It works like a small rocket launcher, but is significantly faster and deals less damage. Players already love the bow and it looks like the weapon will become a new favorite.

This is why the Boom Bow is so cool

This is how the bow works: Like a normal bow, you first need to draw back the string of the projectile. The more tension you build up, the further the arrow flies.

https://twitter.com/FortniteGame/status/1113088674932166656
Here Epic demonstrates the bow in action

A blue animation shows the flight path of the arrow and helps you aim.

This is the major advantage: Since the arrow from the weapon explodes on any contact, you don’t have to hit your opponent directly. It is enough if the arrow lands slightly next to the opponent.

You don’t need to be particularly good at aiming to eliminate enemies. Even an arrow that lands just next to the opponent is enough.

https://www.youtube.com/watch?v=qp4roXOHXlY

This is the comparison with the rocket launcher: Since the new weapon is also explosive, you can compare the bow well with the RPG, that is, the rocket launcher.

  • The bow reloads significantly faster, and the arrows are in the air faster than a rocket
  • The RPG deals significantly more damage. With an arrow, usually only some damage is dealt to the opponent with no direct hit, which is different with a rocket.
Title Image Bow Fortnite
The explosive bow from Fortnite

There is a disadvantage: As good as the bow may be, the weapon is not recommended in close combat, because if you are within the explosion radius of the arrow, you lose 100 health. You should be careful where you shoot in close combat.

What do players say about it? A large part of the player base is enthusiastic about the new bow. Many players have already shared videos of their gameplay with the bow.

The Reddit user “Mr_Fortnut” even shared a video showing that you can shoot with the bow without being seen.

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“PancakeSam_” writes about the new weapon: “So far I like the new weapon. But how could I not? An explosive bow? That is totally cool!”

What do you think of the new bow? Are you a fan, or do you prefer other weapons?

What else has changed with the patch, you can find out here:

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von Schuhmann
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Source(s):
  1. Reddit

Black Ops 4 Blackout is Free2Play in April – All Info

In Call of Duty: Black Ops 4, all interested parties have the opportunity to test the in-house Battle Royale mode Blackout for a whole month for free – including the new map Alcatraz.

What is the deal with the free play? In the presentation trailer for the new Blackout map Alcatraz, Treyarch recently announced a free month in the Battle Royale of Black Ops 4.

Now all interested players have the opportunity to freely test the Blackout mode in April without having to purchase the paid base game – the new Blackout map Alcatraz can also be tried out.

When does it start? The free testing phase began on April 2nd at 7:00 PM. Treyarch tweeted that Blackout can now be played for free on all platforms.

cod black ops helicopter wingsuit

This special offer runs until April 30th. This makes it the longest trial phase for Black Ops 4 so far. In January, Blackout could be tested for free for a week.

On which platforms can you try Blackout? Interested players can test the Battle Royale mode on PC, PS4 and Xbox One.

Are there any restrictions? During the testing phase, players should be able to experience everything that the Blackout mode has to offer. The developers from Treyarch explained this in a tweet. So there will be no restrictions.

cod black ops 4 black out tower

However, a valid Xbox Live membership on Xbox One or an active PS Plus subscription on PS4 is required to play.

PC and Xbox players will not gain access to the new Blackout map Alcatraz until April 9th. PS4 players can already explore the new map on April 2nd.

How can you download the free version? Treyarch tweeted that the testing phase has already started on all platforms. The download of the free trial version is already available on the PS4.

https://twitter.com/CallofDuty/status/1113129837940502528

To do this, go to the PlayStation Store and search for Black Ops 4. There you will find, among other things, “Call of Duty®: Black Ops 4 – Blackout Free”. You need to download this version. Alternatively, we have linked the PS Store link for you: Call of Duty®: Black Ops 4 – Free Trial

On PC and Xbox One, the download does not seem to be active yet, but should appear within the next hour (as of 7:45 PM). It seems to be a regional delay. So regularly check the Microsoft Store and the Blizzard App, the download should also go live there soon.

Black Ops 4 Blackout

Who would benefit from the free trial phase of Black Ops 4 Blackout? Even though Blackout is essentially a standalone battle royale mode – it can only be played in conjunction with the paid base game Call of Duty: Black Ops 4.

So if you simply want to dip your toes into Blackout and get a personal impression before a potential purchase, you usually have to pay. However, with the free trial month of April, all interested parties now have the opportunity to thoroughly test the mode.

The free month is just right for you if

  • you have always wanted to check out the battle royale in Call of Duty without spending money
  • you want to try out the new Blackout map Alcatraz
  • you still have friends you want to convince of Blackout
  • you want to see how Blackout has changed since the last free trial. Because a lot has happened in this mode
Black Ops 4 Level

What is the Blackout mode all about? Blackout is the in-house battle royale mode of Black Ops 4. In typical battle royale fashion, up to 100 players compete in solo or team modes on two different maps.

In an ever-shrinking play area, the goal is to survive. Whoever stands last or whose team remains wins. Players have access to numerous weapons and equipment from the “Call of Duty” series. Different vehicles are also used.

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Further information about the Blackout mode can be found here: Call of Duty Blackout – Everything about the battle royale mode of Black Ops 4

What do you think of this opportunity? Will you check out Blackout for free?

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Weekly Reset on 02.04. – New activities and challenges

In Destiny 2 today, on April 2nd, it’s Weekly Reset. The weekly activities are rotating. The Nightfall strikes are changing, there are fresh challenges, and the Flashpoint is new as well. What else is there to do for the Guardians?

This week brings: A new week begins in Destiny 2, though a bit later than usual. Due to the time change, the weekly reset will now be at 7:00 PM.

The new week also brings a change for the Guardians. Gambit Prime can now be played in private matches. Furthermore, all Prime maps are now available.

Additionally, the Curse of the Forsaken is rotating into its third week. If you want to play the Shattered Throne or obtain the exotic bow Wishender you have the opportunity to do so this week.

D2_Forsaken_Gamescom_Gear_07

Nightfall Strikes from April 2nd on PS4, Xbox One and PC

In the Nightfall, you can choose between the following three Nightfall strikes:

  • Guardians of Nothing
  • Terminus of Insight
  • Exodus Crash

A power level of 540 is recommended, but you can manage it below that with a group. You can modify your experience with modifiers from the challenge card as needed. Keep in mind that your loadout will be locked for the duration of the Nightfall.

Here’s an overview of the Nightfall-specific rewards that one can receive exclusively from Nightfall strikes with some luck 

To earn Powerful rewards from Nightfall strikes, you must:

  • Successfully complete a Nightfall
  • Master a Nightfall with at least 100,000 points

Strikes and Story Missions

The modifiers for the Vanguard Strikes and heroic Story Missions are identical. The following modifiers are currently active:

  • Void Singe
  • Iron: Enemies have more health and do not flinch from damage
  • Heavyweight: Power weapons deal more damage and more ammunition is available

The Singe element will remain unchanged until the next Weekly Reset. The other modifiers, however, rotate daily. 

To earn Powerful rewards from Strikes and heroic Missions, you must:

  • Complete 3 heroic Story Missions
  • Complete 3 heroic Strikes with a focus of the same Light element as a member of your fireteam
Destiny-2-Forsaken-breakthrough-PVP

Crucible, Gambit, Reckoning

In PvP this week, you can choose between the following modes:

  • Quickplay
  • Competitive
  • Breakthrough
  • Rumble
  • Private Match

These are the modifiers in Reckoning:

  • Solar Singe
  • Momentum
  • Heavyweight
destiny 2 gambit prime 4

To earn Powerful rewards from PvP, Gambit, and Reckoning, you must:

  • Play 5 Crucible matches
  • Play 3 Gambit matches
  • Play 4 Gambit Prime matches
  • Successfully complete Reckoning runs (up to 100%)

The Drifter can be found in the Tower annex. There you’ll receive weekly bounties for Gambit Prime as well as “Get on With It” for the regular Gambit mode. In return, you will be rewarded with powerful loot.

Escalation Protocol

This week at the Escalation Protocol on Mars, you have the chance to obtain the following weapon:

Destiny 2 IKELOS Sniper

Flashpoint, Ada-1, Petra, Spider, Raid

The Flashpoint is this week in the Tangled Shore of the Reef. If you complete the marked heroic adventure there, you’ll receive additional Powerful loot. 

Ada-1 offers Powerful weapon frames for the Pulse Rifle, the Sword, and the Machine Gun.

Ikora Rey will give you a Powerful reward when you complete 20 bounties of any kind. You will also receive the Loyalty Reward if you choose the Vanguard. Otherwise, you must collect this reward from the Drifter. 

Hawthorne will drop Powerful loot when you have collected 5000 Clan XP. She also has the bounties “Strength of Memory“, “Stay in Touch”, and “Friends?” available, with which you can earn additional Powerful rewards. 

d2 petra venj

Petra Venj can be found in the Rheasilvia area of the Dreaming City. From her, you receive a mission with a Powerful reward. If you also complete the Ascendant Challenge and the 8 daily bounties, you’ll receive two additional Powerful rewards. Currently, the 1st Ascendant Challenge is active.

Spider offers the weekly bounty “Bloodsplatter “. If you complete this bounty, you will receive Powerful loot.

The Raid Challenge takes place in the Gardens of Desire.

The Loadout for the Prestige Raid encounters:

  • a kinetic shotgun
  • a auto rifle in the energy slot
  • a rocket launcher in the power slot
  • Modifier: Gladiator
Destiny 2 tess everis

The highlights of the Eververse:

  • a weapon ornament for the Service Intrigue
  • The gauntlets of the new armor sets
  • the exotic ship “Rose and Bones”
  • the exotic Sparrow “Skeleton Frame SL-19”
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This is an AI-powered translation. Some inaccuracies might exist.

An insider report about Anthem casts a grim light on BioWare

An insider report has been published about the creation of the online shooter Anthem , citing 19 sources who worked on Anthem. The report paints a grim picture of the online RPG and its development history. Anthem was reportedly hastily cobbled together in a final sprint.

Where did the information come from? The lengthy report was published on the US site Kotaku . Journalist Jason Schreier claims to have spoken with current or former employees of BioWare or people otherwise involved in the project. He reportedly conducted interviews with 19 people. However, all of them remain anonymous because they were not authorized to talk about the creation of Anthem.

According to Schreier, EA and BioWare refused to comment on the story.

However, Schreier is known for having sources in gaming studios and for being able to tap into them.

anthem-colossus-face

18 months in development instead of 7 years

This is the core statement: In the insider report, Schreier cites sources claiming that the actual “production” work on Anthem only began in October 2017. That is about 18 months before the release in February 2019.

Therefore, the game feels so unpolished. There wasn’t enough time left to test the game.

BioWare stated that they had been working on the universe of Anthem since 2012 – according to the reports that Schreier analyzed, this was true. However, almost nothing came of it in the first five years.

Many overtime hours, few decisions, and no vision

What went wrong beforehand? Countless reasons are cited regarding BioWare’s problems in the months and years leading up to the release:

  • The studio was exhausted from hard productions – BioWare had always worked in a way that little happened for years, culminating in a panicked sprint at the end. Even with Dragon Age: Inquisition (2014), the crunch was brutal.
  • Since the title was such a success, this led to even more problems: BioWare continued to rely on hard overtime because they trusted the “BioWare” magic. But that only kicked in at the end: The game comes together in “crunch time” and is fantastic, even if it looked terrible before.
  • Many employees left the studio during development or became sick from the stress. They would then be out for months.
  • In August 2014, the head, Casey Hudson, left. The entire team was reliant on him to set the direction. He was like Captain Picard on the Enterprise: The rest of the team would follow his orders.
Casey-Hudson-Anthem
Casey Hudson left in 2014 and then returned in 2017

No one wanted to make decisions without Hudson

  • No one wanted to make decisions. This paralyzed the team. The new leadership team appeared divided. Many unproductive meetings were held.
  • The original vision of a game more focused on “survival in a foreign world” was gradually diluted.
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  • Ultimately, there was no longer a vision for Anthem.
  • The team desperately wanted to create something new and different from Dragon Age. The team resisted suggestions for an epic story because it was “too Dragon Age”. The Dragon Age writer, David Gaider, then left. He wanted a typical BioWare story.
  • Mass Effect: Andromeda also diverted the BioWare leadership’s attention from Anthem for a while – as the release date approached, the project was in a crisis situation.

Stress with EA CEO and the Frostbite engine

  • EA CEO Patrick Söderlund played the Christmas demo of Anthem in 2016 and completely tore it apart. This was not the game he was promised. The graphics were especially disappointing. Söderlund summoned the BioWare leadership team to Stockholm to seek help from DICE.
  • New concepts were needed – there was apparently a lot of pressure, and the team worked for 6 weeks on a private demo to convince Söderlund. Only here did they reintroduce flying and focused primarily on making Anthem look great.
Anthem Faye
  • The Frostbite engine was overall terrible and consumed an enormous amount of time – there was even a “strike team” from the Battlefield developers DICE to help.
  • Additionally, at BioWare, they were not allowed to mention Destiny and therefore could not learn from Bungie’s mistakes. At BioWare, it was even taboo to mention the word Destiny.
  • Internally, there were also problems because technicians with Frostbite experience were pulled from EA to work on the cash cow FIFA instead of Anthem – the frosty Edmonton as a studio location made it difficult to hire good programmers.

BioWare purportedly could no longer postpone the launch of Anthem because the release had to occur within Electronic Arts’ fiscal year, which ended in March.

According to a developer, it felt like Anthem was essentially created in the last 6 to 9 months. There was nothing before that, it couldn’t be played.

The complete article from Kotaku with many details can be found here in English (via Kotaku).

Anthem Evil Guy with fist title

What’s next: There is also a glimmer of hope in the insider report. The people who are now working on Anthem feel they can repair it.

If players could just be patient, Anthem could turn a corner like many service games before, such as Diablo 3 or Destiny.

BioWare finds the focus of the insider report on Anthem unfair

How BioWare responds: BioWare eventually wrote and published a blog post (via Blog.Bioware).

It states that they stand behind every current and former employee who worked on Anthem. They have chosen not to comment on the story because they see an unfair focus on certain team members and leaders who have done their best.

They do not believe that such articles contribute to improving the gaming industry and the craft of making games. BioWare sees no value in tearing each other or others’ work down.

anthem-colossus-flight

Creating something new is always the hardest task. They hear the criticism. They have already improved the studio culture and invested a lot in planning to avoid crunch.

Currently, the full focus of the team is on the players and making Anthem all that it should be for the community.

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This is an AI-powered translation. Some inaccuracies might exist.