Borderlands 4 is gradually introducing the new characters. And the third one, Amon, is getting a really good reception.
The release of Borderlands 4 is getting closer. And meanwhile, more and more details about the new characters in the game are coming out.
This is Amon: Amon is officially known as the “Knight of the Forge.” The massive giant resembles a barbarian or Viking but is also referred to as a “Warrior-Poet.” While he is a man for the rough stuff, he is also a warm-hearted and clever guy.
His backstory is quite nasty: He grew up in a cult that worshipped chamber monsters. But as it always goes, things went wrong and a chamber monster killed everyone and everything Amon loved.
Therefore, his story is marked by revenge: He wants to destroy as many chamber monsters as possible.
How does Amon play? The new gameplay overview recently released shows it:
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Borderlands 4: Amon Gameplay im Überblick
Amon excites the fan community of Borderlands 4
The gameplay trailer showcases Amon’s wide-ranging abilities. The warrior can, for example, use powerful elemental axes that he throws at his enemies. He also has the option to deploy a gigantic shield that absorbs damage—only to throw it back at the enemy in the form of an energy whip.
Moreover, it’s visible how Amon strikes with a huge hammer, rains down a sword on the enemy, or pounds him with armored fists.
All of this is received quite well by the fans, as one can see in the comments:
“AHHHH!! Amon is my chamber hunter, 100%”, comments Joltzdude139, a well-known content creator for Borderlands on YouTube.
“This guy is Wonderlands gameplay as a character. This is actually great,” says another user referring to the predecessor Tiny Tina’s Wonderlands, which transported Borderlands into a fantasy world (on YouTube).
“I mean, wtf guys. How am I supposed to choose from the chamber hunters? Amon looks INSANE,” says YouTuber Moxsy (via YouTube).
“Okay, the sword raining down looks sick af,” says a user (via YouTube).
“I was 100% excited to play Amon. Now I am 300% excited to play Amon,” says user “the_osprey314” (on YouTube).
In short: Amon seems to fill a niche that a lot of players might find pretty cool. What do you think of the new chamber hunter? Let us know in the comments! And if you want to take a closer look at what the other characters in Borderlands 4 have to offer: Here you can find the overview of all new chamber hunters in Borderlands 4!
This is an AI-powered translation. Some inaccuracies might exist.
The developers of a new action RPG on Steam are already overhauling the entire campaign of their game two weeks after release to offer their masochistic fans a greater challenge.
Which game are we talking about? That would be Hell Clock, a new action RPG from the Brazilian developer studio Rogue Snail. The game was released on July 22, 2025 on Steam, where it receives “very positive” feedback with around 1,700 reviews – 82% recommend the game (as of August 8, 11:35 AM).
In Hell Clock, you play as a warrior named Pajeú. He fights to save the soul of your mentor, who was the spiritual leader of Canudos – a location that was the scene of a massacre. The story is based on the War of Canudos, which took place in the 19th century in Brazil.
On your journey, you face the undead hordes of your tormentors, as with each descent time bends and your powers grow – as do those of your adversaries.
You can watch a trailer for the game here:
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Hell Clock: Launch Trailer for the new ARPG mix from Brazil on Steam
New Endgame and Changes to the Campaign
What is the deal with the revised campaign? This is how the developers are responding to some of the most frequent requests from fans.
The campaign now has two difficulty levels: “Regular” is meant to provide the best introduction to the game, while existing save files run under the difficulty level “Veteran,” the developers explain in a post on Steam
Additionally, there are two new World Tiers for the endgame: “Abyss” and “Oblivion.” The latter is meant to demand everything from players and their characters.
“While we expect that the overwhelming majority of players will manage Abyss, Oblivion is meant to challenge your builds and push your characters to their limits,” the developers state.
On Steam, Hell Clock is priced at €19.50. There is no demo, but you can use the refund policy on Steam within the first two hours if you buy it and don’t like it.
If you are looking for horror games, MeinMMO has exactly the right list for you. It features a colorful mix that covers various horror genres. Plus, you won’t have to spend much money on these games. And here they are: 10 great horror games on Steam for under €20
This is an AI-powered translation. Some inaccuracies might exist.
A new type of Social Media turned a well-known communication platform into a new vlogging tool. And not the people who need it the most are being protected.
Which platform is being talked about? The messenger app WhatsApp now offers, in addition to the already known stories, another way to share your life with others. The so-called “Channels” are a new tool with which WhatsApp advertises as follows:
“Follow your interests on WhatsApp Channels. Stay up-to-date with the people and organizations that matter to you – all in one place.”
Screenshot of consent for WhatsApp Channels (Source: WhatsApp)
What is a chance for WhatsApp and Meta to advertise is for many others a new form of social media. The channels provide users with a broadcast function and can be discovered, subscribed to, and viewed by everyone on WhatsApp. (Source: Information on the Terms of Service and Privacy Policy for WhatsApp Channels)
The YouTuber and TikToker Jen (alias jkhuegel) has already researched about these WhatsApp channels for several weeks and shows in a new video why this new form of social media can not only be questionable but really dangerous. Especially for young people.
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WhatsApp does not protect the people who need it the most
Why is WhatsApp’s “protection” not enough? Since the launch of the channels, there are many children (some as young as 12 or 11 years old) who have started vlogging their entire everyday life through WhatsApp channels and in some cases also revealing much private information about themselves. Through videos and photos, they share their day and can receive reactions from others to these posts.
In the terms of use for WhatsApp channels, WhatsApp states: “Channel admins are responsible for providing an age-appropriate and safe experience for subscribers, and their channels must comply with the policies in our Terms of Service.”
Furthermore, subscribers and admins should not be able to view phone numbers.
However, Jen reports that some children invite their subscribers into their own WhatsApp groups. There, strangers can access their phone numbers and come into closer contact with the children, which can be exploited by offenders in the worst case scenario.
What are other issues? Besides the lack of protection for children, another problem is highlighted under Jen’s video. Many users are not only unaware of the danger that has been raised with the new tool, but some also do not care.
Comments like “it’s not that deep” or “what’s the problem” show that in many cases the safety of those in need of protection is not adequately addressed.
Other users, however, see the issue that Jen’s research reveals and wish that WhatsApp would introduce stricter rules for age groups and that parents should take more interest in their children’s social media engagement.
Despite the accusations against some parents, there are other examples of parents who are indeed very involved in their children’s interests. There is even a parent guide that regularly deals with different content and assesses whether it is suitable for children. One of Germany’s most well-known streamers was not spared either: “Threatening Content” – A Parent’s Guide warns against the father of German Twitch
This is an AI-powered translation. Some inaccuracies might exist.
Since HandOfBlood became a regular streamer on Twitch, he also regularly hosts events. One of his most famous is the Techno Friday. A DJ has been trying to get on that show for months, becoming known in the community for supposedly looking like Hänno.
What is Techno Friday? In January 2024, HandOfBlood announced that he would prefer to focus on streaming rather than YouTube videos. Since then, he has been regularly streaming on Twitch, playing games or sometimes having well-known guests.
One of his most regular formats is the Techno Friday. There, he invites DJs to enhance his stream musically, like in a rave. DJ Dr Donk thinks that’s really cool and has been trying for months to get a performance in the stream.
He even goes so far as to promote this live on stage at a festival (via TikTok). In other appearances, he advertises with lines like When Techno Friday? or Hänno text me on a large screen for his wish. That wish has now been fulfilled, even if his physical resemblance to Hänno is probably a reason for it.
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HandOfBlood: The most important thing about the YouTuber and Twitch streamer in under a minute
Hänno gives him the performance, even though he struggles with comparisons
What does Hänno say about Dr Donk? On 07.08.2025, Dr Donk posted a thank-you video for HandOfBlood on TikTok. In it, he shows a clip of the streamer, where he is often tagged by fans to respond to Dr Donk.
HandOfBlood explains that he has been seeing messages about Dr Donk for some time on TikTok, but also in his stream, who looks very similar to [him]. Consequently, Hänno’s team contacted him and organized an appearance on Techno Friday on 08.08.2025. The community reactions under Dr Donk’s video are accordingly positive:
Masl writes: Waited so long for the reaction and then even got to be part of the special! It couldn’t get better
Sas is also quite happy and wishes Dr Donk the performance: I know dr.donk from when he was very, very small… and I swear, he is soooo sympathetic and nice, really great to see that he is getting the reach he deserves
Lass_Ma_Raven now has a fixed date: I can’t miss this.
You can watch the video here:
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The similarity between the two is a big topic in the community. In a YouTube Short on the HandOfTrash channel, Hänno reacts to the resemblance and responds: That’s not my twin. He is also a beanpole […] has glasses and a thing here [referring to the septum in the nose]. So, I understand where that comes from. He is not my twin.
In another stream (via TikTok), Hänno told about an absurd situation. He was riding his bike to work when suddenly someone from a car next to him asked: Hey, are you Dr Donk? Hänno denied, and later at the traffic light, another person asked again: Really not?
The similarity between the two seems to be a bigger running gag in the community. If you want to watch live how Dr Donk performs at Hänno, you need to tune in today, on 08.08.2025, to HandOfBlood’s Twitch channel. According to his streaming schedule, he starts at 1:00 PM. In the past, he even created his own twin: HandOfBlood introduces his evil AI twin on Twitch, who charges money for insults
This is an AI-powered translation. Some inaccuracies might exist.
The origins of Warhammer 40,000 go back over 40 years. At that time, the miniatures looked quite different – and were even made from a completely different material. What you now know as “expensive plastic” was once real metal. A veteran presents one of these old models and intends to make his army modern again.
In 1983, the first edition of Warhammer was released. At that time, the figures were made of pewter and significantly heavier than what you know today from the plastic figures. Many models were only available individually in blisters, as shown by a grandmother in her old comic shop.
Now you can get complete armies to assemble and paint in a box, all made of plastic for cutting and self-assembly. Advantage: You don’t have to carry around heavy armies and can customize the figures.
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This is what the veteran shows: On Reddit, user KlausDerDDR posted a picture of a 32-year-old cybot, or “Dreadnought”, calling it his “Emotional Support Dreadnought”. Cybots are Space Marines that must serve even in death, their models are significantly larger than infantry.
The special thing about this Dreadnought is that it is entirely made of pewter. The metal is significantly heavier than plastic; the veteran himself says: He does not want to get that on his foot. On the table, such a figure makes quite an impression.
In the post, the user explains that the miniature comes from the second edition of Warhammer 40,000 – which is from 1993. Recently, Games Workshop released the tenth edition, gradually for all armies, and revealed one of the biggest secrets in the process.
Klaus removed the paint from the Dreadnought and is now waiting to get it operational again. The goal is, as the veteran explains, to make his old army fit and compatible for the new edition.
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The trailer for the new edition of the Horus Heresy in Warhammer 40,000
“Even in socks, you shall serve”
Among the fans, there is much enthusiasm for such an old model, but mainly an ancient joke: The metal Dreadnought is heavy enough to be used as a weapon. Put in a sock and swung, it’s really “emotional support”.
The running gag with the cybot in a sock is as old as the models themselves. Klaus himself seemed not to know this yet: He says he has heard this joke twice already, which concerns him as to how many brothers have probably been used for self-defense.
In the comments, the community shows its best side and says: why only for self-defense? At this point, I’d rather not delve further into the ideas of Warhammer fans. The world is not without reason quite wacky.
Fortunately, most users are only excited about the model itself and about the fact that the veteran wants to return to the hobby after such a long time – and then directly with such cool vintage minis.
Warhammer can indeed become quite confusing for newcomers. After all, there are three different worlds in which you can play Warhammer – and not just in tabletop. Additionally, there are hundreds of books, video games, series…
MeinMMO-Demon Cortyn is once again enjoying the Shadow Priest in World of Warcraft. The new patch has done everything right.
Those who know me and my articles a little bit already know that I have been passionately playing a Shadow Priest for many years. A passion that sometimes makes it difficult for me. Because no matter how bad Shadow Priests have been in the current meta or how little fun I have with talent changes – I stick with her.
You can see the trailer for the current patch here:
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WoW Patch 11.2 Spirits of K’aresh – The Threat of Dimensius
In fact, I wasn’t very fond of the last seasons. The class talents are cool on paper and look visually appealing, but the tier sets led to a situation where you were essentially “forced” into certain talent options or had to live with doing significantly less damage than others.
While I am certainly a fan of “play what you enjoy and not what brings the most performance,” when you’re meandering at the bottom of the damage meter in dungeons and raids, you don’t feel like a useful member of the group.
Therefore, in the last seasons, I often had to bite the bullet and at least in raids and dungeons, I chose a talent distribution that brought me very little joy.
Shadow Bolt – the eternal scourge of Shadows
Now Blizzard has significantly revamped the Shadow Priest with Patch 11.2 Spirits of K’aresh. Some talents have been removed, others are entirely new or their effects have been changed.
The biggest change is that the spell “Shadow Bolt” now has a cooldown of only 15 seconds and has 2 charges.
If you don’t know Shadow Priests: Shadow Bolt is the only way to spread the two dots (“Damage over Time” effects) of the Shadows (Shadow Word: Pain and Vampiric Touch) to multiple targets at once.
Without Shadow Bolt, you have to manually dot each enemy. That’s not just boring gameplay, but you can also expect to contribute little in such a fight.
Therefore, Shadow Bolt has always been incredibly important and has led to annoying questions: Do I use Shadow Bolt again, even though I know the fight will be over in a few seconds, or do I risk doing very little damage for the rest of the fight? Do I have Shadow Bolt ready for the next pull or am I forced to manually dot everything now?
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With Shadow Bolt now having 2 charges and a reduced cooldown, this hardly happens anymore. You still can’t thoughtlessly use both charges, but there is essentially no situation where I don’t have one charge in reserve to at least start the next fight well. It also hardly matters that the bolt only applies dots to 6 instead of 8 targets.
No choice with only one answer
But that’s not the only change. Blizzard has even done me the favor of removing the annoying choice between “Mind Flay” and “Mind Spike” by simply taking Mind Spike out of the game. Previously, Mind Spike was usually the mathematically better choice, but it looked less interesting visually. There is hardly anything more fun than “melting faces” – something Shadow Priests have been doing since Classic, and giving up this spell always felt bad.
Also, the various totems – the final talents in the Shadow tree – are now significantly more interesting. Especially the totem of N’Zoth is cool. Every own spell now places enemies with stacks of “Disturbing Visions,” causing increasingly more damage and also accompanied by N’Zoth’s notorious, creepy laugh and his iconic eye.
The new abilities of the Shadow Priest look visually appealing.
However, the new Shadow Priest has even more to offer visually. An improvement to Void Eruption – the spell you got from Xal’atath – now ensures that after Void Eruption, you can fire a barrage of Void Bolts at a target. This looks strong and feels good when used.
Not as good as in Legion – but at least close
After a long, long time, I finally have the impression that someone has revamped the Shadow Priest and wondered: “What actually makes being a Shadow Priest? What makes it cool and interesting?” And then that person brought exactly that into the game.
No, I still don’t believe that Blizzard has found the holy grail of gameplay for the Shadow Priest. We are still a long way from the euphoric heights of Legion. But at least my Priest no longer feels annoying and tiresome after a long time, but like a class I want to enjoy playing in raids and dungeons again.
Does performance in dungeons and raids match up? No idea. But it just feels good again.
In Path of Exile 2, all players are currently waiting for the release of update 0.3, as it will introduce new content, a season, and a reason to start playing again. It is therefore even more exciting that GGG has now released its first teaser, although it is very cryptic.
What is so special about update 0.3? After a few months have passed since the release of “Dawn of the Hunt”, fans are thirsty for a new league and new content. Update 0.3 is supposed to provide just that around the end of August. The developers of Path of Exile 2 have already teased some minor details for the upcoming update in several interviews, but what the main innovation is, no one knows for sure…until now.
Recently, GGG published a small teaser on its X account (source: x.com) and it is just as cryptic as the previous teasers for the PoE1 season “Secrets of the Atlas”. Many fans are confused, but a few can already guess what the community might expect soon.
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Path of Exile 2 presents gameplay trailer with the new Hunter class
Many theories, but two of them are the most plausible
What does the teaser show? The teaser displays various symbols on a parchment, and some of them are even highlighted. A person is trying to decipher the symbols and recognize a pattern, but according to a quote from GGG, time is running out for him. The parchment originates from a lost library in the ruins of Oriath, and the highlighted symbols mean:
Beginning
Well
Winter
Birth
What are fans discussing? According to fans, the symbols can only mean two things:
One or two classes are being teased:
The Druid
The Templar
New acts are being teased
Primarily Act 4
According to the creator of the loot filter “NeverSink”, the symbols represent precursors of the Kalguur runes. They are very similar in form and design. Additionally, the art book indicates that Act 4 is supposed to take place in Kingsmarch, which is also located on Kalguur land. This place is associated with the Well of Souls, the Well from the teaser. That’s too many coincidences.
Other players believe that because 5 symbols are circled, there will be 5 acts available in the game after the release of update 0.3. Another suggested that since the parchment was found in Oriath, it could tease the Templar class, as they originate from Oriath. One player even goes so far as to say that the Druid will appear, one of the new classes.
Lastly, there is also a theory surrounding the fifth circled symbol. This shows two points that are directed upwards.
The notes then list positions of nobility that rise higher – from nobility to king, but all are crossed out, as if the person is trying to find out the power of something or someone. It’s quite possible that a god is being sought here, and anyone who has played PoE1 will know which one even has horns – Kitava.
In mid-August, you can get Endynalos in Pokémon GO for the first time. And it brings a really strong Adventure Effect.
What kind of Pokémon is this? Endynalos is a legendary Pokémon from Generation 8. It has the types Poison and Dragon and forms the trio “Dark Night” with Zamazenta and Zacian. In the Darkness and Dyna-Finale Event, which starts on August 18, 2025, you can get a specimen of the monster. The Pokémon is limited to 1 specimen per Trainer.
While there were already hints that leveling Endynalos can become quite expensive, there is now concrete information about the Adventure Effect that the Pokémon will receive. And it’s significant.
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So sah das Pokémon GO Fest 2025 in Paris aus
Stronger than ever before
What kind of Adventure Effect is this? Endynalos will master the Charged Attack Dynamax Cannon. This attack is also an Adventure Effect that you can use outside of battles.
If you use it, you can influence the level of your Pokémon’s Dyna Attacks. You increase them by one level for 10 minutes.
Dyna Attacks that you have not unlocked are thus temporarily at Level 1. Attacks of Levels 1 and 2 correspond to Levels 2 and 3. And Dyna Attacks of Level 3 are even increased to Level 4 for the duration of the effect – a level that you normally cannot unlock.
With the Adventure Effect, you can raise your Dyna Attacks to a level that you normally could not reach. This could cause many attackers to become significantly stronger in Dyna battles.
What is the cost of the Adventure Effect? To use the Adventure Effect for 10 minutes, you need to pay 5,000 Stardust and a hefty 30 Endynalos Candies. You can also use the effect multiple times and therefore extend the time.
If you want to collect Candies for the Adventure Effect, you should take advantage of the Dyna Finale on August 23 and 24, 2025. Here you can challenge Endynalos in Dyna Raids and thus earn the Candies.
The Darkness and Dyna-Finale events are just one highlight of the current month. If you want to know what other events and content are waiting for you this month, feel free to take a look at our overview with all events in August 2025 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, the Gjallarhorn and the Ace of Spades are iconic, but what is the most iconic weapon in the loot shooter The First Descendant? MeinMMO asked the developers and they responded.
What kind of game is this? The First Descendant is a free-to-play loot shooter from Nexon. Alone or in co-op, you fight against an invasion that threatens humanity’s survival. You have the choice between several Descendants – heroes with special abilities.
Today, August 8, 2025, Season 3: Breakthrough begins. This brings, among other things, the Axion Plains as a large battlefield, a hoverbike, and the new Descendant Nell. Descendant Boost Up and Boost Path are designed to help new players get started in the game.
Here you can see the new Descendant from The First Descendant in action:
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The First Descendant präsentiert die neue Nachfahrin Nell
Developers reveal the “secret weapon” of The First Descendant
MeinMMO talked to the developers: During this, the question arose as to which weapon from The First Descendant is the most iconic. Especially in loot shooters, there are often those that remain memorable to fans and are eventually considered essential.
Two such weapons from Destiny 2 are, for example, the rocket launcher Gjallarhorn and the Ace of Spades, an exotic hand cannon with a revolver design.
According to developer Nexon, there have been weapons that dominated the meta at various times – but there is currently not a truly iconic weapon on the level of the Gjallarhorn or the Ace of Spades in the game yet. However, the team does have a kind of “secret weapon”:
While we may not have such a weapon yet, we do have a character that represents our game’s identity, Bunny. She’s been incredibly well-loved and has become the face of The First Descendant.
On July 25, the developers released a video in which Bunny reacts to nasty comments from players. You can watch the scenes on YouTube. This has been received as “phenomenal” by fans, making Bunny’s status as the game’s mascot even clearer.
The first part of the preparation of the failure of Anthem has reopened an old wound for some fans. According to chief developer Mark Darrah, there are still options to make the BioWare flop a fun game.
Why is Anthem being discussed again? Mark Darrah, who took over the project lead for Anthem in 2017, sheds light on the exciting backstory of the BioWare game in a multi-part video series.
Anthem shows the four different combat suits in the launch trailer
The dream of a second chance
How are fans reacting to the insider information? Many comments during the stream or under the video on YouTube emphasize that despite its problems, Anthem still has a strong foundation and a lot of potential.
Diverse players believe that Anthem would have been a much better game with a different direction. Closed Down Channel mentioned during the stream: “I really wish it had been a single-player game. I believe it could have become a success and established a new BioWare IP alongside Dragon Age and Mass Effect.”
Interestingly, the response from the chief developer himself suggests that this wish could still be realized today: “If EA wanted to, we could extract a single-player game from Anthem.” In another response on YouTube, he explains: “It’s very hard to play [the current version of Anthem] alone; the shield enemies are a huge pain without help.”
What’s next in Mark Darrah’s video series? The second part of the video series will focus on the time when Mark Darrah led the development of Anthem, up until the launch on February 22, 2019. When exactly the video will go live is currently not known. MeinMMO will keep you updated.
In another comment, viewer James Rockguy Hein states: “I remember playing this last year with friends. While the gameplay loop wasn’t great, we had a lot of fun together.”
Here too, Mark Darrah quickly responded with something that might spark the fans’ imagination: “The parts could also be made into a co-op game.” Anthem as a functioning co-op game? Our editor-in-chief Leya Jankowski loves this idea: “That would just be incredibly cool.”
How realistic is that? Unfortunately, not at all. A fundamental problem is pointed out by Mark Darrah in the comments on YouTube: “EA has trouble supporting things that aren’t immediately successful.”
Would you be interested in an Anthem remake with a focus on single-player and co-op? By the way, there’s another former BioWare lead, Ben Irving, who would love to see Anthem get a second chance. You can find out more about it here: A former boss of the SF MMO Anthem says: “I would love to redo it”
This is an AI-powered translation. Some inaccuracies might exist.
The beta for Battlefield 6 has started and gives fans the first opportunity to dive into the new chapter of the shooter series. So far, the game is well received by fans, but there are also points of criticism. We summarize the first community voices for you.
Battlefield 6 brings back what the series is known for: large, modern battles with infantry, vehicles, and destructible environments. The beta started on August 7 and many players are currently getting a feel for the shooter, which is set to release on October 10, 2025.
Many players seem cautiously optimistic, but others have points that disturb them. Below, we summarize the first voices from the community regarding the beta of Battlefield 6.
“Unexpectedly damn good – with room for improvement”
What do players praise about Battlefield 6? In various threads on Reddit, the sentiment is that players are having a great time with Battlefield 6 in the beta. For example, rackemrackbar writes on Reddit: “For me, so far, almost 10/10. […] I can’t wait to play all weekend. […] Exactly the game I have dreamed of since BF4.”
And Trzlog also finds much to praise about the beta, writing on Reddit: “Honestly, I was ready to hate the game because I haven’t liked a Battlefield since BF4. But this? Unexpectedly damn good. Sure, there are a few things that need to be improved or changed, but I haven’t had this much fun with Battlefield in a long time.”
The new movement, such as the ability to pull teammates closer when reviving, is very well received. Rhazli writes on Reddit: “The game feels great, quite responsive, and the ability to pull fallen team members is awesome. In the middle of a firefight, it really feels like you are saving them, and it doesn’t feel cheap or out of place.”
The class system is also praised by many. With fixed equipment and weapons, the classes and their roles in the match appear more clearly defined. But especially the maps are currently under criticism. However, it is also clear that only a small selection of maps can be tested in the beta. You can see which maps will be available at release in October 2025 here.
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Battlefield 6 shows its maps and modes in the trailer
Fans say: Battlefield 6 is less Battlefield and more Call of Duty
What is criticized about Battlefield 6? Despite all the praise, there are three aspects in the beta of Battlefield 6 that are particularly discussed in the community:
Maps too small: Many consider the maps in the beta to be too tight, causing the typical “big Battlefield feeling” to be lost. Instead, it feels like Ground War in Call of Duty: a lot of action, little space.
For instance, betterthentoday writes on Reddit: “Feels almost too much like Ground War. That’s not necessarily bad, but I miss the Battlefield identity here.”
Pacing reminiscent of CoD: Fast, infantry-heavy gameplay, a low time-to-kill, and hardly any breaks. It doesn’t feel like Battlefield, but more like Call of Duty – too many gunfights in small spaces, hardly any pauses for tactical planning and strategic warfare. Medics often don’t even have time to revive players.
Steve-ozo says on Reddit: “Doesn’t feel like Battlefield – everything is too hectic, practically no teamwork. It seems like they tried to bring together the player bases of Battlefield 4, 2042, and CoD under one roof. While Battlefield 4 still felt like Battlefield in parts, afterwards it went in the direction of CoD with fast, jittery gameplay.”
Vehicle control: Especially the helicopter controls are often criticized, with no maneuverability. Jets and tanks feel less substantial. In general, there are too few vehicles on the maps. At the same time, players feel that vehicles “feel out of place” on the small maps and cannot be utilized properly.
Regarding vehicles, Own-Professor-6157 writes on Reddit: “The helicopter physics in BF6 are still atrocious. […] Feels like flying on rails. No maneuvers possible. The physics feel and look extremely strange.”
Particularly evident is the criticism from TheSpaceFace, whose post on Reddit received over 3,700 upvotes. He says:
The infantry combat is better, but the maps in the beta are currently way too small and too focused on infantry, it doesn’t feel like Battlefield.
You can’t take a second to breathe without an enemy being right on top of you. The Battlefield maps from BF3/BF4 always had a lot of “empty space”, so you didn’t see enemies constantly unless you went into the busier areas of the map. These maps force you to be on guard 24/7, similar to Call of Duty.
Even worse: Battlefield has always had a strategic element, but the maps are too small to really play strategically. It always feels like your only option is to rush at the enemy across one of the map lanes.
The maps are generally a major topic in the Battlefield community. Despite the discussions, there are also glimmers of hope, as “Operation Firestorm” is bringing back one of the most popular maps. According to developers, further maps are set to make a comeback. The aim is for everyone to indulge in memories of the good times of Battlefield gaming.
MeinMMO editor Dariusz got an impression of the multiplayer during the big reveal of Battlefield 6. He particularly sees the maps and a special feature for the maps as a potential to bring you back to spending hundreds of hours in the shooter.
This is an AI-powered translation. Some inaccuracies might exist.
After the sign of life in May 2025, studio head Mark Jacobs has now once again sat in front of the camera to talk about the current state of Camelot Unchained and show new gameplay.
What does Mark Jacobs say? On Twitch, the industry veteran (lead designer of Dark Age of Camelot and Warhammer Online) explained how the MMORPG Camelot Unchained and his studio Unchained Entertainment are doing. As a reminder: At the beginning of 2025, Jacobs had to lay off part of his team. The new insights:
It is currently a very difficult situation in the industry when it comes to raising funds for game development. After many discussions and appointments, they managed to secure the foreseeable future of the studio.
At the end of summer, players should finally have the opportunity to play Camelot Unchained. From then on, there should also be regular developer updates about the game.
Since the last update in May, the (still quite small) team has made great progress, and Camelot Unchained is said to be on a good path.
As with last time, there was again gameplay to see that went live concurrently with the stream on the official YouTube channel of Unchained Entertainment. You can watch the almost 30 minutes below:
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What does the video show? Scenes from a playtest on July 8, 2025, from the perspective of an archer and his 6-player group. Among other things, the following can be seen and heard:
Battles against PvE and PvP opponents with a tab-targeting system for resource points and a fortress
Various biomes such as a mushroom forest, a beach, and a barren landscape with huge skeleton heads
A full ability bar (the tester obviously does not know the class very well yet and has to check skill descriptions and click abilities with the mouse repeatedly)
Loud keyboard clattering – the gameplay was obviously put live unedited
A rather outdated graphics and a simple placeholder interface (the health bar of a group member is directly above the chat)
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Camelot Unchained – DragonCon trailer from 2016
How does the community react to the gameplay? After the experiences from last time, the developers have directly disabled the comment function under the video this time. However, a discussion on Reddit shows what the genre fans think of the footage:
forstyy explains on Reddit: “Loud keyboard noises, abilities clicked with the mouse, going backwards, comments disabled, dislikes disabled. The video hits every sore spot.”
sheetskees tries to find something positive from the footage on Reddit: “Sometimes I think about getting older and feel like I haven’t accomplished much in my life. Then I think about the person who has been working on developing Camelot Unchained for over 13 years, and I feel better.”
Noteworthy: Several players are drawing comparisons to another MMORPG in which PvP battles in the world will play a significant role and which has recently also been criticized by many players (for various postponements of the next alpha phase):
TheGladex writes on Reddit: “The one positive thing you can say about Ashes of Creation is that at least it’s not Camelot Unchained.”
SkylineCrash finds on Reddit also: “This looks like Ashes of Creation, but worse.”
steele83 adds on Reddit: “Believe it or not, back then there was a fierce debate in my guild over whether we should support Ashes of Creation or Camelot Unchained. AoC is not perfect, but it clearly won that argument.”
What do I need to know about Camelot Unchained? Actually, the MMORPG should have been out a long time ago. However, the team of industry veteran Mark Jacobs kept getting sidetracked, struggled with financial issues, or got distracted by other projects like the PvE MMO Final Stand: Ragnarök.
After a long development period and many delays, there was suddenly a surprising status update from the lead developer in March 2024: Camelot Unchained is set to finally release in late 2025. At the beginning of the year, the news about the layoffs followed.
There are countless horror games on Steam, but keeping track of them can sometimes be difficult. MeinMMO presents you with 10 horror games that you can get for under €20.
How was this list created? All games on this list are available for under €20 on Steam. Additionally, we try to offer you a colorful mix of games that cover various horror genres.
If you know another horror tip for €20, feel free to let us know in the comments.
Honorable Mentions
The following games also cost under €20 but didn’t quite make it to the list:
Little Nightmares – Trailer of the Creepy Platformer by Bandai Namco
What kind of game is this? Little Nightmares could be described more as eerie rather than scary. In the cinematic platformer, you play as a small child in a yellow raincoat. Instead of complex jump-and-run levels, the game relies on small puzzles reminiscent of games like Limbo.
The game’s greatest strength is its presentation. Visually, the game evokes works by Tim Burton or films like Coraline. The childhood fears of the protagonist are represented here as monstrous creatures.
The game is not brutal or classically scary, but relies on a beautifully eerie atmosphere that could also appeal to players who typically avoid horror games.
This is an AI-powered translation. Some inaccuracies might exist.
Not every good player of League of Legends becomes a professional. A rival of Faker chose a different path and was punished by Riot for it.
Who was the best SoloQ player? The Korean LoL player apdo, also known as dopa, became known in 2013 during Season 3 of League of Legends for his exceptional skills. In Season 3, he already achieved the highest rank, Challenger. As a strong player, he offered Elo boosts to rank up other players’ accounts.
He earned so much from this activity that he even declined offers from professional teams because they paid too little. In his SoloQ games, he occasionally faced what many consider the greatest LoL player of all time, Faker.
He could even keep up with Faker: Apdo played on a level with him and occasionally managed to win. During one of his last matches of Season 3 against Faker, he didn’t want to risk the superstar losing the number one ranking and took necessary measures (lol.fandom.com).
Apdo intentionally played poorly and tried to lose the game. However, Faker’s teammates did not want to feed apdo’s ego and decided to sabotage the game themselves, forcing apdo to win in the end (according to Akshon on YouTube).
An article about apdo’s history states the following regarding his abilities: “He was widely regarded by both Chinese and Korean fans as one of the two most influential players to have ever played the game. The other is Faker.” (according to lolfinity.com)
In the video you can see the trailer for Season 2 of 2025 in League of Legends:
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The launch trailer for the new Season 2 2025 in League of Legends
Apdo received the longest ban in League of Legends history
How did the 1,000-year ban come about? Apdo was an Elo booster and made money from it. However, boosting other accounts is prohibited by Riot itself. He was not punished for a long time until he received a woman’s account and boosted it. The woman had hoped for a romance through contact, but apdo did not reciprocate her feelings.
As a result, the woman reported his activities to Riot in Korea, and apdo received a 1,000-year ban, which is the longest ban in LoL history (lol.fandom.com). Since there is a law in Korea that requires you to confirm your real name and age when opening a gaming account like Riot’s, apdo had to forego new accounts (elaw.klri.re.kr).
Despite the 1,000-year ban, he continued to play in China: To circumvent South Korean law and continue playing League of Legends, he traveled to China. There was a challenge that promised $81,000 to the first rank 1 player. Apdo needed less than a month for the first rank. With a win rate of 75%, he won the $81,000.
What is apdo doing today? In 2023, he began his military service in South Korea, which all conscripted men must complete by the age of 35 (seoullawgroup.com). Previously, he streamed on various Chinese platforms like yy.com or douyu.com. Whether he will return to League of Legends someday is unknown.
Even at the other end of the world, there are legendary players and personalities from the LoL scene who eventually leave the stage. After the break of journalist Travis Gafford, the star mid-laner from North America, Jensen, has retired and left a record that Faker would still need 4 years to break: LoL professional retires and leaves a record that even Faker could only break in 4 years
This is an AI-powered translation. Some inaccuracies might exist.
The latest patch in World of Warcraft is causing dissatisfaction. Because a “great feature” is not really that great.
The latest update of World of Warcraft, Patch 11.2 Ghosts of K’aresh, has been live for several days. In the meantime, many have already had the opportunity to take a close look at the new story and the new area K’aresh. While the story is well received by many, there are some criticisms of the new update. Especially the mechanic of phased diving is not well received – it is met with mockery and scorn.
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WoW Patch 11.2 Spirits of K’aresh – The Threat of Dimensius
What is phased diving? Phased diving is unlocked along with the acquisition of the Reshii wrappers. It allows your character to leave the physical realm and transition into the “Unbound Realm.” This is an area where you do not have a proper body but only exist on an energy-based level.
In the Unbound Realm, you find different enemies, quests, and also various treasures that you cannot find in the normal version of K’aresh.
What is being criticized? There are quite a number of criticisms. On the one hand, it is criticized that you can only enter the Unbound Realm at specific points. Therefore, you have to walk a lot “back and forth” to finally reach the place you actually want to go. Additionally, there is little to do in the Unbound Realm. While there are numerous elite opponents and some rare enemies, most of it is said to be tedious and lengthy. Some even feel reminded of the Maw.
A major criticism is also that for many, phased diving is simply boring. It is just the same world, only everything is colored purple. The gameplay does not really change, as it makes no difference whether you fight in the material realm or in the Unbound Realm.
It is important to know that some features of phased diving will only be unlocked over the next few weeks as you upgrade the Reshii wrappers.
How the community discusses: Some comments from a recent post in the WoW subreddit that have received a lot of support:
“Yes, I don’t really know what I was expecting, but ‘phased diving’ sounded a lot cooler than just world quests where my character is now pink and has to run across the entire desert because he can’t use a mount. What the hell?” – moanit
“I would describe it as world quests in purple. Not exactly the most exciting content. I have no idea why we have another patch at the end of the expansion after 8 years that plays again on the fragments of a destroyed world, and somehow the new one is even worse.” – Aelexe
“You want to do some time gating with things like treasures and so on during phased diving? Okay. But by the Lord in Heaven, why make the use of mounts part of the time gating? That really gives me huge PTSD from the Maw. Did someone really think this was a good design decision? I just can’t understand it.” – Lycanthropys
What is your opinion on phased diving, the story, and K’aresh in general? Are you having fun with the new patch? Or have you already left the fragmented world behind in thought and are instead waiting for the start of the new season? At least you can already easily farm some nice mounts in K’aresh …
This is an AI-powered translation. Some inaccuracies might exist.
MeinMMO editor Nikolas Hernes was able to play the first 4 levels of Ninja Gaiden 4 and was excited after just a few minutes. It is hard and different from other action titles today; it’s not a Soulslike. But that’s exactly the big highlight.
Even though I like Soulslikes, I’m a big fan of action games that were released during the Xbox 360 era. Back then, there weren’t the flood of Dark Souls clones and many played more like Devil May Cry or Bayonetta. I also wrote a longer post about that.
Accordingly, I have been interested since the announcement of Ninja Gaiden 4, which is supposed to be released on October 21, 2025. It has been 13 years since the third part, but the new sequel seems to pick up exactly on the gameplay that has made the series so good.
I was able to play the first 4 levels of the game in a preview version and can assure you: The gameplay is good, and if the whole game is as good, it will surely be my game of the year.
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Ninja Gaiden 4 – Trailer for the Cyberpunk Action Game
Adrenaline, Action, and Creative Possibilities
What kind of game is Ninja Gaiden 4? Ninja Gaiden 4 is a character action game. This means: You play through a linear storyline and must defeat countless enemies along the way. In combat, you can also express your creativity, as you build combos with different weapons, abilities, and finishers that reward you with points. You use light and heavy attacks, as well as jumps, counters, blocks, and ranged projectiles.
You can spend the points on items that help you in battle. Throughout the game, you’ll unlock new moves and weapons, though I didn’t see much of that in the preview.
The gameplay clicked with me right away. The fast moves feel good, and you quickly get into a nice flow. In combat, you have to make quick decisions, and the finishers and counters are incredibly satisfying.
In the preview, I was able to try out 2 characters (Yakumo/Ryu Hayabusa) and they felt different enough at first glance. The selection of weapons will be important for the overall experience, as they will define how the characters play even more.
You don’t have to use all the tools to win fights on Normal. However, if you play on higher difficulty, you have to prioritize quickly in battle to determine what to do and when. That is also the art of the game.
Aside from that, there were also sections where you have to skate on tubes. They were fun. These were pleasant skill passages that also look good visually. Overall, the game visually impressed me in the first 4 levels.
What does Ninja Gaiden 4 look like? The mix of cyberpunk-Japan aesthetics and surreal demons is exactly my thing and fits perfectly with the series, which focuses less on developed characters but more on exaggerated coolness. The dialogues are often nonsense, but as a fan of animes, it’s just right for me.
I was also impressed by the one boss I was able to defeat. He was not only interesting to play against but also provided great moments. Visually, the game played with the setting and Japanese mythology. I felt a bit reminded of Ghostwire: Tokyo.
The story is total nonsense, but that bothers me little, as the gameplay and visual identity let me forget it quickly. For the finished game, I hope for varied levels. However, looking at the predecessors, I’m not too worried about that.
I would also like to mention the cutscenes, as they are beautifully exaggerated and classically edgy. I enjoy that. However, those expecting a serious story with interesting characters will probably be disappointed in the main game as well.
Today the Nintendo Indie Direct took place, where smaller developers were also allowed to present their games. A title could only be seen in one country in the world – even though it will be released worldwide on Steam.
What kind of game is this? Demonschool is a tactical role-playing game where you have to fight demons while also mastering your school life. The gameplay is reminiscent of the JRPG Persona, but with a stronger focus on tactical combat:
In school life, you have to plan your day to improve your characters’ skills. You can also build relationships with 15 characters.
You have a planning phase during which you determine the actions of your characters. After that, they perform the actions. If you are dissatisfied, you can even rewind time.
The story is said to contain slight horror elements. You find yourself on a mysterious island and have to deal with both the world of demons and the world of humans.
Today at the Indie Direct, the developers revealed when the game will be released. However, the announcement was only made in one country in the world, but players worldwide on PlayStation, Switch, and Steam can look forward to it soon.
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Demonschool: Trailer for the Steam game with release date
Demonschool only reveals the release in Japan
When will the title be released? The release of the title was only seen in the Japanese version of the Indie World. Thus, the game will be released on September 3, 2025.
Why the announcement only occurred in Japan is not known. Neither the publisher nor the developer comes from Japan. A possible reason could be the popularity of Persona in Japan, as Demonschool is strongly reminiscent of the JRPG series in terms of gameplay.
How good is Demonschool? So far, there are no reviews yet as the title has not been released. However, there is a demo that you can check out before the release. You can download the demo on Steam.
The demo is said to last about 2-3 hours according to rpgfan.com – depending on how quickly you navigate through the days and how many side quests you complete. However, you will spend most of the demo time fighting demons.
Additionally, many comments on YouTube express how much they are looking forward to the game’s release.
James Cameron is a renowned director, whose films often revolve around future scenarios. He himself sees our real world threatened, which is partly due to an invention that also appears in the film Terminator.
Who is James Cameron? The director made a name for himself with action-packed science fiction films. Primarily “Terminator,” “Aliens,” or “Avatar,” but he has also impressed with other stories like “Titanic.”
Especially “Terminator” is a film that is becoming increasingly relevant, mainly due to the major theme of AI. The film begins with a prologue showing the future on Earth in 2029. The machines have nearly exterminated humanity. What was pure science fiction in 1984, according to Cameron, is evolving into a scenario that cannot be ruled out.
AI is one of three existential threats that he believes exist today for us humans.
What does Cameron say? In a new interview with the magazine Rolling Stone, the director spoke about the current situation in the world and mentioned three threats:
I feel that we are at a turning point in human development, where we are confronted with three existential threats: climate change and the general destruction of nature, nuclear weapons, and superintelligence.
Especially artificial intelligence is a field where nobody knows where it will develop currently. According to Cameron, its use is not without dangers:
I believe that there is still the danger of an apocalypse à la Terminator, when you combine AI with weapon systems, even down to nuclear weapon systems, nuclear defense counterattacks, and all those things.
Cameron hopes that people are smart enough not to relinquish control completely, but to try to keep AI in check. However, he sounds less hopeful when he notes that humans are fallible and often make mistakes.
Nevertheless, Cameron states, AI could provide an answer to the other threats. However, he does not have specific solutions either.
It is clear that AI can be a powerful tool, which, however, must be used thoughtfully. We are certainly still a bit far from the horror scenario from “Terminator,” but the technology should be taken seriously nonetheless.
James Cameron sums it up nicely when he says: “We must always consider every technology as potentially dangerous and potentially helpful.”
The Definitive Edition of Stronghold Crusader was released on Steam just a few weeks ago, and there is already news about the first major update. This includes new missions and additional characters.
Now the developers at Firefly Studios have announced information about the first major update on YouTube. This is set to be released in autumn 2025 and will consist of two parts. The first is a free update, while the second is a paid DLC.
Both will bring new content to the game, including three new enemies that you will face in additional missions.
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Der offizielle Trailer zur Definitive Edition von Stronghold Crusader, dem Remaster des legendären Strategiespiels auf Steam
Supplies for Tactics Enthusiasts
What does the free update offer in detail? Let’s first take a look at the part that is free for all players. The update includes a new character, the “Crocodile.” This rascal is said to be quite deranged by the developers and ruthlessly exploits your weaknesses in a match. Like the other newcomers, this character also comes with its own tactics, castle designs, and armies.
The Crocodile is expected to be featured in the new economic campaign. In five fresh missions, the primary goal is to master the various economic aspects of Stronghold Crusader. Battles take more of a backseat.
A new map pack also brings three new locations.
What does the paid DLC offer? If you pay the yet unnamed price for the expansion, you will receive two additional characters, the “Merchant” and the “Canary.” They are part of nine additional missions for the “Desert of Time” mode. They are meant to test your skills and provide a tough challenge.
When exactly the major update will be released and how much the DLC will cost is not yet known. Since the developers refer to the “autumn update,” it is assumed that it will be released during that time frame.
Have you already played the Definitive Edition of Stronghold Crusader? What do you think of the developers’ announcements? Feel free to share it with us in the comments. The predecessor, Stronghold 1, is a popular and highly acclaimed title that has also made it into our MeinMMO ranking: The 15 Best Strategy Games for PC 2025
This is an AI-powered translation. Some inaccuracies might exist.
Bungie wanted to face a shining future with their new shooter Marathon. Recently, things haven’t looked good for the developers. But now, what many fans have feared is happening – Sony has run out of patience with the Destiny 2 development team.
How has it been for Bungie so far?
Marathon showed first gameplay in 2025. Unfortunately, the test phase about 4 months ago did not convince players. The criticism: The game has little depth and incentive to play it long-term.
The developers have lost players for a long time. Expensive skins, recycled content, and the handling of feedback led to dissatisfaction in the community.
And it comes as it had to: Sony confirmed the final end for the developers of Destiny 2. The company will ensure that Bungie will no longer exist in its current form.
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Bungie shows first gameplay of Marathon in trailer
Sony fully integrates Bungie into its own studio
What is Sony doing now? As confirmed by Sony’s Chief Financial Officer, Lin Tao, the company wants more control over Bungie. Sony plans to fully integrate Bungie into its own development team at PlayStation Studios.
During a Q&A session with investors that took place during the financial report, Tao answered the question of how to deal with Bungie’s management. Initially, Sony had created an “independent environment” for Bungie, but now these freedoms will presumably be abolished.
What does this mean for Marathon? Tao was also asked what would happen to Marathon and if there could be a worst-case scenario where the shooter is canceled. The CFO replied that they are still sticking to the plans to release Marathon by March 31, 2026.
Currently, there are no plans for the extraction shooter to be canceled, according to Tao. Bungie would be making successful progress with the changes to Marathon. They are confident that they could announce a final release in the fall.