Razer Pro Click V2 Vertical Review: Fantastic technology but as heavy as a brick

Razer has introduced its first vertical mouse, the Pro Click V2 Vertical Edition, which is intended for both office and gaming. MeinMMO editor Benedikt Schlotmann has used the mouse in everyday situations.

What device is this about? Razer’s Pro Click V2 Vertical Edition is a new vertical mouse. The Pro Click V2 is available in two different versions: a regular asymmetrical right-handed mouse or a vertical variant for right-handed users.

Unlike Logitech and other manufacturers that focus primarily on office and productivity, Razer also aims to appeal to gamers. Razer states on its website regarding its new vertical mouse: “Work and play all day without fatigue,” clearly targeting not only those wanting to work but also those who wish to play with the vertical mouse.

The test overview:

Who tested it?

I currently own over 20 gaming mice and have tested over 15 keyboards. Personally, I also own more than 10 sets of in-ear headphones. At MeinMMO, I have been testing hardware for our readers since 2019. Besides the PC and the PS5, I am also using the Steam Deck.

Our review sample was provided to us by the manufacturer.

Asks MeinMMO Benedikt

Benedikt Schlotmann
Hardware Editor MeinMMO

Technical details:
Details
SensorPixart 3995 (Razer Focus Pro Sensor)
ResolutionUp to 30,000 DPI
SwitchesMechanical switches rated for up to 60 million clicks
Buttons5 buttons
DesignBlack mouse with subtle RGB lighting at the bottom
Gliding feet2
CableUSB cable (Type-A to Type-C), 1.2 m, for charging and wired use
Weight150 grams
Price (MSRP)129.99 Euro (Vertical), 109.99 Euro (Standard)

Contents, design and construction

What does the package include? Besides the gaming mouse, the box contains a manual, some stickers, a USB cable (Type A to Type C), and a wireless receiver. You can use the mouse via wireless, Bluetooth, or even in wired mode.

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How is the mouse built? The mouse is available in a black version. There are currently no other colors:

  • The mouse is vertically oriented, resulting in the mouse being angled to the right. The thumb area is higher, while the standard mouse buttons are located on the right side.
  • On the right side, beside the mouse buttons, there is only the scroll wheel.
  • On the top of the mouse, within the grasping hand, there is a button that allows you to adjust the DPI.
  • On the underside, there is a switch to toggle between Wireless and Wired. Additionally, there’s another button to switch between Hyperspeed (Razer’s wireless mode) and Bluetooth. You can also store the mouse’s wireless receiver on the underside.
  • The interior of the mouse is not accessible. The battery is permanently installed inside.

What is special? The main feature is undoubtedly the vertical orientation of the mouse. You don’t get a standard symmetric or asymmetric mouse but one that is angled. The advantage of verticality: You can grip the mouse like normal, reducing the risk of developing a so-called “tennis elbow”: vertical mice are said to help prevent RSI (Repetitive Strain Injury) or Carpal Tunnel Syndrome (CTS).

As I use a vertical mouse regularly in daily life, specifically the Logitech Lift, I can confirm the significant advantages of a vertical mouse in daily life and say that working in the office is a real relief. In the following test, you will see my, now quite worn out, Logitech Lift frequently in comparison.

Razer Pro Click V2 Vertical vs Logitech Lift; slightly turned view

Build Quality

Razer’s Pro Click V2 Vertical Edition feels very robust and hefty, due to both the casing and the high weight of the mouse.

However, the mouse feet on the underside appear less premium. They are very thin and wear out significantly after just a few weeks on a mousepad. Also disappointing: The battery is integrated and cannot be replaced.

Software

The Razer Pro Click V2 Vertical Edition uses Razer Synapse 4.0 as its software. Through this, the mouse can be extensively configured. For example, you can create custom shortcuts for each program, which will then be recognized. If you open Photoshop, you will use different shortcuts than when you are using Google Chrome.

Overall, this works quite well, but the auto-switching is confusing when you have multiple programs with their own shortcuts open.

Razer Synapse 4.0 feels overall quite overloaded and consumes significant PC resources in the background. It takes almost 500 MB of RAM, which is occupied. The software offers a lot of features, but you have to first find the basic functionalities for the mouse at the top right via the 9-point menu.

Razer Pro Click V2 Vertical Software 01
Razer Synapse: Overall a bit overloaded with too many features that are hardly needed in everyday use.

Weight, ergonomics, and battery life

The weight: The weight is a significant issue with the Razer Pro Click V2 Vertical Edition. The mouse is simply too heavy for everyday use. Just to compare:

  • The Logitech Lift, which I use daily in the office, weighs about 130 grams on the scale, including installed battery.
  • The Razer Pro Click V2 Vertical Edition, however, weighs 150 grams, making it 20 grams heavier.
  • In general, gaming mice tend to be lighter: shooting mice now weigh between 50 and 60 grams, and general-purpose mice are around 100 grams.

And you can really feel the high weight in daily life. For instance, if you want to move the mouse just using one hand on the table. Or if you need to move the mouse a lot across the table. The 150 grams feel almost like a real block in such cases.

Razer Pro Click V2 Vertical, side view.

The ergonomics: I have very large hands measuring 19 centimeters. The Razer Pro Click V2 Vertical Edition is built higher compared to other vertical mice, which allows you to fully utilize the 71-degree angle. With other mice, like my Logitech Lift, the tilt is lower. The Logitech Lift only has a tilt of 57 degrees.

The optimal tilt is said to be between 45 and 60 degrees, with some mice offering adjustable continuous tilts between 35 and 70 degrees. Ultimately, it’s a question of what feels more comfortable to you. My recommendation, if you have the opportunity: Test the mouse in the store if possible.

What bothers me about the ergonomics are the thumb buttons. Especially the lower button is positioned so awkwardly that I regularly trigger it when grasping the mouse. My solution to the problem was to simply disable the button through the software. However, this is not a permanent solution.

Battery life: The manufacturer claims the battery life is around 6 months, and the Razer Pro Click V2 Vertical Edition is said to last three days after just five minutes of charging. The battery life is a strong point of the mouse, and it hasn’t let me down in everyday use.

Razer Pro Click V2 Vertical: Side view with packaging.

The mouse buttons, scroll wheel, and sensor

The mouse buttons: The clicks feel solid and powerful. Each click feels precise because you can feel every click under your fingers. However, the clicks are quite audible. In my Logitech Lift, the clicks are almost silent, but the tactile feedback under the fingers is a bit mushy overall.

The scroll wheel: The scroll wheel is soft but provides good feedback that is noticeably felt in everyday use. A quick scroll through the wheel is not possible.

Sensor: With Razer’s “Focus Pro” sensor, you get an excellent sensor with the highest precision and high resolution. This is also the crucial difference to other vertical mice. Currently, no other vertical mouse has a better sensor.

Razer Pro Click V2 Vertical vs Logitech Lift: Front view.

Gaming with the vertical mouse: Many vertical mice share a common problem: the technology inside is often lacking and mainly geared towards pure office users. The Logitech Lift also has a more budget-friendly sensor (Logitech Advanced Optical Tracking) that only resolves up to 4,000 DPI and has minimal acceleration. This is adequate for casual building games, but for fast-paced shooters, the sensor cannot keep up, resulting in overall mushy clicks.

The Razer Pro Click V2 Vertical Edition takes a different approach and delivers gaming-capable technology inside: the mouse buttons provide satisfying clicks, and the sensor can also be found in gaming mice like the DeathAdder V3 Pro. Essentially, this would be the perfect foundation for a gaming mouse.

If it weren’t for the high weight: The Pro Click V2 Vertical Edition is also very suitable for slower games, but in fast-paced shooters, you quickly notice that you have to push 150 grams around, which is not enjoyable in the long run. Playing with a high-end sensor in Anno 1800 also feels like wasted potential.

Even for someone like me, who has played for years with the Logitech G502 or the Roccat Kone Aimo Remastered, both weighing about 120 to 130 grams, the Pro Click V2 Vertical is ultimately just too heavy. In the end, I resorted to a lighter mouse, like the Logitech G309 (review) or the Glorious Model O- (review).

Razer Pro Click V2 Vertical: side view from the front.

Conclusion: Excellent technology hampered by high weight

Who is the mouse suitable for? With the Razer Pro Click V2 Vertical Edition, you get a vertical mouse that is suitable not only for the office but also for gaming – at least in some instances. In games requiring minimal or slow movements, like a building game, the Pro Click V2 feels really good. For fast shooters or action-packed titles, the vertical mouse from Razer is simply too heavy.

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What alternatives are there?

  • The Logitech Lift weighs 130 grams (including battery), feels a bit more ergonomic, but has significantly inferior technology and is therefore more of a true office mouse. However, it is entirely sufficient for everyday use and is often available for 50 Euros.
  • With CSL, Trust, and Anker, you will also find plenty of cheaper manufacturers in the vertical segment. The devices differ mainly in battery life; otherwise, the technology is very similar. However, they are generally not suitable for serious gaming.

More gaming mice on MeinMMO: If you are looking for more recommended gaming mice, check out our buying guide on MeinMMO. Here you can find the best gaming mice currently available: The best gaming mice for shooters that you can buy right now

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: The second promo code with particles is here – Here’s how you redeem it

Pokémon GO has released a promo code again. We show you all the info.

This is the code: Currently, Pokémon GO is collecting new subscribers on its own YouTube channel. Whenever 2,000 new subscribers are reached per day, a new code with Dynamax particles is released – up to four times is possible. Now the second of a maximum of four codes is available:

  • J85D4HVHQFFYV

What’s included? As with the first code, you will receive 200 Dynamax particles with which you can challenge Dynamax battles. They do not currently count towards the daily collection limit. Some trainers, according to social media, tend to save the particles for the weekend and the Endynalos battle. However, it is currently uncertain whether the codes will remain active for that long – thus it would be a risk.

More codes? Recently, there have been some codes for Pokémon GO, which we will link again here.

As soon as more codes are available, we will keep you updated.

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Pokémon GO: Over 800 Trainers fight in Gigantamax battle

How to redeem promo codes in Pokémon GO

To redeem a promo code in Pokémon GO, you need to visit the official website with the webstore for Pokémon GO.

  • Click on the official webstore for Pokémon GO
  • Log in there with the usual game data
  • Select “Redeem Code”
  • Enter the code
  • Claim your reward

If you did everything correctly, you will receive a corresponding push notification from the game. Other ways to check in this case are the journal, where each of your redemptions is recorded, or simply the overview of Dynamax particles. There you will also see if the 200 new particles have arrived.

What else is going on in Pokémon GO? The codes are being released for the Dyna finale in which the powerful Unendynamax Endynalos will appear. You can fight this during the weekend to earn candies for your Endynalos, which can be obtained from the GO Pass. In addition, many other Gigadynamax bosses will appear over the weekend. All info on that can be found here: Dyna finale and “Darkness” in Pokémon GO overview.

This is an AI-powered translation. Some inaccuracies might exist.

CEO of Bungie steps down and is replaced by the man who has angered many Destiny 2 fans

A recent news announcement has surprised the Destiny 2 community as well as Bungie fans: the studio’s CEO, Pete Parsons, is stepping down. He wishes to “hand the torch to the new generation.” However, many fans may be upset about his successor.

What did I miss? On the evening of August 21, 2025, a surprising announcement appeared on Bungie News. It was an open letter from Pete Parsons, in which the CEO announces his resignation. It is now time to pass on his torch and thus place the fate of the studio in the hands of a new generation of leaders.

He has also already introduced his successor, who is studio veteran Justin Truman, whom many fans are likely familiar with.

For many players, the news comes as a surprise, as after all the layoffs at Bungie and the problems, Pete Parsons was the one who kept the reins of the studio firmly in hand, despite scandals.

Start video
The launch trailer of “The Edge of Fate” showcases the new expansion of Destiny 2

The successor is already known in the community

Who is Pete Parsons’ successor? In the farewell letter, the successor of Pete Parsons is announced – Justin Truman. For those who do not know him:

  • Justin Truman has been part of Bungie for over 15 years
  • Over the years, Truman has filled various roles at Bungie, including:
    • Coder for Destiny 1
    • Designer for Destiny 2
    • Producer responsible for the first seasons of Destiny 2
    • Chief Development Officer, also to assist the Marathon team

However, apart from that, Justin Truman is primarily known in the community for the term “over-delivery.” At GDC 2023 (Game Developer Conference), Truman gave a lecture on game development.

In it, he emphasized that game communities should not be delivered more than they expect. This met with misunderstanding among many Destiny fans, as at that time the expansion Lightfall was also being released, which is still considered one of the worst content packages of the loot shooter.

Fans viewed Truman’s statement at the time as an admission of lost passion. To this day, the developer’s quote is often humorously referenced by players when Bungie has not implemented something well enough in their eyes.

Is Truman the salvation of Destiny 2? That is difficult to assess. Bungie was considered an independent studio before being taken over by Sony, but now the team has been fully integrated into the Japanese company.

Aside from that, some fans may now believe that with Truman a new evil is in power. However, that is not the case. The veteran of the studio only expressed the reality back then.

For many fans, Forsaken is seen as a content update that should serve as a model for the new expansions of Destiny 2. However, since then there have only been a few content packages that have reached such a level, and for good reason.

Bungie had the help of Activision and other studios in the development of Forsaken. Only in this way could they finish the abundance of content by the release – Bungie alone would never have achieved that. Therefore, Truman warned other developers of making such a mistake back then.

A large part of the community saw Forsaken as the new standard, which Bungie was unable to consistently provide – especially after they parted ways with Activision. This would not be economically viable for the studio, as it does not have the means and capacity to carry out such a project year after year.

In the open letter, however, Truman showed understanding. He hopes that the future content and worlds that Bungie will create can exceed the expectations of the fans.

It remains to be seen how the leadership change will affect the development of Destiny 2 and Marathon. What else is happening behind the doors of Bungie can also be read here: Bungie urgently needs success, but Marathon is (still?) not good enough – the postponement is supposed to fix it, the team probably finds out at the same time as the fans

This is an AI-powered translation. Some inaccuracies might exist.

The MMORPG with the best action combat system ends an era with a new update, making fans emotional

Did you catch that despite gamescom? For Black Desert, one of the largest content updates ever has just been released. Part 2 is set to follow shortly.

What kind of update is this? “Edania – Land of Demons” was released on August 21, 2025, and ends more than 9 years after the EU release the first story chapter of Black Desert. Fans of the game will encounter familiar faces and the local demon kings on the continent of the same name.

Highlights of the innovations in Edania include:

  • the continent Edania in the north of Valencia
  • Continuation of the main quest line
  • Access to new monster zones with increasing difficulty levels
  • 5 bosses – the demon kings
  • new primal class defense equipment
  • Throne of Edana: Defeat the boss there and all competitors to elevate yourself as the ruler of Edana

You can find the official German patch notes with all contents and adjustments on playblackdesert.com. By the way, the second part of the Edana update is supposed to follow on September 11, 2025, granting you access to more bosses and several castles.

Here you can see a video overview of Edania from the developers:

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Black Desert: Edania – Trailer gives you an overview of all the content of the big content update

“You made me cry”

How is the community reacting to the finale of Act 1? Very differently, indeed. Many fans are filled with anticipation and emotion, while others wonder why the grind-heavy Black Desert should have an overarching story, which now receives its first conclusion.

  • VerdictLovesYou celebrates on YouTube: “You made me cry when I saw this. Characters from almost 10 years of lore finally appear. <3 I love you so much for this!”
  • juancarlosfigueroa1397 agrees, on YouTube: “Yes, I love seeing Jordine!!! I am totally excited to play the story!!!”
  • Lenumaza, on the other hand, explains on YouTube: “I have been playing BDO since 2017 and still have no idea what the story is about.”

In addition, many comments can be found under the overview video on YouTube, in which one wish is mentioned repeatedly: Black Desert should get more grind spots for groups.

Furthermore, some criticize that the requirements for characters to experience the new content are so high that only a few percent of players can fully experience Edania.

However, the developers have already relaxed the requirements. You no longer have to have mastered all the main quests of Atoraxion as initially announced. Instead, it is sufficient for your character to reach at least level 60 and complete the task “Beginning the Journey to the End”.

For example, anyone who leveled their Wukong, who came to the game at the beginning of July, diligently can fully take off in Edania. You can find more information about the new class here: The MMORPG with the best combat system gets a martial arts legend as a new class

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer Trymacs drives his Porsche in the “third lane” until he finally realizes that it is an emergency lane

The Twitch streamer Max “Trymacs” Stemmler demonstrated his driving skills when he drove through an emergency lane. He reported on the incident in the latest episode of his podcast.

Trymacs confuses lane: The Twitch streamer Trymacs was driving on the A7, where a rear-end collision occurred. Due to the accident, two slowly moving lanes formed. The cars moved to the side to create an emergency lane for any ambulances that might appear.

Trymacs wondered about “the third lane” and drove on it. He passed over 50 cars until he was aggressively honked at, as he reported in the latest episode of his podcast Offline + Ehrlich (on Spotify). Only then did the Twitch streamer realize where he was and merged back in.

However, Trymacs was not the only one who saw the emergency lane as another lane: Shortly afterwards, more cars drove past him, which he also honked out of the emergency lane.

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Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten

“Driving through the emergency lane with my Porsche”

Why does Trymacs find his behavior particularly bad? On the one hand, Trymacs finds his behavior particularly critical because if he saw someone else displaying such behavior, he would be very angry. “I would feel like punching someone if they did that,” he says in the podcast.

Furthermore, his car itself is the problem. A Porsche GT3, like the one driven by the Twitch streamer, attracts different attention. The color of the car, baby blue, is also rare. Other drivers around him might label him as an arrogant rich person who doesn’t feel the need to follow the rules.

It was already uncomfortable for Trymacs to merge late when, for example, he actually wanted to turn, but this situation was even more embarrassing for him.

In conclusion, Trymacs states about the incident: “That was by far the most uncomfortable moment I’ve ever had while driving.” (Source: Spotify from minute 22:47).

Twitch streamer Zarbex also had problems with a car. However, it was about his mother’s car, which he had generously given to her, but which became unusable after not even 2 months: German Twitch streamer buys his mother her absolute dream car, but after 2 months it is already gone

This is an AI-powered translation. Some inaccuracies might exist.

Players of Dune: Awakening believe the developers are making the same mistakes as Call of Duty, the boss responds immediately to that

In Dune: Awakening, the developers presented the contents of the new update “Chapter 2” and the DLC “Lost Harvest”. However, some of the new features are being received so poorly that the chief has to personally respond.

What errors are being referenced? The developers of Dune: Awakening have provided insights into the new skins of the upcoming update “Chapter 2” through overview graphics and videos. Among them is the new vehicle, which is only available to owners of the “Lost Harvest” DLC.

Players were also able to catch an early sneak peek of the new skins on Reddit. The major topic of contention is the appearance of the skins. In the first shared image, there is a flamethrower, adorned with an Asian comic-style dragon head.

Fans are now concerned that Dune: Awakening is moving beyond the outfits and appearances that they are accustomed to from the source material. Comparisons to Call of Duty and Fortnite, which offer many collaborations and a wide variety of skins, have also been made. However, the chief of the game does not let this upset him and speaks out himself.

Here you can watch the trailer for the big new update:

Start video
Dune: Awakening receives new story quests and another vehicle with Chapter 2

Inspirations from the books

What does the chief say about the concerns? Joel Bylos, Chief Creative Officer at Funcom, addressed the players’ concerns in a comment on Reddit. He explained that the new flamethrower with the dragon head will not simply be available, but will be obtained through a specific questline that fits within that questline.

He further explains that there is a general orientation towards the books, and that dragons are mentioned there as well. Dragons appear in several mentions in the books and are part of the Dune universe.

How will this continue in the future? Joel Bylos warns that in the future, the game will dive into even “fuzzier” areas of the Dune story, and he is already confident that this will lead to discussions as well.

At the same time, however, he emphasizes his great respect for the original books and does not want to appear disrespectful towards Frank Herbert, the creator of the Dune universe, even if something might not be implemented perfectly.

With this response, the players of Dune: Awakening seem to be satisfied on Reddit and continue to hope strongly that the survival game will not adopt the skin policy that many criticized in Call of Duty (via Reddit).

Some of the new skins have already been shown by the developers and are the opposite of colorful and gaudy. However, what was not shown in the trailer could become more important for many players than colorful skins: A mysterious event for Chapter 2 is coming to Dune: Awakening, which is supposed to lead to the big update through a chain reaction.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

A player orders a new Nvidia graphics card for only 11 euros because he wants to know what he will really receive in the end

A player orders an RTX 4070 Ti for just 11 euros because he wants to know if he actually receives anything. In the end, the disappointment is great.

What did the player do? A player reported on Reddit that he discovered an amazing deal at the seller Walmart: An RTX 4070 Ti for only 13 US dollars (about 11 euros). Many people from the community warn him about the offer, as the seller is a third party from China. And the user himself seems not to trust the offer very much. He explains in another post: “If I actually receive one, I will buy many lottery tickets.”

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What did he ultimately receive? In fact, he received nothing. Because Walmart, the platform through which he ordered, canceled the purchase agreement and refunded his 13 US dollars.

As he writes in a later post on Reddit: “Walmart just issued a refund. The order was never executed.” Another user seems to have made the same order, as he also posts a picture of the refund by Walmart.

Select a MMO video…

Brazen scammers use real shops for fake offers

What is behind this? The offer does not come from Walmart directly, but from a third party that uses Walmart only as a platform. A procedure that is not unusual at first: Platforms like Amazon, Otto, and now also MediaMarkt-Saturn offer third parties the option to sell their own products through their shop.

However, there is a catch: Many scammers exploit the rather lax controls of Amazon and other platforms, to mix fake offers with real ones. The scammers often entice buyers to other platforms. Those who order here not only lose their money but often also do not receive any goods. Sometimes goods are shipped, but then they are counterfeits or the wrong items.

Can you protect yourself against this? Yes, by thoroughly checking offers before actually ordering them. Often, just a look at the seller’s imprint is enough to find out how real the offer is. But even that cannot protect you 100%: In some cases, scammers hijack official pages that have not been used for a long time.

Even directly at Amazon, a lot can go wrong: You might receive the wrong product or another buyer has swapped the goods in the box for something else. Such actions, where people receive incorrect graphics cards from Amazon, happen repeatedly and can never be completely prevented.

On Amazon, you will often find offers for graphics cards and other expensive hardware that are too cheap. A player has now taken the liberty of visiting the address of a possible scammer. And had little surprise to find that no company has its location there: Player covertly visits the company selling graphics cards on Amazon at too low prices – He really wants to know what he finds there

This is an AI-powered translation. Some inaccuracies might exist.

The head of Borderlands 4 says his game is worth 170 euros, but he would prefer to give it away

The boss of Borderlands 4 triggered a discussion with the community in the past with his statements about the game’s price. In a new interview, he explains how much Borderlands 4 is really worth and why he would prefer to give the game away.

Who is it about? Randy Pitchford is the CEO of Gearbox, the development studio of Borderlands 4, and in the past, he has mostly been negatively perceived due to arguments with fans. When a fan asked the CEO not to offer the game for 80 US dollars (68 euros), the boss replied to the user that he had also worked a summer to afford a new game.

This response did not sit well with many fans in light of the ever-increasing cost of living in the USA, and the boss faced a shitstorm. When he then explained himself in 557 words, the matter was far from forgotten.

With a price of 129 euros for the Super Deluxe Edition of the co-op shooter, the game made headlines again, even though the price for the cheapest edition was not reduced. In a new interview, the boss again spoke about the price of Borderlands 4.

Start video
Borderlands 4: Amon Gameplay im Überblick

A convinced boss

What does Randy Pitchford say about the value of Borderlands 4? That a boss is convinced of his own game probably surprises very few. So does Randy Pitchford, who explains in an interview with GamesRadar: “Damn, I think they could charge 200 dollars [170 €] for it […]”.

While many fans already had concerns about 80 US dollars, the boss would probably be satisfied with the much higher price tag. He justifies this:

If you look at all the previous Borderlands games, there are people who spend thousands of hours in Borderlands. When you consider that in terms of the highest amount ever spent compared to entertainment time, you won’t find a better price-performance ratio for any type of entertainment worldwide.

Why does he still want to give the game away? In the same interview, he also understands that not all players would be willing to pay 170 € for Borderlands 4. Therefore, he explains: “I wish they would give it away because then everyone would play it. […] That’s not how business works […] But the value is there.”

He also says: “Ultimately, I get what I want. And if I want it and think their demands are fair, I get it,” said the CEO of Gearbox to GamesRadar. “If I don’t want something, then I don’t want it. Or if I think their demands are unfair, then I won’t do it. All that talk doesn’t matter; at the end of the day, it’s exactly what it’s all about.”

The desire for a new game, according to the boss, strongly determines how much a player is willing to spend on it. In the case of Borderlands 4, however, 80 euros would probably be too much, as players explain. He finds Borderlands 4 to be a really good title that offers a good deal considering the hours of gameplay, and he would prefer to provide it for free so that everyone can enjoy his new game.

The debate about the price of Borderlands 4 and the fact that the CEO keeps heating up the dispute with fans with new polarizing messages should not distract from what the developers want to change about the co-op shooter. One thing becomes clear: “Less Border, more Lands” The boss reveals what will fundamentally change in Borderlands 4

This is an AI-powered translation. Some inaccuracies might exist.

I only played Warhammer 40,000: Dawn of War 4 for 30 minutes but I’m already as excited as I haven’t been in years

The perhaps biggest surprise at gamescom 2025, at least for all fans of Warhammer 40,000, was Dawn of War 4. Out of nowhere, a German studio announces the successor to the legendary strategy game series. MeinMMO editor and Warhammer fan Benedict Grothaus played Dawn of War 4.

Dawn of War is the highest-rated Warhammer game on Steam and since its release in 2004, one of the best, for me personally even the best strategy game of all time. The balance of base building, battles, and especially the animations and the voiceover kept me occupied for hundreds, maybe thousands of hours in my youth.

Even today, I regularly play Dawn of War and since the remaster even more often. When the Definitive Edition was announced, I thought the year couldn’t get any better.

Then Dawn of War 4 came along. No matter who I asked: every Warhammer fan was surprised and totally thrilled.

At gamescom 2025, I now had the opportunity to see Dawn of War 4 live. The devs let us play a demo mission, which I took about 25–30 minutes to complete. That alone was enough to excite me.

Start video
Warhammer 40.000: Dawn of War 4 – Beloved RTS gets a sequel 8 years later

One Mission, 30 Minutes – This is how Dawn of War 4 plays

Dawn of War 4 actually comes with four factions at release: Space Marines (specifically: Blood Ravens), Necrons, Orks, and the Adeptus Mechanicus as a completely new faction in the franchise. In the mission, I played the Space Marines.

The task is to assist a small garrison of the Astra Militarum that is being attacked by Orks. To do this, I need to destroy a base with some side and secondary objectives such as:

  • Stopping the production of large Ork units
  • Destroying a secondary base
  • Taking down Necrons that suddenly appear

As already seen in the trailer, there is base building, which in my demo version had to make do with placeholders, i.e., building models without textures. The units are already there and diverse: Terminators, Interceptors, Scouts, Heroes, Tanks …

Already by the middle of the round, I had a small squad of Tier-2 Marines that destroyed everything. Problems only arose in the quite well-fortified main base. There, I had to bring in heavier weapons, Terminators, and my ally, who came in with a Knight Castellan – wherever he got that from.

Dawn of War 4 gives me exactly what I have been waiting for 8 years

What now sounds like every other RTS made my eyes sparkle from start to finish. The building system is exactly how I wanted it, and at least Space Marines build without a building unit – which makes sense. They drop everything from orbit.

However, I saw many elements from earlier parts that I have bitterly missed in other strategy games, such as:

  • Requisition and energy as the two resources obtained through specific spots on the map.
  • Unit upgrades that allow me to give my units abilities or specialize them in certain things like anti-tank.
  • Mobile reinforcements, which means I can easily refill damaged units on the field.

Global abilities like an orbital strike or a Thunderbird bombardment, which – as a dev revealed to me – can vary depending on the chosen commander. He probably shouldn’t have told me that, based on how he reacted afterwards…

Of all the journalists present in my group, I was the only one who completed the mission within the given time. I’m not saying this just to flex – but also for that reason – but also because I now know: the campaign will probably take around 30–35 hours.

Because we already know that all four factions will have a single campaign with over 12 missions. In total, there are to be 70 or more missions. If they all take around 25–30 minutes, we are looking at roughly between 30 and 40 hours of playtime.

One thing is missing for the perfect new Dawn of War

The only thing that I absolutely missed were relic units – the superweapons from the first part. Every faction had the opportunity at that time to call in a unique unit with a captured relic: a Living Saint for the Adepta Sororitas, a Land Raider for the Space Marines, or the Squiggoth for the Orks.

Currently, exactly those are not available in Dawn of War 4. Maybe I just haven’t seen them, but the dev unfortunately couldn’t give me an answer to my question. Maybe it works like in Dawn of War 3, where certain commanders had the option to call in corresponding units, as was the case with the Imperial Knight for the Space Marines in part 3.

I haven’t been able to check the other three factions either, so I lack information on whether and which other mechanics they have. Necrons, for example, were special in part 1 because they could be resurrected on the battlefield and only needed energy. The Dark Eldar simply summoned their buildings back then and built automatically.

Although I don’t know everything about Dawn of War 4 yet, the game has already impressed me greatly and is the highlight of gamescom 2025 for me. Dawn of War 4 is set to be released in 2026 for PC. A specific date is still pending, but you can be sure that I will annoy you sufficiently with it. However, I am sure that the new Dawn of War will impress even those who didn’t play much back then – just like the DE: The remaster of Warhammer 40k: Dawn of War put me back into my childhood after 21 years, even though I had never played it

This is an AI-powered translation. Some inaccuracies might exist.

10 great co-op games that you can play wonderfully with your kids

As parents, it is not easy to find the right games that can be played together with the kids. MeinMMO editor and dad Karsten has some co-op recommendations for you that he has had very good experiences with.

My job and my private passion for games have already passed on to my two boys (10 and almost 4 years old) early on. It was exciting to see which games could captivate them and which could not. One commonality of the kids: They prefer to play together with my wife or me. Accordingly, we have already tried out many co-op titles over time.

In this article, I would like to share my experiences and reveal which co-op games we have particularly enjoyed – completely independent of the age difference of the boys. If you have any further recommendations that can be played well in co-op with the kids, feel free to leave them in the comments!

You can jump to the sections that interest you through our table of contents:

[toc]

Minecraft

Genre: Sandbox-building | Release: May 17, 2009 | Platform: virtually all (also available on Game Pass) | Developer: Mojang | ESRB: From 6 | Model and Price: Buy-To-Play, €29.99

Minecraft has many years under its belt but can still captivate small and large players today just as it did back then. I can see this especially with the little one, who has been enthusiastically playing in the creative mode of the game for a few days now.

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Minecraft shows in the video how the graphics of the game will improve

He builds his first houses, digs deep tunnels, and “annoys” the poor Creepers who can’t defend themselves. He prefers to play on the PC with a controller … where his experiences with PlayStation become noticeable, as we have for example played Astro Bot up and down (unfortunately has no co-op, but a big recommendation!).

The older one is already much further along. He rocks the survival mode, tries out new stuff with command blocks, or checks out mods from the community.

For both, the most fun comes from Minecraft when mom or dad is also on board to build, destroy, try things out, or annoy the villagers together. And since the game continues to receive updates, there is always a reason to check in: Minecraft is getting a major graphics update after 11 years, letting you fly on an old enemy

Next, we continue with the life of a cuddly, yellow dude.

This is an AI-powered translation. Some inaccuracies might exist.

For the coolest sets in WoW you will soon have to play ancient content

Those who want to look really good in World of Warcraft need to play ancient content soon – with a new twist. But it should be worth it.

“Item level fades, Transmog remains.” A wisdom that I at least imagine originated in my guild. Or in a pop song. Who knows. But one thing is clear: templates for transmogrifikation are a great motivation to play content in World of Warcraft at all. At the end of the day, most want to run around in cool armor and enjoy that their avatar is a very special snowflake.

Blizzard knows this too and offers some additional incentives to play a lot of content in “WoW Legion Remix” that one would otherwise probably skip. This includes Mythic+, world quests, or completing the campaign.

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WoW Midnight shows gameplay – All new features

Farming World Quests for Transmog – but Hard

What sets are these? There are a total of 4 sets obtained from achievements in WoW Legion Remix. The sets are named “Sargerei Commander.” The Sargerei are loyal servants of Sargeras, the leader of the Burning Legion. Accordingly, the sets look impressive, not only coming in 4 colors (Fel Green, Light Golden, Ember Red, Void Blue), but also featuring quite impressive capes that end in cool animated flame effects.

WoW Sargerei Commander wowhead
The Sargerei Commander sets look pretty hot. Image source: wowhead

What do you have to do for the sets? Those who want to dress in these stylish “Sargerei Commander” sets in the future must complete various achievements in WoW Legion Remix. Depending on the color, a different achievement is required.

  • To Fel and Back: Complete the campaign of Legion Remix.
  • Mythic Legion Remix Raids: Complete all raids in Legion Remix on Mythic difficulty.
  • Timeworn Keystone Hero: Complete any keystone dungeon with a level of 25 or higher with a Timewalker character.
  • Heroic Broken Isles World Quests IV: Complete 100 world quests in Heroic World Tier with a Timewalker character.

What is the “Heroic World Tier”? With Legion Remix you can try out a new feature that WoW borrowed from Diablo. It will be possible to increase the difficulty level of the game world. As a result, all enemies not only have higher stats but also receive powerful affixes and different enhancements. In return, however, better rewards are also at stake.

This is basically a “hard mode” for those who want a bit more challenge in the open world – at least until you become incredibly strong in Remix again and can take down all enemies with just a nasty look.
And after Legion Remix, it won’t be long until the new expansion Midnight starts.

This is an AI-powered translation. Some inaccuracies might exist.

German Twitch streamer is left behind by his companion, stranded alone in Canada, actually wants to go to gamescom

The Twitch streamer “Nooreax” is stranded in Canada and documented his odyssey in Instagram stories. He originally intended to go to gamescom with his colleague Wieland “Rumathra” Welte.

Who is it about? The Twitch streamers Rumathra and Nooreax had a very special project they were streaming together before gamescom: gold prospecting in Canada. The journey there and the project itself went as planned, but the return trip and the simultaneous journey to the gamescom 2025 was another story.

Nooreax had to stay an additional two days in Canada. He documented the whole thing in his Instagram stories.

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These are the 5 most relevant German streamers on Twitch in 2024, according to Google

Nooreax asks Chancellor for a private plane

What happened to Nooreax in Canada? The plane that Rumathra and Nooreax originally wanted to fly back with had a tire malfunction, so it could not take off. Finding a replacement flight turned out to be more difficult than expected. In the end, only Rumathra managed to get a seat on a flight to Germany, leaving Nooreax alone in Canada.

From now on, Nooreax had to manage without his Twitch colleague and also keep an eye on his suitcase. After further return flights for Nooreax were postponed, the Twitch streamer even tagged the Chancellor in his Instagram stories out of desperation.

He claimed to be a good citizen and more or less asked the Chancellor to be allowed to “return” to Germany. He played the German national anthem and asked if he could borrow a private plane from the Chancellor to fly back.

While Nooreax was sitting at the airport trying to kill the 6 hours until his flight, the Twitch streamer Papaplatte called him. He watched Nooreax’s Instagram stories during the stream and reacted to them. Afterwards, the two played a bit together on Twitch to pass the time.

Here you can watch part of Nooreax’s Instagram stories and Papaplatte’s call to him on YouTube:

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After a total of 2 long days of waiting, Nooreax was finally able to leave Canadian soil and return to Germany. To make his flight as pleasant as possible and to be able to sleep on the way back before gamescom, the Twitch streamer booked himself a ticket in Business Class.

Meanwhile, Nooreax, as you can see from his current Instagram stories, has arrived at gamescom. Papaplatte and Nooreax already collaborated in the past, as Nooreax was considered a sort of clone of Papaplatte for a while. You can read more about it here on MeinMMO: Papaplatte hands over the keys to the kingdom to the guy everyone thinks is his clone – regrets it immediately

This is an AI-powered translation. Some inaccuracies might exist.

„A programmer fixed bugs for 5 months“ – developer of one of the best survival games on Steam was not prepared for the huge success

A small development studio conquered the Steam charts with its survival game in 2021. The big success surprised even the lead developer.

What kind of game is it? In February 2021, the five-person indie development studio Iron Gate AB from Sweden released the survival game Valheim.

  • In Valheim, you play as a Viking who, after his death, is brought by a Valkyrie to the namesake land of Valheim inspired by Norse mythology, where he must prove his strength.
  • To do this, you must survive against various monsters that want to attack you in your daily struggle for survival and in boss fights.
  • As is typical for the genre, you must craft your own weapons and build a base – otherwise, you’ll be completely unprotected against the dangers.

In a short time, Valheim surged to a surprise hit on Steam, with up to 498,000 simultaneous active players (via SteamCharts). The Viking adventure has since sold over 10 million copies and is considered one of the best survival games on Steam with 94% positive ratings from around 430,000 reviews.

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The trailer for the new Valheim expansion heats things up

What does the developer say about the success? During the gamescom 2025, Robin Eyre, the lead developer of Valheim, spoke with the English-language magazine gamesradar about the surprising success of the survival game.

About 4.5 years after the game’s breakthrough, the developer reflects: “I had hoped for 20,000 sales […]. When we had a million sales every week for eight weeks and were at the top of the Steam charts, I just thought: ‘What is going on here?”

In the wake of the success, which surprised even the five developers, the team decided to fix bugs first before adding new content that might introduce new bugs. Eyre explains: “The first step was to ensure that everyone could play the game. One programmer spent five months fixing bugs so that all these millions of players could play the game.”

How is Valheim doing in 2025? Valheim has held up well and still maintains an average of over 10,000 players on Steam over 4 years after release. This is also due to the game being regularly updated with new content and bug fixes. Moreover, the survival game is now also available on Xbox and Mac.

Even MeinMMO editor Benedict Grothaus considers Valheim still one of the best survival games on Steam in 2025 – and that is definitely remarkable in such a large genre. You can read which games are also on his list here: The 30 Best Survival Games 2025 for PS5, Steam, and Xbox

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamesradar

Developer of failed horror shooter says politics is to blame for the game’s unfinished release

The developer Glen Schofield believes he knows why one of his horror shooters was released so unfinished. The blame seems to lie with the publisher Krafton.

Which developer and which game are we talking about? The creator of Dead Space, Glen Schofield, is also the director of the spiritual successor The Callisto Protocol. While the Dead Space series enjoys a legendary status, with the first part even receiving an elaborate remake, The Callisto Protocol is considered more or less a failure.

The Callisto Protocol came from the developer studio Striking Distance Studio, where Glen Schofield worked together with Steve Papoutsis. Two big names in the gaming industry, which raised the expectations for the game.

However, the game could not meet those expectations as it was released in December 2022 in quite an unfinished state. It was plagued by technical issues that led to frequent crashes. The rather short playtime was also criticized, and the game achieved a Metacritic score of only 68 out of 100.

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The Callisto Protocol: The Horror Game Gets an Upgrade for the PS5 Pro

“I don’t like it when politics gets in the way”

According to Glen Schofield, what was the reason for this? As Schofield stated in an interview with The Game Business, the unfinished state is to be blamed on the publishers. His superiors at the Korean publisher Krafton reportedly pressured him to release The Callisto Protocol in December 2022, as it was a better time for shareholders.

This is something he regrets, says Glen Schofield. If he could improve one thing about The Callisto Protocol, it would be that. In the interview, he states: “I don’t like it when politics gets in the way, as was the case with Krafton. There was no doubt about it. They told me that the game had to come out in December due to the Korean stock market. I should have just finished it right away. I’m angry at myself for that.”

According to Schofield, The Callisto Protocol sold between 6 and 7 million copies, which is very good for a studio’s debut title. However, they did not meet Krafton’s expectations for the game’s sales and success, the developer stated.

The Callisto Protocol slowly improved after the rather negative release. Although the horror shooter does not come close to the success of the Dead Space series, it has managed to raise its rating on Steam to “positive”. You can read more about it here on MeinMMO: Big horror shooter hope fails at release on Steam, steadily improves, now stands at “positive”.

This is an AI-powered translation. Some inaccuracies might exist.

Battlefield 6 responds to your feedback on the beta, makes changes to movement, talks about maps and modes

In August 2025, the Open Beta of Battlefield 6 launched. For the first time, the general public was able to take a look at the shooter and share their first impressions. EA has now analyzed these impressions and shared their lessons learned from the beta.

What has EA learned from the Battlefield 6 beta? EA has drawn several lessons from the Battlefield 6 beta and discussed over 4 different areas: Weapons, Movement, Maps, and Modes (via X).

The developers identified various topics that are important to the Battlefield community, including:

  • The movement was too fast for part of the community.
  • The shotgun M87A1 was overpowered.
  • Players exploited to reach areas they should not have access to.
  • Many players want to play Battlefield 6 on larger maps.
  • The player count in Rush.

On some of the points raised, EA also elaborated on what happens next after the beta.

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Battlefield 6 zeigt sein Gameplay im actionreichen Trailer

Adjustments to Movement, Feedback on Maps

What does EA say about Movement? EA has listened to the community’s criticism and announced plans to revise the movement. They intend to align more closely with the older titles in the series. The developers state:

“Movement has been adjusted to create a more balanced and traditional Battlefield experience. The momentum, particularly the horizontal speed transferred from a slide into a jump, has been reduced. Additionally, there is now a higher penalty for consecutive jumps. When jumps are performed in quick succession, the jump height decreases. Shooting while jumping or sliding also leads to increased inaccuracy.”

While the sprint speed and the general ability to slide remain intact, adjustments will be made primarily to the transitions between different movement mechanics.

What does EA say about the Maps? The developers explained that it was not planned for players to exploit access to areas that were meant to be unreachable. In the beta, players managed to reach various rooftops and a bridge on the map “Siege of Cairo” in this way.

EA is now working on adjustments to prevent this from happening in the future and emphasized that the ladder, which the Assault Soldier will receive as equipment upon full release, is also not intended for this purpose.

Furthermore, the developers announced that in an upcoming Battlefield Labs test, there will be playability on two larger maps: Mirak Valley and Operation Firestorm. Mirak Valley is expected to be the largest map in Battlefield 6 at release.

Changes to Weapons, but not to Rush

What does EA say about Weapons? EA is making changes to the shotgun M87A1. This was too strong in the beta and will now require more pellets to eliminate an opponent. Additionally, recoil will be generally revised. Changes have been made to promote “more controllable semi-automatic fire and bursts while rewarding precision and weapon mastery.

What does EA say about the Modes? The developers explained that they will stick to smaller player counts in Rush. This drew criticism within the community during the second beta weekend.

They have experimented with different player counts across the various Battlefield titles and found that large player counts in this mode led to issues such as stalled frontlines and overwhelming defenses, resulting in many matches ending in the first sector.

Players who enjoy Rush with larger player counts may turn to Portal at release and experiment to find their perfect player count. The same applies to Breakthrough. Meanwhile, Twitch streamer shroud has his own ideas on how Breakthrough could be more fun: shroud makes 121 kills in a single match in Battlefield 6, then explains how the game could be more fun

This is an AI-powered translation. Some inaccuracies might exist.

For almost 8 years, nasty jokes have been made about a duke in Warhammer 3: Now he will finally be redeemed with the next update

With the new patch 6.3 for Total War: Warhammer 3, a duke that has been the subject of mockery will finally be liberated from this fate.

Who is this character? We are talking about Alberic, the Duke of Bordeleaux and servant of the sea god Manann. He is one of the four playable legendary lords of Bretonnia, alongside King Louen Leoncoeur, Fay Enchantress, and Repanse de Lyonesse – a faction of wandering knights and oppressed peasants that immediately reminds one of Monty Python’s Holy Grail.

Alberic has been part of Total War: Warhammer since 2017. Since his release, he has been characterized primarily by one thing – how inconspicuous he is.

Here you can see the trailer that announced Bretonnia for Total War: Warhammer:

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Total War: Warhammer – Die Ritter von Bretonnia im Trailer

Not quite as legendary a lord as the others

What is the problem with Alberic? Although he appears as the main character in the Bretonnia trailer and is narrated, he did not even have his own voice lines in the finished game. He shared them with the generic generals of his faction, which was not the case with any other playable characters.

The developers were also aware that they urgently needed to give Alberic more love. In Total War: Warhammer 2, they gave him a fancy trident as a weapon – quite fitting for a follower of Manann. However, that was not enough to dispel the impression that the developers at Creative Assembly treated him somewhat half-heartedly. 

In a trailer for the DLC Omens of Destruction, a new low was reached when Alberic was downgraded to a trophy for one of the new legendary lords.

After 8 years, Alberic’s biggest problem is now being addressed and he is getting his own voice.

“Alberic le Generic,” as the developers jokingly call him one last time, will receive a complete set of unique voice lines. The voice actor who voiced the duke in the trailer is returning for this.

New voices have also been recorded for the generals of Bretonnia to differentiate them completely from Alberic.

Even more new voices and improvements

What else is included in the update? Other characters receiving a voice makeover with 6.3 include Wulfrik and Throgg from Norsca. Especially Throgg, the Troll king, has been misrepresented in the eyes of many fans through his voice lines.

Additionally, there are updates for the Lizardmen and Tomb Kings. Both factions will receive revised technology trees and skills. Other changes include:

  • New color patterns for the individual factions of the Lizardmen to better distinguish them on the battlefield
  • The large dinosaurs of the Lizardmen can now break down walls
  • The Tomb Kings will have limited opportunities to confederate, and the Mortuary Cult as a mechanic. This cult brought many threats that almost annihilated the world of Warhammer in its lore.

You can find the complete patch notes for update 6.3 at community.creative-assembly.com.

Besides the old world of Warhammer, where the Total War games also take place, there is also the sci-fi setting Warhammer 40,000 and Age of Sigmar. The latter is not as represented in video games and has even produced one of the worst Warhammer games. MeinMMO editor Benedict Grothaus took a look at it and says: The worst new Warhammer game on Steam is really good, but I still can’t recommend it

This is an AI-powered translation. Some inaccuracies might exist.

Player plays BF3 again after the Battlefield 6 beta, writes 2.5 pages about the differences

The open beta of Battlefield 6 is over, and players now have enough time to reflect on the gameplay they experienced and decide whether the shooter has convinced them or ultimately disappointed them. One player took it a step further and made a direct comparison with Battlefield 3.

What kind of player is this? The gamer goes by the name “KimiBleikkonen” on Reddit and claims to have played the Battlefield 6 beta for about 46 hours. Then he started Battlefield 3 and played a few matches to see how much his memory of the game is influenced by nostalgic feelings and how it compares to Battlefield 6 from today’s perspective.

The user explains that he played Battlefield 3 on a server with mixed game modes across various maps:

  • Conquest on Wake Island
  • Conquest on Azadi Palace
  • Conquest on Attack on Karkand
  • Rush on Operation Metro
  • Domination on Donya Fortress
  • Conquest on Elbors Mountains
  • Conquest on Operation Riverbank
  • Rush on Sabalan Pipeline

After completing his “nostalgia check” in Battlefield 3, he documented his findings in a post on Reddit. This post is over 1,100 words long and spans nearly 2.5 DIN A4 pages in a Word document using Arial font at size 12.

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Battlefield 6 zeigt sein Gameplay im actionreichen Trailer

More differences than just movement

What did the player find? The player noticed various differences between the two shooters. One is that in Battlefield 3, there is more bullet spread when firing fully automatic. However, players can achieve a lower time-to-kill with bursts compared to Battlefield 6.

In the latest installment, however, suppression when shot at is noticeably lower. This makes it much more difficult to win a gunfight when starting to shoot second.

Likewise, health regeneration in Battlefield 6 is significantly faster. In Battlefield 3, after taking hits, he had to wait about 40 seconds in cover before having enough health points again. Moreover, after a revival, one is immobile for several seconds, while BF6 allows players to quickly escape to cover.

Overall, almost every animation feels slower in Battlefield 3. Not being able to slide or sprint in a crouched position is a big difference and makes it harder to take cover when shot at. Additionally, moving while using the sights is very slow, and jumping while shooting is even more punishing than in Battlefield 6.

Battlefield 3 can be frustrating, but…

What conclusion does he come to after the comparison? The player writes that Battlefield 3 can be a bit frustrating when one has gotten used to the movement of Battlefield 6. The latest installment is the more modern and refined game, but that doesn’t necessarily make it the more enjoyable casual shooter.

He describes Battlefield 6 as “very hectic and unpredictable” due to its modern movement, while Battlefield 3 offers a more realistic war atmosphere. Overall, Battlefield 6 is a game he plays when he wants to sweat for 1-2 hours.

The modern and fast movement is not to everyone’s liking, especially long-time Battlefield players, but MeinMMO editor Dariusz Müller is a big fan and hopes it remains this way even after the beta. For fans of slower and more realistic shooters, he has another recommendation: I am Gen Z and say: The movement of Battlefield 6 is great and should stay that way, but I can recommend a slower shooter to you Boomers

This is an AI-powered translation. Some inaccuracies might exist.

If you love the endgame in MMORPGs, then you can grind endlessly in a new game on Steam

In Fellowship, everything revolves around dungeons that you know all too well from MMORPGs. However, even though the Steam game is not an MMORPG, you will soon be able to grind infinitely in it.

What kind of game is this? The developers of Fellowship are big MMORPG fans, but many of their friends never experienced a good endgame because the lengthy leveling phase scared them away. This circumstance led to the creation of Fellowship, a Multiplayer Online Dungeon Adventure (MODA), where players can simply grind dungeon after dungeon without having to level a character to the maximum level first.

Just like in an MMORPG, there are trash mobs, bosses, and even traps in the dungeons, and there is loot for the characters upon completion.

You can watch the new trailer here:

Start video
Fellowship shows in the trailer how to implement dungeons without MMORPGs

Differences and Uniqueness of Fellowship

How does the game differ from an MMORPG? Fellowship differs from an MMORPG primarily in that there is no open world; instead, the entire game focuses on the dungeons. With each completion, there is loot, and new difficulty levels are constantly unlocked to make dungeons not only harder but also to incorporate more mechanics.

Another uniqueness is the characters you play. While in an MMORPG you choose from various classes, in Fellowship you select a character. The character then has predefined abilities that can be modified with talents.

How does Fellowship play? Cedric Holmeier is a freelance author at MeinMMO and has already tried the MODA twice with the developers. He says about it:

Fellowship is a game that can fill many gaps at once. It is suitable not only for lazy levelers but also for MMORPG beginners. Those who are patiently waiting for the next update or even the next new MMORPG can effectively bridge this time with Fellowship as a filler.

During discussions with the developers, they also expressed a great interest in making the MODA exciting for professionals. A timer is to indicate how quickly groups have completed a dungeon. The many different difficulty levels are intended not only to increase HP and DMG but also to add new mechanics to the dungeons.

Professionals and esports teams can then compete in Fellowship based on the time they need for their clear, and the developers themselves said they look forward to seeing what creative solutions players develop.

Despite the omission of typical MMORPG content, it is also crucial whether the developers can quickly deliver enough content to satisfy players. If new dungeons and characters are released too slowly, Fellowship could also quickly lose its appeal.

Fellowship launches in Early Access on Steam on October 9, 2025, and can already be tried for free between September 18 and 23, 2025. The MODA is planned to be offered later as a purchase title, but the price is not yet known. A detailed preview report by MeinMMO author Cedric Holmeier can be found here: If you love endgames in MMORPGs, a game on Steam offers you plenty of it, but there is a catch.

This is an AI-powered translation. Some inaccuracies might exist.

The WoW community is amazed: Concept drawings show how Liadrin should actually look

A new image is causing a stir in the community of World of Warcraft. Because this is how Liadrin was supposed to look in the cinematic …

A few days ago, the intro cinematic of World of Warcraft Midnight was released. As usual, when Blizzard releases a new cinematic, there is a lot of discussion about it. Not everyone likes what was shown, and fundamentally, there are always alternating criticisms between “There was too much talking” or “There was too much action without story” – you can’t please everyone.

But this time, a completely different discussion overshadows the joy over the cinematic. Because especially the design of the blood elf Liadrin is under criticism. Now a concept image has even been released that envisions a completely different design for the blood elf.

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WoW Midnight – The opening cinematic of the new addon shows the attack on Silvermoon

What are the criticisms of Liadrin? Even though there are several criticisms of the cinematic and some posts about it have more than 16,000 upvotes, the main points can be summarized as follows:

  • The characteristic eye glow of the blood elves is missing or only hinted at at the end.
  • Liadrin does not look like a Warcraft elf but rather like a Tolkien or ESO elf – more like a human with pointed ears.
  • Liadrin and Lor’themar have fewer details than, for example, Anduin in the cinematic of The War Within.

We have extensively dealt with all the major criticisms from the community regarding the cinematic in this article.

What was discovered now? A few hours after the release of the cinematics, a concept drawing of Liadrin was discovered on the Artstation profile of Gaowen Fu. This concept drawing shows Liadrin as she was supposed to look in the cinematic. The concept is marked as “accepted,” so it likely made it at least into the final selection or even served as the basis for Liadrin.

Concept drawing of Liadrin
This is how Liadrin looked in her concept drawing. Image source: Artstation, Gaowen Fu

If you look at the concept drawing, Liadrin’s appearance is definitely more aligned with what some parts of the community would have wanted: A significantly more stylized version of the elf with additional strands of hair.

Blizzard deviates from the concept drawing, Liadrin looks completely different

This is how the community reacts: The discovery of the concept drawings causes some surprise among the players. Many wonder why there was such a departure from the concept and why Liadrin was given a different appearance. Some of the comments from the post in the WoW subreddit regarding this are:

  • “This addresses pretty much all the criticisms I had about the cinematic. More eye glow and just a touch more stylized so that she looks more like an elf from Warcraft and less like one from Tolkien. I hope we also get to see the concept drawings of Lor’themar.” – Doctorlock74
  • “Whoever was in charge of the cinematic thought she needed 20 cosmetic surgeries. Who looks at [the concept drawing] and honestly thinks: ‘Not bad, but her lips need to look more like a fish’.” – Lyrael9
  • “In the concept drawing, she looks like an elf. In the cinematic, she looks like a human wearing an elf cosplay.” – Bevrykul
  • “As I said before, her hair is the problem. I bet they didn’t have enough time to render it properly and then said ‘Screw it’ and just glued it flat to her head.” – VukKiller

How do you like Liadrin in the cinematic version? Are you satisfied with what you saw? Or should the concept drawing have been adhered to more strongly to better reflect the “classic” look of the blood elves?
More about World of Warcraft Midnight can be found in our comprehensive overview.

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer Trymacs participates in Clash Royale tournament, thanks to his secret weapon he can impress even without skill

The Twitch streamer Max “Trymacs” Stemmler is participating in the tournament of an international streamer and has already impressed him with his expressive profile. However, he did not achieve this through excessively impressive gameplay, but rather through another thing.

What kind of tournament is this? The American streamer Nicholas “Jynxzi” Stewart is currently hosting a tournament around Clash Royale. In 1vs1 matches, various content creators compete against each other. However, only those who have reached the “Ultimate Champion” rank in the game can participate. Also taking part is the German Twitch streamer Trymacs.

Start video
Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten

“I don’t even know what he’s playing”

What is Trymacs’ secret weapon? Trymacs’ profile has already caught Jynxzi’s attention, and the international streamer has shown himself to be highly impressed by Trymacs’ badges and ranking. Trymacs is currently among the top 500 with his profile.

However, he has primarily earned this ranking through one thing: money. Trymacs is known for investing a lot of money in mobile games to gain an advantage through stronger items or the like. That’s already a real Twitch insider.

Trymacs is aware that he is not the best player and that he was only able to impress Jynxzi because of his profile. He states during a game: “I belong to the worst, but I have the most impressive profile, which is why Jynxzi thinks I’m ultra amazing.” (Source: YouTube).

How does the tournament end for Trymacs? While Trymacs is playing his first game against phonecats in the tournament, it strikes midnight, marking August 19, which is his birthday. The chat messages with congratulations are flooding the screen, but Trymacs can only focus on the game.

You can watch a part of Trymacs’ battle on YouTube here:

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In the game, Trymacs’ advantage from money gained doesn’t help him much. During the fight, he comments on his opponent: “I don’t even know what he’s playing” (Source: YouTube) and consequently loses the match 3:1. Trymacs’ participation in the tournament is thus over, but he remarks that at least he was there.

Trymacs has been a big fan of Clash Royale and Clash of Clans for years. He loves Clash of Clans so much that he even finds it fair to be punished if he does not play the game correctly. You can read more about this on MeinMMO: “Kick me out, I messed it up” – Trymacs was kicked out of his own clan in Clash of Clans, finds it fair

This is an AI-powered translation. Some inaccuracies might exist.