WoW: The addon is not even 2 years old, and it’s already being unpacked again

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World of Warcraft Dragonflight ended less than two years ago, but is already being revisited. Is this too fast?

World of Warcraft aims to keep old content relevant. This is a plan that the developers have been pursuing for years – and now this initiative also reaches content from the current WoW era. Because although the expansion “Dragonflight” is still part of the current content until August 2024 – so less than two years old – there are already concrete plans to bring back the old content in patch 12.0.7 in the form of a new timewalking event.

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When will the timewalking: Dragonflight be released? There is no exact date yet for patch 12.0.7, but most expect the update to arrive in early June. The new raid will also be released, which will completely turn the rules for mythic raids upside down.

Which dungeons will be included in the timewalking? A total of six of the original eight dungeons from Dragonflight will be part of the timewalking. As of now, these are:

  • Academy of Algeth’ar
  • Halls of Infusion
  • Neltharus
  • Rubin Life Pool
  • The Azure Vault
  • Brackenfell Cave

This means the remake of Uldaman and the Nokhud Assault are missing.

Are there special rewards? Yes. As usual with a new timewalking, there will also be a new vendor offering new rewards for time-worn badges. This includes some cosmetic items, like mounts and weapons, as well as toys and new transmog sets. Since the vendor is only accessible during the respective timewalking, it may be worth saving enough badges now.

More content, but only available for a short time

Cortyn says: Even though I appreciate that more and more old expansions are getting a certain “evergreen” character through timewalking, the amount is gradually becoming a problem. Because the more timewalkings there are, the rarer it becomes to experience exactly the one you actually want. With each additional expansion, this interval increases. This leads to old content that should become relevant again, simultaneously becoming rarer – and thus achieving exactly the opposite effect.

Perhaps it would be wise to run two timewalkings simultaneously in the future or make timewalking a “permanent” feature – so that there isn’t just a timewalking every two to three weeks, but one every week that rotates weekly. Since timewalkings generally do not represent mandatory content tied to significant character power, one could collect time-worn badges as needed at any time, not just at fixed times.

What do you think about the increase in timewalking activities? Is it a good thing that more and more old expansions are temporarily returning? Or should Blizzard offer them permanently so that you don’t have to wait for the exact right week?
This fast pace of content also causes a kind of WoW burnout for some players – which we have discussed here .

This is an AI-powered translation. Some inaccuracies might exist.