Researchers extract gold from computer parts using a trick – Could completely change how we deal with e-waste

Researchers have recycled electronic waste, consuming significantly less energy than with conventional methods. In the future, electronic waste could take on a completely new meaning.

If you want to recycle electronic waste, you currently need very large amounts of energy and expensive machines to recycle efficiently. But that could change soon. A group of researchers has demonstrated in an experiment how to drastically reduce not only energy consumption but also all costs involved.

Gold extraction from waste from the food industry

What exactly is being used? Whey proteins are a byproduct left over after making cheese and other products. For a long time, it was considered a waste product, but it is now used in sports as a valuable source of protein. The researchers have now found that gold can be extracted from electronic waste using whey proteins.

With whey proteins, energy costs for the entire recycling process can be up to 50 times lower than through conventional means. The team led by scientist Raffaele Mezzenga from the Department of Health Sciences and Technology explained that using this method, they were able to extract about 450 mg of gold from 20 motherboards. This was reported by colleagues from Tomshardware.com.

How does the process work? First, the electronic waste is dissolved in an acid bath to ionize the metals. Then, the sponge is dipped into the metal ion solution. In the bath, the ionized metals adhere to the protein sponge like a magnet attracting metal shavings.

Mezzenga and his research team found that most metal ions can attach to the sponge, but gold ions are much more efficient. To finally extract the precious metals from the sponge, the protein sponge is heated to a temperature at which the gold ions turn into flakes and can easily be detached from the sponge. The researchers then collected these gold flakes.

What does this mean for the future? Electronic waste could become significantly more valuable in the future as recycling and reuse could pay off much more. Tomshardware reports that startups earn around 80,000 euros daily from recycling gold and copper from electronic waste. Improved methods are likely to only accelerate this and change the way computer waste is processed significantly.

More sciences: A research team from China has introduced a new passive cooling system for processors. It is expected to significantly enhance performance while being cheaper in the long run. In an initial practical test, the system reportedly worked very well. And there are more advantages.

Researchers present new upgrade for processors – Expected to improve performance by up to 32% and be much cheaper

This is an AI-powered translation. Some inaccuracies might exist.

Crazy Falconer build in Last Epoch doesn’t even need weapons, promises 300,000 damage just with fists

Last Epoch allows you to build dozens of different builds due to the sheer amount of loot. An expert has now experimented and found a playstyle that is stronger without weapons than most builds with weapons. However, he needs special gloves for this.

What kind of build is this?

  • Falconers are a subclass of rogues and typically rely on a bird companion. However, the unarmed falconer build revolves around a melee skill: Spark Strike (“Cinderstrike”).
  • The special thing: You may not carry a weapon; otherwise, the multipliers won’t apply. Only without weapons do you deal that much damage. The creator promises over 300,000 damage when everything ignites at once.
  • At the moment, he is over 200 corruption and sees plenty of room for improvement. This would put the build at the top of the Tier List for Last Epoch.

This is how the build works: The build comes from YouTuber and ARPG expert Aaron Action RPG on YouTube. The content creator is among the smaller streamers on Twitch, but he knows a lot about Last Epoch.

Essentially, you play only with one skill, Spark Strike. All other abilities are merely for support, and the best part is that you only need to actively use a few of them. You play with:

  • Shift
  • Shuriken
  • Spark Strike
  • Explosive Trap (you only skill it, using something else like Smoke Bomb as your active ability)
  • and Falconry

With the right skill allocation, you use most skills while using another: Shuriken are triggered with Shift, the trap while casting Spark Strike. So you only need to skill them, never use them actively.

The idea is to make enemies vulnerable with your falcon and attach explosive traps to them through unarmed melee hits with Spark Strike. Everything then explodes in a firestorm and dies in seconds. You can find the complete build here on LastEpochTools.

To obtain the necessary items for the build, the item factions will help you. We explain to you in the guide which faction you should join. You can see more about the factions in the video:

Start video
Last Epoch: Faction of the Merchant Guild or Circle of Fate – These are the advantages

New gloves create crazy combinations

The build only works if you have a new, unique item: Falcon Fists. These have the special effect of increasing the base damage of Spark Strike by up to 16 for every point you invest in Falconry.

The goal is to get as many points in Falconry as possible. This can be achieved through the gloves themselves as well as the helmet. Depending on the roll, you can get over 400 bonus damage on Spark Strike, which is then multiplied through critical hits, penetration, and so on.

You don’t necessarily need other items, but they further increase your damage. Important are especially attributes like Dexterity, levels for Spark Strike, and increased Fire Damage. Aaron recommends the neck piece “Bleeding Heart” and the chest “Woven Flesh” so you can heal yourself.

Also, you should pay attention to building up your defensive stats. Important here are increased health and a shield in your offhand, so you can block effectively. However, you should especially ensure that your resistances are at least capped. You can read more about this here: Does Last Epoch feel too hard? Then you are surely ignoring stats that are more important than damage

This is an AI-powered translation. Some inaccuracies might exist.

Players explain why they keep giving certain MMORPGs a chance but then stop again

What’s it all about? MMORPGs captivate hordes of gamers worldwide. Yet, while many players fall in love with these worlds and adventures, there are also those who have a complicated relationship with their favorite games. For some, it’s a love-hate relationship they share with titles like Guild Wars 2, Black Desert Online, and Final Fantasy XIV.

On Reddit, players share why they regularly reinstall certain titles only to stop playing again after a few hours.

The new expansion Dawntrail for Final Fantasy XIV comes this summer, introducing a new story arc:

Start video
Final Fantasy 14: Dawntrail – The Final Trailer

The love-hate relationship with certain MMORPGs that players experience

Black Desert Online

What are the reasons? For some players (via Reddit), Black Desert Online is a game they keep reinstalling but then give up after a short time. The overabundance of items and the monotonous gameplay quickly lead to boredom and frustration for them. Players long for more variety and clearer goals that the game can provide.

We’ve summarized a few comments for you:

  • susanTeason writes: BDO, definitely many times. For some reason, I always forget how hectic the combat system is and how much stuff fills my inventory.
  • docrice explains: BDO, you start the game with about 20 different attacks, I have no idea which abilities I’m using. It overwhelms me.
  • IntheTrench emphasizes: BDO, I would pay someone to manage my inventory for me.

Additionally, the fact that high-level players always have a slight advantage in PvP is problematic, especially since there is theoretically no max level. On February 14, 2024, an update for Black Desert Online was released, bringing various changes, including adjustments in the PvP mode War of the Roses and the Guild League.

Guild Wars 2

What reasons are mentioned? Some players of Guild Wars 2 feel a love-hate relationship with the game due to what they call disappointing aspects like a not-so-good combat system, while others celebrate the combat system. Still, there are varying player preferences, such as PvP, which is appreciated by some.

We’ve summarized a few comments for you:

  • Cavissi writes: GW2. I really want to like it, but I just can’t. I log in, explore an area 100%, get bored because the combat system isn’t great, and then I uninstall it. On paper, it’s exactly the game I want, but something about it just doesn’t click for me.
  • Khlouf explains: […] I tried GW2 with my friends, but the only thing I enjoyed was the PvP. I always found it odd that many people praised the combat, because personally, I didn’t think it was that great. […]
  • Clarynaa writes: […]I have tried Guild Wars 2 every year since its release. This year it finally clicked that it’s just a game to unwind. Turn off your brain, run around, kill things, participate in events, gather. Don’t worry about gear.

The former MeinMMO editor Alexander Leitsch has spent over 7,500 hours in Guild Wars 2 and explains what he loves about it: What still captivates in Guild Wars 2 after 7,500 hours of play?

Final Fantasy XIV

What reasons are mentioned? Players’ criticism of Final Fantasy XIV (FFXIV) primarily focuses on the storytelling perceived as slow. It is emphasized that the narrative quality noticeably gains depth only from the first expansion Heavensward and becomes increasingly epic over the course of the add-ons. Other players find the game’s aesthetics disturbing because they perceive it as anime aesthetics, which do not match their personal taste.

We’ve summarized a few comments for you:

  • flowerboyyu writes: Definitely FFXIV. It’s like I want to play, but then I sign in and realize how boring everything feels, and I go back to my other MMORPGs, lol.
  • ret127 explains: The art style is very reminiscent of anime. […] Every expansion has at least 1 “with the power of friendship and anime” story arc. In the last patch, I almost skipped the cutscenes because it was just unbearable.
  • Hello_Hangnail writes: It takes a damn long time for FFXIV to get good, but when it does, it’s a pretty entertaining story.

The FFXIV community is considered one of the friendliest and most helpful communities. MeinMMO editor Sophia Weiss has been playing Final Fantasy XIV since 2011 and feels very comfortable in Eorzea. Sophia shares why she needed two attempts to be convinced: For my 1st MMORPG, I needed two attempts; only a dancing catboy convinced me.

What other MMORPGs are mentioned? In addition to the three mentioned MMORPGs, several others are also noted, where some players feel a love-hate relationship. These include, for example: ESO, Lost Ark, WoW, LOTRO, SWTOR, and New World.

What do you think? Do you have a game that you keep trying out only to uninstall it again after a few hours? Feel free to let us know in the comments.

Haven’t found the right MMORPG for you yet? Then we can help you here: The 15 best MMOs and MMORPGs as of 2024

This is an AI-powered translation. Some inaccuracies might exist.

In a new action RPG for PS5, you drink the blood of dragons to become stronger, offers co-op and 4 classes

Dragonkin: The Banished is a new action RPG that will be released on PS5 and Steam, among other platforms. The game offers a co-op mode and four possible classes to choose from.

Which game is this about? Dragonkin: The Banished is a new action RPG set to be released in February 2025 on PS5, Xbox, and Steam. This isometric game can be played solo or online with up to four players.

In Dragonkin, you hunt and fight nasty monsters that now roam the world thanks to powerful dragons. You take on the roles of four heroes, choosing from one of four classes, with the ultimate goal of finding and destroying the powerful and ancient dragons.

The announcement trailer gives you a first impression of the atmosphere and the gameplay that awaits you in Dragonkin:

Start video
In Dragonkin: The Banished geht ihr auf die Jagd nach den mächtigsten Drachen

What classes are there in Dragonkin? In Dragonkin, you can choose between four different classes. By drinking dragon blood, the heroes of this world develop their individual abilities, powers, and combat techniques.

  • The Barbarian: The Barbarian is the leader of those who live in the northern part of the country. Since his element is ice, the Barbarian can not only hit hard like a true muscle head, but also freeze his opponents. With axe and hammer, he inflicts massive melee damage. The more damage you withstand as a Barbarian, the more powerful your attacks become.
  • The Witch: The Witch dreams of a world where humans and dragons can live together. The dragon blood grants her powers related to the elements of water and electricity. With the Witch, you tend to stay at range, charging your spells and dealing damage from afar.
  • The Warrior: Ever since childhood, the Warrior has been taught and trained by the best warriors. He fights with the element of fire. With him, you can hold your own in both melee and ranged combat. With his spear, which can also shoot flames, he is suited for both playstyles.
  • The Archer: In combat, the Archer uses his skills to attack with the element of poison. If an arrow does not instantly kill its prey, the poison should finish the job and soon take down your opponents. Naturally, the Archer is primarily suited for ranged combat. With an area of poison, you also make yourself relatively untouchable.

Depending on your loot, your character build, and your personal preferences, you can also customize your powers and attacks. When you level up, you will have to decide how to combine your abilities to create the best hero for yourself. The game promises that you can regularly adapt your character to new opponents.

What can you expect in the world of Dragonkin? In Dragonkin, you can expect various biomes, each with its own regions, monsters, and special resources. Among other things, you will traverse a tundra, swamps, and volcanoes.

On your journey, you will learn the history of the world and face everything that poses a potential threat.

Your own town will grow and change based on your decisions and discoveries. You will decide which area of development to focus on, expand your buildings, or find new residents. In co-op mode, your teammates can also contribute to the construction of your town.

Moreover, you can experience the entire game and story in co-op mode. In local co-op, you can play with two players, while online you can play with up to four players.

If you are still looking for a good role-playing game on Steam, check this out: The 11 best role-playing games on Steam

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamers make strange games famous for 24 hours and the viewers love it

On Twitch and YouTube, many content creators are currently playing strange games, far from AAA or AAAA games, but the viewers seem to be more interested in these than in current, hyped games.

What kind of games are they? Supermarket Simulator, Kebab Chefs! – Restaurant Simulator, Beer Factory, or Internet Cafe Simulator 2 are the opposite of the currently hyped games on Steam. All the titles are simulators that simulate life around the respective profession.

There is hardly any focus on realism, diversity, or graphic innovations. With similar graphics and unusual mechanics, they attract players into their world. Many of the games also have additional features unrelated to the actual gameplay, such as gambling or fights against NPCs.

HandofBlood is one of the content creators who repeatedly entertains his viewers with simulators. You can learn more about him in our video.

Start video
HandOfBlood: The most important thing about the YouTuber and Twitch streamer in under a minute

Thanks to Humorous Videos, the Genre is Growing More and More

How do the games become famous? The reason for the success of the games likely lies with content creators on Twitch and YouTube, who have made it their mission to dive into the daily lives of simulators and entertain their viewers in various ways.

While the creators of the videos use various approaches, they are all connected by the fact that there are usually only single streams or videos per game, in which the stereotypical daily life of a person in the respective profession is portrayed. Sometimes, personal experiences or stories from the lives of the influencers are included.

Here you can watch a video that is exemplary of the kind of simulator videos.

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How do the videos receive attention? The videos are well received by the community. The YouTube channel PietSmiet now frequently publishes videos about simulators, like Beer Factory, alongside other projects. Viewers express their joy about the simulator videos in the comments. 

Under the YouTube video for Beer Factory, for example, @groebaz76 writes: “I love it. Pedda [PietSmiet] playing alone is always pure entertainment.”

Kevlovic writes under the same video: “Cool video! Hopefully, this simulator will have a few more videos and Peter [PietSmiet] gets to build his beer empire.”

How big is the hype around the games? Measuring the hype of an entire genre is not easy. It is noticeable that simulator games currently belong to the “Trending Games” on SteamDB. The Supermarket Simulator, for example, is currently seeing a steadily growing trend with over 16,000 players.

Other games can also record growth in players after streams or YouTube videos. However, the hype around the respective game usually lasts only a short time. After 24 hours, player numbers often decline again. The PietSmiet video, for example, helped the game Beer Factory reach a new peak in players before the numbers dropped again since then.

We have also reported on simulators in the past. One company found the American Truck Simulator so realistic that they are now looking for drivers for their real trucks there.

This is an AI-powered translation. Some inaccuracies might exist.

New game on Steam looks like an incredibly successful building game from Germany, but you play as a space cat

A new game on Steam appears to resemble Dorfromantik at first glance. However, you play as a nearly divine cat that builds its own world to bring back the extinct humanity.

What game are we talking about here? Nekokami: Relaxing World Builder is essentially what the name promises. A relaxing building game on Steam, which at first glance reminds of the successful German building game Dorfromantik from 2022.

The release is announced for the second quarter of 2024. Currently, you can already get a taste of the demo version Nekokami: Internship.

Start video
In Nekokami errichtet ihr als Weltraum-Katze eine neue Welt

What can you expect? Nekokami definitely reminds of Dorfromantik in terms of gameplay. Here, too, you need to combine different hexagons to gradually build a new landscape. You will encounter various tasks and challenges to fulfill.

Unlike in Dorfromantik, however, in Nekokami you take on the role of a cat. Yes, you play as a cat in space, building new places on different planets. In the future, cats are the rulers of the universe and have taken it upon themselves to create and manage a new home for the extinct humans.

To fulfill your important task, you must earn the respect of the Kami – the nature spirits. After all, you are just a simple architect who is allowed to borrow the powerful abilities of these spirits to create new worlds in a god-like manner.

Graphically, the game aims to impress with a hand-drawn style. Everything is somewhat based on actual architecture from world history and various cultures. In the video, you could see deserts and pyramids alongside smaller huts, forests, and rivers.

Unlike in Dorfromantik, interaction with other cats will also play a role in Nekokami. You can already see in the video how you communicate with your colleagues, receiving tasks or information from them.

It is also interesting how the Kami are integrated into the gameplay. For example, in the video, you can see that it starts to rain when you earn the respect of a certain Kami. This rain then creates lakes and rivers in your landscape.

Aside from the targeted planning of your landscape, this aspect brings an interesting change to the genre.

Steam: New building game wants you to experience your cities instead of just looking at them

This is an AI-powered translation. Some inaccuracies might exist.

In WoW Classic there is now a much too powerful sword that no one can use – Not even in Retail

After hours of fighting against the new world boss in WoW Classic, the first players have finally defeated and looted him. Or at least tried. Because there is one item that the boss just won’t let go. It would probably be way too powerful.

What kind of weapon is this?

What makes the sword so special: The Bloodthirst Blade has a passive ability. The sword’s effect states: “Chance on Hit: Claim the promised soul.” However, no one can test what exactly this effect does.

Because the sword requires level 125 to wield. However, the maximum level in the Season of Discovery is level 40. And so far, there has never been a higher level than 120 in any expansion of World of Warcraft.

So even in retail, it would be impossible to wield the blade. Additionally, the Bloodthirst Blade has the property “Unique (0)”. So you wouldn’t even be able to wield it even with the level requirement.

And even here, there is another restriction. Because unlike all the other loot from Kha’damu, the blade cannot be looted at all. It is visible in the loot window, but no one can pick up the weapon (via X). All other loot items can be easily looted. Only the boss himself is allowed to wield his sword.

Start video
WoW Classic: The Devs on the Season of Discovery in Interview

New world boss in WoW Classic occupies entire servers

Whether the weapon is intentionally not usable or not, we cannot say for sure right now. With +333 strength, it would be far too powerful for level 40 characters and could probably oneshot any opponent by itself.

It is likely just an Easter egg or something that is part of a larger mystery. Because merely seeing the weapon requires a rather absurd and daring action.

Kha’damu patrols through the Stranglethorn Vale and belongs to the Bloodmoon event, a new PvP event where you are supposed to collect bloody coins. The world boss himself is, fittingly, the Chosen One of the Bloodloas.

However, the fight against him is so hard that several guilds or even entire servers have sometimes teamed up with hundreds of players just to defeat him. Mainly because the rumor spread that he could drop the Bengal tiger. To investigate this, even Game Masters have helped out. Let someone say again that there is no customer support: Player wants to prove that there is no customer support in WoW, sets a nasty trap

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead

Less than 17% play on Steam with the least popular companions in Baldur’s Gate 3, while they are actually quite useful

There are a few companions in Baldur’s Gate 3 that almost no one ever takes with them. Most of you probably don’t even know their names. We are talking about hirelings, who are actually quite useful – with a catch.

These are the characters in question:

This is how unpopular hirelings are: Baldur’s Gate 3 rewards you with an achievement when you hire a hireling. The “Freelancers” achievement indicates that you were nice to one of these characters or “used them as cannon fodder”.

In global comparison, however, only 16.2% of all players on Steam have ever unlocked this achievement. A whole 19.9% have completed the game.

These are quite clear numbers, as you can recruit a hireling much earlier than after the approximately 100 hours it takes to complete a run. In fact, it is enough to just hire a hireling; you don’t even have to play with them or interact with them. But why are hirelings so terribly unpopular?

Lazarus provides you with hirelings, but also with the option to reskill:

Start video
Baldur’s Gate 3: Reset Character and Choose New Class

Hirelings are practical but have a major drawback

The idea behind hirelings is that they replace characters missing from your group – or simply fill in when you really have no one else. Because hirelings will never leave you.

Nevertheless, the mercenaries miss something important: a story. While each of them has a story explaining how they died and are therefore available in Lazarus’ arsenal, they lack companion quests.

Unlike all other companions in Baldur’s Gate 3, you cannot form relationships with them or explore their background through quest lines. This is something that many players love about the game and do not want to miss.

However, hirelings are not weaker in gameplay compared to other characters. Especially in an evil run, you might even need them because many companions truly disappear or don’t appear at all.

However, you really have to be a huge jerk to lose so many companions that your group is not full. In this case, hirelings are your best (and only) choice. Also, you should be careful about whom you allow into your group. The developers have built a nasty trap: Players warn: If you can recruit one of the most popular characters in Baldur’s Gate 3, something bad is about to happen.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. DualShockers

Pokémon GO brought almost all monsters from Sinnoh and Hisui, but the Pokémon God and 8 others are still missing

In Pokémon GO, the Sinnoh Tour brought all Pokémon from Sinnoh and Hisui. All Pokémon? No! A selection of nearly 9 Pokémon continues to stay away from the Pokédex. Which ones are they?

This is what happened in Pokémon GO: Last February weekend, the big Sinnoh Tour took place. It was the fourth “Tour” event in Pokémon GO, following the Kanto, Johto, and Hoenn Tours.

During the Sinnoh Tour, the focus was also on the Pokémon from the Hisui region, which is essentially the same: Hisui is the ancient form of Sinnoh that we know from the game “Legends: Arceus.” The region brought some new Pokémon forms and evolutions that were also present during the Sinnoh Tour.

However, the Sinnoh Tour did not bring all the monsters from its regions. There are still empty slots in the Pokédex that need to be filled. Which Pokémon from Sinnoh and Hisui still have to make their debut in Pokémon GO?

Three Monsters from Sinnoh – Phione, Manaphy, Arceus

Pokemon GO fehlende Sinnoh
Image source: pokemon.com

Which Pokémon are missing from Sinnoh? Here trainers are missing three different monsters.

  • Phione is a mysterious water Pokémon from the Sinnoh region. It could be obtained in Pearl and Diamond by hatching a Manaphy egg.
  • Manaphy is also a mysterious water-type Pokémon. It is the only mysterious Pokémon capable of laying an egg – from which Phione hatches.
  • Arceus: This is the most important Pokémon that players currently miss. Arceus is the literal Pokémon god that created the Pokémon world in the legends. It has the special ability to assume the types of the respective plate given to it. Players have been waiting forever for Arceus, and some expected it to debut during the Sinnoh Tour. Now it is speculated that it might be the case at GO Fest 2024 – but that is currently completely open.

At least the true Pokémon god is already in Pokémon GO:

Six Monsters from Hisui, One with Two Forms

Who else is missing from the Hisui region? Here stands a new Pokémon along with some special forms still on the list of missing monsters:

Pokemon GO fehlende Hisui
Image source: pokemon.com
  • Salmagnis is a water-ghost Pokémon from the Hisui region, which evolves from Barschuft in the main games – but only from the white-lined one! This special Barschuft actually debuted during the Sinnoh Tour, but Salmagnis couldn’t be developed from it yet. Its debut is likely just a matter of time. There is a male and a female form that visually differ significantly.
  • Hisui-Dressella is the regional form of the normal Dressella, which evolves from Lilminip. It belongs to the fighting and plant types and appears in Legends: Arceus as one of the bosses that must be defeated during the game.
  • Hisui-Zorua and Zoroark: The shapeshifter Zorua debuted in 2022 in Pokémon GO with a special mechanic. Its Hisui form is described in the Pokédex as being plagued by hatred and resentment. Instead of being a dark type, the Hisui form is a normal/ghost type, and its evolution Zoroark as well.
  • Hisui-Viscargot and Viscogon: In Hisui, Viscargot gained the steel type in addition to the usual dragon type. The same applies to its evolution Hisui-Viscogon.
Start video
Pokémon GO: This is what the new season ‘World full of Wonders’ looks like in the trailer

When the missing Pokémon will appear is still completely open – just like the form of the release. It is to be expected that Arceus will have a bigger event. It is possible that Manaphy and Phione may debut at the same time.

As for the Hisui forms, we have to wait and see, although some of the Hisui evolutions in the past have appeared as raid monsters instead of evolving from the normal versions.

Which monsters are you most excited about? Tell us in the comments! And what else is happening in the game, you will find out in the overview of the March events 2024 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

New survival game reminiscent of Rust, but the Terminator is constantly chasing you, coming to Steam, PS5, and Xbox

Terminator: Survivors will be released in October 2024. In a first trailer, developer Nacon roughly introduces the world in which you play – namely after Terminator 2. Much is still not known, but the scenes so far remind one of the survival hit Rust.

What kind of game is this?

  • The open-world survival game takes place after Terminator 2: Judgment Day. You are survivors who must make their way in the devastated world after the machine apocalypse.
  • You collect resources to ensure your survival, build bases, and fight against the machines whose mission is to exterminate humanity.
  • To do this, you loot abandoned gas stations, supermarkets, and farms. The world in the first trailer looks a bit like the destroyed island of Rust, one of the best survival games ever.

When will Terminator: Survivors be released? The launch for the survival game is planned for October 24, 2024, in early access on Steam. A version for PS5 and Xbox is also expected, but later.

How long the early access will last is still unknown. So far, information about Terminator: Survivors is limited. However, there are already a few details about the gameplay.

You can watch the trailer for Terminator: Survivors here:

Start video
Terminator: Survivors – The official trailer introduces the world and showcases the Terminator

You have to survive somehow, but the Terminator doesn’t want that

Primarily, Terminator: Survivors focuses on building a base for the surviving humans using the found materials. You can play alone or in co-op. We do not yet know how many players can play together.

The main threat in the survival game is the machines, where the developers refer to the Terminator itself several times in the singular. So, it is quite possible that you only encounter one Terminator wandering the world, but there will be several other “Skynet machines.”

The game is allegedly also going to play with the fact that the apocalypse is still quite fresh. Consequently, it is initially about the survival of the fittest, which means: other people are also competition.

Furthermore, the developers promise that you will encounter familiar figures from the franchise. Which ones exactly are not known yet. Probably, it would be John Connor, who is currently organizing the resistance.

If you are looking for something else before the release, there are already 3 new strong survival games on Steam: There are now 3 new survival games on Steam with unique ideas – Which one should I play?

This is an AI-powered translation. Some inaccuracies might exist.

Last Epoch: List of all Blessings and how to unlock them

  • Timeline: The Black Sun/The Black Sun
    • Blessing: Whisper of Orobyss
      • (40% to 60%) increased Void damage
      • (65% to 100%) increased Void damage
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Chaos of Lagon
        • (40% to 60%) increased Lightning damage
        • (65% to 100%) increased Lightning damage
      • Blessing: Might of the Sea Titan
        • (40% to 60%) increased Cold damage
        • (65% to 100%) increased Cold damage
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Binds of Nature
        • (40 to 60%) increased Poison damage
        • (65 to 100%) increased Poison damage
      • Blessing: Despair of Flesh
        • (40 to 60%) increased necrotic damage
        • (65 to 100%) increased necrotic damage
      • Blessing: Cruelty of Strength
        • (40 to 60%) increased Physical damage
        • (65 to 100%) increased Physical damage
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Spirit of Command
        • (40 to 60%) increased minion damage
        • (65 to 100%) increased minion damage
      • Blessing: Flames of Calamity
        • (40 to 60%) increased Fire damage
        • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
Status Effects and Defense
  • Timeline: The Black Sun/The Black Sun
    • Blessing: Memory of Light
      • +(30 to 42) Health
      • +(45 to 70) Health
    • Blessing: Shadow of the Eclipse
      • +(40 to 60) Dodge Rating
      • +(61 to 100) Dodge Rating
    • Blessing: Strength of the Mountain
      • (10 to 14) HP gained when blocking
      • (15 to 22) HP gained when blocking
    • Blessing: Greed of Darkness
      • (6 to 10) Protection when killing
      • +(60 to 100) Protection decay threshold
      • (12 to 18) Protection when killing
      • +(120 to 200) Protection decay threshold
  • Timeline: Ending the Storm/Ending the Storm
    • Blessing: Light of the Moon
      • +(30 to 50) Mana
      • +(60 to 90) Mana
    • Blessing: Rhythm of the Tide
      • (60 to 100%) increased HP regeneration
      • +(6 to 10) HP regeneration
      • (120 to 200%) increased HP regeneration
      • +(12 to 20) HP regeneration
    • Blessing: Resonance of the Sea
      • +(17 to 25) Protection per second
      • +(30 to 42) Protection per second
    • Blessing: Intellect of Liath
      • (10% to 25%) chance to gain 30 Mana when hit
      • (30% to 50%) chance to gain 30 Mana when hit
    • Blessing: Grace of Water
      • (40 to 70) Protection when using a potion 
      • +(80 to 140) Protection decay threshold
      • (80 to 130) Protection when using a potion 
      • +(160 to 260) Protection decay threshold
  • Timeline: Reign of Dragons/Reign of Dragons
    • Blessing: Survival of Might
      • +(30 to 45%) avoidance of critical hits
      • +(50 to 70%) avoidance of critical hits
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Vigor of Jormun
      • +(40 to 70) Stamina threshold
      • +(80 to 150) Stamina threshold
    • Blessing: Bones of Eternity
      • +(3 to 4%) chance to block
      • +(100 to 140) block effectiveness
      • +(5 to 8%) chance to block
      • +(180 to 240) block effectiveness
    • Blessing: Bulwark of the Tundra
      • (12% to 24%) increased armor
      • (25% to 55%) increased armor
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Body of Obsidian
      • +(120 to 180) armor
      • +(200 to 320) armor
    • Blessing: Embers of Immortality
      • +(10 to 14%) Stamina
      • +(18 to 30%) Stamina
    • Blessing: Swiftness of Logi
      • (15 to 35%) increased dodge rating
      • (40 to 70%) increased dodge rating
EP and Gold
  • Timeline: Fall of the Outcasts/Fall of the Outcasts
    • Blessing: Strength of Mind
      • (4% to 6%) Increased experience
      • (7% to 10%) Increased experience
    • Blessing: Scales of Greed
      • (25% to 40%) Increased gold drop rate
      • (45% to 70%) Increased gold drop rate

How you can find and exchange Blessings

Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

Uniques and Equipment
  • Timeline: Fall of the Outcasts/Fall of the Outcasts
    • Blessing: Winds of Fortune
      • (10% to 15%) increased drop rate for unique items
      • (16% to 25%) increased drop rate for unique items
  • Timeline: The Stolen Lance/The Stolen Lance
    • Blessing: Embrace of Ice
      • (10% to 20%) increased drop rate for body armors
      • (22% to 50%) increased drop rate for body armors
    • Blessing: Vision of the Aurora
      • (15% to 30%) increased drop rate for amulets
      • (35% to 75%) increased drop rate for amulets
    • Blessing: Apex of Fortune
      • (15 to 30%) increased drop rate for quivers
      • (41 to 60%) increased drop rate for quivers
    • Blessing: Arrogance of Argentus
      • (10 to 20%) increased drop rate for helmets
      • (22 to 50%) increased drop rate for helmets
    • Blessing: Grip of the Lance
      • (15% to 30%) increased drop rate for gloves
      • (35% to 75%) increased drop rate for gloves
    • Blessing: Right of Conquest
      • (15% to 30%) increased drop rate for boots
      • (35% to 75%) increased drop rate for boots
    • Blessing: Reach of Flame
      • (15 to 30%) increased drop rate for catalysts
      • (35 to 75%) increased drop rate for catalysts
    • Blessing: Binds of Sanctuary
      • (15% to 30%) increased drop rate for shields
      • (35% to 75%) increased drop rate for shields
    • Blessing: Slumber of Morditas
      • (12 to 25%) increased drop rate for relics
      • (30 to 60%) increased drop rate for relics
    • Blessing: Talon of Grandeur
      • (15% to 30%) increased drop rate for rings
      • (35% to 75%) increased drop rate for rings
    • Blessing: Might of the Siege
      • (15-30%) increased drop rate for belts
      • (35-75%) increased drop rate for belts
Weapons
  • Timeline: Blood, Frost and Death/Blood, Frost and Death
    • Blessing: Cruelty of Formosus
      • (30% to 45%) increased drop rate for wands
      • (50% to 90%) increased drop rate for wands
    • Blessing: Savior of the North
      • (30% to 45%) increased drop rate for scepters
      • (50% to 90%) increased drop rate for scepters
    • Blessing: Chill of Death
      • (30% to 45%) increased drop rate for two-handed staffs
      • (50% to 90%) increased drop rate for two-handed staffs
    • Blessing: Enmity of the Clans
      • (30% to 45%) increased drop rate for one-handed swords
      • (50% to 90%) increased drop rate for one-handed swords
    • Blessing: Ambition of the Empire
      • (30% to 45%) increased drop rate for two-handed swords
      • (50% to 90%) increased drop rate for two-handed swords
    • Blessing: Scars of Blood
      • (30% to 45%) increased drop rate for one-handed axes
      • (50% to 90%) increased drop rate for one-handed axes
    • Blessing: Favor of the Wengari
      • (30% to 45%) increased drop rate for two-handed axes
      • (50% to 90%) increased drop rate for two-handed axes
    • Blessing: Resolve of Frost
      • (30% to 45%) increased drop rate for one-handed maces
      • (50% to 90%) increased drop rate for one-handed maces
    • Blessing: Shards of Unity
      • (30% to 45%) increased drop rate for two-handed flails
      • (50 to 90%) increased drop rate for two-handed flails
    • Blessing: Remorse of Heorot
      • (30% to 45%) increased drop rate for two-handed spears
      • (50% to 90%) increased drop rate for two-handed spears
    • Blessing: Vigilance of the Damned
      • (30% to 45%) increased drop rate for bows
      • (50% to 75%) increased drop rate for bows
    • Blessing: Subtlety of Slaughter
      • (30% to 45%) increased drop rate for daggers
      • (50% to 75%) increased drop rate for daggers
Damage
  • Timeline: The Black Sun/The Black Sun
    • Blessing: Whisper of Orobyss
      • (40% to 60%) increased Void damage
      • (65% to 100%) increased Void damage
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Chaos of Lagon
        • (40% to 60%) increased Lightning damage
        • (65% to 100%) increased Lightning damage
      • Blessing: Might of the Sea Titan
        • (40% to 60%) increased Cold damage
        • (65% to 100%) increased Cold damage
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Binds of Nature
        • (40 to 60%) increased Poison damage
        • (65 to 100%) increased Poison damage
      • Blessing: Despair of Flesh
        • (40 to 60%) increased necrotic damage
        • (65 to 100%) increased necrotic damage
      • Blessing: Cruelty of Strength
        • (40 to 60%) increased Physical damage
        • (65 to 100%) increased Physical damage
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Spirit of Command
        • (40 to 60%) increased minion damage
        • (65 to 100%) increased minion damage
      • Blessing: Flames of Calamity
        • (40 to 60%) increased Fire damage
        • (65 to 100%) increased Fire damage
Effects
  • Timeline: The Black Sun/The Black Sun
    • Blessing: Depths of Infinity
      • +(10 to 20%) chance to reduce Void resistance on hit
      • +(25 to 50%) chance to reduce Void resistance on hit
    • Blessing: Wrath of Rahyeh
      • (2.2 to 3.5%) of throw damage is deducted as HP
      • (1.2 to 2%) of throw damage is deducted as HP
    • Blessing: Flames of the Black Sun
      • +(40 to 60%) chance to ignite on hit
      • +(65 to 100%) chance to ignite on hit
    • Blessing: Hunger of the Void
      • +(2.2 to 3.5%) of spell damage is deducted as HP
      • +(1.2 to 2%) of spell damage is deducted as HP
    • Blessing: Winds of Oblivion
      • (30 to 50%) increased critical hit chance
      • (51 to 80%) increased critical hit chance
    • Blessing: Emptiness of Ash
      • +(20 to 26%) multiplier for critical hits
      • +(27 to 40%) multiplier for critical hits
    • Blessing: Thirst of the Sun
      • (20% to 30%) increased life steal rate
      • (35% to 50%) increased life steal rate
  • Timeline: Ending the Storm/Ending the Storm
    • Blessing: Mysteries of the Deep
      • +(10% to 20%) chance to reduce Lightning resistance on hit
      • +(25% to 50%) chance to reduce Lightning resistance on hit
    • Blessing: Cruelty of the Meruna
      • +(40 to 60%) chance to shock on hit
      • +(65 to 100%) chance to shock on hit
    • Blessing: Weight of the Abyss
      • +(100 to 180%) multiplier on freeze rate
      • +(200 to 300%) multiplier on freeze rate
    • Blessing: Crash of the Waves
      • (50% to 90%) increased stun chance
      • (100% to 160%) increased stun chance
    • Blessing: Trance of the Sirens
      • (10% to 14%) increased shock duration
      • (15% to 22%) increased shock duration
  • Timeline: Reign of Dragons/Reign of Dragons
    • Blessing: Hemorrhage of Marrow
      • +(40 to 60%) chance to bleed on hit
      • +(65 to 100%) chance to bleed on hit
    • Blessing: Taste of Venom
      • +(40 to 60%) chance to poison on hit
      • +(10 to 65%) chance to poison on hit
    • Blessing: Hunger of Dragons
      • (2 to 4%) of melee damage is deducted as HP
      • (4.5 to 7%) of melee damage is deducted as HP
    • Blessing: Guile of Wyrms
      • +(60 to 90%) chance to reduce Poison resistance on hit
      • +(100 to 150%) chance to reduce Poison resistance on hit
    • Blessing: Allure of Apathy
      • +(40 to 60%) chance to slow on hit
      • +(65 to 100%) chance to slow on hit
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Maw of Artor
      • +(40 to 60%) chance to freeze on hit
      • +(65 to 100%) chance to freeze on hit
    • Blessing: Winds of Frost
      • +(30 to 50%) freeze rate per stack of Frost
      • +(55 to 80%) freeze rate per stack of Frost
    • Blessing: Rage of Winter
      • +(10 to 20%) chance to reduce cold resistance on hit
      • +(25 to 50%) chance to reduce cold resistance on hit
    • Blessing: Fury of the North
      • +(10 to 20%) chance to reduce physical resistance on hit
      • +(25% to 50%) chance to reduce physical resistance on hit
    • Blessing: Heart of Ice
      • +(20 to 35%) chance to freeze on hit
      • +(40 to 60%) chance to freeze on hit
    • Blessing: Defiance of Yulia
      • +(5 to 10) spell cold damage while channeling
      • +(11 to 20) spell cold damage while channeling
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Curse of Sulphur
      • +(20 to 35%) chance to apply Weakness on hit
      • +(40 to 60%) chance to apply Weakness on hit
    • Blessing: Breath of Cinders
      • +(10 to 20%) chance to reduce Fire resistance on hit
      • +(25 to 50%) chance to reduce Fire resistance on hit
    • Blessing: Promise of Death
      • +(10 to 20%) chance to reduce necrotic resistance on hit
      • +(25 to 50%) chance to reduce necrotic resistance on hit
    • Blessing: Might of Bhuldar
      • (20 to 30%) increased stun duration
      • (32 to 50%) increased stun duration
    • Blessing: Patience of Herkir
      • +(200 to 350) armor while channeling
      • +(400 to 650) armor while channeling
Resistances
  • Timeline: The Black Sun/The Black Sun
    • Blessing: Echo of Solarum
      • +(25% to 40%) Void Resistance
      • +(55% to 75%) Void Resistance
  • Timeline: Ending the Storm/Ending the Storm
    • Blessing: Bastion of Divinity
      • +(25% to 40%) Lightning Resistance
      • +(55% to 75%) Lightning Resistance
  • Timeline: Reign of Dragons/Reign of Dragons
    • Blessing: Resolve of Humanity
      • +(7 to 12%) to all resistances
      • +(13 to 20%) to all resistances
  • Blessing: Dream of Eterra
    • +(25 to 40%) necrotic resistance
    • +(45 to 75%) necrotic resistance
  • Blessing: Virtue of Command
    • +(8 to 15%) to all servant resistances
    • +(16 to 25%) to all servant resistances
  • Blessing: Persistence of Will
    • +(25 to 40%) Poison Resistance
    • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
        Effects
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Depths of Infinity
            • +(10 to 20%) chance to reduce Void resistance on hit
            • +(25 to 50%) chance to reduce Void resistance on hit
          • Blessing: Wrath of Rahyeh
            • (2.2 to 3.5%) of throw damage is deducted as HP
            • (1.2 to 2%) of throw damage is deducted as HP
          • Blessing: Flames of the Black Sun
            • +(40 to 60%) chance to ignite on hit
            • +(65 to 100%) chance to ignite on hit
          • Blessing: Hunger of the Void
            • +(2.2 to 3.5%) of spell damage is deducted as HP
            • +(1.2 to 2%) of spell damage is deducted as HP
          • Blessing: Winds of Oblivion
            • (30 to 50%) increased critical hit chance
            • (51 to 80%) increased critical hit chance
          • Blessing: Emptiness of Ash
            • +(20 to 26%) multiplier for critical hits
            • +(27 to 40%) multiplier for critical hits
          • Blessing: Thirst of the Sun
            • (20% to 30%) increased life steal rate
            • (35% to 50%) increased life steal rate
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Mysteries of the Deep
            • +(10% to 20%) chance to reduce Lightning resistance on hit
            • +(25% to 50%) chance to reduce Lightning resistance on hit
          • Blessing: Cruelty of the Meruna
            • +(40 to 60%) chance to shock on hit
            • +(65 to 100%) chance to shock on hit
          • Blessing: Weight of the Abyss
            • +(100 to 180%) multiplier on freeze rate
            • +(200 to 300%) multiplier on freeze rate
          • Blessing: Crash of the Waves
            • (50% to 90%) increased stun chance
            • (100% to 160%) increased stun chance
          • Blessing: Trance of the Sirens
            • (10% to 14%) increased shock duration
            • (15% to 22%) increased shock duration
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Hemorrhage of Marrow
            • +(40 to 60%) chance to bleed on hit
            • +(65 to 100%) chance to bleed on hit
          • Blessing: Taste of Venom
            • +(40 to 60%) chance to poison on hit
            • +(10 to 65%) chance to poison on hit
          • Blessing: Hunger of Dragons
            • (2 to 4%) of melee damage is deducted as HP
            • (4.5 to 7%) of melee damage is deducted as HP
          • Blessing: Guile of Wyrms
            • +(60 to 90%) chance to reduce Poison resistance on hit
            • +(100 to 150%) chance to reduce Poison resistance on hit
          • Blessing: Allure of Apathy
            • +(40 to 60%) chance to slow on hit
            • +(65 to 100%) chance to slow on hit
        • Timeline: The Age of Winter/The Age of Winter
          • Blessing: Maw of Artor
            • +(40 to 60%) chance to freeze on hit
            • +(65 to 100%) chance to freeze on hit
          • Blessing: Winds of Frost
            • +(30 to 50%) freeze rate per stack of Frost
            • +(55 to 80%) freeze rate per stack of Frost
          • Blessing: Rage of Winter
            • +(10 to 20%) chance to reduce cold resistance on hit
            • +(25 to 50%) chance to reduce cold resistance on hit
          • Blessing: Fury of the North
            • +(10 to 20%) chance to reduce physical resistance on hit
            • +(25% to 50%) chance to reduce physical resistance on hit
          • Blessing: Heart of Ice
            • +(20 to 35%) chance to freeze on hit
            • +(40 to 60%) chance to freeze on hit
          • Blessing: Defiance of Yulia
            • +(5 to 10) spell cold damage while channeling
            • +(11 to 20) spell cold damage while channeling
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Curse of Sulphur
            • +(20 to 35%) chance to apply Weakness on hit
            • +(40 to 60%) chance to apply Weakness on hit
          • Blessing: Breath of Cinders
            • +(10 to 20%) chance to reduce Fire resistance on hit
            • +(25 to 50%) chance to reduce Fire resistance on hit
          • Blessing: Promise of Death
            • +(10 to 20%) chance to reduce necrotic resistance on hit
            • +(25 to 50%) chance to reduce necrotic resistance on hit
          • Blessing: Might of Bhuldar
            • (20 to 30%) increased stun duration
            • (32 to 50%) increased stun duration
          • Blessing: Patience of Herkir
            • +(200 to 350) armor while channeling
            • +(400 to 650) armor while channeling
        Resistances
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Echo of Solarum
            • +(25% to 40%) Void Resistance
            • +(55% to 75%) Void Resistance
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Bastion of Divinity
            • +(25% to 40%) Lightning Resistance
            • +(55% to 75%) Lightning Resistance
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Resolve of Humanity
            • +(7 to 12%) to all resistances
            • +(13 to 20%) to all resistances
        • Blessing: Dream of Eterra
          • +(25 to 40%) necrotic resistance
          • +(45 to 75%) necrotic resistance
        • Blessing: Virtue of Command
          • +(8 to 15%) to all servant resistances
          • +(16 to 25%) to all servant resistances
        • Blessing: Persistence of Will
          • +(25 to 40%) Poison Resistance
          • +(45 to 75%) Poison Resistance
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Resolve of Grael
          • +(25% to 40%) Physical Resistance
          • +(55% to 75%) Physical Resistance
        • Blessing: Protection of Heorot
          • +(25% to 40%) Cold Resistance
          • +(55% to 75%) Cold Resistance
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Heart of the Caldera
          • +(25% to 40%) Fire Resistance
          • +(55% to 75%) Fire Resistance
      Status Effects and Defense
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Memory of Light
          • +(30 to 42) Health
          • +(45 to 70) Health
        • Blessing: Shadow of the Eclipse
          • +(40 to 60) Dodge Rating
          • +(61 to 100) Dodge Rating
        • Blessing: Strength of the Mountain
          • (10 to 14) HP gained when blocking
          • (15 to 22) HP gained when blocking
        • Blessing: Greed of Darkness
          • (6 to 10) Protection when killing
          • +(60 to 100) Protection decay threshold
          • (12 to 18) Protection when killing
          • +(120 to 200) Protection decay threshold
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Light of the Moon
          • +(30 to 50) Mana
          • +(60 to 90) Mana
        • Blessing: Rhythm of the Tide
          • (60 to 100%) increased HP regeneration
          • +(6 to 10) HP regeneration
          • (120 to 200%) increased HP regeneration
          • +(12 to 20) HP regeneration
        • Blessing: Resonance of the Sea
          • +(17 to 25) Protection per second
          • +(30 to 42) Protection per second
        • Blessing: Intellect of Liath
          • (10% to 25%) chance to gain 30 Mana when hit
          • (30% to 50%) chance to gain 30 Mana when hit
        • Blessing: Grace of Water
          • (40 to 70) Protection when using a potion 
          • +(80 to 140) Protection decay threshold
          • (80 to 130) Protection when using a potion 
          • +(160 to 260) Protection decay threshold
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Survival of Might
          • +(30 to 45%) avoidance of critical hits
          • +(50 to 70%) avoidance of critical hits
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Vigor of Jormun
          • +(40 to 70) Stamina threshold
          • +(80 to 150) Stamina threshold
        • Blessing: Bones of Eternity
          • +(3 to 4%) chance to block
          • +(100 to 140) block effectiveness
          • +(5 to 8%) chance to block
          • +(180 to 240) block effectiveness
        • Blessing: Bulwark of the Tundra
          • (12% to 24%) increased armor
          • (25% to 55%) increased armor
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Body of Obsidian
          • +(120 to 180) armor
          • +(200 to 320) armor
        • Blessing: Embers of Immortality
          • +(10 to 14%) Stamina
          • +(18 to 30%) Stamina
        • Blessing: Swiftness of Logi
          • (15 to 35%) increased dodge rating
          • (40 to 70%) increased dodge rating
      EP and Gold
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Strength of Mind
          • (4% to 6%) Increased experience
          • (7% to 10%) Increased experience
        • Blessing: Scales of Greed
          • (25% to 40%) Increased gold drop rate
          • (45% to 70%) Increased gold drop rate

      How you can find and exchange Blessings

      Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

      You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

      Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

      If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

      Runes, Glyphs, and Shards
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Sign of Torment 
          • (10% to 15%) increased drop rate for runes
          • (16% to 25%) increased drop rate for runes
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Memory of the Living
          • (10% to 15%) increased drop rate for glyphs
          • (16% to 25%) increased drop rate for glyphs
      • Timeline: Fall of the Empire/Fall of the Empire
        • Blessing: Hope of the Beginning
          • (7 to 14%) increased drop rate for prefix shards
          • (15 to 25%) increased drop rate for prefix shards
        • Blessing: Safety of the Labyrinth
          • (10 to 20%) increased drop rate of amulet shards
          • (22 to 35%) increased drop rate of amulet shards
        • Blessing: Remnants of the Living
          • (20 to 30%) increased drop rate for ring shards
          • (33 to 50%) increased drop rate for ring shards
        • Blessing: Visions of Death
          • (25 to 35%) increased drop rate for two-handed spear shards
          • (40 to 60%) increased drop rate for two-handed spear shards
        • Blessing: Inevitability of the Void
          • (16 to 26%) increased drop rate for two-handed staff shards
          • (30 to 45%) increased drop rate for two-handed staff shards
        • Blessing: Rot of the World
          • (25 to 35%) increased drop rate for wand shards
          • (40 to 60%) increased drop rate for wand shards
        • Blessing: Boon of the Scarab
          • (25 to 35%) increased drop rate for bow shards
          • (40 to 60%) increased drop rate for bow shards
        • Blessing: Shadows of Infinity
          • (10 to 20%) increased drop rate for relic shards
          • (22 to 35%) increased drop rate for relic shards
        • Blessing: Despair of the Empire
          • (25 to 40%) increased drop rate for suffering shards
          • (45 to 70%) increased drop rate for suffering shards
      Uniques and Equipment
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Winds of Fortune
          • (10% to 15%) increased drop rate for unique items
          • (16% to 25%) increased drop rate for unique items
      • Timeline: The Stolen Lance/The Stolen Lance
        • Blessing: Embrace of Ice
          • (10% to 20%) increased drop rate for body armors
          • (22% to 50%) increased drop rate for body armors
        • Blessing: Vision of the Aurora
          • (15% to 30%) increased drop rate for amulets
          • (35% to 75%) increased drop rate for amulets
        • Blessing: Apex of Fortune
          • (15 to 30%) increased drop rate for quivers
          • (41 to 60%) increased drop rate for quivers
        • Blessing: Arrogance of Argentus
          • (10 to 20%) increased drop rate for helmets
          • (22 to 50%) increased drop rate for helmets
        • Blessing: Grip of the Lance
          • (15% to 30%) increased drop rate for gloves
          • (35% to 75%) increased drop rate for gloves
        • Blessing: Right of Conquest
          • (15% to 30%) increased drop rate for boots
          • (35% to 75%) increased drop rate for boots
        • Blessing: Reach of Flame
          • (15 to 30%) increased drop rate for catalysts
          • (35 to 75%) increased drop rate for catalysts
        • Blessing: Binds of Sanctuary
          • (15% to 30%) increased drop rate for shields
          • (35% to 75%) increased drop rate for shields
        • Blessing: Slumber of Morditas
          • (12 to 25%) increased drop rate for relics
          • (30 to 60%) increased drop rate for relics
        • Blessing: Talon of Grandeur
          • (15% to 30%) increased drop rate for rings
          • (35% to 75%) increased drop rate for rings
        • Blessing: Might of the Siege
          • (15-30%) increased drop rate for belts
          • (35-75%) increased drop rate for belts
      Weapons
      • Timeline: Blood, Frost and Death/Blood, Frost and Death
        • Blessing: Cruelty of Formosus
          • (30% to 45%) increased drop rate for wands
          • (50% to 90%) increased drop rate for wands
        • Blessing: Savior of the North
          • (30% to 45%) increased drop rate for scepters
          • (50% to 90%) increased drop rate for scepters
        • Blessing: Chill of Death
          • (30% to 45%) increased drop rate for two-handed staffs
          • (50% to 90%) increased drop rate for two-handed staffs
        • Blessing: Enmity of the Clans
          • (30% to 45%) increased drop rate for one-handed swords
          • (50% to 90%) increased drop rate for one-handed swords
        • Blessing: Ambition of the Empire
          • (30% to 45%) increased drop rate for two-handed swords
          • (50% to 90%) increased drop rate for two-handed swords
        • Blessing: Scars of Blood
          • (30% to 45%) increased drop rate for one-handed axes
          • (50% to 90%) increased drop rate for one-handed axes
        • Blessing: Favor of the Wengari
          • (30% to 45%) increased drop rate for two-handed axes
          • (50% to 90%) increased drop rate for two-handed axes
        • Blessing: Resolve of Frost
          • (30% to 45%) increased drop rate for one-handed maces
          • (50% to 90%) increased drop rate for one-handed maces
        • Blessing: Shards of Unity
          • (30% to 45%) increased drop rate for two-handed flails
          • (50 to 90%) increased drop rate for two-handed flails
        • Blessing: Remorse of Heorot
          • (30% to 45%) increased drop rate for two-handed spears
          • (50% to 90%) increased drop rate for two-handed spears
        • Blessing: Vigilance of the Damned
          • (30% to 45%) increased drop rate for bows
          • (50% to 75%) increased drop rate for bows
        • Blessing: Subtlety of Slaughter
          • (30% to 45%) increased drop rate for daggers
          • (50% to 75%) increased drop rate for daggers
      Damage
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Whisper of Orobyss
          • (40% to 60%) increased Void damage
          • (65% to 100%) increased Void damage
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Chaos of Lagon
            • (40% to 60%) increased Lightning damage
            • (65% to 100%) increased Lightning damage
          • Blessing: Might of the Sea Titan
            • (40% to 60%) increased Cold damage
            • (65% to 100%) increased Cold damage
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Binds of Nature
            • (40 to 60%) increased Poison damage
            • (65 to 100%) increased Poison damage
          • Blessing: Despair of Flesh
            • (40 to 60%) increased necrotic damage
            • (65 to 100%) increased necrotic damage
          • Blessing: Cruelty of Strength
            • (40 to 60%) increased Physical damage
            • (65 to 100%) increased Physical damage
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Spirit of Command
            • (40 to 60%) increased minion damage
            • (65 to 100%) increased minion damage
          • Blessing: Flames of Calamity
            • (40 to 60%) increased Fire damage
            • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
        Effects
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Depths of Infinity
            • +(10 to 20%) chance to reduce Void resistance on hit
            • +(25 to 50%) chance to reduce Void resistance on hit
          • Blessing: Wrath of Rahyeh
            • (2.2 to 3.5%) of throw damage is deducted as HP
            • (1.2 to 2%) of throw damage is deducted as HP
          • Blessing: Flames of the Black Sun
            • +(40 to 60%) chance to ignite on hit
            • +(65 to 100%) chance to ignite on hit
          • Blessing: Hunger of the Void
            • +(2.2 to 3.5%) of spell damage is deducted as HP
            • +(1.2 to 2%) of spell damage is deducted as HP
          • Blessing: Winds of Oblivion
            • (30 to 50%) increased critical hit chance
            • (51 to 80%) increased critical hit chance
          • Blessing: Emptiness of Ash
            • +(20 to 26%) multiplier for critical hits
            • +(27 to 40%) multiplier for critical hits
          • Blessing: Thirst of the Sun
            • (20% to 30%) increased life steal rate
            • (35% to 50%) increased life steal rate
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Mysteries of the Deep
            • +(10% to 20%) chance to reduce Lightning resistance on hit
            • +(25% to 50%) chance to reduce Lightning resistance on hit
          • Blessing: Cruelty of the Meruna
            • +(40 to 60%) chance to shock on hit
            • +(65 to 100%) chance to shock on hit
          • Blessing: Weight of the Abyss
            • +(100 to 180%) multiplier on freeze rate
            • +(200 to 300%) multiplier on freeze rate
          • Blessing: Crash of the Waves
            • (50% to 90%) increased stun chance
            • (100% to 160%) increased stun chance
          • Blessing: Trance of the Sirens
            • (10% to 14%) increased shock duration
            • (15% to 22%) increased shock duration
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Hemorrhage of Marrow
            • +(40 to 60%) chance to bleed on hit
            • +(65 to 100%) chance to bleed on hit
          • Blessing: Taste of Venom
            • +(40 to 60%) chance to poison on hit
            • +(10 to 65%) chance to poison on hit
          • Blessing: Hunger of Dragons
            • (2 to 4%) of melee damage is deducted as HP
            • (4.5 to 7%) of melee damage is deducted as HP
          • Blessing: Guile of Wyrms
            • +(60 to 90%) chance to reduce Poison resistance on hit
            • +(100 to 150%) chance to reduce Poison resistance on hit
          • Blessing: Allure of Apathy
            • +(40 to 60%) chance to slow on hit
            • +(65 to 100%) chance to slow on hit
        • Timeline: The Age of Winter/The Age of Winter
          • Blessing: Maw of Artor
            • +(40 to 60%) chance to freeze on hit
            • +(65 to 100%) chance to freeze on hit
          • Blessing: Winds of Frost
            • +(30 to 50%) freeze rate per stack of Frost
            • +(55 to 80%) freeze rate per stack of Frost
          • Blessing: Rage of Winter
            • +(10 to 20%) chance to reduce cold resistance on hit
            • +(25 to 50%) chance to reduce cold resistance on hit
          • Blessing: Fury of the North
            • +(10 to 20%) chance to reduce physical resistance on hit
            • +(25% to 50%) chance to reduce physical resistance on hit
          • Blessing: Heart of Ice
            • +(20 to 35%) chance to freeze on hit
            • +(40 to 60%) chance to freeze on hit
          • Blessing: Defiance of Yulia
            • +(5 to 10) spell cold damage while channeling
            • +(11 to 20) spell cold damage while channeling
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Curse of Sulphur
            • +(20 to 35%) chance to apply Weakness on hit
            • +(40 to 60%) chance to apply Weakness on hit
          • Blessing: Breath of Cinders
            • +(10 to 20%) chance to reduce Fire resistance on hit
            • +(25 to 50%) chance to reduce Fire resistance on hit
          • Blessing: Promise of Death
            • +(10 to 20%) chance to reduce necrotic resistance on hit
            • +(25 to 50%) chance to reduce necrotic resistance on hit
          • Blessing: Might of Bhuldar
            • (20 to 30%) increased stun duration
            • (32 to 50%) increased stun duration
          • Blessing: Patience of Herkir
            • +(200 to 350) armor while channeling
            • +(400 to 650) armor while channeling
        Resistances
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Echo of Solarum
            • +(25% to 40%) Void Resistance
            • +(55% to 75%) Void Resistance
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Bastion of Divinity
            • +(25% to 40%) Lightning Resistance
            • +(55% to 75%) Lightning Resistance
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Resolve of Humanity
            • +(7 to 12%) to all resistances
            • +(13 to 20%) to all resistances
        • Blessing: Dream of Eterra
          • +(25 to 40%) necrotic resistance
          • +(45 to 75%) necrotic resistance
        • Blessing: Virtue of Command
          • +(8 to 15%) to all servant resistances
          • +(16 to 25%) to all servant resistances
        • Blessing: Persistence of Will
          • +(25 to 40%) Poison Resistance
          • +(45 to 75%) Poison Resistance
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Resolve of Grael
          • +(25% to 40%) Physical Resistance
          • +(55% to 75%) Physical Resistance
        • Blessing: Protection of Heorot
          • +(25% to 40%) Cold Resistance
          • +(55% to 75%) Cold Resistance
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Heart of the Caldera
          • +(25% to 40%) Fire Resistance
          • +(55% to 75%) Fire Resistance
      Status Effects and Defense
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Memory of Light
          • +(30 to 42) Health
          • +(45 to 70) Health
        • Blessing: Shadow of the Eclipse
          • +(40 to 60) Dodge Rating
          • +(61 to 100) Dodge Rating
        • Blessing: Strength of the Mountain
          • (10 to 14) HP gained when blocking
          • (15 to 22) HP gained when blocking
        • Blessing: Greed of Darkness
          • (6 to 10) Protection when killing
          • +(60 to 100) Protection decay threshold
          • (12 to 18) Protection when killing
          • +(120 to 200) Protection decay threshold
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Light of the Moon
          • +(30 to 50) Mana
          • +(60 to 90) Mana
        • Blessing: Rhythm of the Tide
          • (60 to 100%) increased HP regeneration
          • +(6 to 10) HP regeneration
          • (120 to 200%) increased HP regeneration
          • +(12 to 20) HP regeneration
        • Blessing: Resonance of the Sea
          • +(17 to 25) Protection per second
          • +(30 to 42) Protection per second
        • Blessing: Intellect of Liath
          • (10% to 25%) chance to gain 30 Mana when hit
          • (30% to 50%) chance to gain 30 Mana when hit
        • Blessing: Grace of Water
          • (40 to 70) Protection when using a potion 
          • +(80 to 140) Protection decay threshold
          • (80 to 130) Protection when using a potion 
          • +(160 to 260) Protection decay threshold
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Survival of Might
          • +(30 to 45%) avoidance of critical hits
          • +(50 to 70%) avoidance of critical hits
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Vigor of Jormun
          • +(40 to 70) Stamina threshold
          • +(80 to 150) Stamina threshold
        • Blessing: Bones of Eternity
          • +(3 to 4%) chance to block
          • +(100 to 140) block effectiveness
          • +(5 to 8%) chance to block
          • +(180 to 240) block effectiveness
        • Blessing: Bulwark of the Tundra
          • (12% to 24%) increased armor
          • (25% to 55%) increased armor
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Body of Obsidian
          • +(120 to 180) armor
          • +(200 to 320) armor
        • Blessing: Embers of Immortality
          • +(10 to 14%) Stamina
          • +(18 to 30%) Stamina
        • Blessing: Swiftness of Logi
          • (15 to 35%) increased dodge rating
          • (40 to 70%) increased dodge rating
      EP and Gold
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Strength of Mind
          • (4% to 6%) Increased experience
          • (7% to 10%) Increased experience
        • Blessing: Scales of Greed
          • (25% to 40%) Increased gold drop rate
          • (45% to 70%) Increased gold drop rate

      How you can find and exchange Blessings

      Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

      You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

      Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

      If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

      Runes, Glyphs, and Shards
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Sign of Torment 
          • (10% to 15%) increased drop rate for runes
          • (16% to 25%) increased drop rate for runes
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Memory of the Living
          • (10% to 15%) increased drop rate for glyphs
          • (16% to 25%) increased drop rate for glyphs
      • Timeline: Fall of the Empire/Fall of the Empire
        • Blessing: Hope of the Beginning
          • (7 to 14%) increased drop rate for prefix shards
          • (15 to 25%) increased drop rate for prefix shards
        • Blessing: Safety of the Labyrinth
          • (10 to 20%) increased drop rate of amulet shards
          • (22 to 35%) increased drop rate of amulet shards
        • Blessing: Remnants of the Living
          • (20 to 30%) increased drop rate for ring shards
          • (33 to 50%) increased drop rate for ring shards
        • Blessing: Visions of Death
          • (25 to 35%) increased drop rate for two-handed spear shards
          • (40 to 60%) increased drop rate for two-handed spear shards
        • Blessing: Inevitability of the Void
          • (16 to 26%) increased drop rate for two-handed staff shards
          • (30 to 45%) increased drop rate for two-handed staff shards
        • Blessing: Rot of the World
          • (25 to 35%) increased drop rate for wand shards
          • (40 to 60%) increased drop rate for wand shards
        • Blessing: Boon of the Scarab
          • (25 to 35%) increased drop rate for bow shards
          • (40 to 60%) increased drop rate for bow shards
        • Blessing: Shadows of Infinity
          • (10 to 20%) increased drop rate for relic shards
          • (22 to 35%) increased drop rate for relic shards
        • Blessing: Despair of the Empire
          • (25 to 40%) increased drop rate for suffering shards
          • (45 to 70%) increased drop rate for suffering shards
      Uniques and Equipment
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Winds of Fortune
          • (10% to 15%) increased drop rate for unique items
          • (16% to 25%) increased drop rate for unique items
      • Timeline: The Stolen Lance/The Stolen Lance
        • Blessing: Embrace of Ice
          • (10% to 20%) increased drop rate for body armors
          • (22% to 50%) increased drop rate for body armors
        • Blessing: Vision of the Aurora
          • (15% to 30%) increased drop rate for amulets
          • (35% to 75%) increased drop rate for amulets
        • Blessing: Apex of Fortune
          • (15 to 30%) increased drop rate for quivers
          • (41 to 60%) increased drop rate for quivers
        • Blessing: Arrogance of Argentus
          • (10 to 20%) increased drop rate for helmets
          • (22 to 50%) increased drop rate for helmets
        • Blessing: Grip of the Lance
          • (15% to 30%) increased drop rate for gloves
          • (35% to 75%) increased drop rate for gloves
        • Blessing: Right of Conquest
          • (15% to 30%) increased drop rate for boots
          • (35% to 75%) increased drop rate for boots
        • Blessing: Reach of Flame
          • (15 to 30%) increased drop rate for catalysts
          • (35 to 75%) increased drop rate for catalysts
        • Blessing: Binds of Sanctuary
          • (15% to 30%) increased drop rate for shields
          • (35% to 75%) increased drop rate for shields
        • Blessing: Slumber of Morditas
          • (12 to 25%) increased drop rate for relics
          • (30 to 60%) increased drop rate for relics
        • Blessing: Talon of Grandeur
          • (15% to 30%) increased drop rate for rings
          • (35% to 75%) increased drop rate for rings
        • Blessing: Might of the Siege
          • (15-30%) increased drop rate for belts
          • (35-75%) increased drop rate for belts
      Weapons
      • Timeline: Blood, Frost and Death/Blood, Frost and Death
        • Blessing: Cruelty of Formosus
          • (30% to 45%) increased drop rate for wands
          • (50% to 90%) increased drop rate for wands
        • Blessing: Savior of the North
          • (30% to 45%) increased drop rate for scepters
          • (50% to 90%) increased drop rate for scepters
        • Blessing: Chill of Death
          • (30% to 45%) increased drop rate for two-handed staffs
          • (50% to 90%) increased drop rate for two-handed staffs
        • Blessing: Enmity of the Clans
          • (30% to 45%) increased drop rate for one-handed swords
          • (50% to 90%) increased drop rate for one-handed swords
        • Blessing: Ambition of the Empire
          • (30% to 45%) increased drop rate for two-handed swords
          • (50% to 90%) increased drop rate for two-handed swords
        • Blessing: Scars of Blood
          • (30% to 45%) increased drop rate for one-handed axes
          • (50% to 90%) increased drop rate for one-handed axes
        • Blessing: Favor of the Wengari
          • (30% to 45%) increased drop rate for two-handed axes
          • (50% to 90%) increased drop rate for two-handed axes
        • Blessing: Resolve of Frost
          • (30% to 45%) increased drop rate for one-handed maces
          • (50% to 90%) increased drop rate for one-handed maces
        • Blessing: Shards of Unity
          • (30% to 45%) increased drop rate for two-handed flails
          • (50 to 90%) increased drop rate for two-handed flails
        • Blessing: Remorse of Heorot
          • (30% to 45%) increased drop rate for two-handed spears
          • (50% to 90%) increased drop rate for two-handed spears
        • Blessing: Vigilance of the Damned
          • (30% to 45%) increased drop rate for bows
          • (50% to 75%) increased drop rate for bows
        • Blessing: Subtlety of Slaughter
          • (30% to 45%) increased drop rate for daggers
          • (50% to 75%) increased drop rate for daggers
      Damage
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Whisper of Orobyss
          • (40% to 60%) increased Void damage
          • (65% to 100%) increased Void damage
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Chaos of Lagon
            • (40% to 60%) increased Lightning damage
            • (65% to 100%) increased Lightning damage
          • Blessing: Might of the Sea Titan
            • (40% to 60%) increased Cold damage
            • (65% to 100%) increased Cold damage
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Binds of Nature
            • (40 to 60%) increased Poison damage
            • (65 to 100%) increased Poison damage
          • Blessing: Despair of Flesh
            • (40 to 60%) increased necrotic damage
            • (65 to 100%) increased necrotic damage
          • Blessing: Cruelty of Strength
            • (40 to 60%) increased Physical damage
            • (65 to 100%) increased Physical damage
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Spirit of Command
            • (40 to 60%) increased minion damage
            • (65 to 100%) increased minion damage
          • Blessing: Flames of Calamity
            • (40 to 60%) increased Fire damage
            • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
        Effects
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Depths of Infinity
            • +(10 to 20%) chance to reduce Void resistance on hit
            • +(25 to 50%) chance to reduce Void resistance on hit
          • Blessing: Wrath of Rahyeh
            • (2.2 to 3.5%) of throw damage is deducted as HP
            • (1.2 to 2%) of throw damage is deducted as HP
          • Blessing: Flames of the Black Sun
            • +(40 to 60%) chance to ignite on hit
            • +(65 to 100%) chance to ignite on hit
          • Blessing: Hunger of the Void
            • +(2.2 to 3.5%) of spell damage is deducted as HP
            • +(1.2 to 2%) of spell damage is deducted as HP
          • Blessing: Winds of Oblivion
            • (30 to 50%) increased critical hit chance
            • (51 to 80%) increased critical hit chance
          • Blessing: Emptiness of Ash
            • +(20 to 26%) multiplier for critical hits
            • +(27 to 40%) multiplier for critical hits
          • Blessing: Thirst of the Sun
            • (20% to 30%) increased life steal rate
            • (35% to 50%) increased life steal rate
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Mysteries of the Deep
            • +(10% to 20%) chance to reduce Lightning resistance on hit
            • +(25% to 50%) chance to reduce Lightning resistance on hit
          • Blessing: Cruelty of the Meruna
            • +(40 to 60%) chance to shock on hit
            • +(65 to 100%) chance to shock on hit
          • Blessing: Weight of the Abyss
            • +(100 to 180%) multiplier on freeze rate
            • +(200 to 300%) multiplier on freeze rate
          • Blessing: Crash of the Waves
            • (50% to 90%) increased stun chance
            • (100% to 160%) increased stun chance
          • Blessing: Trance of the Sirens
            • (10% to 14%) increased shock duration
            • (15% to 22%) increased shock duration
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Hemorrhage of Marrow
            • +(40 to 60%) chance to bleed on hit
            • +(65 to 100%) chance to bleed on hit
          • Blessing: Taste of Venom
            • +(40 to 60%) chance to poison on hit
            • +(10 to 65%) chance to poison on hit
          • Blessing: Hunger of Dragons
            • (2 to 4%) of melee damage is deducted as HP
            • (4.5 to 7%) of melee damage is deducted as HP
          • Blessing: Guile of Wyrms
            • +(60 to 90%) chance to reduce Poison resistance on hit
            • +(100 to 150%) chance to reduce Poison resistance on hit
          • Blessing: Allure of Apathy
            • +(40 to 60%) chance to slow on hit
            • +(65 to 100%) chance to slow on hit
        • Timeline: The Age of Winter/The Age of Winter
          • Blessing: Maw of Artor
            • +(40 to 60%) chance to freeze on hit
            • +(65 to 100%) chance to freeze on hit
          • Blessing: Winds of Frost
            • +(30 to 50%) freeze rate per stack of Frost
            • +(55 to 80%) freeze rate per stack of Frost
          • Blessing: Rage of Winter
            • +(10 to 20%) chance to reduce cold resistance on hit
            • +(25 to 50%) chance to reduce cold resistance on hit
          • Blessing: Fury of the North
            • +(10 to 20%) chance to reduce physical resistance on hit
            • +(25% to 50%) chance to reduce physical resistance on hit
          • Blessing: Heart of Ice
            • +(20 to 35%) chance to freeze on hit
            • +(40 to 60%) chance to freeze on hit
          • Blessing: Defiance of Yulia
            • +(5 to 10) spell cold damage while channeling
            • +(11 to 20) spell cold damage while channeling
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Curse of Sulphur
            • +(20 to 35%) chance to apply Weakness on hit
            • +(40 to 60%) chance to apply Weakness on hit
          • Blessing: Breath of Cinders
            • +(10 to 20%) chance to reduce Fire resistance on hit
            • +(25 to 50%) chance to reduce Fire resistance on hit
          • Blessing: Promise of Death
            • +(10 to 20%) chance to reduce necrotic resistance on hit
            • +(25 to 50%) chance to reduce necrotic resistance on hit
          • Blessing: Might of Bhuldar
            • (20 to 30%) increased stun duration
            • (32 to 50%) increased stun duration
          • Blessing: Patience of Herkir
            • +(200 to 350) armor while channeling
            • +(400 to 650) armor while channeling
        Resistances
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Echo of Solarum
            • +(25% to 40%) Void Resistance
            • +(55% to 75%) Void Resistance
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Bastion of Divinity
            • +(25% to 40%) Lightning Resistance
            • +(55% to 75%) Lightning Resistance
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Resolve of Humanity
            • +(7 to 12%) to all resistances
            • +(13 to 20%) to all resistances
        • Blessing: Dream of Eterra
          • +(25 to 40%) necrotic resistance
          • +(45 to 75%) necrotic resistance
        • Blessing: Virtue of Command
          • +(8 to 15%) to all servant resistances
          • +(16 to 25%) to all servant resistances
        • Blessing: Persistence of Will
          • +(25 to 40%) Poison Resistance
          • +(45 to 75%) Poison Resistance
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Resolve of Grael
          • +(25% to 40%) Physical Resistance
          • +(55% to 75%) Physical Resistance
        • Blessing: Protection of Heorot
          • +(25% to 40%) Cold Resistance
          • +(55% to 75%) Cold Resistance
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Heart of the Caldera
          • +(25% to 40%) Fire Resistance
          • +(55% to 75%) Fire Resistance
      Status Effects and Defense
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Memory of Light
          • +(30 to 42) Health
          • +(45 to 70) Health
        • Blessing: Shadow of the Eclipse
          • +(40 to 60) Dodge Rating
          • +(61 to 100) Dodge Rating
        • Blessing: Strength of the Mountain
          • (10 to 14) HP gained when blocking
          • (15 to 22) HP gained when blocking
        • Blessing: Greed of Darkness
          • (6 to 10) Protection when killing
          • +(60 to 100) Protection decay threshold
          • (12 to 18) Protection when killing
          • +(120 to 200) Protection decay threshold
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Light of the Moon
          • +(30 to 50) Mana
          • +(60 to 90) Mana
        • Blessing: Rhythm of the Tide
          • (60 to 100%) increased HP regeneration
          • +(6 to 10) HP regeneration
          • (120 to 200%) increased HP regeneration
          • +(12 to 20) HP regeneration
        • Blessing: Resonance of the Sea
          • +(17 to 25) Protection per second
          • +(30 to 42) Protection per second
        • Blessing: Intellect of Liath
          • (10% to 25%) chance to gain 30 Mana when hit
          • (30% to 50%) chance to gain 30 Mana when hit
        • Blessing: Grace of Water
          • (40 to 70) Protection when using a potion 
          • +(80 to 140) Protection decay threshold
          • (80 to 130) Protection when using a potion 
          • +(160 to 260) Protection decay threshold
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Survival of Might
          • +(30 to 45%) avoidance of critical hits
          • +(50 to 70%) avoidance of critical hits
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Vigor of Jormun
          • +(40 to 70) Stamina threshold
          • +(80 to 150) Stamina threshold
        • Blessing: Bones of Eternity
          • +(3 to 4%) chance to block
          • +(100 to 140) block effectiveness
          • +(5 to 8%) chance to block
          • +(180 to 240) block effectiveness
        • Blessing: Bulwark of the Tundra
          • (12% to 24%) increased armor
          • (25% to 55%) increased armor
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Body of Obsidian
          • +(120 to 180) armor
          • +(200 to 320) armor
        • Blessing: Embers of Immortality
          • +(10 to 14%) Stamina
          • +(18 to 30%) Stamina
        • Blessing: Swiftness of Logi
          • (15 to 35%) increased dodge rating
          • (40 to 70%) increased dodge rating
      EP and Gold
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Strength of Mind
          • (4% to 6%) Increased experience
          • (7% to 10%) Increased experience
        • Blessing: Scales of Greed
          • (25% to 40%) Increased gold drop rate
          • (45% to 70%) Increased gold drop rate

      How you can find and exchange Blessings

      Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

      You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

      Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

      If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

      Uniques and Equipment
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Winds of Fortune
          • (10% to 15%) increased drop rate for unique items
          • (16% to 25%) increased drop rate for unique items
      • Timeline: The Stolen Lance/The Stolen Lance
        • Blessing: Embrace of Ice
          • (10% to 20%) increased drop rate for body armors
          • (22% to 50%) increased drop rate for body armors
        • Blessing: Vision of the Aurora
          • (15% to 30%) increased drop rate for amulets
          • (35% to 75%) increased drop rate for amulets
        • Blessing: Apex of Fortune
          • (15 to 30%) increased drop rate for quivers
          • (41 to 60%) increased drop rate for quivers
        • Blessing: Arrogance of Argentus
          • (10 to 20%) increased drop rate for helmets
          • (22 to 50%) increased drop rate for helmets
        • Blessing: Grip of the Lance
          • (15% to 30%) increased drop rate for gloves
          • (35% to 75%) increased drop rate for gloves
        • Blessing: Right of Conquest
          • (15% to 30%) increased drop rate for boots
          • (35% to 75%) increased drop rate for boots
        • Blessing: Reach of Flame
          • (15 to 30%) increased drop rate for catalysts
          • (35 to 75%) increased drop rate for catalysts
        • Blessing: Binds of Sanctuary
          • (15% to 30%) increased drop rate for shields
          • (35% to 75%) increased drop rate for shields
        • Blessing: Slumber of Morditas
          • (12 to 25%) increased drop rate for relics
          • (30 to 60%) increased drop rate for relics
        • Blessing: Talon of Grandeur
          • (15% to 30%) increased drop rate for rings
          • (35% to 75%) increased drop rate for rings
        • Blessing: Might of the Siege
          • (15-30%) increased drop rate for belts
          • (35-75%) increased drop rate for belts
      Weapons
      • Timeline: Blood, Frost and Death/Blood, Frost and Death
        • Blessing: Cruelty of Formosus
          • (30% to 45%) increased drop rate for wands
          • (50% to 90%) increased drop rate for wands
        • Blessing: Savior of the North
          • (30% to 45%) increased drop rate for scepters
          • (50% to 90%) increased drop rate for scepters
        • Blessing: Chill of Death
          • (30% to 45%) increased drop rate for two-handed staffs
          • (50% to 90%) increased drop rate for two-handed staffs
        • Blessing: Enmity of the Clans
          • (30% to 45%) increased drop rate for one-handed swords
          • (50% to 90%) increased drop rate for one-handed swords
        • Blessing: Ambition of the Empire
          • (30% to 45%) increased drop rate for two-handed swords
          • (50% to 90%) increased drop rate for two-handed swords
        • Blessing: Scars of Blood
          • (30% to 45%) increased drop rate for one-handed axes
          • (50% to 90%) increased drop rate for one-handed axes
        • Blessing: Favor of the Wengari
          • (30% to 45%) increased drop rate for two-handed axes
          • (50% to 90%) increased drop rate for two-handed axes
        • Blessing: Resolve of Frost
          • (30% to 45%) increased drop rate for one-handed maces
          • (50% to 90%) increased drop rate for one-handed maces
        • Blessing: Shards of Unity
          • (30% to 45%) increased drop rate for two-handed flails
          • (50 to 90%) increased drop rate for two-handed flails
        • Blessing: Remorse of Heorot
          • (30% to 45%) increased drop rate for two-handed spears
          • (50% to 90%) increased drop rate for two-handed spears
        • Blessing: Vigilance of the Damned
          • (30% to 45%) increased drop rate for bows
          • (50% to 75%) increased drop rate for bows
        • Blessing: Subtlety of Slaughter
          • (30% to 45%) increased drop rate for daggers
          • (50% to 75%) increased drop rate for daggers
      Damage
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Whisper of Orobyss
          • (40% to 60%) increased Void damage
          • (65% to 100%) increased Void damage
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Chaos of Lagon
            • (40% to 60%) increased Lightning damage
            • (65% to 100%) increased Lightning damage
          • Blessing: Might of the Sea Titan
            • (40% to 60%) increased Cold damage
            • (65% to 100%) increased Cold damage
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Binds of Nature
            • (40 to 60%) increased Poison damage
            • (65 to 100%) increased Poison damage
          • Blessing: Despair of Flesh
            • (40 to 60%) increased necrotic damage
            • (65 to 100%) increased necrotic damage
          • Blessing: Cruelty of Strength
            • (40 to 60%) increased Physical damage
            • (65 to 100%) increased Physical damage
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Spirit of Command
            • (40 to 60%) increased minion damage
            • (65 to 100%) increased minion damage
          • Blessing: Flames of Calamity
            • (40 to 60%) increased Fire damage
            • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
        Effects
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Depths of Infinity
            • +(10 to 20%) chance to reduce Void resistance on hit
            • +(25 to 50%) chance to reduce Void resistance on hit
          • Blessing: Wrath of Rahyeh
            • (2.2 to 3.5%) of throw damage is deducted as HP
            • (1.2 to 2%) of throw damage is deducted as HP
          • Blessing: Flames of the Black Sun
            • +(40 to 60%) chance to ignite on hit
            • +(65 to 100%) chance to ignite on hit
          • Blessing: Hunger of the Void
            • +(2.2 to 3.5%) of spell damage is deducted as HP
            • +(1.2 to 2%) of spell damage is deducted as HP
          • Blessing: Winds of Oblivion
            • (30 to 50%) increased critical hit chance
            • (51 to 80%) increased critical hit chance
          • Blessing: Emptiness of Ash
            • +(20 to 26%) multiplier for critical hits
            • +(27 to 40%) multiplier for critical hits
          • Blessing: Thirst of the Sun
            • (20% to 30%) increased life steal rate
            • (35% to 50%) increased life steal rate
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Mysteries of the Deep
            • +(10% to 20%) chance to reduce Lightning resistance on hit
            • +(25% to 50%) chance to reduce Lightning resistance on hit
          • Blessing: Cruelty of the Meruna
            • +(40 to 60%) chance to shock on hit
            • +(65 to 100%) chance to shock on hit
          • Blessing: Weight of the Abyss
            • +(100 to 180%) multiplier on freeze rate
            • +(200 to 300%) multiplier on freeze rate
          • Blessing: Crash of the Waves
            • (50% to 90%) increased stun chance
            • (100% to 160%) increased stun chance
          • Blessing: Trance of the Sirens
            • (10% to 14%) increased shock duration
            • (15% to 22%) increased shock duration
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Hemorrhage of Marrow
            • +(40 to 60%) chance to bleed on hit
            • +(65 to 100%) chance to bleed on hit
          • Blessing: Taste of Venom
            • +(40 to 60%) chance to poison on hit
            • +(10 to 65%) chance to poison on hit
          • Blessing: Hunger of Dragons
            • (2 to 4%) of melee damage is deducted as HP
            • (4.5 to 7%) of melee damage is deducted as HP
          • Blessing: Guile of Wyrms
            • +(60 to 90%) chance to reduce Poison resistance on hit
            • +(100 to 150%) chance to reduce Poison resistance on hit
          • Blessing: Allure of Apathy
            • +(40 to 60%) chance to slow on hit
            • +(65 to 100%) chance to slow on hit
        • Timeline: The Age of Winter/The Age of Winter
          • Blessing: Maw of Artor
            • +(40 to 60%) chance to freeze on hit
            • +(65 to 100%) chance to freeze on hit
          • Blessing: Winds of Frost
            • +(30 to 50%) freeze rate per stack of Frost
            • +(55 to 80%) freeze rate per stack of Frost
          • Blessing: Rage of Winter
            • +(10 to 20%) chance to reduce cold resistance on hit
            • +(25 to 50%) chance to reduce cold resistance on hit
          • Blessing: Fury of the North
            • +(10 to 20%) chance to reduce physical resistance on hit
            • +(25% to 50%) chance to reduce physical resistance on hit
          • Blessing: Heart of Ice
            • +(20 to 35%) chance to freeze on hit
            • +(40 to 60%) chance to freeze on hit
          • Blessing: Defiance of Yulia
            • +(5 to 10) spell cold damage while channeling
            • +(11 to 20) spell cold damage while channeling
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Curse of Sulphur
            • +(20 to 35%) chance to apply Weakness on hit
            • +(40 to 60%) chance to apply Weakness on hit
          • Blessing: Breath of Cinders
            • +(10 to 20%) chance to reduce Fire resistance on hit
            • +(25 to 50%) chance to reduce Fire resistance on hit
          • Blessing: Promise of Death
            • +(10 to 20%) chance to reduce necrotic resistance on hit
            • +(25 to 50%) chance to reduce necrotic resistance on hit
          • Blessing: Might of Bhuldar
            • (20 to 30%) increased stun duration
            • (32 to 50%) increased stun duration
          • Blessing: Patience of Herkir
            • +(200 to 350) armor while channeling
            • +(400 to 650) armor while channeling
        Resistances
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Echo of Solarum
            • +(25% to 40%) Void Resistance
            • +(55% to 75%) Void Resistance
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Bastion of Divinity
            • +(25% to 40%) Lightning Resistance
            • +(55% to 75%) Lightning Resistance
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Resolve of Humanity
            • +(7 to 12%) to all resistances
            • +(13 to 20%) to all resistances
        • Blessing: Dream of Eterra
          • +(25 to 40%) necrotic resistance
          • +(45 to 75%) necrotic resistance
        • Blessing: Virtue of Command
          • +(8 to 15%) to all servant resistances
          • +(16 to 25%) to all servant resistances
        • Blessing: Persistence of Will
          • +(25 to 40%) Poison Resistance
          • +(45 to 75%) Poison Resistance
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Resolve of Grael
          • +(25% to 40%) Physical Resistance
          • +(55% to 75%) Physical Resistance
        • Blessing: Protection of Heorot
          • +(25% to 40%) Cold Resistance
          • +(55% to 75%) Cold Resistance
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Heart of the Caldera
          • +(25% to 40%) Fire Resistance
          • +(55% to 75%) Fire Resistance
      Status Effects and Defense
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Memory of Light
          • +(30 to 42) Health
          • +(45 to 70) Health
        • Blessing: Shadow of the Eclipse
          • +(40 to 60) Dodge Rating
          • +(61 to 100) Dodge Rating
        • Blessing: Strength of the Mountain
          • (10 to 14) HP gained when blocking
          • (15 to 22) HP gained when blocking
        • Blessing: Greed of Darkness
          • (6 to 10) Protection when killing
          • +(60 to 100) Protection decay threshold
          • (12 to 18) Protection when killing
          • +(120 to 200) Protection decay threshold
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Light of the Moon
          • +(30 to 50) Mana
          • +(60 to 90) Mana
        • Blessing: Rhythm of the Tide
          • (60 to 100%) increased HP regeneration
          • +(6 to 10) HP regeneration
          • (120 to 200%) increased HP regeneration
          • +(12 to 20) HP regeneration
        • Blessing: Resonance of the Sea
          • +(17 to 25) Protection per second
          • +(30 to 42) Protection per second
        • Blessing: Intellect of Liath
          • (10% to 25%) chance to gain 30 Mana when hit
          • (30% to 50%) chance to gain 30 Mana when hit
        • Blessing: Grace of Water
          • (40 to 70) Protection when using a potion 
          • +(80 to 140) Protection decay threshold
          • (80 to 130) Protection when using a potion 
          • +(160 to 260) Protection decay threshold
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Survival of Might
          • +(30 to 45%) avoidance of critical hits
          • +(50 to 70%) avoidance of critical hits
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Vigor of Jormun
          • +(40 to 70) Stamina threshold
          • +(80 to 150) Stamina threshold
        • Blessing: Bones of Eternity
          • +(3 to 4%) chance to block
          • +(100 to 140) block effectiveness
          • +(5 to 8%) chance to block
          • +(180 to 240) block effectiveness
        • Blessing: Bulwark of the Tundra
          • (12% to 24%) increased armor
          • (25% to 55%) increased armor
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Body of Obsidian
          • +(120 to 180) armor
          • +(200 to 320) armor
        • Blessing: Embers of Immortality
          • +(10 to 14%) Stamina
          • +(18 to 30%) Stamina
        • Blessing: Swiftness of Logi
          • (15 to 35%) increased dodge rating
          • (40 to 70%) increased dodge rating
      EP and Gold
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Strength of Mind
          • (4% to 6%) Increased experience
          • (7% to 10%) Increased experience
        • Blessing: Scales of Greed
          • (25% to 40%) Increased gold drop rate
          • (45% to 70%) Increased gold drop rate

      How you can find and exchange Blessings

      Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

      You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

      Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

      If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

      Uniques and Equipment
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Winds of Fortune
          • (10% to 15%) increased drop rate for unique items
          • (16% to 25%) increased drop rate for unique items
      • Timeline: The Stolen Lance/The Stolen Lance
        • Blessing: Embrace of Ice
          • (10% to 20%) increased drop rate for body armors
          • (22% to 50%) increased drop rate for body armors
        • Blessing: Vision of the Aurora
          • (15% to 30%) increased drop rate for amulets
          • (35% to 75%) increased drop rate for amulets
        • Blessing: Apex of Fortune
          • (15 to 30%) increased drop rate for quivers
          • (41 to 60%) increased drop rate for quivers
        • Blessing: Arrogance of Argentus
          • (10 to 20%) increased drop rate for helmets
          • (22 to 50%) increased drop rate for helmets
        • Blessing: Grip of the Lance
          • (15% to 30%) increased drop rate for gloves
          • (35% to 75%) increased drop rate for gloves
        • Blessing: Right of Conquest
          • (15% to 30%) increased drop rate for boots
          • (35% to 75%) increased drop rate for boots
        • Blessing: Reach of Flame
          • (15 to 30%) increased drop rate for catalysts
          • (35 to 75%) increased drop rate for catalysts
        • Blessing: Binds of Sanctuary
          • (15% to 30%) increased drop rate for shields
          • (35% to 75%) increased drop rate for shields
        • Blessing: Slumber of Morditas
          • (12 to 25%) increased drop rate for relics
          • (30 to 60%) increased drop rate for relics
        • Blessing: Talon of Grandeur
          • (15% to 30%) increased drop rate for rings
          • (35% to 75%) increased drop rate for rings
        • Blessing: Might of the Siege
          • (15-30%) increased drop rate for belts
          • (35-75%) increased drop rate for belts
      Weapons
      • Timeline: Blood, Frost and Death/Blood, Frost and Death
        • Blessing: Cruelty of Formosus
          • (30% to 45%) increased drop rate for wands
          • (50% to 90%) increased drop rate for wands
        • Blessing: Savior of the North
          • (30% to 45%) increased drop rate for scepters
          • (50% to 90%) increased drop rate for scepters
        • Blessing: Chill of Death
          • (30% to 45%) increased drop rate for two-handed staffs
          • (50% to 90%) increased drop rate for two-handed staffs
        • Blessing: Enmity of the Clans
          • (30% to 45%) increased drop rate for one-handed swords
          • (50% to 90%) increased drop rate for one-handed swords
        • Blessing: Ambition of the Empire
          • (30% to 45%) increased drop rate for two-handed swords
          • (50% to 90%) increased drop rate for two-handed swords
        • Blessing: Scars of Blood
          • (30% to 45%) increased drop rate for one-handed axes
          • (50% to 90%) increased drop rate for one-handed axes
        • Blessing: Favor of the Wengari
          • (30% to 45%) increased drop rate for two-handed axes
          • (50% to 90%) increased drop rate for two-handed axes
        • Blessing: Resolve of Frost
          • (30% to 45%) increased drop rate for one-handed maces
          • (50% to 90%) increased drop rate for one-handed maces
        • Blessing: Shards of Unity
          • (30% to 45%) increased drop rate for two-handed flails
          • (50 to 90%) increased drop rate for two-handed flails
        • Blessing: Remorse of Heorot
          • (30% to 45%) increased drop rate for two-handed spears
          • (50% to 90%) increased drop rate for two-handed spears
        • Blessing: Vigilance of the Damned
          • (30% to 45%) increased drop rate for bows
          • (50% to 75%) increased drop rate for bows
        • Blessing: Subtlety of Slaughter
          • (30% to 45%) increased drop rate for daggers
          • (50% to 75%) increased drop rate for daggers
      Damage
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Whisper of Orobyss
          • (40% to 60%) increased Void damage
          • (65% to 100%) increased Void damage
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Chaos of Lagon
            • (40% to 60%) increased Lightning damage
            • (65% to 100%) increased Lightning damage
          • Blessing: Might of the Sea Titan
            • (40% to 60%) increased Cold damage
            • (65% to 100%) increased Cold damage
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Binds of Nature
            • (40 to 60%) increased Poison damage
            • (65 to 100%) increased Poison damage
          • Blessing: Despair of Flesh
            • (40 to 60%) increased necrotic damage
            • (65 to 100%) increased necrotic damage
          • Blessing: Cruelty of Strength
            • (40 to 60%) increased Physical damage
            • (65 to 100%) increased Physical damage
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Spirit of Command
            • (40 to 60%) increased minion damage
            • (65 to 100%) increased minion damage
          • Blessing: Flames of Calamity
            • (40 to 60%) increased Fire damage
            • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
        Effects
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Depths of Infinity
            • +(10 to 20%) chance to reduce Void resistance on hit
            • +(25 to 50%) chance to reduce Void resistance on hit
          • Blessing: Wrath of Rahyeh
            • (2.2 to 3.5%) of throw damage is deducted as HP
            • (1.2 to 2%) of throw damage is deducted as HP
          • Blessing: Flames of the Black Sun
            • +(40 to 60%) chance to ignite on hit
            • +(65 to 100%) chance to ignite on hit
          • Blessing: Hunger of the Void
            • +(2.2 to 3.5%) of spell damage is deducted as HP
            • +(1.2 to 2%) of spell damage is deducted as HP
          • Blessing: Winds of Oblivion
            • (30 to 50%) increased critical hit chance
            • (51 to 80%) increased critical hit chance
          • Blessing: Emptiness of Ash
            • +(20 to 26%) multiplier for critical hits
            • +(27 to 40%) multiplier for critical hits
          • Blessing: Thirst of the Sun
            • (20% to 30%) increased life steal rate
            • (35% to 50%) increased life steal rate
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Mysteries of the Deep
            • +(10% to 20%) chance to reduce Lightning resistance on hit
            • +(25% to 50%) chance to reduce Lightning resistance on hit
          • Blessing: Cruelty of the Meruna
            • +(40 to 60%) chance to shock on hit
            • +(65 to 100%) chance to shock on hit
          • Blessing: Weight of the Abyss
            • +(100 to 180%) multiplier on freeze rate
            • +(200 to 300%) multiplier on freeze rate
          • Blessing: Crash of the Waves
            • (50% to 90%) increased stun chance
            • (100% to 160%) increased stun chance
          • Blessing: Trance of the Sirens
            • (10% to 14%) increased shock duration
            • (15% to 22%) increased shock duration
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Hemorrhage of Marrow
            • +(40 to 60%) chance to bleed on hit
            • +(65 to 100%) chance to bleed on hit
          • Blessing: Taste of Venom
            • +(40 to 60%) chance to poison on hit
            • +(10 to 65%) chance to poison on hit
          • Blessing: Hunger of Dragons
            • (2 to 4%) of melee damage is deducted as HP
            • (4.5 to 7%) of melee damage is deducted as HP
          • Blessing: Guile of Wyrms
            • +(60 to 90%) chance to reduce Poison resistance on hit
            • +(100 to 150%) chance to reduce Poison resistance on hit
          • Blessing: Allure of Apathy
            • +(40 to 60%) chance to slow on hit
            • +(65 to 100%) chance to slow on hit
        • Timeline: The Age of Winter/The Age of Winter
          • Blessing: Maw of Artor
            • +(40 to 60%) chance to freeze on hit
            • +(65 to 100%) chance to freeze on hit
          • Blessing: Winds of Frost
            • +(30 to 50%) freeze rate per stack of Frost
            • +(55 to 80%) freeze rate per stack of Frost
          • Blessing: Rage of Winter
            • +(10 to 20%) chance to reduce cold resistance on hit
            • +(25 to 50%) chance to reduce cold resistance on hit
          • Blessing: Fury of the North
            • +(10 to 20%) chance to reduce physical resistance on hit
            • +(25% to 50%) chance to reduce physical resistance on hit
          • Blessing: Heart of Ice
            • +(20 to 35%) chance to freeze on hit
            • +(40 to 60%) chance to freeze on hit
          • Blessing: Defiance of Yulia
            • +(5 to 10) spell cold damage while channeling
            • +(11 to 20) spell cold damage while channeling
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Curse of Sulphur
            • +(20 to 35%) chance to apply Weakness on hit
            • +(40 to 60%) chance to apply Weakness on hit
          • Blessing: Breath of Cinders
            • +(10 to 20%) chance to reduce Fire resistance on hit
            • +(25 to 50%) chance to reduce Fire resistance on hit
          • Blessing: Promise of Death
            • +(10 to 20%) chance to reduce necrotic resistance on hit
            • +(25 to 50%) chance to reduce necrotic resistance on hit
          • Blessing: Might of Bhuldar
            • (20 to 30%) increased stun duration
            • (32 to 50%) increased stun duration
          • Blessing: Patience of Herkir
            • +(200 to 350) armor while channeling
            • +(400 to 650) armor while channeling
        Resistances
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Echo of Solarum
            • +(25% to 40%) Void Resistance
            • +(55% to 75%) Void Resistance
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Bastion of Divinity
            • +(25% to 40%) Lightning Resistance
            • +(55% to 75%) Lightning Resistance
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Resolve of Humanity
            • +(7 to 12%) to all resistances
            • +(13 to 20%) to all resistances
        • Blessing: Dream of Eterra
          • +(25 to 40%) necrotic resistance
          • +(45 to 75%) necrotic resistance
        • Blessing: Virtue of Command
          • +(8 to 15%) to all servant resistances
          • +(16 to 25%) to all servant resistances
        • Blessing: Persistence of Will
          • +(25 to 40%) Poison Resistance
          • +(45 to 75%) Poison Resistance
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Resolve of Grael
          • +(25% to 40%) Physical Resistance
          • +(55% to 75%) Physical Resistance
        • Blessing: Protection of Heorot
          • +(25% to 40%) Cold Resistance
          • +(55% to 75%) Cold Resistance
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Heart of the Caldera
          • +(25% to 40%) Fire Resistance
          • +(55% to 75%) Fire Resistance
      Status Effects and Defense
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Memory of Light
          • +(30 to 42) Health
          • +(45 to 70) Health
        • Blessing: Shadow of the Eclipse
          • +(40 to 60) Dodge Rating
          • +(61 to 100) Dodge Rating
        • Blessing: Strength of the Mountain
          • (10 to 14) HP gained when blocking
          • (15 to 22) HP gained when blocking
        • Blessing: Greed of Darkness
          • (6 to 10) Protection when killing
          • +(60 to 100) Protection decay threshold
          • (12 to 18) Protection when killing
          • +(120 to 200) Protection decay threshold
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Light of the Moon
          • +(30 to 50) Mana
          • +(60 to 90) Mana
        • Blessing: Rhythm of the Tide
          • (60 to 100%) increased HP regeneration
          • +(6 to 10) HP regeneration
          • (120 to 200%) increased HP regeneration
          • +(12 to 20) HP regeneration
        • Blessing: Resonance of the Sea
          • +(17 to 25) Protection per second
          • +(30 to 42) Protection per second
        • Blessing: Intellect of Liath
          • (10% to 25%) chance to gain 30 Mana when hit
          • (30% to 50%) chance to gain 30 Mana when hit
        • Blessing: Grace of Water
          • (40 to 70) Protection when using a potion 
          • +(80 to 140) Protection decay threshold
          • (80 to 130) Protection when using a potion 
          • +(160 to 260) Protection decay threshold
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Survival of Might
          • +(30 to 45%) avoidance of critical hits
          • +(50 to 70%) avoidance of critical hits
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Vigor of Jormun
          • +(40 to 70) Stamina threshold
          • +(80 to 150) Stamina threshold
        • Blessing: Bones of Eternity
          • +(3 to 4%) chance to block
          • +(100 to 140) block effectiveness
          • +(5 to 8%) chance to block
          • +(180 to 240) block effectiveness
        • Blessing: Bulwark of the Tundra
          • (12% to 24%) increased armor
          • (25% to 55%) increased armor
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Body of Obsidian
          • +(120 to 180) armor
          • +(200 to 320) armor
        • Blessing: Embers of Immortality
          • +(10 to 14%) Stamina
          • +(18 to 30%) Stamina
        • Blessing: Swiftness of Logi
          • (15 to 35%) increased dodge rating
          • (40 to 70%) increased dodge rating
      EP and Gold
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Strength of Mind
          • (4% to 6%) Increased experience
          • (7% to 10%) Increased experience
        • Blessing: Scales of Greed
          • (25% to 40%) Increased gold drop rate
          • (45% to 70%) Increased gold drop rate

      How you can find and exchange Blessings

      Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

      You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

      Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

      If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

      Damage
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Whisper of Orobyss
          • (40% to 60%) increased Void damage
          • (65% to 100%) increased Void damage
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Chaos of Lagon
            • (40% to 60%) increased Lightning damage
            • (65% to 100%) increased Lightning damage
          • Blessing: Might of the Sea Titan
            • (40% to 60%) increased Cold damage
            • (65% to 100%) increased Cold damage
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Binds of Nature
            • (40 to 60%) increased Poison damage
            • (65 to 100%) increased Poison damage
          • Blessing: Despair of Flesh
            • (40 to 60%) increased necrotic damage
            • (65 to 100%) increased necrotic damage
          • Blessing: Cruelty of Strength
            • (40 to 60%) increased Physical damage
            • (65 to 100%) increased Physical damage
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Spirit of Command
            • (40 to 60%) increased minion damage
            • (65 to 100%) increased minion damage
          • Blessing: Flames of Calamity
            • (40 to 60%) increased Fire damage
            • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
        Effects
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Depths of Infinity
            • +(10 to 20%) chance to reduce Void resistance on hit
            • +(25 to 50%) chance to reduce Void resistance on hit
          • Blessing: Wrath of Rahyeh
            • (2.2 to 3.5%) of throw damage is deducted as HP
            • (1.2 to 2%) of throw damage is deducted as HP
          • Blessing: Flames of the Black Sun
            • +(40 to 60%) chance to ignite on hit
            • +(65 to 100%) chance to ignite on hit
          • Blessing: Hunger of the Void
            • +(2.2 to 3.5%) of spell damage is deducted as HP
            • +(1.2 to 2%) of spell damage is deducted as HP
          • Blessing: Winds of Oblivion
            • (30 to 50%) increased critical hit chance
            • (51 to 80%) increased critical hit chance
          • Blessing: Emptiness of Ash
            • +(20 to 26%) multiplier for critical hits
            • +(27 to 40%) multiplier for critical hits
          • Blessing: Thirst of the Sun
            • (20% to 30%) increased life steal rate
            • (35% to 50%) increased life steal rate
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Mysteries of the Deep
            • +(10% to 20%) chance to reduce Lightning resistance on hit
            • +(25% to 50%) chance to reduce Lightning resistance on hit
          • Blessing: Cruelty of the Meruna
            • +(40 to 60%) chance to shock on hit
            • +(65 to 100%) chance to shock on hit
          • Blessing: Weight of the Abyss
            • +(100 to 180%) multiplier on freeze rate
            • +(200 to 300%) multiplier on freeze rate
          • Blessing: Crash of the Waves
            • (50% to 90%) increased stun chance
            • (100% to 160%) increased stun chance
          • Blessing: Trance of the Sirens
            • (10% to 14%) increased shock duration
            • (15% to 22%) increased shock duration
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Hemorrhage of Marrow
            • +(40 to 60%) chance to bleed on hit
            • +(65 to 100%) chance to bleed on hit
          • Blessing: Taste of Venom
            • +(40 to 60%) chance to poison on hit
            • +(10 to 65%) chance to poison on hit
          • Blessing: Hunger of Dragons
            • (2 to 4%) of melee damage is deducted as HP
            • (4.5 to 7%) of melee damage is deducted as HP
          • Blessing: Guile of Wyrms
            • +(60 to 90%) chance to reduce Poison resistance on hit
            • +(100 to 150%) chance to reduce Poison resistance on hit
          • Blessing: Allure of Apathy
            • +(40 to 60%) chance to slow on hit
            • +(65 to 100%) chance to slow on hit
        • Timeline: The Age of Winter/The Age of Winter
          • Blessing: Maw of Artor
            • +(40 to 60%) chance to freeze on hit
            • +(65 to 100%) chance to freeze on hit
          • Blessing: Winds of Frost
            • +(30 to 50%) freeze rate per stack of Frost
            • +(55 to 80%) freeze rate per stack of Frost
          • Blessing: Rage of Winter
            • +(10 to 20%) chance to reduce cold resistance on hit
            • +(25 to 50%) chance to reduce cold resistance on hit
          • Blessing: Fury of the North
            • +(10 to 20%) chance to reduce physical resistance on hit
            • +(25% to 50%) chance to reduce physical resistance on hit
          • Blessing: Heart of Ice
            • +(20 to 35%) chance to freeze on hit
            • +(40 to 60%) chance to freeze on hit
          • Blessing: Defiance of Yulia
            • +(5 to 10) spell cold damage while channeling
            • +(11 to 20) spell cold damage while channeling
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Curse of Sulphur
            • +(20 to 35%) chance to apply Weakness on hit
            • +(40 to 60%) chance to apply Weakness on hit
          • Blessing: Breath of Cinders
            • +(10 to 20%) chance to reduce Fire resistance on hit
            • +(25 to 50%) chance to reduce Fire resistance on hit
          • Blessing: Promise of Death
            • +(10 to 20%) chance to reduce necrotic resistance on hit
            • +(25 to 50%) chance to reduce necrotic resistance on hit
          • Blessing: Might of Bhuldar
            • (20 to 30%) increased stun duration
            • (32 to 50%) increased stun duration
          • Blessing: Patience of Herkir
            • +(200 to 350) armor while channeling
            • +(400 to 650) armor while channeling
        Resistances
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Echo of Solarum
            • +(25% to 40%) Void Resistance
            • +(55% to 75%) Void Resistance
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Bastion of Divinity
            • +(25% to 40%) Lightning Resistance
            • +(55% to 75%) Lightning Resistance
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Resolve of Humanity
            • +(7 to 12%) to all resistances
            • +(13 to 20%) to all resistances
        • Blessing: Dream of Eterra
          • +(25 to 40%) necrotic resistance
          • +(45 to 75%) necrotic resistance
        • Blessing: Virtue of Command
          • +(8 to 15%) to all servant resistances
          • +(16 to 25%) to all servant resistances
        • Blessing: Persistence of Will
          • +(25 to 40%) Poison Resistance
          • +(45 to 75%) Poison Resistance
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Resolve of Grael
          • +(25% to 40%) Physical Resistance
          • +(55% to 75%) Physical Resistance
        • Blessing: Protection of Heorot
          • +(25% to 40%) Cold Resistance
          • +(55% to 75%) Cold Resistance
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Heart of the Caldera
          • +(25% to 40%) Fire Resistance
          • +(55% to 75%) Fire Resistance
      Status Effects and Defense
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Memory of Light
          • +(30 to 42) Health
          • +(45 to 70) Health
        • Blessing: Shadow of the Eclipse
          • +(40 to 60) Dodge Rating
          • +(61 to 100) Dodge Rating
        • Blessing: Strength of the Mountain
          • (10 to 14) HP gained when blocking
          • (15 to 22) HP gained when blocking
        • Blessing: Greed of Darkness
          • (6 to 10) Protection when killing
          • +(60 to 100) Protection decay threshold
          • (12 to 18) Protection when killing
          • +(120 to 200) Protection decay threshold
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Light of the Moon
          • +(30 to 50) Mana
          • +(60 to 90) Mana
        • Blessing: Rhythm of the Tide
          • (60 to 100%) increased HP regeneration
          • +(6 to 10) HP regeneration
          • (120 to 200%) increased HP regeneration
          • +(12 to 20) HP regeneration
        • Blessing: Resonance of the Sea
          • +(17 to 25) Protection per second
          • +(30 to 42) Protection per second
        • Blessing: Intellect of Liath
          • (10% to 25%) chance to gain 30 Mana when hit
          • (30% to 50%) chance to gain 30 Mana when hit
        • Blessing: Grace of Water
          • (40 to 70) Protection when using a potion 
          • +(80 to 140) Protection decay threshold
          • (80 to 130) Protection when using a potion 
          • +(160 to 260) Protection decay threshold
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Survival of Might
          • +(30 to 45%) avoidance of critical hits
          • +(50 to 70%) avoidance of critical hits
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Vigor of Jormun
          • +(40 to 70) Stamina threshold
          • +(80 to 150) Stamina threshold
        • Blessing: Bones of Eternity
          • +(3 to 4%) chance to block
          • +(100 to 140) block effectiveness
          • +(5 to 8%) chance to block
          • +(180 to 240) block effectiveness
        • Blessing: Bulwark of the Tundra
          • (12% to 24%) increased armor
          • (25% to 55%) increased armor
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Body of Obsidian
          • +(120 to 180) armor
          • +(200 to 320) armor
        • Blessing: Embers of Immortality
          • +(10 to 14%) Stamina
          • +(18 to 30%) Stamina
        • Blessing: Swiftness of Logi
          • (15 to 35%) increased dodge rating
          • (40 to 70%) increased dodge rating
      EP and Gold
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Strength of Mind
          • (4% to 6%) Increased experience
          • (7% to 10%) Increased experience
        • Blessing: Scales of Greed
          • (25% to 40%) Increased gold drop rate
          • (45% to 70%) Increased gold drop rate

      How you can find and exchange Blessings

      Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

      You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

      Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

      If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

      Damage
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Whisper of Orobyss
          • (40% to 60%) increased Void damage
          • (65% to 100%) increased Void damage
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Chaos of Lagon
            • (40% to 60%) increased Lightning damage
            • (65% to 100%) increased Lightning damage
          • Blessing: Might of the Sea Titan
            • (40% to 60%) increased Cold damage
            • (65% to 100%) increased Cold damage
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Binds of Nature
            • (40 to 60%) increased Poison damage
            • (65 to 100%) increased Poison damage
          • Blessing: Despair of Flesh
            • (40 to 60%) increased necrotic damage
            • (65 to 100%) increased necrotic damage
          • Blessing: Cruelty of Strength
            • (40 to 60%) increased Physical damage
            • (65 to 100%) increased Physical damage
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Spirit of Command
            • (40 to 60%) increased minion damage
            • (65 to 100%) increased minion damage
          • Blessing: Flames of Calamity
            • (40 to 60%) increased Fire damage
            • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    In the endgame of Last Epoch, you unlock Blessings that enhance your character’s stats. They also affect the drop rate of certain items. You can learn about what Blessings exist and how to obtain them here on MeinMMO.

    The endgame in Last Epoch mainly consists of the “Monolith of Fate”, which includes multiple timelines structured like webs. Each timeline has its own fixed level, layouts, enemies, and quests.

    Your goal is to increase the stability of the timeline to engage with the three Quest Echoes. Upon completing the third and final quest, you will always receive a Blessing that provides you with permanent bonuses.

    By choosing a faction, you also receive certain bonuses. You can learn more about it in the video:

    How to unlock the Blessings

    How do I unlock Blessings? In the age of “End of Time”, you start on the first timeline, “Fall of the Outcasts”. Within this timeline, you essentially “hop” from Echo to Echo and complete the quests there to increase the timeline’s stability. Once you’ve gathered enough stability in the timeline, you can engage with the Quest Echoes.

    When you have completed all three Quest Echoes of a timeline, the passage is over, and you choose one of three Blessings that grants you various bonuses, such as a higher resistance to an element or a higher drop rate for certain items.

    The stability bar is divided into sections, each corresponding to a quest, meaning: once you have filled the first section, you can select the first quest. Both can be seen in the subsequent images.

    All Blessings in Last Epoch

    Below, we list all the Blessings available in Last Epoch, sorted by bonus. After you complete the last timelines, you can tackle “empowered timelines,” which will then be level 100. They provide you with larger versions of the Blessings and thus better bonuses.

    For all Blessings, there is thus a “normal” form starting at level 58 and a “large” form starting at level 100 in the “empowered timelines”.

    Idols
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Pride of Rebellion
        • (30% to 50%) increased drop rate for large idols
        • (51% to 100%) increased drop rate for large idols
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sight of the Outcasts
        • (30% to 50%) increased drop rate for large idols
        • (51% to 100%) increased drop rate for large idols
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Curse of Flesh
        • (30% to 50%) increased drop rate for huge idols
        • (51% to 100%) increased drop rate for huge idols
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Favor of Souls
        • (30% to 50%) increased drop rate for ornate idols
        • (51% to 100%) increased drop rate for ornate idols
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Mark of Agony
        • (30% to 50%) increased drop rate for decorated idols
        • (51% to 100%) increased drop rate for decorated idols
  • Timeline: The Black Sun/The Black Sun
    • Blessing: Whisper of Orobyss
      • (40% to 60%) increased Void damage
      • (65% to 100%) increased Void damage
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Chaos of Lagon
        • (40% to 60%) increased Lightning damage
        • (65% to 100%) increased Lightning damage
      • Blessing: Might of the Sea Titan
        • (40% to 60%) increased Cold damage
        • (65% to 100%) increased Cold damage
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Binds of Nature
        • (40 to 60%) increased Poison damage
        • (65 to 100%) increased Poison damage
      • Blessing: Despair of Flesh
        • (40 to 60%) increased necrotic damage
        • (65 to 100%) increased necrotic damage
      • Blessing: Cruelty of Strength
        • (40 to 60%) increased Physical damage
        • (65 to 100%) increased Physical damage
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Spirit of Command
        • (40 to 60%) increased minion damage
        • (65 to 100%) increased minion damage
      • Blessing: Flames of Calamity
        • (40 to 60%) increased Fire damage
        • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
        Effects
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Depths of Infinity
            • +(10 to 20%) chance to reduce Void resistance on hit
            • +(25 to 50%) chance to reduce Void resistance on hit
          • Blessing: Wrath of Rahyeh
            • (2.2 to 3.5%) of throw damage is deducted as HP
            • (1.2 to 2%) of throw damage is deducted as HP
          • Blessing: Flames of the Black Sun
            • +(40 to 60%) chance to ignite on hit
            • +(65 to 100%) chance to ignite on hit
          • Blessing: Hunger of the Void
            • +(2.2 to 3.5%) of spell damage is deducted as HP
            • +(1.2 to 2%) of spell damage is deducted as HP
          • Blessing: Winds of Oblivion
            • (30 to 50%) increased critical hit chance
            • (51 to 80%) increased critical hit chance
          • Blessing: Emptiness of Ash
            • +(20 to 26%) multiplier for critical hits
            • +(27 to 40%) multiplier for critical hits
          • Blessing: Thirst of the Sun
            • (20% to 30%) increased life steal rate
            • (35% to 50%) increased life steal rate
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Mysteries of the Deep
            • +(10% to 20%) chance to reduce Lightning resistance on hit
            • +(25% to 50%) chance to reduce Lightning resistance on hit
          • Blessing: Cruelty of the Meruna
            • +(40 to 60%) chance to shock on hit
            • +(65 to 100%) chance to shock on hit
          • Blessing: Weight of the Abyss
            • +(100 to 180%) multiplier on freeze rate
            • +(200 to 300%) multiplier on freeze rate
          • Blessing: Crash of the Waves
            • (50% to 90%) increased stun chance
            • (100% to 160%) increased stun chance
          • Blessing: Trance of the Sirens
            • (10% to 14%) increased shock duration
            • (15% to 22%) increased shock duration
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Hemorrhage of Marrow
            • +(40 to 60%) chance to bleed on hit
            • +(65 to 100%) chance to bleed on hit
          • Blessing: Taste of Venom
            • +(40 to 60%) chance to poison on hit
            • +(10 to 65%) chance to poison on hit
          • Blessing: Hunger of Dragons
            • (2 to 4%) of melee damage is deducted as HP
            • (4.5 to 7%) of melee damage is deducted as HP
          • Blessing: Guile of Wyrms
            • +(60 to 90%) chance to reduce Poison resistance on hit
            • +(100 to 150%) chance to reduce Poison resistance on hit
          • Blessing: Allure of Apathy
            • +(40 to 60%) chance to slow on hit
            • +(65 to 100%) chance to slow on hit
        • Timeline: The Age of Winter/The Age of Winter
          • Blessing: Maw of Artor
            • +(40 to 60%) chance to freeze on hit
            • +(65 to 100%) chance to freeze on hit
          • Blessing: Winds of Frost
            • +(30 to 50%) freeze rate per stack of Frost
            • +(55 to 80%) freeze rate per stack of Frost
          • Blessing: Rage of Winter
            • +(10 to 20%) chance to reduce cold resistance on hit
            • +(25 to 50%) chance to reduce cold resistance on hit
          • Blessing: Fury of the North
            • +(10 to 20%) chance to reduce physical resistance on hit
            • +(25% to 50%) chance to reduce physical resistance on hit
          • Blessing: Heart of Ice
            • +(20 to 35%) chance to freeze on hit
            • +(40 to 60%) chance to freeze on hit
          • Blessing: Defiance of Yulia
            • +(5 to 10) spell cold damage while channeling
            • +(11 to 20) spell cold damage while channeling
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Curse of Sulphur
            • +(20 to 35%) chance to apply Weakness on hit
            • +(40 to 60%) chance to apply Weakness on hit
          • Blessing: Breath of Cinders
            • +(10 to 20%) chance to reduce Fire resistance on hit
            • +(25 to 50%) chance to reduce Fire resistance on hit
          • Blessing: Promise of Death
            • +(10 to 20%) chance to reduce necrotic resistance on hit
            • +(25 to 50%) chance to reduce necrotic resistance on hit
          • Blessing: Might of Bhuldar
            • (20 to 30%) increased stun duration
            • (32 to 50%) increased stun duration
          • Blessing: Patience of Herkir
            • +(200 to 350) armor while channeling
            • +(400 to 650) armor while channeling
        Resistances
        • Timeline: The Black Sun/The Black Sun
          • Blessing: Echo of Solarum
            • +(25% to 40%) Void Resistance
            • +(55% to 75%) Void Resistance
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Bastion of Divinity
            • +(25% to 40%) Lightning Resistance
            • +(55% to 75%) Lightning Resistance
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Resolve of Humanity
            • +(7 to 12%) to all resistances
            • +(13 to 20%) to all resistances
        • Blessing: Dream of Eterra
          • +(25 to 40%) necrotic resistance
          • +(45 to 75%) necrotic resistance
        • Blessing: Virtue of Command
          • +(8 to 15%) to all servant resistances
          • +(16 to 25%) to all servant resistances
        • Blessing: Persistence of Will
          • +(25 to 40%) Poison Resistance
          • +(45 to 75%) Poison Resistance
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Resolve of Grael
          • +(25% to 40%) Physical Resistance
          • +(55% to 75%) Physical Resistance
        • Blessing: Protection of Heorot
          • +(25% to 40%) Cold Resistance
          • +(55% to 75%) Cold Resistance
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Heart of the Caldera
          • +(25% to 40%) Fire Resistance
          • +(55% to 75%) Fire Resistance
      Status Effects and Defense
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Memory of Light
          • +(30 to 42) Health
          • +(45 to 70) Health
        • Blessing: Shadow of the Eclipse
          • +(40 to 60) Dodge Rating
          • +(61 to 100) Dodge Rating
        • Blessing: Strength of the Mountain
          • (10 to 14) HP gained when blocking
          • (15 to 22) HP gained when blocking
        • Blessing: Greed of Darkness
          • (6 to 10) Protection when killing
          • +(60 to 100) Protection decay threshold
          • (12 to 18) Protection when killing
          • +(120 to 200) Protection decay threshold
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Light of the Moon
          • +(30 to 50) Mana
          • +(60 to 90) Mana
        • Blessing: Rhythm of the Tide
          • (60 to 100%) increased HP regeneration
          • +(6 to 10) HP regeneration
          • (120 to 200%) increased HP regeneration
          • +(12 to 20) HP regeneration
        • Blessing: Resonance of the Sea
          • +(17 to 25) Protection per second
          • +(30 to 42) Protection per second
        • Blessing: Intellect of Liath
          • (10% to 25%) chance to gain 30 Mana when hit
          • (30% to 50%) chance to gain 30 Mana when hit
        • Blessing: Grace of Water
          • (40 to 70) Protection when using a potion 
          • +(80 to 140) Protection decay threshold
          • (80 to 130) Protection when using a potion 
          • +(160 to 260) Protection decay threshold
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Survival of Might
          • +(30 to 45%) avoidance of critical hits
          • +(50 to 70%) avoidance of critical hits
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Vigor of Jormun
          • +(40 to 70) Stamina threshold
          • +(80 to 150) Stamina threshold
        • Blessing: Bones of Eternity
          • +(3 to 4%) chance to block
          • +(100 to 140) block effectiveness
          • +(5 to 8%) chance to block
          • +(180 to 240) block effectiveness
        • Blessing: Bulwark of the Tundra
          • (12% to 24%) increased armor
          • (25% to 55%) increased armor
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Body of Obsidian
          • +(120 to 180) armor
          • +(200 to 320) armor
        • Blessing: Embers of Immortality
          • +(10 to 14%) Stamina
          • +(18 to 30%) Stamina
        • Blessing: Swiftness of Logi
          • (15 to 35%) increased dodge rating
          • (40 to 70%) increased dodge rating
      EP and Gold
      • Timeline: Fall of the Outcasts/Fall of the Outcasts
        • Blessing: Strength of Mind
          • (4% to 6%) Increased experience
          • (7% to 10%) Increased experience
        • Blessing: Scales of Greed
          • (25% to 40%) Increased gold drop rate
          • (45% to 70%) Increased gold drop rate

      How you can find and exchange Blessings

      Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

      You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

      Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

      If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

      Damage
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Whisper of Orobyss
          • (40% to 60%) increased Void damage
          • (65% to 100%) increased Void damage
        • Timeline: Ending the Storm/Ending the Storm
          • Blessing: Chaos of Lagon
            • (40% to 60%) increased Lightning damage
            • (65% to 100%) increased Lightning damage
          • Blessing: Might of the Sea Titan
            • (40% to 60%) increased Cold damage
            • (65% to 100%) increased Cold damage
        • Timeline: Reign of Dragons/Reign of Dragons
          • Blessing: Binds of Nature
            • (40 to 60%) increased Poison damage
            • (65 to 100%) increased Poison damage
          • Blessing: Despair of Flesh
            • (40 to 60%) increased necrotic damage
            • (65 to 100%) increased necrotic damage
          • Blessing: Cruelty of Strength
            • (40 to 60%) increased Physical damage
            • (65 to 100%) increased Physical damage
        • Timeline: Spirits of Fire/Spirits of Fire
          • Blessing: Spirit of Command
            • (40 to 60%) increased minion damage
            • (65 to 100%) increased minion damage
          • Blessing: Flames of Calamity
            • (40 to 60%) increased Fire damage
            • (65 to 100%) increased Fire damage
      Effects
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Depths of Infinity
          • +(10 to 20%) chance to reduce Void resistance on hit
          • +(25 to 50%) chance to reduce Void resistance on hit
        • Blessing: Wrath of Rahyeh
          • (2.2 to 3.5%) of throw damage is deducted as HP
          • (1.2 to 2%) of throw damage is deducted as HP
        • Blessing: Flames of the Black Sun
          • +(40 to 60%) chance to ignite on hit
          • +(65 to 100%) chance to ignite on hit
        • Blessing: Hunger of the Void
          • +(2.2 to 3.5%) of spell damage is deducted as HP
          • +(1.2 to 2%) of spell damage is deducted as HP
        • Blessing: Winds of Oblivion
          • (30 to 50%) increased critical hit chance
          • (51 to 80%) increased critical hit chance
        • Blessing: Emptiness of Ash
          • +(20 to 26%) multiplier for critical hits
          • +(27 to 40%) multiplier for critical hits
        • Blessing: Thirst of the Sun
          • (20% to 30%) increased life steal rate
          • (35% to 50%) increased life steal rate
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Mysteries of the Deep
          • +(10% to 20%) chance to reduce Lightning resistance on hit
          • +(25% to 50%) chance to reduce Lightning resistance on hit
        • Blessing: Cruelty of the Meruna
          • +(40 to 60%) chance to shock on hit
          • +(65 to 100%) chance to shock on hit
        • Blessing: Weight of the Abyss
          • +(100 to 180%) multiplier on freeze rate
          • +(200 to 300%) multiplier on freeze rate
        • Blessing: Crash of the Waves
          • (50% to 90%) increased stun chance
          • (100% to 160%) increased stun chance
        • Blessing: Trance of the Sirens
          • (10% to 14%) increased shock duration
          • (15% to 22%) increased shock duration
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Hemorrhage of Marrow
          • +(40 to 60%) chance to bleed on hit
          • +(65 to 100%) chance to bleed on hit
        • Blessing: Taste of Venom
          • +(40 to 60%) chance to poison on hit
          • +(10 to 65%) chance to poison on hit
        • Blessing: Hunger of Dragons
          • (2 to 4%) of melee damage is deducted as HP
          • (4.5 to 7%) of melee damage is deducted as HP
        • Blessing: Guile of Wyrms
          • +(60 to 90%) chance to reduce Poison resistance on hit
          • +(100 to 150%) chance to reduce Poison resistance on hit
        • Blessing: Allure of Apathy
          • +(40 to 60%) chance to slow on hit
          • +(65 to 100%) chance to slow on hit
      • Timeline: The Age of Winter/The Age of Winter
        • Blessing: Maw of Artor
          • +(40 to 60%) chance to freeze on hit
          • +(65 to 100%) chance to freeze on hit
        • Blessing: Winds of Frost
          • +(30 to 50%) freeze rate per stack of Frost
          • +(55 to 80%) freeze rate per stack of Frost
        • Blessing: Rage of Winter
          • +(10 to 20%) chance to reduce cold resistance on hit
          • +(25 to 50%) chance to reduce cold resistance on hit
        • Blessing: Fury of the North
          • +(10 to 20%) chance to reduce physical resistance on hit
          • +(25% to 50%) chance to reduce physical resistance on hit
        • Blessing: Heart of Ice
          • +(20 to 35%) chance to freeze on hit
          • +(40 to 60%) chance to freeze on hit
        • Blessing: Defiance of Yulia
          • +(5 to 10) spell cold damage while channeling
          • +(11 to 20) spell cold damage while channeling
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Curse of Sulphur
          • +(20 to 35%) chance to apply Weakness on hit
          • +(40 to 60%) chance to apply Weakness on hit
        • Blessing: Breath of Cinders
          • +(10 to 20%) chance to reduce Fire resistance on hit
          • +(25 to 50%) chance to reduce Fire resistance on hit
        • Blessing: Promise of Death
          • +(10 to 20%) chance to reduce necrotic resistance on hit
          • +(25 to 50%) chance to reduce necrotic resistance on hit
        • Blessing: Might of Bhuldar
          • (20 to 30%) increased stun duration
          • (32 to 50%) increased stun duration
        • Blessing: Patience of Herkir
          • +(200 to 350) armor while channeling
          • +(400 to 650) armor while channeling
      Resistances
      • Timeline: The Black Sun/The Black Sun
        • Blessing: Echo of Solarum
          • +(25% to 40%) Void Resistance
          • +(55% to 75%) Void Resistance
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Bastion of Divinity
          • +(25% to 40%) Lightning Resistance
          • +(55% to 75%) Lightning Resistance
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Resolve of Humanity
          • +(7 to 12%) to all resistances
          • +(13 to 20%) to all resistances
      • Blessing: Dream of Eterra
        • +(25 to 40%) necrotic resistance
        • +(45 to 75%) necrotic resistance
      • Blessing: Virtue of Command
        • +(8 to 15%) to all servant resistances
        • +(16 to 25%) to all servant resistances
      • Blessing: Persistence of Will
        • +(25 to 40%) Poison Resistance
        • +(45 to 75%) Poison Resistance
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Resolve of Grael
        • +(25% to 40%) Physical Resistance
        • +(55% to 75%) Physical Resistance
      • Blessing: Protection of Heorot
        • +(25% to 40%) Cold Resistance
        • +(55% to 75%) Cold Resistance
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Heart of the Caldera
        • +(25% to 40%) Fire Resistance
        • +(55% to 75%) Fire Resistance
    Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    Runes, Glyphs, and Shards
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Sign of Torment 
        • (10% to 15%) increased drop rate for runes
        • (16% to 25%) increased drop rate for runes
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Memory of the Living
        • (10% to 15%) increased drop rate for glyphs
        • (16% to 25%) increased drop rate for glyphs
    • Timeline: Fall of the Empire/Fall of the Empire
      • Blessing: Hope of the Beginning
        • (7 to 14%) increased drop rate for prefix shards
        • (15 to 25%) increased drop rate for prefix shards
      • Blessing: Safety of the Labyrinth
        • (10 to 20%) increased drop rate of amulet shards
        • (22 to 35%) increased drop rate of amulet shards
      • Blessing: Remnants of the Living
        • (20 to 30%) increased drop rate for ring shards
        • (33 to 50%) increased drop rate for ring shards
      • Blessing: Visions of Death
        • (25 to 35%) increased drop rate for two-handed spear shards
        • (40 to 60%) increased drop rate for two-handed spear shards
      • Blessing: Inevitability of the Void
        • (16 to 26%) increased drop rate for two-handed staff shards
        • (30 to 45%) increased drop rate for two-handed staff shards
      • Blessing: Rot of the World
        • (25 to 35%) increased drop rate for wand shards
        • (40 to 60%) increased drop rate for wand shards
      • Blessing: Boon of the Scarab
        • (25 to 35%) increased drop rate for bow shards
        • (40 to 60%) increased drop rate for bow shards
      • Blessing: Shadows of Infinity
        • (10 to 20%) increased drop rate for relic shards
        • (22 to 35%) increased drop rate for relic shards
      • Blessing: Despair of the Empire
        • (25 to 40%) increased drop rate for suffering shards
        • (45 to 70%) increased drop rate for suffering shards
    Uniques and Equipment
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Winds of Fortune
        • (10% to 15%) increased drop rate for unique items
        • (16% to 25%) increased drop rate for unique items
    • Timeline: The Stolen Lance/The Stolen Lance
      • Blessing: Embrace of Ice
        • (10% to 20%) increased drop rate for body armors
        • (22% to 50%) increased drop rate for body armors
      • Blessing: Vision of the Aurora
        • (15% to 30%) increased drop rate for amulets
        • (35% to 75%) increased drop rate for amulets
      • Blessing: Apex of Fortune
        • (15 to 30%) increased drop rate for quivers
        • (41 to 60%) increased drop rate for quivers
      • Blessing: Arrogance of Argentus
        • (10 to 20%) increased drop rate for helmets
        • (22 to 50%) increased drop rate for helmets
      • Blessing: Grip of the Lance
        • (15% to 30%) increased drop rate for gloves
        • (35% to 75%) increased drop rate for gloves
      • Blessing: Right of Conquest
        • (15% to 30%) increased drop rate for boots
        • (35% to 75%) increased drop rate for boots
      • Blessing: Reach of Flame
        • (15 to 30%) increased drop rate for catalysts
        • (35 to 75%) increased drop rate for catalysts
      • Blessing: Binds of Sanctuary
        • (15% to 30%) increased drop rate for shields
        • (35% to 75%) increased drop rate for shields
      • Blessing: Slumber of Morditas
        • (12 to 25%) increased drop rate for relics
        • (30 to 60%) increased drop rate for relics
      • Blessing: Talon of Grandeur
        • (15% to 30%) increased drop rate for rings
        • (35% to 75%) increased drop rate for rings
      • Blessing: Might of the Siege
        • (15-30%) increased drop rate for belts
        • (35-75%) increased drop rate for belts
    Weapons
    • Timeline: Blood, Frost and Death/Blood, Frost and Death
      • Blessing: Cruelty of Formosus
        • (30% to 45%) increased drop rate for wands
        • (50% to 90%) increased drop rate for wands
      • Blessing: Savior of the North
        • (30% to 45%) increased drop rate for scepters
        • (50% to 90%) increased drop rate for scepters
      • Blessing: Chill of Death
        • (30% to 45%) increased drop rate for two-handed staffs
        • (50% to 90%) increased drop rate for two-handed staffs
      • Blessing: Enmity of the Clans
        • (30% to 45%) increased drop rate for one-handed swords
        • (50% to 90%) increased drop rate for one-handed swords
      • Blessing: Ambition of the Empire
        • (30% to 45%) increased drop rate for two-handed swords
        • (50% to 90%) increased drop rate for two-handed swords
      • Blessing: Scars of Blood
        • (30% to 45%) increased drop rate for one-handed axes
        • (50% to 90%) increased drop rate for one-handed axes
      • Blessing: Favor of the Wengari
        • (30% to 45%) increased drop rate for two-handed axes
        • (50% to 90%) increased drop rate for two-handed axes
      • Blessing: Resolve of Frost
        • (30% to 45%) increased drop rate for one-handed maces
        • (50% to 90%) increased drop rate for one-handed maces
      • Blessing: Shards of Unity
        • (30% to 45%) increased drop rate for two-handed flails
        • (50 to 90%) increased drop rate for two-handed flails
      • Blessing: Remorse of Heorot
        • (30% to 45%) increased drop rate for two-handed spears
        • (50% to 90%) increased drop rate for two-handed spears
      • Blessing: Vigilance of the Damned
        • (30% to 45%) increased drop rate for bows
        • (50% to 75%) increased drop rate for bows
      • Blessing: Subtlety of Slaughter
        • (30% to 45%) increased drop rate for daggers
        • (50% to 75%) increased drop rate for daggers
    Damage
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Whisper of Orobyss
        • (40% to 60%) increased Void damage
        • (65% to 100%) increased Void damage
      • Timeline: Ending the Storm/Ending the Storm
        • Blessing: Chaos of Lagon
          • (40% to 60%) increased Lightning damage
          • (65% to 100%) increased Lightning damage
        • Blessing: Might of the Sea Titan
          • (40% to 60%) increased Cold damage
          • (65% to 100%) increased Cold damage
      • Timeline: Reign of Dragons/Reign of Dragons
        • Blessing: Binds of Nature
          • (40 to 60%) increased Poison damage
          • (65 to 100%) increased Poison damage
        • Blessing: Despair of Flesh
          • (40 to 60%) increased necrotic damage
          • (65 to 100%) increased necrotic damage
        • Blessing: Cruelty of Strength
          • (40 to 60%) increased Physical damage
          • (65 to 100%) increased Physical damage
      • Timeline: Spirits of Fire/Spirits of Fire
        • Blessing: Spirit of Command
          • (40 to 60%) increased minion damage
          • (65 to 100%) increased minion damage
        • Blessing: Flames of Calamity
          • (40 to 60%) increased Fire damage
          • (65 to 100%) increased Fire damage
    Effects
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Depths of Infinity
        • +(10 to 20%) chance to reduce Void resistance on hit
        • +(25 to 50%) chance to reduce Void resistance on hit
      • Blessing: Wrath of Rahyeh
        • (2.2 to 3.5%) of throw damage is deducted as HP
        • (1.2 to 2%) of throw damage is deducted as HP
      • Blessing: Flames of the Black Sun
        • +(40 to 60%) chance to ignite on hit
        • +(65 to 100%) chance to ignite on hit
      • Blessing: Hunger of the Void
        • +(2.2 to 3.5%) of spell damage is deducted as HP
        • +(1.2 to 2%) of spell damage is deducted as HP
      • Blessing: Winds of Oblivion
        • (30 to 50%) increased critical hit chance
        • (51 to 80%) increased critical hit chance
      • Blessing: Emptiness of Ash
        • +(20 to 26%) multiplier for critical hits
        • +(27 to 40%) multiplier for critical hits
      • Blessing: Thirst of the Sun
        • (20% to 30%) increased life steal rate
        • (35% to 50%) increased life steal rate
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Mysteries of the Deep
        • +(10% to 20%) chance to reduce Lightning resistance on hit
        • +(25% to 50%) chance to reduce Lightning resistance on hit
      • Blessing: Cruelty of the Meruna
        • +(40 to 60%) chance to shock on hit
        • +(65 to 100%) chance to shock on hit
      • Blessing: Weight of the Abyss
        • +(100 to 180%) multiplier on freeze rate
        • +(200 to 300%) multiplier on freeze rate
      • Blessing: Crash of the Waves
        • (50% to 90%) increased stun chance
        • (100% to 160%) increased stun chance
      • Blessing: Trance of the Sirens
        • (10% to 14%) increased shock duration
        • (15% to 22%) increased shock duration
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Hemorrhage of Marrow
        • +(40 to 60%) chance to bleed on hit
        • +(65 to 100%) chance to bleed on hit
      • Blessing: Taste of Venom
        • +(40 to 60%) chance to poison on hit
        • +(10 to 65%) chance to poison on hit
      • Blessing: Hunger of Dragons
        • (2 to 4%) of melee damage is deducted as HP
        • (4.5 to 7%) of melee damage is deducted as HP
      • Blessing: Guile of Wyrms
        • +(60 to 90%) chance to reduce Poison resistance on hit
        • +(100 to 150%) chance to reduce Poison resistance on hit
      • Blessing: Allure of Apathy
        • +(40 to 60%) chance to slow on hit
        • +(65 to 100%) chance to slow on hit
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Maw of Artor
        • +(40 to 60%) chance to freeze on hit
        • +(65 to 100%) chance to freeze on hit
      • Blessing: Winds of Frost
        • +(30 to 50%) freeze rate per stack of Frost
        • +(55 to 80%) freeze rate per stack of Frost
      • Blessing: Rage of Winter
        • +(10 to 20%) chance to reduce cold resistance on hit
        • +(25 to 50%) chance to reduce cold resistance on hit
      • Blessing: Fury of the North
        • +(10 to 20%) chance to reduce physical resistance on hit
        • +(25% to 50%) chance to reduce physical resistance on hit
      • Blessing: Heart of Ice
        • +(20 to 35%) chance to freeze on hit
        • +(40 to 60%) chance to freeze on hit
      • Blessing: Defiance of Yulia
        • +(5 to 10) spell cold damage while channeling
        • +(11 to 20) spell cold damage while channeling
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Curse of Sulphur
        • +(20 to 35%) chance to apply Weakness on hit
        • +(40 to 60%) chance to apply Weakness on hit
      • Blessing: Breath of Cinders
        • +(10 to 20%) chance to reduce Fire resistance on hit
        • +(25 to 50%) chance to reduce Fire resistance on hit
      • Blessing: Promise of Death
        • +(10 to 20%) chance to reduce necrotic resistance on hit
        • +(25 to 50%) chance to reduce necrotic resistance on hit
      • Blessing: Might of Bhuldar
        • (20 to 30%) increased stun duration
        • (32 to 50%) increased stun duration
      • Blessing: Patience of Herkir
        • +(200 to 350) armor while channeling
        • +(400 to 650) armor while channeling
    Resistances
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Echo of Solarum
        • +(25% to 40%) Void Resistance
        • +(55% to 75%) Void Resistance
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Bastion of Divinity
        • +(25% to 40%) Lightning Resistance
        • +(55% to 75%) Lightning Resistance
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Resolve of Humanity
        • +(7 to 12%) to all resistances
        • +(13 to 20%) to all resistances
    • Blessing: Dream of Eterra
      • +(25 to 40%) necrotic resistance
      • +(45 to 75%) necrotic resistance
    • Blessing: Virtue of Command
      • +(8 to 15%) to all servant resistances
      • +(16 to 25%) to all servant resistances
    • Blessing: Persistence of Will
      • +(25 to 40%) Poison Resistance
      • +(45 to 75%) Poison Resistance
  • Timeline: The Age of Winter/The Age of Winter
    • Blessing: Resolve of Grael
      • +(25% to 40%) Physical Resistance
      • +(55% to 75%) Physical Resistance
    • Blessing: Protection of Heorot
      • +(25% to 40%) Cold Resistance
      • +(55% to 75%) Cold Resistance
  • Timeline: Spirits of Fire/Spirits of Fire
    • Blessing: Heart of the Caldera
      • +(25% to 40%) Fire Resistance
      • +(55% to 75%) Fire Resistance
  • Status Effects and Defense
    • Timeline: The Black Sun/The Black Sun
      • Blessing: Memory of Light
        • +(30 to 42) Health
        • +(45 to 70) Health
      • Blessing: Shadow of the Eclipse
        • +(40 to 60) Dodge Rating
        • +(61 to 100) Dodge Rating
      • Blessing: Strength of the Mountain
        • (10 to 14) HP gained when blocking
        • (15 to 22) HP gained when blocking
      • Blessing: Greed of Darkness
        • (6 to 10) Protection when killing
        • +(60 to 100) Protection decay threshold
        • (12 to 18) Protection when killing
        • +(120 to 200) Protection decay threshold
    • Timeline: Ending the Storm/Ending the Storm
      • Blessing: Light of the Moon
        • +(30 to 50) Mana
        • +(60 to 90) Mana
      • Blessing: Rhythm of the Tide
        • (60 to 100%) increased HP regeneration
        • +(6 to 10) HP regeneration
        • (120 to 200%) increased HP regeneration
        • +(12 to 20) HP regeneration
      • Blessing: Resonance of the Sea
        • +(17 to 25) Protection per second
        • +(30 to 42) Protection per second
      • Blessing: Intellect of Liath
        • (10% to 25%) chance to gain 30 Mana when hit
        • (30% to 50%) chance to gain 30 Mana when hit
      • Blessing: Grace of Water
        • (40 to 70) Protection when using a potion 
        • +(80 to 140) Protection decay threshold
        • (80 to 130) Protection when using a potion 
        • +(160 to 260) Protection decay threshold
    • Timeline: Reign of Dragons/Reign of Dragons
      • Blessing: Survival of Might
        • +(30 to 45%) avoidance of critical hits
        • +(50 to 70%) avoidance of critical hits
    • Timeline: The Age of Winter/The Age of Winter
      • Blessing: Vigor of Jormun
        • +(40 to 70) Stamina threshold
        • +(80 to 150) Stamina threshold
      • Blessing: Bones of Eternity
        • +(3 to 4%) chance to block
        • +(100 to 140) block effectiveness
        • +(5 to 8%) chance to block
        • +(180 to 240) block effectiveness
      • Blessing: Bulwark of the Tundra
        • (12% to 24%) increased armor
        • (25% to 55%) increased armor
    • Timeline: Spirits of Fire/Spirits of Fire
      • Blessing: Body of Obsidian
        • +(120 to 180) armor
        • +(200 to 320) armor
      • Blessing: Embers of Immortality
        • +(10 to 14%) Stamina
        • +(18 to 30%) Stamina
      • Blessing: Swiftness of Logi
        • (15 to 35%) increased dodge rating
        • (40 to 70%) increased dodge rating
    EP and Gold
    • Timeline: Fall of the Outcasts/Fall of the Outcasts
      • Blessing: Strength of Mind
        • (4% to 6%) Increased experience
        • (7% to 10%) Increased experience
      • Blessing: Scales of Greed
        • (25% to 40%) Increased gold drop rate
        • (45% to 70%) Increased gold drop rate

    How you can find and exchange Blessings

    Where can I find my Blessings? The Blessings you have received can be found in your character’s inventory window. There, you have an overview of all active Blessings and all Blessings you have discovered in a timeline, meaning those that have been made available to you.

    You will also see the Blessings you have not yet uncovered, but without a concrete description. You can also see your Blessings when you open the map and hover the mouse over the Blessing symbol in the respective timeline.

    Can I exchange the Blessings? You cannot directly exchange Blessings like other items in the inventory. If you conquer individual timelines again and complete the Quest Echoes once more, you can unlock additional Blessings, replace your Blessings, or keep them.

    If you are still looking for a suitable playstyle for yourself in the endgame of Last Epoch, we provide you with the best builds for each class with a brief description of the playstyles and strengths: Last Epoch Tier List: Best Builds & Classes in Endgame

    This is an AI-powered translation. Some inaccuracies might exist.

    A broken Xbox from 2005 is so special and unique, it has now been sold for over 9,000 euros

    A unique Xbox console changed hands on eBay for over 9,000 euros. The 19-year-old special edition in the unique Hello Kitty design was worth that much to a bidder despite its defect.

    The first Xbox was released in late 2001 in the USA before becoming available in Japan and Europe a year later. In 2005, the Xbox 360 was released as a successor.

    However, in the same year, a special edition of the original Xbox was released by Microsoft, which has now become a coveted collector’s item due to its design and low production numbers.

    One of these special editions in the Hello Kitty design was recently sold on eBay for over 9,000 euros, even though the console can no longer be turned on and is therefore defective. Our colleagues at 3DJuegos.com also reported on this auction.

    Start video
    An old Xbox game could only be bought for 36 days – A pro wrestler has over 2,700 copies of it and wants more

    Defective Hello Kitty Xbox Worth Over 9,000 Euros

    Which console is it? The Xbox that was auctioned is a special edition featuring a pink Hello Kitty design on the top. The console’s casing is made of transparent plastic, allowing a cloudy view inside the Xbox.

    The console also includes a transparent controller and the game “Hello Kitty Mission Rescue.” The packaging was also specially designed for this Xbox and is completely pink with a matching Hello Kitty motif.

    What makes the Xbox so valuable? The console from Microsoft was only sold in 2005 in Singapore and exclusively by a certain retailer. According to the seller’s description on eBay, only 550 units were produced.

    If that wasn’t exclusive enough, the Hello Kitty Xbox could only be obtained if one was willing to buy a television that cost around 4,600 euros at that time.

    Combined with the low number of units and the significant purchase barrier due to the expensive TV bundle, the Xbox was already a rarity 19 years ago and is for this reason very popular among collectors.

    How did the sale go? Since the auction on eBay took place only a few days ago, the bidding war can be tracked in detail through the individual bids. The starting price was set by the seller at just under 1,400 euros.

    Within the first two days, 2 remaining interested parties ended up outbidding each other. The auction was won by a person who was willing to pay almost 9,300 euros for the special edition of the Xbox.

    Since the seller has repeatedly stated that the console is defective and cannot be turned on, one can only assume that the new owner is primarily interested in the console as a collector’s item and does not intend to actively play with it.

    Console manufacturers repeatedly produce special editions of their devices. These are often produced in limited quantities and sometimes are not sold publicly, but given away or raffled off for certain occasions. A tinkerer has built an Xbox that doesn’t exist anywhere else in the world: A tinkerer invested 1,500 euros and months of his life to create the strongest Xbox in the world – now he wants to sell it

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. Titelbild

    Dune 2 is the new The Empire Strikes Back

    In a new video, Marco from Nerdkultur discusses the new sci-fi hit and why it could be one of the best sequels in film history.

    Who is Marco Risch? Marco Risch has been uploading videos with news, reviews, analyses, and interviews about current movies, series, and video games on his YouTube channel Nerdkultur since 2015. 

    In his Podcast Nerd & Kultur he chats every Sunday with his colleague Yves Arievich about topics like Star Wars, Marvel, and DC. With both, he is part of the Webedia network, of which MeinMMO is also a part.

    In a new video, Marco talks about the sequel to the sci-fi hit Dune and why you can compare it without a guilty conscience to one of the best sequels in film history:

    Start video
    Dune 2 is the new The Empire Strikes Back!

    What makes Dune 2 a successful sequel? In his video, Marco discusses that Dune 2 is only a good sequel, which Christopher Nolan even compares to The Empire Strikes Back. Thus, according to the director, Dune 2 can measure itself against one of the best sequels of all time.

    However, Marco also explains in his video how exactly this was achieved. He mainly emphasizes the consequences that director Villeneuve draws from the first part and coherently continues in the second part. For example, he managed to turn the actual ending of a first book into a whole film and thus into the middle part of a trilogy.

    In his video, Marco talks about what makes Dune 2 an epic cinematic hit in his eyes. He particularly describes this part as more tangible than its predecessor. Villeneuve focuses on an immersive cinematic experience and uses massive imagery and sound design in non-verbal moments.

    Thus, there is a lot of subtlety in the quiet moments of the film. Marco describes that through Villeneuve’s technique in these moments, one can almost feel the sand beneath one’s feet.

    Viewers see the hero from a new perspective

    Marco reports on the perspectives chosen for Dune 2 and why you see the film at the beginning through the eyes of Paul Atreides, but in the end through Chani’s eyes.

    This is how Dune 2 begins with the transformation of young Paul into a son of the desert. To vividly experience this contrast, the film first follows the plot from his perspective.

    In his video, Marco describes why from the midpoint of the film, you perceive everything more from Chani’s perspective. Because from this point on, the hero of the story recognizes a significance for himself and no longer just reacts but acts. Thus, Chani takes up much more screen time in this part and is meant to become another figure of identification.

    Marco discusses that the main motif of Dune now becomes clear through many aspects and why that means that a second novel was necessary and why Villeneuve is already working on the third part.

    In the video, he describes the great art of Dune 2 as the fact that we cheer for a hero, even though we suspect he is evil. He believes that there must be a third part; it cannot simply end after two acts, just like it did back then with The Empire Strikes Back.

    You can also find a video from Nerdkultur about the first part of this sci-fi epic here: After this, you will see Dune with different eyes

    This is an AI-powered translation. Some inaccuracies might exist.

    Players warn: If you can recruit one of the most popular characters in Baldur’s Gate 3, terrible things await

    In Baldur’s Gate 3, there are tons of decisions that influence the events. One player invited their favorite character to their camp and then experienced their worst nightmare.

    Which character is it about? It’s about the tiefling bard Alfira, whom you can meet early in the game. Alfira is one of the refugees from Elturel, seeking protection from the goblins in the Emerald Grove. She plans to travel to Baldur’s Gate and hopes to further improve her musical talent.

    She is undoubtedly one of the most popular characters in Baldur’s Gate 3, and many players still wish she were a companion – which she currently is not.

    According to his friend Optimus Alex on reddit, one player started their first playthrough as the Dark Urge. They had wished since their first playthrough that Alfira would join the group.

    Because in a run without the Dark Urge, there isn’t even the option to invite her to the camp.

    Start video
    3 Tips to Reduce Your Carrying Weight in Baldur’s Gate 3

    What mistake did the player make? Without realizing what awaited them, the player helped Alfira in the Emerald Grove. When he spoke to her, she said: I want to join you – fight at your side. I want to help people – just as you helped me.

    Filled with excitement, he messaged Optimus Alex and wrote: Wait a minute. Was that an option the whole time? You knew it the whole time and didn’t tell me? Optimus Alex replied: Oh. Oh Buddy. On Reddit, he shares that he couldn’t bring himself to tell him what terrible consequences this would have.

    You can see the post here:

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    The fate of Alfira if you play the Dark Urge

    What terrible consequences? When playing as the Dark Urge, one of the six origin characters, he plays a killer with a dark past. However, the Dark Urge can no longer remember the deeds and the past.

    One currently unavoidable plot point is that Alfira joins the group with the Dark Urge and is murdered by the player character. Regardless of whether you’ve spoken to Alfira beforehand or not. She will always come to your camp and be your victim.

    The top comment under the Reddit post comes from FugginIDK420, who writes:

    I was SO excited to have her as a companion. I had just started a new run when the latest update came out, and I thought it was part of the new update, but NO. I’ve never experienced such an emotional rollercoaster.

    FugginIDK420 on Reddit

    There is a trick to save her: You can save Alfira, but for that, you must kill another bard named Quil. To save Alfira, you need to knock her unconscious with non-lethal attacks before you take a long rest. The event will be triggered depending on your progress. Some players say that the event is triggered at the next long rest after you first cross the bridge towards the Destroyed Village.

    So you can also reload the last save when Alfira appears in your camp. Then you go to Alfira and knock her out with the non-lethal attacks. The non-lethal attacks are a passive setting that you can turn on and off.

    What does the community say? The player is not alone with the experience; many other people from the community were also looking forward to Alfira as a companion and were shocked when they ultimately killed the bard. We have summarized a few comments for you:

    • Westhamwayintherva writes: I did the same. I started my first Durge run right after a patch update, and when we got to that scene, I was just excited and said, “They just went and did it damn it, I LOVE LARIAN.” I think I went through all seven stages of grief. […]
    • iWentRogue writes: At this point, we need a therapy subreddit for Durge players who unknowingly recruited Alfira.
    • SproutsaurusRex puts it bluntly: I was horrified.

    A gamer plays Baldur’s Gate 3 with his 14-year-old son and accidentally breaks his heart.

    This is an AI-powered translation. Some inaccuracies might exist.

    5 series like Peaky Blinders

    We have compiled a list of series that are similar to Peaky Blinders – Gangs of Birmingham. We present to you 5 titles that you might enjoy if you liked the gangster series.

    What kind of series are these? The selection of titles has been made by the editorial team. However, we also focused on a good rating on IMDb.

    Are you also fans of crime series? Then check out this list: 5 series like Sherlock.

    [toc]

    1. The Sopranos

    Start video
    English trailer for the mafia series ‘The Sopranos’ from 1999

    The Sopranos is an absolute series classic. It is a mafia drama centered around the influential Sopranos.

    The family head, Tony Sopranos, has to deal not only with problems within his family but also with his illegal businesses. At some point, it all becomes too much for him, and he confides his everyday problems to the psychotherapist Dr. Jennifer Melfi.

    Watch The Sopranos if you like the following about Peaky Blinders:

    • Influential family in the foreground, with themes like loyalty
    • Life in a criminal environment in focus
    • Ambivalent and complex characters
    • Morally questionable actions blur the lines between good and evil

    This is what the IMDb ratings say: The series boasts an impressive 9.2 stars on IMDb. Out of a total of 461,428 ratings, over half of the users (54.8%) gave it a perfect 10 stars.

    Fun Fact: After the fourth season of The Sopranos, salary disputes arose among the actors. Consequently, James Gandolfini (Tony Soprano) gifted each main actor $33,333 to resolve the conflicts. The money came from him personally.

    The series also made it onto our list of series like Game of Thrones.

    2. Gangs of London

    Start video
    English trailer for the first season of Gangs of London

    It is a gangster series that aired between 2020 and 2022 and is set in present-day London.

    The influential gangster boss Finn Wallace has been murdered. Different criminal organizations take advantage of this to gain power and influence in the city, not shying away from violence and homicide.

    At the center of the action is Wallace’s son, who tries to uncover the truth behind his father’s murder while also trying to maintain his family’s power position.

    Watch Gangs of London if you like the following about Peaky Blinders:

    • Criminal organizations in the foreground
    • Family and loyalty in focus
    • Intrigues and power struggles between different parties
    • Violence and brutal confrontations
    • Complex characters with different motivations and backgrounds

    This is what the IMDb ratings say: With a total of 39,606 ratings, the series achieves an average of 8.0 stars on IMDb.

    Fun Fact: Michelle Fairley [Mariam Wallace], David Bradley [Jim], Ian Beattie [Colin], Mark Lewis Jones [Kinney Edwards], and Lucian Msamati [Ed Dumami] appeared once again together after Gangs of London in the cast of another series: In Game of Thrones they played Catelyn Stark, Walder Frey, Meryn Trant, Shagga & Salladhor Saan (via IMDb).

    This is an AI-powered translation. Some inaccuracies might exist.

    “This tier list really makes me angry” – Players discuss the best summons in Elden Ring

    A player in Elden Ring has looked at all the summons and listed them in a tier list so you know which are the best. However, this has sparked a big discussion, and fans are unsure.  

    What is this tier list? The tier list is a ranking of all known summons from Elden Ring. The Reddit user Azzrix took the effort to test all the incantations, categorizing them from S+ (Very good) to useless.

    Azzrix considered the usefulness, practicality, situational use, bonuses and enhancements, FP costs, and casting times, and created this list based on his experience. He himself considers his ranking biased and is even willing to be torn apart by the community for his opinion.

    The community has taken this to heart and closely inspected the tier list, criticizing many of the creator’s decisions.

    Start video
    Elden Ring shows first trailer for the new DLC ‘Shadow of the Erdtree’

    Tier list proves that ranking in Elden Ring is difficult

    What do the fans say about the list? Players view the list critically and do not understand many of the placements made by Reddit user Azzrix. Many good summons received much lower ratings. The poison mist was even declared “almost useless,” although many fans in the comments confirm its usefulness.

    We have embedded the tier list for visualization:

    Elden-Ring-Anrufungen-Reddit

    The following comments can be heard on Reddit about the list:

    • SirBeefWell: “How can Unbearable Frenzy be rated higher than Raging Flame? Why are the black flame spells rated so low? I’m really mad about this tier list. […]”
    • No_ones_Knight: “Putting poison mist in useless is wild, brother.”
    • Narcomancer69420: “Reasonably justified, but Dragon’s Maw must be in S tier.”
    • Reason7322: “I don’t know in what world Shabiri’s Wail is D tier, but I agree with the rest. Also, the fact that Golden Oath doesn’t have S+ tier is a question mark; it’s a buff that stacks with everything.”

    So what are the best summons now? That depends entirely on which direction your build takes. If you are a supporter and only want to use strengthening summons, you can’t go wrong with Golden Oath, Blessing of the Dragon Bolt, and various healing spells.

    However, if you are more about dealing a lot of damage, Ancient Dragon’s Lightning, Flame of the Frenzied, and Unbearable Frenzy are a strong choice.

    Our MeinMMO author Christos Tsogos also looked at the list and agrees with many things, but he also believes that the black flame spells and poison mist deserved a much better ranking. Additionally, Shabiri’s Wail should have received a much higher rating because this miracle provides a high damage buff.

    What do you think of the list? Do you find it justified, or do you have suggestions for improvement? Let us know in the comments!

    Are you looking for a tier list for all weapons in Elden Ring? Then we have just the right thing for you: Elden Ring Tier List – All 309 weapons in the ranking

    This is an AI-powered translation. Some inaccuracies might exist.

    Helldivers 2: The boss explains which weapons you should really play with

    Helldivers 2 is the new shooter hit on Steam. Thousands of players dive into galactic warfare daily. The weapon they use to spread democracy in the universe is based on 4 stats – now the director explains why it’s not worth it.

    How do weapons work in Helldivers 2? In the co-op shooter, players can currently unlock 15 primary weapons and 3 secondary weapons. There are reportedly up to 59 weapons available. New players may wonder which weapon is best to take into the galactic war.

    Many Helldivers primarily focus on 4 stats: damage, rate of fire, ammunition capacity, and recoil of a weapon. Now, studio head Johan Pilestedt personally comments on why this is only partly worthwhile.

    You can see how the weapons look in action in our gameplay video:

    Start video
    Helldivers 2 Sorrow Titan Liberation Gameplay Video

    Director says: Use what you enjoy

    Why shouldn’t you rely on 4 stats? As Pilestedt explains in a post on X/Twitter, the visible stats of a weapon are just the tip of the iceberg: In reality, each weapon could have up to 50 different values, most of which players cannot see.

    While some clever Helldivers had suspected this, there is now official confirmation. The stated numbers are a guideline, according to Pilestedt, but do not paint a complete picture. “Use [the weapon] you like best,” advises the studio head to the players.

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    Additionally, Pilestedt shows an earlier version of the weapon stats page: Originally, two pages were planned, with the second page revealing further details like reload time, muzzle velocity, and a graph of expected recoil.

    In reality, according to Pilestedt, it is the ammunition that influences most of a weapon’s stats. However, this is not the only aspect of Helldivers 2 that is not immediately obvious: 9 hidden mechanics in Helldivers 2 that you probably don’t know.

    Why are the stats hidden? Some comments from Pilestedt under his post provide insight into the exact reasoning. He responds to a user: “Looking back, it may have been a bad decision. It was deemed too complex for players.” (via X)

    In other comments, the studio head agrees with players who point out how overloaded a user interface can become if everything is shown or who fear that additional stats would only lead to unnecessary meta.

    So if your favorite weapon doesn’t appear in the top ranks of our tier list of the best weapons in Helldivers 2, you can still use it with a good conscience.

    Players demand numbers and balancing

    What do the players say? On X/Twitter, many players are demanding the return of the lost second page or the introduction of an “Advanced” tab to display the exact stats of a weapon. “Please, I need the numbers, I need the info,” writes one player (via X).

    In the Helldivers forum on Reddit, players are already speculating about what the hidden stats might be. Here are some assumptions we have gathered for you:

    • KillerXDLZ: “I’m pretty sure that headshot multiplier is one of them. Some weapons just deal a ton of damage on headshots compared to body shots.” (via Reddit)
    • Aloe_Balm: “Probably some sort of weight stat, turning radius, reload time, projectile deviation, and a lot of smaller things that you discover intuitively while playing.” (via Reddit)
    • SweetLMG: “Probably different multipliers depending on where you aim. But that doesn’t change the fact that many of the weapons feel sluggish.” (via Reddit)

    Many players also seem to agree that there is still room for improvement in weapon balancing. Hidden stats or not, most weapons simply do not feel good.

    What do you think? Can you understand the studio’s decision, or would you like more numbers? Feel free to tell us in the comments what your favorite weapon in Helldivers 2 is and why it is the Breaker.

    For the min-maxers among you, here is the Best Loadout – The strongest build for solo players.

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. PCGamesN
    2. PC Gamer

    An anime on Netflix reminds me of Blade Runner and captivated me every second

    AIs are becoming increasingly present today, and many related topics are important. Older movies and series have often dealt with this theme. A Netflix anime from 2023 also addresses robots and AIs and reminded MeinMMO author Nikolas Hernes of the masterpiece Blade Runner.

    Pluto is originally a manga by the renowned author Naoki Urasawa. He is also known for works like Monster and 20th Century Boys. Pluto is originally his reinterpretation of an Astro Boy story.

    The robot Montblanc and the human Bernhard Lanke are both killed. Both were important figures for robot rights and popular among the global population. It then turns out that an unknown person is hunting the 7 most powerful robots in the world. Inspector Gesicht is also among them and is trying by all means to find the enemy.

    Start video
    Pluto – Trailer for the anime adaptation of the famous sci-fi manga on Netflix

    What rights should robots have?

    Pluto poses a similar core question as Westworld or Blade Runner: How human are robots and what rights should they have? What I particularly liked was that alongside actively posed questions, subtle matters were also addressed. Robots adopt children, marry, and want to go on vacation. I often found myself asking: Is this a human or a robot?

    Very human emotions are also depicted. Hercules is a robot who participates in fights against others. He feels pride and rivalry. Atom not only looks like a child but also experiences great curiosity and joy in going to school.

    At first glance, it all sounds unremarkable. One aspect that captivated me directly was the concept of guilt. The 7 robots are connected not only by societal relevance but also by their past in the 39th Central Asian War. In this case, the states of Thracia invaded Persia to eliminate illegal weapons of mass destruction. In Pluto’s case, the robots are the weapons of mass destruction.

    The 7 most powerful robots were also involved and had a role in the war. As the series progresses, it becomes increasingly clear that the robots regret this war and even feel guilt. An emotion that a robot shouldn’t feel in order to fulfill its task. The post-war period and guilt are themes that gain importance within the confines of the sci-fi story. These weighty themes continuously captivate the viewer throughout the approximately 8 one-hour episodes.

    Netflix Pluto Gesicht und Hans
    Gesicht und Hans sitzen im Auto

    Pluto is an exciting sci-fi thriller

    Pluto deals with Gesicht and his investigations for the majority of the time. These are exciting from the start, as Gesicht represents all the previously mentioned themes and is simultaneously a good investigator who one enjoys following.

    The big question in the murder case is whether a robot has killed the researchers and robots and how that is even possible, as robots cannot kill humans. It has only happened once in the history of robotics, and since then that robot has been in prison.

    Similar to The Silence of the Lambs, Gesicht talks to this robot to gain insight into the possible perpetrator. Moreover, there seems to be a hidden story in Gesicht’s past as well.

    Although robots are celebrated as heroes by most people, robot opponents also exist in the world, providing a good subplot.

    Pluto often made me think. With the current AI topic looming over me, I pondered about my attitude toward robots. The robots are human-like, do good things, and have been heroes for humanity. But if we make robots and AIs increasingly human-like, then we also have to live with the possible negative aspects. Pluto works both as a sci-fi thriller and a philosophical anime about robots. Anyone looking for a slightly more serious anime should definitely check it out. You can find more adult anime series here: Anime for 18+ – These 5 series are not for children

    This is an AI-powered translation. Some inaccuracies might exist.

    LoL: Player explains why an unpopular champion must not disappear

    In League of Legends there are quite a few champions who have to take a lot of criticism. A player has now revealed why one of the least popular supporters is indispensable for him.

    Which champion are we talking about? In League of Legends, besides Teemo, there is another character who continuously attracts the displeasure of many players: the support cat Yuumi. Since her release in 2019, she has faced considerable criticism, and some even wish for her complete removal from the game.

    What is being criticized? The most common criticisms on Reddit about Yuumi relate to her playstyle being perceived as too passive and boring: She sits on her allies and does not act independently enough for many.

    Some ADCs also feel that they are alone on the bot lane and that Yuumi has no noticeable impact on the game.

    Are there other opinions? On the other hand, there are players who love and appreciate Yuumi. Yet amid the discussions, there is also a crucial voice that is often overlooked: that of the players who play Yuumi to even participate in the game. One player has commented on this.

    Start video
    7 Facts about LoL that only true veterans know

    Why Yuumi plays an important role for some players

    What does the player say? kmcaulifflower shares in an anti-Yuumi thread on Reddit that he plays Yuumi because due to a condition, he can only participate in the game to a limited extent. The attach mechanic allows him to enjoy the game with his friends.

    Although he understands the criticism of Yuumi, he emphasizes the importance of her presence in the game, as it enables players like him to participate at all. He emphasizes that his mental impairment mainly affects memory, concentration, and delayed reaction.

    kmcaulifflower writes:

    Gaming is one of the last hobbies I have left from before my illness, as everything else is either too complex or too physically active for me to safely or even carry out.

    kmcaulifflower on Reddit

    Why is Yuumi suitable? Yuumi is the only champion who can attach to her allies and act from them. This allows her to heal, buff, and deal damage while mostly remaining safe as long as her ally is alive and she is not interrupted during her jump to another.

    With Yuumi, you have to run very little, if at all. kmcaulifflower says: The attach mechanic allows me to rest my right hand from clicking, but I go down to apply pressure, depending on the enemy ADC/support combo.[…]

    How do other players react to this? The Reddit community shows its support for the Yuumi player through upvotes and comments.

    Some players express understanding for his situation and encourage him to enjoy the game. Others explain that they had never thought about this aspect. We have summarized a few comments for you:

    • DefinetlyPositive writes: […] I’m glad Yuumi lets you play LoL with your friends.[…]
    • South-Ad7071 writes: I never actually thought about that. I’m also against removing Yuumi now.
    • Square-Paper8820 writes: Good point. People seem to forget that not everyone is the same.

    LoL players talk about champions they just can’t win against

    This is an AI-powered translation. Some inaccuracies might exist.

    German streamer has been live on Twitch for two weeks, increases his subscriptions by 1,400%

    The streamer Shlorox has been live on Twitch for more than two weeks now. This has been rewarded with a new record.

    What kind of streamer is he? Shlorox is mainly known as a role-player in GTA 5. The action-adventure makes up a large part of his total stream time. When he is not in GTA, Shlorox chats with his viewers in “Just Chatting” or plays games like Arma 3, Counter-Strike or occasionally some MMORPGs.

    Shlorox has been regularly streaming on Twitch for years and was even in the top 10 of the most-watched German streamers of the year from 2018 to 2020 (via SullyGnome). Now the streamer has set a new record, surpassing even the German number 1, EliasN97.

    Internationally, the former Overwatch pro xQc has long been the undisputed number 1 on Twitch:

    Start video
    From Overwatch professional to number 1 on Twitch to 100 million $ – Who is xQc?

    400 Hours of Continuous Streaming and No End in Sight

    What kind of record is this? On the evening of Friday, March 1, 2024, Shlorox broke the record for the most simultaneous paid subscriptions on German Twitch. The record was previously held by the currently biggest German streamer EliasN97 with 85,475 subs. The Berliner took the record from Trymacs in 2023.

    Shlorox currently has more than 90,000 simultaneous subs and is therefore ranked second internationally, behind Jynxzi, the big winner on Twitch (as of March 2, 2024, via TwitchTracker).

    You can see the decisive moment here (warning, it gets loud):

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    How did he achieve that? Shlorox is currently hosting a so-called Subathon – a marathon stream in which each completed paid subscription extends the duration of the stream. This concept has already earned another streamer two world records at once.

    Shlorox has been live since February 15, which means he’s been streaming for almost 400 hours already (as of March 2, 2024). He is supported by friendly streamers – when one goes to sleep, another takes over to entertain the viewers. This way, entertainment is provided even in the middle of the night.

    However, this also results in a surprisingly low average viewer count: After all, significantly fewer people watch at night, which consequently lowers the average.

    Yet, even with his peak of nearly 9,000 simultaneous viewers, Shlorox cannot compete with colleagues like Papaplatte, EliasN97, or Gronkh, who often have tens of thousands of viewers. It is all the more impressive that the streamer’s community has now granted him the sub record.

    By the way, Shlorox started with a little over 6,000 subs – in just 16 days he was able to gain 84,000 subs.

    During his Subathon, Shlorox mainly showcases various games like Counter-Strike 2. However, he also used his current hype for a good cause: During his Twitch colleague Metashi12’s charity event on March 1, the streamer actively collected donations. So far, more than 100,000 euros have been raised for German cancer aid.

    Twitch streamer invites HandOfBlood to play WoW with him for a good cause – His response delights fans

    This is an AI-powered translation. Some inaccuracies might exist.
    Source(s):
    1. Metashi12 via X