The developers of ARC Raiders are planning fights against powerful ARCs, but that could overload the shooter’s servers.
Where does the information come from? The design lead of ARC Raiders, Virgil Watkins, spoke with GamesRadar about the endgame of the extraction shooter. It currently consists mainly of killing Queens and Matriarchs on the PvE side of the game.
The development team is fundamentally satisfied with it, but Watkins does not believe they can rest on their laurels. They are looking at how to improve the PvE experience for players.
The problem with PvE is that players are getting better at understanding the attack patterns of the ARCs, how to avoid them and quickly take them down. This makes the nasty robots a diminishing threat, Watkins notes. Therefore, they want to continuously ramp up the challenge of the game.
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ARC Raiders zeigt im Launch-Trailer, wie der Kampf Mensch gegen Maschine aussieht
Giant ARCs could overload servers
What does the developer say about the powerful robots? Watkins explains that the developers are looking at both the small ARCs that you encounter abundantly on the maps and the large event ARCs like the Matriarchs.
However, the large ARCs present a small problem, as the game could “explode” if you simply unleash these ‘mountain striders’ onto a map.
They have great ambitions and want to go “everywhere that’s fun,” but they wonder if that could overload the servers.
“I’m not saying you will encounter one anytime soon, but obviously you can see the giant striders in the background,” Watkins adds, hinting that you may fight against the gigantic ARCs in the distant future that you see wandering on the horizon in some maps – if the developers can find a way to do so without overloading the servers.
Finally, Watkins promises that the shredders will find a way to put you in fear and terror on other maps as well. Currently, the small, nasty robots are only available on Stella Montis. That is set to change in the future. Watkins recently shared some interesting insights into the development of ARC Raiders and his own impressions of the extraction shooter. He is aware that ARC Raiders knows that one thing is missing and admits: He instead plays with free loadouts
This is an AI-powered translation. Some inaccuracies might exist.
Finally, the time has come. The new spin-off series to Game of Thrones officially starts on HBO. Here you will find everything you need to know for the perfect start.
What is A Knight of the Seven Kingdoms? The HBO series “A Knight of the Seven Kingdoms” is a prequel to Game of Thrones. The story is based on the three Hedge Knight novellas by George R.R. Martin, which have been published in Germany as a collection titled “Der Heckenritter von Westeros: Das Urteil der Sieben”.
We accompany the good-hearted hedge knight Ser Duncan and his young squire Egg. Together, the two face dangers in Westeros, learn from each other, and develop a deep friendship.
The first episode premieres on January 19 on HBO Max. You can find all the information about other release dates here.
[toc]
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A Knight of the Seven Kingdoms shows in the final trailer that one can expect more humor than in Game of Thrones
Is there a connection to Game of Thrones?
A Knight of the Seven Kingdoms is set in the same universe as Game of Thrones. Those who are already familiar with the customs, places, and political structures of Westeros will feel right at home.
Nevertheless, the series, just like the book source, is fundamentally self-contained. You do not need to know Game of Thrones to understand anything. It is about completely new stories, new characters, and a new approach.
Instead of following countless characters scattered across the continent, the series focuses on its protagonists Dunk and Egg. It is less about tangled politics, and more about the common folk, knight tournaments, and personal relationships. Everything is a bit smaller and lighter than in Game of Thrones, with more room for humor and relatable characters.
However, the series is not completely independent from each other. There are indeed connections that we do not want to elaborate on here for spoiler reasons. Basically, these connections are more like nice Easter eggs for fans, and not a must to enjoy the series itself. A rather obvious similarity can be found when looking at the Targaryen family tree. More on that later.
What are hedge knights anyway?
Ser Arlan, a hedge knight and mentor of Dunk.
The protagonist of the series is the knight Ser Duncan the Great, also known as Dunk. Unlike many other knights we know from Game of Thrones, Dunk is not a highborn scion of a powerful house. He was born in Flea Bottom, the slum of King’s Landing. There he grew up as an orphan until he was taken under the wing of the knight Ser Arlan as a squire.
Arlan was also not a highborn knight, but a so-called hedge knight. These are wandering and independent knights, without a fixed lord or land ownership. They mainly earn their living through tournaments, mercenary work, or being hired by various lords. However, they are usually not very rich. To save on expensive inns, they often sleep under hedges by the roadside. Hence the name “hedge knight”.
These wandering knights have a rather dubious reputation among the populace, as they often tend towards crime. A saying in Westeros goes: “A hedge knight and a robber knight are two sides of the same sword.”
However, Ser Arlan was none of those criminal robber knights. He placed great value on honor and chivalry, and passed these values on to Dunk.
When does the series take place?
“A Knight of the Seven Kingdoms” takes place in the year 209 A.C. (after Aegon’s Conquest). So it is set almost exactly between the other two Westeros series:
House of the Dragon: approx. 130 A.C.
A Knight of the Seven Kingdoms: 209 A.C.
Game of Thrones: 300 A.C.
We are in a somewhat peaceful, but still politically tense time. The Iron Throne is held by a Targaryen. However, the golden days of the house are slowly coming to an end. The dragons that once helped the house to its power have died out almost 50 years ago. Therefore, they have to find other ways to maintain their power and authority.
We are also almost 13 years after the so-called Blackfyre Rebellion, an important event in Targaryen history. The cause of the friction was Daemon Blackfyre, the bastard half-brother of King Daeron II Targaryen. He claimed the Iron Throne and thereby instigated a civil war. The rebellion ended with the death of Daemon and his sons at the Battle of the Redgrass Field. Even though this was some years ago, the political unrest has not really calmed down since then.
Who are all the Targaryens?
The Targaryens are a complex family, often not easily understood. The incestuous relationships and the fact that the names are often similarly confusing do not make it any better. So here’s a brief overview of all Targaryens who are important in A Knight of the Seven Kingdoms:
Family tree of the Targaryens during the time of A Knight of the Seven Kingdoms.
Who is Daeron? The currently reigning king is Daeron II Targaryen, a direct descendant of King Viserys I from House of the Dragon, and ancestor of Daenerys from Game of Thrones. To secure peace with Dorne, he married Myriah Martell, the eldest daughter of the prince. They had four children together: Baelor, Aerys, Rhaegel, and Maekar.
Who is Baelor? Heir to the throne Baelor is basically the perfect prince. He is wise, just, and an excellent fighter. He is considered one of the best knights of his time and is also known by the nickname “Spearbreaker.” However, he is not liked by everyone. This is mainly because he inherited the dark hair from a Dornish mother and therefore does not look like a classic Targaryen.
This was also part of the reason for the supporters of the Blackfyre Rebellion to support Daemon, who, in contrast to Baelor, had the typical Targaryen appearance.
Who is Maekar? Maekar Targaryen is the younger brother of Baelor. With his wife Dyanna Dayne, a distant ancestor of the later legendary Ser Arthur Dayne, he had four children: Daeron, Aerion, Aemon, and Aegon.
Who is Aemon? Among Maekar’s children, one name especially stands out: Aemon Targaryen. He is none other than Maester Aemon, who we know from Game of Thrones. At that time, Aemon had been at the Night’s Watch for so long that hardly anyone could remember his true origin.
90 years earlier, in A Knight of the Seven Kingdoms, this is of course different. Aemon is a young prince who loves to bury his nose in books and reenact battles with his little brother Aegon.
Who is Aerion? Completely different from Aemon is his older brother Aerion. He is almost 16 years old, incredibly arrogant, stubborn, manipulative, and cruel. Fitting his fiery wardrobe, such as a flaming helmet, he gave himself the nickname “Brightflame.”
This is an AI-powered translation. Some inaccuracies might exist.
ZeniMax Online Studios, the creators of The Elder Scrolls Online, were working on a new MMORPG codenamed “Project Blackbird.” However, Microsoft shut the project down. Now there are images showing what the game would have looked like.
What kind of game is this? Project Blackbird was supposed to be a new AAA MMORPG aiming to surprise with a sci-fi setting. Initial testers described it as a mix of Destiny 2 and Blade Runner, which was partly due to the third-person perspective and the loot shooter elements. There was also a strong focus on vertical movement.
Unfortunately, the title was never shown to the public. Just now, a short clip has surfaced showing what the game would have looked like.
Start video
The Elder Scrolls Online: Seasons of the Worm Cult – Part 1 – Release Trailer
The new MMORPG from the ESO makers would have truly been sci-fi
What can be seen in the clip? A user shared the leaked video on X.com. It’s only 2 minutes long but gives a good idea of what would have been visible in the MMORPG.
The focus of the video is a vertically built city. Neon signs are everywhere, and people walk around in technically high-quality looking gear. There are individual shops visible, as well as vehicles flying around on tracks.
In the clip, alongside the equipped soldiers, other beings also appear, such as muscular lizard-like creatures or small aliens. The world indeed feels like a mix of Destiny 2 and Blade Runner and also reminds of Coruscant from Star Wars.
Is it real? As doubts about the authenticity of the material arose, industry insider Tom Henderson confirmed on X, regardless of who created the video, that the material shown is real. As Henderson is well connected with developers and publishers, we can well imagine that he speaks the truth, as has often been the case in the past.
What do others say about it? In the comments, users express mixed opinions. One user writes that the advanced mobility was the only thing that intrigued him about the MMORPG. Another even claims that it wouldn’t have looked that good since only a few corridors and NPCs without charisma were shown.
Another fan, however, writes that the design looked good, but he is not sure if everything else would have been a disaster. The mixed opinions stem from the fact that only this clip of the game is visible, and no one knows for sure what else would have been featured in the MMORPG.
After the final announcement regarding the end of New World, there have been many discussions about the game. The other MMORPG from Amazon, Lost Ark, is not doing much better.
New video about Lost Ark shows what makes the free MMORPG special
Fewer and fewer players
What is happening with Lost Ark? The once huge MMORPG from Amazon Games is quietly dying a slow death. While the community is discussing the premature end of New World, fewer and fewer players are logging into Lost Ark.
The highest peak in January 2026 was, according to SteamDB, 14,123 players, marking the lowest value the MMORPG has ever reached in a month. While Lost Ark has a total rating of 70% on Steam which indicates “mostly positive”, recent reviews paint a different picture.
In recent reviews, Lost Ark stands at only 46%, categorizing it as “mixed”. The players’ criticism is even more devastating.
What do players say about the current state? In the reviews on Steam, there are many reasons for the currently weakened state of Lost Ark. German and French players are particularly complaining on Steam that the languages were removed from the MMORPG.
New players are complaining on Steam about the overwhelming amount of menus that they are buried under. They also find the many mechanics so complex that even for simple game mechanics, they need external guides, tables, and community explanations to avoid wasting their resources.
Other players criticize on Steam the Pay2Win aspects and the veteran players in the community, who are impatient and do not help new players.
In Dungeons & Dragons there are 12 classes to which you can assign your alter ego. So we asked you which classes you are most fond of. You can read the results here, and it shows: Apparently, you don’t need too many spells.
What was that survey about? In our survey, we wanted to know which of the 12 classes in Dungeons & Dragons you like to play the most. We focused on the main classes from the core rulebooks and left out classes like the Spellblade.
In total, there were around 3598 votes, which you could cast for your favorite. And in your top choice, it is noticeable: There are many spells available for Dungeons & Dragons, but actually, you only need one.
Start video
Dungeons & Dragons: Honor Among Thieves – Second Official Trailer for the Movie
Your Choice: The 12 Classes Ranked from Least Popular to Most Popular
Before we go into detail about your top 5 classes, we start with the least popular and then work our way up to position 1.
So here are your places 12 – 6:
Place 12: Barbarian (4 %, 148 votes)
Place 11: Fighter (5 %, 178 votes)
Place 10: Monk (5 %, 190 votes)
Place 9: Cleric (7 %, 262 votes)
Place 8: Bard (7 %, 267 votes)
Place 7: Wizard (8 %, 283 votes)
Place 6: Ranger (8 %, 286 votes)
If you want to know what the favorite classes of the MeinMMO editorial team are, check it out here:
The ranking shows that a certain amount of magic is important to you and that brute force gives you less satisfaction. However, power itself plays a significant role for you – regardless of where it comes from – as places 5 – 1 show.
This is an AI-powered translation. Some inaccuracies might exist.
A modder wants to avoid having three consoles at home and therefore decides to build all three devices into one case. The final result is impressive. However, the new “All-in-One” console has a few drawbacks and may not be perfect for all users.
A Chinese modder named XNZ has built an “All-in-One” console that runs a PS5, an Xbox Series X, and a Switch 2 in a single, self-constructed case. She showcases the project in a YouTube video.
XNZ completely disassembled the three original consoles, installed their motherboards into a custom chassis, and developed a shared cooling and power supply solution. This was reported by the English-language magazine TomsHardware.
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Wir packen die Switch 2 aus: Das ist im Karton
Three Consoles in One Case, but Only One Can Be Played at a Time
Why did she do it? XNZ wanted to play all major platform-exclusive titles without having to operate and swap multiple consoles side by side. The device was built as a one-off, not as a commercial product. It clearly targets enthusiasts and modding fans.
What’s inside the system? The case is a triangular cylinder, with a motherboard of the respective console mounted on each side. The modder develops a central, three-sided cooling block that cools all three motherboards together using copper plates and a large 120 mm fan, with the airflow concept reminiscent of the Xbox Series X, as the air is expelled upwards.
The cooling block was cast using the lost-wax process (Formlabs.com): Initially as a 3D-printed model wrapped with heat-resistant material and then used as a mold for metal casting.
For the Switch 2, the dock was disassembled and integrated into a separate, slim 3D-printed case with a spring-loaded USB-C connection so that the handheld console can dock and be ejected mechanically cleanly. In the video, you can see at minute 14:00 how she slides the Switch into the case and ejects it again using a red button.
Are there disadvantages? Yes, due to very limited space, all consoles can only be used digitally. No drives are installed in the new case. Additionally, only one console can be active and running a game at a time. If two were to operate simultaneously under load, the power supply would be overwhelmed and shut off.
It was supposed to be a relaxed dungeon visit in WoW Classic, with more players than necessary. But it turned into pure chaos.
There is a nearly morbid kind of tension with which the Sauercrowd event is followed in WoW Classic. Because even though you hope that the project goes well and everyone slowly trickles in at level 60, it’s those character deaths that are often the most exciting. This was also the case yesterday afternoon when Sauercrowd ventured into the dungeon “Lower Blackrock Spire” – and several characters at level 60 had to say goodbye.
Start video
WoW Classic: The Hardcore Servers Are Here!
What kind of dungeon is this? Blackrock Spire is an endgame dungeon of World of Warcraft Classic. Although the dungeon is considered extremely large, it is fundamentally divided into two areas. Upper Blackrock Spire (UBRS) and Lower Blackrock Spire (LBRS). Even if you can enter the dungeon with 10 people, at least the lower area is designed for 5 players in terms of difficulty – but only if chaos doesn’t break out.
What happened? To save time, the group wanted to perform a skip, meaning to skip part of the dungeon. This often works at several points in large dungeons to shorten the run, but it comes with particular dangers. In this case, the group had to jump from a high point, which costs roughly 30% of their health points.
A second problem is the fact that there is only a very small “safe” area where they can land. A few meters away and they draw the attention of additional enemies.
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The group of 9 decides to land directly on a patrol to take it out immediately in combat. However, several characters move at the same time, and an enemy who was not yet involved in the fight is attacked, bringing another mob group into the battle. Panic ensues, everyone moves a bit, and a third group is pulled.
The chaos is then complete, and the calls become muddled. While calls go out to use the hearthstone (to possibly escape), the first start leaving the group and drink a potion of petrification to be teleported out of the dungeon. In fact, the tank Hahn is the first to use the hearthstone – even before he is noticed by most of the enemies.
Papaplatte is shocked when Sauercrowd loses 4 level 60 characters simultaneously
In the end, it all adds up and leads to several streamers losing their digital lives: Torro, Vlesk, Kimuh, and Tehkex die at level 60. Even Papaplatte can hardly believe it, as one can clearly see in his rather loud reaction:
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For the entire Sauercrowd project, this is a severe setback, as the number of characters at level 60 has been drastically reduced again – and this lowers the chances of eventually completing the Molten Core with a group. Because by the time the streamers reach level 60 again, it is expected to take several weeks – and whether everyone will be able to pull it off a second time is uncertain. Why Sauercrowd turns out to be so deadly for many participants has already been thoroughly analyzed by our Karsten: 8 reasons why WoW Classic Hardcore is so deadly for the streamers.
This is an AI-powered translation. Some inaccuracies might exist.
The new film by a true master director hit theaters in 2025 and absolutely thrilled MeinMMO author Christoph Waldboth. Those who have missed the movie so far can catch it now at home on HBO Max.
On average, I go to the cinema two to three times a week. I see many films on the big screen each year, and it’s rare that I watch a movie more than once in theaters.
One Battle After Another was one such film.
After the first visit, I knew I had to return. Well, in the end, I watched the film four times in the cinema because it thrilled me so much.
One Battle After Another is the new film by Paul Thomas Anderson. He is one of the great directors of modern cinema and has long etched himself into film history with works such as Boogie Nights, Magnolia, There Will Be Blood or The Master – to name just a few.
From the trailers, it was only possible to vaguely guess what kind of film One Battle After Another would be. After all, Anderson has already ventured into various genres. The result surprised me, captivated me, made me laugh, and prompted me to think. And the best part: It entertained me wonderfully four times – even though the film is quite long at 162 minutes.
Select a MMO video…
Viva la revolución!
What is One Battle After Another about? The film initially tells the story of the couple Pat Calhoun and Perfidia Beverly Hills – two revolutionaries and part of a terrorist group in the USA. The organization, called “French 75”, is responsible for a series of attacks, bank robberies, and rescue operations from refugee camps.
During one of these actions, they encounter Steven J. Lockjaw, an officer who develops a strange obsession for Perfidia and decides to hunt her and Pat.
I don’t want to reveal much more about the plot at this point. Just so much: The film can be roughly divided into two halves, with the second being significantly longer and set after a time jump of about 16 years.
Great Actor Cinema
What makes the film so good? Paul Thomas Anderson, as is often the case with his works, wrote the screenplay himself and completely impresses in this regard. The plot is a real rollercoaster ride and surprises with twists and political commentary that never feels forced.
Throughout its runtime, the story manages to remain engaging and captivates with its characters. Leonardo DiCaprio shines as the stoner, slightly swaying Pat, delivering a wonderfully funny performance. Teyana Taylor as Perfidia, Benicio del Toro as Sensei Sergio, and Willa, played by newcomer Chase Infiniti, should not go unmentioned.
However, the film’s standout performance is by Sean Penn, who embodies the villain Lockjaw. The actor approaches the role very physically, evoking in me a mix of fear, disgust, and even sympathy. Lockjaw is certainly a cinematic villain for eternity and can easily stand alongside others like Heath Ledger’s Joker, Anthony Hopkins’ Hannibal Lecter, or Annie Wilkes, played by Kathy Bates.
Paul Thomas Anderson’s directorial work in this film is clearly more action-oriented than in his previous works. Especially a sequence near the end took my breath away in the cinema thanks to a simple camera trick – keyword rollercoaster ride.
The big images, the playful soundtrack, all made it clear to me: One Battle After Another is a film for the cinema, or at least for the biggest screen possible. If you’re lucky, you might still catch the film in one cinema or another. All others can currently access the freshly launched streaming service HBO Max.
For me, it’s clear that One Battle After Another is one of the major highlights of last year’s cinema. I’m not alone in this: On Rotten Tomatoes, 429 critics gave it a rating of 94%. And at this year’s awards ceremonies in the USA, the film is already cleaning up – among other things, it won the award for Best Comedy at the Golden Globes.
I firmly believe that One Battle After Another will also play a significant role at the Oscars 2026. The only obvious competitor in the race for the main prize is currently the drama Hamnet, anything else would be surprising. So in conclusion: If you’re looking for pure, gripping cinema, One Battle After Another is just right for you. More recommendations for HBO Max can be found on MeinMMO: HBO Max in Germany: These 5 films and series you should watch
This is an AI-powered translation. Some inaccuracies might exist.
Cyberpunk 2077 offers a versatile world that you explore and get to know more as V. To get from A to B, there are many different ways in various other open-world games to do it quickly. However, players say: Night City doesn’t need that at all.
What mechanic is being referred to? In a Reddit thread, the community of Cyberpunk 2077 discusses the fast travel options in the game. Whether you can actually call this a discussion is questionable. Based on the many reactions, the community seems to agree and supports the headline of the post by Ok_Time6234: “[Cyberpunk] 2077 is probably the only game where I hardly fast travel.”
About 4,700 additional fans agree with this realization and explain why they do without fast travel in Cyberpunk 2077. The game does a lot right to make traveling and navigating the city enjoyable, but the reason is just as simple as effective: Night City is so awesome that there is no reason to fast travel.
Here you can see the trailer for the “City of Dreams” in Cyberpunk 2077, where fast travel becomes a minor issue:
Start video
Cyberpunk 2077: The Ultimate Edition trailer shows a ‘City of Dreams’
Whether on streets or rooftops – Cyberpunk 2077 is too good for fast travel
For what reasons do players forgo fast travel? In the exchange on the Reddit thread, it quickly becomes clear that players are not explicitly against fast travel itself. The alternatives in Cyberpunk 2077 are simply too good to teleport from one point to another.
Based on the reactions, two main reasons stand out: the vehicles and the movement possibilities and maneuvers that can be obtained in the game. Together with the level design and the world layout, one does not want to forgo navigating the city independently.
With a combination of dashing and sprinting that can be unlocked in the skill tree, V can move faster and significantly more vertically than the AI-controlled cars. This way, one can jump like a parkour pro from rooftop to rooftop in Night City and experience the city from a completely new perspective.
“The sprint-dash and jump-dash right after are by far the most entertaining way to get around in the game,” explains a player.
In this clip on Reddit, you can see how effective mobility in Cyberpunk 2077 can become through the skill tree:
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But the vehicles also impress a lot, not only through the selection and driving itself but also through the features they contain:
“The cars and motorcycles you have in the game are incredibly cool, […] the radio is great, and above all, Night City is excellently designed both visually and in terms of the map layout – it really feels like a city, unlike any other game before” (Guillermidas on Reddit).
MeinMMO editor Caro says: Fast travel in Cyberpunk 2077 has become as irrelevant to me as the community voices on Reddit describe. I have also become a big fan of the “sprint-dash-jump-dash” maneuver, so the X and O buttons on my controller will probably soon show signs of wear.
Due to the verticality in Night City from the various overlapping streets and buildings, that is incredibly useful.
Caro’s V from MeinMMO spends about 90% of her “walks” in the air
Also, like many other fans mentioned in the discussion, I am a big fan of the soundtrack from Cyberpunk 2077 and love to listen to NC-Radio while driving through the city. My personal recommendation is “98.7 Body Heat Radio” for bangers like Night City, History, Hole In The Sun, and – of course – I Really Want to Stay at Your House.
For me, the immersion of the game is destroyed by fast travel, which would be a real shame in such an immersive world like Cyberpunk 2077. Therefore, I also love to use the tram that was added in a later update. Whether I would handle it this way in every game, I doubt. But in Cyberpunk 2077 it allows me to dive even deeper into the game and the everyday life of the inhabitants, making the city feel much more alive.
A trainer in Pokémon GO had to make an important decision. The outcome has led to mixed reactions within the community.
The hunt for rare monsters is a major aspect of the game, representing a cornerstone of motivation for many trainers. Particularly sought after by many trainers are shiny monsters and legendary Pokémon.
A trainer reports that she was faced with a decision in the game involving a legendary monster. However, she decided against it – for her child.
Start video
Pokémon GO shows its new season in the trailer
“PRIORITIES, PEOPLE, PRIORITIES!”
What was that decision? As the trainer reports in her post on Reddit, she was at a playground with her child. While her child was playing and enjoying the time, the trainer opened Pokémon GO.
She discovered the silhouettes of Tobutz, one of the 3 rare legendary monsters of the Lake Trio, among the monsters displayed at more or less nearby PokéStops. Since she only saw the silhouette of the monster and not the complete monster, it means that she has not been able to catch this monster yet.
She had to decide whether to let her child continue playing at the playground or whether to grab him, go to the car, and drive to the PokéStop to catch Tobutz. In the end, she chose to stay put, let her child enjoy the time, and forgo the monster.
What does the trainer say about it? In the post titled “My child will never understand my sacrifice,” the trainer writes: “Did I think about just pulling him off the playground, throwing him in the car, and going to get it? Yes. Do I regret my decision to be the best mom ever and not do it? Also yes.”
What does the community say about it? Under the post, there are some great comments and apparently some not-so-serious tips. Some of them are:
“You can always have another child, but this is a legendary monster!” comments pop_tab
“30 global spawns per hour of the Lake Trio. 16,000 births per hour worldwide. You made the wrong choice, my friend,” responds PortlandPerson94 to the previous comment
“Wild Legendary > Playing at the playground. PRIORITIES, PEOPLE, PRIORITIES!”, writes ZestycloseBrick5142
“You should have said we were going on an adventure, and then you could have just taken off, lol,” says No_Amphibian_221
“Little Timmy can play another time. Today we are hunting legendary monsters,” comments Ok_Row_2541
The MMORPG of League of Legends is still deep in development, but it is now sending a sign of life in the form of a new hire. A well-known developer is joining Riot Games.
What kind of sign of life is this? The LoL MMORPG repeatedly lands in our surveys in one of the top spots when it comes to which game you are looking forward to. Yet, the game is neither out nor has there been any gameplay or teaser scenes to glimpse.
The developers at Riot have now clearly confirmed that the project is real. They are sending a new sign of life by hiring the new Senior Game Producer Raymond Bartos. He announced on January 15, 2026, on X.com that he has started his new job at Riot in the MMO team.
While the new developer is excited about the opportunity at Riot, he also brings a lot of expertise with him.
Arcane shows how exciting stories from Runeterra can be:
Start video
Arcane Season 2 Trailer – Nothing to Lose
Good Skills for Riot
Who is the developer? Raymond Bartos is no stranger in the MMORPG scene. According to his own statements, he has been working as a developer on Twitch for 15 years and was previously employed as a Lead Producer at Blizzard’s World of Warcraft. He transitioned directly to Riot and their MMORPG team from this position.
Previously, Bartos was also employed at Daybreak Game Company LLC, where he worked on games like Just Survive and H1Z1. The good skills he brings with him will surely be appreciated by Riot, but the community is also reacting to the hire.
How is the community reacting? The community of the Riot MMORPG is excited about the new sign of life in development. Bartos seems to be a good candidate among future players. However, amidst the cheers, there is also considerable skepticism on Reddit.
There are indeed job postings and some provocative advertising for work at Riot, but gameplay or even just a graphic of the game is still missing. The community’s cheers over the sign of life may be premature, as Riot has previously restarted the game after 3 years of development and no one says it can’t happen again.
The LoL MMORPG is also popular due to its few known details. Fans can still hope that their wishes for the MMORPG will come true. However, there is already a large and diverse world with Runeterra. Why the release will not happen before 2027 despite the existing world will be revealed here: Everything we know about the new MMORPG for LoL in 2026
This is an AI-powered translation. Some inaccuracies might exist.
Although it should not yet be accessible in World of Warcraft, some items from the upcoming expansion are being smuggled into the auction house.
In the Anniversary version of World of Warcraft Classic, the launch of “The Burning Crusade” is coming soon. But before heading into the shattered world, a few days still need to pass – or so one would think. However, an item has appeared in the auction house of the realm Thunderstrike for which you must already be in the shattered world. A curiosity for which the community knows only one solution: cheating.
“The Burning Crusade” is starting again soon in the Anniversary version:
Start video
2021 brought WoW Classic the first expansion Burning Crusade back
What kind of item is this? The item in the auction house is the book “Master Fishing – The Art of Angling.”
The book teaches characters how to fish in the shattered world and raises the maximum fishing skill to 375 – the cap for The Burning Crusade.
Where does this item come from? That is exactly the catch of the matter. The book can only be obtained from a specific NPC, namely Juno Dufrain in Zangarmarsh – which is the shattered world.
However, this vendor should not be accessible yet, just like all areas of the shattered world. There is no other source for the book than this vendor.
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How can one get this already? The community is puzzled but has found a solution. It is most likely a bug or exploit that existed back in The Burning Crusade. Because while the shattered world is still not accessible – the starting areas for Blood Elves and Draenei already are. And technically, the starting areas of the Draenei and Blood Elves are located in the same “instance” as the shattered world.
This means that if you escape far enough from the starting areas – perhaps over the sea – it is possible that upon death, the “next graveyard” when releasing the spirit is in a shattered world area.
However, some players note that one cannot actually cover this distance in a normal way. Typically, you would die from exhaustion long before that. Thus, it would only be possible through so-called “fly hacks,” which are often used by bots to gather ores or herbs – which is, of course, strictly prohibited.
Many characters from The Simpsons have become iconic figures of the series. However, very few die permanently. One of the saddest deaths is also one of the best gags and a tribute to one of cinema’s most well-known voices.
Which character is it about? In the 6th episode of the first season (1990), Lisa meets Bleeding Gums Murphy. He is an important supporting character because he has a lasting influence on Lisa. Lisa met him and he awakened in her a love for jazz and the saxophone, one of her trademarks.
He was her role model. However, in the 22nd episode of season 6 (1995), one of the saddest episodes of the series occurred. When Bart is in the hospital, Lisa runs into Bleeding Gums Murphy there. They play together on the saxophone, and the scene emphasizes how close they are. But afterwards, Murphy dies (off-screen) in the hospital.
This plunges her into an existential crisis as she contemplates that no one will remember Murphy’s music. He was not a famous musician. However, at the end of the episode, there is an emotional moment used for a pretty good gag that also honors the voice actor.
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The Simpsons – The Trailer for the TV Premiere of Season 35
An unseen icon
What kind of gag is that? At the end of the episode, Lisa manages to play a song by Murphy on the radio. Afterwards, she sees the deceased in a cloud. He thanks her, but suddenly three other characters appear:
Mufasa from The Lion King, who says: You must avenge my death, Kimba. Uh, I mean Simba.
Darth Vader from Star Wars, who says: Luke, I am your father
The actor James Earl Jones, who says: This is CNN (translated: This is CNN)
Here, two gags are hidden: On one hand, Mufasa says Kimba. This references the anime series Kimba, the White Lion, which first aired in 1965. The similarity between the two franchises has led to controversies in the past over whether Disney has taken elements (source: The Hollywood Reporter).
The other gag is hidden in the voice. All characters, including Murphy, are voiced by James Earl Jones, which is why it is no coincidence that they all appear in the cloud. Thus, the episode honors not only the character Murphy but also Jones as an icon of cinema.
What all has James Earl Jones done? The actor, who passed away on September 9, 2024, had worked as an actor and voice actor since 1962. He not only lent his voice to the characters Mufasa (also in the 2019 remake) and Darth Vader (up to 2022 in Obi-Wan Kenobi), but he also had some on-camera roles.
For example, he played Thulsa Doom in Conan the Barbarian or King Jaffe Joffer in Coming to America (also in the sequel from 2021). His line in the episode refers to the fact that he voiced the intro for the CNN channel in 1994 (source: YouTube).
Why is the gag so good? It’s not a joke that leaves you rolling on the floor laughing, but it has multiple layers. It doesn’t undermine the emotional level of the episode, even honors the voice behind Murphy. This gag works even after more than 30 years, even after the death of James Earl Jones.
The episode as a whole shows the great strength of the early seasons of The Simpsons: they can be silly, often ridiculous, but they usually treat their characters with respect, creating a unique charm.
The block action-adventure Hytale has entered Early Access. When the game is set to go into full release, on which platforms it is currently playable and all other information is here for you.
What is Hytale? Hytale is a sandbox RPG in block graphics. It comes from the game studio Hypixel Studios. Due to the visual similarities with Minecraft, it has already been referred to as Minecraft killer.
Update from January 19, 2025: We have added information on the available languages.
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Hytale shows 16 minutes of gameplay with the state from 2025, clarifying how exploring and fighting looks
Hytale: All about the release, costs, and platforms
When is Hytale expected to be released? Hytale started Early Access on January 13, 2026. When Hytale will go online in the final 1.0 version is currently still unclear.
How much does Hytale cost? Hytale is not free or Free-to-Play. The game can already be purchased in three different versions:
Standard – 23.79 US dollars
Access to the game
Username reservation
Exclusive cape
Forest Guardian set
Traveler set
Savanna Scout set
Supporter – 41.64 US dollars
[everything from the Standard Edition]
Exclusive supporter cape
Featherbound set
Scavenger set
Arctic Scout set
Explorer glasses
Cursebreaker (Founder’s Edition) – 83.29 US dollars
[everything from the Standard and Supporter Editions]
Exclusive cursebreaker cape
Gaia’s Hope set
Empty hero set
Pop star set
Void bearer set
Further items are expected to be announced later according to the website.
Is there a roadmap for Hytale?According to developers on the official website, the roadmap is not fully planned yet, as the team finalized the current build within just eight weeks. For now, the developers want to gather player feedback and release small updates quickly and often.
For which platforms will Hytale be released? Hytale can currently be played on Windows and Linux PCs and Macs. The game must be purchased through the official website.
Currently, Hytale is not available for PS5, Xbox, or Nintendo Switch, and cannot be purchased through Steam.
What about the servers of Hytale? The game can be played in several ways. On the one hand, the developers offer official servers. On the other hand, you can rent private servers through well-known providers, on which you can run Hytale sessions.
On Hytalecommunity.de, there is an overview list of the German Hytale servers.
Are there mods for Hytale? Yes, there are mods for Hytale. At the time of this article’s release, 139 different mods for the game can be downloaded via Curseforge.com.
According to the developers (Hytale.com), modding is also a focal point for Hytale and will remain so. They specifically state that they lack years of development time, tools, and documentation. Accordingly, there are currently still limits on the editor functions and further limitations. However, they want to advance modding together with the players.
The Early Access of Hytale is still very fresh and just went live. MyMMO editor Johanna has already checked out the game and has put her first impressions into an article. If you want to know how the game plays currently, it’s best to read on with her: Hytale confines me like I have always wished for from Minecraft
This is an AI-powered translation. Some inaccuracies might exist.
With the first preview in 2026, Games Workshop has introduced a whole load of new models and rules for Warhammer 40,000, Age of Sigmar and Blood Bowl. A brief scene is currently circulating among fans: the model of an Adeptus Custodes with a female head. For part of the community, this is a reason for loud outrage – for others, it’s entertaining popcorn cinema.
Here are the new models:
During a little over an hour, there were new models for various armies from the worlds of Warhammer showcased at the New Year Preview. You can catch up on the entire preview on Twitch.
About halfway through the show, the new Adeptus Custodes for the Horus Heresy were presented, meaning for the backstory of Warhammer 40,000. The Horus Heresy is the current set with new and sometimes even more absurd models than what Warhammer already has.
The Custodes come fully equipped with foot soldiers and bolter-spears (which are exactly what they sound like), their own versions of the still-in-death-serving cybots, and versatile tanks. They can be used for both the Horus Heresy and Warhammer 40,000.
What is the problem with the new Custodes? Some of the models were shown on stream without helmets, which is already rare for Custodes. These specific minis also had female faces.
At the beginning of 2024, Games Workshop casually mentioned that female Custodes exist – back then a huge scandal, because the Adeptus Custodes were originally a purely male order. According to older rules, they consist of the “sons of the noble houses.”
Even with the Space Marines, there are no women and with the Custodes, this had also been the case until this point. Fans felt they were being sold out in favor of “woker” politics in Warhammer.
Over the following months, there were memes, but the discussion has died down because simply not much has happened in this direction. Until now.
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Die neuen Modelle der Adpetus Custodes für Warhammer 40.000 und The Horus Heresy für 2026
“With this, I must say adieu”
Although a ton of new models were presented in the preview, including for the armies of Age of Sigmar and very stylish minis for Blood Bowl, the “Femstodes” are the absolute biggest topic on Reddit and other platforms with dozens of threads and discussions.
The majority of posts are merely memes about the “Nerd Outburst,” meaning the “core meltdown” that the biggest lore fans are now experiencing (for example, on Reddit). For many users, it is simply entertaining to see how others can get upset over such a seemingly trivial matter. They tend to brush off female Custodes with a shrug.
However, there are some hardcore fans who threatened to sell their armies. In one thread, a user even warned:
Stop buying new [models]. Get old rule books, codices, buy second-hand or take STL files. Do not finance this monster. Don’t even watch the Cavill series, not even to mock it. They track the views, even on pirate websites. Let the galaxy burn.
The discussions, however, go significantly beyond the lore, which has been retroactively adjusted and about which one can be upset or not, and critique the manner in which Games Workshop has approached this.
Some users believe that merely adding female Custodes will not draw more people to play the army, and it undermines the integrity of genuinely female organizations, which are no longer as special as they are now:
Logically, along with the female Custodes, the “Mute Misters” would have to come as well. Instead of desperately trying to breed female supersoldiers, Games Workshop should rather think about how to better highlight the peculiarities of the world. Everyone would benefit from that.
The Witcher 3 has been played by many, but fans have now brought back hidden content that comes from the official developers but was cut.This includes hundreds of lines of dialogue, cutscenes, and entire NPCs.
The Witcher 3 is considered one of the best role-playing games of recent years by many. Although the main story of the game is technically complete, there is still more content in the code than many players have seen to date:
Hundreds of cut voice lines are somewhere in the game files of The Witcher 3, ranging from simple one-liners to dialogue options to entire cutscenes. Some diligent developers from the community have been restoring cut content for several years.
What kind of mod is this? Behind the name “Brothers in Arms” is a large community project that restores cut content. This includes both small items like books or diary entries as well as entire cutscenes and missing dialogues.
In the latest update, the English magazine PCGamer reports that some content has been restored, including a dialogue option with Yennefer:
In the quest “The Last Wish,” there is a dialogue choice where Geralt has to decide whether to tell Yennefer “I love you” or not:
In the original version, his decision not to say it leads to a short and heartfelt exchange between the lovers.
In the new version, however, the decision not to say “I love you” leads not only to a longer exchange but is also more romantic, as Geralt and Yen kiss before parting.
At the end of this quest, a scene is also expanded with a few more details.
In addition, there are more contents that fans have restored, including a scene in which Ciri talks with the Wild Hunt warriors and an additional conversation with the witcher Eskel when Geralt returns to Kaer Morhen.
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A quest in Witcher 3 exists only because the developers wanted to prepare new employees for the 4th part
Developers cut nearly finished content when they are pressed for time or the budget is tight
Why are content removed at all? Content is often removed before release because developers are often pressed for time, budgets need to be tightened, and as a result, the scope is reduced to finish the game. In other cases, content can no longer be checked for errors and is therefore cut entirely from the game to avoid causing problems in the final release.
In the code, the content can often still be found and restored, as they are often just deactivated. The probably best-known example is the game Star Wars: Knights of the Old Republic 2. Developer Obsidian only had about a year to finish the second part and ultimately cut many contents from the final version. With mods like the “Restored Content Mod,” these contents can be restored, such as the notorious droid factory, which is not found in the original version anymore.
Robbers raid a Pokémon store and steal merchandise worth 100,000 dollars. Pokémon products, especially trading cards, are very popular. One reason why scalpers buy the cards in bulk and resell them at high prices.
What exactly happened? The English-language magazine NBC.com reports of a robbery at a Pokémon store in Manhattan: Three individuals allegedly robbed the store by threatening customers with a gun and smashing the display cases with a hammer, as shown by the New York police and the surveillance video of the incident.
No one was injured in the incident; those present were left shaken. The store owner stated to NBC New York that merchandise worth around 100,000 dollars was stolen. This includes goods, cash, and a staff member’s phone.
Such robberies have occurred more frequently in the USA in the past, reports NBC:
In Burbank in the Greater Los Angeles Area, thieves broke into a store and stole merchandise worth around 100,000 dollars, including Pokémon cards.
A group of robbers attacked a customer leaving a card shop in West Los Angeles and stole his Pokémon collection worth around 300,000 dollars.
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Pokémon TCG Pocket introduces new cards from the Guardian of the Firmament expansion
Pokémon trading cards are being sold at high prices by scalpers
Why are robbers interested in Pokémon cards? Pokémon cards are so sought after by collectors because they combine strong nostalgia, beautiful design, and a playable trading card game. The value of individual cards increases mainly due to rarity, condition, and the popularity of the respective Pokémon.
Many trading cards, packs, and other products do not reach players or collectors anymore; instead, they go to so-called scalpers. These buy trading cards in large quantities to resell them at exorbitant prices.
Some individual cards are sold for thousands of euros, and unopened boxes go over the counter for hundreds of euros. The robbers presumably expect to make a large profit when they resell the stolen goods later. Some dealers have now decided to stop selling cards because they are afraid of their customers.
This also shows how complicated the situation has become around such Pokémon products.
One example shows particularly well how extreme scalpers can act when it comes to Pokémon trading cards: In August, the McDonald’s chain in Japan offered a special promotion. Each Happy Meal included a promo card pack.
For Diablo 4, the Season 11 is going particularly well. Many players are excited about the new season and praise the gameplay. Especially the Purification function as a new crafting option stands out. Many players continue to demand that Diablo should keep this feature.
What is the current state of Diablo 4?
Diablo 4 has integrated many improvements into the game in recent months by adding more world activities or making character leveling more enjoyable.
Some are already saying: Season 11/12 could be the turning point for Diablo 4 and Blizzard, and the hack-and-slash could finally become a really good game.
Overall, players on Reddit are generally quite satisfied with the current season. Especially a new feature is particularly well-liked by many people.
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Diablo 4: So funktioniert das neue Feature Heiligung in Season 11
Many players celebrate Purification as a strong feature of Season 11, but not everyone is satisfied
Which feature is particularly praised? Diablo 4 introduced a new endgame mechanic with Season 11: Purification. It represents the final step in the crafting process of your items and bestows a random effect on an item. This allows you to make items exceptionally powerful. How Purification works in Season 11, you can read about on MeinMMO.
At the beginning of the season, the feature first caused a lot of frustration, because many players did not understand how Purification worked properly. They destroyed some of their best gear items because they are no longer customizable after the final step. But by now, many fans do not want to miss Purification and hope it becomes a permanent part of Diablo 4.
In the community, it is said that Purification was a reason why many continued to play. One user explains on Reddit.com:
I agree, the Purification made me continue playing after I had received all my Mythics for my build, which I had never done in previous seasons. I would have just stopped.
Another person explains that Purification should be added as a central endgame mechanic. The feature would encourage much more gameplay, and he himself would not stop until he had gathered all “Shako” Purifications of his gear. With “Shako” referring to a particularly powerful effect, originally from Harlequin’s Crown.
Is there also criticism? Some criticize that Purification undermines the gameplay of Diablo 4 in a certain way: Instead of searching for items with perfect stats, you now just gather all somewhat usable items to purify them. Some compare it to a casino.
And one is already warning and saying: Purification feels fun right now, but if the feature were to come to Diablo 4 permanently, would it still feel as fresh as in Season 11?
I’m not sure if it would still feel that great if it were just always there.
Whether Purification will stay in the game permanently is unknown. Diablo 4 usually relies on temporary features in its seasons that disappear after a season.
A death in WoW Hardcore means the character is gone. Permanently, regardless of what they accomplished before. The German streamer guild Sauercrowd makes a show of it. One of their players, who has already reached the maximum level, had to learn that even a high level does not prevent death – even though he really had a lot of bad luck.
His character was a gnome mage who passed away as the first character at level 60 on January 16, 2026. You can see his death here in a clip from Papaplatte or in a summary on YouTube:
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This is how Willib0 died: At Willib0’s death, several factors came together that can be summarized as “a lot of bad luck”: ignorance, a mistake, and misfortune with the spawn of the enemies.
He actually wanted to simply turn in the quest for the Dragonfire Amulet in Wintergrasp with a few other players. This is one of the most important quests in the entire game and opens the Onyxia raid in WoW Classic.
After turning it in, he turned around and took a step back. However, directly behind the quest giver lies a teleport rune on the ground that transported Willib0 into a nearby cave.
There, he immediately pulled aggro from a level 60 elite dragon – who actually shouldn’t necessarily be there. The dragon patrols through the cave and was only randomly at the spot where Willib0 appeared.
With the first hit, the mage loses 60% of her health points. An ice block protects Willib0 for a few seconds from death before a second hit from the dragon sends him to the afterlife.
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WoW: Guild loses 30 characters on a hardcore server – And it wasn’t even a boss fight
“Willib0 couldn’t see this coming”
The death is extremely unfortunate and might have been avoidable, but even absolute WoW experts might have gone down here. Behind Willib0 was the rune to return to the surface. However, one would have had to know its exact position and react quickly enough. Almost impossible.
In the comments, a user even criticizes that it is often conveyed that reaching level 60 means you can’t possibly die anymore while gathering equipment and so on. But in WoW Hardcore, the danger never ends, even at max level.
It is often claimed that the internet is a military invention. However, many key ideas of the internet originated in universities and not in military secret labs.
A story, or rather a myth, about how the internet came to be is widespread. It is said that the internet was invented by the Pentagon so that a communication structure would remain functional after a nuclear strike, and thus was militarily conceived from the outset.
In fact, this specific “nuclear war” narrative only emerged much later: many key ideas and components of today’s internet originated in civilian, academic, and sometimes also industrial contexts, not in military secret labs.
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Students spy on passersby with hidden cameras and AI, find name and address in seconds
The precursor to the internet was a research network of universities
The US agency ARPA (later DARPA) funded foundational research in computer science and networking in the early 1960s; one goal was efficient resource access for university computers, not a “nuclear war network.” (D)ARPA stands for (Defense) Advanced Research Projects Agency and is an agency of the US Department of Defense that focuses on research.
In 1969, the system that many see as the precursor to today’s internet starts: ARPAnet (alternative spelling: ARPANET). ARPAnet starts as a research network with four US universities. The focus is on time-sharing, remote access to computing power, and emails. Key technologies of today’s internet (DNS, TCP/IP standardization) were primarily developed in scientifically civilian environments and not in a military environment.
Bob Taylor, who was in charge of ARPAnet in the 1960s, explained at the time (via internetmythen.de):
The creation of ARPAnet was not military motivated. The ARPAnet was intended to enable people with common interests to connect with each other through interactive computing, even if they were located far apart.
It was only from the mid-1970s that ARPAnet became more militarily administered. In the early 1980s, military and civilian networks were eventually run separately: MILnet and ARPAnet.
What role did the military play at all? Especially in financing, the military played an important role. Without the money from the US Department of Defense, part of the early network research (including ARPAnet) would not have come about or would have happened later.