The studio behind the Pokémon games has reopened an old gaming wound with the latest trailer for their new action RPG on PS5with MeinMMO author Ody. The gameplay surprisingly looks quite similar to Sekiro: the hardest Soulslike he has played so far.
Beast of Reincarnation is an action RPG set in a post-apocalyptic Japan. It is the year 4026, and the world is full of monsters and dangerous robots. We play as Emma, who fights for humanity’s survival with her wolf companion Koo.
Here you can see the new trailer for Beast of Reincarnation:
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Beast of Reincarnation: The new game from the studio behind the Pokémon games has a release date
When I first saw the trailer, I was immediately transported back into one of the hardest Soulslikes I have ever played: Sekiro. I got the game just over two years ago, and I still haven’t managed to get through it at all.
Who is writing here anyway? When it comes to Soulsborne titles, Ody is a true masochist: He has started nearly all of FromSoftware’s brutal games and hasn’t finished (with great difficulty) any. On his list of shame are only Elden Ring (mostly out of boredom) and Sekiro, which is even a bit too extreme for him.
Sekiro in the post-apocalyptic Japan of the future
If I can claim that a Soulslike has broken me, it’s Sekiro. And in terms of gameplay, Beast of Reincarnation is quite similar to that. The trailer shows this in multiple places, not just in the battles.
In battle against a gigantic plant creature, our character parries the monsters’ attacks at the perfect moment until an opportunity for a counterattack arises
Our character can climb to places using plant vines, similar to how Sekiro can with its prosthetic arm
Emma also seems to have a few tricks up her sleeve that remind of Sekiro’s shinobi arts – in this case, an automatic crossbow
However, these similarities do not necessarily mean that Beast of Reincarnation will be equally tough. At least Game Freak is not marketing it with a high level of difficulty, and the term “Soulslike” is nowhere to be found.
If you’ve always thought that the battles in Sekiro look really cool but are too difficult, then Beast of Reincarnation might be a good lite version of that. We’ll learn more when the release approaches. This will be on August 4, 2026, so still this year.
To enhance your items in Diablo 4 with Completion, you need Obsidian. Where you can best farm the crafting material for the endgame, you will find out here.
Especially in the endgame, you virtually need heaps of Obsidian, as you are not only completing one set of equipment but probably several – depending on what you find. If you disassemble old, completed items, you will at least get some of the materials back.
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Diablo 4: Immediately activate these 2 settings, otherwise you will miss important equipment values
The best farming spot for Obsidian
Where do I farm Obsidian the fastest? You gather Obsidian in all sorts of endgame activities. However, one of them is particularly worthwhile: Nightmare Dungeons with the affix “Horadric Vault.” While these chambers can only appear randomly in other dungeons, they are guaranteed with seals that have this specific affix.
In the Nightmare Dungeons, you enter the Vault through a portal and activate pillars to customize your passage. In the chambers, you have limited time to eliminate monsters and thereby increase your reward level.
Once time runs out or you reach the maximum level, the boss appears. After defeating the boss, a chest awaits you, which contains not only loot but also heaps of Obsidian.
Alternative farming spots for Obsidian
Besides the Horadric Vaults in Nightmare Dungeons, you can also obtain Obsidian in the following activities:
In the Mercenary Hideout, you can exchange materials for “Pale Signs” with Fayira once a mercenary reaches level 5. To refill your account of Pale Signs and expand the offerings, you need to level your mercenaries. This happens automatically through rapport when they accompany you in battle.
Completion is an essential component in Diablo 4 to enhance your builds in the endgame and get the most out of them. Are you still looking for the best builds for the current season? Then with our current tier list, you have the best overview: Diablo 4 Season 11: Tier List with the best builds for all classes
This is an AI-powered translation. Some inaccuracies might exist.
The spirit form of Cupidos makes its debut in Pokémon GO. Along with it, there are also 2 other monsters that you can obtain more easily as Shiny.
When is this event? The raid day featuring the spirit form of Cupidos takes place on Saturday, February 14, 2026, from 2:00 PM to 5:00 PM.
While the incarnate form of Cupido has been in the game for a while, the spirit form will be available in the game for the first time on raid day. We will show you how to ideally utilize the 3 hours if you want to make the most of the event.
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Pokémon GO shows its new season in the trailer
Raid Day with Cupidos – Content and Tips
What bonuses are there for the event? Within the 3 hours, the following bonuses are active:
You can receive 5 additional free raid passes at gyms
Increased Shiny chance for Liebiskus (1-star raids) and Coiffwaff (3-star raids)
Increased remote raid limit of 20 (from Saturday, February 14, 2026, at 1:00 AM to Sunday, February 15, 2026, at 4:00 AM)
You can only obtain the additional raid passes individually. If you are already level 75 in the current GO Pass, you can receive one additional raid pass every day.
What content is available with the event ticket? For €5.49, you can purchase a ticket for the event. The following additional bonuses await you, which will be active during the 3 hours of the event:
8 additional raid passes through gyms
Increased chance of receiving special XL candies after raids
50% more experience for successful raid battles
Double amount of stardust for successful raid battles
How should I approach the event? On raid day, you should proceed as follows to make optimal use of the free raid passes:
Visit a gym and defeat Cupidos
Spin the gym disc to receive a new raid pass
Head to the next gym
If you are satisfied with your haul of Cupidos, you can also jump into the 1 and 3-star raids to challenge Liebiskus or Coiffwaff. Both monsters have an increased Shiny chance during the event.
What counters are effective? Cupidos has the types Fairy and Flying. This makes it weak against attacks from the types Poison, Rock, Steel, Electric, and Ice. So you should primarily focus on attackers with these types to defeat Cupidos in its spirit form. We have the suitable counter Pokémon listed here for you.
If you have strong counter monsters at high levels, you can already take down the boss with just two trainers. If your counters are not optimal, it would be better to rely on more trainers.
Which Mega Evolution is suitable for the event? If you are not using a Mega Evolution for the fight itself, you can take a suitable evolution with you in your team to gain more experience points and candies for Cupidos.
For this, you need to select a Mega Evolution that is also of the type Fairy or Flying. Therefore, you can rely on one of the following evolutions:
Mega Charizard Y
Mega Pidgeot
Mega Pinsir
Mega Aerodactyl
Mega Gardevoir
Mega Flunkifer
Mega Altaria
Mega Brutalanda
Mega Rayquaza
Mega Ohrdoch
Mega Diancie
Which buddy is worthwhile? With some monsters, you need to meet specific requirements while having the Pokémon as a buddy in order to evolve it. For these two monsters, there is such a condition that you can work on during the raid day:
Hisui-Baldorfish to Myriador (win 10 raids)
Galar-Makabaja to Oghnatoll (win 10 raids)
Not only the raid day awaits you this month. If you want to know what events and contents like raids or spotlight hours are active in February and what to expect, we have the right overview for you: all events in February 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
With the new expansion “Lord of Hatred,” Diablo 4 gets another new class: the Warlock. What we know about the Warlock can be found here.
This article will continuously be updated with new information as it becomes available. On March 5, Blizzard intends to hold the next stream about the Warlock.
What is known about the Warlock: Currently, there are only initial details. Blizzard describes him in the blog post as the embodiment of infernal vengeance and a dark counterpart to the Paladin. As an anti-hero, he utilizes the powers of the Burning Hells. It is essentially a mage class that specializes in forbidden arts.
What are the abilities of the Warlock? Blizzard has so far only mentioned “powerful invocations.” However, we do not yet know the exact abilities. In Diablo 2, the Warlock can use demons as tools against his enemies. Blizzard describes the Warlock in Diablo 2, who was unexpectedly announced and released:
As a master of forbidden knowledge, the Warlock seeks dominion over his foes. He commands enslaved demons, twists abhorrent magic to enhance weapons, and rains devastation with hell, fire, and shadow.
How does the Warlock play? Currently, there is no official gameplay of the Warlock in Diablo 4 – only from Diablo 2 and Diablo Immortal. There, he summons demons, swings fiery chains, and casts fire around. How much of this will be carried over to Diablo 4 is unknown. We only know for sure that he uses powers from the hell.
It is therefore to be expected that his main damage types will be fire and shadow, possibly also physical damage.
Here you can see the cinematic trailer for the Warlock in Diablo 2, Diablo 4, and Immortal:
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Blizzard presents the new Warlock class for Diablo 2, Diablo 4, and Immortal in the cinematic trailer
When can I play the Warlock in Diablo 4? He will appear as the second new class with the DLC “Lord of Hatred.” While the Paladin was revealed as the first new class at the Game Awards and was immediately playable for pre-orderers, you will have to wait a bit longer for the Warlock: you can play this dark counterpart at the release of the expansion on April 28, 2026.
Blizzard will provide more details about the Warlock on March 5, 2026, in a livestream, during which more new features for Diablo 4 will also be presented.
From “One Last Thing” to the next industry meme: MeinMMO editor-in-chief Leya Jankowski analyzes how the Highguard case reveals the dangerous tension between idealistic game development and the ruthless algorithmic logic of 2026.
It took less than 60 seconds to drive the final nail into Highguard.
It sounded like a fairy tale. A team of veterans escapes the corporate world to passionately pursue the indie path without AI. In the end, they wanted to bring us a game made with heart and the best interest for gamers.
When the show was actually over, Geoff Keighly, the organizer of the Game Awards, announced the “One Last Thing”. This is traditionally a last announcement that was previously reserved for giants like Zelda, GTA, or entirely new milestones.
In 2026, however, the production cycles of AAA games are so long, averaging 5-8 years, that often there simply aren’t enough mega-announcements to make every show a spectacle.
Keighly now tried to stage an “indie powerhouse” team with the ex-Titanfall devs like AAA. However, this backfired. The slot was interpreted as a promise of quality. When only a colorful hero shooter came out, it was a perfect disaster.
Cynical tongues might claim: The prestige of an announcement slot is more important today than the actual content of the game.
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Highguard zeigt im Trailer, was euch im neuen PvP-Raid-Shooter erwartet
60 seconds, and the internet trembled.
What followed was mockery and scorn even before the game was released. It became a meme to label Highguard as the next Concord that spectacularly failed. Keighly was made the devil who damned Highguard with his well-meaning final slot.
It’s easy to hate a tangible face and create a common enemy. But it’s not that simple. The case of Highguard is a lesson in the perfect storm of naive idealism and an algorithmic rage economy.
Let’s dive deeper.
The Benevolent View: A Heartbeat Against the Algorithm
To understand the case of Highguard, one must read Josh Sobel’s letter on X. This letter is not a polished PR statement. Josh reflects on the release of his first game and publicly licks his deep wounds. From this perspective, the story of the Wildlight studio is a tragedy about the loss of humanity in a digitized industry.
Viewed from the outside, Wildlight operated according to an almost chivalric code of honor. In an era when the industry is flooded with generative AI and soulless corporate decisions, this team relied on what the community (theoretically) always demands: Real craftsmanship.
However, theory does not hold up against the reality of 2026. The fact that a studio like Larian (Baldur’s Gate 3) is receiving backlash for AI experiments shows the sensitivity of fans; however, Highguard was about something else. Here, not the process was criticized, but the legitimacy of existence. It was about outrage as an end in itself – fueled by a mechanism I know all too well.
As editor-in-chief of an ad-supported website, studying algorithms is part of my daily bread. I know that our modern digital infrastructure not only allows hatred but actively rewards it. Today, anger can often be a more efficient way to make money than enthusiasm.
However, blindly using this algorithm is a dangerously risky game with humanity. How much this fire can burn a team is described by Josh Sobel with painful precision:
From the first minute we were made the laughingstock, mainly due to false assumptions about a million-dollar advertising placement […]. Within minutes it was clear: This game was doomed to fail from the start, and creators now had a month of free content for their anger campaigns.
In today’s gaming culture, the line between product criticism and a desire for destruction seems blurred. Since all of this happened before the release, gameplay was not evaluated, but the identity of the project was defiled.
Highguard never had a real chance to prove itself. It was sacrificed as fuel for content machines. This is the ugly face of modern cyberbullying – and a deadly signal to all creative minds: Those who show themselves will be destroyed.
The Critical View: When Passion Becomes Strategic Blindness
Since I deal with this spiral of hatred almost daily by combing the internet for topics, I empathize deeply with Josh and his team. Very much. But at this point, I need to move away from the emotional level and address the strategic miscalculation.
Passion is the engine of game development, but it is no shield against market mechanisms. In the case of Highguard, mistakes were made that one would not expect from a team of this size and the experience of the studio’s veterans.
I do not know Josh personally. However, he writes in his letter: “Everyone I knew who had any connection to the team or project was of the same opinion: ‘This has the potential to be a mainstream hit.'”
This is the classic echo chamber. When you only talk to people who want to love the project, you lose sight of the harsh reality out there and the question: Does the world even want this game?
I played Highguard myself and found that the basis for a good game was there. But there was a fatal discrepancy. The colorful hero shooter was touted as an innovation while the market already exhibited massive saturation in this area.
So no, unfortunately, “mainstream hit” was not written on the cover of Highguard. The appearance suggested a casual, colorful hero shooter, while the mechanics were so stuffed and complicated that casual gamers bounced off immediately.
Accepting the “One Last Thing” slot at the Game Awards without really presenting a revolutionary vision was simply naive. This is the biggest stage in the industry, and whoever claims the last spotlight here invites comparison with giants.
The team was not prepared for the fall height.
The comparison with Concord was not accidental. The audience in 2026 is extremely allergic to anything that looks like “more of the same” in the multiplayer space. Highguard could not convey a unique identity strong enough to overshadow the hate and endure it easily.
The realistic view: The relentless logic of the market in 2026
Let’s put emotions aside completely, ignore technical errors, and look at the sober logic of the market.
The most precious commodity for people is time. A new multiplayer shooter competes not only with new releases but also with service games that just keep going. Giants like Fortnite, Valorant, or Apex Legends are already established. It takes more than just a good foundation to lure players away from their familiar environment and leave their hard-earned battle pass progress behind.
But that’s not all. We now have a gigantic entertainment offering, where all providers want our time and all platforms are perfecting their algorithms to keep us with them. Netflix, YouTube, Audible, Instagram. Take your pick.
The narrative determines everything. Josh Sobel is absolutely right on one point: Once a brand is branded online as a “flop”, it is almost impossible to save commercially. The ripping apart of the game became a game in itself. Participating in a collective “shitstorm” has become a social event, creating new echo chambers again.
Whoever releases a game in 2026 must unfortunately reckon with becoming a victim of a mob of anger and thus have an appropriate shield and a lot of resilience ready. After his own shitstorm, Larian CEO Swen Vincke even issued a warning and stepped aside from Highguard. If developers lose their love for players due to such phenomena, it can become even more bitter.
The maintenance of service games is expensive. Leading a self-financed service indie game into profitability is a high-risk gamble. Infrastructures for servers, anti-cheat measures, global marketing, ongoing community management eat away margins that single-player indie titles do not have to deal with. Even if you are not playing in the upper league of live-service games, you need deep financial breath here.
The case of Highguard is the warning of a market that monetizes cynicism. That toxic algorithms spread anger today often faster than enthusiasm is structural poison. But anyone who ignores this dynamic in 2026 acts not idealistically but negligently.
The true tragedy lies in the impending alienation: If developers withdraw more and more into echo chambers out of fear of hate campaigns, games will be created that miss the market. This gap between makers and players is the breeding ground for the next shitstorm – a vicious circle that stifles innovation.
Would another path have saved Highguard? Perhaps a public playtest – an organic growth with the community instead of the risky “big bang” at the Game Awards. Whether the money would have sufficed for that and whether it would have been the key to success remains open.
If you have recently wondered why our hobby gaming sometimes feels dull today, you might find some answers in this text.
This is an AI-powered translation. Some inaccuracies might exist.
During yesterday’s State of Play, several games were presented for PS5. In one of them, MeinMMO editor Jasmin reminisces with her partner about their early beginnings together.
The single-player mode of Ghost of Tsushima completely captivated me at the time. I loved the game so much because the landscape looked absolutely stunning, and the mini-games, which were somewhat revised for Ghost of Yotei, filled the vibrant world even more.
Since I enjoyed the single-player mode so much, I wanted to check out the multiplayer mode called Legends. However, none of my friends were interested in seeing the Legends mode.
Therefore, I asked in a very niche forum about Japanese role-playing games if anyone would be interested in playing the Legends mode with me. A user, whom I had been in contact with for a while but had never spoken to via voice chat, responded to this question. From this inquiry, a deep and loving relationship developed, making the newly announced Legends mode of Ghost of Yotei send me into a beautiful nostalgia frenzy.
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Ghost of Yotei: The Date for the Legends Mode in the Trailer
Ghost of Tsushima was the better Tinder for me
In Ghost of Tsushima, players could choose between 4 classes in the Legends mode. You could play as a Samurai, Hunter, Ronin, or Assassin in different modes. The mode relies heavily on teamwork in co-op:
In the story missions for 2 players, you had to work together to achieve objectives and receive rewards.
In the survival mode, you could even battle waves of increasingly difficult enemies as a team of four. You had to defend various locations on Tsushima.
Additionally, there was the option to start a raid or compete in a rivals mode in teams of two.
With the mentioned user from the forum, I then dived into the story missions and the survival mode. We fought through the massive waves of enemies and had to act simultaneously in several locations. Perfect coordination was crucial here, as losing a key point could occur if an enemy wave broke through at any given location.
Whenever I needed help, I knew I could rely on my partner, and he would be there right away. The same was true in reverse. If there was time between waves, we could chat and talk about other things. Over time, I learned more and more about my teammate and grew to appreciate him.
If I were to describe it exaggeratedly, the Legends mode would be the perfect dating app for me. Here you can test if a potential partner would be suitable for cohabitation. How do they react in stressful situations? Does your communication work well together? Do you understand each other immediately?
From random encounter to couple activity
The shared gaming actually didn’t start off with me looking for a partner. But as fate would have it, I found the great love of my life through it, which I wouldn’t want to miss anymore. We still play all sorts of games together today and are happy that we can do it not just through voice chat but side by side on the couch.
Since so many years have passed, we joyfully looked at the Legends mode of Ghost of Yotei during yesterday’s State of Play. The release date was revealed in the presentation: It will launch on PS5 on March 10, 2026. The mode will be provided for free to all those who already own Ghost of Yotei as a full version.
If you’re looking for a partner or want to test your relationship, the Legends mode is perfect for you. But playing alone can also be fun, hacking through waves of enemies. The only downside is that you can’t coordinate as perfectly with your team as I could with my friend on voice chat.
In Fortnite, Chapter 7 Season 1 is coming to an end soon, and many fans can hardly wait to dive into Season 2. Although Epic Games has hardly released any information yet, there are some details you should know.
When does Chapter 7 Season 2 start? The new season is set to start on Thursday, March 19, 2026. So you still have to wait for over a month. The end of Season 1 was actually supposed to take place on March 4, but it has been pushed back by a few days.
Aside from that, there are already some hints about what you can expect in the upcoming season. Keep in mind that most of this information is based on leaks, so take it with a grain of caution.
Select a MMO video…
Battle Pass & Map: What to expect in Season 2?
Is there any information about the Battle Pass? Not directly. The reliable leaker Hypex revealed on X (Source: Threads.com) that Season 2 will revolve around Nordic themes. Whether this will involve mythology is not entirely certain – some Viking skins already exist in Fortnite. In addition, the Ice King from Chapter 1 is said to return and represent some sort of boss that players can face (Source: X.com). It is also unclear whether the Ice King will be a boss for a live event or if he will just patrol the map.
Is there any information about the map? No, there is no information about the map yet. Since this is just a new season, Epic Games will only make slight changes to the existing map from Chapter 7.
Will there be a live event? So far, there is nothing to suggest for or against a live event. We will have to wait until the developers have more information to share.
Is there information on upcoming collaborations? Yes, a collaboration with Overwatch is planned (Source: X.com). Skins from the franchise, like Tracer, are expected to be available as skins. However, it is not yet confirmed how they will look and whether they will make it into the game at the release of Season 2 – these are leaks.
Path of Exile 2 is also a popular game in China. For the Chinese New Year, the boss not only congratulated but also made an announcement.
What is the announcement? In a video, the boss of Path of Exile 2, Jonathan Rogers, sends a greeting message to the Chinese players (Source: YouTube). He wishes them all the best for the new year, which starts according to the lunar calendar in China on February 17 and is associated with the Fire Horse zodiac sign.
But instead of just sending his wishes, he reveals more. He says that the new big expansion will be presented at the end of April. Accordingly, the release of the expansion will probably follow in May, which is two months later than the originally targeted date, since the new expansion was actually supposed to be released in March 2026.
Here you can see the current expansion of Path of Exile 2 in the trailer:
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Trailer zu Path of Exile 2: Fate of the Vaal zeigt die Königin der Vaal
Delay with Consequences
What does the delay mean? The delay of the new expansion and season of Path of Exile 2 means that in 2026 there will likely be only 2 new expansions for the game instead of the usual three. If the new expansion starts in May, the next one could not start until at least September, making a third expansion before the Christmas holidays rather unlikely.
The postponement of the new season also raises the question of whether Path of Exile 2 will really celebrate its full release in 2026, which was actually planned for 2025.
Similar questions are also being raised by fans, who are willing to give the ARPG all the time in the world to become a good game, but are nonetheless not exactly happy about having to wait longer for updates.
What do the fans say? Fans of Path of Exile 2 are divided. On the one hand, they have no problem with having to play the next update of Path of Exile (1) a while longer and taking more time for a good update.
On the other hand, users on Reddit are also voicing concerns about the release plan for version 1.0. The end of early access seems to have been pushed even further away for them with this message.
At least a release in early 2027 could avoid the competition with GTA 6. Even though the overlap between the two games is likely very small, the release of GTA 6 is also an event that the developers of Path of Exile 2 would hardly want to compete with.
The Space Marines from Warhammer 40,000 are genetically modified super soldiers who share little in common with humans aside from their rough shape. Accordingly, their equipment is also several sizes larger and not intended for humans. However, a common citizen of the Imperium could wear Astartes armor, though it would not be a good idea.
Armor is a central part of a Space Marine’s equipment. It consists of thick ceramite plates that are resistant or even immune to many projectiles. The popular laser rifles in the Imperium might not even penetrate them.
The carapace acts as a built-in interface in the Space Marine that can directly connect to the armor, effectively “coupling” it with the Astartes. The soldier has a direct connection to his armor, making it literally a part of him. This allows for:
the direct monitoring of the armor’s condition
immediate commands to any built-in equipment
modifications like displays in the helmet
connections with weapons so that ammunition, heat, and damage can be monitored directly
It is precisely this carapace that is the reason why only Astartes can wear such armors. At least almost, as there are a few exceptions – such as the similarly bred Custodes, who wear different armors. But for now: What happens if a human gets into this armor?
With the right armor, even hundreds of Tyranids are no problem:
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The Emperor sends you in Warhammer 40,000: Space Marine 2 now, to reclaim a Void Ship from the Tyranids
Like a child in oversized clothing
The simple and sober answer is: nothing. The human may be half the size of the Astartes and would fit in the armor like a child in a too-big chair. Nothing would happen.
In the worst case, if the armor were to weigh down on the human for whatever reason, he would be crushed in it. Without the connection to the ceramite, a human simply could not move the armor.
In a theoretical case where the armor closes, it would likely be difficult to impossible to get out again. The human would starve. If anyone were to think of directly connecting the armor via a neural link with the human – for whatever reason – this person would likely die (relatively painfully) from a synaptic overload. But again: only in the worst case.
However, it is different if a human climbs into the armor of one of the traitorous brothers of the Space Marines who have fallen to Chaos. Because the armors of Chaos work a little differently.
The armors also serve heraldry, indicating rank and chapter of the Space Marines. Here: a Black Templar.
Special case: The corrupted armor of Chaos
In itself, the armors of the Chaos Space Marines are the same as their brothers’, just much older models, as they mostly date back to the time of the Horus Heresy over 10,000 years ago. However, the Warp has an effect on everything, even on lifeless matter.
Accordingly, the armors of the traitors change, developing mutations, or can even be possessed by demons. And this is where it gets interesting:
If a human gets into corrupted armor, theoretically nothing happens at first. Depending on which of the Chaos gods it is “dedicated” to, however, there can be dire consequences. In most cases, the almost living armor would probably just devour the human.
In at least one case, however, a human was literally overtaken by a possessed armor. The slave Larana Utorian was to clean the armor of a Khorne Berserker when the armor spoke to her. She dons the armor, which miraculously fits, sells her soul to Khorne, and dies in agony as she is “reborn” as an avatar of Khorne. An excerpt from the corresponding novel “Storm of Iron” can be found on Reddit.
There is power armor for humans, but almost only women wear it
This does not mean that humans are limited to lame armors, as there are also power armors for “normal” humans, but they are not used widely.
Human lives are cheaper than the ceramite of the armor, which is why the army would never be equipped with such things. Only a few high-ranking members of the Inquisition, the most dangerous organization of the Imperium, wear such armors – as do the Adepta Sororitas.
The Sororitas are an order of women who fanatically serve the Emperor. Although they are “only” humans, their faith gives them powers similar to Space Marines, and they also wear appropriate armors, albeit in an adapted form.
Sister Argenta from Warhammer 40,000: Rogue Trader wears a power armor of the Sororitas.
Power armors of the Adepta Sororitas typically do not have a neural connection with their wearer, which means that many advantages – aside from superior protection – are lost.
Some Sororitas use implants to mimic the carapace connection of the Space Marines, achieving similar results. In the same way, the still-serving Dreadnoughts are embedded in their coffins. Others even connect with their equipment through a special implant via “thoughts”.
Where is Mewtwo in Pokémon GO? Players often ask this question, and it’s been quite a while now. However, there seems to be good news.
What’s new with Mewtwo? A picture from this year’s GO Fest is currently making the rounds, which was apparently presented at a press conference in Japan. The graphic, which has been shared on Reddit and now also at IGN, shows various Pokémon alongside Team Leader Blanche:
Articuno
Vaporeon
Squirtle with Pikachu Hat
Lapras
Paldean Tauros
Gible
And, most importantly: Mewtwo
According to the report, a statement was also made that we can look forward to the monsters in the graphic – especially Mewtwo.
Nevertheless: Considering that Pokémon GO is celebrating its tenth anniversary this year, and the Pokémon series itself is celebrating a major birthday with 30 years, it would make sense that something big is coming for the players. After all, we’ve been waiting for Mega Mewtwo for ages – and the regular Mewtwo is dearly missed as well.
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Pokémon GO: Over 800 Trainers fight in Gigantamax battle
The Long Wait for Mewtwo and its Mega Forms
The wait for Mega Mewtwo has almost become a running gag in the Pokémon GO community after various data mines and official graphics showed the monster without a later appearance. A release of the powerful forms would certainly be a highlight for many players.
However, the regular Mewtwo has also been absent in recent years. The last time we encountered Mewtwo in Pokémon GO was in its Shadow form, but only for one weekend and indeed in difficult Shadow Raids. If you missed the date, you had the chance for Mewtwo in summer 2022. That was almost four years ago now.
A long wait for a Pokémon that is probably among the most popular monsters of all time – and also one of the absolute top attackers in Pokémon GO.
Players who started in the last two or even four years had hardly any chance to catch this all-time favorite. You could still obtain it through trading, and the super-hard-to-reach max-level research – but that was it. Hence, it’s really time for Mewtwo to return to Pokémon GO once more.
What do you think about the topic? Have you been waiting long for Mewtwo, or do you have enough in your collection? And would Mega Mewtwo be a highlight for you to look forward to? Tell us in the comments. And if you want to know what is happening in the immediate future in Pokémon GO: Here you can find all events in February 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
Soon, fans can look forward to a new series about Spider-Man, but this version of the hero is not as heroic as one would expect from Peter Parker in Marvel films. This Spider-Man is a drunken guy who deals with villains much more brutally.
On Prime Video, a new superhero series will premiere on May 27, 2026. With Spider-Noir, the story of an alternate version of the spider hero will be shown. He has already been seen in the two Spiderverse animated films, but for the first time, he will be portrayed in a live-action series.
He will be played by Nicolas Cage. The first trailer already shows: He is very different from Peter Parker. He is brutal, likes to drink, and is less of a heroic superhero, more of an anti-hero. Looking at his backstory from the comics, it’s not surprising.
Here you can watch the trailer:
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Spider-Noir shows in the trailer that Nicolas Cage is a completely different superhero
As always, Uncle Ben must die
Who is Spider-Man Noir? In the comic Spider-Man Noir No. 1, the new variant of the web-slinger was introduced for the first time. In the comic, he is the human Peter B. Parker from Earth-90214. The big difference from the known era is that superheroes (and villains) operate here in the 1920s and 1930s.
As in almost every version of the hero, Uncle Ben also died here. His death was initiated by Norman Osborn, who has risen as the circus attraction Goblin to become a crime boss. One day, Peter encountered criminals stealing antiques after receiving a tip that was actually not meant for him.
One of them was a spider idol that broke and released several spiders. One of them bit Peter, and the rest you know: He gained powers and became the hero. His costume is based on a uniform from World War I belonging to his uncle.
Up to this point, everything sounds like the classic Spider-Man story, just in a different time. But the Noir universe is a much darker place. Inspired by the genre film noir, Spider-Man Noir operates in a more hopeless world. There are no classic heroes, and everyone operates in gray areas. The genre was particularly prevalent in the 1950s and depicted characters who could not cope with their traumas.
This Spider-Man is also not the friendly neighbor who adheres to heroic rules. He operates from the shadows, likes to drink (as seen in the trailer), brutally attacks his opponents, and does not shy away from killing. For example, he killed the Vulture, who was a cannibal here, but was also criticized by his aunt for it.
Spider-Man Noir thus struggles in the comics with his own morality in a world that apparently only holds corruption, death, and pessimism.
Here you see the first cover of Spider-Man Noir by Marvel from 2008 (Image source: Marvel.com)
The new version has a different name
Is the Spider-Man from the new series also Peter Parker? Those who pay close attention will notice: The character played by Nicolas Cage is called Ben Reilly, not Peter Parker. Ben Reilly is a clone of Spider-Man in the known universe. He probably won’t be a clone in the new series, but showrunner Oren Uziel explains in an interview with Esquire why they changed the name to Ben Reilly:
Peter Parker feels very much like a typical high school student. Boyish. On the way up. […] This character is very different from the Peter Parker from the films. He is older and jaded and does not hesitate to punch a guy in the face when drunk.
The new Spider-Noir is older and, according to Uziel, significantly marked by his past. The trailer also suggests that he does not get his powers from a kind of idol. Clips from possible experiments are shown. It seems that the powers also make him more impulsive and insane. Hence, Spider-Noir and not Spider-Man Noir.
Thus, he resembles characters like Max Payne, who, plagued by their own past, try to drown their problems in violence or alcohol.
A new shop in World of Warcraft wants your money. In return, there are housing items that you can’t get otherwise.
Even before housing went live, data miners had discovered that World of Warcraft was working on a new area in the in-game shop. Here, housing items that cannot otherwise be obtained in the game are to be sold. There was a lot of criticism at the time, but Blizzard assured that: The shop will be transparent and only a small part of the housing items will be accommodated there.
Now the shop is here – and so are the reactions of the players.
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WoW: Early access to housing has started
What can be purchased in the shop? So far, there are only two items available for purchase in the shop.
“Beloved Plush Wolf” and “Beloved Plush Lion” are, as the names suggest, plush toys that you can place in or around your house to further decorate it. They each cost 100 home tokens, but can also be purchased in a bundle of a total of 8 stuffed animals for 500 home tokens (4 of each).
The plush toys cost 1 Euro each – or 8 pieces for 5 Euros.
Because remember: If you want to place several stuffed animals, you have to buy them multiple times.
This is the new currency: In order to purchase the two plush toys, however, you need a new currency: home tokens (Hearthsteel).
Home tokens can be purchased separately and cost 1 cent per token. The cheapest package brings 100 home tokens (1 Euro), and the largest package gives 100,000 home tokens (100 Euros).
The prices are at least transparent.
There is no discount promotion or incentive, such as “Buy more and get a bonus” here.
As is usual in World of Warcraft, you can also buy these coins indirectly with in-game gold. If you first buy a WoW token in the auction house and then convert it to Battle.net balance, you can acquire the home tokens essentially for gold. Currently, the price for 13,000 tokens is around 400,000 gold.
Community finds housing shop disgusting, hopes for failure
Here’s how the shop is being discussed: Especially in the WoW Subreddit, there are several posts about the new shop. Under the title “And so it begins …”, WoW fans discuss the shop and hardly say anything good about it. For many, this is just the beginning, and they believe that Blizzard will be much more aggressive here than in the rest of the shop area:
“Damn you, wretched horse armor from Oblivion!” -Wajiji_T – referring to what the first micro-transaction DLC was.
“WTF, even for real money items you really have to buy several if you want to place multiple? That’s a bit ridiculous.” – Alteran195
“Honestly, just this could probably finance the game if they go overboard with what you can buy.” – TheZombieGod
“Give me a body pillow of Xal’atath, Blizzard, that’s my challenge!” – SweRakii
Cortyn says: To be honest, I don’t find the housing shop that wild. This might be because I have already come to terms with the thought or at least believe that the prices are somewhat “readable”. One cent corresponds exactly to one token across all price tiers. Therefore, I find the shop in its basic form much more transparent and fair than many other MMORPGs or mobile games.
Sure, the basic idea that there are real money shops in premium MMORPGs still bothers me. But I believe that the time to complain about it has long passed, and this is a reality we have to accept. Once you have accepted that, I find the variant of the new housing shop fair and transparent.
We can only hope that a large portion of the new housing items will not be found there and that the vast majority of the objects will still be part of the game world, just as we experienced in the early access of housing. Aside from the cute housing, things are getting quite dark in World of Warcraft right now – because we’ve learned about the eerie, dark backstory of Xal’atath.
This is an AI-powered translation. Some inaccuracies might exist.
Bungie has released a new trailer for Marathon and many gamers are raving about one thing that the shooter does particularly well.
What kind of game is it? Marathon is an extraction shooter (PvPvE) in the first-person perspective, featuring elements of a hero shooter.
You are so-called runners. These are cybernetic mercenaries with different abilities. There’s an assassin who can become invisible, or a scout who should detect enemies with an echo pulse.
Before starting a round, you typically assemble a loadout and spawn on a map with NPC opponents and other players. Afterwards, you diligently collect loot and fulfill quests to improve your character.
At Sony’s State of Play on February 12, 2026, Bungie has now released a new trailer for Marathon, showcasing once again what many gamers really appreciate about the extraction shooter.
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Bungie presents Marathon in the launch trailer
The style of Marathon captivates even skeptics
What do gamers love already? The art style. There are many comments on social media praising the stylistic direction of the game.
One user on Reddit writes: “The art style totally grabs me. This is peak.” Another replies, “It’s really incredible. Even if I should be absolutely terrible at this game, I’ll love the gunplay and the style.”
Even players who are already sure that Marathon won’t be for them as an extraction shooter appreciate the graphic style. In another post on Reddit, a user writes:
I find the visual design of the game extremely exciting, but based on my experiences with Arc Raiders, I can say for sure: Extraction shooters are not for me. I wish it were a pure PvE story game […] .
And even among Bungie skeptics, the style is well-received: “I absolutely love the graphic style and universe of Marathon. However, the fact that it will be an extraction shooter spoils everything for me. I no longer trust Bungie when it comes to live service.”
The comments show: Marathon is visually very appealing, and this is said by both gamers who are interested in the game and those who are pretty sure they won’t buy it.
The style works because it is different and special
Why is the art style of Marathon so popular? Marathon has a very unique graphic style. It is colorful, but not like Overwatch or Valorant.
Bungie’s shooter is also dark, high-contrast, and primarily builds a tense atmosphere in trailers, despite the diverse color palette. The studio plays with fog, storms, and beams of light breaking through the clouds.
There are sci-fi elements, but they differ significantly from franchises like Warhammer, Star Wars, or the in-house Destiny. However, the distinction is even greater compared to many modern shooters that aim for a realistic graphic style with Unreal Engine 5 and focus their color palette mainly on gray, brown, and leaf green.
A streamer on Twitch could only maintain 1 to 3 viewers in his stream for a long time. Then he watched his own stream and suddenly knew where the problem lay.
Our title image is a symbolic image and has nothing to do with the people in this article.
What was the streamer’s problem? On Reddit, the user Wide-Huckleberry-151 posted his recent experiences as a small Twitch streamer. He states that he has been streaming for 8 months on Twitch and wonders why only about 1 to 3 viewers are in his stream. At first, he thought it was because he just wasn’t entertaining, but someone in the chat wrote to him: “Your vibe is cool, but the stream is hard to watch.”
This prompted the small streamer to watch his own stream as a VOD and see himself from the perspective of the viewers.
Within 5 minutes, he realized where the problems lay:
His intro screen had a timer for when the stream starts, but no music.
The game audio frequently drowned out the streamer’s voice.
The sounds of his transitions were too loud.
His overlay was too large.
When he discovered all these little inconsistencies, he asked himself: “Why would I watch this?”
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These are the 5 most relevant German streamers on Twitch in 2024, according to Google
Streamer adjusts minor details and sees improvements
What did the streamer do next? Over a weekend, he balanced out the small issues and started talking more during the streams. He also improved his camera and lighting.
Already after a week, his watch time had doubled, the Reddit user says, and he managed to get 6 to 8 viewers.
What other tips does the streamer have? Finally, Wide-Huckleberry-151 shares some tips with the community, in case there are any small Twitch streamers among them:
Watch your own VODs to identify potential problems.
Audio/sound is more important than the video.
Talk, even when there are no viewers.
A simple overlay is better than a too complicated one.
Intro screen with music should not be longer than 5 minutes.
With Brigandine Abyss, 28 years after the first part of the series, a spin-off comes for the PS5, which causes heart palpitations among longtime fans.
What kind of game is this? The title “Brigandine” surely makes many old-school hearts skip a beat, as the JRPG was a highlight for many on the PS1. The game mixes JRPG with grand strategy and turn-based battles in a unique way.
Brigandine is divided into two parts: In the grand strategy phase, you plan your next move. Do you want to launch an invasion against an enemy, or do you have to defend yourself against external threats?
In the war phase, you then play as your heroes and monsters, battling enemies in a turn-based strategy game. Your characters gain experience typical for JRPGs in battles and can become stronger.
Here you can see the trailer for Brigandine Abyss:
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Brigandine Abyss shows in the trailer what fans have been waiting for 28 years
Complex Fan Favorite
Why do fans like Brigandine? The JRPG is something very special for fans, not least because its complex and challenging gameplay is quite different from other games. It cannot be easily categorized but convinces with its uniqueness.
That a true successor has been announced at the State of Play 28 years after the first Brigandine, which is supposed to bring the JRPG to the PS5 while capturing the old charm, delights the fans.
What are fans saying about the trailer? The new trailer is met with astonishment and disbelief by the fans. Although there have been parts and spin-offs of the series in recent years, a true successor in the same style as the original was still missing.
Battlefield 6 is starting soon in its second season, and to give you an idea of what to expect this year, the developers have already released a small roadmap. Therefore, we show you the most important changes at a glance.
Update, February 17, 2026: The article has been reviewed and is up to date.
When does Season 2 start? Battlefield 6 and REDSEC will receive their Season 2 on February 17 at 1:00 PM German time – that’s a Tuesday. With the release of the new season, new weapons, vehicles, maps, and modes will come to the shooter. We have sifted through the announcement post and summarized the most important changes from the roadmap for you.
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Battlefield 6: New cinematic trailer prepares for Season 2
Roadmap 2026 – What you should know about Season 2
What should I know about Season 2? Season 2 is divided into three phases, and each phase will be unlocked at a specific time. The phases and their release periods are as follows:
Extreme Measures
Start: February 17
Nightfall
Start: March 17
Hunter / Prey
Start: April 14
When a new phase is active, new content will also be unlocked for you to enjoy.
What are the most important changes? Season 2 is set to provide you with a lot of new content. The most important changes include:
2 new maps throughout Season 2
6 new modes (some of which are only available in REDSEC)
3 new vehicles
7 new weapons (most of them will be available at the release of Season 2 on February 17)
Portal is also set to receive updates throughout Season 2 and expand its system. This includes:
At the start of Season 2:
All Portal creators will receive the entire hardware included in the Season 2 Battle Pass at launch. Owners of Battlefield 6 will also gain access to the new map “Contaminated”
With the release of Nightfall:
In Nightfall, the Portal SDK tool will receive several usability improvements as well as a scripted camera.
With the release of Hunter / Prey:
Hunter / Prey introduces two new verified modes, one for REDSEC and one for Battlefield 6
Duos for Battle Royale will be free for all players as a verified mode.
Additionally, Battlefield 6 owners can create their own verified escalation experiences
You can find more details about further smaller changes in the official overview from Battlefield.
A Twitch streamer has gathered a few other players and founded the team Los Ratones in League of Legends. At first, he had a lot of success with it, but now the project has been abandoned.
What is Los Ratones? The team Los Ratones was founded in late 2024 by the Twitch streamer Caedrel. Several well-known personalities from the League of Legends scene are involved. Together, they had a simple goal: How far can we go as a streamer team?
League of Legends shows new trailer for Season 1 from 2026
With the LEC Versus 2026, the format has been slightly revised and Los Ratones was invited to compete against the major LEC teams. The top 8 places in the tournament are allowed to play against each other in the playoffs, ultimately qualifying for the First Stand 2026 tournament. This is the first tournament of the year where all regions of LoL come together (lol.fandom.com).
Los Ratones could have succeeded in front of nearly 600,000 viewers
How did Los Ratones fail? The first matches of the LEC Versus 2026 were lost by Los Ratones, but they managed to recover and celebrate some successes.
The last match took place on February 8, 2026, against Team Vitality, where it was literally about the future of Los Ratones. If they won, they would be in third place and reach the playoffs. However, if they lost, the team would end up in ninth place and be eliminated. Almost 600,000 viewers watched the match between the two teams (escharts.com).
In the end, Los Ratones lost and finished their LEC journey in ninth place. Shortly thereafter, the founder of Los Ratones, Caedrel, released a Youtube video in which he talked about the end of his team.
Why was Los Ratones dissolved? According to sheepesports.com, Caedrel had already announced at the end of 2025 that his team would not participate in their league, the NCL, after the LEC Versus 2026. The team wanted to take one last chance, but after that, there was no plan for the future.
Will Los Ratones play again in the future? Very likely not. Caedrel clearly states that the team is only a real team when every player is present. The top laner and Twitch streamer TheBausffs has already announced that he no longer wants to be a LoL professional (via escorenews.com).
At the Red Bull event, League Of Its Own, Los Ratones was already able to win 2 times. Unfortunately, they only finished second in the third event in 2025. However, they now have a 100% win rate against T1, the best team in League of Legends, which also features Faker: T1 loses to LoL team of a Twitch streamer in Germany, having the time of their lives
This is an AI-powered translation. Some inaccuracies might exist.
The yesterday’s State of Play came with a strong lineup of new games for the PS5therefore. One of them has particularly attracted attention with its main character – a muscular rooster. However, often the even more exciting genre of the game is overlooked.
Which game is being referred to? This was announced for the first time as Project Windless, with an official reveal trailer. Although there was already a bizarre and bloodthirsty trailer in September 2022, nothing more than the template was known.
Project Windless adapts The Legend of the Bird That Drinks Tears, a series of popular novels by the Korean author Lee Youngdo. These take place in a high-fantasy world that is heavily inspired by Korean mythology and folklore.
You can watch the new reveal trailer for Project Windless here:
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In the official reveal trailer for Project Windless on PS5, you slay through hordes of enemies as a muscle chicken
Fight against hordes of enemies as a giant muscle rooster
What does the trailer show? The first thing that catches the eye is the unusual protagonist of the game. This is a humanoid chicken (and a real muscle mountain), which slaughters through hordes of enemies with swords. The jokes write themselves.
In the lore of the game, you play as a Rekon. These are feathered beings about three meters tall with a rooster’s head – and they are extremely powerful. They carry oversized, nearly indestructible weapons, and even their scream has great destructive power. The main enemies appear to be the Naga, who resemble reptiles with their scaly skin.
A Rekon is also the perfect choice for the type of action game that Project Windless is likely to become. In the trailer, the open-world action RPG looks like a Musou in the style of Dynasty Warriors.
What are Musous anyway? They are a subgenre of action games where you fight against large groups of enemies as a single overpowering warrior. The fights are based on hack & slash titles.
For fans of the Musou genre, there is currently really only one option, namely the Dynasty Warriors series from the Japanese developer Koei. It has been around since 1997 and the latest installment, Dynasty Warriors: Origins, was released in January 2025. Project Windless could therefore become an exciting alternative.
MeinMMO editor Benedikt Schlotmann bought the Switch OLED 4 years ago. How has the OLED display held up after all these years? Has it survived years of gaming? Benedikt explains how his Switch is doing.
In July 2022, I bought the Nintendo Switch OLED after much back and forth. For a long time, I was skeptical about the Nintendo console, but in the end, I even called the Switch my purchase of the year.
I consciously chose the OLED model back then: I wanted to play with the Switch exclusively in handheld mode, as I have my computer for everything else. Therefore, the OLED model was simply the right choice for me.
By now, I have spent about 4 years with my Switch. There have often been reports of concerns that the OLED display might fail over time or show signs of burn-in. I cannot confirm these concerns after many years; however, my Switch has other problems.
It is important that these are truly everyday gaming times. I haven’t done any stress tests or anything similar with my Switch, and I also haven’t disabled any protection features of the OLED. I have simply used my Switch normally as a handheld console: at home on the couch, on the go in the tram, or on a plane on my way to vacation.
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Over the last 4 years, I have spent hundreds of hours on countless games and am quite surprised in hindsight about what all that was. Here are a few examples of games I spent a lot of time on:
Persona 5 and Shin Megami Tensei V.
Countless Pokémon games, including the MOBA Pokémon Unite.
Various games from the “Rune Factory” series, which I have played extensively. I only skipped part 5.
Many, many hours in FIFA or now EA FC, but only in single-player mode.
The OLED works like at release, the Joy-Cons less so
Even after hundreds of hours spent in various games on the Switch, I can say: I see no visible damage on the OLED display to this day. Whether in the main menu of the Switch or in the games themselves, I have not noticed any disturbing streaks or burned-in menus. And I would notice that because I always have the Switch right in front of my nose in handheld mode.
Whether the brightness has worsened, I cannot check with my home capabilities.
In general, I believe that most players who have similar habits as I do while gaming do not need to worry about “their” OLED display. Three or four hours of daily gaming on the Switch OLED does not harm the Switch or the display, in my opinion. Other things on the Switch will break first:
It is noticeable that I have been carrying my Switch around daily: The left Joy-Con no longer holds properly on the body of the Switch after 4 years, and my device is quite scratched despite the protective case.
On February 12, 2026, there was another State of Play from Sony. Many developers presented new games or trailers. Legendary Konami was also present, showcasing how to make perfect use of such a show with four trailers.
Konami has produced many legendary game series. This is no surprise, as they have been developers and publishers of video games since the 1980s. They are behind series like Silent Hill, Metal Gear, Castlevania, and the classic Frogger.
At Sony’s State of Play on February 12, 2026, they showcased four titles with four trailers, demonstrating not only how to truly engage fans but also how to present a good mix for the future. We present the four trailers to you here one by one.
Castlevania: Belmont’s Curse
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Konami brings Castlevania back with Belmont’s Curse
Aside from mobile titles and the latest collections of old games, fans of the Castlevania series have been waiting for a new installment since 2014. Here and there, the vampire saga made cameo appearances (such as in Vampire Survivors), but it seems to be making a proper return now.
Together with Evil Empire and Motion Twin, Konami is bringing a new 2D entry in the series. According to the trailer, players will once again have to fight against various monsters while exploring a castle. As in previous entries, various weapons will also be visible.
Motion Twin is also not a completely unknown developer for the franchise. In their 2D roguelike Dead Cells, there was already a Castlevania DLC featuring some enemies, bosses, and weapons from the series.
The game is set to be released in 2026 for PS5, Switch 1 and 2, Xbox Series X|S, and PC.
With the Metal Gear Solid: Master Collection Vol. 2, the fourth part of the series is finally freed from the PS3
Even though Hideo Kojima’s departure from Konami was a significant blow for many Metal Gear fans, it is worth revisiting the espionage series. To ensure that this goes well on modern platforms, Konami released the Master Collection Vol. 1 in 2023, featuring various games and bonus content.
For a long time, it was unclear if the fourth installment, which originally only appeared on the PS3, would return, but now we know: it is finally free, and many people will have the chance to catch up on the title. In addition to part 4, there are also Metal Gear Solid: Peace Walker and Metal Gear: Ghost Babel.
The collection will be released on August 27, 2026, for PS5, Switch 1 and 2, PC, and Xbox Series X|S.
Darwin’s Paradox! is a playable animated film in which you must escape as an octopus
Alongside the Metal Gear announcement, a new trailer for Darwin’s Paradox! was shown. The game looks like a classic animated film, and as an octopus, you must escape captivity to return to the ocean.
To do so, you will not only need to climb and hide, but you will also have to solve puzzles in various levels. As shown in the trailer, the game relies on slapstick humor and situational comedy. The game is set to be released on April 2, 2026, for PS5, Nintendo Switch 2, Xbox Series X|S, and PC.
In the upcoming Silent Hill: Townfall, horror goes to Scotland
Together with Annapurna Games, Konami will release a new installment in the horror series Silent Hill in 2026. Unlike Silent Hill f from 2025, this time it takes place in Scotland. Simon Ordell returns to the island of St. Amelia. However, he only finds fog and an abandoned town.
One of the biggest innovations this time is the first-person perspective. You must protect yourself from monsters and uncover what is happening on the island. The trailer already shows various monster designs that fit the horror of the series.
Why were Konami’s trailers so good? Konami received a dedicated slot on the show, and the four trailers are interesting not only for hardcore fans; they cater to various genres: Metal Gear is a collection for those interested, Silent Hill is a new horror title of the series, and Castlevania and Darwin’s Paradox! target yet other audiences.
The studio’s history is celebrated, but so is the future with new titles. It is particularly exciting that each title is set to be released in 2026. Thus, players can prepare directly for the year and do not have to wait too long for a title that is set to come out in a few years. The situation is different for games like Star Wars: Knights of the Old Republic: One of the best Star Wars games was never complete, and now it is supposed to be remade and finished.
This is an AI-powered translation. Some inaccuracies might exist.