Destiny 2: Boss should forgo salary – preferred to buy an incredibly expensive car a month after the layoffs

In Destiny 2, there were layoffs as early as November 2023 due to the poor performance of Destiny 2: Lightfall. At that time, the question arose as to whether the bosses had considered giving up part of their salaries to prevent the layoffs. This was denied. Now even more employees have been let go and the CEO is being criticized for his expenses.

That was the demand:

  • In November 2023, Destiny had to lay off about 100 employees. As IGN reports, this was critically discussed internally at the company. There were apparently “question and answer” sessions after the layoffs, seemingly to relieve some pressure.
  • During the Q&A session, the head of a department reportedly asked whether the leadership had considered giving up part of their salaries to avoid layoffs.
  • From Bungie came the answer: “We are not that kind of company”; as reported.

The weak Lightfall was blamed for the layoffs, while the 2024 expansion “The Final Shape” was received much better. Still, even more employees had to be laid off:

Start video
Destiny 2: Lightfall – Launch Trailer

Bungie CEO spent $2.4 million on cars and motorcycles

This is the aftermath: On July 31, further layoffs were announced, this time on a much larger scale. These layoffs were announced by Bungie CEO Pete Parsons. They tried everything to avoid the layoffs, but they were necessary.

Now the topic is being raised again that Bungie CEO Pete Parsons, seen as the face of the crisis, is obviously living very comfortably while many of his employees have been laid off.

Pete Parsons has been the boss of Destiny since 2016. He took over from Harold Ryan, who was apparently ousted because Destiny 2 could not be released in 2016 as originally planned, and instead, the content had to be completely overhauled.

Parsons’ account was found on the website “Bring A Trailer“. There, an account named “bngpparsons” bought a total of 25 “classic” cars and motorcycles and spent a total of $2,141,550, which is nearly 2 million euros.

Among other things, he treated himself to a 1971 Porsche 911S Coupe for $201,000, just 3 weeks after the layoff wave in 2023. The auction was apparently highly competitive – 23 bids drove the price up.

In a comment, Parsons wrote:

“That was fun. I spent more than I wanted. But I love the green!”

In a second comment, he mentions that these cars are his personal passion. He would also like to give tours to disadvantaged children.

With the purchase, he probably didn’t make a bargain. According to the site PWK.de , the 1971 Porsche 911 Coupe lost about 5.12% of its market value last year. Today, the car would still average about 121,000 €.

bungie-cars

How is this perceived? Parsons seems to have had a good time with the sale of the company to Sony. For his employees, however, this now appears as pure mockery. From their perspective, they financed this decadent hobby with their work.

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An angry user from X says: “People are supporting the CEO’s hobbies so he can buy himself a new rare car every 60 days before being kicked out.”

CEO made a strategic mistake, launched too many new games too early

What was Parsons’ mistake? Parsons had already stated in an interview in 2020 that they have been developing “new games” at Bungie since 2017. The goal was to become a leading global entertainment company by 2025.

However, with the current projects, they went overboard, got sidetracked, incurred losses, and had to now halt all projects except for Destiny and Marathon.

The mood among the Destiny 2 employees is currently tense. Many of the employees who were fired in 2023 and 2024 feel they fulfilled their duties and did good work. The failure clearly lies in leadership. Strong words of criticism are being voiced: Laid-off Destiny 2 employees demand that the CEO resign: “You are a liar and a thief”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku

Baldur’s Gate 3: Many of you missed this final scene with Raphael

A very special ending awaits in Baldur’s Gate 3, if you have remained loyal to a villain until the end.

In Baldur’s Gate 3, you can shape the course of the story and thus the ending in many ways. Depending on your choices, you will encounter Raphael and can make a pact with him. He will then give you an important artifact but demands the crown of Karsus in return when you have dealt with the “problem” of Baldur’s Gate 3.

Start video
Baldur’s Gate 3 is coming to PS5 – Trailer prepares for console release

What scene is it about? The scene takes place after the final battle if you made the pact with Raphael and have not broken it beforehand.

Raphael steps forward and thanks you for retrieving the crown of Karsus. With it, he is now able to advance the war in hell and rule over Avernus. After that, he also plans to conquer the other hells.

The other leaders of hell have even contacted Raphael, asking for peace or offering him tributes. Because the crown of Karsus is apparently so powerful that hardly anyone can stop Raphael now.

Once Raphael has united all the hells under him, he will look for further worlds to conquer – including yours.

You can watch the scene here:

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What makes the scene so special? The scene with Raphael after the end of the game is nearly unique in this form. Unlike in the rest of the game, Raphael does not look at your character – but at you. He virtually looks directly “into the camera” and thus at the person behind the screen. It’s as if he wants to say: Actually, I made a deal with you, the person behind the screen.

By doing so, he almost breaks the “fourth wall” and steps out of the game.

A similar scene exists with Karlach, but that is quite rare – and you cannot find it at all during your first playthrough.

Why do so few see the ending? To see this special end sequence with Raphael, you have to make a whole series of decisions in the game. For one, you have to make a contract with Raphael – that alone may not please most. Then, you also have to completely forgo the “House of Hope” – which is basically an “endgame dungeon” where you find a lot of story, powerful weapons, and hell contracts to break the pact again.

Only if your pact with Raphael is still intact at the end of the game can you enjoy this scene. Special endings are, in general, a hallmark of Baldur’s Gate 3, as the next patch brings many more new endings.

This is an AI-powered translation. Some inaccuracies might exist.

Without much effort 3 new pets for the collection, this is now possible in this MMORPG

Those who log in diligently to Elder Scrolls Online in August 2024 can secure some particularly cool in-game goodies. Additionally, more anniversary rewards are on the horizon.

What login rewards tempt players to Tamriel? As in every month, you will receive useful or cool items for logging in daily to Elder Scrolls Online in August 2024. Here are the highlights from the coming weeks:

  • Log in 2 times in August: Emberflame Jaguar (companion)
  • Log in 7 times in August: Rose of Tamriel (face paint)
  • Log in 10 to 13 times in August: three Glowing Ink each (for the scriptology; a total of twelve Glowing Ink)
  • Log in 14 times in August: Rose of Tamriel (body paint)
  • Log in 31 times in August: 5,000 gold coins

The highlights of The Elder Scrolls Online in the trailer from the Summer Game Fest:

Start video
Cheerful trailer for the Summer Game Fest shows you what makes Elder Scrolls Online at its core

How to obtain additional anniversary companions

The developers of Elder Scrolls Online are, of course, celebrating the 10th anniversary of the MMORPG throughout the entire year. As part of the celebrations, you can earn two additional companions in August.

  • The Emberflame Dwarvgur will be available for free in the Crown Store from August 5, 2024 (from 4 PM) until September 3, 2024 (until 4 PM) if you have unlocked the achievement  “Portal Walker of Darkforest” or “Portal Walker of the Deadlands”.
  • The achievements are unlocked when you traverse ten portals to the realm of oblivion in Darkforest or the Deadlands and destroy the precursor cataclysms there.
  • Anyone who has also mastered the achievement  “Destroyer of Oblivion” will be rewarded with the companion Firebelly Gremlin.
  • For this achievement, you must defeat all leaders of the portals to the realm of oblivion.

The pursuit of achievements is supported by a weekly endeavor that rewards you for completing ten portals to the realm of oblivion. In addition, there are other daily endeavors associated with the portals that offer more seals than usual.

As part of the 10th anniversary, MeinMMO had the chance to speak with Creative Director Rich Lambert. The conversation covered not only the current chapter Gold Road but also brought to light some amusing anecdotes. Lead developer on the most important update of ESO: They were sure, “that we would kill the game with this.”

This is an AI-powered translation. Some inaccuracies might exist.

An item in CoD is more expensive than the actual game – finally does what it should after 3 months

In Call of Duty: Warzone and Call of Duty: MW3 there has long been a collaboration with Godzilla x Kong. The franchise has long lent CoD the B.E.A.S.T. gloves, which are among the most expensive items in the game.

What kind of item is this? The item in question is the B.E.A.S.T. gloves, which are part of the collaboration between Call of Duty and Godzilla x Kong.

The gloves are available as a reward for purchasing 4 Kong x Godzilla bundles in the shop. Each bundle costs about 2,400 Call of Duty points, which is roughly 20 €.

However, the gloves were rather unremarkable for a long time apart from their price. They had neither a special animation nor did it feel to players like they were smashing opponents around with King Kong’s fist. So the item didn’t really do what one would expect from it. A new update has changed that.

Here you can see the current collaboration between Call of Duty and Fallout:

Start video
Call of Duty and Fallout are releasing a skin bundle together, here’s what it looks like

New update gives the gloves real power

What does the new update bring? The new update for Call of Duty: Modern Warfare 3 and Call of Duty: Warzone has finally given the gloves real power. When players hit their opponents with them now, they fly many meters through the air, just as if King Kong himself were striking.

So players who have the gloves can be happy that the opponents now fly properly across the map, as was probably intended from the beginning.

In a video on X.com, DETONATED shows what the new animation looks like now:

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Previously, players had complained at the introduction of the gloves that they wouldn’t even knock enemies over. Accordingly, the comments for the update are now quite positive.

What do players say about the update? Many players didn’t even expect an update for the gloves anymore. The gloves were introduced in April 2024, and nothing happened until the update at the end of July.

@KiyyDumb writes about it on X.com: “Why did they change it months later? I would have bought it on the first day if it had done that.”

@SquashyButton29 still finds the price on X.com unjustified: “I mean, it’s good that there’s now a fun extra effect, but it’s still crazy that you have to spend 80 dollars to unlock it.”

@BLACGOKU says on X.com: “It’s definitely worth it to me now 😂.”

The gloves are still more expensive at about 80 € than the game itself. Even with the new animation, players do not find the price really justified. However, when the animation was not yet present, the outcry was even louder: CoD MW3: Fans are upset about gorilla gloves for 80 € – “I was hoping for an animation”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto.com

In August, you can heat up your enemies with three flamethrowers at once in Helldivers 2

August is really heating up in Helldivers 2. The reason for this is not only the temperatures outside but also the new flamethrowers that will be introduced through the war bond “Flame of Freedom”.

What are these flamethrowers? In Helldivers, a new war bond will be released in August again. The war bond called “Flame of Freedom” provides the brave soldiers of Over-Earth with new equipment that will allow them to really heat things up against their opponents.

Along with this are two new flamethrowers. The FLAM-66 Torcher breathes flames as a primary weapon and really heats up the enemies. The secondary weapon P-72 Crisper is perfect for turning enemies to ashes with a quick grab from the pocket.

The FLAM-40 flamethrower is still available to the Helldivers as a strategem and does not need to be unlocked by purchasing a war bond.

The Helldivers community is also looking forward to this fiery spectacle.

Here you can see the trailer for the new war bond:

Start video
Helldivers 2 shows in the new war bond ‘Flame of Freedom’ fiery democracy

“THREE flamethrowers at once? Hell yeah”

How does the community react to the flamethrowers? The community is very excited about the flamethrowers. Many GIFs from various series and movies are shared by the Helldivers to express their anticipation for the new war bond.

Being able to carry three flamethrowers is well received in the community on Reddit.

  • Porcupinedeath writes: “Ayo, can I have THREE flamethrowers at once? Hell yeah, buddy”
  • Majjin_ replies: “Remember that switching to your third flamethrower always goes faster than reloading your first two flamethrowers.”
  • Porcupinedeath replies again: “And throwing firebombs is faster than reloading my 3 flamethrowers.”
  • Feedmestocks has been waiting for a long time: “I’ve been praying for a fire Punisher for so long. I really can’t wait”
  • This-Fuel-843 writes: “I can’t wait to play as a salamander and cleanse them in holy fire!”

The community is noticeably happy about the new war bond. Even though equipping 3 flamethrowers probably won’t be the best build in the game, the Helldivers are definitely feeling a lot of anticipation already. If you want to know what else besides the two new flamethrowers is included in the new war bond of Helldivers 2, then we have the right article for you: Helldivers 2 finally brings the armor the community has been wishing for with the new war bond ‘Flame of Freedom’

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

The MMORPG Ashes of Creation shows 2 hours of gameplay for the new support class – what can the Bard do?

In the MMORPG Ashes of Creation, the new class Bard was recently presented. It serves the group with buffs and good entertainment.

Why is the Bard being introduced now? Ashes of Creation hosts a livestream about once a month, where the developers explain the progress of game development as well as systems and mechanics.

This time, the developers spent almost two hours discussing the Bard. The new archetype functions as a support class for the group and also provides good entertainment on the side.

The Mage has also been introduced; here is what the class looks like:

Start video
Ashes of Creation presents the mage archetype in 30 minutes

Class Clown or Useful Helper?

What can the Bard do? The Bard in Ashes of Creation serves as a supporter for his group. He is not a classic healer or tank, but a type of buffer who enhances his group and weakens opponents.

For this, he has various abilities at his disposal. In the presentation livestream (via YouTube), the developers first showcased the 5 different auras.

One or two of these will always be active for the Bard. They give the group passive effects such as a buff on healing received, mana regeneration, or increased movement speed; additionally, one aura can increase the damage opponents receive.

For good entertainment and valuable buffs, the Bard provides his dances. In the current version, he has four different dances available. The dances are active abilities where the Bard dances and supports the group.

One dance provides a shield and heals the group for every second the dance is active. Another dance can add damage to opponents. The dances are always very expressive, providing some laughs even for the developers.

Image shows Bard performing a fire spell that covers a large area in front of him with fire coming from a ghostly dragon's mouth.
The Bard can do more than just buff.

What other abilities does the Bard have? The Bard also has regular healing and damage abilities as well as many abilities that give negative effects to his opponents, stun them, or disarm them.

Additionally, the Bard can swap hit points with one of his teammates. With his abilities, the Bard collects masks. He can use these masks to trigger a combo ability that activates different skills depending on the combination of collected masks.

What role does the Bard take on? The Bard can function as a healer in smaller groups, but he is more intended as a supporter for larger groups. In the developer’s example, the group consisted of a tank, 3 damage dealers, a healer, and a Bard as the group’s supporter.

In battle, the Bard always adapts to what the group needs. If everything is running smoothly, there will be more damage; if time needs to be bridged, there will be a movement speed buff; and if an opponent deals a lot of damage, healing will be provided.

Especially concerning mana, the Bard is very useful for the group. In the developers’ livestream, players could quickly regain mana with the Bard’s buff to use their abilities. During combat, the blue bar otherwise went down quite quickly.

In the last developer livestream, the focus was on the server structure behind Ashes of Creation. Here, the developers presented a technology that is likely to change the MMORPG genre forever: A new MMORPG claims to have achieved the breakthrough that Star Citizen dreams of – “Will change MMOs forever”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube

Steve Jobs’ visionary speech about Artificial Intelligence 40 years ago – The co-founder of Apple anticipated our problems

AI is one of the tech adventures of our time, yet the Apple founder spoke of the opportunities – but also the great risks – 40 years ago.

Did Steve Jobs talk about Artificial Intelligence (AI) 40 years ago? Yes, Steve Jobs discussed his thoughts on the development of computers towards independent interaction with humans at the International Design Conference in Aspen, Colorado (USA).

How do we know about the speech? The widow of Steve Jobs regularly publishes documents, videos, or similar items on the stevejobsarchive website that had not been publicly available until then.

Start video
The “Deep Dive” is supposed to immerse us into MMORPGs deeper than ever before – What is it actually?

A 40-Year-Old Speech About Today

What did Steve Jobs say about AIs? He mentioned back then that humans would interact with computers for several hours every day. And what he hopes for from computers is clearly described with a reference to the immortalization of a great philosopher and polymath like the Greek Aristotle.

If we look to the next 50 and 100 years, if we can really create these machines that can capture a mind, a set of principles, or a way of seeing the world, we might [forever] have the next Aristotle.

The potential, if computers could learn to think and advise like humans, is immense according to Steve – however, he also foresaw the potential weakness of these systems:

Maybe, if one of these machines accompanies him for his whole life, one day we might ask it: “What would Aristotle have said?” Maybe we won’t get the right answer, but that is really exciting for me, and that’s one of the reasons why I do what I do.

And in the offices of Apple, AI probably wasn’t just an amusing intellectual distraction during a break, as can be inferred from this quote:

A lot of work is being done in the field of artificial intelligence to understand what self-awareness is and to understand whether a computer can ever be self-aware. […] Many people are dedicating themselves to […] trying to understand the architecture of the brain and how we can better mimic machines. And indeed I believe that by the end of our lives we will know the answer to this question. And that is what motivates many of us.

Steve Jobs passed away on October 5, 2011, in California due to cancer. He thus did not experience the huge boom of AI himself. But some of his colleagues and researchers from that time could make his prediction from over 40 years ago come true in the future.

Some examples of what AI is recently capable of, and the market power it wields in the hands of companies like Nvidia, can be read in the following articles from us:

Artificial Intelligence can do a lot nowadays – even help with cheating. In another article on MeinMMO, we tell you about the audacious plan of a university applicant in Turkey. What he attempted during a state exam will probably haunt him for the rest of his life: Because his attempt to cheat with a camera, phone, and AI failed, but the police are quite impressed.

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Source(s):
  1. applesfera

The next manga chapter of One Piece shows us Joy Boy for the first time, thereby disproving a fan theory

The 1122nd chapter of the manga about One Piece will be released in just a few days. Thanks to leaks from Japan, we already know what will happen in the next section of the story. Accordingly, we will see Joy Boy for the first time, albeit with a small limitation.

Who is Joy Boy? The name Joy Boy is repeatedly mentioned in the One Piece manga. However, the person behind the pseudonym has been dead for a long time.

  • Joy Boy lived about 900 years ago in a “technologically advanced” kingdom.
  • He was the very first pirate to sail the world’s oceans.
  • His body could stretch like rubber. His fighting style resembled that of the sun god Nika.
  • Luffy is the incarnation of Joy Boy. After he awakened his Gear-5 powers, the giant elephant Zunesha called him by this name.

Furthermore, Joy Boy contributed at least a part of the One Piece. When Pirate King Gol D. Roger found the legendary treasure, he wished that he had lived at the same time as Joy Boy.

Unfortunately, we do not know if Joy Boy sailed the seas with a cool ship:

Start video
One Piece: These are the 5 coolest ships sailing the oceans

Conclusions about Joy Boy’s appearance refute fan theory

What does Joy Boy look like? In the upcoming chapter, a flashback will be shown between the giant robot Emet and Joy Boy. While the metal creature is fully visible, Joy Boy is only represented vaguely.

It can be seen that he wears a hat and a coat. The hat has a slightly wider brim than Luffy’s straw hat. The coat also seems to have seen better days, as it is worn out at the bottom.

X-user Perera44 shows us what Joy Boy looks like:

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Which fan theory is being refuted? When Imu first showed a gigantic straw hat, many fans were convinced that Joy Boy must be a giant (via Reddit). Among giants, the sun god Nika is considered a folk hero.

That’s why many fans thought that the gigantic straw hat must have belonged to a large person who possessed similar powers to Nika and Joy Boy.

But: Compared to the robot, it can be seen that Joy Boy is not a giant. He is roughly the size of Luffy and his friends. This suggests that Joy Boy could have been a human.

Alternatively, it is possible that another fan theory is correct and Joy Boy was a Buccaneer. Oda may have left some leeway in the size comparison because Buccaneers are only slightly larger than humans.

The theory of the Buccaneers is reinforced by the fact that Jewelry Bonney was able to transform into Nika. Bonney is partly a Buccaneer due to her father’s genes, and she has listened to stories about the sun god Nika since she was a child.

The Five Elders have also repeatedly expressed disdain for the Buccaneers, which many attributed to the fact that a “Nika” must always be born among them.

Whether Joy Boy was ultimately a Buccaneer or a human remains to be seen. If Oda adheres to the current size comparison with Emet, it does not seem that the gigantic straw hat that Imu keeps belongs to him.

Imu has quite a bit in his treasure chamber. He not only keeps the gigantic straw hat but also one of the Ancient Weapons. With that, we know all three Ancient Weapons from One Piece: One Piece finally reveals what the last Ancient Weapon is and who possesses it

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

A medieval MMO for 18+ will not be further developed – Yet it is still doing well on Steam

In the medieval MMO Chivalry 2, players fight against others in first-person view like in a shooter. With longswords, hammers, and battle axes, they slash at their opponents. The inspiration came from large battles from Game of Thrones or Lord of the Rings. The game was released in 2021 for PC, PS4, PS5, and Xbox – now, they look back with satisfaction at 3 years and 11 updates and say, “We are done.”

This is the idea behind Chivalry 2:

  • Development started in 2017 – the idea was to recreate medieval battles with all their blood and chaos. Players should be able to grab anything that was on the ground to fight each other. We called it the “Battlefield of knight games”
  • As inspiration, they looked at Game of Thrones or Lord of the Rings – up to 64 players should be able to participate in battles.
  • The game was well-received at release and peaked at nearly 17,000 players on Steam, where it was released a year after in June 2022. For a paid title, that’s quite decent.
Start video
Chivalry 2 is the Battlefield among the knight games – Shows in the trailer for the update new map and weapons

Stable player numbers on Steam – resurgence after the May update

How was the development? The development has run correctly for 3 years now. New maps, modes, and all sorts of things have been released. The game has received 11 updates.

Chivalry 2 found a player base on Steam and player numbers have been solid since August 2022, averaging between 1,400 and 2,600 concurrent players.

After the last update in May, the MMO is doing significantly better now than for much of 2023. Currently, the game has 2,400 players on Steam again – and certainly a few more on consoles and other platforms. Still, it’s coming to an end now.

Chivalry 2 ends development – nothing more is coming

This is what the developer says: The creator of the game, Tom Bannen, announces:

  • There will be no more updates – the game is “Feature Complete” with the 11th update Regice.
  • The game will be moved to maintenance mode and critical issues will be addressed, but they will focus on new projects.
  • They know that many players will be disappointed by the news, but will now focus on new projects, also in the Chivalry universe. The next Chivalry will “blow players away.”

No cash shop – no further development

This is what it’s about: We often report on MeinMMO about MMOs that are shut down because they have no players left. Here, a game rides off into the sunset, which has performed well.

The result is ultimately the same, except that you can still play Chivalry now.

The reason is likely that Chivalry 2 has too few opportunities to earn money in ongoing operations and relies on players buying it anew. They have also already gone through the free giveaway via PS Plus. Other MMOs finance themselves through a cash shop.

An example of an MMO that started with a lot of money and hopes but could not fulfill them was presented to you in July. It was thought to be the first major virtual reality MMORPG: Zenith was supposed to be the first big VR MMORPG like Sword Art Online and had a strong launch on Steam – Now it’s over.

This is an AI-powered translation. Some inaccuracies might exist.

A shooter like Escape from Tarkov focused entirely on marketing with DrDisrespect – Explains how it continues after the scandal

Herschel “DrDisrespect” Beahm was previously the star of Twitch. His permanent ban was a major mystery for 4 years. The real reason for the ban only came to light a few months before the planned release of his shooter Deadrop.

What kind of shooter is this? Deadrop is the first game from the developer studio Midnight Society, co-founded by the streamer Herschel “DrDisrespect” Beahm. The marketing of the shooter relied heavily on the influencer, who previously worked on CoD and was known on Twitch and YouTube for his strong opinions on shooters and his loud rants.

Now, Robert Bowling and Quinn DelHoyo, co-founders of Midnight Society, spoke in an interview about the decision and its consequences for the shooter.

The ban of DrDisrespect occupied fans for four years.

Start video
DrDisrespect was a celebrity on Twitch – His ban remains a big mystery to this day

Deadrop is set to be released as planned in 2024

How did the studio react? The accusation that DrDisrespect was banned from Twitch due to chats with a minor reached the developers a few months before the planned release of Deadrop. “There was shock and disappointment,” Bowling recalls in the interview.

However, these feelings quickly changed to “How can I ensure that all the incredible work on Deadrop is not lost?”, Bowling continues. Midnight Society employs 55 developers. To finance the shooter, they had raised 24 million US dollars.

According to Bowling, the release will not be affected by the scandal surrounding DrDisrespect. Deadrop is scheduled to launch as a free-to-play title in the fourth quarter of 2024. The shooter will probably be a kind of EFT-like, but with a vertical playing field instead of the usual horizontal environment – and NFTs.

DrDisrespect is said to have helped the studio

What do people say about DrDisrespect? As the founders explain, the content creator was brought on board to leverage his massive reach of 4.5 million YouTube subscribers. “His job as an influencer was to direct attention and the community to us,” Bowling says. At the launch, he was also supposed to play the game in front of his fans.

However, this seems unlikely to happen in the planned form. The decision to part ways was made by the founders in a joint meeting. “We knew it was the right decision after we discussed everything as a group of four.”

Despite this experience, Bowling seems to have a rather positive view of collaborating with influencers: “Having a little initial marketing that we otherwise wouldn’t have had definitely helped,” explains the Creative Director.

However, he insists that it was the good reputation of the developers in the gaming industry that attracted investments to the shooter, not the influence of DrDisrespect.

At release, it will be revealed if Deadrop can stand on its own feet or if shooter fans will be proven right in their fear that the game is doomed to fail without DrDisrespect and his promotional efforts. Alternatively, there are still the 25 best shooters of 2024, which will impress with PvP or PvE gameplay.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bloomberg

“We found it funny. He didn’t” – The creators of Two and a Half Men wanted to bring Charlie Sheen back for the finale, but he wasn’t thrilled

Many fans believe that Two and a Half Men became a worse show after Charlie Sheen was fired. Especially the finale has received poor ratings. Chuck Lorre, the creator of Two and a Half Men, wanted to bring Charlie Sheen back for the finale, but he was not particularly enthusiastic about the idea for the finale.

What happens in the finale of Two and a Half Men? In the final scene of season 12, which you can see on YouTube, Berta, Alan, and Walden are lying on the balcony. The three see a helicopter carrying a piano, but they don’t care about it.

After a cut, we see a Charlie double ringing the doorbell. Suddenly, the piano falls on this Charlie. The camera zooms out to Chuck Lorre’s director’s chair, who says Won, only to be killed by a piano shortly after.

Originally, however, Lorre planned to bring the real Charlie Sheen back to mock him. Sheen had a different idea, which is why he was not brought back.

Start video
Two and a Half Men – Trailer for Season 11 with Jon Cryer and Ashton Kutcher

Silly End or Family Reunion

What did Lorre want to do with Sheen in the finale? In an interview with Entertainment Weekly, Lorre spoke about the series finale and that he contacted Sheen for an appearance. His plan was not much different from the official ending.

Our idea was that he would go to the front door in the last scene, ring the bell, then turn around, look directly into the camera, and deliver a crazy tirade about the dangers of drug abuse. He would then explain that these dangers only apply to average people.

Additionally, Sheen was to say that he was a ninja from Mars and immortal. After the monologue, the piano was supposed to fall, just like in the actual ending. His monologue is a reference to an interview he gave after he was fired. Here you can read more about it: Charlie Sheen would have returned to “Two and a Half Men” – under an absurd condition

What did Charlie Sheen want as an ending? Lorre recounts in the interview that Sheen wanted a heartwarming scene as a finale that would lead into a new show called The Harpers. Sheen wanted him and Jon Cryer to continue the series with that.

The two did not agree, and the ending was ultimately filmed as Lorre had planned, just without Sheen. We found it funny. He didn’t.

How did fans feel about the ending? Looking at the comments under the YouTube video, fans do not find the ending nearly as funny as Lorre.

  • @Doctor4007: And that, ladies and gentlemen, is why you should not bring your personal feelings into your work life. Because it ends with a terrible ending and angers a lot of people
  • @Parasopher: The show ended when Charlie left
  • @Psyberelogist: That was more than sad and extremely disrespectful to the show’s fans.

What do you think about the ending? Did you even watch the show after Sheen’s departure? Let us know in the comments. Two and a Half Men had issues not just with Sheen. Angus T. Jones also made controversial comments in a bizarre video: The actor of Jake warned you not to watch Two and a Half Men while he was still acting

This is an AI-powered translation. Some inaccuracies might exist.

Throne and Liberty introduces new rune system with random factor, players fear Pay2Win and frustration

NCSoft has introduced a new rune system for the Korean version of Throne and Liberty that revives the old Pay2Win discussions. MeinMMO summarizes the key points of this feature for you.

What is this new feature? After the comprehensive ‘Leap’ update of the Korean version of the MMORPG from July, the developers of Throne and Liberty have now introduced the content of the August patch. Included: a new rune system. Here’s how it works:

  • The new dungeon challenge “Dimensional Challenge” (comparable to Mythic Plus dungeons from WoW, which also offer increasing difficulty) rewards with jewels that can be socketed into gear to enhance attack, defense, or support values.
  • There are exactly these three types of runes: red attack runes, blue defense runes, and yellow support runes.
  • Runes that offer the same value can be fused into stronger versions of the runes.
  • Synergy effects can be activated based on the type of runes used.
  • By gradually upgrading runes, even less experienced players should have the chance to farm high-level runes by completing the first eleven levels of the “Dimensional Challenge” (which are said to be relatively accessible).
  • Runes should also be earnable in other ways, such as through world events.
  • Runes can be destroyed, yielding rune fragments (a level 1 rune gives about one to three fragments). With 100 fragments, one can craft a rune hammer.
  • A rune hammer is needed to unlock sockets on gear (for weapons, two rune hammers per socket are required). The factor of chance decides which type of rune can be placed in each socket.
  • By investing additional rune hammers, one can re-roll the type of socket, with costs depending on the number of reset attempts (so you’ll need more rune hammers to reset).

The Guitarist562 shows in a video on YouTube how the system works in practice.

The release date trailer prepares you for the launch of Throne and Liberty:

Start video
Throne and Liberty: New trailer reveals release date, introduces the fantasy world of Solisium

Worried glance to Korea

How does the community react to this system? On Reddit, the community is already extensively discussing the new system. Two areas of the feature are viewed particularly critically:

  • The potential Pay2Win/Pay2Progress factor: Rune hammers can be purchased through the in-game shop. Those who invest real money are expected to reach their goals much faster.
  • The randomness factor: Those who want to use the best possible rune combinations and synergies on their gear must obtain numerous rune hammers and even more runes. Those who have bad luck can become frustrated quickly.

Some players of the Korean version have reportedly spent hundreds of dollars on rune hammers in streams, with widely varying results for character progression. Those who don’t spend money on the shop and have bad luck with unlocking sockets will alternatively spend a lot of time in the new “Dimensional Challenge” dungeons.

Throne and Liberty Boss Malakas
Group challenges are the core of Throne and Liberty.

How does MeinMMO editor Karsten Scholz evaluate the new feature? If the rune system is implemented in exactly this form in the Western version of Throne and Liberty, criticism from my perspective is absolutely justified. Once the factor of chance affects character strength and also involves real-money investments, developers cross a line.

However, I would like to emphasize that Amazon Games has already adjusted various critical mechanics and systems from the Korean version of the MMORPG for the Western port. In the open beta, the payment model of Throne and Liberty was relatively fair. Therefore, I expect that there will be corresponding adjustments to the rune system for the West as well.

What do I need to know about Throne and Liberty? On September 17, 2024, the new MMORPG from NCSoft, Throne and Liberty, will be released. The launch in the West will be handled – as already indicated – by Amazon Games, who have gained experience with New World and Lost Ark.

You can expect an online RPG that aims to focus on the “massively” in “Massively Multiplayer Online Role-Playing Game.” Aside from the usual quests, there will primarily be huge PvP battles, sieges, and guild activities. More details can be found here: Throne and Liberty – All important information on release, classes, gameplay, crossplay, payment model, early access, platforms

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Radiant Echoes – Best Farming Method, Tips & Tricks

Do you want all the rewards from the pre-event of WoW: The War Within? We have tips – and we explain why you don’t need to stress.

Update, 02.08.2024: Blizzard has drastically revised and improved the event Radiant Echoes. You can now complete events without pause and are no longer dependent on special farming methods or tips. You can find all changes to the event here. The tips and tricks below are now obsolete.

Original report: The pre-event of World of Warcraft: The War Within has been running since last Wednesday. In “Radiant Echoes”, you can earn many rewards – but for many, the frustration is great. They are worried that they have to farm long and hard to receive all the rewards.

Therefore, we want to give you a few tips and tricks and also clarify a few things. Because the event is not as terribly exhausting and time-consuming as it seems, even though there is indeed room for improvement.

Start video
WoW: Pre-Patch 11.0 – Trailer for the new pre-event of The War Within

Don’t farm mobs – unless you enjoy it

When the event in the respective area is completed, there are still some memories left that can be farmed endlessly. These yield between 1 and 5 memory remnants per kill.

The simple trick here is: Don’t farm these mobs unless you really enjoy grinding. It is absolutely not necessary to farm anything for a long time in this event. No matter how many kills you accumulate, at the next event start, you will earn multiples of that amount in a fraction of the time.

Unpack twinks, secure bonuses

Each of the 3 events (Duskmarches, Scorched Gorge, Dragon Waste) has a weekly quest that rewards 1,500 memory remnants upon completion. These quests can be completed by any of your characters.

So once you have completed the 3 quests with your “main,” log in with a twink and visit the next event.

This is particularly interesting because with the Warband, you can transfer all memory remnants from one character to another. You can therefore play all three events with multiple characters and receive around 6,000 memory remnants as a nice “bonus” per week and character (4,500 from the quests, +500 for each boss kill).

Don’t worry about the costs

In the forum or on Reddit, many fans are imagining horror scenarios. Allegedly, one needs to farm 300,000 memory remnants if one really wants all the rewards. Too much, some say.

But the truth is different.

The 300,000 memory remnants is a theoretical value that would apply if you never received loot during the event. But that is simply not the case.

WoW Pre Event Trader
The prices are daunting if you want everything – but you actually need relatively little.

If you participate in the different event steps, you will be rewarded with equipment again and again – sometimes more, sometimes less. This equipment corresponds to what you can also buy from the event vendor. Each time you receive a piece of armor as a drop from the event, the amount you need to farm decreases, by 2,000 to 8,000 memory remnants.

In fact, you only need to “farm” a maximum of 50,000 memory remnants – that’s the cost of the mount (20,000) and the 3 pets (10,000 each).

20,000 memory remnants have already been received by some players on the first day, without farming mobs. Keep in mind that the necessary time will decrease in the coming weeks, so you can achieve this within a few hours.

War mode can be your friend

If your realm has too many players during the event, it lags and performs poorly, it may be worth activating war mode. Usually, there are significantly fewer players active here. This means the whole event takes a few minutes longer, but you can also participate in more mini-events and thus receive multiple rewards.

How peacefully this all plays out depends, of course, on your realm pool. On many worlds, however, a “gentleman’s agreement” applies during such events – Horde and Alliance leave each other alone and peacefully complete the event quests side by side. You should still be careful not to simply jump into the AoE fireworks of the opposing faction.

Wait for Week 3

If you don’t want to spend much time on the event but still want all the rewards, simply wait for Week 3 of the event – which begins on August 14, 2024. Then the events will appear every 30 minutes, allowing you to hop from one event to the next almost without pause. Currently, events only appear every 90 minutes, causing many to feel forced to wait. Just use the time for other things instead of actively waiting.

The best farming method for memory remnants

When we summarize all these tips, the most efficient farming method emerges:

  • Complete the event with as many characters as possible to complete the weekly quest for 1,500 memory remnants each time.
  • Always be there at the start of the event to participate in as many steps as possible that award rewards each time.
  • Activate war mode if your realm allows it.
  • Farm mobs outside of the event only if you enjoy it – it is not necessary.

Have you already collected everything you want from the Radiant Echoes? Or are you waiting for the later weeks of the event when the echoes appear at shorter intervals, and you can farm faster? More about the upcoming expansion The War Within can be found here.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO is likely to soon receive one of the most exciting features from the main games, which could completely change the meta

Are we about to catch giant Pokémon in Pokémon GO? A leak seems to suggest so.

What kind of leak is this? On the Discord server of the leaker group Pokeminers and in the subreddit “TheSilphRoad” about Pokémon GO, players are currently discussing an exciting find. There, new content related to “Dynamax” is showcased.

You can see the post from the subreddit here:

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What can be seen there? It is apparently assets for a new form of raids that will implement the Dynamax system from the main games “Pokémon Sword & Shield”. New graphics and a new raid arena can be seen.

Previously, there were data mine reports surrounding Dynamax, as reported by “Pokémon GO Hub“, and even in the official graphic for the eighth anniversary of the game, which Pokémon GO shared via X.com, a Dynamax Pokémon is featured.

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What should be noted: Earlier, features or content hinted in these graphics had appeared much later or not at all in the game. Nevertheless, in connection with the new data mines, the hope grows that Dynamax will soon land in the game. But what is it actually?

Start video
Heavenly teamwork in Pokémon GO – a new season begins

What could Dynamax and Gigantamax mean for Pokémon GO?

This is Dynamax: This phenomenon was introduced in Pokémon Sword and Shield, turning Pokémon into giant versions of themselves. You could battle these monsters in Dyna-Raids, but also use them in battle. Read more about the feature in Sword and Shield here.

The giant versions could fight in their dynamaximized form for three rounds before reverting back. During this time, they were significantly strengthened.

What is Gigantamax? This is another variation of Dynamax: Some Pokémon came with a special Gigantamax form, making them not only giant but also giving them a unique appearance. They also had a special Gigantamax attack to use.

Also interesting: The incredibly powerful Pokémon Endynalos is partly responsible for this phenomenon. It belongs to a group of powerful Pokémon that are still missing in GO.

What would this mean for Pokémon GO? Currently, one can only speculate, as it is still completely unclear how exactly the feature will be implemented. What is clear is that if monsters could be dynamaximized in the future, it could shake up the established lists of the best attackers or PvP monsters – depending on which monsters master the Dynamax and what changes occur in battle.

Additionally, there will be a new component for collectors, as the Gigantamax forms are likely to become sought-after monsters in the game. We are definitely excited and will keep you updated here as soon as there is more news about the feature.

However, keep in mind: As of now, there is no official announcement or similar. What do you think of Dynamax and a possible variant in Pokémon GO? Let us know in the comments! And to know what’s happening in the game in the coming weeks: Here you can find all events in August 2024 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Fired employees of Destiny 2 demand that the boss resigns: “You are a liar and a thief”

The video game developer Bungie announced yesterday, on July 31, that it would lay off 220 employees and transfer 230 to a new studio and to Sony. Instead of 1,300 employees, only 850 will work on Destiny 2 and Marathon in the future. Some employees who were laid off in November 2023, and content creators see problems at the top management of Bungie and demand that CEO Pete Parsons step down.

This was the announcement: In a statement from July 31, Bungie’s CEO, Pete Parsons, announced (via Bungie):

  • 450 employees will be lost and all projects will be halted except for Destiny and Marathon.
  • It is said that five years ago they started working on many new projects, resulting in thinning out the existing teams and growing so much that they incurred losses.
  • Due to poor economic development, a crisis in the video game industry, and the weak Destiny 2: Lightfall, hard decisions are now necessary. They will continue to develop great games with the existing 850 employees.

The current wave of layoffs is viewed critically also because Bungie already fired 8% of its employees in November 2023. At that time, it was due to a “strong decline in popularity” of Destiny 2, following the weak Lightfall:

Start video
Destiny 2: Lightfall – Launch Trailer

CEO writes “Be Brave” – protects himself from criticism on Twitter

This aggravated the problem: If anyone wanted to direct their initial anger about these layoffs at the face of the crisis, Pete Parsons, they found his Twitter account in protected mode. Parsons apparently put his account in this mode because he anticipated the wave of criticism heading his way.

This was criticized as “cowardly” by former Community Manager Sam Bartley.

It was also criticized because his Twitter bio ironically states “Be Brave.” Parsons unlocked his account after the complaints, but has not yet commented on the criticism.

https://twitter.com/TheSamBartley/status/1818678522397049082

Developers demand the head of Pete Parsons

These are the reactions of the laid-off employees:

Liana Ruppert (cover image) was a Community Manager at Bungie from 2021 to 2023. She demands: “Step down, Pete.” He is a liar and much more, which cannot be said publicly. He should resign without a huge “golden parachute” from Sony (via x). Because it is not Sony’s fault, but the fault of management.

The Social Media Lead Griffin Bennett, who was also fired last year, writes: “Pete is a joke.” He demands that management takes responsibility and believes: “Weak leadership has destroyed one of the greatest developers of all time. Retire, Pete.”

The former Community Manager Sam Bartley writes about Parsons: “You did this. You chose this. I am already on the “Do not work with this person” list – I don’t care anymore. You lied to my face. Right to my face. You invited me to admire your new cars, TWO DAYS before you fired me. Two. F***ing. Days. Go away. Now.”

Experts on Destiny see the problem at the management level

Journalists and content creators who have been following Destiny for years also express their criticism:

Paul Tassi from Forbes writes: “If the leadership team has to lay off 350 people in a year, maybe the leadership team is the problem, not the employees.”

My name is Byf writes: “The leadership must be replaced. Their decisions have repeatedly led to disaster for the employees who are actually working on the game we play. They are recklessly handling the studio, the employees, and the franchises. The problem is clear: The leadership needs to be replaced.”

Destiny-2-Pete-Parsons-1140x445
Pete Parsons, the CEO of Bungie.

Are there other voices? Yes, there are many developers who do not directly go after Parsons but write:

  • That they have achieved a lot and that “The Final Shape” has been so successful – but that they were still fired. They are frustrated that the layoffs have nothing to do with personal performance.
  • Some share their personal stories: A woman was laid off 3 days before going on maternity leave. Another one was promoted just a month before. A third one was laid off while he was on vacation.
  • Many seem to be frustrated that they now have to suddenly look for a new job – They are proud of their team and their work at Bungie, which is now coming to such a sudden and unexpected end.

Unusually harsh and sharp response from employees

What’s behind it: It is unusual for employees in the gaming industry to behave so offensively – and so many of them. Normally this doesn’t happen because laid-off employees are looking for new jobs and do not want to appear negatively to potential employers. Usually, developers keep a low profile after layoffs and mainly focus on highlighting their own strengths and recommending themselves for new jobs.

The criticism apparently comes strongly from the community management sector and from those who were laid off last year and who have already managed in a life without Bungie.

Parsons’s statement indicates that wrong decisions were made at the highest level and that Bungie has overextended itself with the plan to develop too many new games at once. The consequences of these wrong decisions must be borne by employees who had nothing to do with it.

Employees are angry that Parsons does not take any personal responsibility for the situation.

In March, a rumor circulated in the Destiny scene, which is now becoming relevant again. At that time, it was said that a content creator had come across an internal email from Sony, where frank discussions about Bungie took place and how the new owners of Sony view their purchase: Sony allegedly considers the purchase of Bungie a failure and is angry about “greedy bosses”

This is an AI-powered translation. Some inaccuracies might exist.

After weeks of criticism, the German Shakes & Fidget completely pulls back

The ongoing criticism has had an effect. The “Shakes & Fidget” team is backtracking and changing again how the whole game looks.

There are many browser games, but few are as successful over many years as the German “Shakes & Fidget,” which is based on the popular comics about the magician and his warrior friend. The game even appeared on Steam and right now both this and the browser version are quite popular.

A patch for the anniversary caused a lot of frustration. Because the user interface that has been known and loved for 15 years was changed.

We’ve introduced you to MMOs for PvE fans here:

Start video
3 MMORPGs for PvE fans

What had happened? For the 15th anniversary of the game, they had come up with something at Shakes & Fidget. The largest update in the history of the browser game was to be released and brought many changes with it. Above all, there was a fundamental redesign of the menus and user interface, as it had been swollen by ever new mechanics over the years.

The problem: The update was received incredibly poorly. After the fans had gotten used to the menu and design for nearly 15 years, it was completely thrown out. While they had known exactly “where to click” for years, many were now confused – features were in different places and things that were well-known were only hard to find.

Shakes and Fidget Menu Settings
The menu as you knew it – with this setting, it returns.

This is what has happened now: After many rounds of “gathering feedback,” the developers have announced that they have taken the criticism to heart. Therefore, they have worked in recent days to reactivate the old menu with the familiar design. You can now set this in the options menu and thus return to the familiar look of the game.

You will find the setting under “Settings,” then “Display,” and at “Menu Layout” there is a drop-down menu where you then select “Classic.” After that, you need to restart or reload the game.

Cortyn says: How poorly the update was received could probably be seen in every larger guild. After the patch, many only logged in once – they couldn’t find their way around anymore and didn’t return afterward. So the developers changing their stance here is at least a good thing. However, this is probably not only due to all the feedback but also because many have used this drastic step to turn their backs on the game. Whether these people will come back remains to be seen.

What is your opinion on the new menu and the option to activate the old design again? A good, sensible decision? Or should the developers have rather “stuck to their guns” after preparing such a large update for a long time?

This is an AI-powered translation. Some inaccuracies might exist.

Racing driver Verstappen forbids any criticism that he plays video games all night right before the race

The 3-time Formula 1 world champion, Max Verstappen, is on his way to securing his fourth consecutive championship. However, he faces criticism from his bosses when he plays a little longer. But the driver refuses to be forbidden from racing on virtual tracks, regardless of how late he stays up.

What does Verstappen play? Racing driver Verstappen is not only skilled at the real steering wheel. He is a passionate gamer of racing simulations, known as sim racing. He primarily plays the simulation of iRacing.

Together with his Redline team, which is part of Red Bull like his team in Formula 1, he also participates in international races and tournaments. Especially the so-called 24-hour races sometimes require him to be active on the virtual track until 3:00 AM, even when he has to sit in the real cockpit just a few hours later.

This doesn’t please everyone. Since there have been some setbacks for Team Red Bull in Formula 1 this season, Verstappen has also had to deal with criticism from within his own ranks. This criticism primarily targets his hobby.

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Elon Musk’s Cybertruck is now in Fortnite, but even the developers are not thrilled

Criticism of Verstappen’s outburst: “because he plays all night long”

Where does the criticism come from? The criticism primarily comes from Verstappen’s top boss, Red Bull’s motorsport chief, Helmut Marko.

The occasion for the criticism was Verstappen’s comments during the Hungarian Grand Prix. Here, the driver expressed his dissatisfaction with the race’s progress and his team’s decisions, clearly voicing his displeasure to his engineers (via sport1).

In the end, only a disappointing fifth place was achieved for the reigning world champion. But the conflict that raged within the team was much worse.

Boss Marko then accused his protégé of being thin-skinned. However, his outburst was not surprising, as he had “played sim racing half the night before the race.” This should not happen again in the future. (via speedweek)

According to Marko, after this incident, an agreement was reached with Verstappen that he would no longer participate in sim racing so late.

Verstappen defies criticism: “I’ve been doing this since 2015”

How does Verstappen respond? Verstappen currently wants nothing to do with a ban on playing until the early morning hours before races. At the press conference before the Grand Prix in Belgium, a week after the outburst in Hungary, he stated:

“I don’t need to tell people what to do with their free time, and vice versa applies to me as well.” He continues: “For me, this (referring to late-night sim racing, even before a Grand Prix, note of the editor) is nothing new. I’ve been doing this since 2015.” (via f1-insider)

As a 3-time world champion, he knows what he can and cannot do before races.

Only success may prove the champion right over the short or long term. A week after his outburst, Verstappen finished in fourth place at the Belgian Grand Prix. Whether he also prepared for the race with a longer sim racing session the night before is unknown. The disputes with his team seem temporarily forgotten. Things are different in the team of a major developer: Destiny 2: Bungie loses 450 employees, including the most experienced – halting all projects except 2

This is an AI-powered translation. Some inaccuracies might exist.

WoW: The pre-event for The War Within is running – and many find it really bad

The event “Radiant Echoes” in World of Warcraft is causing trouble. Many people don’t like it – because they have to just stand around all day.

Only a few weeks left until The War Within finally starts. The pre-patch 11.0 is already live, and since July 30, the pre-event “Radiant Echoes” has also started. However, this is not well received by a large – or at least quite vocal – part of the community. The problem is: You can’t play the event continuously, but have to be active at certain times. This has upset some.

Start video
WoW: Pre-Patch 11.0 – Trailer for the new pre-event of The War Within

What kind of event is this? In the “Radiant Echoes” event, echoes appear at various locations in Azeroth at regular intervals. In a 3-phase event, these echoes must be defeated. First, a large mob, then several events in the style of joint “world quests,” and finally another boss.

  • Currently, such an event starts every 90 minutes and is active for a few minutes – depending on how quickly players complete the tasks.
  • In the coming week (starting August 7), the event will start every 60 minutes.
  • In the following week (starting August 14), the event will start every 30 minutes.

What is the criticism of the event? Several points are being criticized. These can be summarized as follows:

  • There are too long wait times. An 80-minute “break” is too long to wait. Players’ time is not respected.
  • Killing mobs grants too little currency.
  • The event lags due to too few shards, and the individual missions end too quickly.
  • Twinks can hardly level up through the event.

What does the community say? We certainly don’t want to withhold some comments from the numerous posts in the WoW subreddit. At least there and in the official forums, the atmosphere is heated:

  • “With every expansion, they promise us that the times will improve, but now we have to wait a whole 3 weeks for a relatively quick pre-event, which just shows that they haven’t learned their lesson.” – CluckingChicken
  • “So cool that these things rotate every 1:30 hours, but the event lasts at most 10 minutes. That’s more than an hour in which people just sit around and grind mobs for 1-5 currency or hope not to miss the next event.” – kinlopunim
  • “I felt hyped, logged in, did the quests. So far, so good. Went to the event location, only to see that I had to wait an hour and logged out again.” – Red_coats

How was that with previous events? When looking at it soberly, pre-events were actually criticized before the launch of every expansion and did not go well.

  • The zombie plague before “Wrath of the Lich King” made many angry, as you were permanently transformed into an undead and the capitals were unusable for days.
  • With “Battle for Azeroth,” the criticism was that it was basically just a short quest line and had no repeatable content.
  • In “Shadowlands,” you could farm rare enemies, but only on a fixed schedule of 10 minutes. Here too, most of the event consisted of “standing around” if you wanted to have every mob.

Mostly, the positive memories of them only come years later when you reflect on it and come to the conclusion that it was actually quite okay.

Is the event really that bad? It probably depends a lot on personal feelings. Some were able to secure the most expensive reward on the very first day, namely the mount for 20,000 memory remnants – and that without grinding mobs, but simply through regular participation in the event.

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Anyone who has little time during the day and prefers a “permanent grinding opportunity” will be mainly disappointed by the event.

However, many of the criticisms are likely to resolve themselves in the coming weeks as the event takes place every 30 minutes – even if Blizzard adjusts nothing else. It’s still at least questionable why the timer wasn’t set directly to 30 minutes but instead saved for later. This can indeed give the impression that they want to suggest: If you want to get everything done quickly, you should wait until week 3.

This is an AI-powered translation. Some inaccuracies might exist.

LoL: In eSports, everyone plays the “wrong” champions in the midlane – A pro explains why it can’t be any different

If you look at the midlane in the current e-sport of League of Legends, you often see ADCs in the midlane. Mages are hardly seen at all. The midlaner from Fnatic explains in an interview why that is.

What is the current state of Mages? If you look at the stats of the top leagues on gol.gg, you can see a trend in the midlane. Among the 10 most frequently chosen midlaners, only four are AP champions. The top four are Corki, Tristana, Yone, and Lucian.

Tristana and Lucian are actually classic ADCs that you would expect more in the botlane. AD currently dominates the e-sport matches in the midlane. Why that is, explains the professional player Humanoid, after his bitter defeat against G2, in an interview with Sheep Esports.

In the latest LoL mode, the meta can be ignored:

Start video
Swarm – Trailer for the new LoL PvE mode

It just doesn’t make sense

What does Humanoid say about the current meta? In the interview, the Czech midlaner Humanoid is asked for his opinion regarding the current midlane meta. Currently, he plays professionally for the European team Fnatic. He says that while he is happy with the current meta, it shouldn’t last too long.

I am satisfied with it, but it shouldn’t stay like this for long. They should mix it up a bit. The problem is, that every single ADC has a movement speed of 450 for no reason. When you play a mage with 380 movement speed and try to cast spells on an opposing ADC who also deals more damage than you do, it just doesn’t make sense.

He explains that it is difficult to hit an opponent with attacks when they are inherently faster than you are. It makes no sense to try that. He only mentions Azir as a counterexample because you cannot miss abilities with him.

He calls the difference in movement speed a systematic problem. That ADCs have so much movement speed is baseless.

What about the normal players? If you look at the current stats for the midlane across all ranks on U.GG, you see that of the 10 champions, only three are AD and none are ADCs.

This can be explained with the current patch. The normal LoL is playing on 14.14. Tristana and Corki have already been nerfed. The professional scene was still playing on 14.13, so this will have to be observed in the future to see how it develops. By the way, if you look at the botlane, many mages also dominate there. The loser queue is a big myth in LoL, now a player has tried to prove it scientifically: A player analyzed 178,500 games to find out if the most persistent rumor really is true

This is an AI-powered translation. Some inaccuracies might exist.

LoL: The best team in the world finally gets its new skins – This time they don’t cost as much as a PS5

Every year, there are skins for the winners of the Worlds in League of Legends. This year there are once again T1 skins. Their design has already been revealed, and the skins contain many details. The best part: unlike the Faker skin, these don’t cost a fortune.

Which champions are getting the skins? For winning the Worlds 2023, the members of T1 were allowed to choose champions to honor with skins. It has long been confirmed that they are Bard, Jinx, Orianna, Jayce, and Lee Sin. Each champion was played at least once in the tournament.

The five players were involved in the design of the new skins. The skins look really good and this time they also don’t cost 430 €, but the well-known skin price of 1350 RP, which is about 10 €. The team’s supporter Keria also managed to include Lux, even though she is not getting a skin.

The current mode is the promo for the new Anima Squad skins:

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Swarm – Trailer for the new LoL PvE mode

Skins with personal stories

As the reddit user KIRUx summarizes from a Korean article, there are several aspects that were incorporated into the skins. The skins are meant to represent Faker’s legacy, T1’s status, and the return of the king.

By winning in South Korea, the team wanted to incorporate elements of the country into the designs. Additionally, each player had ideas for their respective skin. The skin team met with the pros for this. You can find the first look at the skins here:

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What do the skins mean? Jayce’s skin is meant to represent the victories of Zeus, who continued his path despite defeats. In the normal skin, he holds the Worlds trophy in the backport, while in the prestige skin, he holds the MVP trophy.

The Lee Sin skin is meant to show Oner’s martial arts background. Many ideas are based on a tiger. In the backport, another skin of Lee Sin appears, namely the T1 skin from 2013 for player Bengi.

For the Orianna skin, everything revolves around the number 4, based on T1’s four Worlds victories. With the skin itself, Faker wanted to tell the story of an AI that becomes human.

The Jinx skin is based on Gumayusi’s dog. Again, reddish and bluish colors are used and in the backport, Jinx poses with Gumayusi.

Keria chose the champion Bard, who looks like a rabbit here. Bard’s concept is based on a Korean story about a rabbit and the moon. At the same time, the rabbit symbolizes the K-Pop band New Jeans. In the backport, there is still a Lux skin, which was Keria’s original wish.

These Worlds skins seem to contain a lot of personal history, which is always linked to the legacy and legendary status of T1. What do you think of these skins? Will you get them, or do you not like them at all? Let us know in the comments. If you’re also interested in the lore of League of Legends, you should check this out: LoL: The 10 strongest champions in the world of Runeterra in the power ranking

This is an AI-powered translation. Some inaccuracies might exist.