With “Day of Reckoning: Aftershock”, DC Universe Online not only expands the current story arc, the superhero MMORPG also follows in the footsteps of WoW with a new feature.
What kind of new feature is this? Since June 2022, the once feuding factions Horde and Alliance in World of Warcraft have been able to tackle instanced content together, such as battlegrounds, dungeons, or raids. This was a historic adjustment that sparked heated discussions in the community.
With the freshly released Aftershock update for the “Day of Reckoning” story arc that started in January 2025, all fans of DC Universe Online can now expect something similar. The heroes and villains of the MMORPG can now join the same league (read: guild) for the first time and play under a common banner.
However, it seems that a mixed group cannot yet join the queues for the different content of the MMORPG.
The gameplay trailer for the PS4 version of DC Universe Online:
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DC Universe Online PS4 Gameplay Trailer
What else does the new update bring? Aftershock intensifies the fight against darkness and, in addition to the faction merging, delivers the following highlight innovations:
A new open-world boss awaits you in the infernal Overlord Neron
There is now an elite plus version of the alarm surrounding the attack on the Kaznian Necropolis
There is an elite plus version for the raid of the Kaznian Necropolis
There is an elite plus version for Neron’s Underworld raid
Anyone who fully collects the new exorcism kit will receive a supernatural Hellblazer aura
In heavily populated areas, phasing is now expected to run much smoother
Dazzling_Newspaper43 writes in a discussion on Reddit: “I’m not sure what the point of a mixed league is if you can’t queue up with a mixed group.”
Last_Manufacturer397 responds on Reddit: “Since the leagues on the hero side are more active, people are likely to join an active league with buffs rather than one that has nothing.”
Vilkath criticizes the update on Reddit: “I mean, it’s pretty standard fare … elite plus versions of some of the worst content ever. Double rewards for items we’ve been grinding for one or two months already … The league thing is nice, but […] I don’t think it helps when you can’t form groups with a mixed team.”
ThickChickLover520 also wishes on Reddit: “Just merge villains and heroes into one faction. That will help save the dying population.”
The Kickstarter campaign of the SciFi MMORPG Stars Reach by developer veteran Raph Koster has successfully ended. The team behind the game was not only able to raise several times the targeted amount but also welcomed a new investor.
Meanwhile, the campaign has ended, and the ticker on kickstarter.com shows 752,936 US dollars (approximately 698,550 euros). 5,318 supporters have backed the project with their money. But it is not only for this reason that the crowdfunding initiative of Playable Worlds is a success.
In a post on mailchi.mp, the developers explain that thanks to the successful Kickstarter campaign, they were able to welcome an initial investor who is bringing in a sum that is expected to exceed the crowdfunding results on Kickstarter.
This allows Playable Worlds to have at least 1.5 million US dollars to finalize the MMORPG, which is already playable in a pre-alpha version.
A first trailer for Stars Reach from the pre-alpha:
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First trailer shows the new Star Reach
700,000 Dollars for Playable Vampires
Which stretch goals are financed? In Kickstarter campaigns, it is common to unlock additional development milestones when certain amounts of money are raised through crowdfunding. MMORPG fans who have an eye on Stars Reach can look forward to a total of 7 new features.
These include alliances for guilds, visual customization options for crafted items, a comprehensive expansion of the building system, and four races. It has already been clear for a while that the Hansian, Hyugon, and fairies will be included in the game. However, shortly before the end, a vampire race called the Stokadi also qualified for the launch. A new blog post on kickstarter.com shows the first artworks.
Who is behind the project? The industry veteran Raph Koster was the lead designer of Ultima Online (released in 1997) and the creative director of Star Wars Galaxies (2003). The veteran is also known for his expertise in development: In an interview with MeinMMO, Koster spoke about the development of MMOs and explained that WoW killers almost killed MMOs.
But many other veterans are also part of the team, having worked on titles such as EverQuest, EverQuest 2, Eve Online, Diablo 2, Diablo 3, StarCraft, StarCraft 2, Star Wars: The Old Republic, Rift, Age of Conan, and many other well-known games.
What do I need to know about Stars Reach? The ambitions for the Galaxy Sandbox MMORPG are great. There are to be hundreds of worlds that should feel alive and can be changed. The game aims to feature an action-packed yet also tactically demanding combat system.
However, there should also be peaceful ways to have fun with Stars Reach. You should be able to create planetary maps that can then be turned into profit. Or you could become a miner, a chosen governor, or pursue a completely different profession within the player-driven economy.
When someone calls a person a “troll” on the internet, they usually don’t mean it positively. But why are the troublemakers and instigators actually called that?The new Trivia article from MeinMMO reveals it to you!
In the give and take of the internet, the terms “troll” or “trolling” occasionally come up. However, this does not refer to the big-footed, often stylishly groomed trolls from World of Warcraft (via worldofwarcraft.blizzard.com), but to people who deliberately want to drive others crazy. But where does the term come from? MeinMMO reveals it to you.
One of the many troll stories from this thing called the internet:
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How the Worst Troll from Twitch Became the Face of League of Legends
On the trail of trolls
Here you will find some of the reports in which MeinMMO has itself used the term “troll” to describe a clearly defined type of person:
All the “trolls” mentioned in the articles have one thing in common: They operate in a way that clearly has a negative impact on the gaming experience of others. It’s about deliberate provocation, from a certain position of power – because the victims of the “trolls” often cannot defend themselves.
However, so-called “trolling” is not limited to games. It often refers to people who deliberately torpedo discussions in social media, forums, chats, or other communication platforms by posting provocative contributions.
Their goal is often to make other participants so angry that they lose their temper and respond with emotional, irrational answers. Or they try to incite conflicts within a community to harm it in the long run, or spread fake news and misinformation to unsettle certain groups.
“Trolling” can even escalate to targeted bullying and systematic harassment of individuals.
Hatred and incitement have no place at GameStar, GamePro, and MeinMMO. What we do every day against hatred is explained in our Statement Against Hate.
Where does the term come from? While the trolls in WoW are really chill dudes, the mythological figure of the clumsy troll is often attributed with malicious traits. However, the term for internet trolls did not emerge from this.
Rather, the term derives from fishing. “Trolling” refers to the technique of gradually pulling a line with bait through the water, fighting for the attention of the fish. This constant baiting and deliberate provocation has then been transferred to the trolls on the internet, who try to do something similar with people.
What motivates trolls? Here we can only refer to the various studies that are quoted on Wikipedia. Trolls apparently seek attention, combat their own boredom, enjoy fun and entertainment, or have personal motives such as revenge.
For those who want to know more, we recommend the lecture by Prof. Dr. Diana Rieger on the topic “Trolls are not just in fairy tales – propaganda, hatred, and misinformation” – you can find it on verfassungsschutz.de.
When it comes to social and political issues, professional groups often stand behind troll activities, specifically engaged in propaganda for their cause. This includes unsettling the followers of the other side, creating unrest among them, and thereby weakening them.
The 20-year-old Cody “Clix” Conrad is one of the most successful Twitch streamers of Fortnite. But the money and success don’t seem to be doing him any good. Now he insulted all supporters who contribute a little money to him with a regular subscription on Twitch during a stream. He says he doesn’t thank such people, as it would be a waste of his breath. On X, people are discussing whether the 20-year-old is serious about his statement or just trying to provoke.
This is how Clix insulted a fan: In a Twitch stream, Clix received a 4-month subscription from a supporter, “NotMarkX”. The person had subscribed to him for 5 $ for 40 months. This person has spent about 185 € over more than 3 years to support Clix. A clip of this stream went live on X on March 27.
Attached to the subscription was Mark’s question: “Hey Clix, I heard you don’t thank fans who donate less than 100 $. Is that true?”
Clix replied:
Hey Mark. I don’t give a damn about your 40 months. So Mark, seriously: Don’t subscribe to me for 40 months if you expect me to say something. If you want me to thank you for your damn subscription, at least give me Tier 2 or Tier 3, because Tier 1 is simply a waste of my breath. I’m not going to waste my breath on a Tier 1 like you.
Then he took a breath and rudely insulted Mark as a “damn piece of shit.”
Start video
18-year-old Fortnite streamer buys a Lamborghini for 193,000 € – When he wants to show off, everything goes wrong
This is the background to the statement: Mark refers in his question, “he heard that Clix only thanks from 100 $” to a tweet from March 26, which Clix responded to.
Here Clix sounded reasonable. He is quoted in a tweet saying: 5 $ a month is a lot of money, but he cannot thank everyone, that would be too much work. He focuses on large donations.
Targeted Provocation or Does He Really Think So?
This is how it’s being discussed: A tweet with these statements from Clix went online on March 27 and is being hotly debated.
The open question is,
whether Clix really means it
or whether he is “farming clips” here, as some suspect, meaning he is deliberately expressing himself in such a stupid and arrogant manner to gain attention.
Especially since the user “NotMarkX” apparently is a moderator of Clix. Therefore, it is likely that there is a strange staging going on here. Mark seems to have deliberately triggered a template for harsh words from Clix with his question.
However, Clix has acted so strangely in the past that it’s not unlikely he could have meant this statement seriously. Clix fits the image of a young gamer whose success in Fortnite has gone to his head. He bought himself a Lamborghini and sought closeness to Andrew Tate.
Clix has recently received his own skin line in Fortnite:
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This is the reaction: Many are indeed outraged by Clix’s statement. Especially since the streamer has only recently received an icon skin in Fortnite, and Epic Games surely does not like this behavior.
It is said: These statements from Clix only show that Twitch streamers do not deserve the money of normal people because they do not appreciate it.
This is what lies behind it: This thanking the viewer is not so easy for Twitch streamers. At the beginning of a career, when only a few donations come in, it is common to thank for each individual donation. But if a channel is successful, it would significantly disrupt the flow of the stream to read every single donation or subscription.
It’s time and with Monster Hunter Wilds, the successor to Monster Hunter World and Rise has finally been released. You can find the most important information about the release, platforms, crossplay, and more at MeinMMO.
On February 28, 2025, the new Monster Hunter was released. To keep you updated on the most important information and questions regarding Monster Hunter Wilds, we have created an overview for you.
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Update from March 28, 2025: We have structurally adapted the article and added information about GeForce NOW.
Here you can see the latest trailer for the game:
Start video
Monster Hunter Wilds in the atmospheric 5th trailer
All important information about the release, platforms, and demo of Monster Hunter
When was Monster Hunter Wilds released? Monster Hunter Wilds was released on February 28, 2025, on all available platforms.
On which platforms is Monster Hunter Wilds available? The new Monster Hunter is available for PS5, Xbox Series X|S, Steam, and GeForce NOW.
Is there a demo for Monster Hunter Wilds? Currently, there is no public demo.
Will the game also be available on the Switch? It is currently unknown if a later release for Nintendo Switch is planned.
Is Monster Hunter Wilds available on Game Pass? So far, Monster Hunter Wilds is not included in Game Pass. However, since both Monster Hunter World and Monster Hunter Rise are part of Game Pass, it is not unreasonable to expect that Wilds will also join in the future. You can find the latest information here: Is Monster Hunter Wilds free on Microsoft Game Pass?
Was there a preload available? Yes, you could download Monster Hunter Wilds on all available platforms in advance. The preload size was 56.83 GB on PC, around 55.83 GB on Xbox, and 55.8 GB on PS5.
Was there an Early Access? No, there was no Early Access for Monster Hunter Wilds.
Was there an Open Beta? There were a total of 3 beta phases for Monster Hunter Wilds. Last year there was already a beta that was very well received. It took place from November 1 to November 4, 2024. Players with PlayStation Plus had early access from October 29 to October 31, 2024.
What is the age rating for the game? Monster Hunter Wilds is rated for ages 12 and up.
Everything about crossplay and co-op
Does Monster Hunter Wilds have co-op? Yes, you can team up with up to 3 hunters for monster hunting. For this, you can join so-called lobbies, where you can meet and network with up to 100 players. Via link party, you can also connect with players who are in other lobbies.
Does Monster Hunter Wilds have crossplay? The game will enable crossplay between platforms. Monster Hunter Wilds will be released simultaneously on all currently announced platforms.
Everything about system requirements and storage space
What are the system requirements for your PC? Here are the minimum requirements according to the Steam page of Monster Hunter Wilds:
Graphics: NVIDIA GeForce GTX 1660 Super 6GB or AMD Radeon RX 5600 XT 6GB
DirectX: Version 12
Storage: 75 GB of available storage
Sound Card: Windows Compatible Audio Device
Additional Notes: An SSD is required. At the lowest graphics setting, the game upgrades from a native resolution of 720p to 1080p and runs at 30 fps. DirectStorage is supported.
How much storage space does the game need? The game requires 75 gigabytes of available storage on the target drive.
Can you play Monster Hunter Wilds on the Steam Deck? Unfortunately, Monster Hunter Wilds is not playable on the Steam Deck.
What engine is the game based on? Monster Hunter Wilds runs on the RE Engine.
All editions and prices
What editions are available? The game is currently available digitally in a Standard and two different Deluxe editions. Physically, there will be a “Lenticular Edition” coming with a steelbook.
Here are all the versions available in Germany compared:
Edition
Bonuses
Standard Edition (digital)
Pre-order bonus: Hunter decoration armor set: Guild Knight Talisman: Hope Amulet Digital art book (only PlayStation Store)
Deluxe Edition (digital)
Pre-order bonus: like Standard Edition
Additional content: Charm: Bird Windchime Makeup/painting: Hunter Kumadori Makeup/painting: Special Blossom Gesture: Battle Cry Gesture: Uchiko Hairstyle: Hero’s Braid Hairstyle: Cultivated Warrior Felynen decoration armor: F Ashigaru set Hunter decoration armor set: Feudal Soldier Hunter decoration armor piece: Fencer’s Eye Patch Hunter decoration armor piece: Oni Wig Seikret decoration: Soldier’s Saddle Blanket Seikret decoration: General’s Saddle Blanket Nameplate: Extra Frame – Rusted Twilight Sticker set: Avis Unit Sticker set: Monsters of the Wind Plane
Additional content like Deluxe Edition plus: Hunter decoration armor: Wyverian Ears Premium bonus: Hunter profile set Music: Proof of a Hero (2025 Recording)
Lenticular Edition (physical)
Pre-order bonus: like Standard Edition Physical items: Steelbook
Is there a Collector’s Edition? Yes, but these are only available in Japan. There is a Collector’s Edition and an Ultra Collector’s Edition. Each includes the game, a bag, a Seikret plush toy, and a steelbook. The Ultra Collector’s Edition additionally includes a bicycle.
What is the price of the game? Depending on which edition you choose, you can expect the following prices:
Standard Edition
PS5: €79.99
Steam: €69.99
Xbox: €79.99
Deluxe Edition
PS5: €99.99
Steam: €89.99
Xbox: €99.99
Premium Deluxe Edition
PS5: €119.99
Steam: €109.99
Xbox: €119.99
Lenticular Edition
PS5: €84.99
Xbox: €84.99
What additional bonuses are there for players of older titles? For players who have a save file from Monster Hunter World / Iceborn, there are additionally:
How long is the gameplay of Monster Hunter Wilds? Skilled players should be able to complete the story in about 10 – 15 hours, provided that the cutscenes are not skipped. Excluding the sequences, you can also get through in 5 – 8 hours. After the story, there are also high-level quests waiting. If you want to complete everything, you are looking at about 25 – 30 hours.
What makes Monster Hunter Wilds different from other parts? Monster Hunter Wilds wants to retain the core gameplay of the series but at the same time try something new:
Instead of individual segments, there’s now an approximate open world with huge areas and reportedly few or hidden loading times.
Camps can be set up at various locations and can also be destroyed by monsters.
Quests can start organically in the open environment, depending on which monster you attack.
After completing a quest, you can continue without returning to a base
In addition to the more open world, a new major feature is the weather, which not only changes dynamically but also affects monsters, the environment, and combat.
Additionally, you can customize your camps. You can not only adjust their color but also decorate them with different designs and furnish them with various furniture.
Will there be new weapons? So far, no new weapon has been confirmed, but the known weapons are expected to be updated. Capcom talks about new actions and more hunting options. For the first time, the new weapon switch feature will also allow you to carry two weapons and switch them easily on the go.
Will there be new monsters? Yes, currently 13 new monsters are known: Arkveld, Balahara, Quematrice, Chatacabra, Lala Barina, Arjarakan, Rompololo, Uth Duna, Doshaguma, Rey Dau, Jin Dahaad, Hirabami, and Nu Udra. But many familiar faces will also make an appearance again.
Does Monster Hunter Wilds have an open world? No, there is no classic open world, but different areas with their own maps. However, it is possible to switch almost seamlessly between the individual areas and biomes. The individual maps are said to be very large and extensive, creating the feeling of an open world.
How many areas/biomes are there? Currently, there are 5 areas: The Wind Plane, the Carmin Forest, the Oil Basin, the Ice Shard Cliffs, and Wyveria. Additionally, there is a kind of arena, the training area, and the city of Suja.
Monster Hunter is a game series that gained popularity mainly with Monster Hunter World. However, besides Capcom’s series, there are other games in the genre that you should check out if you want more until 2025. Here are 5 similar games: 5 games like Monster Hunter
This is an AI-powered translation. Some inaccuracies might exist.
The night flower pollen is a rare resource in Monster Hunter Wilds, and finding them is difficult. However, one player swears by them, as you can quickly obtain strong items for the endgame with them. We will show you how to get them quickly.
Update, March 28: The article has been checked, updated, and is up to date.
What is farmed in the endgame? In the endgame, it is mainly about farming decorations, as these shape your build, give you new talents, and strengthen you in battles against the monsters.
These decorations usually need to be earned laboriously in battle. However, one player has found a method that allows you to skip sweaty fights and only harvest plants.
Start video
Monster Hunter Wilds: How to make menu navigation significantly easier
Finding and farming night flower pollen – Here’s how
What does the farming method look like? The monster hunter “LeBahz” presented a method on Reddit that allows you to obtain rare and strong materials without fighting.
To obtain the materials, night flower pollen is needed, which you can trade at Sekka in Suja for tickets. With these tickets, you can then go to Vio in Suja and have many high-quality decorations crafted without having to defeat tough monsters.
The method is somewhat complex, but once you know what you need to do, it can be done without having to think or strain yourself.
This is how the method goes:
Set up a camp in the Wind Plains in “Area 10: Southeast”
Now go to the river and look towards the west at the moon
You need a full moon
There are 7 moon phases, so select “Rest” in your base camp and activate the parameters “Fullness” and “Night”
Repeat this until you are 1 level before the full moon
These are all moon phases – You need to stop resting at “Here” (Source: reddit.com)
Activate the hunt “The Moods of a Leviathan” where you need to defeat a hardened Balahara
This mission brings you to the Wind Plains during dusk
This is important to increase the yield of night flower pollen
Start your mission at the camp “Area 10: Southeast” and ride towards the Vitalilie in the north
There you will find the first flower
This is the first flower
Now travel to the base camp in area 3 and climb with your Saikrii up the mountain to the highest point. The flower is located under a ledge
That is where the second flower is located
Now complete Alma’s optional mission and repeat all steps again to gather the pollen
Note that each “Rest” is very costly as you have to spend 300 guild points for it. However, you can easily farm these in the Karmin Forest by fishing. It is best to use the fishing spots in Area 8: Underground Lake and collect the fish with your net.
Why should I be quick? As some users suspect in the Reddit thread, Capcom might soon nerf this method.
The reason for this is that players do not have to undertake difficult hunts for grinding decorations this way. They can leisurely pick flowers like in Animal Crossing and trade to complete their builds.
This could quickly diminish the appeal of grinding for many players and lead to boredom. However, Capcom has not communicated anything regarding this yet. So use the method to the best of your knowledge and belief. You can find more about Monster Hunter Wilds here: Monster Hunter Wilds Event Quests: These tasks and rewards are currently active
This is an AI-powered translation. Some inaccuracies might exist.
Path of Exile 2 changes many points at once in the big season update. Especially with the classes, you have to say goodbye to the well-known ones. MeinMMO took a look at the presentation of the new season in advance and asked the developers some questions.
What kind of update is this? With the new season update “Dawn of the Hunt,” the developers of Path of Exile 2 will release the first new season for the ARPG on April 4, 2025, at 9:00 PM. Included are over 100 new support skills, over 100 new unique items, a new class, and three new ascendancy classes for existing classes.
With the patch, a new league will also start in the game, allowing everyone to begin on the same fresh level. However, the update will also come for the existing league. So you can test everything on your existing characters before starting fresh.
What happens to the builds? In a conversation with MeinMMO, PoE2 head Jonathan Roggers clarified the balance changes. With “Dawn of the Hunt,” all existing skills will receive new values, and the entire ARPG will undergo a “completely changed balance.”
Anyone currently playing one of the OP builds will have to say goodbye to it. Roggers mentioned in the conversation that many builds are simply broken, and this will be fixed in the new update. He first pointed to the skill “Herald of Ice,” which many players use. This will be heavily nerfed.
However, you shouldn’t be afraid; the head developer wants there to still be strong builds. With over 100 new support skills, as well as the 25 new skills designed for the huntress, a new altered meta will emerge, where no build will remain as you know it.
Here you can watch the teaser trailer for Dawn of the Hunt:
Start video
Path of Exile 2 presents a new teaser for the big update Dawn of the Hunt
Easier Endgame
How is Path of Exile 2 changing? In the presentation of the new content, the developers also addressed the difficulty level. They recognized that the difference between campaign and endgame is too large. In the campaign, everything is geared towards learning mechanics and dying a few times before mastering the boss fight.
This will now also follow into the endgame. Here, easier maps, which players usually play at the start of the endgame, will receive respawns. If you die, you can continue right at the spot where you just failed. The higher the difficulty of the map, the fewer respawns there will be.
Was there a surprise? Yes, a mount was introduced in the presentation that will come into the game simultaneously with the huntress. Your characters will be able to fight enemies on an ostrich-like creature and move faster across the map.
However, the mount has the disadvantage that you will be thrown off after taking too much damage and will be stunned for a short time. It remains to be seen how much benefit this interesting new feature will actually bring to the game.
With the new update, many other important innovations will come into the game. Especially the endgame is set to include some fresh content such as changes to the towers in the atlas, many new crafting possibilities, and so-called Rogue Exiles that represent other players and can fight against you in a PvP battle. The Rogue Exiles are said to be better and smarter than ordinary bosses.
As large and extensive as the new expansion of Throne and Liberty is, there are many old and new issues in the MMORPG from Amazon Games and NCsoft. The new edition of “Tico Talks” discussed planned improvements. The community responds with praise and criticism.
Update from March 27, 2025: Update 2.3.0 for Throne and Liberty is here and brings many of the new features that Globalization Design Manager Daniel Lafuente talked about in the current “Tico Talks” (see original report).
Field bosses gradually lose health points after 20 minutes of fighting until they reach only 10 percent of maximum health.
Equipment rewards of class 2 are now available through the material transmutation system.
Solo dungeons are now significantly easier at the early levels, and the rewards have been improved.
Deadly marker of the longbow is weakened.
The complete German patch notes for update 2.3.0 can be found on page 2 (which you can easily access via the table of contents) and on playthroneandliberty.com. What Amazon Games is planning for Throne and Liberty can be found in the original report.
[toc]
What does “Tico” announce? Globalization Design Manager Daniel Lafuente from Amazon Games (referred to as “Tico”) has once again taken the time to talk about the status quo of Throne and Liberty and upcoming innovations (via YouTube). Here are the key insights:
“Tico” admits that they needed to communicate better and clearer regarding the launch of Wilderness of Talandre, indicating where which equipment comes from and when this should be available.
All equipment pieces from the expansion are expected to land on the servers by April 17, 2025. The material conversion, from which Tier-2 items can be obtained, is to be available from March 27, 2025.
Based on player feedback, adjustments will be made to the difficulty level and rewards of the solo dungeons. Currently, these are far too difficult, and the loot is not rewarding enough for the time invested.
Especially the first two levels of the solo dungeons are to become significantly easier. Additionally, there will be a lifesteal mechanic for all tiers except Tier 5, allowing builds that are not designed for it to heal themselves.
As for rewards, Tier 1 is removed from the solo dungeons and replaced with Tier-2 tokens, artifacts, and purple runes. Those who reach Tier 5 will even receive Nebula accessories.
Many groups struggled against the new world bosses, especially with PvP activated. The developers initially responded with a temporary HP nerf. This will be replaced on March 27, 2025, with a debuff that stacks over time, gradually decreasing the boss’s health. The debuff appears after 20 minutes and lasts until the boss reaches 10 percent of its health points.
The new feature Trait Resonance brings an additional trait for your equipment, with unlocking being done through so-called Trait Resonance Stones. Since this system will significantly affect the balance of equipment, the developers are postponing the release from March to late April.
There are two innovations planned for Trait Resonance:
1) Players can immediately choose their desired trait instead of hoping for a lucky roll.
2) The costs for unlocking the system are to be significantly reduced.
On March 27, 2025, adjustments for the Nebla Island recharge stones will go live: The stones can no longer be obtained through drops or merchants. Instead, players should earn them through the Battle Pass and other means, and these will no longer be tradable.
This is intended to limit access to the stones and prevent large alliances from dominating the PvP island over an extended period.
Due to the longbow skill Deadly Marker, which reduces cooldowns for the entire group, many groups currently feel they need to bring multiple longbow players to achieve optimal performance. Therefore, on March 27, 2025, there will be a nerf for the stacks of Deadly Marker (only one stack per enemy). Other longbow skills will be buffed as compensation.
The launch trailer of the Wilderness of Talandre expansion for Throne and Liberty:
Start video
Throne and Liberty: Trailer shows regions of the Wilderness of Talandre expansion
Light and Shadow
How does the community respond? Basically, many players have always viewed the “Tico Talks” format positively because Daniel Lafuente always communicates clearly, often responds to feedback from the community, and consistently shows that he plays Throne and Liberty with great passion.
Praise for Amazon’s plans: As far as the specific plans are concerned, Amazon Games earns quite a bit of praise again.
Sufficient_Chair_367 writes on Reddit: “This is a huge improvement for the resonance system, wow.”
Specialist_Panda3119 celebrates on Reddit: “Thank goodness the solo dungeons are being improved.”
Difficult-Stable7979 draws a positive conclusion on Reddit: “Some really nice changes and a few ‘questionable ones’, although they mentioned that they will make further improvements if it doesn’t work. So far it feels like a good update.”
Criticism of Amazon: Many more comments on the talk on YouTube and in this discussion on Reddit criticize the status quo of the MMORPG as well as the current plans. Many players complain about the low drop rates for Tier-2 gear and the delay for the currently missing weapons. But the adjustments for Nebla Island and PvP in general are also heavily criticized.
PrawiSucia_Official writes on YouTube: “Now we just need to remove the Tier 1 equipment from the 3-star dungeons and at least replace it with more Tier 2 tokens. Or something that is more useful for our progress. […] Players expect Tier 2 equipment from 3-star dungeons to advance their characters.”
hinzo complains on YouTube about the end of Nebla for PvP fans: “So you have basically killed the best PvP content for guilds by turning Nebula into a PvE farming zone. No one will waste their limited time on PvP anymore…”
thischannelisnotmine criticizes on YouTube: “The delay of the Bercant, Crimson, and Greyeye weapons feels like a huge slap in the face. Free2Play players are forced to wait until next month for an upgrade, while Pay2Play players and large PvP alliances already had the ore boss weapons from Talandre on the first day.”
Samesneaky points out missing improvements (via Reddit): “Nothing about the terrible server stability, still nothing about fixes for the top guilds that form alliances and control the servers, nothing about cheaters with scripts; these are top priorities that should be addressed soon because these are the things that will make people stop playing.”
Do you remember the episode with Pac-Man from the Amazon Prime series “Secret Level”? In it, Pac-Man became a real monster. The episode will get its own game on Steam, where the yellow childhood hero turns into a devouring monster.
What kind of game will it be? During the Nintendo Direct, a new trailer for Shadow Labyrinth was revealed. This is a 2D action-platformer, where Pac-Man is not as you remember him:
You control Swordsman No. 8, who awakens on an alien planet. Your goal is to survive and uncover the mystery behind the world.
You are accompanied by a floating orb named PUCK. You need to find out what PUCK is up to and why he has chosen you.
Together, you must defeat various enemies by using your abilities or by devouring opponents after a fusion with PUCK.
Although the small yellow orb is named PUCK, it is clear that its design is based on Pac-Man. However, in Shadow Labyrinth, it no longer devours ghosts and cherries as Gaia, but your enemies.
The game has everything you would expect from a classic 2D Metroidvania. Tough battles, upgrading skills, and exploring different areas await you.
You can see the new trailer for the game here:
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Shadow Labyrinth: The Trailer for the Horror Version of Pac-Man
Secret Level is the template for the Pac-Man game
What is the game based on? Secret Level is an animated series where each of the 15 episodes focuses on a different video game. The episode with Pac-Man stood out particularly because it is especially dark.
From the small, cute character, a cruel being was transformed, trying to escape the maze by using an alien creature. The idea came from rights holder Bandai Namco: The team asked the showrunners to change Pac-Man so that the audience would question what the hell had been done to him.
In the MMORPG New World, the developers announced a new funny item that could lead to hilarious situations.
What kind of item is this? Gamers, and especially MMORPG players, have their own manners, words, and customs. While ordinary people might think of the word “kick” as referring to the local soccer field, in MMORPGs, it often means being kicked out of a group or interrupting abilities during boss fights, depending on the context.
In New World, the developers have now dedicated an item to this term. A shield, which you can also see on the cover image. The shield says “Kick me”, which is presumably directed at enemies and is meant to provoke them into attacking your tank. However, anyone who “misunderstands” this could end up kicking one or more tanks out of the group.
The shield could be the 5th reason to play New World: Aeternum. You can learn about the other four here:
Start video
4 Reasons Why You Should Play New World: Aeternum
Developers want you to be kicked
What do the developers hope for? The shield with the inscription “Kick me” is meant to be deliberately misunderstood and lead to funny situations in groups. So anyone who gets kicked from their dungeon group because of the shield can thank the developers, who apparently intend this. The shield is one of the prank items that will be introduced this year on April 1, 2025.
Alongside the risky shield, between the prank day and April 14, 2025, you can secure the “Eternal Tyrant” package, allowing you to reign over your enemies with an iron fist and armor.
Additionally, there will be a mount in the form of the “Feral Rage” wolf, which is meant to bring you as a fearsome loyal companion to your battles.
In online games, there are always funny April Fools’ jokes that developers incorporate to troll the player base. The shield could be one of the best jokes of 2025. A selection of the best April Fools’ jokes from previous online games can be found here: The 7 best April Fools’ jokes from online games 2020 that we liked the most
This is an AI-powered translation. Some inaccuracies might exist.
After prolonged speculation, it is now certain that Ubisoft and Tencent are collaborating. The Chinese mega-corporation will have an influence on 3 successful franchises from Ubisoft in the future.
This subsidiary is set to encompass 3 major IPs from Ubisoft. These include Assassin’s Creed, Far Cry, and Rainbow Six. In an internal email that Insider Gaming has obtained, Ubisoft CEO Yves Guillemot states that this step represents a milestone in the history of Ubisoft.
This historic agreement is primarily a recognition of the extraordinary work you have done over the years: The value of these three brands directly reflects your individual and collective talent and efforts that have allowed us to create these beloved franchises.
Why did the merger occur? The CEO of Ubisoft hopes that through Tencent’s investments, changes that have been discussed for several months at Ubisoft will be accelerated. Tencent is expected to promote the brands and turn them into global icons.
This means that games like Assassin’s Creed Shadows now partially belong to Tencent:
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Assassin’s Creed Shadows: Der offizielle Trailer zur Open World in Japan
Significance of the collaboration is still uncertain
What does this mean? What exactly this means is currently unknown. Ubisoft admits that there are many questions for the company’s employees that cannot be answered at the moment. However, Tencent’s investment gives the company influence over the direction Assassin’s Creed, Far Cry, and Rainbow Six will take. Ubisoft states that:
The quality of narrative solo experiences will be enhanced.
The multiplayer offerings will be expanded more often with new content.
Free-to-play touchpoints will be introduced.
More social features will be integrated.
Moreover, the operational model of Ubisoft is expected to fundamentally change. What exactly this means will likely be seen in the coming weeks, months, or even years.
In addition, Ubisoft also wants to continue working on its other IPs that are not part of this subsidiary. The company mentions titles such as Tom Clancy’s Ghost Recon or The Division.
What is Tencent? Tencent is the largest gaming company in the world, making it even bigger than Sony, Microsoft, or Nintendo. The company has achieved significant success primarily through mobile games and microtransactions. Titles like PUBG Mobile or Brawl Stars contributed to the company’s market value.
On Steam, everyone is currently celebrating a new game where you rise from a small thug to a big drug lord with criminal energy.
What kind of game is this? Schedule I is an Open World Simulation game where you take on the role of a petty criminal trying to rise to become a big drug lord. In the end, you are supposed to have your own drug empire with houses, employees, and companies.
Warning: Schedule I is a fictional simulation. Drug abuse is dangerous and can have serious consequences. If you need help, you can find support at www.kmdd.de or call the addiction hotline at 01806 313031 (chargeable).
The game simulates the life of a criminal in every way. In addition to producing various drugs, they also need to be delivered and sold. With the proceeds, new equipment can be bought to produce more goods.
Later in the game, processes can be fully automated with employees, and entire production and distribution channels can be established. However, the drug business is dangerous; both the police and rival cartels will pay attention to your illegal activities as you grow and will try to put you out of business or take over your operations.
Here you can see the trailer for the game:
Start video
Schedule I shows in the trailer what the simulation of criminal life looks like
Between crazy and genius
How is the game received? Since the game’s release on March 24, 2025, it has already achieved a peak player count of over 140,000 (via SteamDB), which is exceptionally strong for the simulation genre. On Steam, it ranks 2nd among global bestsellers, right behind Counter-Strike 2.
In terms of peak player numbers, the simulation has also broken into the top 10 and is holding 9th place within the last 24 hours as of March 27, 2025, 6:00 PM (via SteamDB). The player count of Schedule I seems to be growing every day; just on March 26, the game surpassed the new Assassin’s Creed Shadows.
Despite the high player numbers, the game seems to be able to convince almost everyone. With an almost perfect rating of 98% based on over 9,400 Steam reviews, the crime simulator is on par with Portal 2 and Stardew Valley, even though the developers from TVGS have never previously released a game on Steam.
The fact that there are so few negative reviews could be due to the free demo version that anyone can try on Steam before purchasing the simulation. With a standard price of €19.50, the early access version seems to be well received by players.
Nintendo presented its latest Direct for the Switch. Fans were able to see once again the latest highlights coming to the console. Soon, the Switch 2 will follow. One of the announcements has totally excited the fans.
What is this new announcement? Nintendo announced Tomodachi Life: Where Dreams Come True. The title is set to be released in 2026 for Nintendo Switch. As in the predecessor Tomodachi Life, players dive into a life simulation where they are represented by a Mii.
This allows players to interact with friends and lead a virtual life. They can start a family, build a house, and engage in fun activities. It resembles The Sims or inZOI, but feels less serious due to absurd activities and the AI voice of the Miis.
Additionally, there were events that occurred in the game from time to time. These included a quiz show, frisbee throwing, or a magic show. There was plenty for players to do, which is why many are now looking forward to the sequel.
You can see for yourself in the trailer how silly Tomodachi Life: Where Dreams Come True really is:
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Tomodachi Life: Where Dreams Come True – The Switch Title in the Trailer
An alternative to The Sims is the highlight for fans
How did fans react? Many players on social media are very excited that Tomodachi Life has been announced. Numerous posts about this Switch title pop up all over social media.
One user on X even created a summoning circle from old Nintendo consoles and similar titles in advance to provoke the announcement.
Many other fans are thrilled that Tomodachi Life finally gets a sequel. At the same time, some are even joking on X that the title will be released before Silksong, which has been announced since 2019.
Why are fans so excited about this? The first Tomodachi Life was released about 11 years ago. Since then, fans have been waiting for a real sequel. So far, there has only been Miitopia as a possible alternative, which has a strong role-playing character.
Moreover, some users remember that the next Tomodachi Life should be even more inclusive. One player on X is looking forward to the possibility of same-sex relationships.
Is The First Berserker: Khazan now a Souls-like or not? – This is one of the questions that MeinMMO author Ody wanted to pursue while playing. After spending days battling the third boss in the game, he can say with great certainty: The action RPG made him sweat early on like hardly any other game in the genre.
[toc]
Since a friend showed me the remaster of Dark Souls on the Switch during a joint vacation a few years ago and I got to play it briefly, I haven’t been able to let go of Souls-likes. One could almost call it fate that the Dark Souls trilogy was on sale on Steam at the same time. In the meantime, I have already spent over 500 hours in Souls games. The time I invested in other FromSoftware titles like Sekiro and Bloodborne, as well as Souls-likes like Nioh 2 and Code Vein, is not even counted in that.
When I started with The First Berserker: Khazan, I thought I shouldn’t have too much trouble with it. There was already a discussion about whether the game qualifies as a Souls-like or if it becomes more of a classic action RPG. However, if the demo of the game sowed the first doubts in me, the finished game completely destroyed that illusion.
A darker but rather utilitarian campaign of vengeance
The dark action RPG shares its universe with the colorful and flashy action MMORPG Dungeon Fighter Online. However, you don’t need to have played it to follow the story. You are Khazan, a powerful general of the Pell Los Empire.
Khazan is falsely accused of treason and narrowly escapes death. He is saved through an alliance with the “Blade Phantom,” which grants him supernatural powers. Thus, strengthened by this demonic alliance, Khazan sets out to take revenge on those who betrayed him – and to become the first berserker.
From the first four missions I played, I can say that the story is well set up. It wouldn’t win an Oscar so far, but it was more than sufficient to motivate me to keep playing. In combination with the anime aesthetics, the design of enemies, and the dark atmosphere, the game repeatedly reminded me of Berserk, the dark fantasy manga by Kentaro Miura. That’s a big plus for me.
You can already get an initial impression of this atmosphere in the intro:
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The First Berserker: Khazan – The Dark Opening Cinematic of the Action RPG
Nioh meets Sekiro, but with some fresh ideas
The gameplay is a mix of various Souls game mechanics.
The First Berserker: Khazan especially reminded me of Nioh and Sekiro while playing. While the game employs Souls mechanics, it aims to be less frustrating. You collect Lacrima through fights, which serves as currency for leveling up, just like souls in Dark Souls or runes in Elden Ring. Upon every death, you leave your unspent Lacrima at the spot, but against bosses, you collect it again at the entrance to their arena.
If you complete certain boss challenges, you receive additional Lacrima for it. It doesn’t matter whether you defeat the boss in that round or not. Even failing progresses your character as long as you do well enough.
When it comes to weapons, Khazan focuses more on class than quantity, as there are only three weapon types: dual blades, greatsword, and spear. For most of the game, I slashed through enemy groups with the greatsword like Guts from Berserk, but each weapon type feels unique and powerful in its own way.
Parrying is everything in Khazan
Although the developers themselves aimed to create an action game and avoid frustration, I must say: On normal difficulty, the game ranks among the toughest challenges I’ve had to press through as a Souls fan.
These dragon-like creatures hit hard, and you encounter them fairly early on.
This high level of difficulty doesn’t always have good reasons: Often while playing, I felt that inputs were not executed as reliably as they should have been. Especially in a game that places high value on parries, it is frustrating when I seem to have pressed the button at the right moment, yet Khazan still takes the hit. And you will not get around parrying enemy attacks in this game. This is partly due to how stamina works:
Attacking someone or blocking an attack? That costs stamina
Dodging an attack or getting hit? You need stamina for that too.
You only consume stamina when perfectly blocking, meaning a parry. But in large groups of enemies, you can’t parry every attack. Even standard enemies like the dragon-like creatures have long attack chains and appear in larger groups starting from the third level.
The First Berserker: Khazan is also surprisingly merciless when it comes to healing: When you take damage, you heal through items or underworld energy. The latter refills with every rest at the Nexus. However, you can only heal four times at the beginning – even Dark Souls is more generous in that regard. Items that allow you to heal are also quite rare.
Even the third Khazan boss is as tough as a Souls final boss
What The First Berserker: Khazan refers to as “normal” difficulty feels more like an optional hardcore mode: Even with a completely over-leveled character, I took two days before I even saw that the third boss “Viper” has a second phase with a new health bar. At that point, I was level 40, and according to the developers, the area is recommended from level 18.
This boss almost ruined my test…
While you can summon spirits of the advocates for reinforcement against bosses, they often die much too early to really be of use. And don’t even think about facing a boss alone if you haven’t mastered its movement pattern perfectly.
The amount of time I spent on the Viper was similar to my first attempt against Gwyn from the first Dark Souls or the Soul of Cinder from part 3. However, those are the final bosses of their respective games. How could the third boss be so hard, I thought, and first looked for the fault in myself:
Have I overlooked any mechanics?
Can I farm healing items or at least improve my underworld energy?
Am I just out of practice?
After much frustration, the third boss finally fell
It would have been pretty embarrassing if my test had ended at this point. Especially since this is also my first playtest report ever.
Luckily, my rather low frustration tolerance in such games is balanced out by sheer stubbornness: I kept throwing myself at the boss until I could eventually memorize its attack patterns.
… but just almost.
When the Viper finally bit the dust after 3 days, the relief quickly gave way to another thought: Will the rest of the game now be too easy at my high level?
You would think the rest would be a walk in the park – but it wasn’t. And again, The First Berserker: Khazan surprised me by feeling like the hardest Souls-like I have played so far, despite not wanting to be a true Souls-like.
For testing purposes, I also tried the easy difficulty level. It is still challenging but noticeably easier. However, you cannot unlock all achievements there, and once you switch difficulties, you cannot go back with that character.
The First Berserker: Khazan is a game for masochists
The First Berserker: Khazan made me miss Dark Souls 2 during the 20 hours I have played so far, and that’s not meant as a compliment: Its “Scholar of the First Sin” edition is known for being unnecessarily frustrating, and I have angrily uninstalled the game from my hard drive several times.
Nevertheless, I kept crawling back because I simply did not want to give up on the game. Today, I have a strange love-hate relationship with Dark Souls 2: I still hate playing it, but that doesn’t stop me from doing so occasionally and even having fun with it.
The First Berserker: Khazan has the potential to become that kind of game: A game for masochists like me, who push through it out of sheer stubbornness and might come to love it in a few months (or even years). It’s also a game for anyone looking for a true hardcore experience. If you’re not a fan of hard Souls-likes, Khazan might not be for you.
Frederik “NoWay” Hinteregger (32) is the leading German streamer for League of Legends on Twitch. He has been competing again since 2025 in the NLC league, which Twitch and LoL currently dominate worldwide. There, he is now getting a legendary reinforcement: He will be playing alongside Jankos, the best jungler that Europe has ever produced. However, he first needs to make it through an event that he got himself into.
NORD Esports will restructure its roster for the upcoming split:
The Pole Marcin “Jankos” Jankowski (29) is coming new to the jungle. Jankos played for 5 years for the best team in Europe, G2, and is considered the strongest and most successful jungler that the West has ever seen.
Jankos has won 2 MVP titles, has been selected 14 times into an All-Pro team of the LEC, and has achieved many other personal records and titles. In 2019, he won the international tournament MSI and was the runner-up at the World Championship in 2019.
Additionally, two new players are coming for the botlane to NORD: Inaxe and Nash.
Start video
Former German LoL Pro is Now One of the Most Successful Twitch Streamers – This is NoWay
Fans discuss the transfer of Jankos to NORD Esports
This is how it is commented: On Reddit, there is lively discussion about the change in the roster. Because Jankos will replace one of NORD’s best players, the jungler Santorin.
The fans believe that the problem at NORD is that the players do not earn money with esports in the league but only through their Twitch streams.
Since Santorin and also former players of NORD, like Treatz, only have small streaming channels, participating in the league is not financially viable for them, and they are looking for paid jobs in esports in other leagues.
For Jankos, however, who himself operates a large Twitch channel and also plays for NoWay, competing in NORD is significantly more profitable.
This is the challenge for NoWay: The streamer NoWay has set a goal for 2025 to get fit. A first test awaits him on Saturday at a Red Bull event: “Jump & Run.” He will participate in an obstacle parkour – Red Bull also promises an additional gaming twist.
Initial attempts did not go well. On Twitter, he wrote: “I’m doing a Ninja parkour tomorrow and can’t even do a pull-up. Never been so scared of a stream.”
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For the movie The Lost World: Jurassic Park, a video game was released for the PS1, for which one of the main actors recorded a secret ending. In it, he congratulates the players but also has a well-meaning piece of advice for them.
The Lost World: Jurassic Park was the sequel to the successful first part by Steven Spielberg. The film was released in 1997. Still in the same year, a video game was launched. It was published by Electronic Arts and Sega and was available for the PlayStation 1 and the Sega Saturn.
In the game, players must master side-scrolling levels with one of 5 characters. Those who make it to the end unlock a secret ending. In it, none other than Jeff Goldblum speaks up, who plays Ian Malcolm, a mathematician, in the films. His message to the players still brings a smile 28 years later.
Trailer for the Jurassic Park sequel ‘The Lost World’
“Turn off the game, for heaven’s sake”
What does the secret ending look like? A video starts showing Jeff Goldblum on the beach. He looks into the camera and thus directly addresses the players.
At first, he expresses his joy and congratulates for completing the game. He also thanks the players for enduring so long. However, then his tone changes and he urges to put the game aside:
Turn off the game, for heaven’s sake, and go outside. Breathe the fresh air, take a walk, call a member of the opposite sex. You know what I mean? You have a whole life out there. Let the smell blow away.
Goldblum’s comments are meant to be humorous, but there is also some truth in them. As much fun as gaming is, one should not forget the real world out there. The core of his statement still holds true 28 years later.
Here you can see the clip in full length:
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What is Jeff Goldblum’s reaction to the video? Many years later, a journalist from Game Informer showed the actor the clip and recorded his reaction. Goldblum seems very amused by himself and nods in agreement with his younger self.
He can remember the day the video was filmed. It was probably on a beach in Hawaii. The line where players are urged to let the smell blow away was reportedly improvised by Goldblum himself.
An expert in corporate leadership explains why Gen Z does not call their supervisors “Boss” and that it’s “okay.”
The title image is a symbolic image.
Who is the expert? Selena Rezvani is an author and expert in corporate leadership, providing tips for leaders at her seminars. Rezvani has collaborated with several large companies during her seminars, including Microsoft and HP.
In a post on MSNBC, Rezvani discusses the fact that Generation Z does not call their supervisors “Boss,” explains why that is the case, and why it is okay.
Start video
Students spy on passersby with hidden cameras and AI, find name and address in seconds
Respect does not come from a title, but from competence
What does the expert say? According to Rezvani, Generation Z aims for a more relaxed approach at the workplace. They see the dynamics within a team more as “collaboration” rather than a “chain of command.” Additionally, authority for Gen Z is conferred not by a title but by competence and authenticity.
Rezvani emphasizes the importance of being transparent about challenges, admitting mistakes, and genuinely caring for employees. Furthermore, Generation Z values open communication and that their voice carries weight.
In general, Gen Z does not respect leaders because of their position but because they “inspire, teach, and empower.” Most importantly, however, Generation Z has the expectation that respect is reciprocal. They are therefore less inclined to follow leaders who demand respect without showing it themselves.
Does the expert also have tips for leaders? Yes, Rezvani says that skilled leaders should use the change driven by Generation Z toward a more relaxed workplace to build better-connected teams rather than being frustrated that young employees do not respect the traditional status of a superior.
Leaders should invite Generation Z employees to present their ideas and model teamwork. At the same time, according to Rezvani, leadership quality is best demonstrated when supervisors show the willingness to share their knowledge freely. The right approach to Generation Z can also help leaders reduce their own workplace stress: One in 5 bosses has considered quitting due to stress from Gen Z
This is an AI-powered translation. Some inaccuracies might exist.
The director of Dragon Age: The Veilguard left EA and BioWare at the beginning of 2025. Now she has a new project at Wizards of the Coast. But for that, another game had to die.
Who is the woman behind Dragon Age: The Veilguard? Corinne Busche was the Creative Director behind Dragon Age: The Veilguard starting in 2022. Before that, she worked for 18 years as a designer on various EA games, including The Sims 3 and The Sims 4.
In an interview with Game File, Dan Ayoub, the SVP of the Dungeons & Dragons company Wizards of the Coast, indicated that Corinne Busche is now the Creative Lead for a new project at one of their in-house studios. However, another game was canceled for this.
Start video
Dragon Age: The Veilguard Unleashes the Dragon in Official Launch Trailer
After 3 years, the new game by the Anthem developers died
What kind of game had to die? Unfortunately, very little was known about the game that Wizards of the Coast has now canceled. Here’s what we know:
The studio behind it was Skeleton Key from Austin, Texas, USA, which belongs to Wizards of the Coast.
The game was supposed to have a high budget.
A specific genre was not known, but horror was suspected.
What is Corinne Busche working on now? The former Creative Director of Dragon Age: The Veilguard is now employed in the same role at Skeleton Key. However, she is not working on the originally developed horror game, but on another project.
This game was already in development in parallel with the now-canceled one, according to the SVP of Wizards of the Coast. They had realigned the team to work on just one title. Most developers did not lose their jobs but are now working under Busche on the new game – this is what Dan Ayoub said in a conversation with The Game File (Paywall)
So far, Skeleton Key has not released any game. With the development of the new game seemingly having just recently started, it will accordingly likely take a while before there are first official information or even images of it.
Since it will be a game from Wizards of the Coast, it could be a game for one of the company’s own licenses. This includes, among others, the collectible card game Magic: The Gathering, as well as the pen & paper Dungeons and Dragons. If you want to really annoy your friends in your next D&D session, we might have just the right spell for you: An inconspicuous spell in Dungeons & Dragons is so powerful that it even threatens friendships
This is an AI-powered translation. Some inaccuracies might exist.
In Path of Exile 2, the developers presented a build that shows what a strong warrior should look like. However, the warrior hardly uses anything from his own portfolio.
What have the developers presented? In a video on YouTube, the developers of Path of Exile 2 introduced a build that allows the creation of a strong warrior character. What is interesting is that the warrior uses a crossbow and no melee weapon, and therefore also uses almost no skills that one would expect from a warrior.
The crossbow warrior presented by the developers can indeed take out large groups of enemies powerfully with just one shot, but he is merely copying what one would expect from a mercenary character.
Here you can watch the trailer for the new season “Dawn of the Hunt”:
Start video
Path of Exile 2 presents a new teaser for the big update Dawn of the Hunt
One shot is enough
How does the build work? The build can eliminate entire hordes of enemies with just one shot. Its attacks destroy the armor of the opponents, making them more vulnerable and easier to defeat. For this to work, the node “Anvil’s Weight” is needed, which causes the armor of the opponents to break by 10 % of the hit damage.
The attack that the warrior uses is the “Explosive Shot”, which is supported by the support skill “Armour Explosion” and triggers an explosion whenever an enemy’s armor is destroyed.
As with almost every current meta build, the crossbow warrior also uses the skill “Herald of Ice”, in this case in combination with the support skill “Exploit Weakness”. This further enhances the explosions and shatters the enemies.
To make the build truly strong, one increases the number of fired shots with the support skill “Scattershot”. A crucial unique item used by the build is the “Blueflame Bracers” gloves to convert fire damage into cold damage.
However, the crossbow wielder can still execute one skill of the warrior. When facing bosses, the developers recommend switching to a hammer and casting the skill “Hammer of the Gods” to defeat the bosses more easily. Anyone wanting to fully replicate the guide can find the original version by creator Struth Gaming on maxroll.gg.
Some fantasy series became known not only as books but also later through movies and series. A community on Reddit recently voted on which fantasy series is the best. While a legendary series is in first place, another author ranks second, surpassing even George R.R. Martin and Brandon Sanderson.
What was this survey about? In the r/Fantasy subreddit, a voting took place a month ago to determine the best fantasy series. 1,074 users participated in the vote, naming up to 10 fantasy books. If an individual novel is mentioned, it counts for the entire series.
According to the thread, over 10,000 votes were cast, and the entire list totals 1,348 novels and novel series.
While the legendary Middle-earth saga by J.R.R. Tolkien sits at number 1, George R.R. Martin and Brandon Sanderson only find themselves at 3 and 4.
Start video
Epic Trailer for The Lord of the Rings: The Fellowship
George R.R. Martin is surpassed by a legend
What does the ranking look like? We won’t list all the ranks here, but especially the top 4 are interesting.
Rank 1: The Middle-earth Universe (J.R.R. Tolkien)
Rank 2: The First Law Universe (Joe Abercrombie)
Rank 3: A Song of Ice and Fire (George R.R. Martin)
Rank 4: The Stormlight Archive (Brandon Sanderson)
Seeing Middle-earth at number 1 is not so unusual, as Tolkien continues to shape the fantasy genre to this day. However, it is remarkable that Joe Abercrombie with his The First Law series surpasses the great legends Martin and Sanderson.
You can check out the other placements here:
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Abercrombie has published nine novels and a short story in the First Law Universe. Now, there is even mockery surrounding George R. R. Martin regarding how long his new novel is taking. He even has a role in a TV series.
Although Sanderson is only in 4th place, he is additionally represented at 8th place with his Mistborn series. In a similar survey from 2023 (via Reddit), Sanderson even managed to defeat Tolkien. There, the top 5 looked a bit different:
Rank 1: The Stormlight Archive (Brandon Sanderson)
Rank 2: The Middle-earth Universe (J.R.R. Tolkien)
Rank 3: The First Law Universe (Joe Abercrombie)
Rank 4: A Song of Ice and Fire (George R.R. Martin)
Rank 5: The Mistborn Series (Brandon Sanderson)
In 2023, Sanderson even made it into the top 5 twice, but Joe Abercrombie has already outdone Martin.
Are there any other peculiarities? For many fans, it may be surprising that Harry Potter only reached 12th place. However, it’s not just classic novels that made it onto the list. Several mangas have also made it onto the list:
One Piece by Eiichiro Oda in 50th place
Fullmetal Alchemist by Hiromu Arakawa in 111th place
Attack on Titan by Hajime Isayama in 183rd place
Hunter x Hunter by Yoshihiro Togashi in 247th place