The developers of Payday 2 showed me their new co-op shooter, and one feature has been stuck in my mind ever since

If Payday 3 has disappointed you, then Den of Wolves might be for you. The co-op shooter will be the new title from 10 Chambers, which was founded by former Payday developers. MyMMO editor Nikolas Hernes was able to play 2 missions already, and one mechanic in particular captivated him.

What is Den of Wolves? After the release of Payday 2, Ulf Andersson left Overkill Software and founded the studio 10 Chambers together with Simon Viklund.

The first game developed by the studio was GTFO, a horror co-op shooter. Now they want to return to heist roots with Den of Wolves. While Payday is set in the present, Den of Wolves opts for a new setting: a cyberpunk world that they describe as a techno-thriller.

10 Chambers invited MeinMMO to Denmark to play two missions of the new co-op shooter, and one crazy mechanic captivated me in particular. I was also able to ask Simon Viklund questions in an interview.

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Gameplay trailer for the co-op shooter Den of Wolves

Like Payday, but Cyberpunk

Den of Wolves looks like Payday at first glance, but it’s Sci-Fi. In co-op with up to 4 players, you embark on missions that can be solved in various ways. There are stealth options, but also weapons to fight through.

The first big unique feature is the setting. Instead of modern banks, there are cyberpunk skyscrapers and nefarious companies controlling everything.

From what we could see, it fits very well. You work as a sort of mercenary and are hired by companies to take action against other companies. It is not just about money, but also about corporate secrets or new technologies.

This fits quite well into the heist theme. Especially since Den of Wolves is not too futuristic. Although the game is set nearly 70 years from now, they want to keep it grounded. No laser weapons, holograms, or teleporters. You are in an advanced world, but not a futuristic one. A good comparison is the vision of the future in Blade Runner, one of the inspirations for Den of Wolves. The film is set in the year 2019.

We also discussed this with Simon Viklund in the interview:

We want to create a future where people working in the financial district still wear suits; it’s not like everyone is dressed like in Star Trek or something. So it’s a pretty grounded future in 70 years. In our imagination, people often see the future as more futuristic than it actually is.

Simon Viklund on the vision of the future in Den of Wolves

Staying True to Co-op Shooter Roots

When playing the two missions, you quickly realize that Den of Wolves fully focuses on the co-op experience again. The coordinated teamwork was not only more efficient, but it was also a lot of fun.

The new gadgets complement the gameplay, and shooting felt good. Even if the hit feedback was quite lackluster in this early version. There could definitely be a bit more impact, especially since it was occasionally difficult to distinguish enemies from the background.

One of the gadgets is a shield that you can place

The various weapons we could play with were distinctly different and thus had their own functions on the battlefield. In our missions, you had to manage ammunition carefully, as otherwise it could get tricky, and you could quickly be cornered.

As in Payday 2, 10 Chambers does not want to rely solely on mindless shooting for the missions. We primarily completed the first mission we played stealthily. The environment was also used, and you always knew when you were detected and when you weren’t.

I must also highlight the audio design. The game sounded powerful and always fitting the situation. The techno soundtrack in fights really ramps up the adrenaline.

These are all aspects that fans of Payday 2 will be familiar with and love. However, Den of Wolves uses the setting especially in a new mechanic that I really liked: the dives.

Den of Wolves parkour dive
This is what the dive looked like, which was like a parkour level

The Big Highlight: The Dives

The dives offer great potential. During the second mission we were able to play, we had to use a dive to get access to the knowledge of an important person. We literally dove into the head of the target, fitting the setting. There, we did not have to shoot again, but face a parkour challenge in a dark, distorted world.

This was not only visually cool but also engaging gameplay-wise. In a relatively short sequence, you had to face not only the real enemies in the heist area but also the mind of the target person. The developers told me in an interview that the dives are not meant to become mere parkour segments. Instead, they want to experiment with them:

This is the point where we can really go wild, and it gives us a lot of creative freedom to create these interesting scenarios because what you played today is like a platformer dive, but it could also be something entirely different. […] Because the dive is a low-risk environment, where if you die, you just get thrown back into the real world and can set up a new dive and try again.

Simon Viklund on the dives in Den of Wolves

The dives are meant to play with rules and concepts that challenge players in a different way than the normal heists. As examples of dive concepts, he mentions the possibility of a horror sequence where you are chased by a monster in a forest or labyrinth. He even calls the dives in this context micro-raids.

This immediately caught my attention because, if well implemented, it offers an interesting new way to keep the various missions fresh and diverse. The classic heist pace gets interrupted or even made more action-packed.

However, it is relevant how they are implemented, but I am already looking forward to playing the upcoming dives.

They Want to Focus on More Story

In our interview, we also discussed the topic of story and how they want to implement it properly without interfering with the multiplayer structure.

As we could see in the 2nd mission, there are small intro sequences for special assignments that tell us a little about the world. However, since they do not want to disrupt the gameplay loop, Den of Wolves will focus its storytelling on the menu outside the actual game.

We could not see this ourselves, but in the interview, Simon Viklund said that when selecting missions, you can listen to dialogues that reveal more to us. The mission structure should also help with this. Smaller preparation missions are not only story-wise important but also impact how you complete further missions. This should affect what options you have in the final heist and how you proceed.

However, these are just impressions after 2 missions and the trailers we have seen so far. Many of the aspects depend on what 10 Chambers will do with it, as a lot of creative freedom also carries the potential for frustration. After the first play session, I am eagerly waiting for the release, as Den of Wolves looks promising. Payday 3 managed to redeem itself despite a mediocre start: 12 months after release, Payday 3 finally gives fans what they want – Triples player counts on Steam

This is an AI-powered translation. Some inaccuracies might exist.

Elden Ring: Nightreign introduces a new class that lets you feel like Legolas in The Lord of the Rings

Elden Ring: Nightreign will shake up the familiar Souls formula this May. Various classes will be available to you. So far, 4 were known, but in a new trailer, From Software shows a ranged class that could fulfill the wishes of many long-time fans.

What is Elden Ring Nightreign? In Elden Ring: Nightreign, the classic gameplay of the Souls series will mix with rogue-like and battle royale mechanics. The multiplayer game relies on various classes that play significantly more agile.

Despite the major change, the crisp difficulty level remains, as MeinMMO author Caroline Fuller experienced herself. Until now, only 4 classes were known, but in a new trailer, Bandai Namco presented the Ironeye, a ranged class that relies on the bow.

Here you can see the first trailer for the Ironeye:

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Elden Ring: Nightreign reveals the archer character ‘Ironeye’ in a new trailer

Perfect for Souls fans who want to fight as an archer

What kind of class is it? In the trailer, you can see immediately that the Ironeye is an archer, who primarily focuses on ranged combat. However, he is significantly more agile than in the Souls series. You see the character sliding and firing 3 arrows or jumping off a wall to shoot in the air. This is reminiscent of Legolas from Lord of the Rings, who agilely attacked gigantic opponents.

However, the Iron Eye does not only rely on simple arrows. In the trailer, you can see how the character uses a fire bow to attack a larger boss with elemental attacks. Additionally, there is a kind of dash attack with a knife that allows you to quickly jump behind the enemy.

At the end of the trailer, you can see a strong arrow attack that hits several enemies in a beam. A finisher is, of course, also not to be missed in the trailer.

In previous Souls games, bows were more of a weapon that was rarely used because aiming and moving was clunky and quite ineffective. Besides magic, there were relatively few ranged options.

How could the class be used in the game? Due to the agile combat style and focus on ranged combat, the class could work perfectly in conjunction with tank classes. While one player engages in melee, the Ironeye could assist from a distance.

When can you play Elden Ring: Nightreign? You will have to be a little patient for the release of the new multiplayer title from From Software. At the end of May, on May 30, 2025, it will finally be time to dive into the co-op chaos. More information can be found here: Elden Ring: Nightreign – All information about release, gameplay, and price

This is an AI-powered translation. Some inaccuracies might exist.

CoD Warzone brings its most popular map back with Season 3 – Is the return worth it?

On Call of Duty: Warzone, the third season starts on April 3rd, which will be released during the lifecycle of Black Ops 6. Activision has announced some exciting changes for the update that might be worth taking another look at the shooter.

On April 2nd, the servers for Warzone will go offline for 24 hours. When they return, the big update for Season 3 will be available. If you’re unsure whether you should return to Call of Duty now, we present you 5 reasons to do so – and the first, of course, is the return of the most popular map.

The Return of Verdansk

The first, obvious reason to return: Verdansk is coming back to Warzone. The most popular map of the battle royale that started it all in 2020 returns after years of absence and comes with a few changes that are said to be more “subtle”, without affecting the combat flow of the map.

For instance, the water under the “Grazna Bridge” is now ankle-deep instead of frozen as before, making footsteps more audible without making it difficult to cross the water. Another example is Building 3 in Storage Town, which now has an additional ladder, making it a slightly less strong position.

If you’re a fan of Verdansk or dissatisfied with the current map selection, it might be worth returning to Warzone for that reason alone.

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Warzone Mobile: Verdansk is back – Call of Duty fulfills the wish of many fans in the trailer

Adjustments for Movement

With Black Ops 6, Call of Duty introduced the so-called Omni-Movement, which allows you to sprint, jump, and slide in any direction. Additionally, there are proper dive jumps now. If you haven’t played Warzone since the release of Black Ops 6, that’s worth a look alone.

If you are already familiar with the Omni-Movement and are not a fan, there is still good news for you: With Season 3, the Omni-Movement will be adjusted for Warzone to better fit the original gameplay experience of the battle royale.

Changes include:

  • Movement speed while crouching will be reduced by 10%
  • The speed to stand up from crouching will be increased by 15%
  • The speed to stand up from crouching while aiming down sights will be increased by 39%
  • Movement speed while lying down will be reduced by 5%
  • Sprint movement speed will be reduced by 4.9%
  • The jump cooldown will be reduced by 40% to improve responsiveness during repeated jumps.
  • The Omni-sprint speed scaling for sideways and backward movement will be reduced by 8.5%

Thus, mainly sprint speeds are reduced, and the cooldown for jumping is increased, which may allow you to bunny hop better again.

The Return of 150 Players

When Warzone started in 2020, up to 150 players fought for victory on Verdansk. However, in 2023, this number was reduced to 100 players per match. With Season 3, the original gameplay experience returns, and you can finally compete in lobbies with 150 players again.

Shooting in Free Fall

A good piece of news for nostalgia lovers, a bad piece of news for those who hated the feature back in 2020: Shooting in free fall is also returning with Season 3, allowing you to shoot at enemies with your 9mm starting pistol before you even hit the ground.

Changes to Ranked Crossplay

Crossplay is actually a cool idea because it allows you to play with friends on a different platform. However, in Call of Duty and other shooters, this is often not so appealing for console players, as many cheaters are mainly active on PC – as a recent evaluation by Activision showed (via callofduty.com).

However, there is now good news for console players: You can disable crossplay for ranked play in Black Ops 6 and Warzone. Additionally, console players now have the option to allow crossplay only with other consoles – PlayStation players can thus play with their Xbox friends without being bothered by PC cheaters.

Expect the Usual Issues on Your Return

What speaks against a return? Since Warzone is free to play, there is actually nothing against taking a look at the new season. However, if you do so, you should expect the familiar criticisms.

The skill-based matchmaking is criticized just like in Black Ops 6. The same goes for the aim assist for controllers, which many “mouse and keyboard” players still find too strong, as well as server issues and the well-known packet loss.

If you’re playing on PC, you’ll also continue to encounter cheaters. They are still a significant problem. In relation, Activision has now commented on shadowbans for the first time and explained the “limited matchmaking” system: Call of Duty speaks for the first time about shadowbans – they really exist, and your friends could be to blame

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer wakes up from a coma after falling from the 3rd floor, can’t wait to play LoL again

The Twitch streamer and LoL player “NoArmWhatley” suffered a severe fall from the third floor and barely escaped a fatal brain injury. After his coma and several weeks of recovery, he is now in good spirits and ready to dive back into League of Legends.

What happened to the streamer? In August 2024, NoArmWhatley narrowly escaped a fatal injury. While closing a faulty window, he fell from the third floor and hit his head on the ground. However, he was fortunate in his misfortune – had his brainstem suffered more damage, this accident would have been fatal for him.

The streamer was quickly taken to the hospital, operated on, and was in a coma for about two weeks before he finally woke up.

“I woke up and couldn’t see properly because my eyes were full of blood, I couldn’t move or get out of bed,” the streamer reports (via Dexerto).

But when he was discharged from the hospital, he returned to social media with a tier list of his injuries. He was especially looking forward to one game: “I can’t wait to play League of Legends again.”

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Das ist LoL – Einmal richtig ehrlich erklärt

With League of Legends through recovery

How has the streamer been affected after the accident? The perhaps greatest hurdle between him and League of Legends was the fact that NoArmWhatley had considerable difficulties seeing. 

When I got home, I couldn’t immediately play League of Legends because my eyes were too bad. I was too tired and exhausted and I was going through withdrawal from six different drugs. So I played a few other multiplayer games, as well as single-player games that I could play with bad eyesight. But as soon as I got out of the hospital, I couldn’t wait to play League. I was so, so happy.

NoArmWhatley (via Dexerto)

How was he ultimately able to play League of Legends? The blood in his eyes, as mentioned by the streamer, didn’t help his vision either. However, to tackle this problem, he tried all kinds of head movements and reactions. Eventually, the streamer developed a special method, which he explains as follows:

“I blinked my eyes and rolled them up very quickly. That pushes the blood down.” 

This way, he achieves clear vision for about 4 to 5 seconds – enough to survive a team fight. 

The streamer manages to remain in Master, one of the highest ranks one can achieve in League of Legends – despite actual brain damage and half blindness.

How could LoL improve his hospital stay? During his time in the hospital, he watched (or listened to) Phreak’s patch note summaries on his mother’s phone. The streamer says that this was all he could do since he couldn’t move or get out of bed. That’s why he could only think about League of Legends while lying in the hospital bed.

In the interview with Dexerto, the streamer expresses several times how positively he feels about the game. As someone who has been brought through some of the darkest moments of his life with excitement for League of Legends, that is certainly justified. Those who want to read more about League of Legends on Twitch can learn more here: LoL is the No. 1 game on Twitch, sacrificing competitive integrity to stay that way

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Third-Party games you can expect on the Nintendo Switch 2 – Rumors and Speculations

On April 2, 2025, there will be new information about the Nintendo Switch 2. A good time to take a closer look at which games we can expect from third-party studios for the new console. MeinMMO has compiled some titles and rumors for you.

What are third-party games? Third-party games are games that are developed not by the console manufacturer themselves but by external developers and publishers. For example, Mario, Zelda, or Pokémon are called first-party games because they come directly from Nintendo.

In contrast, games like The Witcher 3 (CD Projekt Red), Call of Duty (Activision), or Resident Evil (Capcom) are third-party games because they are developed by independent studios but still appear on multiple platforms.

Regarding the Nintendo Switch 2, there has been a simmering pot of rumors for a while about which third-party titles would be suitable for the console. We have compiled the most likely titles for you.

This is what the Nintendo Switch 2 looks like:

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Nintendo showcases the Switch 2 for the first time in a trailer

Overview of rumors and speculations about upcoming third-party games

In addition to classics like Mario, Zelda, and co., Nintendo will also increasingly focus on third-party titles with the new console. According to well-known insiders like Tom Henderson, Filipe Lima, CentroLeaks, Zippo, Midori, NateTheHate, Nash Weedle, and eXtas1s, the following titles are very likely:

  • Elden Ring
  • Monster Hunter Wilds
  • Final Fantasy VII Remake
  • Diverse titles from Assassin’s Creed
  • Diverse parts from Persona
  • Starfield
  • Fallout 4
  • Far Cry 7
  • Grand Theft Auto 6
  • Red Dead Redemption 2
  • Microsoft Flight Simulator 2024
  • Dragon Ball: Sparking! Zero
  • Tekken 8
  • A Call of Duty
  • Halo: The Master Chief Collection
  • Metaphor: ReFantazio
  • Bayonetta Trilogy
  • Visions of Mana
  • Professor Layton and the New World of Steam
  • Rise of the Ronin
  • A Resident Evil
  • A New Super Monkey Ball
  • Hi-Fi Rush
  • Metal Gear Solid Delta: Snake Eater
  • Rainbow Six Siege
  • Diablo 4

A potential hot contender is Elden Ring:

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Elden Ring Trailer

Already Confirmed Third-Party Games for the Nintendo Switch 2

Which third-party games are already confirmed? In addition to the rumors, there are some games that have already been confirmed for the Nintendo Switch 2. Some of them were only vaguely hinted at by stating they would be released for Nintendo consoles, but not specifically for the Switch. This allows the assumption that they will also come for Switch 2. These include:

  • My Time at Evershine
  • Aurascope
  • Windstorm: The Legend of Khiimori
  • LUCID
  • Secret Forest
  • Power Wash Simulator 2
  • Synth Beasts
  • Yooka-Replaylee
  • Littleland
  • Bestiary

When can we expect the first releases? According to insider Tom Henderson, as published a few days ago via Insider Gaming, the release of games for the Nintendo Switch will most likely occur in 3 phases.

According to him, the first releases of third-party titles are likely to be in the period of October/November 2025, as the associated studios will probably only receive the necessary dev kits in June.

Tomorrow we will probably finally learn when we can expect the new console, as well as more information about what we can expect at release and what the Nintendo Switch 2 has to offer technically. All known information can be found here: Nintendo Switch 2: Everything about release, price, games, and important leaks

This is an AI-powered translation. Some inaccuracies might exist.

Easy to handle and with plenty of punch: This is what defines a good weapon in shooters

When we shooter players start a new game, the search for “the best weapon” quickly begins, and particularly ambitious players relentlessly research until they have cracked the meta. But what actually makes a weapon really good?

How do I determine what makes a weapon good? I have approached this question from two different angles:

  • the analytical aspect
  • the subjective perception

That means, in the first part, I look at weapons that were considered “good” at a certain point in a game’s community and what made those weapons stand out. In the second part, I then look at subjective factors that every player perceives differently, but which can still influence the evaluation of a weapon.

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Rainbow Six Siege X – Trailer shows the biggest update to the Ubisoft shooter

Part 1, the analysis: A good weapon has strong values

For a weapon to be good, it must achieve results. Results mean kills. If you struggle to win your battles with an assault rifle, then either your weapon isn’t good or you lack skill. However, I now look objectively at what properties make a weapon good in shooters, distinguishing between PvP and PvE games.

Who writes this anyway?

Dariusz is the shooter expert at MeinMMO. He has thousands of hours in tactical shooters like Rainbow Six: Siege, but plays any other representatives of the genre – including not least arena shooters like Call of Duty or The Finals and PvE games like Helldivers 2 or Destiny.

Damage, rate of fire and Co: What makes a weapon good in PvP

Looking at the current Call of Duty: Black Ops 6, it is noticeable that in the 5 months after release, an assault rifle has been consistently among the most played weapons: the XM4 – a great example of a good weapon.

The XM4 deals decent damage for an assault rifle at short, medium, and long distances. It also has a solid rate of fire, allowing it to hold its own against CQB weapons like submachine guns and shotguns in close quarters. The recoil is also still easy to control at greater distances, allowing you to hit many of the shots fired easily. Plus, even with a magazine extension, the rifle has a moderate reload time.

The conclusion is: The XM4 is a true allrounder. It can be used effectively due to its damage, rate of fire, and low recoil at both short and long distances.

  • Above-average damage per second – usually determined by damage and rate of fire
  • Large magazine or short reload time
  • Low recoil
  • Versatility in range – good for short, medium, and long distances (depending on a good mix of damage, rate of fire, low recoil, and a moderate decrease in damage over distance; fits into various loadouts/builds)

However, versatility is more of a plus than a requirement. There are also good firearms that are primarily intended for medium and long-range, and weapons that shine specifically at short distances. But you must use them correctly.

Black Ops 6 XM4

A weapon is good in PvE if it makes you feel powerful

In PvE shooters, you often face larger groups of enemies. For the smaller opponents, weapons that have a lot of ammo or large magazines are often good, eliminating hordes in no time. Here, the damage (per second) can even be secondary.

Weapons that cause splash damage or AoE damage are also often strong – in Destiny 2, for example, the Sunshot (handgun) or the Witherhoard (grenade launcher). Both weapons can deal damage to multiple enemies per shot when used correctly. The purpose of these weapons is to maintain control over the mass of smaller enemies.

When fighting more powerful opponents like bosses, you once again want to deal as much damage per second as possible and maximize short damage phases. It’s no coincidence that the Gjallarhorn has legendary status in Destiny 2. The rocket launcher was even able to pulverize raid bosses.

Again, it’s important: You have to use a weapon correctly. The Witherhoard is not meant to be used against the Witness. Similarly, you shouldn’t fire the Gjallarhorn at a group of Exiles. While it might work, the ideal usage area is different.

Part 2, the subjective perception: A weapon needs kick

When does a weapon feel good? Sometimes there are also weapons that just feel good. Neither the damage nor the rate of fire, precision, or range stands out particularly, yet the guns can always convince.

I personally determine this by 2 characteristics that, however, everyone perceives quite subjectively.

  • Reliability – how consistently does it perform well and have no “failures”?
  • Has kick – it feels powerful

We will take a closer look at these 2 characteristics now.

A weapon may seem strong but feels like it’s shooting blank cartridges

I can’t support reliability with statistics. Sometimes, a weapon just feels unreliable. One day I can take out every opponent with it, the next they survive with 1 HP – no matter how good or bad the weapon’s stats look on paper.

In Rainbow Six: Siege, I experienced this with the “M500” shotgun from the operators Smoke and Mute. My opponents kill me with it from over 5-6 meters with a single shot, but for me, it’s only good for making holes in walls. A direct hit from 2 meters and my opponent still has half their health points. So, I know how good the weapon is, but I still don’t enjoy playing it. It feels unreliable in gunfights and thus simply doesn’t feel good.

Other weapons may not look as good based on their stats as some alternatives, but feel fantastic to play. You can always rely on these weapons. In Rainbow Six, I think of the MP5. It’s neither the best nor the worst submachine gun, but when I’m not having my best game, I can rely on the MP5.

No kick, no fun

If we’re honest, we probably all want to feel “the kick” when firing a weapon. It must feel brutal and powerful. I want to feel with each shot that a deadly projectile has just been fired. The shot must also sound solid.

The sound of a weapon in a shooter is as important as it is in a car. If a heavy machine gun that even John Rambo couldn’t carry sounds like a nail gun or has the “kick” of a Super Soaker, then I simply can’t call the weapon good.

This is an AI-powered translation. Some inaccuracies might exist.

Blizzard has never made a World of StarCraft, now this MMORPG could actually become a reality

Every StarCraft fan has looked at World of Warcraft and wondered: When will my favorite franchise from Blizzard finally get an MMORPG? With a bit of luck, this wishful thinking could become a reality in a few years. 

Why could there be a StarCraft MMORPG now? According to an article by AsiaToday, several Korean development studios and publishers are currently in contact with Blizzard: NCSoft, Krafton, Netmarble, and Nexon.

As reported by AsiaToday, the four companies want to create a new game in the StarCraft universe and are currently pitching ideas to the father of the most famous MMORPG in the world. Allegedly, games of various genres, including role-playing games and shooters, are under discussion.

NCSoft is known as the developer and publisher of various MMORPGs like Lineage and the soon-to-be-released Throne and Liberty in 2024. This opens up the possibility for an MMORPG in the StarCraft universe.

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StarCraft und StarCraft 2 sind jetzt im Game Pass

Companies with MMO Experience

Who are the four developers? The four companies are well-known names in the gaming industry and have released and sometimes developed games like MapleStory, Guild Wars, or PUBG. Among them are several MMORPGs:

  • NCSoft is the publisher and developer of successful MMOs like Guild Wars, the Lineage series, Blade & Soul, and Throne and Liberty.

What did the four developers present to Blizzard? According to the AsiaToday article, the developers have different ideas about the future of StarCraft and some have even traveled directly to Blizzard in California to present their ideas.

  • The MMORPG specialists at NCSoft are considered the most likely choice when it comes to a role-playing game in the StarCraft universe.
  • Krafton wants to create something that aligns with their development capabilities.
  • According to AsiaToday, Netmarble wants to combine StarCraft and mobile gaming.
  • It was only mentioned about Nexon that they have a unique vision for the franchise.

As mentioned at the beginning, all of this is just the developers’ envisioned ideas. What exactly becomes of the StarCraft franchise ultimately lies with Blizzard. 

While StarCraft fans wait in vain for something new from their favorite franchise, Blizzard’s new head has opened the doors to a second World of Warcraft movie and hints at a series: Blizzard’s head opens the door to a second Warcraft movie or a WoW series like Arcane

This is an AI-powered translation. Some inaccuracies might exist.

AMD’s most popular gaming CPU is broken for over 100 players, in some cases lasting less than 60 minutes

The Ryzen 7 9800X3D is currently regarded as the best CPU for gamers. However, players report numerous defective models. Some CPUs have not even survived an hour. This issue particularly affects one motherboard manufacturer.

What are these defective CPUs? The Ryzen 7 9800X3D is currently considered one of the best CPUs if you want to upgrade your gaming PC and is also one of AMD’s best-selling processors. Nevertheless, there have been reports for months that the processors fail on various motherboards.

The first reports of problems with the Ryzen 7 9800X3D date back to November 2024. However, it seems to be an ongoing issue, as new user reports have regularly appeared in recent months. This has been reported by the English-language magazine TomsHardware. The latest report of a defective Ryzen 7 9800X3D is from March 29, 2025 (via Reddit.com).

Start video
In Germany, there are over 400 USB sticks protruding from walls – What is the ‘Dead Drops’ project?

The CPU is faulty, but the motherboard continues to function

What is the problem? That is exactly what makes it difficult right now, as the problem cannot be clearly identified because the failure looks different each time: sometimes the failed CPUs are burned, which might indicate overvoltage, while in other cases there are no signs of physical damage. This vaguely resembles the situation with Ryzen 7000, where several CPUs also failed due to a faulty EXPO setting (via anandtech.com).

It is also interesting that the motherboards continue to work perfectly, for example with another X3D CPU or a CPU without X3D cache.

Which motherboards are affected? The English-language magazine TomsHardware reports that particularly ASRock motherboards are said to be affected. However, processors are failing with other manufacturers as well:

  • Up to 82% of incidents involved an ASRock motherboard
  • 13% a model from Asus
  • 4% a model from MSI
  • And 1% motherboards from Gigabyte

Is there already a solution? No, not yet. ASRock has now distributed an update for its BIOS, but officially this is only about problems with memory. There hasn’t been an official statement yet.

100 CPUs might sound like a lot initially, but compared to the thousands of CPUs that AMD is said to have sold by now, it is a vanishingly small number. Nevertheless, many users show dissatisfaction that dozens of processors are failing, which cost almost 500 euros each.

AMD’s best and most popular CPU is currently the Ryzen 7 9800X3D. This has also attracted the attention of fraudsters who want to exploit the demand. Now, some retailers are warning about nasty counterfeits that can cost you not only money: Those who want to buy AMD’s most popular CPU should be careful not to fall for fraudsters

This is an AI-powered translation. Some inaccuracies might exist.

Monster Hunter Wilds: Players Win – Developers Address the Biggest Criticism Since Release

From the very beginning, the difficulty level of Monster Hunter Wilds has been a major point of contention among players. Many found the game too easy compared to previous installments. Now, Game Director Yuya Tokuda announced in the latest Director’s Letter that this will soon change.

Why was the difficulty level criticized? In the past, many players criticized that Monster Hunter Wilds offered too few challenges. There were too few obstacles, and players could generally progress through the game too quickly and easily.

Many changes introduced with the new installment of Monster Hunter were intended to make it easier for newcomers to get into the series. However, for veterans of monster hunting, everything felt too easy, and there was a lack of a challenging experience. Additionally, the monsters themselves have also been frequently criticized: even the stronger monsters among them had too little health. Moreover, the opponents often dealt too little damage.

This is set to change with the new Content Update on April 4, 2025. The Title Update 1 will not only introduce a new monster with a higher difficulty level but also revise existing ones.

Start video
Monster Hunter Wilds shows its first title update with a new monster

Free Title Update 1 aims to provide more challenge

What will be changed with the update? In the Directors Letter, Game Director Yuya Tokuda references the increase in challenges in Monster Hunter Wilds. With the new content, the following will be introduced:

  • Mizutsune will not only be introduced as a new monster, but it will also have a hardened version with difficulty ★8, which you can hunt with Hunter Rank 41 or higher.
  • Zoh Shia, the final boss of the story, will return as a repeatable high-rank quest.
  • Combat-hardened monsters will be introduced as a tougher variant of the hardened monsters. These are expected to be significantly harder to defeat than the existing hardened monsters. The first will be Rey Dau starting on April 30 as a limited event quest, followed by a Free Challenge starting on May 7. You must have reached Hunter Rank 50 for this.

By the end of May 2025, Gore Magala, Rey Dau, Uth Duna, Nu Udra, and Jin Dahaad are also expected to receive a hardened variant at difficulty ★8. They will also undergo a revision to make them more resilient. This includes increased health, resistance to wounds, and optimizations for multiplayer scaling.

Furthermore, more challenging monsters are set to join the ranks of Monster Hunter Wilds in the future. The developers are clearly responding to the feedback received and the desire for more challenges. It will be exciting to see what challenges await hunters in the future.

In addition to adjusting the challenge, there will also be performance improvements and revisions of weapons to enhance balancing. Lastly, Yuya Tokuda announced a feature that many fans have desired from the start: the best weapons in Monster Hunter Wilds are also the ugliest, but that will change soon

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Capcom

Streamer understands live on Twitch how much money is really at stake in the biggest game on Steam and it is wonderful

Niklas-Wilson “Willy” Sommer is a former football professional who has now fully turned to Twitch. But the streamer seems to have a gap in his gaming knowledge that has now been closed live on Twitch. He was not aware of how much money is actually involved in Counter-Strike 2, the biggest game on Steam.

This is the streamer: NiklasWilson was a football professional for a long time who streamed on Twitch. After an incident involving a Bayern jersey, his time at FC Nürnberg ended in January 2025, and he is currently without a club, but still plays in the Baller League.

On Twitch, he enjoys showing sports games like FIFA and NBA2K, but also Fortnite, Minecraft, and Valorant. Most often, he is in the Just Chatting category.

With the Twitch-popular Counter-Strike 2, the streamer had little contact until now, but at the beginning of March he took a look at the shooter for a few hours.

Start video
Counter-Strike 2 heralds a new era – The most important changes in the video

Twitch streamer learns that he is playing with multimillionaires

This is the clip: In a clip from his Twitch stream, you can watch the streamer slowly understand how much money is actually involved in Counter-Strike 2 and that behind the tactical shooter there is a whole world revolving around loot boxes, rare skins, and a lot, a lot of money.

It starts with NiklasWilson asking if the streamer “ohnePixel” really has a weapon there worth 50,000 € with a sticker on it.

This quickly leads him down a slippery slope of information:

  • Yes, the stickers are worth that much because the e-sports teams to which the stickers belong have dissolved, making them special stickers
  • But 50,000 € is actually peanuts, one of the guys has an account with items worth 3.5 million euros
  • Counter-Strike has its own economic system that revolves around buying loot boxes containing in-game cosmetics, which become more valuable the rarer they are

You can watch the streamer ponder and come to the delightful conclusion. He’s not such a climate activist, but could it be that this is already a kind of gambling?

Yes, of course, everyone immediately agrees with him. And he is immediately confronted with the negative aspects of this gambling: 150 € Chefstrobel spent on loot boxes and only got crap.

Wilson realizes: While he was on the football field, the other streamers spent their childhood playing Counter-Strike.

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This is commented on: In the comments on the clip, many players boast about their Counter-Strike knowledge. Many know the market inside and out.

Some explicitly praise ohnePixel, the leading German streamer for Counter-Strike 2: He’s a real go-getter.

One comment says: “I don’t watch Willy that actively, but he’s my favorite student sitting in the last row.”

This is the background: The “last row” thing is a bit mean. Willy spent more time on the football field than on Steam. That is nothing he should be ashamed of.

In fact, it is quite refreshing to see the madness that accompanies the skin market of Counter-Strike 2 through the eyes of an outsider. It’s all pretty crazy what’s going on.

And yet, no one has explained to him that there are online casinos for skins, sometimes even mafia-like structures, and that over the years a lot has happened that must be viewed critically. But even insiders don’t want to know that too precisely: FaZe Banks says he ran a CS:GO betting site from Antigua that made $200,000 a day

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Servers are online – Everything about Update 34.21: Server Status and Patch Notes

In Fortnite, the new update is being launched today, on Tuesday, April 1, 2025. You can find all the information about Patch 34.21 here.

Tuesday, 04/01/2025

12:33 PM

We have explored the depths of Epic Games and unfortunately found no patch notes. So we are concluding the live ticker and wish you a nice day!

12:16 PM

The servers are back online. We are now checking if Epic Games has revealed the patch notes. If so, we will update the ticker. Until then, have fun looting.

12:04 PM

The servers are still offline, but Shiina has at least revealed that three weapons have come out of the vault:

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11:30 AM

The servers should be coming online soon to end the downtime. So far, they are still disabled.

10:22 AM

Even though there are no new items for the shop, quests for April Fools’ Day are expected to be released. In this, you will be tasked with destroying crates instead of opening them, touching grass, and even driving a car safely. (via x.com)

10:16 AM

Leaker Shiina confirms that there are no new cosmetic items in the update. (via x.com)

10:10 AM

Epic Games Status estimates the end of downtime at 11:30 AM. However, expect complications and an extended downtime should problems arise (via status.epicgames.com).

10:05 AM

The downtime has started, and the servers have now been shut down. We will keep you updated if any new information is revealed.

09:34 AM

The player search has now been disabled. Complete shutdown of the servers is expected at 10:00 AM.

What happens when the server is down? The servers will be shut down. During this time, you will not be able to play Fortnite.

Server down in Fortnite – from when? The servers will be shut down on April 1, 2025, at 10 AM. Shortly before (about half an hour), matchmaking will be disabled (via x.com).

When can I play Fortnite again? This depends on the size of the update and the duration of the downtime. Due to the lack of official information from the developers, one can only speculate at this point. Since it is a smaller patch, expect 1-2 hours of downtime.

When will patch notes be released? Epic Games only sporadically presents patch notes for updates and usually only after the downtime. Once they are available, you will read them here.

Start video
Fortnite showcases explosive gameplay in the Season 6, Chapter 2 trailer

Fortnite: Patch 34.21 – What do leakers say?

What can I expect with the upcoming update? The leaker Shiina has already expressed some guesses on X.com about what exactly could be included in the update. According to him, you can expect the following things:

  • Scorpion Combat Kit
  • First Blood Medallion
  • New Target Locations
  • Classic Combat XP Quests

Don’t expect too much, as the update is primarily meant to fix issues rather than implement new content. We will keep you posted if any leaks are revealed.

We will be following the server downtime live for you and providing you with the most important information and leaks. Did you know that you can thank the creation of Battle Royale to a man who was stuck in Brazil, had little money, but then had the brilliant idea? You can read more about it here: An Irishman gets stuck in Brazil, has ruined his marriage and has hardly any money, forever changing gaming

This is an AI-powered translation. Some inaccuracies might exist.

Horror game on Steam throws you into the Cthulhu mythos, currently costs only 8 euros, gets a free remaster

The developers of The Sinking City have announced a remaster that will be free for all owners of the horror game. In line with this, you can get the horror game on Steam for €8.

What kind of game is this? The Sinking City is a horror detective game by developer Frogwares. As a private detective, you investigate occurrences in the partially submerged coastal city of Oakmont, whose residents are being corrupted by supernatural forces in the style of H. P. Lovecraft’s Cthulhu Mythos.

Currently, The Sinking City on Steam without DLCs costs only €8. It might be worth a try, especially since the developers have already announced a remaster. This will come for PC (Steam, Epic Games Store) as well as for PS5 and Xbox Series X|S in the form of a free update.

You can see a trailer for the game here:

Start video
The Sinking City: The Horror Detective Game on Steam and PS5 in the Cinematic Trailer

Remaster breathes new life into the horror game

The remaster in Unreal Engine 5 promises:

  • new lighting
  • 4K textures and more detailed environments
  • improved reflections
  • a photo mode
  • scaling options like DLSS, FSR, and TSR

So far, there are only a few screenshots from The Sinking City: Remastered available. However, they already make a good impression: light and shadow look significantly more realistic, and the environments no longer seem so empty.

That The Sinking City is getting a remaster at all is quite a surprise. On the one hand, Frogwares is already working on a sequel, and on the other hand, the game had a very chaotic start due to its turbulent development.

  • The developers of The Sinking City were involved in a lengthy legal dispute with publisher Nacon, and the game was even temporarily removed from the Steam Store (via GameStar).
  • In January 2024, the developers announced that they had won the legal dispute against Nacon and are now the intellectual property owners of The Sinking City (via PC Gamer).

When is The Sinking City: Remastered being released? The developers have not yet revealed when the update will be available. However, it is said to be “soon,” as stated by the developers in their announcement on Steam.

Game development is no easy undertaking. Another developer has been working on his game for so long that it now scares him. You can read more about it in this article on MeinMMO: He has been creating such an insanely complex game on Steam for 23 years that he fears it himself

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 3D Juegos

Pokémon GO Brings Back the Battle Pass, Even Worth It Without Paying Anything

In Pokémon GO, you will find the GO Pass again in April. There is a free and a paid version. What’s included?

What is the GO Pass? As part of the GO Tour, Pokémon GO released a kind of “Battle Pass”, the Tour Pass. This pass came with a free and a paid version with different rewards.

This is the case again: The GO Pass will be tested in various regions, including Germany, starting April 1, 2025, at 10:00 AM. If you check the game now, the Pass can already be found in the menu. The current Pass ends on May 6, 2025, at 10:00 AM.

How much does the Pass cost? The basic GO Pass is free, the Deluxe version costs 8.99 euros.

How does the Pass work? You collect points by completing tasks. By collecting these points, you level up in the Pass and earn rewards.

These range from simple items like Poké Balls, experience points, and stardust to Pokémon encounters and other bonuses. We summarize the most important ones for you here.

Start video
Pokémon GO: What’s in the new Season Powerful and Masterful

What’s included in the Tour Pass for Pokémon GO?

In total, the Pass consists of 200 levels, all of which come with rewards. However, it is important to note that starting from level 101, all content is considered “bonus levels”, which only provide stardust as a reward. But before that, there are various things.

Notably, even in the basic Pass, there are already very good rewards. This includes an encounter with the legendary Pokémon Xerneas, which you receive at the end of the 100 levels.

Above all, the three major milestones that you can reach are interesting:

  • At level 25, you unlock double the duration for the daily adventure incense. This is quite powerful, as you will have half an hour daily to search for the legendary Galar birds.
  • At level 50, you trigger a bonus that gives you more experience points and stardust for research breakthroughs.
  • And from level 75, you will receive more stardust and experience points for hatching eggs.

These are good rewards that you should probably get as quickly as possible – because then you benefit longer from the bonuses. At least assuming that the bonuses last as long as the Pass is active.

What does the paid Deluxe Pass include? The biggest difference is the Lucky exchange, which you can also receive as in the Tour Pass. This is an item that allows you to make a guaranteed lucky trade.

Otherwise, you receive some better items in the Deluxe Pass, such as raid passes, lucky eggs, incense, egg incubators, and similar items. Additionally, there are some XL candies included, whereas you only receive standard candies in the normal Pass.

You should note: As of now, the Pass is in a testing phase. This can lead to differences, as explained by the Pokémon GO team on its blog. This includes, for example, varying rewards or a different distribution of rewards across the levels. Additionally, there may be fewer levels for some, or stickers or coins as rewards at certain levels.

April is starting: The new month in Pokémon GO has arrived, bringing not only the new GO Pass. There are plenty of dates and events on the agenda. Today, for example, Pokémon GO kicks off with the typical April Fools’ event, which this time distributes Poké Balls on the map. And what else is coming up? You can see in our overview of all events in April 2025 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Steam became huge because of Half-Life, but the developers had completely different plans beforehand

Before Half-Life, the Steam creators wanted to release another game. However, that would likely have led to the downfall of Valve.

The company Valve is mainly known for the Steam platform, which can be found on pretty much every gaming PC today. It is one of the largest gaming platforms overall, and a large part of all sold games is purchased through Steam. But Valve is also known for quite good games, such as Half-Life. That was the first mega-success. However, they actually wanted to release another game beforehand. But that would likely have threatened the entire existence of Valve.

Valve is now also known for DOTA 2:

Start video
The official trailer for DotA 2 by Valve on Steam

What was said? At the Game Developer Conference (GDC), Monica Harrington talked about the early days of Valve. Harrington was the “Chief Marketing Officer” and revealed how she perceived the founding of the original team behind Valve back then. In her presentation “How Valve Became Valve”, she shared an interesting detail: There was actually supposed to be another game before Half-Life.

The idea was that Valve would work on a rather “mediocre” game before the release of Half-Life to expand the team during this time and complete the original development team. Harrington said about that (via gamesradar):

The original idea was what they called ‘Title B’ back then. It was supposed to be just an average game, and the idea was to build the team while creating the game.

However, Harrington rejected the idea, and she was the one who initiated that it did not happen. Because she explained further:

I told them that I had conducted the business analysis and that it would not work. If you do that, the company will fail. (…)

From the beginning, we said we had to go full throttle. It has to be in the top 10. I told Gabe that I think the only chance for Half-Life is if it is named Game of the Year.

As we all know by now, Half-Life became a worldwide success and shaped the shooter genre for years. Especially the narrative depth laid the foundation for many more story-driven shooters that were created by other developers afterwards.

At the same time, Half-Life was also the game from which the original “Counter-Strike” was created shortly after – also a global success that continues to this day.

What kind of game was “Title B”? Unfortunately, there is no information about that. It is clear, however, that “Title B” likely would not have become the worldwide success that Half-Life later was – because if the intention is already to create just a mediocre game, then the chances of success for that are likely quite low. Absolutely not mediocre, but simply good, are the 10 best MMORPGs you can currently play.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamesradar.com

Developer of the best game on Steam 2024 wants to remain anonymous, plays his own game publicly without being recognized

Life in the spotlight is not something everyone aspires to. The developer of one of the most successful games of 2024 on Steam feels the same way. He deliberately keeps out of the public eye and was able to make an interesting experience at this year’s Game Developers Conference for this very reason.

Which developer is being talked about? It is LocalThunk, the creator of the indie hit and “Game of the Year 2024” nominee Balatro. He was incognito at the GDC (Game Developers Conference) due to his anonymity and saw the opportunity to play his own game in the designated booth.

“They had a booth set up to play Balatro since it was nominated for an award,” the developer reports about his favorite moment at the GDC on Bluesky, “I watched for a while and then tried it myself.”

However, his skills in the game attracted the attention of a nearby spectator.

Here you can see the trailer for the game that LocalThunk developed:

Start video
Trailer for the roguelike poker game Balatro by LocalThunk

Less pressure instead of artistic concealment

How did the spectators react to the anonymous developer? LocalThunk reports that he “destroyed” a White Stake Run in the game, which is considered standard difficulty in Balatro. One spectator seemed quite impressed and remarked to the “unknown” player: “Wow, you must have played this before!”

However, LocalThunk maintained his anonymity and did not reveal that he was the one who developed the game: “You could say that.”

He adds that the situation at the GDC was the first and only time he had seen strangers playing his game in real life. He had never seen Balatro “in the wild” until that point (via Bluesky).

Why does the developer want to remain unknown? Before Balatro could rack up several awards and millions of copies sold, the game started as a hobby project of the developer. He never craved the attention that the success of Balatro has brought him, and his anonymity is therefore not part of a performative facade, as seen by other famous personalities like Banksy. He simply wanted to be left alone to make his game and live his life.

In an interview with PC Gamer, the communications director of the publisher Playstack said about the developer: “LocalThunk is a person who doesn’t like the spotlight anyway, and now it’s even harder to cope with that pressure. I think his decision to remain anonymous from the beginning helps him in the long run.”

It is worth noting that an indie title and hobby project like Balatro could become so successful that it could even compete with big AAA titles like Elden Ring: Shadow of the Erdtree, or Final Fantasy VII Rebirth for the title of Game of the Year 2024. Those who want to learn more about the game and the development of the hit might find this article on MeinMMO interesting: He thought 10 people would play it and he would have to go back to normal work: But a million buy his 1st game on Steam

This is an AI-powered translation. Some inaccuracies might exist.

The creator of Dragon Ball wanted to learn 3 techniques from his own manga

In Dragon Ball, Son-Goku and his friends learn various techniques that help them in combat against extraterrestrial enemies. The creator of the manga, Akira Toriyama, revealed in an interview which 3 techniques he would like to learn himself.

Which techniques would those be? In Dragon Ball Daizenshuu 4: World Guide, Akira Toriyama was asked various questions to which he should provide short answers. For example, whom he would like to have as a child (Dende) and whom he would like to have as a parent (Bulma).

Among them was also the question of which techniques he would like to learn if he had the opportunity. Toriyama thought of 3 techniques that he found practical in real life:

  • Bukujutsu (Flying): For Toriyama, it would feel great to be able to fly freely. Also, it would be extremely practical for him in everyday life.
  • Shunkan-Ido (Instantaneous Teleportation): This would also be practical for Toriyama. He could reach all kinds of places he was thinking of at the moment.
  • Kamehameha: This probably the most iconic attack from Dragon Ball would also be a technique he would like to learn. He would find it exciting to be able to destroy anything. However, Toriyama imagined it might be annoying to compensate all those affected.

The interview was published in 1995. It took place when the end of Dragon Ball had already been sealed. Therefore, Toriyama could consider all kinds of techniques that appeared in his original work.

Why the Kamehameha? By doing so, Akira Toriyama chose 2 techniques that are among the basics of fighters and a special technique invented by the Turtle Master. During the course of the interview, we learn that Toriyama actually did not like special techniques very much. 

But he loved how the Kamehameha collects everything and then releases it all at once. Therefore, it was his favorite technique, maybe also because his wife came up with the name. By the way, later in the interview, Toriyama also revealed which Kamehameha is his favorite.

Iconic techniques also appear in the Dragon Ball Daima anime:

Start video
Dragon Ball Daima – New Trailer Shows the Demon Realm

Akira Toriyama had a favorite Kamehameha

Which Kamehameha did he like the most? The Kamehameha that Toriyama enjoyed drawing the most was the very first one by Muten Roshi. According to the manga artist, the story of the Kamehameha started right there. It also supposedly had the best form.

The Turtle Master is said to have trained the technique for 50 years. He used it to extinguish the fire at the frying pan mountain of the Ox-Demon and in various martial arts tournaments, also under his alias Jackie Chun.

What all Kamehamehas have in common: A specific pose must be taken for them. The user brings their palms together, pulls them back, and releases the charged energy forward with a thrust.

Speaking of the Ox-Demon: Toriyama once drew Son-Goku in a spin-off, depicting how he is after the end of Dragon Ball Z. In it, the Saiyajin was seen with his family, to which the Ox-Demon also belongs. In which manga the story can be read, we reveal here: The manga artist of Dragon Ball shows how Son-Goku is after the end of DBZ

This is an AI-powered translation. Some inaccuracies might exist.

Twitch: The new update of Clash of Clans endangers Trymacs’ relationship

The new update of the mobile game Clash of Clans brings not only positive aspects for the life of Twitch streamer Trymacs. It seems to have negative effects on his relationship and his time in the bathroom.

What is this update about? Trymacs enjoys playing the game Clash of Clans. A new update has been released for the mobile game that eliminates the training time for troops, spells, and siege machines.

This also removes the corresponding items, such as training potions, training snacks, and training boost advantages. So things that have reduced training time in the past.

This means that not only can two attacks be carried out on an enemy village anymore, but several.

We present Trymacs’ career in our video:

Start video
Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten

“I don’t even know when to stop”

How does the update endanger Trymacs’ relationship? In a Twitch stream, from which a clip was uploaded to YouTube, Trymacs talks about the consequences of the new update. When Trymacs sits on the couch with his girlfriend, he used to make his two attacks, and his girlfriend saw that.

With the new update, however, the Twitch streamer can now make several attacks in a row, spending more time in the game.

Another point is his time in the bathroom. He now spends much more time on the toilet. Because that is where he always plays the mobile game and used to make his two attacks.

Meanwhile, without the training time, he could spend the whole day there. He says: “How annoying. (…) I don’t even know when to stop” (via YouTube).

Trymacs takes Clash of Clans very seriously. After all, it was one of the first games he played in his Twitch career. He takes it so seriously that he even justified his own expulsion from his clan: “Kick me out, I messed up” – Trymacs was thrown out of his own clan in Clash of Clans, thinks it’s fair

This is an AI-powered translation. Some inaccuracies might exist.

Twitch: The biggest female streamers in May 2025

The livestreaming landscape on Twitch is constantly growing. MeinMMO has created a list for you to keep track of the largest female streamers for each month.

What criteria does the list have? To determine the largest and most successful female streamers each month, we had to categorize them in a certain way. We decided to use the average viewer count as the main criterion for placement.

Furthermore, we have considered the following:

  • The channel’s language must be German, the nationality of the streamer does not matter
  • A period of 30 days is considered for the average viewer count
  • No commercial or event channels
  • Source: sullygnome
This list was updated on May 7, 2025 at 4:00 PM.

These three women are prominent figures in the German Twitch scene:

Start video
3 German Twitch streamers you should know

Rank 5: DieDoni

  • Name/Channel: Antonia “DieDoni
  • Average viewer count: 1,648
  • Channel created on: December 27, 2015
  • Most streamed categories: Just Chatting, Darkwater

DieDoni is one of the smaller Twitch female streamers who has been actively streaming on Twitch since 2018. Her husband Alex “Taurin_Taurin” is also a Twitch streamer.

The Twitch streamer entertains her viewers with gaming content or chats with her community in the Just Chatting category.

Rank 4: Kunshikitty

  • Name/Channel: Eileen “Kunshikitty
  • Average viewer count: 1,557
  • Channel created on: January 5, 2016
  • Most streamed categories: IRL, Just Chatting

Kunshikitty is an IRL streamer who takes her viewers along on her adventures in her streams. Besides her real-life streams, she sometimes hosts cooking streams.

Something Kunshikitty has had to deal with frequently is annoying comments about her appearance: Streamer fights against comments: “I’m so tired of my femininity being dismissed”

Rank 3: KDRKitten

  • Name/Channel: Kimberly “KDRKitten
  • Average viewer count: 1,640
  • Channel created on: April 17, 2019
  • Most streamed categories: Just Chatting, DARK SOULS II: Scholar of the First Sin

KDRKitten entertains her viewers with gaming content on Twitch; sometimes she also streams experiences from her real life. She also participated in the Soulskeeper run by HandOfBlood: Streamers play Dark Souls on Twitch as a competition, and viewers love it when they fail

On her YouTube channel, she uploads highlights from past streams, and on her Instagram channel, she keeps her viewers updated.

Rank 2: Fibii

  • Name/Channel: Fibi “Fibii” Pfeifer
  • Average viewer count: 1,681
  • Channel created on: May 10, 2018
  • Most streamed categories: VALORANT, JustChatting, IRL

Fibii is one of the youngest Twitch female streamers in the scene. At just 16 years old, she started streaming and quickly rose to become a Twitch star.

Recently, however, the 19-year-old has garnered negative attention again. For example, she has the habit of using her phone while driving, which has led to a clear negative opinion among the community.

She also launched her own AI chatbot that was meant to be a sort of Fibii substitute for her community but did not realize the dangers of it.

Rank 1: JenNyan

  • Name/Channel: Jennifer “JenNyan
  • Average viewer count: 1,949
  • Channel created on: August 15, 2015
  • Most streamed categories: Red Dead Redemption 2, Just Chatting, Schedule I

JenNyan became famous for her cosplays, which led to erotic cosplays until she eventually landed on OnlyFans.

Here, she earned good money each month, according to her own statement between 10,000 and 15,000 euros. Ultimately, however, she decided to turn her back on the platform. The reason: OnlyFans stood in the way of a great career on Twitch.

Do you also watch these Twitch streamers? Let us know in the comments! If you want to find out who the biggest female streamers of 2024 were, check out this link on MeinMMO: Twitch: The biggest German female streamers of 2024 in the ranking

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite streamer says: His father bought him a PC for $1,000 and he turned it into millions because it was God’s plan

Some content creators on Twitch became famous thanks to their skills and success in the game Fortnite. One of the biggest is the streamer Clix, who became successful at a young age. In a recent interview, he reveals how he did it and comes to a strange conclusion.

Who is Clix? Clix is currently the largest Fortnite streamer on Twitch, if you look at the hours watched. He was watched for nearly 2 million hours in March 2025 (via twitchmetricx.net).

After Ninja and Tfue turned their backs on Fortnite and lost relevance, Clix, who became famous in 2019, rose as one of the best Fortnite players.

But with his success came some controversies. Recently, he clashed with fans who donated money to him. In a recent interview, he explained how he became so successful. It takes on absurd dimensions.

Start video
Fortnite showcases explosive gameplay in the Season 6, Chapter 2 trailer

That was definitely a blessing

What does Clix say about his success? In an interview with venturebeat.com, streamer Clix talked about the game Fortnite and also about his success. He mentions the younger generation and that he believes the e-sports industry will be on a level with the NBA basketball league in 10 to 20 years.

He is asked if he has any tips for young people who want to become influencers or professional gamers. He has a rather simple answer: Play a lot and keep working on the dream, even if people stand against you. You should use that as motivation.

Earlier, he explained that he turned the 1,000 US dollars his father invested in a PC into several million. He believes:

In this generation, it doesn’t matter how old you are. You can earn so much money. The internet is full of opportunities.

This sounds rather familiar; after all, tips like Don’t give up or Use the opportunities, are not fundamentally wrong advice. Later in the interview, however, he speaks even more absurdly about his own success and skills, mentioning God’s plan and his own discipline.

This is God’s plan. As I said, I started playing when I was five years old. Practically the moment I was born, I touched a keyboard and understood what I was doing. That was definitely a blessing. The discipline that I have, more than others – that really made a difference since I was 13. The reason I am a professional now is my discipline […]

How long does Clix want to continue playing professionally? In the interview, Clix is also asked if he has any plans regarding his e-sports retirement. He doesn’t have a definitive answer for that. According to him, Fortnite is an e-sport for young players. One reaches the peak at 16. He is already 20. By 23, a career is basically over.

However, he still belongs to the best players in the world, as he still has successes in tournaments. Besides e-sports, acting is another path for him. He streams every day for several thousand people. At least, if he doesn’t get banned again: Fortnite bans its biggest Twitch streamer – Now the 18-year-old wants to use his power to get free

This is an AI-powered translation. Some inaccuracies might exist.

Developers Want to Improve Helldivers 2, Make Enemies Smarter, Accidentally Break the Game

Helldivers 2 continues to excite many players over a year after its release on Steam. With a new update, the developers aimed to make the enemies smarter, but this destroyed the performance for many players.

How did the developers plan to make the enemies smarter? In the latest update of Helldivers 2, the developers tweaked the artificial intelligence of the enemies. This determines how the opponents behave in the game and is a crucial element in Helldivers 2. The cooperative shooter thrives on unleashing a variety of enemies on players.

With the new update, the artificial intelligence controlling the enemies was supposed to perform more calculations. This was meant to improve the reaction speed of the enemies, especially in large battles. However, the developers also announced that this would negatively impact performance. Players are now complaining that Helldivers 2 has been ruined.

This trailer is where it all started with Helldivers 2:

Start video
Helldivers 2 Announce Trailer PS5 PC

Performance Drops When It Matters

How does the update affect the game? There have been little reports on the improved AI so far. Instead, players are gathering on Reddit to complain about the new poor performance. Even on good systems, the cooperative shooter seems to perform much worse than before the update. Those who already had a weak computer can hardly play now.

The first to mention this is Reddit user bob451111, whose system is equipped with an RTX 4090 graphics card and an Intel i7-13700K processor. He writes: “The change in AI calculations has destroyed performance. This is not ‘slight.’ […] Anyone who played difficulty level 10 before this change and now plays difficulty level 10 will tell you this is by no means a ‘light’ performance drop.”

For Reddit user Lazzitron, the problem is even worse: “It’s especially frustrating because one second, the FPS is fine, and then, as soon as you get into a major firefight, they suddenly disappear, and you are dead.”

On Completedspoon’s computer on Reddit, it looks like this: “It was running poorly before. Now it’s even worse.” Systems that already struggled with the cooperative shooter are now also affected.

This aligns with the developers’ description in the patch notes (via arrowhead.zendesk.com), “We have increased the number of AI calculations the game can perform. This primarily affects scenarios with a high number of spawned enemies and improves the reaction times in such situations. […]” That users now have problems exactly in the situations where the improved AI is supposed to take effect is likely.

The developers have just released a patch intended to fix some issues. However, the problem described by players does not appear in the patch notes (via Discord). It remains to be seen whether the improved artificial intelligence will be disabled for the sake of performance. Strong artificial intelligence is not the secret sauce that made Helldivers 2 so successful, but a flying boulder: The success of Helldivers 2 on Steam started with a stone hitting a player.

This is an AI-powered translation. Some inaccuracies might exist.