We now know why you stopped playing WoW Classic

Many players have stopped playing WoW Classic again. We have identified five reasons why you have turned your back on the old Azeroth.

A few days ago, we asked our readers what reasons they have stopped playing World of Warcraft Classic and turned to other games. You participated diligently in the survey so that we can now discuss the results. We identified several reasons why some players have not stuck with WoW Classic.

First of all, it must be said that the reasons are diverse and all quite close together. In the voting, several reasons are only a few votes apart. Only the main reason, which is our number 1, has a huge lead and seems to have become a big issue for many players.

WoW Classic server transfers closed

Therefore, here is a quick overview of places 10 to 6.

  • Rank 10: The population of the factions is not balanced (2%)
  • Rank 9: The game is too easy and offers no challenge (3%)
  • Rank 8: There is too much grind (3%)
  • Rank 7: The game is not as good as you remembered (5%)
  • Rank 6: Other reasons (5%)

Rank 5: There is nothing to do in the game (no content)

Unlike the current World of Warcraft, Classic does not have 7 expansions under its belt and therefore offered too little content for some players. Those who made it through the leveling phase have only a few activities they can engage in. Those who enjoy dungeons and raids and want to collect tier sets will still be somewhat motivated.

However, those who are looking for other activities have not much to do in Classic – at least according to the opinion of 5% of the votes cast.

As our user IchhassePvP writes:

All dungeons and the existing raid content are simply ridiculous in difficulty for someone who has played the game intensely for about 10 years and has successfully played much harder endgame dungeons and much harder raid content.

Honestly, I miss meaningful activities in dungeons in the endgame after gathering my pre-raid gear.

Rank 4: You switched to “Retail” WoW

With WoW Classic, many players re-subscribed to Blizzard, but not all have stayed long in Classic. Since the two WoW variants share the same subscription, it was easy to take a brief look at “Retail” WoW. 6% of the votes indicated that they are now playing in Battle for Azeroth for the first time or have returned to it and turned their backs on Classic.

From Classic to Retail? Some of you have done that.

Thus, the Classic boom also had a positive effect on the current WoW and led to a slight increase in players.

Rank 3: The community does not behave like it used to

One of the repeatedly mentioned main reasons is that the community of World of Warcraft no longer behaves like it did nearly 15 years ago. Whether this is really solely due to the players is hard to say, as the circumstances have also changed. Today, information is much easier to access via the internet, and specialized sites with tips and tricks are plentiful. This has led many players to play “more effectively” and thus more ambitiously. The reduced time of many players additionally ensures that they want to utilize their free time as intensely and effectively as possible.

However, it seems that a bit of the spirit of the original WoW Classic has been lost. Because a full 7% indicated that the community simply does not behave like it used to.

The community has simply changed, many of you think.

Rank 2: Friends are no longer playing

In second place is also a reason that is related to the social component. This time, however, it is not about changed behavior but about the simple absence. In many cases, friends have stopped playing WoW, which reduces the motivation to even log into Classic.

After all, one of the major points of Classic was that there was still a close sense of community and companionship. Dungeons are not tackled with strangers, but with a close circle of friends and the guild. When exactly this circle of friends breaks down, Classic loses much of its appeal. For 7% of the votes cast, this was the decisive reason to put Classic aside.

Rank 1: The game takes too much time

It is not surprising that this reason ranks number 1, but the extent of the lead is remarkable. With 28% of the votes, time is the decisive factor as to why WoW Classic has lost some players. After all, even dungeons were gigantic back then – there was a reason for that.

In the game, most activities require quite a lot of time. Whether you are visiting a dungeon, joining a raid group, or completing quests. All activities involve long travel times, and some dungeons are hardly manageable in less than 2 hours. Those who do not want to sacrifice particularly much of their free time will hardly make any progress.

WoW Classic Time title

Our user Betty writes:

It was not directly the game, but rather me.

I simply spent too much time at the computer (as before) and less on important things and tasks. I had to restrain myself and then completely stopped.

Buggi feels similarly:

I no longer have the time I had at release. With family and job, it is not possible for me to invest the time needed to be successful. Maybe I will return with BWL and get my rogue to 60..

The main reason is thus not that the game is not fun, but that simply the players’ time is no longer sufficient to meet their own demands and wishes in the game.

Does the result meet your expectations? Or would you have ranked other reasons as more significant?

By the way, there will soon be “new” content in WoW Classic, because:

More on the topic
WoW Classic Phase 3: All information about the release of the fair, BWL, and class quests
von Cortyn

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

The 3 new MMORPGs that you trust the most in 2020

We wanted to know from you which MMOs you are particularly looking forward to in 2020. Three MMORPGs have particularly stood out. We would like to introduce them to you in more detail.

Where do the games come from? We at MeinMMO asked you which MMOs you are particularly looking forward to in 2020. We have already presented to you the results of the survey. Now, the focus is again strongly on the titles you selected in the Top 3, conveniently all of which are MMORPGs.

It is also exciting that you chose two of the three games as early as the beginning of 2019 among the most anticipated MMORPGs of 2019.

[toc]

Rank 3: Ashes of Creation – The great MMORPG hope

GenreMMORPG | Developer: Intrepid Studios| Platform: PC | Model: Pay2Play

What is Ashes of Creation? Ashes of Creation is one of the great MMORPG hopes currently in development. It aims to address all player types and offers a lot of long-term motivation through some sandbox content. It emphasizes:

  • Many PvE contents in the form of dungeons and quests.
  • A node system where areas level up and can turn small tent camps into huge metropolises.
  • PvP, where players can fight for cities and fortresses in the game.
  • Many social contents, like a mayor system or alliances between cities.
  • Player housing.
  • And a combat system that is meant to be a hybrid of action and tab-targeting.
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What has been the development history so far? The game director Steven Sharif made a fortune early on. With this, he wanted to produce his own MMORPG.

However, a Kickstarter campaign was launched in May 2017 that raised $3.2 million. Moreover, founder packages were quickly sold.

With the large amounts of funding, there were rapid advancements in development:

  • In 2018, it was therefore announced that the release for Ashes of Creation would be planned for 2019, even without a playable version having been released.
  • By the end of 2018, Ashes of Creation Apocalypse was supposed to appear as an independent and public game in place of the first alpha.
  • However, not enough staff was found for Intrepid Studios.
  • Additionally, the release of Apocalypse failed.
  • At the beginning of 2019, Alpha 1 was postponed indefinitely. The same goes for the release.

However, by the end of 2019, there was good news again. The first alpha is supposed to commence in 2020, which will even be without an NDA. So you can look forward to new information about Ashes of Creation.

More on the topic
The MMORPG Ashes of Creation presents its plans for 2020 – Alpha launch
von Alexander Leitsch

The potential of Ashes of Creation is huge

What is Ashes of Creation at best? At best, Ashes of Creation is everything MMORPG players hope for. It offers an open world, emphasizes communication between players, and contains both PvP and PvE content.

In addition, it features a hybrid combat system and impressive graphics. So there should be something for every MMORPG fan.

What is Ashes of Creation at worst? At worst, the ideas prove to be unfeasible, forcing Ashes of Creation to discard many of its systems.

It is also possible that the open PvP will negatively impact the player base and the enjoyment of PvE fans. After all, it can always happen that you are attacked by strangers.

When can you play Ashes of Creation? So far, there is no release date for the MMO. However, you can already play the PvP spin-off Apocalypse.

Currently, this is a Battle Royale game, but it is supposed to be expanded with new game modes, including fortress battles.

The opinion of the MeinMMO community

  • HighOne1992: “As a console player and so-called trophy hunter with a proven world record in the game Destiny 2 on the Playstation 4 […], I really can hardly wait to play Ashes of Creation.”
  • KryPrim: “I still see the game positively. And I am still one of the few who play the BR. Why? Personally, I find the BR, as it is, more exciting than Fortnite, etc.”
  • N0ma: “I am now rather skeptical about Ashes of Creation, both regarding the release timeframe and the content. Among all Indies, it still looks the best.”
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von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.

Video shows: In Destiny 2 PvP you don’t even have to aim properly to hit

A clip is currently causing discussions among PvP players of Destiny 2. It shows that you don’t even have to aim precisely to land accurate hits. And many do not like that.

What is the video about? Although hitboxes, hit registration, Ghost Bullets, or Bloom with hand cannons have been recurring topics in Destiny, it can generally be said that the gunplay and hit feedback feel convincing in PvE of Destiny 2. However, this is not always the case in Guardian duels in the Crucible.

Currently, a video from PvP is heating up debates around this topic again. The clip was posted by user Calico on Twitter and revolves around the hit behavior of hand cannons in the Crucible.

What exactly does the video show? In short: That you don’t even have to aim very well to hit your opponent in PvP. Even precise critical hits can be easily achieved – and that is also the case when the reticle is not even on the opposing character. But see for yourself:

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The hits in the video are registered as critical hits in a generous radius around the head of the opposing Guardian. No aim mods were used in the process.

What is being discussed now: The debate initially ignited around the popular hand cannon Notration. This weapon is popular for its generous aim assist and is therefore often referred to as a crutch or easy mode for the Crucible – especially with the right rolls.

However, the user Palico mentioned that it isn’t the Notration itself that is an easy mode for PvP – rather, it is the entire game, as everyone hits the same hitbox – regardless of weapon choice. Numerous players and even some representatives of the Destiny elite have since sparked a lively debate about the reasons for this behavior and whether Calico is right.

destiny 2 notration
The Notration

For many players, the phenomenon is particularly frustrating that hand cannons currently have some of the lowest time-to-kill values among all primary weapons, yet as seen, they have very generous hit behavior.

But no matter what the exact reasons for this hit behavior may be – the effect is certainly not well received by PvP enthusiasts. It is clearly visible how inconsistent the hit behavior of hand cannons is and that you can also (even critically) hit when you actually aim off. Apparently, it is the way Bungie tries to compensate for the bloom effect and ghost bullets with hand cannons.

But in short: You apparently don’t have to necessarily have eagle eyes or exceptional skills with hand cannons in PvP to hit accurately. And that does not sit well with some PvP lovers.

By the way, this is not the only thing being discussed in recent days:

What do you think about the whole thing? How do you generally find the gunplay and hit feedback in the PvP of Destiny 2 compared to other shooters?

More on the topic
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von Philipp Hansen
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameRant

Pokémon GO: Event attracts Lucky Pokémon – but where are they?

In Pokémon GO, the current event should actually bring you more lucky Pokémon. However, players suspect that the bonus is not active – and it seems they are right.

This event is currently running: In Pokémon GO, players can currently take advantage of the Chinese New Year event. This brings many red Pokémon into the game. Included is also Flampion, which you should definitely secure

These bonuses are actually in the event: Players can currently receive special candy from gifts from their friends, and there is an increased chance of becoming lucky friends. There should also be a bonus active that increases the chance of lucky Pokémon. However, something seems to have gone wrong. 

You should catch Flampion.

Players miss lucky trades

This is the problem: Both on Reddit and in our Facebook group, players report that they have not noticed any increased chance of lucky Pokémon at the event so far. These special Pokémon are sometimes received when exchanging monsters with friends.

Accordingly, players expected to collect more lucky monsters during their trades than usual. However, this has apparently not been the case – or did just a lot of players have bad luck?

Lucky friends also bring you lucky Pokémon.

The community is right: To clarify this issue, the experts from “TheSilphRoad” have collected data. And it shows: The players’ feeling has not deceived them. Normally, the chance for lucky Pokémon during trades is about 5%, which is also influenced by the age of the Pokémon. According to TheSilphRoad, the rate was 9% during the last New Year event. And this year?

This year, the rate has probably hardly been increased. In the first 24 hours of the event, TheSilphRoad collected data from 1,413 trades. Only 72 lucky Pokémon were obtained, which corresponds to a rate of about 5.1%.

Pokémon GO Lunar New Year 2020 Title

Although it is admitted that the rate should not be set as high as last year, the data suggests that the rate has simply not been increased at all or only minimally. Whether this is a mistake that could be corrected soon remains open. 

In addition to the event, there are also raids with Latias and Latios this weekend:

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After Ninja, Twitch now also loses Overwatch and Activision Blizzard

The streaming service Twitch is now losing another one of its biggest channels after its star Tyler “Ninja” Blevins: the Overwatch League. Activision Blizzard has struck an exclusive deal with YouTube: The eSports of Overwatch, Call of Duty, and Hearthstone will no longer be available on Twitch, but on YouTube.

This is the situation so far: The Overwatch League is a major eSports initiative from Activision Blizzard, involving large sums for Activision Blizzard and its investors.

In 2018, Activision Blizzard sold the broadcast rights of the Overwatch League exclusively to Twitch in a 2-year deal. It was said that the rights cost 90 million $. However, this deal has now expired.

Overwatch was extremely important for Twitch

This many people watched the Overwatch League on Twitch: The Overwatch League was one of the top 5 channels on Twitch over the last 2 years:

  • In 2018, 66 million hours of Overwatch League were watched on Twitch. This placed the Overwatch League at 4th among the most-watched channels, only behind Ninja, RiotGames (LoL), and shroud.
  • In 2019, even 80 million hours of Overwatch League were watched on Twitch. That was 3rd place behind Riot Games and Tfue.
Twitch-OWL
The Overwatch League was huge on Twitch in 2019. (Source: Sullygnome)

3 of the biggest channels from 2018 are no longer visible on Twitch in 2020, but either on YouTube (Overwatch) or on Mixer (Ninja, Shroud).

Google and Activision Blizzard team up

This is the new situation: Activision Blizzard and Google, which owns YouTube, are entering into a far-reaching partnership:

  • Google Cloud will be the “preferred partner” for hosting games from Activision Blizzard.
  • YouTube will broadcast the eSports from Activision Blizzard: This includes the Overwatch League, the new Call of Duty League, the eSports of Hearthstone, and other games.
Fortnite-Ninja-1140x445
Tyler “Ninja” Blevins. He left Twitch in August 2019.

This is how it is viewed: Observers like Doron Nir from StreamElements believe that YouTube Gaming is managing to grab 3 significant eSports leagues. This is a substantial step to build its own offering and show that it wants to take the lead in live streaming and is truly making a move.

According to Forbes, YouTube has now snatched something away from Twitch. This shows that YouTube is more important for Google than Twitch is for the Amazon corporation. Therefore, YouTube is willing to make such large investments.

YouTube will be better “monetized.” Twitch, on the other hand, remains currently below revenue expectations and is gradually losing market share in streaming.

call of duty modern warfare soldier face
Call of Duty aims to grow in eSports with a league as well.

This is what is behind it: In August 2019, people believed Mixer would be the big rival of Twitch, attacking and snatching top content creators from Twitch with exclusive and lucrative deals. However, in recent months, it has increasingly appeared that YouTube is actively entering the live streaming market.

YouTube already has a massive user base. Many popular gaming influencers are already on the platform with their “video-on-demand” formats . Apparently, YouTube wants to expand gaming and live streaming in 2020 and is ready to invest for it.

Fortnite-Courage-1140x445 (1)
Jack “Courage” Dunlop announced his switch to YouTube in November. He is one of the top streamers in Fortnite.

YouTube has recently tied up some big Fortnite streamers with exclusive contracts and made them commit to streaming regularly on YouTube.

Twitch has signed some important streamers under exclusive contracts, but currently, there is not a month that goes by without top streamers announcing they are leaving Twitch. Even the German Twitch star MontanaBlack is publicly contemplating a switch if Twitch does not make him a strong offer.

There has been quite a stir around the Overwatch League in recent months. Therefore, it is possible that Twitch has deliberately chosen not to invest as much money in the league as in 2018:

More on the topic
The Overwatch League is losing key people before 2020
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forbes
  2. Venturebeat

CoD MW: Crossbow makes the most feared killstreak a joke – Is it too strong?

The Juggernaut exosuit is arguably the most feared killstreak in the multiplayer of Call of Duty: Modern Warfare. However, this colossus stands no chance against the new crossbow. Many find this unfair. What do you think?

About this weapon: Recently, a new weapon was introduced with the Modern Warfare Update 1.13the crossbow. This can be unlocked through an in-game challenge and then equipped as a primary weapon.

Moreover, the new crossbow can be modified in various ways – for example, with different bolts. Options include regular, poison, or explosive bolts.

What the new weapon can do in detail, you can find out here: CoD MW: Best setups and attachments for the crossbow – Here’s how to use it correctly

CoD Modern Warfare Crossbow

This is currently being discussed: The weapon has so far been well received by many players, but is already partly considered OP (overpowered), meaning it is too powerful. There is lively debate about this in the community.

Additionally, a video from Reddit user Ricardo029 is currently generating more discussion. In this clip, a crossbow player takes on a Juggernaut, and the result seems unfair to many players.

By the way: The Juggernaut is a heavily armored exosuit equipped with a deadly minigun. This suit is the hardest to obtain and arguably the most feared killstreak in all of Modern Warfare. You can only acquire it by achieving 15 kills or more in a row.

This is how the crossbow performs against Juggernaut: In short: Fighting against a Juggernaut is usually incredibly difficult, especially with regular weapons. When such a colossus is on the map, most players must either hide or die.

With the crossbow, this powerful suit becomes an absolute joke. Because the crossbow only needs one explosive bolt to take down this behemoth. Then the Juggernaut is history, as seen in the video here:

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What the players are saying: One would generally expect more from the most powerful and hardest to obtain killstreak, or in this case, less from the crossbow – that’s the consensus. Many find this weapon far too overpowering in this context.

Because the crossbow can nullify an impressive performance of 15 consecutive kills in fractions of a second with just one shot. This is simply not fair to the players who have worked hard for the heavy killstreak, nor proportionate.

Many therefore believe it is only a matter of time before the crossbow gets nerfed in some way. However, there are currently no official plans for that.

Until then, the rule is: Do you want to ruin a Juggernaut’s day? Then pack a crossbow with an explosive fury bolt.

Have you unlocked this new weapon yet? What have been your experiences so far? Do you think the crossbow is too strong? Or is it just right? By the way, armored Juggernauts have now become one of the endangered killstreaks in Modern Warfare since the introduction of the crossbow:

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von Maik Schneider
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

The Elder Scrolls Online: Soon Tamriel will be fully explored, and what then?

In the MMORPG The Elder Scrolls Online (ESO), everything revolves around the continent Tamriel. With each expansion, more of it is revealed. Players wonder what might come after the exploration of Tamriel.

The Elder Scrolls Online is constantly being supplied with new content. These always bring significant story content and new parts of the continent Tamriel. Next, during the new Skyrim update for ESO, players will head to Skyrim. It’s no wonder that players are slowly wondering what awaits them after Tamriel.

On Reddit, users are getting quite creative about which areas they might explore in the future. Included are familiar places as well as crazy ideas.

Image of a dragon fight by Zenimax

The vast world of Oblivion

For some, Oblivion is already a term. This refers to the vast world of The Elder Scrolls IV: Oblivion from 2006. A parallel world populated by gods and demons. Here, players have multiple ideas about what might come next.

When it comes to Oblivion, two regions are particularly popular:

Completely explorable, vibrant, and extensive Deadlands that we never had, while we can still indulge in nostalgia.

IAte9PriestessesAMA on Reddit

For my part, I would like to return to the Shivering Isles.

a_cold_day on Reddit

The aforementioned Deadlands are a hellish plane of the parallel world of Oblivion. There rules the Daedra Lord of Destruction. Everywhere in this inhospitable place, there are lava fields, it is unbearably hot, and full of ash.

Deadlands Totenländer ESO
Image of the Deadlands from Fandom

The Shivering Isles, or also known as the Isles of Sorrow, are part of an expansion of The Elder Scrolls IV: Oblivion. Players journey there to meet the Daedra Lord of Madness, who controls this world with his thoughts. He can even influence the trees and the wind.

The rest of the planet Nirn

Tamriel is one of the continents of the planet Nirn. The other land masses are kept quite a secret. Therefore, it is probably not as likely as a return to Oblivion. Nevertheless, the planet Nirn is vast and full of interesting places:

  • Tamriel – This is where you are in ESO.
  • Akavir – The dragon land, as it is translated, is the home of the Taesci.
  • Atmora – The land mass is covered in ice and snow; the Nords and all other humans are descended from there.
  • Aldmeris – The home of the elves, which is allegedly densely populated like a single large city. However, its existence has not been clearly confirmed.

These two are often referred to as the continents of Nirn as well:

  • Pyandonea – The island continent consists of a main island and many smaller ones. Its inhabitants are called Maormer, a tribe of tropical elves.
  • Yokuda – This continent largely no longer exists; it sank into the sea during the first era.
ESO Planetarium Nirn Mundus
Image of a planetarium with the planet Nirn at its center from Fandom

Besides Tamriel, there are many other landmasses and islands to discover. The islands are also on the players’ list on Reddit.

They could add some of the island areas.

jtzako on Reddit

Cyrodiil as a PvE area

PvP in Cyrodiil: ESO
Image of PvP in ESO by Zenimax

Some players also wish for Cyrodiil to be a non-PvP area:

An alternative, forested Cyrodiil

VerboseQuips on Reddit

In ESO, the area of Cyrodiil is a PvP region. The Alliance War takes place there, in which you can participate with your character. It is located in the center of Tamriel and is already known from earlier parts of the series. The three alliances consist of

  • the Ebonheart Pact,
  • the Daggerfall Covenant,
  • the Aldmeri Dominion
The Elder Scrolls Online: Cyrodiil
Image of the war in Cyrodiil by Zenimax

There you can, as usual in PvP, fight against other players, but also complete missions. However, how exactly an alternative PvE version of this area would look remains a matter of the imagination.

Time-skip versions or just a portal to somewhere

Time-skip versions of already existing regions in ESO are also conceivable. In this case, players would travel several years or centuries into the future or the past. This way, previously implemented areas could be utilized, and something entirely new could be created.

I expect time travel versions of already existing regions

BlueFootedTpeack on Reddit

Also possible would simply be a portal to somewhere. The universe of Elder Scrolls is endlessly large. It could also happen to players that a completely unknown area is discovered. Or foreign powers from this new area might attack – and you might have to travel through portals again to prevent the downfall of Tamriel.

We can be curious about what ESO has in store for us. Tamriel will likely never be fully explored. The small strip between Anequina and Pelletine will probably remain forever.

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von Schuhmann
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5 Things I wish for the next season in Fortnite

Season 1 Chapter 2 is slowly coming to an end. Our author Eilyn has some expectations for the next season in Fortnite after the long wait. Here are her wishes.

When does the longest season in Fortnite end? Season 1 in Chapter 2 has been the longest season in Fortnite so far. Epic announced, that Season 2 will not start until 20.02.2020.

My Wishlist for the Next Season

Since the current season is dragging on, I have quite high expectations for the next one. I hope the wait is worth it and that some of my wishes will come true.

1. A vehicle that drives on land

For Season 2, I wish for a vehicle that can also be driven on land. These military cars that can be found in so many places on the map could be used for driving.

How many times do you run away from the storm, see such a vehicle, and would love to get in to drive safely into the zone? It would only make sense for us to be able to use these in the next season.

Even pro player Ninja wishes for more mobility in Fortnite.

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2. Some map changes

Although we received a completely new map at the start of the new chapter. I also like the map very much, but after 4 months without any changes, you have seen everything.

Therefore, for the next season, I wish for a few new places or at least some changes.

If there are changes to the map during the season, it would be even more exciting. This keeps the game fresh and brings variety.

fortnite new map survey header

3. More story again

From Seasons 3 to 10, there was a clear story that could be observed through changes on the map, loading screens, live events, and even in-game.

Season X revisited and resolved the entire story. In this season, we haven’t really seen a story.

Only through the loading screens did players piece together their own story. They believe there is a secret, criminal organization in Fortnite.

I have always found the stories in Fortnite exciting and enjoyed following them. Hopefully, we will see a clear story in the next season.

Fortnite-Visitor-02
The Visitor launched the rocket that brought the rift and the cube.

4. More communication from Epic

Since the start of the new chapter, Epic Games has been rather quiet. Communication with the community has decreased significantly.

In the past, patch notes for updates were published in detail and regularly. All changes were explained clearly. Now, patch notes are not published at all or only irregularly.

In the next season, I hope for a return to the earlier communication with Epic, so that it’s clear what has been changed in the game.

Fortnite-Patch-Notes

5. A cool Battle Pass

Of course, the Battle Pass cannot be missed. I look forward to this the most with every new season.

For the next Battle Pass, I wish for many cool skins and cosmetics. The Battle Pass of Season 11 unfortunately did not convince me much. Only the chic skin motivated me to complete the challenges for it.

Tastes are always different, but as long as there is a skin that I like, I would already be satisfied.

What do you wish for the start of Season 2 Chapter 2?

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von Eilyn Rapp
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Has Destiny 2 become too easy? Here’s what you decided

Recently, we asked you on MeinMMO if Destiny 2 has become easier and more casual-friendly lately. Your response is quite clear, even if some find the current status quo just right. Here’s how you voted.

Why the survey? For some time now, players have been complaining that Destiny 2 has been getting easier since Forsaken and is developing in a more casual-friendly direction – despite Bungie stating that they are aligning the game more with the wishes of the core fans since Forsaken.

Recently, well-known pro player and Destiny streamer Gladd complained about this issue – that Destiny is getting easier, offers fewer challenges, and that everything is just given away (like, for example, the new exotic pistol Devil’s Ruin). According to him, PvP is easier than ever.

Consequently, we wanted to know in a survey from you, our readers, whether you see this development the same way. Now we have evaluated the results of the voting.

Destiny 2 Zavala not amused

For most of you, Destiny has become easier

A total of 1,759 of our readers participated in this survey. Here’s how you voted:

Almost half of you see a casual-friendly trend: Some survey participants say Gladd’s statement doesn’t carry real weight since he speaks for a small minority that doesn’t keep the game alive in the long run.

Nonetheless, a total of 43%, meaning 746 participants, stated that Destiny 2 has not only noticeably become easier in their eyes but that the game is also clearly moving towards being more casual. Gladd’s remarks are not entirely unfounded.

destiny-2-s9-4

For example, our reader Stoffel writes: “For me, Destiny became very casual with the introduction of New Light. We had to, as a small example, completely earn all the Supers of the individual classes, which was quite a bit of work. Back then, there was also no quest for Jötunn and Izanagi…”

Dat Tool says: “… Regardless of what a streamer or full-time Destiny player says, I consider most PvE activities to be too easy. …”

Missed Chance believes: “Gladd is right. New content is trickling into the game in homeopathic doses. The sundial is less Menagerie 2.0, more like 0.5. The only incentive that one might find is to farm weapons with good traits (‘god tier perks’).”

Press o,o to evade says: “Well, the problem is a bit older. I know a few players who have left Destiny because PvE is too easy.
They are now playing Division 2 … Additionally, some PvP pros from my friends list have stopped playing because Unbroken isn’t worth anything anymore.”

And Gerrit sees it this way: “I have a buddy who started playing Destiny 2 in November. He actually gets 1-2 new exotics every day. By now, he has about 80% of my most important exotics/top weapons, and I’ve been playing for 2 years. The glory loss in Survival is a joke. The 2,100 points for the recluse and Luna’s howl pose no challenge to anyone anymore.”

More than two-thirds believe Destiny 2 has become easier: Alongside the 43% of readers who believe Destiny 2 has notably become easier and more casual-friendly, 27% of participants (462) said that some aspects of Destiny 2 have gotten easier – even if they don’t yet see a real trend towards casualness.

This means that in total, a whole 70% believe that Destiny 2 has become easier lately.

Nearly a quarter says – it’s good as it is: Not everyone sees the situation as dramatically. 24% (439 participants) felt that Destiny 2 currently offers a good balance for core and casual players and could remain this way.

Destiny cayde thumbs up

No_Obey comments: “The game currently has a good balance for both sides of the player base. For the 95% of working casuals who financially sustain the game and for the 5% ‘pros’ who should also get up from their chairs occasionally. I don’t think anyone should complain about it, as for the money, for example, with WoW, you only get online access. Bungie is on the right path.”

Gouly-fouly also finds the current status quo okay: “Since I currently mainly play alone and don’t get to play much, I find it quite fitting the way it is right now. Thus, I focus on Luna and then also on Redrix.”

Mausermaus can also live well with the current situation: “Personally, I also think it’s good the way it is in terms of difficulty…”

destiny 2 vex invasion portal

Hardly anyone thinks that Destiny 2 has not become easier: Just a little over 100 of the total 1,759 participants believe that Destiny 2 has not lost difficulty recently.

Thus, 3% (55) stated that Destiny 2 has not become easier and that there is no casual trend observable. Another 3% (57) even felt that much in Destiny 2 is still too hard.

But these numbers further highlight the prevailing consensus. In the eyes of most participants, Destiny 2 has indeed become easier.

Destiny 2 is easier, yes – but that’s not necessarily the problem

Some see the problem elsewhere: Even though the survey results speak quite clearly, many readers do not necessarily see a problem in Destiny becoming easier. What concerns them is not the declining challenge or lack of difficulty but something much more fundamental.

It’s simply about the activities offered. In the view of many readers, there are hardly any activities left that they enjoy doing, that would really be fun, or that would be worth it. Some readers simply lack long-term motivation and replayability. And this motivation does not necessarily come from difficulty but also heavily depends on the quality of the loot or the content itself.

If there isn’t really something to chase after because you need it so badly, then the difficulty is just secondary.

Our reader Willy Snipes summarizes the problem well: “This is rather a problem of the activities. When I think about what I would ‘like’ to do for fun, or what motivates regarding potential loot in D2… I can’t think of anything right now. The last weeks, when I still played, it was just grinding bounties to level the season pass. The strikes in D1 still have more replayability for me than D2 overall.”

Even v AmNesiA v shares this opinion: “The question shouldn’t be whether Destiny is too casual, but whether it has motivating activities in its current state. Activities and accompanying rewards that encourage most players to want to keep playing them repeatedly. I completely miss that. I look at what’s going on and then have no urge to start the game.”

Der_Frek also strikes the same chord: “Currently, there’s a lack of real challenges, or loot that I could chase after and want to…”

What do you think? Would you overlook an easier difficulty if Destiny 2 noticeably improved in other areas? Would you care if loot is just handed to you or that many things become easier if you consistently had enough enjoyable activities with worthwhile rewards?

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von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.

In Red Dead Online, modders are as annoying as in GTA Online

Exploding players, immortality, or unfair money scams – the modders in Red Dead Redemption 2 Online can be really annoying. This issue is already known from GTA 5.

What’s going on in Red Dead Online? If you look on YouTube, Reddit, or Twitter, you often find situations where modders/hackers disrupt the game of Red Dead Online.

In GTA Online, this has been a problem, at least on PC, for years. With this ridiculously large transformer, modders eliminated players in online sessions. Again and again, you encounter annoying modders on PC who force you to switch sessions.

It seems that since the PC release of Red Dead Redemption 2, cases have also increased here.

Some teleport across the vast online world and suddenly appear in places they were kilometers away from moments before. Others really annoy their fellow players by setting them on fire or making them explode again and again. It has even rained burning boats in the game.

One example shows the video by SpyderDarts. Explosions keep appearing near his online character. He states in the video description that this is one of many encounters with cheaters in Red Dead Online.

“As soon as you ride with your horse, you will be teleported to the cheater.”

https://www.youtube.com/watch?v=Z_rq71yg5C0

How do the modders do this? There are various ways to use cheats and mods in Red Dead Online. One of them is called mod menus. This effectively makes players nearly all-powerful.

They spawn vehicles, make themselves immortal, remove their wanted level, give themselves infinite money, can change the weather for every player in the world, and can even spawn a group of bodyguards to protect them. Not even locked doors can stop them.

If you search for mod menus for Red Dead Online on YouTube, you will find an astonishing number of results.

Red Dead Online Mod Menu
Here, YouTuber J Stone demonstrates how such a mod menu works in the story mode of Red Dead Redemption 2 | Source: YouTube

Some of the mod menus charge users a fee to apply the cheats. Some even cost players their virtual money in a lobby. In the following video, YouTuber Zerdical shows how modders suck money from him in a session of Red Dead Online. He is repeatedly charged the camp fee of $1.

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In GTA Online, hackers used this trick to steal players’ money.

Others report that modders spawn animals on the map like crazy. Sometimes to farm their pelts. But sometimes just to annoy players.

On the Twitter account @galacticteeth, there is a video where a hacker spawned about 30 bears in Saint Denis. This also happened in a lobby with PC players.

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What is Rockstar doing about it? It seems that the developer is already taking drastic steps against cheaters. In a forum, some players report that they were banned. They claim they used cheats like “infinite stamina and deadeye”, “one-shot kill”, or even “troll menus” (via unknowncheats.me). There was apparently a large ban wave with which Rockstar is going against the cheaters.

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We are curious whether the situation will calm down soon. The Steam release of Red Dead Redemption 2 went well:

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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One of the biggest MMO hopes fails on Steam, is closing now

The survival MMO Rend launched in 2017 with the announcement that they wanted to combine the best of WoW and LoL and become a bigger hit than ARK. In 2018, the game was released on Steam. For a while, Rend seemed like a promising candidate in the MMO genre. But in 2020, the servers were shut down.

What was the launch of Rend? In March 2017, the Frostkeep Studios announced their new survival MMO Rend at Pax East. Members of the studio had previously worked on titles like WoW, LoL, and WildStar.

The team’s goal was to surpass the then and still popular dinosaur survival MMO ARK Survival Evolved and make survival MMOs a mainstream hit. Just like Blizzard saw “Everquest” back then and turned it into WoW, Rend wanted to evolve the genre and take it to the next level.

To do this, they wanted to take what was good in survival MMOs, supplement it with MOBA elements, and thus develop an exciting game.

Everything the developers said sounded coherent. In addition, the game looked good, and it was promised great potential at launch on Steam. However, the hope that Rend would develop into a strong new MMO came to nothing.

Rend Screenshot Fraktionen
Faction selection during character creation.

After Early Access on Steam, players left Rend

This is how it went:

  • In August 2018, Rend entered Early Access on Steam as a new indie game.
  • There, Rend was able to find a player base of 1800 players on average in the first month, but it didn’t last. (via steamcharts)
  • By September 2018, there were only 310 players on average online.
  • In October 2018, there were only 95 active players on Steam on average.
Rend Attacke
Rend had only one good month on Steam, then it went downhill.
  • An official release in March 2019 did not change the downward spiral, Rend simply had hardly any players left on Steam. This ultimately means a death sentence for MMOs, as fewer and fewer players can be found for matches.
  • From May 2019, Rend’s player base completely collapsed, with player numbers on Steam sinking to 37, and later even to an average of 12 active players.
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What do the Steam reviews say? The reviews of the past months for Rend can be roughly summarized as “Great game, unfortunately the developers gave up, now nobody plays it anymore and it is dead.”

This has long been the criticism of Rend: Much potential, too little engagement from the developers.

Rend harvesting screenshot titel

Rend is closing on January 31st – All servers will go down

This is how it ends now: After it had already been quiet around Rend since early 2019, the developers are now finally drawing the consequence from the miserable player numbers.

Rend will close on January 31, 2020. The developers say that the game currently has too few players for the original vision to work. Therefore, they will take down all public servers on Friday, January 31.

The developers state that they will not support private servers of Rend, but they also will not interfere with them.

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This is an AI-powered translation. Some inaccuracies might exist.
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Destiny 2: What should you focus on? This is what your status values do in detail

Can I run faster with higher mobility? How much can my Guardian withstand at full resilience? We answer these and other questions about stats in Destiny 2 in this article.

These are the stats in Destiny 2: Destiny 2 is not a pure shooter. In addition to loot, there are also other RPG-like aspects in the game.

One of these RPG elements are the stats (character values) or “stats” of your Guardian. There are 6 different attributes:

  • Mobility
  • Resilience
  • Recovery
  • Discipline
  • Intellect
  • Strength

Each of these values can be increased from 0 to 100. Every 10 points you reach a new tier. We clarify what the individual values do and where you should invest in this guide.

Equipment stats destiny 2

How do your stats increase or decrease? In Destiny, you do not increase your stats like in many other games through experience points and leveling up, but through your equipment.

Each piece of armor gives you a bonus on each of the 6 stats. How exactly these values turn out is random for each item depending on the roll. A gauntlet can give you a significant boost in Mobility. The same gauntlet can also come with more balanced values or focus on Strength and Recovery.

This also has a direct impact on your stats:

  • If a piece of equipment is a complete masterpiece, it gives a bonus of +2 on each of the 6 values. Thus, the total value increases by 12 points.
  • Mods give you bonus points on certain stats. Regular armor mods give you +10 on a stat. Some seasonal mods provide even larger bonuses but can also negatively affect some individual stats.
stat boost destiny 2

The Stats Under Review

This is what Mobility does: Mobility affects two aspects: jump height and strafing speed. The higher the mobility value, the higher your maximum jump height will be. You can jump quite a bit higher.

Strafing refers to your sideways movements. The speed at which you can change your position to the left or right is determined by the strafing speed. Here too, the additional boost is noticeable. It cannot be said generally that a higher value is always better. Just like with crosshair sensitivity, you need to feel comfortable when strafing.

Mobility does not mean you can sprint faster. However, effects from lightweight weapons or movement exotics actually increase your sprint speed.

Jump Height Destiny Source Drewskeys
Makes a difference – Source: Drewskeys

This is what Resilience does: Resilience indicates how much your Guardian can withstand. Each level in this stat gives you a little more health or shield capacity.

This is how much health you have with the various resilience values:

  • 0 corresponds to 186 health
  • 10 corresponds to 187 health
  • 20 corresponds to 188 health
  • 30 corresponds to 189 health
  • 40 corresponds to 190 health
  • 50 corresponds to 191 health
  • 60 corresponds to 192 health
  • 70 corresponds to 194 health
  • 80 corresponds to 196 health
  • 90 corresponds to 198 health
  • 100 corresponds to 201 health

Please note that these values are rounded. Furthermore, it currently seems that the health values between levels 4 and 9 are slightly lower (0.5%) than displayed.

How much resilience you ideally need depends on the meta in PvP. In PvE, a higher resilience value does not play as dominant a role.

Recovery Destiny 2 Source: Drewskys
The PvP meta in Season 9 – Source: Drewskys

This difference does resilience at level 6: For many weapons, a higher resilience does not necessarily change the TTK, but the ratio of headshots to body shots. Currently, 6 resilience is establishing itself as the ideal value. For these reasons, you should aim for this value:

  • 110 hand cannons: now require 2 headshots and 1 body shot instead of 1 headshot and 2 body shots. Examples of such weapons include Sturm.
  • Dorn: You survive the poison effect and damage from 2 critical hits and one body shot. Additionally, Dorn can no longer cause you to bleed out with just 2 shots after its buff.
  • MIDA Multi-Tool: You easily survive 3 critical hits and one body shot.
  • Fusion rifles: Weapons like Erentil require one more projectile to take you down. Instead of the usual 4 shots, you now need to be hit by 5. (This applies without the perk “Liquid Coils”)
  • Sniper rifles: Even if your opponent is standing in a rift that boosts them, one shot from an aggressive sniper is enough to not kill you. (From resilience 5 and below, this becomes possible)

Further investigations into resilience values and what you survive at what level have been made by Drewsky in this video:

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This is what Recovery does: Recovery influences two effects. Firstly, you start the healing process faster after taking damage. This affects shield and health regeneration.

Secondly, if you invest properly in recovery, the healing itself takes less time. While at 0 recovery you might still be in a critical state, with level 10 you have almost regained your entire shield after the same time.

Higher levels in recovery bring significant advantages. If you want to invest in this value, you should aim for at least level 7. With the maximum level, you will be ready for action in no time, as if nothing ever happened.

Pretty clear: If you want to get fit quickly, invest in recovery – Source: Drewskys Channel

How stats affect your class ability

For some time now, the values for mobility, resilience, and recovery have another benefit. Each class has a specific stat that reduces the cooldown of the class ability.

The Hunter’s class ability: How often you can use your dodge depends on the mobility stat. At 0 Mobility, you have a cooldown of 28 seconds. With maximum mobility, you only have to wait 9 seconds to dodge. Each level reduces the wait time by about 2 seconds.

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The Titan’s class ability: Your resilience determines the cooldown of the barricade. With 0 resilience, the recharge takes 52 seconds. If you fully utilize the resilience, you can place a new wall after just 14 seconds. The biggest boost comes from the first stages, your bonuses decrease later.

The Warlock’s class ability: The rift has the longest cooldown. However, with higher recovery, you can reduce the wait time. With 0 recovery, it takes almost 2 minutes (1:57) to recharge. At the highest level, you only have to wait 41 seconds. Like with the Titan, there are diminishing returns here.

status values warlock destiny 2.jpg

What about the remaining stats?

This is the influence of Discipline, Intellect, and Strength: Your three remaining values influence how quickly you regain your abilities. The cooldowns are identical for all three Guardian classes. We consider the recharge rates without any bonuses – basically, as if we are standing still in a corner.

This is what Discipline does: The more Discipline you have, the more often you can use your grenade ability. Without a point in Discipline, you have to wait 1:43 minutes for a new grenade. At level 10, you get the grenade back after 32 seconds.

stats cooldown destiny 2
Grenade, super, and melee cooldown – Source: Drewskys

This is what Intellect does: The speed at which you have your super ready again is related to the intellect value. If you simply wait and do not invest in intellect, you need 7:12 minutes to charge your ultimate ability. With maximum intellect, this takes only 3:48 minutes.

This is what Strength does: If you like to use your melee attack, you rely on strength. The cooldown times are identical to the grenade ability. At level 0, you wait 1:43 minutes and at level 10 only 32 seconds.

If you want to ignite your super more often, invest in intellect.

Was our guide helpful and do you now understand the stat salad better? Do you want more RPG elements and greater impacts of these values? Let us know in the comments.

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Pokémon GO tourists generate millions in revenue – What’s behind it?

The live events in Pokémon GO attract many players. Niantic has now shown how this affects the tourism of the cities. 

These events are about: Live events in Niantic’s games have a long tradition. “For over 7 years,” Niantic has observed how thousands of players experienced weekends full of adventure together at the large-scale events.  

This of course doesn’t only concern the Pokémon GO player base but also the games Ingress and Harry Potter: Wizards Unite. However, it is the Pokémon trainers who have made a lasting impression with their engagement.

Pokémon GO EX Raids Title
Where will the next events land?

Pokémon events boost tourism

This is how live events have an impact: As Michael Steranka from Niantic announced, the events in 2019 were a complete success. Not only for the trainers who traveled for it: Steranka mentions on the official website of Niantic that the events have a “really positive impact on the places where we hold them” in the real world.

In 2019 alone, the events in Chicago, Montreal, and Dortmund reportedly generated approximately 249 million dollars in tourism revenue. It’s no wonder that Dortmund apparently hopes for another event.

Pokemon GO Safari Zone
Events like the Safari Zone attract many players

This is how events proceed: It’s no surprise that live events boost tourism in the respective cities. After all, thousands of players from all over the world converge in the same place to catch special Pokémon.

In Dortmund, for example, the Westfalenpark became the event area for which players needed a ticket. There, trading, battling, and catching rare Pokémon took place. However, such an outing doesn’t necessarily end in the transformed area. Many players associate events with a weekend trip and book hotels in the respective city.

Once the event is over, the exploration begins. After all, the city offers many more PokéStops that can lead you to attractions, restaurants, or places like museums. Players often spend several days there to explore and experience the event cities.

In 2019, new cities were allowed to apply for events, which has also led to the current newly announced events. In addition, Steranka announced further events for 2020 – but when and where exactly they will take place has not yet been disclosed. 

Where would you like an event? These cities performed well in the survey:

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This is an AI-powered translation. Some inaccuracies might exist.

Player shows his worst moment in CoD MW – Thousands cheer for him

A player experienced an embarrassing moment to forget while playing Call of Duty: Modern Warfare, playing as if he had two left hands. However, he is now celebrated in the community for just that. Thousands love his funny fail.

Anyone has probably experienced this: In some moments, everything just goes wrong in certain games. You hit nothing, act extremely dumb, and can’t get anything done at all.

This also happened recently to Modern Warfare player and Redditor justjoshinya89 in the multiplayer of the latest “Call of Duty” installment.

cod modern warfare cheater titel

This is currently being celebrated by thousands of users on Reddit: This player made a really embarrassing fail, where one could be glad he could even walk straight.

But exactly for this moment he is currently celebrated on Reddit. Justjoshinya89 recorded the whole thing in a clip and posted it on the discussion platform with the title “This perfectly summarizes my Call of Duty skills” – much to the delight of numerous users. The post now boasts an impressive 29,000 upvotes.

cod modern warfare cheater header

What exactly happened? The player actually wanted to take out an enemy on the map St. Petrograd, who was in a building next to him.

Initially, justjoshinya89 tried to throw a sticky Semtex grenade through a door, but the explosive got stuck on the frame and almost cost the thrower his life. After narrowly escaping, he threw a flashbang, but he also “skillfully” threw it against a wall.

After the Redditor then escaped from the effect of his own flashbang, he desperately tried again with a second Semtex throw, but this one also did not make it through the door, instead getting stuck on a lamppost.

That was not all. When justjoshinya89 then hid from his latest mishap to avoid being blown up, an enemy simply took him out from behind with 2 shots.

You can watch the celebrated fail here:

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What is so special about this clip? On one hand, such clips are comparatively rarely celebrated to this extent. Normally, clips like the sweet revenge on a cheater are more popular.

On the other hand, the community’s reaction is special. Normally, one would get virtually stoned for such embarrassing performances in Call of Duty and bombarded with disparaging flame or hate-mails.

But for this performance, there is massive support and sympathy; people love the clip. Many say they rarely or never laughed so much in Modern Warfare and that one can definitely identify with it. After all, everyone experiences such a moment where one would prefer to sink into the ground or hang up the controller forever.

CoD Modern Warfare Armbrust

By the way, Modern Warfare recently received the new update 1.13. Here you can read everything important about the latest patch:

What do you think about this fail? Have you also experienced such a moment? What was your most embarrassing experience in Modern Warfare?

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In the MMORPG EVE Online, someone is offering the equivalent of €35,000 for a special ship

In the MMORPG Eve Online, there is currently an auction for a special ship, a “Gold Magnate Ship,” which only exists twice in the game. One player has placed a bid of 1 million PLEX, which is approximately 35,000 €. The money is ultimately intended to benefit Australia.

What kind of ship is this? It is a very special frigate, of which only 5 have ever been delivered. According to information from Eveuniversity, only two ships of this class currently exist in EVE Online, the other 3 have already been destroyed.

EVE-Gold-Magnate
The ship Gold Magnate. Source: Eveuniversity

Each of the ships has its own story:

The first “Gold Magnate” ship is said to have been delivered in 2003 to the winner of the “Amarr Championship.” However, this ship was already destroyed by space pirates in 2004. In EVE Online, ships can be permanently destroyed, no matter how valuable they are.

In 2016, 4 more ships were introduced into the game, which went to 4 renowned pilots of a victorious team at the Amarr Championship 2016. However, 2 of these special ships have since been destroyed.

Time and again, very wealthy players in EVE Online have attempted to auction one of these prestigious ships, with bids reportedly reaching up to 1.5 trillion ISK, but were rejected.

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Super Ship Auctioned for Australia

This is the auction now: One of the winners of the 2016 championship, Kelon Darklight, has offered his “Gold Magnate” ship for sale in the EVE forum. The minimum bid is set at 1 trillion ISK. (via forums.eveonline)

He says: Whatever money comes from this, he intends to convert it into Plex and then use this Plex for “Plex for Good,” which is a campaign by EVE developer CCP.

EVE-Plex-for-Good
The NPC accepts donations.

With Plex for GOOD, players in EVE can donate their PLEX to an NPC. CCP then donates the equivalent of the PLEX in real money to the Red Cross in Iceland to help combat the fires in Australia.

This is the current bid: A player, Scott Manley, has publicly announced that he is placing a bid of 1 million PLEX. If one were to buy 1 million PLEX with real money, it would cost about 35,000 €.

One would have to buy the largest PLEX package, which grants 2680 PLEX, 350 times at 99.99 € each.

Manley adds that this PLEX would have to be worth tens of thousands of dollars, or one could play EVE for 160 years.

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When asked how Scott Manley gets so many PLEX, he replies: He has invested wisely and has many referrals running.

What is PLEX? A PLEX in EVE Online functions like a WoW Token:

  • Players can buy PLEX for real money or acquire the in-game currency ISK in the game
  • Players who have PLEX can exchange it for in-game currency ISK in EVE Online
  • PLEX are also used to buy in-game time as “Omega,” essentially the premium subscription, or to access other services
EVE-Plex
To obtain 1 million Plex, one has to acquire a significant number of the €100 packages.

It is thus possible for “rich players in the game” to finance their subscription through PLEX.

Whoever has money in real life but not in EVE Online can buy PLEX with euros and then exchange it in-game for the in-game currency ISK, thus becoming wealthier in the MMORPG.

Or one simply collects PLEX to acquire a mega spaceship.

How is the trade going? Previously, some had already expressed their interest and placed the required minimum bid of 1 trillion ISK, but Manley’s bid corresponds to about 3.4 trillion ISK, as calculated by an EVE player.

Manley’s bid exceeds what others have been able to offer. The seller has already made friends with the bid, now waiting to see if something higher comes, but says: The bid is already more than he expected.

CCP has already intervened and stated: If anything here is fake, there will be severe penalties, as this is for a good cause regarding Australia. But even CCP seems to be impressed by the bid: “This is blowing my mind a little bit”, says one from CCP.

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One month after the Steam release of the PvE MMORPG Inferna

The PvE MMORPG Inferna was released in December in Early Access on Steam. Now, nearly a month later, we look at the progress and future plans of the game.

What is Inferna? Inferna is a fantasy MMORPG that some players refer to as Metin 3 due to its visuals and content. It focuses on PvE, although various PvP content is planned.

Currently, it offers:

  • Two playable factions
  • Four different classes
  • An open game world
  • Initial dungeons
  • Mounts and pets
  • A localization in German
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How much does Inferna cost? Inferna is currently in Early Access on Steam, and the game is Free2Play and will remain so after the release. You can try it out anytime by downloading the client from the Steam page.

Inferna is expected to be funded through a shop that is currently free of Pay2Win items. However, loot boxes containing cosmetic items for the shop have been announced.

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A bumpy start on Steam, even after a month

How was the launch? Inferna launched on December 21 on Steam and reached a peak of 847 concurrent players two days later (Steamcharts). These players noticed that while the MMORPG can be played, many contents are still missing.

At launch, Inferna received slightly more positive than negative reviews on Steam. The positive comments praised:

  • The soundtrack that reminds of Game of Thrones
  • The basic functions of the game, which made a solid impression, including general controls and UI
  • The huge potential that the game has
  • Fair Free2Play

Criticisms included:

  • Technical issues and bugs
  • Incomplete animations
  • An unfinished combat system
  • Boring quest design

What does it look like a month later? The player count of Inferna has dropped since release but has remained almost continuously around 250 concurrent players at peak per day since December 30. It seems a group of interested players has formed for the MMORPG.

Reviews have changed little as well. From January 18 to 24, Inferna received 42% positive reviews. Critiques and praise are almost 1:1 similar to those from the release of the game.

Since the release, however, quite a bit has changed. In 2020, many more innovations are to come.

New updates and an ambitious roadmap for 2020

What has changed in Inferna? In more than 18 patches since release, the MMORPG has already received several innovations. These include:

  • A change of server provider for better stability
  • An update of the game engine
  • New equipment items for all levels
  • Loot adjustments for the enemies of the first 40 levels
  • A raid named “Zargan’s Dungeon”
  • Numerous pages of bug fixes and balance changes

Moreover, the developers have shared a roadmap for 2020 with us. And it looks really ambitious.

Our author during his first experiences in Inferna

What are the plans for 2020? The roadmap of Inferna shows the planned content for the respective quarters of 2020. By the end of March, the following innovations are planned:

  • 3 new dungeons
  • 2 new maps
  • New story quests
  • New side quests
  • New guild systems like logos
  • An Easter event
  • Loot boxes with cosmetic skins that can be opened with a key from the shop.

For the second quarter, further dungeons, weapons, the new max level 70, and a mobile version of the MMORPG are planned.

For the remainder of 2020, console and Linux/Mac versions, additional maps and dungeons, as well as the new max level 80 will be introduced. Some new gameplay systems are also on the agenda.

Can it work? The list sounds very ambitious, especially since the developer team is working on new versions for consoles and mobile devices.

However, the PC version still needs a lot of love before a full release is possible. In particular, the monotonous quests that consist only of killing the same mobs in the early levels are a significant drawback.

We at MeinMMO will continue to keep an eye on Inferna and inform you whether the ambitious plans succeed.

Are you interested in everything related to MMORPGs? Then you can find all the news about the MMORPG genre filtered here.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Roadmap im Wiki

WoW expert loves all the new boss fights but thinks the most important one is bad

The WoW expert Preach is afraid of the “World First” race. This is mainly due to the terribly bad fight against N’Zoth.

In World of Warcraft: Battle for Azeroth, the popular “World First” race will take place in a few days. Worldwide, many guilds will once again try to achieve the first kill of the raid boss N’Zoth in mythic mode. However, the YouTuber and streamer Preach considers the final fight to be a disaster and wonders what went wrong at Blizzard.

Who is Preach? Preach is a rather analytical YouTuber and streamer who enjoys a good reputation in the World of Warcraft community. He often analyzes gameplay content and lists what worked well in WoW’s content and what did not. He will also comment on the “World First” race from Germany as a caster next week.

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What does Preach criticize? Preach generally likes the new raid Ny’alotha. The first 11 bosses are challenging and interestingly designed. Although there are a few exceptions and mechanics that probably worked better on paper than in practice, Preach praises this as well.

It is better to try something creative and new and not have 100% success than to keep repeating the same pattern. However, Preach finds the fight against N’Zoth really bad. In his view, it is one of the worst boss fights.

Players, on the other hand, are disappointed with the end cinematic.

What makes the fight against N’Zoth so bad? Preach criticizes the lack of creativity from the developers in the final fight against N’Zoth. It is a mechanic that repeats three times with slight variations.

Basically, you only have to pull a specific mob to tentacles and defeat the tentacles because that weakens the mob. You repeat this several times in the fight before, in the last phase, you simply ignore all adds and take down the boss.

This is not exciting and lacks creativity after such a spectacular final fight as in the previous raids against Azshara or Jaina.

WoW Jaina red glow title water elemental

The fight against an Old God lacks exactly this typical “Old God” element, such as in the fight against Yogg-Saron or the Sha of Fear. There were different levels with visions, a lot of different abilities and visually impressive effects with great significance.

N’Zoth basically only has the mechanic of driving players insane. This is something that Yogg-Saron could also do, but was much better staged. The video after the fight is also rather disappointing.

Other final bosses are much better: This discrepancy becomes especially clear to Preach when comparing N’Zoth to other major final bosses of an expansion.

N’Zoth is as important as the Lich King, the fight against Illidan, the finale against the Titan Argus or Garrosh Hellscream. These bosses all have different, visually impressive phases with cool transitions and interesting innovations.

All of this is missing with N’Zoth and leaves Preach only puzzled: “Blizzard, what the hell happened?”

WoW Nzoth Cinematic laser

Preach has no doubt that N’Zoth will be the most difficult boss fight in mythic Ny’alotha. However, it still would not be a good fight with interesting mechanics worthy of a final boss like N’Zoth.

Or as Birb Man says under Preach’s video:

Can we not just say that the entire Battle for Azeroth was just a vision of N’Zoth and we wake up now with our artifact weapons in hand?

Are you looking forward to the “World First” race? Have you already defeated N’Zoth on normal or heroic? What do you think about it?

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Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

How an expert highlights probably the biggest problem of Destiny 2 in just 2 sentences

A respected Destiny expert and former gameplay specialist from Bungie has now opened up on Twitter and criticized something that many might consider the biggest problem of Destiny 2.

Who is speaking? The criticism comes from Destiny expert Mercules. He is a well-known and respected theorycrafter around Bungie’s shooter series. Many may know him as Mercules904 on Reddit and through his excellent weapon reviews as well as extensive, in-depth analyses on planetdestiny.

Moreover, he was employed as a gameplay specialist at Bungie for a while alongside two other experts. This was when the studio sought help directly from the community in 2018 to align the upcoming Forsaken expansion more closely with the community’s wishes.

The biggest problem with Destiny 2 in two sentences: On Twitter, Mercules criticized the current state of Destiny 2 in a series of messages.

Destiny 2 Forsaken Cayde Guardian

Every “Game as a Service” game like Destiny 2 or The Division 2 struggles with difficult phases and content droughts. Negative sentiment is sometimes unavoidable.

However, for Mercules, these negative feelings in Destiny 1 and Destiny at comparable times show a significant difference that simultaneously highlights what might currently be the biggest problem with Destiny 2. He says:

“In Destiny 1 I wanted to play more, but there was nothing to do. In Destiny 2 there is a lot to do, but I don’t want to play anymore.”

There is so much to do, but somehow it feels like none of it matters, he added afterwards.

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What’s behind the criticism? He is not the first prominent critic of the game. Recently, professional player Gladd also spoke out about the current status quo in Destiny 2. The game is increasingly developing in a direction aimed at casuals, many things are becoming easier, players are just being handed everything, according to Gladd.

However, Mercules strikes a slightly different chord than Gladd, but may resonate with many Destiny players. He does not see the problem in the decreasing challenge, the lowering difficulty, or the number of activities offered, but in the activities themselves – as many of our readers pointed out in our survey on this topic: What do you say – Is Destiny 2 too easy again?

Destiny-2-Zavala-Storm

What else does Mercules criticize? In further tweets, the expert continues. This should not just be a rant; he wants to express how he really feels and why he had to take a break from Destiny 2.

In Destiny 1, he still felt that certain intrinsic joy when playing. It helped him unwind after long workdays. Now he feels increasingly stressed at the thought of playing Destiny.

For Mercules, it feels as if you are constantly forced to play the game in a certain way, at certain times. Otherwise, you risk missing certain things that will never return (like the latest big puzzle). And the positive feeling of achieving something is far outweighed by the negative.

Destiny-Concept-Art

He used to always feel that Destiny was a game you could return to at any time – no matter how long the break was. Currently, it feels to him that if he misses a few weeks, he doesn’t need to come back at all. Because then he will never be able to catch up on what he missed.

It’s a shame to think about the game he has enjoyed for such a long time in this way, and he tries to convey the criticism as respectfully as possible. That’s his opinion on why he is no longer having fun. However, he does not intend to break with Destiny 2 or stop playing – Mercules has emphasized this once again.

How are other players reacting? On Twitter, Merc receives a lot of praise and agreement for his words. Many believe that with his two striking sentences, he has hit the nail on the head regarding what is currently the biggest problem with Destiny 2. While there is certainly a lot to do, there is hardly anything that is truly motivating or fun and feels significant – this is the general tenor.

What do you think about it? Do you think Mercules hits the nail on the head with his statement? Does Destiny 2 have a completely different problem? Or are you satisfied with the current status quo and do not understand the whole fuss?

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameRant

GTA 5 Online just had its strongest month in 2 years – Why?

December 2019 was extremely successful for GTA 5 Online . Why has the game generated so much money now, as it hasn’t in a long time? We give you an insight.

This is new: The company Superdata has gained deep insights into the revenues of video games through protected sources. They regularly announce in reports which games were particularly successful in the last month.

In December 2019, GTA 5 ranked 4th among console players in terms of the games that generated the most money. This includes sales of the game itself as well as microtransactions.

GTA Online Superdata December 2019
These were the most successful video games in December 2019 – GTA 5 ranked 4th among console players – Source: SuperDataresearch.com

Superdata writes:

Grand Theft Auto V had its best month since December 2017. The game generated $84.7 million on console and PC, while discounts boosted downloads. Additionally, the release of the content update featuring the Diamond Casino Heist, a follow-up to the very successful “Diamond Casino and Resort” update from July 2019, led to increased spending on premium currencies.

Source: SuperDataresearch.com

What made December 2019 so good for GTA Online?

Here we list the highlights from December 2019 that likely generated a lot of revenue.

Shark Cards are the option for microtransactions in GTA Online. You buy them with real money and then receive digital currency credited in GTA 5 Online. An alternative to grinding to earn digital currency.

GTA 5 Online Shark Card Prices

The Casino Heist

What is it? After some trailers and leaks GTA Online finally released the Casino Heist on December 12. This is a new heist where you rob the casino that opened in July 2019 after 6 years in the game.

The heist is well-received by many players as it offers many approaches and adapts to different play styles. Players had to wait 2 years for a new heist, and this one hits the mark. It’s clear that the news spread quickly and many players likely returned to GTA Online for this reason.

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How did it generate money? In connection with the heist GTA Online gifted its players a free arcade with Twitch Prime. You need this to plan and execute the heist. However, the gifted arcade is located in a remote area – better locations in the downtown area must be purchased for millions of GTA dollars.

So if you wanted to play particularly efficiently and significantly reduce your travel times, you would buy an arcade in the downtown area.

New, cool cars for the casino update

What cars are there? At the start of the casino update, new, expensive cars were introduced to the game. For example, a fire truck costs around 3.3 million GTA dollars. This would correspond to a Shark Card value of €38 if you choose the card with 3.5 million in-game dollars.

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How did it generate money? Those who wanted to buy the new content right away and hadn’t grinded enough in-game currency might have reached for their wallets for the new vehicles.

GTA 5 popular on Twitch, attracts attention

Why is the game popular on Twitch? Apart from regular gameplay on Rockstar Games’ servers, some players are on roleplay servers. Well-known streamers like Summit1g regularly stream their adventures on these RP servers, entertaining the players.

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GTA 5 Online is often found at the top of the directory on Twitch.TV. Viewers see this and become attentive to the game when searching for streams in the directory. A possible reason for them to buy the game if they enjoy the streams.

GTA Online Christmas Title Tree CEO

Christmas content and offers

What happened at Christmas? During the holidays, GTA Online offered many exciting contents. For instance, players were gifted a remote-controlled mini-tank and rewarded daily with gifts for logging in.

Moreover, a lot of snow fell on the streets of Los Santos. A highlight that players look forward to every year. Because then you can drift particularly well with your high-performance vehicles through the streets. There were quite a few reasons why you should play GTA Online at Christmas 2019.

All this surely brought a lot of attention to GTA 5 and the online mode. Those who became curious and wanted to buy the game also saw it on sale. Grand Theft Auto V regularly appears in sales for a price of around €15.

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This is an AI-powered translation. Some inaccuracies might exist.

Who is the Fortnite streamer Ewok (14) and why does everyone like her?

Streamer Soleil “Ewok” Wheeler (14) captivates not only with her great performance in Fortnite, but also with her personality. Why is Ewok so popular?

Who is Ewok? Soleil “Ewok” Wheeler is a 14-year-old girl who streams on the Mixer platform. What sets her apart from many streamers is her congenital deafness.

In Fortnite, Ewok plays strongly even though she cannot hear her opponents. Only the sound visualizer indicates to her when an opponent is nearby.

How successful is the young streamer? Ewok started small on Twitch, but was then hosted by streamer TimTheTatman, one of the top 5 streamers on Twitch, and quickly gained widespread fame on Twitch and in the Fortnite community.

The professional eSports clan FaZe has signed her. She is thus the first female member of the clan.

Fortnite ewok faze team
Here you can see Ewok with her team from FaZe

On Twitch, Ewokttv reached 284,835 followers.

However, in November 2019 Ewok switched streaming platforms and is now seen on Mixer. There she has over 120,000 followers.

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At the 2019 Golden Joystick Awards, the 14-year-old won the award for Best New Streamer.

Ewok simply enchants

The young girl enchants everyone she meets. She plays excellent Fortnite, is a role model, has a great character, and a somewhat quirky, self-ironic humor that many appreciate.

What makes the 14-year-old so popular?

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She congratulated Ninja on his birthday using sign language.

She is a Fortnite pro

In Fortnite, one should rather keep a wide berth around the streamer. She plays well and can even take on the big names.

Here in this clip, you can see how fast Ewok can edit. She can rack up multiple trap eliminations in a match and even wins the round:

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Even for difficult trick shots, Ewok is willing to try. In one round, she jumps on a rocket and flies away.

With a sniper rifle, she eliminates the last opponent who was just about to revive:

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FaZe-Clan excited about new member

How did the FaZe team react to Ewok’s contract? In her clan, the young streamer seems to be welcomed.

Normally, members are surprised when someone new joins the clan. But in Ewok’s case, the existing members were the ones surprised. They had gathered in New York and there, Ewok appeared, revealing her FaZe jersey.

The reactions were positive and the entry was celebrated grandly. In this clip, you can see how the members reacted:

https://www.youtube.com/watch?v=hTB1WtYIRpY

Young Fortnite streamer already had first fan meeting

The professionalism of Ewok’s career can be seen in the details.

Ewok already had her first fan gathering where Ewok merchandise items were available. Fans came by to take a photo with the streamer.

Even a few members of her clan like Blaze, Rug, Jarvis, Kay, Teeqo, and Nikan came by to support Ewok.

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Ewok is a role model

Why is the young streamer a role model? Although she is only 14 years old, some see her as a role model for gamers who highlight their positive role in the Fortnite community.

Ewok represents girls who want to be successful in the gaming world. She shows that you can achieve anything, regardless of your gender.

But Ewok also shows that you can be successful even if you have a limitation. She does not let her deafness hold her back and still became a Fortnite pro.

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Some already consider Ewok a “Role Model” for young girls.

Ewok’s character and humor make her special

The young streamer is cheerful by nature. One almost always sees a smiling face; the girl seems to always be up for a joke.

Regarding her deafness, Ewok has a rather dark sense of humor. She seems to prefer to take her handicap with humor rather than pitying herself.

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She was asked by a fan if she had bought the new AirPod Pros. To this, she replied:

“No, even better. I was born with noise-canceling, built-in headphones.”

Such quotes are constantly encountered from her. They show how quick-witted Ewok is. When Jordan Fisher reported that he wanted to save his voice, Ewok said he would always sound the same to her.

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The young girl is a strong, cheerful personality, and you quickly see why everyone likes her. Her success is therefore not only due to her performance in Fortnite.

With all the stress and drama that often comes from streamers, Ewok seems to be a feel-good story whose journey Fortnite fans will surely continue to follow closely.

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This is an AI-powered translation. Some inaccuracies might exist.