Developer criticizes Twitch streamers playing his games: “I felt like I was just being used”

A developer is not pleased that Twitch streamers are playing his games, but feels exploited. The streams would get high views, yet he gains little from it.

The title image is a symbolic image and does not represent any of the mentioned individuals.

What is the developer frustrated about? The developer Okuda Kaku, who with his wife owns the game company Kaeru Panda, shared a personal case. A Twitch streamer had over 2 million subscribers on the platform and played his game. This was supposed to mean a significant boost in sales since many people were introduced to his video game this way.

But because the Twitch streamer did not provide a link to the game, the success eluded the developer. Only the streamer could benefit from the game for his stream and the revenue generated from it.

In a posting on X, he writes: “I have personally experienced situations where a game I developed was streamed by a famous streamer and received hundreds of thousands of views overnight. However, there was no purchase link in the video description, so it had absolutely no impact on sales. I felt like I was being exploited and only the streamer benefited. Honestly, I really wish something would be done about it. Seriously.”

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These are the 5 most relevant German streamers on Twitch in 2024, according to Google

A problem without a real solution

What is the solution? Currently, there is no immediate solution, only several ways to potentially address this issue:

  • Developer Takayuki Fukatsu suggests on X a revenue share. 5% of the revenue that a player earns by playing a specific video game should go to the developers.
  • A provided link to buy the game directly may not always bring much. Many viewers from Twitch streams are primarily viewers and not buyers. A suggestion (from the community on X) would be that developers could charge so-called “streaming fees” for their game, which Twitch streamers would need to pay if they wanted to stream the game.
  • Developer Nama Takahashi (via automaton-media.com) believes that content creators should be required to break the game they play into episodes and only upload them piece by piece.

So far, there are only ideas regarding this topic, but no concrete solutions. It remains to be seen whether a system can be created in the near future where both developers and Twitch streamers can benefit.

What do you think about the topic? Do you have a solution proposal? Let us know in the comments!

Another situation in which Twitch streamers benefit much more than the original content creators are reactions. You can read more about this here on MeinMMO: Streamer uses the “money cheat” on Twitch, earns 4,000 euros more than the YouTuber they take content from.

This is an AI-powered translation. Some inaccuracies might exist.

A strong sci-fi shooter on Steam and PS5 currently costs only half, offers rude humor and talking weapons

On Steam and PS5 you can currently get a special shooter on offer that relies not only on sci-fi and many jokes but also has a lot to offer as a game.

What game is it? On Steam, there are many sci-fi shooters, but hardly any game compares to High On Life. Instead of focusing on an epic story with twists and drama, the shooter is packed with crude humor known from cartoons like Rick and Morty.

As a classic loser, you suddenly find yourself in an alien invasion and with an arsenal of talking weapons, you try to save the Earth.

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The release trailer for High on Life

Quirky humor and a fine shooter

What kind of game is High On Life? As the first look at the trailer already shows, the shooter relies on crude (fecal) humor. A major focus is on the conversations with your weapons, which not only constantly contradict you. They have their own personalities, which also reflect their tactics on the battlefield.

You can switch the weapons in combat according to the situation. Corresponding to the talking weapons, there are also unique shooting and reloading animations that fit the humorous world.

Aside from fighting colorful alien monsters and bosses with loose mouths, you need to explore various planets. The shooting is not only important, but also the journey within the worlds. High On Life has a strong focus on movement segments that you must complete with various tools.

The game can also compete graphically with modern shooters, as our shooter expert Dariusz noted in a list.

How is the game received on Steam? The game currently has a pretty good rating of 89% with over 16,000 reviews on Steam.

  • MIKIESZ (via Steam) praises many aspects of the game: Each biome is incredibly beautiful and well-designed, the movement mechanics are very responsive, the weapon comments and dialogues are incredibly funny.
  • [LOS] Gamma (via Steam) can recommend the game especially to a group of people: Anyone who loves the Rick and Morty humor will love the game.
  • Even Mr. Zero: 7 (via Steam) had his fun: Haven’t had a game that made me laugh and smirk so much in a long time! A bit short, but that’s what DLC is for!

Who is the game not suitable for? Even if you are only interested in the shooter and movement mechanics, you should be a fan of the humor. If you don’t like the humor in series like Rick and Morty, American Dad, or Family Guy, you probably won’t have fun here either.

How much does High On Life cost currently? Until September 6, you can get the game on Steam with a 50% discount for only €18.24. If you want the DLC as well, you currently pay €24.11. You can also get the game in the PSN Store for a price of €19.99 on sale.

If you have the Xbox Game Pass, the shooter is also included in the subscription.

There are also more games that rely on satirical and somewhat absurd humor. These include the upcoming The Outer Worlds 2. MyMMO editor Nikolas Hernes was able to play a preview of it and was thrilled. Even if he didn’t play it as an RPG: I tried out the new RPG from the creators of Fallout: New Vegas and played it like a shooter – that might have been wrong, but it was immensely fun

This is an AI-powered translation. Some inaccuracies might exist.

The Shadow of Handsome Jack: We asked the developers of Borderlands 4 how high the pressure is to create new villains

At Gamescom, MeinMMO chief editor Leya played the demo of Borderlands 4 and spoke with the developers afterward. They discussed how the shooter feels more mature now and what it actually means to have already created a legend like Handsome Jack.

What do you do when you have created one of the most iconic villains in gaming history and set the bar incredibly high for yourself for all who follow?

This is exactly what I have been wondering for years when I think of Borderlands. I love this loot shooter very much, have played everything in the series – and Handsome Jack, with his smug, cunning, and calculating nature, remains unmatched as a villain to this day.

At Gamescom, I spoke with Senior Project Producer Anthony Nicholson and Lead Level Designer Jason Reiss about the question that has been burning in my mind for so long.

I will embed the 10-minute interview here as a video. Small warning: Unfortunately, we had technical problems and my audio quality is poor, but Anthony and Jason are easy to understand:

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Borderlands 4 Interview mit Anthony Nicholson und Jason Reiss

The Legacy of Handsome Jack

After I had about 40 minutes to shoot through the demo of Borderlands 4 and had a lot of fun doing so, I was able to talk with both developers for another 10 minutes. When we generally discussed the topic of the villain, I asked them straight out if it actually puts pressure on them to create a new villain at the level of Handsome Jack. Anthony immediately had a clear answer to that:

Yes, absolutely.

I think every artist, every creator has this thing that they are constantly trying to either look up to or surpass, but that is not our goal. We’re not saying: Oh, that was done that way, now we have to do everything to make sure that happens [again]. No, we have super creative and very talented writers. And together with all the directors and leads of our project, who all contribute to making the story what it is, how we tell it and what the characters can do over time.

Jason added that each Borderlands has a separate story with different meanings and that many different directions can be taken here.

Why this question was swirling in my head was also due to the predecessor Borderlands 3. At that time, the Calypso twins were criticized. Their direction looked like this: The villains parodied narcissistic Twitch streamers, got on many people’s nerves and never had the depth that Handsome Jack possesses. One could say they were one of the biggest criticisms of the game.

Borderlands 4 aims to be more serious – and the villain?

While I was playing the demo at Gamescom, I especially noticed that the gameplay felt much more mature. Because from my perspective, Gearbox has focused primarily on modernizing the shooter gameplay while also significantly improving the movement. With grappling hooks, gliding, swimming and more vertical gameplay, the loot shooter feels much more refined.

As I couldn’t quite explain to myself why I felt this way, I asked both if they had a theory as to why Borderlands 4 feels more mature to me. Anthony explained how, in his view, their new antagonist, the Timekeeper, likely contributes to this:

I think when we develop games and we evolve and move forward, we grow up too. And the players grow with us. And so there’s an approach that improves, but also looks at things through a different lens so we can continuously try to make things better and better.

But I also think about how much is at stake with this part with the Timekeeper and what he is. It’s much more serious. The entire planet is at risk because of what this person is doing. You can see how environmental storytelling contributes and how different factions have risen up and tried to resist.

And yes, from everything we know so far about the Timekeeper, he seems to be going in a megalomaniacal and very dark direction.

The Timekeeper rules as a dictator over the prison planet Kairos, which has long been protected from external influences by a barrier created by him. He is the leader of the faction “Order,” which operates with mind control and total surveillance. Unlike previous Borderlands villains, he acts calmly, calculatingly, and is difficult to provoke, making him particularly threatening.

The actual motives and true nature of the Timekeeper are meant to remain mysterious and will be revealed further along in the game.

All of this already sounds like a very harsh dystopia and, according to Anthony, is supposed to reflect in the game’s visuals, which are also kept rather dark. They want to settle the atmosphere somewhere between Borderlands 1 and Borderlands 2.

I personally liked the Calypso twins for what they were. I didn’t expect much depth from narcissistic influencers either. But I must say, this new villain really intrigues me, as he seems to be the exact opposite of the usual colorful characters one encounters in Borderlands.

Borderlands 4 Timekeeper
His will to keep an entire planet hidden makes the Timekeeper a fascinating figure. What is his agenda?

Gameplay reflects what the antagonist is meant to be

After processing my impressions of the gameplay and my conversation with both developers a bit, I get a cohesive overall picture.

Jason made a good point regarding worldbuilding and gameplay. From his perspective, Borderlands 4 also feels more mature now, due to the logic that had to be created in the world:

When you think about what we could do before, we created levels. There was a level transition, where you appeared somewhere else. And we could be a bit vague about how big this thing is and what the path looks like, all these things. But with the seamless world, everything is real. It’s a realer world. Everything is interconnected. Everyone. The river you see flowing has to reach all the other interesting sights. And it has to be fully realized or we create a large world that connects everything.

I think that creates a more mature type of environment.

Because Borderlands has now evolved again in its systems and is more mature, a loot shooter has been created that feels more grown-up. But I can promise you, the chaotic feeling and absurd moments will remain. I mean: I threw away my weapon with an empty magazine, which then ran alongside me and shot with me automatically. Delightful!

When I now think about why Handsome Jack was so iconic back then, he may have even been ahead of Borderlands 2 in development. Because with his way of trying to pull you to his side and his motives in the end, that had depth, it was dark, it had maturity.

And so the series has not managed to create such a refined villain that it already had back in 2012. But Borderlands 4 seems to be right there, and I have high hopes for the Timekeeper. It would be cool if a villain on the level of Handsome Jack is presented here – but oh, I understand the pressure the developers are under. These smug remarks, that nasty laugh, that false charm… it’s just a major cinematic experience.

What are your hopes for Borderlands 4?

After all, Randy Pitchford is already very confident about his game: The head of Borderlands 4 says his game is worth 170 euros but would prefer to give it away. Let’s hope he’s right. But I have a good feeling about it.

This is an AI-powered translation. Some inaccuracies might exist.

Im neuen Update zu No Man’s Sky könnt ihr das Reisen im Weltall mit Freunden in euren Raumschiffen endlich genießen

In the new update of the game No Man’s Sky, you can finally fly through space together with your friends.

What kind of update is this? The update “Voyagers” catapults the game No Man’s Sky to a new level. The update has been live for a few hours and can be tried out. It is update 6.0 and primarily offers the ability to design your spaceships freely and turn them into flying bases.

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No Man’s Sky player is in such a desperate situation with his permadeath character that the developers are paying him their last respects

Your spaceship becomes a base in space

What is new in the update 6.0? In the new update, you get entirely new options to design your ship. Ships now have a complete interior. You can add, among other things, medical stations, bedrooms, armories, radar devices, and teleporters.

The spaceships thus transform into mobile bases that you can decorate and inhabit. All of this is possible even while you are currently traveling, as you can move freely during flight and are not stuck in the pilot’s seat.

The best part: ships can now be inhabited by a multi-crew. This means you can take your friends on your ship, assign them roles, and they can help design the ship.

You can customize decorations and the exterior according to your personal style. For example, you can design your spaceship luxuriously and glide through space in splendor. Additionally, new multiplayer missions and a new suit for your character are included.

What does the developer say about the update? In a deep dive video on YouTube, developer Sean Murray describes the ship as “the most important character in No Man’s Sky.” He describes the update as the most significant so far.

Furthermore, he states that substantial parts of the game had to be overhauled for the update. The technology for the revisions will also be useful for the upcoming game Light No Fire, which Hello Games is also developing.

Overall, the new update seems to give the game a new boost and therefore a new gameplay experience. You can read more about No Man’s Sky here on MeinMMO: No Man’s Sky has had the most players in 5 years because an update changes everything – the boss celebrates 1st place in the Steam charts

This is an AI-powered translation. Some inaccuracies might exist.

The director of the first two Harry Potter films criticizes the new series after seeing an important character: “What’s the point of it?”

It has been known for a while that Harry Potter is getting a series, and new information or images featuring actors are regularly released. However, the director of the first two films is not really satisfied with the first images.

Which director are we talking about? Chris Columbus directed the first 2 Harry Potter films (The Sorcerer’s Stone and The Chamber of Secrets). Previously, he was known as a director for Home Alone and Mrs. Doubtfire.

In July 2025, filming began on the new Harry Potter series from HBO, and during this process, former actors and directors are being questioned about their opinions as new images and information emerge (via Variety). Chris Columbus has now expressed negative opinions in a podcast after seeing an image of the new Hagrid.

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German trailer for Harry Potter and the Philosopher’s Stone

It will all be the same

What does he say about the first photos? In the podcast The Rest is Entertainment (via podcasts.apple.com), host Richard Osman discussed with Chris Columbus among other things about Harry Potter and the new series. He mentioned that he had seen unofficial photos from the set.

He saw photos of Hagrid, who is played by Nick Frost, and was shocked at how similar it was to the old films. He explains:

So, I see these photos… and he is wearing exactly the same costume that we designed for Hagrid. A part of me thought: What’s the deal? […] I thought everything would be different, but it’s more of the same. It will all be the same.

You can see a first glimpse of the new Hagrid here:

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He questions why the series seemingly makes everything similar to the original films. He also feels flattered that they are using his old design, and finds at least exciting what the new series will do with the old elements. On the other hand, it feels to him like a déjà-vu.

In the podcast, he also emphasizes that he is not jealous. He is proud of the first films and would move forward.

What is Chris Columbus doing currently? He will release the film The Thursday Murder Club on Netflix on August 28, 2025. This is a crime comedy featuring Hellen Mirren and Pierce Brosnan among others. As a producer, he was recently involved in the horror film Nosferatu.

What potential does a new series about Harry Potter have? Chris Columbus’s critique is not absurd, as the series should utilize its potential to tell more than the films did. With more runtime, there can be more room for the story, the characters, and Hogwarts itself.

The series thus has the opportunity to do more than the films. However, if that is not achieved, one cannot prevent die-hard fans from comparing the series to the films. Using similar costumes is not a strong indication of how the series will develop. The books certainly provide many details that were left out in the films: Harry Potter: 10 details that are simply better in the books

This is an AI-powered translation. Some inaccuracies might exist.

PS Plus Essential: All games in September 2025 for PS4 and PS5 – Featuring one of the best farming games

The PS Plus Essential for September 2025 for the PS5 and PS4 have been officially announced. We will give you a brief overview of the games and show you when they will be available.

What PS Plus games are there in September 2025? In September 2025, there are three games that you can get with the PS Plus Essential subscription.

  • Viewfinder | PS5, PS4
  • Stardew Valley | PS4
  • Psychonauts 2 | PS4

When are the games available? The games are always available from the first Tuesday of a month:

  • PS Plus games available: September 03, 2025, around 12:00 PM
PS Plus September 2025

PS Plus Essential in September 2025: An Overview of All Games

Here we present the three games briefly:

Viewfinder (PS4/PS5): Viewfinder is an exciting puzzle game where you use your camera and surrounding images to explore your environment and solve puzzles. It’s especially worth it for explorers. Overall, the game offers up to 4 hours of gameplay.

Stardew Valley (PS4): One of the most famous indie games ever lets you build your own farm. Your grandfather left you land and some tools. Now you can decide how you want to expand your farm.

In Stardew Valley, you have countless options to express yourself, as not only can your farm be customized. Your home also features housing and can be designed as you wish. Depending on how much you immerse yourself, the game offers between 50 to 160 hours of gameplay.

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Stardew Valley Trailer

Psychonauts 2 (PS4): With Psychonauts 2, Microsoft has revived one of its most famous 3D platformers. In this game, you have to complete various jump-and-run sections, solve puzzles, and complete missions – along the way you will meet entertaining characters.

With your powers, you can enter the thoughts of others and must then change reality according to your ideas to survive. In search of a secret villain, you can enjoy Psychonauts 2 for up to 15 hours. If you take your time, you can stretch the gameplay to 20–26 hours.

What else do I need to consider? If you have not redeemed the games from last month for PS Plus yet, you should hurry. Once the new games are available, the old ones will be switched off again. To get the games, you need the paid PS Plus subscription for your PS4 or PS5.

More about PS Plus: Do you want to know which content belongs to which PS Plus subscription and which one suits you best? MeinMMO presents you all options of PS Plus and explains which one suits you best: PS Plus Subscription: Essential, Extra or Premium – Which package suits me?

This is an AI-powered translation. Some inaccuracies might exist.

Critical Role Campaign 4: Everything to Start, Cast and System of the Next Stream of Dungeons & Dragons

Critical Role, the largest streamer group for Dungeons & Dragons on Twitch, has announced the first information about their fourth campaign. We have gathered all the known information regarding the start, the cast, the new Dungeon Master, and which system will be used.

When does Critical Role Campaign 4 start? Campaign 4 of Critical Role will start on October 2, 2025. According to the Fireside Chat from August 22 (YouTube), the first four episodes have already been recorded and are intended to serve as an overture.

Where can Campaign 4 be watched? Critical Role will also release Campaign 4 via Twitch, YouTube, and their own streaming service Beacon.

The premiere of each episode is expected to again take place weekly from Thursday to Friday via Twitch, Beacon, and YouTube. The video-on-demand will be made available on Beacon right after the live show. Those without a Beacon subscription can catch the VoD on YouTube starting the following Monday.

Critical Role – Campaign 4: Everything about the system, DM, and cast

Will Critical Role use D&D or Daggerheart in Campaign 4? Campaign 4 will be played with Dungeons & Dragons 2024, not with Critical Role’s own system Daggerheart.

They will receive support from two of the developers of D&D 2024: Chris Perkins, former Game Designer, and Jeremy Crawford, former game and lead rules designer for the fourth and fifth editions of Dungeons & Dragons. Both played significant roles in the development of D&D 2024 and are now employed by Critical Role.

More on the topic
The new campaign of the most famous group on Dungeons & Dragons on YouTube has to be really good: Two of the most important people behind the game are advising the crew
von Caroline Fuller

Who is the Dungeon Master for Campaign 4? Critical Role’s fourth campaign will be led by Brennan Lee Mulligan.

Brennan Lee Mulligan is a U.S. author, actor, and comedian. However, he is primarily known as the Dungeon Master for various English-speaking tabletop groups: In addition to Dimension 20, he also leads Worlds Beyond Number, Pirates of Leviathan, and Adventures on the Stoop. Critical Role fans may recognize him from the four-part mini-series Exandria Unlimited: Calamity (YouTube).

Who plays in Campaign 4? The cast of Campaign 4 will include a total of 14 people, including the Dungeon Master and the full previous Critical Role group:

  • Brennan Lee Mulligan: DM
  • Laura Bailey: Player
  • Taliesin Jaffe: Player
  • Ashley Johnson: Player
  • Matthew Mercer: Player
  • Liam O’Brian: Player
  • Marisha Ray: Player
  • Sam Riegel: Player
  • Travis Willingham: Player
  • Luis Carazo: Player
  • Robbie Daymond: Player
  • Aabria Iyengar: Player
  • Whitney Moore: Player
  • Alexander Ward: Player

What characters will be in Campaign 4? Currently, it is not known which characters will be involved in the fourth campaign.

Critical Role – Campaign 4: Everything about the campaign style and setting

What kind of campaign will the fourth one be? Campaign 4 will be held in the West Marches style. In this format, several groups of adventurers will experience the world through interconnected and independent story arcs.

For this, the 13 players will divide into three small groups after the first four episodes: the Soldiers, the Cunning, and the Seekers.

What kind of world will Campaign 4 take place in? The campaign will for the first time not take place in the already known world of Exandria. Instead, the players will face adventures in the new setting of Aramán.

In Aramán, there are no gods anymore, which affects the abilities of certain classes, including Clerics. The world will be shaped by DM Brennan Lee Mulligan along with Jeremy Crawford and Chris Perkins. There will be new subclasses, backgrounds, feats, and spells.

As soon as there is more information about Campaign 4 from Critical Role, we will update this article. In addition to the digital campaign, the group has also announced live events for 2026, including one in Berlin. You can read all about it here: Critical Role: Echoes of Exandria Tour 2026 – All important information about tickets, dates, and prices

This is an AI-powered translation. Some inaccuracies might exist.

Amazon announces start date of 7 vs. Wild, but a mysterious person leaves fans guessing

Amazon has revealed the start date for 7 vs. Wild and officially introduced season 5 of the series. But especially one person on the cover leaves fans guessing.

When does it start? Season 5 of 7 vs. Wild will premiere on October 7, 2025, on Amazon. All episodes of the series are expected to be released on YouTube two weeks later as usual. In addition to the 16 episodes of the main series, there will also be a 10-part series with background information on the organization and planning of the show.

7 vs. Wild Season 5 takes place in the Amazon rainforest, and participants can look forward to the following 7 candidates:

  • Joe Vogel (survival expert and featured on the cover via YouTube)
  • David Leichtle (survival expert)
  • Kris Grippo (Swiss content creator)
  • AviveHD (gaming & comedy creator)
  • Jeannine Michaelsen (presenter)
  • Imke Salander (fitness creator & sports presenter)
  • Fibii (gaming & content creator)

But besides the participants, there is another person visible on the announcement poster, about whom nothing has been known so far.

One of the most popular participants in the series is Jens “Knossi” Knossalla. You can find out more about him here:

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Knossi announces engagement in front of 11,000 spectators on Twitch

Fans are speculating about the new person

Who is it about? In the official announcement image for 7 vs. Wild Season 5 “Amazonas”, besides the participants, there is also another person visible. They are painted in camouflage and are hiding in the top right of the image. Neither the Instagram announcement nor the official Amazon website mentions who this person is.

While many fans express their frustration on Instagram about the departure of original founders Fritz Meinecke, Max Kovacs, and Johannes Hovekamp under the announcement, some are already speculating about who the person might be.

Here you can see the cover image of the new season:

What are their theories? Several theories about the person are being put forth by fans on Reddit and Instagram. For one, some believe it could be Steven Gätjen, who produced the 7 vs. Wild-podcast in Season 4 and is now supposed to replace Fritz Meinecke as the new face.

In another theory, it remains unclear who the person is precisely, but their function is interpreted as the new gamemaster, as in Season 4. The role that Fritz Meinecke fulfilled in Season 4 was to secure the participants’ memory cards and provide viewers with some additional information to put what was shown in a better context.

However, whose face is truly seen in the picture and what role they will play in 7 vs. Wild in the future remains a mystery.

With the departure of Fritz Meinecke, Max Kovacs, and Johannes Hovekamp, many fans of the series have also turned their backs. They express dissatisfaction and criticize the production under the new announcement. The first action without series founder Meinecke has already gone poorly: 7 vs. Wild wanted to fill entire halls even without Fritz Meinecke, now the organizers are backpedaling

This is an AI-powered translation. Some inaccuracies might exist.

Vought Rising: Cast, Release, Trailer – Everything about the spin-off in The Boys universe

Vought Rising is an upcoming spin-off of the Amazon series The Boys and takes one of the most popular characters as its protagonist. We at MeinMMO will tell you everything we know about it so far.

What kind of series is Vought Rising? Although The Boys will come to an end with its fifth season in 2026, fans do not have to say goodbye to the superhero universe. Vought Rising is set to be a series that explores the past of Soldier Boy and Stormfront.

The two are also the main characters of the series, which shows the beginnings of Vought and the superheroes. Unlike in The Boys, the plot will revolve around a murder case.

[toc]

You can watch the trailer for Season 4 of The Boys here:

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The Boys – Trailer for Season 4 of the adult superhero series

Vought Rising: All about the trailer, release, and debut

Is there a trailer for Vought Rising?

So far, there is no trailer for Vought Rising. Filming for the series began in August 2025 in Toronto and is expected to continue until the end of February 2026. Therefore, it might still take a while before a proper trailer is available.

So far, Amazon on the official X account has only shown 4 characters in their costumes, including Soldier Boy.

When will Vought Rising be released?

So far, no official release date is known. Since filming will only end in February 2026, it can be assumed that it will take several months, perhaps even 1 to 2 years, before the series is released.

Who will stream Vought Rising?

Like The Boys and the spin-off Gen V, Vought Rising is also produced by Amazon. Therefore, it can also be assumed that the series will be streamed there.

What is the age rating for Vought Rising?

Nothing is known about this yet. However, since the series is expected to be similar in brutality to The Boys, one can assume a general age rating of 18.

Vought Rising: Cast – Which actors are involved?

Since Vought Rising takes place in the past, the main characters from The Boys will likely not be there, but fans can look forward to 2 recurring heroes:

  • Jensen Ackles returns as Soldier Boy
  • Also, Aya Cash returns as Stormfront
  • Elizabeth Posey plays the character Private Angel
  • Mason Dye plays Bombsight
  • Will Hochman portrays Torpedo

In currently unconfirmed roles, the following actors are involved:

  • KiKi Layne
  • Ricky Staffieri
  • Brian J. Smith
  • Ricky Staffieri
  • Nicolo Pasetti
  • Jordon Myrie

Vought Rising: Plot – What is it about?

During a Comic Con, Eric Kripke and showrunner Paul Grellong explained that the focus is on a murder investigation related to the beginnings of Vought. Soldier Boy’s early steps as a supe are shown, and the other main role is played by Clara Vought, who is later known as Stormfront.

How exactly the two collaborate and what secrets of Vought are involved is still unclear. Amazon Prime’s biggest series in 2025 is likely Season 2 of Fallout. Everything you need to know about it is gathered here: Fallout Season 2: Release, trailer, stream, cast – Everything about the continuation of the hit series on Amazon Prime

This is an AI-powered translation. Some inaccuracies might exist.

In Black Ops 7, you can level up everything in every mode—in an interview, the developers explain why that’s so good

MeinMMO editor Nikolas Hernes was able to talk to 2 developers from gamescom about Call of Duty: Black Ops 7. Not only were skins and the Omnimovement a topic, but also Black Ops 2.

As has been known for some time, Black Ops 7 is the next installment in the Call of Duty series. Unlike the major competitor Battlefield 6, the new title focuses on futuristic influences and quite fast gameplay.

At gamescom 2025, I was able to talk with developers behind Black Ops 7 and discussed not only sources of inspiration, skins, and the zombie mode, but also a surreal sequence that I can’t forget after 13 years.

I was able to speak with the following developers:

  • Miles Leslie, Associate Creative Director at Treyarch.
  • Natalie Pohorski, Lead Narrative Producer at Raven Software.
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Activision shows the new Call of Duty: Black Ops 7 in the trailer for the Xbox Showcase 2025

Black Ops 2 as a source of inspiration and a beloved title for the community

MeinMMO: When I think of the Call of Duty series, I always have special memories of Black Ops 2. And my friends feel the same way. Why do you think BO2 is such a special game for many CoD players?

Miles Leslie: Oh, I like this question. Yes, I have worked on every single Black Ops. I have been with Treyarch since World at War. And I can tell you that this game was something special even in the studio because between World at War and Black Ops 1, we as a team gained so much experience that we really got into the groove. And with Black Ops 2, we put so much energy and confidence into this dynamic that it really manifested in the game.

And also our knowledge of what to do and what not to do. And what it means to develop a Black Ops game. I believe we really worked that out in Black Ops 2. And we had so much fun developing it. And that’s what’s special about having fun internally and thinking: Oh yes, we have to release it too.

And then you go out and people react so positively to it. I believe it was just the perfect moment for it. And since then, we’ve carried that momentum and the insights from fans into every game and constantly try to develop and deliver something new.

MeinMMO: Yes, when I talk to my friends about Call of Duty, it’s always about Black Ops 2 to this day. In the first trailers, the cinematic sequences were only or at least mostly about AI and robotics, which is a big topic today. Are there any inspirations from real life or movies for the story?

Natalie Pohorski: Yes, I think we are heavily inspired by the zeitgeist of human experience. We knew that 2035 would be our setting, so there’s an evolution of technology that we see today. We were already in Black Ops [2] in 2025, so we had already established some things in that world.

So when we looked at what technology might look like in 2035, there were some unknowns and some knowns, and we tried to find a good balance. The Guild is our technology company, and often they find themselves in a sort of gray area. You wonder: What exactly are they trying to achieve here? And Emma Kagan and David Mason and his team often argue about how to handle the situation.

Surreal elements in the story

MeinMMO: One more thing I found really cool were these fragments of the broken mind. How do you try to express that not just visually but also in gameplay?

Miles Leslie: Yes, that was an important part. In Black Ops 7 – and I believe you’re already a fan, you saw it in Black Ops 2 – we’re always trying to find ways to deliver the unexpected. At the center of this story is David Mason, and we wanted to return to Black Ops 2 to tell the aftermath of the events surrounding Raul Menendez and David Mason, and now was the right time for it.

And so you return 10 years later. The world was still somewhat broken after Raul Menendez’s first attack. Then he appears again, and the world goes into turmoil, and David Mason must confront his own decisions and regrets. And then it was about how that manifests in gameplay, not just in terms of the story, but also in the locations and the gameplay and how we can weave it all together.

And there are many mechanics with these hallucinations, the fears that also manifest, which you can use in all the various missions where they occur. There are even some gear and abilities that rely on that. There are a lot of these mixes.

Natalie Pohorski: And regarding the characters, we are introducing a co-op mode, right? This way you can experience the story either alone or with up to four players while taking on the role of these characters. You embark on a journey with each of them. While the story revolves around David Mason, each of them has made decisions in their past that now take center stage. And you as a player accompany them.

MeinMMO: Will you try to express it in multiplayer mode too?

Miles Leslie: Yes, that’s what excites us: the multiplayer maps and the co-op campaign because we visit the same locations and draw from moments in the campaign to create multiplayer maps. So it’s 2035, and there’s a bit of mind-bending [around changing consciousness]. And we also use this with some gear where we are also dealing with mind-bending. This gives you a glimpse of multiplayer mode and the co-op campaign.

Some mind-bending sequences can be seen in the first gameplay trailer:

Start video
Call of Duty shows first gameplay for Black Ops 7

No mode should feel disconnected

MeinMMO: A question for me. I love playing CoD games with friends on the couch. Will there be a split-screen for the co-op campaign or for zombies?

Miles Leslie: Oh yes, no split-screen. Yes, everything is online, basically, and connected with all your friends.

MeinMMO: You talked in the past about the possibility of unlocking everything in each mode for every mode. How do you try to balance that? So that [people] don’t just play this one mission to fully unlock the Battle Pass?

Miles Leslie: Yes, no, good question. And we have designers who really focus on overall progress throughout the game. It has to feel fair, as you said, but also fair that you feel rewarded for the time you spend there.

And that was an important part of it. As Natalie said, we now have a game so interconnected that we wanted to guide players through the different areas, basically through discoverability. I think there have always been these barriers where you thought, “I don’t want to lose my progress when I try out the story or play zombies.” That is no longer the case. You can move freely in the game and continue your global progression and weapon progression. That was very important to us. It’s still balanced.

You can’t cheat it. You can’t bypass it. But you’ll be rewarded for your time, that’s really the key.

MeinMMO: An interesting topic was, in my opinion, the last campaign mission. [Miles Leslie interjects: Endgame] Endgame, yes. Will it be updated continuously to keep the experience varied for players who really enjoy this endgame mode?

Miles Leslie: Yes, we are not yet talking about our plans after release. But we are already planning how to support the game and do some fun things together with the fans.

The Omnimovement

MeinMMO: As for gameplay mechanics, I think one of the most important aspects of BO6 was the Omnimovement. Are there any aspects regarding that where you think you went too far or not far enough?

Miles Leslie: Yes, because we developed Black Ops 6 and Black Ops 7 in parallel, each game had its own identity, and we emphasized that. But we knew we wanted to introduce Omnimovement.

We implemented that with Black Ops 6. The feedback was really positive. And then of course you use these insights internally, but also for the players, and consider how to realign them. We also knew we wanted to add wall-running in Black Ops 7. And that brought about this realignment.

We have experience with advanced movement, right? Black Ops 3. And it was very important to us that the combat fits within the framework. You don’t want players to leave the game because they have to jump too high or too low. And so, there’s this constant iteration where it’s not frustrating for either side, right? You don’t want to feel frustrated when using it, and you also don’t want to feel frustrated when it’s used against you. So we wanted to realign that.

But beyond that, the most important insight for us was that players want more options to express themselves in the game. The Omnimovement allowed them to do that, but we wanted to take it a step further.

So let’s drop the Tac Sprint, but allow you to toggle it on if you want. This way you have more choices on how you want to play and more options to really engage in combat.

MeinMMO: Were there any weapons or gadgets in the past that you didn’t think would be particularly powerful, but became really good through the Omnimovement?

Miles Leslie: Yes, I think that’s the beauty of Omni. Let me give you a perfect example. For me, it revitalizes content that has always existed. Semtex. That has always been there, right? It’s a dinosaur, it’s been in every single one.

But the beauty of Omnimovement was that if I wanted to jump out of a window, I could perform a 360-degree omni-movement backward and then throw a Semtex behind me into a window, and that for the first time, because it sticks, otherwise it wouldn’t have been possible, right? And thus it takes something and refreshes it in interesting ways. Now you can combine that with wall-jumping, where some of these other things go, you will breathe new life into them when you discover how to use them in the maps, in the campaign, in zombies, and all these things.

MeinMMO: An aspect you are surely often asked about is SBMM [Skill Based Matchmaking]. Are there considerations to introduce a special mode with SBMM or the regular mode? [This means a separate mode with or without SBMM]

Miles Leslie: It’s a topic that comes up repeatedly, and we have nothing to do with SBMM, so I think they [the PR contact] can give you the contacts of the people who deal with that.

The zombie mode and the transit map from Black Ops 2

MeinMMO: Yes, one aspect I love about Black Ops, Black Ops 1, and Black Ops 2 is the zombie mode. And there were always these crazy maps like the moon or the Oval Office in Black Ops 1. Can you tell us something about the new maps?

Miles Leslie: Yes, so what excites me most about the zombie side is that it is the largest RPG map, a round-based zombie map, right? And we were really inspired, you talked about Black Ops 2, right? We were inspired by Transit. Do you remember Transit [a map in Black Ops 2], with the bus and the rides to all these places? We wanted to take that idea and then, as we always do, turn it on its head.

What happens if you could drive around? What happens if you could drive over zombies? What happens if you were shuffled through all these different locations? But they aren’t just normal places. Now you will be in the Dark Ether for the first time. We let players enter the Dark Ether and discover all the secrets, all the story elements that couldn’t be uncovered before, and that is really exciting.

The story is crazy, right? Zombie stories are already crazy, and the team thought, let’s make it even crazier. But that doesn’t mean it’s inaccessible and you can’t understand it. It’s still very accessible, but it has so many layers that are really exciting.

MeinMMO: Do you have favorite zombie maps?

Miles Leslie: How dare you? If I give you an answer, I’ll basically offend someone. No, you know what? I will answer it differently. It’s because I’ve been around since World at War.

My fondest memory is when the zombies were brought to life. I remember the team. We were just working on it on the side, and it was something we did to relax, which is why it is so special to me that something that was just fun became something that so many fans love.

It’s as if we have the responsibility to push that forward, and I look back on that moment and then look at Black Ops 7 and think: It’s so great that we continue to push that forward. That’s what’s special about it for me.

MeinMMO: Yes, I really liked the zombie mode in Dead Ops. How did you approach this modern version of Dead Ops? I believe you said I could unlock things for the other modes in Dead Ops too? How do you go about that since it’s a different genre?

Miles Leslie: I mean, for us, as Natalie already hinted, since the game is so interconnected, it was the right time to bring Dead Ops back because it’s such a shared experience.

We want to achieve that discoverability we talked about. Dead Ops has always been more of a niche product, right? Not all fans were aware of it, and so we thought, since it’s now so easy to try out all the different game modes, maybe now is the right time to make DO [Dead Ops] accessible to a wider audience and attract more fans to it, like you, because once they hold those two weapons in their hands, they will fall in love with the game, and we also know that there are barriers where an MP player might say, “I can’t because I have to grind.”

No worries, you can achieve your global progress in DO, and so you can gain new fans in all these different modes.

Absurd end-credit scene and the campaign

MeinMMO: When I think of the campaign in Black Ops 2, I always have this wow moment in mind, I believe it was at the end of the campaign, where there was this strange sequence where you played rock music, I believe. [Miles Leslie interjects: Oh, the credits! I have fond memories of that.]
It was so weird, but it was so much fun. I would love to ask why or how this idea was implemented?

Miles Leslie: I’ve never been asked that before. Back then it was like that, and this goes back to what I said: The team was so confident and had so much fun that we wondered how we could have even more fun and express that in the game to show players how much fun we had developing the game. This is how the idea emerged to do something over the top during the credits, and we implemented that, and that’s the outcome you saw.

The following sequence is meant:

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MeinMMO: Regarding the mission structure of the campaign, the campaigns over the years have had a very linear structure. You can choose this path, you can choose this gadget. We talked about the “Fractured Mind” sequences, are there any other innovations regarding an approach to the structure?

Natalie Pohorski: I think the variety of these missions greatly depends on how you play them, how you play as a team, and how you decide to approach them. For example, you could say, “Oh, maybe I’ll approach it this way and you take care of this thing,” just like with that strategic level that plays a role in that. And then there are these diverse locations, each providing a unique gameplay incentive. I think this element, where you learn a bit about the world again but also connect your characters, contributes a lot to the variety that comes from the moment-to-moment gameplay and these unique places because it’s like a roller coaster, right? We go through these real locations, we go through Avalon, the future, and the past.

Miles Leslie: And then regarding the structure: It’s linear, and there’s no hub you go to. Each mission is a linear roller coaster in terms of structure. You work your way straight through the campaign.

MeinMMO: Will the weapons and gadgets be leveled in the missions that don’t belong to the endgame?

Miles Leslie: Yes, the entire campaign.

MeinMMO: I think Cold War is a good example of how it was worth replaying the missions because there was so much to discover. I have fond memories of the Berlin level.

Miles Leslie: Oh man, old school. We just talked about that. I love it. Yes, and that was a big advantage, right? We spent so much time developing these stories, and we want players to never feel like they’re not progressing and that they are not rewarded for their time. And this is where the co-op campaign comes in, where you are rewarded. Global progress, weapon progress, just everything.

MeinMMO: How do you handle the difficulty level of the campaign? I personally preferred to play Black Ops 2 on the highest difficulty options. Are there ideas on how to set the difficulty apart more from the other options, aside from just dealing more damage or taking less damage?

Miles Leslie: Yes, in this game there are no difficulty levels. We wanted to optimize the player experience so that you can dive in right away, but it’s integrated into the missions if you know what I mean. And in this roller coaster, we will challenge you on how you approach it, but it also allowed us, as Natalie said, that you have the option to play in co-op mode, and you can assemble a squad or play with friends, so there’s the opportunity to devise a strategy on how to approach these missions, and it gets harder with more players. So there’s the option if you want it to be harder, you can team up with other players and try to fight your way through.

The big topic: Skins

MeinMMO: Yes, and my last question, which I’m sure you get asked often, concerns skins for the multiplayer mode and the other game modes. How do you select specific skin themes or collaboration skins?

Miles Leslie: Yes, definitely. So, first of all, our approach in this whole matter is that we have so many fans, right? Millions of fans, and they all want something different, and for us, it’s important to serve the largest number of our fans and to give them what they want in the game. And when the team deals with collaborations and all these things, that’s really the goal and intent. We have heard the feedback and take it seriously. It’s therefore important for us to maintain the tone and theme in Black Ops 7 while also supporting our large fan base.

MeinMMO: Are there any favorite collaborations you would love to do with this futuristic theme?

Miles Leslie: I love this question, but I can’t answer it. Because if I said it, someone else would get it.

MeinMMO: Thank you.

Call of Duty: Black Ops 7 will be released on November 14, 2025, and faces significant competition this year with Battlefield 6. Both games take different approaches in many aspects. MeinMMO editor-in-chief Leya Jankowski explored two completely different games at gamescom: Shooter goodbye: Why two gamescom hits prove that the gaming industry still underestimates women as players

This is an AI-powered translation. Some inaccuracies might exist.

I tried the new RPG from the creators of Fallout: New Vegas and played it like a shooter – that might have been wrong, but it was incredibly fun

MeinMMO editor Nikolas Hernes had a lot of fun with a big sci-fi role-playing game at gamescom 2025, even though he didn’t play it like a role-playing game.

What game is it? The Outer Worlds 2 is perhaps the most interesting upcoming game for Fallout fans and will be released in just a few months. The role-playing game from Obsidian Entertainment features, like its predecessor, a satirical sci-fi world full of corrupt and powerful companies and quirky characters. Recently, the game’s companions were showcased during the Opening Night Live.

In the preview at gamescom, I was able to create a character and play the beginning of the game. Even though I didn’t play the predecessor, I had a lot of fun, although I feel like I played The Outer Worlds 2 completely wrong.

Start video
The Outer Worlds 2 showcases the in-game companions in a new trailer.

Right from the beginning, the backstory becomes relevant

How did the beginning go? First, we were able to create a character in the preview. It was not only about appearance but also about various attributes and a backstory that affected dialogues and the possibilities in the game world.

Character created, and off I go to a space station, where my next mission is explained to me. Even the first dialogues were enjoyable. They weren’t fantastically written, but the silliness and strong personalities made me laugh.

I also found it pretty cool that my background was a constant theme. I chose the backstory as gambler, and whenever a character disliked what I said, they reduced me to that. It fit the world and made me feel a bit more alive as a character.

I focused my remaining attributes on shooting. Yes, that doesn’t really fit with a role-playing game with various systems and approaches, but that’s exactly what I enjoyed a lot.

Outer Worlds 2 Trailer guy with weapon
In the preview, I just had to solve everything with guns

Shooting felt really good

How was the gameplay? In the preview, one faced several types of enemies in a space station. There were robots, drones, and also human foes. I played the game directly as I would play a Borderlands game: fully confrontational.

After a failed stealth attempt, I pulled out my starting gun and faced the enemies in ranged combat. I slid and jumped from cover to cover, creating a pleasant flow. The pace and movement of my character felt good, and I found aiming down sights enjoyable.

The weapons we got to test in the preview were also a lot of fun. They didn’t feel as fluid and fast as in a CoD game, but a bit heavier, which I quite like. This gives the weapons some character.

Furthermore, I also enjoyed the sound design quite a bit. The weapons and grenades sound crisp, and together with the hit feedback, this helped create a pleasant flow in the combat.

As shown to me by the gameplay trailer on YouTube, I can look forward to a lot of quirky weapons with elements and other gimmicks in the game. The inner Borderlands and shooter fan in me is quite convinced from the preview, although one thing does bother me a bit.

The story presentation didn’t convince me

What is the problem with the story? I generally like the funny and satirical dialogues that tend to go over the top, but unfortunately, I couldn’t get much out of the presentation.

As you know from Bethesda titles, dialogues often proceed quite generically. You approach a character, it zooms in slightly, and with a static camera, you listen to the character. This is somewhat better in The Outer Worlds 2 compared to Fallout (the characters have more dynamic poses), but I still didn’t find it really good.

The static camera is a disadvantage for the dialogues, which makes them often seem a bit stiff. As a result, the world lost some flair in the preview, especially when trying to click through all dialogue options.

Fortunately, you don’t have to do that, which is why I mainly focused on combat.

I didn’t play The Outer Worlds 2 in the preview like a role-playing game, but it suited my playstyle quite well. In the first area, I could already discover some ways to interact with the world without directly blowing everything up.

These included conversations I messed up, alternative paths, and chests that I could have opened with different attributes. The conversations with the characters also had some options and possibilities that piqued my interest.

Thus, the preview already seemed full of elements where one can go wild as a roleplayer. But honestly: I will probably also play it as a shooter at release and am already very much looking forward to ignoring the many role-playing elements like a gunslinger. One thing that cannot be ignored is the extraordinary mechanic in Pragmata: A new sci-fi shooter for the PS5 could turn out really well, even if one mechanism will divide players

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO starts September with regional monsters and a Mega Evolution

The new month is approaching in Pokémon GO. And it brings you 2 events with interesting monsters.

September is just around the corner. With it, not only does the new season in Pokémon GO start, but also 2 events right away.

On one hand, you can look forward to the Kanto Celebration from Tuesday, September 2, 2025, at 10:00 AM to Sunday, September 7, 2025, at 8:00 PM. On the other hand, on Sunday, September 7, from 2:00 PM to 5:00 PM is the Raid Day with Mega-Tohaido.

We have summarized what to expect at both events for you.

Start video
So sah das Pokémon GO Fest 2025 in Paris aus

All Content of the Kanto Celebration

Which Pokémon are there in the event? During the Kanto Celebration, Chaneira, Relaxo, and Abra await you in the wild, all of which can also appear as Shiny.

Additionally, there are several limited research tasks that bring regional monsters along with experience points, stardust, and mega energy:

  • Limited research “Porentabel”, September 2, 2025, at 10:00 AM to September 3, 2025, at 10:00 AM
  • Limited research “Kangama can”, September 3, 2025, at 10:00 AM to September 4, 2025, at 10:00 AM
  • Limited research “Pantimost wanted”, September 4, 2025, at 10:00 AM to September 5, 2025, at 10:00 AM
  • Limited research “Taurosige Aussichten”, September 5, 2025, at 10:00 AM to September 6, 2025, at 10:00 AM

The names of the research strongly suggest that the regional monsters will be Porenta, Kangama, Pantimos, and Tauros.

What bonuses are there in the event? The event also brings you the following bonuses:

  • guaranteed XL candy when evolving Pokémon
  • 3 times longer for Mega Evolutions
  • double experience points when spinning PokéStops
  • Charged Attack Flora-Statue when evolving Bisaknosp to Bisaflor
  • Charged Attack Lohekanonade when evolving Glutexo to Glurak
  • Charged Attack Aquahaubitze when evolving Schillock to Turtok
  • Snapshot surprises
  • Event Field Research
  • Collector Challenges

Paid Special Research: For $4.99 (approximately 5 €), you can also purchase a paid special research task. For completion, you can receive Dynamax-Arktos, Dynamax-Zapdos, and Dynamax-Lavados. Whether you receive all 3 monsters or just one of them is not yet known.

If you purchase the special research in the Pokémon GO web store, you will also receive a Premium Battle Pass.

All Content from the Raid Day with Mega-Tohaido

What bonuses are there in the event? During the Raid Day with Mega-Tohaido, the following bonuses are active:

  • Remote Raid limit increased to 20 (from September 7, 2025, at 2:00 AM to September 8, 2025, at 5:00 AM)
  • up to 5 free Raid Passes through spinning Gym discs
  • chance to encounter Tohaido as Shiny is increased

You can also purchase an event ticket for $4.99 (approximately 5 €) on Raid Day. This gives you the following additional bonuses:

  • up to 8 additional Raid Passes from Gyms
  • increased chance for XL Rare Candies in raids
  • 50% more experience points for raid battles
  • double amount of stardust for raid battles
  • 1 Premium Battle Pass (if you purchase the ticket in the web store)

September brings you the new season Stories of Transformation to Pokémon GO. In addition to the previously known content of the season, a large event has also been announced, which will take place during the new season: Pokémon GO Wild Area 2025: All information about the event.

This is an AI-powered translation. Some inaccuracies might exist.

A spell in Baldur’s Gate 3 makes the worst fights so much easier and your opponents all the more ridiculous

While some players in Baldur’s Gate 3 prefer equipping spells that deal the most damage with their builds, there are others who focus more on the simple suffering of their enemies. One of these spells is particularly nasty and can be more powerful than all others even without dealing damage.

Which spell are we talking about? It is the level 3 spell “Sleet Storm,” which Druids, Wizards, Sorcerers, Clerics of the Storm Domain, and Bards of the College of Lore can learn.

Sleet Storm creates a layer of ice in a 9-meter radius, really covering a large area, making it extremely difficult for all affected targets to move or even stay on their feet.

Although the spell itself does not deal damage, it is a favorite spell of many players and, due to its effect, one of the most powerful spells in the entire game, turning even dangerous fights with particularly many opponents into child’s play. 

Here you can see the animated short film for Patch 8 of Baldur’s Gate 3:

Start video
Der animierte Kurzfilm zu Patch 8, dem letzten Update für Baldur’s Gate 3

What is better than a powerful, area-of-effect spell? – Two powerful, area-of-effect spells

What makes Sleet Storm so strong? More precisely, it is not the storm itself that makes this spell so dangerous for your enemies, but the slippery ice surface. Affected creatures must make a Dexterity saving throw starting from their first step on ice or they will slip and fall to the ground. 

They cannot take any further action or reaction until their next turn, cannot move any further, and find themselves lying in one of the most vulnerable states in the game. Attackers have advantage on attack rolls against prone enemies, and in the next round, they can only use half of their movement rate, which is already halved by the Sleet Storm. They are completely at the mercy of the spell.

An example of how this can look is shown by the player bejeweled_midnights in a video in the Baldurs Gate 3 subreddit: 

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How can you make Sleet Storm an even worse nightmare? Warlocks love Sleet Storm, even though they cannot learn it themselves. Because the spell makes a truly terrible combination with the Warlock-exclusive spell “Hunger of Hadar” – at least for their victims.

The Hunger of Hadar has a radius of 6 meters, which is slightly smaller, but can be placed over the ice surface, ideally where the slipped enemies are already located. The Sleet Storm combined with the dark, tentacle-filled environment ensures that your enemies are not only lying on the ground but are also blind, taking cold damage at the start of each round, taking acid damage at the end of each round, can hardly escape from this environment, and are very vulnerable to attacks.

Anyone particularly sadistic can repeatedly throw enemies into this nightmare through actions like pushing or a repelling “Horrifying Ray.” This strategy is especially suitable for large enemy groups but can also significantly simplify boss fights.

Anyone who wants to use the combination of the two spells needs the obvious caster for Sleet Storm and at least one Warlock who knows Hunger of Hadar. If you want to take on the role of the Warlock yourself, we have a build for you here on MeinMMO, which has been considered the best build for a pure Warlock since Patch 8: Baldur’s Gate 3: Hexblade Build in Patch 8 – Here’s how to build your Hexblade Warlock

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Helldivers veterans talk about their most embarrassing deaths so that a newcomer feels better

Helldivers 2 is currently experiencing a high influx of players filled with motivated newcomers wanting to prove themselves as soldiers. One of them reports that he hasn’t been able to appear particularly heroic so far, but experienced players reassure him – because that is not only okay, but an important part of the experience.

What does the newcomer report? The new recruit and Reddit user DarthBrooks41 writes in a Reddit post that, after his first experiences in Helldivers 2, he had to come to a bitter realization: Unfortunately, he is unable to shine with any particular talent or at least luck. He dies far too quickly, gets lost, runs over his friends… and yet has a lot of fun. 

The player discovered the game through Xbox and seems to “love every second of it,” as he shares on Reddit despite his previous bad luck.

This enthusiasm has not only infected other players; many veterans also recount their own foolish but funny experiences in the game, as if they want to measure themselves against them.

Xbox players can now also officially become Helldivers:

Start video
Helldivers 2 invites new players of Xbox Series X|S to great heroic deeds

Embarrassing deaths are part of the Helldivers experience

How do players react? The community wants to make it clear to the player that he should not be ashamed because of his less heroic deployments, as it happens to every soldier sooner or later.

“Just always remember, no matter how skilled you become, you will always die in stupid ways,” says DishonoredPucas in a comment on Reddit, which over 3,000 other players agree with.

Also, lanceturley believes that “stupid deaths are such an essential part of the Helldivers experience that even the official trailers show how players die in ridiculous ways” (via Reddit).

sp441 wants to encourage the newcomer: “Don’t worry, as you level up and gain experience, you’ll learn to make even bigger, dumber mistakes. We’ll turn you into a real Helldiver!” (via Reddit)

What embarrassing situations do players report? The fact that these ridiculous failures are more funny than embarrassing is shown by the numerous experiences of players who want to share them almost proudly with the community:

  • PapaFleur: “I was wearing the armor that explodes when you die, and got caught by a bug while in the APC. I just thought ‘oh no’ and exploded, destroying the vehicle and killing the other two people in it…”
  • burningdustball: “I’m level 150 and accidentally ran over a teammate as he exited his pod directly in front of me. The good news is that the HMGs severed his spine, so I don’t think he suffered.”
  • Tycoelf: “Recently we spread democracy with a grenade launcher, only for a bug to jump on me and give the grenade a headbutt in mid-air. Guess where it landed?”

The newcomer will not be the only one to experience all the different ways to die. A good sign, however, is that he still (or perhaps because of that) finds a lot of fun in spreading democracy. With the release on Xbox, so many new recruits are signing up that there are even queues in Helldivers 2: Helldivers 2 is causing player influx with 2 events that even the servers can’t handle; queues are back

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

In Borderlands 4 there is a mean new villain, but who is that anyway?

In Borderlands 4, we encounter a new archvillain: The Timekeeper. But who is the new villain?

The Borderlands series has had many antagonists in the past. Whether it be bosses like Traunt (TRAAAAAUNT), the challenging Katagawa Ball, farm favorite Graveward, the Calypso Twins, or the legendary Handsome Jack – they all remain memorable in one way or another.

Now there is a new villain who wants to make our Vault Hunters’ lives difficult: The Timekeeper.

But who is this mysterious new figure? What is known so far? We summarize it for you!

Start video
Borderlands 4 – Story trailer for the new installment of the loot shooter series

Who is the Timekeeper in Borderlands 4? What is known

Borderlands 4 takes place on Kairos – a beautiful but deadly planet. Above all, it is a kind of prison world that is tyrannized by the Timekeeper.

The Timekeeper rules from the fortress city of Dominion and keeps his subjects (slash prisoners) under control with implants. 

The new antagonist is described as “well-mannered and disturbingly calm tyrant”. He has a “fixation on order”, according to the official characterization of the Timekeeper. This is pretty much the opposite of what the Calypso Twins represented in Borderlands 3.

He seems to be a cold, calculating villain who exercises control over his planet with an iron fist – and has no intentions of relinquishing it. It certainly won’t sit well with him if a revolution breaks out when the moon Elpis suddenly collides with Kairos at the start of the story of Borderlands 4 and brings the long-forgotten planet back on the map. 

In addition to the cybernetic implants, the Timekeeper also has another weapon he can use to keep the planet under his control: the “Order Army”. These troops seem to be loyal to the Timekeeper. Their weapons are among the new types that you can collect in Borderlands 4. They feature extra ammunition and critical hits.

Is there more behind the Timekeeper? Theories and possible spoilers

Possible Spoilers: Warning! From here we delve into the realm of theories that may reveal background information about the Timekeeper that you might want to discover in the game!

The first appearance of the Timekeeper: The Timekeeper is the major, evil final boss in Borderlands 4, but he makes an appearance in Borderlands 3: In an echo log of the Siren Nyriad. In one of her stories, “Secrets”, she talks about countless secrets of the Eridians after the Destroyer was sealed within Pandora. You can watch it for example in the video by user Kody McHugh on YouTube.

And even on Reddit, these logs regarding the Timekeeper were already discussed five years ago. Because: In the context of this message, Nyriad speaks of other monsters that are said to be slumbering in the chambers. Among them, she mentions Graveward, the “Traveller”, and – the “Timekeeper”.

Is it possible, then, that the Timekeeper is itself a Vault monster on the loose – just a different one, with its human form? Or is he a human inspired by the monster? Is the overlap coincidental? We will probably find out soon when Borderlands 4 is released. Read all about the release of Borderlands 4 here on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. borderlands.com

Twitch streamer thinks he needs 12 hours for a special challenge, then sits in front of a bathtub for almost 35 hours

The Twitch streamer Eric “Erobb221” Robbins has taken on a very special challenge: filling a bathtub.

What is this special challenge? The Twitch streamer Erobb221 set himself the task in a Twitch stream to fill a bathtub with water. However, not in the conventional way, but armed only with a teaspoon. He dyed the water red so that it was better visible for his viewers, set up two cameras, and emphasized that he would only turn off the stream once the bathtub was full.

The reason: He lost a bet against his Twitch colleague Jasontheween in the shooters Call of Duty and Counter-Strike. As a penalty, a wheel was spun with various absurd projects, and it eventually landed on the bathtub. In addition, Erobb221 wanted to impress a woman and thus a potential date with the absurd things he gets into.

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These are the 5 most relevant German streamers on Twitch in 2024, according to Google

Twitch streamer spends twice as long on project as initially thought

Erobb221 massively miscalculated the scope of the challenge. He thought he would need “only” 12 hours to fill it, but it ended up taking almost 35 hours total. After 34 hours and 43 minutes, the Twitch streamer could end his stream.

How does the community react? Under various Reddit posts, some users refer to the absurd action as Erobb221’s “Magnum Opus” (Source: Reddit) or as “his definitely greatest success” (Source: Reddit).

Another Reddit user made it his task to calculate how many extra liters Erobb221 had to fill into the bathtub to compensate for evaporation. He concluded that the Twitch streamer needed to fill about 6.3 liters extra into the bathtub. That’s equivalent to 1,260 additional teaspoons and 42 extra minutes (Source: Reddit).

Other streamers have also been drawn into absurd projects in live streaming. That Twitch is no longer just a platform for purely gaming content has long been clear. This is also proven by the butcher who streams his work life live on Twitch: A master butcher streams his daily life on Twitch and 10,000 people love it

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO Tales of Transformation: What to Expect in the new Season

The new season in Pokémon GO is just around the corner. We will show you what to expect there.

What kind of season is this? The new season is named Tales of Transformation. It starts on September 2, 2025, at 10:00 AM and runs until December 2, 2025, at 10:00 AM.

As the name suggests, the season revolves around transformations. This includes Mega Evolutions as well as a new form for a mysterious Pokémon that not all trainers possess – which will change with the start of the season.

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So sah das Pokémon GO Fest 2025 in Paris aus

All content from Stories of Transformation

What mysterious Pokémon will be available? With the start of the new season, there will also be a new special research. In this, you can obtain the mysterious Pokémon Keldeo if you have not received it in the past by purchasing a ticket. If you already possess it, you will instead receive Keldeo candies.

During the new season, Keldeo will also be able to undergo a transformation for the first time, adopting the Resolute form.

What new Mega Evolutions will there be? In the new season, there will be 3 new Mega Evolutions: Mega Sharpedo, Mega Camerupt, and Mega Metagross. The last of the 3 monsters is likely to become one of the strongest attackers in Pokémon GO.

All 3 Pokémon will each receive their own Mega Raid Day during the new season.

What new Pokémon will be available? With Dipplin and Hydrapple, Applin will receive 2 new evolutions that will be available in the new season. Additionally, Gigantamax Garbodor and Dynamax Duraludon will celebrate their debut.

Shadow Groudon will also be available in Shadow Raids during the new season. So you have the opportunity to obtain additional copies of this strong attacker.

What new features does the season bring? In addition to the already announced reform of the level system in Pokémon GO, there will also be another major innovation: weekly challenges.

In these, you will need to complete challenges together with other trainers. For this, you will receive experience points and other rewards, as well as an increased boosting of friendship levels.

What other Pokémon will be in the season? The Pokémon that can be obtained from research breakthroughs, from eggs, or in the wild will rotate in the new season. Additionally, Pokémon appearing in the wild are expected to be adapted to their natural habitats.

In research breakthroughs:

  • Alakazam*
  • Aggron*
  • Sinistea
  • Morpeko
  • Dreepy
  • Frigibax*

In eggs, the following Pokémon will also be waiting for you in the respective months:

Month2-km Eggs5-km Eggs10-km Eggs
SeptemberBulbasaur*
Treecko*
Azurill*
Wynaut*
Alolan Grimer*
Pichu*
Riolu*
Mawile*
Beldum*
OctoberCharmander*
Togepi*
Torchic*
Chingling*
Alolan Meowth*
Budew*
Munchlax*
Absol*
Bagon*
NovemberSquirtle*
Mudkip*
Bonsly*
Happiny*
Alolan Vulpix*
Tyrogue*
Mantyke*
Larvitar*
Sableye*
Adventure SyncOmanyte*
Kabuto*
Elekid*
Magby*
Aerodactyl*
Druddigon*
Tinkatink

In the 7-km eggs, you can also receive Alolan Rattata*, Alolan Sandshrew*, Galarian Farfetch’d*, and Hisuian Qwilfish*. By exchanging gifts with Mateo, you can also obtain Galarian Ponyta* and Hisuian Voltorb*.

All monsters marked with a * can also be obtained as Shiny.

What bonuses are available during the event? Throughout the entire duration of the new season, the following bonuses are active in the game:

  • guaranteed XL Rare Candy when catching a level 5 raid boss (from level 31)
  • guaranteed XL Candy when trading Pokémon (from level 31)
  • an additional candy when trading Pokémon
  • more experience points for the 7-day series at PokéStops
  • more experience points and Stardust for the 7-day catch series
  • more experience points for friendship level ups

Further content of the new season: During the new season, there will also be PokéStop showcases, Community Days, and the GO Pass. Additionally, there will be new stickers.

Already, there is information about a major event that will take place during the new season. This is the third major annual event in Pokémon GO, which made its debut last year: Pokémon GO Wild Area 2025: All information about the event.

This is an AI-powered translation. Some inaccuracies might exist.

The platform for games surpasses Steam with 47.3 million simultaneous active users because 2 games are waging a real war

In March 2025, Steam reached 41.2 million concurrent users. Record! At least until a few days ago. Last weekend, another platform was able to exceed this number.

Which platform is it? It’s Roblox, a game creation platform that has evolved into one of the most popular and successful gaming platforms over the past 20 years.

Now another historic milestone has been reached: Last weekend, there were temporarily 47.3 million players active in Roblox, as reported by Roblox Strategy Consultant James Purell on linkedin.com.

Start video
Roblox – The Official Trailer for the Virtual Universe

The War of Viral Hits

Why is there a record? The viral Roblox hit “Grow a Garden” has been making headlines for some time because it can attract an incredible number of players to the servers every day who want to expand their own garden.

However, there is now internal competition from “Steel a Brainrot,” which is also very popular in the Roblox community. In this game, players buy (or steal from other players) so-called brainrots, generate money, and buy items to … troll other players. Well …

The developers spent the last week challenging and insulting each other on social media, calling it the “Admin War.” They managed to mobilize their respective communities, causing player numbers to explode: “Steel a Brainrot” occasionally reached over 20 million concurrent players, while “Grow a Garden” reached 21.1 million.

The two games together thus already matched the Steam record from March 2025, with 41.2 million concurrent users. No wonder that even the creators behind GTA 6 have great respect for the platform.

How does the community react to the record? Some players are calculating how many people on Earth were playing Roblox simultaneously during the record.

  • nsfw_zak writes on Reddit: “So every 173rd person on Earth was playing Roblox simultaneously? That’s crazy (I based my calculation on a total population of 8.2 billion people).”
  • Kyuubee adds on Reddit: “It’s even worse. According to Roblox’s demographic data, 40% of their users are under 13 years old, which accounts for about 19 million of the 47 million concurrent users. There are about 2 billion children worldwide. In other words: About every hundredth child on Earth was on Roblox at that time. Looking only at first-world countries with easy internet access, the numbers are even worse.”

What you need to know about Roblox: Although the platform has been on the market for so long and mainly attracts younger players, the developers are failing to moderate the vast number of players and games promptly and appropriately, and to establish measures that sustainably protect minors from abuse and toxic or questionable content.

Organizations like the German Children’s Fund and the Federal Center for Child and Youth Media Protection criticize the platform operators (Source: Deutschlandfunk). In the USA, hundreds of lawsuits against Roblox are currently being prepared, also focusing on the inadequate child protection (Source: wired.com).

What can parents do? If you don’t want to completely ban your child from Roblox, you should at least have them show you which games they are playing on the platform. Also, keep an eye on the chat and use the available options for parental control to block certain content or communication options (more on this at roblox.com).

If you enjoy gaming with your kids, you might also fill the agreed game times with really good co-op games. We introduced a few of those recently: 10 co-op games that you and your kids will have a lot of fun with

Over the past years, there have been repeated reports of child abuse and even lawsuits from parents against Roblox. MeinMMO reported on a particularly severe case in August 2024: A player in Roblox is exposed as a pedophile but remains free and abducts a 15-year-old girl.

This is an AI-powered translation. Some inaccuracies might exist.

Trymacs allegedly choked Twitch colleague LetsHugo, kicked out of club, wants to sneak back to the party: “Is this uncomfortable”

The Twitch streamer Max “Trymacs” Stemmler is said to have behaved inappropriately at an aftershow party of gamescom.

What is this alleged misconduct? On Friday evening, August 22, 2025, a party took place at the Cologne club Bootshaus. Many influencers went there after gamescom to wind down the evening. Allegedly, the Twitch streamer Trymacs drank a bit too much and behaved accordingly.

The Twitch streamer Hugo “LetsHugo” talked in one of his Twitch streams about how a “Person X” supposedly choked him, to the point that he could not breathe. Furthermore, he stated that this person threw the Twitch colleague Nooreax into a bush and was subsequently thrown out of the club by the bouncers.

The only hint at the identity was given by Hugo, who said that this person “is completely drunk at almost every party” (Source: TikTok). The community quickly speculated about Trymacs, as he often mentioned drinking a lot of alcohol at parties.

Start video
Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten

Other Twitch streamers also confirm the incident:

  • Twitch streamer Papaplatte, who himself was not at the party, but at least his friend Miguel, stated that he was informed about Trymacs’ ejection.
  • The Twitch streamer Zarbex felt particularly sorry for Nooreax. After all, he had problems getting back to Germany after his trip to Canada, and was allegedly thrown into the bush by Trymacs, according to Zarbex.
  • Twitch streamer Rezo also spoke about the incident involving Nooreax and Trymacs in his last livestream (on twitch.tv).

“He really needed that”

What does Trymacs say about it? Trymacs does not deny the allegations but sees the situations from a completely different perspective. He seems rather amused by it.

He mentioned in his latest livestream (clip on YouTube) that both Hugo and Nooreax “got tackled”. He tussled with Nooreax, causing Nooreax to collide with the toilet attendant. Although Nooreax warned Trymacs that if he continued like that he would be thrown out of the club, Trymacs apparently did not take it seriously.

Trymacs tackled his Twitch colleague again and then threw him into a bush together with him. This led to both being thrown out of the club by the bouncers. Nooreax was allowed back into Bootshaus after a discussion, while Trymacs tried to get back in over the wall and was then thrown out again a second time.

Regarding the incident with LetsHugo, Trymacs said: “I only put Hugo in a headlock once; he really needed that.” (Source: X.com). The Twitch streamer explained that this would have been okay with his Twitch colleague Elis and he would have found it amusing too, but with Hugo he would directly say “Oh my God”.

What are the community’s reactions? Most comments under postings about the topic do not see the incidents as amusing as Trymacs does:

  • super-gyakusou commented on Reddit: “Trymacs should reconsider his alcohol consumption. There are now many stories about it. I would claim that he does not mean to seriously harm anyone (the affected are his friends and colleagues), but when drunk he overdoes it with presumably well-meaning actions and crosses boundaries.”
  • einfachlois7636 wrote on YouTube: “Wow, how uncomfortable and to be proud of that.”
  • Xunshine__ commented on X: “Why is he laughing as if this is in any way normal behavior?”

Trymacs also faced significant criticism for another issue. When he and his Twitch colleagues Paul Frege and his brother Nici were begging for money on the streets of Lisbon, not everyone thought it was good. You can read more about it here on MeinMMO: Twitch millionaire Trymacs is currently begging for a good cause, viewers find it “completely uncomfortable”

This is an AI-powered translation. Some inaccuracies might exist.

Ubisoft has over 18,000 employees but provided only 5 developers to help reboot one of its biggest franchises

Even though Ubisoft is the largest video game company in Europe with over 18,000 employees, only 5 developers worked on the revival of The Division 2.

The loot shooter series was nearly buried by Ubisoft itself after The Division 2:

Actually, the development of the game should have concluded with the expansion “Warlords of New York” in March 2020 – just a year after release. 

Nevertheless, The Division 2 is still being provided with new content to this day. In May 2025, “Fight for Brooklyn,” the second DLC for the game, was released and made players rave.

Start video
Ubisoft shows the new DLC of The Division 2 in the trailer

“We really shouldn’t exist.”

How did the new content for The Division 2 come about? On August 23, Palle Hoffstein from Massive Entertainment commented on this. He is one of the developers who revived the shooter. In a post on X, he reveals that a comparatively tiny team was responsible for the restart of The Division 2.

“I was involved in two major turnarounds: with Rainbow Six Siege and The Division 2. It’s great to have been part of both. But we had 5 people to restart Division 2. Five! What were we thinking? Oh, it was fun,” he writes on X.

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Since The Division is still a popular franchise (and Ubisoft is no small studio with over 18,000 employees), this number seems quite absurd.

The developer also provides the reason for this small team. “Studios plan their staffing years in advance to ensure that everyone is allocated and busy,” he explains.

We created a problem by becoming a team that required positions that were not on anyone’s plans. We really shouldn’t exist.

Palle Hoffstein

Hoffstein also states that he and his small team had no interest in just giving the game “one or two more years.” “The goal we believed we could achieve was to build something bigger and lasting,” he says in the post. Since the shooter is still receiving updates 6 years after release, this plan seems to have worked out.

  • On Steam, you can currently get the Standard Edition of The Division 2 for only €5.99, but only until September 1, 2025.

While The Division 2 has risen from the dead, many fans are waiting for any signs of part 3. It has at least been announced that a sequel is to come. The Division 3 is therefore just one of 23 sequels of games that fans have been waiting for forever.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mp1st