The Christmas Event 2020 in Pokémon GO has been announced. We show you the bonuses, Shinies, and the start times of the event.
What kind of event is this? Every year at Christmas, the team from Pokémon GO organizes a special event for its trainers. During this time, there are more gifts, Pokémon are dressed up, and Botogel returns to the wild. For Christmas 2020, Niantic has come up with a winter event that will be active for more than a week. Additionally, a new Pokémon will be released.
Christmas Event 2020
When does it start? The Christmas Event 2020 runs from December 22 at 08:00 AM to December 31 at 10:00 PM local time.
What changes in the game? At Christmas, dressed up Pokémon must not be missing in Pokémon GO. During the event, Pikachu, Botogel, and Petznief will wear Christmas costumes and can also be found in the wild.
Spawns: Ice-type Pokémon will appear more frequently in the wild. This includes Seemops and Shnebedeck. Additionally, Gelatini will be published for the first time in Pokémon GO.
This is what Gelatini looks like – Source: Pokewiki.de
5-km-Eggs: Jurob, Quiekel, Kussilla, Schneppke, Shnebedeck, and Gelatini will hatch from 5-km eggs.
Raids: Alola Sandan, Jugong, Rossana, Sniebel, Quiekel, Walraisa, Petznief, and Frigometri will appear in raids. If you’re lucky, you might even encounter Shiny Rossana.
What else is there? In addition to these changes, there will be special field research, winter avatar items, Christmas stickers for sending with gifts, event boxes in the shop, and special AR-mapping rewards. If you complete AR-mapping tasks, you’ll receive Mega Energy for Rexblisar and encounters with Schneppke.
The bonuses: The bonuses of this event affect gifts, experience points, candies, star pieces, lucky eggs, and stardust.
Gifts: From December 22 at 08:00 AM until December 31 at 10:00 PM, you can open up to 45 gifts from your friends daily. So, find more friends for Pokémon GO to take full advantage of it!
During the event, you can have up to 40 gifts at once in your inventory.
There are also additional bonuses that are limited to specific days:
When?
Bonus
12/22 starting at midnight until 12/23 at 11:59 PM
Double Raid XP
12/24 starting at midnight until 12/25 at 11:59 PM
Double candy for Pokémon catches
12/26 starting at midnight until 12/27 at 11:59 PM
Star pieces last twice as long
12/28 starting at midnight until 12/29 at 11:59 PM
Lucky eggs last twice as long
12/30 starting at midnight until 12/31 at 11:59 PM
Double stardust for Pokémon catches
Another Winter Event Coming
When? During the last weekend in December. From Saturday, 12/26 at 08:00 AM to Sunday, 12/27 at 10:00 PM local time.
What happens there? During this time, the Pokémon Regice will return to the raids.
There will also be special AR-mapping quests that reward you with incense and other items.
If you use incense during the event, Pokémon like Botogel, Schneppke, Shnebedeck, Frigometri, and Petznief will be attracted more frequently.
What do you think of the outlook for the Christmas Event 2020 in Pokémon GO? Do you like the bonuses and are you excited about the new Pokémon Gelatini or would you have preferred other content?
Feel free to let us know in the comments here on MeinMMO and exchange ideas with other trainers on this topic.
This is an AI-powered translation. Some inaccuracies might exist.
In World of Warcraft, it is getting exciting again. The best guilds in the world are trying to defeat Lord Denathrius first. Who will win?
For some fans, the most exciting days in World of Warcraft are returning, as the “World First” race in Shadowlands begins. It leads into Castle Nathria, the seat of power in Revendreth.
What kind of raid is this? Castle Nathria is the entry-level raid and therefore still relatively easy, although some nerfs were necessary in the first days. With 10 bosses, the raid is average in length, but is considered a full-fledged raid tier.
Historically, Castle Nathria is the seat of power of Count Denathrius. He is the leader of the Venthyr and an important character in Shadowlands, as he is in cahoots with the Jailer and is primarily responsible for the Anima drought that is currently plaguing all realms of the Shadowlands.
Denathrius is the boss of Revendreth – and responsible for a lot of havoc.
How long does the race last? That is uncertain. Typically, the races for mythic raids last one to two weeks, but sometimes they are significantly shorter or longer. Often, only a few bosses present a massive bottleneck before the rest can be finished off in quick succession.
The winner is ultimately the one who manages to defeat Count Denathrius in mythic mode first.
Which guilds should one keep an eye on? The big guilds of course cannot miss the race. The “usual suspects” are back in the game and should be watched closely. They are:
Method: After a major scandal in Battle for Azeroth, the guild has been restructured and is trying to reconnect with past successes to score some first kills. (Link to Method’s page)
Complexity Limit: The US guild has always been in intense competition with Method in recent years. For a long time they were in second place, but they managed to win the last “World First” race for the kill of N’Zoth. They are therefore the “defending champions”. (Link to Complexity Limit’s page)
Of course, there are many other guilds also participating in the race. You can check out the most promising guilds and their progress after the race starts on wowprogress.
When does it start? The race does not start simultaneously. In America, the raid is already accessible this evening. In Europe, the raid will only start after the maintenance tomorrow morning.
As soon as there is a winner or particularly exciting circumstances, you will of course read about it on MeinMMO.
The developers of Black Desert have introduced new content for 2021 during a live event. However, a significant change is approaching the game in the new year. The contract with the publisher Kakao Games has not been renewed, which many see positively.
What happened? On December 12th, the Calphe:ON Ball took place. This is a regular event – always under slightly different names – where innovations for the MMORPG are presented.
The biggest change will happen in February. Pearl Abyss will take over the publishing of Black Desert itself. There will be a transfer of accounts, which you will need to apply for. However, you will have several months to submit this application.
In addition to the publisher change, new content has also been announced, including the Nova class, which will launch before Christmas. We will discuss further innovations throughout the article.
Players are excited about the change, but one thing raises concerns
Why are many excited about the announcement? Kakao Games was not very popular as a publisher in the West. Many criticize the support for tickets (via reddit), the general communication (via reddit), the handling of cheaters and bans (via reddit), and see Kakao as a reason for the long gap between releases in Korea and the West.
If the developers release their game themselves, many hope for faster releases and, above all, a strict approach to cheaters. According to reddit user Divesound, this is exactly what happened in Russia when PA took over the publishing.
However, there is one point that concerns players: the advantage packages. These provide additional inventory slots, experience points, increase carrying capacity, and offer bonuses on marketplace sales. The item can be purchased in the Western version for in-game currency, while in Korea, it is only available for real money.
Why is Pearl Abyss publishing it themselves now? The developer of Black Desert has grown significantly in recent years, partly due to the West. Over 40% of their revenue comes from the EU and North America. They have set up their own studio in Los Angeles and plan another one in Amsterdam. Additionally, they are building a new, huge headquarters in Korea.
This is how the headquarters of Pearl Abyss is supposed to look. (Image source: MMO Culture).
For their upcoming games Crimson Desert, which is set to launch in 2021, DokeV, and Plan 8, Pearl Abyss will also take over the publishing in the West. Therefore, it seems logical that this is also happening with Black Desert.
Already Black Desert Mobile was released worldwide by Pearl Abyss independently.
BDO receives new PvP content, areas, and a dungeon
What is changing for Black Desert in 2021? One of the major changes concerns the server structure. Currently, players can play on any server and switch freely. This will also remain the case in the future, although guilds can assign themselves to a specific server and thus receive bonuses. Additionally, a new invasion system will be introduced – also for guild servers.
At the end of 2020 and in the first half of 2021, PvP will be the focus:
Work is being done on the nodes, so guilds will be able to attack multiple nodes in the future and hold up to 10. Additionally, some areas will become new nodes.
A “Bounty Sheriff” system will be introduced. Weak players can call for help to be protected by stronger players.
New 10v10v10 PvP content will be introduced, focusing on Capture the Flag.
Much of the first half of the year will revolve around PvP.
But there will also be innovations for PvE fans in 2021:
A new world boss will be introduced for the area Star’s End
A new hardcore grinding spot will be introduced at Sycraia
An open-world cooperative dungeon named Atarxion will be introduced. This is designed for 3-5 players, but it is not instanced
There will be a new region, “Mountain of Eternal Winter”, where it will be frosty, and there will be mini-events as well as a world boss
Beyond 2021, a new continent is in development – Great Expedition Part 2.
Pearl Abyss is therefore planning numerous contents for Black Desert despite new games. For those currently looking for tasks in the game, we have compiled an overview of activities:
Today, on Tuesday, December 15th, the Fortnite servers will go down on all platforms (PC/Mac, PS5, Xbox Series X/S, PS4, Xbox One, Switch, Android). During this time, the new update 15.10 will be deployed. What’s in the new patch?
What is happening today in Fortnite? The update 15.10 will be deployed today on all platforms. Fortnite Status announced the patch on Twitter .
Before players can embark on an exploration of the new changes, as usual, the servers will be shut down and Fortnite will be down for a brief period.
Fortnite servers will be shut down – when and for how long?
Downtime begins in the morning: Downtime for update 15.10 will begin at 10:00 AM CET. At 9:30 AM you can join a new round for the last time, after which the servers will be shut down and Fortnite will be down for a short time.
How long will the maintenance last? Based on experiences from the past weeks and months, the work should be completed around noon.
Fortnite will be unavailable for a certain period
Fortnite Status has already announced that the patch will be larger for PC players who have high-resolution textures enabled. However, this should not affect the duration of the downtime.
Technical issues or other delays could possibly lead to an extension of the maintenance work. If this is the case, you’ll find out here on MeinMMO from us.
When will the patch notes arrive? Based on the experience with updates in the new chapter of Fortnite, there will probably again be none or only superficial patch notes for the battle royale mode.
If this happens again today, we will gather the major changes for you and publish them in the form of German patch notes.
What new content will update 15.10 bring?
What will be new in the battle royale mode? One change has already been announced: higher FPS on PC through the Fortnite Performance Mode. This should provide a better gameplay performance option for players with older systems.
Additionally, the Winterfest 2020 could be deployed. Last year it started on December 18th and required an update first. So it could be that this is the case today.
However, we will soon see whether this is already the Christmas update or if players will have to wait a little longer for it. The Winterfest could indeed bring about some changes and new content.
Data miners have also found some weapons in the data that have not previously been in Fortnite. It is still unclear whether they will all appear in Season 5. If that happens, players could see 12 new weapons this season. Maybe we’ll see one of them after the update 15.10.
This is an AI-powered translation. Some inaccuracies might exist.
BToday, on December 14th, a new update for Destiny 2 is coming on PS4, PS5, Xbox One, Xbox Series X, PC, and Google Stadia. Hotfix 3.0.1.2 addresses issues and buffs a Stasis class. However, there will also be a server downtime and maintenance. You can get the most important times and info here on MeinMMO.
What’s happening today? Players of Destiny 2 have to slowly say goodbye to the fact that updates and maintenance only happen on Tuesdays in Beyond Light . Today, on Monday, December 14th, a new hotfix and server downtime is scheduled.
Update 6:10 PM: The hotfix 3.0.12 is now live on all platforms. On PS4, it carries the version number 2.07 and is 168 MB in size.
We at MeinMMO are, as usual, keeping track of the important times and updating the article throughout the day so you don’t miss anything.
Today, Warlocks can rejoice over a buff. Disruptive issues on Xbox and PlayStation will be addressed. To directly benefit from the buffs for the Warlock, here’s a wicked build:
What’s changing with Update 3.0.1.2 in Beyond Light
What the hotfix brings: You shouldn’t expect significant changes like in the last update when Destiny 2 received its next-gen upgrade on PlayStation 5 and Xbox Series X. Bungie has already released a preview of the changes (via Bungie.net):
The Stasis Warlock receives a buff: The range of the melee attack “Penumbral Blast” is increased by 37%. Additionally, the minimum distance for ranged melee attacks is reduced by 32% – you can be closer to an enemy and still toss your iceball.
Players on PS4 have problems seeing and assembling their friends list and fireteam – this will be fixed today.
The annoying freeze during login on Xbox Series X/S is expected to be fixed.
If you are one of the players who have problems with frame rate or stuttering on consoles, you should go into the settings and reset everything to default in “Video” (Bungie via Twitter)
What do you think of the significantly faster update and fix cycle since Beyond Light? Are you excited about the slightly improved Stasis Warlock or are you afraid as a Hunter and Titan?
Lovingly detailed worlds invite players to explore. This pleases many gamers so much that the photo mode becomes a frequently used feature. Sometimes it is the sheer nature that is photo-worthy. Sometimes you specifically stage certain things like animals or plants to capture them.
The website Shotkit.com professionally deals with photography. It takes a look into the camera bags of well-known photographers and tests accessories. The team of the website recently researched which games are the most popular for in-game photography.
How was it rated? They used this list of the top 100 games from 2010 to 2019 (via gamezo.co.uk) and then searched on the platform Instagram for contributions to the hashtag #virtualphotography or in-game photography.
So popular are RDR 2 and GTA 5
Here are the winners: It will probably not surprise anyone who has played RDR 2 that Rockstar’s adventure with the vast open world takes first place.
At the time of the evaluation, there were 165,228 photos on Instagram with the hashtag rdr2photography. The new photo mode in RDR 2 is amazing. It’s not surprising that so many pictures are shared.
Such shots can be achieved with the photo mode from RDR 2 – Source: Reddit user joogee24
In second place of the evaluation is Grand Theft Auto V. Although the game was released in 2013, it still looks modern. You can find over 146,495 posts on Instagram for the hashtag gta5photography.
It gets even more exciting when a graphic mod makes the old GTA 5 look brand new.
Who else is in the top 5? Fortnite, Skyrim, and Horizon Zero Dawn hold positions 3 to 5 in the ranking.
Fortnite still remains in six figures with 135,005 posts. For Skyrim, there were 46,208 posts, and for Horizon Zero Dawn, there are at least 40,561.
What makes a game suitable for virtual photography?
For the evaluation of the results, Shotkit.com spoke with professional in-game photographer Leo Sang. They asked what a game must demonstrate in order for a photo mode to be suitable for virtual photography. Sang explains:
“[…] the movement of the camera should not be too restricted, the larger the range of motion, the easier it is to compose your shot. And the same goes for the other settings, field of view, rotation angle, depth of field, and so on. If you can fine-tune your shot, you can experiment and design much more easily.”
Have you ever tried being an in-game photographer yourself? In which game was it and what fascinated you about it? Feel free to write it down here on MeinMMO in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
On December 20, 2019, the MMORPG Inferna entered Early Access on Steam. At that time, we reported from MeinMMO about the strong criticism that the game had to endure. But how does it look a year later?
What kind of game is it? Inferna is a Free2Play fantasy MMORPG that has often been referred to as “Metin 3” due to its visuals and content. It has been in development since 2016 and is implemented by an indie studio with only 3 employees.
Inferna offers you:
Two playable factions, Caratas and Jerro
The four classes Warrior, Wizard, Assassin, Half-Demon
An open game world
Mounts and pets
Initial dungeons
An enchantment system for equipment
A localization in German, but also 10 other languages
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About 40 hours after the release, the game had 150 reviews, of which only 42% were positive.
Overall, Inferna has now received 1,662 ratings on Steam, of which 62% are positive. Notably, the ratings have been mostly positive in the last 30 days with 77%. We look at what has changed.
New maps, guilds, and adjustments to the combat system
What’s new in Inferna: Since its release, Inferna has received an update almost every 2 weeks. These have expanded the game with numerous contents, although not everything planned in the roadmap has been implemented:
Inferna offers 20 maps, 4 dungeons, and over 200 different creatures
A guild system with its own skills and missions has been introduced
There are new options for character customization. Anyone with an old character can even visually change that character upon first logging in
The animations in combat have become significantly smoother, and there are now tab-targeting functions
The UI has been slightly adjusted but still looks outdated
There is an account-wide chest for players who like to use multiple characters
In addition to these larger changes, there have been numerous new items, skins, hotfixes, and balance adjustments. Additionally, events are held regularly, including celebrations for Halloween or Christmas, as well as short bonus events for a week or a weekend.
Inferna in 2019
Inferna in 2020
What is missing from the roadmap? Even at launch, we were surprised by the extensive roadmap. It promised numerous innovations, including professions, versions for iOS, Android, and consoles, as well as housing.
However, the listed points have not yet been implemented.
Nevertheless, you can feel great progress in comparison to the release version 2019 while playing. Only the monotonous quest design seems to have remained unchanged, at least in the starting area.
Inferna End of 2020 – Is it worth it?
It all depends on individual needs. Because Inferna is not a graphical wonder and does not reinvent MMORPGs by any means. However, if you enjoy old classics like Metin 2 or Knights Online and have no problem with grinding and weak quest design, you might find a new home in Inferna.
That’s what the latest reviews on Steam also say:
Meralath writes: “Metin 2 Remastered. I used to play a lot of Metin 2. And I really mean a lot, believe me. So this game caught my interest and managed to surprise me. It is still rough and unfinished, and I am sure that they will regularly update and improve it day by day. I have high hopes.”
Arcania – Zero likes the game but criticizes the animations: “You simply cannot love your own character. It runs like a cucumber and hits like a cucumber. The skills simply do not look good. It just doesn’t feel “heavy” or powerful. The environment, the monsters, loot, weapons, quests, NPCs + the whole environmental experience are top-notch! You should think about completely new animations for the character.”
Oolith gives the MMORPG a negative review and also explains why: “Anyone who starts this game should accept that there is almost no story and quests. The primary goal in this game is looting and leveling. The graphics are quite okay for a “FreeToPlay” title. The controls are a bit clunky, but after 8 hours I got used to it. […] You have the typical gameplay, grinding a couple of mobs together and blasting them apart with AoE. So if you’re a fan of grind-heavy games, you could definitely play this here.”
What is still a problem? The biggest issue with Inferna is probably the population. According to Steamcharts, the MMORPG currently has an average of 30 concurrent players. In peak times, there were 80 users online simultaneously in the last 30 days. This is low, even for the still manageable world of Inferna.
However, the numbers could go back up during the official release.
The player numbers of Inferna on Steam.
When will Inferna be released? There is still no official release timeframe. Currently, there is no indication that Early Access will end soon.
Much is expected to change before the full release of the MMORPG, including voiceovers for quests, the ability to marry, new maps, and some things that have been left over from the 2020 roadmap.
Other interesting MMORPGs in development can be found here:
Nick Duguid is a Senior Environment Artist at the MMORPG Star Trek Online and has been a Star Trek fan for a long time. We spoke with him about his existence as a fan, which allows him to now help shape Star Trek.
Who is speaking in the interview? MeinMMO author Andreas Bertits was able to speak with Senior Environment Artist Nick Duguid from Cryptic Studios about his work on Star Trek Online, one of the best Free2Play games according to MeinMMO.
What Nick Duguid revealed to us about his work on Star Trek Online
MeinMMO: Please tell us how you went from being a Star Trek fan to designing for Star Trek Online.
Nick Duguid: Well, I’ve been a fan of Star Trek since my childhood. Regarding Star Trek Online, I had already been employed at Cryptic for a few years when the studio acquired this license. At that time, I was working on Champions Online, but of course, I was very pleased that we would be making a Star Trek game.
I only started working on Star Trek Online in 2012, but I kept an eye on the development of the game and often went to the floor where it was being developed to see what the people were up to. The movies starting from 2009 and the fact that we acquired this license reignited my interest in Star Trek. I watched the original series and other parts of the series while we were working on the corresponding in-game content.
Star Trek Online has been running since 2010 and feels like episodes of the series.
MeinMMO: How does it feel to be involved as a fan of Star Trek in the continuous development of the Star Trek universe?
Nick Duguid: I feel honored. I love everything about Star Trek, the good, the bad, and the cheesy, and we try to respect all of that while we work on the game. One of the coolest aspects of working on Star Trek Online is this mix of recreating things we’ve seen in the series or in the movies while also coming up with our own ideas to further expand the universe.
For example, recently we rebuilt the Khitomer Conference Hall from the movie Star Trek VI: The Undiscovered Country. It has always been Klingon, but we looked at how we could bring Klingon architecture into the year 2400 and asked ourselves how a noble Klingon hall might look. There are still elements from the era of “The Next Generation”, but we also tried to incorporate a more modern design and nicer materials.
MeinMMO: You have been a fan of Star Trek for about 33 years now. How does that help you in designing game content? For example, when you develop new areas.
Nick Duguid: Although we are all fans of Star Trek in the team, some of us have a deeper knowledge of the series and films. Interestingly, this information varies for all of us. I, for example, have a pretty poor memory when it comes to things like characters, episode titles, or entire episodes until someone explains things a bit, and then I suddenly say, “OH! That one episode with this __.”
But when we start brainstorming ideas for new stories, we are also the ones who contribute things like, “Hey, in that one episode, they do something related to our idea; we could possibly incorporate that.”
It’s really a lot of fun when we can integrate various things from the history of Star Trek in a way that never happened in the series. Since the game is set in the year 2410, we can draw from the entire history of Star Trek and take something from one series and then combine it with something from another series.
MeinMMO: Where do you get your inspiration when you create a new level or map? Is it the original series, The Next Generation, or another series?
Nick Duguid: We take all series and movies as reference. When we design something we have seen in one of the series, we go through all episodes that feature that thing. We take some screenshots and try to recreate it as closely as possible. When we build something entirely new, we often look for something in the series that is comparable to take as a starting point. Or we design something that’s completely different from the series but spice it up with small details that players recognize while playing.
When you see something and recognize it, you understand it, and if not, it’s just another detail in the environment. For example, take Khitomer. The overall structure of the rooms and halls was completely redesigned by us, but we also incorporated details from Klingon interiors we’ve seen in the series and films.
In the large conference hall at the end of the map, there is a large, hexagonal Klingon symbol high up on the back wall. This symbol was inspired by a hexagonal window on Kronos One in Star Trek VI. And the railings on this map originate from the Klingon courtroom in that film.
Characters from all series always appear in Star Trek Online.
MeinMMO: Do you think it makes a difference to design a map for Star Trek Online if you are a fan of Star Trek? Would you design a map for another game differently or perhaps choose a different approach?
Nick Duguid: I think I would approach a game based on another series or movies the same way. The difference is that most other franchises do not have twelve feature films AND nine television series to draw from. One of the advantages of Star Trek is that there is so much to use.
However, our other games – Neverwinter and the still in development Magic: Legends – also have deep background stories they are based on. However, the concept art is a little more important here as there are fewer visual references.
MeinMMO: How does a new map become a typical environment from Star Trek? Are there certain elements that make everything feel like a scene from one of the episodes?
Nick Duguid: That really varies and depends on what we are currently working on. Sometimes we create the interior of a ship, other times we work on a forested planet, and then again we design a nebula or celestial phenomena. The interior of a ship would be based on a set from the series (as opposed to effects or an exterior shoot), and here it’s primarily about having a consistent visual language.
Everything must be visually consistent. Federation things are mostly shiny, clean, warm, and bright. Klingon things tend to be darker and dirtier, with more red lights, spikes, and so on. We actually try not to build a “set”, but it should feel like a real place. When we were working on the expansion Agents of Yesterday, it was difficult for us to make things look both authentic and like the futuristic spaceship it was intended to be.
When you look at a scene from the original series, for example, you see a corridor that consists of painted plywood. Should we make our interiors look like they are made from plywood? Or do we assume that the original intention was for them to be made of metal? Or plastic? In the end, we found the compromise that we would make the walls out of metal, but they are matte and do not reflect, making them look a bit more like the plywood of the original sets.
MeinMMO: Is it difficult as a Star Trek fan to work with other designers who see things a bit more “pragmatically”? I could imagine there are discussions, for example, “This could be designed easier, but that wouldn’t represent what Star Trek is all about.”
Nick Duguid: We definitely design the game around Star Trek, so it rarely happens that gameplay conflicts with Star Trek. But we are first and foremost a game, and the game must definitely be fun.
That said, we often have discussions where someone suggests something, and someone else (that’s often me) says, “Okay, but we didn’t see that in the series.” In those cases, gameplay is revised to fit better, or we find something else to refer to so it makes more sense.
Space battles are one of the highlights in Star Trek Online.
MeinMMO: Have there ever been elements or features that you blocked from entering the game because you believed something like that would never happen in Star Trek?
Nick Duguid: Everyone on the team here is a Trekkie, including our superiors. No one is here to make Halo or Mass Effect. We are here for Star Trek. I can’t recall anyone ever suggesting something truly outrageous. But as I just said, we often have discussions like that, but they mostly concern small details.
I am an Environment Artist and not the team leader, so I can’t really “block” things that are to be included in the game. I’m afraid I can’t name a real example. These discussions are everyday, but once a decision is made, we just move on.
MeinMMO:As a big fan of Star Trek, why do you think the franchise is so special and significant, and how do you try to incorporate this into the game?
Nick Duguid: Star Trek offers us a hopeful vision of the future. I think that’s what has kept it alive for so long. I’m not working on the story, so I think less about it when creating something for the game. My job is to support that story as best as I can.
MeinMMO: If you had a wish for Star Trek Online, what would it be? Maybe a huge “Open World” like in Warframe or something else?
Nick Duguid: There are plenty of things I would love to work on in the game, but if I had to wish for one thing for Star Trek Online, it would be for the game to still be going strong in another decade.
Call of Duty: Cold War takes an unusual approach to suppressor mechanics this year through muzzle flash. A CoD expert has examined the feature, and MeinMMO presents his findings.
The muzzle flash in Call of Duty: Black Ops Cold War encompasses several effects in CoD from 2020 that occur when your weapon is fired:
Acoustic Effect: Noise when firing a bullet
Mini-Map Effect: You are briefly visible on the mini-map
Optical Effect: A brief flash that illuminates the surroundings
Optical Effect: Gas or flames often emit when firing
To know what disadvantages these effects bring and how you can minimize them, the YouTuber and CoD expert “TheXclusiveAce” has looked closely at the mechanic. MeinMMO summarizes his results in this article and provides tips on which attachments you should use. We have embedded Ace’s video here for you:
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Cold War: Muzzle Flash Suppressors Affect All Shot Effects
How does muzzle flash suppression affect? When you fire your weapon, it is usually the muzzle flash that is responsible when an enemy detects you. With the suppressors from the “Muzzle” attachment category, you can diminish these effects.
Acoustic Effect – Volume of the shots
Enemies can better locate you when they are nearby and hear your shots. Suppressors reduce the volume of your shots.
Mini-Map Effect – Briefly visible on the map
Once you fire an unsuppressed shot, your symbol is visible on the map for 3 seconds. Suppressors can shorten the display time and even completely suppress the effect.
Optical Effect – Flash when firing
This effect can be particularly tricky in dark environments but is usually rather irrelevant. When firing, your weapon emits a small “flash” that illuminates the surroundings. The suppressors suppress this effect.
Optical Effect – Gas or flames emit
When firing a bullet, fire flashes emerge from the muzzle due to the mechanical process. Of the effects that fall under muzzle flash in Cold War, this one is most related to actual muzzle flash. Suppressors can alter and minimize these effects.
Suppressors are particularly important if you like to operate close to the enemy lines or behind them. Every shot makes you immediately visible to the enemies in the area. However, to secure this complete protection, only one type of suppressor is really worth it.
What should I use? If you want to work with suppressors, always choose a suppressor with 100% muzzle flash suppression.
There are many muzzle attachments that only partially suppress your muzzle flash. As a result, you also receive only partial suppression, especially regarding the effect that makes you visible on the mini-map. XclusiveAce has measured this accurately:
100% Suppression – You are not visible on the mini-map when shooting
90% Suppression – Visible on the mini-map for 200 ms
85% Suppression – Visible on the mini-map for 300 ms
50% Suppression – Visible on the mini-map for 1 second
Do I always have full protection? Not entirely. If an enemy field upgrade “Directional Microphone” is nearby, enemies can still detect you on the mini-map.
What about the other effects? All suppressors with muzzle flash suppression also alter the other effects that occur during a shot.
Your shots generally become a bit quieter. However, the suppression is not so great that an enemy nearby wouldn’t detect you. The flash disappears completely with all suppressors. But since the effects aren’t that significant anyway, you can disregard this fact. Also, the gases/flames emitted when firing change with the suppressors. With 100% suppression, you minimize the disturbance of the field of view, but suppressors with a lower value can even increase the effect and lead to a stronger emission of flames/gases.
The different suppressors affect the visible muzzle flash. Source: YouTube
In the end, the mini-map effect is by far the most important one you should pay attention to. And since suppressors with a lower value can even worsen visibility when firing, always choose an attachment with 100% muzzle flash suppression.
In the zombie mode of Cold War, you should completely avoid suppressors. The zombies pay less attention to your sounds here and will come at you even without noise. If you want to try your luck on the map “The Machine,” you can find an beginner’s guide here that shows you how to become strong enough to survive many rounds.
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite you can secure some rewards for a limited time when you bring a friend back to the game. We will show you what this is and how it works.
What gifts do you get? If you bring a friend back to Fortnite starting December 14, you’ll get some cool free items from Epic. This promotion offers a total of 4 rewards if you fulfill all the requirements. Here are the gifts:
Emote “Reactivation”
Lobby music “Tone Shift”
Pickaxe “Double Claws”
Weapon skin “Hologlance”
You will get these cool gifts when you bring your friends back
All these rewards can be unlocked for a limited time and if you have met all the requirements. We will show you how this works.
Reactivating Friends – Here’s How
What does this mean? Epic has launched a beta test focused on reactivating friends. This means that you need to bring a friend back to Fortnite if they haven’t played Fortnite for at least 30 days. Anyone can participate as long as they have a friend they can recruit.
What you need to do to participate: To sign up for the beta test, you first need to visit this official Epic Games page. There will be a button that says: “Let’s reactivate a friend!” You should click that.
Once you press the button, you will be prompted to log in. Simply choose your desired platform or log in with your Epic account.
At the bottom, you will see the yellow button that you need to press to participate
After logging in, you will automatically see the friends who haven’t played for at least 30 days and whom you can recruit. Select the friend you want to start the “challenge” with.
Important: You can only recruit one friend at a time.
Finally, you just need to play matches together to unlock the rewards. There are 4 different levels that secure you the gifts:
Level 1: Play 1 match together – Emote as a reward
Level 2: Play 5 matches together – Lobby music as a reward
Level 3: Play 10 matches together – Pickaxe as a reward
Level 4: Play 20 matches together – Skin as a reward
The gifts are not only for you but also for the friend you bring back to Fortnite. So if you were planning to return to Fortnite anyway, now would be a good time.
How long do you have? The beta test for reactivation runs from December 14 until January 4, 9:00 AM. You should receive the rewards within 7 days after fulfilling the requirements.
Bring your friends back to Fortnite during the Christmas season
The “reactivate a friend” feature is still in a testing phase. It is not yet known how and when the feature will be available in Fortnite after the testing phase. Since the promotion is taking place during the Christmas season, it might be a good opportunity to explore with your friends what the Winterfest 2020 might bring to Fortnite.
This is an AI-powered translation. Some inaccuracies might exist.
Players of WoW are already looking forward to flying again in Shadowlands. But how does that work? And when can you do it?
The most important points about flying in brief:
Flying in Shadowlands will come in Patch 9.1
Flying will be unlocked through the Covenant campaign
There will be no reputation grind for flying
Flying will not be available before March / April 2021
More and more players are slowly joining World of Warcraft: Shadowlands at the new maximum level 60. As endgame activities are unlocked, one has to travel a lot through the world. Some already miss the ability to simply fly to their destination. After all, flying is still not possible in Shadowlands. But when will it be available and how will it be unlocked? We have all the known info.
Unlocking flying in Shadowlands
When will flying be unlocked? Flying is currently not possible in Shadowlands. However, this is expected to change with the release of the first major content update, namely Patch 9.1. There is no release date for it yet.
Initial speculation suggests a release of Patch 9.1 at the end of Q1 2021 or a little later (March/April 2021). However, a date has not been confirmed yet.
Flying in the Shadowlands – it’s still going to take a while.
How can you unlock flying? This will be possible through the glory system of your chosen Covenant. The system will be expanded in upcoming patches, and the campaign will be further developed. A reward during this campaign is the unlocking of the flying ability in Shadowlands. Those who diligently follow the Covenant campaign and increase their glory each week will be able to fly in Patch 9.1.
How does one increase glory? This happens basically on the side. Each week, your Covenant has two weekly quests for saving souls and collecting 1,000 Anima. Complete them to earn a glory level. Often, a new chapter of the Covenant campaign will be unlocked afterward, which means another glory level.
Latecomers can increase their glory faster by completing dungeons or their daily missions, which are also available in the Covenant Sanctum.
Is flying account-wide? Yes. Once one of your characters unlocks flying in Shadowlands, all your characters can fly in Bastion, Maldraxxus, Revendreth, and Ardenweald. The unlocking applies to the entire account.
Do you have to farm reputation? No. Farming reputation will not be a requirement. According to current information, flying is solely tied to your reputation level with your Covenant. While some steps do require a bit of farming, it is significantly less repetitive than repeatedly completing the same world quests.
In Legion and Battle for Azeroth, farming reputation to fly was one of the major points of criticism. With Shadowlands, that will be a thing of the past. Here, you just need to increase your reputation – which every player will do, as it is one of the main activities of Shadowlands.
Are you looking forward to being able to fly in the Shadowlands? Or would you prefer to be grounded for longer?
In Destiny 2, Warlocks are now getting revenge with a nasty Stasis build, freezing everything in PvP. MeinMMO shows you which exotics and mods you need for this and how to drive your opponents to a frenzy.
Are you tired of being shown up in the Crucible by sliding Titans or nasty Hunters who throw glaciers at your feet from mid-air? Now Warlocks are striking back. A nasty build for the Shadebinder makes it possible – but beware, you could attract a lot of hate.
The range of your melee “Penumbral Blast” is increased by 37%.
The minimum distance for this attack is reduced by 32% – you can be closer to an enemy and still throw your ice ball.
Utilize these buffs for the melee attack that reliably freezes enemies and makes them defenseless. By combining exotics, you’ll always have instantly freezing skills available, gain a permanent 25% more weapon damage, and even charge your super faster.
Fully utilize the buff for your freezing at the push of a button
How to build the Stasis build for the Shadebinder in Beyond Light
This is what you need: MeinMMO breaks down all the components of the build for you and then reveals how to best play the combo. To consistently use Penumbral Blast, you need a lot of strength and effects that give you energy quickly.
The exotic hand cannon Traveler’s Chosen: This will charge your abilities very quickly
If you missed the exotic sidearm in Season 11, alternatively use the exotic auto rifle Monte Carlo: It quickly provides melee energy
These mods you should pack:
Radiant Light (3 Arc energy): You only use the “2nd part” of the mod – if you equip another Arc mod, you gain +20 strength
Momentum Transfer (3 Arc energy): You charge the nasty melee attack faster through your grenades and have the 2nd Arc mod with this
If you don’t have the mods yet, visit Banshee-44 in the Tower. The gunsmith has a rotating offer daily. You also have enough space for additional mods and can push stats of your choice (preferably strength).
Equip your claws correctly and watch your enemies freeze in fear – and Stasis
More about powerful weapons from Destiny 2 on MeinMMO:
In addition to your Penumbral Blast, choose the Winter Shuriken grenade for your Shadebinder Warlock. With your two Stasis aspects, “Iceflare Bolts” and “Frostpulse,” you will have a total of 4 slots for fragments – Titans only get 3 in Season 12, and Hunters only get 2, so take advantage of that.
Pack these 4 fragments:
1. Whisper of Heedrons: Gain a weapon damage bonus after freezing a target with Stasis (-10 strength).
2. Whisper of Rifts: Increases damage and size of the Stasis explosion when you destroy a Stasis crystal or defeat a frozen target.
3. Whisper of Bonds: Defeating frozen targets with weapons grants super energy (-10 intellect and -10 discipline).
4. Whisper of Constriction: The slowing effect of your abilities lasts longer, and the duration of lingering abilities is increased (+10 strength).
This way, you’ll incur a penalty of -10 on strength, but you’ll immediately offset it. More about the aspects, fragments, and where to get the important items can be found here in MeinMMO’s guide:
The goal is to freeze every opponent and provide a Stasis skill in every duel. Oh, and you also have constant extra weapon damage and your super available very early.
When you see an enemy or the red ping on your radar, jump up and throw your melee skill in that direction. Penumbral Blast will automatically fly in the general direction of an enemy and freeze them instantly, no matter where you hit them.
Now you have about 1.5 seconds to shoot the enemy down with your exotic hand cannon, Traveler’s Chosen.
Practical: Once an enemy is frozen, you automatically receive a 25% weapon damage buff – this lasts a proud 10 seconds.
The shattering enemy spawns ice seekers that automatically search for and freeze the next target.
If you miss this ability, follow up with your Stasis grenade or land your 2nd melee attack.
After that, activate the effect of your exotic hand cannon and regain ability energy if needed.
The mods, Stasis abilities, and exotics together ensure that you can actually repeat the cycle permanently. To the dismay of your enemies. Because how are opponents supposed to attack you if they freeze mid-slide or jump?
However, you don’t have a free pass in the Crucible with this build either. Other classes can still pose a threat to you, especially the special weapons can result in harsh one-shots.
The head of Final Fantasy XIV, Naoki Yoshida, has written an official blog post about a deceased player. This player was the person whose experiences served as inspiration for the series based on the MMORPG.
Who is it about? On December 6, the well-known player Maidy Maidy passed away, who built a relationship with his father through their shared love of Final Fantasy XIV.
The head of the MMORPG, Naoki Yoshida, had known Maidy’s story for many years and even met the young man during the production of the series. After the news of Maidy’s death became known in the community, Yoshida wrote an official blog post in which he tells their shared story and bids farewell to his friend.
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In the series, the role of Maidy is played by an actor
“A friend of mine who loved online games as much as I did”
What does Yoshida say? The head of the game describes their shared journey in the blog post:
Yoshida has known the blog since 2010 when he became producer of FFXIV. At that time, the player defended the disastrous state of the MMORPG and even found much good in it.
From then on, it became a routine for Yoshida to read the blog regularly. He was particularly impressed by the “Dad of Light” project, where the player wanted to improve his relationship with his father through the MMORPG.
On July 28, 2016, they met for the first time during the production of the TV series. From then on, Yoshida describes their relationship as “gamers who simply love online games, as friends and comrades who laughed and sometimes discussed serious topics”. They were also united by their love for Gundam, a Japanese science fiction universe.
In November 2018, cancer was diagnosed in the player. Even though he defeated it the first time, cancer returned and gained the upper hand in 2020.
Yoshida wrote at the beginning that he was not sure if such a post really belonged on the official blog. But he hoped that his selfishness could be forgiven this one time.
Yoshida concludes his long post with the fact that he looks forward to meeting his friend again:
As time passes, I am sure that the day will come when I can see him again. When that happens, I am sure he will find me confused with a little plant above my head, and I won’t be able to tell my right from my left. With allies he has found on the other side, he will reach out his hand to me and say:
“Oh, you must be a newcomer! It’s okay, you can have fun on this side too. Let’s go on an adventure together!” And in that hand will be the Nu Gundam. I truly believe that.
Rest in peace, Maidy. You really did well. I will see you again.
With this section, Yoshida references FFXIV. New players are marked with a green seedling symbol to signal that they are still unfamiliar with the game and need help. It’s a metaphor for their reunion in the afterlife, where Yoshida will then be the “newcomer”.
Players bid farewell to Maidy
These were reactions from the community: As Maidy was a well-known personality in the community, the news of his death was received with much compassion and sorrow.
Some also thanked Maidy for leading them to FFXIV through his blog. His death is a great loss for the community.
Director Yoshida cares deeply about FFXIV and its community, as he has repeatedly shown over the past years. In an interview, he mentioned that he often cried during the development of the game.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO, trainers report issues such as “Login failed”. There are problems during the login process. The connection is apparently due to Google servers, which are partially down.
What’s going on? On December 14th around 1:00 PM, the first trainers reported issues with logging into Pokémon GO. The login would fail, and they could not enter the game due to an outage.
Update at 2:50 PM: By now, logins should be working again. Google services are mostly back up. Some trainers report that they can play again.
At the same time, reports are coming in worldwide that many Google services are not functioning properly or at all. Known issues include:
An outage at YouTube
An outage at services like Google Mail, Google Docs, etc.
Issues with services like Pokémon GO that use Google for login
You will be greeted by this monkey when you try to access YouTube (1:16 PM on December 14).
Pokémon GO down? Trainers can’t get in
What players say: On reddit, Twitter, and other social media, players report that they are having trouble logging into Pokémon GO.
Many are apparently using their Google account for login. Because Google services are currently so poorly reachable, problems arise during the login to Pokémon GO.
A reddit post received over 74 comments within 24 minutes. There, players explain that they can no longer enter the game. The problem affects large areas. Trainers from various countries comment on reddit that they cannot get into the game.
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What can you do about it? If you’ve linked your trainer account with a Facebook account, you can log in through that. Currently, this method seems to still work. As long as Google struggles with the issues, you should be able to get back into the game this way.
Loot in WoW: Shadowlands is currently being discussed heatedly. Is there not enough loot? Or is the distribution just right?
For three weeks, players have been exploring the Shadowlands and experiencing the content that WoW: Shadowlands has to offer. Although the majority of feedback is positive, there are still minor and major criticisms from some players. In particular, the amount of loot available is currently a hotly debated topic. Many players believe that equipment drops are simply too rare.
What is the problem? Some players feel that they are progressing too slowly towards good equipment. There are ongoing complaints that after visiting several dungeons in a row, they still haven’t received any items or that they went through the Nathria raid and got nothing after defeating 5 bosses – the raid has indeed been significantly nerfed. For many players, it feels like their time spent in this content is wasted if they only receive Anima.
Loot is currently rare – that makes it even more exciting when something finally drops.
Is this intended? Yes. Blizzard intended to reduce the amount of loot from various activities in Shadowlands. This includes dungeons and raids, but also gear from world quests has become rarer. Blizzard has reduced loot, along with the removal of upgrade systems, such as corruption or titanforging. This way, players are no longer overwhelmed with items that provide no upgrades. When a certain item drops, it is guaranteed to have the advertised stats.
This is how players are reacting: In the official forums and on the WoW subreddit, there have been threads every day since the release, complaining about the new loot distribution. Some players wish for the “loot rain” from previous expansions to return. They would prefer more loot to have something to sell instead of coming away completely empty-handed.
Some are hitting it big – others go away empty-handed and frustrated.
However, there are also a variety of opposing voices who hope that Blizzard does not heed the complaints right now. Many find the new loot distribution great as it reminds them of earlier WoW times. For example, user ShreekertheJamisWhack writes on Reddit:
I don’t know how many of you are new to WoW, but this is not Destiny, where you should be fully equipped with best-in-slot gear within two weeks. If people continue to complain that they deserve loot, Blizzard will listen and bring back a system like titanforging and introduce new gear inflation with too much nonsense, leading to the whole cycle repeating itself.
I don’t care if you ran mythic dungeons for 2 hours and got nothing. I don’t care if you defeated 5 raid bosses and only received Anima. That’s how it should be in this game. Because when you see someone with full best-in-slot gear, you know they have invested time into that. That’s how the game was in Vanilla, and that’s how it is in Shadowlands. So if you don’t want another complete overload of gear, then stop complaining about a “gear drought” already.
Is there really too little loot? But how do you feel about it? Do you also think that there is currently too little good loot in WoW? Or do you find the current drop rates just right and it feels great?
If you want to justify your opinion a bit more, please leave a comment and tell us how you would change the system to make it better for everyone.
The Fortnite pro Kalvin “Kez” Dam was banned live during a tournament. His team was left in the dark. After the cheating allegations, the pro vanished from Twitter. We show you what happened.
What happened? The pro was playing with his teammates in a Frosty Frenzy tournament hosted by Epic. However, in one round, he suddenly disappeared from the game, leaving his puzzled colleagues behind without saying what had happened.
It didn’t take long for them to realize that he had been banned from Fortnite. However, it was unclear why he was thrown out of the round live. AussieAntics, a commentator for Fortnite tournaments, noticed the situation and posted a clip about it on Twitter:
Here’s how the team members reacted to the ban: As mentioned, Kez’s teammates were initially stunned because he abruptly left the game and said nothing. But when it became known that he apparently cheated, they became angry.
CizLucky did not understand why Kez just left without saying anything. If he had been wrongfully accused of cheating, he would have been angry and would have defended himself. Kez simply said nothing and then just left. “It would have been over,” CizLucky says (via Twitter).
Nanolite remained relatively calm during the whole situation and seems still shocked by the event. This might also be because he had previously joked that Kez was cheating because he has such good aim. He posted a Twitter clip when he said that and wrote: “I was just joking.”
What are the allegations against the pro? The fact that Kez said nothing after the ban and disappeared from Twitter shortly after the allegations (via Twitter) was seen by some as confirmation that he had actually cheated.
But how exactly is he accused of cheating? Teammate CizLucky had received some information and a screenshot from another player indicating that Kez had bought and used “soft aimbot cheats.” The player predicted that Kez would be banned during the tournament, but CizLucky didn’t believe a word of it:
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The player SEBBY is now rumored to have confirmation that Kez has actually cheated. But how long has he been using the cheat? After all, he had won the Fortnite Championships 2020 with his team, and that would not have been fair if he had cheated back then.
However, according to SEBBY, he did not cheat during the FNCS or the World Championship, but only started when the FNCS 2020 was over, as he stated on Twitter:
It is unclear whether Kez has now been permanently banned from Fortnite. The pro has deleted his Twitter account since the incident, and there has been no statement released by him. It remains to be seen whether he will say anything about it or if he has decided to stay away from tournaments.
Some users report that Cyberpunk 2077 runs with less performance on AMD processors. Now there is an unofficial fix that can significantly increase your FPS. Here’s how it works.
What’s it about: In the official AMD subreddit, the weak performance of Cyberpunk 2077 is being discussed. According to users, this is because the game does not utilize the full power of modern AMD processors. Just in October, AMD introduced its new Ryzen 5000 processors. The thread starter writes:
If you run the game on an AMD CPU and check the load in the Task Manager, it seems to be using 4 (logical, 2 physical) cores with regular spikes up to 100% usage, while the rest of the physical cores are at 40-60% and their logical counterparts remain idle.
Meanwhile (as of December 14, 2020), the thread in the subreddit has received over 7,000 upvotes and there are also some smaller threads reporting the issues.
What is this trick? Some users have now presented an unofficial solution to get significantly more performance from AMD processors. However, there is no guarantee that the trick really works. All changes are made at your own risk.
Who should not use the trick? In principle, users with AMD processors with 8 or fewer cores benefit the most. This is mainly due to how the CPU cores are interconnected via the cache (tomshardware.com). Users with significantly more cores sometimes struggle with larger performance drops.
According to ComputerBase, it also depends on the PC configuration whether the code hack really brings more performance. Therefore, the colleagues advise against using it.
Update: December 15, 2020: Article expanded with further information and additional source.
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MeinMMO-PCs mit Ryzen 9 5900X & Radeon RX 6900XT für Multitasking, 4K-Gaming mit hohen Frameraten und anspruchsvolle Anwendungen. Die Verfügbarkeit der 6900 XT ist jedoch begrenzt.
AMD Ryzen: Trick improves performance in Cyberpunk 2077
This is the trick: The solution is discussed in this thread in the AMD subreddit. We would like to introduce this trick to you here.
Improve “Cyberpunk 2077” performance with Ryzen processors
Download Hex Editor
Download a hex editor. You can get the “HxD Hex Editor” from the German portal Heise. You can find the editor in the download section of Heise.
Find exe file, create backup
Then search for your Cyberpunk2077.exe. This is usually located in the “bin” folder and here in the “x64” folder. Make a backup of the exe file.
Open exe file with editor
Open the exe file with the hex editor and do not let the huge numbers unsettle you.
Change display in editor
Change the system from columns to hex values with Ctrl + F.
Make change and save
Now search for the value “75 30 33 C9 B8 01 00 00 00 0F A2 8B C8 C1 F9 08” and replace the first two digits 75 with EB. After that, save the exe file.
What happens technically? CD Projekt Red relies on ICC (Intel C++ Compiler) for the game. This already uses code to handle multi-core processors.
The REDengine 4 of Cyberpunk 2077 mainly uses Intel’s Hyperthreading (HT) but does not actually utilize AMD’s SMT (Multi-Threading) at all (computerbase.de).
By changing the code, you replace the instructions that the compiler sends to the processor with codes that look more relevant to AMD. The problem here is that Ryzen processors are also built differently.
This is what users say: Many users in the AMD subreddit are surprised by the positive changes.
“Wow, man! Really thank you, this significantly increased my FPS stability on my 2600X.”
“It worked for me too. (Ryzen) 3600 with a 3060Ti, CPU load from 38% to 78% and about 10 to 12 more FPS.”
“The CPU load rose from 50% to 90% for me with a (Ryzen) 1600. My FPS are now consistently above 60 FPS instead of previously 30-40.”
“Pretty unscientific, but my FPS count increased from 40 FPS in the central area outside of V’s apartment to 50 FPS with a Ryzen 5 3600 and a 3060 Ti. Thank you very much.”
Alternatively, play without strong hardware: If you do not have the corresponding hardware to play Cyberpunk 2077 smoothly, there is a simple way to play Cyberpunk 2077 even with a poor PC for 60 euros.
This is an AI-powered translation. Some inaccuracies might exist.
New copyright rules have been circulating on Twitch for some time, making a lot of music in streams no longer allowed. This presents a problem for many streamers and games on Twitch. Streamer JasonParadise has found a creative solution and is celebrated by hundreds of thousands of viewers for it.
Who is the streamer? JasonParadise runs a medium-sized channel on Twitch and a large YouTube channel, where he already has over 623,000 subscribers. His content mainly consists of music and rhythm games like Guitar Hero.
For the past two years, he has been less active on Twitch, due to health issues, as he says. For some time now, he has been showcasing his guitar skills live on stream again.
A clip from his stream on December 13 has already amassed over a million views and over 100,000 likes on Twitter in a short time. In it, Jason demonstrates how he circumvents the new rules regarding copyrighted music on Twitch:
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Instead of showing the song he’s currently playing in Guitar Hero live, he simply covers the song himself by wildly waving his tongue and mimicking the song.
Especially games like Guitar Hero, which fundamentally rely on music and use it as a core element, this poses a problem.
DMCA poses a problem for streamers: The “Digital Millennium Copyright Act,” or DMCA, underlies these rules. To avoid receiving a strike, many streamers are now looking for alternatives and “DMCA-free music”.
He doesn’t want to deal with the DMCA rules: TimTheTatMan.
Some streamers are simply annoyed by the new rules, including major Twitch star TimTheTatMan. He sees music as part of his streaming style and does not want to give it up when playing.
The new event with Jessie and James has also brought fresh raid bosses to Pokémon GO. They are especially appealing when you’re hunting for shiny Pokémon.
This is the event: The new event in Pokémon GO is currently ongoing, themed around the movie “Secrets of the Jungle”. You’ll be guided through a new research by Team Rocket agents Jessie and James, which can lead you to a shiny Celebi at the end.
However, the new research is not all that awaits you during the event. It also brought new raid bosses that you can challenge starting now.
The new raid bosses in Pokémon GO with shiny Geronimatz
Note: All monsters marked with an asterisk* can also appear as shiny.
Raid Level
Pokémon
Tier 1
Research Pikachu* Owei* Flunkifer* Kiesling* Geronimatz*
Good raids for shiny hunters: If you’re on the hunt for shiny Pokémon, you can give the new raids a good try. They contain a lot of Pokémon that can also be obtained as shiny.
Some shinies are included, as well as Research Pikachu. Important: To get the shiny mega evolutions, you need to mega evolve the captured shiny versions.
At the forefront is the new shiny Geronimatz, which was not catchable before the event. Generally, this little bird is quite rare, so it could be worth trying to catch it. Alternatively, you can currently try to obtain it from 5 km eggs – there is also a chance that Geronimatz will hatch.
Also new is the Research Pikachu, which appears not only with a hat and equipment but can also show up shiny, as trainers have already noted on reddit:
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Additionally, there are other monsters at all raid levels that can appear in unusual colors. Actually, only three of the current raid bosses are out without shiny chances: Blanas, Libelldra, and the legendary boss Kyurem.
For some time, it has become a trend to open old Pokémon booster packs live on Twitch. Streamer Matthew “Mizkif” Rinaudo did this and pulled a card that may be worth over 125,000 dollars.
What happened? Mizkif bought an old box of Pokémon cards and opened it live on stream. The box with the booster packs cost 35,000 dollars. Such old boxes are very rare and accordingly expensive.
In just under 3 hours and under the watch of more than 110,000 viewers at peak (via Sullygnome), the streamer opened all the booster packs. This took a while because each card was carefully handled and immediately securely packed to retain its value.
However, most of the cards found had little value. It was only in the last booster that a really rare card awaited: Holo-Lugia.
The find itself and the joy about it can be seen in this clip:
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How rare is Holo-Lugia? This is still being debated. A Holo-Lugia rated PSA 10 was sold for 129,000 dollars on November 26 (via PSA). Previously, a card went for around 12,600 dollars at auction in August. In total, there are reportedly 41 cards worldwide that are in this good condition and have been graded by PSA.
In a reddit thread, there are differing opinions on how much the card will fetch:
Some believe that the pulled card could be sold for over 125,000 dollars due to its good condition
Others expect a price range of 10,000 to 25,000 dollars
Additionally, Mizkif has already pulled a Holo-Tornupto, which is said to be worth between 5,000 and 50,000 dollars. Thus, the streamer will likely recoup his 35,000 dollar expenses.
What is PSA? PSA is an American company that grades old items such as trading cards or sports memorabilia and then encapsulates the cards in a hard plastic case. They provide the condition of the card on a scale from 1 to 10 and publish statistics on how many of each card have been graded by them.
Pokémon cards are popular on Twitch
Streamer Mizkif is not alone in his collecting passion on Twitch. In recent months, many streamers have opened such boxes and discovered cards that sold for up to 350,000 dollars, as Dexerto reports.
In the reddit thread, there is also criticism for the absurd prices being paid for these old booster packs and cards. Cards that were sold for several hundred or thousand euros in 2018 and in some cases even 2020 have sharply increased recently.
However, the price is driven by low supply and the currently growing interest. This has also been fueled by streams like Mizkif’s.
Another point of criticism is that some users see a form of gambling in these openings labeled as “child-friendly.” This was also criticized by Sodapoppin.
Absurdly high prices are not only found in the old trading card game Pokémon. The popular new game Genshin Impact also often makes headlines where streamers spend a lot of money on characters.
A player recently spent around 12,500 euros just to check the drop rates: