In the new update 1.2 of Genshin Impact, there are 3 treasure boxes that you need to access treasures. We will show you where to find these items.
For that, you need the treasure boxes: Since the new update, there is a new area in Genshin Impact called Dragonspine. There are many new treasures alongside new events like “Chalk and Dragons”.
Some of these are hidden behind a locked door located near the Starshatter Cave.
Here you will find the locked door
To open this door and access the treasures behind it, you need 3 different treasure boxes. We have compiled the locations for you in this article.
Treasure Box of the Princess
On this island, you will find the treasure box of the princess
You will find this box northeast of the locked door on a small island. There is a sword sticking out of the ground on the island. When you interact with it, a challenge begins.
You must defeat 3 Abyss Mages within 60 seconds while fighting against the cold. If you succeed, you will receive the treasure box of the princess.
At this spot, you will find the treasure box of the priest
The second box can be found in the northwest of Dragonspine, almost exactly between two teleport points. Near the path on the map, you will find a tall tower where the box is located.
To get up the tower, you can use the Anemograna that are floating nearby. They create a gust of wind that will carry you upwards.
Treasure Box of the Archivist
At this spot, you will find the treasure box of the archivist
The last box can be found in the west of Dragonspine, at one of the exits of the Starshatter Cave. Conveniently, there is a teleport point right next to it.
Here you will find a gravestone that stands a little off the path. To receive the treasure box of the archivist, you need to leave 3 Cecilia at the gravestone. You can find the flowers at the Starfrost Cliffs near Mondstadt.
This is how it continues: Once you have received all three treasure boxes, you can return to the locked gate and present them there. As a reward, you will be allowed into the secret room and can loot the chests there.
Below there is also a luxurious chest from which you can get particularly good loot with some luck.
The streamer DrDisrespect brought up an idea for the Gulag in Call of Duty: Warzone. Players discussed it fervently afterwards.
This was the idea: DrDisrespect suggested that one could buy an extra round in the Gulag. He named a price of $20,000, which one would have to earn in the Battle Royale beforehand.
He himself referred to the idea as a “multi-million-dollar idea” and was convinced of it. The clip made the rounds and numerous players discussed it. Is such a purchase reasonable?
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This is how it works so far: If you get eliminated in the Warzone for the first time, you end up in the Gulag. There you meet another eliminated opponent. In a 1-on-1, you compete, and the winner gets to return to the game.
However, you only get the chance in the Gulag once. If you lose the 1-on-1, you are out of the game, and if you get eliminated again, you are also out. The exception is if a teammate buys a resurrection.
This could bring the change: If it were actually possible to buy another attempt in the Gulag, it would change a lot in the game. You could play a bit more aggressively, since after all you still have a chance, and especially solo players might take more risks. They cannot benefit from a resurrection and can only come back through the Gulag.
After all, with the resurrection by a teammate, there is a similar purchasable item that is quite popular. Something comparable for solo players could be well received.
What do fans say about it? The viewers in the stream, but also players afterwards on Twitter, have divided opinions. Numerous players say that one could just join another game instead, once eliminated. Especially as a solo player, you are not necessarily tied to a round.
Other players think that a round of Warzone already lasts a long time and this would only drag it out further.
Still, other players believe that while the idea is good, the price is too high. They rather suggest $10,000, as there is no guarantee that you will win the Gulag.
Fortnite is known for its crazy weapons, but soon four more guns could be added to this collection. Leaks show the weapons in action.
This is the leak: Four videos have appeared on Twitter showcasing quirky weapons in action. They come from the data miner ximton, who has already shown several items from Fortnite before their release.
In the past few days, he uploaded four videos of weapons that appear in the game files but are not yet available to the general public. They could be added to the game soon.
4 quirky weapons for Fortnite?
Gnome Gun: This weapon is a pistol that shoots small red gnomes. Here you can see it in action:
However, ximton notes that the weapons “are probably only for developers” and may never make it into the game. However, this is just a guess from the data miner.
Troll Launcher: This is a rocket launcher described with “Heavy Weapons. The launcher fires explosive trolls – what more could you want?”
Regarding this, the data miner mentions that the weapon was probably discarded, meaning it is no longer intended for release. However, Epic might reconsider and still release the rocket launcher. After all, it reminds players of the launcher from Halloween that fires pumpkins, which is extremely popular.
TinStack: This is said to be an explosive minigun that fires small balls that explode upon impact. Here you can see the clip:
Such a weapon seems powerful. After all, you could destroy entire buildings with it and shoot without much accuracy. ximton writes that the weapon may not be finished yet. So it could very well come to the game later.
The data miner writes that the weapon was probably discarded and will likely not make it into the game. However, that cannot be said for sure.
It is certainly exciting to see what Fortnite is working on but has not yet revealed. However, keep in mind that these are leaks and nothing official from Fortnite.
Which of these weapons are you most looking forward to? Another powerful weapon combined with a vehicle has also been leaked:
In crowdfunding MMORPG Camelot Unchained the mood has reached a low point. Hardcore fans have been waiting since 2012 for the PvP MMORPG; now, with “Final Stand: Ragnarök,” a PvE game from the studio is emerging. This is driving some fans to protest. We take a look at the state of the MMORPG Camelot Unchained just before the year 2021.
How long have fans been waiting for Camelot Unchained? For 8 years. MMORPG veteran Marc Jacobs first announced his new project on December 23, 2012. A Kickstarter campaign began in April 2013 and raised over 2 million USD by May 2013.
29 classes and the “Dark Age of Camelot” feeling
This was the plan for the MMORPG: Jacobs is known as the mastermind behind beloved PvP MMORPGs like Dark Age of Camelot and Warhammer Online. The new project was supposed to be “his baby,” where he wouldn’t have to compromise anymore.
Considered one of the great MMORPG developers: Marc Jacobs.
A reputation has developed around Jacobs: His games are actually great, but bad publisher decisions have ruined them. EA is blamed by fans for the downfall of Warhammer Online. For the new game, everything was supposed to be better.
Early on, the classes of Camelot Unchained were introduced in blog posts: 3 realms would fight against each other:
The Arthurians – with 7 races like Gargoyles, Golems, Humans, and 9 classes
The Tuatha Dé Danann – with 7 races like Fir Bog, Bean Sidhe, or the Tuatha and 10 classes
The Vikings – with 5 races so far like Valkyries and 10 classes
6 races of the Tuatha Dé Danann, in DAOC they were still called “Hibernia.”
Aspiring ideas get fans excited about Camelot Unchained
At first glance, all of this sounded very much like Dark Age of Camelot, but Camelot Unchained wanted to offer much more: players should be able to have more influence on the game world than in the old MMORPGs. The talk was about the “C.U.B.E.” system, through which players could expand the MMORPG themselves.
In Camelot Unchained, players should also have the opportunity to customize and tailor abilities to themselves.
Another unique feature was the scale of the game: the developers envisioned battles with thousands of players. Additionally, it was promised to develop a subscription MMORPG. It would never tolerate any Pay2Win elements in the game.
Everything sounded fantastic at first, and a group of core fans formed around the game. For many, the idea of playing a “modern Dark Age of Camelot” resonated, especially for those who started their journey into the world of online role-playing games in the early 2000s with the original.
This is how the development went: The development of Camelot Unchained proceeded only slowly. Frequently, deadlines for the start of a beta were postponed. This became a running gag. Originally, the beta was announced for March 2016. However, it only started on July 31, 2018: more than 2 years later.
Jacobs informed fans about how difficult it was to even find programmers and staff. Because they are competing with tech giants like Apple and Microsoft for the same professionals. The studio’s headquarters is in Fairfax, Virginia, away from tech metropolises, making it difficult to find people willing to relocate there. Moreover, Camelot Unchained was so ambitious that the project simply took much longer than originally planned.
The first 7 years of the MMORPG passed with many lulls and a few highlights. The release in 2019 was quickly removed from the plan. In November 2019, it was stated: There is no longer a new timeframe for the release of Camelot Unchained.
According to estimates from fans, the studio is now about 5 years behind the original schedule.
Fans were early excited about the vision of the game.
“Colossal announcement regarding Camelot Unchained is coming”
This is why fans are now angry: Fans were upset by an announcement in January 2020. The developers stated they had a “Colossal Announcement” regarding Camelot Unchained. This was interpreted as a promise: Finally, after 7 years, the developers were ready, and Camelot Unchained was entering the hot phase.
However, City State Entertainment announced a new game called “Colossus” in a live stream. This was to be a multiplayer title intended only for PvE players. It essentially missed the target audience entirely.
Team emphasizes how important the new game is for Camelot Unchained
This is the current situation: In the last 10 months, much at Camelot Unchained has been overshadowed by the Covid pandemic, just like in the rest of the world. However, by the end of the year, it was finally time, and the PvE game announced in January actually started as “Final Stand: Ragnarök.”
The situation is tense.
The developers learned from the backlash in January:
Already at the announcement of the new game, Jacobs emphasized that the development of the new game ultimately benefits the development of the MMORPG
In further statements from the developers on the Discord server, it is stated (via reddit):
The new project helps a team that has never released a game to work together towards a release
They learn important things about “Scaling” – the new game is now in live operation, and they can see and solve problems here
Also, the new game is actually just a mode from Camelot Unchained; it would even be the same branch of the code, so everything can transition 100% into Camelot Unchained
This is the new game, Final Stand: Ragnarök.
“Not as shit-inspiring as you think”
But all the statements cannot calm the agitated parts of the community. Critics of the new game even feel cheated out of their money by Jacobs. On reddit, there are posts that reject the new game outright and express feeling misled:
They criticize that Camelot Unchained is progressing much slower than originally planned. Every minute spent on “Ragnarök” is just another minute not spent on Camelot Unchained, a further delay
No one asked for the new game. It also looks terrible
Jacobs is criticized for only having shown the new game to fans after the team had been working on it for months. Now there’s no way to know what the team is actually working on while believing they are working on Camelot Unchained
One user says: “I don’t care anymore. This whole song about how you learned how to make a game you advertised 7 years ago is not as shit inspiring as you think.”
Bad mood at Camelot Unchained for a year
What’s behind it: The PR disaster of January 2020, bringing a “colossal announcement for Camelot Unchained” and then explaining that they had been working on a new game for months, has destroyed much trust in the MMORPG.
This anger is still clearly felt 11 months later and shapes the current discussion around the game.
The developers’ arguments for why they are making Final Stand: Ragnarök are all valid and logical. However, few want to hear those arguments at the moment.
The idea that the team wants to make a “small game” because they can handle it, feel up to the task, and learn many important lessons points to the actual problem that many feel: The team seems to have taken on too much with Camelot Unchained. There was probably too much ambition.
Camelot Unchained is going through a tough development period.
This process is often seen with crowdfunding MMOs: In the presentation phase of the game, when money is being raised from backers, the game sounds incredibly ambitious and enticing. However, the actual development seems to drag on endlessly:
The character Zhongli in Genshin Impact is getting another buff, even though the hero was recently described by the developers as “just underrated”. The community is rather divided over the changes.
This was the state of Zhongli: When the banner for the 5-star character Zhongli finally became available in Genshin Impact, some players were disappointed to find that he did not live up to his rank.
miHoYo responded that Zhongli is a good support character. The community just underestimates him. Therefore, no changes to the character are planned for now, except for bug fixes.
Since the statement, a buff for Zhongli has already been planned, which included HP scaling, but apparently it was still not enough. Now, another buff is being added that should make Zhongli much more useful.
Zhongli has been in Genshin Impact since its release. However, he only became playable around the middle of update 1.1
This is the buff: The new buff revolves around the talent “Dominus Lapidis”, which is supposed to receive an additional effect.
The statement from miHoYo says the following:
Effect when holding the talent “Dominus Lapidis”
Causes nearby Geo objects to explode and inflicts the following effects:
• As long as the maximum number of Liyue hills is not reached, a Liyue hill will be created.
• Creates a jade block that absorbs damage based on Zhongli’s max HP and 150% from elemental and physical damage.
• If a character is protected by the jade shield, the WDS of the opponents within a certain radius is reduced against all elements and physical damage by 20%, not stackable.
• Inflicts Geo area damage.
• Consumes the Geo power from up to two of these targets when they have the Geo attribute present. This effect does not cause damage.
Starting from update 1.3, Zhongli is expected to also temporarily reduce the opponents’ resistance, thus increasing the damage dealt. Whether this will happen depends on the results of the beta tests.
Note: The German translation of the effect on the official page seems to be incorrect. It mentions an increase in resistance to elemental and physical damage for all characters.
In English and other languages, however, it speaks of a decrease in the resistance of opponents. We assume that the English version is correct and that this is how it will come into the game later.
The buff is expected to go live with update 1.3, which miHoYo claims will happen in February.
What the positive voices say: Many Genshin Impact players seem to be divided over the buffs. On reddit, they are mostly welcomed and even celebrated in some cases. The top comment in the thread about the buffs says:
That’s a pretty big deal. It’s like having a mini-VV set with a 12-second cooldown, and you don’t have to equip 4 pieces for it […]
With “VV” referring to the popular artifact set “Viridescent Venerer”, which is especially suitable for Anemo characters like Venti or Sucrose. Under certain conditions, it can reduce the elemental resistance of opponents by up to 40%, allowing for massive damage.
Thus, Zhongli receives a “mini-version” of this effect with -20%, for which there is no need to farm a set. Later, in combination with elemental resonance, he could further reduce resistance, according to the comments.
The less optimistic comments in the thread say that the changes sound good on paper at least. However, tests would need to be conducted first to truly determine how good Zhongli is after the buff.
Although the Zhongli buff is welcomed by many, other characters like Albedo are still said to be better.
What the negative voices say: On the other hand, some players criticize that these buffs are not enough. There are still fundamental problems with Zhongli’s gameplay, especially concerning the jade block that he summons for the resonance.
The HP of the pillar is too low, making it collapse too quickly and the radius of the resonance is way too small. Especially when compared to Albedo’s radius.
The pillar will always be a scourge for any player who wants to use Zhongli. It ruins elemental reactions, it can be climbed unlike Albedo’s, it deals poor damage, and now it appears directly in front of you and forces you to run right or left so you don’t accidentally climb it! […]
Zhongli is also still being compared to other characters who are better than him, with the same or even fewer stars. Examples include characters like Venti, Albedo, Sucrose, or Diona.
And what do you think about the buffs? Is Zhongli now a good 5-star character? Is he OP or still too weak? Let us know in the comments.
The beta tests for update 1.3 have reportedly already begun today. So it is entirely possible that we might find out before the actual update how strong Zhongli really is now.
With Diablo Immortal, we are expecting a mobile game in the universe of the dark action RPG. A 1-hour video shows you a lot of the game and clarifies about Pay2Win and autoplay.
What can be seen in the video? YouTuber Lord Fluffy presents the current technical alpha of the hack and slash Diablo Immortal being held in Australia in great detail.
He talks about dungeons, grinding, legendary items, skills, the legendary gems, the rifts, and more. Basically, you will learn almost everything there is to know about Diablo Immortal at this time from the video. The video also shows again that we can expect an MMO.
What is particularly exciting? In online games, and especially mobile games, it is always important to know whether there are Pay2Win aspects. Can you buy any advantages with money?
It is also interesting whether there is some kind of autoplay feature. Does the character walk automatically to the quest location? Does it perhaps fight on its own? Especially Asian mobile games often offer such autoplay functions.
And Lord Fluffy addresses these aspects in his video.
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YouTuber Lord Fluffy presents Diablo Immortal in great detail in the video.
What about Pay2Win? Lord Fluffy explains that Diablo Immortal is basically mainly about upgrading equipment. Whether by finding better loot or by upgrading your armor and weapons using legendary gems. Equipment is the most important aspect.
You can buy so-called Legendary Crests for real money in the game, as seen in the video from timestamp 51:34. These offer you the advantage that during adventures in an Elder Rift, you are guaranteed to receive a legendary gem. According to Lord Fluffy, these rifts do not pose a significant challenge and can be completed relatively quickly. This means that if you buy Legendary Crests, you can easily and quickly obtain the gems.
With these, you then upgrade your items and become significantly stronger. The stronger you get, the higher you rise in the leaderboard. Lord Fluffy assumes that the leaderboard will therefore be dominated by players who buy many Legendary Crests and thus quickly obtain the legendary gems.
Will there be servers for paying and non-paying players? The YouTuber asked Blizzard in an AMA whether there will be different servers so that some players, for example, can be free from Pay2Win elements by paying a one-time fee. But Blizzard denied that.
What about autoplay? Lord Fluffy demonstrates the bounty hunts in his video at timestamp 30:23. These are quests you need to complete to get loot. If you accept a bounty hunt and click on it to start, your character will automatically move to the target location.
There, you will then fight against the enemies yourself to achieve the goal. Thus, it is clear that Diablo Immortal offers a certain form of autoplay, as you do not have to manually go to the quest target location at least during the bounty hunts.
What do you think about these game mechanics? Can you accept them in a mobile game or is it an absolute no-go for you?
In Pokémon GO, the Spotlight Hour with Shnebedeck starts today, December 29. We show you the Shinies and bonuses for this event.
What is a Spotlight Hour? This event takes place every Tuesday in Pokémon GO. For one hour, a special Pokémon is in the spotlight, and a bonus rounds it off.
In the last Spotlight Hour of 2020, Shnebedeck will appear more frequently. This fits with the Christmas event, which is currently still ongoing.
All information about the Spotlight Hour with Shnebedeck
When does the Spotlight Hour take place? As always, it starts at 6:00 PM local time. The bonuses will be active for exactly one hour.
Here are the bonuses: Of course, the main bonus is the increased appearance of Shnebedeck. Additionally, spawns will be generally increased.
Furthermore, you will receive double XP for evolving Pokémon. So instead of 1000 XP, you’ll get a full 2000 XP per evolution. If you use a Lucky Egg, you will even get 4000 XP.
Currently, there is also a bonus in the Christmas event that Lucky Eggs last one hour. So you only need to use one Lucky Egg during the event and can benefit for the whole hour.
This is how to make the most of the bonus: If you don’t need Shnebedeck anymore, you can comfortably play from your sofa, and here you can best use the bonus. Evolve Pokémon for a full hour and use a Lucky Egg during that time. You can earn over half a million XP without catching a single Pokémon or leveling up a friendship.
More tips for leveling up quickly can be found here:
Is there a Shiny Shnebedeck? Yes, you can catch the Shiny already. You can recognize it easily because it is blue-white instead of green-white:
What’s next in 2021? The first events have already been announced. In January, we can also expect a Spotlight Hour every Tuesday. Additionally, there will be more events. Here is the overview:
MMORPGs have long arrived on consoles. New online role-playing games are continually being released for Xbox Series X/S, Xbox One, as well as PlayStation 5 and PlayStation 4.
We present to you 7 selected MMORPGs that you can play in 2021 on the PS5 and PS4 as well as on the Xbox Series X/S or Xbox One, all of which are also great fun with a controller.
Platforms: PC, PS5, PS4, Xbox Series X/S, Xbox One | Release: PC: July 16, 2015, PlayStation 4: April 11, 2017, Xbox One: November 29, 2017 | PS Store:Skyforge for PlayStation |MS Store:Skyforge for Xbox
What is Skyforge?Skyforge places you in the role of an Immortal who wishes to ascend to godhood. To do this, you must protect your home world from the invasion of gods from other worlds.
The features of Skyforge include:
Exploration of instanced play areas
Quests and battles against monsters, robots, aliens, and gods
Regular invasions as group events
Expansion of your skills and followers as a god
PvP, including Battle Royale, occurs in special areas and modes
How does Skyforge play on console? The MMORPG was initially developed for PC. Controller support was added later. However, the controls work well, as Skyforge features an active combat system with combo possibilities. Combat is easily managed with a controller. Even the menu navigation is adequate.
The performance and graphics are best on PC, but with some minor compromises, Skyforge can still be played well on PS5/PS4 and Xbox Series X/S as well as Xbox One.
Pros
Lots of content
Transformation into a god
Exciting PvP modes
Plenty of interesting group content
Fast-paced action combat system
Cons
No open world
Feels a bit dated
The story does not really convince
Who is Skyforge suitable for?Skyforge? Skyforge is a lobby MMORPG that, while it doesn’t offer an open world, places more emphasis on how you improve and upgrade your hero.
If you enjoy fighting many monsters and like to compete with other players in PvP, you can have a lot of fun with Skyforge. It is especially notable that you can try out many different classes with a hero once you have unlocked them in-game.
The aesthetics are unusual, but the gameplay is typical for an action MMORPG. Skyforge is ideal for switching off while you slice your way through hordes of aliens as a god.
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In RuneScape there is an item that is extremely sought after: a party hat. It is so expensive that it cannot be purchased through normal means.
What kind of hat is that? In 2001, the developers at Jagex introduced crackers for Christmas. Those who broke them received a party hat and another item. However, the hat does not provide any benefits to the players. It is purely a cosmetic item that doesn’t even look particularly good.
The idea was that two people should pull on a cracker together. One would receive a silly little party hat to wear, walk around, and celebrate Christmas. The other person would not get a hat but would receive a valuable or somewhat valuable item instead. That person would be happy because they received something of value. The hat is the junk item. It was meant to be the item that nobody wanted.
Runescape Design Director Mark Ogilvie
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This video tells you the story of the RuneScape party hat.
A simple party hat becomes the most expensive item in RuneScape
Why did the value of this hat rise? Jagex decided in 2005 to change the Christmas events. The items were meant to be more useful and cooler.
Players thought the party hat would eventually return to the game, which it never did. Therefore, this item became increasingly valuable over time. In 2003, it was already traded for 15 million gold coins. By early 2006, the party hat had a value of 190 million gold coins, and there was no end in sight for the price increase. The hat comes in various colors, some of which are more desirable than others.
The hats increased in value because they told players that only with one could you be a true, serious RuneScape fan – that you were there in 2001 when the party hats were distributed. Whether the players were actually present or not was not the point – the fact that they owned one was a massive status symbol.
Runescape Design Director Mark Ogilvie
Other MMORPGs also show that some items can be worth a lot of money. In Tibia, it is a wedding dress worth around 5,500 US dollars. This also explains why some players – like a man from Venezuela – can earn a living through MMORPGs like Tibia.
This is why it became impossible to buy the party hat through normal means: In 2015, the item reached such a high value that it exceeded the maximum gold limit of 2.1 billion gold coins in a trade.
However, this did not stop the price increase. Players found other ways to sell their hats. Instead of a regular trade of item for gold, stacks of valuables were now exchanged for party hats.
How much is this item worth now? The YouTuber FlippingOldschool (see video above) recently managed to sell one of the hats from RuneScape for 57 billion gold coins. That is equivalent to around 6,700 US dollars.
Presumably, the price of this item will continue to rise over time.
The DMR 14 currently dominates the meta in Call of Duty: Warzone. It is difficult to counter, but now a professional claims he has found a weapon that is even stronger.
This is the situation with the DMR 14: This weapon came with Season 1 to Warzone and dominated immediately. It hits opponents at almost any range and can easily break shields. If you hit well, the opponent goes down after 2 shots.
So far, there is no good counter to this weapon, as it is fast, powerful, and effective at any range.
However, professional player FaZe Swagg has now spoken up. He claims he has built a weapon that can kill faster than the DMR 14 and he definitely prefers it.
The Type 63 is said to be more powerful than the DMR 14
This is the weapon in question: The professional refers to the Type 63. This is a weapon that behaves similarly to the DMR 14 but is actually overshadowed by it.
In this video, FaZe Swagg shows off his powerful weapon.
Here’s how he built the weapon: We show you FaZe Swagg’s loadout and how he built his Type 63:
Muzzle: GRU Suppressor
Barrel: 16.4 Rapid Fire
Underbarrel: Spetsnaz Ergonomic Grip
Ammunition: 38 Rnd Speed Mag
Optic: Axial Arms 3x
What advantages do you have with it? FaZe Swagg is especially convinced by its speed. He says: ‘it kills faster than the DMR 14… it’s crazy, you have to see it, if you don’t believe me, try this weapon!’
Herein often lies the problem when fighting against the DMR 14. If you are in a 1v1, you often lose against the DMR 14 because it kills with 2 shots. Now, you could have an advantage with the Type 63.
Should you forget the DMR 14 now? No, this weapon does not dominate the meta without reason. In many situations, this weapon is still stronger. So you should try out both weapons. If your playstyle suits the Type 63 more, then switch. Otherwise, you can continue to dominate Warzone with the DMR 14.
With Cosmic Break Universal, a new MMO is on the horizon, where you fight with self-built mechs.
What is Cosmic Break Universal? The Anime MMO Cosmic Break Universal places you in a distant future, where you set out on behalf of powerful robots, the Arks, to defeat a dark power. However, only one of these robots can ultimately push back the darkness, for which it needs enough energy. The followers of the robots are now in competition to ensure that their robot gets this energy to engage in battle against the dark power.
You decide which side you want to stand on and experience the story through quests and missions as well as PvP battles in anime graphics.
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The trailer introduces you to Cosmic Break Universal.
PvP Battles and Story Missions
How does the game work? You can choose between three modes:
Arena: In 30 vs 30 battles, the followers of the robots fight against each other.
Quests: On planets, story missions await you. You basically fight your way through a dungeon and have to recover treasures and defeat AI enemies.
Missions: Together as a team, you take on AI enemies.
For the missions, it is necessary to command your own mech. There are said to be over 100 mechs, each with different abilities. You can further customize these battle robots with 300 individual parts, which additionally grant the mechs specific skills. This way, you can build custom robots that you then use in missions and battles.
When is the game coming out? The release was actually planned for late 2020. However, Cosmic Break Universal will now be released on January 20 as an early access version on Steam.
Is it an MMORPG? Even though the developers refer to Cosmic Break Universal as an MMORPG, there are some hints that we might expect more of a PvP game with co-op missions.
In the PvP combat, 60 players fight against each other. In missions, you can participate as a duo or in a group of four.
Furthermore, the game gives more the impression of an online shooter than an MMORPG. We will know more precisely at the start of the early access phase on January 20, 2021.
The Maw in WoW: Shadowlands has major problems. Especially one bug is massively disturbing players and leading to complaints.
Players in the Maw are currently having very little fun. This is not only because the Maw has been deliberately designed by Blizzard to be oppressive and unfriendly, but also because of a disruptive bug: the most important feature of the zone simply doesn’t work – and it hasn’t worked since the launch almost 5 weeks ago.
What is the Maw? The Maw is a special endgame zone in WoW: Shadowlands. Players can only perform a limited number of actions in the Maw each day, because almost everything increases the attention of the Jailor. This makes it increasingly difficult to stay in the Maw. Daily quests and rare enemies reward players with reputation from a vendor and the currency needed to buy rewards – including the ability to socket items.
Except for Ve’nari, very few people are having fun in the Maw right now.
Bugged event cripples endgame zone in WoW
What is the problem? Especially the Beastwarrens are causing issues. A larger event called the Beast Hunt is supposed to take place here regularly. Players can participate in these hunts to gain a significant amount of reputation or receive special rewards.
The annoying part: on many realms, the event is bugged. Over several days, the event “hangs,” and necessary enemies simply do not appear. Events are typically reset only upon server restarts, which occasionally happen in the early morning hours, but mostly only during maintenance on Wednesdays.
The error is not consistent, however. On some realms, the events run without issues, while on others, they are regularly unplayable.
Particularly frustrating is that the Beast Hunt is currently the only way to obtain a mount that can be used in the Maw. Such a mount can drop during the hunt – provided it actually works. Other mounts are not allowed in the Maw, which is why most players are on foot.
The fun is missing in the Maw – this is also due to one of the bugs.
How can the problem be fixed? Even Blizzard admits that there is currently no solution (via battle.net). Some players report that they successfully finished the hunt by hopping to other realms via the group finder. Others report that the events were buggy on multiple realms in a row, causing them to simply give up.
More current news about WoW: Shadowlands can be found here:
The developers at Blizzard are working on the problem and hopefully will have a hotfix soon. Because otherwise, the Maw could become even more unpopular than it already is. And unfortunately, this is not due to the Jailor.
Is the Beast Hunt working on your realm? Or are you also struggling with these issues?
Some of the biggest streamers in the world on YouTube and Twitch launched an event in the survival MMO Rust after Christmas. Streamers like Valkyrae, Pokimane, Myth, and shroud were on a private server. The first day went terribly, and the second day was okay. They gave Rust new record numbers and could establish a “massive trend.”
What was the event? YouTube streamer Rachell “Valkyrae” Hofstetter called for an event on December 26th. A total of 50 streamers wanted to play the survival MMO Rust together on a private server.
Valkyrae is well-connected, she is a big deal on YouTube and has many friends in the streaming scene in the USA. She became extremely popular in 2020 with “Among Us.”
Pokimane is privately good friends with Valkyrae. They live in a streamers’ house.
Among the streamers who rushed to the Rust event were some of the most famous streamers on YouTube and Twitch:
Rust skyrocketed from 30,000 to 230,000 Twitch viewers
This is how it went on the first day: The event brought new life to the rather sleepy Rust on Twitch. Overnight from Saturday to Sunday, viewer numbers for Rust shot up from about 30,000 to 230,000.
Rust suddenly became popular.
But the hype didn’t last long. The private server crashed. There were even suspicions of a DDOS attack.
In any case, the streamers quickly became frustrated. There was a lot of frustration, and the action was over within a few hours. Valkyrae, in particular, seemed particularly affected that the Rust event was ruined by connection problems. She ended her stream early and seemed upset. In the chat, she probably saw some negative messages against herself.
Subsequently, supporters launched a campaign to establish the hashtag “#ValkyraeSupport” on Twitter. It actually managed to trend in the USA.
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They also thanked the Rust developers for their help.
Valkyrae eventually announced that she would attempt a second try on December 27 if the server “got fixed.” Apparently, the developers of Rust, Facepunch, helped out at short notice and supported the project.
For them, it must have felt like Christmas.
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This is how the second day went: On the second day of the event, from Sunday to Monday, the Twitch viewer numbers for Rust went up again. Viewer numbers rose from 8,800 to 228,000. This time the servers held, and the numbers remained extraordinarily high for several hours.
Rust suddenly found itself in the live top ranks of Twitch, an unusual sight.
What is Rust? Rust is an open-world survival game that started in early access in 2013. The game is currently only available for PC, which is why it is not as well known to console players as ARK Survival Evolved or Conan Exiles.
Rust is considered a hardcore survival game with a very unique community. Because it offers players so many freedoms, it provides a strong environment for streamers. There’s plenty of nonsense to do:
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The “Among Us” phenomenon has created a new trend where streamers want to play with other streamers to create synergies and thus win over fans of other streamers. This cross-marketing gives streamers who collaborate and network with others significant growth.
The 50 streamers on a server could establish a new trend. It is quite possible that “massive MMOs” could become a trend on Twitch in 2021, if server issues are resolved. Even the MMORPG New World performed remarkably well during its short testing phase in August 2020 on Twitch, it also offers some survival elements.
Survival is one of the most popular MMO genres.
Survival is one of the most open and chaotic sub-genres of MMOs due to its sandbox nature. There are some hits from smaller studios that seem anarchical and unrefined. The games can be quite rough. We’ve summarized the top games in the genre for you:
This is how the second day went: On the second day of the event, from Sunday to Monday, the Twitch viewer numbers for Rust went up again. Viewer numbers rose from 8,800 to 228,000. This time the servers held, and the numbers remained extraordinarily high for several hours.
Rust suddenly found itself in the live top ranks of Twitch, an unusual sight.
What is Rust? Rust is an open-world survival game that started in early access in 2013. The game is currently only available for PC, which is why it is not as well known to console players as ARK Survival Evolved or Conan Exiles.
Rust is considered a hardcore survival game with a very unique community. Because it offers players so many freedoms, it provides a strong environment for streamers. There’s plenty of nonsense to do:
Recommended editorial content
At this point you will find external content from Twitch that complements the article.
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Read more about our privacy policy.
The “Among Us” phenomenon has created a new trend where streamers want to play with other streamers to create synergies and thus win over fans of other streamers. This cross-marketing gives streamers who collaborate and network with others significant growth.
The 50 streamers on a server could establish a new trend. It is quite possible that “massive MMOs” could become a trend on Twitch in 2021, if server issues are resolved. Even the MMORPG New World performed remarkably well during its short testing phase in August 2020 on Twitch, it also offers some survival elements.
Survival is one of the most popular MMO genres.
Survival is one of the most open and chaotic sub-genres of MMOs due to its sandbox nature. There are some hits from smaller studios that seem anarchical and unrefined. The games can be quite rough. We’ve summarized the top games in the genre for you:
Destiny 2 has lost half of its solar system and is facing significant criticism. MeinMMO author Philipp Hansen does not miss the old content and sees it rather as new opportunities for Bungie’s action MMO.
Destiny 2 is now in its 4th year. This was heralded by the expansion Beyond Light. Traditionally, with the annual expansions come major changes and innovations – as was the case in 2020.
While the first new damage element since Destiny 1, Stasis, and a well-narrated story are received well, there are also downsides. At the same time as the expansion, Bungie worked hard on Destiny 2 and subjected the game to a radical diet.
What has actually disappeared? As a result, the game takes up significantly less hard drive space – no wonder, as half of the game has disappeared.
4 planets, 3 campaigns, numerous quests, raids, and activities have been removed from the game, are no longer playable, and exist only in the collective memory of players.
Bungie now neatly stores all of this in their content vault (the Destiny Content Vault or DCV).
The content is not irretrievably deleted. It is stored and can return later – even in revised and polished form. More on that later.
The outcry from the Guardians was great. Statements like “I paid for that content back then” resonated loudly in the ether, and you expressed your displeasure in the comments on MeinMMO. An evolving game that is supposed to keep you engaged for years is suddenly shrinking.
In short, the enforced weight loss program was not well received by many Guardians. But I will say without scruples: get rid of it!
Whose opinion are you reading here? Before I explain why I say this, I want to briefly tell you who is writing. I, Philipp Hansen, have been playing Destiny since 2014. I have spent well over 3,000 hours across both series installments. Since 2019, I have been intensively covering the franchise for you on MeinMMO.
In all my playing hours, Destiny has not always made me happy. There are plenty of reasons for criticism, and even one of my loves has left Bungie. It is right to voice your criticism, preferably loudly but always constructively. However, the slimming down process is hard for me to view negatively.
Therefore, I am not mourning the half solar system
That’s why the planets had to die: To this day, some players are still wondering: why all of it? Well, Bungie did not remove all that content just to annoy us. We now know that the planets are being revised. So they are parting with old baggage that slowed the game down and was no longer up to date.
Even if you are not playing the excellent next-gen version on PlayStation 5 or Xbox Series X, Destiny 2 runs significantly smoother on PS4 and Xbox One than before Beyond Light.
Do you remember how you could make yourself a coffee while logging in and flying to the Tower? Fortunately, new Guardians think this is a tall tale. PC players with their powerful machines may laugh, but on consoles, this was a first issue.
Bungie uses the DVC both to revise old content, clean up the code, and make the aging Destiny 2 run smoother. At least that’s the promise, and it has already been partially realized.
In the past, you collected frequent flyer miles in Destiny 2
Is Destiny rising like the Phoenix? Sooner or later, large parts of Destiny 1 and 2 are supposed to merge. The highlights of the past will return in a new form. For example, the nostalgic Cosmodrome will be gradually expanded, and glorious classics like Fatebringer can be “re-hunted” in 2021.
And if I have the choice of whether I want to visit the Vault of Glass again after almost four years of break, or do my 3,000th patrol on Titan – which has been there every day since 2017 – then I choose the rehashed content that is still fresher. If Titan rises from the ashes in possibly one or two years, perhaps with new content and activities, then I will enjoy the next-gen version of Titan.
If features like the dynamic weather of the new location Europa are included, even better. Because that is exactly the kind of improvement I expect as well.
Veterans had all the time in the world, but I feel sorry for the newcomers
That is why I find insight difficult: From a veteran perspective, I really struggle to understand the many complaints. It’s not like we only briefly enjoyed the missing content. Bungie even gave us a farewell to the locations in the long Season 11.
The only activity that was really just there briefly was the Prophecy dungeon. But after a fix, it came back faster than expected.
The planet is gone – for me, no problem
And let’s be honest: How much time did you spend in your Guardian’s daily life on the vanished locations? Unless a quest led you there. These tasks now just want you to visit the Cosmodrome instead of Venus.
Sure, I had my favorite sector on Mars. I can’t count how often I routinely ran through it to level catalysts. But that’s no integral part of the game that I feel deprived of. Destiny is changing – that is important and right.
That is why I can somewhat understand the anger
But I am not entirely lacking empathy. Sure, I understand the criticism. The choice to not play something is always better than being unable to play something at all. And the feeling of having paid for something only to not find it later does leave a bitter taste.
But even in games with expansions and subscription models like WoW, much content from the past is irrelevant. For the occasional visit in a year, they can disappear if it serves a higher purpose. We’re talking about removals that also bring a benefit to players (in the long run).
But I only truly feel sorry for the Free2Play Guardians of Destiny 2: New Light and new players. The previously very extensive trial version is now really only good for a brief introduction. Previously, you could easily spend days or even weeks just in the campaigns and free content.
This is how I play Destiny 2: To better understand my perspective, I briefly suggest how I play Destiny 2. I am a collector; looking into my vault, I would have to say hoarder.
My goal is to collect all special weapons and exotics.
In doing so, I can endlessly grind quests or farm kills.
I put on a movie or a documentary in the background and casually play in the evenings on the couch.
But I don’t just collect all the tools; I also want to show them off (proudly).
So you’ll find me in PvP, in raids, and dungeons.
Here, I’m no longer chillin’ on the couch, but intensely sitting on the edge of my seat in front of the screen.
I have a blast watching insane high DPS numbers and tackling incredibly challenging activities with friends or alone.
In the crucible, I like to experiment with my arsenal, but I always know what meta is (and I am ready to use it).
The feeling of completing a raid for the first time is something no one can take away from you
So, I am a mix of a relaxed solo player in the evenings and an endgame Guardian, who values team play.
Gratefully, I take almost every carrot Bungie puts in front of me. And it doesn’t matter much for my playstyle whether I grind my 100 sniper kills on Nessus or in the EDZ. What counts when going into the raid with friends is that we raid together. The “where” is relatively secondary. But if I have a choice, I prefer fresh or rehashed content.
Because I have already earned all the weapons before, immortalized them in my collection, or have them ready in my vault.
The deeply atmospheric environment in the Shattered Throne I internalized years ago.
The excursion into the Deep Stone Crypt, including a spacewalk and crash landing on Earth, has completely blown me away before.
No one can take those memories from me. And at the moment, I miss none of the previous raids; they struggle to keep up.
Therefore, I prefer to hunt for a new quest weapon in the next season or let myself be entertained briefly by the new seasonal activity, collecting another beautiful memory rather than focusing too much on old content that no longer enriches.
Sure, the aged locations or content are still fun, but in that case, new for me is better – or in the future of Destiny 2, often “new” from Destiny 1. Which also brings fresh air when highlights from the past are interpreted differently today. Then the nostalgic view from the golden age gets a reality check. Like the “new” Hawkmoon, which is better in its current form than before:
That is also being removed: With Beyond Light, not only did the DVC open, many items also went into retirement. Many weapons and gear, for which you have sweated and poured your heart into, are practically gone. However, this time they lie in the players’ vaults, not with Bungie. They are gathering dust because they are no longer relevant for the endgame since Beyond Light appeared.
So you must also like sunsetting, right?
Here too, I think the idea behind it is great. As mentioned, I like experimenting. If I have to play the same super weapon for years, I find it tiresome. You could accuse me that I could simply equip a blue pistol, or the white Khvostov. But most gamers do not function that way.
I welcome a fresh sandbox and love the meta-finding phase. When everyone plays what they want or what is new. Usually, that lasts a few weeks, and then you see the same guns and exotics again.
I can also truly understand why the combination of Killclip and Outlaw is becoming less common. We shouldn’t always want the same thing, and then complain that nothing new comes. Therefore, I appreciate the creative weapons from the new raid.
The raid weapons from Deep Stone Crypt look awesome and are among the best legendary guns in the game
Bungie needs to improve this urgently: However, I can’t view sunsetting as positively as the loss of planets. Here, a large portion of the criticism is simply justified and cannot be glossed over.
The idea is only great if sufficient new carrots are introduced to replace the removed ones. There is still a lack of variety – even if Bungie has promised improvements and made some initial changes.
Speaking of improvements: It’s incomprehensible to me why Bungie doesn’t bring back a PvP map from Destiny 1 every season – that’s exactly what the DVC is for. If all rotating content comes with replacements, then the mood around the missing content and sunsetting would probably look different now. After all, the content vault should be well stocked.
I’m now saturated with the old content. Therefore, I look forward to the further development. I look forward to a Destiny 2 that hopefully brings back the jewels of the past “new” and with a fresh coat of paint while truly incorporating new elements.
What do you think about the topic? Let’s discuss in the comments, but please do it respectfully.
The MMORPG The Elder Scrolls Online has 9 raids, known as trials, for you. We wanted to know from you in a survey which ones are your favorites. Here are the results in the ranking.
The base game of The Elder Scrolls Online already had trials for 12 people in store. With each new chapter, a raid was added, and now you can fight your way through 9 different raids.
You have the choice between the normal mode and a veteran version. This more difficult version can be upgraded by activating the hard mode. We wanted to know from you in a survey which of the 9 trials you like the most.
Each of you could only cast one vote. We will reveal to you in the coming pages how your ranking of the raids looks. The list starts with the least popular raid and ends with the most popular.
9. Sanctum Ophidia
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This is what the Sanctum Ophidia raid looks like in normal mode.
The Sanctum Ophidia is at the bottom of the list with 2.05% of your votes.
What kind of raid is it? The Sanctum Ophidia is one of the trials from the base game and is located in the north of Kargstein.
It is a beautiful ancient temple that brings a lot of trash mobs. This term refers to small enemies outside the boss fights. It is not the hardest raid by itself; however, it offers many opportunities to accidentally wipe your entire group if you make a mistake.
Which bosses await you there?
Possessed Manticore – A creature made up of various animals
Stonebreaker – A heavily armored monster
Ozara – A lamia with a typical snake body
The Serpent – Contrary to the name, an enemy on two legs that creates manticores
7. Aetherial Archive
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The Aetherial Archive shares 7th place with 5.48% of your votes.
What kind of raid is it? The Aetherial Archive is a trial from the base game and is located in the east of Kargstein. Your task is to bring the celestial sorceress, one of the three guardians of Tamriel, back to her senses.
She has retreated to her magical tower after the wicked deeds of the Serpent. You must explore this tower and defeat several bosses along the way.
Which bosses await you there?
The Stormatronach – A giant stormatronach
The Foundationatronach – A living rock chunk
Valariel, the Will-o’-the-Wisp Mother – A spectral apparition
The Celestial Sorceress – The embodied avatar of the celestial sorceress
7. Sanctorium Institute
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A complete walkthrough of the Sanctorium Institute.
The second 7th place is also with 5.48% of your votes, the Sanctorium Institute.
What kind of raid is it? The Sanctorium Institute is the raid introduced with the Clockwork City chapter. Three saints were imprisoned there, who went insane due to some experiments.
Over time, the visits from residents who wanted to offer sacrifices to the saints or seek help from the resident psychiatrists increased.
The players’ task is now to support the doctors in the Sanctorium and keep the saints in check, who are about to go out of control.
Which bosses await you there?
Saint Llothis, the Pious – The first of the three saints
Saint Felms, the Brave – The second mad saint
And Saint Olms, the Just – The third saint among the insane
On the next page, we move on to places 6 to 4.
This is an AI-powered translation. Some inaccuracies might exist.
MeinMMO author Maik Schneider believes that Modern Warfare was a good Call of Duty game. However, Black Ops Cold War has something crucial over the 2019 CoD – an awesome co-op mode.
The “Call of Duty” series has been with me for ages, now even professionally here at MeinMMO. I really got into multiplayer with Call of Duty: World at War, the CoD from 2008. That was also the first CoD with a zombie mode.
At that time, co-op was not just a nice addition to a strong multiplayer shooter for me, but also a significant reason to buy in the following CoD parts. And I don’t just mean the zombie mode.
For example, Modern Warfare 2 from 2009 had smaller co-op missions where you had to find the fastest route to the objective. This path usually revealed itself only after several dozen runs and was still difficult to master even then. Back then, it was a fantastic mode for split-screen evenings.
And although the Modern Warfare from 2019 came with a large co-op mode, the “Spec Ops” missions, these shared adventures could not match the fun of the earlier co-op modes. With the zombie mode from Cold War, I realized again how great a Call of Duty with a good PvE co-op mode is.
In the zombie mode, you can fight various bosses – if you can find them.
Spec Ops can never compete with Cold War’s Zombie mode
What is the zombie mode? In this mode, you can go solo or team up with up to 3 other players to hunt for the secrets of an old Nazi facility. However, you will be disturbed by countless hordes of undead, which become stronger and more annoying with each wave.
The appeal of the mode is not only to survive as long as possible. But also to solve Easter eggs, learn the crazy story behind the bunker, and upgrade your anti-zombie equipment with interdimensional enhancements to a maximum level of lethality. Each match plays out a bit differently, and no quest voice tells you how to correctly uncover all the hidden secrets.
The endless shooting is extremely demanding, and it’s a blast to advance the story a bit further with each match or to discover new secrets that you want to take a closer look at in the next match. The zombie mode brings along its own mechanics and is basically a complete game within a game, even having its own CoD community that became fans of the CoD series solely because of the zombies.
In the zombie mode, everything is a bit crazier – perks come as refreshments.
What did Modern Warfare have instead? CoD MW gathered known mechanics from the campaign and multiplayer mode, mixed them with the Warzone map, which back then no one knew was the Warzone map, and served that in its Special Operations mode.
Here you can complete various missions, which could also be quite fun and offered a decent difficulty level. However, the mode failed to spark excitement in me and many other players.
It was really only a nice addition, but hardly anyone would have said, “I’ll buy CoD MW for the Spec-Ops mode, it’s fantastic”. Too hard, poorly balanced, hardly playable – those were the first comments on a mode that offers a lot of content, but hardly anyone appreciated it properly.
The missions of the Spec Ops mode take place on the Warzone map Verdansk.
With Cold War, the co-op feeling returns
The new CoD finally has a really strong co-op mode again and can almost seamlessly connect to its former strength. It has shown me how important the balance of content in Call of Duty is for me. This includes:
A campaign full of exaggerated action
The multiplayer mode for hours of sweating
A hearty co-op mode that demands and encourages teamwork
Of the three points, I can most easily do without a campaign. The 4 hours of action of the current CoD are sufficient for me. But the co-op mode is a must. CoD MW could ultimately only hold me for as long as the Warzone was an absolute hit and exactly the battle royale I had been searching for since my botched PUBG excursions.
There are some crazy Easter eggs in the zombie mode.
Why is the zombie mode so good? In Cold War, I believe the developers from Treyarch managed to pack the continuous action of the multiplayer mode into a refined and gripping co-op adventure.
The first rounds proceed quite calmly. But as soon as the storm in the facility on the release map “Die Maschine” starts, little of this calm remains. Especially at first. Before a certain routine in upgrading equipment sets in, you fight more against stress than against the pesky undead.
Once you have your upgrades and a certain calm in the game, you can either play it as a horde mode or delve into the story mode and the Easter eggs. This adds significant replay value, and the one map at release sounds like little, but can provide fun for a long time. Add to that the strong gunplay of Call of Duty and the good graphics that make the zombies look frighteningly good. In their own, decaying way.
Why is a CoD with a strong co-op mode so good? My first point of call in a CoD is always the multiplayer mode. But if you have a CoD with a good co-op mode, you can be sure that all the CoD buddies with whom you usually rage and cheer in multiplayer also own this large and refined co-op game.
This mode not only brings a game within a game, but also brings teammates along. And because the core mechanics remain the same, they can even play the game quite well. It would probably be significantly harder to get your PvP teammates into a PvE game if they had to pay money for it.
Dead Ops Arcade 3 – This takes the zombie mode to a new level
As the cherry on top, the zombie mode also offers a twin-stick shooter. A rampaging gorilla challenges me and my team to a round of arcade action, which again fries thousands of zombies in our hail of bullets.
This crazy mode brings another challenge that you can spontaneously tackle when nothing else is going on. Here too, the CoD creators have come up with crazy mechanics and offer players yet another game within a game, which also promises many hours of fun co-op action.
Dead Ops Arcade is a wild twin-stick shooter.
Okay, the multiplayer mode was quite small at the release this year. Season 1 couldn’t change much about that with 2 6vs6 maps at the start. However, for me, the large and good co-op mode makes up for it. “Zombies” turned out really good. You can relatively easily get to the Pack-a-Punch weapons to grill zombies in masses, and the Easter eggs are numerous and crazy.
Such an experience was missing for me in Modern Warfare. Especially before Warzone was released. As a PvP experience, the battle royale even superseded multiplayer. Even now, the question often arises – Warzone or Cold War multiplayer.
The zombie mode has its own distinct flavor and competes less with the PvP content. On the one hand, it serves as a filler for those “What do we do now?” moments when opponents once again unnaturally evade bullets. On the other hand, the mode is also compelling enough for a casual PvE session. A really successful mode that is supposed to grow larger with each season.
What do you think of co-op modes in CoDs? Do you also think that something like this is important for a CoD to endure long? Or is it really just a nice addition to the main game – the multiplayer?
This is an AI-powered translation. Some inaccuracies might exist.
This year, Fortnite is also celebrating the New Year with a live event. Initial leaks show what we might expect on New Year’s Eve.
This is how it usually goes on New Year’s Eve: In the last few years, Fortnite has hosted small live events for the New Year. A disco ball is always lowered at the top of each hour, and fireworks display the new year in the sky.
We might also expect something like this this year. Initial leaks on Twitter show a lot of fireworks. So we could be looking forward to a live event for the New Year.
This is what the leaks say about the New Year’s event
What data miners are sharing: A video from the data miner “InTheShade” is shown on Twitter:
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The video shows a large crack in the sky surrounded by a lot of fireworks. The entire sky is covered with fireworks.
How likely is such a New Year’s event? It’s certainly something to expect. After all, there have been similar events in recent years that were well received. This year, virtual fireworks are even more popular in Germany, as there is a sales ban on real fireworks. So people have to settle for such actions.
What you need to keep in mind: So far, these are just leaks. It has not yet been officially confirmed by Fortnite that such an event will take place. Therefore, you should take this information with caution.
The Christmas event in Fortnite is currently still ongoing. Here you can complete tasks and unlock skins:
In the new trailer for the MMORPG Project BBQ for PC, extensive gameplay is shown and various playable classes are introduced.
What is Project BBQ? The action MMORPG was announced in December 2018 and had already been in development for about a year at that time. The game is set to be released exclusively for PC and uses Unreal Engine 4.
It is based on the popular 2D brawler and hub MMO Dungeon Fighter Online. Elements such as story, classes, and the action-packed combat system are expected to come from DFO. According to publisher Nexon, Project BBQ is hoped to be a true MMORPG with an open world.
You can watch the new long gameplay trailer here:
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Originally, developer Neople aimed for a release in 2020, which has since been postponed.
This is interesting: In the trailer, there is a lot of gameplay material. You can clearly see the individual classes and their playstyles and combos being demonstrated.
A fighter who uses a katana as a weapon
A fighter with a greatsword who looks like a berserker class
A shooter who uses two pistols
A mage with a staff who uses elemental spells
A classic fist fighter or monk class
A possible tank class that uses shield and spear
There is also group gameplay where multiple players face off against bosses.
For more information about upcoming MMORPGs, visit MeinMMO here:
The developers behind Project BBQ are Neople, a subsidiary of the Chinese publisher Nexon. Neople is primarily known for the game Dungeon Fighter Online, which has 700 million players worldwide and is one of the most successful games of all time.
Project BBQ is said to be built on the basis of Dungeon Fighter Online. According to Neople, it takes place in a “parallel universe” of DFO. The characters and enemies will be familiar to fans, but their fates in the MMORPG will be different.
What is DFO? The game is a beat ’em up brawler where the player must fight through a 2D environment, similar to games like Double Dragon or Golden Axe.
You fight through hordes of monsters by using complex combos and powerful skills. You can choose from 16 different characters and over 60 advancement classes.
These characters also have their own backstories and you can customize them by equipping them with new costumes and more.
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This is what Dungeon Fighter Online looks like. However, Project BBQ will be completely 3D.
Project BBQ clearly borrows many aspects from its predecessor, although it is said to be a full-fledged MMORPG, unlike the hub MMO DFO. The classes shown in the new trailer, for instance, align with the different characters in DFO.
When will Project BBQ be released? A release date for Project BBQ has not yet been announced. Since it is also an Asian game, it might happen that we have to wait longer for its release in the West even after the launch.
A “World First Kill” in World of Warcraft is quite expensive in preparation. The guild Limit reveals what they had to pay for Denathrius.
A few days ago, the race for the first kill of Count Denathrius on mythical difficulty in World of Warcraft came to an end. After an exciting race, the US guild Complexity Limit managed to defeat the Lord of Revendreth first.
This is how expensive the race was: The treasurer of Complexity Limit revealed how costly the whole race was for the guild. In the end, the debts to other players amount to a staggering 331 million gold pieces. If one were to buy this amount of gold pieces with real money – in the form of WoW tokens – it would have a total price of $57,068 or approximately €46,729.
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What was so expensive? The high gold costs arise in various ways. On the one hand, the entire guild must be equipped with buff food, potions, and other enhancement effects with each attempt, which can be quite costly for a 20-man raid with up to over 100 attempts per evening.
However, the lion’s share was the purchasing of BoE items. These items become bound to a character only when equipped and can thus be sold on the auction house. Since Shadowlands is still relatively new, many characters were able to purchase 3-4 epic items to optimize themselves even further. Depending on the server and the quality of these items, the price of such items is in the hundreds of thousands of gold pieces.
Many players earn a lot of gold in the “World First” races.
Other races were expensive too: The hunt for a first kill being really expensive is by the way not a rarity. For the battle of Dazar’Alor, the guild Method paid between 40 million and 100 million gold pieces. For the race in Ny’alotha, Complexity Limit incurred 257 million gold.
More news about World of Warcraft: Shadowlands can be found here:
Is this already pay-to-win? The community is actively discussing whether such a first kill isn’t at least a bit “pay-to-win” if one buys strong equipment with gold that can then in turn be financed through WoW tokens and thus real money.
While one cannot completely dismiss an advantage from gold, it should not be forgotten that the raids also demand a lot from the pros in terms of gameplay. Individual mistakes immediately lead to the death of the entire group, and a nearly perfect playstyle is necessary – something that cannot be bought with gold.
What do you think about the whole thing? Would you have thought that the race consumes so much gold?
This is an AI-powered translation. Some inaccuracies might exist.
Even after Christmas, there are interesting offers for gamers. We present to you 5 TV screens that are currently on sale. In addition, we explain who will benefit from these devices.
This article introduces you to 5 TV monitors that you can currently get on offer from various providers. We look at what the devices can do and for whom they are recommended.
Also included are two 4K monitors that could be particularly interesting for owners of a PS5 and Xbox Series X|S.
Sony A9G OLED
What the device offers: The A9G from Sony is an OLED TV available in 55 or 65 inches. The device provides you with excellent viewing angles and handles sunlight reflections without any issues. The screen from Sony also features a 120Hz panel, which is suitable for gaming. Rtings.com praises especially the high and clear picture quality.
Although the screen provides you with a 120Hz panel, VRR technologies like V-Sync or FreeSync are not supported. This technology synchronizes the frame rate between the screen and PC or console. According to Rtings, in particularly bright scenes, you cannot adjust the brightness of the device adequately.
What is VRR? VRR (Variable Refresh Rate) is a technique that synchronizes the frame rate between the display and the graphics card. The technology adjusts the frame rate when the frame rate drops significantly, thereby avoiding stuttering or tearing effects in images (known as tearing).
Who is this device suitable for? If you are looking for a large TV that is suitable not only for movies but also for gaming, then you should take a look at the A9G. With a low input lag in game mode of under 20ms and a 120Hz panel, the TV offers a good gaming experience.
Where you can buy the device: Currently, you can get the 55-inch screen at MediaMarkt for 1699.08 (2899 €), saving you 41%.
What the TV device offers: The CX OLED series from LG offers extensive functions and excellent picture quality – whether you want to game with the TV or watch movies. Reflections hitting the screen are hardly noticeable.
Thanks to FreeSync and G-Sync support, along with a 120Hz refresh rate, gamers also get a smooth and responsive image. The testers from Rtings.com give the TV device a very good rating for movies (9.3/10) and gaming (9.1/10). You can find the device from LG in our buying guide for the best gaming monitors for PS5 and Xbox Series X|S:
Who is this device suitable for? If you are looking for a very good device for your PS5 or Xbox Series X|S, then you should consider the LG CX OLED series. Thanks to FreeSync and G-Sync support, you can also easily connect your PC to the monitor. The TV also supports VRR and offers you 120Hz for smooth gaming.
Where you can buy the device: Currently, you can get the 55-inch screen at Otto for 1749 € (2299 €), saving you 24%.
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Sony A8H OLED – good TV for casual gamers
What the device offers: The TV from Sony offers 4K Ultra HD and a clear picture, great viewing angles, and excellent black levels. Reaction times are also particularly low at 2ms, and the monitor features a 120Hz panel. In game mode, the input lag is low, allowing you to game smoothly.
Competitive gamers may miss several features such as VRR or HDMI 2.1.
Who is this device suitable for? If you are a multimedia fan who occasionally enjoys gaming, then you might want to consider the A8H from Sony. The integrated “Game Mode” reduces input lag to under 20ms.
If you are instead a gamer who plays competitively, you should look at the “CX OLED” series from LG. Here you will get even more features such as VRR or HDMI 2.1, which are interesting for competitive gamers.
Where you can buy the device: Currently, you can get the 55-inch variant at Otto at a reduced price. You currently pay 1597 € (1999 €), saving you 20%.
What the device offers: The TV from LG provides you with good viewing angles and handles sunlight reflections very well, so reflections will not disturb you.
For gamers, the TV offers short reaction times, low input lag, and also features a 120Hz panel. Also practical is that the device supports VRR, making it suitable for your PC as well.
Rtings.com criticizes the relatively low maximum brightness setting of the device. In contrast to other expensive devices, only an IPS panel is installed here, which means that the device does not offer as high contrasts and color depths as OLED devices.
Who is this device suitable for? Thanks to its many features, the 4K TV is well-suited for gaming. This is due to the low reaction time of around 2ms, and the device has VRR support. However, if you primarily game or watch movies in dark rooms, then this device is less suitable for you.
Where you can buy the device: Currently, you can get the device at MediaMarkt on offer for 999.17 € (2299 €), saving you 56%.
Samsung QLED 4K Q80T: Best LED 4K TV with HDMI 2.1
What the device offers: The TV from Samsung offers excellent contrasts and HDR colors. With the 120Hz refresh rate and support for Variable Refresh Rate (VRR), gamers especially can rejoice. This allows your console to control the refresh rate in conjunction with the monitor, resulting in a smoother image.
The device also supports HDMI 2.1. Some testers criticize that the device appears quite dark at the edges.
Who is this device suitable for? If you are looking for a very good TV that not only offers good contrasts and vibrant colors but also many features for gamers? The functions include: support for VRR, FreeSync, and G-Sync. The TV also immediately recognizes when you start a game with a device that has activated VRR. HDMI 2.1 is also included.
Where you can buy the device: On Amazon, you can currently get the 65-inch variant for 1515 € (2199 €), saving you 31%.
You can also currently save at MediaMarkt. Here, you pay 1749 € for the 4K TV (2199 €), saving you 20%.
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Best TVs for Xbox and PS5: If you want more tips and advice on TV screens, take a look at the buying guide for TV screens for next-gen. Here we present the best devices you can buy for your next-gen console.
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This is an AI-powered translation. Some inaccuracies might exist.