Pokémon GO: Mega Evolution and Raids – List of all Monsters and Counters

The Mega Evolutions are now a fixture in Pokémon GO. Here we show you the list of all available Mega Raids and upcoming Mega Pokémon.

What is a Mega Evolution? This evolution strengthens a Pokémon in its final form even more. For example, a Charizard can evolve into Mega Charizard, becoming even stronger.

In Pokémon GO, however, Mega Evolutions are only temporary. An evolution lasts exactly 4 hours. After that, the Mega Pokémon reverts to its normal form.

However, not every Pokémon has a Mega Evolution, and not every Mega Evolution is available in Pokémon GO. Here we show you a list of all available Mega Evolutions and their counters. After that, there is also a look ahead at upcoming Mega Evolutions.

All Mega Evolutions available in Pokémon GO

This is the list: Here we show you all Mega Evolutions that have already been available in a raid in Pokémon GO and their counters. Once a Pokémon has been available as a Mega Raid, you can evolve it with the required Mega Energy as often as you like.

Keep in mind that currently, not every Pokémon listed here is available in raids. However, they have been available in the past:

Mega PokémonBest Counters
VenusaurMewtwo with Confusion and Psystrike
Reshiram with Fire Fang and Overheat
Ho-Oh with Fire Spin and Brave Bird
Charizard XRayquaza with Dragon Tail and Outrage
Palkia with Dragon Tail and Draco Meteor
Zekrom with Fire Breath and Outrage
Charizard YRhyperior with Smack Down and Stone Edge
Rampardos with Smack Down and Rock Slide
Terrakion with Smack Down and Rock Slide
BlastoiseZekrom with Charge Beam and Thunder Shock
Thundurus (Therian Forme) with Volt Switch and Thunderbolt
Electivire with Thunder Shock and Charge Beam
BeedrillMewtwo with Confusion and Psystrike
Reshiram with Fire Fang and Overheat
Ho-Oh with Fire Spin and Brave Bird
PidgeotZekrom with Charge Beam and Thunder Shock
Rampardos with Smack Down and Rock Slide
Thundurus (Therian Forme) with Volt Switch and Thunderbolt
GengarMewtwo with Confusion and Psystrike
Metagross with Zen Headbutt and Psychic
Giratina (Origin Forme) with Shadow Claw and Shadow Ball
GyaradosZekrom with Charge Beam and Thunder Shock
Lucario with Counter and Aura Sphere
Gardevoir with Counter and Dynamic Punch
AmpharosRayquaza with Dragon Tail and Outrage
Garchomp with Dragon Tail and Outrage
Zekrom with Fire Breath and Outrage
HoundoomGardevoir with Counter and Dynamic Punch
Rhyperior with Mud-Slap and Stone Edge
Kyogre with Waterfall and Surf
ElectivireLandorus (Therian) with Mud Shot and Earthquake
Rhyperior with Mud-Slap and Earthquake
Garchomp with Mud Shot and Earthquake
Altaria (from May 15)Metagross with Bullet Punch and Meteor Mash
Dialga with Metal Claw and Iron Head
Mamoswine with Powder Snow and Avalanche
LaprasMewtwo with Confusion and Psystrike
Latios with Zen Headbutt and Psychic
Gardevoir with Counter and Dynamic Punch
RayquazaReshiram with Fire Fang and Overheat
Flareon with Fire Fang and Overheat
Chandelure with Fire Spin and Overheat

How to recognize a Mega Raid? Regardless of the Pokémon, you can recognize a Mega Raid by the color of the egg. The egg is red and white and differs significantly from the normal raid egg.

This is how a Mega Raid works: In the raid, you battle against the Mega Evolution of the Pokémon. Depending on how quickly you defeat the Pokémon in battle, you will be rewarded with Mega Energy, which you will need later for the Mega Evolution.

After the battle, you can catch the base form of the Pokémon. Therefore, you cannot catch a Mega Evolution. However, there is a consolation prize: The normal form may be Shiny.

All upcoming Mega Raids in Pokémon GO

These Mega Raids are coming soon: Mega Evolutions are already known from other Pokémon games. There are some Pokémon that will receive a Mega Evolution, but do not have it in Pokémon GO yet. We show them to you here in the overview:

  • Alakazam
  • Starmie
  • Kangaskhan
  • Pinsir
  • Aerodactyl
  • Mewtwo
  • Steelix
  • Scizor
  • Scarabeus
  • Tyranitar
  • Sceptile
  • Blaziken
  • Swampert
  • Gardevoir
  • Sableye
  • Dusclops
  • Steelix
  • Medicham
  • Sharpedo
  • Camerupt
  • Banette
  • Absol
  • Glalie
  • Dragonite
  • Metagross
  • Latias
  • Latios
  • Rayquaza
  • Garchomp
  • Lucario
  • Gallade
  • Whimsicott
  • Diancie

Interestingly, the only Mega Evolution that does not yet appear in Pokémon GO is Diancie, even in its normal form.

Moreover, there are still some interesting Mega Evolutions of legendary Pokémon waiting for trainers. So far, only non-legendary monsters have been available as Mega Evolutions in Pokémon GO.

Mega Evolutions can become really strong and are among the best attackers in the game. If you are looking for alternatives to Mega Pokémon, feel free to check here:

The best attackers in Pokémon GO

This is an AI-powered translation. Some inaccuracies might exist.

How bosses are designed in the MMORPG Neverwinter: “Everything will be released, even if it sounds crazy”

Boss monsters are an important component of gameplay in MMORPGs and present a significant challenge for players. We spoke with developers of the online role-playing game Neverwinter about this topic.

A boss fight in an MMORPG is always something special. It should challenge players and provide an experience that heroes won’t soon forget. Not only the gameplay mechanics play a role in how a boss can be defeated, but also its design is important.

MeinMMO author Andreas Bertits spoke with Jared Sears, Lead Systems Designer for the MMORPG Neverwinter, and Robert Hrouda, Systems Designer, about the creation of boss enemies.

What is Neverwinter anyway? The MMORPG Neverwinter transports you to the fantasy world of the Forgotten Realms. It brings the D&D experience of the pen-and-paper games to the computer.

In the role of a hero, you first need to protect the city of Neverwinter from numerous threats and then travel to places like Icewind Dale, the jungles of Chult, or into the dark realm of Ravenloft or the Nine Hells.

There you and your companions will encounter numerous adventures. Neverwinter places great importance on storytelling, which is why PvE and quests take center stage. PvP also plays a role, but it takes place in separate zones.

MeinMMO: Neverwinter is based on the D&D rules and is set in the Forgotten Realms. Does this restrict you in terms of design and creating new bosses?

Jared Sears, Lead Systems Designer for Neverwinter: The Forgotten Realms has provided tons of great content, including the adventures surrounding Drizzt Do’Urden, which were among the first game content of Neverwinter. Another great aspect of D&D is the ability to travel to distant places and other planes.

That’s why we’ve seen the Feywild, the frosty lands of Icewind Dale, the hellish Avernus, the dinosaur-inhabited Chult, and Castle Ravenloft in Barovia. We’ve never run out of places we could visit. For us, the challenge is more about choosing from countless options.

When we have a theme for an update, there are usually several options for the boss, and then our brainstorming and planning begin. This has led us to interesting bosses like Valindra, Tiamat, Demogorgon, and Strahd von Zarovich, as well as creatures like bone devils, hellfire machines, angels, a burrowing worm, and the mechanical golem filled with Trobian’s spirit. We fight against omniscient beings like the mad wizard Halaster Blackcloak and even against a grotesque undead Atropal.

D&D has created a vast universe that offers numerous interesting stories. It provides a lot of flexibility when it comes to creating new areas or bosses in Neverwinter.

Neverwinter Sisters Strahd
You will meet Strahd’s sisters in the Ravenloft expansion of Neverwinter.

D&D offers many possibilities for cool monster designs

MeinMMO: I grew up in the late 80s/early 90s with (A)D&D when fantasy settings were still very simple and contained common monsters like dragons, vampires, orcs, etc. D&D has evolved over time and offers more diverse and unusual creatures. How has the design of bosses for Neverwinter changed as a result?

Jared Sears: I think I’ve already said some of this in the previous answer, but it definitely allows for a wide range of boss designs. We can take a classic and well-developed character from the D&D universe as a boss. Then we have to create a story and a battle that do justice to this character, whom players are usually very familiar with and might have even encountered in their own campaigns.

An example of this is the mad wizard Halaster Blackcloak. He is so powerful that he has created an entire world in the Underdark. It would have been ridiculous if he just stood there tossing fireballs while players circled around and beat him down. Instead, he hovers and throws furniture around the room before growing larger and wanting to smash the combat area with his bare hands. He then transforms the battle space into an entirely new environment with fire traps, threatening ice, and lightning strikes. He revels in his madness while trying to kill the players. Of course, such a fight requires a lot of work on our part, but the great new experience is absolutely worth the effort.

Even with our 20 expansions and our upcoming 8th anniversary, we’ve only covered a fraction of the unique bosses of the D&D universe.

We also occasionally create a new boss specifically for Neverwinter when the story requires it. The challenge here is to create a character that feels new but fits into the D&D universe. When you create a boss named Hellfire Devil, how do you distinguish him from other Hellfire Devils? What special attacks and themes feel new? Another example is your first fight against a giant T-Rex, which represents a novel player experience. But what do you do to make your next fight against a giant dinosaur feel like a completely new encounter so that both fights are clearly different from each other.

Neverwinter Halaster
Halaster Blackcloak is a special boss enemy you must defeat in the Underdark.

MeinMMO: Is there a monster or a being in the Forgotten Realms or the entire D&D universe that you would like to bring to Neverwinter?

Jared Sears: We’ve started planning a boss fight against a froghemoth several times. That would be exciting because it’s so different from other monsters in our game. It would also be quite a challenge since we would have to create a new model with tentacles. However, we decided to go a different route and instead brought in the Grungs, which were also a lot of fun.

Flumphs are also quite popular. The problem here is that we have limited resources. Therefore, we tend to create new monsters that we can use multiple times in the game or that can become new bosses with which players can interact a lot. Since flumphs are peaceful, players wouldn’t fight them and they would just be really cool to look at.

Tarrasques are also always a topic of discussion. It’s clear that such a huge and terrifying creature always raises the question of what it would look like in the game. But it is their sheer size that makes realization difficult.

Personally, I would prefer a giant ordinary alligator that I would turn into a mount. Wouldn’t it be awesome to ride a giant alligator!

Neverwinter Tiamat
The multi-headed dragon Tiamat is a challenging boss in the MMORPG Neverwinter.

“Feedback is especially important”

MeinMMO: What is the most important aspect when designing a new boss?

Robert Hrouda, Systems Designer for Neverwinter: There are several important aspects to the design of a good boss. Feedback is particularly important. I start the boss design by first determining which core gameplay elements the player must tackle to defeat the boss, as I want them to demonstrate their skill in relation to these elements. Then I can design the ways in which these challenges are presented. It’s not easy to predict how players will behave in these situations. So I make assumptions about player behavior that I will either counteract with other aspects of boss design or that I will want to encourage.

As soon as the core concepts and mechanics are established, I have numerous conversations with different people to gather opinions and make improvements or changes, and based on that, create and test the boss fight! Feedback is an incredibly important aspect of a boss fight, and during the testing phase, there are often changes in direction.

MeinMMO: How difficult is it to design bosses that can still surprise players after you’ve already brought so many into the game?

Jared Sears: It’s not the design that is the problem, but the implementation into the game. New and crazy ideas come quickly, but it’s essential that the team can also implement them.

I already mentioned Halaster, who required entirely different elements than our previous boss fights. However, he also has a few elements that we’ve already had in other boss fights—and that’s actually an important part of creating a boss.

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This video shows you the boss fight against the mad wizard Halaster Blackcloak.

Players learn the mechanics over time, and when designed correctly, these mechanics have their own visual language. Each new boss should possess a mix of existing and brand new mechanics. Players can use their experience to recognize what to do in the fight and have a sense of achievement. And then they also have the new mechanics to learn and master.

This combination is key to new bosses in our game and is often achieved through dungeons with three bosses each. Another element is that we introduce a new mechanic during a dungeon and then increasingly use it in the boss fights, so players get a preview and already have a strategy when they encounter the mechanic again.

We have bosses, like the hellfire machine, where there are mechanics that destroy the combat area over time, forcing players to pay attention to their movements and defeat the boss before the combat area is completely destroyed. In another boss fight in the Tomb of the Nine Gods, players must separate from their group to avoid triggering deadly mechanics. For this, they must demonstrate constant attention and good group coordination. Another fight takes place on a platform that gradually tilts, and players must reposition themselves to avoid falling to their deaths.

Despite the many boss fights in Neverwinter, we still find new designs that provide variety and expand our engine to bring new mechanics into the game that were previously unfeasible.

“Everything should be thrown out there, even if it sounds a bit too crazy”

MeinMMO: Did you have ideas for creating bosses that you had to scrap because they were a bit “too extreme”?

Jared Sears: In brainstorming, you sometimes come up with ideas that are too extreme, which are essentially good. That’s what we hope for in brainstorming. Everything should be thrown out there, even if it sounds a bit too crazy. We then go through the ideas and see what could be fun, work in the game, and be feasible.

Sometimes, a somewhat tongue-in-cheek contribution becomes part of a design. We had a heroic encounter in Lost City of Omu where a giant dinosaur jumps into the fray at the end. During an early playtest, it was often jokingly mentioned that we should also have a giant gorilla (the expansion came when we first introduced gorillas into the game) charge into the fight, attacking the dino in homage to King Kong. And before we knew it, the heroic encounter ended with a giant gorilla scaring off the dinosaur.

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Here you can see some boss fights from the MMORPG Neverwinter.

The idea for the boss fight against the hellfire machine was originally a closed metal arena where devils would peek through windows to enjoy the chaos of the fight. It was meant to create a Mad Max atmosphere that would have fit perfectly with Avernus. One of the attacks of the hellfire machine was supposed to be revving its motor to fill the arena with dark exhaust smoke, suffocating and weakening players. During the course of the battle, the side walls were to move closer, and players had to defeat the boss to blast the back wall and escape before being crushed.

In the end, we opted for an outdoor arena. There are no closing walls, but we found a new way to shrink the arena by incorporating bombardments. We still had devils sitting on the walls, cheering on the boss and throwing things at the players. There are other exciting mechanics like the fire shot, where the hellfire machine spins around itself, the chain attack, where a player is pulled in and shot at point-blank range, and the little hellfire machines that appear and pursue players to blow them up with their self-destruct mode.

So if one of our ideas is a bit too crazy or complicated, we find ways to make the core idea into an exciting fight—even if it becomes less crazy than the original idea.

Neverwinter Hellfire Machine
The hellfire machine from Avernus is certainly one of the more unusual boss enemies in Neverwinter.

There was another idea for Avernus, but ultimately we went in a different direction. Not because it was too crazy, but because we had many ideas and had to cut something as we couldn’t implement everything.

Our first Avernus expansion included a floating fortress being pulled down to the surface of Avernus with chains attached to devil citadels. The idea was that players would be beneath the citadel at the end of the dungeon instance and would have to jump across floating boulders to reach the hellhound devil final boss defending the chains. While some party members would keep the boss occupied, two players would have to climb the chains and destroy them to free the fortress.

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That would have been a new kind of boss arena, where we would have had many floating parts instead of a single combat area. Players would have had to be careful not to fall. Moreover, it would have added a 3rd dimension, as our boss fights usually don’t have a vertical aspect.

In the end, we decided against the idea and changed the order of bosses and the flow of the dungeon.

There are surely dozens, if not hundreds of ideas that haven’t made it into the game over the years. Sometimes we later have the chance to revisit an idea, but we also constantly have new ideas to choose from. We’ve already given a preview of what we plan to implement in the coming year, and players can expect new, exciting, and unique fights.

MeinMMO: Thank you for the interview.

What boss monsters would you like to see in Neverwinter? Let us know in the comments.

Boss fights have a long tradition in role-playing games. MeinMMO reveals what the first real boss fight in an MMORPG was.

This is an AI-powered translation. Some inaccuracies might exist.

Cyberpunk 2077: Despite disaster on PS4, the bosses receive $28 million in bonuses

Cyberpunk 2077 was heavily criticized upon release: The game had to be withdrawn from PS4 and Xbox One and disappeared from the stores. However, the bosses of CD Projekt Red are now receiving bonuses amounting to millions of US dollars. This has drawn the attention of gaming insider Jason Schreier, who mentions that some developers were disappointed with their own bonus payments.

This is how the launch of Cyberpunk 2077 went:

28 million $ for 5 bosses – 29.8 million for 865 employees

These are the bonuses for the managers:

  • The heads of the studio, Adam Kiciński and Marcin Iwiński, receive bonuses of 6.3 million US dollars.
  • The director of the game receives 4.2 million US dollars.
  • In total, the 5 bosses collectively receive 28 million US dollars.

The figures come from the financial report of CD Projekt Red (via cdprojektred.com).

What do the regular employees get? US journalist Jason Schreier has made a name for himself through numerous insider reports. Schreier has once again gathered additional information from employees of CD Projekt Red.

As Schreier reports, regular employees of CD Projekt Red receive bonuses ranging from 5,000 $ to 20,000 $, which they have communicated to him. The smaller salaries fall between 5,000 $ and 9,000 $, while employees who have been there longer receive bonuses between 15,000 $ and 20,000 $.

Some employees were allegedly disappointed as they had expected higher bonuses after 5 years of working on the game. Cyberpunk 2077 was the only game that CD Projekt Red developed during that time.

According to Schreier, the 865 employees together receive a total of 29.8 million US dollars. This means that what the bosses receive among themselves is divided among 865 people.

https://twitter.com/jasonschreier/status/1388093904839450624

CD Projekt Red CEO: “The higher the profit, the higher the bonus”

This is what the bosses say: In a statement at an investor conference, CEO Adam Kiciński said this is a similar bonus as before; nothing has changed. It amounts to about 20%, and roughly half of that goes to the management board.

The pay of the managers is directly linked to the company’s revenue. This is the money the company has earned.

The higher the profit, the higher the bonus. It is stated this way in the contracts. You can’t say more about it.

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Journalist sees reasons for Cyberpunk problems in management

This is the criticism: The injustice that Schreier implies in his report is that the “normal developers” at CD Projekt Red did a good job. However, the management, with its tight schedule, ensured that the release was tainted.

If CD Projekt Red had taken more time with Cyberpunk 2077, especially for PS4 and Xbox One, the profits would have been higher, and the regular employees would have benefited more, Schreier suggests.

https://twitter.com/jasonschreier/status/1388097771476029441

Schreier also mentions Activision Blizzard CEO Bobby Kotick: He yielded after strong criticism of his excessive bonuses and decided to forgo half of his entitled pay. Kotick was criticized for taking so much money despite Activision Blizzard laying off numerous employees.

However, Schreier notes that he has heard from employees that things are now improving in Poland; his reporting has triggered some changes. They have now increased the pay for the lowest-paid employees, such as those in quality assurance and internal game testers.

Despite all the implied criticism that Schreier expresses towards the managers, it must be acknowledged that they have drawn consequences from the poor test ratings of Cyberpunk 2077 and that the bonuses for the employees were not cut just because the game was not the expected critical darling.

Originally, the bonuses were tied to the ratings on Metacritic:

Cyberpunk 2077 wanted to link bonuses to Metacritic ratings, now changes that

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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In CoD Warzone, the Krig 6 is now one of the best weapons – Here’s what makes it strong

The assault rifle Krig 6 is drawing a lot of attention in Season 3 and thanks to its strong performance as a versatile long-range weapon in Call of Duty: Warzone. MeinMMO takes a closer look at the new top weapon, presents a tested setup and for whom the weapon is worth it.

What kind of weapon is this? The rifle with the fictional name “Krig 6” is probably inspired by a modified version of the Israeli rifle “IMI Galil”. Sweden developed the “FFV 890” rifle based on the Galil in the late 70s / early 80s, which looks very similar to the Krig (via Wikipedia). Additionally, “Krig” means “War” in Swedish. However, the rifle was not very successful and only about 1,000 units were produced.

In Call of Duty: Warzone, things look different with Season 3, at least in the game. The Krig 6 has gained many fans since the start of the season and is now among the top weapons in Battle Royale.

The versatile weapon focused on range is easy to control, deals decent damage and surpasses the old favorites from CoD MW. MeinMMO shows you why you should prefer the Krig 6 over the old veterans Kilo 141, Grau 5.56, and M13.

Krig 6 takes out the competition at range

What makes the Krig 6 strong? If you don’t pick up a sniper rifle in Warzone, you currently rely on assault or tactical rifles. Precision and stability when firing are the A and O of a strong weapon in this category – and also the basis of the Krig’s strength. Because it is very stable and easy to control.

Its time-to-kill (TTK) is relatively average compared to weapons with high damage output, but with automatic versatile weapons with range, it is more important that your bullets hit. Thus, the Krig stands in direct competition to the similarly precise rivals:

All these weapons are easy to master, remain relatively mobile, and are among the best weapons in Warzone. However, the Krig 6 comes with a strong advantage that makes it more effective at long distances: more damage in the second damage range. Compared to the stable weapons from CoD MW, the Krig 6 loses less damage after its damage drop at nearly 38 meters.

The following TTK and range specifications are without attachments for opponents with full 3 armor plates and at body hits (chest and stomach) – Source: truegamedata.com:

  • Krig 6
    • Range: 38 meters
    • 1st range: 644 milliseconds
    • 2nd range: 736 milliseconds
  • M13
    • Range: 37 meters
    • 1st range: 673 milliseconds
    • 2nd range: 875 milliseconds
  • Kilo
    • Range: 30.5 meters
    • 1st range: 639 milliseconds
    • 2nd range: 799 milliseconds
  • M4A1
    • Range: 29 meters
    • 1st range: 593 milliseconds
    • 2nd range: 816 milliseconds

While the weapons from CoD MW significantly drop in damage in the second range, the Krig 6 loses relatively little of its strength. Since the weapons are designed for kills at long distances, the Krig currently wins the comparison and is rightly a strong choice in Season 3.

Pro
  • Very stable
  • Strong second damage range
  • Good mobility
Contra
  • Alternatives with more recoil deal more damage
  • Often at a disadvantage in close combat
  • Strong barrel attachment does not provide extra range

Who is the Krig 6 worth it for? If you enjoy playing the mentioned competitors, such as Grau or M13, you should consider switching to the Krig. You get your familiar stability and can deal more damage at long distances. The Krig 6 can also keep up with the mobility values and even surpasses the competition in terms of movement speed.

CoD Warzone: Krig 6 setup for easy hits

  • Muzzle: Agency Suppressor
  • Barrel: 19.7″ Ranger
  • Optic: Visiontech 2x
  • Underbarrel: Field Agent Grip
  • Ammunition: STANAG 60-round
cod warzone krig 6 setup season 3

What does this setup bring? The suppressor and barrel increase your bullet speed to the maximum. This allows you to hit distant enemies more easily. The Agency Suppressor provides a bit of range and even helps with recoil. However, your mobility while aiming suffers a bit because of this.

Attach the Field Agent Grip for additional support when firing accurately and opt for the Visiontech sight. The grip reduces horizontal and vertical recoil, and the sight gives you a decent zoom without significantly increasing visual and felt recoil.

This setup is rounded off by the large magazine, allowing you to keep your enemies under pressure for longer.

What else can I try? If you want more zoom, go for the “Axial Arms 3x” sight. It zooms in like a sniper sight but comes without the telling scope reflection. However, this also reduces controllability. With the deep zoom, the movements of the weapon when firing feel stronger, although the recoil is actually not higher. If you can handle this, you have a much higher zoom.

If you choose the Visiontech sight or a smaller sight, you can swap the underbarrel for a mobility stock. The weapon is enjoyable to play even without the grip, and the “Looters Stock” makes it really fast – especially the movements while aiming (strafing).

Krig 6 – Perfect long-range rifle for everyone?

The assault rifle rightly ranks among the best weapons in Season 3. However, the stable Krig 6 is not for everyone – it is rather an alternative if you enjoy precise rifles like M13 or Grau. Especially if you are still using the Kilo 141, a switch is worthwhile.

If you want to focus more on damage, then opt for the powerful CR-56 AMAX or the FARA 83. Both offer setups for high and low distances and pack more punch – but they are also harder to control and might get nerfed soon.

Due to the relatively wide weapon meta at the start of Season 3, personal strengths play a larger role in weapon selection again. With the Krig 6, you have another strong alternative in your weapon cabinet to clean up in Warzone.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube - Drift0r

Outriders brings its biggest update yet with Patch 1.07 – The Patch Notes

Developer People Can Fly has released the largest update so far for Outriders today, April 30, with Patch 1.07. This is intended to address issues in multiplayer and with login. MeinMMO summarizes the key highlights of the patch notes for you.

What kind of update is this? It is the first truly significant update since the release of Outriders on April 1. For many players, it was long overdue, as Outriders had serious issues from the start.

Numerous players could hardly log in, stuck on the login screen, had to wait a long time or constantly restart the game. The multiplayer also caused massive problems for many players, with playing with friends marked by numerous bugs.

Update 1.07 is supposed to remedy this and also fix many other problems. We summarize the most important information from the patch notes for you.

Outriders: Update 1.07 – Highlights of the Patch Notes

Here are the most important changes: In addition to the fixes mentioned above for server and multiplayer issues, there are also numerous fixes for skills, mods, and other improvements.

  • Numerous crashes have been fixed.
  • Numerous crashes and bugs were fixed, especially in multiplayer.
  • A problem where players got stuck on the login screen has been resolved.
  • Numerous errors with equipment, mods, skills, quests, mission areas, and lighting have been fixed.
  • Balance change: Enemy snipers now give players more time to dodge their shots.
  • Balance change: Reduces the amount of knockbacks from creatures in the Stargrave expedition
    • There are now larger time intervals between enemy spawns and fewer attacking enemies.
  • Balance change: The level scaling in a group has been revised.
    • The system is now activated one level later when your average equipment is at least 3 levels higher than that of the enemies. (Previously it was 2 levels)
    • The damage caused by players who are at a higher level than the host is reduced less.
    • Players at a higher level do not deal less damage with their equipment than with equipment from lower tiers.
  • A bug has been fixed where an armor mod that improves skill damage reduced actual damage when the equipment was at a higher level than the player. This occurred when players were in a low world tier.
  • A bug was fixed that prevented numerous mods from functioning correctly when their effects should trigger on shots or critical hits. This could occur when the shot was a lethal shot.
  • A bug has been fixed where the “Hunt Fever” skill of the Assassin did not teleport the player but could still activate the cooldown.
  • The problem of crash reports that could clutter the hard drive has been resolved.

This is just a part of the massive update that is now available for all platforms. You can find the full English patch notes in the Outriders subreddit. The post can be found at this link: reddit.com

Server status after update – Patch brings problems

What’s going on? According to the developers on Twitter, new problems have already arisen with the release of the update. There apparently are issues with armor and player survivability.

They have started a server maintenance to resolve the issue as quickly as possible.

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Additionally, there seem to be login issues on Xbox. The developers recommend clearing the cache memory. To do this, you need to completely power down the console and unplug it. Wait a few minutes.

Players must continue to wait for the restoration of their items

What does this mean? After the release of the first update 1.05, a serious bug occurred that could cause the inventory of numerous players to disappear.

This ruined the work of many players and left many frustrated. People Can Fly announced weeks ago a restoration of most items, but there is still no date.

In the developers’ statement, they mention that work on the restoration is unfortunately still ongoing and that they decided to release Patch 1.07 earlier.

They will update you on the progress shortly. You can read about how this will happen here: This is how Outriders intends to restore the lost items due to the inventory bug

The promised compensation is also delayed. Players who played between April 1 and April 16 are supposed to receive a legendary item as compensation for the issues. However, this will only happen once the items are restored.

Have you loaded the patch yet? What are your impressions? Is there something specific you feel is missing from the patch notes? Let us know your thoughts in the comments.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

Rainbow Six shows how to properly represent women in games – Even comes into a textbook

Women in video games is a topic that is frequently discussed – especially when they are sexualized. Rainbow Six Siege does everything right here. Or at least right enough to be listed as a positive example of the topic of sexualization in an ethics textbook.

What kind of textbook is this? In an ethics textbook from Korea, a picture of the Rainbow operator Valkyrie appears. This was noted by the reddit user reptydecrew, who showcased the image in his post.

According to another user who partially translated the text in the image, the chapter deals with gender or sexual commercialization and pornography. Valkyrie serves here as one of two examples that readers want to discuss “how they think about these game characters” (via reddit).

Even though this is an assignment where interpretation and discussion should take place, it is clear that Valkyrie serves as a “positive” example of how women can be portrayed in video games without being sexualized.

Who is the operator? Meghan J. “Valkyrie” Castellano is a defender in Rainbow Six Siege who can monitor large areas of the map with cameras. She is one of the more popular operators in the game due to her useful abilities and balanced gameplay.

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Before joining Rainbow, Valkyrie was part of the US Navy SEALs according to her backstory, the Navy’s special forces. She studied computer science with a focus on security and encryption, which is why her military role was primarily reconnaissance.

By the way: The headscarf that Valkyrie wears is not a religious and concealing hijab. It serves as protection from the sun, as the agent often operated in hot desert regions. Such scarves (“Shemagh” or “Keffiyeh”) are commonly used in hot regions by both women and men.

“Siege does the whole male/female thing perfectly”

The image sparked a large discussion in the Rainbow Six subreddit. After just one day, the topic received over 25,000 upvotes and more than 670 comments. The discussion seems to occupy the community a lot.

Many agree that Rainbow Six handles gender in the game very well. It doesn’t matter what gender an operator is, as long as they perform. The user mingusrude states:

Siege does the whole male/female thing perfectly. There are characters of both genders, but their gender does not matter in their strengths and weaknesses […] From my perspective, it is important to have both genders in a game for the sole reason of representation, and Siege hits the nail on the head.

mingusrude on reddit.

The user Fr0glol also agrees: “Very good example. Characters need to be created so that their appearance aligns with what they actually do” (via reddit). Other good examples of women who are not sexualized would be Mira, Clash, Gridlock, or Nøkk.

Rainbow Six Siege Gridlock Nokk Clash Mira
From left to right: Mira, Nøkk, Gridlock, and Clash.

However, there are also some women in Rainbow Six who look “sexy” – like Iana or Ela, whose backsides players say are quite pronounced. However, that’s not as bad, as the user Takoma_d notes:

As a woman who plays competitive video games, I’m very grateful to Siege. It’s the only game where I don’t constantly roll my eyes at every design of female characters. Sure, Ela has a big butt, and Iana has a pose that shows off her rear, but neither of them is hypersexualized; they are just ‘thicc’ girls within realistic bounds.

Takoma_d on reddit.

Rainbow Six Siege: So seht ihr die Deutsche Liga

Alle Infos, Ankündigungen und Streaming-Pläne zur großen deutschsprachigen GSA-Liga.

The discussion about women in video games and gaming has been going on for some time. Apparently, Rainbow Six is a good example here, but in other games and studios this has not yet caught on. In 2018, for example, there was a larger discussion in League of Legends:

Riot admits: New LoL heroine Kai’Sa is “unnecessarily sexualized”

This is an AI-powered translation. Some inaccuracies might exist.

Players in CoD Warzone get cheaters on their team – Sink him in the sea

In Call of Duty: Warzone, two players caused a stir with an action against a cheater. They sank the cheater in the sea, even though he was their teammate.

Here’s the deal: 2 players were playing in trio mode in CoD Warzone and ended up with a cheater on their team. However, they did not want to win with the help of a cheater, so they took the cheater by vehicle to the sea.

The fitting clip has caused a lot of excitement and agreement. It is celebrated that the 2 players weakened their own team so that other players wouldn’t be disadvantaged.

Cheater taken to the sea – by his own teammates

This is the clip: The video has already received almost 12,000 upvotes and numerous comments on reddit (as of April 30 at 11:30 am). We embed the clip here:

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To eliminate the cheater, the players used a vehicle. The cheater had sat on it to eliminate other players during the ride. The fair teammate drives the car with the cheater towards the sea and jumps out at the last second. The cheater continues into the sea and is eliminated while the fair player survives.

How is the clip received? There are numerous comments praising this action. We include a selection here:

  • Ripper– writes: “You are a damn hero.”
  • tlamere suggests: “There should be an exclusive business card named ‘Anti-Cheat’ for all who do something like this.”
  • NuckinFutsCanuck thinks: “One day there will be a statue with your name.”

Generally, actions against cheaters are very popular among players. Unfortunately, Warzone still struggles with a cheater problem, so players who fight against cheaters are always welcome. For example, thousands of viewers observed a cheater who failed mercilessly in crucial situations in the game despite using an Aim-Bot. The failure of the cheater was the viewers’ delight.

What are the developers doing against cheaters? Much and yet too little. Most recently, the developers announced that they would even impose hardware bans against cheaters and regularly remove thousands of cheaters and bots from the game.

Nonetheless, the cheater plague in Warzone is significant. This is partly because CoD Warzone is free. After a ban, a cheater simply creates a new account and continues cheating diligently. Even some of the best players in CoD Warzone are supposedly cheating. You can read about the story behind this here:

World record holder in CoD Warzone is said to be a cheater – professional exposes him

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

In Hood: Outlaws and Legends, heists don’t go as planned – And that’s good

Hood: Outlaws and Legends is around the corner. You can expect a mix of medieval action and stealth gameplay like in Assassins Creed or the classic Thief. We at MeinMMO asked the boss how the online game plans to captivate you for months, what the PvE and PvP aspects entail, and whether a heist is worth it.

Here’s what to expect in Hood: Do you know Robin Hood? Of course, everyone knows the sharpshooter and master thief. “Hood: Outlaws and Legends” reinterprets the English folktale. The focus is not on a shining hero, but on a band of four shady rogues that you embody for exhilarating heists.

  • While sneaking and looting, you will face not only the king’s henchmen but also the nasty sheriff. Oh, and the deadliest opponent of all: real players!
  • Hood: Outlaws and Legends is an online multiplayer title. Two competing gangs of thieves, each with 4 players, try to empty a fortress simultaneously.
  • You can choose to steer clear of each other, sabotage the other gang, or attack directly – but only one can escape with the loot. These elements are referred to as PvEvP. You will be dealing with real people, but also computer-controlled enemies simultaneously. This can be seen, for example, in For Honor or Hunt: Showdown.
  • You rely on weapons, various skills, and stealth mechanics. Depending on the class, your options change drastically.
  • Hood releases on May 10 and costs €29.99 for the standard version. Additionally, there is the Year-1 edition, which costs €49.99 and includes the season pass for the entire first year. Many new contents – such as new maps and characters – will also be available for everyone free during the individual seasons. If you pre-order the game, you’ll receive early access on May 7.

The GamePro has already introduced Hood: Outlaws and Legends as part of Find Your Next Game 2021. Here you can find everything about the setting, the individual classes, and the gameplay: Hood: Outlaws and Legends is a brutal co-op mix of Assassin’s Creed and For Honor.

Because you had many questions about the heists in the dark medieval setting, we pestered the developers with inquiries. This way, you can get a better picture of Sumo Digital’s upcoming adventure after this article.

How will Hood ensure that the co-op heists always feel unique?

Boss discusses Game of Thrones and gangster movies in interview

Who speaks in the interview? MeinMMO managed to interview Andrew Willans, the Game Director of Hood: Outlaws & Legends, about the new multiplayer title. Willans has been working primarily in Newcastle, England, on Hood for 3 years. He has been developing games since 2007 and was previously involved in Ubisoft’s The Division and Watch Dogs.

Which games were your inspiration for Hood regarding gameplay and setting? What sets Hood apart from these games?

Willans: Thief would be an obvious starting point. It’s a classic medieval stealth crime game and was definitely a reference point in early development. We also looked at all the games that attempted to replicate the tension and excitement of a bank heist, such as Payday, but also titles like Hunt: Showdown, which have notable influences from the PvPvE genre.

Ultimately, however, our main reference points came from heist films, which adhere to a three-act structure:

  • The assembling of the crew
  • The cracking of the vault
  • and then the escape and chase

We always wanted to present a more mature version of the “Robin Hood” legend, so TV series like “Game of Thrones” were another regular touchstone we wanted to capture regarding atmosphere and the degree of violence.

A good impression of the gameplay and the dark atmosphere is conveyed by the 4-minute trailer for Hood:

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Where do you see your target audience? What types of gamers should check out Hood?

Willans: It’s a bit evasive to say that it’s a mid-core game [between casual gamers and hardcore gamers]. But honestly, that’s exactly our goal.

We have some fantastic precision shooting mechanics that will appeal to sharpshooters who usually get their kicks from first-person shooters. We also have accessible “hack n’ slash” melee combat that is more forgiving while you’re still finding your way around the world.

That shouldn’t imply that the combat lacks depth – we have a stamina system, blocking, parrying, and a wide range of attacks as well as ultimate abilities, throwable equipment, passive skills, and perks.

I truly believe there’s a playstyle for everyone.

The outlaw gang: Mystics wield a flail, Rangers are hidden archers, Brawlers are armed with heavy hammers, and Hunters have a crossbow and a hidden blade

How does co-op gameplay work in Hood? Is it for people who enjoy a community experience, or do I need to be fiercely competitive?

Willans: It is possible to commit a heist as a lone wolf, but it’s definitely not the easiest way to do things. Working as a team to coordinate offensively and defensively definitely increases the chances of victory.

Hood starts with a pure PvE training mode. Training allows you to improve the skills you’ll need for heists in the main game. And we will expand our PvE features post-launch, as PvE is a popular theme in our growing community.

How will Hood lure you into the medieval world for months?

A major issue with many service games is giving players reasons to log in diligently even after the hot release phase. Well-known titles like Anthem have failed in this regard. We wanted to know if Hood can provide variety in the coming months and in each match.

How do you plan to ensure gameplay variety in every match? Each match should feel unique; how will Hood achieve that?

Willans: To create variety and prevent predictability between sessions, many factors change randomly with each heist as the maps load:

  • The path of the sheriff
  • The routes of the AI patrols
  • The locations of the capture points (zones for respawning)
  • Even the treasure vault changes its position between buildings and floors

Players will become familiar with playstyles and outlaws that work better on certain maps than others, but heists rarely go according to plan, and two rounds seldom play out the same way.

At launch, Hood will offer you 5 expansive areas. The individual maps are split into different zones. Depending on whether you’re sneaking into an abandoned church in a foggy graveyard, scaling a massive fortress, or moving unseen across a marketplace, your approach will change.

It is in the nature of the PvPvE structure that random actions by players (both friends and foes) can completely alter the course of the game. I believe the core heist mode will keep players actively exploring the best tactics for success for a long time.

Here’s why you should fear the sheriff: The strongest PvE opponent in a round is the sheriff. The heavily armored fiend is immortal and can kill you with just one blow. However, you need to get close to the colossus, as he carries the key to the vault.
You can temporarily stop the sheriff with brute force or finesse, but he’s always on your tail. It’s almost like dealing with the walking terror Mr. X from Resident Evil.

Hood aims to be a continuously evolving service game. How do you plan to keep players motivated long-term?

Willans: We have a ton of content in the pipeline. Over the last few years of development, we’ve had so many cool ideas that we had to put on hold. Operating a live game means we can deliver these ideas in the upcoming seasons.

We are also very interested to see how our community reacts and to understand what is most important to the players: Do they want more hardcore modes, more social features, or something else?

Here you can view the planned roadmap for the first year of Hood:

The blue contents are free for everyone – the golden entries belong to the Year 1 Season Pass

Could you give us an example of character development and upgrading/progression? So how different will my Hunter be later from another Hunter?

Willans: We have a whole range of cosmetics for outlaw costumes and weapons. There’s also a unique perks progression based on character level (XP) and the coins in your pocket.

The perks are the only feature that directly impacts gameplay, and we wanted to avoid any kind of min/max arms race. In most cases, these perks will allow you to further tailor outlaws to your playstyle. However, you will have to consider trade-offs. For example, if you want increased damage for long-range shots, then your short-range shots will be weaker.

Each outlaw will have 3 perk slots, and players can choose from a selection of unlocked perks to fill these slots.

Are you a good or a bad Robin Hood?

Hood presents players with a moral decision after each round: Should I give the loot to the poor or keep the stolen goods – what was the idea behind this game mechanic?

Willans: We wanted to use the fantasy of Robin Hood as part of our economic system. After each heist, you are confronted with the “scale of justice.” All the gold from the heist is split into 2 pots: one for the populace and one for “the pocket.”

It’s then up to you to further divide the gold between these two pots.

  • If you invest more in the people, the hideout level rises, and you can unlock more items for the shops there.
  • If you invest in your pocket, you’ll have more coins to spend in the shops.
  • We wanted to confront players with the decision of whether to invest in a future goal or in the immediate goal, and that felt like an interesting way to contextualize the fantasy [of Robin Hood].
To access the loot, you must first get past the heavily armored sheriff

Teamwork makes the heist twice as fun

How will player matchmaking work in Hood?

Willans: Ahhh, the secret ingredient [laughs]. The matchmaking is skill-based but also takes into account the team’s wins and losses.

We hope it will still be easy to join a lobby and jump straight into a heist. Alternatively, you can invite your friends to join you in the forest hub. Prepare your gang there and then jump into the lobby with your completed team.

What social features would you particularly highlight in Hood?

Willans: We have a pretty solid “input and mark” system that works with just one click – for those who don’t want to use the in-game voice chat or party chat. We also have a command wheel with commands through which you can share tactical information with your team, such as “Go here,” “Defend,” “Attack,” and so on. In the coming seasons, we will also expand the social features.

At this point, a thank you to Andrew Willans in Newcastle, who readily answered our questions.

Rustic bandit action hits my sweet spot

I must confess that I am really looking forward to Hood: Outlaws and Legends. This is partly due to the fact that I am a huge fan of the setting. I devoured For Honor – the rustic sword fighting action perfectly matches my taste.

My favorite part is the battles where I have to compete simultaneously with players and NPCs – if the real players are too strong, I just focus on the AI-controlled henchmen and always have a feeling of accomplishment. Hood seems to take a similar approach. Especially the expansion of the PvE features should be music to the ears of many interested parties.

However, it’s important to approach Hood with care. Despite action-packed sequences and skills, tactics are in focus. An immortal nemesis sheriff and exploring optimal routes and heist strategies provide variety. However, this also somewhat reduces direct action. But when a risky plan pays off, the joy of the well-deserved loot should be high.

Hood is clearly aimed at players who also want to compete with others. These PvEvP aspects should therefore be appreciated. If you don’t have the urge to take others down or ambush them from behind, you may be in for a rude awakening.

Especially the decision to make a large portion of success not dependent on having the strongest gear I find very appealing. Thus, even casual gamers can keep up as long as they play smart and have found their playstyle. The classes available at launch should have something for everyone.

My favorite so far is the Hunter, who masters both close and ranged combat and instantly reminds me of Assassins Creed. I’m looking forward to finding out how strong the individual classes will be in comparison and whether each rogue truly has a reason to exist starting May 10.

Philipp Hansen

Author at MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

Competitor for Diablo and Path of Exile comes to Steam and Mobile in 2021 – Watch the Trailer here

Developer Need Games has released a new trailer for the action RPG Undecember. It shows the first fast-paced gameplay scenes reminiscent of games like Diablo or Path of Exile (PoE). MeinMMO shows you what is known so far about the hack and slash.

What is Undecember? It is an online action RPG from developer Need Games. Not much is known about the game so far. One thing is certain:

  • It will be an online action RPG and hack and slash game
  • It will be played from a top-down perspective, as is common in well-known genre representatives like Diablo and PoE
  • It is expected to offer extensive character development systems
  • PvP, dungeons, and raids will be included

The game was already presented in 2020 and comes from former developers of the MMO Lost Ark. We reported back then about the possible competitor for Diablo 4.

Now Need Games has released the first trailer, which we show you here:

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Fast-paced gameplay reminiscent of Diablo and PoE

What does the trailer show? The video shows some combat scenes from Undecember. You also get a first impression of the different classes of the action RPG. What they are called is still unknown.

A few classes can already be clearly distinguished:

  • A warrior with sword and shield
  • Wizard with different elemental spells
  • A kind of agile rogue
  • A warrior with a two-handed weapon
  • A archer class

Additionally, you can see the dark graphic style, hordes of enemies, and some large foes that are likely the game’s bosses. Overall, it strongly reminds of Diablo, with the art style oriented towards similar dark fantasy.

In Undecember, you slay through countless enemies.

Diablo competitor from former Lost Ark developers?

Why could it compete with Diablo 4? Need Games, the team behind Undecember, has experience in developing action RPGs (Lost Ark) and mobile games (Lineage 2 Revolution). Both games were quite successful.

Developer Smilegate was able to earn more than $26 million within just two months after the beta launch of Lost Ark at the end of 2018, according to FreeMMOStation (via FreeMMOStation.com). Lineage 2 Revolution recorded over 5 million users at the beginning of 2018.

Whether Undecember can really compete with the giants of the genre remains to be seen until we know more about the game.

When is Undecember supposed to be released? The game is currently announced for the second half of 2021.

For which platforms will Undecember be released? The action RPG has been announced for PC and mobile devices. The developers have not yet mentioned a release date. However, crossplay between PC and smartphones is an option.

What do you think of Undecember? Is the game interesting to you? Let us know your opinion.

If you are impatiently waiting for Diablo 4, we have some alternatives for you: 10 new hack and slays are coming in 2021 while you wait for Diablo 4

This is an AI-powered translation. Some inaccuracies might exist.

New online RPG coming to Steam in 2021 – Shows action-packed battles and strong graphics

The Vanshee is a new online RPG for PC. The game from Japan showcases action-packed and combo-heavy battles in its first trailer, as well as photorealistic graphics. The release is planned for 2021 on the Steam platform.

What kind of game is this? In The Vanshee, you fight in a post-apocalyptic world in big cities and forests against various monsters. Weapons like swords and scythes, as well as firearms like rifles are used. There will be no fixed classes.

In the first gameplay trailer, you can see many action-packed combat scenes. The character jumps from enemy to enemy, unleashes massive AoE attacks, and can hold opponents in a kind of stunlock with combos. The stylish graphics stand out in particular.

The movement in The Vanshee also seems to play an important role. The character deftly and lightning-fast dodges enemy attacks. Additionally, the player swings from house to house like in parkour at first and can later jump particularly high and use a zipline.

When will the game be released? According to the website MMOCulture, the early access release is still planned for 2021 on Steam (via MMOCulture). There is no exact date yet. It is also unclear whether it will initially only be released in Korea or worldwide in 2021.

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Multiplayer, beautiful graphics, and no fixed classes

What is known about the game so far? The Vanshee will be an action RPG with an online feature. In the trailer, primarily one character is seen alone in the fights, but a multiplayer feature has already been confirmed.

The developers have also announced that there will be no fixed classes. The playstyle will depend on your equipment, which you can unlock and upgrade through crafting and enhancements.

The game is being developed in Unreal Engine 4. The developer described the graphics as “photorealistic,” which at least the trailer shows. However, there are no further details available yet.

Where does the information come from? The Japanese developer LINE Games held a media event in South Korea and announced several new games, including The Vanshee.

What kind of company is this? LINE Games is based in Tokyo and was founded in 2000 as a subsidiary of a Korean company. The developer is primarily known for Icarus Eternal, a mobile version of the MMORPG Riders of Icarus, and Smash Legends, also a mobile game.

However, The Vanshee is set to be a purely PC game. Additionally, LINE Games is currently working on an MMORPG for PC, but there is no detailed information about it yet.

What do you think of The Vanshee? Does this action RPG appeal to your style?

If you’re looking for more new multiplayer titles set to release in 2021, you can find them here: New games 2021: Releases of MMOs and multiplayer games

This is an AI-powered translation. Some inaccuracies might exist.

World of Tanks starts disastrously on Steam – Reviews tear apart the tank MMO

Wargaming’s actually very popular online game World of Tanks (WoT) has finally launched on Steam. However, it is currently receiving many negative reviews there. We explain why that is.

When did World of Tanks launch on Steam? The launch on Valve’s platform took place on April 29. Since that day, you can experience the thrilling and action-packed tank battles on Steam as well. Of course, just like before, it’s free.

It includes over 600 historical vehicles, divided into 5 classes that you can even customize. So, it’s the same game that you can also download from the official website and play via the own client. Even crossplay between the launchers on PC is supported.

How are the reviews? As of April 20 at 11 AM, World of Tanks has a rating of 34 % from 915 votes (via Steam). This results in a “mostly negative” rating. And this, despite the fact that the game has even won four Golden Joystick Awards (via WoT’s website).

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The trailer actually set the stage well for WoT’s Steam launch.

WoT players are upset about one specific thing

Why are the reviews so bad? The negative ratings mainly come from veterans who have been playing WoT for many years. They are upset about one specific thing: It is not possible to transfer the old WoT account to Steam. Anyone wishing to play on Valve’s platform must create a new account and start from scratch.

Here we summarize some opinions from the Steam reviews for you:

  • “Sancheesiest notes (via Steam): “You cannot use your existing account. The developers claim there is a technical limitation, but everyone knows they could have done it if they really wanted to.”
  • Masterpupil explains (via Steam): “I have been around since early 2011 and even played the game professionally once, but I just can’t recommend it on Steam. The main problem is clearly the fact that all existing players have to create a brand new account.”
  • Mootality agrees (via Steam): “You cannot log in with your existing account. Stay away if you already have an account. Otherwise, it’s the same game.”
  • Schildkröti is quite angry (via Steam): “One cannot log in with their existing account. Even before the release here on Steam, it was said that it was technically not possible. But it is technically possible; other developers like EA and Gaijin have done it too. Or did they perhaps do magic???”

But those who start from scratch also have a lot of fun with WoT, as some other reviews show:

  • “AguilaDeAcero writes (via Steam): “Fantastic game! I am a longtime player of War Thunder, but I can see how much love has gone into the presentation, gameplay, and ambience of World of Tanks.”
  • Stiffbeard Hardnut explains (via Steam): “Don’t let the negative reviews deter you. WoT is a brilliant and unique game that has a lot to offer and possesses a high replay value.”

What do the developers say about the situation? Wargaming has only explained so far that it is technically not possible to link the accounts so that players can use their previous progress on Steam.

Can you understand why some WoT players are upset and are now punishing the game on Steam? Would you have wished that Wargaming made it possible to transfer the previous account to Steam?

World of Tanks is among the 6 online games you can especially enjoy with your friends during lockdown.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer
  2. Steam

Twitch streamer plays Path of Exile for 12 days hardcore – even flamers pay respect

Streamer Quintin “Quin69” Crawford completed the new league in Path of Exile live on Twitch. He was on air for 12 days during a Subathon. The marathon officially ended with the death of the opponent “The Maven” and a middle finger to the Twitch chat.

This was the idea: Since Ludwig streamed continuously for 31 days and generated over a million US dollars in revenue, “Subathons” have become a trend on Twitch. While Ludwig just lived life and streamed it on Twitch, the “God Gamer” and action-RPG specialist Quin69 set himself a clear goal:

  • Quin69’s stream began with the start of the new league “Ultimatum” of Path of Exile
  • Quin played “Hardcore” and at the hardest difficulty of the new league, without accepting help from others – so he was not allowed to die and could not accept items from others
  • For every subscription he received, the stream extended by 40 seconds

Most of the time, viewers could watch Quin69 play during the 12 days, but they could also accompany him shopping or watch him sleep. His entire life was streamed during those 12 days.

Streamer kills “The Maven” after 12 days of gaming

This is how the stream ended: Quin69 actually managed to complete Path of Exile. The Subathon lasted 12 days and formally ended with the victory over the dangerous boss opponent “The Maven.”

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After the kill, the stream’s countdown could not be extended further and expired a day later. The sleepy Quin69 eventually turned off the Twitch stream under the laughter of the chat shortly after waking up.

The Subathon ended with him showing the middle finger to the chat.

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This is how it is discussed: Quin69 is clearly the most popular streamer for Path of Exile. He doesn’t take himself too seriously. The community on Reddit likes to tease him, and some criticize him. Because usually, people don’t watch streamers for their skill (since the true experts don’t stream but only comment), but because they are entertaining:

  • Initially, there is teasing: Quin69 may have completed Path of Exile, but with a totally defensive build that focused only on bleeding damage and did practically no DPS.
  • However, even the hardcore flamers admit: “That was good work,” as gaming for 12 days and completing it consistently is quite an accomplishment.
  • One flamer says: Quin might have some slight brain damage, but he is still much better than the memes suggest. It was very cool to watch him play Path of Exile in a completely degenerate manner.
  • Another added that Quin69 is surely better than 99% of his Twitch chat, who think they know everything better. They surely wouldn’t have even defeated Maven in softcore.
More on the topic
Twitch streamer finds innovative way to be tormented by viewers
von Schuhmann

Streamer is successful but remains in the niche

Was the stream worth it for Quin69? Yes, the event stream was certainly worthwhile for Quin69. However, it shows once again that the world is unfair. Because the streamer is quite successful by his standards, but remains in a niche.

  • In the last 14 days, Quin69 was practically always on air on Twitch. With 314 hours, he averaged 22 hours a day.
  • During this time, he had an average of 13,600 viewers – at peak, there were 44,000. The numbers are approximately in his upper normal range.
  • In contrast to Ludwig, Quin69 is a niche streamer for Diablo and Path of Exile, which is why his channel only grew by 8,000 followers during this time. Regarding subscriptions, he gained a few, but with about 15,000 paid subscriptions on Twitch, he is only in 49th place on Twitch.

In contrast, Ludwig was significantly more successful, although Quin69 certainly delivered the much more impressive performance in gaming.

Ludwig streams for 31 days, breaks sub-record on Twitch – Ninja congratulates sadly

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dotesports

YouTuber buys $360 PC at China shop, gets surprisingly a lot for the money

A YouTuber buys a gaming PC on AliExpress for 360 dollars. In the end, he is pleasantly surprised by the performance. Because the 360-dollar PC is more powerful than it seems at first. Because you can even play reasonably well on the device, if you make compromises on graphics.

This is what it’s about: YouTuber Dawid Does Tech Stuff regularly presents gaming PCs and especially pre-built PCs on his channel (via YouTube.com). He disassembles these PCs and tests their value.

Now he has ordered a gaming PC for 360 US dollars in a recent video. After the last gaming PC from AliExpress was a stressful endeavor, he wanted to find out what he actually gets for nearly 400 US dollars. For the “predecessor” he had spent 1400 US dollars.

Who is AliExpress? AliExpress is an online retail platform that enables small businesses in China and other countries to offer products to online buyers worldwide. Some refer to AliExpress as the Chinese eBay. Similar to eBay, many merchants roam here, some more or less well-known.

In his video description, he explains that he didn’t expect much for 360 US dollars, yet the computer from AliExpress was “significantly more interesting than he had thought.”

Pre-built PC for 360 US dollars manages to surprise the tech YouTuber

This is his first impression: The package with the gaming PC arrives well packed at the YouTuber. But at first glance, Dawid notices that the graphics card is missing – at least it is not visible.

Only upon opening the case does he find the graphics card. Because it is sealed in bubble wrap and not connected. A gaming PC without a graphics card would have been a really bad deal.

The build quality of the system is average. The motherboard is not properly screwed to the case and screws are missing. There is cable management, but it is chaotic and more utilitarian than sensible.

Here’s what’s inside the 360-dollar computer:

  • The gaming PC features an Intel Xeon E5-2640 as the processor. This is quite an old CPU that was released in 2012. The Xeon series is usually used in servers and workstations. You can now find the processor on eBay for 30 – 40 euros.
  • The processor is built on a Chinese motherboard from the manufacturer Huananzhi. According to a comment under the video, Huananzhi is considered one of the better hardware manufacturers in China, and the currently best motherboard is installed here.
  • The graphics card is an ATI HD 6750. The graphics card is from 2011 and was once a mid-range graphics card that at least supports DirectX 11. You can find the graphics card for about 30 euros on eBay. The biggest problem with the graphics card is the very small video memory of only 1 GB.
  • According to the YouTuber, 8 GB of RAM is acceptable for this price range, but is on the lower side for a gaming system overall.
This is what the 360-dollar PC looks like. Very simple and without RGB, but with a plastic side. Source: YouTube

What performance does the PC have? The performance of the device is surprisingly strong. At least YouTuber Dawid is more than positively surprised:

  • In GTA V, the PC achieves at least 40 FPS at a resolution of 1440×900 with medium to high details. Higher resolution is not achievable in GTA V. Dawid finds the performance “surprisingly good.”
  • CS:GO runs with high details at Full HD at about 80 – 90 FPS. This is also where excellent temperatures for CPU and GPU are noticeable.
  • Fortnite runs with 3D Resolution at 100% and view distance at maximum at least at around 30 FPS. Reducing the 3D Resolution noticeably increases the framerate, but the game also doesn’t look good anymore.

This is his conclusion: His final conclusion is quite positive. Aside from build quality issues, the 360-dollar system features surprisingly fast hardware, with which you can easily play some games.

The cooling performance of the graphics card and processor can also convince and completes the positive overall picture. A comparable gaming PC from Amazon that also cost 360 US dollars offered significantly less for the money.

Even compared to the 1400-dollar PC that he also tried out, the setup is impressive. The computer starts immediately without blue screens or other technical problems, and Windows works (partly in Chinese) without major issues.

The entire video from Dawid is embedded in this article. Here you can watch him dismantle the PC with more or less enthusiasm:

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The official video on YouTube by Dawid Does Tech Stuff.

Another YouTuber also did the test with the 400-dollar PC: YouTuber Austin Evans bought a gaming PC on Amazon for 450 dollars and tested what he gets for the money. Unsurprisingly, not everything that says gaming is actually gaming.

Why Video Memory (VRAM) is so Important for the Graphics Card

The gaming system features an ATI HD 6750. This still offers considerable performance, but its biggest issue is the low video memory of 1 GB.

What is video memory? Video memory is abbreviated as VRAM, which stands for “Video Random Access Memory.” This is particularly fast memory that can only be accessed by the graphics card. Here, the graphics chip stores files needed for calculations.

The larger the memory, the more data can be stored here, and the graphics card has more room before data has to be deleted or moved from memory. Certain games even refuse to start if the graphics card memory is too low for what the graphics card officially offers.

What to consider when buying: If you want to buy a graphics card when you can get it at a fair price, you should ensure that the graphics card has at least 6 GB of video memory.

4 GB was considered sufficient until a few years ago, but this quickly becomes a problem with modern titles. Especially at high resolutions beyond Full HD, such as WQHD or 4K, video memory plays an important role.

VRAM is also becoming increasingly important for ray tracing. The GeForce RTX 3080 was criticized for its small video memory. Because this graphics card only has 10 GB of video memory, which might be too little for ray tracing in the long term. That’s why many are hoping for a 20-GB upgrade for the RTX 3080 or a Ti version.

MeinMMO editor Benedikt Schlotmann has now bought a 6-year-old AMD graphics card and with it, gaming is surprisingly good if you don’t care about high details or very high resolutions. However, there are some things to consider when buying used.

This is an AI-powered translation. Some inaccuracies might exist.

Rapper is racially insulted in CoD Cold War – Takes revenge immediately and impressively

During a livestream of Call of Duty: Black Ops Cold War, rapper T-Pain was racially insulted in a lobby. This was followed by a challenge from the rapper with an epic match.

What is it about? T-Pain is known for his hits like “I’m Sprung” and “I’m ‘n Luv” and many other songs as a rapper and RnB singer. Besides music, he indulges in his passion for video games. Over half a million people follow his Twitch channel, where he plays games like Among Us, Overwatch, or Call of Duty: Warzone / Cold War.

One of his videos featuring a match from Call of Duty Black Ops Cold War is going viral (via Kotaku.com). Before the game, the rapper is heavily insulted. He then says he wants to take out “everyone” who insulted him and shows that he is serious about it.

This is how the rapper deals with his opponents

How it all started: The highlight video of T-Pain’s livestream begins in the lobby of a CoD Cold War match. In the general voice chat, players can be heard talking to each other through their microphones.

T-Pain watches closely as things like “F*ck ‘Black Lives Matter'” are said in the voice chat, and the N-word is repeated. You can assume that at that moment, he is memorizing the names of the opponents who use this language.

We will embed the TikTok video of this stream highlight here in the article. Over 1.5 million users have already watched it:

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This is how the rapper took revenge: The video jumps straight into the action and shows T-Pain taking out an opponent. “I want every single one of them,” he announces to his team.

He takes out the next one and repeats, “I want every single one of them!” With more kills, the mood heats up, and the streamer gets louder. “I want them all. I want them ALL. I WANT THEM ALL. I WANT THE WHOLE THING!” The rapper screams in the stream, demanding that the opponents delete all their black skins from the game.

What do the viewers say? In the comments, viewers quote T-Pain’s remarks and celebrate how he put the players with racist comments in their place. User bruinsguy88 says, “That felt so good for me, and I wasn’t even playing with him.” Overall, the clip is well-received in the comments.

What do you think of T-Pain’s actions, and how do you deal with such players in Call of Duty? Share your experiences in the comments on MeinMMO and discuss respectfully with other players about how to best keep such people in check.

Find out here if CoD Warzone is worth it again with Season 3

MeinMMO, GameStar, and GamePro stand in solidarity with the ‘Black Lives Matter’ movement and tolerate no discrimination. We sincerely thank all those who advocate for respectful coexistence in our communities. Our thoughts are with all those affected. Take care of yourselves.

This is an AI-powered translation. Some inaccuracies might exist.

LoL Wild Rift: Tier List – The best champions for each position

The beta for League of Legends: Wild Rift has started and the first players are on the servers. We from MeinMMO are there and have created a tier list to recommend you the best champions for each position.

What does this tier list show? In Wild Rift, you currently have 61 champions to choose from. But not all are equally strong. Especially in competitive games, it’s about finding the best characters to win your matches. Exactly there we want to help you.

Below you will find a tier list for each position. These are sorted by their usability. At the top is the S-tier. Then come A-, B-, and C-tier. Characters in the C-tier are still playable in their respective position, just significantly weaker than the other characters.

New champions have already been announced, even ones that are not supposed to exist in the PC version.

How was this list created? The list is based on personal experiences, especially in the area of midlane, AD carry, and support, and more than 40 matches. We have been able to play Wild Rift for several days and have compared the mobile version with the classic LoL in a preview report.

At the same time, tier lists from Rankedboost and Wild Rift Builds, as well as the videos from Excoundrel (Challenger player), Noyce Gaming and Furor Gaming have been used. All these infos and conversations with other players have led to the creation of these tier lists.

The list was created on December 10 for Patch 1.1 and is constantly updated. The last update took place on April 30, 2021, and addresses the state of Patch 2.2.

Midlane Tier List

S-TierGalio
Katarina
Orianna
A-TierAhri
Akali
Corki
Diana
Fizz
Gragas
Yasuo
Zed
B-TierKennen
Lux
Pantheon
Seraphine
Twisted Fate
C-TierAnnie
Aurelion Sol
Ziggs
LoL Gothic Orianna Skin
Orianna is one of the strongest champs in the midlane.

What makes the S-Tier characters so strong? Orianna deals a lot of damage and can constantly deal damage in the lane with skill shots. Due to the adjusted regeneration in Wild Rift, she rarely runs out of mana. This makes her an uncomfortable opponent.

Zed has the big advantage that his ability kit benefits greatly from locking onto a target. This makes the character easy to control on a smartphone. Additionally, he brings a great damage potential.

Toplane Tier List

S-TierDarius
Olaf
Malphite
A-TierCamille
Fiora
Gragas
Jax
Kennen
Wukong
B-TierAkali
Dr. Mundo
Garen
Nasus
Pantheon
Singed
Teemo
C-TierJarvan IV
Lee Sin
Tryndamere
Vayne
Zed
Olaf lol
Olaf is a beast in the jungle and in the toplane.

What makes the S-Tier characters so strong? Olaf is the perfect toplaner to dominate a match on his own. Because if you win your lane and get a kill or two, you can quickly influence the entire game from there. With his abilities, he can quickly defeat minions and keep opponents at bay with his axe throw “Undertow”. Other melee champions, in particular, have a hard time with Olaf.

Malphite is a solid tank pick for the toplane and shines more in team fights later on.

Darius, on the other hand, is a strong melee fighter and can deal a lot of damage. He should not be underestimated in the toplane.

Jungler Tier List

S-TierEvelynn
Lee Sin
Olaf
A-TierAmumu
Graves
Gragas
Shyvanna
Vi
Wukong
B-TierJarvan IV
Jax
Master Yi
Xin Zhao
C-TierMalphite
Nasus
Tryndamere
Lee Sin Wild Rift LoL
Lee Sin was only released with Patch 1.0, but dominates the jungle.

What makes the S-Tier characters so strong? Lee Sin is by far the strongest jungler in the game. He is versatile, fast, and strong in ganks. However, he is not so easy to control, especially on a smartphone.

Alongside Lee Sin, Gragas and Olaf are currently quite strong. They deal a lot of damage and can gank lanes well.

AD Carry Tier List

S-TierKai’S
Xayah
A-TierDraven
Ezreal
Jhin
Jinx
Miss Fortune
Tristana
B-TierAshe
Vayne
Varus
C-TierTwisted Fate
LoL PsyOps Ezreal - Prestige Edition
Although Ezreal has already been nerfed, he is still A-Tier.

What makes the S-Tier characters so strong? Ezreal has an incredible number of skill shots that annoy enemies in the lane and deal damage. Due to the adjusted regeneration, he rarely runs out of mana.

Jhin, on the other hand, excels with his high damage and is particularly stronger than Ezreal with a crit build in the late game.

Support Tier List

S-TierAlistar
Braum
Jannah
Leona
A-TierBlitzcrank
Lulu
Rakan
Seraphine
Sona
B-TierNami
Pantheon
C-TierAnnie
Soraka
Braum is currently the strongest support, closely followed by Alistar and Leona.

What makes the S-Tier characters so strong? Braum is tanky and offers an incredibly good set of abilities. His first ability, Winter’s Bite, is particularly useful in the early game to deal some damage, while his ultimate, Glacial Fissure, is a power move in the late game with the knock-up.

Alistar, on the other hand, offers an immense amount of CC, is still tanky, and is thus a strong supporter.

Blitzcrank is especially popular and successful because he can pull enemies towards him. This can be done very precisely with a bit of practice on the smartphone. Especially now, when there are still some issues with controlling and the speed of the game, Blitzcrank is really strong.

Wild Rift is considered by us at MeinMMO to be one of the best games you can play on smartphones. You can find more interesting titles in this list:

The 7 best free PvP games for iOS and Android

This is an AI-powered translation. Some inaccuracies might exist.

MMORPG Swords of Legends talks about free updates and Pay2Win

Publisher Gameforge has talked about how you will get updates and expansions in the MMORPG Sword of Legends Online (SOLO) and what the situation is with Pay2Win.

What is SOLO? The MMORPG Sword of Legends Online focuses on story and quests, targeting fans of theme park MMORPGs. There are dungeons and raids, housing and world bosses, as well as PvP, which runs separately.

It is a Buy2Play game, for which you pay between 40 and 100 euros depending on the package. In an in-game shop, you will find cosmetic items that allow you to customize your hero.

You create your hero based on 6 classes and level up through fights and quests, which make your character stronger and grant new skills.

The trailer introduces you to the MMORPG:

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You will get new content in SOLO for free

How will new content be distributed? Since SOLO is a Buy2Play MMORPG, the question arose about how addons and additional content will be released. Will the publisher Gameforge possibly charge for this?

Gameforge has clarified this now. It was stated that the current plan is to release new content such as updates, additional classes, and expansions for free. So you will not have to pay extra, and no one will be excluded from new content.

This aligns Sword of Legends Online with the model of Black Desert Online, which is regularly expanded with free content such as new areas or classes.

When will the updates be released? Regular updates are supposed to be released every few weeks. There is no exact schedule. For larger expansions, such as the increased level cap that exists in China, you will have to wait a bit longer.

What about a Battle Pass and Pay2Win? SOLO will get a Battle Pass, which will start only after the launch of the MMORPG. In the Battle Pass, you will find cosmetic items, just like in the in-game shop. There should be no Pay2Win items. EXP boosts, for example, have been explicitly excluded.

Generally, cosmetics play a significant role in SOLO. Players should have many options to customize their characters. Additionally, a wardrobe system will be implemented, allowing you to change and adjust your hero’s appearance very easily.

What other information was shared in the new livestream?

  • The current running alpha is under an NDA, the beta is supposed to function without an NDA
  • After the beta, progress will be completely reset
  • There is one server in EU and one in NA
  • There are no random elements when upgrading equipment
  • There are no tickets that restrict multiple visits to dungeons, but you only receive “meaningful rewards” – that is, the important and good rewards – once a day or per week (depending on the dungeon)

What do you think about Sword of Legends being financed purely through cosmetic items and that content updates and expansions will also be free?

Do you want to learn more about the endgame of the MMORPG SOLO? MeinMMO author Alexander Leitsch has already summarized the most important points: This is what the endgame looks like in the new MMORPG Swords of Legends.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MMORPG.org.pl

FIFA 21 lets you choose the Bundesliga TOTS yourself – Here is the link to the voting

In FIFA 21, the voting for the Bundesliga TOTS has started. Here you will find out who is in the voting for the Bundesliga Team of the Season.

What’s included in the voting: The Team of the Season showcases the best players of the season with extremely boosted cards. So far, there has already been the Community TOTS, and the Premier League TOTS follows next.

The Bundesliga also gets its own TOTS. Here, players get to vote on which football stars deserve the boosted cards. The voting takes place on the official EA Sports website.

These players are in the voting for the Bundesliga TOTS

These players you can choose: Overall, you need to build a team consisting of four defenders, three forwards, three midfielders, and one goalkeeper. You can select players from a predetermined list, which will then appear in your personal TOTS voting.

FIFA 21 Bundesliga TOTS Voting
You can fill this team with players

The possible candidates are the following Bundesliga players:

Bundesliga TOTS – Goalkeepers:

  • Casteels (Wolfsburg)
  • Gikiewicz (Augsburg)
  • Gulácsi (Leipzig)
  • Neuer (Bayern)
  • Ortega (Bielefeld)

Bundesliga TOTS – Defenders:

  • Angeliño (Leipzig)
  • Baku (Wolfsburg)
  • Brooks (Wolfsburg)
  • Davies (Bayern)
  • Friedrich (Union Berlin)
  • Guerreiro (Dortmund)
  • Günter (Freiburg)
  • Hummels (Dortmund)
  • Sosa (Stuttgart)
  • Trimmel (Union Berlin)

Bundesliga TOTS – Midfield:

  • Arnold (Wolfsburg)
  • Baumgartner (Hoffenheim)
  • Cunha (Hertha BSC)
  • Doan (Bielefeld)
  • Endo (Stuttgart)
  • Goretzka (Bayern)
  • Grifo (Freiburg)
  • Kamada (Frankfurt)
  • Kimmich (Bayern)
  • Kostic (Frankfurt)
  • Müller (Bayern)
  • Nkunku (Leipzig)
  • Dani Olmo (Leipzig)
  • Sancho (Dortmund)
  • Stindl (Gladbach)

Bundesliga TOTS – Forwards:

  • Bayley (Leverkusen)
  • Gnabry (Bayern)
  • Haaland (Dortmund)
  • Kalajdzic (Stuttgart)
  • Kramaric (Hoffenheim)
  • Kruse (Union Berlin)
  • Lewandowski (Bayern)
  • André Silva (Frankfurt)
  • Wamangituka (Stuttgart)
  • Weghorst (Wolfsburg)

Who ultimately makes it into the Bundesliga TOTS from this selection will be decided by the voting. As soon as there are news about it, we will keep you updated at MeinMMO!

Are you still looking for reinforcements for your team? Then you can find here a selection of top players under 500,000 coins in FIFA 21.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 has a new, strongest weapon – You’re just playing it wrong

The Exotic “The Complaint” is one of the best weapons from Destiny 2. It even has the highest damage. Many people play the sword wrong and never see the absurd damage numbers.

Update 30.04.2021: This article was originally published in November 2020 and has now been adapted to the conditions of Season 13.

Is the Exotic sword worth it? Oh yes! Since its release in Destiny 2: Beyond Light, the exotic sword “The Complaint” has earned a fixed slot in the Guardians’ loadouts. The usage statistics from Season 13 show that The Complaint is even the most popular weapon in the entire game.

Still, many of you are not using the weapon to its full potential. Because if you play the weapon incorrectly, neither the damage is justified, nor is there a noticeable difference compared to legendary swords like the popular Falling Guillotine.

However, with the right gameplay, The Complaint achieves the highest damage value of all weapons currently in the game. Additionally, the Exotic is made for heavy content, where you otherwise fall over in just moments.

MeinMMO explains to you here

  • what makes the Exotic so special
  • how to play The Complaint correctly
  • why you should never carelessly use the new flip attack
  • and how it performs in duels against its competitors

How to obtain the new sword is summarized for you here in the guide:

More on the topic
Destiny 2: Get the new exotic sword “The Grievance” – Here’s how to complete the quest
von Sven Galitzki

[toc]

Using The Complaint correctly without breaking your fingers

You can unleash light attacks with The Complaint, sprinkle in heavy attacks in between, and play the thing like a normal sword. However, you shouldn’t do that, as you don’t need to waste an Exotic slot for that – it would be wasted. Moreover, the damage won’t be that high.

What makes The Complaint special: The uniqueness of The Complaint is the unique perk “Banshee’s Lament.” If you look at the description in-game, you will be greeted by a whole wall of text.

The Complaint

We break down the individual functions of the exotic perk:

  • By holding the block button for a second, you activate the true, destructive form of the chainsaw sword.
  • You will now have a red aura around you for a short time – if you hold the button longer, the aura will last longer.
  • You will immediately notice that you move more slowly in this state.
  • Your light attacks have increased range and can hit up to 3 times.
  • As a heavy attack, you perform a cool flip and hit enemies multiple times with your sword.
  • If you hit enemies while holding the block button or shortly after, you collect stacks for “Banshee’s Lament” – up to a maximum of 9.
  • Additionally, this state activates other bonuses such as shield penetration and damage resistance.

It is essential to note that even your light hits will consume sword energy as long as “Banshee’s Lament” is active. This energy is also consumed when blocking with swords instead of ammunition.

But wait, the sword can do even more: Hits with the Exotic sword grant you health, and this is true even outside of “Banshee’s Lament.”

  • Every hit with the oversized blade returns a little bit of health. The harder you hit, the more health you get back.
  • If you are aggressive enough, you can keep carving through enemy fire like a madman. This allows for a power fantasy that many Guardian classes do not know – unless you are playing, for example, with the Voidwalker.

Playing The Complaint “correctly” in Destiny 2

Follow this approach: When fighting against groups of adds, you can slice through with the normal sword form. The damage is sufficient, you heal constantly and generate ammunition with every second kill.

When you encounter stronger enemies, activate “Banshee’s Lament” and use light attacks – the enemies should melt. If bosses or champions join in, you need the flip attack for maximum damage.

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Maximizing Damage from the Exotic Sword The Complaint

You can now play The Complaint like a normal sword or secure a new moveset and other bonuses by pressing the block button. With all the options available, the question arises: What deals the most damage?

This combination is the strongest:

  • Activate “Banshee’s Lament” by holding the block button,
  • then perform 3 light attacks
  • and follow up with a heavy flip attack.
  • In principle, no enemy can withstand this unless you have a strong end boss before you or are in a raid.

After the 3 hits against a larger target, you directly receive the x9 stack. The whole sequence must happen in a fluid motion, as otherwise the buff quickly fades. “Banshee’s Lament” only lasts a very short moment.

This may seem a bit tricky in the initial attempts and almost feel like a combo from a fighting game like Tekken, but it is definitely worth it.

The “Charged with Light” mod Glowing Blade is a must for sword fighters

How much damage does it actually do? Tests by professionals have shown that The Complaint achieves the highest DPS value of all weapons with the strongest combination.

  • The Complaint deals 169,950 damage with its combo and requires 4 hits (3 light and 1 heavy hit).
  • The new Exotic rocket launcher Eyes of Tomorrow can exceed this value in buffed condition (50% extra damage): If all 6 rockets hit a target, deal 181,600 damage.
  • However, if you buff The Complaint with the mod “Glowing Blade”, you gain 35% extra damage. That is then the combo damage: 229,400.

However, keep in mind that the rocket launcher must eliminate 4 enemies first and consumes significantly more ammunition. However, it can also hit enemies in the air, against which The Complaint has major problems.

What weapons you should still have with you, read here:

More on the topic
3 Loadouts from the Pro that will help you dominate in Season 13 of Destiny 2
von Philipp Hansen

The Complaint vs. Falling Guillotine – which sword is better?

For many Guardians, the legendary sword “The Falling Guillotine” is firmly rooted in their inventory. Is a switch worth it?

What speaks for The Complaint: The Exotic sword was designed to tackle heavy content. In addition to healing, it also has the ability to cut directly through enemy shields.

To penetrate the protection, you do not need the heavy attack. You also bypass Void and Arc shields. Solar shields will explode upon impact.

This directly brings to mind the annoying champions. And again, The Complaint is extremely strong – basically the perfect anti-champion weapon: High burst damage, penetration of their shields (without requiring a corresponding mod!), healing while dealing with the powerful enemy.

Daito Gear Season 11 DungeonArrival Title Destiny 2
The Falling Guillotine

What speaks for The Falling Guillotine: One significant advantage is that the Falling Guillotine is not exotic – so you have the valuable slot free. Moreover, the playstyle with the legendary sword is simpler.

You only need to chain light attacks together and then carelessly unleash the heavy vortex strike after a few hits. In many activities, this is sufficient. Additionally, you also generate Orbs of Power with the masterpiece – something The Complaint (yet) cannot do.

Conclusion: The Complaint is definitely worth its exotic slot. You survive longer and deal the highest damage in the game. However, you also have to commit to the Exotic and master it.

If you are not frequently in endgame activities or have another Exotic you prefer to play with the Falling Guillotine, then you do not necessarily have to change your playstyle.

How does the damage of the two swords compare?

We look at how a godroll of the Falling Guillotine performs against the new Exotic.

The Guillotine increases its damage through “Whirlwind Blade” up to 5 times (WW). The Complaint is shown once as a regular sword and when “Banshee’s Lament” (BW) is active.

The ComplaintThe Falling Guillotine
Light Attack (reg.)14,45013,200
Light Attack (BW)21,700
Light Attack (max.)26,500 (BW x9)17,200 (WW x5)
Heavy Attack (reg.)49,40052,100
Heavy Attack (BW)26,500
Heavy Attack (max.)95,200 (BW x9)64,500 (WW x5)
Also, keep in mind that The Complaint releases its combo faster

Bungie announced in April 2021 that they would be dampening the massive damage output and ammunition costs of the two swords: Destiny 2 nerfs your best weapons in the “endless pursuit of balance”.

Very important: It is crucial to note that you should never use the heavy attack of “Banshee’s Lament” unless you land light hits first. This is essentially one of the key lessons of this article.

Did our tips for The Complaint help you? Are you using the exotic sword yourself, or do you find it too complicated?

If you’re looking for an endgame activity to try out the sword, we recommend the new Lost Sectors: Here you can find the 6 new Exotic armors from Beyond Light

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Ehroar
  2. Fallout Plays

PS Store: The new offer of the week is one of the best survival games

The new offer of the week is now available in the PS Store. You can get The Forest, one of the best and most popular survival games, at a significantly lower price. We at MeinMMO will tell you why buying it is worth it.

What kind of game is this? The Forest is a horror survival game developed by Endnight Games and was released in May 2014 as Early Access on Steam. It is played from a first-person perspective.

As the survivor of a plane crash, the player must navigate a forested island and find your son. To do this, you need to build a shelter and craft weapons and tools. Additionally, cannibalistic natives and mutants will make your life difficult.

In this way, The Forest offers a successful mix of horror elements, survival aspects, and mystery. Building, exploring, surviving – all of this is the focus of this game.

How about this offer? The Forest is available in the PS Store for €6.79 instead of €16.99. So you save 60%.

The offer of the week is already active and runs until May 6, 2021.

If you’re looking for more discounts on games for PS4, you can find them here: There are currently many top games for under €20 in the PS Store.

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The Forest impresses with AI and crafting system

What makes the game special? The Forest is among the best survival games you can play in 2021. This is mainly due to the following features:

  • The lively game world, with dense vegetation, underground caves, and lakes, as well as a day-night cycle
  • The convincing AI: The enemies are not suicidal. They have tactics, are not mindlessly aggressive, retreat, and surprise the player at moments when they feel safe
  • The creepy and deformed enemies that could come from a horror movie
  • The crafting system: Every tree and plant can be chopped down and used. Create tools and weapons
  • The survival elements: Keep warm and get food so you don’t die. Set traps to protect yourself from the natives and mutants. Use invisibility to avoid them or face them in an open battle
  • Building: You can construct a small shelter or a gigantic fortress

If you don’t want to fight alone, you can use the co-op multiplayer, both online and offline with up to 4 players.

Buy game (60 % discount): The Forest (PS4) in the PS Store for 6,79 € (16,99 €)
Metacritic: 78 % for the PS4 version, 83 % for the PC version
Steam Reviews: “Very Positive,” 94 % positive user reviews with over 220,000 ratings

Who is The Forest suitable for? The Forest is particularly aimed at horror fans who want to experience fear and panic as constant companions in a game. The convincing atmosphere and unique creatures like the Wild, who wear masks made of human faces, can even send shivers down the spine of seasoned players.

The Forest captivates you not with endlessly long building sessions, but with gripping action and a foreseeable end to the story. The game is aimed at an adult community. You will enjoy it as a solo player, but also with friends.

New PS Plus games in May: In May, PS Plus offers you several free games for PS4 and one title exclusively for PS5. Included are a well-known and popular shooter, as well as a crash racing game:

PS Plus in May: These are the new free games for PS4 and PS5

This is an AI-powered translation. Some inaccuracies might exist.

Snapshot outdoors in Pokémon GO – How to make it work

In Pokémon GO, the big Snap Event has started, and for that, you need to take snapshots outdoors, among other tasks. We will show you how this task works.

What it’s about: In the Snap Event, there are field research tasks and a limited-time research for which you need to take snapshots outdoors. Such a task has never existed before, leading to some confusion.

However, taking snapshots outdoors is quite easy, and the tasks can be completed quickly. We will show you how to do it.

How to take snapshots outdoors

Here’s how to proceed: We will list step by step how you need to go about it:

  1. Click on a Pokémon in the wild
  2. Do not catch it, but click on the camera icon at the top center
  3. Now take a photo – it doesn’t matter whether it’s in AR mode or not
  4. Close the camera, and you will see that the quest is marked as completed

It is important that you click on a Pokémon in the wild. Monsters that have already been caught no longer count for this quest. So, if you need to take a snapshot of Safcon, Loturzel, or Griffel, you must find these monsters in the wild.

Pokemon GO catch screen
At the top center, you will see the camera icon that you can use to take snapshots outdoors.

Is there a Farbeagle as well? That’s the big problem. Farbeagle only appears if you photograph Pokémon from your inventory. The monster will definitely appear during the first snapshot in the event. You can encounter Farbeagle 15 times a day.

Doing the quest while catching Farbeagle doesn’t work. However, you can first take a snapshot of Farbeagle and then photograph the Farbeagle in the wild. This way, you can quickly complete both tasks one after the other.

Why do you need to complete this quest? Anyone who wants to complete the limited-time research for the Snap Event must take multiple photos of Pokémon outdoors. Additionally, there are quests that include these tasks. You don’t have to complete them, but you can earn Panzaeron, Dodri, or Mantax as a reward. If you want these monsters, you should complete the quest.

What else is going on in the Snap Event? Besides snapshots, there are also interesting spawns in the wild and new raid bosses that you can battle. We will give you an overview of all the new bosses and how to defeat them in this article:

Pokémon GO: All new raid bosses for the Snap Event and their counters

This is an AI-powered translation. Some inaccuracies might exist.