The November patch of Back 4 Blood is causing frustration. Many players are quitting. “It’s just not fun like this.”
The first really big patch for Back 4 Blood since its release is here. The big November update brought many changes, but the player base of the zombie shooter is furious. “Do the devs actually play their game?” is often asked, as some things are now harder than before.
What’s going on with Back 4 Blood? Although the launch of Back 4 Blood went relatively well, not everything was perfect. A small patch had previously eliminated some of the worst bugs. Now there was the first planned update, and it was supposed to alleviate the most pressing issues.
The update did bring some useful additions. All Cleaners are now playable from the start, the solo mode has been renamed to “Training,” and the swarm PvP mode has received many balance adjustments to make the rounds a bit more exciting.
Especially cool and useful is that first aid stations now show a preview of how many health points they will restore. So you no longer have to guess what exactly a healing does and waste a lot of copper.
Also, some maps that were considered overpowered, such as “Money Grubbers,” have been significantly nerfed and now grant less copper.
You can view the complete patch notes with all details on the official
In Pokémon GO, numerous gyms and PokéStops have appeared in recent weeks. Now, however, some of them are to be removed again. We have looked into what has happened and explain to you why the trainers are so upset.
What is it about? About two weeks ago, reports increased on social media that more and more gyms are appearing in Pokémon GO. However, these did not follow the usual patterns. Now Niantic has also commented on this situation.
They announced on the evening of November 10, 2021, via their Twitter account, that there was a bug in the game, causing gyms and PokéStops to be placed in the game that do not comply with their rules.
For this reason, they want to fix the issue in Pokémon GO, which is why some of these gyms and PokéStops will be deleted or changed. In another tweet, they address the trainers who have been pleased with the new locations and promise to keep as many of them as possible.
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According to their blog post, they began these changes last night in a small area and it is now to be implemented in all other parts of the world (via nianticlabs.com).
These are the first reactions from the community
The trainers of Pokémon GO are upset and express sharp criticism mainly on Twitter. For example, animefanatic781 writes: “Instead of focusing on such things, you should rather concentrate on the number of bugs in the game” (via twitter.com).
Other players also harshly criticize this decision:
David Gil: “This will be your downfall. If these changes are reversed, you will lose a lot of players. It’s better to touch nothing and leave this bug, which helps many trainers who don’t even have a PokéStop or a gym near them.”
depessedlapras: “I appreciate the transparency here, but what I don’t understand is why you are ‘fixing’ this? Something that benefits everyone, while the GO battle league is basically unplayable”
vieiraj(oão): “I can’t understand why you keep upsetting your players”
Jason: “The players are irrelevant to them. The games are just a side income for the AR world map they are creating.”
Isio Vielen: “As always, they react quickly in the way that annoys the players the most.”
Some trainers, on the other hand, primarily express concerns about their monsters still sitting in the respective gyms with this news.
Susie Bush writes: “I hope you find a way to get the Pokémon out of a gym before you remove it, because that is an discouraging loss for the people in gyms when you remove it and their Pokémon don’t come back” (via twitter.com).
Old gyms and PokéStops changed
Meanwhile, in the first regions, a change or even deletion of the faulty gyms and PokéStops has occurred. This has now caused renewed frustration among some trainers. Not only have the new gyms been changed or deleted into PokéStops, but also ones that have existed for a long time.
Joao Sequeira angrily writes: “Thanks to your fantastic update, one of my oldest gyms is now a PokéStop…. Thanks for nothing! We are working hard to improve our area and you are ruining it!” (via twitter.com).
And this phenomenon is also reported on reddit. There, ottoguy82 writes: “A gym that has been a gym for months was just turned back into a PokéStop. I wonder if they have removed more than the bug caused?” (via reddit.com).
repo_sado agrees and writes: “I see that new gyms that violate the rules were created today, none of the new bug gyms have been removed, but an older gym has been removed” (via reddit.com).
So far, Niantic has not commented on the problem itself. Whether these places will again become gyms in the future remains open. Wayfarer, the site through which trainers can submit their suggestions for new PokéStops, has only announced maintenance for tonight from 00:30 to 05:00 local time (via nianticlabs.com).
What do you think of Niantic’s approach? Do you wish that the new PokéStops and gyms would just remain? Or are you also affected by erroneous changes, which is why old gyms are now PokéStops? Please share your opinion and experiences here on MeinMMO in the comments and exchange ideas with other trainers about it.
In New World, the PTR has launched late in the evening. On this test server, players can try out the next patch. Data miners have thoroughly searched the client and found some interesting new features. However, a change in the crafting system is already hated by many players.
What kind of change is this? According to the reddit user m4rx, there is a change in the client regarding the experience points for crafting.
The experience points needed for leveling up within life skills are said to increase significantly:
For blacksmithing at level 2, you will now need 120 instead of 100 experience points
For blacksmithing at level 200, you will now need 176,400 instead of 43,300 experience points
The experience points at the maximum level have approximately quadrupled, but the XP has also been adjusted so that items in the endgame give more XP.
This change is expected to apply to all life skills
Note: In an original version of the article, it was stated that character EP would increase. That was wrong; instead, the EP for crafting content were increased, which mitigates the overall change, but a disadvantage remains. Thanks to community members thoxx and dieselman for pointing out the error.
What does the change look like specifically? The reddit user DenidilCascadia has created a table for this. It shows that the XP granted by certain materials has roughly doubled to tripled. Thus, the change is not so drastic.
An example looks like this:
Item
Tier
XP Live
XP PTR
Increase
Linen Shirt
2
420
420
1
Satin Shirt
3
1050
1757
1.67
Silk Shirt
4
2625
5880
2.2
Treated Silk Shirt
5
5425
17460
3.22
Additionally, DenidilCascadia points out that Arcana as a profession will become a bit easier, as different materials will be used for T4 potions in the future.
More crafting XP brings nothing for characters at level 60
How is the change received? Not well. Many users on reddit criticize that it is already a strong grind to reach level 200 in a life skill, especially in crafting professions like blacksmithing or engineering. That is now increased even further.
The user PrimeTimeMKTO writes:
If this comes into the game, it’s bad for everyone who has not yet reached level 200.
Some players understand the basic idea behind the change. Many professions are currently leveled with low-level materials, such as jewel crafting with silver or blacksmithing with iron weapons. Since they give the same amount of experience at every level, you just have to craft more of them.
With the new system, endgame materials like star metal could become more important, as weapons here give significantly more XP for crafting progress.
The user ClassicKova sees it the same way:
It seems like they are trying to force players to use higher-level materials for leveling, whereas leveling with a massive amount of iron was the most efficient previously.
Adjustments to healing, a winter event, and login rewards
What else has been found in data mining? In addition to the changes to the crafting system, there are a whole range of other innovations that user m4rx has discovered.
A highlight is that healing is supposed to scale with your equipment. In medium armor, you should now distribute 15% more healing, and a bonus is also planned for light armor.
Additionally, he found the following items:
There are reward chests for reaching crafting level 200 in life skills
A type of event calendar has been found, which seems to provide daily login rewards
The experience points required for territory levels have been increased by 1.25%
Factions will be able to be changed every 60 days in the future
13 new emotes were discovered
An initial holiday event with an XP modifier has been found
You can no longer set up camps during invasions
There were numerous balance changes to the weapons
New ways to track bots and gold sellers have been introduced
The expeditions and the new area Brimstone Sands found in an older data mining have been polished
There has been work on the possibly upcoming weapon Greatsword
8 new armor skins, 3 skins for tents, a new decoration set for housing, and skins for gathering tools have been found. They are all expected to become shop items.
However, keep in mind that all these changes are based on data mining, which also took place on a test server. There is always a chance that details may change or that the adjustment will be completely removed before it reaches the live server.
What changes are guaranteed? The PTR is primarily intended to test the new major patch in November. This will bring, among other things, the new weapon Unheilsstulpen, new enemies, new quests, and linked trading posts.
On Wednesday, November 10th, Activision Blizzard (WoW, CoD) was for some time no longer the most valuable gaming company in the USA. The game Roblox, popular among children and teenagers, had a strong boost in its market value and surpassed the struggling company Activision Blizzard.
How is the most valuable gaming company in the USA measured? The “value” of a company is determined by the prices on the US stock exchange Nasdaq. By multiplying all outstanding shares of a company by the current stock price, you get the value of a company on the stock market, the market capitalization.
As the US site Gamespot reports, there was a point on Wednesday when the market value of the largest gaming companies in the USA looked like this:
Activision Blizzard was worth 52 billion US dollars
The company Roblox was worth 62 billion US dollars
Electronic Arts stands at about 40 billion US dollars for comparison
However, the situation did not last long – as stock prices fluctuate greatly and the value of Roblox dropped by nearly 18 billion US dollars within a few hours.
We extensively covered the future of Blizzard on MeinMMO:
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Roblox is a gaming platform, primarily aimed at children and teenagers. The game has grown significantly in recent years and is now huge. It is referred to as a “new Minecraft.”
The company has only been on the stock exchange since March 2021 and is becoming a favorite among investors. On Tuesday, extremely strong company profits were presented in an earnings call: The company far exceeded expectations for Q3 2021. The stock market reacted euphorically – especially since everyone is talking about the “metaverse” without knowing what it actually means.
On Tuesday, the stock price rose by 42% – a surge that created billions in market value.
However, on Wednesday, the stock lost another 13% in value after the market corrected downward.
At the moment, the market value is again “only” 44 billion US dollars.
Activision Blizzard loses over 28 billion US dollars
Why is Activision Blizzard not doing so well anymore? Unlike Roblox, Activision Blizzard has lost significant market value in recent months:
On February 12, 2021, Activision Blizzard reached its peak value of 80 billion US dollars
Today, on November 11, 2021, the market capitalization stands at 52 billion US dollars
The stock value of Activision Blizzard has significantly declined after the last financial report. While the company’s results, especially due to Call of Duty, were good – Blizzard had to postpone Overwatch 2 and Diablo 4. This lowered investor expectations for the upcoming quarters and consequently the stock price.
Currently, players are hunting streamers in Destiny 2, known as Bungie Bounties, to snag a coveted emblem. Those watching the livestream can see when the bounty starts and also participate. However, the Bungie Bounty target LeopardStealth tricked everyone.
There is an emblem in Destiny 2 that can only be obtained through a special event. You can earn it through the so-called Bungie Bounties. This gives you the unique opportunity to play against or with named YouTubers, Twitch streamers, or even Bungie employees. If you manage to join the designated activity with the target person, you will receive an exclusive emblem in Destiny 2.
The Bungie Bounty event has existed since Destiny 1.
It is international and assigns targets all over the world.
The named bounties are spread between Crucible and Gambit.
Only those who manage to get matched with the target and win the game automatically earn the special emblem. It doesn’t matter whether the Bungie Bounty was on your team or not.
The first target of the Bungie Bounties on November 8 was streamer LeopardStealth. He didn’t want to make it easy for the players and trolled his community with a nasty trick.
This is how the streamer trolled Destiny 2 players: When the Twitch streamer LeopardStealth became the target of the Bungie Bounties on November 8, he already had a master plan. He didn’t want to be “caught” easily and had prepared a little trick for that.
Before it started, he had already recorded the mode selection and player search of the Crucible. He then laid this over his actual livestream.
While the Destiny 2 players were unknowingly “sniping” his Twitch stream and waiting for him to finally join, Leopard was already comfortably playing his PvP match and grinning to himself. As a result, anyone trying to join his Destiny 2 PvP match was unable to participate in time and thus could not earn the exclusive emblem.
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After the prank, it continued live: After his little fun, he casually pushes his recording aside to put on his virtual sunglasses again. The bewildered fans had fallen into his trap.
Of course, the chance for the emblem was possible again afterward. A large part of the chat on his Twitch channel constantly demanded clear proof of his matchmaking in real-time. Many enjoyed it, and the gag was well received.
What does the community say about his troll action? He definitely created a great highlight of the Bungie event and brought many laughs with his action. The players didn’t hold it against him that he initially fooled them.
This emblem is what Destiny 2 players are hunting during the Bungie Bounty events.
Definitely, his action was refreshing and a great inspiration for future Bungie Bounties to come up with something for the event as well. After all, it should not be too easy when hunting for an exclusive emblem.
How long does the action last? In the current TWaB (via bungie.net), targets marked for you to hunt are still available until November 20.
Have you managed to snag a bounty and secure the emblem? What do you think of the idea of Bungie Bounties? Is this an interesting event for you?
This is an AI-powered translation. Some inaccuracies might exist.
Patch 9.2 of World of Warcraft is closer than we all thought. Today, Blizzard shows something new – and has already released a first teaser.
World of Warcraft has just received its Patch 9.1.5, but that alone cannot save the game – the developers know this too. Although Patch 9.1.5 brings many good adjustments, new content is needed, as most players have already seen everything that the Shadowlands have to offer. Fortunately, Blizzard is bringing fresh information, and that already today.
What has been announced? This evening, on November 11, 2022, at 7:00 PM, the developers will release a preview video for Patch 9.2. The video is scheduled to go live on the YouTube channel of Warcraft.
Since it is probably “only” a presentation video, no questions will be answered there, but rather a preview of the next major content patch will be given.
Are there already clues? Yes. Along with the announcement, a short video snippet was also shown. There, various runes with geometric shapes can be seen. Unlike the domination runes, which glow blue, these shapes are golden – possibly filled with Light.
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Steve Danuser, the story chief at World of Warcraft, also made a somewhat cryptic tweet and says:
So much awaits discovery in geometry. So many truths lie in its intersections. The fractals.
This is a quote from a book that players can find in Tazavesh. The book is about the six cosmic powers of the universe and a possible seventh power that holds everything together. It is therefore assumed that we will learn more about this power in Patch 9.2 – and how Zovaal, the Jailor, intends to use it to achieve his goals.
Anyone wanting to experience what Patch 9.2 is about should tune in today at 7:00 PM (via YouTube).
More news about World of Warcraft can be found here:
When can we expect Patch 9.2? Even though it seems unlikely that Blizzard will announce a concrete release date for Patch 9.2 tonight, some speculation can already be made.
If the patch is announced today, then the PTR will probably go online sometime this week or at the latest next week. It usually takes about 3 months until the patch is fully ready for release. In the best case, the release of the patch could then be expected around mid-February 2022.
As soon as information is available, we will of course report about it on MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.
Mounts have been and still are a major topic in New World. However, there will be no mounts for the time being. Instead, the developers have now brought a change to the PTR that the players themselves suggested. In the future, you will run faster on roads.
What exactly is changing? If you are currently exploring the test server in New World, you may notice an interesting change. On the official paths in the game, you will receive a speed boost.
This means you will run 10% faster while sprinting on roads. This should make it easier to quickly reach your desired destination in some places.
Why is this change so interesting? As early as October, players expressed some ideas on how New World could make exhausting and often very long travels easier.
It states that the developers want an “immersive experience” and that port stones fit this experience better than mounts. However, she also emphasized that “nothing is off the table.” So there is a possibility that mounts may find their way to New World in the future.
However, it will be difficult to explain mounts to the characters in the world. Because according to lore, they are actually forbidden:
Call of Duty: Vanguard has brought its first update live and fixes some annoying bugs in the game. MeinMMO shows you the official patch notes in German.
Although the release of Call of Duty: Vanguard went off without too many issues, a few annoying bugs have slipped in here and there.
Sometimes a camo challenge does not count the progress, sometimes there are issues with the evacuation after a few rounds in Zombie mode. With the new update 1.05, some bugs disappear, and we show you which ones they are.
Vanguard: Update 1.05 from 10.11. – Patch Notes
Which problems were fixed? In total, the CoD developers list 16 minor and major bugs in the patch notes that they have worked on:
Bug Fixes
Broken mid-level checkpoints in the campaign
Some players could not redeem codes for cosmetics or XP bonuses
The deploy shield did not protect from behind when you carried it on your back
Invisible player models in “Play of the Game” and MVP voting were fixed
Progress issues with the operator Constanze
Fully leveled operators appeared as if they were at level 0
Inaccurate descriptions for some weapon challenges were revised
Progress with the 1911 pistol now goes beyond level 50
There were issues accessing loadouts/the gunsmith after level 66
Further unnamed bug fixes and performance improvements
Zombie Mode
All camo challenges for pistols can now be completed correctly
The zombie kill tracker works correctly during evacuation now
If you go down in zombie mode, the use of self-revive is now displayed correctly
If you go down during the skull escort in zombie mode and are outside the damage circle, you no longer take extra damage
All players should now be offered legendary alliances at the altar of alliances
If you check your unlocks in the after-action report, you should no longer get kicked out of the lobby
If you were downed and someone revived you, you sometimes could not use field upgrades anymore
If you want to take a look at the patch notes yourself, you need to start the game. The information about the update is currently only available in-game.
With the first major update, Vanguard apparently forgoes balance adjustments in multiplayer. Many players would have wished for overpowered options to disappear from the game, such as the extremely powerful 2-shot STG.
But it remains to be seen how the developers at Sledgehammer are handling this, whether there were possibly secret changes or if another update is already on the way in the coming days.
This is an AI-powered translation. Some inaccuracies might exist.
The TOTW 8 in FIFA 22 is now known. We show you which players have made it into the new Team of the Week.
This is the TOTW: The TOTW features players every week who have made a strong impact in real football. They receive so-called “Inform” cards that reflect this performance.
Moreover, the new TOTW always includes a “Featured” card. This is usually a lesser player who receives a few extra points.
How to get TOTW cards? You can pull TOTW cards from packs, but you need a lot of luck for that. Alternatively, you can find the Inform cards in the FUT transfer market, although they will cost a lot of money.
This is TOTW 8: In the new Team of the Week 8, you will find some really strong cards, with Neymar (92) having the highest rating. He primarily impresses with extremely strong dribbling and very good pace ratings.
But Goretzka (88), Cancelo (87), Acuna (86), Sommer (86), and Nkunku also receive exciting Inform cards.
The featured player for this week is the right-back Clauss from RC Lens. He receives a strong upgrade from 77 to 84.
TOTW 8 Starting XI:
GK: Sommer (86)
LB: Joao Cancelo (87)
LB: Acuna (86)
CB: Zouma (84)
RB: Clauss (84)
CM: Goretzka (88)
CM: Luis Alberto (86)
CM: Sergi Darder (82)
LF: Neymar Jr. (92)
ST: Iago Aspas (86)
ST: Nkunku (86)
TOTW 8 Bench:
GK: Tatarusanu (81)
CB: White (82)
CDM: Normann (81)
RM: Wilson (81)
ST: Alvarez (84)
LF: Everton (83)
ST: Stuani (81)
RB: Koike (76)
ST: Coda (79)
ST: Davila (76)
ST: Biron (76)
ST: Mawa (74)
The Bundesliga in TOTW 8
These Bundesliga players are included: This week, three Bundesliga players have made it into the new TOTW.
Yann Sommer receives a strong new card that has improved in all areas. A goalkeeper card that you can’t go wrong with.
Leon Goretzka already has an extremely strong gold card that is topped by the new Inform card. Especially in passing and defense, the new card has improved.
Christopher Nkunku receives his second TOTW card in FUT 22 this week. This one is particularly better in the areas: pace, passing, dribbling, and physicality.
Are you satisfied with the TOTW, or do you think other players should be part of the Team of the Week? Let us know in the comments!
You can find more strong cards for your Ultimate Team here:
The new hack-and-slash Killsquad has been in Early Access on Steam since 2019 and finally celebrated its release at the end of October 2021. Since then, many good reviews have come in, praising especially the combat system.
What kind of game is it? Killsquad is a classic hack-and-slash from the Spanish indie developer Novarama and has a rather unusual setting.
The galaxy has lost its order, and the mega-corporations are hiring bounty hunters to restore it. You are one of these bounty hunters and thus part of the Killsquad.
You can choose from 5 different classes, each with their own weapons and skills
You slice through hordes of enemies in search of loot
You can venture out alone or in co-op with up to 4 players
More than 30 different missions await you on 5 different planets
There are a total of 15 boss fights
Killsquad features twin-stick controls
In terms of gameplay, it is strongly reminiscent of Diablo, while the setting and weapons are more akin to Destiny or another space game.
How is the game received? Killsquad was in Early Access for over 2 years and celebrated its release on October 21, 2021. The game costs 19.99 Euros on Steam.
Notably, the 301 reviews from the last 30 days are 80% and thus “very positive.” However, this was not always the case. At the start of Early Access in 2019, the reviews were only about 60% positive. Especially since the official release, the reviews have significantly increased.
Although the ARPG averages only 145 players and 587 simultaneous players at peak, it seems to be well-received by those actively playing Killsquad.
The YouTuber Thyworm also finds that Killsquad is a totally underrated ARPG and has summarized his opinion in a video with plenty of gameplay:
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Praise for combat system and diverse missions, criticism of co-op
What do the positive voices say about Killsquad? The reviews especially praise the combat system:
It is said to be very action-packed
Requires quick reactions
Strongly dependent on individual skill
Errors are said to be severely punished by the game, which can quickly lead to death
The various missions are also praised. The user Brunoborne writes, “There are so many things to do regarding missions, leveling, quests, loot, and character development. The game is packed with cool content, cool ideas, and a variety of missions.”
YouTuber Thyworm also highlights the variety of missions. He talks about fighting bosses, escort quests, or collection quests for specific resources. There are also supposed to be random events, making the missions even more diverse.
Moreover, the ARPG is said to be grindy, but not as bad as some other titles in the genre.
What is criticized? The biggest point of criticism is that in co-op, the player who creates the game has the most fun with Killsquad. The other players in the group experience lags and issues with the damage indicator circle.
Additionally, missions are said to become easier when you travel with more players because the scaling is not ideal, and the ability to revive others is a significant advantage.
Moreover, there are still some bugs, such as an infinite death loop, preventing you from being revived by your teammates. Performance is also noted as a point of criticism by some, with some players unable to exceed 15 FPS.
Nevertheless, Killsquad generally receives very positive feedback in reviews. So, if you are waiting for a new hack-and-slash like Diablo, you could have fun with this game. If you are looking for more alternatives, you will find them here:
In the endgame of New World, the two PvP modes Wars and Outpost Rush play a significant role. We at MeinMMO present you with two strong DPS builds that allow you to have a lot of fun and rack up plenty of kills in these modes.
What are these builds? The two builds focus purely on damage. They are particularly suited for instanced mass battles like Wars and Outpost Rush, but can also be utilized for duels in the open world.
Who is speaking here? Alexander Leitsch is the MMORPG expert at MeinMMO. He feels at home in games like Guild Wars 2, Black Desert, and ESO. He has invested over 300 play hours in New World across the Alpha, Beta, and release versions, and he has recently reached level 60.
Since reaching level 60, he has been focusing on PvP and searching for the best builds accordingly.
Axe + Great Axe
Why is this combo played? The Axe and Great Axe both scale with the Strength attribute, making them a useful combo. Additionally, you can pull enemies with the axe and then deal massive damage to them with the axe.
The Axe has the unique feature that through the attribute “Defy Death”, you become invulnerable for 3 seconds when you would normally die. This allows you to defeat your enemy just in time, sprint to safety, or get healed by allies.
How do I distribute the attributes? You invest most points in Strength. Remaining attribute points go into Constitution to increase your hit points in PvP.
Which skills do I use with the Axe? With the Axe, you primarily focus on the Berserker tree and use all 3 active skills from it:
Berserker
Feral Rush
Raging Torrent
The Berserker mode increases your dealt damage, your movement speed, you cannot be interrupted, and you also regenerate hit points. This makes the weapon very strong in both PvP and PvE.
You use Feral Rush to leap towards enemies that are not directly next to you. Raging Torrent, in turn, deals significant damage and subsequently increases your movement speed.
The skill trees of the Axe.
Which skills do I use with the Great Axe? With the Great Axe, you utilize both skill trees:
Gravity Well
Charge
Maelstrom
With Charge, you sprint towards opponents. With Gravity Well, you pull in opponents that stand in front of you, and with Maelstrom, you pull opponents around you closer to you. This provides a lot of useful crowd control to take out healers.
The skill trees of the Great Axe.
What does the gear look like? Since you are engaged in close combat and also want Strength on your PvP armor, we recommend the heavy 490 or 520 armor from your faction. In general, you should pay attention to the attributes Strength and Constitution when acquiring armor.
Light armor is not recommended as you will die too quickly in the midst of combat.
What does the rotation of skills look like? You start the fight with the Great Axe, use “Charge” on the opponent, and try to land 3 light attacks to charge the stacks of the passive effect “Greed”. If the opponent dodges these attacks, you use “Maelstrom” to pull him towards you.
Stay close to your opponent and continue using light attacks until you see the perfect moment and the opponent has no stamina left. Then pull him to you with “Gravity Well” and switch to the Axe.
There, use Feral Rush to immobilize the enemy and then Berserker and Raging Torrent to deal maximum damage. Here, too, it is useful to land 3 light attacks to further increase your damage.
Why is this combo played? The two magical weapons Fire Staff and Ice Gauntlet scale with the Intelligence attribute and deal a lot of damage. However, with this specific build, we focus not on AoE damage, but on targeted 1v1 fights or the attempt to snipe a specific enemy with high damage.
The Ice Gauntlet is especially important for defense in close combat and for freezing enemies.
How do I distribute the attributes? In the attributes, you focus on Intelligence to strengthen both weapons. Additionally, we recommend 150 points in Constitution to reduce incoming critical damage by 10%.
Which skills do I use with the Fire Staff? With the Fire Staff, you access both skill trees:
Fireball
Flame Burst
Burning
The Fireball is your main damage dealer in 1v1, and the Flame Burst is ideal to start a fight as it deals additional damage to targets at full health. Burning, on the other hand, is a more defensive ability that can deal good damage due to the burning effect.
The skill trees of the Fire Staff.
Which skills do I use with the Ice Gauntlet?
Ice Storm
Ice Shower
Ice Prison
Ice Storm and Ice Shower are ideal for dealing AoE damage and simultaneously slowing down opponents. With Ice Prison, you have an ability that makes you invulnerable when your hit points get low.
The skill trees of the Ice Gauntlet.
What does the gear look like? Ideal for PvP is the light 490 or 520 armor from your faction vendor. This provides you with the attributes Intelligence and Constitution, making it easy to achieve the right attributes.
Light armor also gives a 10% damage buff, which you should definitely take advantage of when playing this build.
What does the rotation of skills look like? In a ranged duel, you primarily use the Fire Staff and cast Fireball on cooldown to deal as much damage as possible. In between, you use Flame Burst on your opponent. With heavy attacks, you regain your mana during the wait period.
In large battles for conquest points, you use Fireball and Ice Storm and Ice Shower from the Ice Gauntlet.
If it comes to a melee duel, you use Ice Shower and a heavy attack to freeze your enemy with the passive effect “Heavy Freeze”. Additionally, the Ice Storm around you helps apply pressure to your opponent in melee. With Burning, you also have a useful ability to roll through the enemy and deal additional damage.
Thanks to the light armor, you generally have better dodging options than any melee fighter.
What do you think about the two builds? And how do you play in PvP? Feel free to let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
Twitch streamer QTCinderella caused a stir a few days ago during the stream of her partner Ludwig. What happened and what role a glass door played in it, you will find out here at MeinMMO.
Who is QTCinderella? QTCinderella, whose real name is Blaire, is the girlfriend of the well-known Twitch streamer Ludwig. She mainly streams in the areas of Just chatting or LoL.
Both live together in a shared apartment with three other roommates.
Who is Ludwig? The former Smash pro Ludwig Ahgren has been a larger streamer for some time, but he broke many records on Twitch with his Subathon in March 2021. For 30 days, he kept his stream running and filmed himself eating, sleeping, and gaming.
Every subscription extended his stream, and at the end of the 30 days, he had, instead of 30,000, a total of 283,061 paying subscribers on his channel. This is the highest number of subscribers that a streamer has ever had on Twitch.
This is how Ludwig experienced the incident in the stream: Blaire suddenly burst into Ludwig’s stream and mumbled something about breaking her nose. Ludwig abruptly ended the livestream after a few seconds and wanted to take care of his girlfriend.
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He had to take QTCinderella to the emergency room because she ran full force into a glass door, he reports with laughter. In the image from the tweet, you can clearly see the imprint that QT left behind.
Blaire also sees it with humor and replies to her boyfriend’s tweet with: ‘Glass door: 1, me: 0’ (via Twitter).
Ludwig also gives all-clear: Blaire’s nose is not broken; she has a mild concussion and he asks his followers on Twitter to send her cute animal pictures.
Since both see the incident rather humorously, the community jokes with them under Ludwig’s tweet about it (via Twitter):
Cole Slaw threatens the glass door with an appropriate image: ‘Me confronting the door that hurt QT’ (via Twitter).
Kendall Foster understands the problem: ‘Yeah, my girlfriend also constantly runs into doors.’
DookyFace jokes: ‘The doors are too OP in this patch, 2/10.’
dev has completely different worries: ‘I hope the door is okay :(.’
In any case, QTCinderella had to hear a few jokes about this clumsiness.
Both took an extra day off to fully recover. Soon Ludwig and Blaire should be able to continue with their regular streams.
In Pokémon GO, the Raid Hour begins today, November 10th, featuring Cobalion, Terrakion, and Virizion. We will show you the best counters, the time, and information about Shinies.
What kind of event is this? Every Wednesday evening, a Raid Hour starts in Pokémon GO. For you, this means that there are level 5 raids at almost every gym in the game. These are the legendary raids in Pokémon GO. So, you have a good chance to catch the coveted Pokémon.
Today’s event focuses on the Pokémon Cobalion, Terrakion, and Virizion. We will show you the best counters and everything you need to know about them.
Raid Hour on November 10th – Start, Shinies, Counters
When does it start? As you already know from other events of this type, the Raid Hour begins at 6:00 PM. Although this time three bosses are in focus, the event lasts only one hour and ends at 7:00 PM.
Can you specifically look for bosses? Cobalion, Terrakion, and Virizion spawn randomly at the gyms. If you want to battle and catch only specific bosses, you should coordinate with your friends who can invite you to remote raids or use certain raid apps for assistance.
Which counters to use?
Against Cobalion: Fire, Fighting, and Ground Pokémon are key to success here. Use attackers like:
Against Virizion: Flying Pokémon are especially effective here. But also Fire, Ice, Poison, Psychic, and Fairy are helpful in the fight. Use attackers like:
(Crypto-) Moltres with Wing Attack and Sky Attack
(Crypto-) Honchkrow with Peck and Sky Attack
(Crypto-) Staraptor with Wing Attack and Brave Bird
(Crypto-) Ho-Oh with Hidden Power and Brave Bird
(Crypto-) Mewtwo with Confusion and Psystrike
(Crypto-) Zapdos with Thunder Shock and Drill Peck
Catching Cobalion, Terrakion, and Virizion as Shiny?
Can you catch the bosses as Shiny? Yes, you can catch any of the three bosses as Shiny. You need some luck for the shiny version of a boss to appear after the battle.
They are rare and for some trainers the motivation to participate in such a Raid Hour. In the following image, you can see the comparison of the normal versions of the bosses with the Shinies.
From top to bottom: Cobalion and its Shiny, Terrakion and its Shiny, Virizion and its Shiny
Is the Raid Hour worth it today?
How strong are the Pokémon?
Cobalion:
PvP: In the Master League it ranks in the lower midfield, in the Ultra League it ranks in the upper midfield. There are many better alternatives
PvE: In raids, Cobalion is unfortunately also only found in the midfield. Its average stats do not compare to other attackers. It is more of a niche Pokémon than a must-have.
Terrakion:
PvP: In PvP, the rock block has little to do. Its best field would be the Master League, and even there it ranks among the bottom tier with others like Chesnaught. Remember: You don’t want Terrakion for trainer battles. In raids, it’s a different story.
PvE: As a rock attacker, Terrakion is a strong choice for your team. While it may not be as strong as Rampardos, it can compete at the top of the PvE attackers. For this reason, Terrakion is part of the best attackers in Pokémon GO.
Virizion:
PvP: In trainer battles, Virizion ranks at best in the midfield. In the Ultra League it performs somewhat better than in the Master League, but is not outstanding.
PvE: As an attacker in raids, Virizion unfortunately has no significant impact. It has no particular moveset or stats that make Virizion strong. Use it for a Pokédex entry.
Which of the three bosses are you targeting during the Raid Hour today and which attackers are you using for that? Let us know here on MeinMMO in the comments and discuss with other players.
This is an AI-powered translation. Some inaccuracies might exist.
At that moment, I could hardly be more motivated. But I also couldn’t have been more wrong.
How quickly you advance the story is up to you
Breath-of-the-Wild Feeling and Ego Cracks
After the tutorial, I land back at the beginning of the tomb, which is quickly traversed. Friendly player hints like “No death ahead” quell initial fears, and it doesn’t take long until my enchanted knight steps into the light of Limgrave for the first time.
And yes: The first view of the open game world, with this huge energy tree in the background – it’s truly majestic. Apparently, other players feel the same: “Nice view ahead,” or “Ah, Elden Ring” some write on the ground. The gameplay video from a few days ago gives a good impression:
Start video
19 Minutes of Gameplay from Elden Ring – With Coop
I reach the first “site of grace”, where I recharge and which serves as a reset point if I should indeed die. I initially don’t waste any thought on this, as everything is going well. Even the NPC, who cheerfully informs me that I would die alone and forgotten somewhere here, doesn’t dampen the good mood.
I set off, and indeed a feeling akin to Zelda: Breath of the Wild “in grown-up” arises. There, nasty-looking yet fascinating creatures wander the paths, eagles take off from a rock into the heights, and you repeatedly find small groups of enemies to challenge. You look into the distance, spot a mountain peak, and think: “I should definitely wander over there when I have time.”
But time is currently lacking. We want to see how difficult the game is.
The First Real Fights – and the First Deaths
I passed by a knight, whom I send to the afterlife with my newly learned stealth abilities, or fight flying creatures that turn out to be a bit tricky but manageable. All in all, it goes unexpectedly smoothly.
Then I reach a first outpost. Encouraged by my previous experiences, I charge directly at the guard and attack with my spear. But: The guy pushes back.
After a brief skirmish, which forced me to resort to ranged combat and cost me my healing potions, the knight is defeated. Unfortunately, it seems that the camp noticed someone has been knocking unfriendlily. And against the next three fighters confronting me, I stand no chance.
I experience my first Elden Ring death. The first of many.
I was repeatedly overrun in the camp
Time and again, I attempt the camp. Two more frontal attacks fail, so I change my tactic. Like in Assassin’s Creed, I sneak through the tents and fences to eliminate enemies stealthily. But in the open path in the middle of the camp stands the chief, who can’t simply be assassinated. He survives my attack and elegantly dodges my spells afterwards. I hadn’t seen him before, and I didn’t expect it either. I died again.
I’ll spare you the further details. After several attempts, I thought: Oh well, outpost. Let’s move on, we want to see more of the beginning.
But it turns out: The camp was a good foretaste of what was to come.
My Encounter with Margit – Between Ambition, Frustration, and Pride
The further I progress, the more deaths accumulate. I get a mount that noticeably speeds up my traversal through the open world compared to my simple boots. With it, I reach a cliff and simply jump up – only to encounter a row of giants at the top. The result looks similar to attacking giants in Skyrim. So, back to the site of grace.
To progress in the story, I am supposed to climb a kind of mountain path upwards. However, it’s guarded by archers and another giant. It turns out: I don’t see how to deal with this in battle either.
Fortunately, I can hop on my mount and simply dash past everything. I race upwards, leaving the enemies behind. And looking at the number of opponents, I assume that this is even intended by the developers.
But at the next challenge, there’s no dashing past or sneaking by. Because after entering the fortress at the end of the path, I encounter a real boss of the game on a stone bridge. And I’ll tell you: “Margit, the Fell Omen” has absolutely nothing to do with the pathetic Soldier Godrick from the Cave of Knowledge.
Margit is a really, really tough nut
Margit does not wait for you to attack. Margit takes his giant staff, jumps into the air, and smashes your helmet to pieces. Margit also does not simply get hit, but rolls to the side or elegantly dodges. And when you think you’ve figured out Margit’s movement, the lunatic summons a monstrous energy hammer or conjures a blade in the other hand that makes acquaintance with your head.
Margit also has a health bar that remarkably absorbs damage – in stark contrast to mine, which is usually empty after three hits. To use a healing potion in between, you have to create a bit of time and space so you don’t get done in while drinking. Especially when, like me, you press the wrong buttons in all the chaos. Honestly, that seldom worked out.
I died. Often. And every time, the death ended with Margit’s phrase: “Bury these foolish ambitions.”
But my ambition was sparked. “Git Gud” and so.
I kept entering the mist to challenge Margit. And again and again, the guy smashed me. Here’s to the loading times of the PS5. If the intervals between fights had loaded longer, the controller would surely have ended up in the corner.
Occasionally, I thought I had it down – only to die again. This must have been similar to how Dr. Strange felt in his fight against Dormammu, if you know the movie. Only Margit unfortunately did not start to get bored.
I called for help, and to my delight, I received responses. Again and again, players came into my world to join me in battle against Margit. But even with two, the boss seemed unbeatable – until suddenly he wasn’t.
I caught a teammate who seemingly knew what he was doing. He attacked Margit consistently, without running into his death traps – while I was casting spells with my wand like crazy. And as Margit’s health bar lowered, I realized: This time it’s going to work.
And it truly did work.
Margit was defeated and I could hardly believe it. I actually got to move on! I was really damn proud – with a little blemish. Because somehow, I thought it felt a bit like cheating. Isn’t it precisely this challenge that Souls-like games are about?
However, I truly don’t know if, and if so when, I would have tackled this beast alone.
After the Margit battle comes the next challenge
Is it too hard?
After the big Margit duel, we continue in the castle, where you encounter numerous additional, smaller enemies. They are easier again but can still deal considerable damage if you become careless. That’s probably how it’s supposed to be: Not unfair, but a challenge.
The hints on the ground from other players save you from traps over and over again if you wish. A crazy creature that broke through a few decaying barrels with its scythe to split me in two, I had thankfully seen coming due to a warning. However, I didn’t expect a stupid knight shooting explosive arrows.
What I want to say: Those who play carefully and attentively will get through well here. Those who become careless will quickly find themselves back at the last save point. And that can sometimes be quite far away.
For me personally, the journey ended at a “strong opponent,” for whom there was a warning, but whom you had to defeat. He sent me back to the last site of grace so many times that I decided to leave it at that.
Is Elden Ring too hard for a Souls newbie? Based on my first assessment, I would say: It has moments that initially seem hardly doable. But the more you get into it, the better the fights become. An advantage is the coop support, which proved to be a rescue in my boss fight – if all else fails, you can rely on that.
Much more importantly: I believe Elden Ring is worth the effort. The fight, the effort. Because the game pulls you into its fascinating world right from the start – even if you don’t pick up much from the story just yet. I have laid aside my fear of Souls-like games and now have a lot of motivation to get better in order to explore the whole game.
Maybe I’ll get Demons Souls now as preparation. Because unfortunately, the release of Elden Ring is still a while away.
Max Handwerk Freelance author MeinMMO
MeinMMO author Max Handwerk was allowed to spend a few hours in “Elden Ring”. The excursion turned into an emotional rollercoaster of enthusiasm, motivation, fear, frustration, and pride. Here you get a first insight into the game.
Somewhere between “Oh dear” and “How cool is that?” – that was my first reaction when I was told that I should take a few steps in Elden Ring to write a little experience report.
…when it comes to Souls-like games – I was initially cautious. My previous experiences went like this: I bought Dark Souls long ago for the Xbox 360. I still remember mastering the beginning of the game, only to go the wrong way somewhere and repeatedly get torn apart by skeletons. Then I lost my bearings and experienced so much frustration that I gave up.
A similarly disappointing fate awaited me in Bloodborne, where I received a lot of enthusiasm from other players but couldn’t find any access myself.
With Sekiro, which I found grandiose in terms of setting, or the Demon’s Souls remaster as an exciting title for the PS5 launch – I didn’t even dare to approach. The only game that some would describe as Souls-like that I managed was “Jedi: Fallen Order”.
You can imagine: I approached Elden Ring with plenty of respect. Still, I was damn excited about what to expect.
The enchanted knight is my class of choice
First Steps and First Successes
This is how the journey begins: The test starts with the selection of your own class. The options were:
Warrior
Enchanted Knight
Prophet
Hero
Bloody Wolf
Although the “bloody wolf” grinned at me purely from a design perspective, I chose the “enchanted knight”. He seemed to provide the perfect combo of magic and melee – perfect for a fantasy journey.
Equipped with a spear, a wand, and a shield, I set off. Starting point: The anything but cozy and friendly “Tomb of a Hero of the Marginalized People”.
The dark cave feels oppressive and inhospitable, but at least you are not directly hacked to pieces by enemies. And: You are not completely alone. Because on the ground, you will find messages from other players repeatedly, providing hints about where something interesting might be hidden. Additionally, their ghosts sometimes wander around as a point of orientation. Also, you can see in the form of red “blood stain” ghosts where they met their end – also helpful when you want to avoid traps.
Thanks to these aids, you feel a little less abandoned. Moreover, the entry is facilitated by the “Cave of Knowledge” that we can reach at the beginning by making a bold jump into a deep hole. This leads not into the realm of fall damage but into a proper tutorial.
The cave offers just about everything you need in terms of basics: From the unsuspecting enemy that you can secretly eliminate (yes, stealth is an option in Elden Ring) to a few simply laid out soldiers that you can beautifully defeat in melee. I learn both how to send enemies to hell with magic and the jump attack and block-counter mechanics.
At the very end, you even encounter a “Soldier Godrick” – and to my personal horror, he has a health bar stretching across the entire bottom of the screen. “Now it’s time,” I think: The notorious Dark Souls death trap snaps shut. But no: A few counters, and the colleague bites the dust.
This was unexpected but also boosted my confidence. “Ha,” I thought, “If I can even take down this boss without any problems, then the rest should pose hardly any more significant problems.”
At that moment, I could hardly be more motivated. But I also couldn’t have been more wrong.
How quickly you advance the story is up to you
Breath-of-the-Wild Feeling and Ego Cracks
After the tutorial, I land back at the beginning of the tomb, which is quickly traversed. Friendly player hints like “No death ahead” quell initial fears, and it doesn’t take long until my enchanted knight steps into the light of Limgrave for the first time.
And yes: The first view of the open game world, with this huge energy tree in the background – it’s truly majestic. Apparently, other players feel the same: “Nice view ahead,” or “Ah, Elden Ring” some write on the ground. The gameplay video from a few days ago gives a good impression:
Start video
19 Minutes of Gameplay from Elden Ring – With Coop
I reach the first “site of grace”, where I recharge and which serves as a reset point if I should indeed die. I initially don’t waste any thought on this, as everything is going well. Even the NPC, who cheerfully informs me that I would die alone and forgotten somewhere here, doesn’t dampen the good mood.
I set off, and indeed a feeling akin to Zelda: Breath of the Wild “in grown-up” arises. There, nasty-looking yet fascinating creatures wander the paths, eagles take off from a rock into the heights, and you repeatedly find small groups of enemies to challenge. You look into the distance, spot a mountain peak, and think: “I should definitely wander over there when I have time.”
But time is currently lacking. We want to see how difficult the game is.
The First Real Fights – and the First Deaths
I passed by a knight, whom I send to the afterlife with my newly learned stealth abilities, or fight flying creatures that turn out to be a bit tricky but manageable. All in all, it goes unexpectedly smoothly.
Then I reach a first outpost. Encouraged by my previous experiences, I charge directly at the guard and attack with my spear. But: The guy pushes back.
After a brief skirmish, which forced me to resort to ranged combat and cost me my healing potions, the knight is defeated. Unfortunately, it seems that the camp noticed someone has been knocking unfriendlily. And against the next three fighters confronting me, I stand no chance.
I experience my first Elden Ring death. The first of many.
I was repeatedly overrun in the camp
Time and again, I attempt the camp. Two more frontal attacks fail, so I change my tactic. Like in Assassin’s Creed, I sneak through the tents and fences to eliminate enemies stealthily. But in the open path in the middle of the camp stands the chief, who can’t simply be assassinated. He survives my attack and elegantly dodges my spells afterwards. I hadn’t seen him before, and I didn’t expect it either. I died again.
I’ll spare you the further details. After several attempts, I thought: Oh well, outpost. Let’s move on, we want to see more of the beginning.
But it turns out: The camp was a good foretaste of what was to come.
My Encounter with Margit – Between Ambition, Frustration, and Pride
The further I progress, the more deaths accumulate. I get a mount that noticeably speeds up my traversal through the open world compared to my simple boots. With it, I reach a cliff and simply jump up – only to encounter a row of giants at the top. The result looks similar to attacking giants in Skyrim. So, back to the site of grace.
To progress in the story, I am supposed to climb a kind of mountain path upwards. However, it’s guarded by archers and another giant. It turns out: I don’t see how to deal with this in battle either.
Fortunately, I can hop on my mount and simply dash past everything. I race upwards, leaving the enemies behind. And looking at the number of opponents, I assume that this is even intended by the developers.
But at the next challenge, there’s no dashing past or sneaking by. Because after entering the fortress at the end of the path, I encounter a real boss of the game on a stone bridge. And I’ll tell you: “Margit, the Fell Omen” has absolutely nothing to do with the pathetic Soldier Godrick from the Cave of Knowledge.
Margit is a really, really tough nut
Margit does not wait for you to attack. Margit takes his giant staff, jumps into the air, and smashes your helmet to pieces. Margit also does not simply get hit, but rolls to the side or elegantly dodges. And when you think you’ve figured out Margit’s movement, the lunatic summons a monstrous energy hammer or conjures a blade in the other hand that makes acquaintance with your head.
Margit also has a health bar that remarkably absorbs damage – in stark contrast to mine, which is usually empty after three hits. To use a healing potion in between, you have to create a bit of time and space so you don’t get done in while drinking. Especially when, like me, you press the wrong buttons in all the chaos. Honestly, that seldom worked out.
I died. Often. And every time, the death ended with Margit’s phrase: “Bury these foolish ambitions.”
But my ambition was sparked. “Git Gud” and so.
I kept entering the mist to challenge Margit. And again and again, the guy smashed me. Here’s to the loading times of the PS5. If the intervals between fights had loaded longer, the controller would surely have ended up in the corner.
Occasionally, I thought I had it down – only to die again. This must have been similar to how Dr. Strange felt in his fight against Dormammu, if you know the movie. Only Margit unfortunately did not start to get bored.
I called for help, and to my delight, I received responses. Again and again, players came into my world to join me in battle against Margit. But even with two, the boss seemed unbeatable – until suddenly he wasn’t.
I caught a teammate who seemingly knew what he was doing. He attacked Margit consistently, without running into his death traps – while I was casting spells with my wand like crazy. And as Margit’s health bar lowered, I realized: This time it’s going to work.
And it truly did work.
Margit was defeated and I could hardly believe it. I actually got to move on! I was really damn proud – with a little blemish. Because somehow, I thought it felt a bit like cheating. Isn’t it precisely this challenge that Souls-like games are about?
However, I truly don’t know if, and if so when, I would have tackled this beast alone.
After the Margit battle comes the next challenge
Is it too hard?
After the big Margit duel, we continue in the castle, where you encounter numerous additional, smaller enemies. They are easier again but can still deal considerable damage if you become careless. That’s probably how it’s supposed to be: Not unfair, but a challenge.
The hints on the ground from other players save you from traps over and over again if you wish. A crazy creature that broke through a few decaying barrels with its scythe to split me in two, I had thankfully seen coming due to a warning. However, I didn’t expect a stupid knight shooting explosive arrows.
What I want to say: Those who play carefully and attentively will get through well here. Those who become careless will quickly find themselves back at the last save point. And that can sometimes be quite far away.
For me personally, the journey ended at a “strong opponent,” for whom there was a warning, but whom you had to defeat. He sent me back to the last site of grace so many times that I decided to leave it at that.
Is Elden Ring too hard for a Souls newbie? Based on my first assessment, I would say: It has moments that initially seem hardly doable. But the more you get into it, the better the fights become. An advantage is the coop support, which proved to be a rescue in my boss fight – if all else fails, you can rely on that.
Much more importantly: I believe Elden Ring is worth the effort. The fight, the effort. Because the game pulls you into its fascinating world right from the start – even if you don’t pick up much from the story just yet. I have laid aside my fear of Souls-like games and now have a lot of motivation to get better in order to explore the whole game.
Maybe I’ll get Demons Souls now as preparation. Because unfortunately, the release of Elden Ring is still a while away.
Max Handwerk Freelance author MeinMMO
This is an AI-powered translation. Some inaccuracies might exist.
The MMO New World is suffering from player decline after a fantastic release. This is currently the biggest problem for many players in the MMO. Without players, many activities become impossible. Although New World plans to merge servers, it is not happening quickly enough for players.
What is New World’s biggest problem right now? In the eyes of many players, New World is currently suffering because there are too few players online at the same time on many servers. However, New World is designed as an MMO to have a populated server.
Through the free server transfers it seems that some players are now switching from rather empty servers to the populated ones. This exacerbates the problem on the servers with few players.
“My Server is Unplayable”
On platforms like reddit some players are now expressing their opinions on the effects of massive player decline on their server:
User Trevorjrt6 says: My server is becoming very unplayable very quickly. Every town is being downgraded to level 2 or 3, after the majority were at 4 and 5. If this continues, we soon won’t be able to craft anything in the endgame. The game requires an active server, otherwise the systems collapse. This needs to be priority number one, it’s more important than fixing any other bug.
Jeremy9931 says: His server is down to a maximum of 300 people, after the large guilds left with the server transfer. The towns would be downgraded and the invasions aren’t filling up: “Send halp plz,” he pleads.
Mojo 2241 says: “Oh God, I just checked my server and it’s only at 9% capacity with 177 people.”
Is this a problem in Germany as well? We had an article on MeinMMO on Sunday stating that New World plans to merge servers. Many recognize the problem in the comments:
Threepwood writes: “I also transferred to a full server. On my old server, there were on average 1000 players active, which is simply too few if you don’t want to be stuck in queues forever. […] At least Outpost should have them queue per server pool, that would already ease some of the stress.”
A user with barcode names says: “The system scales terribly poorly. If there are more, too few can participate, and players miss out. If there are a few less, it’s not enough to function well, it’s going to turn into a bigger problem sooner or later.”
What’s next? Amazon has announced that server mergers are “on the horizon.” However, they want to be cautious, as much has gone wrong in the past.
For players stuck on a “dead server,” it seems that the server transfers cannot come quickly enough. They are urging Amazon to hurry in posts: The game simply isn’t fun anymore.
More exciting articles about the future of New World:
What is the problem? New World has “many players” in absolute terms, but they have “too few players for the many servers” that they opened during the turbulent release phase by the dozen.
New World really seems designed to have a specific number of players per server: If there are too many players on a server, there are long queues and frustration. If there are too few, many activities are not possible in the game.
On the other hand, these “limited servers” give the game a unique feeling, really playing in a world where many others are known. That’s exactly the MMORPG feeling that many have missed in modern MMORPGs.
Now Amazon has to quickly find a way to solve this problem.
The “dead server” syndrome seems to have worsened through “server transfers.”
There are now also some players who praise Amazon and see New World as improved:
The Twitch streamer Asmongold wanted to join the “WoW Community Council”, but was rejected by Blizzard. No wonder, considering how he wrote his application.
Although the Twitch streamer Asmongold has spent more time lately with Final Fantasy XIV instead of World of Warcraft, he still clings to Blizzard’s MMORPG. No wonder, after all, he has repeatedly stated that he loves the game and hopes to enjoy it again someday when Blizzard fixes the issues.
Blizzard has now launched the “Community Council” project – and Asmongold applied for it, but in a pretty cheeky manner.
The player council is supposed to give Blizzard many perspectives for WoW
What is the Community Council? The Community Council of World of Warcraft is an initiative launched by Blizzard. It aims to find various representatives from all possible areas of gaming to engage with the developers and the rest of the community.
It should be a way to consolidate feedback and involve the community more in the development of World of Warcraft. Ideally, this will lead to a better game and a more pleasant atmosphere between developers and players.
Asmongold complains about boring, bad content in WoW
What did Asmongold do? When Asmongold heard about the project, he immediately wrote his own application. However, as one might expect from him and his streams, it was peppered with coarse language and some accusations. He read his full application in one of his recent videos.
In the application, Asmongold complains mainly that the “Completionist Content” has become increasingly tedious and absurd. He refers to achievements that are particularly strenuous just for the sake of being strenuous. For example, he comments on the achievements from Warlords of Draenor:
In summary, I find that completionist content is unfulfilling, boring, repetitive and bad. But it wasn’t always like this. I believe we started to see achievements in WoD that were just tasks to waste time.
2,000 Pet Battles in Draenor. Why? What kind of garbage is that? The goal is so huge, so far away, that it borders on madness to pursue it. You don’t want people to feel dumb for trying to achieve your achievements. And how can one not feel dumb trying to achieve 2,000 Pet Battles in Draenor?
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Asmongold felt similarly about the meta-achievements for archaeology, which became particularly annoying in WoD:
Flawless artifacts in archaeology? Praise the Lord you didn’t have archaeology in Shadowlands (even though that was actually a big mistake considering all the lore you could have brought with archaeology in Shadowlands). Otherwise, we would be farming ‘Primal Flawless Artifacts’ right now. I’m sure whenever we would trade those in, we would have then received 20 boxes of restored artifacts instead of the usual 5 or 10 for regular flawless artifacts.
Take a look at the Draenor meta-achievement for flawless artifacts and tell me that this piece of crap is not the first step into a psychiatric facility.
More news about World of Warcraft can be found here:
What happened to Asmongold’s application? When Asmongold later checked the status of his application, he received the message that “his ticket was closed” and there was no response to it. He was apparently rejected with this application – or at least that’s what Asmongold claims.
The attempt to apply was probably more of a planned joke and a setup for a video rather than a serious attempt to truly join the Community Council. Even if Asmongold makes some valid points, the text was written in such a way that a rejection was essentially predetermined.
What do you think of Asmongold’s application? A good joke? Or a wasted opportunity to really make some changes to WoW?
This is an AI-powered translation. Some inaccuracies might exist.
On November 1, 2021, the new Update 32 Deadlands for the MMORPG The Elder Scrolls Online was released. MeinMMO author MiezeMelli introduces you to the most important changes and explains what this means for you.
The latest Update 32 Deadlands belongs to the zone DLCs. This means you get a new area with this DLC, or in this specific case, even two. The story continues from the main quest of the chapter Blackwood.
However, you don’t necessarily need to have played Blackwood to directly start the story in the Deadlands. For the additional final quest series, however, you do need it. The order does not matter for unlocking this quest.
Additionally, some features have been added to the base game, which we want to address first.
1. The Introduction of the Arsenal System
With the new tool, you can now save your builds, which means equipment, skills, and Champion Points. You can also optionally add a disguise or a curse (Vampire or Werewolf).
2 slots for compositions are free.
Another Arsenal slot costs 1,500 Crowns in the Crown Store. However, be aware that the slots are not cross-character.
For many PC players, the “new tool” is not really something new. For many years, players have been able to save and call their various builds using add-ons. A significant advantage of this variant is that it is free. You can save as many builds as you want.
Furthermore, you can use them anywhere. The Arsenal system can only be accessed through an Arsenal table or an Arsenal assistant (available for 5,000 Crowns in the Crown Store).
The point where the Arsenal system differs from add-on functions is the selection of a curse for individual builds. You can turn the Vampire or Werewolf on and off as you wish. You can also save different modifications of a skill.
You wouldn’t have to reset your skills for gold anymore. Ultimately, it’s a matter of weighing which of the two options you choose. For console players, the Arsenal system with the 2 free slots is a helpful addition to the base game.
Here’s a summary of the pros and cons:
Pro
Switching between curses (Vampire & Werewolf)
Using various modifications of abilities without gold cost
New tool for console players
Contra
Highly expensive for many builds
Slots not cross-character
There is a free alternative for PC players
Currently, there is a free Arsenal table available in the Crown Store. You can place this in your home. I would recommend every player to take this free item and take a look at the Arsenal system. Anyone who wants to buy more slots later can do so optionally.
If you prefer to stay with add-ons, you can continue to do so. Here’s an overview of the different options:
My personal favorite is Wizard’s Wardrobe because you can also save Champion Points and the add-on automatically switches sets for different bosses, etc.
2. Curated Chance for Item Sets
Previously, you received purely random loot. This is now changing, at least partially regarding your collection and item sets. With Update 32, you have an increased chance to get weapons, equipment, or jewelry pieces that are still missing from your collection.
You should be able to complete your collection faster in the future.
Tip: If you need a specific item, team up with a player who only lacks that one item in the collection. Since they have an increased chance for this item and nothing else is left, it is likely that you will also get that exact item.
3. Hard Cap for Critical Damage
So far, you could increase critical damage indefinitely through sets and buffs. This is now over, as a hard cap for critical damage was introduced with the update. The limit is set at exactly 125%.
Theoretically, you could still equip gear that would continue to increase it. But in combat, only 125% is taken into account. So, it is not worth focusing solely on critical damage as before.
What does this mean for my build? Take a thorough look at your character and consider whether you want to change your gear or Champion Points. Be mindful of buffs and passive abilities. For more details, check out this article:
The sets and their bonuses that are currently in the game have been further adjusted:
Sets that granted either Magic or Weapon Power now grant both
Sets that granted Physical or Magic Penetration now grant both
Sets that granted critical Magic or Weapon hits now grant critical hits in general
This makes many sets interesting again for characters using the other attribute. For example, the set Mother’s Tear is now not only interesting for Magicka DDs but can also be used by Stamina DDs.
These set changes currently result in many players farming the set Kinras’ Wrath (Black Drake Villa) like crazy. This is a medium armor set that has become interesting for Magicka DDs due to the described change. Here’s an overview of the set bonuses:
(2 items) Grants 121 Magic & Weapon Power
(3 items) Grants 618 rating for critical hits
(4 items) Grants 121 Magic & Weapon Power
(5 items) When you deal damage with a light or heavy attack, you gain 5 seconds of up to 5 stack Burning Heart. While you have 5 stacks, you radiate an Aura of Wrath. You gain Berserk, increasing your damage dealt by 10%. While you have an Aura of Wrath, allies within 12 meters gain Minor Berserk, increasing their damage dealt by 5%.
5. New Areas: Fargrave and the Deadlands
Update 32 is a zone DLC. Thus, ESO receives two new areas. Both areas are located outside of Nirn. You may already know something similar from the areas of Coldharbour, Artaeum, and the Clockwork City.
Fargrave is an area where the known races coexist with the Dremora and trade peacefully. The whole city resembles a giant bazaar with winding alleys. It sparkles everywhere, and the glittering items quickly attract attention with their bright colors.
The Bazaar of Fargrave. A truly unique and worth seeing place in ESO.
The Deadlands, on the other hand, are pretty much the opposite of Fargrave. It is a bleak and hostile environment. Bare rocks are inhabited by hostile daedric creatures, and every now and then, a lightning strike booms loudly next to you.
And of course, there’s also a concluding quest line for the “Gates of Oblivion” story in the areas, as well as several side quests.
There are also some Sky Shards to discover again. They will now also be displayed on your compass as soon as you approach one of the shards. After collecting, you will also find a symbol on your map.
Coming soon is the livestream for Patch 2.3 of Genshin Impact. This update seems to only feature male characters, and even players who usually prefer female figures are totally celebrating it. MeinMMO reports for you on why the two new male heroes and the patch are so popular.
Which two new characters are we talking about? It’s about the muscular Arataki Itto and the cute Gorou. When Genshin Impact announced the two heroes on Twitter some time ago, it took no more than 30 minutes, and they were already trending with thousands of tweets.
The two collected retweets and likes in record time, outpacing the announcement of the universally popular female character Raiden Shogun. While Raiden had gathered around 24,000 retweets and 90,000 likes (via Twitter), Itto already has 103,000 retweets and 259,000 likes (via Twitter).
Gorou had been able to gather more interactions than Raiden Shogun, but Genshin deleted the old tweets from him and wrote new ones, as they changed something about Gorou’s artwork (via Twitter). As a result, he currently only has about 9,000 retweets and 75,000 likes (via Twitter).
The last two announcements regarding upcoming female characters were also not rated as strongly as Itto’s and Gorou’s. Priestess Kokomi managed just 15,000 retweets and 72,000 likes (via Twitter), while Fireworks Master Yoimiya at least garnered 34,000 retweets and 131,000 likes (via Twitter).
However, there is a third in the hyped male group: Albedo is likely to return in Patch 2.3. Previously, there were only leaks and speculations, but Albedo is visible in Genshin Impact’s announcement tweet, making a rerun very likely (via Twitter).
When and where is the livestream? The livestream will take place on November 12 at 1 PM. It will be streamed on Genshin Impact’s Twitch channel (via Twitch).
Reasons for the hype of the two new male characters
Why are players excited about the male heroes? There could be three main reasons for the joy about the characters. The first is probably that since the release of Inazuma, there haven’t been any new male 5-star figures, which is why the hype around Itto is so big.
was introduced as a new male 4-star character in Patch 2.2. He also earned quite a bit of fame and hype by collecting around 47,000 retweets and 145,000 likes on Twitter (via Twitter). This shows that players do indeed want more male heroes like Gorou and Itto and not just a flood of waifus.
What are waifus and husbandos? The words are derived from the English terms “wife” (=Ehefrau) and “husband” (=Ehemann). These terms are primarily used for characters one particularly likes and that belong to one’s absolute favorites. Waifu and Husbando are especially used for fictional characters, as in anime, manga, or games in cartoon style.
Overall, there are 28 female and 13 male playable characters in the game. Therefore, it can be understood why some fans are so focused on the men. The first reason would be the imbalance and the lack of male characters.
Both characters possess the Geo element.
The second reason is probably simply the currently unique appearance of the two newcomers. So far, there are no characters that are built like Itto or are a mix of dog and human like Gorou.
While many fans want to touch Gorou’s fluffy ears, the rest crave Itto’s washboard abs and muscles.
This is how the community reacted to Itto and Gorou:
The third reason would be the element of the two. Because the Geo element is represented the least with a total of 4 characters. The others exist in this amount:
Pyro: 10
Cryo: 9
Electro: 7
Anemo: 6
Hydro: 5
Furthermore, Gorou is the first Geo hero who wields a bow as a weapon. Many fans are particularly taken with him because of that.
Itto and Gorou could bring a boost for Geo with their abilities and make it significantly stronger. What exactly skills they have is not yet officially known. This will be revealed in the livestream on Friday, and we from MeinMMO will, of course, report on it.
Even Albedo’s rerun is receiving a lot of praise: Since Albedo was last available at Christmas in 2020 and many players were still newcomers then or had not played Genshin Impact at all, they are happy to finally have the opportunity to pull for the strong Geo sub-DPS.
Under the tweet from Genshin Impact, there are some celebrating players (via Twitter):
616chive proudly posts his 130 pulls and writes: “Thanks, I’m ready for Albedo.”
Also, tash has farmed diligently and offers 9 pulls and 30,000 primogems: “Pspspspsps, Albedo, come on.”
Ei_en_Ni goes completely wild and gets plenty of approval:
YESSSSS ALBEDO RERUN IS RLLY HAPPENGING GUYSSSS IN 2.3 TO ALL ALEBDO WANTERS!! WE WON!!! OUR WAIT WILL BE WORTH IT!! AAAAAAAAAA ALL ALBEDO WANTERS WILL BE ALBEDO HAVERS SOON! GOODLUCK TO ALL OF US AND STAY STRONG GUYS!! pic.twitter.com/uL6qtqIPxu
— Albedo rerun in 2.3 is REAL! WE WON ALBEDO WANTERS (@Ei_en_Ni) November 10, 2021
Even waifu fans celebrate the husbando patch
While huge amounts of money and primogems have flowed into the last banners of the strong women Hu Tao, Raiden Shogun, and Ayaka (via genshinlab), many now reportedly have to save. They see the patch as a great opportunity to gather resources for future female characters.
They have no issue with the fact that the husbando craze has broken out and are taking a break from banner pulls until the next heroines are available.
Under the reddit thread with the official livestream announcement, players make the following statements (via reddit):
iRhyiku says: “Nice, now I feel less bad for spending all my primogems on the 1st constellation for Hu Tao and the Homa staff.”
lukichi cheers: “Good luck husbando simps! Let’s let the waifu simps rest.”
Ritsuka-San notes that those who want Ganyu are probably sad, but DarkKnight53 responds with approval from some users: “Shhh, I haven’t saved enough yet.”
Patch 2.3 of Genshin Impact is eagerly awaited by many fans, and they are looking forward to the banners. But what do you think about it? Are you part of the “Saving” or “Spending” faction in the upcoming update? Feel free to share your opinions in the comments.
Battlefield 2042 is coming soon, its release is just around the corner. Which specialists will you play in the shooter? Let us know.
This is how specialists work in Battlefield 2042: Specialists form the class system in Battlefield. They are initially divided into 4 categories, each having its own role on the battlefield and the corresponding skills to perform that role:
Assault Soldier – Mobile soldier for the front
Support – Support unit, also medic
Engineer – Responsible for heavy equipment
Recon – Scouts out or disrupts enemies
While there are certain restrictions on what weapons each class can use, they are less than in earlier Battlefield titles.
The classes then split into the specialists. These have their own active and passive abilities that differ from other characters. Some have a motion sensor, others can deploy drones to gather information for them.
Depending on your preferred playstyle, you can choose corresponding specialists. And when you play some rounds of Battlefield with your friends, you can pay attention to synergies between the specialists in your group to effectively take down your opponents in combat.
All information about the specialists in Battlefield 2042 can be found here:
Here’s how you can vote: Your choice can be made as always in the polling tool below. Since Battlefield 2042 will launch with 10 different specialists, you can select up to three different ones as your favorites. However, the vote cannot be undone once you have cast your vote.
So go ahead! Which specialists will you start with in Battlefield 2042? Do you already know exactly who it will be or do you want to try several out first? Do you prefer to focus on one specialist while playing or enjoy playing all over the place? Let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
Riot Games is the gaming studio that utilizes the streaming platform Twitch perfectly. The finale of the LoL Worlds 2021 in League of Legends was watched by even more people worldwide at its peak than Sony’s PS5 presentation. Riot Games successfully promoted its online shooter Valorant through Twitch and is now even pushing a Netflix hit with Arcane.
How big was the LoL Worlds 2021 on Twitch?
According to Axios, the finale of the LoL Worlds on November 6 had a total of 3,111,854 viewers at its peak simultaneously on Twitch.
How is that possible? League of Legends is years ahead of comparable titles as an “E-sport” title. Riot Games has installed a professional show with casters who also act as influencers, with analysis and interviews on the sidelines for years.
They elevate the players being broadcast, bring emotions into the game, and convey a lot of knowledge about LoL, the teams, and the players to the viewers.
During the action at the LoL Worlds, the casters got excited:
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Over time, real legends form around players and teams. It doesn’t matter that all the big stars right now are South Koreans or Chinese and that players and teams from the West have hardly any say internationally.
Throughout the year, players in the USA and Europe cheer for their teams – during the last 2 weeks of the LoL year, they just watch from the sidelines as the superstars from Asia compete for the world championship title.
LoL is discussed like basketball or soccer. Many fans speculate where the big stars from Europe, North America, and Asia will play next year. Fans have their favorite teams and favorite players. There’s regularly some drama: LoL is not just exciting when being played, but also everything around it.
In 2020, Riot Games already used Twitch to make Valorant a hit
This is how Riot Games utilized Twitch for Valorant: How well Riot Games understood the Twitch platform was evident in 2020 with their shooter Valorant.
It wasn’t an incredibly exciting game: a tactical shooter like Counter-Strike with some elements of Overwatch. Valorant was designed from the start as a hardcore e-sports shooter.
Riot Games knows YouTube too: A video of the fictional LoL group K/DA has 470 million views.
This is how they are now using Twitch for Arcane: At the end of 2021 Riot Games ventures with “Arcane” on Netflix. Again, they used Twitch to promote the show – especially since the LoL Worlds were approaching, this was a perfect opportunity:
Riot Games made Arcane part of the LoL Worlds 2021 and streamed the first episode on Riot Games’ Twitch channel.
They also used Twitch Drops again to promote the show further.
According to numbers from Axios, Arcane reached about 1.84 million concurrent viewers at its peak through Twitch and viewing parties. This really gave the series a boost. The result is number 1 on Netflix in 38 countries.
What’s behind it: Even at Riot Games, not everything is perfect. Internally, they have had many problems: They went through the sexism scandal years ago, which Blizzard is currently grappling with. Players have always complained about LoL and Valorant and will always find something they don’t like: sometimes a hero is too strong, sometimes too weak. And there’s always something missing.
Despite all the criticism: how Riot Games manages to present their titles and use Twitch for it is truly exemplary and shows how in touch Riot Games is with current trends.
In the future, Riot Games wants to develop many more games: