FIFA 22: Why many are disappointed with the new league SBCs

In FIFA 22 the league SBCs are back, but they are not doing well. We show you why the FUT community is so disappointed.

What are League SBCs? The League SBCs are league-specific Squad Building Challenges, where cards from the respective leagues must be collected and submitted to receive certain rewards.

In earlier FIFA installments, these SBCs were extremely elaborate, and there was a separate SBC for each individual team in the respective league. After a long grind to complete all teams, players received, in addition to all the packs from the individual tasks, a strong and exclusive special card at the end.

So, all the hard work and the tedious collection could definitely be worth it. Here are examples of strong League SBC cards from the past years:

However, last year’s FIFA 21 changed that and the strong special cards were removed. In FIFA 22, the SBCs are now even worse according to fans, which is causing a lot of frustration in the community.

That’s why the new League SBCs are not well received

These are the new League SBCs: EA has simultaneously released the first three League SBCs in FUT 22. They are SBCs for the French Ligue 1, the Dutch Eredivisie, and the American MLS.

The SBCs are structured differently than in previous years and no longer require cards from all teams in the individual leagues. Each League SBC now offers only 4 tasks, where different cards from the respective leagues must be exchanged. Gold and silver players may also be needed here.

Rewards of the SBCs in FIFA 22 significantly worse than before

These are the problems with the new SBCs: The biggest problems with the new League SBCs are the packs that can be received as rewards. These are mostly untradeable, which means you cannot generate coins from them. This can be quite frustrating if, for example, you pull a strong card from a typically good Mega Pack, but it doesn’t fit into your team.

But in addition to untradeable packs, FUT players are also disappointed by the renewed absence of special cards. These were what made the League SBC unique. In FIFA 22, this aspect is missing again.

Additionally, players are disappointed not to be able to complete SBCs for each individual team anymore. In FIFA 21, there were still 18 SBCs for the Eredivisie, which meant more packs and more chances for good cards. In FIFA 22, there are now only 4.

The only positive aspect for many is that the SBCs are repeatable again. This means that throughout the FUT season, players have the opportunity to earn relatively strong packs multiple times, even if they are untradeable.

What the community says: On reddit, the new League SBCs are being discussed extensively, and frustration is clearly dominating. FIFA fans say among other things:

  • takedagreek: “A real shame. Some of my favorite players were League SBC players like Promes or Lacazette. It was really fun to prepare for the long grind. This is very disappointing.”
  • Master0fDesaster: “That was the only thing I was looking forward to since the end of FIFA 21. My disappointment is immeasurable and my day is ruined.”
  • Ponyville FC: “I miss the League special cards.”
  • cappo40: “I have to admit, I am disappointed. I enjoyed building the individual teams, even if there was one team that was too expensive.”

However, there are also positive voices:

  • oreohsehun: “The SBCs are still good and better than last year. I prefer this type of SBC to having to submit every single team.”
  • t0ddp23: “A 4-part SBC with a repeatable Mega Pack is quite interesting. It seems you could just grind it.”

What is your opinion on the new League SBCs? Will you complete them? Feel free to let us know in the comments!

If you’re looking for tips to get better at FIFA 22, check this out:

Pro in FIFA 22 explains tricks you should master in FUT

This is an AI-powered translation. Some inaccuracies might exist.

New World Source Guardian Guide: Everything you need to know to defeat the boss

New World provides you with exciting PvE challenges through Expeditions, Elite Arenas, and other content. However, in the final stage of the main quest, you will face the so-called Source Guardian, which can be very frustrating. We at MeinMMO will show you in this guide how to best deal with him.

Who is the Source Guardian? In one of the last main missions “A selfless Nature” in New World, you must defeat a mutated creature named “Source Guardian” to achieve an important goal and complete the mission.

Why do players struggle with this monster? Normally, you can handle the opponents you need to defeat for the main quests without any problems alone. However, the Source Guardian is so strong that it is impossible to manage him solo without resorting to unconventional tricks.

Furthermore, the boss itself is bugged, making the fight even more tedious. For instance, the monster sometimes starts running around at high speed, and its HP suddenly resets. The hitbox is also inconsistent, making life especially difficult for melee fighters.

A major problem is the lack of players who can assist you in this quest. Anyone who has not accepted the mission or has already completed it cannot reach the Mother Source, where the Source Guardian awaits you. Thus, you can only look for allies who are also sharing your progress.

How to defeat the Source Guardian with other players

Find a group: You can use the global chat in the game to find players who still need to defeat the Source Guardian or who simply want to help you. You generally need 5 to 10 companions and various roles to avoid difficulties.

  • Group setup
    • 1 Tank – To maintain the boss’s aggro
    • 1-2 Healers – To keep the group alive
    • At least 2 DPS, who deal enough damage

The boss has around 560,000 HP. The more DPS you can bring along, the faster you can defeat the boss.

What strategy makes sense? Your tank should naturally draw the aggro of the Source Guardian. The rest of the group can climb the rocks on the left and right of the gate and attack the boss from above with ranged weapons. The healers can also heal anyone from this position and are safe from attacks.

Players use tricks to defeat the Source Guardian solo

How does this trick work? Melee monsters in New World always seek physical contact with the player they want to attack. Accordingly, the Source Guardian always looks for the (shortest) way to you.

At the beginning of the entrance, there are 2 rocks that you can easily climb. With the height advantage gained, the boss starts to take a long route to reach the new position. If you now jump down again, he starts running the long way again.

You can thus keep the boss running back and forth without taking damage, dealing damage over time. However, you need a bit of patience and stamina, as the boss has a lot of HP.

The trick has been refined over time: Players have even discovered that the left rock at the entrance has a spot that the Source Guardian cannot reach, yet he does not lose aggro and his HP resets.
Thus, they can calmly deal damage to the boss from this spot with a ranged weapon without taking damage themselves.

Here you can see a video of a player standing in this position and taking hardly any damage while his team deals damage from behind.

https://www.youtube.com/watch?v=-ZHrPTtCK84&ab_channel=Qweqweqwe

Potions and food make the fight easier. You can also buy Anti-Pollution potions to avoid damage from the plague debuff.

Additionally, you can bring food to strengthen your attributes, thus dealing more damage.

In this cooking guide, you will learn which foods are powerful and provide you with immense advantages:

More on the topic
Cooking in New World – Information on Fast Leveling and the Best Dishes
von Phuc-Thi Nguyen

How is Amazon currently responding to this strategy? At the moment (as of November 2021), there has been no official statement from the developers regarding this tactic. There are differing opinions ranging from “bug abusing”, meaning consciously exploiting flaws, to “legitimate strategy”.

Proponents argue that the Source Guardian still has too many flaws, and even groups of 5 to 8 players can be defeated by the boss. Moreover, such a monster is far too strong outside an expedition, leading to great frustration, and unconventional tricks are joyfully used.

What do you think about this? Legitimate, or morally wrong? Share your opinion with us!

You can find all guides to New World in our overview:

New World Guides: All tips, tricks, and builds at a glance

This is an AI-powered translation. Some inaccuracies might exist.

With a simple trick you can quickly farm XP in Battlefield 2042 – Even without a farm lobby

Leveling can take a long time in Battlefield 2042. You need both experience points (“XP”) for your level and kills for your weapons. MeinMMO reveals how to farm easily and quickly.

Why do I need XP? In Battlefield 2042, you need to gather experience points (“XP”) to level up. With higher levels, you unlock more weapons and gadgets that you can use in matches.

With the weapons themselves, you still need to get kills to unlock attachments. You can then take the attachments into a loadout for matches and switch them ad hoc during rounds.

How do I get XP? Basically, you gain experience points by playing. Achieving objectives, reviving teammates, and killing enemies grants XP. You always level up by playing – if the servers let you.

However, kills are the most efficient since they simultaneously unlock attachments. And there is a trick that works particularly well for this.

Update November 20, 2021: As soon as you reach level 22 in Battlefield 2042, we recommend the following loadout in addition to the methods mentioned here for XP farming:

Battlefield 2042: Strong Loadout gives you tons of XP, win fights

Easily farm XP in “Breakthrough”

How to farm XP: Choose the Breakthrough mode in “All-Out Warfare”. Breakthrough is one of the 4 modes of Battlefield 2042 and a variation of the well-known Conquest. The map you play on doesn’t matter.

Pick a loadout that you want to play and then choose the specialist Sundance. Sundance has a special ability: a wingsuit, which allows you to cover long distances on the map. You can find out more about this in our guide:

More on the topic
All 10 Class Specialists of Battlefield 2042 and what they can do
von Maik Schneider

Choose a high point on the map to start – like a skyscraper or a gunship if your team has one. Jump off and glide over the map, around the enemy line and behind them.

If you land in the flank, you can start mowing down enemies easily. This probably won’t work for long, but it’s good enough for a short time to get you some kills.

The YouTuber Average Ol’ Gaming shows how it looks:

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Why does this only work in Breakthrough? Unlike Conquest, you have a more concrete front in Breakthrough. This means: more enemies are in one spot and holding the position against your team.

This allows you to flank them without having immediate enemies behind you spawning elsewhere. Since snipers and DMRs are among the strongest weapons, it’s likely that you will find a bunch of campers that you can take out.

You also help your team because snipers are really good at stopping an advance. By taking them out, you get closer to victory.

XP farming with lobbies in Portal – But there’s a catch

What are XP farm lobbies? The currently most popular method for farming XP is bot lobbies. These are specific modes that are offered in the new Portal mode of Battlefield 2042. They look like this:

  • a small team of about 6 players plays together
  • the opponents are all bots
  • the bots have no weapons and only one health point

Players then gather and mow down the bots. Such lobbies flood the Portal browser. The game is virtually overwhelmed with them.

Here’s why you should be careful: Most of these lobbies are already “full”. If you join, it’s likely that you spawn on the bot side – without weapons and without health points.

Many players then desperately try to switch teams, for example with the command /swapteam, which does not exist. They are at the mercy of the situation and die repeatedly. It’s a lucky draw if you catch a lobby where you can join the “winners”.

However, there are two more problems. First, the developers have already adjusted the XP for these farm lobbies. At the moment, they are even completely disabled. When they return, it’s pretty certain they will be in a weaker form.

Secondly, these lobbies block the creative modes for which Portal is intended. Portal is already the most popular feature of Battlefield 2042 because players can do all sorts of things here. However, it lacks capacity because everyone is only creating bot lobbies. The developers are already working on creating more space:

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Tip: Play solo against bots

If you still want to farm XP easily, just open a private game alone or in co-op. Here you can also play against easy bots and easily gather experience and kills without dying constantly.

The XP here has also been nerfed, but especially the kills needed for weapons can sometimes be gathered more quickly. And if you are just focused on leveling, mindlessly killing bots could turn out to be a good alternative.

After this feature was temporarily deactivated, solo and co-op play against bots can now be used again to farm XP.

XP farming through “PTFO”

What is PTFO? The abbreviation stands for “play the fucking objective”, roughly: Play the damn objective! It refers to the necessity to fulfill objectives for victory in Battlefield.

In the standard mode Conquest, this means capturing and holding areas and flags. As a reward for fulfilling these objectives, you earn experience, and it can be quite rewarding.

In our video, you can see everything you need to know about Battlefield 2042 in 2 minutes:

Start video
Everything you need to know about the new Battlefield 2042 – in 2 minutes

How do I get XP? The easiest way is at the beginning of a match. Get yourself a fast vehicle like an airboat and quickly drive to the neutral areas. Capture them, and a big chunk of experience is guaranteed.

You can then continue speeding around the map and safely capture or defend more points with your vehicle. In “normal” playing, this is the best way to level up. However, you won’t get kills with weapons this way.

If you want to get even better, you should definitely pay attention to optimizing your performance. There are several tricks and settings that you should adjust:

5 settings for Battlefield 2042 that will improve your performance and gameplay

This is an AI-powered translation. Some inaccuracies might exist.

You can’t even play GTA Definitive Edition right now, even if you bought it

GTA Online developer Rockstar wanted to release the GTA Definitive Edition to bring the games GTA III, Vice City, and San Andreas in an updated form and to excite fans with the old titles in new form. However, they are definitely not satisfied with the end result, which currently cannot even be played by all players as it has been removed from the store and even from libraries. Read the full story here on MeinMMO.

What is the Definitive Edition? The GTA Definitive Edition includes the popular GTA classic games GTA III, Vice City, and San Andreas in an updated form. According to Rockstar’s website, the Definitive Edition aims to make all fans happy with a modern remake:

Play the classics of the original Grand Theft Auto Trilogy: Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas, which have been remastered with cross-generational enhancements – with brilliant new lighting and environmental improvements, high-resolution textures, increased draw distance, control and targeting mechanics reminiscent of Grand Theft Auto V, and much more to breathe new life into these beloved worlds with greater detail.

Rockstar

But these lofty words sound rather hollow when considering the state and the sentiment towards the Definitive Edition.

Mods are better than the Definitive Edition – players are upset

What are the problems with the Definitive Edition? The Definitive Edition unfortunately does not resonate well with the target audience. It is full of bugs, glitches, strange effects, and graphics that look worse than in mods.

On Twitter and Reddit, there are plenty of examples of how the Definitive Edition disappoints.

Users report that the rain in the game falls so hard that one can barely see anything and even experiences eye strain from it.

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Other users are surprised by transparent bridges.

https://twitter.com/ryota5637/status/1459045844078891008

Additionally, the game is full of strange graphics glitches, as seen here.

https://twitter.com/VinePotato/status/1458561236237496328

What angers the fans the most? In addition, there is a graphic “enhancement” that many fans believe does not deserve the name. On Reddit, a user set up this comparison between the original, the Definitive Edition, and a fan-made graphics mod.

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Ironically, the mod version looks the best here, which frustrates fans even more, as Rockstar has repeatedly taken action against modders and their works in the past. Takedowns for copyright violations and lawsuits against modders have been filed, and many mods have been taken offline this way.

Furthermore, the original games are no longer available for purchase, only the Definitive Edition remains. This is an obvious sign for many fans that it is only about money for Rockstar and publisher Take-Two.

As the Definitive Edition now looks worse for many players than the modded versions, it frustrates the fans even more. Here are some quotes from Reddit:

  • pepsman: “They didn’t even try …”
  • xtrasmolpp “No man, that’s an emoji [referring to the picture from the Definitive Edition]”
  • TJ_McWeaksauce: “Looks like Animal Crossing: San Andreas”
  • 4formsofMATTer: “I find it strange that developers do not hire modders. They clearly do a better job!”
  • Dusk_v731: “Do you remember the time when Rockstar was praised as one of the best studios? Everything they touched turned to gold, they always delivered something we wanted. What the hell happened to them?”

GTA Definitive Edition currently no longer available in the shop and even removed from game libraries

What is the situation in the shop? To all this frustration, it also comes that the PC version of the game cannot be played at all right now! It is no longer in the shop and those who had already purchased it cannot find it in the game library anymore. For it has also been removed from there.

What are the reasons? According to Rockstar, the game contains elements that should not have been in the game. Through Twitter, they apologized for the inconvenience:

The Rockstar Games Launcher is now online, but GTA: The Trilogy – The Definitive Edition cannot be played or purchased, as we are removing files that were accidentally included in these versions. We apologize for the interruption and hope to provide the correct versions soon.

Rockstar Twitter
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What exactly is causing the problem has not been revealed. However, it appears to involve developer comments in the code and unlicensed music. The latter is likely the main issue, as a lot of songs for which licenses are no longer available are still in the game; they have only been disabled via script.

However, anyone who fiddles around in the game files can easily extract and play them, which definitely does not sit well with the rights holders.

It is therefore quite possible that the developers are currently removing these songs and the forgotten comments in the code, after which the GTA Definitive Edition will be made available again for all players.

Fortunately, the online game GTA Online is still available and continues to delight players. Except for these 5 things everyone hates in GTA Online!

This is an AI-powered translation. Some inaccuracies might exist.

The 3 weapons with the best K/D ratio in CoD Warzone – Info & setups

Are you always on the hunt for the strongest weapons and current meta trends in Call of Duty: Warzone? Then MeinMMO shows you here the 3 weapons in Battle Royale, with which players achieve the most kills relative to their deaths. The “sweaty weapon list,” if you will.

You can select your weapons in Call of Duty: Warzone based on many criteria:

  • 0 recoil
  • Full throttle damage
  • Movement at its limit

Just to name a few. If you want to get an idea of which weapons players have the best K/D ratio, then you can find your choice for the next match here. We will provide you with the most popular setups shortly.

The data comes from the Warzone statistics site “wzranked.com” and only represents a small portion of the total player base. As of November 11, 2021.

3rd Place: MG82 – 1.30 K/D

The range LMG MG82 is right on the edge of barely controllable and “No, thanks.” If you want to try your hand at this unforgiving beast, be prepared to fight not only against your opponent but also against your weapon.

However, the MG82 rewards your courage with a high fire rate, plenty of ammunition, and substantial damage. At range, your enemies will be on the ground within 516 milliseconds, and with the large magazines, you can theoretically eliminate 10 enemies in a row.

When you engage in a firefight, the open-bolt delay of nearly 70 milliseconds is added to the time-to-kill if you start firing at the same time.

Warzone: MG82 Setup

  • Muzzle: Agency Suppressor
  • Barrel: 16.4″ Task Force
  • Sight: Axial Arms 3x
  • Underbarrel: Field Agent Grip
  • Grip: Snake Wrap
cod warzone weapons best kd 11 2021 mg82 setup

2nd Place: OTs 9 – 1.32 K/D

The mid-season update of Season 4 brought this close-quarters beauty into the game, which was impressive from the start. Currently, the OTs 9 is the most popular submachine gun on “wzranked” and impresses with high damage, good control, and rapid mobility.

However, this brutal killer is very vulnerable at a distance. If your opponent is more than 10 meters away, that’s it for top damage, and the time-to-kill increases from 561 to 702 milliseconds.

Warzone: OTs 9 Setup

  • GRU Suppressor
  • Barrel: 8.1″ Task Force
  • Stock: KGB Skeletal Stock
  • Mag: Quick VDV 40-Round Mag
  • Grip: Snake Wrap
cod warzone weapons best kd 11 2021 tos 9 setup

1st Place: EM2 – 1.40 K/D

The two most popular assault rifles on “wzranked” are the AK-47 from Cold War and the EM2. However, the EM2 far outpaces the AK-47 in terms of K/D – the AK only reaches 1.02.

What they have in common is controllable recoil with a slow fire rate. If a bullet goes astray, your time-to-kill and the chance of going down increase significantly.

What differentiates the EM2 from the AK is their damage distribution. While the AK hits hard at short range and offers a time-to-kill of 600 milliseconds, the EM2 takes it easier with 675 milliseconds. However, the AK enters the damage range at about 40 meters and then sits at 700 milliseconds, while the EM2 maintains its value with chest hits.

Warzone: EM2 Setup

  • Muzzle: Agency Suppressor
  • Barrel: 25.8″ Task Force
  • Sight: Axial Arms 3x
  • Underbarrel: Field Agent Grip
  • Mag: 40-Round
cod warzone weapons best kd 11 2021 em2 setup

However you choose your weapons in Warzone – the main thing is that you have fun and get just the amount of kills you need for your peace of mind. And if it’s not enough, unleash your inner sweat, grab the MG82, and wreak havoc through the last days of Verdansk. Either you’ll feel better afterward or it’ll lead to uninstallation.

If you’re looking for even more alternatives for your gameplay, check out our list of the best weapons in Warzone: CoD Warzone: The best weapons with setups – Season 6 / November 2021

This is an AI-powered translation. Some inaccuracies might exist.

Tiny Tina’s Wonderlands is a crazy loot shooter with magic and “Pokémon map”

After Borderlands 3, things get magical: The spin-off “Tiny Tina’s Wonderlands” throws the familiar Borderlands mechanics into a fantasy world that is meant to feel like a living tabletop game. In an interview, the developers explained to us how this works.

Who is speaking here? On March 25, 2022, Tiny Tina’s Wonderlands will officially be released – a fantasy looter-shooter that combines the absolutely crazy firearms of the Borderlands series with everything you would normally find in fantasy worlds.

We spoke with Matt Cox (Creative Director), Adam May (Art Director), and Gabriel Robitaille (Senior Level Designer) to get a glimpse into the world of Wonderlands.

The idea for the game didn’t come out of nowhere: Fans of the series were already given a glimpse into Tiny Tina’s imagination – namely with the Borderlands 2 DLC “Tiny Tina’s Assault on Dragon Keep,” which became a fan favorite.

“The inspiration from the DLC was there,” Cox explains: “But we quickly realized that a fantasy looter-shooter had to be a standalone game. Instead of making a bigger “Assault on Dragon Keep” game, we wanted to create some features that are 100% ours, 100% Wonderlands, and nothing else.”

One of these elements was meant to be a completely new kind of open world – the “Overworld,” inspired by tabletop games. Because the entire setting in the game corresponds – like “Assault on Dragon Keep” – to a tabletop style reminiscent of Dungeons and Dragons.

This should become a fundamental part of Wonderlands.

A bit of tabletop, a bit of Pokémon – The “Overworld” in Wonderlands

This is how the Overworld came to be: Of course, a large part of Wonderlands is played from the familiar first-person perspective, as you know it from Borderlands. However, the first-person areas are connected by the “Overworld.” Here, you move a bobblehead miniature of your character from point A to point B – in keeping with the game’s tabletop setting.

This is what it looks like:

Tiny Tina's Wonderlands Overworld
This is what the Overworld looks like – Including drink can and dice

“There were so many iterations of what the Overworld could look like. We even had figures with bases that weren’t animated, but could only wobble back and forth,” Cox reports.

The basic design of the miniature world went through various phases and also suffered from a few failures:

“At first, I tried it with tilt-shift photography: This can make large 3D spaces look flat – as if it’s a miniature model set. It looked really cool. But, what I didn’t know: When you move the camera around the player, this strange morphing effect occurred – and it made me sick for an entire afternoon. Kate, our lead world designer, also tried it on a small map, and she felt sick too. We both felt sick for an entire afternoon and had to take time off. So: That didn’t work. 

Matt Cox (Creative Director)

Another variant was a world based on hexagonal tiles: “But it didn’t feel interactive and playful enough to fit the kind of world we envisioned for Tiny Tina, where players would move around,” explains Adam May: “In the end, the solution was somewhere halfway between a traditional board game and the players’ fantasy of moving within it.”

Overworld Tiny Tina's Wonderlands concept
This is what an early version of the Overworld looked like

This is what makes the Overworld special: The final version is characterized, among other things, by a colorful appearance and a certain adaptability. Because, in effect, it is a game board subject to external influences. “We could do all sorts of fun things. For example, we have a drink can on the table that overflows. It turns into a winding river that the players have to cross,” May says: “The team has come up with so many fun ideas. For example, Cheetos that turn into a block that players need to overcome.”

Apart from the snacks through which the world can change, the Overworld also offers loot opportunities and enemies: “One of the challenges at the beginning was that we didn’t want to deal with low times,” May says: The Overworld brings “random encounters” – suddenly spawning enemies that can touch you to trigger a fight. In these moments, you seamlessly switch to the first-person view and fight in close quarters – a bit like in Pokémon.

“That’s a great reference point. Just like in Pokémon, there is tall grass – it’s the same: If you walk through the grass at the sides, they spawn,” May says. So you have to be careful even in the Overworld, and Gabriel Robitaille adds: “It looks like a playful and carefree place, but we want you to always be on your guard. We don’t want the Overworld to consist of Candyroad and Rainbow Avenue and everything to be fine. We wanted it to feel dangerous. That’s why we developed this random encounter system that can attack you.”

What’s exciting: These encounters, while challenging, can bring particularly strong gear if you survive the fight. Also interesting: If you want, you can simply fend off the random spawns on the Overworld with a melee attack and not engage in the fight, but continue exploring.

In general, exploration is an important theme: “The Overworld is the link between all these experiences. You have these small encounters, but you also have large maps. We even had them in the trailer: For example, the large goblin head that is not even on the plot line. That’s a huge map that you can discover when exploring the Overworld.”

There are supposed to be a total of 4 large areas – or “side modules” – that can be explored outside of the main story: “For those who like to explore, there will be a lot of content,” says Cox. How long exactly players will work on the story and the side quests, the developers did not want to reveal yet.

Meanwhile, there was also a glimpse into the combat system.

Borderlands Shooting with a Touch of Magic and Swords

How do you fight in Wonderlands? When you are not on the Overworld, you will move around in Wonderlands in the familiar first-person perspective. The gunplay and basic movements correspond to what you already know from Borderlands 3.

“We built Wonderlands on the BL3 engine. So all the elements you’re used to, like shooting weapons and how you move, will feel 100% right,” Cox explains, “but we’ve added a few things.”

These mainly involve magic and melee weapons.

“The weapons are still the backbone of our combat loot. But spells will be a big factor in your fights. There is no ammunition for spells; they all have a cooldown. They are like mini-skills that are ready faster than normal skills.”

Matt Cox

And because a fantasy game without swords and axes somehow isn’t a fantasy game, they are also included – along with a host of other melee weapons: “We pursue a combat style that is offensive and action-oriented.”

Instead of the simple melee attack from Borderlands, you can access a variety of weapons in Wonderlands: “Some weapons swing faster, some with more force, some slower.” They also can come with bonuses: “Melee weapons can return ammunition, some can return skill cooldown or spell cooldown.” This way, the weapons can have a direct impact on your overall build.

Tiny Tina's Wonderlands magic
Magic plays an important role in Wonderlands

Nevertheless, besides firearms and magic, melee combat will take a complementary role. At its core, Wonderlands is still a shooter, and you wouldn’t necessarily rely solely on melee combat in Call of Duty either. Depending on your build, it can still be a powerful tool: “There are certain weapons and skills that can make you a melee powerhouse,” says May: “Then melee feels like bazookas from close range, with which you can recharge your skills.”

In general, May summarizes it this way:

Borderlands was fast and hectic, but mostly a pure shooting gallery. This is just as hectic, crazy, wild, and fun, but it’s like a constant back and forth between firearms, magic, and melee. Weapons are the only things that have ammunition. 

More Freedom in Customizing Characters

Overall, players should be able to shape Wonderlands as they wish. This applies not only in combat: “Traditionally, you create your own character in tabletop RPGs, you have a character sheet. You can express yourself, depending on how you want to play the game,” explains Cox. That’s why in Wonderlands you also have the opportunity to create and extensively customize your own characters: “It was a very straightforward decision to develop a character creator, something we had never done in our games at Gearbox. That was a big deal for us.”

Visually, you get many options, says May. “You get tattoos, makeup, hair, helmets, not just skin colors, but also skin types – like diamond or gold.” These cosmetics are part of the loot and are meant to allow for crazy combinations: “You can be a fish person or a dragon creature. You can have one big eye and one small eye. It doesn’t have to be symmetrical. You can mix anything you want,” says May: “There will probably be a lot of monsters created.”

Everyone as they wish seems to be the motto – even with the classes. Overall, there will be 6 classes, each with different skill trees and abilities. As you know from Borderlands, you can freely distribute your skill points – and later in the game, you will also gain access to extra abilities.

Sounds like there’s a lot to do in Wonderlands. The final question remains about the endgame – which was only answered very briefly: “There will be an endgame. That’s all we can say for now, but we will reveal more about our endgame plans over time.”

For now, it seems like we just have to wait. Are you looking forward to Wonderlands, or is the fantasy looter-shooter mix not for you? Let us know in the comments!

For Cortyn from MeinMMO, Wonderlands could be a real hit. Here you can find his assessment.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Trainers are annoyed by confetti rain – What is behind it?

In Pokémon GO, there is currently a confetti rain. This appears as a reward for an event but at the same time causes a lot of trouble. Because for some trainers, the performance of the game is noticeably dropping. We at MeinMMO explain what is happening.

What is this confetti rain? Since November 5th, the Festival of Lights has been running in Pokémon GO. It is an event in which Team GO Rocket played an important role. They tried to sabotage the festival from the shadows and capture the Pokémon Hoopa.

However, through the victory over the leader Giovanni and Team GO Rocket in general, a special reward has been unlocked. Currently, there is a confetti rain that is supposed to stay until the end of the event and affects all players.

The Festival of Lights ends on November 14 at 8:00 PM local time. But this time cannot come soon enough for some trainers who are currently having serious problems because of the confetti rain.

So much confetti that performance suffers

What is the problem? On reddit, many users report that the confetti rain is simply too exaggerated. The entire display is covered with colorful snippets, which also impact visibility and gameplay:

  • For example, user 137Brain complains about the confetti rain, which would “damage his eyes” (via reddit).
  • In the same thread, several users complain about FPS drops and performance due to the confetti rain. Birphon writes, “It’s not only painful to look at, it also lowers my FPS. It’s so hard to see anything at all.”
  • User Luminoose even complains about headaches caused by the excessive confetti.

Can you deactivate the confetti rain? No, there is currently no option for that. However, many players are demanding it.

The confetti rain has only been active for a few hours. Perhaps Niantic will respond to the complaints coming from the players.

But not only the confetti rain is currently upsetting players. There is also a lot of anger because arenas and PokéStops are being removed:

Trainers are angry because Pokémon GO is removing arenas – “Focus on the bugs instead”

This is an AI-powered translation. Some inaccuracies might exist.

Asmongold hates the endgame of New World, plays it for 500 hours

The well-known WoW streamer Asmongold has delved deeply into the MMO New World. After over 500 hours of gameplay, he has now released a conclusion video. In it, he criticizes the game mainly for the endgame, but praises the beautiful game world.

What does Asmongold say about New World? In the nearly 47-minute-long video, Asmongold explains the positive and negative aspects of the game. He concludes that New World has a solid foundation but is currently in a poor state.

He has a lot of criticism especially for two things:

  • The endgame loop and the watermark system
  • Lack of content in the form of new areas, weapons, and crafting materials

However, he also emphasizes that he wouldn’t play a game for 500 hours that he hates. So, there are also many positive aspects that have kept him engaged for so long, including the open world, which especially invites exploration.

We at MeinMMO explain below what Asmongold really thinks about New World.

Who is speaking? Asmongold is an American streamer who rose to fame on Twitch with WoW. At the release of WoW Classic, he was number 1 on the platform and achieved this again in the summer of 2021, when he switched from WoW to FFXIV. He is considered an absolute MMORPG fan and nerd. He likes to polarize and doesn’t hold back on criticism.

“The endgame loop is one of the worst ever made for an MMO”

How does he see the endgame? Right in the first minutes of the video, Asmongold shows some endgame content from New World. He stands with other players behind a tree and waits for a mob to respawn. The mob respawns faster when there are no players around.

When the mob finally appeared, they all rushed in and attacked it. However, Asmongold received no loot because too many other players had beaten the enemy. Afterwards, it was another 2-minute wait until the mob respawned.

This system he criticizes harshly. He says:

The endgame loop is the worst of all games I have ever played. It is one of the worst progression systems ever conceived for an MMO.

What bothers him about it? Asmongold and the players in the video farm the one elite mob to improve their gear. New World relies on a special loot system that players refer to as the “watermark system”:

  • The game remembers which maximum gear score has already dropped for you.
  • The longer you go without getting gear with a higher score than this, your chance to receive such a drop increases.
  • Once you get a higher gear score, this luck resets. There is also a separate value that must be grinded for each piece of armor and each weapon.
  • However, once you reach a high watermark, strong and even legendary items drop much more often.
  • How all this works is explained here: How does loot actually work in New World?

This system leads to players grinding mindlessly for hours, consistently defeating the same mobs or doing the same things. A similar situation applies to so-called chest runs, where larger groups of players run through elite areas just to open chests. Because the watermarks can also be increased through the chests.

More on the topic
Twitch streamer shroud sticks to New World despite criticism: “Something just makes it right”
von Alexander Leitsch

What else does Asmongold criticize? While he presents the chest runs in more detail, the streamer also criticizes the AI, which is said to be very dumb in the game. He describes the end boss fight in the garden of Genesis dungeon, the hardest dungeon in the game.

This boss can summon huge boulders that fall to the ground and deal damage. However, the boss can place such a boulder itself, inflicting damage on itself and even kill himself.

He describes the bisons as the smartest AI, as they constantly and very quickly run away from players.

In the dungeons, especially concerning the bosses, he is bothered that they have too many health points but don’t pose enough of a threat. So, you fight for a long time without needing much “skill”.

You can watch the complete video by Asmongold here:

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“No one plays a game they hate for 500 hours.”

What does Asmongold praise about New World? The Twitch streamer is particularly enthusiastic about the game world and the aspect of exploration:

The exploration of the world and generally the open world of New World is the best part of the game. The first 30 levels of New World are probably the most fun you can have.

Asmongold emphasizes the fact that the landscapes are very realistic and that you can explore everything visible.

There are only a few games that can create panoramas and landscapes like those in New World. These are not 2D images like in Torghast, but real places. You can reach the top of this massive tower.

A lot of praise is given especially for the area of Ebonscale Reach. It has an Asian look and thus differs more from the other zones in the game. This also gives Asmongold hope that Amazon can rekindle the urge to discover and explore with new areas in the future.

New World Ebon Reach
The area of Ebonscale Reach has some high mountains and an Asian flair.

Lack of content and missing roadmap are a problem

How does Asmongold end his video? In the end, the streamer criticizes the lack of content in New World:

There is not enough content. Period. There are too few differences in the mobs, too few weapons, too few achievements, and so on. The game is good, but players just want more of it.

He sees New World more as a casual game for the casual gamer, the dad who can only play a few hours a week when his wife and child are out of the house or in bed.

But hardcore players would experience the content too quickly and then get frustrated because the content simply does not retain players long-term. He says: The more seriously players take New World, the less fun they will have.

In conclusion, he also demands a roadmap so that players finally know what the near future of New World looks like and how it should continue with the MMO in general. In his opinion, this is one of the most important things Amazon should address now.

The demand for a roadmap has also been made by us at MeinMMO:

New World needs a roadmap as soon as possible

This is an AI-powered translation. Some inaccuracies might exist.

Arcane becomes even more mature and better with Act 2

The new episodes of Arcane are now available on Netflix. The editor-in-chief of MeinMMO has devoured them and is amazed at how mature the series is in relation to League of Legends. It goes beyond graphic violence. This makes the series even better for her.

When the first three episodes of Arcane were released, I proclaimed to the world: “Arcane is the best video game adaptation of all time” – that was a dangerous and strong superlative, as I couldn’t possibly know where the series would develop.

After watching Act 2, the series confirmed me once again. With the characters, the series grows as well. Arcane becomes more mature, darker, and the inner conflicts deepen.

Spoiler warning: In the following, I will not delve into any plot lines from Act 2. However, I will have to address some themes broadly to illustrate my point.

If you haven’t seen the new episodes yet and really don’t want to know anything, feel free to return to this column later.

Little kids, little worries

The first act begins with a genocide, leaving orphans behind. We follow these orphans in the poor under-district of Zhaun. Powder and Vi had a difficult childhood, not marked by happy moments. This naturally catapulted them into a harsh reality much faster than children in a well-to-do household like Caitlyn from Piltover.

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Arcane: All 9 LoL characters and all completely new ones from the Netflix series
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This is already dark and mature. Nevertheless, the conflicts of the two girls in the first act are still of a more juvenile nature. Vi assumes the role of the oldest sister and protector for a group of orphaned children. This responsibility keeps her constantly worrying about her little sister Powder.

Therefore, Powder is often ostracized and seen as too weak by the group. Powder just wants to belong and not always be sidelined because something is too dangerous. Anyone who has grown up with siblings knows these dynamics. In this world, it’s not about who can go into the dark woods. Here, Vi decides who gets to go on raids to feed the family.

Let’s take a look at Viktor and Jayce. The two are young, aspiring scientists. They seek recognition for their discoveries and want to change the world in their youthful naivety. Typical thoughts for young students.

In the second act, these children and teenagers grow up. So do their inner conflicts.

Big kids, big worries

Time jump: Vi and Powder have grown up, and we are in the second act of the story. A heavy blow of fate has separated them and left deep scars.

Powder is now called Jinx and is a sociopath haunted by the ghosts of her past. She hears voices, sees images that torment her. She has developed a certain fetish for explosions and killing. There’s not much left of the once frightened and shy child. Similar is the case with her older sister Vi, who is driven by uncontrollable anger and is out for revenge.

Both are plagued by a conflict between love and hate.

The two young men Viktor and Jayce have helped their already wealthy city Piltover gain even more riches through their discoveries. However, their discovery holds dangers. Suddenly, they face very different questions than when they were young students.

Jayce is in the Senate and makes significant political decisions, while Viktor’s body is falling apart around him. What will the men do with their discoveries? One has a chance for fame and wealth, while the other is racing against time.

I never thought that Arcane would really let its characters grow up. Because outside of the fantastical universe, their conflicts feel so human, deep, and real.

More on the topic
Arcane is so great that I am really angry at Blizzard
von Cortyn

Sex, Drugs, and Rock ‘n’ Roll

Even in the first act, we see brutal murders depicted in detail. I wasn’t surprised because in the game League of Legends you have to kill to reach the goal.

I was surprised, however, by a sex scene. Yes, the characters from the LoL universe are allowed to have sex that is not just implied. This is quite unusual, and not all game adaptations dare to do this. In Castlevania, for example, there are also very explicit sex scenes and nudity. However, I wasn’t surprised by that in the context of vampires, as the setting is already sexually charged.

That aside, the characters in LoL are often dressed quite revealingly and sexy, but that doesn’t really matter there. The playable characters are often considered sacred by the studios, and they shouldn’t be “tainted”. Why murders, blood, and violence are often weighted lower than sex and nudity is a topic I won’t get into here.

Likewise, it isn’t a big deal that there are brothels where you greet the owner as an old friend. Drug use is a major topic in Arcane that is not hidden. On the contrary.

However, I must emphasize that violence, sex, and drugs in Arcane are not just there for the sake of spectacle. Everything fits naturally within the corrupt world of Zhaun and Piltover. They only emphasize the injustices. And once again: All this makes the characters and actions feel natural and human.

Gray areas are further expanded in Act 2

Something that was already strongly established in the first act is further developed in the second act. Let’s take the “main villain” Silco. Arcane takes the time to bring us closer to the character. He is manipulative, corrupt, and seems to have no moral boundaries. In the second act, we understand more and more where he is coming from.

This sets Arcane apart from a Marvel spectacle, where the villains are really, really evil – and there’s no doubt about it. Gray areas are rather rare here.

This is the part that makes Arcane particularly grown-up for me. I already mentioned in my first column about Arcane that the narrative structure here is similar to that of Game of Thrones.

My anticipation for Act 3 is hardly bearable

After watching the second act, I maintain my opinion: Arcane is the best video game adaptation of all time. I can hardly imagine that the third act will change anything about that.

I am now just impatient and want to know how Riot will conclude this story.

How did you feel about the second act? Feel free to discuss this with us in this post:

Arcane: The new episodes of Act 2 are here – How do you like them?

This is an AI-powered translation. Some inaccuracies might exist.

The 4 best action RPGs for Android and iOS 2021

There are a lot of (MMO)RPGs for iOS and Android that come with dynamic action gameplay like Diablo. But which action RPGs are worth it and are fun? We at MeinMMO have made a selection of the best games in the genre for mobile.

What are action-(MMO)RPGs? We understand this term to mean games with a dynamic combat system, that have RPG mechanics and a significant multiplayer component. In contrast to static games with tab-targeting, you can and should attack directly here, unleash skills with telegraphs as “skill shots” and actively dodge devastating attacks.

These 4 action MMORPGs for mobile you should have played

How did we choose? Our selection here is based on games of the genre explained above, that have been released on iOS and Android and have received at least 4 out of 5 stars in the app stores. Ideally, the games are also crossplay compatible with PC or consoles. After our top 4, we have included a promising action RPG that is expected to be released soon and will definitely be a hit.

[toc]

Black Desert Mobile

Developer: Pearl Abyss | Platform: iOS, Android | Release Date: 12.11.2019 | Model: Free2Play

What is it? The mobile version of Black Desert is heavily based on the PC and console version, but tells a slightly different story.

Here you will encounter some familiar NPCs, bosses, and the infamous Black Spirit makes a return. However, some systems, such as crafting, have been simplified. The selection of classes has also been reduced, but there are still 13. The famous character editor is also a real highlight in the mobile version.

Black Desert Mobile offers a beautiful world to explore and an action combat system that can also run in autoplay mode if desired. However, those who want to take control have that option any time.

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What are the core features? Black Desert relies on a lot of grind, exploring a vast game world, and PvP. This is already known from the PC and console version and translates well to mobile devices.

However, Black Desert Mobile offers features that are not present in the “big” version, including the camp. This is a kind of base where you build structures, store materials, and even start special missions.

Who should play it? Those who know Black Desert Online on PC or console will feel right at home here. The gameplay has been well adapted to smartphones, even if there are compromises in crafting and classes.

The autoplay is optional, but often practical during grinding. In a detailed post here on MeinMMO, the pay-to-win accusations surrounding Black Desert Mobile have also been addressed.

Pros
  • Beautiful graphics
  • Numerous classes
  • Camp feature
  • Detailed editor
Cons
  • Autoplay is not for everyone’s taste
  • Shop with pay-to-win elements
  • Not as complex as the PC or console version
This is an AI-powered translation. Some inaccuracies might exist.

Arcane: The new episodes of Act 2 are here – How do you like them?

Arcane, the series based on League of Legends on Netflix, has received Act Two. This includes the release of episodes 4, 5, and 6. We at MeinMMO want to discuss the content with you and know how the episodes resonated with you.

What are these episodes about? Since November 13, fans of the series Arcane can watch the new episodes on Netflix. In this, we make a slight time leap and experience the further adventures of characters like Jinx, Vi, Silco, and Jayce.

It is precisely about these 3 episodes that we want to discuss with you here on MeinMMO and know in the comments what you found particularly cool or not so successful. Of course, you are allowed to spoil freely and speculate about what will happen in Act 3.

Anyone who has not yet engaged with the series can find a nearly spoiler-free assessment from our editor-in-chief Leya Jankowski on MeinMMO. She emphasizes that you do not have to have played LoL at all to understand the series:

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Arcane is the best video game adaptation of all time and you don’t have to know LoL for that
von Leya Jankowski

Anyone who has not yet seen the new episodes should not proceed from here, as there will be spoilers, especially in the comments.

The Hextech magic excites, but Jinx lives in conflict

What is the focus of the new episodes? Episode 4 primarily revolves around Jayce’s rise in science. The Day of Progress is celebrated in Piltover, and he is to give a speech because his Hextech magic is on the verge of triggering a revolution.

On the other hand stands Jinx, who increasingly shows signs of pain and madness. She has made a name for herself with her quirky nature and special grenades.

You can get a more detailed insight into the story’s progression here: Arcane becomes even more mature and even better with Act 2.

What do you think of the story’s progression and the new episodes? Feel free to share it in the comments.

Further details about the characters of the series can be found in this article, which we will update over the weekend to include the new episodes:

Arcane: All 9 characters from LoL and all completely new ones

This is an AI-powered translation. Some inaccuracies might exist.

A player in WoW Classic pays gold worth 9,570 euros for a mount

A player in WoW Classic paid 600,000 gold for the rare mount Ashes of Al’ar in a GDKP raid, which equals about €9,570. How and why, we explain here at MeinMMO.

How is this massive sum generated? In WoW Classic, it is not legally possible to simply buy gold for real money. WoW Tokens, as you know them from WoW, do not exist in Classic.

However, gold is traded on the “black market” and often bought and sold illegally. Prices fluctuate depending on the server – here we are talking about the US server Whitemane. There, you would pay €9,570 for 600,000 gold. 

If you were to farm the gold and play 14 hours a day, it would take about 155 days to collect the gold, as a fan calculated on Reddit. That’s a massive amount, but what do you spend the gold on?

What kind of mount is this? With Burning Crusade Classic, the MMORPG WoW Classic enters the next era. In The Burning Crusade, the current addon in WoW Classic, the instance Fortress of the Storms was also added in the Netherstorm of the shattered world.

In this instance, you can obtain the phoenix-like mount Ashes of Al’ar. It is still one of the most sought-after items from World of Warcraft. It drops with a tiny chance of 2% from the boss Kael’thas Sunstrider. 

For many players, the phoenix is therefore a kind of holy grail of mounts. Even in normal World of Warcraft, only 31% of players have obtained the bird in the last 14 years, even fewer in WoW Classic (via wowhead.com).

The famous WoW streamer Asmongold farmed for 2 years for the mount and showed true joy when he finally got it. In this video, you can see the mount in the game:

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How did the player acquire the mount? The buyer of the mount participated in a so-called GDKP raid and bid the incredible sum of 600,000 gold on the winged mount, thereby acquiring it.

The other participants of the raid can therefore rejoice over a decent sum of gold; the raid was worthwhile for everyone. 

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GDKP – How does it work?

What is GDKP? In World of Warcraft, there are many ways to distribute loot in instances fairly or less fairly. The principle of DKP, or “Dragon Kill Points”, has established itself in some guilds as it requires little organization.

For each boss kill in which party members are present, they receive a certain amount of points (DKP). They can then bid these points on an item that drops in the raid. This happens either in group chat or via whisper messages to the raid leader. The highest bidder receives the item.

In GDKP, it works the same way, except that bidding is done with gold, not with “Dragon Kill Points”. 

What does the team gain from it? The collected gold from the sold items is split among all players at the end, with it being common for raid leaders and tanks to pocket a bit more gold. In some cases, there may even be a fee for the guild bank.

In the specific case of Ashes of Al’ar, each player should have taken home about 25,000 gold, which corresponds to a Euro value of €398.75 on the “black market”.

So it can be said that each of the participants got something from the highly coveted drop, and even if they could not get the bird, they left the Fortress of the Storms with a smile.

What do you think about it? Do you see a problem with the enormous sums? Or is it justified to spend that much gold on a single mount? Do you think the player painstakingly farmed all the gold or did he rather buy it? Feel free to write your thoughts in the comments here at MeinMMO.

Curious stories about rare mounts in WoW Classic are not new: WoW Classic starts a new event but forgets one of the rarest mounts.

The other participants of the raid can therefore rejoice over a decent sum of gold; the raid was worthwhile for everyone. 

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The 5 coolest flying mounts in WoW BC Classic and how to get them
von Benedict Grothaus

GDKP – How does it work?

What is GDKP? In World of Warcraft, there are many ways to distribute loot in instances fairly or less fairly. The principle of DKP, or “Dragon Kill Points”, has established itself in some guilds as it requires little organization.

For each boss kill in which party members are present, they receive a certain amount of points (DKP). They can then bid these points on an item that drops in the raid. This happens either in group chat or via whisper messages to the raid leader. The highest bidder receives the item.

In GDKP, it works the same way, except that bidding is done with gold, not with “Dragon Kill Points”. 

What does the team gain from it? The collected gold from the sold items is split among all players at the end, with it being common for raid leaders and tanks to pocket a bit more gold. In some cases, there may even be a fee for the guild bank.

In the specific case of Ashes of Al’ar, each player should have taken home about 25,000 gold, which corresponds to a Euro value of €398.75 on the “black market”.

So it can be said that each of the participants got something from the highly coveted drop, and even if they could not get the bird, they left the Fortress of the Storms with a smile.

What do you think about it? Do you see a problem with the enormous sums? Or is it justified to spend that much gold on a single mount? Do you think the player painstakingly farmed all the gold or did he rather buy it? Feel free to write your thoughts in the comments here at MeinMMO.

Curious stories about rare mounts in WoW Classic are not new: WoW Classic starts a new event but forgets one of the rarest mounts.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead
  2. reddit

Every MMORPG fan should definitely take a look at Diablo Immortal

The announcement of Diablo Immortal is over 3 years ago and the game is still dismissed as a cheap mobile copy. Completely unjustly, says MeinMMO editor Benedict Grothaus – who was himself critical of the game until recently.

Almost everyone who has played Diablo Immortal is convinced that it is a really good game. The problem is that only a few can play it so far – especially here in Germany. Accordingly, many Diablo fans in the comments here, on YouTube or reddit have been critical of the game. Just like I was until recently.

As a “jack of all trades” I often get games at MeinMMO that I am asked to work on, which don’t fit anyone else. This is thanks to my tens of thousands of hours of experience in all sorts of genres and games (a true basement dweller).

This was also the case with Diablo Immortal and I cursed inwardly about it. Well, I like Diablo, but I’ve never enjoyed the endless grind. And mobile? Meh. I am a PC gamer through and through! And even the boss left Diablo Immortal before the release. Why would I want to do that?

But the more I write and read about Diablo Immortal now, the more I am interested in the game. And the less I can understand why it still receives so much mockery. Because that is absolutely unwarranted, even if I understand where the initial discontent comes from.

A catastrophic first impression

The launch of Diablo Immortal couldn’t have been worse. Some of you probably don’t even remember what actually happened back then – it’s been a few years now.

At BlizzCon 2018, Diablo Immortal was announced. The reactions from fans cannot even be sugar-coated: It was hated with every fiber. It ranged from a fan asking if it was an April Fool’s joke to accusations that Immortal was just a blatant clone to a content creator who was worried about his future because of Diablo Immortal.

But why, actually? There are several reasons:

  • On the one hand, Diablo Immortal was “the big announcement” of BlizzCon 2018. It got the prime spot on the big stage.
  • Traditionally, blockbuster titles are expected here: new WoW expansions, a new Warcraft or something similar.
  • On the other hand, particularly Diablo fans were waiting here for Diablo 4 – or any news about “their” franchise.
  • Diablo has always been a PC title and since Diablo 3 only interesting for console fans. Hardcore followers felt betrayed by a mobile title.

The announcement was capped when game director Wyatt Cheng countered the question about a PC port with: “Don’t you all have phones?” From then on, Diablo Immortal became the enemy image. And it has remained that way to this day – but undeservedly.

From “April Fool’s joke” to MMORPG

After BlizzCon 2018, things went quiet about Diablo Immortal. The game disappeared into obscurity and many – myself included – assumed that Blizzard was waiting for the storm to pass.

As Diablo Immortal is primarily developed in and for China, only a few pieces of information trickled over to the West. At least until the first major alpha at the end of 2020. Here, players were able to test for the first time on a larger scale and … were surprised at how much they liked it. Even colleagues at GameStar were astonished by the quality of the game:

Now, in 2021, more and more information about the game is coming, and since October, the closed beta is running in Canada and Australia. I also have access, but Immortal is quite hard to play due to the ping to the next server.

What I have seen of the game so far is extremely good. I am really convinced that the features of Diablo Immortal do more than just make it a mobile Diablo. It will be an MMO, maybe even an MMORPG.

Cities full of life, dungeons full of loot

Diablo Immortal relies on all features for multiplayer. From lively cities to taverns where you can drink with other players to guilds, PvP, and real dungeons.

In doing so, I am not talking about those lousy, randomly generated caves on random maps somewhere in the ice desert or greater rifts, but about real dungeons. In Immortal, it is possible to complete instances in a group.

In these, specific bosses await with loot, which, however, still seems to be random. There are level recommendations, group builds like tank and support, and different strategies for the mechanics in the dungeons.

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The “Cavern of Echoes” is one of the dungeons in the game.

According to current information, certain dungeons even have a kind of lockout – they can only be visited a limited number of times until the next reset. Just like what you expect from MMORPGs like World of Warcraft.

The loot is similar to what you already know from the series. Sets and legendary items with specific, random values that can roll more or less well. The hunt for the god roll therefore remains.

What speaks even more for a living, breathing MMO is the PvP. The PvP represents the king class of Diablo Immortal.

Rise to the god of an entire server

Diablo Immortal will have a proper guild system – the so-called “Dark Houses”. Players in these houses will be referred to as “Shadows”.

These shadows fight in the endless “Cycle of Strife” for dominance over the world. Literally, because those who establish themselves as the strongest house will become “Immortal” – one of the two factions in the game.

Immortals protect Sanctuary and receive special buffs. A maximum of 500 players can become “immortal” per server – compared to the unlimited number of shadows. The icing on the cake is the leader of the leading house.

Every week, he will become a raid boss, against whom 30 other players must compete, and who can simply oneshot the opponent. If he wins, he remains the god. If he loses, another player can secure the Eternal Crown and a new ruler will be established.

Diablo Immortal Shadows claim the crown
The fight for the “Eternal Crown” will be one of the major endgame activities.

The king is dead – long live the king!

The fight for this crown is the actual story of Diablo Immortal – it exists! Shadows and Immortals constantly fight for the protection of Sanctuary and to ensure that the immortals are not corrupted by their power, the shadows continuously “test” them.

In the game, this looks like the 10 houses with the most points send their 8 best fighters into battle to fight against 10 teams of immortals. This results in the Rite of Exile, a classic “payload” PvP mode.

If the shadows win at least half of these battles, the challenge of the immortal is called. Each leader of the houses selects his 2 best comrades-in-arms, so that 10 teams of 3 players each in the arena face the immortal, as described above.

If the immortal falls, the shadows are resurrected and then fight as 10 teams in a battle royale. The leader of the survivors becomes the new immortal. This event takes place every Sunday – even if only a few players will see it:

More on the topic
Only a few of you will see the best mode of Diablo Immortal
von Benedict Grothaus

2 factions with different tasks

Through shadows and immortals, there are two factions that fight against each other. This happens dynamically, because if you are not strong enough (or if the immortal is not there on Sunday), other players take over leadership.

Depending on what you are, you have different activities: 

  • Immortals get raids for 48 players, 
  • while shadows are allowed to loot the vault of the immortals in smaller groups.

By the way: Players from the Dark Houses must work together to participate in the big endgame activities. To do this, they must complete various actions that contribute to the account. PvP is therefore a communal effort.

Even if you choose to avoid PvP, you can still benefit from it. PvP is optional, even if there are powerful bonuses as an immortal – such as an increased chance of magical items. The good thing is: The bonus apparently applies to the entire group. So you only need to know one of the 500 immortals on the server who can take you along.

Diablo as an MMO – Exactly what fans have wanted for years?

Fans have been demanding a Diablo MMO since at least Diablo 2, increasingly louder since Diablo 3. World of Warcraft has shown how to transform a franchise into a really good MMORPG, and now Diablo fans want that too.

In fact, Diablo Immortal is exactly what can fulfill this desire. Everything I see and hear about the game sounds promising. It apparently delivers exactly what a Diablo MMO should have:

  • social interactions in cities, not just in your own lobby
  • real guilds
  • PvP and PvE activities instead of “just mindless grinding”
  • still Diablo feeling through visuals and classes

Diablo Immortal also looks surprisingly good and remains at heart a Diablo. Testers have already said, it plays like Diablo 3 – only better.

DIablo Immortal Legacy of the Horadrim Lootsplosion
Decent loot explosions should not be missing from a real Diablo.

“But this is mobile trash!”

Yes, Diablo Immortal is a mobile game. And I have been annoyed about it and have often wished lately that it would come out for PC. However, that is not planned for now.

After a conversation with my boss Leya precisely about this topic (and this article here), she explained to me that the future lies in mobile gaming. Sure: the mobile market is growing, and from a monetary perspective, a mobile MMO is the only right decision.

And yes, it’s probably true. Diablo Immortal is primarily aimed at the Asian market, where mobile gaming is already much more widespread than here. And with the revenue, the studio would have a better basis to finance new games.

Blizzard needs Diablo Immortal as its last hope. Overwatch 2 and Diablo 4 have been postponed for now, WoW is in deep trouble, and only Hearthstone is still somewhat afloat.

Immortal must be a success if Blizzard wants to remain a name. Still, as a player, I wish it would come to PC. In the podcast, MeinMMO discusses whether Blizzard still has a future:

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But there is still a small consolation. Emulators like BlueStacks are not categorically banned. They are not officially supported, mainly because such things happen at your own risk. You can therefore also play Diablo Immortal on PC and with controller support, even very comfortably. A guide for the emulators can be found at the colleagues from GameStar.

That Diablo plays excellently with a controller has already been shown by Diablo 3 and Diablo 2: Resurrected. By now, I even think that it feels better with a gamepad.

This makes it a bit easier to bear that I am not getting a PC MMORPG from Diablo – and I am looking forward to finally testing and playing it properly.

Diablo Immortal is even on our list of the most promising MMOs and MMORPGs on MeinMMO:

The 8 most promising new MMOs and MMORPGs for 2021

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 22: “Numbers Up” event is live and brings strong cards for Reyna & Joao Felix

In FIFA 22, on November 12th, the new event “Numbers Up” has been released. We summarize all known information and show you the new special cards.

When does Numbers Up start? The special cards of the new event “Numbers Up” have been available since November 12, 2021, at 7:00 PM, in FIFA 22 Ultimate Team.

What is Numbers Up? “Numbers Up” is the Adidas event in FIFA 22, which was announced a few weeks ago. The motto of the promo is “Don’t Stop Til You’re 99” – and the new special cards work according to this principle.

A total of 11 players, who are adidas ambassadors, will receive new special cards that are expected to receive regular upgrades on a single stat throughout the FUT season. The end is reached when this stat has reached 99.

The upgrades are based on which shoes the players are wearing in the game. There are 3 different shoes that boost 3 different values:

  • X-shoe – Boost for speed
  • PREDATOR shoe – Boost for ball control/dribbling
  • COPA shoe – Boost for passing value

The other values should not be neglected either and will also receive minor improvements.

When will the upgrades come? After the first upgrade with which the cards have been launched into the game, there will be two more upgrades:

  • The second upgrade boosts the players’ values at the end of December.
  • The third and final upgrade will only boost the values to 99 in April 2022.

All cards from the Numbers Up team

This is the team: The new Numbers Up team offers some really strong cards that can become very dangerous with the final 99 values. Especially exciting are the cards from Rice (87), Joao Felix (88), Diogo Jota (86), Reyna (85), and Ter Stegen (91).

Players with Bundesliga teams can also look forward to cards from Neuhaus (84) and Hummels (88). Unfortunately, these two candidates cannot receive a pace boost.

Here is the complete team:

  • CB: Hummels (88) – Passing boost
  • CDM: Rice (87) – Passing boost
  • CDM: Diawara (84) – Passing boost
  • ST: Joao Felix (88) – Speed boost
  • LW: Diogo Jota (86) – Speed boost
  • CAM: Reyna (85) – Speed boost
  • LB: Reguilon (84) – Speed boost
  • ST: Dembélé (84) – Speed boost
  • GK: Ter Stegen (91) – Ball control boost
  • CB: Eder Miltao (85) – Dribbling boost
  • CM: Neuhaus (84) – Dribbling boost

This event offers these additional contents: In addition to the new team, there are two more special cards that can be unlocked in FUT 22.

  • RF: Marco Asensio (85) – Dribbling boost
  • LF: Bergwijn (84) – Speed boost

Asensio (85) is available as SBC and Bergwijn (84) can be unlocked through weekly challenges.

What do you think of the new cards? Will you try to get one into your team? Feel free to let us know in the comments!

Otherwise, Season 2 in Ultimate Team also starts – and it makes the Weekend League qualification harder.

This is an AI-powered translation. Some inaccuracies might exist.

Genshin Impact: Everything about Patch 2.3 – Leaks, Release, Banners, Characters

According to the official livestream from Genshin Impact, Patch 2.3 will be released on November 24. Many leaks have been confirmed, and new information has surfaced. MeinMMO summarizes what awaits you in the new patch.

Update from November 12: The official livestream has taken place and revealed some new information, which confirms the leaks. Here’s an overview of the new content:

  • 3 redeemable codes for 300 Primogems and additional goodies:
    • KB6DKDNM7H49
    • BSNDJC747Z7D
    • AS7CJDP4NG7H
  • The new Geo fighters Arataki Itto and Gorou will receive a joint banner in the last 3 weeks of the update.
  • New banner feature will be implemented: 2 simultaneous reruns with Albedo and Eula in the first 3 weeks of the patch.
  • 2 new artifact sets.
  • 1 new boss.
  • 5 new events.
  • Paimon can be placed in the housing system.
  • 2 new hangout events with Gorou and Beidou.
  • Itto’s story quest.
  • A new item that allows you to catch wild animals.

You can still find the leaks about the new patch at the bottom of the article.

Here you can watch the preview video of the new patch:

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[toc]

Geo Fighter Arataki Itto – These are his abilities

Who is Arataki Itto? Itto is a strong, muscular, and vain fighter who belongs to the Oni race. His divine eye was confiscated in battle by Sara Kujou .

Oni are yokai in Japanese mythology. Yokai are figures that can be visually compared to demons. They usually have horns, sharp claws, and are depicted as creepy (via Wikipedia).

Even though he gives a frightening impression, he is kind to children and a peaceful person. He only seeks a fight with Sara every time. They are rivals. He also allegedly almost killed himself in a ramen-eating contest with Yae. This noodle soup contained fried tofu beans, to which Oni are allergic.

Arataki Itto is voiced by the English voice actor Max Mittelman and the Japanese singer Nishikawa Takanori.

What can Arataki Itto do? Itto wields a claymore and is a 5-star character of the Geo element.

With his normal attacks, he performs four consecutive strikes. The 2nd and 4th strikes generate stacks of “Superlative Superstrength”. When you activate Itto’s elemental skill or sprint, his combo with basic attacks is not interrupted.

Itto’s heavy strikes trigger the stacks of “Superlative Superstrength” and empower him to perform “Arataki Kesagiri” slashers without consuming stamina. If you have consumed all stacks, he performs an even stronger slasher to finish.

If you do not have any stacks of “Superlative Superstrength”, the Geo fighter performs a so-called “Saichimonji” slasher, which is weaker than the “Arataki Kesagiri” slasher.

With his elemental ability, he summons a small bull onto the battlefield – Ushi, who deals Geo damage to enemies. When Ushi lands hits, is hit, or leaves the field, he gives Itto a stack of “Superlative Superstrength” each time.

The bull is considered a Geo object and serves to attract the enemies’ attacks. Ushi flees from the field once his hit points (HP) reach 0 or his duration ends.

When Itto uses his special ability “Royal Descent: Behold, Itto the Evil!”, he transforms into the “Raging Oni King” form. In this form, he has the following abilities:

  • Summons a club – “Oni King’s Kanabou”, which he uses to attack.
  • Normal attacks, heavy hits, and plunge attacks now deal Geo damage. The effect cannot be overwritten.
  • The 1st and 3rd combo of normal attacks grant Itto stacks of “Superlative Superstrength” upon hits.
  • Physical and elemental resistance is lowered, but the attack speed of normal attacks is increased. Additionally, the attack is increased based on his defense.

Itto’s passive talents:

  • “Arataki Ichiban”: If Itto continuously attacks with “Arataki Kesagiri” slashers, he receives the following effects:
    • Each slasher increases the attack speed of the next.
    • Drastically increases his resistance to interruptions.
  • “Bloodline of the Crimson Oni”: Itto’s damage from “Arataki Kesagiri” slashers is increased based on his defense.
  • “Woodchuck Chucked”: You have a chance to obtain extra wood while chopping.

Archer Gorou – These are the abilities of the Geo Support

Who is Gorou? Gorou is a loyal follower of Kokomi. His appearance is modeled after a dog breed called Shiba Inu, which in Genshin Impact is also mixed with wolf attributes.

Gorou is voiced in English by Cory Yee and in Japanese by Tasuku Hatanaka.

What can Gorou do? He uses a bow as a weapon and possesses the Geo element. Additionally, Gorou is a 4-star support for Geo teams.

Gorou’s elemental ability “Inuzaka All-Round Defense” deals Geo area damage and creates a field called “General’s War-Banner”, which grants the following buffs:

  • 1 Geo character in the team: Defense bonus.
  • 2 Geo characters in the team add resistance against interruption.
  • 3 Geo characters in the team add a Geo damage bonus.
  • Only one banner can exist on the field.

His special ability “Juuga: Forward Unto Victory” allows Gorou to deal Geo area damage upon activation and creates a field called “General’s Glory”. It provides the active character with the same buffs as the elemental ability and moves with the character.

Moreover, it intermittently generates a “Crystal Collapse” that triggers Geo area damage on an enemy.

Gorou’s passive talents:

  • “Heedless of the Wind and Weather”: When Gorou uses his special ability, all team members receive a defense boost.
  • “A Favor Repaid”: Gorou receives a damage bonus based on his defense for his elemental and special ability.
  • “Seeker of Shinies”: Features from Inazuma are displayed on the mini-map.

2 new artifact sets – Perfect for Geo and Kokomi

What are these artifact sets? The new sets are tailored for many Geo characters like Itto and Gorou. Additionally, there is an artifact set aimed at enhancing Kokomi. Both sets can be obtained in a new sphere on Seirai Island in Inazuma.

  • Artifact Set “Ocean-Hued Clam”:
    • 2-piece effect: +15% healing bonus
    • 4-piece effect: When the character equipped with the artifact set heals someone, a “Sea-Dyed Foam” will appear every 3.5 seconds, collecting the healed HP. It then explodes and deals 90% damage based on the restored HP. “Sea-Dyed Foam” can collect a maximum of 30000 HP. The damage calculation is similar to elemental reactions but cannot be affected by elemental mastery, character level, or reaction damage bonuses. The effect can be triggered even if the character equipped with it is not on the field.
  • Artifact Set “Husk of Opulent Dreams”:
    • 2-piece effect: +30% defense
    • 4-piece effect: The Geo damage of the active character grants you a stack of +6% defense and +6% Geo damage every 0.3 seconds, up to a maximum of 4 stacks. If the character equipped with the set is not on the field, they receive a stack every 3 seconds. If no new stacks are collected, the buff loses a stack every 6 seconds.
The 5-star claymore “Redhorn Stonethresher” is also a new piece of equipment and will be featured in one of the upcoming weapon banners.

The “Golden Wolflord” as the new Geo boss

The “Golden Wolflord” is the leader of the new monsters “Garm” and “Garm Puppies” and can inflict your team with the status “Corrosion”. This status reduces the HP of all team members every second. Active characters can become incapacitated, while inactive characters cannot drop below 15% of their HP.

The boss also possesses the Geo element. When it reaches a certain amount of HP, it summons helpers that provide it with protective shields. Additionally, the Wolflord loses Geo resistance over the course of the fight and gains attack.

The new boss “Golden Wolflord” will be located on Tsurumi Island in Inazuma.

The 5 new events in Update 2.3

Of course, there are plenty of events in Patch 2.3 again. We have put together a brief overview of the events for you.

“Shadows Amidst Snowstorms”: Sends you back to Dragonspine and includes quests for Albedo. You have challenges such as:

  • Complete a racetrack within a certain time while collecting coins,
  • a training area where you must melt ice with a Pyro character,
  • and a combat training against enemies.

The training area and combat training provide you with components to build snowmen and take them with you into the housing system.

The event also has a special reward for you: a sword called “Cinnabar Spindle” and its refinement material up to level 5.

Bantan Sango Case Files: The Warrior Dog”: You must sneak past armed dogs to rescue animals and catch them with a special event item. After the event, you will receive not only Primogems and other goodies but also the event item.

You can use this to catch foxes or other wild animals in the overworld.

“Energy Amplifier Fruition”: In this event, you must go to certain locations and defeat the monsters there. Once you have cleared all areas of enemies, Act 2 opens up, sending you to a dungeon called “Deceitful Domain”.

There you can adjust the difficulty and decide which buffs and debuffs are activated. You can also tackle it in co-op.

“Misty Dungeon: Realm of Light”: You will be sent into your dungeon, where you can only use characters provided by the game. You cannot use your own.

You will be prompted to complete certain challenges in this dungeon.

“Marvelous Merchandise”: You need to find an NPC and bring him the material he requests from you. In exchange, you will receive certain boxes that contain various rewards for you.

Leaks on Patch 2.3 summarized – Not discussed in the livestream

Attention: Leaks can always deviate from the official game or turn out to be false. If anything changes or is confirmed, we will report on it.

Itto’s Constellations

All constellations of Itto at a glance (via Honey Impact):

  • 1st Constellation, “Stay a While and Listen Up”: When Itto uses his special ability, he gains 2 stacks of “Superlative Superstrength”. For each second he invokes his special ability, he gains one stack.
  • 2nd Constellation, “Gather ‘Round, It’s a Brawl!”: Itto regenerates 6 elemental energy for each Geo character in the team and reduces the cooldown of his special ability by 1.5 seconds when he uses his special ability. Up to 4 seconds can be reduced this way, and 18 elemental energy can be gained.
  • 3rd Constellation, “Horns Lowered, Coming Through”: His elemental ability gets 3 levels added.
  • 4th Constellation, “Jailhouse Bread and Butter”: When Itto’s special ability stops taking effect, defense and attack are increased for all team members by 20% for 10 seconds.
  • 5th Constellation, “10 Years of Hanamizaka Fam”: His special ability gets 3 levels added.
  • 6th Constellation, “Arataki Itto, Present!”: His heavy hits deal 70% increased critical damage. Additionally, his “Arataki Kesagiri” slashers have a 50% chance not to consume stacks of “Superlative Superstrength”.

If you have Itto at maximum friendship, you can expect, as always, a namecard (via Twitter). Furthermore, the Twitter account genshinmains created an image giving you an overview of what materials Arataki Itto needs (via Twitter).

Gorou’s Constellations

All constellations of Gorou at a glance (via Honey Impact):

  • 1st Constellation, “Rushing Hound: Swift as the Wind”: When characters other than Gorou himself deal Geo damage to enemies while in the field of the elemental or special ability, the cooldown of Gorou’s elemental ability is reduced by 2 seconds. This effect can be triggered every 10 seconds.
  • 2nd Constellation, “Sitting Hound: Steady as a Clock”: If the active character in the field of Gorou’s special ability picks up an elemental shard from the crystallization effect, the duration of Gorou’s special ability is increased by one second. The ability can be increased by a maximum of 3 seconds.
  • 3rd Constellation, “Mauling Hound: Fierce as Fire”: His elemental ability gets 3 levels added.
  • 4th Constellation, “Lapping Hound: Warm as Water”: If you have 2 or more Geo characters in the team, Gorou’s special ability heals the active character within the field. Every 1.5 seconds, the character is healed based on 50% of Gorou’s defense.
  • 5th Constellation, “Striking Hound: Thunderous Force”: His special ability gets 3 levels added.
  • 6th Constellation, “Valiant Hound: Mountainous Fealty”: Depending on how many Geo characters you have in your team, the critical damage from Geo damage is increased for all team members. You gain a 10% increase for one character, 20% for two, and 40% for three.

If you have Gorou at maximum friendship, you can expect, as always, a namecard (via Twitter). Furthermore, the Twitter account genshinmains created an image giving you an overview of what materials Gorou needs (via Twitter).

Leaks for new weapons in Update 2.3

What new weapons will be released? Kate leaked two new weapons. One weapon is a claymore called “The Other Side”. The other weapon is said to belong to the series of “Moss Green Stone” (via Honey Impact) and “Primeval Jade Spear” (via Honey Impact) and is called “Primeval Jade Greatsword” (via Twitter).

Details about the 5-star signature weapon “Redhorn Stonethresher” of Itto are known (via reddit). Accordingly, it has the following stats at level 90 and refinement level 5:

  • Base attack: 542
  • Sub-stat: critical damage +88.2%
  • Effect: Defense is increased by 56%. Normal attacks and heavy hits are strengthened based on 80% of defense.

Other leaks

What else can you expect? As usual, there are smaller leaks emerging here and there, which we summarize in this list:

  • New idle animations for:
  • Gorou’s and Itto’s dishes (via Twitter).
  • The images when you pull Gorou and Itto from the banners (via Twitter).
  • A new pet for your Serenitea Pot (via Twitter).
  • The item “Lingering Moment”, which allows you to hang pictures from hangout events on a wall in the housing system (via Twitter). A picture of it was posted by leaker BLANK (via Twitter). This item was previously officially announced by Genshin Impact, which we discussed in this article.
  • Itto has received buffs and debuffs (via Honey Impact):
    • Base HP decreased from 13703 to 12858.
    • Base attack increased from 191 to 227.
    • Base defense increased from 930 to 959.
    • His constellations have been strengthened and adjusted (via reddit).
  • Gorou generates 2 elemental particles with his elemental skill, and Itto with his 3 (via reddit).

We will keep you updated if new information about Update 2.3 arises.

What do you think of the previous leaks and information? Are you excited for 2.3? Feel free to write it in the comments.

Is Genshin Impact still worth it in 2021? 11 things you can expect today

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Xur today – Location and offer on 12.11.

Friday evening is back at the doorstep and everyone in Destiny 2 knows that with it, Xur will also make an appearance. What you can expect this week from the tentacle-faced merchant from a distant place, you will find out here at MeinMMO.

What happened this week? Since November 10, you have been able to participate in the Bungie Bounties. This was a Bungie-led event that encouraged you to collect bounties from streamers or Bungie employees. You had to venture into the Crucible or into Gambit and face off against these bounties. However, one streamer made it difficult for the Guardians to find him and tricked them with a clever trick.

A diligent Guardian published his most effective method of obtaining upgrade materials for your gear. This involves 2 simple and time-saving methods that any Guardian can apply.

Meanwhile, Bungie released a list of upgrades intended to change many old and new Exotics. Bungie is finally taking care of the beloved former DPS monster “Whisper of the Worm” and polishing it nicely.

All information about Xur on November 11, 2021 – PS4, PS5, PC, Xbox One, Xbox Series X|S, Google Stadia

When does Xur come? Xur will arrive in Destiny 2 exactly at 6:00 PM. He will have set up his camp until Tuesday, November 16, until the weekly reset at 6:00 PM and is looking forward to your visit.

Where is Xur? This is his camp for the weekend

Xur’s location: Xur is located on the tree at the Guardian grave on Nessus.

Xur’s position on Nessus

Xur’s inventory from November 12 to November 16 – All Exotics at a glance

What does Xur have for sale? Like always, Xur has an exotic weapon and armor for all characters, so for Warlocks, Hunters, and Titans. This is his current offer:

Weapon: Suros Regime – Auto rifle for 29 Legendary Shards

Titan: Ashen Wake – Gauntlets for 23 Legendary Shards

  • Mobility: +6
  • Resilience: +19
  • Recovery: +7
  • Discipline: +14
  • Intellect: +7
  • Strength: +9
  • Total: 62

Hunter: Headseeker – Helm for 23 Legendary Shards

  • Mobility: +3
  • Resilience: +21
  • Recovery: +7
  • Discipline: +2
  • Intellect: +2
  • Strength: +25
  • Total: 60

Warlock: Veil of the Apotheosis – Helm for 23 Legendary Shards

  • Mobility: +6
  • Resilience: +17
  • Recovery: +9
  • Discipline: +9
  • Intellect: +13
  • Strength: +7
  • Total: 61

Xur always carries: You can always get an Exotic Engram for 97 legendary shards from Xur, as well as the weekly quest for an Exotic Code.

This is his inventory for this weekend

If you need a more precise direction, we will embed a video from Nexxoss. In this, he also goes through all the items step by step:

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The Trials of Osiris on November 12. – Map, Weapons, and Info

Which map is on this week? Bungie announced this week’s Trials map in the TWAB blog post. It is the Endless Vale on Nessus.

A well-known and spacious map

What changes can you expect? Bungie observed the recent Trials and admitted that removing the Flawless pool did not bring about the successes they had hoped for. Hence, this system is returning along with the zone capture mechanic.

More on the topic
Destiny 2 turns you into lab rats – Here’s what’s coming in the new Trials experiment
von Christos Tsogos

The zones on the map will, however, work differently this time. They will not cater to the winning team but will spawn randomly at designated locations. These will rotate throughout the match. Thus, no team will be disadvantaged, and everyone will have the same chances.

You will no longer receive your loot in the Trials of Osiris through three, five, and seven wins, but through:

  • 7 wins
  • 50 rounds
  • as well as the notorious flawless run

This is the reward for a flawless run: This time, you can expect the linear fusion rifle “Reed’s Regret” in adept in the heavy slot.

If you have obtained your desired weapon, you can focus your Trials engrams on it. On top of that, there are upgrade prisms and ascendant shards. Remember that your rewards will further increase once you have a complete pass – even if you have one or two losses.

When do the Trials start? The Trials start as usual at the daily reset at 6:00 PM.

What do you think of the revamped labs? Will you venture into battle again for glory, honor, and a few Trials engrams? Let us know!

This is an AI-powered translation. Some inaccuracies might exist.

Blizzard is now selling max-level characters for 60 € in WoW

In World of Warcraft, there is a new level boost. For 60 euros, you can completely skip leveling and jump to level 60; behind this lies an extended level boost. Activision Blizzard has already made a lot of money from cash shops in the past.

Quasi “on the side”, while World of Warcraft presented the content of the upcoming patch 9.2, a new offer was also released in the game’s shop. The “level boost” has been updated and now allows players to skip almost all content from Shadowlands.

What kind of boost is this? For 60 €, you can now buy a boost in World of Warcraft that directly elevates a character to the current maximum level 60. This means you don’t have to level in the old world or the current areas of Shadowlands. Instead, you can jump right in at level 60 and skip the – for some players – boring leveling process.

This allows for direct entry into the endgame, meaning the covenant campaigns, Torghast, Korthia, or group activities like Mythic+, raids, or PvP.

Why is the boost coming now? That Blizzard sells boosts in World of Warcraft is nothing new. In earlier expansions, it has been possible to elevate a character directly to the current maximum level. Typically, this boost would only come with the last patch of the current expansion and not prior to that.

Why Blizzard is raising the boost so early this time is open to speculation. The community has two theories, both of which could be true at the same time:

  • WoW wants to make entry easier and enable a catch-up to the current endgame quickly.
  • The boost is intended to increase the revenue of World of Warcraft in the current quarter.

Is the boost worth it? Whether skipping the leveling phase is worth a hefty 60 € is something everyone will have to decide for themselves. Leveling a new character typically only takes a few evenings – those who have sufficient free time should save the money. For those who cannot muster the motivation to complete all the quests again, the boost could indeed be worthwhile.

However, keep in mind: Next week, WoW will celebrate its 17th birthday. Traditionally, there is a 17% XP boost that is active throughout the entire event. This greatly accelerates leveling and could provide enough incentive for many to level “by hand” instead.

It is also important to know that the level boost does not work to unlock the legacy armors of allied races (such as Void Elves or Zandalari Trolls). You will only obtain these armors if you level the character without a boost.

Activision Blizzard fully relies on cash shop instead of new games

What makes this exciting? According to the current business report from Activision Blizzard, the company generated 1.2 billion US dollars in 3 months from microtransactions.

While new games at Blizzard, such as Overwatch 2 or Diablo IV, have been pushed back, microtransactions in games like Call of Duty: Warzone or indeed World of Warcraft are apparently becoming increasingly popular.

Are you going to take advantage of the level boost? Do you prefer to level the traditional way – or not at all if it’s not fun?

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 developer is angry about your fashion statement – If you keep complaining, that’s it

The fashion magazine of Destiny 2 “Threads of Light” is a cool idea in itself. It was supposed to appreciate and promote the fashion awareness of players. However, this has now backfired significantly. The community finds the developer’s fashion sense simply atrocious after only two issues.

“Threads of Light” is the digital fashion magazine of Destiny 2. It released its second cover with new looks earlier this week. However, fashion and excellent taste are no joke for Destiny 2 players. Bungie had to learn this the hard way when the Guardians no longer wanted to share the developer’s sense of style.

Destiny 2 players criticize Bungie’s fashion choices: After the reveal of the latest cover stars, a storm of outrage broke out. This went so far that not only Bungie directly but also the featured players, Vanquish, Twisty, and Dawsonson, felt the full brunt of the community’s displeasure.

After the announcement of who graces the cover this issue, Destiny 2 player Ash asked on Twitter:

Seriously? These are the best you could find?

And the player Onislayer commented:

[…] It’s a fashion competition. Why on earth are players who look like they’ve just started the game and thrown on their highest light armor showcased in a FASHION magazine?

ToxicNipples then speculated about Bungie’s selection criteria:

So basically, you dress your Guardian like a clown and Bungie picks you? Caught!

The question of what criteria Bungie uses to select the winning looks has always been a topic of discussion. “Is there a shooting range where they throw all these submissions in and someone from Bungie just keeps shooting at screenshots?” asks KatNPP the developers.

Surely Bungie doesn’t make it easy for players to assemble cool looks. So far, participants have always tried to make the best of it, even if not all armors were well received in the community.

This taste in fashion has always been questionable

Players have long felt that Bungie doesn’t always hit the nail on the head regarding fashion. Surely, there are some really cool armors in the game, no question. But sometimes Bungie has interesting “taste deviations,” where players wonder what absurd idea led the developer to implement something like this.

These armors are very special:

The best examples of quirky armor designs in Destiny 2.

Creative freedom meets surrealism: The current Season 15 Iron Banner armors from Destiny 2 feature massive “alien nests”. And who remembers the Warlock owl from the moon? Definitely one of the looks that doesn’t particularly impress a Warlock.

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After so much complaining, Bungie had enough: After these comments, things got increasingly rude, and this did not sit well with the studio at all. An opinion is an opinion and should be able to be expressed. However, many comments were personal attacks against the winners and therefore disrespectful. Ultimately, Bungie community manager Griffin Bennet responded with his own tweet.

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Bungie urges players: “Be better!”

He made it clear that the Destiny 2 community had gone too far. If the community continues to be so toxic and negative and unjustly attacks other players, it would be better to stop participating in the fashion magazine altogether.

Surely, “fashion is art. Taste is subjective.” But he also appealed for players to question their comments: “Imagine you come across in the responses and someone insults your art. Ridiculously inappropriate.”

The winners of the second issue “Threads of Light”

What was the community’s reaction? The wake-up call actually had an impact. Many commentators added to their statements or later apologized to the winners for their personal attacks. It was disrespectful to forget the time and personal effort the players put into their looks.

What does the future of Threads of Light look like? It was certainly a harsh statement to consider stopping the entire concept of the Destiny 2 fashion magazine due to such inappropriate comments. However, it is also understandable that Bungie hesitates to continue a project that attracts so much criticism. Who wants to participate in a contest where winning means being mocked by hundreds of Destiny 2 players?

At the moment, it seems that the developer is not considering giving up the magazine option anytime soon. “It has definitely improved since I made my comment. Great to see,” Griffin Bennet later added to his critique.

How you can participate in “Threads of Lights”

If this doesn’t deter you, you can of course continue to join the action and send your looks to Bungie. To participate, post a shot of your Guardian’s look on Instagram or Twitter and use the hashtag #ThreadsOfLight. Don’t forget to tag @DestinyTheGame in your posting.

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Let’s hope that the Destiny community takes something from this and becomes a bit more tactful in its criticism. Because many players enjoy showcasing their Guardians in this “true endgame of Destiny 2“. The community posts countless new looks daily. Alone in the r/DestinyFashion subreddit, you can see many new submissions for the magazine cover. And it should remain so in the future.

What is your opinion on the competition? Was the criticism justified, or do you say that is art and it is always in the eye of the beholder? Was Bungie’s reaction too harsh?

This is an AI-powered translation. Some inaccuracies might exist.

Leak on CoD Warzone & Vanguard shows 2 popular Disney heroes for the action shooters

Call of Duty: Vanguard and Warzone could soon be visited by Captain America and Indiana Jones. At least, if a leak is to be believed, which predicts the arrival of these two Disney heroes. MeinMMO editor Jürgen Horn hopes that the leak is true, as the two characters fit perfectly into the setting of Vanguard.

What kind of leak is this? The data miner ModenasHD is currently making waves by releasing two images that show the film heroes Captain America and Indiana Jones as artworks in CoD Vanguard.

There should also be a calling card featuring Captain America. Does that mean that the two heroes, each from franchises owned by Disney, will soon be visible in the multiplayer mode of Vanguard and thus also in the new Pacific Warzone?

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Everything you need to know about the new Call of Duty: Vanguard – in 2 minutes

Partnership with Disney could bring Captain America and Indiana Jones into the game

How likely is it? The two posters, which show Cap in contemporary clothing and Indy bashing Nazis, are apparently not from the game, but fan artworks. The status of the calling card is still unclear. Is the leak ultimately a fake?

https://twitter.com/ModenasHD/status/1458710633805926410

This contradicts a statement from top leaker Tom Henderson. He is considered highly informed and has predicted many significant events in CoD games, including the entire Warzone.

According to Henderson, there were indeed discussions between Activision and Disney in the summer of 2021: Indy and Captain America could therefore come into the game in the “near future”.

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Why would the two fit so well into the game? As strange as it may seem at first, I believe the two characters fit perfectly into the game. Vanguard portrays a very specific picture of World War II in the campaign.

The game moves away from serious war stories and shows much more of a classic war movie plot, bursting with clichés and tropes. Thus, Indy and Cap fit perfectly in, as in their respective films, Nazis are also the bitterly evil villains and faceless hordes of cannon fodder, solely there to be spectacularly beaten up and taken down by the heroes.

The main villain of the campaign, SS General Freisinger, even bears a certain resemblance to Red Skull, Captain America’s arch-nemesis. And Indy would fit perfectly into the maps in the North African desert.

Additionally, Call of Duty has already introduced more outlandish characters into the game, including the comic character Judge Dredd or the East German agent Beck in Bavarian leather shorts.

Therefore, I sincerely hope that Henderson’s leak is indeed true and that I will soon field Cap or Indy as skin variants in Vanguard or Warzone. As a basis for Cap, I could well imagine the operator Wade, who comes from the same area as Steve Rogers aka Captain America.

For more information on the operators in Call of Duty: Vanguard and how to unlock them, you can find it here with us on MeinMMO: All Operators at Release – How to Unlock Them and What Can Be Leveled

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Source(s):
  1. Polygon

Arcane is so great that I am really angry at Blizzard

MeinMMO demon Cortyn took a look at Arcane and is deeply moved – but also angry. Because Riot “just does” what other companies fail to do.

I never really could do anything with League of Legends. I completely missed the entry into the MOBA. Years later, when I wanted to give the game a chance, the champion “Vi” had just been released. After a friend and I were insulted multiple times in our first 3 games and were wished all sorts of accidents or presented very specific plans for our mothers’ evening arrangements, I never touched the game again – but started the launcher a few more times to listen to Vi’s cool soundtrack.

Sure, you somehow caught a glimpse of the various characters in LoL. The videos for the LoL World Championship, the songs from K/DA , and also the Jinx trailer. But that was it in terms of touchpoints.

When it was announced that a series about League of Legends would be on Netflix, I was skeptical. Series and films about video games have a bad reputation, even though Witcher managed to break that for me. Nevertheless, LoL always seemed colorful and outlandish to me. The characters all seemed so wildly mixed at first glance that they could never exist in the same world.

But I gave the series “Arcane” a chance because I am generally open to new things.

And what can I say? The series completely swept me away, even though it was only the first 3 episodes.

Nothing seemed rushed. The series takes its time to introduce the characters, allows enough room for world building, without breaking the mystique and getting lost in unnecessary details.

Added to that is the entire style of animation, which in this extent and level of detail is simply from another planet. Other developers might manage to create a teaser or trailer in this quality – but never an entire series.

But the most important point for me: Every single character acts logically comprehensible.

Anyone who cannot empathize with Powder is no human. No discussion.

In almost all other series (or even the story of games), there comes a point sooner or later where I have to roll my eyes. A moment where a character suddenly falls out of line and does something unconsidered or simply stupid to maneuver the story into a certain corner.

Arcane did not have that. I liked every character unconditionally and found all motives completely understandable.

  • The enforcer Greyson, who – slightly corrupt – makes a deal with the slums to prevent war.
  • Violet, who wants to prove herself and create a better world for Powder, but cannot really weigh risks and benefits well.
  • Powder, who lives in the shadow of her sister and keeps failing but does not give up.
  • Mel Medarda, who seeks the “next big thing” in the boredom of her limitless wealth to advance the city and simply experience some excitement.
  • Jayce, who strives to harness this power after a miraculous rescue by a magician.

I could continue the list forever. Every single character acts comprehensibly, authentically and – measured against what the series shows us – completely logically.

I cheered for the characters, empathized with them, and by the end of episode 3, I was somewhere between incredulous and thrilled, with tears in my eyes. Not only because the plot became increasingly oppressive and dramatic towards the end, but also because I knew: A piece of video game history is being written right now. This is a film adaptation at a level that simply has not existed before.

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In the podcast: The studio behind League of Legends, Riot, is becoming the new Blizzard

Add to that, of course, the masterful release strategy. Instead of releasing one episode each week, Arcane drops 3 episodes at a time that each tell an entire act. This is much more satisfying than ending each week on a cliffhanger.

The “around it” is also grand. There are music videos with original scenes, and the entire soundtrack is now available. You can guess what has been playing on repeat for me for days.

Why can ‘my Blizzard’ not?

I continued to think about the series for a long time afterward. About the characters, the plot, the structure, and the fact that one could understand all of this perfectly well without ever having played or seen LoL (properly).

But then the question inevitably came up: Why can’t others do that?

My first thought was: Why can League of Legends do what Warcraft cannot? Why is Riot able to create an absolutely fantastic series based on a game that doesn’t even need a story in its premise? How can a company that essentially created a “Our champions run in 3 lanes against your champions” game whip up such well thought-out and good story for a series, while my long-time favorite company hasn’t even managed to tell a story in the game in recent years that a newcomer can follow at least in part?

Anyone who does not consult all the sources in the Warcraft universe – books, cinematics, comics – has no chance of understanding the world in any way.

Even when comparing Arcane with the Warcraft movie, Blizzard’s implementation simply comes off poorly.

Don’t get me wrong, I liked the Warcraft movie for what it wanted to be.
But in direct comparison to Arcane, it was simply a bad joke.

Warcraft Movie Durotan
The Warcraft movie was “okay” – but loses against Arcane on every level.

For years I have been waiting for Blizzard to create something comparable for Warcraft, Diablo or Overwatch . A series where there is enough time to focus on details, fall in love with individual characters, and also tell a coherent, grand story.

Arcane is probably the best thing I have seen on Netflix so far. I am damn glad that I saw the first act and am looking forward to the rest of the episodes. I want to know what happens next, want to learn more about the characters and the world.

Why did League of Legends “just” whip up one of the best series, while World of Warcraft only managed to create an “okay” movie that didn’t really satisfy anyone?

I hope more big game developers will take the step to create a high-quality series. Because Arcane almost made me want to actually play League of Legends again to get to know all the characters. The interest in the universe has been awakened. The potential to gain new players with such series is huge – let alone what such a series can generate in terms of revenue.

I want more of that. Especially from Arcane. But maybe others will take a cue from how to create really strong video game series that will stay in memory for years.

This is an AI-powered translation. Some inaccuracies might exist.