A large MMORPG from the West struggles with a high influx of players at launch on Steam

On December 11, 2025, Ashes of Creation launched on Steam in Early Access. Despite the high entry price, there was a large influx of players. This led to problems and frustration.

How was the launch of Ashes of Creation? Many players may have experienced last night like half of the MeinMMO editorial team: After successful installation, players quickly found themselves in a queue that included 30,000 people or more.

Fun fact: More people were in the queue than on the servers. According to steamdb.info, there were a peak of 25,950 players simultaneously on Steam in Ashes of Creation.

It was frustrating that many players were not allowed onto the servers even when they approached the front positions of the queue. Additionally, many buyers of the Early Access version had trouble creating an account or linking their Intrepid account with Steam.

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Ashes of Creation: Early Access Guide stimmt euch auf den Start auf Steam ein

What does it look like now? Currently, players can access the servers without or with relatively short queues. You have the choice of 3 servers each for the EU and US regions. The European servers are:

  • Lotharia
  • Pelune
  • Tenok

“AoC is developing in impressively positive directions”

How do players rate Ashes of Creation so far? Out of the 1,345 reviews on Steam, only 42 percent are positive. This reflects the frustration of many players from last night.

  • Jayjojane420 writes on Steam: “Unfortunately, it is still not possible to link accounts 6.5 hours after release, and therefore not possible to play.”
  • Wolfgang also complains on Steam: “The potential of the game is obvious, but there is absolutely NO EXCUSE for the current login chaos, considering how poorly the infrastructure seems prepared for launch.”

The game itself has only been criticized sporadically so far.

  • Val criticizes on Steam: “Visually and gameplay-wise outdated. Sounds, animations… Requested a refund after the first 10 minutes in the game world.”

Are there any positive first impressions? Yes! It is noticeable that some alpha veterans have also wandered onto Steam to leave praise.

  • Lunacy explains on Steam: “Ashes of Creation is developing in an impressively positive direction. Since the early alpha phases, new content, classes, and systems have been steadily added, and you can clearly see how much passion this project has.”
  • Abush shares the same view on Steam: “I find the development very positive, with many new things, more beginner-friendly, but not too easy. Servers are running stable, provided you can get on, which isn’t surprising given the player influx. Not only is the game getting bigger, but so is the community.”
  • Liv Nex adds on Steam: “I have already invested several hours in Alpha 2. I have to say that the current version is truly a huge improvement and just a lot of fun.”

For Intrepid, the plan seems to have definitely worked: Despite the current price of 41.64 Euros, so many new players are flocking to the Alpha that the MMORPG ranks number 1 in the best-selling games by total revenue on Steam.

What else do I need to know about Ashes of Creation? Ashes of Creation is a sandbox MMORPG set in a fantasy environment, played in a vast Open World. You fight against world bosses and compete against each other in PvP. There is also supposed to be a system where you level areas, thus building villages and cities and changing parts of the game world – the so-called “Nodes”. Development on the MMORPG began back in 2015. You can read more about it here: Release, Roadmap, Alpha 2, Classes, Gameplay, Payment model – everything important about the MMORPG Ashes of Creation.

This is an AI-powered translation. Some inaccuracies might exist.

One of the best alternatives for Elden Ring gets part 2, presenting itself in top form: “God of War and Dark Souls have a child”

At the Game Awards 2025, new gameplay of Lords of the Fallen II was shown. This action RPG is a true Soulslike and presents itself with brutal action and great visuals.

Which game is it about? After the announcement of Lords of the Fallen II at gamescom 2025, the first gameplay presentation followed at the Game Awards. The Soulslike builds on the brutal dark fantasy setting, hardcore action RPG combat, and an immersive world, just like its great predecessors Dark Souls and Elden Ring.

The new trailer underscores that we can expect a visually impressive graphics display, just like in the predecessor. The designs of the enemies and bosses are wonderfully twisted, the armors of our alter ego fit perfectly into the world, and those who cannot stand blood should definitely avoid Lords of the Fallen II. See for yourself:

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Lords of the Fallen 2 shows its gameplay with Soulslike battles in the trailer

This is so Metal!!!

How is the trailer received? On YouTube, many players express their excitement:

  • richardespinoza9989 celebrates: “This is damn Metal, hell yes!!!”
  • inFasmortal praises the visual leap compared to part 1 (which already looked great but struggled with performance issues): “Damn, the graphics are even significantly better than before.”
  • wizadstick2522 draws a conclusion: “God of War and Dark Souls just had a baby. This is so Metal!!!”
  • sinvismcree’s anticipation rises: “Now I’m even more excited for this game. CI Games has hit the nail on the head. FANTASTIC. I can’t wait.”

What else is known about Lords of the Fallen II? The action RPG is set to be released in 2026 for PC (exclusive to Epic Games Store), PlayStation 5, and Xbox Series. Whether there will be a Steam release at a later date is currently unclear. However, it seems likely as the predecessor has been available on Steam since 2023.

The Soulslike aims to offer a fast-paced, action-packed combat system, a shattered open world, a wonderfully dark fantasy setting, and ruthless bosses once again. The first trailer provided you with a nice first impression, with some Elden Ring vibes AND tentacles – so there will also be cosmic horror in the style of Cthulhu: Strong dark fantasy RPG chases golden gods and titanic tentacles at you in the new continuation

This is an AI-powered translation. Some inaccuracies might exist.

Chief Hopper from Stranger Things is a huge fan of Warhammer 40,000, casually announces the new Total War in the world

At the Game Awards 2025, the creators of Total War announced a new title in their well-known strategy game series, and this time it delves into the dark future of Warhammer 40,000. The trailer already provides first info.

This is the state of Total War and Warhammer:

This has now been announced: At the Game Awards 2025, Total War: Warhammer 40k was presented as the latest game in the series, after Creative Assembly had previously already announced a new historical title with Medieval 3.

On stage was actor David Harbour, most of you probably know him as Chief Hopper from Stranger Things or as Hellboy (watchable on YouTube). Harbour identifies himself as a huge fan of tabletop games like Warhammer and promises: He will also appear in the game. What role he plays is still unknown.

Thanks to the new engine, Total War: Warhammer 40k will be playable not only on PC but also on PS5 and Xbox at launch. There is no release date yet, and more information is expected on December 16, 2025, and later in 2026. However, the trailer reveals some content:

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Total War: Warhammer 40,000 in the Announcement Trailer

Four factions (and one more) with full customization

The trailer features not only a nice cinematic but also some gameplay, including features that have never been seen in Total War before. An Imperial Cruiser bombards a planet from orbit, Space Marines land in Drop Pods and engage directly in battle.

The battlefield itself clearly looks like Total War, albeit with much more destruction and environment. Instead of an open field with a few forests, there are cities with streets, houses, and ruins. There is already information about the playable factions. They will include:

Additionally, Chaos Space Marines are expected to appear later, although there is no concrete information yet on when that will be. However, there will not be a Blood Pack, the official blog post states: Blood and slaughter are part of Warhammer 40,000, without that one cannot depict the world.

In the overview, various planets are also visible, one of which is being destroyed by an Exterminatus in the background. Such attacks are said to be possible, but we cannot yet say how much this will play out as a gameplay element.

Especially for fans of the tabletop, it will be exciting that you can fully customize your armies. You can not only choose which equipment and abilities your units receive, but you can also name the war packs and equip them with various colors and emblems – almost as if you were painting your miniatures.

If you are eager for the new Total War but are not very familiar with the world yet, the first look may be a shock. But it’s worth exploring Warhammer 40,000. For a start, here are some tips: The 7 best games to get into the world of Warhammer

This is an AI-powered translation. Some inaccuracies might exist.

If you pause Harry Potter and the Goblet of Fire at 06:28, you can spot a lost sports fan at the Quidditch championship

A movie series like Harry Potter is not free from mistakes and curious moments. One of them can be found in the fourth part and concerns a football fan who is wandering around the wrong event.

Making a film is a big and elaborate undertaking, during which many decisions must be made. Among them, what the actors wear in front of the camera. Special attention is required, especially when dealing with a fictional universe like Harry Potter.

Things that we usually only know from our real world stand out even more and seem out of place. In Harry Potter and the Goblet of Fire, there is a curious scene where the costume design seems to have been done a bit inaccurately. The result is a funny movie mistake, and by far not the only one in the series.

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Harry Potter and the Goblet of Fire – English Trailer

The Wrong Sport

Which scene are we talking about? If you pause Harry Potter and the Goblet of Fire at the right moment, around minute 06:28, you find yourself at the Quidditch World Cup. You can learn more about this broom sport on MeinMMO.

Harry, Ron, and Hermione, along with several other characters, attend the finals, and the film shows the audience the colorful hustle and bustle on the grounds. Here, numerous Quidditch fans have set up their tents to camp. At the mentioned spot, a man walks by and is visible on the left side of the image. He is wearing a jersey that may not say much to the uninitiated at first glance. Football fans might find it familiar, though.

It is actually a jersey of the Spanish football club Betis Sevilla. They play in the Primera División, the top Spanish league. The jersey in the film is, as the club colors suggest, green and white striped.

Here you can see what it looks like – the mentioned fan is visible on the left of the image:

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Now it seems a bit strange that someone is walking around in a football jersey at the Quidditch World Cup. Moreover, football plays no role in Harry Potter, let alone a team from Spain.

However, there is a possible explanation for how the movie mistake might have occurred: The flag of a country that plays a central role in the Quidditch World Cup shares two colors with the Spanish football team: Ireland.

The flag of this country also contains green and white, along with red. So it’s possible that during the dressing of the extras for the film, there was some sort of mix-up. An Irish jersey was swapped with the real Spanish one, or the costume department was not aware that this is clothing of the club Betis Sevilla.

That an extra is wearing the Irish colors is indeed likely: In Harry Potter and the Goblet of Fire, Ireland wins the Quidditch World Cup in 1994. The country was therefore very present during the finals.

Or the jersey is not a mistake at all, but a deliberate decision to let a Spanish football fan walk around during the World Cup. In this case, it seems a bit strange. Did you notice the scene? Feel free to write it to us in the comments. The movie adaptations contain even more inconsistencies: The Harry Potter movies changed an important detail – just to contradict themselves multiple times

This is an AI-powered translation. Some inaccuracies might exist.

Raids in Pokémon GO are currently much more worthwhile than usual – under one condition

In Pokémon GO Raids can currently be much more rewarding for you. However, you need to be diligent first.

Every month, and for some events, there has been the GO-Pass in Pokémon GO for some time now. This is a kind of Battle Pass, which comes in both a free and a paid version. Here you can receive many different rewards such as Pokémon, items, stardust, experience points, or bonuses.

One bonus you can receive in the current pass is really worthwhile if you complete many raids. However, you first need to unlock it and pay attention to a small detail.

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Pokémon GO shows its new season in the trailer

Much more rewards

What kind of bonus is it? If you reach level 75 in the current GO-Pass in December, you unlock the GO-Pass Bonus Rank 3. This ensures that you receive additional rewards for raids and Dyna battles when you complete them on-site.

A trainer on Reddit shows what this can look like. He completed 14 Kyurem raids during the raid hour and received, in addition to some other rewards, the amazing yield of 198 rare candies. This averages to just over 14 rare candies per raid.

In one raid he even received a total of 30 rare candies.

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How do I get the bonus? If you want to benefit from the bonus, you need to reach Level 75 in the current GO-Pass. You can see your current progress in the “Events” tab.

To make progress in the GO-Pass, you have 2 options. On one hand, you can receive 250 bonus points every day by completing raids (100 points), hatching eggs (40 points), and catching monsters (5 points). You need 100 points to level up.

Additionally, there are daily and weekly tasks that you can complete to earn more points. You can see which ones they are and which ones you haven’t completed yet directly under the GO-Pass.

How long is the bonus active? The GO-Pass and thus the bonus, once you’ve unlocked it, is active until Tuesday, January 6, 2026, at 10:00 AM.

Do I need the premium version? No. If you want to benefit from the bonus, you do not need the paid version of the pass. The bonus is unlocked at level 75 in both the free and paid versions.

Until December 16, 2025, there is an event where another bonus can be unlocked, which can bring you additional regular and XL candies in Dyna battles. However, all trainers need to complete a task first. What this is, you can find out in our information about the Kampflustig event in Pokémon GO.

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It was so clear that someone would rebuild SpongeBob’s house in WoW

Even SpongeBob has a house in World of Warcraft – at least he should feel comfortable there. Because a big pineapple is already waiting for him.

Housing in World of Warcraft unleashes unexpected creativity in the community and also ensures that some people spend a lot of time on game content that they would otherwise likely avoid. But not everyone tries their hand at a “serious” house – some just want to pay tribute to a popular TV series, like SpongeBob.

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In WoW könnt ihr Häuser anheben – Pimp Your House Edition

How did he do it? Recreating SpongeBob’s house may look complicated at first glance, but it is actually quite simple. The player Fridge_nz just had to dye a lot of rugs with orange paint and then build them into the egg-shaped pineapple. While this is a bit of a fiddly and detailed task, it’s not a big problem with enough perseverance.

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Additional details, like the stalk, can then be added with trees, and the windows seem to be wells that have simply been pushed far into the rugs.

The community is now, of course, demanding that the entire neighborhood be transformed into “Bikini Bottom” and that everyone should create a house from the SpongeBob universe there – but whether this will be adhered to is probably written in the stars.

That rugs are true wonders of multifunctionality has already been explained here.

More and more creative housing projects

Other projects have also emerged in recent days, such as a house that is apparently inspired by Warhammer 40k, as the name “For the Emperor” implies:

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Druids, on the other hand, are excited that Blizzard has now made flying houses “officially” possible. Because this allows for new possibilities, such as creating a beautiful treehouse, which is probably every druid’s dream:

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The community continues to showcase extreme creativity in dealing with housing and brings forth new projects every day, from which one can draw inspiration or simply admire. At Blizzard, there is at least one SpongeBob fan, because anyone who wants to can find SpongeBob and Patrick even in The War Within.

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Former head of Anthem wants to try again, creates quasi-sequel to Star Wars: Knights of the Old Republic

Casey Hudson has made a name for himself as a developer of Star Wars: Knights of the Old Republic and Mass Effect. He is now presenting his new project at the Game Awards 2025.

What is known about the game? Star Wars: Fate of the Old Republic will be a single-player action RPG with a strong focus on story. The game is being developed at Arcanaut Studios in collaboration with Lucasfilm Games. The developers describe the project as a “spiritual successor to Star Wars: Knights of the Old Republic.”

At the Game Awards 2025, there was a first teaser trailer that you can watch below. It features a Jedi who lands on a planet with her two companions (including the obligatory Android) to investigate a crashed ship. There, she finds something that justifies the use of a lightsaber. But see for yourself:

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Star Wars reveals its new action RPG Fate of the Old Republic in the trailer

After Anthem and studio bankruptcy, a new Star Wars

Who is behind the game? The creative lead is Casey Hudson, whom many of you may know. As the lead developer, he has worked on RPG milestones such as Star Wars: Knights of the Old Republic and the Mass Effect trilogy.

In recent years, however, Hudson has not had the best luck. After Mass Effect 3, he was the leading mind behind Anthem, which ultimately became BioWare’s biggest flop to date. According to his successor Mark Darrah, Hudson had a significant part in that.

After Anthem, the former BioWare veteran founded the studio Humanoid Origin to develop a sort of indirect successor to Mass Effect. In November 2024, we reported that it wouldn’t work out, the studio went bankrupt. With Lucasfilm Games on board, that shouldn’t happen with the new project.

Star Wars: Fate of the Old Republic is still in a very early stage of development. Therefore, the release is likely several years away.

Fans of Star Wars: Knights of the Old Republic can rejoice with two potentially good pieces of news in a short time. Recently, there was a report that the official remake is in the works, and also for part 2, there was news: One of the best games in Star Wars was never fully completed, now it is supposed to be remade and finished

This is an AI-powered translation. Some inaccuracies might exist.

A new game from Wizards of the Coast sounds like a dream for fans of the Warlock from D&D, but should also attract newcomers

At this year’s Game Awards 2025, Wizards of the Coast announced a new game set in the Dungeons & Dragons universe that particularly delights fans of a certain class.

What kind of game has Wizards of the Coast announced? It is the game “Warlock”, the English term for the Warlock class in Dungeons & Dragons, in which this open-world action-adventure will take place. Warlock is not (as one might expect from the IP) a role-playing game that is meant to resemble the TTRPG, but rather a faster and action-packed gaming experience.

There will be no turn-based combat or dice decisions as in Baldur’s Gate 3, as Invoke Studios, the developers of Warlock, informed us. They describe their project as an “immersive single-player open-world experience.”

Here you can see the trailer for Warlock by Invoke Studios:

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The dark action-adventure WARLOCK in the trailer – set in a world inspired by Dungeons & Dragons

To ensure you get to see the trailer quickly, this text was published incomplete and has now been supplemented.

The trailer makes Warlock fans’ hearts race

What are the developers focusing on with Warlock? Wizards of the Coast has given Invoke a lot of freedom to develop a game that appeals to both Dungeons & Dragons fans and newcomers. The focus is on the story of the warrior and Warlock Kaatri, who gains her magic through a pact with a powerful entity. The developers emphasize that Warlocks naturally possess a high charisma to be able to enter such a pact, and this should also apply to the protagonist, who we already see in the trailer.

Instead of players creating their own Warlock or choosing their own patron, Warlock wants to focus solely on Kaatri’s story and her relationship with her mysterious entity. Which patron it is has not yet been confirmed, but fans of Dungeons & Dragons can add 1 and 1 together based on the trailer:

You can see how a curse blade is summoned, and alongside popular spells and tricks such as Eldritch Blast, shadows and flying feathers are notably emphasized – this could indicate a connection to the Raven Queen and the Shadowfell.

What is the community’s reaction? Under the trailer on YouTube, which was presented at the Game Awards, excitement is clearly evident through the announcement. In addition to the inclusion of the metal band “Tool” (which indicates good taste from the studio for many fans), people are excited about a game full of Warlock class features:

  • “Can we take a short rest: The Game,” writes @TheMelonXx
  • “A third game where I can use Eldritch Blast a million times next to tabletop and Baldur’s Gate 3? Sweet,” finds @dawnfyre3337
  • “Divinity, Warlock – Man, we are truly blessed with RPGs,” writes @ThatDevMike, who also excited about the announcement of Larian’s latest project.
  • “Two words; Eldritch BLAAAST! (Must be spoken with a gentle Southern accent for maximum effect!),” writes hidden Critical Role fan @gabthegreat01

At this year’s Game Awards, many more announcements were made, including Divinity from Larian Studios, the creators of the successful Baldur’s Gate 3. You can find out more about it here on MeinMMO: The creators of Baldur’s Gate 3 showcase their new game in the trailer and return to even better role-playing with Divinity

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EXODUS reveals itself at the Game Awards as an epic sci-fi epic, breathing Mass Effect in every pore, reveals release plan

At the Game Awards 2025, there was a new, atmospheric trailer for EXODUS, the new sci-fi RPG from former BioWare veterans. At the end, we learn when the “Mass Effect in spirit” is set to be released.

What kind of game is this? EXODUS is a new sci-fi action-adventure RPG from Wizards of the Coast and Archetype Entertainment. The studio includes various former BioWare veterans who have worked on titles such as Mass Effect, Baldur’s Gate, or Star Wars: Knights of the Old Republic.

The new trailer explains what EXODUS is about:

You are Jun Aslan. From an insignificant scavenger to the last hope of humanity in the fight against the Celestials.

It was never meant to be your fate to salvage wrecks for your entire life. Your special gift makes you the only person capable of facing the encroaching storm. Lead the fight, forge your own destiny, and travel with an interstellar crew through a vast galaxy full of wonders and dangers. To save your homeworld, you must confront the Celestials – an evolutionary stage of humanity 40,000 years in the future – and steal their technology if your world is to have any hope of surviving this battle.

But the struggle for survival has consequences… Traveling through space at the edge of light speed can turn your days into decades for your friends and loved ones back home. How far are you willing to go? How much are you willing to sacrifice?

Here you can see the new trailer for EXODUS from the Game Awards 2025:

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New Sci-Fi Action-Adventure EXODUS in trailer, coming early 2027

Release planned for 2027

What else does the trailer reveal? The nearly 3 minutes not only introduce us to the main character Jun Aslan and his mission. It also showcases well-staged story sequences, the use of Celestial technology (such as creating a bridge with a prosthetic arm), and third-person shooting action against aliens.

Moreover, the trailer emphasizes the importance of the companions who will join Aslan throughout the adventure. And there is a ship that serves as a base. Much of this should feel very familiar to fans of the Mass Effect series.

What else is known? At the end of the trailer, the developers reveal their plan to release the sci-fi RPG early in 2027, specifically on PS5, Xbox Series, and PC (Steam and Epic Games Store). From a Q&A session in January 2025, we know a bit more.

While you play as Jun Aslan, you can create your own version of the protagonist and define him through your choices during the adventure. Additionally, there is gameplay progression with skill trees and more, allowing you to influence the character. More on this here: In the new sci-fi RPG from the creators of Mass Effect, you play Indiana Jones from the Jedi Order

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The creators of Baldur’s Gate 3 showcase their new game in the trailer and return with Divinity to an even better role-playing game

At the Game Awards 2025, Larian Studios presents their new game Divinity, which comes across as dark and mature with body horror in the trailer.

Yes, thanks to the revealed secret of the statue, we actually already knew: Larian announces that they are returning to Divinity and thus back to the world of Rivellon.

What is behind Divinity? The series is a fantasy role-playing series that began in 2002 with Divine Divinity. Since then, you have explored the world of Rivellon in several parts, and there have already been various genres: from isometric hack-and-slash to tactical, turn-based CRPGs.

The success took a long time to come until the release of Divinity: Original Sin and its sequel. The role-playing games are praised for their great player freedom, a strong co-op mode, and complex decisions.

Game Awards trailer showcases a gruesome world

In the trailer on YouTube, you quickly see which direction Divinity will take: An old man is burned on the pyre while people around him happily celebrate and drink, engaging in lovemaking, and a few monsters emerge from the victim’s blood:

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Bigger than Baldur’s Gate 3 and even better thanks to Divinity?

In the press release, Studio Head Swen Vincke announced that their new game will be even bigger and more ambitious:

Despite our long history with the series, this is our first game entitled ‘Divinity.’ We’re ready to bring everything we’ve done previously into one
place. This marks the beginning of something with more breadth, depth, and intimacy than anything we’ve created before. We’ve been building toward this moment ever since we took our fate into our own hands.

There are many fans who claim that the Divinity Original Sin series is even fundamentally better than Baldur’s Gate 3. I personally count myself among them – and that’s despite having spent more than 1,000 hours in Baldur’s Gate 3 by now.

Of course, it must be said that Larian’s Game of the Year is clearly ahead in terms of production quality and narrative. Just thinking about some scenes, like Astarion meeting Cazador or the transformation of Dame Aylin, still gives me goosebumps.

However, one factor puts Baldur’s Gate 3 at a disadvantage and has always limited the team’s creativity: Larian had to adhere to the ruleset of Dungeons & Dragons.That’s why, as a fan, especially of Divinity Original Sin 2, I am inwardly doing cartwheels right now.

What makes Divinity better: What the Divinity Original Sin series did better was the amount of freedom available within the systems. In combat alone, you can experiment endlessly because it’s based on the interaction of elements like water, fire, oil, or poison. You can spill oil, set it on fire, then pour water on it to create steam, and electrify that steam—and just like that, an entire enemy army is wiped out. There are also big differences in the actions, which you can combine more freely than in Baldur’s Gate 3 if you forgo other actions. The dice-roll luck from Dungeons & Dragons is also eliminated; you have more control in these games. The hit probability is usually 95% or 100%.

The atmosphere was also significantly more bizarre. One of my absolute favorites is something like Sir Lora: a squirrel that rides on a dead cat and accompanies you. That’s exactly the kind of thing I want more of.

No Prior Knowledge Needed

Divinity clearly seems to be a kind of fresh start for the series. That is likely why they chose to simply call the game Divinity. Larian itself says that absolutely no prior knowledge of the series is needed for the new installment, but that those who have played Divinity: Original Sin and Divinity: Original Sin 2 will have a deeper understanding.

I am quite sure that Baldur’s Gate 3 was essentially just the springboard for Larian to now have the resources to go completely wild. I sincerely hope that the studio will not succumb to megalomania, but I am optimistic and looking forward to it. The chains are off, and Larian can now craft the ultimate RPG of their dreams.

A release window has not yet been announced. However, it will probably take a while.

For Dungeons & Dragons fans, there was also something at The Game Awards:

A new game from Wizards of the Coast sounds like a dream for fans of the D&D Warlock, but is also intended to appeal to newcomers.

This is an AI-powered translation. Some inaccuracies might exist.

„The first cinema flop of 2026“: It was one of the biggest disasters of recent years, but a film is returning to the cinema

For one of the greatest directors in history, it was a lifelong dream, but the film turned out to be a colossal commercial failure, earning only a tenth of its costs.

Which film is it about? It is about Megalopolis by Francis Ford Coppola (The Godfather, Apocalypse Now). The 138-minute film was a passion project of Coppola and was released in theaters in September 2024. Featured stars include Adam Driver (Star Wars), Giancarlo Esposito (Breaking Bad), Nathalie Emmanuel (Game of Thrones) and Shia LaBeouf (Transformers).

The budget reportedly was around 120 million US dollars. However, the work only managed to earn 14.4 million dollars at the box office. As a result, Megalopolis has secured a spot on our list of the biggest flops of the cinema year 2024.

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Megalopolis – Trailer for the latest film by Francis Ford Coppola

Coppola does not give up

What happens in 2026? According to a post by the star director on Instagram, Megalopolis is set to celebrate a comeback in select theaters around New Year’s: “I hope that Megalopolis becomes the focal point of discussions about improving society and humanity every New Year’s Day.”

Despite its poor box office performance and mixed reviews (the film has about 34 percent on rottentomatoes.com), Coppola seems convinced of the quality of his work.

How are film fans reacting to the announcement? On Reddit, there are already lively discussions regarding the announcement. Some are actually looking forward to seeing a Coppola film in theaters for New Year’s. Many others, however, anticipate another box office flop.

  • Acceptable_Shine_738 says: “The first flop at the box office in 2026. What a start to the new year!”
  • Commercial_Site622 points out the strong competition: “Competing against Avatar and Stranger Things? We will see.”
  • Varolyn is more optimistic: “It will also briefly be the film with the highest box office earnings of 2026, so that speaks for it.”

To see Megalopolis, you don’t have to go to the cinema. The film is currently available on Netflix. Alternatively, you can rent or buy the film in various stores like Prime Video or Apple TV for a few euros. A few potential cinema highlights for gamers in the coming years can be found in this list: All video game adaptations set to be released in 2026 and 2027

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. sensacine.com

Player is ganked in ARC Raiders, destroys his keyboard, community jokes: “I am not rich enough to get that angry”

In ARC Raiders, PvP plays a significant role. A player was attacked by an enemy group, apparently without a chance against them. This made him so angry that he promptly demolished his keyboard.

How you interact with other players in ARC Raiders is entirely up to you. You can take down enemy player characters and secure their loot, for example. Or you can remain friendly and just do your own thing. A statistic from November 2025 even showed that one-fifth of players in ARC Raiders have not killed anyone and nearly half avoid PvP.

A player apparently also tended to be more of a PvE fan. His plan was to fight the Matriarch. The armored behemoth full of deadly weapons appears during certain map events and requires significant skill. However, other players interfered, taking out his character and relieving him of his valuable loot.

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ARC Raiders zeigt im Launch-Trailer, wie der Kampf Mensch gegen Maschine aussieht

“20 plastic parts, 2 metal parts, 5 electrical components”

Why did the player tear apart his keyboard? When the player attempted to fight the dangerous Matriarch solo, he was ganked by “Rats” in ARC Raiders. This type of player has received their nickname from the community. They camp at Extraction Points, lie in wait for unsuspecting players, or pretend to be friendly only to shoot their victims in the back.

According to his statement, the enemy players only had free loadouts, meaning weaker weapons and gear. But because the solo player was outnumbered and occupied with the Matriarch, he had little chance of escaping the fight alive, which can be termed ganking.

The fact that ARC Raiders became a “non-PvE” game made him so angry that not only did his character go down, but also his keyboard:

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This is what the community says about it: The top comment with over 6,700 upvotes comes from Nihhrt, who jokingly lists what materials one would probably obtain while recycling the destroyed keyboard in the world of ARC Raiders. hiddencamela remarks: “I’m not rich enough to get that angry.” And uselesssoftwaredev notes: “I don’t know, man, I pay for my stuff myself… this is wild…”

Utterlyugly jokes: “Plot twist: He plays with a controller.” And UnbotheredCapybara22 adds: “Looks like he slapped the controller on the keyboard. Check out the broken RB button on the controller.”

Meanwhile, there is even a movement in ARC Raiders that roams the game world as self-proclaimed sheriffs. Their goal is to protect good raiders and make life difficult for the nasty robots and gankers. Those who want to loot peacefully in the extraction shooter receive support: “You can have the loot. My reward is justice”: Players of ARC Raiders declare themselves sheriffs and hunt down criminals

This is an AI-powered translation. Some inaccuracies might exist.

Creative director of Helldivers 2 casually announces new mode: “This is exactly what would make me want to come back”

Johan Pilestedt, CCO at Arrowhead and Creative Director for Helldivers 2, responded to a question from the community and casually announced a new mode.

What kind of mode is this? On X, Johan Pilestedt was pinged by a player (“Be_Spiritified”) with the following idea: “I had an idea for Helldivers that I wanted to throw into the ring. […] I think it would be pretty cool if there was a kind of roguelike/endless mode where we have to fight wave after wave or repeatedly complete objectives on the same map.”

And behold: The Creative Director of Helldivers 2 responds on X, and had a surprise in tow: “Hey! We have a prototype of a Rogue-Lite mode – it fundamentally changes the game!”

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Helldivers 2 shows the new expansion “Into the Unjust” in the trailer and takes players deep underground

What is a Rogue-Lite? It’s a more accessible variant of the roguelike genre, where players navigate randomly generated levels and their character can anytime fall victim to permanent death. Thanks to an overarching progression system that affects all future runs, players become stronger despite constant restarts and make progress more easily.

Examples of recommended Rogue-Lites include Hades 1 and 2, Dead Cells, Vampire Survivors, or The Binding of Isaac.

“Make it playable”

What could this look like in Helldivers 2? “Be_Spiritified” has already thrown a possible variant into the ring. Players must fight wave after wave of enemies and survive as long as possible. It seems clear that this mode is likely to play very differently from the previous Helldivers experience.

How is the community reacting to this? With great anticipation.

  • TheColeBrew states on X: “Grant me the endless hordes/wave mode, and my life belongs to you!”
  • Kartal writes on X: “This is exactly what would bring me back to try the game again.”
  • Joko pleads with the devs on X: “I beg you. Make it playable, for example in a separate beta version like the slim version or something, but we need to get this wonder in our hands!”

Would you also celebrate a Rogue-Lite mode? The developers of Helldivers 2 have proven just days ago that they are always good for a surprise. Suddenly there was a new update with fresh content: Developers of Helldivers 2 release 3 new planets without announcement

This is an AI-powered translation. Some inaccuracies might exist.

Expedition 33 is the game of the year and cost an outrageously low price

Clair Obscur: Expedition 33 captivates countless players with its story, music and combat system. At the Game Awards, the role-playing game won virtually every award imaginable, even though it cost surprisingly little to produce.

Update from December 12, 2025: It was clear, but confirmation came a few hours ago: Clair Obscur: Expedition 33 was named Game of the Year at The Game Awards. The role-playing game also won awards for Best Game Direction, Best Narrative, Best Art Direction, Best Score & Music, Best RPG, Best Performance (Jennifer English), Best Independent Game, and Best Debut Indie Game.

Clair Obscur has thus converted almost all of its nominations into awards. Only Best Audio Design went to Battlefield 6. An overview of all winners can be found at GameStar. As a thank you, the developers are releasing a new update for the role-playing game via X.

Original message from December 11, 2025: The action RPG was early on considered a contender for one of the best games of the year, if not the Game of the Year. Even MeinMMO editor Jasmin was impressed by the game, which is not only due to the phenomenal story but also the challenging battles.

Now, Clair Obscur: Expedition 33 has received 12 nominations at the Game Awards (a record!), which take place tonight at 2:00 AM CET. There, developers as well as outstanding games are honored for their achievements. You can find all nominations for the Game Awards in our overview.

In an interview, Guillaume Broche, developer and founder of “Sandfall Interactive,” reveals how high the budget of the RPG really was – and it is remarkably low.

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Clair Obscur: Expedition 33 hinterlässt bei den Spielern eine Leere

How low was the budget? According to a conversation with the New York Times, Expedition 33 cost less than 10 million dollars (about 8.5 million Euros). And yet, the RPG has risen to one of the best games of all time, surprising the team itself.

By comparison: 10 million dollars would be …

  • one and a half times the development cost of Palworld, which according to Pocketpair CEO Takuro Mizobe cost about 1 billion yen, roughly 7 million dollars.
  • one-sixth of the budget of Ghost of Tsushima, which was at 60 million dollars (Source: wikipedia.org)
  • approximately the price of 21 1-minute trailers at the Game Awards (Source: kitguru.net).

To save costs, the team deliberately decided against an open world and instead opted for classic RPG structures. This means: level-based areas resembling corridors and turn-based battles, for which characters are teleported to arenas. Thus, not every corner of the world had to be built in detail, yet the feeling of vastness is created.

Broche formed his creative team from completely unknown people he discovered online. He taught himself many skills: “I wouldn’t be an artist without YouTube,” he says. There he took directing lessons. He found the lead writer of Expedition 33 through Reddit and the composer via a SoundCloud post. The vision, however, was clear from the beginning: quality over quantity.

For the team, Clair Obscur: Expedition 33 was the first title and simultaneously a massive success. This was apparently also due to the developers being able to unleash their creativity and try out even the most absurd ideas. More on this can be found here: “We had tons of silly ideas”: Clair Obscur became so good because the developers were not afraid to implement silly ideas

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot

Farming Uriel in Warframe – How to get the 63rd Warrior

With the update “The Old Peace”, the 63rd Warframe was introduced, and now Operators can also farm this devilish guy. You can find out how and where to do this best in our guide.

Where can I get Uriel? To get Uriel, you have three options:

  • Spend 370 Platinum in the shop and buy him directly without grinding
  • Farm the components of Uriel and build him in your forge
  • Buy the components for Maphica from Roathe in La Cathėdrale

If you want to save your money and earn Uriel yourself, then you are surely interested in option 2. But where do you start farming and how long does the grind take? You will find all that in the following part.

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Warframe verrät das Release-Datum zu The Old Piece im Trailer

Farming Uriel – How to save time

How do I farm Uriel best? First, you should start and complete the new campaign “The Old Peace”, as this will reward you with the necessary blueprint for Uriel at the end. If you have already done that, you will still need three more blueprints for:

  • Neuroptics
  • Chassis
  • Systems

You can obtain these blueprints through the new mode “The Abyss” in Albrecht’s Dark Reflection – this activity will be unlocked upon completing the campaign. To do this, complete the 21 Infernos and defeat Uriel at his throne. With a bit of luck, you will receive a blueprint at the end.

It is important to mention that your loot drop depends on chance. So if you are lucky, you can get all blueprints in less than 1 to 2 hours. In the worst case, your loot luck can be so bad that you may still be farming for the Neuroptics after 10 hours.

The interesting part is that you can select level 21 after the first completion to challenge Uriel. This saves you a lot of time when grinding, but the RNG part still exists. There is no bad luck protection when looting.

Warframe-Uriel-New-Helmet
Uriel also has a different helmet

If you don’t want to farm all the blueprints, or if you are unlucky with your RNG, you can also visit Roathe in La Cathėdrale and purchase all the necessary blueprints for 75 Maphica. You can even buy the entire set for 150 Maphica if you have sold your large blueprint.

Can I trade or even sell the blueprints with a friend? No, only Prime items and blueprints, as well as selected weapons and materials can be sold. However, this does not include blueprints for regular Warframes.

How long does the grind take? That depends on your RNG. Expect about 3 to 6 hours of farming time if you focus solely on “The Abyss”. With Roathe, you can even shorten the time, as you are not reliant on your loot luck.

That was all the important information to farm Uriel. Have you fully obtained the new Warframe and are you already building him, or has your loot luck not been on your side and you are still missing a blueprint? More about The Old Peace, you can find here: Warframe: The Dark Reflection – All about unlocking, location, reset, and how to solve problems

This is an AI-powered translation. Some inaccuracies might exist.

The most successful game on Steam of all time is getting a spin-off in the style of ARC Raiders, you can play it from tomorrow

The developers of PUBG have surprisingly announced a playtest for their new shooter in the style of ARC Raiders on December 12, 2025. The test will take place on Steam.

What game is it about? PUBG: Black Budget is a new extraction shooter set in the universe of … you guessed it … PUBG. You will be sent on a mission to an island to explore an abandoned research facility and recover secret technology.

The catch: The island is trapped in a time loop and is haunted by an anomaly. Additionally, there are other contractors who are also keen on the artifacts. With each loop, your visit to the station is supposed to become more unpredictable. The longer you stay, the more difficult it will be to successfully extract.

Between missions, you build up your personal base to manufacture new equipment, improve skills, and prepare for the next trip to the island.

The new trailer prepares you for the upcoming playtest of PUBG: Black Budget:

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PUBG: Black Budget prepares for closed alpha test with a new trailer

Registration is open, test starts on December 12

What is known about the playtest? Interested players can now register for the playtest on Steam. The test will run for two weeks, from Friday to Monday.

  • Week 1: December 12 (Fri) 10:00 AM to December 15 (Mon) 08:59 AM
  • Week 2: December 19 (Fri) 01:00 AM to December 22 (Mon) 08:59 AM

The test focuses on the following areas of the game:

  • Systems at the start of the game
  • Combat pace
  • Extraction balance
  • Player progression

Why should you take a look? With Playerunknown’s Battlegrounds, PUBG Corporation and KRAFTON once created the first major battle royale hit and set an all-time record on Steam with 3,257,248 players simultaneously. In comparison: Black Myth: Wukong is in second place with 2,415,714 simultaneously active players.

Even though the record is almost 8 years old, PUBG is still relevant today. There are very few other games on Steam that can attract more players to the servers day after day. Currently (December 11, 2025, 06:10 PM), for example, 351,412 players are playing the shooter. Only the Valve classics Counter-Strike 2 and Dota 2 have more.

After having enormous success in the battle royale genre for many years, it seems they now want to offer fans of extraction shooters a new home – no wonder when you look at the success of the current genre hit ARC Raiders.

By the way: The creator of PUBG, Brendan Greene, is returning with his new studio and a fresh game. However, this is just the beginning of a large-scale project that you should also keep an eye on: The new game from the makers of PUBG will disappoint battle royale fans, but survival enthusiasts can already test the beta

This is an AI-powered translation. Some inaccuracies might exist.

One of the most important new MMORPGs from the West was first tested in a campaign from Dungeons & Dragons

With Ashes of Creation the one of the most exciting MMORPGs of the future enters Early Access on Steam on December 11th, 2025. Studio head Steven Sharif discussed extensively in advance with YouTuber Esfand about the beginnings of the project, the goals of the testing phase, and more.

Who is part of the Q&A? Steven Sharif is the founder of Intrepid Studios and the Creative Director for Ashes of Creation. The millionaire is a long-time MMORPG fan and fulfills a dream by developing the game. By now, Intrepid has about 250 employees. On December 11th, 2025, Ashes of Creation enters Early Access on Steam.

Tim “Esfand” Esfandiari is an American YouTuber and streamer who is known to many WoW fans. His main channel on YouTube has 316,000 subscribers and over 2,500 videos. On Twitch, he currently stands at 1.4 million followers with EsfandTV. Esfand is part of the gaming organization One True King, which he founded in 2020 with Asmongold, Mizkif, Rich Campbell, and Tips Out.

The official Early Access guide from the developers for Ashes of Creation:

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Ashes of Creation: Early Access Guide stimmt euch auf den Start auf Steam ein

From Dream to “Fever Dream”

The beginnings of Ashes of Creation: In nearly 2 hours, Esfand and Steven Sharif touch on a wide range of topics. Excitingly, the studio head not only spent countless hours in MMORPGs like Lineage, Lineage 2, Guild Wars, EverQuest, or even ArcheAge. He is also a big fan of Dungeons & Dragons.

The idea of creating his own MMORPG came to Sharif when many of his fellow players left ArcheAge because monetization became increasingly aggressive and featured clear pay-to-win elements. As other genre representatives took this path during this time, Steven Sharif recognized a niche for a project that would completely forgo pay-to-win.

From the beginning, it was clear to him that the game should use a sandbox framework that grants players freedoms and allows them to shape the world with their own decisions. He thus created an overarching story and embedded it within the framework of Ashes of Creation in a self-made “homebrew” campaign from Dungeons & Dragons.

You can listen to the entire talk here, or alternatively visit Esfand on YouTube:

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In this, he allowed his fellow players to build cities, make decisions, and conduct business. He combined the experiences gained there with game systems from various MMORPGs he had played over the years and considered important. That was the foundation for Ashes of Creation.

With the idea, Sharif then approached some veterans from Sony Online Entertainment (EverQuest, Star Wars Galaxies). They showed great enthusiasm. This was followed by a Kickstarter campaign that underscored its success, indicating that the MMORPG fan might have the right instinct. 9 years later, the game is preparing for beta, which will start sometime next year.

In response to Esfand’s comment that Sharif would be living his dream, the chief developer admits that at times it would rather be a “fever dream”. Already in March 2025, he had explained in detail, that the development of such an ambitious MMORPG project is harder than expected. One must have a thick skin and invest a lot of time, money, and heart over the years.

MMORPGs are certainly the most difficult, complex piece of software from a gaming perspective. That’s the simple truth. There is a reason why only a few companies and publishers invest the money and time needed to produce such an MMORPG. That is why there are only a few releases. […] Especially from games that are as ambitious as Ashes of Creation.

Steven Sharif on YouTube

Don’t Develop a WoW Killer

Why the sandbox approach? The developers have consciously chosen an MMORPG with a sandbox framework in which there are many systems that should provide a high replay value on their own. According to Steven Sharif, there are already more than enough good theme park MMORPGs. As examples, he names World of Warcraft, Final Fantasy XIV, and Guild Wars 2.

Anyone who wants to compete on equal terms with these games, which have accumulated content over decades, can only fail in the eyes of the chief developer.

With Ashes of Creation, however, the developers do not just want to copy other sandbox MMORPGs, but push the genre forward through innovations. As an example, Steven Sharif mentions the settlement system around the nodes, which actually allows players to shape the world with their actions and achievements.

By the way, the developer is aware that Ashes of Creation, with its strong focus on PvP, automatically becomes uninteresting for a large part of MMORPG fans. However, he firmly believes that the target audience for a good, ambitious PvPvE MMORPG is large enough to be financially successful. More on this: Ashes of Creation focused on PvE: Can the MMORPG on Steam also entertain PvP averse players?

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Ashes of Creation stimmt im Trailer auf Early-Access-Start auf Steam ein

The team plays in the guilds: According to Steven Sharif, the developers have mingled with the various guilds of the alpha to play the MMORPG themselves and receive feedback from the community firsthand, combining this with their own impressions.

Why is Early Access paid? The Intrepid head first points out that Ashes of Creation has taken an unusual path. Interested parties could already gain access to the alpha of the game very early, and the developers report very openly about progress, problems, and the development process.

For such a – due to the genre – risky project, which brings additional uncertainties through its innovations, it is hard to find investors or supportive publishers. At the same time, a team of 250 employees costs a lot of money. In addition, server operation and other cost factors come into play.

The revenue from Early Access is important according to Steven Sharif to finish the MMORPG over the coming year. However, the chief developer understands the concerns of many players, as crowdfunded MMOs do not enjoy a good reputation. This underlines our analysis: 24 Kickstarter MMOs that wanted money from you – A financial overview after 13 years with a frustrating balance

During the conversation, Steven Sharif emphasizes that the Early Access version of Ashes of Creation is an unfinished alpha that still needs a lot of time before the final release and relies on player feedback. This underscores something that a new trailer wants to highlight: Ashes of Creation aligns expectations of players just before Early Access launch on Steam

This is an AI-powered translation. Some inaccuracies might exist.

LEGO had to take its MMO offline for years because players kept building inappropriate content – It is playable again

The MMO LEGO Universe from 2010 was intended to appeal to a younger audience. It becomes problematic when you cannot ensure child and youth protection because genitalia appear everywhere. Followed by one of the most notable reasons for an MMO shutdown, there was a quiet comeback in 2024.

What kind of game is LEGO Universe? The MMO for the popular LEGO universe promised at its release in October 2010 the great freedom to build anything that one can build with bricks. There were various factions as well as themed worlds and an overarching battle against the Maelstrom and its minions.

The responsible parties at LEGO primarily had a younger audience in mind when creating the MMO and therefore put a strong focus on child and youth protection. It’s unfortunate when numerous players actually utilize the promised freedom to build all sorts of things that their brains find amusing…

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LEGO Universe feiert mit diesem Trailer 2024 sein Comeback

Unlimited Creativity on the Internet Often Backfires

Why did it come to an end? When LEGO Universe was shut down in January 2012 (not even a year and a half after the launch), the responsible parties blamed unsatisfactory revenues for the premature end.

In 2015, a former developer from the team provided additional context: Apparently, so many players wanted to implement building projects in the shape of penises that the moderation effort was enormous. At some point, other players could only see the creations made by others if they were manually approved by a moderator. This became too costly in the long run.

One employee was even nearly fired because he built a penis on his property. At that time, a demonstration was taking place among the developers to introduce the game to a group of children. One of the kids inadvertently landed in the private area and witnessed the creativity of the designer.

What is the current status? A few years ago, fans behind Darkflame Universe announced (source: Reddit) that they were negotiating with the responsible parties at LEGO about an open-source variant of the MMO. In December 2021, according to X, the emulator code was disclosed. In 2024, there was then an official but quiet comeback with a new website thelegouniverse.com and a fresh channel on YouTube.

Since the restart, several updates for the revival of LEGO Universe have been released. The project is funded through donations. The game download is free.

Whether another wave of penis creations awaits there, needing to be kept in check by a patrol of moderators, we cannot say for sure. Maybe the internet is just more mature now… Hahahahahahahaha. Sorry. A game that consciously avoids male genitalia as well is the quasi-sequel to Conan Exiles: Dune is not sexy and this affects the “equipment” of male survivors.

This is an AI-powered translation. Some inaccuracies might exist.

YouTuber uses a 13-year-old graphics card to play Arc Raiders at 30 FPS – can only use half of its performance

An AMD graphics card from 2012 is capable of playing Arc Raiders thanks to a YouTuber. However, in order for the game to even start, he had to make some adjustments, and the card is only utilizing 50 percent of its actual performance. 

Which hardware is it about? The GPU is an AMD FirePro S10000. It was released in 2012 as a high-end workstation model and could utilize a feature that has not been common since 2017 – 2018. 

AMD Crossfire is a multi-GPU technology from 2005, where a system can use multiple GPUs simultaneously to improve the overall performance of the computer. The technology requires special hardware and software that support this feature. However, there is a newer feature of the AMD 9000 series that can also provide you with an FPS boost. 

A Crossfire-supported graphics card was, among others, the AMD FirePro of the YouTuber named RandomGaminginHD. In his YouTube video from December 8, 2025, you can see how he tests ARC Raiders with the AMD FirePro starting at minute 11:22. The creator found out that his model of the GPU is actually two individual graphics processors on a board called AMD Fire Pro W9000 X2. AMD is said to have renamed the model just before its release. 

If you want to buy a new PC or parts like memory around Christmas, you may come up empty. Our colleagues from GameStar discuss the rising hardware prices in their podcast:

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Drivers breathe new life into the card 

How did the YouTuber get the card to work? Due to the age of the card, the PC enthusiast had to make some adjustments to make the GPU compatible with new games. His goal was to play ARC Raiders with the hardware. 

For this, RandomGaminginHD switched to Windows 10 and found that the card only supports outdated drivers at factory settings. In order for new games like ARC Raiders to even start, the card needed more current drivers. 

Through a BIOS update, the YouTuber was then able to install the new software. As a result, the graphics card became functional with the popular shooter according to the tester. However, the user could only utilize full performance in Crossfire-supported titles like Mafia 2, GTA V, or Crysis 3. Other titles only used one of the two graphics chips due to the lack of software. 

Too much unnecessary software can slow down your PC, as shown by a test of another YouTuber.

AMD Crossfire works, but is no longer current 

What about ARC Raiders? In the YouTuber’s tests, it was found that games with Crossfire support performed significantly better than titles without the feature. 

The newer shooter ARC Raiders started after a driver update and reached about 30 to 40 frames per second at Full HD and a reduced resolution (70 %). ARC Raiders was among the games that could only utilize one of the two graphics chips in his test.

For this reason, the YouTuber was unable to utilize the full performance of the AMD FirePro. The performance might have been better otherwise, but it can’t be said for sure.

What about other games? In Crysis 1, for example, the tester achieved about 60 FPS in Full HD at high settings with one active graphics processor. After activating Crossfire and simultaneously using both chips, his FPS rose to 110 – 130. ARC Raiders is not the only game that runs on old AMD graphics cards: A tech expert gets Battlefield 6 running on a 13-year-old PC, the biggest problem is an annoying security feature

This is an AI-powered translation. Some inaccuracies might exist.

An outfit in Where Winds Meet impresses even the NPCs, leading to a special dialogue

In Where Winds Meet, you can don beautiful and unique garments. However, your appearance also impresses the NPCs in the game.

What is the deal with the outfits? In Where Winds Meet, there are countless outfits, accessories, hats, and all sorts of fun items that you can dress your character in. But not only real players in co-op and multiplayer can react to your outfits.

A user reports on Reddit about a dialogue that you can only get if you wear the right clothing “Transitory Bloom” at the right moment.

Our experts have discussed Where Winds Meet. You can listen to the whole talk here:

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MyMMO in the GameStar Talk: Our MMORPG expert sums up the Chinese RPG Where Winds Meet

The right outfit for a special appearance

Where can you find the dialogue? At a certain point in the main story of Where Winds Meet, you must team up with an NPC to sneak into a building. For this, the NPC has specially brought the right dancer outfit so that the mission remains discreet.

However, the outfit that the NPC has procured for you can already be purchased and equipped in the shop beforehand. If you do this before the mission, your character will react with a special dialogue.

What is said? Your character cheekily responds at that moment by saying that they are already wearing that outfit. The NPC then asks where the clothing is from. The character replies that they bought it at the store, to which the NPC asks about the price.

The character explains that the outfit for the mission cost 60 pearls, after which the NPC comments that it is quite a bargain and mocks the sellers a bit.

How do you get the outfit? The dancer outfit needed for the special dialogue is not free. You need to buy it in the shop under the Appearance tab. The price for the “Transitory Bloom” outfit is 60 pearls, which is about one Euro.

Besides the special cutscene, which many may have missed, the outfit is merely cosmetic and offers no advantages in the game. Quite the opposite of a horse, which could almost be considered pay-to-win.

Where Winds Meet continually impresses players with small details and niceties. Even little things like the outfit of your character are taken into account. But the difficulty level has not become too easy: Player from Where Winds Meet fights a boss for 5 hours, has to give up, now the community comes to the rescue

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com