Community shows a frustrated D&D newbie the magical diagram that can solve all your tabletop problems

Elminster D&D

A new D&D player realizes that his group might not be the right fit for him due to a problematic teammate. As help, the community shows him a diagram that several players should take to heart.

What frustrates the newbie? A new D&D player and bard reports to the community on Reddit that the wizard in his group is causing a lot of frustration. Not only does he interfere with the actions of his teammates, but he already has a whopping three attributes (Charisma, Intelligence, and Dexterity) at 18 at level 1.

However, a clarifying conversation with the game master does not solve the problem; on the contrary, the DM even intends for the wizard to come across as a main character. Since the bard and his friends are newbies, according to the game master, it is better for them to learn as side characters first.

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A diagram shows players when it’s time to have important conversations

What kind of diagram is this? The community rushes to the newbie’s aid and shows him a legendary diagram that can provide solutions to fundamental behavioral issues in a tabletop RPG group.

In summary, the diagram says, as is often the case with many problems: Talk to each other! And depending on how the situation improves, it can be considered whether a player needs to be removed from the group or if one should pull back.

In the case of the bard, he and his other “side character” friends decided to leave the group.

Have you encountered a similar problem that has led you to leave your TTRPG group? Please let us know in the comments. If you don’t want to become a problematic player yourself, you should read this list: 5 types of characters you better not play in Dungeons & Dragons

This is an AI-powered translation. Some inaccuracies might exist.