WoW eliminates the one thing that has always disadvantaged warriors

WoW Warrior Tank Golden Glow titel title 1280x720

World of Warcraft is getting cheaper. Because one source of cost is being reduced, and everyone is happy about it – but especially.

There are costs that have become more expensive with each expansion in World of Warcraft. One expense that absolutely nobody can avoid is repair costs. Anyone who spends time in battles or gets defeated once in a while has to repair their equipment at some point or they will no longer benefit from it. A cost factor that hits some classes harder than others. But this is now being eliminated – making it cheaper for everyone.

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What was the problem with Warriors? Warriors are the only tank class in World of Warcraft that essentially blocks every single attack with the shield, thus reducing incoming damage.

This is good if you want to survive, but bad if you want to save gold. Because every hit against the shield has an increased chance to repair its durability. Durability that has to be restored at the next repair, and therefore incurs a larger gold amount than all other classes.

Put differently: If Warriors play their class correctly, they have greater repair costs than all other classes.

More gold for Warriors, less penalty for tanking

What will change? With Patch 12.0.7, there is a small adjustment. From now on, weapons (and thus shields) will no longer suffer durability damage during combat. So there will be no wear and tear on these two items anymore.

This, however, expressly does not affect the loss of durability upon death. If the character is defeated, all equipment still loses 10% durability, including weapons and shields.

The same applies to resurrection at the spirit healer, here all equipment still incurs a deduction of 50% durability.

WoW Human Warrior Sad Cry world map titel title 1280x720
Playing as a Warrior has always been particularly expensive. This is changing now.

How much can you save? How significant the savings are obviously depends on the length of the battles. In a test on the PTR, the colleagues from wowhead calculated that due to the reduced wear and tear of weapons and shields, approximately 36 gold can be saved in 20 minutes of combat with Warriors.

This may sound like a small repair cost after one small contribution, but this savings adds up over time. The more you play, the more significant it obviously becomes.

If you run dungeons for about 3 hours straight, it already amounts to a gold amount of 324.

Depending on how much you play, this can amount to several tens of thousands of gold pieces over a year, which you cannot farm or invest otherwise.

Other classes also benefit from the change, but the impact is still somewhat smaller.

Is durability still needed? The community is already discussing whether the durability system in modern World of Warcraft is still relevant. In the past, during Vanilla, TBC, and Wrath of the Lich King, such a system might have made sense. Back then, the game was much more preparation-oriented. However, that is no longer the case, and in most cases, repair costs are just a nuisance – especially since it has nothing to do with preparation anymore, as you can essentially repair anywhere in the world.

What do you think about the changes? Good that Warriors are finally on par with all other classes? Or could this just be the first step and Blizzard should completely abandon the repair mechanic? Let us know in the comments.
However, Patch 12.0.7 also brings a controversial new feature – because Borrowed Power is making a comeback.

This is an AI-powered translation. Some inaccuracies might exist.